http://bugs.winehq.org/show_bug.cgi?id=36441
Bug ID: 36441
Summary: joy.cpl crashes when PS4 Gamepad connected via
Bluetooth
Product: Wine
Version: unspecified
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: lp-san(a)lostpoint.ru
Created attachment 48464
--> http://bugs.winehq.org/attachment.cgi?id=48464
crash log available via gui crash message
First of all, I'd like to apologize if I came to the wrong bigtracker, since
I'm a wineskin user, not pure wine user. But I believe the problem is a
wine-specific, not wineskin specific.
I'm using Wineskin 2.6.0 (latest) with Wine Engine WS9Wine1.7.18 (the latest
available via Wineskin).
I'm connecting PS4 Gamepad via Bluetooth, then I start a Wine/Wineskin Command
Line Shell, executing "control joy.cpl" and the control panel applet crashes.
If I disconnect the gamepad, the applet works fine.
I attached the crash log information in a text file. I can provide any debug
information from the wine logs if needed.
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https://bugs.winehq.org/show_bug.cgi?id=44148
Bug ID: 44148
Summary: DX Library: Multiple PlaySoundMem() calls don't work
when using XAudio2
Product: Wine
Version: 3.0-rc1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: xaudio2
Assignee: wine-bugs(a)winehq.org
Reporter: kakurasan(a)gmail.com
CC: aeikum(a)codeweavers.com
Regression SHA1: e2c73fc394bace00c4463b6fcb6dfe9dc64084bc
Distribution: ---
Created attachment 59902
--> https://bugs.winehq.org/attachment.cgi?id=59902
Testcase
When using XAudio2, multiple PlaySoundMem() calls don't play the same audio
repeatedly.
"git bisect" says e2c73fc394bace00c4463b6fcb6dfe9dc64084bc is the first bad
commit.
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https://bugs.winehq.org/show_bug.cgi?id=43000
Bug ID: 43000
Summary: wine can't be compiled by gcc-2.95.4
(dsound/dsound_convert.c, C99 ~ lrintf)
Product: Wine
Version: 2.7
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: directx-dsound
Assignee: wine-bugs(a)winehq.org
Reporter: wylda(a)volny.cz
Distribution: ---
wine-2.7 @ gcc-2.95.4: compilation fails:
/dlls/dsound/dsound_convert.c: In function `f_to_8':
/dlls/dsound/dsound_convert.c:123: warning: implicit declaration of function
`lrintf'
/dlls/dsound/dsound_convert.c: At top level:
/dlls/dsound/dsound_convert.c:342: Internal compiler error:
/dlls/dsound/dsound_convert.c:342: Internal compiler error in `output_die', at
dwarf2out.c:5433
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https://bugs.winehq.org/show_bug.cgi?id=43316
Bug ID: 43316
Summary: Process Hacker 2.x needs
ADVAPI32.dll.LsaLookupPrivilegeName
Product: Wine
Version: 2.12
Hardware: x86
URL: https://github.com/processhacker2/processhacker/releas
es/tag/v2.39
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: advapi32
Assignee: wine-bugs(a)winehq.org
Reporter: the.ideals(a)gmail.com
Distribution: ---
Created attachment 58656
--> https://bugs.winehq.org/attachment.cgi?id=58656
wine backtrace
Using Process Hacker to view the token privileges for a process.
1. Launch Process Hacker.
2. Open Properties for a process.
3. Click on the Token tab.
Unhandled exception: unimplemented function ADVAPI32.dll.LsaLookupPrivilegeName
called in 32-bit code (0x7bc52989).
sha1sum processhacker-2.39-setup.exe
162b08b0b11827cc024e6b2eed5887ec86339baa processhacker-2.39-setup.exe
du -sh processhacker-2.39-setup.exe
2.2M processhacker-2.39-setup.exe
Patches already in Wine Staging by Michael Müller.
https://dev.wine-staging.com/patches/68/
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https://bugs.winehq.org/show_bug.cgi?id=41209
Bug ID: 41209
Summary: The Magic School Bus Explores the Solar System: Error
message asking for the game to be reinstalled
Product: Wine
Version: 1.9.17
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: marc-alexandre.espiaut(a)etu.u-bordeaux.fr
Distribution: ---
Created attachment 55464
--> https://bugs.winehq.org/attachment.cgi?id=55464
Output of wine 1.9.17 with WINEDEBUG=+file,+relay,+seh,+tid,+int21
When launching The Magic School Bus Explores the Solar System, an error message
pops up asking me to reinstall the game because files cannot be found or
loaded. I'm using the French version of that video game.
