http://bugs.winehq.org/show_bug.cgi?id=33660
Bug #: 33660
Summary: CS:GO - Call votes respond
Product: Wine
Version: 1.5.30
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: pepe(a)bloodkings.eu
Classification: Unclassified
Once a player can call vote, and only works the first choice (F1, 1).
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http://bugs.winehq.org/show_bug.cgi?id=31787
Bug #: 31787
Summary: Run the tests in Wine
Product: Wine-Testbot
Version: unspecified
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fgouget(a)codeweavers.com
Classification: Unclassified
The Wine TestBot runs the conformance tests on Windows VMs before they are
committed to Wine. This greatly helped improve the quality of our conformance
tests.
The next step is making sure that the conformance tests work reliably in Wine
too, and that Wine patches don't break them. The hope is that this will help us
improve the state of the WineTest results:
http://test.winehq.org/data/
Doing so will be much more processor intensive than the current process:
* Currently only the conformance test patches are tested whereas we would need
to test almost every single patch (we could ignore some documentation patches
for instance).
* Currently we only have to generate a binary for the one conformance test
that's impacted. That's quick. Testing all Wine patches will require
recompiling Wine every time which takes more time, even with ccache.
* A Wine patch can have wide-ranging effects. For instance a patch to ntdll
could impact pretty much any conformance test. That means rerunning all of them
for every patch... unless we find reliable ways of pruning them (patches to
conformance tests would be an obvious optimization).
* Like for Windows we will need to test various configurations: different
locales; 32, 64 and 32+64 bit Wine builds; different sound backends; possibly
different Linux distributions; if possible FreeBSD and Solaris too (I'm leaving
Mac OS X for another bug). In some cases the same binaries can be used for
multiple tests (e.g. if only the locale changes) but in other cases not.
* Also for the current Wine TestBot an unreliable test only impacts people
modifying that test. But the above point means an unreliable test would impact
most Wine patches, leading to lots of patches being rejected. So this means
unreliable tests become a big issue and need to be handled in some way: fixed
or blacklisted or still run but not considered cause for rejection (so one can
notice when they get fixed).
Then there is the question of whether this should be done by modifying the Wine
TestBot or by using the BuildBot framework:
http://trac.buildbot.net/wiki/AboutBuildbot
Dan Kegel produced a proof of concept system based on BuildBot:
http://wiki.winehq.org/BuildBot
An issue is that without significant integration work, having both a
WineTestBot and BuildBot system would be annoying:
* The Wine TestBot currently has its own user database and BuildBot would add
another one. So it would be one more login to manage for developers unless we
manage to integrate either with another user database (e.g. through LDAP).
* Developers would have to submit patches to both sites and check the results
on both.
* Integration with the Wine Patches site (http://source.winehq.org/patches/)
would need to work with both systems.
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http://bugs.winehq.org/show_bug.cgi?id=33234
Bug #: 33234
Summary: Improve user management
Product: Wine-Testbot
Version: unspecified
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fgouget(a)codeweavers.com
Classification: Unclassified
When an account request is sent to a WineTestBot administrator the URL he gfets
sent to is the UserDetails.pl one but it only has an 'Approve' button, not a
'Reject' one.
This makes it unclear how to reject spam requests for instance (bug 31798), but
this has now been documented. Still, rejecting an application actually requires
going to another page and deleting the provisional account. This should be
simpler: there should be a 'Reject' button right on the UserDetails page that
does that.
Furthermore, the status of the account, 'Pending approval' and 'Pending
activation', should be clearly indicated both on the UserDetails page and on
the UsersList page.
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https://bugs.winehq.org/show_bug.cgi?id=39442
Bug ID: 39442
Summary: Using Spice required to avoid failure in
mmdevapi:capture
Product: Wine-Testbot
Version: unspecified
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: unknown
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
Distribution: ---
The Windows 7+ VMs all use an ich6 virtual soundcard (they don't support any of
ac97, es1370 or sb16 ones).
