https://bugs.winehq.org/show_bug.cgi?id=43046
Bug ID: 43046
Summary: Civilization VI (Windows version) - Crashed on startup
Product: Wine
Version: 2.8
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: runemadsen16(a)hotmail.com
Distribution: ---
Created attachment 58208
--> https://bugs.winehq.org/attachment.cgi?id=58208
The output from wine (without fixme messages)
Trying to run Civilization VI (Windows version) with wine-2.8 (also tried with
wine-2.8 staging, same result) on Ubuntu, the game crashing, showing a black
screen and starting "Firaxis Crash Reporter", however not visible until the
Civilization process has been killed.
I am running it with (starting it as a DX11 game):
env WINEDEBUG=error+all,fixme-all env WINEPREFIX="[dir]" wine
C:\\windows\\command\\start.exe steam://rungameid/289070 >> games-log.txt 2>&1
The content of games-log.txt has been attached.
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http://bugs.winehq.org/show_bug.cgi?id=24011
Summary: Trackmania Nations Forever graphics test does not work
Product: Wine
Version: 1.3.0
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: diafero(a)arcor.de
On first startup, Trackmania Nations Forever (free download at
http://www.trackmania.com/index.php?rub=downloads ) usually makes a benchmark
to set useful graphics detail settings. However, this does not work on wine:
Instead of a benchmark, the actual full game is started. When I quit, the
launcher tells me that the graphics data could not be found. I then get the
normal launcher, and can start the game again. This happens each time I start
the launcher.
Trackmania United Forever has the same issue.
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https://bugs.winehq.org/show_bug.cgi?id=43051
Bug ID: 43051
Summary: Rise of the Tomb Raider needs unimplemented function
msvcr110.dll.__crtCapturePreviousContext
Product: Wine
Version: 2.8
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msvcrt
Assignee: wine-bugs(a)winehq.org
Reporter: fincer89(a)hotmail.com
Distribution: ---
Created attachment 58214
--> https://bugs.winehq.org/attachment.cgi?id=58214
ROTTR, unimplemented function msvcr110.dll.__crtCapturePreviousContext
As stated in the title, Rise of the Tomb Raider (64-bit Steam game) requires
unimplemented function msvcr110.dll.__crtCapturePreviousContext
Basically, Wine complains about:
wine: Call from 0x7b4567ea to unimplemented function
msvcr110.dll.__crtCapturePreviousContext, aborting
Lack of the function makes playing the game impossible (you can still access
the main menu but go no further).
Short log (relevant part) as an attachment.
Full log file here:
https://www.dropbox.com/s/s2ft59wg8jv81hn/rottr-unimplemented-msvcr110-func…
Full log includes the following steps:
1) Launching 64-bit Steam client
2) Launching the game
3) Accessing the main menu
4) Trying to start a new game
5) ROTTR doesn't show the intro movie which is presented before the actual
gameplay. Only black screen appears.
6) Killing ROTTR.exe & quitting Steam client
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http://bugs.winehq.org/show_bug.cgi?id=19241
Summary: winemenubuilder crashes when running any application
including notepad
Product: Wine
Version: 1.1.25
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: tmhikaru(a)gmail.com
Created an attachment (id=22260)
--> (http://bugs.winehq.org/attachment.cgi?id=22260)
snapshot of the crash dialog
whenever I run any application, winemenubuilder crashes. Disabling it via
winecfg in the libraries section (specifically putting winemenubuilder.exe and
toggling it to disabled) makes wine complain that it can't find the component
but it no longer crashes.
For a basic reproducable test I'll be running 'wine notepad' as an example
here.
I don't know what this component does or what it's a part of, but this crash
did not happen under any previous version of wine.
I'll be attaching a picture of the crash dialog as well as the stderr
information.
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https://bugs.winehq.org/show_bug.cgi?id=43994
Bug ID: 43994
Summary: page fault when running droid4x-0-9-0.exe
Product: Wine
Version: 2.0.3
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: kenorb(a)gmail.com
Distribution: ---
File URL: https://droid4x.en.softonic.com/download
$ wine droid4x-0-9-0.exe
wine: Unhandled page fault on read access to 0x00000001 at address 0x4b10d0
(thread 0009), starting debugger...
fixme:service:QueryServiceConfig2W Level 6 not implemented
Unhandled exception: page fault on read access to 0x00000001 in 32-bit code
(0x004b10d0).
