https://bugs.winehq.org/show_bug.cgi?id=43713
Bug ID: 43713
Summary: regression: Skyrim instantly crashes when a key is
pressed as of wine 2.17
Product: Wine
Version: 2.17
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: alexchandel(a)gmail.com
Distribution: ---
As of wine 2.17, Skyrim now immediately crashes as soon as a key is pressed in
game.
Replication steps:
1. Launch Skyrim
2. Click "Continue" from main menu
3. Wait for game to load...
4. Press the "w" key
5. Skyrim crashes.
The lone error message:
...
fixme:xinput:XInputSetState (index 0, vibration 0x3abaf630) Stub!
fixme:xinput:XInputSetState (index 0, vibration 0x37f8f630) Stub!
fixme:xinput:XInputSetState (index 0, vibration 0x3abaf630) Stub!
err:seh:raise_exception Unhandled exception code c0000005 flags 0 addr
0xa15ba20f
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https://bugs.winehq.org/show_bug.cgi?id=43964
Bug ID: 43964
Summary: game freezes - only way out is to kill the process =
Ctrl-C
Product: Wine
Version: 1.8.7
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ing.walter.hartmann(a)gmail.com
Distribution: ---
SETUP:
wine --version
wine-1.8.7 (Debian 1.8.7-2)
setup_cossacks_back_to_war_2.1.0.18.exe
all 32-bit
Program was started from console, then always single player mode.
w3@deb9:~/.wine/drive_c/GOG Games/Cossacks - Back To War$ wine dmcr.exe
All went fine for several small and simple scenarios to the end (VICTORY!!!)
but in a more involved scenario when quite a lot of units (~soldiers) are in
action the below happens. [This seems to happen under Windoze XP prof. too (but
that was with an older cossacks version) - the game usually gets only a bit
slower and if one realizes in time one can move within the game out of the
'danger zone' towards less units in action and then Windoze usually struggles
through. If not - windoze kills the program (unexpected ...). Sorry for the
fuzzy details - but thanks to wine I know now it's a zero-devide in the game
and that's a killer.
BUG - terminal output:
~/.wine/drive_c/GOG Games/Cossacks - Back To War$ wine dmcr.exe
wine: Unhandled division by zero at address 0x59f217 (thread 0009), starting
debugger...
------- wine dmcr.exe --- is DEAD! -------
^CCtrl-C: stopping debuggee
fixme:console:CONSOLE_DefaultHandler Terminating process 2c on event 0
TankYou-W
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https://bugs.winehq.org/show_bug.cgi?id=39524
Bug ID: 39524
Summary: Sound driver: (none)
Product: Wine
Version: 1.7.53
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winealsa.drv
Assignee: wine-bugs(a)winehq.org
Reporter: pjmnoble(a)mac.com
Distribution: ---
Newly compiled from source on Tango-studio linux (ubuntu derivative)
winecfg says selected Driver: (None) under audio tab
I need alsa driver to load to access hardware (running Sibelius 7). setting
sound=alsa on winetricks does not solve the problem.
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https://bugs.winehq.org/show_bug.cgi?id=45092
Bug ID: 45092
Summary: Crash to Powerr Off
Product: Wine
Version: 3.7
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: drazil.tembero(a)gmail.com
Distribution: ---
I have been experiencing a problem with graphical applications run under wine
switching my computer off.
Haha, where to elaborate. 3d Graphical applications native to linux run
perfectly, perpetually for me, or at least not a timeframe I can measure.
However should I run (even a multi-platform) graphical application from wine
(on any wine version or linux distribution) the computer will switch off
(dead). This does however even apply to graphical applications run under
virtualbox i.e. dos games 2D or 3D. Graphics work properly & perpetually from a
dual-boot into windows.
