http://bugs.winehq.org/show_bug.cgi?id=26744
Summary: Matlab 2009a: "Manage Licenses" doesn't work
Product: Wine
Version: 1.3.17
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukasz.wojnilowicz(a)gmail.com
Steps to reproduce:
1) remove ~/.wine
2) winetricks gecko
3) wine MATLAB R2009a.exe
4) Help->Licensing->Manage Licenses
Behaviour:
Wine error window "The program cmd.exe has encountered[...]".
Expected Behaviour:
No Wine error window and an website should open.
Terminal Output:
ERROR: Unable to reserve shield memory - disabling shield (line:760) System
Error:487, Invalid address
fixme:heap:HeapSetInformation 0x4c27000 0 0xc2e390 4
MATLAB:I18n:InconsistentLocale - The system locale setting,
Russian_Russia.1251, is different from the user locale setting,
Polish_Poland.1250.
fixme:win:EnumDisplayDevicesW ((null),0,0xc194fc,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),1,0xc194fc,0x00000000), stub!
fixme:font:WineEngCreateFontInstance Untranslated charset 255
fixme:imm:ImmGetOpenStatus (0x1c1728): semi-stub
fixme:ntdll:NtCreateJobObject stub: 0xc16bb8 1f001f <null>
fixme:ntdll:NtSetInformationJobObject stub: 0xdead 9 0xc18364 112
wine: Unhandled page fault on execute access to 0x000034c0 at address 0x34c0
(thread 0029), starting debugger...
Additional info:
wine-1.3.17-244-g83e692fb
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https://bugs.winehq.org/show_bug.cgi?id=42157
Bug ID: 42157
Summary: Origin fails to start when using wine64
Product: Wine
Version: 2.0-rc3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: haakobja(a)gmail.com
Distribution: ---
Origin fails to start when installed in a x64 wineprefix.
It complains about msvcr120.dll and msvcp120.dll being the wrong architecture.
I guess it tries to load the x32-versions of the libraries, but only the
x64-versions is available.
When installing using a x86 prefix, Origin starts.
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http://bugs.winehq.org/show_bug.cgi?id=33876
Bug #: 33876
Summary: Garena BlackShot: launcher error
Product: Wine
Version: 1.6-rc2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fael_mc(a)msn.com
Classification: Unclassified
Created attachment 44941
--> http://bugs.winehq.org/attachment.cgi?id=44941
Terminal log
First we We need the IE7: winetricks ie7
The launcher opens normally. The login is done without are problems. bug 31908
was resolved.
Then carries Nprotect normal time to start the game,
after that we got another error: "launcher error" and then the game crashes.
An interesting fact, perhaps related to the problem: the line 275 of the
terminal log:
error while opening file ../../Blackshot/data/_SG/CSV/ChallengeAssignment.bsv
but this file "ChallengeAssignment.bsv" does not exist in BlackShot, both on a
new game that was never opened, as well as in a game quite rotated.
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https://bugs.winehq.org/show_bug.cgi?id=39990
Bug ID: 39990
Summary: Wine error immediately when running steam.exe in Linux
Mint
Product: Wine
Version: 1.6.2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: coinmatic945(a)yopmail.com
Distribution: ---
Created attachment 53428
--> https://bugs.winehq.org/attachment.cgi?id=53428
backtrace
Upon running the steam exe on wine, I immediately got the error.
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https://bugs.winehq.org/show_bug.cgi?id=37753
Bug ID: 37753
Summary: Unable to load Acuthin.exe Unhandled Exception
Product: Wine
Version: 1.7.28
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: stefano(a)cicchi.org
Distribution: ---
Created attachment 50268
--> https://bugs.winehq.org/attachment.cgi?id=50268
Error report
Unable to load Acuthin.exe on latest wine.
Even with an i386 ambient.
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https://bugs.winehq.org/show_bug.cgi?id=37577
Bug ID: 37577
Summary: [Lexware] Quickbooks crash to linux Desktop
Product: Wine
Version: 1.7.31
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: harald.nigg(a)web.de
Distribution: ---
Created attachment 50003
--> https://bugs.winehq.org/attachment.cgi?id=50003
Bug_Report_Quickbooks
Hi,
i have a problem my Windows Programm Quickbooks crash to Linux when i start the
Program.
I hope you can help me please.
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https://bugs.winehq.org/show_bug.cgi?id=40962
Bug ID: 40962
Summary: Angels Fall First OpenGL mode crashes on startup
Product: Wine
Version: 1.9.14
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: freepskov(a)gmail.com
Distribution: ---
Created attachment 55109
--> https://bugs.winehq.org/attachment.cgi?id=55109
Logs and screenshots
I recently got Angels Fall First 0.9.253.2507 (Early Access) on Steam, a game
which I believe runs on Unreal Engine 3. Its OpenGL mode does not work on Wine
1.9.14 with my NVIDIA GTX 550 Ti Desktop with Ubuntu 16.04. I would expect it
not work on any Intel graphics on Wine or Windows because of a GL extension
requirement.
When run in 32-bit wine or as a 32-bit application in 64-bit wine, the splash
opens for a while, then a graphics crash pops up (screenshot attached). When
you hit OK, the splash disappears and the process ends.
In the 32-bit case, wine posts a bunch of these in the log:
> fixme:dbghelp:validate_addr64 Unsupported address fffffffff7390000
> fixme:dbghelp:validate_addr64 Unsupported address fffffffff7320000
> fixme:dbghelp:validate_addr64 Unsupported address fffffffff72f0000
Interestingly, the same thing appears to happen when you try to run DirectX 11
mode in 32-bits, so I'll attach that log as well, in case it's useful.
When run in 64-bit wine as a 64-bit application, the splash opens and stays
there indefinitely until you kill it. Wine reports a stack overflow error.
I am also going to bring https://bugs.winehq.org/show_bug.cgi?id=40961 to your
attention, because if this bug is fixed, the program may still have problems
related to the other bug.
Logs and screenshots attached in a 7zip file.
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https://bugs.winehq.org/show_bug.cgi?id=42612
Bug ID: 42612
Summary: Galactic Civilization 3 ship designer crashes every
time
Product: Wine
Version: 2.0
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: travissidelinger(a)gmail.com
Distribution: ---
The ship designer crashes every time. Enter ship designer, create a new ship.
Save. Try to exit, it crashes.
Output:
...
...
ixme:d3d11:d3d11_immediate_context_OMSetBlendState Per-rendertarget blend not
implemented.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Color mask > 3 not
implemented.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Ignoring blend factor
{0.00000000e+00, 0.00000000e+00, 0.00000000e+00, 0.00000000e+00}.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Per-rendertarget blend not
implemented.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Color mask > 3 not
implemented.
fixme:dbghelp:elf_search_auxv can't find symbol in module
fixme:dbghelp:interpret_function_table_entry PUSH_MACHFRAME 6
fixme:dbghelp:interpret_function_table_entry PUSH_MACHFRAME 6
fixme:ver:GetCurrentPackageId (0x22b860 (nil)): stub
fixme:wbemprox:wbem_services_CreateInstanceEnum unsupported flags 0x00000030
fixme:wbemprox:enum_class_object_Next timeout not supported
fixme:ddraw:ddraw7_Initialize Ignoring guid
{aeb2cdd4-6e41-43ea-941c-8361cc760781}.
fixme:devenum:DEVENUM_ICreateDevEnum_CreateClassEnumerator Category
{33d9a761-90c8-11d0-bd43-00a0c911ce86} not found
fixme:devenum:DEVENUM_ICreateDevEnum_CreateClassEnumerator Category
{cc7bfb41-f175-11d1-a392-00e0291f3959} not found
fixme:devenum:DEVENUM_ICreateDevEnum_CreateClassEnumerator Category
{cc7bfb46-f175-11d1-a392-00e0291f3959} not found
wine: Unhandled page fault on write access to 0x00000000 at address
0x7f5e7ad8fc5b (thread 002c), starting debugger...
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https://bugs.winehq.org/show_bug.cgi?id=36062
Bug ID: 36062
Summary: Age of empires - Forgotten empires does not work with
Nvidia drivers but it does with noveau.
Product: Wine
Version: 1.7.16
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: info(a)justdust.es
I'm using wine 1.7.16, nvidia drivers version : 304.117 my nvidia card is
GeForce GT 440
Ubuntu 14.04 but also tested on ubuntu 13.10 64bits
If you launch the game with a fresh install of ubuntu 13.10 or 14.04 with
noveau drivers it works perfect.
But if I install nvidia drivers other games like diablo 3 works better than
with noveau with wine but Age of empires 2 - Forgotten Empires (probably other
aoe2 versions) stop working.
It launch the game menu (deoesn't resize properly, you can press start button
to start a game but then the game freezes or works ultraslow.
I think this problem started a few versions ago of wine 1.7 but I can't
confirm.
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http://bugs.winehq.org/show_bug.cgi?id=21619
Summary: Chief Architect X2 Trial hangs on startup
Product: Wine
Version: 1.1.38
Platform: x86
URL: http://chiefarchitect.com/
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Chief Architect Home Designer Suite 9.0 is currently on sale at Amazon
and is listed as #6 in category Software: Home & Hobbies,
so I tried looking for a trial... http://chiefarchitect.com has
version X2, not 9, so I tried that. Seems to install ok, but
hangs after putting up a blank window without menus. On the console, I saw
fixme:win:DisableProcessWindowsGhosting : stub
fixme:wgl:X11DRV_wglChoosePixelFormatARB unused pfAttribFList
fixme:wgl:ConvertAttribWGLtoGLX unsupported 201d WGL Attribute
fixme:reg:GetNativeSystemInfo (0x32f8e8) using GetSystemInfo()
fixme:htmlhelp:HtmlHelpW HH case HH_INITIALIZE not handled.
fixme:ntdll:NtLockFile I/O completion on lock not implemented yet
This is on a Jaunty 64 bit system with an nVidia GeForce 8500 GT (rev a1).
