http://bugs.winehq.org/show_bug.cgi?id=14043
Summary: WEBPAGEMAKER 2.5 OLE error 80004001 when running
Product: Wine
Version: 1.0.0
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: msxml3
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jabertolin914a(a)cv.gva.es
Hi
I tried to run Webpagemaker 2.5 (after a sucessful installation with Wine) and
I received the following messages:
OLE error 80004001
Access violation ... in module msxml3.dll
and I have to kill the process because it hangs.
Thanks
Juan
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https://bugs.winehq.org/show_bug.cgi?id=45775
Bug ID: 45775
Summary: When direct-x is installed the klite codecs don't
install properly.
Product: Wine
Version: 3.15
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: SolisX007(a)yahoo.com
Distribution: ---
It appears that when directx is installed the klite codecs don't install
properly.
I see this error in the terminal.
005c:err:ole:COMPOBJ_DllList_Add couldn't load in-process dll
L"C:\\windows\\system32\\quartz.dll"
005c:err:ole:CoGetClassObject no class object
{cda42200-bd88-11d0-bd4e-00a0c911ce86} could be created for context 0x1
005c:err:ole:COMPOBJ_DllList_Add couldn't load in-process dll
L"C:\\windows\\system32\\quartz.dll"
005c:err:ole:CoGetClassObject no class object
{e436ebb2-524f-11ce-9f53-0020af0ba770} could be created for context 0x1
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https://bugs.winehq.org/show_bug.cgi?id=45745
Bug ID: 45745
Summary: No 3D in "Vampire: The Masquerade - Bloodlines" when
d3d-nine enabled
Product: Wine-staging
Version: 3.13
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: inferrna(a)gmail.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Created attachment 62184
--> https://bugs.winehq.org/attachment.cgi?id=62184
Resolution issue
Using wine from https://launchpad.net/~commendsarnex/+archive/ubuntu/winedri3
on empty profile. With gallium nine off game (GOG version) runs just fine. But
there is at least 2 faults when nine enabled:
1. After opening videos shown there it no any menus - just black screen keeping
last frame of the last video.
2. Running in fullscreen mode, but resolution don't changed - all videos showed
in top-left corner of main screen (see attachment).
no any special errors in logs.
Tried with mesa 18.05 and 18.2-rc5
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http://bugs.winehq.org/show_bug.cgi?id=32506
Bug #: 32506
Summary: the godfather 2
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ray14125(a)gmail.com
Classification: Unclassified
Created attachment 42885
--> http://bugs.winehq.org/attachment.cgi?id=42885
bug the godfather 2
i have a bug when i start the godfather 2
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https://bugs.winehq.org/show_bug.cgi?id=38834
Bug ID: 38834
Summary: Dragon NaturallySpeaking 13.0 does not install with
Host_WindowLoadTimeout
Product: Wine
Version: 1.7.45
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: susancragin(a)gmail.com
Distribution: ---
This is either a regression or a mistake I have made.
I installed NatSpeak 13 a couple of weeks ago and was running it without a
problem.
BUT THEN
I re-installed my Debian Sid system last night, tried to re-install NatSpeak,
and now I get the error Host_WindowLoadTimeout a couple of seconds after I
start the install.
The log shows nothing.
NOTE:
A couple of days ago I started to get a lot of buffer under-runs and the
program ran slowly. This may be connected by probably is not because the buffer
under-runs seemed to involve the voice data.
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https://bugs.winehq.org/show_bug.cgi?id=44119
Bug ID: 44119
Summary: Steam Big Picture requires d3d11 Multiple scissor
rects
Product: Wine
Version: 2.22
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3dx11
Assignee: wine-bugs(a)winehq.org
Reporter: arnfranke(a)yahoo.com
Distribution: ---
>From Steam Big Picture STDERR Log: fixme:d3d11:d3d10_device_RSSetScissorRects
Multiple scissor rects not implemented.
Full log: https://pastebin.com/ayhgum69
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https://bugs.winehq.org/show_bug.cgi?id=44118
Bug ID: 44118
Summary: Steam Big Picture requires d3d11 Multiple Viewports
Product: Wine
Version: 2.22
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3dx11
Assignee: wine-bugs(a)winehq.org
Reporter: arnfranke(a)yahoo.com
Distribution: ---
>From Steam Big Picture STDERR Log: fixme:d3d11:d3d10_device_RSSetViewports
Multiple viewports not implemented.
Full log: https://pastebin.com/ayhgum69
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https://bugs.winehq.org/show_bug.cgi?id=45943
Bug ID: 45943
Summary: ViaCAD version 10 -- open or save a drawing -- get a
crash
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: programs
Assignee: wine-bugs(a)winehq.org
Reporter: pop.horea(a)yahoo.com
Distribution: ---
Created attachment 62477
--> https://bugs.winehq.org/attachment.cgi?id=62477
Crash report when saving drawing in ViaCAD version 10
Good day !
I have ViaCAD 3D version 8 witch runs very well.
I've purchased ViaCAD 3D version 10 and when I want to open or save a drawing I
get a crash and application closes after backtrace.
I've attached a backtrace when trying to ''Save As''. The same when opening
existing drawing.
Application is running fine when designing.
I use Linux Ubuntu 18.04 LTS and the wine that came with it. Also runned
update, upgrade.
Please do something.
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http://bugs.winehq.org/show_bug.cgi?id=16988
Summary: Guild Wars regression in 1.1.13
Product: Wine
Version: 1.1.13
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: psycho_driver(a)yahoo.com
Guild Wars has been running consistantly well over the past couple dozen
releases but 1.1.13 has introduced a new bug. With UseGLSL = disabled and
winver = win2k on an amd64 gentoo 2008.0 desktop w/ a geforce 9800gt and binary
driver 180.22 a lot of graphics have become 'blocky', much of the text is now
unreadable, the compass texture is black, etc. etc.
Seems to work normally, but maybe slower than in the past, with UseGLSL =
enabled.
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http://bugs.winehq.org/show_bug.cgi?id=17275
Summary: Aquamark 3 crashes at end
Product: Wine
Version: unspecified
Platform: Other
URL: http://downloads.guru3d.com/download.php?det=673
OS/Version: other
Status: NEW
Keywords: download
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
On my system, with an nvidia GeForce 8500 GT, aquamark 3 runs
beautifully until the very end, where it crashes with
wine: Unhandled exception 0xc0000092 at address 0x7ead85d4 (thread 0009),
starting debugger...
The crash happens regardless of whether you choose demo or benchmark mode.
It happens right after the "massive overdraw" scene.
Supposedly this app worked before, so perhaps this is a regression.
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