But they have failures in mmdevapi:capture such as:
capture.c:586: Returned latency: 5.8050 ms
capture.c:178: Test failed: Position 375 expected 0
capture.c:186: Wait'ed position 375 pad 0 flags 1, amount of frames locked: 448
capture.c:228: Test failed: Position 1719 expected 823
[...]
It turns out that the way the VM is configured for remote access impacts the
result of the tests:
* If configured for VNC then the tests fail as described, even if no client is
connected.
* If configured for Spice access then the tests succeed, even if no client is
connected. And if a client is connected the sound is carried over with pretty
good reliability.
So the way one accesses the VM changes the behavior in the guest. That seems
wrong and I reported it to QEmu:
https://bugs.launchpad.net/qemu/+bug/1499908
I have updated the w7pro64 configuration on 2015/09/25 and it now only has one
intermittent Master volume failure left in mmdevapi:capture. The change does
not seem to have negatively impacted the other tests.
So it seems the change can safely be propagated to the other Windows 7+ VMs.
There may be one issue though, which is that combining QXL with Spice causes
the Windows 10 VM to freeze very quickly. Hopefully that's specific to Windows
10.
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https://bugs.winehq.org/show_bug.cgi?id=39419
Bug ID: 39419
Summary: Fix the 'Failure running script in VM' errors
Product: Wine-Testbot
Version: unspecified
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: unknown
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
Distribution: ---
There are two very common 'boterror' types:
Failure running script in VM: the "nc -q0 '10.42.42.133' '4242'"
command returned 1
and
Failure running script in VM: network read timed out
(Connect:AgentVersion.h:0/9)
Both seem to correspond to a network issue and both seem to almost exclusively
and systematically happen with the w864 and w1064 VMs when running either a 32
or 64 bit WineTest job (i.e. running the full suite).
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https://bugs.winehq.org/show_bug.cgi?id=40239
Bug ID: 40239
Summary: Submitting more than one job for a given file fails
Product: Wine-Testbot
Version: unspecified
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: unknown
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
Distribution: ---
Steps to reproduce:
* Open the 'Submit job' page in two windows.
* In both select the same file, for instance a patch.diff file or mytest.exe
one.
* Fill the Remarks field and click on the next button in both windows.
* Continue the submission process on both sides.
* At the end one job will work and the other will have 'unknown' written in the
'File name' column and fail with a TestBot error.
During the submission process the server faces the following conditions:
* The server needs the uploaded file early in the submission process so it can
analyze it and adjust the questions it asks later (e.g. prefill the command
line for patches, only present 64 bit VMs for 64 bit executables, etc.).
* There is no job yet to store the user-provided file. So it is stored in a
temporary 'staging' area and then moved into place when the job is created.
* The user can abandon the submission process at any time which causes the
temporary files he uploaded to be orphaned. To deal with this issue the server
has a garbage collecting mechanism.
* To avoid interference between users if they upload files that have the same
name the temporary filename is prefixed with a per-user string.
* However nothing prevents a collision in the staging area starts two job
submissions at the same time for the same file. This is what happens in the
steps above.
That last point is somewhat intentional as it limits the accumulation of
orphaned files if a user abandons a submission only to pick it up a bit later.
But getting a broken job is wrong in any case.
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https://bugs.winehq.org/show_bug.cgi?id=39417
Bug ID: 39417
Summary: Display duration instead of 'Ended' time
Product: Wine-Testbot
Version: unspecified
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: unknown
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
Distribution: ---
For Jobs and Tasks the website shows the 'Ended' time but this is not very
practical. Developers would likely be much more interested in the time it took
to run the job/task. So all this does is force them to do that calculation
themselves.
The (slight) difficulty is mostly that the relevant pages use a base class that
builds the HTML from all the selected fields. So the framework would need to be
modified to let subclasses either provide their own 'virtual columns' with the
corresponding header and content. Alternatively, in this case we could make do
with letting them replace the column's header and content.