My graphics card is an AMD R7 series, it has been fairly hammered by usage,
also the fan although working has a severed cable, this is the reason for my
assumption to a graphics issue between application software and driver
software. I can only presume that the fan cable maybe a speed or temperature
monitor and although windows or linux native has an override or failsafe for
missing hardware communications, emulators have no such fallback.
I do however believe that this was not an issue with wine under kubuntu
17.04, although on a fresh install of 14.04 with wine 1.6, this event is
occurring now. In addition just notably now this occurs ripping a movie from
dvd, although not on a playback (LOTR extended is fine).
Thans in advance for any measure of assistance
Kind Regards
Basil Dazz
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http://bugs.winehq.org/show_bug.cgi?id=29641
Bug #: 29641
Summary: Wrong textures on Angry Birds
Product: Wine
Version: 1.3.37
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jaimerave(a)gmail.com
Classification: Unclassified
Created attachment 38416
--> http://bugs.winehq.org/attachment.cgi?id=38416
Screenshot of the issue
The problem appears from level 1-2 and up, everything looks good on the first
level.
A download link to a demo showing the problem is available at:
http://download.angrybirds.com/
Wine version: wine-1.3.37-108-g4cd49d3
The only console output:
fixme:heap:HeapSetInformation (nil) 1 (nil) 0
fixme:wininet:set_cookie Unknown additional option L"MAX-AGE=600"
fixme:wininet:CommitUrlCacheEntryInternal entry already in cache - don't know
what to do!
Ubuntu 12.04 alpha 1, using Mesa 7.11, and a ATI HD 6570:
OpenGL renderer string: Gallium 0.4 on AMD REDWOOD
OpenGL version string: 2.1 Mesa 7.11
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https://bugs.winehq.org/show_bug.cgi?id=42794
Bug ID: 42794
Summary: when I talk to someone in the game, it bugs
Product: Wine
Version: 0.9-pre
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: hiphopob(a)yahoo.com
Distribution: ---
Created attachment 57819
--> https://bugs.winehq.org/attachment.cgi?id=57819
its the file of the bug
when I talk to a certain person in the game, it bugs,
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https://bugs.winehq.org/show_bug.cgi?id=43058
Bug ID: 43058
Summary: back
Product: Wine
Version: unspecified
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: gelendare(a)gmail.com
cant open geometry dash
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https://bugs.winehq.org/show_bug.cgi?id=43035
Bug ID: 43035
Summary: I want to install the game Wildstar on my mac, but
when the launcher opens, an error message appears
after a few seconds.
Product: Wine
Version: 1.8
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: paressegaire(a)orange.fr
Created attachment 58188
--> https://bugs.winehq.org/attachment.cgi?id=58188
That is the detail of the program error
Wildstar, the programm <wildstar.exe> has met a serious problem and has to be
closed.
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https://bugs.winehq.org/show_bug.cgi?id=41471
Bug ID: 41471
Summary: Majority of the time when I try to open a game on
steam it doesn't allow me to.
Product: Wine
Version: 1.9.11
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: whiteisland00(a)gmail.com
Created attachment 55856
--> https://bugs.winehq.org/attachment.cgi?id=55856
Cannot open up game.
Cannot open up game at all.
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https://bugs.winehq.org/show_bug.cgi?id=43421
Bug ID: 43421
Summary: AppDeploy Repackager froze
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jr.tchumatchato(a)gmail.com
Distribution: ---
Created attachment 58783
--> https://bugs.winehq.org/attachment.cgi?id=58783
It's a log file
Was trying to create an msi installation file to install Adobe CS5 Master
Collection with Wine and the AppDeploy seems to have frozen on the last stage.
Been waiting for an hour or so but there is no activity and no warning sign.
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http://bugs.winehq.org/show_bug.cgi?id=37060
Bug ID: 37060
Summary: Cannot launch heroes 3
Product: Wine
Version: 1.7.23
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: pouponlouis(a)yahoo.fr
Created attachment 49251
--> http://bugs.winehq.org/attachment.cgi?id=49251
The details of the error
I managed to install heroes 3 but when i try to launch the game it tells me
that the program has encountered a problem and needs to close, the details are
in the attachement.
