https://bugs.winehq.org/show_bug.cgi?id=40926
Bug ID: 40926
Summary: The Solus Project requires unimplemented function
msvcp110.dll.??0_Concurrent_queue_base_v4@details@Conc
urrency@@IEAA@_K@Z
Product: Wine
Version: 1.9.13
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: fjfrackiewicz(a)gmail.com
Distribution: ---
Created attachment 55036
--> https://bugs.winehq.org/attachment.cgi?id=55036
Terminal output from Wine 1.9.13-191-g27ea380
While testing Wine 1.9.13-191-g27ea380 as there has been some DX11 work done
recently, I noticed that in the terminal there is an unimplemented function
being called by the game:
wine: Call from 0x7b44f317 to unimplemented function
msvcp110.dll.??0_Concurrent_queue_base_v4@details@Concurrency@@IEAA@_K@Z,
aborting
While the game doesn't crash at that exact point I thought I should mention it
in case it proves useful. Terminal output attached.
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https://bugs.winehq.org/show_bug.cgi?id=37217
Bug ID: 37217
Summary: wine builtin iexplore couldn't load local pages
correctly in chinese named folders
Product: Wine
Version: 1.7.25
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: penghao(a)linuxdeepin.com
Created attachment 49487
--> https://bugs.winehq.org/attachment.cgi?id=49487
test files (has Chinese characters in the path name)
this bug was found in a finanical securities software.
program downloaded some html/css/img contents from the internet, and show these
contents in a pop window with builtin mshtml. But actually the pop window's
mshtml just load the html file (like index.html), the img/css/js resources were
not loaded.
I tested builtin iexplore and found the same problem.
finally I found there are some Chinese characters in the path. if I remove them
or change them to English characters, It will be all fine.
Please see the test files in attached test.tar.gz. After uncompress it, use
native ie to open index.html, for example:
wine iexplore "file:///c:/测试用/index.html"
if css/js load success, the background color of the window will be black, text
will be white, and you will see "you should see me!" which writen by js. if
failed, you will just see black "Hello World" in a white background.
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https://bugs.winehq.org/show_bug.cgi?id=44441
Bug ID: 44441
Summary: for loop reading a file strips out double quotes and
then equals
Product: Wine
Version: 1.8.5
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: cmd
Assignee: wine-bugs(a)winehq.org
Reporter: india.mcq(a)gmail.com
Distribution: ---
Created attachment 60386
--> https://bugs.winehq.org/attachment.cgi?id=60386
test batch file, test.txt, results for Windows and Wine
My batch file has this for loop that reads a line at a time.
FOR /F "eol=# tokens=2 delims=;" %%i in (%tasklist%) do call :%%i
It feeds everything after the semicolon to a called function that is at the
start of the line.
The full line is like this:
comment area ;xslt xsltname "param1=info1 param2=info2" blank.xml
dostuff.xslt
Windows passes exactly that to the called function xslt.
But Wine cmd does two unexpected things.
First it strips out the double quotes. But when the params are received by the
receiving function in this case :xslt then the equals are also stripped out.
Thus the received params are:
%~0 = :xslt
%~1 = xsltname
%~2 = param1
%~3 = info1
%~4 = param2
%~5 = info2
%~6 = blank.xml
%~7 = dostuff.xslt
While Windows would have the params as:
%~0 = :xslt
%~1 = xsltname
%~2 = param1=info1 param2=info2
%~3 = blank.xml
%~4 = dostuff.xslt
As it is reading a text file there is nothing I can do to pre manipulate the
text file.
I can see that striping out the equals is a good thing at times but I don't
want that here.
Is this fixable by configuration? Or is it a bug?
Ian
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https://bugs.winehq.org/show_bug.cgi?id=43728
Bug ID: 43728
Summary: Magic: The Gathering Online intensive CPU usage when
idle
Product: Wine
Version: 2.17
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: theli.ua(a)gmail.com
Distribution: ---
160-200% compared to <10% on windows
to reproduce launch app, login, go to account or collections tab (happens once
at least 1 card has been rendered)
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http://bugs.winehq.org/show_bug.cgi?id=23033
Summary: Runaway 2 can't run.
Product: Wine
Version: 1.2-rc2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: majorandras(a)freemail.hu
Created an attachment (id=28552)
--> (http://bugs.winehq.org/attachment.cgi?id=28552)
The error window.