I've launched the game on a clean win32 prefix, and set the windows version as
Windows 95 (I used to play this game on a Windows 95 machine).
The game is a win16 New Executable.
I've attached the output of wine with the flag
WINEDEBUG=+file,+relay,+seh,+tid,+int21
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https://bugs.winehq.org/show_bug.cgi?id=37336
Bug ID: 37336
Summary: U-blox U-Center crashes when importing or exporting
config file
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: joshuapcloud(a)gmail.com
Created attachment 49650
--> https://bugs.winehq.org/attachment.cgi?id=49650
error generated
App runs well, but when I try to import a .txt configuration file, the app
crashes.
Tools > GNSS Configuration > Browse for file > Check the Store Config...box >
Click either GNSS to File (or File to GNSS), I get:
Program Error
The program u-Center.exe as encountered a serious problem and needs to close.
We are sorry for the inconvenience.
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http://bugs.winehq.org/show_bug.cgi?id=36517
Bug ID: 36517
Summary: slovoeb.exe: unhandled exception: 0xe0434352 in 32-bit
code (0x7b83bcd5)
Product: Wine
Version: 1.6.1
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: pr0sto(a)hotmail.com
Created attachment 48589
--> http://bugs.winehq.org/attachment.cgi?id=48589
backtrace.txt of exception by "slovoeb.exe" v.2.1
I get exception when I click open with WINE on "slovoeb.exe" v.2.1
(http://keycollector.ru/SlovoEB.zip)
--------------------------------------------
...see more on backtrace.txt in attachment
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http://bugs.winehq.org/show_bug.cgi?id=33722
Bug #: 33722
Summary: Stereo IMA ADPCM encoding in WINE produces loud static
instead of sound
Product: Wine
Version: 1.3.8
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msacm32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Nachanon_Vetjasit(a)hotmail.com
Classification: Unclassified
I've been using Microsoft Sound Recorder to convert PCM (44100Hz 16-bit Stereo)
wave file to IMA ADPCM (44100Hz 4-bit Stereo), and saved to a wave file.
When I played the file in MPlayer, instead of the desired sound,
it played a loud static on the right channel, and a mashup of both
original channels on the left channel.
Mono encoding didn't affected though.
Other codecs are fine, except PCM (crashes; bug #26388), MS ADPCM
and MP3 (unavailable).
To reproduce:
- Start Microsoft Sound Recorder (use Windows XP version or below):
$ wine sndrec32.exe
- Open some PCM wave file that is 44100Hz 16-bit Stereo.
- Go to File > Properties
- Click "Convert Now"
- Choose "IMA ADPCM" codec with 44100Hz 4-bit Stereo configuration.
- Click "OK"
- Save it to another wave file. (No matter play button is grayed out or not)
- Play that wave file with any player that supports IMA ADPCM.
You'll hear a loud static on the right channel, and mashed-up sound
on the left.
Another thing is after encoded, Sound Recorder saw a doubled length of audio,
MPlayer also saw so. When played, playhead moved twice the normal speed.
(Which is a strange behavior)
Note: I filed this as msacm32 since Sound Recorder is using it
directly for encoding.
Using WINE 1.3.8 (source) on Debian GNU/Linux 5.0 (i386: Intel Pentium 4
2.66GHz)
WINE Audio Driver: ALSA 44100Hz 16bit (Full Hardware Acceleration)
WINE installed without GStreamer support.
