https://bugs.winehq.org/show_bug.cgi?id=43783
Bug ID: 43783
Summary: Cannot activate Office2013 (KMS nor MAK)
Product: Wine
Version: 2.15
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: luizluca(a)gmail.com
Distribution: ---
Created attachment 59296
--> https://bugs.winehq.org/attachment.cgi?id=59296
backtrace
Hello,
Office2013 cannot active by itself using KMS. Also, when I tried to supply with
a MAK key, wine crashes.
How I installed:
I installed native msxml6.0 before installation.
Added this reg:
[HKEY_CURRENT_USER\Software\Wine\Direct3D]
"MaxVersionGL"=dword:00030002
[HKEY_LOCAL_MACHINE\Software\Microsoft\OfficeSoftwareProtectionPlatform]
"KeyManagementServiceName="kms.mydomain.com"
"KeyManagementServicePort"="1688"
[HKEY_CURRENT_USER\Software\Wine\DllOverrides]
"riched20"="native,builtin"
And runned installer.
The "reboot simulation" seems to be somehow lost as office program never
closes.
As KMS did not work, I tried to inform MAK key. It opens the activation wizard.
When I select to activate using internet, mso crashes.
I'll attach backtrace and logs
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https://bugs.winehq.org/show_bug.cgi?id=40774
Bug ID: 40774
Summary: Amateur Contact Log
Product: Wine
Version: 0.9.
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dndrcy(a)aol.com
Distribution: ---
Created attachment 54673
--> https://bugs.winehq.org/attachment.cgi?id=54673
Log of crash
Amateur contact log crashed on install with the below error codes
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https://bugs.winehq.org/show_bug.cgi?id=44225
Bug ID: 44225
Summary: Age of Mythology: Extended Edition Multiplayer doesn't
work against Windows
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mounir(a)lamouri.fr
Distribution: ---
Steps to reproduce:
1. Start AoM EE on Steam using Wine
2. Play with another person running Windows
Expected result: multiplayer works
Actual result: unsync after a few seconds to a couple of minutes
Notes:
- it works fine with Wine <> Wine (2h+ games)
- failed consistently with different persons at different locations (LAN or
Online)
- when it fails, other games work so not a problem with the setup
Usually runs Wine 2.21-staging with PlayOnLinux and tested with Wine 2.22. Did
not try 3.0 yet.
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http://bugs.winehq.org/show_bug.cgi?id=20123
Summary: Addition of Windows Vista Split Button Support
Product: Wine
Version: 1.1.29
Platform: PC
URL: http://rh-software.com/
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: user32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ray(a)pobox.co.uk
Created an attachment (id=23691)
--> (http://bugs.winehq.org/attachment.cgi?id=23691)
Scren capture showing Split Buttons working on Windows 7
I have just been updating SIV (http://rh-software.com/) to use Split Buttons
(http://msdn.microsoft.com/en-us/library/aa511453.aspx) on Windows Vista and
later systems. When I tested on Wine 1.1.29, after setting the Windows Version
to Vista, all of my calls DialogBoxIndirectParam() calls started failing and I
guessed was down to Wine not supporting these. I then searched the source for
BS_SPLITBUTTON and BS_DEFSPLITBUTTON neither of which are defined which I feel
confirms this.
Please can the addition of Split Button support be added to the list of planned
enhancements.
I have currently worked around this by not using then on Wine, even when it
announces itself as Windows Vista. I have also added a -SPLIT command line
qualifier to force their use and am happy to made a SIV 4.02 Beta release
available for testing should support be added before I actually release 4.02.
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https://bugs.winehq.org/show_bug.cgi?id=44093
Bug ID: 44093
Summary: Sourcetree installer gives error in loginwindow with
builtin jscript (native jscript is workaround)
Product: Wine
Version: 2.22
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: jscript
Assignee: wine-bugs(a)winehq.org
Reporter: xerox.xerox2000x(a)gmail.com
Distribution: ---
Created attachment 59812
--> https://bugs.winehq.org/attachment.cgi?id=59812
+jscript,+seh,+tid log
Prerequisites:
* winetricks -q dotnet462
* /opt/wine-staging/bin/wine runas /trustlevel:0x20000
SourceTreeSetup-2.3.5.0.exe
(make sure you are in the same directory as where the setup file is, and make
sure you use Staging )
After a while the setupwindow comes up and after you agree, and select login as
existing user, an error window comes up. I`ll attach a screenshot later.
Native jscript works around the bug.
There are two fixme from jscript in the console, dunno if they are related:
0056:fixme:jscript:JScriptProperty_SetProperty Unimplemented property 70000001
0056:fixme:jscript:JScriptProperty_SetProperty Unimplemented property 70000002
Attached a +jscript,+seh,+tid log
sha1sum SourceTreeSetup-2.3.5.0.exe
9b1077ce9be277444bcda655db8b14bdeb2bc1c6 SourceTreeSetup-2.3.5.0.exe
https://downloads.atlassian.com/software/sourcetree/windows/ga/SourceTreeSe…
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http://bugs.winehq.org/show_bug.cgi?id=35780
Bug ID: 35780
Summary: unhandled exception; qcap; while running cura.py
Product: Wine
Version: 1.6.1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jluscher(a)gmail.com
Created attachment 47775
--> http://bugs.winehq.org/attachment.cgi?id=47775
backtrace file from wine at crash
Running Cura (for 3D printing - developed in Python).
Cura is running very well under wine 1.6; manipulating models in 3D, slicing
the
models into GCode, saving the GCode to disk, etc.
Linux detects the attachment of the USB cable to the printer controller
(Marlin) at 'ttyUSB0', and Cura also acknowledges the connection has been made
- it changes a button of the GUI from 'slice' to 'print'.
When I click on 'print' a window is opened and at the same time another is
opened from wine reporting a crash (backtrace attached).
I have searched for something called 'qcap' which, to me, appears to be the
last code being run - but I can find nothing on it.
I am running Cura 14.01 from website: http://software.ultimaker.com/
James Luscher
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http://bugs.winehq.org/show_bug.cgi?id=34918
Bug #: 34918
Summary: Error1: Necessary system call failed: Create a File
mapping failed
Product: Wine
Version: 1.6
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: micet2004-winehq(a)yahoo.de
Classification: Unclassified
Could not start the Program
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http://bugs.winehq.org/show_bug.cgi?id=13351
Summary: Empire Earth v. 1.00 Wine Bugs (Wine 1-0-rc1)
Product: Wine
Version: unspecified
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fr.fr(a)vr-web.de
Created an attachment (id=13250)
--> (http://bugs.winehq.org/attachment.cgi?id=13250)
everything of the error output ( 2> EElog.txt)
Game has a very low FPS Rate. Even the Menu is very slow, so that the mouse
hangs.
The first frames are ok, but then the game gets a little bit brighter and
brighter, and the mouse begins to hang. I think there could be a problem with
the transparency of the mousecourser. Sorry that I can't give you detailed
information about this Problem.
I Attach every thing i found out.
PS: Now i recogniced that the coursor is drawen 2 or more times to the screen.
Or the Screen is not refreshed. And the coursor background is not realey
transparenct. Every thing in the Game witch needs transparency has problems.
When I start a Map i got 60 FPS after 5 sec. i got only 2 FPS. But i don't
changed anything.
If you need a Screenshot of the brighter Game feel free to contact me.
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http://bugs.winehq.org/show_bug.cgi?id=18879
Summary: The Sims 3 Textures go Black and sometimes Abnormal
patterns.
Product: Wine
Version: unspecified
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: markh789(a)gmail.com
When playing The Sims 3, your figures, objects walls, floors, cars, grass and
plants go either Black or have abnormal textures.
I have no idea what to post in the attachment, if you could please direct me to
what I have to then I will do so.
The only way to fix this is to set your texture details to the lowest possible,
though my Graphics card (GeForce 8500 GT) should be able to support highest
possible details, as it did on Windows.
Here is an example of what someone posted:
http://i43.tinypic.com/2mpwiuh.png
The couch appears to have some kind of outfit design on it.
Also, Shaders 2.0 don't work (in-game known as advanced rendering).
Apparently this is due to memory leaks, though when I applied memory leak
patches I still got the same results. (Which is
bugs.winehq.org/attachment.cgi?id=20484
and bugs.winehq.org/attachment.cgi?id=20483 - applied in that order).
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http://bugs.winehq.org/show_bug.cgi?id=35731
Bug ID: 35731
Summary: Startopia: menu contents flicker
Product: Wine
Version: 1.7.13
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: billy65bob(a)gmail.com
Created attachment 47718
--> http://bugs.winehq.org/attachment.cgi?id=47718
the menu
When the OffscreenRenderingMode is set to "fbo" (default) the contents of the
menus flicker in and out of existence when moving the cursor; when the cursor
isn't moving the contents are absent.
At higher resolutions, as in, bigger than 640x480, the menus are almost
constantly invisible, making it very difficult to navigate.
wine does print the following possibly relevant message
fixme:d3d:state_lastpixel Last Pixel Drawing Disabled, not handled yet
When the OffscreenRenderingMode is set to "backbuffer", the menu in question
renders and displays properly
startopia version: retail patched to 1.01B
Wine: Git wine-1.7.13-186-g049f08f
Driver: nvidia 334.21
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https://bugs.winehq.org/show_bug.cgi?id=39804
Bug ID: 39804
Summary: Crashed for Algodoo
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: spob71(a)gmail.com
Distribution: ---
Created attachment 53126
--> https://bugs.winehq.org/attachment.cgi?id=53126
The crash report for the bug.
When I run Algodoo for Windows with Wine, the game crashed automatically.
After I click Close, it closes the game.
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https://bugs.winehq.org/show_bug.cgi?id=38596
Bug ID: 38596
Summary: Photo Ninja 1.2.5 (32 bit) crashes on startup
Product: Wine
Version: 1.7.43
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msvcrt
Assignee: wine-bugs(a)winehq.org
Reporter: dansemail4bugzilla(a)gmail.com
Distribution: ---
Created attachment 51495
--> https://bugs.winehq.org/attachment.cgi?id=51495
Terminal output
Photo Ninja installs but crashes on startup. The crash is accompanied by an
MSVCRT__invalid_parameter error (see attached terminal output). There is also
an error message earlier about a Qt dll being missing, but this does not seem
to be crucial, as execution continues until the MSVCRT error. The error has
been confirmed by others, but may not always be reproducible on every system
(it occurred for other users only intermittently). For reference, see this
winehq thread:
https://forum.winehq.org/viewtopic.php?f=8&t=24613
Download link for Photo Ninja 1.2.5:
http://picturecode.cachefly.net/photoninja/downloads/Install_PhotoNinja32_1…
sha1sum Install_PhotoNinja32_1.2.5.exe
51ef332f33941c99208fde57444bcac9be79f3cc Install_PhotoNinja32_1.2.5.exe
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https://bugs.winehq.org/show_bug.cgi?id=43189
Bug ID: 43189
Summary: Christmas Magic crashes on start without native d3drm
Product: Wine
Version: 2.10
Hardware: x86-64
URL: https://web.archive.org/web/20070922150355/http://www.
hades2.com/cm/cmdemo.zip
OS: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: 00cpxxx(a)gmail.com
Distribution: Debian
Created attachment 58462
--> https://bugs.winehq.org/attachment.cgi?id=58462
+d3drm,+seh
Extract the game to a new folder, run cmagic.exe. Without native d3drm the log
is attached. With native it reaches the menu, crashes trying to enter the game
though.