After I started Runaway 2 : The Dream Of The Turtle, a windows appears with an
error message: DLL not found shell.dll16.dll
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https://bugs.winehq.org/show_bug.cgi?id=41096
Bug ID: 41096
Summary: ResEdit Resources treeview has rendered wrongly
positioned first branch
Product: Wine
Version: 1.9.15
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: comctl32
Assignee: wine-bugs(a)winehq.org
Reporter: b7.10110111(a)gmail.com
Distribution: ---
Created attachment 55300
--> https://bugs.winehq.org/attachment.cgi?id=55300
Test resource file
If you open the attached .rc file in ResEdit, you'll see that Dialog branch is
misplaced in the Resources tree. If you click on its first leaf, you'll
actually select another leaf (third in this case).
If you resize the Resources tree horizontally, it begins to render all branches
correctly.
The only console output I have is this:
fixme:heap:RtlSetHeapInformation (nil) 1 (nil) 0 stub
fixme:urlmon:InternetBindInfo_GetBindString not supported string type 20
fixme:shell:SHAddToRecentDocs should delete all files in
C:\users\ruslan\Recent\
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https://bugs.winehq.org/show_bug.cgi?id=36718
Bug ID: 36718
Summary: Mind Manager installation fails
Product: Wine
Version: 1.7.19
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ignas2526(a)gmail.com
Created attachment 48764
--> https://bugs.winehq.org/attachment.cgi?id=48764
Console log
MindJet Mind Manager 14.2.321 fails to install with a message 'Mindjet
MindManager 14 requires the Microsoft .Net Framework version 4.0.30319 or
higher. Please download and install "dotNetFx40_Full_setup.exe" from
Microsoft...'
I've tried clean prefix and I've tried clean prefix with './winetricks dotnet40
corefonts'. It fails in both cases. After installing dotnet40, I've ran
'dotnet_verifier' which told me that my .Net installation is fine.
Any ideas why it fails?
Or at least which debugging options to enable to find out more?
Demo can be downloaded here: http://now.mindjet.com/mm-win-exe-en
Thanks.
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https://bugs.winehq.org/show_bug.cgi?id=44550
Bug ID: 44550
Summary: ReactOS ftp.exe: enters endless loop on CTRL-Z
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msvcrt
Assignee: wine-bugs(a)winehq.org
Reporter: james_woodcock(a)yahoo.co.uk
Distribution: ---
Created attachment 60509
--> https://bugs.winehq.org/attachment.cgi?id=60509
Proposed fix.
ReactOS ftp.exe uses gets() to get command line input. If the uses pushes
CTRL-Z then it enters an endless loop.
Wine's gets() should handle EOF on STDIN in the same way as fgets() - it should
return a string if any chars have been read into the buffer, or NULL if the
buffer is empty.
I have attached a patch with a proposed fix. I also fixed getws() while I was
at it.
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https://bugs.winehq.org/show_bug.cgi?id=44473
Bug ID: 44473
Summary: glyph overlap in Delphi editor
Product: Wine
Version: 3.1
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdi32
Assignee: wine-bugs(a)winehq.org
Reporter: development(a)winomega.com
Distribution: ---
Created attachment 60421
--> https://bugs.winehq.org/attachment.cgi?id=60421
text overlap effect (after regression)
Starting with commit 34e73617903da1f73f628d1eca355a9e2173da2e glyph position is
not correctly calculated for Delphi editor, which results in text overlap.
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https://bugs.winehq.org/show_bug.cgi?id=44053
Bug ID: 44053
Summary: MobilePASS application quits with an error
Product: Wine
Version: 2.21
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: bcrypt
Assignee: wine-bugs(a)winehq.org
Reporter: mardy(a)users.sourceforge.net
Distribution: ---
Created attachment 59743
--> https://bugs.winehq.org/attachment.cgi?id=59743
wine logs
I need to run this application:
http://www2.gemalto.com/sas-downloads/MobilePASS/Win/Archive/WinD/MP_WinD.z…
(the MobilePASS.exe included in that archive)
When it runs I do:
- press on Continue
- enter any name and press "Activate"
- press on Manual Enrollment
- Leave the field empty, press Continue
- Press Continue again
- In the "Token PIN" field, enter any 4 digit number and press Continue
- Re-enter the same number, press Continue
The application will print an error message, and quit as soon as the user
acknowledges the message.
Looking at the application output, it looks like some functions from bcrypt are
not implemented.