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http://bugs.winehq.org/show_bug.cgi?id=14937
Summary: Astroplanner crash
Product: Wine
Version: 1.1.2
Platform: PC
URL: http://www.ilangainc.com/astroplanner/reguserdl/V1.6.1/A
stroPlannerWindows.zip
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: s9999(a)penguinmail.com
Created an attachment (id=15529)
--> (http://bugs.winehq.org/attachment.cgi?id=15529)
Segment of relay output
I'm trying to get Astroplanner to run with Wine. The author has a low opinion
of Linux users being willing to pay for his software. So it only runs natively
on Windows and OSX. I'd like to prove him wrong, but I need to get it running
first. I'm doing this on an up to date Ubuntu 8.04 laptop. I've installed
Wine from the repository. I've attached a segment of the relay output around
what I think is causing the problem. Recreating the problem is very easy.
Download Astroplanner from
http://www.ilangainc.com/astroplanner/reguserdl/V1.6.1/AstroPlannerWindows.….
It runs in demo mode until registration. There is no installation process, so
just run it under Wine. After a lot of initialization, the application comes
up. Create a new plan when that screen comes up. Open the Edit,
Preferences... window. The problem occurs when you close that window. This
seems quite reliable. The problem seems to be an unhandled page fault in
ntdll, but I really don't know if that is the real problem. Thanks.
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https://bugs.winehq.org/show_bug.cgi?id=44175
Bug ID: 44175
Summary: stack corruption and crash with OpenSSH port
Product: Wine
Version: 2.20
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ossman(a)cendio.se
Distribution: ---
We have a port of OpenSSH to Windows that work well on a real Windows system,
but crashes under Wine. I've tried to pinpoint the issue but I get very weird
stack behaviours under winedbg. I've attached a binary with debug symbols.
A simple "ssh.exe server.example.com" crashes. Stepping shows that the crash is
on this code:
sshconnect.c:641
> if (sscanf(server_version_string, "SSH-%d.%d-%[^\n]\n",
> &remote_major, &remote_minor, remote_version) != 3)
However the stack is already corrupt when this code is reached.
Stepping earlier in the program causes it to crap out when doing this call:
ssh.c:1095
> direct = option_clear_or_none(options.proxy_command) &&
options.proxy_command is NULL before the function is called, but once
option_clear_or_none() the stack is bonkers with local variables and the call
trace messed up. However it still executes a lot of code correctly after this,
so it might just be a winedbg bug.
Not sure how to proceed at this point.
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https://bugs.winehq.org/show_bug.cgi?id=44130
Bug ID: 44130
Summary: Possible access to unintended variable in
"dlls/comctl32/imagelist.c" line 299
Product: Wine
Version: 2.22
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: comctl32
Assignee: wine-bugs(a)winehq.org
Reporter: petrum(a)gmail.com
Distribution: ---
While experimenting with a CodeSonar plugin we develop, we noticed a
potential bug in file "dlls/comctl32/imagelist.c" line 299 function
add_with_alpha
mask_info->bmiHeader = info->bmiHeader;
mask_info->bmiHeader.biBitCount = 1;
mask_info->bmiHeader.biSizeImage = mask_width * height;
//299 line is the next one
if (!(mask_bits = HeapAlloc( GetProcessHeap(), HEAP_ZERO_MEMORY, /*HERE*/
info->bmiHeader.biSizeImage )))
goto done;
if (!GetDIBits( hdc, hbmMask, 0, height, mask_bits, mask_info, DIB_RGB_COLORS
)) goto done;
Shouldn't you access mask_info (instead of info)?
Regards,
Petru Florin Mihancea
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https://bugs.winehq.org/show_bug.cgi?id=42307
Bug ID: 42307
Summary: [download] knownfolder_GetRedirectionCapabilities
needs to be implemented for Temple+
Product: Wine
Version: 2.0
Hardware: x86
URL: https://github.com/GrognardsFromHell/TemplePlus/releas
es
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: shell32
Assignee: wine-bugs(a)winehq.org
Reporter: farmboy0+winehq(a)googlemail.com
Distribution: ---
The config application for the Temple+ mod uses a library that calls
knownfolder_GetRedirectionCapabilities.
It crashes on startup because the method currently returns E_NOTIMPL;
To implement this correctly wine needs its known folder definition expanded by
the redirection capabilities as this is currently completely missing.
