https://bugs.winehq.org/show_bug.cgi?id=45967
Bug ID: 45967
Summary: Beat hazard 2 - bad network/float behavior
Product: Wine
Version: 3.17
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: spleefer90(a)gmail.com
Distribution: ---
Tested with DXVK 0.81 and wine-devel/staging 3.17.
git staging from yesterday(maybe earlier) seems incapable of launching steam,
so stable versions.
Game hard crashes on wine-devel when trying to start a round of the game but
that's irrelevant for this report(as it works on staging).
The game didn't even go through the version check at bootup until the developer
changed a variable with float into an int.
Current problems are some kind of message check happening over and over in the
main menu, leaderboards only showing score and not any other information, and
ingame leaderboards fluctuating between completely random score.
Game also crashes when trying to view some leaderboards tab, although am not
sure if that relates to the network issue, if it even is a network issue
The only relevant log WINE ever throws is
003a:fixme:wininet:InternetCheckConnectionW (L"https://aws.amazon.com/" 1 0)
Which I don't think is behind the issue.
Developer is reachable on Discord - https://discord.gg/beathazard
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https://bugs.winehq.org/show_bug.cgi?id=41305
Bug ID: 41305
Summary: Might and Magic VI: Game hangs before intro video
(making it unplayable) [regression]
Product: Wine
Version: 1.9.18
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: winehq(a)iooioio.orion.uberspace.de
Distribution: ---
Created attachment 55633
--> https://bugs.winehq.org/attachment.cgi?id=55633
Console output with Wine 1.6.2 (no bug)
The GOG version of Might and Magic VI hangs with Wine 1.9.18 before the story
intro video for the game begins (after the second "ad video"). This makes it
impossible to reach the main menu and actually start playing.
Interestingly, the issue does not occur with Wine 1.6.2.
I am attaching the console output for a run with both Wine 1.6.2 and Wine
1.9.18.
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Some additional info about my system (just in case):
Distro: Linux Mint 17.3 (64 bit)
Kernel: 4.4.0-21-generic
Graphics: Proprietary NVIDIA 367.35
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https://bugs.winehq.org/show_bug.cgi?id=40854
Bug ID: 40854
Summary: Flash Player 22 crashes when it is installed
Product: Wine
Version: 1.6.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: joemars694(a)gmail.com
Distribution: ---
Created attachment 54855
--> https://bugs.winehq.org/attachment.cgi?id=54855
The error is here in bactrace.txt
Hi...I have a problem with Wine
When I installed Adobe Flash Player 22, Wine crashes and send me a error
message
The error is attached
This is my first time using Wine
Wine Version: 1.6.2
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https://bugs.winehq.org/show_bug.cgi?id=41606
Bug ID: 41606
Summary: Wrong processing of WM_DROPFILES message, received
only by the top level windows.
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winex11.drv
Assignee: wine-bugs(a)winehq.org
Reporter: johnfound(a)asm32.info
Distribution: ---
Created attachment 55950
--> https://bugs.winehq.org/attachment.cgi?id=55950
One possible fix of the problem.
Because of wrong implementation, only the top level windows receive
WM_DROPFILES.
The children windows even with set WS_EX_ACCEPTFILES, never accept WM_DROPFILES
and are not a drop target at all.
This bug affects only X11 driver. The Mac OS X driver is implemented properly.
The bug is located in the file "dlls/winex11.drv/xdnd.c".
I will attach one possible fix of this bug in the file "xdnd.diff".
It works for me, but need some revision, because my C programming skills and
knowledge about WINE code tree are very low. This way, the suggested fix can be
far from optimal. Especially the function WindowFromPointDnD can duplicate some
functionality implemented elsewhere.
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http://bugs.winehq.org/show_bug.cgi?id=18564
Summary: QQ 2009 crashes after signin
Product: Wine
Version: 1.1.21
Platform: Other
URL: http://www.imqq.com
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: matt(a)greenviolet.net
Using Wine 1.1.21 on Solaris Express Community Edition b114, with winetricks
(vista, gdiplus, msxml3, vcrun6), the application installs (with some minor GUI
glitches) but crashes once you enter your credentials and attempt to log in.
I would attach a trace, except that trying to trace to a file still spews
useful output to the terminal for some reason here. Without being able to
properly place that information in context in the log, both the trace and the
terminal output are somewhat useless.
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http://bugs.winehq.org/show_bug.cgi?id=29592
Bug #: 29592
Summary: Problems with text fields & scrollbars
Product: Wine
Version: 1.3.36
Platform: x86-64
URL: http://cd.textfiles.com/infomagic/imagic4pak5/disk3/Mi
scellaneous-Utilities/ebot_einstall.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: markk(a)clara.co.uk
Classification: Unclassified
Wine seems to have several issues with some types of text field. They are
probably related so I'll describe them all here.
One program which shows these problems can be downloaded from
http://cd.textfiles.com/infomagic/imagic4pak5/disk3/Miscellaneous-Utilities…
Run ebot_einstall.exe then click Next to show the license agreement. The
agreement is in a text field/box with a scrollbar to the right.
First issue:
The view is initially positioned at the bottom; it should be at the top. (The
flashing cursor/caret at the end of the text is also present on Windows. It
seems Wine sets the initial view position so the caret is shown, whereas
Windows does not?)
Second issue:
Move the mouse pointer outside the window and click to de-activate it. Move the
pointer back over the ebot_einstall window (not over the text box) and click to
activate it. Notice how all the text is now highlighted; it shouldn't be.
Third issue:
Run ebot_einstall.exe and click Next. (At this point, the contents of the text
field are not highlighted.) Click and drag the scrollbar knob upwards. Notice
how the text field immediately moves to show the top of the document, and the
view position remains there as you move the knob up and down. If you release
the mouse button when the knob is half-way down the scrollbar, it jumps back to
the top.
Fourth issue:
After doing the test in the third issue above, move the mouse pointer so it's
about 3/4 of the way down the scrollbar. Click the mouse button repeatedly.
Notice that the text in the box pages down each time, but when the scrollbar
knob is under the mouse pointer, clicking again causes it to jump back to the
top. (On Windows the knob does not move in that case.) Thus clicking over and
over causes the view to cycle down a page then back to the top again and again.
Fifth issue:
On Windows, when you page the view up or down by clicking in the scrollbar
above or below the knob, the view moves by one line less than a page. For
example when paging down, the view moves so the previously-lowest visible line
becomes the uppermost visible line. On Wine, the view moves by a whole page
each time.
Sixth issue:
On Windows, pressing the Page Up or Page Down key causes the view to move by a
page (less one line as mentioned above). In Wine however, pressing those keys
causes the caret to move. Press PgUp/PgDown until you're roughly in the middle
of the document. Then press PgUp/PgDown alternately. Notice the view only moves
up and down by one line because of that.
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http://bugs.winehq.org/show_bug.cgi?id=34430
Bug #: 34430
Summary: iTudou can't load anything(only show a black screen)
Product: Wine
Version: 1.7.0
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: litimetal(a)gmail.com
Classification: Unclassified
Created attachment 45834
--> http://bugs.winehq.org/attachment.cgi?id=45834
screenshot.png
iTudou is a video software provided bu tudou.com, which is similar to youtube
0. download it from
http://download.tudou.com/itudou/download/iTudou_Setup_3.7.0.8306_with_feis…
$ sha1sum iTudou_Setup_3.7.0.8306_with_feisu.exe
61c943e1bb45abd17937c69cf82ce97257ba3d7
1. do something to fix Chinese fonts
winetricks -q cjkfonts
export LC_ALL=zh_CN.utf8
2. install it
3. run it
wine iTudou.exe
4. only shows a black screen
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http://bugs.winehq.org/show_bug.cgi?id=34431
Bug #: 34431
Summary: iTudou can't needs native msxml3(only show a white
screen)
Product: Wine
Version: 1.7.0
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msxml3
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: litimetal(a)gmail.com
Classification: Unclassified
Created attachment 45838
--> http://bugs.winehq.org/attachment.cgi?id=45838
with_native_ie8_and_builtin_msxml3.png
iTudou is a video software provided bu tudou.com, which is similar to youtube
0. download it from
http://download.tudou.com/itudou/download/iTudou_Setup_3.7.0.8306_with_feis…
$ sha1sum iTudou_Setup_3.7.0.8306_with_feisu.exe
61c943e1bb45abd17937c69cf82ce97257ba3d7
1. do something to fix Chinese fonts
winetricks -q cjkfonts
export LC_ALL=zh_CN.utf8
2. install it
3. winetricks -q ie8 to workaround bug 34430
4. run it
wine iTudou.exe
5. only shows a white screen
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https://bugs.winehq.org/show_bug.cgi?id=38283
Bug ID: 38283
Summary: sZone silently fails
Product: Wine
Version: 1.7.38
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: razzylaqui(a)gmail.com
Distribution: ---
Created attachment 51112
--> https://bugs.winehq.org/attachment.cgi?id=51112
Terminal output of the game executable
Launching the game in Steam does not work at all, no window opens and no error
messages come up. I logged the console output and received the message "wine:
Unhandled privileged instruction at address..." and then a long line of errors
and finally a stack overflow before the process terminates.
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http://bugs.winehq.org/show_bug.cgi?id=18335
Summary: CreateProcess doesn't set hProcess correctly when
starting a Linux program
Product: Wine
Version: 1.1.20
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: kernel32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dima(a)gmail.com
Created an attachment (id=20876)
--> (http://bugs.winehq.org/attachment.cgi?id=20876)
test case
When CreateProcess starts a Linux program, it sets hProcess to 0 - causing
WaitForSingleObject to fail.
To test this:
Get CreateProcess example from MSDN:
http://msdn.microsoft.com/en-us/library/ms682512(VS.85).aspx
Add a few lines to print out the value of pi.hProcess and the return value of
WaitForSingleObject.
(I'll attach the code).
Run it with an argument "C:/windows/system32/notepad": hProcess is non-zero,
and WaitForSingleObject succeeds.
Then run it with an argument "/usr/bin/ls": "ls" still runs, but hProcess is 0
and WaitForSingleObject returns -1.
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http://bugs.winehq.org/show_bug.cgi?id=20777
Summary: Unigine Heaven benchmark crashes on load.