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https://bugs.winehq.org/show_bug.cgi?id=42770
Bug ID: 42770
Summary: test.winehq.org: Provide a view showing only the
TestBot VMs
Product: WineHQ.org
Version: unspecified
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: www-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
Distribution: ---
In Huw's words:
> Something else that would be very useful is the ability to
> display just the test bot VMs. These are the ones we care
> about the most, and the ones that are possible to fix without
> having to get a third-party to manually run a test. I find it
> difficult to just keep track of these VMs when their results get
> swamped by all the other machines’ failures.
>
> I‘d imagine this should be possible to do using static
> pages. The root page (equivalent to data/index.html)
> could be something like data/wtb_index.html. Clicking
> on a build id would take you to data/build-id/wtb_index.html,
> then clicking on an OS flavour would take you to
> data/build-id/wtb_index_flavour.html. You’d also need some
> way to toggle in and out of the mode.
This should be pretty similar to adding the 'flat index' files mentioned in bug
39379.
https://bugs.winehq.org/show_bug.cgi?id=39379
An interesting alternative would be to go the JavaScript way and make the index
files, which are essentially big tables, sortable, filterable on the
client-side.
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http://bugs.winehq.org/show_bug.cgi?id=32216
Bug #: 32216
Summary: WienTestBot should skip some tests on some platforms
Product: Wine-Testbot
Version: unspecified
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fgouget(a)codeweavers.com
Classification: Unclassified
An example is the ieframe:webbrowser tests which it should skip on NT4 and
Windows 2000 platforms. WineTest.exe is said to already have the necessary code
somewhere, it's just missing from TestLauncher.
See this wine-devel thread for more details:
http://www.winehq.org/pipermail/wine-devel/2012-November/097819.html
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http://bugs.winehq.org/show_bug.cgi?id=27453
Summary: Lag when loading new sound in source games
Product: Wine
Version: 1.3.21
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: congelli501(a)gmail.com
When you start a level in a game powered by valve's source engine, sounds that
are played for the first time since the game was launched will cause the game
to lag.
Ex: open a new portal for the first time in a Portal2 level.
Affects:
- Portal 2
- Left 4 Dead 2
- Probably more...
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http://bugs.winehq.org/show_bug.cgi?id=10219
Summary: Windows Media Player 11 setup fails
Product: Wine
Version: 0.9.48.
Platform: PC
URL: http://www.microsoft.com/windows/windowsmedia/download/A
llDownloads.aspx?displang=en&qstechnology=
OS/Version: Linux
Status: NEW
Keywords: download, Installer
Severity: normal
Priority: P2
Component: wine-misc
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: alex(a)thehandofagony.com
The setup program for Windows Media Player 11 tries to validate Windows if the
version is set to XP, and this fails. There was talk some time ago about an
ntlm_auth patch that would allow the validation, but it fails for me even
though I have the correct version of Samba installed.
However, the installer does not run the Genuine check if the Windows version is
set to Vista. When run thus it does work, however; it tries to create an
instance of a wuapi.dll class, which is not registered in Wine. When I use a
native dll from XP and register it the console output changes saying no
instance could be created.
The installer then says no updates could be found.
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http://bugs.winehq.org/show_bug.cgi?id=14547
Summary: Problem with loading of windows from Java applications
Product: Wine
Version: 1.1.1
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: yolande(a)haneder.biz
Created an attachment (id=14894)
--> (http://bugs.winehq.org/attachment.cgi?id=14894)
Files for the test case
We made a test case to show that child windows for Java applications (written
in a class are not appearing) are problematic.
To start the test, you have to install Java on Wine (I tested with java1.5-10)
and start file in the /bin directory of the java installation directory.
What is expected (showing during tests on Windows XP):
There is a mainframe called "Using a JDesktopPane"
Then a row in the main body of the main frame called "Add"
Then a child window called "Internal frame"
Result in Wine:
Totally black screen with only the part with the word "Add" to be visible.
Through hovering the mouse over the black part, you can restore most parts of
your desktop to access other windows.
If you need the source code of any of the file, you just need to ask.