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http://bugs.winehq.org/show_bug.cgi?id=36390
Bug ID: 36390
Summary: "Space Hulk: Vengeance of the Blood Angels" works, but
freezes after a short time
Product: Wine
Version: 1.7.17
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: a3170633(a)drdrb.net
Created attachment 48443
--> http://bugs.winehq.org/attachment.cgi?id=48443
the console log
Hi,
this old game works nearly perfect, but usually freezes after few minutes of
playing, which makes the game unplayable.
Within the game you've got the option to freeze the time and give orders to
your fellow minions, which is the time when the freeze usually happens. The
freeze affects wine, but the rest of the system runs fine, so it doesn't appear
to be a hardware issue. It also seams, that the freeze doesn't happen, when
playing while there aren't any enemies nearby. When there are enemies nearby,
the program sounds a periodic "ping", which appears to be played everytime when
the freeze happens. Therefore, I suspect the sound system to be at least
connected to the bug. There is an old similar bug regarding WoW, which
indicates the same: http://bugs.winehq.org/show_bug.cgi?id=7229
The other bugreport indicates, that the freezes doesn't occur when the sound is
deactivated in the game, which I can't verify because the game doesn't provide
such an option. However, the freeze occurs while using ALSA as well as
pulseaudio as sound interface.
The apparently important part from the console log looks as ollows:
err:ntdll:RtlpWaitForCriticalSection section 0x1956cdc "rtl.c:
RTL_RWLOCK.rtlCS" wait timed out in thread 0025, blocked by 0000, retrying (60
sec)
wine: Critical section 01956cdc wait failed at address 0x7bc3c181 (thread
0025), starting debugger...
I'll attach the full as soon as I've figured out how this is done.
The bug occured under wine-1.7.17 as well as 1.6.2. My computer is an old
Thinkpad T60 with a Intel Code Duo, 2GB RAM, some old ATI Chip which uses the
fglrx Driver provided by the kernel instead of the ATI stuff, and, according to
the products page, an "AD1981HD HD Audio 1.0 controller ". My OS is Ubuntu
14.04. It was neccesary to configure wine to mimic Win95 in order to get the
application running.
It would be nice if someone could fix this. I totally love this game. If you
need additional info, please ask.
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http://bugs.winehq.org/show_bug.cgi?id=29120
Bug #: 29120
Summary: Yahoo Messenger loads then crashes
Product: WineHQ Bugzilla
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: bugzilla-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: zekeserv(a)yahoo.com
Classification: Unclassified
Created attachment 37518
--> http://bugs.winehq.org/attachment.cgi?id=37518
Yahoo/Wine error
I run Ubuntu 11.10. Downloaded Wine 1.2.3 from Ubuntu Software center and
downloaded Yahoo messenger 11. First thing I had to do was move msgr11us.exe to
c:\system32 file and did the install with Terminal. Everything downloaded and
installed just fine. I logged into YIM and got an error. See screen shot.
I myself am learning Ubuntu on my own by tinkering and reading various
websites.
I was wondering if there is a fix for this issue?
Thanks for the help.
Eric
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https://bugs.winehq.org/show_bug.cgi?id=42885
Bug ID: 42885
Summary: SQL Server 2012/2014 setup needs ADsOpenObject to bind
to user's account/computer
Product: Wine
Version: 2.6
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: pgkos.bugzilla(a)yahoo.com
Distribution: ArchLinux
SQL Server 2012/2014 Express installer needs an implementation of ADsOpenObject
supporting the following three path types (the ",computer" path is the most
important):
LDAP://<SID=1-5-21-0-0-0-1000>
WinNT://HOSTNAME/USERNAME
WinNT://HOSTNAME,computer
where HOSTNAME is the same as /etc/hostname contents.
At the very least, the ",computer" variant is needed as the installer displays
an error message box after that call (no error is displayed after LDAP and
HOSTNAME/USERNAME calls).
Relevant part of the log (User and Password parameters passed to ADsOpenObject
are always null):
fixme:activeds:ADsOpenObject
(L"LDAP://<SID=S-1-5-21-0-0-0-1000>",(null),1,{00000000-0000-0000-c000-000000000046},0x1030d7f4)!stub
fixme:activeds:ADsGetLastError (0x1030d89c,0x3916410,256,0x3916310,0)!stub
fixme:activeds:ADsOpenObject
(L"WinNT://pgkos-arch/pgkos",(null),1,{00000000-0000-0000-c000-000000000046},0x1030d7f4)!stub
fixme:activeds:ADsGetLastError (0x1030d89c,0x3916410,256,0x3916310,0)!stub
fixme:activeds:ADsOpenObject
(L"WinNT://pgkos-arch,computer",(null),1,{00000000-0000-0000-c000-000000000046},0x33e590)!stub
fixme:activeds:ADsGetLastError (0x33e638,0x35235b8,256,0x152bd8,0)!stub
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https://bugs.winehq.org/show_bug.cgi?id=44601
Bug ID: 44601
Summary: Memory leak in [res32.c:316]
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: tools
Assignee: wine-bugs(a)winehq.org
Reporter: fan.gang.cn(a)gmail.com
Distribution: ---
Created attachment 60589
--> https://bugs.winehq.org/attachment.cgi?id=60589
The sourcebrella-pinpoint screenshot of a memory leak defect.
We find a memory leak defect in the file toos/wmc/po.c.
I've uploaded a screenshot of the leak trace.
Gang
Sourcebrella
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https://bugs.winehq.org/show_bug.cgi?id=45298
Bug ID: 45298
Summary: please help.
Product: Wine
Version: unspecified
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: queenhamda1234(a)gmail.com
my sims dose not open please help me fix this problem.
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https://bugs.winehq.org/show_bug.cgi?id=38960
Bug ID: 38960
Summary: Steam 'steamwebhelper.exe' crashes
Product: Wine
Version: 1.7.47
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: b.adamski(a)mac.com
Created attachment 51903
--> https://bugs.winehq.org/attachment.cgi?id=51903
backtrace
This bug seemed fixed in 1.7.44 and 1.7.47 according to
https://bugs.winehq.org/show_bug.cgi?id=38493 and
https://bugs.winehq.org/show_bug.cgi?id=38602.
I still encountered the bug in 1.7.44 but it disappeared completely after
switching to 1.7.47.
Yesterday (July 21st) Steam released an update and after updating the Steam
version within the 1.7.47 Wineskin wrapper (OS X) the issue reoccurs.
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https://bugs.winehq.org/show_bug.cgi?id=43704
Bug ID: 43704
Summary: wine runs contacam
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dj_d424(a)hotmail.com
Distribution: ---
Created attachment 59171
--> https://bugs.winehq.org/attachment.cgi?id=59171
bugreport contacam
contacam crasht
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https://bugs.winehq.org/show_bug.cgi?id=42479
Bug ID: 42479
Summary: MYOB 18.5.0 wont start after Ubuntu update to WINE
1.6.2
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ktoombs1(a)optusnet.com.au
Distribution: ---
Created attachment 57333
--> https://bugs.winehq.org/attachment.cgi?id=57333
backtrace log
MYOB 18.5.0 wont start after Ubuntu update to WINE 1.6.2
I Think it runs without the need to register for 30days
ISO uploaded and zipped here
https://drive.google.com/open?id=0B2CAe7veby5JZVZVZEFzSnprMkE
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https://bugs.winehq.org/show_bug.cgi?id=41740
Bug ID: 41740
Summary: Diablo 3's mouse sprite stops moving, but the mouse is
still working.
Product: Wine
Version: 1.9.22
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: wine-devel(a)hurrikhan.eu
Distribution: ---
The game works, but at some point, the mouse cursor freezes on the screen, but
the mouse itself is working fine.
What I means is that everything works normally, except the player do not see
the real position of the mouse.
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https://bugs.winehq.org/show_bug.cgi?id=38856
Bug ID: 38856
Summary: LEGO Lord of the Rings crashes randomly
Product: Wine
Version: 1.7.44
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dmlambea(a)gmail.com
Distribution: ---
Created attachment 51783
--> https://bugs.winehq.org/attachment.cgi?id=51783
Terminal output
Game randomly crashes with a "wine: Unhandled page fault on read access to
0x00000000 at address 0x6594a6 (thread 0009), starting debugger..." message
(thread and address numbers vary).
Apart from this, which uses to happen at high-activity stages, as when fighting
against Sauron or against Nazgul, the rest is normal: gameplay is smooth, even
with all features enabled or set to high; audio plays perfectly.
I've tried with single and dual player, always with XBox360 USB controllers.
Other LEGO games, like LEGO Marvel Super Heroes, run flawlessly with the same
controllers.
The crash happens with both win32 and win64 Wine prefixes, and with both retail
and Steam versions.
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https://bugs.winehq.org/show_bug.cgi?id=41610
Bug ID: 41610
Summary: ChurchBoard: Trying to create a window(about 3
minutes). And the error takes off.
Product: Wine
Version: 1.8.5
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ansit(a)mail.ru
Distribution: Other
Created attachment 55958
--> https://bugs.winehq.org/attachment.cgi?id=55958
The report file with the error details
The installation process is successful. When you run the application only
appears his message of preparation and startup. Trying to create a window. And
the error takes off.