Product: Wine
Version: 1.1.33
Platform: PC
URL: http://unigine.com/download/#heaven
OS/Version: Linux
Status: NEW
Keywords: dotnet, download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jeffz(a)jeffz.name
Created an attachment (id=24871)
--> (http://bugs.winehq.org/attachment.cgi?id=24871)
terminal output
sh winetricks dotnet20
wine msiexec /i Unigine_Heaven-1.0.msi
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https://bugs.winehq.org/show_bug.cgi?id=40116
Bug ID: 40116
Summary: Drag on Debian
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: adl-88(a)posteo.de
Distribution: ---
It is not possible to drag audiofiles from debian to wine-programs. For
Example: Foobar or Mp3Tag. I have to add some folders/datas with the menuline.
Very uncomfortable.
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https://bugs.winehq.org/show_bug.cgi?id=38979
Bug ID: 38979
Summary: Evil Genius randomly crashes MAC OSX
Product: Wine
Version: 1.0-rc4
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: emma-vanhoucke(a)hotmail.com
Created attachment 51931
--> https://bugs.winehq.org/attachment.cgi?id=51931
it is a picture of the crash
The game Evil Genius randomly crashes, sometimes during startup, sometimes
during the game itself. It is very hard to play the game because every 5
minutes the game crashes so i need to save it constantly, how can i fix this?
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https://bugs.winehq.org/show_bug.cgi?id=41257
Bug ID: 41257
Summary: The Steam's application plays wrong
Product: Wine
Version: 1.6.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: Andrezz1997(a)gmail.com
Distribution: ---
Created attachment 55551
--> https://bugs.winehq.org/attachment.cgi?id=55551
The Steam's application plays wrong
when i play Steam, it don't show a good interface and i can't see the options
or the games.
I can't view the store... the navigator don't enter.
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https://bugs.winehq.org/show_bug.cgi?id=38490
Bug ID: 38490
Summary: Crashes game after 15 seconds
Product: Wine
Version: 1.7.40
Hardware: x86-64
OS: Mac OS X
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: agnostic(a)priest.com
Installed Steam game. Launches, but crashes 10-15 seconds after launching.
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http://bugs.winehq.org/show_bug.cgi?id=24860
Summary: Microinvest Invoice v. 3.03.752: unable to save and
show print-preview
Product: Wine
Version: 1.2
Platform: x86
URL: http://www.microinvest.net
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: oldnew(a)km.ru
When creating a new document and trying to save (by pressing F9), the operation
hangs. Not showing print preview screen and nothing happens.
The other parts of the program are still functional and can be stopped without
saving.
Otherwise, when editing an old document (imported from Windows) save, print
preview and print, operate normally.
Download: http://www.microinvest.net/pub/m_invoice.exe
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http://bugs.winehq.org/show_bug.cgi?id=34760
Bug #: 34760
Summary: Cena:crashes when starting a judge process
Product: Wine
Version: 1.6
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: zhanglide2018(a)gmail.com
Classification: Unclassified
Created attachment 46353
--> http://bugs.winehq.org/attachment.cgi?id=46353
terminal output
Wine crashes after I click on the "评测"(Judge) button on the mainwindow in
Cena.Before crashe,Cena shows to me a error messagebox,the messagebox
says:"出现严重错误。请重新启动Cena。"(A panic had happened,please restart Cena.)
Cena is a judger for OI(Olympiad in Informatics),my Cena is 0.8.1 with
0.8.2-patch,you can get Cena in https://code.google.com/p/cena/.
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https://bugs.winehq.org/show_bug.cgi?id=42545
Bug ID: 42545
Summary: Wine wont let me open any files i could previously
open
Product: Wine
Version: 1.6.1
Hardware: Other
OS: Mac OS X
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: abhishek.abhishek.rautela.sing(a)gmail.com
So i was playing skyrim when it suddenly crashed. then when i tried to repoen
it or any .exe file the text below would show up. plz help
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https://bugs.winehq.org/show_bug.cgi?id=40751
Bug ID: 40751
Summary: dont open the ivona voices
Product: Wine
Version: 1.9.11
Hardware: ppc32
OS: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: marianopub(a)hotmail.com
I am new on xubuntu, and using this program wine. I haave the same error, when
I install th Ivona voices, later when i open text aloud, ivona said that the
period of trial is expired, I am new, please help me with this problem!!!
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https://bugs.winehq.org/show_bug.cgi?id=40044
Bug ID: 40044
Summary: Wine prefix creation is really slow
Product: Wine
Version: 1.8
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: post+wine(a)ralfj.de
Distribution: ---
This pretty much says it all:
$ time WINEPREFIX=$(pwd)/tmpprefix wine echo
wine: created the configuration directory '/home/r/Desktop/tmpprefix'
Could not load wine-gecko. HTML rendering will be disabled.
Could not load wine-gecko. HTML rendering will be disabled.
wine: configuration in '/home/r/Desktop/tmpprefix' has been updated.
wine: cannot find L"C:\\windows\\system32\\echo.exe"
real 2m3.599s
user 0m0.004s
sys 0m0.008s
This is on a system with 8GB RAM, a dual-core (four threads) CPU and a fast
SSD. I don't know what takes it so long, but the time certainly seems excessive
for creating a directory of 38 MiB. This hasn't always been that slow, but it's
been slow for at least two years now.
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https://bugs.winehq.org/show_bug.cgi?id=41680
Bug ID: 41680
Summary: Anno 2070 crashes if online
Product: Wine
Version: 1.9.22
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: vasquesbc(a)googlemail.com
After getting through https://bugs.winehq.org/show_bug.cgi?id=41652 i've
finally managed getting Anno 2070 running on wine-staging 1.9.22.
However: If my system is online, the game crashes seconds after the main menu
is visible. if i disable internet access it works without problems. (i've
played through the main campaign for at least 2 hours straight)
i've been busy setting up several clean wine-environments on different hardware
to pinpoint this issue.
unfortunately there is no error message or log from the game itself and no
specific errors in the wine-console.
if anyone could tell me which WINEDEBUG-setting i should apply, i will attach
the results right here.
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https://bugs.winehq.org/show_bug.cgi?id=41146
Bug ID: 41146
Summary: emission of error message
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: arena(a)mclink.it
Distribution: ---
Created attachment 55355
--> https://bugs.winehq.org/attachment.cgi?id=55355
error message appearing before any application is loaded
when launching any application the enclosed error message appears
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https://bugs.winehq.org/show_bug.cgi?id=40975
Bug ID: 40975
Summary: deleted date off my sims game. not sure what happened
but it told me to report it to "wine."
Product: Wine
Version: unspecified
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: platypuslover69(a)yahoo.com
Created attachment 55132
--> https://bugs.winehq.org/attachment.cgi?id=55132
sims 4
my sims deleted information from my game, and has always showed the message the
"backtrace" file i am submitting with this report. not sure whats going on or
whats happening.
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https://bugs.winehq.org/show_bug.cgi?id=40749
Bug ID: 40749
Summary: Digimon master in Wine
Product: Wine
Version: 1.6.2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: vini.gazzana(a)gmail.com
Distribution: ---
Created attachment 54657
--> https://bugs.winehq.org/attachment.cgi?id=54657
an error in wine, and i need repare that
Please, if anyone see that, can you help me?
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https://bugs.winehq.org/show_bug.cgi?id=40530
Bug ID: 40530
Summary: WinZip 7: crashes when extracting a zip archive
Product: Wine
Version: unspecified
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gameux
Assignee: wine-bugs(a)winehq.org
Reporter: modestelamar(a)yahoo.com
when i was trying to play pokemon black and white 2 i toke the file and the
game started working well when i open rom after 7 miniute of me playing the
game. It crash saying there is a serious problem then i tried again and again
and it never work and i really want to play pokemon i have been trying to get
the file for a very long time please help me or give any tips on what i should
do next. Thank you
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https://bugs.winehq.org/show_bug.cgi?id=37969
Bug ID: 37969
Summary: Yaodao crashed and cannot log in
Product: Wine
Version: 1.6.1
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: i2000s(a)hotmail.com
Distribution: ---
Created attachment 50592
--> https://bugs.winehq.org/attachment.cgi?id=50592
crash log
1. Yaodao dictionary I installed on Wine crashed when I tried to close it.
2. I cannot log in through Yaodao. Suspect there is a network interface
failing.
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https://bugs.winehq.org/show_bug.cgi?id=38584
Bug ID: 38584
Summary: Bug installing League of legend
Product: Wine
Version: 1.7.33
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: manu.delsmonts(a)laposte.net
Distribution: ---
Created attachment 51482
--> https://bugs.winehq.org/attachment.cgi?id=51482
here the error's message and report
Impossible to install League of legend. It blocks downloading
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https://bugs.winehq.org/show_bug.cgi?id=40601
Bug ID: 40601
Summary: Visio 2007 crashes on Indexes
Product: Wine
Version: 1.8
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: carlosv775(a)gmail.com
Distribution: ---
When editing an Entity on a Visio Diagram, if I click on the Indexes tab, the
software simply crashes.
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https://bugs.winehq.org/show_bug.cgi?id=39594
Bug ID: 39594
Summary: Battlefield Bad Company 2 - no mouse wrapping on multi
monitor
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winelib
Assignee: wine-bugs(a)winehq.org
Reporter: morbidus(a)rx900.org
Distribution: ---
I'm using Debian 8.2, gnome shell and nvidia drivers version 352.41.
No matter which mouse options I use, the mouse pointer 'escapes' on the other
screen while playing.
Powering off the screen solves the issue (which is in fact minimal), just
reporting ..
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https://bugs.winehq.org/show_bug.cgi?id=39593
Bug ID: 39593
Summary: Battlefield Bad Company 2 - doesn't close process when
terminating
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winelib
Assignee: wine-bugs(a)winehq.org
Reporter: morbidus(a)rx900.org
Distribution: ---
I'm using Debian 8.2, gnome shell and nvidia drivers version 352.41.
When closing the game (either when closing it or it freezes),
two processes stay up: BFBC2Game.exe and PnkBstrB.exe
and BFBC2Game.exe drains 100% cpu.
A simple 'kill' is enough to stop them.
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https://bugs.winehq.org/show_bug.cgi?id=39592
Bug ID: 39592
Summary: Battlefield Bad Company 2 - freeze when alt+tab
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wineserver
Assignee: wine-bugs(a)winehq.org
Reporter: morbidus(a)rx900.org
Distribution: ---
Works perfectly with 1.7.54-staging, very happy, but there are few issues, I'm
opening individual bug reports because they are unrelated.
So I'm using Debian 8.2, gnome shell and nvidia drivers version 352.41,
if I press alt+tab or the 'windows key' (which opens the 'activities window'),
the game freezes.