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http://bugs.winehq.org/show_bug.cgi?id=21764
Summary: Sun JRE (jre-6u16-windows-i586-s) installation failure
Product: Wine
Version: unspecified
Platform: x86
URL: http://java.sun.com/products/archive/j2se/6u16/index.h
tml
OS/Version: Linux
Status: NEW
Keywords: download, regression
Severity: normal
Priority: P2
Component: msi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bunglehead(a)gmail.com
Sun JRE 6update16 fails to install with 1.1.39. It's a regression and a commit
to blame is 1ff992314887d03abeb4098789701ff3bfd5d2d8:
msi: Add summary information stream to the streams table.
Reverting helps.
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http://bugs.winehq.org/show_bug.cgi?id=22024
Summary: sun jre installation (jre-6u18-windows-i586.exe)
Product: Wine
Version: 1.1.40
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: ntoskrnl
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: samuele_catuzzi(a)yahoo.it
Created an attachment (id=26779)
--> (http://bugs.winehq.org/attachment.cgi?id=26779)
wine jre-6u18-windows-i586 install crash
Several crash and register dump during install
Ubunutu 9.10 x86_64
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https://bugs.winehq.org/show_bug.cgi?id=38624
Bug ID: 38624
Summary: jre-8u45-windows-i586.exe exits silently
Product: Wine
Version: 1.7.43
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dimesio(a)earthlink.net
Distribution: ---
I only tested the 32 bit offline installer, but AppDB test reports indicate the
online installer fails similarly. The only thing printed in the terminal is:
fixme:ole:RemUnknown_QueryInterface No interface for iid
{00000019-0000-0000-c000-000000000046}
This version of JRE requires Vista SP2 or newer; I tested with winecfg set to
Vista, 7, and 8, with the same results.
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https://bugs.winehq.org/show_bug.cgi?id=38811
Bug ID: 38811
Summary: jre-8u45-windows-i586.exe installer crashes
(GetThreadPreferredUILanguages is a stub)
Product: Wine
Version: 1.7.45
Hardware: x86
URL: http://javadl.sun.com/webapps/download/AutoDL?BundleId
=106246
OS: Linux
Status: NEW
Keywords: download, Installer
Severity: normal
Priority: P2
Component: kernel32
Assignee: wine-bugs(a)winehq.org
Reporter: dimesio(a)earthlink.net
Depends on: 38624
Distribution: SUSE
Filing per https://bugs.winehq.org/show_bug.cgi?id=38624#c1. Tested in
wine-1.7.45-213-g4f3acf3.
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http://bugs.winehq.org/show_bug.cgi?id=14750
Summary: comctl32: Fixed rebar behaviour when there's capture and
no drag
Product: Wine
Version: CVS/GIT
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: richedit
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bugzilla(a)tut.by
Created an attachment (id=15249)
--> (http://bugs.winehq.org/attachment.cgi?id=15249)
comctl32: Fixed rebar behaviour when there's capture and no drag
ERR() here causes some applications (i.e. ISIS/Proteus) to crash when mouse
moves over rebar. This patch fixes this behaviour.
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http://bugs.winehq.org/show_bug.cgi?id=34122
Bug #: 34122
Summary: Civilization V breaks both expansion packs are
installed
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: kernel32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mcasadevall(a)ubuntu.com
Classification: Unclassified
Created attachment 45374
--> http://bugs.winehq.org/attachment.cgi?id=45374
Test program that tries to reproduce Civilization V's behavior as seen from the
+files log
With the release of Brave New World for Civiliziation V, the game itself fails
to properly load either expansion if both are loaded. The issue appears to boil
down to the fact that Civ tries to load its datafiles in the order returned by
Find{First,Next}File, and inadvertently loads its expansions in the wrong order
(G&K must be loaded before Brave New World).
This issue can be semi-worked around by renaming files so that their return
order is changed (generally renaming Expansion to Expansion3 seems to do the
trick, but its not foolproof).
On Windows, FindFirstFile returns its files in alphabetical order (likely due
to Steam installing them in that order), and as such, Civ can load things
correctly. I was able to reproduce this bug on Windows by moving everything to
a network drive (which returns a different order), and getting similar results.
To show the problem, I wrote a test program which calls FindFirstFile in a
matter similiar to Civ5 does; said program is attached along with a trace from
+file.