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https://bugs.winehq.org/show_bug.cgi?id=44180
Bug ID: 44180
Summary: TMIDI Player: Crash on startup with a stack overflow
Product: Wine
Version: 3.0-rc2
Hardware: x86-64
URL: https://www.vector.co.jp/soft/win95/art/se038910.html
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: user32
Assignee: wine-bugs(a)winehq.org
Reporter: kakurasan(a)gmail.com
CC: julliard(a)winehq.org
Regression SHA1: 01676c5dd6f9fb61b9c4e52595f6e75e21050009
Distribution: ---
TMIDI Player (TMIDI.EXE) crashes on startup with a stack overflow since Wine
3.0-rc1.
"git bisect" says 01676c5dd6f9fb61b9c4e52595f6e75e21050009 is the first bad
commit.
$ sha1sum tmidi_3_7_3.exe
b3e0d159b8e68dce899e1b325ac7087945a148e2 tmidi_3_7_3.exe
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http://bugs.winehq.org/show_bug.cgi?id=29871
Bug #: 29871
Summary: drawing in photoshop cs5 is almost impossible
Product: Wine
Version: 1.4-rc2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lenashou(a)gmail.com
Classification: Unclassified
launch photoshop cs5
open a new document (white background)
select the brush tool (black color for example)
try to draw something with the mouse.
most of the time, only the first click work, drawing the shape of the brush.
and sometime.. for whatever reason, you can draw something, as long as you keep
the left mouse button pushed.
the problem is not only on the brush, but on every tool where you need to keep
the left mouse button pushed.
this bug wasn't there in wine 1.3.28.
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http://bugs.winehq.org/show_bug.cgi?id=27106
Summary: EuroDEEM: Fails to start
Product: Wine
Version: 1.3.19
Platform: x86
URL: http://re.jrc.ec.europa.eu/energyefficiency/eurodeem/e
urodeem%20version%201_0_17/IMSSA_EuroDEEM.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukasz.wojnilowicz(a)gmail.com
Created an attachment (id=34548)
--> (http://bugs.winehq.org/attachment.cgi?id=34548)
Error messages
Steps to reproduce:
1) remove ~/.wine
2) winetricks gecko mfc42
3) install EuroDEEM
4) wine IMSSA.exe
Behaviour:
See attachment.
Expected behaviour:
I should be able to start application.
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https://bugs.winehq.org/show_bug.cgi?id=43940
Bug ID: 43940
Summary: Runtime error: Invalid floating point operation in
Dys-Vocal2 installer
Product: Wine
Version: 2.19
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: xerox.xerox2000x(a)gmail.com
Distribution: ---
This error window comes up while starting the installer in Staging, then exits.
The error is not present in wine-2.19.
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http://bugs.winehq.org/show_bug.cgi?id=33318
Bug #: 33318
Summary: 3DMark2001 SE: upgrading to Wine 1.5.27 reduces
performance score by 20%
Product: Wine
Version: 1.5.27
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: vernetzt(a)mail.ua
Classification: Unclassified
Created attachment 44068
--> http://bugs.winehq.org/attachment.cgi?id=44068
Screenshots with example scores for Wine 1.5.27 and Wine 1.4.1
I'm running Linux Mint 13 x86_64 with kernel 3.5.0-26-generic and X.Org Server
1.13.0 on my laptop (ThinkPad X61s with Intel X3100 graphics, see [1]). Before
upgrading Wine from 1.4.1 version to version 1.5.27 using the Ubuntu Wine PPA
[2] I decided to run 3DMark to see if the upgrade affected performance. I then
ran 3DMark after upgrading Wine. The result was an unexpected, consistent 20%
drop in the score.
The scores (averaged from three trials) were as follows:
Wine 1.4.1: 2614
Wine 1.5.27: 2080
I'll see if this can be reproduced on a machine with a different graphics chip.