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https://bugs.winehq.org/show_bug.cgi?id=43256
Bug ID: 43256
Summary: Civilization V in-game font corrupted
Product: Wine
Version: 2.11
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdi32
Assignee: wine-bugs(a)winehq.org
Reporter: olelukoie(a)mail.ru
Distribution: ---
Created attachment 58574
--> https://bugs.winehq.org/attachment.cgi?id=58574
The «good» screenshot with proper font rendering
I had not played Windows version of Civ5 under WINE for some time but recently
started it and discovered that the font in the game is completely broken and
mostly unreadable (at least Russian font).
git bisect showed me that the corruption occurred back in 2014, was introduced
in two steps by the following commits.
The first one (causes slight mostly unnoticed font breakage):
e9188970a78336358c7f160d78c5705ab230c974 is the first bad commit
commit e9188970a78336358c7f160d78c5705ab230c974
Author: Akihiro Sagawa <sagawa.aki(a)gmail.com>
Date: Fri Jan 10 20:29:54 2014 +0900
gdi32: Fix sub-pixel shift calculations for vertical writing.
:040000 040000 1cf54dfea5297e2d8da3cc7fd584ac0253705791
da7d8759bed1313f48e668a7040fba21ba66778a M dlls
The second one (causes hard font breakage):
e06d2dbc6772bf4f038847f2c7825ecdefcf4b90 is the first bad commit
commit e06d2dbc6772bf4f038847f2c7825ecdefcf4b90
Author: Akihiro Sagawa <sagawa.aki(a)gmail.com>
Date: Fri Jan 24 01:47:54 2014 +0900
gdi32: Fix regression due to sub-pixel shift calculations fixes.
:040000 040000 9fb50c914ef8feb1e6c3d4dd19604afe3497d337
9daba6ef96a68d36c1646c75bc8e03b6b63dbb81 M dlls
See the attached screenshots for demonstration. The first screenshot shows the
proper font rendering in WINE 1.6. The second one shows slight corruption after
the first commit (look at the bottom-left corner of Russian letter «д» in the
bottom text «Нажмите, чтобы продолжить»: the vertical bottom stroke is
missing). The third one is a picture of current font rendering caused by the
second commit. All the right vertical strokes in all glyphs are completely
missing.
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https://bugs.winehq.org/show_bug.cgi?id=37809
Bug ID: 37809
Summary: C runtime dlls can't link with uclibc (bessel
functions missing)
Product: Wine
Version: 1.7.33
Hardware: x86
OS: Linux
Status: NEW
Severity: minor
Priority: P2
Component: msvcrt
Assignee: wine-bugs(a)winehq.org
Reporter: nerv(a)dawncrow.de
Distribution: ---
math.c can be build, but linking fails.
building e.g.:
math.c: In function 'MSVCRT__j0':
math.c:1267:3: warning: implicit declaration of function 'j0'
[-Wimplicit-function-declaration]
return j0(num);
^
math.c:1267:10: warning: incompatible implicit declaration of built-in function
'j0' [enabled by default]
return j0(num);
^
linking:
math.o: In function `MSVCRT__j0':
math.c:(.text+0x1901): undefined reference to `j0'
math.o: In function `MSVCRT__j1':
math.c:(.text+0x1931): undefined reference to `j1'
math.o: In function `MSVCRT__jn':
math.c:(.text+0x1963): undefined reference to `jn'
math.o: In function `MSVCRT__y0':
math.c:(.text+0x19b6): undefined reference to `y0'
math.o: In function `MSVCRT__y1':
math.c:(.text+0x1a3d): undefined reference to `y1'
math.o: In function `MSVCRT__yn':
math.c:(.text+0x1ac8): undefined reference to `yn'
We use the bessel functions unconditionally.
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https://bugs.winehq.org/show_bug.cgi?id=43357
Bug ID: 43357
Summary: Stars in Shadow crashes on startup
Product: Wine
Version: 2.12
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: fjfrackiewicz(a)gmail.com
Distribution: ---
Created attachment 58709
--> https://bugs.winehq.org/attachment.cgi?id=58709
Terminal output Wine Staging 2.12
I am using Wine Staging 2.12 with a WoW64 prefix set to Windows 7 mode and when
I attempt to launch the GOG version of the game Stars in Shadow, the game
almost immediately crashes after showing the game's logo.