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http://bugs.winehq.org/show_bug.cgi?id=31399
Bug #: 31399
Summary: Pegasus Mail is crashing
Product: Wine
Version: 1.5.5
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fojtik(a)penguin.cz
Classification: Unclassified
Created attachment 41264
--> http://bugs.winehq.org/attachment.cgi?id=41264
Textual log from wine 1.5.5.
This bug has been introduced in 1.5.5.
1.5.2. seems to work fine.
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http://bugs.winehq.org/show_bug.cgi?id=35205
Bug ID: 35205
Summary: WOLF RPG Editor 2.10 (Game.exe): Broken font rendering
in GPU rendering mode
Product: Wine
Version: 1.7.9
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: kakurasan(a)gmail.com
Classification: Unclassified
Created attachment 46956
--> http://bugs.winehq.org/attachment.cgi?id=46956
Screenshot (GPU rendering mode)
Font rendering is broken in GPU rendering mode since WOLF RPG Editor 2.10. It
works fine in software rendering mode (and GPU rendering mode in previous
version).
Notes:
* GPU rendering mode (3D mode) is the default mode. To use software rendering
mode (software mode), open Game.ini and set SoftModeFlag to 1.
* WOLF RPG Editor uses a DirectX wrapper library called "DX Library" (open
source).
Downloads (Japanese):
* WOLF RPG Editor: http://www.silversecond.com/WolfRPGEditor/Download.html
* DX Library: http://homepage2.nifty.com/natupaji/DxLib/dxdload.html
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http://bugs.winehq.org/show_bug.cgi?id=31543
Bug #: 31543
Summary: Warface not started
Product: Wine
Version: 1.5.11
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: igor.demyanov(a)gmail.com
Classification: Unclassified
Created attachment 41476
--> http://bugs.winehq.org/attachment.cgi?id=41476
Error1
Download and install free to play game Warface.
http://wf.mail.ru/download
Install - ok
Start - fatal error
Sorry, attached only screenshots error.
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http://bugs.winehq.org/show_bug.cgi?id=10696
Summary: Direct3D mode in Age of Wonders 2 demo is unusably slow
and glitchy
Product: Wine
Version: 0.9.50.
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: wine-directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sharparrow1(a)yahoo.com
(Demo available at http://www.triumphstudios.com/ageofwonders2/files.html; it
installs quite painlessly.)
Note that Direct3D mode is the default for this game, but can be turned off
through the included configuration app aow2Setup.exe. However, when Direct3D
mode is not enabled, some graphical effects are disabled.
Multiple issues with Direct3D mode in Age of Wonders 2 demo; I'm not really
sure how related these are, but I'll put them together, I guess, since I'm not
sure separate bugs would be useful without any real idea of what is causing
these effects:
1. In-game repainting speed is unusably slow. (To get in-game quickly, press
the "Tutorial" button.)
2. There are graphical glitches in-game: for one very obvious example, use the
scroll wheel to change the zoom level, and all the UI on the bottom gets
painted over.
3. The "buy now" screen (accessible by clicking "Quit" on the main menu)
flickers severely.
I'm using Wine 0.9.50 on Ubuntu 7.10; I have an Intel Core Duo and and
ATI Mobility X1400, and I'm using the version of fglrx that comes with
Ubuntu.
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https://bugs.winehq.org/show_bug.cgi?id=42942
Bug ID: 42942
Summary: Fatal error when adding a person to the database
(Sqlite).
Product: Wine
Version: 2.7
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jan-olof.svensson(a)abc.se
Distribution: ---
Disgen 2016: Running Wine 2.7-devel. Fatal error when adding a person to the
database. The program has to be restarted or terminated. The added person can
be found but when trying to proceed I get a fatal error again. If selecting
Help, Look for help about... the error temporarily disappears.
The error does not occur in Wine-staging.
Expected result: When selecting the person (from menu, double clicking,
pressing space bar or pressing F9) the next page should appear.
Steps to reproduce: I did this:
https://www.dropbox.com/s/tt8ad63v98pvzk6/Disgen-2016.5_Wine-2.7-devel.ogv
Download link for Disgen 2016 update 5:
https://medlem.dis.se/download/dg2016/disgen_install_2016_5.exe.
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http://bugs.winehq.org/show_bug.cgi?id=26276
Summary: StarFisher: Crashes when entering a New Event
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Windows XP
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: x.xeroid(a)yahoo.com
The program StarFisher.exe has encounteed a serious problem and needs to
close...
While entering a New Event and accessing the Atlas Location database, the
Program Error occured.
Kubuntu 10.10
Wine -- 1.2
Repeatable
http://www.starfisher.cz/starfisher/EN/download.htm
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http://bugs.winehq.org/show_bug.cgi?id=35185
Bug ID: 35185
Summary: Starfisher crashes when changing display view
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: x.xeroid(a)gmail.com
Classification: Unclassified
Created attachment 46934
--> http://bugs.winehq.org/attachment.cgi?id=46934
crash report
Install StarFisher 0.8.5.4 (2011-10-07) Full installation from
http://www.starfisher.cz/starfisher/EN/download.htm
Run program, choose OK for the New Horoscope window. The radix page is
displayed. Click menu item View, Aspectarium, or F3 and the program crashes.
Same for F4 - F7.
Problem occurs whether or not I set up a 32-bit environment by adding
WINEARCH=win32 in /etc/environment running in linuxmint 15 cinnamon 64-bit,or
in kubuntu 13.10 64-bit. This issue did not occur in kubuntu 10.10 32-bit.
Tried later versions of Wine up to 1.7, same problem
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http://bugs.winehq.org/show_bug.cgi?id=21008
Summary: Star Trek- Hidden Evil crashes on load
Product: Wine
Version: 1.1.34
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: chris(a)chrobis.com
Created an attachment (id=25202)
--> (http://bugs.winehq.org/attachment.cgi?id=25202)
Console log from Star Trek - Hidden Evil
When running the game Star Trek Hidden Evil, a black screen appears before a
"This program encountered a serious error and needs to close" message appears
and the game crashes. I have attached a console log in case it is of any use.
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http://bugs.winehq.org/show_bug.cgi?id=33483
Bug #: 33483
Summary: Print Master Silver 16 fails on startup
Product: Wine
Version: 1.5.29
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: maikwagner(a)yahoo.com
Classification: Unclassified
Created attachment 44319
--> http://bugs.winehq.org/attachment.cgi?id=44319
Backtrace
Hello everyone,
I am having trouble getting "PrintMaster 16" to run. I have attached my
backtrace and hope this helps. OS is openSUSE 12.2 64-Bit
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https://bugs.winehq.org/show_bug.cgi?id=37378
Bug ID: 37378
Summary: MATLAB 2010: unable to reserve shield memory at
startup
Product: Wine
Version: 1.7.18
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: rounaksingh17(a)gmail.com
Created attachment 49711
--> https://bugs.winehq.org/attachment.cgi?id=49711
Matlab2010 startup log with wine 1.7.18
Matlab installed correctly -- no problem there.... However, when I tried to
run, it showed error "unable to reserve shield memory"... I tried it with
different windows versions (XP, Vista and 7)... No luck...
Enclosing the log file of startup...
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https://bugs.winehq.org/show_bug.cgi?id=41026
Bug ID: 41026
Summary: GameCenter(a)mail.ru doesn't start after exit.
Product: Wine
Version: 1.9.15
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: marcino451(a)gmail.com
Distribution: ---
GameCenter(a)mail.ru installs fine and after it runs a GameCenter. When I exited
it, GameCenter don't start anymore.
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https://bugs.winehq.org/show_bug.cgi?id=45196
Bug ID: 45196
Summary: Magicka crashes on startup when trying to play menu
music - System.InvalidOperationException
Product: Wine
Version: 3.8
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: sovietnorm(a)gmail.com
Distribution: Debian
Created attachment 61409
--> https://bugs.winehq.org/attachment.cgi?id=61409
Game error report showing exception in XNA
Magicka crashes on startup when trying to play it's menu music.
The issue appears related to XNA.
XNA and .NET 3.5 are installed.
The issue does NOT occur in wine 2.21-staging, but does occur in 3.8.
Issue is consistently reproducible.
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http://bugs.winehq.org/show_bug.cgi?id=30254
Bug #: 30254
Summary: SmartScore X Pro demo crashes on startup
Product: Wine
Version: 1.5.0
Platform: x86
URL: http://www.musitek.com/Demos/SSXDemo.msi
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: user32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fossw00t(a)gmail.com
Classification: Unclassified
Created attachment 39516
--> http://bugs.winehq.org/attachment.cgi?id=39516
backtrace
The program seems to enter a messaging loop on startup: it calls EndDialog
which calls WINPOS_ActivateOtherWindow which ends up activating the destroyed
dialog.
The resulting crash is a divide-by-zero because SendMessage fails (max
recursion) and returns zero for LB_GETITEMHEIGHT.
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https://bugs.winehq.org/show_bug.cgi?id=39619
Bug ID: 39619
Summary: TeamViewer 11 crashes at first start after
installation
Product: Wine
Version: 1.7.55
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: sasha969(a)hotmail.com
Distribution: ---
Created attachment 52791
--> https://bugs.winehq.org/attachment.cgi?id=52791
Info copied from trminal using winedbg.
First start after installation First start Welcome/Info screen pops up without
problem but after closing it app crashes.
After that every next time starts without crash.
So crash happens on closing First start Welcome/Info screen.
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https://bugs.winehq.org/show_bug.cgi?id=41068
Bug ID: 41068
Summary: Unhandled illegal instruction when starting Tales of
Zestiria
Product: Wine
Version: 1.8.3
Hardware: Other
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: roxasthehedgehog1234(a)gmail.com
Created attachment 55248
--> https://bugs.winehq.org/attachment.cgi?id=55248
wine: Unhandled illegal instruction backtrace
I installed wine using homebrew according to this website
(https://www.davidbaumgold.com/tutorials/wine-mac/).
I tried launching Tales of Zestiria.exe but this happened when I did
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http://bugs.winehq.org/show_bug.cgi?id=27858
Summary: 3D Crafter: Fails to start
Product: Wine
Version: 1.3.24
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukasz.wojnilowicz(a)gmail.com
Created an attachment (id=35632)
--> (http://bugs.winehq.org/attachment.cgi?id=35632)
Error message
Steps to reproduce:
1) remove ~/.wine
2) install 3D Crafter
3) wine 3DCrafter.exe
Behaviour:
Error (see attachment).
Expected behaviour:
No error.
