https://bugs.winehq.org/show_bug.cgi?id=38627
Bug ID: 38627
Summary: Holy Avatar vs. Maidens of the Dead hangs on exit
Product: Wine
Version: 1.5.31
Hardware: x86
OS: Linux
Status: NEW
Keywords: regression
Severity: normal
Priority: P2
Component: kernel32
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
CC: dmitry(a)baikal.ru
Regression SHA1: bfcdf6df8eea1230fb0e1835a809e49e5971e5d2
Distribution: ---
Created attachment 51534
--> https://bugs.winehq.org/attachment.cgi?id=51534
terminal output
I let the Desura client install the game to avoid bug #38614.
The game starts properly without any winetricks, but it hangs on exit. After
selecting quit from the menu, the screen is frozen and the game executable
constantly uses 100% CPU and it needs to be killed.
The problem is present since
bfcdf6df8eea1230fb0e1835a809e49e5971e5d2 is the first bad commit
commit bfcdf6df8eea1230fb0e1835a809e49e5971e5d2
Author: Dmitry Timoshkov <dmitry(a)baikal.ru>
Date: Mon May 13 16:46:37 2013 +0900
kernel32: Terminate threads before unloading DLLs on process exit.
No demo version exists.
Let me know if you need debug logs or further testing.
Tested in wine-1.7.43-123-g90ed96a
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https://bugs.winehq.org/show_bug.cgi?id=42172
Bug ID: 42172
Summary: Paladins crashes (patch 0.40)
Product: Wine
Version: 2.0-rc4
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: darkael(a)gmail.com
Distribution: ---
Created attachment 56782
--> https://bugs.winehq.org/attachment.cgi?id=56782
crash info
Distribution: Arch Linux x86_64
http://store.steampowered.com/app/444090/
Game was installed with steam (after winetricks steam) in a new prefix and with
WINEARCH=win32
winetricks dotnet35 d3dx9_43 dotnet40
The launcher works (had to install lib32-gnutls and lib32-libldap) but the game
itself crashes immediately.
Current version of the game: 0.40.1478.5
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http://bugs.winehq.org/show_bug.cgi?id=13335
Summary: libGl error
Product: Wine
Version: unspecified
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: schuster.bernhard(a)googlemail.com
In the near past, whenever trying to run warcraft via wine, I get two libGL
errors. Afterwards, I get told, that mesa will get used instead.
So performence goes really bad. I get about 10-20fps instead of 120-160fps,
though I have an insane gaming rig.
The only way to fix it, is removing the ~/.wine directory completly.
But that's not an real option...
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https://bugs.winehq.org/show_bug.cgi?id=43029
Bug ID: 43029
Summary: Command & Conquer Tiberian Sun lag when enabling csmt
Product: Wine
Version: 2.8
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: Commander.Alchemy(a)gmail.com
Distribution: ---
When playing Command & Conquer Tiberian Sun using Wine 2.8 with csmt enabled
the game lags horribly in menus. There is about couple of seconds delay when
hovering over menu items etc.
Same thing happen in Wine-Staging when CSMT is enabled.
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https://bugs.winehq.org/show_bug.cgi?id=41286
Bug ID: 41286
Summary: dbghelp_dwarf: dwarf2_parse_const_type Unsupported
children (mesa/valgrind)
Product: Wine
Version: 1.9.16
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase, valgrind
Severity: normal
Priority: P2
Component: dbghelp
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
CC: bunglehead(a)gmail.com
Distribution: Gentoo
fixme:dbghelp_dwarf:dwarf2_parse_const_type Unsupported children
This occurs with both clang (3.7.1) and gcc (4.9.3) with valgrind (3.11.0).
This was found in dlls/amstream/tests/amstream.c
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https://bugs.winehq.org/show_bug.cgi?id=45454
Bug ID: 45454
Summary: Space Station 13 dreamseeker.exe crash dumps on
joining server
Product: Wine
Version: 3.11
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: xaudio2
Assignee: wine-bugs(a)winehq.org
Reporter: Bigmeatyclaws(a)lolcow.email
Distribution: ---
Created attachment 61795
--> https://bugs.winehq.org/attachment.cgi?id=61795
The crash report
So I was playing the Usual BYOND windows wine and joined a server named
Yogstation, when while playing I got a random crash dump. When I tried to join
back in, I again got dumped.