Results from the test program:
Wine git (game does NOT work):
mcasadevall@perdition:~/wine-dev/steam/drive_c/Program
Files/Steam/SteamApps/common/Sid Meier's Civilization V$ $WINE ./a.exe
.\Assets\DLC\DLC_02\SpainInca.Civ5Pkg
.\Assets\DLC\Shared\Upgrade1.Civ5Pkg
.\Assets\DLC\DLC_05\Korea.Civ5Pkg
.\Assets\DLC\Tablet\Tablet.Civ5Pkg
.\Assets\DLC\Expansion2\Expansion2.Civ5Pkg
.\Assets\DLC\DLC_06\AncientWonders.Civ5Pkg
.\Assets\DLC\DLC_04\Denmark.Civ5Pkg
.\Assets\DLC\DLC_01\Mongol.Civ5Pkg
.\Assets\DLC\DLC_03\Polynesia.Civ5Pkg
.\Assets\DLC\Expansion\Expansion1.Civ5Pkg
.\Assets\DLC\DLC_Deluxe\Babylon.Civ5Pkg
Windows XP - NTFS filesystem (game works)
C:\Program Files\Steam\steamapps\common1\Sid Meier's Civilization V>a
.\Assets\DLC\DLC_01\Mongol.Civ5Pkg
.\Assets\DLC\DLC_02\SpainInca.Civ5Pkg
.\Assets\DLC\DLC_03\Polynesia.Civ5Pkg
.\Assets\DLC\DLC_04\Denmark.Civ5Pkg
.\Assets\DLC\DLC_05\Korea.Civ5Pkg
.\Assets\DLC\DLC_06\AncientWonders.Civ5Pkg
.\Assets\DLC\DLC_Deluxe\Babylon.Civ5Pkg
.\Assets\DLC\Expansion\Expansion1.Civ5Pkg
.\Assets\DLC\Expansion2\Expansion2.Civ5Pkg
.\Assets\DLC\Shared\Upgrade1.Civ5Pkg
.\Assets\DLC\Tablet\Tablet.Civ5Pkg
Windows XP - network filesystem (game does NOT work)
X:\wine-dev\steam\drive_c\Program Files\Steam\SteamApps\common\Sid Meier's
Civil
ization V>a
.\Assets\DLC\Tablet\Tablet.Civ5Pkg
.\Assets\DLC\DLC_02\SpainInca.Civ5Pkg
.\Assets\DLC\Shared\Upgrade1.Civ5Pkg
.\Assets\DLC\DLC_05\Korea.Civ5Pkg
.\Assets\DLC\Expansion2\Expansion2.Civ5Pkg
.\Assets\DLC\DLC_06\AncientWonders.Civ5Pkg
.\Assets\DLC\DLC_04\Denmark.Civ5Pkg
.\Assets\DLC\DLC_01\Mongol.Civ5Pkg
.\Assets\DLC\DLC_03\Polynesia.Civ5Pkg
.\Assets\DLC\Expansion\Expansion1.Civ5Pkg
.\Assets\DLC\DLC_Deluxe\Babylon.Civ5Pkg
I believe the underlying cause of this bug may also be the root of bug #31113,
but until I know for sure, they should be considered seperate issues.
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http://bugs.winehq.org/show_bug.cgi?id=18166
Summary: dlls/ntdll/directory.c: implicit declaration of function
'getdirentries'
Product: Wine
Version: 1.1.19
Platform: PC
OS/Version: NetBSD
Status: NEW
Keywords: patch, source
Severity: major
Priority: P2
Component: build-env
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Created an attachment (id=20631)
--> (http://bugs.winehq.org/attachment.cgi?id=20631)
wrap getdirentries around getdents
gcc -c -I. -I. -I../../include -I../../include -D__WINESRC__ -D_NTSYSTEM_
-D_REENTRANT -fPIC -Wall -pipe -fno-strict-aliasing
-Wdeclaration-after-statement -Wwrite-strings -Wpointer-arith
-I/usr/pkg/include -I/usr/include -I/usr/X11R7/include/freetype2
-I/usr/X11R7/include -O2 -I/usr/pkg/include -I/usr/include
-I/usr/X11R7/include/freetype2 -I/usr/X11R7/include -o directory.o directory.c
directory.c: In function 'wine_getdirentries':
directory.c:1289: warning: implicit declaration of function 'getdirentries'
Apparently getdirentries is broken on NetBSD. Attached patch (based on one from
their port) fixes it.