This happens in the menu and during the game.
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https://bugs.winehq.org/show_bug.cgi?id=39155
Bug ID: 39155
Summary: [PATCH] Implement missing methods in Gdiplus::Color
(include/gdipluscolor.h)
Product: Wine
Version: unspecified
Hardware: x86
OS: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: gdiplus
Assignee: wine-bugs(a)winehq.org
Reporter: b.freisen(a)gmx.net
Created attachment 52184
--> https://bugs.winehq.org/attachment.cgi?id=52184
Patch for include/gdipluscolor.h
The attached patch adds all documented methods to the Gdiplus::Color class
stub.
The patch corresponds to the relevant changes in ReactOS revision 68820.
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https://bugs.winehq.org/show_bug.cgi?id=37144
Bug ID: 37144
Summary: Autovip crashes when I try to add a vehicle.
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: Zombiepenguin69(a)gmail.com
Created attachment 49365
--> https://bugs.winehq.org/attachment.cgi?id=49365
autovip backtrace
Purchased auto vip for work, to track vehicle maintenace, I can input the
product code just fine without a crashing but as soon as I try to add the first
vehicle it crashes. Also the product code apparently dosn't save when I tried
to restart.
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http://bugs.winehq.org/show_bug.cgi?id=9747
Summary: Family Tree Maker 6, 8, 2006 constantly complain "Cannot
obtain version information for OLE2NLS.DLL"
Product: Wine
Version: 0.9.45.
Platform: Other
URL: http://familytreemaker.genealogy.com/abtffiv.html
OS/Version: other
Status: NEW
Keywords: download
Severity: enhancement
Priority: P2
Component: wine-ole
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Family Tree Maker 6, 8, and 2006 all seem to require
winetricks fakeie6
to install and run, but seem to function. But
every time you click a command on the toolbar, it puts up
a dialog complaining
"Cannot obtain version information for OLE2NLS.DLL. You may need to put the
file OLE2NLS.DLL in the SYSTEM directory within your Windows directory."
and the log entry
warn:ver:VERSION_GetFileVersionInfo_16 Could not find VS_VERSION_INFO in
"c:\\windows\\system32\\OLE2NLS.DLL"
This is harmless, but gets to be real annoying.
Adding a fakedll entry in wine.inf didn't seem to help
(I don't think that works for 16 bit things anyway).
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http://bugs.winehq.org/show_bug.cgi?id=26627
Summary: Z doesn't install using Windows 95 settings
Product: Wine
Version: 1.3.14
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: maikwagner(a)yahoo.com
Created an attachment (id=33895)
--> (http://bugs.winehq.org/attachment.cgi?id=33895)
Console Output when trying to lauch the Z-Installer
I am trying to get an old game called "Z" (by the Bitmap Brothers) to run. The
PC I am using is a Celeron 766 Mhz with Intel Graphics and Linux Fedora 14.
Kernel is a 2.6.35.6-45.fc14.i686.
When I launch the SETUP.EXE from the command line I get an unrecoverable error.
I understand that the game is very old so I chose "Windows 95" as a
configuration. I have attached my console output below.
The game's AppDB entry can be found here. I also submitted a test report for my
configuration.
http://appdb.winehq.org/objectManager.php?sClass=application&iId=4778
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http://bugs.winehq.org/show_bug.cgi?id=24658
Summary: Unimplemented function ole2.dll16.READCLASSSTM
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ole
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: alix67(a)gmail.com
Created an attachment (id=31173)
--> (http://bugs.winehq.org/attachment.cgi?id=31173)
back trace of bug
amain200.exe crashed on start with back trace attachted
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http://bugs.winehq.org/show_bug.cgi?id=34218
Bug #: 34218
Summary: 007 Nightfire hangs in NTDLL_wait_for_multiple_objects
Product: Wine
Version: 1.7.0
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: roland(a)mxchange.org
Classification: Unclassified
Created attachment 45525
--> http://bugs.winehq.org/attachment.cgi?id=45525
winedbg console output
The mentioned game forever hangs after logo video (silent, no sound) and
doesn't come back. Attaching a winedbg output (no crash) for details.
PS: is there a way of getting a list of loaded DLLs?
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https://bugs.winehq.org/show_bug.cgi?id=42574
Bug ID: 42574
Summary: user32/tests/win fails intermittently in
test_activateapp
Product: Wine
Version: 2.2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: user32
Assignee: wine-bugs(a)winehq.org
Reporter: z.figura12(a)gmail.com
Distribution: ---
Created attachment 57486
--> https://bugs.winehq.org/attachment.cgi?id=57486
log with +win
The exact lines that fail vary but are usually similar to
win.c:9341: Test failed: Expected foreground window 0x32005a, got 0x27005e
win.c:9343: Test failed: GetActiveWindow() = (nil)
win.c:9343: Test failed: GetFocus() = (nil)
win.c:9344: Test failed: Received WM_ACTIVATEAPP(1), did not expect it.
win.c:9345: Test failed: Received WM_ACTIVATEAPP(0), did not expect it.
or
win.c:9256: Test failed: GetActiveWindow() = (nil)
win.c:9256: Test failed: GetFocus() = (nil)
win.c:9258: Test failed: Expected foreground window 0x110046, got 0x33005e
win.c:9261: Test failed: Received WM_ACTIVATEAPP(0), did not expect it.
win.c:9268: Test failed: Expected foreground window 0x110046, got (nil)
win.c:9270: Test failed: GetActiveWindow() = (nil)
win.c:9270: Test failed: GetFocus() = (nil)
win.c:9278: Test failed: Received WM_ACTIVATEAPP(1), did not expect it.
This affects the test machines.
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https://bugs.winehq.org/show_bug.cgi?id=38909
Bug ID: 38909
Summary: Notepad corrupts files saved as utf-8 without a byte
order mark (BOM)
Product: Wine
Version: 1.1.19
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source
Severity: minor
Priority: P2
Component: programs
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
Distribution: ---
Created attachment 51843
--> https://bugs.winehq.org/attachment.cgi?id=51843
screenshot
See attached screenshot and test files (from bug 18191).
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https://bugs.winehq.org/show_bug.cgi?id=43077
Bug ID: 43077
Summary: Origin endlessly loads
Product: Wine
Version: 2.8
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: headstaryt(a)gmail.com
Distribution: ---
Whenever i am done the installer, it loads up origin, but then it just
endlessly loads, sitting there for hours on end. It creates no event logs, and
I have no idea what is going on. -wine version 2.8 staggering, x86-64 bit.
linux mint 18.1 serena. latest nvidia drivers by nvidia, and a intel core i5
6400 with 12 gbs of ram.
latest linux kernal, and everything is updated.
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https://bugs.winehq.org/show_bug.cgi?id=42008
Bug ID: 42008
Summary: Final Fantasy XI Online: Opening movie doesn't play.
Product: Wine
Version: 2.0-rc2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winegstreamer
Assignee: wine-bugs(a)winehq.org
Reporter: escomk3(a)hotmail.com
Distribution: ---
The opening cinematics play for about ten (10) seconds, then it's skipped.
The actual video does not show up at all, but the audio is played, up until
that point.
Reverting '29deae351b4a4460fe8d7a04af88325dac420a0c' fixes this.
Before Wine 1.9.10, the movie plays, but upside down, and mirrored from the
left to the right. At 1.9.10, it works OK. After that, the above mentioned
commit comes along, and breaks it.
There was an error message in terminal that I saw at some point that might be
helpful, but I can't seem to make it happen now (and I'm a bit confused about
the logs I saved right now).
Let me know if any logs will be of help.
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https://bugs.winehq.org/show_bug.cgi?id=39213
Bug ID: 39213
Summary: advapi32:security fails if privileges not high enough
Product: Wine
Version: unspecified
Hardware: x86
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: advapi32
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
The following failures only happen if the test is run in a regular user account
on old Windows versions, or without elevated privileges on the more recent
ones.
Windows 2000 - Restricted user account
Windows XP - Limited user account
security.c:5888: Test failed: got 5
security.c:5899: Test failed: got 5
security.c:5908: Test failed: got 6
security.c:5919: Test failed: got 6
security.c:5925: Test failed: got 5
security.c:5929: Test failed: got 6
security.c:5940: Test failed: got 5
security.c:5943: Test failed: got 6
security.c:5947: Test failed: got 2
Windows 7 - Administrator account
Windows 7 - Regular user account
security.c:3739: Test failed: MACHINE\Software owner SID != Administrators SID.
security.c:3792: Test failed: Builtin Admins ACE has unexpected flags (0x3 !=
0x0)
plus those below:
Windows 2000 - Standard (Power) user account
security.c:5899: Test failed: got 1314
security.c:5908: Test failed: got 6
security.c:5919: Test failed: got 6
security.c:5929: Test failed: got 1314
Currently these test failures happen on the following WineTest boxes: .
fg-win2000-rusr, fg-win2000-susr, fg-winxp-lusr, fg-win7u64-1spie9adm,
fg-win7u64-1spie9usr.
https://test.winehq.org/data/tests/advapi32:security.html
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http://bugs.winehq.org/show_bug.cgi?id=37046
Bug ID: 37046
Summary: Roblox Studio cannot load games due to issue in
wininet (trace:wininet:DllMain 0x7dec0000,2,(nil))
Product: Wine
Version: 1.7.22
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wininet
Assignee: wine-bugs(a)winehq.org
Reporter: alfonsojon1997(a)gmail.com
Created attachment 49228
--> http://bugs.winehq.org/attachment.cgi?id=49228
RobloxStudio wininet log
Hi, it seems Roblox Studio cannot load games without using the winetricks
wininet verb (which is bad because it causes a very long hang when loading),
which is slightly frustrating. I've attached an error log which was executed
with the wine debug channels "fixme-d3d,+wininet". Please let me know if any
more information is needed. Thanks
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https://bugs.winehq.org/show_bug.cgi?id=44048
Bug ID: 44048
Summary: Affinity-Designer can't be Installed
Product: Wine
Version: 2.21
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: buliinwhite(a)gmail.com
Distribution: ---
Created attachment 59723
--> https://bugs.winehq.org/attachment.cgi?id=59723
Startet Wine with Debug
I start the Installer .exe and i got following message:
Exception: ResourcesSection::ResourceSection
Software Links:
Affinity Designer
https://affinity.store/download/aea673/
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https://bugs.winehq.org/show_bug.cgi?id=39623
Bug ID: 39623
Summary: Origin installer crashes wine on "Explain this"
Product: Wine
Version: 1.7.55
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: kneekoo(a)yahoo.com
Distribution: ---
Created attachment 52795
--> https://bugs.winehq.org/attachment.cgi?id=52795
Click "Explain this" and it will crash.