Not sure what is causing this, this has just happened only recently.
I play on BYOND, which can be found here https://secure.byond.com/download/
using the Window's version, as it is the only one that can play games.
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https://bugs.winehq.org/show_bug.cgi?id=36691
Bug ID: 36691
Summary: Ski Park Tycoon Demo installer hangs in endless redraw
loop (owner-drawn listbox)
Product: Wine
Version: 1.7.19
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: user32
Assignee: wine-bugs(a)winehq.org
Reporter: focht(a)gmx.net
Hello folks,
start the installer and get the redraw loop after clicking three times 'Next'
(property sheet wizard).
You can see the redraw as flickering area in the property sheet while it eats
one CPU core.
Looks like some owner-drawn listbox.
I attached a debugger at the time of the loop:
--- snip ---
Wine-dbg>bt
Backtrace:
=>0 0x7ecc11cd LISTBOX_PaintItem+0x275(descr=0x20026c8, hdc=0x200be,
rect=0x30abac, index=0x1, action=0x1, ignoreFocus=0x1)
[/home/focht/projects/wine/wine.repo/src/dlls/user32/listbox.c:550] in user32
(0x0030ab68)
1 0x7ecc2998 LISTBOX_Paint+0x2f3(descr=0x20026c8, hdc=0x200be)
[/home/focht/projects/wine/wine.repo/src/dlls/user32/listbox.c:1055] in user32
(0x0030abd8)
2 0x7ecc7f62 ListBoxWndProc_common+0x1936(hwnd=0x100fe, msg=0xf, wParam=0,
lParam=0, unicode=0)
[/home/focht/projects/wine/wine.repo/src/dlls/user32/listbox.c:2979] in user32
(0x0030adb8)
3 0x7ed27105 ListBoxWndProcA+0x3f(hwnd=0x100fe, msg=0xf, wParam=0, lParam=0)
[/home/focht/projects/wine/wine.repo/src/dlls/user32/winproc.c:1087] in user32
(0x0030ade8)
4 0x7ed245a2 WINPROC_wrapper+0x19() in user32 (0x0030ae18)
5 0x7ed24717 call_window_proc+0xcc(hwnd=0x100fe, msg=0xf, wp=0, lp=0,
result=0x30ae88, arg=0x7ed270c5)
[/home/focht/projects/wine/wine.repo/src/dlls/user32/winproc.c:244] in user32
(0x0030ae58)
6 0x7ed26a30 CallWindowProcA+0x69(func=0x7ed270c5, hwnd=0x100fe, msg=0xf,
wParam=0, lParam=0)
[/home/focht/projects/wine/wine.repo/src/dlls/user32/winproc.c:955] in user32
(0x0030aea0)
7 0x004465d8 in skiparktycoondemosetup.tmp (+0x465d7) (0x0030af48)
8 0x0043b4e5 in skiparktycoondemosetup.tmp (+0x3b4e4) (0x0030af58)
9 0x004435a7 in skiparktycoondemosetup.tmp (+0x435a6) (0x0030b080)
10 0x004464f4 in skiparktycoondemosetup.tmp (+0x464f3) (0x0030b0e0)
11 0x0042224a in skiparktycoondemosetup.tmp (+0x22249) (0x0030b0f8)
12 0x7ed245a2 WINPROC_wrapper+0x19() in user32 (0x0030b128)
13 0x7ed24717 call_window_proc+0xcc(hwnd=0x100fe, msg=0xf, wp=0, lp=0,
result=0x30b72c, arg=0x350d4b)
[/home/focht/projects/wine/wine.repo/src/dlls/user32/winproc.c:244] in user32
(0x0030b168)
14 0x7ed26744 WINPROC_CallProcWtoA+0xe2e(callback=0x7ed2464a, hwnd=0x100fe,
msg=0xf, wParam=0, lParam=0, result=0x30b72c, arg=0x350d4b)
[/home/focht/projects/wine/wine.repo/src/dlls/user32/winproc.c:858] in user32
(0x0030b688)
15 0x7ed268ef WINPROC_call_window+0x19c(hwnd=0x100fe, msg=0xf, wParam=0,
lParam=0, result=0x30b72c, unicode=0x1, mapping=3192676)