I tried to run a stable version of Wine 1.8.5. The same error. I tried to
change the settings of the operating system emulation versions Windows XP, 8.1,
10. Does not help.
Linux: Lubuntu 16.10
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http://bugs.winehq.org/show_bug.cgi?id=37051
Bug ID: 37051
Summary: Roblox Studio embedded webpage does not load
consistently or properly using built-in winhttp
Product: Wine
Version: 1.7.22
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winhttp
Assignee: wine-bugs(a)winehq.org
Reporter: alfonsojon1997(a)gmail.com
Created attachment 49235
--> http://bugs.winehq.org/attachment.cgi?id=49235
Roblox Studio running with WINEDEBUG=fixme-all,+winhttp
When running Roblox Studio without the native wininet from Windows XP and a DLL
override, the pages within the embedded browser load sporadically and
unpredictably, often refusing to load entirely. When it does load, things such
as JavaScript may not be working, or the browser will stop loading pages
entirely.
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http://bugs.winehq.org/show_bug.cgi?id=27324
Summary: Cossacks II (DotEmu version) refuses to start from its
install directory (path too long?)
Product: Wine
Version: 1.3.21
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
Created an attachment (id=34947)
--> (http://bugs.winehq.org/attachment.cgi?id=34947)
plain terminal output
The Cossacks collection (available on DotEmu) contains all Cossacks games and
their expansions.
All but 2 of the games start correctly from the default installation directory.
Cossacks II: Napoleonic Wars and Battle for Europe throw an error dialogue on
startup, claiming that certain audio files are missing. The error message:
'Class engine error:
Unable to load sound: SOUND\INTERFACE\INTERF_ARMY1.WAV'
It took some time until I recognized that the problem has something to do with
the path: after shortening the directory names by several characters, both
games start fine.
Here is an example of one of the 'missing' files:
C:\\Program Files\\DotEmu\\All Cossacks And American Conquest Series\\Cossacks
II - Napoleonic Wars\\SOUND\\INTERFACE\\INTERF_ARMY1.WAV
There is no such problem when starting the games in WinXP: they run correctly
from their default install directory.
The same problem with Wine-0.9.33, 1.0.1, 1.2.3 and so on.
Fedora 14 32-bit
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http://bugs.winehq.org/show_bug.cgi?id=24784
Summary: Explorer++ displays disabled toolbar icons incorrectly
Product: Wine
Version: 1.3.5
Platform: x86-64
URL: http://www.explorerplusplus.com/download
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: RandomAccountName(a)mail.com
Created an attachment (id=31333)
--> (http://bugs.winehq.org/attachment.cgi?id=31333)
Toolbars in Windows and Wine
The appearance of disabled icons in the main toolbar, as well as the X button
on the tab bar (when only one tab is open) doesn't match Windows. A screenshot
can probably describe the difference better than words.
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http://bugs.winehq.org/show_bug.cgi?id=37029
Bug ID: 37029
Summary: Evernote 5.5.x - unable to capture webcam note
Product: Wine
Version: 1.7.23
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: robert.munteanu(a)gmail.com
Created attachment 49202
--> http://bugs.winehq.org/attachment.cgi?id=49202
Log snippet when trying to create a new webcam note
When trying to capture a 'New Webcam Note' with Evernote 5.5.3, the window pops
up and hangs at 'Initializing video capture...'
Relevant log snippet is
fixme:qcap:fnCaptureGraphBuilder2_RenderStream
(0x4bccaa8/0x4bccaa8)->({fb6c4282-0353-11d1-905f-0000c0cc16ba},
{73646976-0000-0010-8000-00aa00389b71}, 0x4c3e2a0, 0x4c3d1f8, (nil)) semi-stub!
fixme:qcap:fnCaptureGraphBuilder2_RenderStream pfRenderer == NULL not yet
supported
fixme:quartz:MediaControl_StopWhenReady (0x4c37ec0/0x4c37ec8)->(): stub !!!
fixme:qcap:VfwCapture_QueryInterface No interface for
{56a868b4-0ad4-11ce-b03a-0020af0ba770}!
fixme:qcap:VfwCapture_QueryInterface No interface for
{56a868b4-0ad4-11ce-b03a-0020af0ba770}!
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http://bugs.winehq.org/show_bug.cgi?id=30810
Bug #: 30810
Summary: Keygener Assistant window opens too large then program
hangs
Product: Wine
Version: 1.5.5
Platform: x86-64
URL: http://at4re.com/download.php?view.5
OS/Version: Windows
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: markk(a)clara.co.uk
Classification: Unclassified
Created attachment 40347
--> http://bugs.winehq.org/attachment.cgi?id=40347
+relay log for Keygener Assistant 2.0 with Wine 1.5.5, XZ-compressed
Keygener Assistant is a utility which can apply various encryption and hashing
algorithms, has a big-number calculator, number base converter etc. I tested
version 2.0 in a Windows XP VM (where it works fine) and with Wine 1.5.5.
Under Wine, the window initially opens with the correct size. But then its size
increases to match the desktop size (while the top left remains in the same
position). So the too-large window extends past the right and bottom edges of
the screen. The program then appears to hang. Same thing happens with virtual
desktop mode enabled.
I'll attach a WINEDEBUG=+relay log (~70MB uncompressed) in case that might
help.
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http://bugs.winehq.org/show_bug.cgi?id=34014
Bug #: 34014
Summary: Star Wars KOTOR II: The Sith Lords: Movies/cutscenes
do not play
Product: Wine
Version: 1.6-rc3
Platform: Other
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ipickert55(a)gmail.com
Classification: Unclassified
Created attachment 45198
--> http://bugs.winehq.org/attachment.cgi?id=45198
Wine log of KOTOR II
They can still be heard, but the screen is just black when a movie is playing.
Tried installing bink player but it didn't change anything.
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http://bugs.winehq.org/show_bug.cgi?id=37043
Bug ID: 37043
Summary: Keyboard input broken in Roblox Player
Product: Wine
Version: 1.7.22
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: alfonsojon1997(a)gmail.com
Created attachment 49224
--> http://bugs.winehq.org/attachment.cgi?id=49224
Log file when playing game
Hi, I am a user of Roblox
(https://appdb.winehq.org/objectManager.php?sClass=version&iId=15961) and
former appdb maintainer, and there's been a bug with keyboard input that has
affected every version for quite some time now. The shift key does not work,
and random commas get inputted when num lock is activated or the num lock state
is toggled. I have no idea why this happened, so I ran it in wine with the
debug flags "-fixme,+x11drv,+keyboard,+event,+win" and got the error log
attached.
Looking forward to a fix, thanks.
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http://bugs.winehq.org/show_bug.cgi?id=21466
Summary: implement FileFsVolumeInformation class for
ntdll.NtQueryVolumeInformationFile
Product: Wine
Version: 1.1.37
Platform: x86
URL: http://download.avgfree.com/filedir/inst/avg_free_stf_
en_90_730a1834.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: ntdll
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: focht(a)gmx.net
Hello,
AVG's free 8.x/9.x antivirus edition installer uses native API for various
operations.
The installer creates empty UTF8 log files (c:\\windows\\temp\\*avg9*.log)
because of the (silenced) FileFsVolumeInformation class stub in
ntdll.NtQueryVolumeInformationFile.
A simple implementation (even returning zero-filled FILE_FS_VOLUME_INFORMATION)
helps the installer to properly write installer/debug log files with UTF8
content.
--- snip ---
...
002d:Call ntdll.RtlDosPathNameToNtPathName_U(00162a58
L"\\\\?\\C:\\windows\\temp\\Davg9inst_2010-01-24_11-39.log",0032f814,00000000,00000000)
ret=0041d4de
002d:Ret ntdll.RtlDosPathNameToNtPathName_U() retval=00000001 ret=0041d4de
...
002d:Call
ntdll.ZwOpenFile(0032f828,00120000,0032f7f4,0032f80c,00000003,00004020)
ret=0041d380
002d:Ret ntdll.ZwOpenFile() retval=00000000 ret=0041d380
...
002d:Call
ntdll.ZwQueryVolumeInformationFile(00000068,0032f80c,0032f51c,00000238,00000001)
ret=0041d3c0
002d:fixme:ntdll:NtQueryVolumeInformationFile 0x68: volume info not supported
002d:Ret ntdll.ZwQueryVolumeInformationFile() retval=c0000002 ret=0041d3c0
002d:Call ntdll.RtlNtStatusToDosError(c0000002) ret=0041d4a5
002d:Ret ntdll.RtlNtStatusToDosError() retval=00000001 ret=0041d4a5
...
002d:Call ntdll.ZwClose(00000068) ret=0041d09b
002d:Ret ntdll.ZwClose() retval=00000000 ret=0041d09b
...
--- snip ---
Regards
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http://bugs.winehq.org/show_bug.cgi?id=31207
Bug #: 31207
Summary: graphstudio crashes
Product: Wine
Version: 1.5.8
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fracting(a)gmail.com
Classification: Unclassified
Created attachment 40984
--> http://bugs.winehq.org/attachment.cgi?id=40984
Log: graphstudio crashes
1. Download graphstudio from
http://blog.monogram.sk/janos/download/dl-graphstudio.php
sha1sum graphstudio.exe
a9e60ea3c1e18c6b2b8a2290b896eede3b355e7d
Reference:
http://blog.monogram.sk/janos/tools/monogram-graphstudio/
2. Start graphstudio.exe with Wine
3. Click "Graph->Insert Filter"
4. Click on any filter, for example: "GStreamer splitter filter"
5. Click on "Change merit", then click "OK" without change anything
6. Click on "Property page", then click "OK" without do anything
Result:
graphstudio crash after clicking "OK"&>
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http://bugs.winehq.org/show_bug.cgi?id=33290
Bug #: 33290
Summary: Wine strange fullscreen behavior
Product: Wine
Version: 1.5.26
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mmtaddxg(a)jadamspam.pl
Classification: Unclassified
Created attachment 44042
--> http://bugs.winehq.org/attachment.cgi?id=44042
Console output
I have a problem with fullscreen mode with Heroes of Might and Magic III and
recently with Portal Prelude. I will try to explain the situation with HoM&M:
As I start the game the 3DO animation is often shited a bit to the upper-left
but moving cursor in the corner upper-left corner centers it. Now while playing
the actual game at some point (sometimes quite soon sometimes after a while)
while trying to y see the desktop. The resmove the map with a cursor you start
to move the whole game screen. When game screen is shifted you can
clearlolution is 800x600 ("Heroes" resolution) but desktop seem to be size
1280x1024 which is the native resolution of my display. This bug obviously
makes playing impossible and the only solution for now is to change the
resolution before starting the game which is not really convenient. As I've
mentioned in the beginning the same bug applies to Portal prelude which at
first opened in 1280x960 for some reason. Of course with portal the situation
is much better becuse you can actually change the game's resolution, not so
much with HoM&M.