Backtrace:
=>0 0x004b10d0 in droid4x-0-9-0 (+0xb10d0) (0x0032ccfc)
1 0x0040b15a in droid4x-0-9-0 (+0xb159) (0x0032cfb4)
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https://bugs.winehq.org/show_bug.cgi?id=43096
Bug ID: 43096
Summary: rtpMidi cannot install.
Product: Wine
Version: 1.6.1
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: massivenaked(a)yahoo.com
rtpMidi cannot install.
this is log.
[0036:0037][2017-05-27T22:59:07]i323: Registering package dependency provider:
{80D8C295-E035-4C68-B4F3-0DB34393A2C2}, version: 1.2.11.41, package:
teVirtualMIDI32MSI
[0036:0037][2017-05-27T22:59:07]i301: Applying execute package:
teVirtualMIDI32MSI, action: Install, path: C:\users\Public\Application
Data\Package
Cache\{80D8C295-E035-4C68-B4F3-0DB34393A2C2}v1.2.11.41\teVM32Burn.msi,
arguments: ' ALLUSERS="1" ARPSYSTEMCOMPONENT="1" MSIFASTINSTALL="7"
USING_BURN="yes" SUPPRESSWHQL="1"'
[0036:0037][2017-05-27T22:59:57]e000: Error 0x80070643: Failed to install MSI
package.
[0036:0037][2017-05-27T22:59:57]e000: Error 0x80070643: Failed to execute MSI
package.
[0031:0032][2017-05-27T22:59:57]e000: Error 0x80070643: Failed to configure
per-machine MSI package.
[0031:0032][2017-05-27T22:59:57]i319: Applied execute package:
teVirtualMIDI32MSI, result: 0x80070643, restart: None
[0031:0032][2017-05-27T22:59:57]e000: Error 0x80070643: Failed to execute MSI
package.
[0036:0037][2017-05-27T22:59:57]e000: Error 0x8007000e: Failed to allocate data
for message.
[0036:0037][2017-05-27T22:59:57]e000: Error 0x8007000e: Failed to get message
over pipe
[0036:0037][2017-05-27T22:59:57]e000: Error 0x8007000e: Failed to pump messages
in child process.
[0031:0032][2017-05-27T22:59:57]i319: Applied rollback package:
teVirtualMIDI32MSI, result: 0x0, restart: None
[0031:0032][2017-05-27T22:59:57]e000: Error 0x800700e9: Failed to write message
type to pipe.
[0031:0032][2017-05-27T22:59:57]e000: Error 0x800700e9: Failed to write send
message to pipe.
[0031:0032][2017-05-27T22:59:57]e000: Error 0x800700e9: Failed to send
BURN_ELEVATION_MESSAGE_TYPE_EXECUTE_PACKAGE_PROVIDER message to per-machine
process.
[0031:0032][2017-05-27T22:59:57]e000: Error 0x800700e9: Failed to register the
package provider on per-machine package.
[0031:0032][2017-05-27T22:59:57]e000: Error 0x800700e9: Failed to write message
type to pipe.
[0031:0032][2017-05-27T22:59:57]e000: Error 0x800700e9: Failed to write send
message to pipe.
[0031:0032][2017-05-27T22:59:57]e000: Error 0x800700e9: Failed to send message
to per-machine process.
[0031:0032][2017-05-27T22:59:57]e000: Error 0x800700e9: Failed to end session
in per-machine process.
[0031:0032][2017-05-27T22:59:57]e000: Error 0x800700e9: Failed to write message
type to pipe.
[0031:0032][2017-05-27T22:59:57]e000: Error 0x800700e9: Failed to write send
message to pipe.
[0031:0032][2017-05-27T22:59:57]e000: Error 0x800700e9: Failed to send message
to per-machine process.
[0031:0032][2017-05-27T22:59:58]i399: Apply complete, result: 0x80070643,
restart: None, ba requested restart: No
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https://bugs.winehq.org/show_bug.cgi?id=38147
Bug ID: 38147
Summary: Batman: Arkham Asylum (non-steam) Demo - missing text
in launcher
Product: Wine
Version: 1.7.37
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: teras(a)luukku.com
Distribution: ---
Created attachment 50878
--> https://bugs.winehq.org/attachment.cgi?id=50878
screenshot of the issue
Downloaded the game from
http://www.gamershell.com/download_49402.shtml
it's around 2Gb.