Wine crashes when I click "Explain this" in the Origin setup window.
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http://bugs.winehq.org/show_bug.cgi?id=30422
Bug #: 30422
Summary: IWebBrowser2 ServiceProvider SID_SShellBrowser not
supported
Product: Wine
Version: 1.3.37
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: mshtml
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lkcl(a)lkcl.net
Classification: Unclassified
this is for running pyjamas-desktop using wine's native (gecko) MSHTML.DLL
the relevant code is here:
http://pyjs.org/pygit/#file=pyjd/mshtml.py&id=0d4b6787d01c3d90f2c8801c5c4c4…
but the convenient sections which fail (ending with the line that fails) are
replicated here:
SID_SShellBrowser = GUID("{000214E2-0000-0000-C000-000000000046}")
# http://msdn.microsoft.com/en-us/library/aa752126%28VS.85%29.aspx
wba = self.pBrowser.QueryInterface(IServiceProvider)
wn = wrap(wba.QueryService(SID_SShellBrowser, IOleWindow))
#
http://www.mail-archive.com/comtypes-users@lists.sourceforge.net/msg00439.h…
class IServiceProvider(IUnknown):
_iid_ = GUID('{6D5140C1-7436-11CE-8034-00AA006009FA}')
# Overridden QueryService to make it nicer to use (passing it an
# interface and it returns a pointer to that interface)
def QueryService(self, serviceIID, interface):
p = POINTER(interface)()
self._QueryService(byref(serviceIID), byref(interface._iid_), byref(p))
the line that fails is the _QueryService, looking up the IOleWindow interface
on SID_SShellBrowser, as can be seen below by
"fixme:ieframe:WebBrowser_QueryInterface".
fixme:atl:OleInPlaceFrame_SetStatusText (0x133280, L"Downloading about:blank")
- stub
fixme:iphlpapi:NotifyAddrChange (Handle 0x61ce8fc, overlapped 0x61ce8e0): stub
err:ole:CoGetClassObject class {591209c7-767b-42b2-9fba-44ee4615f2c7} not
registered
err:ole:CoGetClassObject class {591209c7-767b-42b2-9fba-44ee4615f2c7} not
registered
err:ole:CoGetClassObject no class object {591209c7-767b-42b2-9fba-44ee4615f2c7}
could be created for context 0x3
fixme:ieframe:ClOleCommandTarget_QueryStatus (0x132ff4)->((null) 1 0x42a220
(nil))
fixme:ieframe:ClOleCommandTarget_QueryStatus command_0: 27, 0x0
fixme:ieframe:ClOleCommandTarget_Exec Unimplemented cmdid 25
fixme:ieframe:ClOleCommandTarget_Exec Unimplemented cmdid 26
fixme:ieframe:ClOleCommandTarget_Exec Unimplemented group
{000214d1-0000-0000-c000-000000000046}
fixme:ntdll:NtLockFile I/O completion on lock not implemented yet
fixme:ieframe:ClientSite_GetContainer (0x132ff4)->(0x42a230)
fixme:ieframe:ClOleCommandTarget_Exec Unimplemented group
{000214d1-0000-0000-c000-000000000046}
fixme:atl:OleInPlaceFrame_SetStatusText (0x133280, L"") - stub
fixme:atl:OleInPlaceFrame_EnableModeless (0x133280, 1) - stub
fixme:ieframe:ClientSite_GetContainer (0x132ff4)->(0x42d070)
fixme:imm:ImmReleaseContext (0x1006e, 0x515df48): stub
fixme:ieframe:ClOleCommandTarget_Exec Unimplemented cmdid 25
fixme:ieframe:ClOleCommandTarget_Exec Unimplemented cmdid 26
fixme:ieframe:ProvideClassInfo_GetClassInfo (0x132f40)->(0x30a7af8)
fixme:ieframe:WebBrowser_QueryInterface
(0x132f40)->({df0b3d60-548f-101b-8e65-08002b2bd119} 0x42f2fc) interface not
supported
fixme:ieframe:WebBrowser_put_RegisterAsBrowser (0x132f40)->(ffffffff)
fixme:win:EnumDisplayDevicesW ((null),0,0x42e410,0x00000000), stub!
fixme:ieframe:WBServiceProvider_QueryService
(0x132f40)->({000214e2-0000-0000-c000-000000000046},
{00000114-0000-0000-c000-000000000046} 0x30db0f8)
fixme:ieframe:WebBrowser_QueryInterface
(0x132f40)->({df0b3d60-548f-101b-8e65-08002b2bd119} 0x42f60c) interface not
supported
Traceback (most recent call last):
File "Hello.py", line 15, in <module>
pyjd.setup("public/Hello.html?fred=foo#me")
File "C:\python26\lib\site-packages\pyjd\__init__.py", line 76, in setup
_setup(*args, **kwargs)
File "C:\python26\lib\site-packages\pyjd\mshtml.py", line 472, in setup
wv.load_app()
File "C:\python26\lib\site-packages\pyjd\mshtml.py", line 293, in load_app
wn = wrap(wba.QueryService(SID_SShellBrowser, IOleWindow))
File "C:\python26\lib\site-packages\pyjd\mshtml.py", line 113, in
QueryService
self._QueryService(byref(serviceIID), byref(interface._iid_), byref(p))
_ctypes.COMError: (-2147467262, None, (None, None, None, 0, None))
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http://bugs.winehq.org/show_bug.cgi?id=22458
Summary: Word 2007: Impossible to insert symbol by clicking on
its center
Product: Wine
Version: 1.1.43
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukasz.wojnilowicz(a)gmail.com
Created an attachment (id=27508)
--> (http://bugs.winehq.org/attachment.cgi?id=27508)
Image showing the problem
Steps to reproduce:
1) Start Word 2007
2) Insert->Equation
Try to insert "less than" symbol by clicking on its center. Symbol will get
bigger as you hover over it but when you click on it, it won't be inserted in
the page.
To insert symbol you have to click on it's border like I showed in attachment
(lower image).
On upper image in attachment I also showed situation where symbol should be
inserted but it isn't.
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http://bugs.winehq.org/show_bug.cgi?id=23249
Summary: Fallout 3: Most sound effects missing.
Product: Wine
Version: 1.2-rc4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: erik.weatherwax(a)gmail.com
CC: eric.pouech(a)orange.fr
See bug #21609. A purported fix for this bug was committed to the source tree
as commit 258d42982cf526b3d9c59ccb522b27db3f519541, and included in release
1.2-rc4.
However, I am experiencing the same issue (no sound effects with the exception
of dialogue) as named in that bug report with a clean build of 1.2-rc4. Not
surprisingly, regression testing leads back to the same bad commit:
c62cf2e049ad37d9561957c47d23fc7ba13adc90 is first bad commit
commit c62cf2e049ad37d9561957c47d23fc7ba13adc90
Author: Eric Pouech <eric.pouech(a)orange.fr>
Date: Sat Jan 23 18:56:45 2010 +0100
winmm: In mmio manipulation, always ensure that we use a HFILE for mmio
internal handlers (and not a HANDLE).
:040000 040000 34f94674da252fbcf201217dddb31973ead906ca
59d18475ffc5e5e76df8b5277fb3250ef091721e M dlls
named in 21609.
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http://bugs.winehq.org/show_bug.cgi?id=30808
Bug #: 30808
Summary: ConEmu: Fails to find console font
Product: Wine
Version: 1.5.5
Platform: x86
URL: http://code.google.com/p/conemu-maximus5/downloads/det
ail?name=ConEmu.120527a.7z&can=2&q=
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: techtonik(a)gmail.com
Classification: Unclassified
When started, ConEmu fails with the error:
Failed to create main font!
Requested: Lucida Console
Created: Arial
Failed to create border font!
Requested: Lucida Console
Created:
The message in stdout:
$ wine ConEmu.exe
fixme:uxtheme:BufferedPaintInit Stub ()
fixme:win:RegisterShellHookWindow (0x10072): stub
err:rebar:REBAR_WindowProc unknown msg 200b wp=00000000 lp=00495520
It looks like Wine should register default console font by default. See
upstream issue:
http://code.google.com/p/conemu-maximus5/issues/detail?id=515
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http://bugs.winehq.org/show_bug.cgi?id=33474
Bug #: 33474
Summary: Microsoft Project 2007 cannot load Turn On Project
Guide on View>Turn On Project Guide. Other
functionalities also not available.
Product: Wine
Version: 1.5.29
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P1
Component: jscript
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: matahari_random(a)hushmail.com
Classification: Unclassified
Created attachment 44309
--> http://bugs.winehq.org/attachment.cgi?id=44309
Desktop Screenshot showing the bug.
1. Open Microsoft Project 2007
2. Click on View > Turn On Project Guide
3. Project Guide does not load due to errors in jscript.dll and srchui.dll
Currently running WINE 1.5.29 on a 32-bit distribution of Ubuntu 12.04 LTS
logged on Unity3d Desktop.
Hardware ACER 4755G with 750GiB Hard Disk, 2GiB RAM, Intel Core i5-2430M
Processor.
This bug also affected previous WINE Versions.
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https://bugs.winehq.org/show_bug.cgi?id=44253
Bug ID: 44253
Summary: Access violation in multiple cases
Product: Wine
Version: 3.0-rc3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ihormcd+wine(a)gmail.com
Distribution: ---
Created attachment 60052
--> https://bugs.winehq.org/attachment.cgi?id=60052
crash
Access violation exception due to access by 0x0000 address in multiple use
cases while using Far3.
>From Far app try to:
1) on lunch of EXE file (Far.exe, WinMergeU.exe, others)
2) switch drive for the pane (Alt+F1/F2)
3) switch to Quick view mode for a file (Ctrl+Q)
*) few other cases
App: Far Manager 3.0 build 5100 x64
Wine details: wine-3.0-rc3, the app runs using wineconsole
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http://bugs.winehq.org/show_bug.cgi?id=14949
Summary: ABBYY FineReader Pro 7.0 Scrolling Problem
Product: Wine
Version: 1.1.2
Platform: PC
OS/Version: Windows 2000
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: programs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wbrells(a)yahoo.com
With WINE under UBUNTU 8.04 horizontal scrolling does not work in the right
hand (text editing) window of FineReader 7.0 Pro. Vertical scrolling works fine
as does horizontal scrolling in all other windows. The only workaround is to
Zoom out and/or enlarge the size of the "problem" window so all text is
visible.