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https://bugs.winehq.org/show_bug.cgi?id=39375
Bug ID: 39375
Summary: League of Legends Did not recieve response from the
server
Product: Wine
Version: 1.7.48
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: sebastian.toplak(a)gmail.com
Distribution: ---
Hi,
Today after patch I can't login to game. It says 'Did not recieve response from
the server [attempt 1,2,3] ...
I don't know what to do.
Thanks
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https://bugs.winehq.org/show_bug.cgi?id=42425
Bug ID: 42425
Summary: Installing Mad Max [PC] causes the attacked log
errors.
Product: Wine
Version: 1.6.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: wellbeserious12(a)gmail.com
Distribution: ---
Created attachment 57251
--> https://bugs.winehq.org/attachment.cgi?id=57251
Error Log File
Installing Mad Max [PC] on Linux Mint, Wine 1.6.2 causes the attached log
errors.
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https://bugs.winehq.org/show_bug.cgi?id=39070
Bug ID: 39070
Summary: Truck Racing by Renault Trucks installs but crashes
when I try to run the main program
Product: Wine
Version: 1.7.48
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: oebbler(a)live.de
Distribution: ---
Created attachment 52050
--> https://bugs.winehq.org/attachment.cgi?id=52050
Output of Wine when trying to start Truck Racing
The game installs correctly without any errors but I cannot run it. I will
attach the only line Wine pastes into the terminal when starting the game.
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https://bugs.winehq.org/show_bug.cgi?id=40726
Bug ID: 40726
Summary: problem on funbridge
Product: Wine
Version: 1.6.2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: martial.dumontet(a)orange.fr
Distribution: ---
Created attachment 54635
--> https://bugs.winehq.org/attachment.cgi?id=54635
wine Error report
Funbridge knew randomly crashing
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http://bugs.winehq.org/show_bug.cgi?id=32907
Bug #: 32907
Summary: Regression - ammyy admin crashes at startup again
Product: Wine
Version: 1.1.22
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sprog(a)online.ru
Classification: Unclassified
Regression AMMYY Admin AA_v3.exe crashes at startup again (worked with 20, 21).
20130206-13:17:07.557 000000BC - ERROR: ERROR: Unhandled Exception eip=7B83DBDA
esp=007CE814 ebp=007CE888
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http://bugs.winehq.org/show_bug.cgi?id=19122
Summary: MCI mciSendString with repeat as a play flag does not
work
Product: Wine
Version: 1.1.24
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: emil.jo.andersson(a)gmail.com
This works (plays once as expected):
_stprintf(command, _T("open \"%s\" alias bgmusic"), szFileName);
mciSendString(command, response, (UINT)_tcslen(response), NULL);
_stprintf(command, _T("setaudio bgmusicvolume to %i"), settings.MusicVolume *
10);
mciSendString(command, response, (UINT)_tcslen(response), NULL);
mciSendString(_T("play bgmusic"), response, (UINT)_tcslen(response), NULL);
This does not work (doesn't play at all):
_stprintf(command, _T("open \"%s\" alias bgmusic"), szFileName);
mciSendString(command, response, (UINT)_tcslen(response), NULL);
_stprintf(command, _T("setaudio bgmusicvolume to %i"), settings.MusicVolume *
10);
mciSendString(command, response, (UINT)_tcslen(response), NULL);
mciSendString(_T("play bgmusic repeat"), response, (UINT)_tcslen(response),
NULL);
I've tried this both in a virtual machine (Virtualbox) and on a non-virtual
machine. Both were running Ubuntu 9.04 with version 1.1.24 from the Wine
repository.