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http://bugs.winehq.org/show_bug.cgi?id=26485
Summary: xplorer: Fails to do first start with installed gecko
Product: Wine
Version: 1.3.16
Platform: x86
URL: http://zabkat.com/xplorer2_setup.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukasz.wojnilowicz(a)gmail.com
Steps to reproduce:
1) remove ~/.wine
2) winetricks gecko
3) install xplorer
4) wine xplorer2_UC.exe
Behaviour:
Wine error + application hang-up
Expected behaviour:
No Wine error + no application hang-up
Workaround:
remove "~/.wine/drive_c/windows/system32/gecko/1.2.0"
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https://bugs.winehq.org/show_bug.cgi?id=44913
Bug ID: 44913
Summary: StarPoint Gemini Warlords: Launcher crashes
Product: Wine
Version: 3.5
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: romulasry(a)gmail.com
Distribution: ---
The launcher crashes when the game starts up.
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https://bugs.winehq.org/show_bug.cgi?id=44162
Bug ID: 44162
Summary: Can not run Traders Toolbox. Crashes on start
Product: Wine
Version: 2.22
Hardware: x86-64
OS: Mac OS X
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: rsy(a)rsy.no
Created attachment 59921
--> https://bugs.winehq.org/attachment.cgi?id=59921
Crash log
Crash on run
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https://bugs.winehq.org/show_bug.cgi?id=45635
Bug ID: 45635
Summary: Star Wars the force unleashed regression: no music in
main menu and other sound problem
Product: Wine
Version: 3.13
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: legluondunet(a)free.fr
Distribution: ---
Hello,
I found a regression with last Wine version 3.13 and 3.13 staging:
there is no more music in the aim menu and the sound in game are not complete.
For your information sound/music are correct with wine-staging 3.2.
I joined you my logs.
Thank you for your help.
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https://bugs.winehq.org/show_bug.cgi?id=45336
Bug ID: 45336
Summary: Alcohol 52% downloader can't be started
Product: Wine
Version: 3.10
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: t6zm3v62fkp7fe5(a)yandex.ru
Distribution: ---
After starting Alcohol 52% 2.03.10521 FE downloader
(http://www.filefacts.com/alcohol-52-free-edition-download), it doesn't show
anything.
Terminal output:
1@device:~$ wine
'/home/1/Downloads/downloader_for_Alcohol52_FE_2.0.3.10521_3081496210.exe'
0009:fixme:process:SetProcessDEPPolicy (1): stub
0009:err:seh:setup_exception_record stack overflow 992 bytes in thread 0009 eip
7bc44ba6 esp 00230f50 stack 0x230000-0x231000-0x330000
Lubuntu 18.04, Wine 3.10 from official PPA (for Ubuntu 17.10, cause there is no
support of 18.04 https://bugs.winehq.org/show_bug.cgi?id=45085).
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https://bugs.winehq.org/show_bug.cgi?id=39511
Bug ID: 39511
Summary: Star Wars: Knights of the Old Republic II Kill the
game when you use alt+Tab
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: KorbinianEberhard(a)hotmail.de
Distribution: ---
Hello,
when do you use Alt+Tap to came in a other window. The game is stopping the
function. You must kill the game.
Sorry for my bad English.
Have a nice Day.
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https://bugs.winehq.org/show_bug.cgi?id=43925
Bug ID: 43925
Summary: Starship Titanic crashed
Product: Wine
Version: 2.19
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: legluondunet(a)free.fr
Distribution: ---
Created attachment 59553
--> https://bugs.winehq.org/attachment.cgi?id=59553
Starship Titanic wine log file
Hello,
Starship Titanic freeze during introduction sequence, just before the robot
begins to talk.
I joined you the wine log file.
Thank you for your help.
Wine version: 2.19-staging
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https://bugs.winehq.org/show_bug.cgi?id=38056
Bug ID: 38056
Summary: Sonic Generations crashes on startup
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jeremy.006(a)gmail.com
Created attachment 50696
--> https://bugs.winehq.org/attachment.cgi?id=50696
wine crashdump
Sonic generations crashes on startup with no obvious reasons. Log file
attached.
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http://bugs.winehq.org/show_bug.cgi?id=34515
Bug #: 34515
Summary: Action! fails to start
Product: Wine
Version: 1.7.2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukasz.wojnilowicz(a)gmail.com
Classification: Unclassified
Created attachment 45944
--> http://bugs.winehq.org/attachment.cgi?id=45944
Terminal output on Wine 1.7.2
Steps to reproduce:
1) remove ~/.wine
2) set windows version to Vista
3) install Action!
4) wine Action.exe
Behaviour:
Wine error.
Expected behaviour:
No Wine error.
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https://bugs.winehq.org/show_bug.cgi?id=39922
Bug ID: 39922
Summary: Hoot Sound Hardware Emulator: crashes on startup
Product: Wine
Version: 1.9.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: j1670386(a)trbvm.com
Distribution: ---
Download Link: dmpsoft.s17.xrea.com/data/hoot20151231.7z
winedbg: Internal crash at 0x7ebfa329
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http://bugs.winehq.org/show_bug.cgi?id=30754
Bug #: 30754
Summary: 1C Fileworkshop: Help stops refreshing its contents
Product: Wine
Version: 1.5.4
Platform: x86
URL: http://v8.1c.ru/metod/fileworkshop/fileworkshopint/fil
eworkshopint.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ieframe
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bugs.winehq.org(a)gmail.com
CC: jacek(a)codeweavers.com
Classification: Unclassified
How to install 1C Fileworkshop:
1. run 'wine fileworkshopint.exe', point it to 'c:\temp', it's a selfextracting
archive
2. run 'wine c:/temp/setup.exe'
How to reproduce:
1. cd ~/.wine/drive_c/Program\ Files/1cv82fv/bin && wine 1cv8fv.exe
2. press F1 (new window "Help : Contents" appears)
3. double click on "Starting program" tree item (new window "Help" appears,
it works)
4. close "Help" window
5. double click on "Starting program" tree item again (new window "Help"
appears, but now it's broken)
This looks like a problem between IWebBrowser and the IClientSite
implementation
of the app's side.
Adding Jacek, perhaps he has an idea what is going on.
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http://bugs.winehq.org/show_bug.cgi?id=34673
Bug #: 34673
Summary: devart dbforge studio for my sql does not start
Product: Wine
Version: 20041201
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: avm82ms(a)gmail.com
Classification: Unclassified
Created attachment 46224
--> http://bugs.winehq.org/attachment.cgi?id=46224
stack trace
Install dotnet 4.0 and dbforge studio for mysql (with WINEARCH=win32
WINEPREFIX=~/.wine winecfg). When starting the dbforge studio unhandled
exception is throw.
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http://bugs.winehq.org/show_bug.cgi?id=22665
Summary: SQLTools: crashes after successfully running and
connecting to the database for the first time
Product: Wine
Version: 1.1.44
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: aedgsilva(a)gmail.com
Created an attachment (id=27899)
--> (http://bugs.winehq.org/attachment.cgi?id=27899)
Back trace log
Here are the steps to reproduce the error:
1. Install the Oracle Instant Client for Windows 32-bit from:
http://download.oracle.com/otn/nt/instantclient/112010/instantclient-basicl…
A valid Oracle Technology Network (free) account will be necessary.
A running Oracle Database Server will be necessary. It can be the Express
Edition, which is free and can be downloaded from:
http://www.oracle.com/technology/software/products/database/xe/htdocs/102xe…
2. Install SQLTools from:
http://www.sqltools.net/downloads/InstallSQLTools_15b10D.exe
3. Run SQLTools.exe
3.1. Choose Yes or No for private or shared configuration
3.2. Click OK to define the master password to "none"
3.3. Enter the database user and database server info to establish the
connection
3.4. Click Connect
3.5. After a successful connection, close SQLTools
4. Run SQLTools again, and it will hang!
What I could get from this is that the problem seems to be related to the list
of saved connections's informations. If you run the program without connecting
to the database, no connection is saved to the list, and you can run and close
the program at will. After the first connection is saved to the list, the
program hangs at the next run.
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http://bugs.winehq.org/show_bug.cgi?id=32588
Bug #: 32588
Summary: Macrium Reflect: Error at the end of installation
Product: Wine
Version: 1.5.20
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukasz.wojnilowicz(a)gmail.com
Classification: Unclassified
Created attachment 42999
--> http://bugs.winehq.org/attachment.cgi?id=42999
WINEDEBUG=+relay,+msi,+seh,+tid on wine-1.5.20-57-gdabde6a last 1000000 lines
Steps to reproduce:
1) remove ~/.wine
2) wine reflect_setup_free.exe
3) Next->Next->Next (default installation)
4) application starts installing
Behaviour:
Wine error at the end.
Expected behaviour:
No Wine error at the end.
Terminal output:
fixme:mountmgr:harddisk_ioctl returning zero-filled buffer for
IOCTL_VOLUME_GET_VOLUME_DISK_EXTENTS
fixme:ntdll:server_ioctl_file Unsupported ioctl 560000 (device=56 access=0
func=0 method=0)
fixme:ntdll:server_ioctl_file Unsupported ioctl 560000 (device=56 access=0
func=0 method=0)
fixme:mountmgr:harddisk_ioctl returning zero-filled buffer for
IOCTL_VOLUME_GET_VOLUME_DISK_EXTENTS
fixme:mountmgr:harddisk_ioctl The DISK_PARTITION_INFO and DISK_DETECTION_INFO
structures will not be filled
fixme:mountmgr:harddisk_ioctl Unsupported ioctl 2d1400 (device=2d access=0
func=500 method=0)
fixme:mountmgr:harddisk_ioctl The DISK_PARTITION_INFO and DISK_DETECTION_INFO
structures will not be filled
fixme:mountmgr:harddisk_ioctl Unsupported ioctl 2d1400 (device=2d access=0
func=500 method=0)
fixme:mountmgr:harddisk_ioctl The DISK_PARTITION_INFO and DISK_DETECTION_INFO
structures will not be filled
fixme:mountmgr:harddisk_ioctl Unsupported ioctl 2d1400 (device=2d access=0
func=500 method=0)
fixme:mountmgr:harddisk_ioctl The DISK_PARTITION_INFO and DISK_DETECTION_INFO
structures will not be filled
fixme:mountmgr:harddisk_ioctl Unsupported ioctl 2d1400 (device=2d access=0
func=500 method=0)
fixme:mountmgr:harddisk_ioctl The DISK_PARTITION_INFO and DISK_DETECTION_INFO
structures will not be filled
fixme:mountmgr:harddisk_ioctl Unsupported ioctl 2d1400 (device=2d access=0
func=500 method=0)
fixme:mountmgr:harddisk_ioctl The DISK_PARTITION_INFO and DISK_DETECTION_INFO
structures will not be filled
fixme:mountmgr:harddisk_ioctl Unsupported ioctl 2d1400 (device=2d access=0
func=500 method=0)
wine: Unhandled exception 0xc000000d in thread 3e at address 0x10056141 (thread
003e), starting debugger...