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http://bugs.winehq.org/show_bug.cgi?id=28141
Summary: Twain interface doesn't work
Product: Wine
Version: 1.3.26
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ocean04(a)suomi24.fi
Source: http://delphitwain.sourceforge.net/
Simple example: http://delphitwain.sourceforge.net/simpleexample.zip
Run simpleexample.exe and click "aguire" -> Nothing happens.
Looking at the source, it should give error, if library can't be loaded. And
show empty "select source" box, if there is no device.
Same example and scanner works fine in Windows.
Component would be twain_32
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http://bugs.winehq.org/show_bug.cgi?id=29330
Bug #: 29330
Summary: 8BallClub can't enter login details
Product: Wine
Version: 1.3.34
Platform: x86
URL: http://www.8ballclub.com/Downloads/Install8BC.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdiplus
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ocean04(a)suomi24.fi
Classification: Unclassified
Install -> run -> try to enter username. You can't do that.
Workaround: winetricks gdiplus
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http://bugs.winehq.org/show_bug.cgi?id=18013
Summary: Foxit Reader: Sidebar Search Window not
accessible/usable.
Product: Wine
Version: 1.1.19
Platform: PC
URL: http://www.foxitsoftware.com
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hufux(a)gmx.de
If using the advanced search in Foxit Reader 3.0 build 1506 the sidebar window
which appears when using the "advanced search" mode isn't accessible.
It is possible to do a search within the document, but you cannot click the
displayed results and therefore you cannot jump to the location the word was
found. Also it is not possible for longer search results to scroll in
horizontal direction despite there is a scrollbar.
The only fields that are working are the search entry field, the search button
and the close button (cross in the upper right corner). The fact that you
cannot access the search results makes this part of the program totally
unusable.
Download:
http://mirrors.foxitsoftware.com/pub/foxit/reader/desktop/win/3.x/3.0/enu/F…
Usage:
Unizip - Run - Open PDF document - try the advanced search function
[Strg+Shift+F]
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https://bugs.winehq.org/show_bug.cgi?id=43620
Bug ID: 43620
Summary: NieR: Automata (Steam) crashes on startup
Product: Wine
Version: 2.15
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: pe.retzlaff+winehq(a)gmail.com
Distribution: ---
Created attachment 59040
--> https://bugs.winehq.org/attachment.cgi?id=59040
crash stacktrace
Trying to start NieR: Automata via Steam results in a crash with the attached
stacktrace in Wine 2.15, Wine 2.13-staging and Wine 2.15-staging.
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https://bugs.winehq.org/show_bug.cgi?id=43696
Bug ID: 43696
Summary: SanctuaryRPG: Black Edition hangs on exit
Product: Wine
Version: 2.16
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: kq3thih(a)mailnesia.com
Distribution: ---
Created attachment 59157
--> https://bugs.winehq.org/attachment.cgi?id=59157
terminal output & manual bt
SanctuaryRPG: Black Edition hangs on exit (GOG version). The Black Edition is
specifically the paid version. Seems to be using a SDL based engine. Force quit
via your WM or wineserver -k also works.
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https://bugs.winehq.org/show_bug.cgi?id=43660
Bug ID: 43660
Summary: Divinity Original Sin 2 preview crash
Product: Wine
Version: 2.15
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: xaudio2
Assignee: wine-bugs(a)winehq.org
Reporter: abi(a)abinet.ru
Distribution: ---
Created attachment 59100
--> https://bugs.winehq.org/attachment.cgi?id=59100
logs
I tried preview version of Divinity Original Sin II and it crash on startup
almost immediately if sound is enabled in wineprefix. I tried pulse and alsa
without any luck.
I observed nothing obvious in logs (attached)
The game itself creates dump, I attached it as well, it's rather small for a
crash dump
It dies here:
AL lib: (EE) ReleaseThreadCtx: Context 0x7e0244b0 current for thread being
destroyed, possible leak!
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https://bugs.winehq.org/show_bug.cgi?id=40606
Bug ID: 40606
Summary: exe not loading
Product: Wine
Version: 1.6.1
Hardware: Other
OS: Mac OS X
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jasonthecake(a)gmail.com
Created attachment 54461
--> https://bugs.winehq.org/attachment.cgi?id=54461
Exe not loading
When ever I launch ANY exe it comes up with is error as below.
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http://bugs.winehq.org/show_bug.cgi?id=24013
Summary: D3D10 : Missing function D3D10CompileShader
Product: Wine
Version: 1.3.0
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: xvachon(a)gmail.com
Assassin's creed requires this function to start the game.
wine: Call from 0x7ed877d2 to unimplemented function
d3d10.dll.D3D10CompileShader, aborting
Current git wine 1.3.0
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https://bugs.winehq.org/show_bug.cgi?id=40024
Bug ID: 40024
Summary: Prosound crashes with ntvdm
Product: Wine
Version: 1.9.1
Hardware: x86-64
URL: http://www.gaby.de/ftp/pub/win3x/prosound.zip
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: sdoom4(a)gmail.com
Created attachment 53473
--> https://bugs.winehq.org/attachment.cgi?id=53473
Backtrace of program crash
Prosound is a midi sequencer that I have used in Windows 9x for many years. I
attempted to run it on Wine, and got a crash upon loading.
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http://bugs.winehq.org/show_bug.cgi?id=35681
Bug ID: 35681
Summary: Masterspace: Planet textures are black
Product: Wine
Version: 1.7.13
Hardware: Other
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ipickert55(a)gmail.com
Created attachment 47642
--> http://bugs.winehq.org/attachment.cgi?id=47642
Log
There is a dll call for something called ogremain.dll. Ogre is a program that
is use to make games, and I can only assume this game was made with it, so
maybe this has something to do with the compatibility of wine with Ogre engine.
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http://bugs.winehq.org/show_bug.cgi?id=35633
Bug ID: 35633
Summary: Risk of Rain has low fps
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: rmlipman(a)gmail.com
Game gets around 30 fps on menu. Drops to under 10 fps in game. Since the game
is hardcoded to 60 fps, this makes the game effectively unplayable
Some information from test reports:
>Low fps - by default it is unplayable due to several context switches to wineserver per GetLocaleInfoW call.
>Running pinned to a single core (taskset -c 0 wine Steam.exe) gets it to playable but a bit slow.
>http://pastebin.com/uwxftAmk is a possibly thread-unsafe hack to cache some bits that gets it to full fps.
I haven't had the time to get any more meaningful tracebacks yet, and I'm not
sure which debug channels would be most helpful.
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https://bugs.winehq.org/show_bug.cgi?id=44760
Bug ID: 44760
Summary: Shantae and the Pirate's Curse - Sprites not rendering
correctly.
Product: Wine-staging
Version: 3.4
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: charadon(a)protonmail.com
CC: erich.e.hoover(a)wine-staging.com, michael(a)fds-team.de,
sebastian(a)fds-team.de
Distribution: ArchLinux
Created attachment 60776
--> https://bugs.winehq.org/attachment.cgi?id=60776
Output of terminal
In shantae and the pirate's curse, the sprites are not rendering correctly and
look corrupted. The amount of corruption varies from start-up to start-up.
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http://bugs.winehq.org/show_bug.cgi?id=17941
Summary: TextOut in MM_ANISOTROPIC MapMode: Wine scales text, but
Windows does not scale it.
Product: Wine
Version: 1.1.18
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nick(a)vyalceva.net
Created an attachment (id=20278)
--> (http://bugs.winehq.org/attachment.cgi?id=20278)
the sample program
This is a sample program that produces different image in wine and windows.
Windows does not decrease size of chars, but Wine scales (if a window is larger
than certain size).
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http://bugs.winehq.org/show_bug.cgi?id=12995
Summary: PSPad have broken glyph in password box
Product: Wine
Version: CVS/GIT
Platform: PC
URL: http://www.pspad.com
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: petr.dlouhy(a)email.cz
Created an attachment (id=12752)
--> (http://bugs.winehq.org/attachment.cgi?id=12752)
broken glyph
PSPad 4.5.3 have brokeng glyph (squares instead of stars or dots) in password
box (left panel → ftp → connect to ftp → new connection → password).
This changed after this commit:
http://source.winehq.org/git/wine.git/?a=commit;h=4094ff025675a14e7572d975d…
before this, the input box was even more broken, but the glyph was better -
there was '×' (multiply) sign. On Windows XP, there are big dots in that box
(but stars would be also OK).
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https://bugs.winehq.org/show_bug.cgi?id=45947
Bug ID: 45947
Summary: wine unimplemented function
"virtdisk.dll.OpenVirtualDisk" called
Product: Wine
Version: 3.17
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: fubsan(a)gmail.com
Distribution: ---
Created attachment 62489
--> https://bugs.winehq.org/attachment.cgi?id=62489
wine crash log
Software used:
Native Instruments Native Access 1.7.2(R88)
wine 3.17-1 (Arch)
Wine set to Windows 7 or 10
Reaktor Blocks 1.3.0
Steps:
1. Launch Native Access
2. Below Reaktor Blocks click on Install
Actual Result:
Software is getting downloaded, Native Access/Wine quits (log attached) with:
wine unimplemented function "virtdisk.dll.OpenVirtualDisk" called
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http://bugs.winehq.org/show_bug.cgi?id=22222
Summary: Simple game very CPU intensive
Product: Wine
Version: 1.1.41
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: atari(a)gabo.pl
A free game Desktop Dungeons (download: http://www.qcfdesign.com/?cat=20) has a
very simple 2d graphic. Yet the game is very CPU intensive under Wine. There is
nothing significant in the log to determine why.
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http://bugs.winehq.org/show_bug.cgi?id=29972
Bug #: 29972
Summary: Crusader Kings 2 crashes after small whille with
GL_OUT_OF_MEMORY
Product: Wine
Version: 1.4-rc4
Platform: x86
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: paulthetall(a)gmail.com
Classification: Unclassified
Crusader Kings 2 crashes after a few minutes on lower end systems and a bit
later on high end systems. with this error in the debugrun
err:d3d:buffer_sync_apple >>>>>>>>>>>>>>>>> GL_OUT_OF_MEMORY (0x505) from
glBufferDataARB
@ buffer.c / 607
wine: Unhandled page fault on read access to 0x00000000 at address 0x539239b4
(thread 0009), starting debugger...