This bug did not take place in Wine 1.4 and (as far as I remember) 1.3
I'm using Linux Mint 14.1 Mate
GF 250 GTS
Nvidia drivers 310.14
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https://bugs.winehq.org/show_bug.cgi?id=42072
Bug ID: 42072
Summary: Dead Space (Steam) crashes on save with "divide by
zero" error
Product: Wine
Version: 1.9.24
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: lmnet89(a)gmail.com
Distribution: ---
Created attachment 56571
--> https://bugs.winehq.org/attachment.cgi?id=56571
Error backtrace for 1.9.24 version
Dead Space (Steam) always crashes on save. I tried 1.9.2, 1.9.20, 1.9.24,
1.7.55 versions: issue is 100% reproducible. Also, I tried to skip first save
point and save on second save point, but it also lead game to crash.
Error is:
Unhandled exception: divide by zero in 32-bit code (0x00900463).
I'm using Play on linux. Game is in separate clear x86 prefix. After creating
prefix I have installed Steam through play on linux, and after that I installed
Dead Space from the Steam menu.
I have backtraces for 1.7.55, 1.9.2 and 1.9.24. I attached backtrace file for
1.9.24 version.
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http://bugs.winehq.org/show_bug.cgi?id=19420
Summary: Unimplemented function GdipResetLineTransform in
Passmark 7.0
Product: Wine
Version: 1.1.26
Platform: PC
URL: http://www.passmark.com
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: gdiplus
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: thunderbird2k(a)gmail.com
Passmark is a benchmark program with all sorts of basic system tests. Its 2D
benchmark makes uses of at least GdipResetLineTransform and perhaps some other
unimplemented gdiplus functions. These should be implemented for correct
rendering.
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http://bugs.winehq.org/show_bug.cgi?id=16389
Summary: Mechwarrior 2 fails to start
Product: Wine
Version: 1.1.10
Platform: Other
OS/Version: other
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: leslie_alistair(a)hotmail.com
Mechwarrior2 from "The Titanium Trilogy" fails to start.
Xephyr :1 -ac -screen 800x600x8 &
DISPLAY=:1 wine MW2WIN.EXE
A window is display briefly, then exits without any error.
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https://bugs.winehq.org/show_bug.cgi?id=36753
Bug ID: 36753
Summary: UltraISO can't open image with a lot of files
Product: Wine
Version: 1.7.20
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ignas2526(a)gmail.com
UltraISO can't open .dmg or .cdr with about 23,000 files. Both images open fine
on my mac.
When program starts, wine shows about 10:
fixme:win:LockWindowUpdate (0x10020), partial stub!
fixme:win:LockWindowUpdate (0x0), partial stub!
and one at the end:
fixme:ntdll:server_ioctl_file Unsupported ioctl 24000 (device=2 access=1 func=0
method=0)
Console doesn't show any new errors when opening fails, UltraISO, however,
shows a window with an error(see screenshot).
I tried opening other images, with UltraISO, they open fine.
UltraISO version is 9.6.1.3016
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http://bugs.winehq.org/show_bug.cgi?id=26006
Summary: Fax Driver installation AddPrintProcess insufficient
buffer
Product: Wine
Version: 1.3.1
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: brafferton(a)btconnect.com
Created an attachment (id=33158)
--> (http://bugs.winehq.org/attachment.cgi?id=33158)
msi, msidb output
BVRP Phone Tools is used to download faxes and voice messages from a USR 56K
Message Modem.
It installs with "Insufficient buffer" and crashes on startup with "The program
phontool.exe encountered a serious problem and has had to close etc. and
Insufficient buffer" on Fax capture installation.
There is absolutely nothing in Linux that will handle this modem correctly. I
know, I have tried the lot.
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https://bugs.winehq.org/show_bug.cgi?id=44874
Bug ID: 44874
Summary: Phonetools crashes at Call from 0x7b43f2d7 to
unimplemented function
KERNEL32.dll.RequestDeviceWakeup
Product: Wine
Version: 3.4
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: kernel32
Assignee: wine-bugs(a)winehq.org
Reporter: xerox.xerox2000x(a)gmail.com
Distribution: ---
Created attachment 60937
--> https://bugs.winehq.org/attachment.cgi?id=60937
patch/stub for RequestDeviceWakeup
Title says it all
wine: Call from 0x7b43f2d7 to unimplemented function
KERNEL32.dll.RequestDeviceWakeup, aborting
Simple stub attached hereafter makes the app start, will send it later to
wine-devel
http://www.usr.com/download/support/bvrp/904/phonetools_9.04.zip
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http://bugs.winehq.org/show_bug.cgi?id=15661
Summary: cardtricks141.exe can't format SD Memory Card
Product: Wine
Version: 1.1.4
Platform: PC
URL: http://www.zshare.net/download/2014475990be7613/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: guy.roussin(a)teledetection.fr
Hi,
cardtricks141.exe can't format the SD Memory Card.
It says "Could not write to the Card ! Please
check write protect tab."
But the card is not write protect with tab.
mount gives this :
/dev/sdb1 on /media/CANON_DC type vfat
(rw,nosuid,nodev,uhelper=hal,shortname=lower,uid=1002)
and i can touch/remove files from the card ...
Thank you,
Guy
Note:
This tools is useful to prepare a SD Memory Card
for "CHDK firmware" addon on CANON camera.
Others options of cardtricks41.exe run fine.
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https://bugs.winehq.org/show_bug.cgi?id=45580
Bug ID: 45580
Summary: World of Tanks: hang before entering the garage
Product: Wine-staging
Version: 3.13
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: zhuhaoqing(a)live.cn
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Created attachment 61995
--> https://bugs.winehq.org/attachment.cgi?id=61995
The complete output of wine.
I just installed wine-staging 3.13 (both amd64 and i386) on my Ubuntu 16.04.5
(xenial) x86_64 and try to install World Of Tanks and play it. The installer
downloads fine and installs fine. But when I open the game (with both `wine`
and `wine64`), the game loads fine and connects fine, but hangs forever *just
before* the garage screen opens up. Then I try to open it up through a terminal
so I can see the output log. There was a lot of log, but at the end there is
one line that says:
> [0805/162733:WARNING:cert_verify_proc_win.cc(108)] Unknown error -2146762482 mapped to net::ERR_FAILED
And after that the game hangs.
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http://bugs.winehq.org/show_bug.cgi?id=29832
Bug #: 29832
Summary: Crash with error
Product: Wine
Version: 1.4-rc2
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: 13zl(a)mail.ru
Classification: Unclassified
Created attachment 38742
--> http://bugs.winehq.org/attachment.cgi?id=38742
Crash with error
Crash with error
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http://bugs.winehq.org/show_bug.cgi?id=18099
Summary: No keyboard response in Super Mario 3 remake
Product: Wine
Version: 1.1.19
Platform: All
URL: http://www.acid-play.com/file/marioforever.zip
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: chris.lervag(a)gmail.com
When attempting to play the free "Super Mario 3: Mario Forever" remake by
Buziol games, we are unable to enter gameplay as there is no response from the
keyboard when entering the "Select world" screen. In this screen, you are
supposed to be able to move Mario with the keyboard arrow buttons as well as
jump with the shift button.
According to the appdb, the first mention of this problem is with wine version
20050111, and it is still present in wine version 1.19.
Link to the application entry in appdb:
http://appdb.winehq.org/objectManager.php?sClass=application&iId=2363
Everything else about the game seems to be working normally in wine
(installation, launching game, graphics, music).
The game itself is perceived to be very good and fun remake of the original
game, and it would be nice to be able to enjoy this little gem with linux/wine.
The game is available as a free download from the specified URL.
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https://bugs.winehq.org/show_bug.cgi?id=44372
Bug ID: 44372
Summary: Overwatch: Crashs System when Lucio boops
Product: Wine
Version: 2.17
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: Email(a)RandomColourzzz.com
Distribution: ---
Wine 2.16 works fine, no crashes while playing. Wine 2.17+ freezes my whole
system. Things like booping as Lucio or being booped, also playing as Bastion
for awhile also seems to cause this. I am also having a weird mouse movement
problem while playing in version 2.17 and above, the game runs better in newer
versions but it also brings my whole computer to a standstill needing a
restart.
I am using Arch Linux, mesa and, amdgpu
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https://bugs.winehq.org/show_bug.cgi?id=44214
Bug ID: 44214
Summary: Overwatch: Invisible golden weapons
Product: Wine
Version: 2.21
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: matty(a)posteo.net
Distribution: ---
Golden variants of weapons (unlocked through competitive play) are completely
invisible both in game and in the menu.
Weapons with the normal skin render correctly, just the golden variant is
invisible.