The launcher doesnt work without winetricks -q dotnet20
There are some gdi related lines at console
fixme:gdiplus:GdipCreateHalftonePalette stub
fixme:gdiplus:GdipGetFamilyName No support for handling of multiple languages!
fixme:gdiplus:create_gdi_logbrush unhandled brush type 2
fixme:gdiplus:get_gdi_brush_color unhandled brush type 2
fixme:gdiplus:get_gdi_brush_color unhandled brush type 2
fixme:gdiplus:get_gdi_brush_color unhandled brush type 2
fixme:gdiplus:create_gdi_logbrush unhandled brush type 2
fixme:gdiplus:get_gdi_brush_color unhandled brush type 2
fixme:gdiplus:get_gdi_brush_color unhandled brush type 2
fixme:gdiplus:get_gdi_brush_color unhandled brush type 2
fixme:gdiplus:create_gdi_logbrush unhandled brush type 2
fixme:gdiplus:get_gdi_brush_color unhandled brush type 2
fixme:gdiplus:get_gdi_brush_color unhandled brush type 2
fixme:gdiplus:get_gdi_brush_color unhandled brush type 2
wine-1.7.37-33-g31d51d4
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http://bugs.winehq.org/show_bug.cgi?id=28520
Bug #: 28520
Summary: Diablo II game menu fps regression
Product: Wine
Version: 1.3.29
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-ddraw
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: elton(a)schiert.net
CC: hverbeet(a)gmail.com
Classification: Unclassified
Regression SHA1: 1aeee59bd8b6172c848c8029e1a55ddac1f93c44
There has been a behavior change in the game Diablo II caused by
http://source.winehq.org/git/wine.git/?a=commit;h=1aeee59bd8b6172c848c8029e…
Author: Henri Verbeet <hverbeet(a)codeweavers.com>
Date: Thu Sep 15 20:01:50 2011 +0200
ddraw: Use offscreen backbuffers.
Before this patch the frame rate in the game menu (press Esc while in game) was
limited to <=60. Now the frame rate can reach hundreds. Behavior on Windows:
frame rate is limited at 60.
The reason I am reporting this: Shortly after opening the game menu there often
is a short but very noticeable phase where everything behaves sluggishly,
making it very hard to select the desired entry with the mouse.
The sluggishness/slowdown itself may not be a Wine bug since is not a problem
when I switch NVIDIA PowerMizer from its default "Adaptive" to "Prefer Maximum
Performance". That, however, is not an acceptable permanent solution on a
laptop. Sync to VBlank settings do not change the behavior.
So far I have only been able to observe the slowdown when running the game in
Direct3D mode, although the frame rate is now also unlimited when running in
DirectDraw mode. All observations have been made with Diablo II Lord of
Destruction 1.13c.
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https://bugs.winehq.org/show_bug.cgi?id=43863
Bug ID: 43863
Summary: Rollcage Redux no longer starts
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: fincer89(a)hotmail.com
Distribution: ---
Created attachment 59442
--> https://bugs.winehq.org/attachment.cgi?id=59442
Rollcage Redux, Wine 2.18, full debug log (WINEDEBUG=+all)
Rollcage Redux doesn't start because Wine is looking for
$WINEPREFIX/drive_c/Program
Files/Psygnosis/Rollcage/IDXData/{Rollcage.idx,Rollcage.img} files from the
user's home directory.
I debugged the issue quite some time. If either of those files are missing from
user's home directory ($HOME/), the game just freezes during startup. Manually
putting those files to $HOME "fixes" the issue.
I have been able to reproduce the issue with Wine 1.9.24, 2.3 and 2.18, all
compiled from source. Error output is exactly the same.
Because I haven't been able to produce this error earlier on my system and due
to wide range of Wine versions used, I suspect that possibly some system
library file on my system may have had recent changes which break compatibility
with multiple Wine versions.
----------------------------------------------------------------
----------------------------------------------------------------
I am using Arch Linux 64-bit. I can provide /var/log/pacman.log information if
needed.
I used a clean 32-bit wineprefix for testing. I did separate testing with POL,
too.
Though I am aware POL is not supported here, I think it's still better to
supply the following information anyway.
----------------------------------------------------------------
----------------------------------------------------------------
POL testing
I am able to start the game on PlayOnLinux in some cases using precompiled Wine
POL versions & "system" version. Here are some highlights from POL testing:
1)
The game starts if I use PlayOnLinux and "system" Wine version, in this case
2.18 (no staging). However, this is true only if I use Intel HD4000 GPU instead
of Nvidia GTX 760M. I have an optimus laptop. With Nvidia, the game freezes and
is unable to open the game window. With Intel, the game starts.