[/home/focht/projects/wine/wine.repo/src/dlls/user32/winproc.c:902] in user32
(0x0030b6d8)
16 0x7ece31bd call_window_proc+0xbf(hwnd=0x100fe, msg=0xf, wparam=0,
lparam=0, unicode=0x1, same_thread=0x1, mapping=3192676)
[/home/focht/projects/wine/wine.repo/src/dlls/user32/message.c:2223] in user32
(0x0030b738)
17 0x7ece605b send_message+0x137(info=0x30b7b0, res_ptr=0x30b7dc,
unicode=0x1)
[/home/focht/projects/wine/wine.repo/src/dlls/user32/message.c:3260] in user32
(0x0030b798)
18 0x7ece6679 SendMessageW+0x60(hwnd=0x100fe, msg=0xf, wparam=0, lparam=0)
[/home/focht/projects/wine/wine.repo/src/dlls/user32/message.c:3454] in user32
(0x0030b7e8)
19 0x7ecf33ef update_now+0xb3(hwnd=0x100cc, rdw_flags=0x180)
[/home/focht/projects/wine/wine.repo/src/dlls/user32/painting.c:814] in user32
(0x0030b818)
20 0x7ecf432e RedrawWindow+0x39d(hwnd=<couldn't compute location>,
rect=<couldn't compute location>, hrgn=<couldn't compute location>,
flags=<couldn't compute location>)
[/home/focht/projects/wine/wine.repo/src/dlls/user32/painting.c:1235] in user32
(0x0030b898)
21 0x7ecf43ba UpdateWindow+0x5c(hwnd=<couldn't compute location>)
[/home/focht/projects/wine/wine.repo/src/dlls/user32/painting.c:1253] in user32
(0x0030b8d8)
22 0x00484557 in skiparktycoondemosetup.tmp (+0x84556) (0x0030b9c4)
--- snip ---
$ sha1sum SkiParkTycoonDemoSetup.exe
du 0f478923969d888447efeb90888fcf537bb63f49 SkiParkTycoonDemoSetup.exe
$ du -sh SkiParkTycoonDemoSetup.exe
154M SkiParkTycoonDemoSetup.exe
$ wine --version
wine-1.7.19-70-gd6a59f7
Regards
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https://bugs.winehq.org/show_bug.cgi?id=41203
Bug ID: 41203
Summary: mCtrl does not work well
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdiplus
Assignee: wine-bugs(a)winehq.org
Reporter: carlo.bramix(a)libero.it
Distribution: ---
"mCtrl is open-source C library providing set of additional user interface
controls for Windows, intended to be complementary to standard Win32API
controls from USER32.DLL and COMCTL32.DLL."
http://www.mctrl.org/
I tried to run the example programs on WINE, but the do not work well or they
do not work at all.
This is what I have noticed:
- CHART control: nothing is displayed.
- EXPAND control: pressing the arrow button, the control is expanded, but
without animation. Please note that something related to the animation is
running in background, if for example the expansion will take one second to
execute, WINE will expand the control suddently after one second.
- IMGVIEW control: it crashed brutally.
- MDITAB control: no tab is displayed.
- MENUBAR control: text is drawn outside the highlight (or viceversa).
Attached here some screenshots of these errors.
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https://bugs.winehq.org/show_bug.cgi?id=45814
Bug ID: 45814
Summary: Blizzard agent went to sleep. Attempting to wake it
up...
Product: Wine
Version: 3.15
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: hewanci(a)gmail.com
Distribution: ---
Every now and then randomly, and also after every time the Blizzard app updates
this issue occurs.