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https://bugs.winehq.org/show_bug.cgi?id=43781
Bug ID: 43781
Summary: (Overwatch) d3d_shader error caused FPS drop
Product: Wine
Version: 2.17
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: maxi.cass11(a)gmail.com
Distribution: ---
Created attachment 59293
--> https://bugs.winehq.org/attachment.cgi?id=59293
log with WINEDEBUG=-d3d,-dxgi,-d3d11
Hello,
Overwatch have lot of FPS drop with wine and when I have FPS drop wine write
d3d_shader error on the terminal (I have attach the log)
On the log it's the lines start with fixme:d3d_shader:print_glsl_info_log
(I can't test wih non-staging version because I can't run battlenet without
staging version)
I have used WINEDEBUG=-d3d,-dxgi,-d3d11 flags because the error flood the
terminal
If you want more log I can test with differents WINEDEBUG flags
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https://bugs.winehq.org/show_bug.cgi?id=43249
Bug ID: 43249
Summary: no instala office 2013
Product: Wine
Version: 2.0.1
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: apphelp
Assignee: wine-bugs(a)winehq.org
Reporter: jonathan_001_2(a)hotmail.com
Distribution: ---
Created attachment 58559
--> https://bugs.winehq.org/attachment.cgi?id=58559
no instala office 2013
no instala office 2013
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http://bugs.winehq.org/show_bug.cgi?id=35106
Bug #: 35106
Summary: err:listview:LISTVIEW_WindowProc unknown msg 1044
wp=00000000 lp=00319a68
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: comctl32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lastvnm(a)gmail.com
Classification: Unclassified
Created attachment 46827
--> http://bugs.winehq.org/attachment.cgi?id=46827
backtrace de el error
error al correr cms h.264 dvr
err:listview:LISTVIEW_WindowProc unknown msg 1044 wp=00000000 lp=00319a68
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http://bugs.winehq.org/show_bug.cgi?id=13788
Summary: Logitech Harmony Remote Software Fails USB Update
Product: Wine
Version: 1.0-rc3
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jimrorie(a)logisys.biz
Technically this is version 7.4.3 which can only be installed by installing
7.4.1 and going though the update process.
Selecting "Update Remote" in the main screen results in a timeout waiting for
communication with the remote via USB.
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https://bugs.winehq.org/show_bug.cgi?id=40869
Bug ID: 40869
Summary: Software (made in Matlab) installer crashes and closes
immediately
Product: Wine
Version: 1.9.13
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: vulturekoke1(a)hotmail.com
Distribution: ---
Created attachment 54931
--> https://bugs.winehq.org/attachment.cgi?id=54931
Program Error Details
The installer of a specialized program that was made using Matlab crashes
immediately upon running.
Program Link: https://drive.google.com/open?id=0BwSh3pslkCJhdWRFYzFvcUMtQmc
MD5SUM: cc08c913d4ab5564e54b5d34eef82347
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http://bugs.winehq.org/show_bug.cgi?id=33668
Bug #: 33668
Summary: Physx 9.12.1031 : Installation fails in 64-bit
WINEPREFIX
Product: Wine
Version: 1.5.31
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: vbscript
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: berillions(a)gmail.com
Classification: Unclassified
Hi,
It's impossible to install this version of Physx into a 64bits wineprefix. The
installer can be launch, can accept the licence agreement but has an error
during the installation.
The installation of this version is possible into a 32Bits wineprefix.
It's the message that i have when i try to install it into 64Bits wineprefix :
fixme:vbscript:parse_script parser failed around L"\\default\", \"\", \"\", , ,
, oCtx).Get(\"StdRegProv\") \r\n \r\n Set oInParams =
oReg.Methods_(\"GetStringValue\").InParameters \r\n oInParams.hDefKey =
RootKey \r\n oInParams.sSubKeyName = Key \r\n oInParams.sValueName =
Value \r\n \r\n Set oOutParams = oReg.ExecMethod_(\"GetStringV"...
Thanks,
Max
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https://bugs.winehq.org/show_bug.cgi?id=38128
Bug ID: 38128
Summary: FF3usME: Crashes upon reading data from ROM file.
Product: Wine
Version: 1.6
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: terffinatorz(a)gmail.com
Created attachment 50821
--> https://bugs.winehq.org/attachment.cgi?id=50821
Detail report that comes with the error
FF3usME (a rom editing tool) crashes upon selecting objects to change. Program
starts up fine, you can load the ROM file and you can select an operation but
once in the menu if you select something in one of the drop down boxes the
program crashes with the attached detail report.
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https://bugs.winehq.org/show_bug.cgi?id=38648
Bug ID: 38648
Summary: Microsoft Office 2013 Pro Plus: Can't be installed,
installer errors out right away.
Product: Wine
Version: 1.7.43
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: brendanlovett14(a)yahoo.com
Distribution: ---
Created attachment 51570
--> https://bugs.winehq.org/attachment.cgi?id=51570
Error report
Upon mounting and attempting to run setup.exe, you immediately get an error
saying that it has encountered a serious error and needs to close. It is
impossible to install Office because of this issue.
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http://bugs.winehq.org/show_bug.cgi?id=29117
Bug #: 29117
Summary: Borland C++ Builder 6 TForm->Show() problem
Product: Wine
Version: 1.3.32
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: navadwip(a)rambler.ru
Classification: Unclassified
Hello, all!
My program is written on Borland C Builder 6
Not properly method TForm-> Show () works;
And on operational system Ubunto 10.10 it works properly, and already in Ubuntu
11.10 method TForm-> Show () works not properly.
Elements of a window receive focus of input from the keyboard, and the window
remains not active!
The heading of a window and is not painted in color of an active window and if
the window has been curtailed (minimize) TForm-> WindowState = wsNormal and
TForm-> Show () the window at all cannot show - it remains invisible and
inaccessible.
I send an example. I have costs Wine 1.3.32, Ubuntu 11.10. If Form-> Visible ==
false Form-> Show () work properly, If Form-> Visible == true, but Form->
Active == false - Form-> Show () work not properly. The solution - use TForm->
Hide () and TForm-> Show () (Chek Box ' Alternate ' in an example), but this
solution is not best variant.
Also not properly works variations the sizes of a window by means of the mouse
when there are restrictions, for example TForm-> Constraints. MaxHeight,
TForm-> Constraints. MaxWidth or TForm-> BorderStyle = bsSingle (a window with
the unchangeable size).
Also there are problems with a modal window (TForm-> ShowModal ()).
Please, inform it to developers for correction of a mistake.
https://rapidshare.com/files/1202120874/WineTest.tar.gz
Thank you very much.
With best wishes Navadvipa Chandra das.
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http://bugs.winehq.org/show_bug.cgi?id=30274
Bug #: 30274
Summary: Modal dialog gets out of focus using Wine 1.2.3
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: contact(a)chillvisio.ch
Classification: Unclassified
Modal window gets out of focus if minimized and blocks any actions in the main
window.
I've attached and example created in Delphi called Project1. It has Form1
window with action button which opens a modal dialog called Form2.
The main idea is when opened Form2 to be always on top and to be impossible to
hide it behind Form1.
However once that Form2 is opened if I minimize it, I have Form1 stealing modal
Form2's focus and Form1's window is blocked and I have no other possibility but
to kill the running program.
If I have the program running and I open the modal dialog called Form2 if I
click back on Form1 window and Form2 goes behind it I am left again with a
blocked Form1 window, but could still close the modal Form2 with Alt+F4.
I've attached and example of the project.
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https://bugs.winehq.org/show_bug.cgi?id=37929
Bug ID: 37929
Summary: Photoshop CS6: save for web dialog ( and others ) blur
when tooltips are expected to appear
Product: Wine
Version: 1.7.34
Hardware: Other
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: robert.munteanu(a)gmail.com
Distribution: ---
Steps to reproduce:
1. Open Photoshop
2. Create new file
3. Click File -> Save for Web
4. Hover over one of the icons on the left side of the image
Instead of a tooltip popping up, the dialog loses focus and is grayed out.
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https://bugs.winehq.org/show_bug.cgi?id=38145
Bug ID: 38145
Summary: Evernote 5.x fails downloading new version
Product: Wine
Version: 1.7.37
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: robert.munteanu(a)gmail.com
Distribution: ---
Running Evernote 5.7.2 I get prompted to update to version 5.8.x . I agree, and
the download process starts. After a minute or so I get an error dialog which
says: "Unable to download the update, please try again later".
The terminal log after pressing the download button is
fixme:crypt:CertFindCertificateInStore find type 000a0000 unimplemented
fixme:crypt:ProvStore_release Unimplemented flags 1
fixme:crypt:MemStore_release Unimplemented flags 1
fixme:urlmon:InternetBindInfo_GetBindString not supported string type 20
fixme:urlmon:InternetBindInfo_GetBindString not supported string type 12
fixme:secur32:schannel_get_cipher_algid unknown algorithm 93
fixme:secur32:schannel_get_mac_algid unknown algorithm 200
fixme:secur32:schannel_get_kx_algid unknown algorithm 12
fixme:secur32:schannel_get_cipher_block_size Unknown cipher 0x5d, returning 1
fixme:secur32:schannel_get_cipher_algid unknown algorithm 93
fixme:secur32:schannel_get_mac_algid unknown algorithm 200
fixme:secur32:schannel_get_kx_algid unknown algorithm 12
fixme:wininet:create_cache_entry INTERNET_FLAG_NEED_FILE is not supported
correctly
fixme:richedit:ME_HandleMessage EM_SETMARGINS: stub
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https://bugs.winehq.org/show_bug.cgi?id=39696
Bug ID: 39696
Summary: -fPIC compile option required
Product: Wine
Version: 1.8-rc2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: blake1024(a)gmail.com
Distribution: ---
When I built my app in 64 bit mode it wouldn't link. It said:
winegcc -g -o main main.o main.res ../../lib/wds.a ../../lib/dynace.a
-lkernel -luser -lgdi -lcomdlg -lcomctl -ladvapi -lshell -lmpr -lwine -lmsvcrt
-lmsimg -lm
/usr/bin/ld: ../../lib/dynace.a(Object.o): relocation R_X86_64_32 against
`.rodata.str1.1' can not be used when making a shared object; recompile with
-fPIC
../../lib/dynace.a: error adding symbols: Bad value
collect2: error: ld returned 1 exit status
winegcc: gcc failed
I tried recompiling everything with -fPIC and the link then succeeded. If 64
bit WINE apps require -fPIC then the docs should be very clear about it.