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http://bugs.winehq.org/show_bug.cgi?id=31113
Bug #: 31113
Summary: Civilization V crashes after specific amount of game
turns
Product: Wine
Version: 1.5.5
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: megatog615(a)gmail.com
Classification: Unclassified
Created attachment 40841
--> http://bugs.winehq.org/attachment.cgi?id=40841
Page fault log
After a specific amount of game turns(depending on how the game has played
out), Civilization V will crash with a page fault. If you save the game just
before you can do nothing else and must click "NEXT TURN," you can reproduce
the bug every time. I am going to attach a save file at just this point. All
you have to do is click NEXT TURN.
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https://bugs.winehq.org/show_bug.cgi?id=42563
Bug ID: 42563
Summary: regedit: minor enhancements/corrections to REG_BINARY
edit dialog
Product: Wine
Version: 2.2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: programs
Assignee: wine-bugs(a)winehq.org
Reporter: galtgendo(a)o2.pl
Distribution: ---
Created attachment 57477
--> https://bugs.winehq.org/attachment.cgi?id=57477
patch implementing the changes
OK, it took me awhile.
As I've written a few weeks ago, due to the display part being
unscrollable/unresizable, long values may sometimes not fit into their
allocated display space. Also, monospace makes simply much more sense here.
The attached patch modifies the default font to monospace variant and tries to
enforce it by using ExtTextOutW.
A possible further enhancement would be to use the proper value for max 0-9A-F
width in address block, instead of the same as in the content block.
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http://bugs.winehq.org/show_bug.cgi?id=24624
Summary: Audacity 1.3.12 treats all file type selections as
"all files" when exporting
Product: Wine
Version: 1.3.4
Platform: x86-64
URL: http://audacity.sourceforge.net/
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: RandomAccountName(a)mail.com
Created an attachment (id=31111)
--> (http://bugs.winehq.org/attachment.cgi?id=31111)
Terminal output
In Audacity, open an audio file and then go to file -> export. On this file
dialog, any selection from the "files of type" drop-down list will (apparently)
be treated as "all files", which leads to two minor annoyances:
1. DLLs and other unrelated file types will be listed while browsing for a
destination folder. (This doesn't happen immediately when the dialog opens,
only after changing the destination directory and/or file type.)
2. If the file extension isn't specified manually, Audacity will try to append
".*" to the end of the file name and then warn that this is a non-standard
extension for this type of file.
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https://bugs.winehq.org/show_bug.cgi?id=42409
Bug ID: 42409
Summary: Tropico 5 has no sound
Product: Wine
Version: 2.1
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: yurishish(a)gmail.com
Distribution: ---
Tropico 5 has no sound. Pulseaudio control panel shows that this game has no
audio output.
Previous Tropico games (3 and 4) and native Linux vesion has no such problem.
Tested in wine 2.1 and 2.1-staging.
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https://bugs.winehq.org/show_bug.cgi?id=42614
Bug ID: 42614
Summary: PowerPoint 2016 crashes during normal use
Product: Wine
Version: 2.3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: isiraseneviratne(a)yahoo.com
Distribution: Ubuntu
Created attachment 57559
--> https://bugs.winehq.org/attachment.cgi?id=57559
Backtrace from PowerPoint 2016
PowerPoint 2016 tends to crash with the attached error message during normal
use.