Whole debugrun will be in attachments. Happens on osx lion and Snowleopard
systems.
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https://bugs.winehq.org/show_bug.cgi?id=44825
Bug ID: 44825
Summary: Sleeping Dogs: No Sound/Music in Menus or Game
(DSOUND_ReopenDevice Initialize failed)
Product: Wine
Version: 3.4
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dsound
Assignee: wine-bugs(a)winehq.org
Reporter: lightstream(a)kuxas.com
Distribution: ---
Created attachment 60860
--> https://bugs.winehq.org/attachment.cgi?id=60860
WINEDEBUG=error+all,fixme-all
Sleeping Dogs is a DirectX11 game, and it runs fine and has done so since at
least Wine 2.0. However sound has never worked at all for me.
I'm using Nvidia proprietary drivers (GTX 960) on Arch Linux, with libpulse.
I believe the relevant error that appears in console is:
err:dsound:DSOUND_ReopenDevice Initialize failed: 8889000f
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https://bugs.winehq.org/show_bug.cgi?id=44520
Bug ID: 44520
Summary: Kingdom Come Deliverance, black screen, d3dcompiler
Product: Wine
Version: 3.1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: holzminister(a)t-online.de
Distribution: ---
When I startup Kingdom Come Deliverance the game starts up just fine, but has a
black screen, sound works.
There seems an error with
err:d3dcompiler:compile_shader HLSL shader parsing failed.
When I use d3dcompiler_46.dll and d3dcompiler_47.dll (which are bundled with
the game) as native with override in wine the game starts up fine without black
screen.
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https://bugs.winehq.org/show_bug.cgi?id=40583
Bug ID: 40583
Summary: Wine - mtndew.dll fails to initialize due to memory
pointer work
Product: Wine
Version: 1.7.53
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: pjb82(a)outlook.com
Distribution: ---
Attempting to run 'Eldorito' in WINE
(https://github.com/ElDewrito/ElDorito.git) fails, seemingly due to the pointer
work which is pervasive through the code.
I have modified the code a little in the Git to try to track the failure. It
appears that the memory pointer work causes the failed initialization with the
first action being:
size_t TlsPtrAddress = Pointer(TlsPtrArrayAddress).Read<uint32_t>();
I am creating this report at the request of hackomatic in the #winehackers
channel on freenode.net
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http://bugs.winehq.org/show_bug.cgi?id=23944
Summary: Verizon Media Manager needs native Windows VB
scripting dlls to install
Product: Wine
Version: 1.2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: spzakulec(a)gmail.com
Created an attachment (id=30054)
--> (http://bugs.winehq.org/attachment.cgi?id=30054)
Console output from trying to install the program with builtin dlls.
If I try to install Verizon Media Manager without having the native wsh56vb
installed from winetricks, I get stuck on the last screen before it starts
installing. That screen is right after the EULA, and has you put in a name for
share and where you would like to install it.
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http://bugs.winehq.org/show_bug.cgi?id=27708
Summary: GetThreadSelectorEntry fails
Product: Wine
Version: 1.2.2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nitsuja-(a)hotmail.com
Created an attachment (id=35459)
--> (http://bugs.winehq.org/attachment.cgi?id=35459)
binary (and source code) of the test case
When a program calls GetThreadSelectorEntry after creating a process, it fails
in Wine (returns FALSE and sets lasterror to 5), but succeeds in Windows. This
is a problem for a program I made which needs this function to work, so I've
boiled it down to a tiny test case which still fails in the same way, and is
attached. When run on Windows, this exe brings up a messagebox saying "ALL OK",
but when run on Wine, it says "ERROR: GetThreadSelectorEntry failed". Here's
the source code:
#define WIN32_LEAN_AND_MEAN
#define _WIN32_WINNT 0x0500
#include <windows.h>
void AssertSuccess(BOOL success, const char* errorMessage);
int WINAPI WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR
lpCmdLine, int nShowCmd)
{
// it doesn't matter which exe I start, so for this example I use the
current exe path
CHAR filename[MAX_PATH];
GetModuleFileName(NULL, filename, MAX_PATH);
STARTUPINFO startupInfo = {sizeof(STARTUPINFO)};
PROCESS_INFORMATION processInfo = {};
BOOL success = CreateProcess(filename, NULL, NULL, NULL, FALSE,
CREATE_SUSPENDED | DEBUG_PROCESS,
NULL, NULL, &startupInfo, &processInfo);
AssertSuccess(success, "ERROR: CreateProcess failed.\n");
HANDLE hThread = processInfo.hThread;
CONTEXT context;
context.ContextFlags = CONTEXT_SEGMENTS;
success = GetThreadContext(hThread, &context);
AssertSuccess(success, "ERROR: GetThreadContext failed.\n");
LDT_ENTRY ldtEntry;
success = GetThreadSelectorEntry(hThread, context.SegFs, &ldtEntry);
AssertSuccess(success, "ERROR: GetThreadSelectorEntry failed.\n");
if(success)
MessageBox(NULL, "ALL OK.", "DONE", MB_ICONASTERISK);
return success ? 0 : -1;
}
void AssertSuccess(BOOL success, const char* errorMessage)
{
if(!success)
MessageBox(NULL, errorMessage, "ERROR", MB_ICONERROR);
}
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https://bugs.winehq.org/show_bug.cgi?id=44141
Bug ID: 44141
Summary: Divinity: Original Sin 2 massive slowdown with shadows
enabled
Product: Wine
Version: 2.21
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: r9shackleford(a)gmail.com
Distribution: ---
Created attachment 59889
--> https://bugs.winehq.org/attachment.cgi?id=59889
Log file running Divinity:Original Sin 2 with shadows enabled.
Enabling shadows fills the log with:
fixme:d3d:wined3d_debug_callback 0x2377a6a0: "Program undefined behavior
warning: Sampler object 24 has depth compare enabled but is bound to a
non-depth texture, and used by a program that samples it with a shadow sampler.
This is undefined behavior.".
Driver is Nvidia Proprietary, no idea what other drivers say with shadows
enabled. It goes away when shadows are disabled, and framerate returns to
normal.
Possibly related log messages that seem unrelated to shadows being
enabled/disabled:
fixme:d3d11:shdr_handler Unhandled chunk "RDEF".
fixme:d3d11:shdr_handler Unhandled chunk "STAT".
fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier
0x800000c2.
fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier
0x00155543.
fixme:d3d11:wined3d_depth_stencil_view_desc_from_d3d11 Unhandled depth stencil
view flags 0x3.
Clean wine directory, absolutely no dll overrides.
Attached is a log of running the game to the menu screen with shadows enabled.
The game menu screen has 3D rendering which triggers the bug. A log without
shadows is essentially identical sans the wined3d_debug_callback line spammed
as stated above.
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https://bugs.winehq.org/show_bug.cgi?id=44257
Bug ID: 44257
Summary: Divinity: Original Sin 2: Audio via pulseaudio has
popping/crackling in music
Product: Wine
Version: 2.21
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: lucianposton(a)gmail.com
Distribution: ---
The music on the start screen has minor crackling/popping sounds with
pulseaudio. This repros on both card 0 device 0 and card 1 device 3 listed
below.
I was able to workaround the issue by disabling timer-based scheduling via the
following setting in /etc/pulse/default.pa:
load-module module-udev-detect tsched=0
pulseaudio-11.1
aplay --list-devices
**** List of PLAYBACK Hardware Devices ****
card 0: Intel [HDA Intel], device 0: ALC889 Analog [ALC889 Analog]
Subdevices: 1/1
Subdevice #0: subdevice #0
card 0: Intel [HDA Intel], device 1: ALC889 Digital [ALC889 Digital]
Subdevices: 1/1
Subdevice #0: subdevice #0
card 1: NVidia [HDA NVidia], device 3: HDMI 0 [HDMI 0]
Subdevices: 1/1
Subdevice #0: subdevice #0
card 1: NVidia [HDA NVidia], device 7: HDMI 1 [HDMI 1]
Subdevices: 1/1
Subdevice #0: subdevice #0
card 1: NVidia [HDA NVidia], device 8: HDMI 2 [HDMI 2]
Subdevices: 1/1
Subdevice #0: subdevice #0
card 1: NVidia [HDA NVidia], device 9: HDMI 3 [HDMI 3]
Subdevices: 1/1
Subdevice #0: subdevice #0
card 2: USB [Scarlett 2i4 USB], device 0: USB Audio [USB Audio]
Subdevices: 1/1
Subdevice #0: subdevice #0
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http://bugs.winehq.org/show_bug.cgi?id=32562
Bug #: 32562
Summary: Visual Studio 2010 (10.0) Express Edition needs
jscript JScript_AddTypeLib impl
Product: Wine
Version: 1.5.20
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: jscript
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: focht(a)gmx.net
Classification: Unclassified
Hello folks,
as the summary says ...
Prerequisite: 'winetricks -q dotnet20 dotnet40 windowscodecs corefonts'
Try to create a new project using project wizard (doesn't matter which type).
When you press "OK" to create the project the GUI wizard is shown again and
nothing happened.
Relevant part in console when pressing OK:
--- snip ---
...
002b:fixme:jscript:JScript_AddTypeLib (0x705ac78)->()
002b:trace:loaddll:load_native_dll Loaded L"C:\\Program Files\\Microsoft Visual
Studio 10.0\\Common7\\IDE\\1033\\vswizui.dll" at 0x401f0000: native
002b:trace:jscript:JScript_Release (0x705ac78) ref=1
002b:trace:jscript:JScript_Close (0x705ac78)->()
002b:trace:jscript:jsdisp_free (0x705d070)
002b:trace:jscript:jsdisp_free (0x705d120)
002b:trace:jscript:JScript_Release (0x705ac78) ref=0
002b:trace:loaddll:free_modref Unloaded module L"C:\\Program Files\\Microsoft
Visual Studio 10.0\\Common7\\IDE\\VsWizard.dll" : native
...