Thanks.
Blake McBride
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https://bugs.winehq.org/show_bug.cgi?id=40899
Bug ID: 40899
Summary: RoboForm 7.9.19: crashes when searching for a login
using 'identities.exe'
Product: Wine
Version: 1.8.3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: fonts
Assignee: wine-bugs(a)winehq.org
Reporter: mdellertson(a)gmail.com
Distribution: ---
Created attachment 54994
--> https://bugs.winehq.org/attachment.cgi?id=54994
backtrace of the crash
When attempting to search for a login, using 'identities.exe', RoboForm
crashes. I've attached a backtrace. And the following is the output to the
console after RoboForm is launched and crashes.
$wine ./identities &
$ err:winediag:schan_imp_init Failed to load libgnutls, secure connections will
not be available.
fixme:imagelist:ImageList_DrawIndirect ILD_SCALE: unimplemented!
fixme:imagelist:ImageList_DrawIndirect ILD_SCALE: unimplemented!
fixme:imagelist:ImageList_DrawIndirect ILD_SCALE: unimplemented!
fixme:dbghelp:elf_search_auxv can't find symbol in module
wine: Unhandled page fault on read access to 0x00000068 at address 0x7e3e4f6e
(thread 002f), starting debugger...
[1]+ Exit 5 wine ./identities.exe
Thanks so much for all your efforts! And I hope this information helps. :-)
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https://bugs.winehq.org/show_bug.cgi?id=43006
Bug ID: 43006
Summary: I am not allowed to install
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: islaadrianaranda(a)gmail.com
Distribution: ---
Created attachment 58150
--> https://bugs.winehq.org/attachment.cgi?id=58150
I am not allowed to install
I am not allowed to install
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https://bugs.winehq.org/show_bug.cgi?id=43942
Bug ID: 43942
Summary: Wineskin 2.6.2: crashes when battle ends in Pokemon
Insurgence
Product: Wine
Version: 2.16
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mrcodymcg(a)gmail.com
Created attachment 59582
--> https://bugs.winehq.org/attachment.cgi?id=59582
Backtrace for bug
Pokemon Insurgence keeps crashing frequently, and most often crashes when a
Pokemon battle has just finished, and my Pokemon is receiving EXP.
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https://bugs.winehq.org/show_bug.cgi?id=44263
Bug ID: 44263
Summary: Pokémon uranium cutscene crash
Product: Wine
Version: 1.8.3
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: herdiherp(a)gmail.com
Distribution: ---
When I get midway through the reactor cutscene my game crashes and from what I
know it should have been fixed in a 1.7 patch.
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https://bugs.winehq.org/show_bug.cgi?id=40802
Bug ID: 40802
Summary: Loading Skyrim via Steam display the title screen,
then exits to Steam window
Product: Wine
Version: 1.7.16
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: da_legit_dubya(a)yahoo.com
Distribution: ---
Created attachment 54733
--> https://bugs.winehq.org/attachment.cgi?id=54733
Wine error log generated from Steam's failure to load Skyrim
Installed the Steam client (Windows version) from my Skyrim CD. Downloaded the
Skyrim package (no mods). Launching the game shows the title screen (no text)
and the app crashes (back to the Steam window) with the window that lets me
generate the backtrace log.
Slitaz release 5 / kernel update 3.2.71
Steam API v017
Steam package versions: 1465948400
4GB RAM / AMD E300 processor
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https://bugs.winehq.org/show_bug.cgi?id=41385
Bug ID: 41385
Summary: i cant go to the next place in my game there is
something stopping me like a grey box pops up
Product: WineHQ Apps Database
Version: unspecified
Hardware: Other
OS: Mac OS X
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: appdb-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dem.lolz.doe(a)gmail.com
a grey box pops up when i go into poke center and ask to heal my Pokemon i keep
trying and restarting my computer but it never works please help me i really
want to play this game.
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https://bugs.winehq.org/show_bug.cgi?id=41673
Bug ID: 41673
Summary: instructions for installing winetricks do not work for
me
Product: WineHQ.org
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: www-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: brewmanz(a)gmail.com
Distribution: ---
"Installing winetricks" instructions do not install it - or at least not so
that it works without specifying its path ...
After executing
chmod +x winetricks
sudo cp winetricks /usr/local/bin
[delete copy in home directory]
then winetricks does not work as I was expecting it to ...
bryan@ASUS-K75DE:~$ which winetricks
/usr/local/bin/winetricks
bryan@ASUS-K75DE:~$ winetricks --version
bash: /usr/bin/winetricks: No such file or directory
bryan@ASUS-K75DE:~$ /usr/local/bin/winetricks --version
20161012 - sha1sum: 142a40eb2d8d829cbea2cb18c86df6b66dcde45a
bryan@ASUS-K75DE:~$
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https://bugs.winehq.org/show_bug.cgi?id=43279
Bug ID: 43279
Summary: X3 Reunion crash after loading-screen
Product: Wine-staging
Version: 2.10
Hardware: x86-64
OS: FreeBSD
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: shitman71(a)hotmail.com
CC: erich.e.hoover(a)wine-staging.com, michael(a)fds-team.de,
sebastian(a)fds-team.de
Created attachment 58617
--> https://bugs.winehq.org/attachment.cgi?id=58617
debug log, terminal
The game crashes after the loading-screen, it only runs after freshly
installing wine one time and then not anymore.
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http://bugs.winehq.org/show_bug.cgi?id=33971
Bug #: 33971
Summary: MAXQDA 11 doesn't start, reporting "Failed to create
empty document"
Product: Wine
Version: 1.6-rc4
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: colAflash(a)gmx.net
Classification: Unclassified
Created attachment 45124
--> http://bugs.winehq.org/attachment.cgi?id=45124
MAXQDA 11 backtrace "Failed to create empty document"
Application: MAXQDA 11 demo
English: http://www.maxqda.com/downloads/demo
German: http://www.maxqda.de/downloads/demo
When staring MAXQDA 11 I get an black rectangle over half my screen. Behind
that window an error message hides, telling "Failed to create empty document".
The only choice is to click OK. Then the program quits.
Because of
http://answers.microsoft.com/en-us/windows/forum/windows_vista-windows_prog…
I tried setting the variables TEMP and TMP like this to C:\Temp
http://www.winehq.org/docs/wineusr-guide/environment-variables
Didn't helped and the variables where already set to the valid path
C:\users\myuser\temp
Also tried to replace comctl32.dll with one from Windows XP but also didn't
helped.
http://bugs.winehq.org/show_bug.cgi?id=6263
OS: openSUSE 12.3 x86_64
Kernel: 3.9.8-1.gf3348a8-desktop
Wine: wine-1.6-rc4 (I compiled)
Installation:
winetricks mdac28 jet40
WINEARCH=win32 WINEPREFIX=/home/myuser/wines/maxqda/
/home/myuser/opt/wine/bin/wine MAXQDA11_Demo.exe
Destination: C:\Program_Files\MAXQDA11
Starting application:
WINEARCH=win32 WINEPREFIX=/home/myuser/wines/maxqda/
/home/myuser/opt/wine/bin/wine C:\\\\Program_Files\\\\MAXQDA11\\\\MAXQDA11.exe
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https://bugs.winehq.org/show_bug.cgi?id=43713
Bug ID: 43713
Summary: regression: Skyrim instantly crashes when a key is
pressed as of wine 2.17
Product: Wine
Version: 2.17
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: alexchandel(a)gmail.com
Distribution: ---
As of wine 2.17, Skyrim now immediately crashes as soon as a key is pressed in
game.
Replication steps:
1. Launch Skyrim
2. Click "Continue" from main menu
3. Wait for game to load...
4. Press the "w" key
5. Skyrim crashes.
The lone error message:
...
fixme:xinput:XInputSetState (index 0, vibration 0x3abaf630) Stub!
fixme:xinput:XInputSetState (index 0, vibration 0x37f8f630) Stub!
fixme:xinput:XInputSetState (index 0, vibration 0x3abaf630) Stub!
err:seh:raise_exception Unhandled exception code c0000005 flags 0 addr
0xa15ba20f
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https://bugs.winehq.org/show_bug.cgi?id=43964
Bug ID: 43964
Summary: game freezes - only way out is to kill the process =
Ctrl-C
Product: Wine
Version: 1.8.7
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ing.walter.hartmann(a)gmail.com
Distribution: ---
SETUP:
wine --version
wine-1.8.7 (Debian 1.8.7-2)
setup_cossacks_back_to_war_2.1.0.18.exe
all 32-bit
Program was started from console, then always single player mode.
w3@deb9:~/.wine/drive_c/GOG Games/Cossacks - Back To War$ wine dmcr.exe
All went fine for several small and simple scenarios to the end (VICTORY!!!)
but in a more involved scenario when quite a lot of units (~soldiers) are in
action the below happens. [This seems to happen under Windoze XP prof. too (but
that was with an older cossacks version) - the game usually gets only a bit
slower and if one realizes in time one can move within the game out of the
'danger zone' towards less units in action and then Windoze usually struggles
through. If not - windoze kills the program (unexpected ...). Sorry for the
fuzzy details - but thanks to wine I know now it's a zero-devide in the game
and that's a killer.