After launching, the Blizzard app is stuck indefinitely with the message:
"Blizzard agent went to sleep. Attempting to wake it up..."
The only way I found to fix it is by closing the app, deleting the folder
'drive_c/Program Data/Battle.net' and restarting.
This however removes all installed games from the app, and they will need to be
re-added using Settings > Game Install/Update > Scan for games, which may take
anywhere between 1 second to 15 minutes.
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http://bugs.winehq.org/show_bug.cgi?id=15773
Summary: application not run
Product: Wine
Version: 1.1.7
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: borgez(a)mail.ru
app say debug in there and fals
run $wine app
and $WINEDEBUG=-all wine app
not affect
make/wine-1.1.7/dlls/dxdiagn/provider.c:115] in dxdiagn (0x0033f500)
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https://bugs.winehq.org/show_bug.cgi?id=40839
Bug ID: 40839
Summary: fifa07
Product: Wine
Version: 1.9.12
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: salari88(a)gmail.com
Distribution: ---
Created attachment 54812
--> https://bugs.winehq.org/attachment.cgi?id=54812
fifa07
the fifa07 is not runing on my system
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http://bugs.winehq.org/show_bug.cgi?id=33552
Bug #: 33552
Summary: Dragon Age 2 doesn't detect my graphic card VRAM and
driver
Product: Wine
Version: 1.5.29
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: scrimekiler(a)yahoo.fr
Classification: Unclassified
Created attachment 44410
--> http://bugs.winehq.org/attachment.cgi?id=44410
Screenshot of the detection problem
Using a wine patch (which will be included in 1.5.30) made me able to have my
graphic card name detected.
However, Dragon Age 2 doesn't detect my nvidia graphic driver and tells it's
too old to make me able to change some graphic options.
Card : Nvidia Gefore GT 630, driver 313.30
Gentoo 32 bits, kernel 3.7.10
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https://bugs.winehq.org/show_bug.cgi?id=41373
Bug ID: 41373
Summary: Using Quicken Deluxe 2007 the file->print register
function does not format correctly
Product: Wine
Version: 1.9.19
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ed007(a)centurytel.net
Distribution: ---
using Debian 8.5 with wine 1.9.19
(using Debian 7.8 with wine 1.4.1 works okay)
in quicken do file->print register using default printer setup
in popup window specify title (and whatever else) ->print
in popup for print window do a preview.
The preview looks like a single line. If zoom in is
done, the data can be seen (looks like on HUGE page)
if print is done, page looks blank, but can see there is
tiny printing.
change printer-setup to PDF on CUPS.
Results are the same.
change printer-setup to QUICKEN PDF PRINT ON LPT1
Retry. This time the preview shows a correctly formatted
register. (Since i have no printer on lpt1, can not actually
print anything.)
Also have a fedora 22 system with wine at 1.9.4-1
quicken works okay.
there is an update for wine 1.9.12-1.
If I install the update, quicken fails just like the
debian 8.5 failure... quicken->print register will not print
correctly.
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https://bugs.winehq.org/show_bug.cgi?id=45399
Bug ID: 45399
Summary: worms revolution starts then exit
Product: Wine
Version: 3.11
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: amie1972(a)163.com
Distribution: ---
my system id fedora 28,video card is nvidia-gtx 750ti.after upgrade to
win-3.11,worms revolution starts ,then exit,no error message.
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http://bugs.winehq.org/show_bug.cgi?id=32096
Bug #: 32096
Summary: drawStridedSlow can be more efficient
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: guillaum.bouchard(a)gmail.com
Classification: Unclassified
Hi,
Recently I noticed that World of Warcaft is far more slow on d3d9 mode than
using the OpenGL mode on my computer (pentium 4 and geforce 5 fx).
Unfortunately the OpenGL mode is unusable since last WoW update (bug is inside
WoW, not wine)
D3D mode is slower because an important amount of the primitives are rendered
using drawStridedSlow (dlls/wined3d/drawprim.c) which generates a lot of opengl
call (here, 600K calls compared to 12K in OpenGL mode).