--- snip ---
Native jscript ('winetricks jscript') doesn't fare better ... instead the
following is shown in console:
--- snip ---
...
fixme:atl:AtlAxWinInit semi-stub
err:ole:CoGetClassObject class {78a51822-51f4-11d0-8f20-00805f2cd064} not
registered
err:ole:CoGetClassObject class {78a51822-51f4-11d0-8f20-00805f2cd064} not
registered
err:ole:create_server class {78a51822-51f4-11d0-8f20-00805f2cd064} not
registered
fixme:ole:CoGetClassObject CLSCTX_REMOTE_SERVER not supported
err:ole:CoGetClassObject no class object {78a51822-51f4-11d0-8f20-00805f2cd064}
could be created for context 0x17
err:ole:CoGetClassObject class {6c736db1-bd94-11d0-8a23-00aa00b58e10} not
registered
err:ole:CoGetClassObject no class object {6c736db1-bd94-11d0-8a23-00aa00b58e10}
could be created for context 0x1
fixme:ole:CreateTypeLib (1,L"ConstDeb.tlb",0x32ad38), stub!
--- snip ---
Source:
http://source.winehq.org/git/wine.git/blob/5e4a16819ef3e29757d54a536e436cdb…
--- snip ---
590 static HRESULT WINAPI JScript_AddTypeLib(IActiveScript *iface, REFGUID
rguidTypeLib,
591 DWORD dwMajor, DWORD dwMinor,
DWORD dwFlags)
592 {
593 JScript *This = impl_from_IActiveScript(iface);
594 FIXME("(%p)->()\n", This);
595 return E_NOTIMPL;
596 }
--- snip ---
For testing purpose I changed the stub to return S_OK and it allows the
IDE/wizard to run further only to end up in next bug ;-)
So JScript_AddTypeLib() implementation is probably really needed.
Regards
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http://bugs.winehq.org/show_bug.cgi?id=36956
Bug ID: 36956
Summary: Galactic Civilizations II (Dark Avatar/Twilight of
Arnor) renders strange polygons on ships
Product: Wine
Version: 1.7.22
Hardware: x86
OS: Linux
Status: NEW
Severity: minor
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
Created attachment 49067
--> http://bugs.winehq.org/attachment.cgi?id=49067
terminal output
The two expansions to the base game introduced a new rendering option 'Enhanced
ship rendering'. When this option is enabled strange polygons appear on the
ship models as can be seen in the attached screenshot.
The demo version of GalCiv II doesn't have this option.
The same problem with Wine 1.4.1/1.6.2/1.7.22
Tested with the open source Nouveau and the binary Nvidia drivers, both show
the problem.
Disabling GLSL or pixel shaders doesn't help.
Fedora 20
Nvidia 250 gfx card / Nvidia binary drivers 340.24
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http://bugs.winehq.org/show_bug.cgi?id=20732
Summary: Icons are not rendered 100% correctly in VB6 apps
(regression)
Product: Wine
Version: 1.1.33
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: oleaut32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gabmoa(a)yahoo.it
CC: thunderbird2k(a)gmail.com
Created an attachment (id=24783)
--> (http://bugs.winehq.org/attachment.cgi?id=24783)
Example application
An icon rendering problem is born between 1.1.25 and 1.1.26
In attachment there is a VB6 test project and screenshots of various
applications that suffer of this rendering problem.
(I hope is correct add Roderick Colenbrander mail to cc, otherwise sorry for
the mistake)
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http://bugs.winehq.org/show_bug.cgi?id=18234
Summary: Approach: Maximizing internalal minimized icon give
"About Wine"
Product: Wine
Version: 1.1.20
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ToddAndMargo(a)verizon.net
Created an attachment (id=20742)
--> (http://bugs.winehq.org/attachment.cgi?id=20742)
About wine instead of a maximized window
Hi All,
In Lotus Approach, if you use the internal windows control (the low set of
caption buttons) to minimize a single database, it will appear as an icon in
the lower right of Approach's window. If you double click on the icon to
maximize the window again, you get "About Wine 1.1.20" (and no maximized
window)
Many thanks,
-T
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https://bugs.winehq.org/show_bug.cgi?id=43814
Bug ID: 43814
Summary: Danganronpa V3: black screen on startup (unimplemented
functions in mfplat?)
Product: Wine
Version: 2.17
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: mfplat
Assignee: wine-bugs(a)winehq.org
Reporter: smelenchuk(a)gmail.com
Distribution: ---
Created attachment 59360
--> https://bugs.winehq.org/attachment.cgi?id=59360
Log output at time of black screen
Steps to reproduce:
- Using wine-staging, launch Danganronpa V3 from Steam.
Expected results:
- Intro cutscenes play; game gets to main menu.
Actual results:
- Black screen.
Additional notes:
See attached log.
Without using wine-staging, the game will just complain about "Failed to
initialize ID3D11Device" even with sufficiently advanced video hardware /
drivers.
Using a native mfplat.dll and mfreadwrite.dll can work around this issue,
though doing so also requires Windows Media Foundation registry entries to be
present or crashes will happen.
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http://bugs.winehq.org/show_bug.cgi?id=22974
Summary: "Shell folders" settings are reset after each wine
update
Product: Wine
Version: 1.2-rc1
Platform: x86
OS/Version: FreeBSD
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: amdmi3(a)amdmi3.ru
Althrough I've disabled shell folder links (My Pictures, My Music, My Videos,
My Documents) by unchecking "Link to" checkbox for each of them in
winecfg->Desktop Integration->Shell Folders, after each wine update those
settings are reset and all folders are again linked to my home directory. That
is highly undesirable, as I'd prefer windows apps never access anything outside
.wine/drive_c.
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https://bugs.winehq.org/show_bug.cgi?id=43465
Bug ID: 43465
Summary: Unit Test: ComboBox Dropdown does not work if Style is
set and no scrollbar required
Product: Wine
Version: 2.13
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: Brad.Wine1(a)amaitis.com
Distribution: ---
Created attachment 58840
--> https://bugs.winehq.org/attachment.cgi?id=58840
Image of Visual bug
winehq-devel
wine --version
wine-2.13
Combox works without the style loaded.
After Style is loaded
The dropdown box is blank and not selectable.
works if scroll bar is required and the dropdown count >5.
source code is available
download unit test
http://www.ateksol.com/dev/unittest/CreateComboBox.exe
sha1sum
bc58c1ec276cdf492133b5005690040ce7f3bfad CreateComboBox.exe
I put unknown in Component because we have tried native
comctl32,comdlg32,advapi32,uxtheme,msimg32,MSCTF
I set the priority a Normal however for our release of the product it is
Blocker.
Attached is an image of the symptom.
If it helps the above referenced program has a button to create and drop down a
new box.
The CreateCombo button Sleeps for 10 seconds to allow time to start trace
Creates the compontent drops it down and sleeps for 5 seconds to stop the
trace.
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http://bugs.winehq.org/show_bug.cgi?id=37073
Bug ID: 37073
Summary: Trees not rendered correctly in Far Cry 2
Product: Wine
Version: 1.7.24
Hardware: x86
OS: Linux
Status: NEW
Severity: minor
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
Created attachment 49267
--> http://bugs.winehq.org/attachment.cgi?id=49267
terminal output
When anti-aliasing is enabled in the game options treetops look like flat, 2D
objects. Changing the other game option <Real Tree> has no effect on the issue.
With disabled anti-aliasing trees look good.
I can reproduce the problem with nouveau and the binary drivers too.
Native d3dx9_36 was used to work around bug #22682
Disabling GLSL, orm=backbuffer doesn't make it better.
Fedora 20
Geforce 250 GTS / binary drivers 340.24
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https://bugs.winehq.org/show_bug.cgi?id=42764
Bug ID: 42764
Summary: Proteus direct 3D render problem
Product: Wine
Version: 2.4
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: hildogjr(a)gmail.com
Distribution: ---
I now that OpenGL sill not supported by Wine, so I use
https://appdb.winehq.org/objectManager.php?sClass=version&iId=27887
to use the Proteus 8 (ARES / ISIS) with Direct3D.
But (main) in the "3D Visualizer" function, the software running in Wine spend
a long time to render the objects and sometimes miss something (details or
objects).
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https://bugs.winehq.org/show_bug.cgi?id=40187
Bug ID: 40187
Summary: Dream Acquarium can't run
Product: Wine
Version: 1.8
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: sdunnagan(a)yahoo.com
Distribution: ---
Something changed in the Dream Acquarium application, and now it doesn't
run after it automatically installs updates.
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https://bugs.winehq.org/show_bug.cgi?id=45216
Bug ID: 45216
Summary: Alien: Isolation crashes on startup
Product: Wine
Version: 3.8
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: moihack.inside(a)gmail.com
Distribution: ArchLinux
Created attachment 61439
--> https://bugs.winehq.org/attachment.cgi?id=61439
Alien:Isolation terminal output
Alien: Isolation (Steam version) crashes on startup.
There is an attempt for the game to load as a process named AI.exe is created
and a window pops up on a black screen but with the mouse cursor changing to
the in-game one. So the game at least attempts to boot up.
Specifically for Arch Linux which I use, there is a "trick" to get this game
running.
If you install the package "wine-staging-nine" from the official repositories
here : https://www.archlinux.org/packages/multilib/x86_64/wine-staging-nine/
the game boots correctly.
It does not boot up with plain wine-staging or vanilla wine + gallium nine
patches. So it probably needs a mix of patches from both projects.
I'm attaching a terminal output below.
GPU used: Radeon HD 6870
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http://bugs.winehq.org/show_bug.cgi?id=17101
Summary: Cancelling text with Scientific Workplace leaves last
character
Product: Wine
Version: 1.1.13
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: loic.grenie(a)gmail.com
Created an attachment (id=18937)
--> (http://bugs.winehq.org/attachment.cgi?id=18937)
Screenshots
When I delete text under Scientific Workplace, the end of the line is not
treated correctly. Was is most evident is that the last character(s) is(are)
not canceled.
I attach a vertical concatenation of 3 screenshots:
the first is the state before hitting backspace: I typed "abcdefghijkl" and
added an inline image,
the second is after hitting backspace (I cancel the "g"); notice how the last
"kl" are not correctly canceled and the image is not moved to the left
and the third is how it should have looked.
No error message is displayed while hitting backspace (it complains about IME
all the time but I think it's no big deal).
I have seen this problem at least in versions 1.0.1 (under Debian testing,
Ubuntu hardy and intrepid, both 32 and 64 bits) and 1.0.13 (Debian testing 64
bits). The situation is even worse under Ubuntu intrepid (32 bits OS, Wine
v1.0.1) as text disappears as soon as it is typed (Esc redisplays it briefly).
I can live with the image (visible at the end of the line) not correctly
positioned after backspace (it seldom occurs), but the last character not
canceled is a real (visual) pain.
I can test anything you wish and I understand programming/debugging.