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http://bugs.winehq.org/show_bug.cgi?id=15670
Summary: CamBam fails to run with unhandled exception
Product: Wine
Version: 1.1.6
Platform: PC
URL: http://www.cambam.co.uk/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mellery(a)gmail.com
Created an attachment (id=16731)
--> (http://bugs.winehq.org/attachment.cgi?id=16731)
error log
The free version of CamBam crashes with an unhandled exception when I try to
run it. I've attached the error log.
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http://bugs.winehq.org/show_bug.cgi?id=11132
Summary: Picasa order prints signin dialog, clicking register
does nothing
Product: Wine
Version: 0.9.52.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jeffzaroyko(a)gmail.com
wine-0.9.52, Ubuntu 7.10, nVidia FX 5200
Picasa 2.2.0
When trying to use the order prints function, after clicking on a print
provider, the sign-in dialog has a 'Register'/'Create an Account', clicking on
this appears to do nothing.
Not sure which component this is, leaving as -unknown.
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https://bugs.winehq.org/show_bug.cgi?id=42051
Bug ID: 42051
Summary: Costume Quest 2 crashes when using DX11 renderer
Product: Wine
Version: 2.0-rc2
Hardware: x86
URL: http://store.steampowered.com/app/275180/
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
Distribution: ---
Created attachment 56533
--> https://bugs.winehq.org/attachment.cgi?id=56533
terminal output
The DX9 renderer works fairly well in Wine, but when starting the game with the
DX11 renderer the game crashes after showing the splash screens.
The crash doesn't occur when CSMT is enabled in Staging (it's just that the
screen remains black when the game loads to the menu so it's still unplayable
with CSMT).
The generated backtrace shows:
...
Backtrace:
=>0 0x7e1b4d75 wined3d_rendertarget_view_get_drawable_size+0x15(view=(nil),
context=0x13fcab68, width=0x1fffdcac, height=0x1fffdca8)
[/home/gyebro/sources/wine-git/dlls/wined3d/view.c:199] in wined3d (0x1fffdc78)
1 0x7e1838a5 scissorrect+0x84(context=0x13fcab68, state=0x16b33c,
state_id=0x390) [/home/gyebro/sources/wine-git/dlls/wined3d/state.c:4856] in
wined3d (0x1fffdcc8)
2 0x7e1299dd context_apply_draw_state+0x47c(context=<is not available>,
device=<is not available>, state=<is not available>)
[/home/gyebro/sources/wine-git/dlls/wined3d/context.c:3519] in wined3d
(0x1fffdd48)
...
wine-2.0-rc2-31-gf7cc41d
Fedora 25
OpenGL vendor string: NVIDIA Corporation
OpenGL renderer string: GeForce GT 730/PCIe/SSE2
OpenGL core profile version string: 4.5.0 NVIDIA 375.26
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https://bugs.winehq.org/show_bug.cgi?id=44456
Bug ID: 44456
Summary: i cant launch the game
Product: WineHQ Apps Database
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: appdb-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: zulmenkibo(a)gmail.com
Distribution: ---
Created attachment 60396
--> https://bugs.winehq.org/attachment.cgi?id=60396
i cant launch the game
i cant launch the game
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https://bugs.winehq.org/show_bug.cgi?id=37793
Bug ID: 37793
Summary: crash FO3launcher.exe wine 1.7
Product: Wine
Version: 1.7.18
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: laborde_stephane(a)yahoo.fr
Distribution: ---
Created attachment 50337
--> https://bugs.winehq.org/attachment.cgi?id=50337
crash FO3launcher.exe
Installed OK : FIFA online 3 (FO3 installer) :
http://fo3.garena.com/download/installer
When launching fo3launcher.exe it crashes whit report attached bellow.
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https://bugs.winehq.org/show_bug.cgi?id=39643
Bug ID: 39643
Summary: DM Genie 2.x fails on startup with 'Automation error.
... Check the Scripting function Skill Bonus'
Product: Wine
Version: 1.8-rc1
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: vbscript
Assignee: wine-bugs(a)winehq.org
Reporter: focht(a)gmx.net
Distribution: ---
Hello folks,
continuation of bug 9095
--- snip ---
$ pwd
/home/focht/.wine/drive_c/Program Files/DM Genie
$ WINEDEBUG=+tid,+seh,+loaddll,+process,+vbscript,+ole,+variant wine
./DMGenie.exe >>log.txt 2>&1
...
0027:trace:ole:SysAllocStringLen L"executing the general script 'SkillBonus'"
0027:trace:ole:ITypeInfo_fnAddRef (0x23bda60)->ref is 2
0027:trace:ole:SetErrorInfo (0, (nil))
0027:trace:ole:ITypeInfo_fnInvoke
(0x23bda60)(0x23acaf8,id=2000,flags=0x00000001,0x33c814,(nil),0x33c7f4,0x33c824)
0027:trace:ole:dump_DispParms args=1 named args=0
0027:trace:ole:dump_DispParms args:
0027:trace:ole:dump_DispParms [0] 0x33c858 {VT_BSTR: L"Public Sub
SkillBonus(FinalCheck)\r\nn = func.GetSkillNum(\"SWIM\")\r\nif n > 0 then\r\n
cr.SkillTotal(n) = cr.SkillTotal(n) + FinalCheck\r\nend if\r\n\r\n'if
cRace.PCRace the
0027:trace:ole:ITypeInfo_fnInvoke invoking:
L"AddCode"(1)
parm0: L"Code"
memid is 000007d0
Param 0:
tdesc.vartype 8 (VT_BSTR)
u.paramdesc.wParamFlags PARAMFLAG_FIN
u.paramdesc.lpex (nil)
funckind: 1 (pure virtual)
invkind: 1 (func)
callconv: 4 (stdcall)
oVft: 104
cParamsOpt: 0
wFlags: 0
elemdescFunc (return value type):
tdesc.vartype 25 (VT_HRESULT)
u.paramdesc.wParamFlags PARAMFLAGS_NONE
u.paramdesc.lpex (nil)
helpstring: L"Add code to the global module"
entry: (null)
0027:trace:ole:ITypeInfo_fnInvoke changing args
0027:trace:ole:ITypeInfo_fnInvoke 0x33c858 {VT_BSTR: L"Public Sub
SkillBonus(FinalCheck)\r\nn = func.GetSkillNum(\"SWIM\")\r\nif n > 0 then\r\n
cr.SkillTotal(n) = cr.SkillTotal(n) + FinalCheck\r\nend if\r\n\r\n'if
cRace.PCRace the
0027:trace:ole:DispCallFunc (0x23acaf8, 104, 4, 10, 1, 0x4f18264, 0x4f18260,
0x33c480 (vt=10))
0027:trace:ole:DispCallFunc arg 0: type VT_BSTR 0x33c858 {VT_BSTR: L"Public Sub
SkillBonus(FinalCheck)\r\nn = func.GetSkillNum(\"SWIM\")\r\nif n > 0 then\r\n
cr.SkillTotal(n) = cr.SkillTotal(n) + FinalCheck\r\nend if\r\n\r\n'if
cRace.PCRace the
0027:trace:vbscript:VBScript_SetScriptState (0x23acbe0)->(1)
0027:trace:vbscript:VBScriptParse_ParseScriptText (0x23acbe0)->(L"Public Sub
SkillBonus(FinalCheck)\r\nn = func.GetSkillNum(\"SWIM\")\r\nif n > 0 then\r\n
cr.SkillTotal(n) = cr.SkillTotal(n) + FinalCheck\r\nend if\r\n\r\n'if
cRace.PCRace then\r\n'n = func.GetSkillNum(\"JUMP\")\r\n'if n > 0 then\r\n'
sp = cr.Speed\r\n' modifier_to_jump = 0\r\n' if sp <= "... (null) (nil)
(null) 0 1 2 (nil) 0x33c2fc)
0027:trace:ole:SysAllocStringLen L"func"
0027:trace:ole:SysAllocStringLen L"GetSkillNum"
0027:trace:ole:SysAllocStringLen L"n"
0027:trace:ole:SysAllocStringLen L"n"
0027:warn:vbscript:compile_call_statement converting call expr to assign expr
0027:trace:ole:SysAllocStringLen L"cr"
0027:trace:ole:SysAllocStringLen L"n"
0027:trace:ole:SysAllocStringLen L"cr"
0027:trace:ole:SysAllocStringLen L"SkillTotal"
0027:trace:ole:SysAllocStringLen L"FinalCheck"
0027:trace:ole:SysAllocStringLen L"n"
0027:trace:ole:SysAllocStringLen L"SkillTotal"
0027:fixme:vbscript:check_script_collisions L"SkillBonus": redefined
0027:trace:ole:DispCallFunc retval: 0x33c480 {VT_ERROR: 80004005}
0027:trace:variant:VariantClear (0x4f18240 {VT_EMPTY})
0027:trace:variant:VariantClear (0x4f18250 {VT_EMPTY})
0027:warn:ole:ITypeInfo_fnInvoke invoked function failed with error 0x80004005
0027:trace:ole:GetErrorInfo (0, 0x33c440, (nil))
0027:trace:ole:ITypeInfo_fnInvoke -- 0x80020009
0027:trace:ole:ITypeInfo_fnRelease (0x23bda60)->(1)
0027:trace:seh:raise_exception code=c000008f flags=1 addr=0x7b8461c9
ip=7b8461c9 tid=0027
0027:trace:seh:raise_exception info[0]=deadcafe
0027:trace:seh:raise_exception info[1]=deadcafe
0027:trace:seh:raise_exception eax=7b832d3d ebx=00134230 ecx=00000008
edx=0033c704 esi=0033c814 edi=0033c814
0027:trace:seh:raise_exception ebp=0033c748 esp=0033c6e4 cs=0023 ds=002b
es=002b fs=0063 gs=006b flags=00000202
0027:trace:seh:call_stack_handlers calling handler at 0x4419a6 code=c000008f
flags=1
...
0027:trace:variant:VarBstrCat L"Error -2147467259: 'Automation
error'.\r\nRaised while calculating all skill bonuses. Check the Scripting
function Skill Bonus.\r\n\r\nPress Ignore to continue.\r\nIf you press Abort,
the program will end and you will lose any unsaved data.\r\nIf this error
occurs again, try reinstalling DM Genie.\r\n"
--- snip ---
Corresponding VBScript code, extracted from:
--- snip ---
$ readlink -f Script.dmscr
/home/focht/.wine/drive_c/Program Files/DM Genie/CoreRules/Data/Script.dmscr
--- snip ---
--- snip ---
##### START SCRIPTFUNC #####
2
26
350
0
3
SkillBonus
False
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
#####START#####
{\rtf1\ansi\ansicpg1252\deff0{\fonttbl{\f0\fnil\fcharset0 MS Sans Serif;}}
\viewkind4\uc1\pard\lang3084\f0\fs17 This function is called \b before \b0
calculating the total skill bonuses for all skills, through the normal
calculation. Do NOT modifiy cr.SkillTemp- only cr.SkillTotal.
\par
\par \b FinalCheck\b0 is the total armor check penalty (and is <= 0).