2)
The game starts with Intel and Nvidia, if I use PlayOnLinux and precompiled POL
Wine 2.18 binaries. However, removing precompiled library files from
$HOME/.PlayOnLinux/wine/linux-x86/2.18/lib/ folder doesn't have any effect.
What I am trying to achieve is to force POL version of Wine to load system
libraries instead, narrowing down the issue as a result. However, I have been
unable to get satisfying outcome.
----------------------------------------------------------------
----------------------------------------------------------------
The game is free and can be downloaded here:
http://www.codemonkey.me.uk/downloads/rollcageredux.exe
You need to extract that exe file with "/extract:" parameter because Wine can't
handle the Installshield wizard installation procedure correctly at the moment.
I have attached full debug log and short "log" files. No POL used for producing
these log files.
----------------------------------------------------------------
----------------------------------------------------------------
Highlights from the full log (line 375 523 onwards):
143468.262:0008:0009:trace:file:wine_nt_to_unix_file_name
L"\\home\\fincer\\rollcage.iDX" not found in
/home/fincer/.wine_rollcage/dosdevices/z:/home/fincer
143468.262:0008:0009:trace:heap:RtlFreeHeap (0x110000,70000062,0x1a7550):
returning TRUE
143468.262:0008:0009:warn:ntdll:FILE_CreateFile
L"\\??\\Z:\\home\\fincer\\rollcage.iDX" not found (c0000034)
143468.262:0008:0009:warn:file:CreateFileW Unable to create file
L"rollcage.iDX" (status c0000034)
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http://bugs.winehq.org/show_bug.cgi?id=27151
Summary: Ubuntu 11.04, last Wine version from repository
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: letsgonow11(a)mailinator.com
Проблема с приложением для Windows - игра Mafia Vizheneo. Вот ссылка для
скачивания - http://mafia.vizheneo.com/download/mafia_vizheneo_setup.exe.
На Ubuntu 11.04 игра запускается только с режимом совместимости Windows XP и
ниже. Игра запускается, но кроме "Добро пожаловать!" ничего нет.
Игра работает через интернет. На Windows после запуска (при работающем
интернете) появляется окно с вводом логина и пароля, и дальше игра отлично
работает.
Пожалуйста, решите эту проблему. С уважением, Moran.
The problem with an application for Windows - game Mafia Vizheneo. Here's a
link for download -
http://mafia.vizheneo.com/download/mafia_vizheneo_setup.exe.
On Ubuntu 11.04 a game only runs in compatibility with mode Windows XP and
below. The game starts, but except for "Welcome!" nothing.
The game works via the Internet. On Windows after startup (when the Internet
works), pops up a window with a login and password, and further, the game works
fine.
Please solve this problem. Sincerely, Moran.
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http://bugs.winehq.org/show_bug.cgi?id=33312
Bug #: 33312
Summary: QQ International 1.6 can't load Bulletin
Product: Wine
Version: 1.5.26
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: litimetal(a)gmail.com
Classification: Unclassified
Created attachment 44059
--> http://bugs.winehq.org/attachment.cgi?id=44059
Screenshot in wine
0. download from http://dl_dir.qq.com/qqfile/qq/QQ2012/QQIntl1.6.exe
1.
compile wine with -O0 for Bug 24768
winetricks ie7 for Bug 29638
winetricks riche20 for Bug 29636
2. login, open a chat-box of a GROUP
3. It didn't crash, but the 'Bulletin' can't be loaded
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https://bugs.winehq.org/show_bug.cgi?id=41398
Bug ID: 41398
Summary: Starcraft 2 Editor: Crashes when Battle.net login
dialog is presented
Product: Wine
Version: 1.9.19
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: alzarath(a)archlinux.info
Distribution: ---
Created attachment 55752
--> https://bugs.winehq.org/attachment.cgi?id=55752
Terminal output from initial run/login
Whenever performing an action that requires login, such as the initial login
required to access the editor or logging in to access a dependency from
Battle.net, the editor crashes.