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https://bugs.winehq.org/show_bug.cgi?id=44176
Bug ID: 44176
Summary: EverQuest crashes with unimplemented function
d3dx9_43.dll.D3DXCreateKeyframedAnimationSet
Product: Wine
Version: 3.0-rc1
Hardware: x86-64
OS: Linux
Status: NEW
Severity: minor
Priority: P2
Component: directx-d3dx9
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
Distribution: ---
wine: Call from 0x7b43bf4c to unimplemented function
d3dx9_43.dll.D3DXCreateKeyframedAnimationSet
wine-3.0-rc1-34-gca9ca79d12
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https://bugs.winehq.org/show_bug.cgi?id=44265
Bug ID: 44265
Summary: Options dialog triggers exception upon close in
Windows Media Player 6.4
Product: Wine
Version: 3.0-rc4
Hardware: x86
URL: http://download.microsoft.com/download/winmediaplayer/
Update/6.4/W9XNT4/EN-US/mpfull.exe
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jhansonxi(a)gmail.com
Distribution: Ubuntu
Created attachment 60076
--> https://bugs.winehq.org/attachment.cgi?id=60076
Backtrace of Options dialog exception upon close (after hardware acceleration
change)
Options dialog (View > Options) triggers an exception when closed in Windows
Media Player 6.4 regardless of button clicked (Close, OK, window close; Apply
is always disabled). Tested on two systems.
Xubuntu 16.04.3 x86_64, AMD Phenom 9550, GeForce GTX 750Ti with Nvidia 384.90
driver.
wine-devel 3.0~rc4~xenial from dl.winehq.org
Xubuntu 17.04 x86, Intel Pentium D 3.46GHz, GeForce 8600 GT with Nvidia
340.102 driver.
wine-devel 3.0~rc4~zesty from dl.winehq.org
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https://bugs.winehq.org/show_bug.cgi?id=44222
Bug ID: 44222
Summary: Office 2010 Pro Plus reruns setup on starting any app
even when Windows version is XP
Product: Wine
Version: 2.4
Hardware: x86
OS: Linux
Status: NEW
Keywords: regression
Severity: normal
Priority: P2
Component: rpc
Assignee: wine-bugs(a)winehq.org
Reporter: dimesio(a)earthlink.net
CC: jacek(a)codeweavers.com
Regression SHA1: d0ed6d10358683e76f4fc059572fcd60813e8dc0
Distribution: ---
Related to bug 38838 but not the same, because this is a more recent
regression. Setting the Windows version to XP used to work around that bug, but
it no longer does.
d0ed6d10358683e76f4fc059572fcd60813e8dc0 is the first bad commit
commit d0ed6d10358683e76f4fc059572fcd60813e8dc0
Author: Jacek Caban <jacek(a)codeweavers.com>
Date: Thu Mar 16 14:00:17 2017 +0100
rpcrt4: Get rid of manual_listen_count and use binary state instead.
Signed-off-by: Jacek Caban <jacek(a)codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard(a)winehq.org>
:040000 040000 a8d97cad516fa08664e9edc01232b3c132a7bf16
4c8d035928364fe158b4d24d802d5d82285d4d0c M dlls
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https://bugs.winehq.org/show_bug.cgi?id=44296
Bug ID: 44296
Summary: Qt 5 programs fail to resolve DNS SRV records
Product: Wine
Version: 1.8.5
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: dnsapi
Assignee: wine-bugs(a)winehq.org
Reporter: mikkel(a)krautz.dk
Distribution: ---
Created attachment 60129
--> https://bugs.winehq.org/attachment.cgi?id=60129
ZIP file containing reproducible test case.
One of our test cases from Mumble [1] tests our SRV resolving code.
The test passes on Windows 10 (all I've tested), but fails on Wine (wine-1.8.5
(Ubuntu 1.8.5-1ubuntu2)).
On Wine, the test fails due to Qt's QDnsLookup failing with
QDnsLookup::ServerFailureError.
The code in Qt 5 is here:
https://github.com/qt/qtbase/blob/19b0ce5daa31e2ffebfcf2701143742302f1deb4/…
So it seems like a call to DnsQuery_W for resolving SRV records is failing with
DNS_ERROR_RCODE_SERVER_FAILURE.
I've not dug deeper yet, I just wanted to file this upstream early.