BUG - terminal output:
~/.wine/drive_c/GOG Games/Cossacks - Back To War$ wine dmcr.exe
wine: Unhandled division by zero at address 0x59f217 (thread 0009), starting
debugger...
------- wine dmcr.exe --- is DEAD! -------
^CCtrl-C: stopping debuggee
fixme:console:CONSOLE_DefaultHandler Terminating process 2c on event 0
TankYou-W
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https://bugs.winehq.org/show_bug.cgi?id=39524
Bug ID: 39524
Summary: Sound driver: (none)
Product: Wine
Version: 1.7.53
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winealsa.drv
Assignee: wine-bugs(a)winehq.org
Reporter: pjmnoble(a)mac.com
Distribution: ---
Newly compiled from source on Tango-studio linux (ubuntu derivative)
winecfg says selected Driver: (None) under audio tab
I need alsa driver to load to access hardware (running Sibelius 7). setting
sound=alsa on winetricks does not solve the problem.
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https://bugs.winehq.org/show_bug.cgi?id=45092
Bug ID: 45092
Summary: Crash to Powerr Off
Product: Wine
Version: 3.7
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: drazil.tembero(a)gmail.com
Distribution: ---
I have been experiencing a problem with graphical applications run under wine
switching my computer off.
Haha, where to elaborate. 3d Graphical applications native to linux run
perfectly, perpetually for me, or at least not a timeframe I can measure.
However should I run (even a multi-platform) graphical application from wine
(on any wine version or linux distribution) the computer will switch off
(dead). This does however even apply to graphical applications run under
virtualbox i.e. dos games 2D or 3D. Graphics work properly & perpetually from a
dual-boot into windows.
My graphics card is an AMD R7 series, it has been fairly hammered by usage,
also the fan although working has a severed cable, this is the reason for my
assumption to a graphics issue between application software and driver
software. I can only presume that the fan cable maybe a speed or temperature
monitor and although windows or linux native has an override or failsafe for
missing hardware communications, emulators have no such fallback.
I do however believe that this was not an issue with wine under kubuntu
17.04, although on a fresh install of 14.04 with wine 1.6, this event is
occurring now. In addition just notably now this occurs ripping a movie from
dvd, although not on a playback (LOTR extended is fine).
Thans in advance for any measure of assistance
Kind Regards
Basil Dazz
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http://bugs.winehq.org/show_bug.cgi?id=29641
Bug #: 29641
Summary: Wrong textures on Angry Birds
Product: Wine
Version: 1.3.37
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jaimerave(a)gmail.com
Classification: Unclassified
Created attachment 38416
--> http://bugs.winehq.org/attachment.cgi?id=38416
Screenshot of the issue
The problem appears from level 1-2 and up, everything looks good on the first
level.
A download link to a demo showing the problem is available at:
http://download.angrybirds.com/
Wine version: wine-1.3.37-108-g4cd49d3
The only console output:
fixme:heap:HeapSetInformation (nil) 1 (nil) 0
fixme:wininet:set_cookie Unknown additional option L"MAX-AGE=600"
fixme:wininet:CommitUrlCacheEntryInternal entry already in cache - don't know
what to do!
Ubuntu 12.04 alpha 1, using Mesa 7.11, and a ATI HD 6570:
OpenGL renderer string: Gallium 0.4 on AMD REDWOOD
OpenGL version string: 2.1 Mesa 7.11
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https://bugs.winehq.org/show_bug.cgi?id=42794
Bug ID: 42794
Summary: when I talk to someone in the game, it bugs
Product: Wine
Version: 0.9-pre
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: hiphopob(a)yahoo.com
Distribution: ---
Created attachment 57819
--> https://bugs.winehq.org/attachment.cgi?id=57819
its the file of the bug
when I talk to a certain person in the game, it bugs,
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https://bugs.winehq.org/show_bug.cgi?id=43058
Bug ID: 43058
Summary: back
Product: Wine
Version: unspecified
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: gelendare(a)gmail.com
cant open geometry dash
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https://bugs.winehq.org/show_bug.cgi?id=43035
Bug ID: 43035
Summary: I want to install the game Wildstar on my mac, but
when the launcher opens, an error message appears
after a few seconds.
Product: Wine
Version: 1.8
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: paressegaire(a)orange.fr
Created attachment 58188
--> https://bugs.winehq.org/attachment.cgi?id=58188
That is the detail of the program error
Wildstar, the programm <wildstar.exe> has met a serious problem and has to be
closed.
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https://bugs.winehq.org/show_bug.cgi?id=41471
Bug ID: 41471
Summary: Majority of the time when I try to open a game on
steam it doesn't allow me to.
Product: Wine
Version: 1.9.11
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: whiteisland00(a)gmail.com
Created attachment 55856
--> https://bugs.winehq.org/attachment.cgi?id=55856
Cannot open up game.
Cannot open up game at all.
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https://bugs.winehq.org/show_bug.cgi?id=43421
Bug ID: 43421
Summary: AppDeploy Repackager froze
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jr.tchumatchato(a)gmail.com
Distribution: ---
Created attachment 58783
--> https://bugs.winehq.org/attachment.cgi?id=58783
It's a log file
Was trying to create an msi installation file to install Adobe CS5 Master
Collection with Wine and the AppDeploy seems to have frozen on the last stage.
Been waiting for an hour or so but there is no activity and no warning sign.
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http://bugs.winehq.org/show_bug.cgi?id=37060
Bug ID: 37060
Summary: Cannot launch heroes 3
Product: Wine
Version: 1.7.23
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: pouponlouis(a)yahoo.fr
Created attachment 49251
--> http://bugs.winehq.org/attachment.cgi?id=49251
The details of the error
I managed to install heroes 3 but when i try to launch the game it tells me
that the program has encountered a problem and needs to close, the details are
in the attachement.
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https://bugs.winehq.org/show_bug.cgi?id=39375
Bug ID: 39375
Summary: League of Legends Did not recieve response from the
server
Product: Wine
Version: 1.7.48
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: sebastian.toplak(a)gmail.com
Distribution: ---
Hi,
Today after patch I can't login to game. It says 'Did not recieve response from
the server [attempt 1,2,3] ...
I don't know what to do.
Thanks
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https://bugs.winehq.org/show_bug.cgi?id=42425
Bug ID: 42425
Summary: Installing Mad Max [PC] causes the attacked log
errors.
Product: Wine
Version: 1.6.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: wellbeserious12(a)gmail.com
Distribution: ---
Created attachment 57251
--> https://bugs.winehq.org/attachment.cgi?id=57251
Error Log File
Installing Mad Max [PC] on Linux Mint, Wine 1.6.2 causes the attached log
errors.
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https://bugs.winehq.org/show_bug.cgi?id=39070
Bug ID: 39070
Summary: Truck Racing by Renault Trucks installs but crashes
when I try to run the main program
Product: Wine
Version: 1.7.48
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: oebbler(a)live.de
Distribution: ---
Created attachment 52050
--> https://bugs.winehq.org/attachment.cgi?id=52050
Output of Wine when trying to start Truck Racing
The game installs correctly without any errors but I cannot run it. I will
attach the only line Wine pastes into the terminal when starting the game.
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https://bugs.winehq.org/show_bug.cgi?id=40726
Bug ID: 40726
Summary: problem on funbridge
Product: Wine
Version: 1.6.2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: martial.dumontet(a)orange.fr
Distribution: ---
Created attachment 54635
--> https://bugs.winehq.org/attachment.cgi?id=54635
wine Error report
Funbridge knew randomly crashing
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http://bugs.winehq.org/show_bug.cgi?id=32907
Bug #: 32907
Summary: Regression - ammyy admin crashes at startup again
Product: Wine
Version: 1.1.22
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sprog(a)online.ru
Classification: Unclassified
Regression AMMYY Admin AA_v3.exe crashes at startup again (worked with 20, 21).
20130206-13:17:07.557 000000BC - ERROR: ERROR: Unhandled Exception eip=7B83DBDA
esp=007CE814 ebp=007CE888
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http://bugs.winehq.org/show_bug.cgi?id=19122
Summary: MCI mciSendString with repeat as a play flag does not
work
Product: Wine
Version: 1.1.24
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: emil.jo.andersson(a)gmail.com
This works (plays once as expected):
_stprintf(command, _T("open \"%s\" alias bgmusic"), szFileName);
mciSendString(command, response, (UINT)_tcslen(response), NULL);
_stprintf(command, _T("setaudio bgmusicvolume to %i"), settings.MusicVolume *
10);
mciSendString(command, response, (UINT)_tcslen(response), NULL);
mciSendString(_T("play bgmusic"), response, (UINT)_tcslen(response), NULL);
This does not work (doesn't play at all):
_stprintf(command, _T("open \"%s\" alias bgmusic"), szFileName);
mciSendString(command, response, (UINT)_tcslen(response), NULL);
_stprintf(command, _T("setaudio bgmusicvolume to %i"), settings.MusicVolume *
10);
mciSendString(command, response, (UINT)_tcslen(response), NULL);
mciSendString(_T("play bgmusic repeat"), response, (UINT)_tcslen(response),
NULL);
I've tried this both in a virtual machine (Virtualbox) and on a non-virtual
machine. Both were running Ubuntu 9.04 with version 1.1.24 from the Wine
repository.