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https://bugs.winehq.org/show_bug.cgi?id=44580
Bug ID: 44580
Summary: Outlook 2007 cannot read MSG files anymore
Product: Wine
Version: 3.2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: quatze(a)t-online.de
Distribution: ---
I use wine to drive Outlook 2007 to produce automatically printed PDF files
from MSG files (created by Outlook 2007 under Windows) in a batch script under
linux.
For that I use cupspdf as default printer and call Outlook with the '/p' switch
and the respective file as the second argument.
I have implemented this script well before the 3.0 release. I think it is
running since more than one year. Initially I ran into the issue that Outlook
could not open an MSG file and spit out 'Cannot start Microsoft Office
Outlook'.
So currently I am working around that issue by firstly trying to open the MSG.
If above error is given, I convert the MSG file to an EML file via
http://search.cpan.org/dist/Email-Outlook-Message/
and then reconvert it back to MSG via:
https://labs.rebex.net/mail-converter
Usually, Outlook 2007 can then start and open the file correctly. So there is
already something not in order in view of parsing MSG files created by Outlook
itself.
This was before the update to wine 3.2
Since wine 3.2, no MSG file can be opened. Outlook always drops above error
message regardless if the MSG had been converted or not.
For now I have reverted back to wine 3.1 and everything works as it should.
However, something had been introduced, what breaks Outlook 2007.
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https://bugs.winehq.org/show_bug.cgi?id=38496
Bug ID: 38496
Summary: Greek Holy Bible crashes after selecting from the menu
Product: Wine
Version: 1.7.38
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: grendal74.geo(a)yahoo.com
Distribution: ---
Created attachment 51343
--> https://bugs.winehq.org/attachment.cgi?id=51343
terminal log
It is the second version on the webpage.
The Greek Holy Bible - Η Ελληνική Αγία Γραφή
-= New and improved version of GR Biblos 13.0.0.1 =-
GR Biblos 13 runs on Windows 7 and later (Windows 8 κ.λ.π.).
http://www.greekbiblos.gr/p/gr-biblos-11.htmlhttps://dl.dropboxusercontent.com/u/54790396/Greek%20programs/GrBiblos%2013…
The application crashes when selecting anything from the menu.
A terminal log is included.
P.S.
I did rename the exe to remove the space.
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https://bugs.winehq.org/show_bug.cgi?id=40305
Bug ID: 40305
Summary: ArticleTextBox.Find not implemented in
AutoWikiBrowser.
Product: Wine
Version: 1.9.5
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: adam.buchbinder(a)gmail.com
Distribution: ---
Created attachment 53946
--> https://bugs.winehq.org/attachment.cgi?id=53946
Error message on Find.
Steps to reproduce:
Set up a fresh Wine directory.
WINEARCH=win32 WINEPREFIX=`pwd`/wine_prefix2 winecfg
Install dotnet35.
WINEARCH=win32 WINEPREFIX=`pwd`/wine_prefix2 winetricks dotnet35
Download AutoWikiBrowser 5.8.5.1 from:
https://sourceforge.net/projects/autowikibrowser/
Open a page (for example, put 'CS1_maint:_Unrecognized_language' into the
'Category' box at left, go to the 'start' tab in the center panel, click the
'Start' button), then in the 'find' box in the lower-right, enter some text and
click 'Find'.
An error will pop up, "The method or operation is not implemented.",
"NotImplementedException in ArticleTextBox.Find". The long error text is
attached.
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https://bugs.winehq.org/show_bug.cgi?id=43468
Bug ID: 43468
Summary: The game StarCraft2 hang when I click on the "exit
game" button. I have to kill the process.
Product: Wine
Version: 2.13
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: zefkerrigan(a)gmail.com
Distribution: ---
Created attachment 58847
--> https://bugs.winehq.org/attachment.cgi?id=58847
The game StarCraft 2 hang when I click on the "exit game" button. I have to
kill the process.
The game StarCraft 2 hang when I click on the "exit game" button. I have to
kill the process.
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https://bugs.winehq.org/show_bug.cgi?id=40156
Bug ID: 40156
Summary: AutoWikiBrowser database scanner fails with "no access
to memory location"
Product: Wine
Version: 1.8
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: rjwilmsi(a)gmail.com
Distribution: ---
Created attachment 53658
--> https://bugs.winehq.org/attachment.cgi?id=53658
System.IO.__Error.WinIOError at System.Xml.XmlReader.ReadToFollowing
Running the AutoWikiBrowser database scanner fails with "no access to memory
location" normally within seconds of scan starting.