[1]: https://www.mumble.info
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https://bugs.winehq.org/show_bug.cgi?id=44329
Bug ID: 44329
Summary: Listview custom draw in report mode uses wrong state
of LV_ITEM using LVIS_STATEIMAGEMASK
Product: Wine
Version: 3.0-rc5
Hardware: x86-64
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: comctl32
Assignee: wine-bugs(a)winehq.org
Reporter: lisitski.segrey(a)gmail.com
Created attachment 60193
--> https://bugs.winehq.org/attachment.cgi?id=60193
Wrong result in WINE
I'm trying to create my own Listview in report mode, using custom draw.
When I try to check does Item have a state image using LVIS_STATEIMAGEMASK,
WINE says that subItem has state image too(See attached screenshot)
By MSDN:
https://msdn.microsoft.com/en-us/library/windows/desktop/bb774760(v=vs.85).…
Bits 12 through 15 of this member specify the state image index. The state
image is displayed next to an item's icon to indicate an application-defined
state. If these bits are zero, the item has no state image. To isolate these
bits, use the LVIS_STATEIMAGEMASK mask. To set the state image index, use the
INDEXTOSTATEIMAGEMASK macro. The state image index specifies the index of the
image in the state image list that should be drawn. The state image list is
specified with the LVM_SETIMAGELIST message.
Source code: https://drive.google.com/open?id=1FlwWEIn2r_CJfw_OWLJmq2Cb8N_ciruw
Executables: https://drive.google.com/open?id=1QdnYBvDQiSOEmHMWLQpYDDGLRI6ZnTTl
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https://bugs.winehq.org/show_bug.cgi?id=42789
Bug ID: 42789
Summary: Qemu 2.9.0-rc3 crashes before displaying anything
Product: Wine
Version: 2.5
Hardware: x86-64
URL: https://qemu.weilnetz.de/w32/qemu-w32-setup-20170405.e
xe
OS: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: 00cpxxx(a)gmail.com
Distribution: ---
Created attachment 57816
--> https://bugs.winehq.org/attachment.cgi?id=57816
log + backtrace
To reproduce just install qemu and run qemu-system-i386 with no additional
parameters. Backtrace seems pretty clean on where the problem is.
File Info:
666798c903472b4cb44b37544d5764cf2acb6c0f qemu-w32-setup-20170405.exe 37Mb
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https://bugs.winehq.org/show_bug.cgi?id=44492
Bug ID: 44492
Summary: winedbg reports unknown mode, fails to backtrace etc.
in protected-mode
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: z.figura12(a)gmail.com
Distribution: ---
While trying to debug bug #42554 I found that winedbg persistently refused to
give backtraces, both in the crash dialog and when started via `wine winedbg
MSBSOLAR.EXE`. The following output is given:
------
Unhandled exception: page fault on read access to 0x00004540 bad address.
In (null) mode.
Register dump:
CS:12af SS:11d7 DS:12c7 ES:1237 FS:0063 GS:006bBad segment (4567)
Stack dump:
000c: sel=0067 base=00000000 limit=00000000 32-bit rw-
Backtrace:
=>0 Unknown mode ffffffff (Unknown mode ffffffff
)
Unknown mode ffffffff: -- no code accessible --
------
Tracing this back to its source, I find that ptrace seems to be returning
incorrect output:
0039: get_selector_entry( handle=002c, entry=597 )
0030: *signal* signal=19
0039: get_selector_entry() = 0 { base=00000000, limit=00000000, flags=52 }
Obviously the base should not be NULL, nor the limit 0, and the flags should be
9b (WINE_LDT_FLAGS_ALLOCATED|WINE_LDT_FLAGS_CODE). If I add traces to
libs/wine/ldt.c, nothing is modifying the entry past the point at which it is
set, so it seems like the fault lies in ptrace... an audacious claim to be
sure.
I'm almost sure this used to work correctly, but I can't figure out when. I
checked wine-2.10 and 3.0, and it was still broken then. I also checked on Arch
(well, Manjaro) just in case this was another Ubuntu-related ptrace breakage,
but it shows the same behaviour there.
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https://bugs.winehq.org/show_bug.cgi?id=44255
Bug ID: 44255
Summary: Wolf RPG Editor: Game.exe zombifies upon quit
Product: Wine
Version: 2.22
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: galtgendo(a)o2.pl
Distribution: ---
Pretty much every single title using Wolf Rpg Editor as the engine zombifies
upon engine shutdown.