\par
\par Notably, this function doubles the armor check penalty for Swim.
Adjustment for Jump for the current speed can also be performed - uncomment the
code and check the Get Race box.
\par
\par \b This code is called very frequently. Limit the amount of code here.\b0
\par }
#####END#####
#####START#####
Public Sub SkillBonus(FinalCheck)
n = func.GetSkillNum("SWIM")
if n > 0 then
cr.SkillTotal(n) = cr.SkillTotal(n) + FinalCheck
end if
'if cRace.PCRace then
'n = func.GetSkillNum("JUMP")
'if n > 0 then
' sp = cr.Speed
' modifier_to_jump = 0
' if sp <= 20 then
' modifier_to_jump = int((30-sp)/10) * -6
' elseif sp >= 40 then
' modifier_to_jump = int((sp-30)/10) * +4
' end if
' cr.SkillTotal(n) = cr.SkillTotal(n) + modifier_to_jump
'end if
'end if
End Sub
#####END#####
##### END SCRIPTFUNC #####
--- snip ---
$ sha1sum DMGenie_Setup.exe
a637a4e98fa09b9311f8cd78be6c9e7ff8bdbd2e DMGenie_Setup.exe
$ du -sh DMGenie_Setup.exe
8.0M DMGenie_Setup.exe
$ wine --version
wine-1.8-rc1
Regards
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http://bugs.winehq.org/show_bug.cgi?id=21249
Summary: Midtown Madness 2 (v1.1NoCD):
memMemoryAllocator::FindHeap failed on ptr 2056d18
Product: Wine
Version: 1.1.35
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gaming4jc2(a)yahoo.com
Created an attachment (id=25543)
--> (http://bugs.winehq.org/attachment.cgi?id=25543)
Game start and crash at race loading log.
This is the retail version of Midtown Madness 2 with a v1.1NoCD patch applied.
It dies at start of quick race (and all other race menu items for that matter)
with a memMemoryAllocator issue. Log attached, debug failed to run and process
had to be terminated after waiting several minutes.
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https://bugs.winehq.org/show_bug.cgi?id=43447
Bug ID: 43447
Summary: Geometry Wars 3 doesn't spawn a window
Product: Wine
Version: 2.13
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: byi5000(a)gmail.com
Distribution: ---
Created attachment 58814
--> https://bugs.winehq.org/attachment.cgi?id=58814
debug log with WINEDEBUG=fixme-all,+d3d,+d3d9,+d3d10 (16mb unpacked)
The game geometry wars 3 when started, starts playing its background music, but
does not spawn a window. No taskbar entry, also not in taskmanager, only the
GW3.exe in the process tab.
The game says it uses directx10, but the debug output looks more like directx9.
tested on staging and vanilla, with and without csmt and same result on another
pc.
GW3 has a native linux version, but the bug may affect other applications too.
If i should attach a log with other debug flags, please tell me.
If my description of the bug is unclear, watch this:
https://youtu.be/_O0CNCDJ8qk
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https://bugs.winehq.org/show_bug.cgi?id=43644
Bug ID: 43644
Summary: Disk free space incorrect on file systems with more
than 2TB free
Product: Wine
Version: 2.0.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: kernel32
Assignee: wine-bugs(a)winehq.org
Reporter: mikeonthecomputer(a)gmail.com
Distribution: ---
Created attachment 59070
--> https://bugs.winehq.org/attachment.cgi?id=59070
cmd.exe from Windows 7 and Wine facing a large volume
Wine reports an absurdly inaccurate free space count on file systems with more
than 2TB free on them (possibly an overflow issue?), and certain applications
such as Steam believe there is insufficient space for them to update or
install.
Windows 7 at least is OK with these large volumes and Steam operates correctly
on them. Wine should match behavior.
Attaching screenshots of the Windows and Wine consoles. In the Wine example, I
made a ZFS file system and first set the quota to 2048G (this is the maximum
size reported on Unix for the FS), and then to 2049G. In this example, 2049G
free made Wine report over 4EB! On an unquota'd file system, I have around 3TB
free and Wine reports 17EB instead.
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https://bugs.winehq.org/show_bug.cgi?id=38830
Bug ID: 38830
Summary: Symenu multiple issues
Product: Wine
Version: 1.7.44
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: grendal74.geo(a)yahoo.com
Distribution: ---
It is supposed to be a portableapps.com alternative
http://www.ugmfree.it/SyMenuDownload.aspx
SyMenu prerequisites
.NET Framework 2.0 or higher.
Download .NET Framework 2.0 for x86 systems or .NET Framework 2.0 for x64
systems from Microsoft web site.
SyMenu is a portable menu launcher and a Start Menu replacer that allows you to
organize your portable applications in a quick and easy way. Moreover SyMenu
automatically links any application installed on the host pc.
All the linked items - SyItems - and all the indexed applications can be
organized in a hierarchical structure with colorful folders, separators and
labels and can be found with the internal search tool.
http://www.ugmfree.it/
terminal log;
wine syMenu.exe
fixme:ole:RemUnknown_QueryInterface No interface for iid
{00000019-0000-0000-c000-000000000046}
fixme:gdiplus:GdipDrawPath graphics object has no HDC
fixme:gdiplus:GdipDrawPath graphics object has no HDC
fixme:gdiplus:GdipDrawPath graphics object has no HDC
fixme:gdiplus:GdipDrawPath graphics object has no HDC
fixme:gdiplus:GdipDrawPath graphics object has no HDC
fixme:gdiplus:GdipDrawPath graphics object has no HDC
fixme:gdiplus:GdipDrawPath graphics object has no HDC
fixme:gdiplus:GdipDrawPath graphics object has no HDC
fixme:gdiplus:GdipDrawPath graphics object has no HDC
fixme:wincodecs:JpegDecoder_Frame_CopyPalette (0x1ec644,0x1d3480): stub
fixme:wincodecs:JpegDecoder_Frame_CopyPalette (0x20d00c,0x1d8820): stub
fixme:wincodecs:JpegDecoder_Frame_CopyPalette (0x20dadc,0x1d8820): stub
fixme:ole:RemUnknown_QueryInterface No interface for iid
{00000019-0000-0000-c000-000000000046}
Stacktrace:
=================================================================
Got a SIGSEGV while executing native code. This usually indicates
a fatal error in the mono runtime or one of the native libraries
used by your application.
=================================================================
abnormal program termination
err:mscoree:expect_no_runtimes Process exited with a Mono runtime loaded.
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https://bugs.winehq.org/show_bug.cgi?id=44842
Bug ID: 44842
Summary: Listview does not reset returned state mask when don't
add subitem to listview
Product: Wine
Version: 3.4
Hardware: x86-64
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: comctl32
Assignee: wine-bugs(a)winehq.org
Reporter: lisitski.segrey(a)gmail.com
Created attachment 60891
--> https://bugs.winehq.org/attachment.cgi?id=60891
Executables
I'm trying to create my own Listview in report mode, using custom draw.
When I don't add subitem to listview, I see that Wine draw checkbox instead of
empty subitem.
See attached screenshot.
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https://bugs.winehq.org/show_bug.cgi?id=40489
Bug ID: 40489
Summary: wbemprox does not support ASSOCIATORS query
Product: Wine
Version: 1.9.8
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: wmi&wbemprox
Assignee: wine-bugs(a)winehq.org
Reporter: michael(a)fds-team.de
CC: hans(a)meelstraat.net
Distribution: ---
After working around bug 20776 3DMark Vantage tries to execute the following
wmi query:
trace:wbemprox:wbem_services_ExecQuery 0x162580, L"WQL", L"ASSOCIATORS OF
{Win32_DiskPartition.DeviceID=\"Disk #0, Partition #0\"} WHERE AssocClass =
Win32_LogicalDiskToPartition", 0x00000030, (nil), 0x10afce0
err:wbemprox:wql_error syntax error, unexpected TK_ID, expecting TK_SELECT
Wine does not support ASSOCIATORS queries so far and fails.
In order to make it easier to test the problem without working around the
3DMark Vantage bugs, I created tests with similar queries to reproduce the
issue (see
https://www.winehq.org/pipermail/wine-patches/2016-April/149324.html)
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http://bugs.winehq.org/show_bug.cgi?id=13020
Summary: wintetris 1.01 background color wrong sometimes
Product: Wine
Version: CVS/GIT
Platform: Other
URL: http://www.tucows.com/preview/333734
OS/Version: other
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
wintetris normally shows a blue background, but
in two situations leaves the background grey under wine:
1) on initial run from the installer
2) on dismissing the About box
This is a purely cosmetic problem, the game is playable.
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http://bugs.winehq.org/show_bug.cgi?id=23974
Summary: Miranda's "View/Change My Details" dialog is
malfunctioning
Product: Wine
Version: 1.3.0
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: comctl32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: t.artem(a)mailcity.com
Created an attachment (id=30108)
--> (http://bugs.winehq.org/attachment.cgi?id=30108)
"View/Change My Details" dialog as rendered by Wine 1.3.0
Steps to reproduce:
1) Install Miranda with ICQ plugin only
2) Register ICQ account (UIN: http://www.icq.com/register/)
3) Run Miranda and login with your UIN
4) Try to "View/Change My Details" - text and background of the selected
strings of this dialog will be white, and you will not be able to change your
details, because strings are unclickable.
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https://bugs.winehq.org/show_bug.cgi?id=45484
Bug ID: 45484
Summary: iExplorer 8 for winXP cannot install
Product: Wine
Version: 3.0.2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: efa(a)iol.it
Distribution: ---
Created attachment 61839
--> https://bugs.winehq.org/attachment.cgi?id=61839
error installing iE8
as built in iE in Wine (Wine Internet Explorer 3.0.2) is limited, no Settings,
start page not settable, Preferred not working, and so on, I tried the
original.
After setting wincfg to Windows version as WinXP,
trying to install iE8 for WinXP I got the error attached,
that say a more recent of iE is present.
I downloaded iE8 from the link at page:
https://appdb.winehq.org/objectManager.php?sClass=version&iId=16041
that is:
http://download.microsoft.com/download/C/C/0/CC0BD555-33DD-411E-936B-73AC6F…
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https://bugs.winehq.org/show_bug.cgi?id=37235
Bug ID: 37235
Summary: 1Password Context Menu won't convert from standard
menu time to a submenu parent
Product: Wine
Version: 1.7.25
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: winehq-bugzilla(a)richardpayne.name
Created attachment 49508
--> https://bugs.winehq.org/attachment.cgi?id=49508
Screenshots of expected windows behaviour
1Password's browser extension helper menu does something a little unusual. It
presents a list logins in a menu that can be clicked to open.
However, it also lets you right click on each menu item. Doing so converts the
item to a sub-menu parent. The sub-menu gives you access to the details of the
login.
Running under Wine, the "right click to convert item" action does not work.
I've attached screenshots, but I'm not really sure what else you might need to
investigate this. Please advise.
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http://bugs.winehq.org/show_bug.cgi?id=11782
Summary: Cossacks EW: Game does not redraw
Product: Wine
Version: 0.9.56.