Occurs on wine wine-1.8.1 and wine-1.7.39
To reproduce: export WINEARCH=win32
winetricks -q msxml3 dotnet35 corefonts gdiplus riched20 ie6
[Probably only dotnet35 is required for this testing]
download AutoWikiBrowser from http://sourceforge.net/projects/autowikibrowser/
choose latest version (5.8.5.1 at time of writing).
unzip AutoWikiBrowser and run wine AutoWikiBrowser.exe
choose Tools -> Database scanner
download a wikipedia database dump file from https://dumps.wikimedia.org/
browse to the database XML file
search based on title contains 'foo' or other option. Press Start.
Wait for scan to progress. Scan normally fails within seconds with "no access
to memory location" error (stack trace relating to C# XML reader attached).
The problem only intermittently occurs on smaller XML dump files (e.g. < 100 MB
uncompressed) but always occurs on large XML files.
Above process works without error under Mono version 4 on same machine (using
50 GB English wikipedia XML dump file) and of course on native Windows.
Possible further information/speculation:
I have written a simple single threaded console only .NET 2 exe that works
under same wine setup without this error on same machine. So I suspect that the
issue may be to do with multithreading: the AutoWikiBrowser scanner is
multithreaded, versions of the test console exe I wrote failed with same error
if I added multithreading.
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https://bugs.winehq.org/show_bug.cgi?id=43872
Bug ID: 43872
Summary: The Witcher 3: some monsters are completely invisible
Product: Wine
Version: 2.18
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: shtetldik(a)gmail.com
Distribution: ---
Created attachment 59476
--> https://bugs.winehq.org/attachment.cgi?id=59476
Invisible hound of the Wild Hunt
Hounds of the Wild Hunt are completely invisible (and they shouldn't be). See
attached screenshot.
Configuration:
Graphics:
OpenGL renderer string: AMD Radeon (TM) RX 480 Graphics (POLARIS10 / DRM 3.15.0
/ 4.12.0-2-amd64, LLVM 5.0.0)
OpenGL core profile version string: 4.5 (Core Profile) Mesa 17.3.0-devel
(git-3e54493265)
OpenGL core profile shading language version string: 4.50
Wine staging patches applied:
wined3d-buffer_create wined3d-sample_c_lz wined3d-GenerateMips
d3d11-Deferred_Context xaudio2-get_al_format
(+Wine varyings freeze prevention patch).
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https://bugs.winehq.org/show_bug.cgi?id=43050
Bug ID: 43050
Summary: Corrupted/Missing graphics in Rise of the Tomb Raider
(DX11)
Product: Wine
Version: 2.8
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3dx11
Assignee: wine-bugs(a)winehq.org
Reporter: fincer89(a)hotmail.com
Distribution: ---
NOTE: The game requires steps in
https://bugs.winehq.org/show_bug.cgi?id=40450#c9 to work. The instructions
apply to Wine 2.8 Staging Git but not maybe to newer Wine versions.
-----------------------------------------------
After successfully launching ROTTR on 64-bit Windows Steam client and using
lowest graphics settings (http://i.imgur.com/58mRqUz.jpg) the gameplay looks
like this (you have just started a new game):
Case A:
https://i.imgur.com/TyfM7GR.png (Output log file, 182 MB:
https://www.dropbox.com/s/j4a4j2wwtuhg05b/rottr-full-log-wine-staging-git-2…)
Case B:
However, if you
1) Start a new game
2) quit to the desktop
3) keep the graphics settings as they are (you don't even touch them)
4) re-launch the game and resume your existing gameplay
5) the gameplay looks like this:
http://i.imgur.com/PO2XARH.png (Output log file, 26.5 MB:
https://www.dropbox.com/s/l99h84vlh23w2ft/rottr-log-after-resuming-the-game…)
-----------------------------------------------
Linked log files include the following events:
1) Starting 64-bit Windows Steam client
2) Starting ROTTR launcher
3) Launching ROTTR in the launcher
4) Opening the main menu (which includes DX11 graphics)
5)
Case A: Starting a new game in ROTTR main menu + watching an intro movie (file
which plays right after starting a new game) + Gameplay for some 5-10 minutes
(DX11 graphics)
Case B: Continuing an existing game + Gameplay for some 30 seconds (DX11
graphics)
6) Quitting the game & Steam (Steam throws some unexpected crashes which are
also in the log files, just ignore them for now)
-----------------------------------------------
P.S. Sorry I didn't use any attachments, as I thought it would be practically
better to use links for multiple images/txt files instead.