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https://bugs.winehq.org/show_bug.cgi?id=40567
Bug ID: 40567
Summary: Application Lock
Product: Wine
Version: 1.8.1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: danieldimichel(a)gmail.com
Distribution: ---
Trying to run foobar 2000 either doesn't run at all or takes maybe 5 minutes to
open
danny@danny:~$ wine /home/danny/foobar2000_1.0/foobar2000.exe
fixme:module:load_dll Loader redirect from L"UxTheme.dll" to L"uxtheme-gtk.dll"
Gtk-Message: Failed to load module "unity-gtk-module"
Gtk-Message: Failed to load module "canberra-gtk-module"
Gtk-Message: Failed to load module "canberra-gtk-module"
fixme:msg:pack_message msg 14 (WM_ERASEBKGND) not supported yet
fixme:heap:RtlSetHeapInformation (nil) 1 (nil) 0 stub
fixme:win:RegisterShellHookWindow (0x600c6): stub
fixme:uxthemegtk:SetWindowTheme (0x4026c, L"Explorer", (null))
err:ntdll:RtlpWaitForCriticalSection section 0x7bce8720 "directory.c:
dir_section" wait timed out in thread 0084, blocked by 0086, retrying (60 sec)
fixme:uxthemegtk:SetWindowTheme (0x50112, L"Explorer", (null))
fixme:uxthemegtk:SetWindowTheme (0x80102, L"Explorer", (null))
fixme:uxthemegtk:SetWindowTheme (0x8010c, L"Explorer", (null))
fixme:uxthemegtk:SetWindowTheme (0xa00de, L"Explorer", (null))
fixme:uxthemegtk:SetWindowTheme (0x600ca, L"Explorer", (null))
err:ntdll:RtlpWaitForCriticalSection section 0x7bce8720 "directory.c:
dir_section" wait timed out in thread 0084, blocked by 0086, retrying (60 sec)
err:ntdll:RtlpWaitForCriticalSection section 0x7bce8720 "directory.c:
dir_section" wait timed out in thread 0084, blocked by 0086, retrying (60 sec)
err:ntdll:RtlpWaitForCriticalSection section 0x7bce8720 "directory.c:
dir_section" wait timed out in thread 0084, blocked by 0086, retrying (60 sec)
fixme:uxthemegtk:DrawThemeText No color.
fixme:uxthemegtk:DrawThemeText No color.
fixme:uxthemegtk:DrawThemeText No color.
fixme:uxthemegtk:DrawThemeText No color.
fixme:uxthemegtk:DrawThemeText No color.
fixme:uxthemegtk:DrawThemeText No color.
fixme:uxthemegtk:DrawThemeText No color.
fixme:uxthemegtk:DrawThemeText No color.
fixme:uxthemegtk:DrawThemeText No color.
fixme:uxthemegtk:DrawThemeText No color.
fixme:uxthemegtk:DrawThemeText No color.
fixme:uxthemegtk:DrawThemeText No color.
fixme:uxthemegtk:DrawThemeText No color.
fixme:uxthemegtk:DrawThemeText No color.
fixme:uxthemegtk:DrawThemeText No color.
fixme:uxthemegtk:DrawThemeText No color.
err:ole:CoGetClassObject class {1968106d-f3b5-44cf-890e-116fcb9ecef1} not
registered
err:ole:CoGetClassObject class {1968106d-f3b5-44cf-890e-116fcb9ecef1} not
registered
err:ole:create_server class {1968106d-f3b5-44cf-890e-116fcb9ecef1} not
registered
fixme:ole:CoGetClassObject CLSCTX_REMOTE_SERVER not supported
err:ole:CoGetClassObject no class object {1968106d-f3b5-44cf-890e-116fcb9ecef1}
could be created for context 0x17
fixme:wininet:InternetSetOptionW Option INTERNET_OPTION_CODEPAGE (65001): STUB
fixme:wininet:InternetSetOptionW INTERNET_OPTION_CODEPAGE_PATH; STUB
fixme:wininet:InternetSetOptionW INTERNET_OPTION_CODEPAGE_EXTRA; STUB
fixme:uxthemegtk:DrawThemeText No color.
fixme:uxthemegtk:DrawThemeText No color.
fixme:uxthemegtk:DrawThemeText No color.
fixme:uxthemegtk:DrawThemeText No color.
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