Platform: PC
URL: http://www.download.com/Cossacks-The-Art-of-War-
demo/3000-7485_4-10229103.html
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-ddraw
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: krzychoocpp(a)gmail.com
Created an attachment (id=11042)
--> (http://bugs.winehq.org/attachment.cgi?id=11042)
WINEDEBUG+ddraw
In wine 0.9.55, when starting Cossacks, all I saw was black or white screen
(white with opengl ddraw renderer, black with gdi).
With wine 0.9.56, this was partially fixed. Game starts and menu is rendered.
But screen is updated only when I click menu item. It is a bit hard to do,
because I cannot see where exactly cursor is. When I finally click one of the
menu items, everything works as it should for about a second - fade effect, and
other menu screen is shown.
You can download Cossacks: Art of War demo from:
http://www.download.com/Cossacks-The-Art-of-War-demo/3000-7485_4-10229103.h…
It's addon to EW and shows this problem too.
I experience this problem with GF 7300GS/nVidia driver and Radeon Mobility 7500
using radeon driver.
In attached debug log I marked when I started game, clicked menu item, etc.
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http://bugs.winehq.org/show_bug.cgi?id=29727
Bug #: 29727
Summary: Wine fails to correctly rerender UI elements upon
interaction with them
Product: Wine
Version: 1.4-rc1
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: t.artem(a)mailcity.com
Classification: Unclassified
This is a follow up to bug 22256.
When you move the horizontal delimiter its appearance breaks until you
minimize/maximize a dialog window - it looks like some strange kind of UI
tearing.
To reproduce:
1) Unpack this archive anywhere (
http://bugs.winehq.org/attachment.cgi?id=38570 )
2) Double click Samantha Taylor
3) Try to move up and down the horizontal delimiter - its appearance will
momentarily break.
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https://bugs.winehq.org/show_bug.cgi?id=41434
Bug ID: 41434
Summary: Wine crashes when loading world from .mcl file in
MUSHclient.
Product: Wine
Version: 1.9.18
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: michaelclarksly(a)gmail.com
Created attachment 55805
--> https://bugs.winehq.org/attachment.cgi?id=55805
This is the backtrace in the Program Error Details when wine crashes.
Wine crashes at random times after loading a world from a .mcl (Lusternia) in
MUSHclient (Crown System). Sometimes it will be fine for hours and sometimes
crash on initial load. It always crashes if I attempt to reload the script. I
have attached the backtrace which as far as I can tell seems to be the same
each time it crashes.
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https://bugs.winehq.org/show_bug.cgi?id=44961
Bug ID: 44961
Summary: When I tried to wget the Release.key I got a 404
error.
Product: WineHQ.org
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: www-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: wizard(a)bnnorth.net
Distribution: ---
I decided to upgrade to the latest stable Wine, so I followed the instructions
for Ubuntu 17.10. When I tried to wget the Release.key I got a 404 error
message. Is there a different directory for the Release.key than the one in
the instructions?
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https://bugs.winehq.org/show_bug.cgi?id=45285
Bug ID: 45285
Summary: Performance regression for LeeGT-Games
Product: Wine
Version: 3.9
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mo78(a)abv.bg
Distribution: ---
Since wine 2.22 there is performance regression in all LeeGT-Games - Chimeras
7: New Rebellion, Paranormal Files: Fellow Traveler, League of Light 6: The
Game, Mystery Trackers 14: Mist Over Blackhill, The Andersen Accounts: Chapter
One, to name a few. When higher version of Wine 2.22 is been used (3.x) there
is severe preformance drop. It is even hard to move the mouse. This regression
occurs in all LeeGT-Games. With Wine 2.xx they run flawlessly.
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https://bugs.winehq.org/show_bug.cgi?id=41581
Bug ID: 41581
Summary: SimCity 4: Application hangs, segmentation fault
outputted
Product: Wine
Version: 1.9.20
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: afarah(a)inf.ufrgs.br
Distribution: Debian
Created attachment 55917
--> https://bugs.winehq.org/attachment.cgi?id=55917
wine log (compressed)
The game randomly hangs (possibly after several minutes of gameplay). The
following error message is the last thing outputted by wine:
err:seh:setup_exception_record stack overflow 1284 bytes in thread 0009 eip
7bc3faea esp 00240e2c stack 0x240000-0x241000-0x340000
A complete log is attached (15MB uncompressed).
In the AppDB a previous version of Wine (1.9.19) was reported to work, tough I
did not test it. I have tested this with Wine 1.9.20 (wine-development from
Debian strech).
The application was called with the following command line:
WINEDEBUG=warn+all wine ./SimCity\ 4.exe -CPUCount:1 -CustomResolution:enabled
-r1920x1080x32 -intro:off 2>&1 | tee wine.log &
When called without any flags the application hangs as well, apparently more
often (I did not check whether the error message was the same, I can reproduce
it if need be).
This was done with a clean ~/.wine, etc. This is the "Deluxe" edition of
SimCity 4.
I built the latest development version (1.9.21, downloaded from this website)
but could not test it because:
wine: '/home/afh/.wine' is a 64-bit installation, it cannot be used with a
32-bit wineserver
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https://bugs.winehq.org/show_bug.cgi?id=38157
Bug ID: 38157
Summary: cannot download watchtower 2014 onto Mac
Product: Wine
Version: unspecified
Hardware: Other
OS: Mac OS X
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: quiziggy(a)gmail.com
message on screen "The program WTLibrary.exe has encountered a serious problem
and needs to close. We are sorry for the inconvenience.
This can be caused by a problem in the program or a deficiency in Wine. You may
want to check http://appdbwinehq.org for tips about running this application."
This happened when I tried to install on a mac. Previous installs worked but
not this one.
Please help.
Mac OS 10.6.8
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https://bugs.winehq.org/show_bug.cgi?id=43426
Bug ID: 43426
Summary: File attachment in MS One note 2010 does not work.
Product: Wine
Version: 1.6.2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: plasmagr_78(a)yahoo.com
Distribution: ---
I have installed MS One Note 2010 using wine 1.6.2. A major feature of Onenote
namely inserting file for attachment does not work. Copying a file and pasting
in OneNote, leaves empty field.
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https://bugs.winehq.org/show_bug.cgi?id=41986
Bug ID: 41986
Summary: Hydorah is crashing at start
Product: Wine
Version: 2.0-rc1
Hardware: x86-64
URL: https://www.locomalito.com/hydorah.php
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: vulture6(a)mail.com
Distribution: Mint
Hydorah is crashing out at the start with an Access Violation error. It was
working fine a few Wine versions ago. Seems to be a critical Gstreamer problem.
Sorry, I don't have the expertise to run a regression test. Game still runs OK
with Crossover 15.1.0.
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http://bugs.winehq.org/show_bug.cgi?id=23079
Summary: Track the number of audio bytes played as a 64 bit
number
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ksquirrel.iv(a)gmail.com
Created an attachment (id=28656)
--> (http://bugs.winehq.org/attachment.cgi?id=28656)
patch
Make wine-1.1.43 track the number of audio bytes played as a 64 bit number
rather than a 32 bit number to avoid overflows. It may happen happen on
constantly used audio content, possibly causing inbound voice to stop working
in some voice applications.
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https://bugs.winehq.org/show_bug.cgi?id=43318
Bug ID: 43318
Summary: Freelancer discovery mod crashing in several star
systems.
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: stjepan.zlatic(a)gmail.com
Distribution: ---
Created attachment 58663
--> https://bugs.winehq.org/attachment.cgi?id=58663
Backtrace of freelancer discovery error.
After working for the most part, it usually crashes in several star systems
(chugoku, omega 41). I'm not sure whether it is due to mod itself or my attempt
to run it through wine. It's probably not due to hardware issue (low memory
etc.). Error log in attachment.
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https://bugs.winehq.org/show_bug.cgi?id=42077
Bug ID: 42077
Summary: EVE Online froze on startup
Product: Wine
Version: unspecified
Hardware: Other
OS: Mac OS X
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: scmkazoo(a)hotmail.com
Created attachment 56579
--> https://bugs.winehq.org/attachment.cgi?id=56579
log report saved out of WINE error message
WINE used by EVE Online
Second attempt to log-in after Mac client froze immediately after jumping
through a gate in-game.
First time I force-quit the game.
Second time I did a hard reset of the computer
(iMac
2.66 GHz Intel Core 2 Duo
2 GB 1067 MHz DDR3
NVIDIA GeForce 9400 256 MB
OS X 10.9.4 (13E28)).
WINE loads. I select the character I am going to play.
Then the interface begins to load, I may even be able to interact briefly
(chose a target or take an action) before it completely freezes.
I have had this happen before. This is the first time in quite a while
(several months) that I have received any kind of error message or log.
I will admit I was unsure what Severity to select. I settled on Major because
it keeps me from playing at the moment. My history though is that I will see a
series of these failures but time and a series of resets will inevitably see me
able to get onto the EVE server.
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https://bugs.winehq.org/show_bug.cgi?id=37564
Bug ID: 37564
Summary: Skype's Help -> About window is totally black on a
second invocation
Product: Wine
Version: 1.7.31
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: t.artem(a)mailcity.com
Distribution: ---
That's it.
P.S. Make sure you deleted login.cab before trying to debug this issue (proper
HTML support is not yet there, see bug 28457).
Skype version: 6.21.32.104
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http://bugs.winehq.org/show_bug.cgi?id=34459
Bug #: 34459
Summary: Tweet Attacks Pro hang when attempting to exit
Product: Wine
Version: 1.7.1
Platform: x86-64
URL: http://www.tweetattackspro.com/tweetattackspro.zip
OS/Version: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: mscoree
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
Classification: Unclassified
Created attachment 45876
--> http://bugs.winehq.org/attachment.cgi?id=45876
wine-1.7.1-96-g050a46f console output
1. Run Tweet Attacks Pro where you are faced with the log-in/registration
window.
2. Click X to close the window.
3. Hang.
err:seh:setup_exception_record stack overflow 1648 bytes in thread 0009 eip
7bc60649 esp 00240cc0 stack 0x240000-0x241000-0x340000
Application has to be killed.
Workaround is dotnet20.
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https://bugs.winehq.org/show_bug.cgi?id=43025
Bug ID: 43025
Summary: Chessbase 11 3D board crashes
Product: Wine
Version: 2.7
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dav75uk(a)yahoo.co.uk
Distribution: ---
Created attachment 58173
--> https://bugs.winehq.org/attachment.cgi?id=58173
Log of the session
On selecting the 3d board in Chessbase 11, a crash occurs. Low priority for me
as 3d boards are usually useless, but others might want it.
Reproduction steps:
Open board, select board tab, select 3d board and click.
Info disabled pops up (maybe related to that I can't active chessbase 11 - bug
report already exists), initialising 3d board pops up and crash occurs.
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https://bugs.winehq.org/show_bug.cgi?id=44609
Bug ID: 44609
Summary: Memory leak in [widl.c:729]
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: tools
Assignee: wine-bugs(a)winehq.org
Reporter: fan.gang.cn(a)gmail.com
Distribution: ---
Created attachment 60597
--> https://bugs.winehq.org/attachment.cgi?id=60597
The sourcebrella-pinpoint screenshot of a memory leak defect.