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http://bugs.winehq.org/show_bug.cgi?id=33845
Bug #: 33845
Summary: Can not update Warframe steam version
Product: Wine
Version: 1.6-rc2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: levanchelidze(a)gmail.com
Classification: Unclassified
So I tried to run Warframe steam version but sadly updating this game fails
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http://bugs.winehq.org/show_bug.cgi?id=28884
Bug #: 28884
Summary: keyboard input does not work properly for Sculptris
Product: Wine
Version: 1.3.31
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: peter(a)light-bg.com
Classification: Unclassified
Created attachment 37113
--> http://bugs.winehq.org/attachment.cgi?id=37113
console output
The application runs flawlessly while controlled with the mouse only or with a
combination of keyboard and mouse input simultaneously.
But upon pressing any button on the keyboard alone, with the only exception of
the F* keys and the NumLock, the application freezes until focus is changed to
another window and returned to the application window.
After returning focus to the application window Sculptris continues to work as
if no keyboard shortcut was pressed. The only exception to this are the square
brackets and the numpad Del keys, which have the effect of
increasing/decreasing the brush size. They too do freeze the app, but the brush
is larger/smaller after returning to the app. No other keyboard shortcuts (most
notably ctrl-z - undo) are not working. This makes the application unusable for
serious work, because many things are controlled only via keyboard and are not
present in the UI.
There is nothing on the console, except the following three lines:
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https://bugs.winehq.org/show_bug.cgi?id=38741
Bug ID: 38741
Summary: Unhandled Exception Assetto Corsa Steam
Product: Wine
Version: 1.7.33
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: eiriklavik(a)gmail.com
Distribution: ---
Created attachment 51655
--> https://bugs.winehq.org/attachment.cgi?id=51655
The attached file mentioned
I have installed steam through PlayOnLinux with dotnet4.0 and vcrun2012. I
launch Assetto Corsa, the .exe crashes with the attached file.
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https://bugs.winehq.org/show_bug.cgi?id=39372
Bug ID: 39372
Summary: Cannot drag & drop audio files into Mixcraft 6/7
Product: Wine
Version: 1.7.51
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: s_chriscollins(a)hotmail.com
Distribution: ---
I am unable to drag & drop an audio or MIDI file into Mixcraft 7 (or 6). I have
tested this using Dolphin, Nautilus and Wine Explorer (explorer.exe).
Under Windows:
Dragging an audio file (WAV, MP3, OGG) to a track will change the mouse cursor
(it will gain a '+' symbol). Letting go of the mouse button will place the
audio at the track & time where the mouse cursor is located.
Under Wine:
Dragging an audio file to a track causes the mouse cursor to get a red circle
(at least under KDE), meaning that the file can't be dropped. Nothing happens
upon mouse button release. No terminal output is generated.
This bug also affects the Acoustica Alpha and Omni samplers, although some
third-party synths running in Mixcraft such as Plogue sforzando accept drag &
dropped files just fine.
Drag & drop within the application works fine.
I work with the Mixcraft programmers, so if you have any questions about how
drag & drop is implemented in Mixcraft, let me know and I can ask them.
I have confirmed this bug on multiple systems, so I won't post my system specs
here.
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https://bugs.winehq.org/show_bug.cgi?id=41929
Bug ID: 41929
Summary: Multiple games need WINED3D_TEXF_ANISOTROPIC filter
mode
Product: Wine
Version: 1.9.24
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3dx9
Assignee: wine-bugs(a)winehq.org
Reporter: spleefer90(a)gmail.com
Distribution: ---
For example Plantera and Really Big Sky.
fixme:d3d:surface_blt_fbo Unsupported filter mode WINED3D_TEXF_ANISOTROPIC
(0x3).
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https://bugs.winehq.org/show_bug.cgi?id=41208
Bug ID: 41208
Summary: app crash
Product: Wine
Version: 1.7.10
Hardware: aarch64
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: aceypilot(a)gmail.com
Created attachment 55463
--> https://bugs.winehq.org/attachment.cgi?id=55463
Gridcoin crash
gridcoinresearch wallet crash.
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http://bugs.winehq.org/show_bug.cgi?id=32222
Bug #: 32222
Summary: LTspice: text fields issues
Product: Wine
Version: unspecified
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: testelor(a)yahoo.com
Classification: Unclassified
Steps to reproduce:
1) Download, install and run LTSpice -
http://ltspice.linear.com/software/LTspiceIV.exe
2) Create a new schematic and place a resistor by pressing 'R' and clicking in
the schematic
2a) Ctrl-right click on the device and fill up the "SpiceLine", then keep on
typing -- it won't follow the typed characters instead, it will stay "anchored"
to the beginning.
3) Add a text by pressing 'T', writing something, then clicking on the
schematic.
3a) Fill up one line, then keep going. It will let you see what you type ahead,
but breaking a line with ctrl-enter will leave garbage. The same happens for
any number of lines.
3b) If there's a very long one-line expression, the cursor will stay at the
beginning, it will not show up moving and any editing is done "blindly".
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http://bugs.winehq.org/show_bug.cgi?id=32723
Bug #: 32723
Summary: Death to Spies Moment of Truth fails to start.
Product: Wine
Version: 1.5.21
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: salamanderrake(a)gmail.com
Classification: Unclassified
Created attachment 43180
--> http://bugs.winehq.org/attachment.cgi?id=43180
terminal output.
Death to Spies Moment of Truth fails to start. I get errors and a crash popup.
Only overrides are the norms for steam and the d3dx9, vcrun2005 override combo.
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http://bugs.winehq.org/show_bug.cgi?id=23523
Summary: Call of Juarez DX10 Benchmark does not start
Product: Wine
Version: 1.2-rc6
Platform: x86-64
URL: http://games.on.net/file/9061/Call_of_Juarez_DirectX_1
0_Benchmark_Demo
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: the.ideals(a)gmail.com
Created an attachment (id=29364)
--> (http://bugs.winehq.org/attachment.cgi?id=29364)
Crash log
After running the launcher for the software; it crashed.
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http://bugs.winehq.org/show_bug.cgi?id=35671
Bug ID: 35671
Summary: I got error "Division by zero" in ERD Concepts 6 when
relations editing
Product: Wine
Version: 1.6.1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: svbutsenko(a)gmail.com
I use ERD Concepts 6 under wine on Ubuntu 13.04 x64. When I edit relation - I
got error "Division by zero". On windows all works fine. Is there any chance
that this bug will be fixed? Thanks.
See screenshot: http://i.imgur.com/xbXRzv9.png
Site: http://www.erdconcepts.com/
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http://bugs.winehq.org/show_bug.cgi?id=32114
Bug #: 32114
Summary: Dialog resizing glitches, slow panning when zooming,
minor traces
Product: Wine
Version: 1.5.16
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: testelor(a)yahoo.com
Classification: Unclassified
Hello
And my apologies for any language errors, I'll "do my best", though.
- I -
Since version 1.5.12 (Linux Mint 13, current version 1.5.16), LTspice seems to
suffer from a slow "click-and-drag" panning after zooming, which seems to be
related to font smoothing. Not being a guru, I reverted to the last version
(1.5.12) which, even if the text isn't anti-aliased after zooming it over a
certain amount (I use these customized settings: http://www.sharpfonts.co.cc/ ,
sharp fonts), it allows for smooth panning.
I can't screenshot the sluggishness, but it can be easily verified by lacing a
fair amount of devices, creating a schematic which, after pressing space (zoom
to fit), will make the fonts barely readable. Then use the mouse-wheel to
scroll and the pan.
- II -
Another problem is since I can't remember when, but it's not something that
really gets in the way, it can be overcome, but now that I'm here I may as well
mention them:
1. Placing a component on the schematic and Ctrl-right-clicking on it;
2. Adding a SPICE directive ('S' key) or a text ('T' key)
3. Ctrl-right-clicking on a component's name
All will make use of some dialog windows which allow text entries: 1 has
table-like entries, 2 has a multi-line entry and 3 uses a one-line entry. The
problem arises when launching LTspice with the simple "wine LTspice.exe"
command (terminal, launcher, etc), which makes use of LTspice's built-in
detection of a WINE environment.
1. In the dialog window that opens, a line that takes more than the default
window (entry) width will be cropped. Nothing unusual, but the line of text
normally follows the last typed characters, to be able to see what you're
currently doing; instead, the line of characters seems anchored to the first
one leaving you typing blindly ahead. (screenshot1.png)
2. Typing a full line and beyond will make things just like above. You can
Ctrl-enter for a new line, but it's the same, all the way down. However, here
you will get to see the "current typing" line. (screenshot2.png)
There's a nastier glitch if you have a mile long line among the others, because
when right-clicking on it to edit it, the I-beam cursor will not move it's
position, furthermore delete or backspace are invisible; this can be avoided by
breaking it into multiple lines with ctrl-enter and adding "+ " at the
beginning of the new line, for SPICE directives. (screenshot3.png,
screeshot4.png)
3. This only has problems with resizing (see below).
Trying to resize the dialog windows will let you do so, but the internal area
won't (I can only imagine what alien description will this seem to you)
(screenshot5.png, screenshot6.png). Therefore for #1 you won't know what
happens if (e.g.) you have a rather long formula to be implemented, for #2, if
there are lots of parameters to be defined, you're left scrolling like crazy,
not being able to see more than 4 lines and cropped, too, while for #3, well, I
suppose that won't matter as much if #1 gets done, because #1 displays all
possible lines (where there's the case).
Now, using "wine LTspice.exe -nowine" (LTspice specific switch) will get around
these problems -- and it's the current way of launching for me -- in that it
will allow proper resizing of dialog windows, but not the cropping of the
longer test line, however...
- III -
...the price to pay will be that using F8 to move a component will leave
crumble-like traces behind (F5, copy, F7, cut, the same) (screenshot7.png).
Minor glitch, though.
PS: I'll add the screenshots after this, it seems to only allow one
attachement.
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