That is, the application window closes properly, but the app itself goes into
an infinite cycle of "err:ntdll:RtlpWaitForCriticalSection section 0x7bcea9e0
"/mnt/buildbox/builds/portage/app-emulation/wine-2.22/work/wine-2.22/dlls/ntdll/loader.c:
loader_section" wait timed out in thread 0577, blocked by 060a, retrying (60
sec)'. This is an old problem, that was present with Wolf 2.10 and still
present with 2.21. Needs to be killed via task mgr.
The warning itself is an annoyance: in my personal experience, in less than 20%
of the cases it's not a deadlock and if it is, once it pops up, it blocks
Ctrl-C from terminating such hung app.
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https://bugs.winehq.org/show_bug.cgi?id=44512
Bug ID: 44512
Summary: Royale Noir theme - Various:
fixme:uxtheme:DrawThemeTextEx unsupported flags
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: uxtheme
Assignee: wine-bugs(a)winehq.org
Reporter: stu.axon(a)gmail.com
Distribution: ---
Using the freely available Royale Noir theme triggers various unsupported flags
WineCFG:
Opening winecfg
0053:fixme:uxtheme:DrawThemeTextEx unsupported flags 0x7e5094ae
0053:fixme:uxtheme:DrawThemeTextEx unsupported flags 0x00126430
The ae fixme triggers every time a tab is clicked
0053:fixme:uxtheme:DrawThemeTextEx unsupported flags 0x7e5094ae
Triggered in the drives tab
0058:fixme:uxtheme:DrawThemeTextEx unsupported flags 0x000c0170
wine explorer:
Opening wine explorer:
0062:fixme:uxtheme:DrawThemeTextEx unsupported flags 0x00120144
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https://bugs.winehq.org/show_bug.cgi?id=44270
Bug ID: 44270
Summary: Exception when organizing favorites in Windows Media
Player 6.4 (unimplemented function
shdocvw.dll.DoOrganizeFavDlg)
Product: Wine
Version: 3.0-rc4
Hardware: x86
URL: http://download.microsoft.com/download/winmediaplayer/
Update/6.4/W9XNT4/EN-US/mpfull.exe
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: shdocvw
Assignee: wine-bugs(a)winehq.org
Reporter: jhansonxi(a)gmail.com
Distribution: Ubuntu
Created attachment 60082
--> https://bugs.winehq.org/attachment.cgi?id=60082
Backtrace from Organize Favorites error
Exception in Windows Media Player 6.4 when attempting to organize favorites
(Favorites > Organize Favorites). Tested on two systems.
Xubuntu 16.04.3 x86_64, AMD Phenom 9550, GeForce GTX 750Ti with Nvidia 384.90
driver.
wine-devel 3.0~rc4~xenial from dl.winehq.org
Xubuntu 17.04 x86, Intel Pentium D 3.46GHz, GeForce 8600 GT with Nvidia
340.102 driver.
wine-devel 3.0~rc4~zesty from dl.winehq.org
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https://bugs.winehq.org/show_bug.cgi?id=44626
Bug ID: 44626
Summary: AvP Classic 2000 (Steam) launcher crashes when
attempting to start the game
Product: Wine
Version: 3.0-rc1
Hardware: x86
URL: http://store.steampowered.com/app/3730/Aliens_versus_P
redator_Classic_2000/
OS: Linux
Status: NEW
Keywords: regression
Severity: normal
Priority: P2
Component: mshtml
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
CC: jacek(a)codeweavers.com
Regression SHA1: 49abeb63cb88ea2efa6ad599047745bd8794f03c
Distribution: ArchLinux
Created attachment 60615
--> https://bugs.winehq.org/attachment.cgi?id=60615
terminal output
"Aliens versus Predator 2000 Classic" launcher initializes correctly but
crashes when I click on the red or green button to start the game.
No demo version available on Steam.
The result of the regression test:
There are only 'skip'ped commits left to test.
The first bad commit could be any of:
8600c2a57394b4d71e465e192b3621154b07c5ce -> Wine build fails
e150f96a3e2134d99e17417adae8982c4398d9ff -> Wine build fails
49abeb63cb88ea2efa6ad599047745bd8794f03c -> the launcher crashes
Prior to 8600c2a57394b4d71e465e192b3621154b07c5ce the game starts properly.
Tested and reproduced with wine-3.2-206-g9ae8b8c00f.
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