We find a memory leak defect in the file tools/winebuild/po.c.
I've uploaded a screenshot of the leak trace.
This leak happens when the if condition is not satisfied on line 731. It is
better to free this buffer in the else branch.
Gang
Sourcebrella
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https://bugs.winehq.org/show_bug.cgi?id=37567
Bug ID: 37567
Summary: Skype home page is totally blank
Product: Wine
Version: 1.7.31
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: mshtml
Assignee: wine-bugs(a)winehq.org
Reporter: t.artem(a)mailcity.com
Distribution: Red Hat
Make sure you deleted login.cab before trying to debug this issue (proper HTML
support is not yet there, see bug 28457).
Skype version: 6.21.32.104
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https://bugs.winehq.org/show_bug.cgi?id=40801
Bug ID: 40801
Summary: DAoC: Software vertex blending crash
Product: Wine
Version: 1.9.12
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3dx9
Assignee: wine-bugs(a)winehq.org
Reporter: hpj(a)copyleft.no
Distribution: ---
Created attachment 54728
--> https://bugs.winehq.org/attachment.cgi?id=54728
wine-1.9.12-daoc-sw-vertex-blending.patch
Out of nostalgia I decided to try to fire up Dark Age of Camelot, which I
played under Cedega at one point in the 00s. I followed the instructions at
https://appdb.winehq.org/objectManager.php?sClass=version&iId=9368 sans the
patch, and it crashed at the character selection screen, as expected.
The linked-to patch no longer applies to Wine master (1.9.12+), and the latest
patch in bug 39057 didn't improve the situation either.
I rebased the patch from the appdb entry (bug 6955) onto git master, after
which the game seemed to run perfectly.
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https://bugs.winehq.org/show_bug.cgi?id=41093
Bug ID: 41093
Summary: Darkfall New Dawn doesn't recognize game data
Product: Wine
Version: 1.9.14
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: joelpartanen(a)tutanota.com
Distribution: ---
Created attachment 55297
--> https://bugs.winehq.org/attachment.cgi?id=55297
3 console logs: fresh install, wininet installed and wininet installed with
rasapi32 set to native
I've been attempting to get Darkfall: New Dawn for a couple of days now.
Currently, the program cannot me installed on wine, so I have installed and
patched the game on a Windows virtual machine and then transferred it to a
fresh wine prefix.
I have added the correct Windows registry entries. They are (both string/value
pairs):
[HKEY_LOCAL_MACHINE\SOFTWARE\WOW6432Node\Ub3rgames\Darkfall New Dawn]
DataPath = C:\Program Files\Darkfall New Dawn\data\
ProgramPath = C:\Program Files\Darkfall New Dawn\
On a Windows machine, if I don't run the installer of the program but instead
simply add the said registry entries, the game runs, provided the paths are set
correctly (I can also move the program to another folder, update the paths and
it will work). On wine, this will not work.
A way to test if the game recognises the installation seems to be to attempt to
run 'darkfall.exe' in the data directory directly. On Windows, if the registry
entries are not said, this will spawn an error saying the game is not installed
correctly. This same error however always appear on wine, no matter if the
registry keys are set or not.
Since I am no wine expert, I have also been pondering if the problem could be
internet access. After installing wininet via winetricks, console output at
time of running the game changes, and I noticed the following line:
fixme:ras:RasEnumConnectionsW RAS support is not implemented! Configure program
to use LAN connection/winsock instead!
So in addition to a fresh install with the bare minimum of libraries installed,
I also attempted with wininet installed, and lastly, due to the
RasEnumConnectionsW error, I tried setting rasapi32 to 'native' in winecfg.
Console outputs for all of these are included in the attached file.
I also tried to install the game in wine 1.7.4 and received similar results, so
I don't believe this to be a regression issue. Lastly, the wineprefixes I've
tried have been 32-bit - I also tried a 64-bit one, but there the launcher
itself crashes when opened. The wine version used is indeed the official
1.9.14.
Should somebody need the program to debug the issue, it is freely available
upon registration on it's website.
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http://bugs.winehq.org/show_bug.cgi?id=32930
Bug #: 32930
Summary: Age of wonders 2 and to a lesser extent Age of wonders
shadow magic suffer from mouse lag when on direct3d
Product: Wine
Version: unspecified
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: i30817(a)gmail.com
Classification: Unclassified
I may be overreaching with the conclusions but it seems that a well known
design problem of Direct3d/windows device api made the jump to wine, even
though a normal workaround in windows is to 'use opengl'.
These games suffer from what is commonly called 'floating cursor' or mouse lag
if configured with direct3d (supposedly the hardware mode and the most
efficient). If you search for 'direct3d mouse lag' you come across numerous
blogs/forums explaining the cause.
http://my.opera.com/Vorlath/blog/2009/02/01/directx-d3d-mouse-laghttp://www.southwindsgames.com/blog/2009/01/15/mouse-lag-keyboard-lag-direc…http://forums.indiegamer.com/showthread.php?15469-Mouse-Lag-with-D3D
So this is a bit of a problem for those games and probably more. Even a wine
registry hack would be nice
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http://bugs.winehq.org/show_bug.cgi?id=25290
Summary: Fallout: New Vegas - sound occasionally drops
Product: Wine
Version: 1.3.7
Platform: x86-64
OS/Version: Linux
Status: NEW
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Created an attachment (id=32133)
--> (http://bugs.winehq.org/attachment.cgi?id=32133)
terminal output
Been around since I started playing, but every so often (probably 20 minutes or
so), the sound drops out for 30 seconds or so, then resumes as if nothing went
wrong.
May be related to 64-bit, not sure, as terminal shows some gstreamer fixme's
about missing codecs.
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https://bugs.winehq.org/show_bug.cgi?id=42791
Bug ID: 42791
Summary: RCT3 Roller coaster tycoon 3 Wont get past Splash
Screen
Product: Wine
Version: 2.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ktoombs1(a)optusnet.com.au
Distribution: ---
Created attachment 57818
--> https://bugs.winehq.org/attachment.cgi?id=57818
Backtrace log
after update to ubuntu my Accounting Software MYOB failed running on older
wine.
Updated to 2.2 now RCT3 wont get past the splash screen.
Did winecfg told it to run as xp.
Still no good
:(
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https://bugs.winehq.org/show_bug.cgi?id=45162
Bug ID: 45162
Summary: SCP Containment Breach 1.0.6 memory access violation
when quitting
Product: Wine
Version: 1.7.35
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: lucas.galli(a)gmail.com
Created attachment 61362
--> https://bugs.winehq.org/attachment.cgi?id=61362
Backtrace file
Whenever is tried to quit the game, it crashes showing two subsequent windows
with MAV error.
The bug presented itself regardless of the configurations chosen on the
launcher screen (resolution, fullscreen on/off, graphic card). Also, changing
the options in the "Options", enabling/disabling the intro sequence or toggling
through EUCLID/KETER saving methods seems to have no effect whatsoever on this
bug.
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https://bugs.winehq.org/show_bug.cgi?id=44219
Bug ID: 44219
Summary: When Closing PokerStars - Crash.
Product: Wine
Version: 2.22
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winemac.drv
Assignee: wine-bugs(a)winehq.org
Reporter: rando.hutt(a)gmail.com
Distribution: ---
Created attachment 60011
--> https://bugs.winehq.org/attachment.cgi?id=60011
BackTrace
Closed PokerStars, Encountered an error.
After Installation FireFox won't work and flash md5 mismatch, can't add it to
FireFox.
MetaTrader 4 and 5 md5 always different, via VPN device not. Different
connections. A lot of security.
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http://bugs.winehq.org/show_bug.cgi?id=33187
Bug #: 33187
Summary: Solmis application do nothing after splash screen
Product: Wine
Version: 1.5.25
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: julien_thevenon(a)yahoo.fr
Classification: Unclassified
Created attachment 43895
--> http://bugs.winehq.org/attachment.cgi?id=43895
Terminal output
I try to run Solmis application ( a professional application running only on
Windows ) with Wine 1.5.25 on Kubuntu 12.10 64 bits but there is nothing after
splash screen display..
Solmis application is available here
http://solmis.agoraplus.com/ZippedInstall/Install.zip and the start file is
Solmis.client.Application
It needs Framework .net 4.0 to work, I sucessfully installed it using latest
version of winetricks
The command to launch the applications is env WINEPREFIX=/home/quickux/.wine
wine start /ProgIDOpen Application.Manifest S
olmis.Client.application
Thanks for your help
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https://bugs.winehq.org/show_bug.cgi?id=38487
Bug ID: 38487
Summary: Regression with Osu! It now crashes on startup
Product: Wine
Version: 1.7.40
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: peterlamby(a)web.de
Distribution: ---
Created attachment 51334
--> https://bugs.winehq.org/attachment.cgi?id=51334
The Consolelog when starting Osu!
Osu! (http://osu.ppy.sh/p/download) does not work with wine 1.7.40 & 1.7.41.
Downgrading to version 1.7.39 works fine however.
I just get the Osu! error screen telling me that it crashed.
I attatched to Console output...
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http://bugs.winehq.org/show_bug.cgi?id=23899
Summary: Soldier of Fortune II - Double Helix GOLD installer
can't create shortcuts for Gnome
Product: Wine
Version: 1.2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: t6tiar00(a)students.oamk.fi
Soldier of Fortune II - Double Helix GOLD installer can't create shortcuts for
Gnome. This never happened with old SOF2 installation discs. All the shortcuts
are created to /.local/, but they don't appear to Gnome's Wine applications.
Unfortunately I can't attach terminal output, because the installation programs
(Setup.exe) refuses to install the game if the program is launched via
Terminal.
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https://bugs.winehq.org/show_bug.cgi?id=45592
Bug ID: 45592
Summary: Far Manager 2.0.1807 hangs on a first start up in
Wine-3.13; crashes on consequent start ups
Product: Wine
Version: 3.13
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: aros(a)gmx.com
Distribution: ---
Wine-3.13
$ md5sum Far20b1807.x86.20110203.msi
99f27be0ae35b20533887b5d173538f5 Far20b1807.x86.20110203.msi
$ wineconsole --backend=user "c:\program files\far2\far.exe"
002d:err:winediag:SECUR32_initNTLMSP ntlm_auth was not found or is outdated.
Make sure that ntlm_auth >= 3.0.25 is in your path. Usually, you can find it in
the winbind package of your distribution.