It appears that if the computer can handle vertex array (ie:
glDrawElements/glDrawArrays/gl[Vertex|Color|TexCoords|Fog]Pointer and
glClientActiveTexture) the number of openGL call can be dramatically reduced,
leading to an important increase in FPS (8 to 25 in important city in WoW).
On my computer, I hacked inside drawStritedSlow and I have only one issue, the
format of color is packed in BGRA, which is not compatible with the format
awaited by glColorPointer. This can be fixed using the extension
ARB_vertex_array_BGRA, which is unfortunately not available on my computer. I
solved this issue by looping over each vertex and building a custom array in
memory that I submitted to glColorPointer. I got approximately the same FPS
increase using this approach.
My conclusions here are that the fallback to drawStridedSlow is a bit extreme
and in most case unnecessary. In my configuration everything works except the
conversion from the d3d BGRA format for color in RGBA. This part can be easily
done in software to create a suitable color array. Also, I did not dig inside
the shader code of wined3d, but perhaps this conversion can be simply
implemented as a swizzle in the custom vertex shader. (am I right guessing that
wined3d does not uses the default shader of the fixed pipeline ?).
So this bug report is more a way of opening the discussion. I see many options
to improve the situation:
a) Tweak the heuristics which detects and fallbacks to drawStridedSlow. If
necessary implements the needed conversions in software. But this will not
generates OpenGL function call and will increase performance a bit
b) Tweak the vertex shader to do the conversion in the vertex shader, I think
it is our best option
c) Tweak drawStridedSlow to still rely on vertex array when possible (I have an
example of code which is doing this. I'm playing WoW with this since 3 days
without any issue and with a FPS increase of 200%). I don't think that honestly
it is the good idea.
d) do something else. Because I did not read anything else than the
drawStritedSlow function, I may have missed something important.
I'm motivated to help in the DX -> GL code. I'm a skilled C and GL coder, I
don't know DX, but can learn enough. Thank you for reading.
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http://bugs.winehq.org/show_bug.cgi?id=35360
Bug ID: 35360
Summary: Crimson3: crashes when dragging symbol on design
screen
Product: Wine
Version: 1.7.10
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: sammyizimmy(a)gmail.com
Classification: Unclassified
Created attachment 47167
--> http://bugs.winehq.org/attachment.cgi?id=47167
crash backtrace
Wine crashes when I drag a symbol from the palette to the design screen
in Crimson 3.0 build 548.001
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http://bugs.winehq.org/show_bug.cgi?id=34075
Bug #: 34075
Summary: Mouse must be held down to be visible
Product: Wine
Version: 1.6-rc3
Platform: Other
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winemac.drv
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ipickert55(a)gmail.com
Classification: Unclassified
Created attachment 45302
--> http://bugs.winehq.org/attachment.cgi?id=45302
Wine Log of starting steam and playing the game
I believe that this is a regression, however, i have no clue how to run a
regression test on a mac so I am just submitting this bug. It looks like this
bug had been solved in X11, so I think that this is related to the macdriver.
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https://bugs.winehq.org/show_bug.cgi?id=40657
Bug ID: 40657
Summary: Rome Total War crashes at startup in gst_object_unref
Product: Wine
Version: 1.9.10
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winegstreamer
Assignee: wine-bugs(a)winehq.org
Reporter: robert.munteanu(a)gmail.com
Distribution: ---
Created attachment 54528
--> https://bugs.winehq.org/attachment.cgi?id=54528
backtrace
32-bit wine prefix with steam installed. This used to work at some point, but I
haven't tried RTW in a long time. After the initial splash screen, when a
progress bar appears, RTW crashes.
The backtrace points to winegstreamer, see attached.