Thank you for any help.
SurJector
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http://bugs.winehq.org/show_bug.cgi?id=17272
Summary: Zmodeler: Icons and overall GUI blinky
Product: Wine
Version: 1.1.14
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gaming4jc2(a)yahoo.com
Created an attachment (id=19272)
--> (http://bugs.winehq.org/attachment.cgi?id=19272)
Simple log of fixme's in the console
Zmodeler is not quite in full working condition (but tons better than prior to
1.1.14). When using the buttons on the Main Toolbar the icons which
occasionally disappear and overall 3D performance is rather slow. You can
mouseover the icons and they will reappear, but it isn't overly practical...
Attached is a log. I believe it has something to do with"LockWindowUpdate".
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http://bugs.winehq.org/show_bug.cgi?id=30827
Bug #: 30827
Summary: Uninitialized memory reference in
create_icon_pixmaps() -> GetDIBits() ->
bitmapinfoheader_from_user_bitmapinfo()
Product: Wine
Version: 1.5.5
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: gdi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Classification: Unclassified
While looking at bug 30826, I saw
Conditional jump or move depends on uninitialised value(s)
at bitmapinfoheader_from_user_bitmapinfo (dib.c:177)
by GetDIBits (dib.c:1210)
by create_icon_pixmaps.isra.8 (window.c:883)
create_icon_pixmaps calls GetDIBits with bits=NULL and a mostly uninitialized
info, but bitmapinfoheader_from_user_bitmapinfo() assumes that biCompression
has already been initialized.
gdi32/dib.c:
149 static BOOL bitmapinfoheader_from_user_bitmapinfo( BITMAPINFOHEADER
*dst, const BITMAPINFOHEADER *info )
150 {
...
166 else if (info->biSize >= sizeof(BITMAPINFOHEADER)) /* assume
BITMAPINFOHEADER */
167 {
168 *dst = *info;
169 }
...
176 dst->biSize = sizeof(*dst);
177 if (dst->biCompression == BI_RGB || dst->biCompression ==
BI_BITFIELDS)
178 dst->biSizeImage = get_dib_image_size( (BITMAPINFO *)dst );
1187 INT WINAPI GetDIBits(
1188 HDC hdc, /* [in] Handle to device context */
1189 HBITMAP hbitmap, /* [in] Handle to bitmap */
1190 UINT startscan, /* [in] First scan line to set in dest bitmap */
1191 UINT lines, /* [in] Number of scan lines to copy */
1192 LPVOID bits, /* [out] Address of array for bitmap bits */
1193 BITMAPINFO * info, /* [in,out] Address of structure with bitmap
data */
1194 UINT coloruse) /* [in] RGB or palette index */
1195 {
...
1208 /* Since info may be a BITMAPCOREINFO or any of the larger
BITMAPINFO structures, we'll use our
1209 own copy and transfer the colour info back at the end */
1210 if (!bitmapinfoheader_from_user_bitmapinfo( &dst_info->bmiHeader,
&info->bmiHeader )) return 0;
....
1212 if (bits &&
1213 (dst_info->bmiHeader.biCompression == BI_JPEG ||
dst_info->bmiHeader.biCompression == BI_PNG))
winex11.drv/window.c:
868 static BOOL create_icon_pixmaps( HDC hdc, const ICONINFO *icon, struct
x11drv_win_data *data )
869 {
870 char buffer[FIELD_OFFSET( BITMAPINFO, bmiColors[256] )];
871 BITMAPINFO *info = (BITMAPINFO *)buffer;
...
881 info->bmiHeader.biSize = sizeof(BITMAPINFOHEADER);
882 info->bmiHeader.biBitCount = 0;
883 if (!(lines = GetDIBits( hdc, icon->hbmColor, 0, 0, NULL, info,
DIB_RGB_COLORS ))) goto failed;
Note that GetDIBits is careful to avoid referencing biCompression itself
when bits is NULL, but the function it calls doesn't know whether bits is NULL.
(bug 30266 is nearby but doesn't seem related?)
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http://bugs.winehq.org/show_bug.cgi?id=35937
Bug ID: 35937
Summary: The file crashed upon loading the program.
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: carlino.designs(a)gmail.com
Created attachment 47995
--> http://bugs.winehq.org/attachment.cgi?id=47995
Error log file for eDCAA.exe
The file crashed upon loading the program.
The file can be downloaded at:
http://brightemo.co.uk/download/eDCAA.exe
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http://bugs.winehq.org/show_bug.cgi?id=27570
Summary: Aliens Vs Predator 2 Demo is temporary confined
ingame.
Product: Wine
Version: 1.3.22
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andrew.millington(a)gmail.com
I've tried the marine demo at the start the mouse movement is confined like bug
#6971 until you right click or over time, it works as per usual after this plus
"Automatically capture the mouse input in full-screen window" changes nothing.
Make fmv videos not accessible to speed up testing.
I haven't tested when you start the next level due to being a demo.
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https://bugs.winehq.org/show_bug.cgi?id=43804
Bug ID: 43804
Summary: [Steam] Alien Swarm Reactive Drop: GPU hang after a
minute or two
Product: Wine
Version: 2.17
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: maraku(a)gmx.com
Distribution: ---
Created attachment 59338
--> https://bugs.winehq.org/attachment.cgi?id=59338
dmesg/kernel log cut to the GPU hang lines
After starting running Alien Swarm Reactive Drop through Steam, the GPU errors
and hangs (i don't know how else to describe this behavior). The X-display
becomes unresponsive, and the only way to "fix" this is to switch to another
virtual terminal and end the alien swarm wine process.
I've attached a dmesg/kernel log. Wine itself does not crash (other than for
the web helper, which I do not believe is related to this crash), so I'm not
sure how to get a stack trace.
I'm running the 4.13.4 kernel, but this happened with the 4.13.2 kernel as
well.
The game used to run fine, but I believe the September 15th update caused this
behavior. Let me know if I should attach any other logs. I could not find any
errors in the Xorg.0.log either.
This is on a 7th gen i7-7500U with the intel 620 graphics. No kernel bootflags
(in the bootloader command line) enabled.
Thanks,
Manu
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https://bugs.winehq.org/show_bug.cgi?id=35998
Bug ID: 35998
Summary: American Conquest: Divided Nation refuses to start.
(Black Screen followed by crash).
Product: Wine
Version: 1.7.16
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mjkolar(a)charter.net
I'm trying to play American Conquest: Divided Nations, but when I load it up, I
get a flash of black screen followed by a CTD. The console output is as
follows:
bash-4.2$ wine DMCR.exe
err:winediag:xrandr12_init_modes Broken NVIDIA RandR detected, falling back to
RandR 1.0. Please consider using the Nouveau driver instead.
fixme:win:EnumDisplayDevicesW ((null),0,0x33f5f8,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),0,0x33f828,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),1,0x33f828,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),0,0x33f6a8,0x00000000), stub!
err:winediag:xrandr12_init_modes Broken NVIDIA RandR detected, falling back to
RandR 1.0. Please consider using the Nouveau driver instead.
err:mmio:MMIO_ParseExtA No extension in szFileName: "Sound\\new\\dr+flute2.wav"
fixme:win:EnumDisplayDevicesW ((null),0,0x33f458,0x00000000), stub!
fixme:d3d_surface:d3dfmt_p8_init_palette No palette set.
Note that I installed this game according to the instructions listed on the
following appdb page:
https://appdb.winehq.org/objectManager.php?sClass=version&iId=24902 , including
the winecfg changes, the external patch, deleting the video directory, and
setting ddraw to native for this app.
I have also installed the original American Conquest demo, and I can confirm it
works with wine 1.7.12, but not wine 1.7.16, so I am presuming there is a
regression between these two releases. The American Conquest: Divided Nation
full version does not run with either release, and shows the same error
messages for both wine releases. Note also I have used a nocd to get around
Divided Nations Starforce (III?) protection. The demo does not have said
protection, so not relevant in that case.
System:
Slackware 14.1 x86_64 with alien multilib pack.
Xorg 1.15.0
NVIDIA Proprietary Blob 334.21 /w Geforce GTX 285m
Pulseaudio 5.0
Wine 1.7.12
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http://bugs.winehq.org/show_bug.cgi?id=23887
Summary: Microstation V8.5 opening files only in read only mode
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P1
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kalathilsunil(a)yahoo.com
Microstation, one of the popular CAD application got installed in WINE but not
able to edit files
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http://bugs.winehq.org/show_bug.cgi?id=9337
Summary: direct 3d errors while running vietcong.exe
Product: Wine
Version: 0.9.43.
Platform: PC
URL: http://appdb.winehq.org/appview.php?iVersionId=8864
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P1
Component: wine-directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: docmccoy80(a)freenet.de
When vietcong.exe is running by wine, I get always the same errors repeatedly:
fixme:d3d:IWineD3DSwapChainImpl_Present Unhandled present options
(nil)/0x33fcb8
fixme:d3d:IWineD3DSwapChainImpl_Present Unhandled present options
(nil)/0x33fa80
fixme:d3d:IWineD3DSwapChainImpl_Present Unhandled present options
(nil)/0x33fd0c
fixme:d3d:IWineD3DSwapChainImpl_Present Unhandled present options
(nil)/0x33df88
fixme:d3d:IWineD3DSwapChainImpl_Present Unhandled present options
(nil)/0x33df68
fixme:d3d:IWineD3DSwapChainImpl_Present Unhandled present options
(nil)/0x33df7c
fixme:d3d:IWineD3DSwapChainImpl_Present Unhandled present options
(nil)/0x33dfa0
When I start a game in Vietcong, it is loading, but then it crashs.
If I want to select the multiplayer character, it also crashs.
I think wine has problems to emulate the direct3d eninge of Vietcong.
Unfortunately I can't give a better bug report, because I don't know much about
wine/d3d/....
Perhaps I just need a dll?!
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http://bugs.winehq.org/show_bug.cgi?id=18172
Summary: Wine crash after fixmes on htmlhelp:HtmlHelpW (Microsoft
Money 99)
Product: Wine
Version: 1.1.19
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: arcepi(a)arcepi.net
Created an attachment (id=20639)
--> (http://bugs.winehq.org/attachment.cgi?id=20639)
Crash log
When trying to use Microsoft Money 99, Wine crashes and dumps core just after
printing some fixmes on htmlhelp:HtmlHelpW.
The crash happens as soon as the user finishes the first step of the start
wizard, which creates the initial configuration.
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