002d:fixme:heap:RtlSetHeapInformation (nil) 1 (nil) 0 stub
002d:fixme:heap:RtlSetHeapInformation 0x110000 0 0x33f610 4 stub
002d:fixme:heap:RtlSetHeapInformation 0x5a0000 0 0x33f610 4 stub
002d:fixme:nls:CompareStringEx semi-stub behavior for flag(s) 0x10000000
At this point one CPU core is 100% busy:
PID USER PR NI VIRT RES SHR S %CPU %MEM TIME+ COMMAND
10410 birdie 20 1753.8m 20.6m 16.3m R 99.9 0.1 2:14.46 far.exe
Ctrl+C terminates the application:
^C0030:fixme:console:CONSOLE_DefaultHandler Terminating process 2c on event 0
002f:fixme:console:CONSOLE_DefaultHandler Terminating process 8 on event 0
After starting again it crashes immediately:
$ winedbg wineconsole --backend=user "c:\program files\far2\far.exe"
WineDbg starting on pid 0027
0x7b46d0a0 start_process+0x160 in kernel32: movl 0xffffff1c(%ebp),%eax
Wine-dbg>cont
002f:err:winediag:SECUR32_initNTLMSP ntlm_auth was not found or is outdated.
Make sure that ntlm_auth >= 3.0.25 is in your path. Usually, you can find it in
the winbind package of your distribution.
002f:fixme:heap:RtlSetHeapInformation (nil) 1 (nil) 0 stub
002f:fixme:heap:RtlSetHeapInformation 0x110000 0 0x33f610 4 stub
002f:fixme:heap:RtlSetHeapInformation 0x5a0000 0 0x33f610 4 stub
002f:fixme:nls:CompareStringEx semi-stub behavior for flag(s) 0x10000000
double free or corruption (!prev)
wine: Assertion failed at address 0xf7fbd049 (thread 002f), starting
debugger...
Can't get the backtrace.
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https://bugs.winehq.org/show_bug.cgi?id=45975
Bug ID: 45975
Summary: DirectX 10 games no longer work with nVidia legacy
driver.
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: leslie_alistair(a)hotmail.com
Distribution: ---
42b5d88f2e081d90195bd3cd1931929f84b26f45
Author: Zebediah Figura <z.figura12(a)gmail.com> 2018-10-09 05:25:39
wined3d: Implement depth bias clamp.
Based on a patch by Michael Müller.
Signed-off-by: Zebediah Figura <z.figura12(a)gmail.com>
Signed-off-by: Henri Verbeet <hverbeet(a)codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard(a)winehq.org>
The change "gl_info->supported[ARB_POLYGON_OFFSET_CLAMP]" added by Henri
during his review which is causing the issue.
+ if (gl_info->supported[WINED3D_GL_VERSION_3_2]
+ && gl_info->supported[ARB_POLYGON_OFFSET_CLAMP]
+ && gl_info->supported[ARB_SAMPLER_OBJECTS])
I have a nVidia 8600 GT and 9600 GT which are both capable of running many
DirectX 10 games however now they wont run under wine since the driver doesn't
have ARB_POLYGON_OFFSET_CLAMP support.
The legacy driver doesn't have any other functions which could be used as a
replacement for ARB_POLYGON_OFFSET_CLAMP.
Using glView, from Realtech VR, shows that the 8600 GT doesn't support
ARB_POLYGON_OFFSET_CLAMP or infact any of the 4.6 standard GL functions. Maybe
DirectX does Depth Bias Clamping internally if the card doesn't support it or
maybe its part of the 10.1+ standard. No-one know for sure.
As Henri pointed out, it's not clear that Deapth Bais Clamping is actually a
requirement for DirectX 10 but is rather implied based off
https://docs.microsoft.com/en-us/windows/desktop/direct3d11/d3d10-graphics-…
It's now my understanding that if Depth Bais Clamping isn't supported then we
may end up with minor Artefacts in some places, for some games. I'm sure users
can live with a little glitch now and again, if it means they can play games
that they know their hardware is perfectly capable of running.
There is an option to use the nouveau driver to workaround the issue, however
for me this driver performs extremely badly when playing native games.
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http://bugs.winehq.org/show_bug.cgi?id=30905
Bug #: 30905
Summary: TurboTax 2011 fails to install with mono (.NET 4.0
Framework verification fails)
Product: Wine
Version: 1.5.6
Platform: x86
OS/Version: Linux
Status: NEW
Keywords: Installer
Severity: enhancement
Priority: P2
Component: mscoree
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Classification: Unclassified
Created attachment 40525
--> http://bugs.winehq.org/attachment.cgi?id=40525
terminal output
mono version of bug 29666
Prereq's: winetricks -q gdiplus vcrun6
also, be sure to mount the DVD with 'norock' mount option (see bug 29666).
install the app, which shortly sees a problem and tries to repair it. This
eventually fails under the 'failed to verify .NET 4.0 installation' step.
Terminal output attached.
wine-1.5.6-75-g034de95
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https://bugs.winehq.org/show_bug.cgi?id=40072
Bug ID: 40072
Summary: FAR
Product: Wine
Version: 1.9.2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: proggi(a)yandex.ru
Distribution: ---
http://www.farmanager.com/download.php
sfinexer@sfinexer-desktop:/media/wine/drive_c/Far$ wine Far.exe
err:winediag:SECUR32_initNTLMSP ntlm_auth was not found or is outdated. Make
sure that ntlm_auth >= 3.0.25 is in your path. Usually, you can find it in the
winbind package of your distribution.
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http://bugs.winehq.org/show_bug.cgi?id=37093
Bug ID: 37093
Summary: Can't install Kingdoms of Amalur : Reckoning
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: bruno.armand(a)gmail.com
Created attachment 49311
--> http://bugs.winehq.org/attachment.cgi?id=49311
Wine Error Log PlayonLinux
i use PlayonLinux , and i have installed Kingdoms of Amalur : Reckoning
and when i finish completely the instalation without error, i would start the
game and the popups show Wine Error
i leave the log for my error in attachement
thanks to help me to solve this situation
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http://bugs.winehq.org/show_bug.cgi?id=30526
Bug #: 30526
Summary: d3d: guess card, no card selector for mesa's llvmpipe
software driver
Product: Wine
Version: 1.5.2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bpaterni(a)gmail.com
Classification: Unclassified
Running software that utilizes direct3d produces the following output when run
through gallium's llvmpipe:
fixme:d3d_caps:wined3d_guess_card No card selector available for GL vendor 0x4
and card vendor 0000 (using GL_RENDERER "Gallium 0.4 on llvmpipe (LLVM
0x209)").
Looking at the source, adding a card selector for llvmpipe seems simple enough.
However, I'm not quite sure what all needs to be done in order to support the
new selector.
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https://bugs.winehq.org/show_bug.cgi?id=37559
Bug ID: 37559
Summary: Skype cannot access audio devices
Product: Wine
Version: 1.7.31
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: t.artem(a)mailcity.com
Distribution: Red Hat
In console thousands of messages like these ones can be seen:
fixme:avrt:AvSetMmThreadCharacteristicsW (L"Audio",0xfcee94c): stub
fixme:avrt:AvSetMmThreadPriority (0x12345678)->(0) stub
fixme:avrt:AvRevertMmThreadCharacteristics (0x12345678): stub
P.S. Make sure you deleted login.cab before trying to debug this issue (proper
HTML support is not yet there, see bug 28457).
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https://bugs.winehq.org/show_bug.cgi?id=39275
Bug ID: 39275
Summary: Unhandled exception HtmlHelpA after starting Print
Shop Deluxe 15
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: hhctrl.ocx
Assignee: wine-bugs(a)winehq.org
Reporter: martinrs(a)softhome.net
Distribution: ---
After starting Print Shop Deluxe 15, the following error occurs:
Unhandled exception: page fault on read access to 0xfffffff0 in 32-bit code
..
Backtrace:
=> 0 0xf7443422 __strlen_sse2_bsf+0x32() in libc.so.6
1 0x7b854663 MultiByteToWideChar+0x172() in kernel32
2 0x7c39a92f HtmlHelpA+0x158e() in hhctrl
I checked the wine source and hhctrl.ocx HtmlHelpA() doesn't behave the same as
HtmlHelpW(), where it doesn't take into account that some command can send null
filename. It seems to just try to get the string length of null thru the
following statement:
WCHAR *wfile = strdupAtoW( filename );
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http://bugs.winehq.org/show_bug.cgi?id=30849
Bug #: 30849
Summary: Diablo 3 Game Disconnect: ERROR 316704 "YOU HAVE BEEN
REMOVED FROM THE GAME"
Product: Wine
Version: 1.5.5
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: billbroach(a)gmail.com
Classification: Unclassified
As of Jun 04, 2012 Diablo 3 will disconnect after about 5+ mins with error:
"You have been removed from the game" after which you will not be able to
create a game nor exit cleanly.
Error:
"YOU HAVE BEEN REMOVED FROM THE GAME" ERROR 316704
Suspected change has occurred with the game in which wine does now not support
properly.
other symptoms:
* /who in chat will instantly lock and crash wine.
* friends show as "offline" when they are really online.
* friends will not be able to join your game with timing out or crashing your
client.
* high ping 300+ms
Several confirmation of the above symptoms can be seen here:
http://us.battle.net/d3/en/forum/topic/5271607015?page=1
it seems to be affecting several wine versions and several distributions.
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https://bugs.winehq.org/show_bug.cgi?id=40393
Bug ID: 40393
Summary: Winehq.org website improvements not added to Bugzilla.
Product: WineHQ Apps Database
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: appdb-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: asdfghrbljzmkd(a)outlook.com
Distribution: ---
There have been many Winehq.org website improvements lately, such as a nicer
search bar and more modern navigation buttons, that have not been added to
Bugzilla.
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https://bugs.winehq.org/show_bug.cgi?id=42566
Bug ID: 42566
Summary: Edit control uses WM_PAINT instead of WM_ERASEBKGND
Product: Wine
Version: 2.0
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: user32
Assignee: wine-bugs(a)winehq.org
Reporter: james.tabor(a)reactos.org
Distribution: ---
Created attachment 57478
--> https://bugs.winehq.org/attachment.cgi?id=57478
Test Program
In Windows, the edit control uses the WM_ERASEBKGND message to erase the
background but the Wine edit control uses the WM_PAINT message. Test app
included..
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http://bugs.winehq.org/show_bug.cgi?id=9850
Summary: win16 test suite multiple failures
Product: Wine
Version: 0.9.46.
Platform: Other
URL: http://win16test.googlecode.com
OS/Version: other
Status: NEW
Keywords: download, source
Severity: enhancement
Priority: P2
Component: wine-misc
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Jennifer Lai put together a win16 test suite
as her intern project this summer, with a little
guidance from me. The code is a combination
of win16 tests that had been posted in the past,
and backports of 32 bit wine tests.
Jennifer says the tests pass on Windows XP.
The code can be downloaded
from http://win16test.googlecode.com with svn,
and is quite easy to run; see
http://win16test.googlecode.com/svn/trunk/src/README
for instructions.
There are four or five crash failures and several lesser failures.
She has proposed patches to fix most of these at
http://win16test.googlecode.com/svn/trunk/src/patches/
I think there are mistakes in at least one of her patches,
but they're still a good starting point
We would have liked to commit the win16 tests as part
of the wine source tree, but Alexandre didn't want us to,
so we created a project at googlecode.com to host them.
I'll gladly give committer status to any serious wine
developer who wants to work on them.
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