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https://bugs.winehq.org/show_bug.cgi?id=45591
Bug ID: 45591
Summary: Far Manager has become unusable in Wine-3.13: extreme
CPU usage, very slow repainting
Product: Wine
Version: 3.13
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: aros(a)gmx.com
Distribution: ---
Wine 3.13
$ md5sum Far30b5225.x86.20180604.msi
110324ad2f3270237f11df44579ae31d Far30b5225.x86.20180604.msi
Install and run using:
wineconsole --backend=user "c:\program files\far manager\far.exe"
Result:
PID USER PR NI VIRT RES SHR S %CPU %MEM TIME+ COMMAND
8126 birdie 20 2596.0m 14.4m 11.7m R 58.7 0.1 0:12.59
wineconsole.exe
8167 birdie 20 1755.9m 31.5m 18.1m S 45.3 0.2 0:09.84 far.exe
810 root 20 500.9m 99.7m 73.2m S 20.7 0.6 2:37.49 Xorg
8131 birdie 20 8.4m 5.6m 1.6m S 14.7 0.0 0:03.22 wineserver
wineconsole: ~58.7% CPU
far.exe: 45.3% CPU
wineserver: 14.7%
X.org server: 20.7%
The application is more or less unusable.
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https://bugs.winehq.org/show_bug.cgi?id=43344
Bug ID: 43344
Summary: Cannot play setting ZBuffer to 32 bits
Product: Wine
Version: 2.12
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: alehiphopdj2(a)hotmail.com
Distribution: ---
Executing VideoCfg.exe to configure the video settings (video resolution,
colors bits and ZBuffer bits). ZBuffer bits can be setted to 16 or 32 bits.
32 bits doesn't work on Wine neither in Win7 Professional SP1. I tried both at
the same resolution 800x600 and 32 bits colours.
**** On Wine 2.12 under Linux (Ubuntu):
screen remains black and does not respond, so i quit pressing Esc key and i get
this on console:
fixme:win:EnumDisplayDevicesW ((null),0,0x33f0d4,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),0,0x33ea04,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),0,0x33f404,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),0,0x33f3b4,0x00000000), stub!
fixme:ddraw:wined3d_colour_from_ddraw_colour Unhandled pixel format.
fixme:ddraw:wined3d_colour_from_ddraw_colour Unhandled pixel format.
fixme:ddraw:wined3d_colour_from_ddraw_colour Unhandled pixel format.
fixme:ddraw:wined3d_colour_from_ddraw_colour Unhandled pixel format.
fixme:ddraw:wined3d_colour_from_ddraw_colour Unhandled pixel format.
fixme:ddraw:wined3d_colour_from_ddraw_colour Unhandled pixel format.
fixme:ddraw:wined3d_colour_from_ddraw_colour Unhandled pixel format.
fixme:ddraw:wined3d_colour_from_ddraw_colour Unhandled pixel format.
fixme:ddraw:wined3d_colour_from_ddraw_colour Unhandled pixel format.
Looks like the problem is about that final "fixme" about ddraw.
**** On Win7 Professional SP1:
a window appears with an error:
---------------------------
Fatal error
---------------------------
Renderer Initialisation failed !!
---------------------------
Accept
---------------------------
and pressing Accept button window closes.
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https://bugs.winehq.org/show_bug.cgi?id=45522
Bug ID: 45522
Summary: wine mono build syntax error
Product: Packaging
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-packages
Assignee: wine-bugs(a)winehq.org
Reporter: ryanrkpm(a)yahoo.com
CC: michael(a)fds-team.de, sebastian(a)fds-team.de
Distribution: ---
I am trying to build wine mono and install it on my Debian system.
checking whether build environment is sane... yes
/media/ryan/a6a647d1-e3ae-408a-bad9-e23cba6c6972/Downloads/wine-mono-4.7.3(1)/wine-mono-4.7.3/mono/configure:
eval: line 3418: syntax error near unexpected token `('
/media/ryan/a6a647d1-e3ae-408a-bad9-e23cba6c6972/Downloads/wine-mono-4.7.3(1)/wine-mono-4.7.3/mono/configure:
eval: line 3418: `${SHELL}
/media/ryan/a6a647d1-e3ae-408a-bad9-e23cba6c6972/Downloads/wine-mono-4.7.3(1)/wine-mono-4.7.3/mono/missing
--is-lightweight'
ryan@RKPM-BP-CLR:/media/ryan/a6a647d1-e3ae-408a-bad9-e23cba6c6972/Downloads/wine-mono-4.7.3(1)/wine-mono-4.7.3$
This is the line they are talking about...
if eval "$MISSING --is-lightweight"; then
What shall i do?