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https://bugs.winehq.org/show_bug.cgi?id=40450
Bug ID: 40450
Summary: Rise of the Tomb Raider crashes on startup
Product: Wine
Version: 1.9.7
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: fincer89(a)hotmail.com
Distribution: ---
Created attachment 54197
--> https://bugs.winehq.org/attachment.cgi?id=54197
ROTTR.exe log (no additional debugging parameters)
The game can't be launched, neither using Steam or ROTTR.exe.
The game uses Denuvo anti-tamper/protection technology + DirectX11. I dedubbed
the game using a clean Wine 1.9.7 64-bit installation without additional
winetricks stuff.
For Steam client, Windows version was set to XP, otherwise the prefix used
Windows 7 version (for ROTTR.exe, for example).
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http://bugs.winehq.org/show_bug.cgi?id=19494
Summary: old apps don't run because of too much memory
Product: Wine
Version: unspecified
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jb999(a)gmx.de
Old programs like the write.exe from Windows 3.1 do not run if there is too
much memory available - see http://support.microsoft.com/?scid=kb;en-us;253912
for a detailed description. The method to limit memory mentioned there doesn't
work with wine. What's missing is a possibilty to give an application less
memory to work with.
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https://bugs.winehq.org/show_bug.cgi?id=41337
Bug ID: 41337
Summary: Downwell in full screen mode launches off center
Product: Wine
Version: 1.9.18
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: fjfrackiewicz(a)gmail.com
Distribution: ---
Created attachment 55684
--> https://bugs.winehq.org/attachment.cgi?id=55684
Downwell's main screen when the game is first launched
When Downwell is first launched either via Steam or via terminal, the game
always launches off center. Fortunately enough, the game's options menu is
visible enough so that I can get the gem to go into windowed mode, set it to
full screen and play the game.
I've attached a screenshot of what this looks like.
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https://bugs.winehq.org/show_bug.cgi?id=42021
Bug ID: 42021
Summary: Menubar is to small in Lingvo 12
Product: Wine
Version: 2.0-rc2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: julius.schwartzenberg(a)gmail.com
Distribution: ---
Created attachment 56478
--> https://bugs.winehq.org/attachment.cgi?id=56478
screenshot of Lingvo 12 which shows the small menubar
In ABBYY Lingvo 12 the menubar is smaller than it should be. This causes the
letters to be not completely visible. Also see the attached screenshot.
I have the Windows version set to Windows XP.
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https://bugs.winehq.org/show_bug.cgi?id=44341
Bug ID: 44341
Summary: "Battle.net Helper.exe" component of "Blizzard App"
crashes
Product: Wine-staging
Version: 2.20
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: kolAflash(a)kolahilft.de
CC: erich.e.hoover(a)wine-staging.com, michael(a)fds-team.de,
sebastian(a)fds-team.de
Distribution: ---
Created attachment 60221
--> https://bugs.winehq.org/attachment.cgi?id=60221
Backtrace provided by the Wine error message.
Bug appears after logging into the "Blizzard App".
("Blizzard App" is currently only working in Wine-Staging - see
https://appdb.winehq.org/objectManager.php?sClass=version&iId=28855 for
details)
After logging into the "Blizzard App", suddenly a Wine error message pops up,
telling me that "Battle.net Helper.exe" has crashed. I'm attaching the
backtrace.
Nevertheless I can use the "Blizzard App" to start StarCraft 2 and it runs
well.
I guess this isn't #32342, because I got fetchmsttfonts-11.4-23.1.noarch
installed via Linux package management and I also did:
env WINEPREFIX="${HOME}"/wines/starcraft2_x64/ winetricks_2017-12-22.sh
corefonts
OS: openSUSE 42.3 (x86_64)
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http://bugs.winehq.org/show_bug.cgi?id=9999
Summary: Adobe Illustrator 8 aborts on startup
Product: Wine
Version: CVS/GIT
Platform: Other
URL: ftp://ftp.adobe.com/pub/adobe/illustrator/win/8.x/il8try
_uk.exe
OS/Version: other
Status: NEW
Keywords: download
Severity: enhancement
Priority: P2
Component: wine-misc
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Illustrator 8 installs ok on a clean .wine with today's git.
But the app aborts on startup, saying
"Adobe Illustrator can't run because there isn't enough memory."
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