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http://bugs.winehq.org/show_bug.cgi?id=33845
Bug #: 33845
Summary: Can not update Warframe steam version
Product: Wine
Version: 1.6-rc2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: levanchelidze(a)gmail.com
Classification: Unclassified
So I tried to run Warframe steam version but sadly updating this game fails
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http://bugs.winehq.org/show_bug.cgi?id=28884
Bug #: 28884
Summary: keyboard input does not work properly for Sculptris
Product: Wine
Version: 1.3.31
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: peter(a)light-bg.com
Classification: Unclassified
Created attachment 37113
--> http://bugs.winehq.org/attachment.cgi?id=37113
console output
The application runs flawlessly while controlled with the mouse only or with a
combination of keyboard and mouse input simultaneously.
But upon pressing any button on the keyboard alone, with the only exception of
the F* keys and the NumLock, the application freezes until focus is changed to
another window and returned to the application window.
After returning focus to the application window Sculptris continues to work as
if no keyboard shortcut was pressed. The only exception to this are the square
brackets and the numpad Del keys, which have the effect of
increasing/decreasing the brush size. They too do freeze the app, but the brush
is larger/smaller after returning to the app. No other keyboard shortcuts (most
notably ctrl-z - undo) are not working. This makes the application unusable for
serious work, because many things are controlled only via keyboard and are not
present in the UI.
There is nothing on the console, except the following three lines:
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https://bugs.winehq.org/show_bug.cgi?id=38741
Bug ID: 38741
Summary: Unhandled Exception Assetto Corsa Steam
Product: Wine
Version: 1.7.33
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: eiriklavik(a)gmail.com
Distribution: ---
Created attachment 51655
--> https://bugs.winehq.org/attachment.cgi?id=51655
The attached file mentioned
I have installed steam through PlayOnLinux with dotnet4.0 and vcrun2012. I
launch Assetto Corsa, the .exe crashes with the attached file.
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https://bugs.winehq.org/show_bug.cgi?id=39372
Bug ID: 39372
Summary: Cannot drag & drop audio files into Mixcraft 6/7
Product: Wine
Version: 1.7.51
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: s_chriscollins(a)hotmail.com
Distribution: ---
I am unable to drag & drop an audio or MIDI file into Mixcraft 7 (or 6). I have
tested this using Dolphin, Nautilus and Wine Explorer (explorer.exe).
Under Windows:
Dragging an audio file (WAV, MP3, OGG) to a track will change the mouse cursor
(it will gain a '+' symbol). Letting go of the mouse button will place the
audio at the track & time where the mouse cursor is located.
Under Wine:
Dragging an audio file to a track causes the mouse cursor to get a red circle
(at least under KDE), meaning that the file can't be dropped. Nothing happens
upon mouse button release. No terminal output is generated.
This bug also affects the Acoustica Alpha and Omni samplers, although some
third-party synths running in Mixcraft such as Plogue sforzando accept drag &
dropped files just fine.
Drag & drop within the application works fine.
I work with the Mixcraft programmers, so if you have any questions about how
drag & drop is implemented in Mixcraft, let me know and I can ask them.
I have confirmed this bug on multiple systems, so I won't post my system specs
here.
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https://bugs.winehq.org/show_bug.cgi?id=41929
Bug ID: 41929
Summary: Multiple games need WINED3D_TEXF_ANISOTROPIC filter
mode
Product: Wine
Version: 1.9.24
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3dx9
Assignee: wine-bugs(a)winehq.org
Reporter: spleefer90(a)gmail.com
Distribution: ---
For example Plantera and Really Big Sky.
fixme:d3d:surface_blt_fbo Unsupported filter mode WINED3D_TEXF_ANISOTROPIC
(0x3).
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https://bugs.winehq.org/show_bug.cgi?id=41208
Bug ID: 41208
Summary: app crash
Product: Wine
Version: 1.7.10
Hardware: aarch64
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: aceypilot(a)gmail.com
Created attachment 55463
--> https://bugs.winehq.org/attachment.cgi?id=55463
Gridcoin crash
gridcoinresearch wallet crash.
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