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http://bugs.winehq.org/show_bug.cgi?id=22546
Summary: Error Snelstart after loading
Product: Wine
Version: 1.1.42
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wvanreede(a)live.nl
Created an attachment (id=27653)
--> (http://bugs.winehq.org/attachment.cgi?id=27653)
errorlog+ backtrace snelstart error
after snelstart loads, it asks for script55. with winetricks i installed
script56.
after that the app crashed.
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https://bugs.winehq.org/show_bug.cgi?id=37562
Bug ID: 37562
Summary: Skype opens apps.skype.com on every start
Product: Wine
Version: 1.7.31
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: t.artem(a)mailcity.com
Distribution: Red Hat
Most likely there's something missing in Wine so Skype cannot change the state
of "apps.skype.com has already been shown".
P.S. Make sure you deleted login.cab before trying to debug this issue (proper
HTML support is not yet there, see bug 28457).
Skype version: 6.21.32.104
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http://bugs.winehq.org/show_bug.cgi?id=30721
Bug #: 30721
Summary: .NET 3.x/4.x WPF based installers/apps require
windowscodecs.dll BmpFrameDecode_GetColorContexts
Product: Wine
Version: 1.5.4
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: windowscodecs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: focht(a)gmx.net
Classification: Unclassified
Hello,
another one ...
--- snip ---
Unhandled Exception: System.Reflection.TargetInvocationException: Exception has
been thrown by the target of an invocation. --->
System.Windows.Markup.XamlParseException: Cannot convert string
'/Microsoft.PowerShell.GPowerShell;component/NewFile.png' in attribute
'EnabledImageSource' to object of type 'System.Windows.Media.ImageSource'. The
method or operation is not implemented. Error at object
'Microsoft.Windows.PowerShell.Gui.Internal.ImageButton' in markup file
'Microsoft.PowerShell.GPowerShell;component/mainwindow.xaml'. --->
System.NotImplementedException: The method or operation is not implemented.
at MS.Internal.HRESULT.Check(Int32 hr)
at System.Windows.Media.Imaging.BitmapFrameDecode.get_ColorContexts()
at System.Windows.Media.Imaging.BitmapSource.CreateCachedBitmap(BitmapFrame
frame, BitmapSourceSafeMILHandle wicSource, BitmapCreateOptions createOptions,
BitmapCacheOption cacheOption, BitmapPalette palette)
at System.Windows.Media.Imaging.BitmapFrameDecode.FinalizeCreation()
at System.Windows.Media.Imaging.BitmapFrameDecode..ctor(Int32 frameNumber,
BitmapSourceSafeMILHandle sourceHandle, BitmapCreateOptions createOptions,
BitmapCacheOption cacheOption, BitmapDecoder decoder)
at System.Windows.Media.Imaging.BitmapDecoder.SetupFrames(BitmapDecoder
decoder, ReadOnlyCollection`1 frames)
at System.Windows.Media.Imaging.BitmapDecoder.get_Frames()
at System.Windows.Media.Imaging.BitmapFrame.CreateFromUriOrStream(Uri
baseUri, Uri uri, Stream stream, BitmapCreateOptions createOptions,
BitmapCacheOption cacheOption)
at
System.Windows.Media.ImageSourceConverter.ConvertFrom(ITypeDescriptorContext
context, CultureInfo culture, Object value)
at
System.ComponentModel.TypeConverter.ConvertFromString(ITypeDescriptorContext
context, CultureInfo culture, String text)
...
--- snip ---
$ wine --version
wine-1.5.4-185-g6c51c1b
Regards
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