[1] http://www.thinkwiki.org/wiki/Category:X61s
[2] http://www.ubuntuupdates.org/ppa/wine?dist=precise
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http://bugs.winehq.org/show_bug.cgi?id=29986
Bug #: 29986
Summary: IE6 and IE4 have greenish toolbar icons
Product: Wine
Version: 1.4-rc4
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: gdi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: RandomAccountName(a)mail.com
CC: huw(a)codeweavers.com
Classification: Unclassified
Regression SHA1: 9b7ea6f417a68517745203123d9df0516ebc60b1
Created attachment 39036
--> http://bugs.winehq.org/attachment.cgi?id=39036
Screenshots
The toolbar buttons' icons in IE6 and IE4 are slightly greenish compared to
Windows, especially the refresh and home buttons. This first occurred in
1.3.30, and regression testing indicated:
9b7ea6f417a68517745203123d9df0516ebc60b1 is the first bad commit
commit 9b7ea6f417a68517745203123d9df0516ebc60b1
Author: Huw Davies <huw(a)codeweavers.com>
Date: Tue Sep 27 16:13:39 2011 +0100
gdi32: Forward StretchBlt calls from the dib driver to the null driver.
:040000 040000 ce22d7943f0f7aecdda67e97b5812cb40b40cc96
c11b7ea6be9e5605ec4b3d2959af57b22ec7d54d M dlls
git checkout 9b7ea6f417a68517745203123d9df0516ebc60b1 -> bad
git checkout 9b7ea6f417a68517745203123d9df0516ebc60b1^ -> good
To reproduce, install IE6 with 'winetricks ie6' and set it to display large
toolbar icons (view -> toolbars -> customize -> icon options: large icons).
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https://bugs.winehq.org/show_bug.cgi?id=44194
Bug ID: 44194
Summary: Serious Sam Classic (First and Second Encounter)
shifts the view and makes the game unplayable
Product: Wine
Version: 3.0-rc2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mikeonthecomputer(a)gmail.com
Distribution: ---
Running with the GOG.com versions of both games, the view changes camera angles
semi-randomly and makes the game practically unplayable, as WASD keys don't
match up with on-screen movements.
I've made a YouTube video of the bug in action: https://youtu.be/jyNJK_4AePQ
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https://bugs.winehq.org/show_bug.cgi?id=43810
Bug ID: 43810
Summary: PLaykey.exe crashes
Product: Wine
Version: 2.17
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: api-ms-win-*
Assignee: wine-bugs(a)winehq.org
Reporter: terrylapard(a)gmail.com
Distribution: ---
Created attachment 59350
--> https://bugs.winehq.org/attachment.cgi?id=59350
log report
Playkey.exe crushes in wine (fedora 26)
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http://bugs.winehq.org/show_bug.cgi?id=32202
Bug #: 32202
Summary: ActiveX install attempts to run wrong inf section
Product: Wine
Version: 1.5.17
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: advpack
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: joel(a)airwebreathe.org.uk
Classification: Unclassified
In install_cab_file in axinstall.c, RunSetupCommandW is used to install ActiveX
controls from their INF files in the CAB.
A typical INF file might look like this:
http://msdn.microsoft.com/en-us/library/aa751974%28v=vs.85%29.aspx#Creating…
The one I'm working with looks like this:
---- SNIP ----
; INF file for install activex
[version]
signature="$CHICAGO$"
AdvancedINF=2.0
[Add.Code]
AxUMF.ocx=AxUMF.ocx
UMFTracer.dll=UMFTracer.dll
[UMFTracer.dll]
file-win32-x86=thiscab
FileVersion=1,0,3,4181
DestDir=11
[AxUMF.ocx]
file-win32-x86=thiscab
FileVersion=2,1,1,5830
clsid={D3BBBE84-3866-4FA1-A4D4-EFA9B9FE611D}
RegisterServer=yes
---- SNIP ----
RunSetupCommandW is always invoked with szInfSection=NULL, which causes it to
attempt to use the [DefaultInstall] section which is not present.
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https://bugs.winehq.org/show_bug.cgi?id=40963
Bug ID: 40963
Summary: Upward, lonely robot Demo crashes with Too many
buffers queued
Product: Wine
Version: 1.9.14
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: x3daudio
Assignee: wine-bugs(a)winehq.org
Reporter: leslie_alistair(a)hotmail.com
Distribution: ---
Created attachment 55110
--> https://bugs.winehq.org/attachment.cgi?id=55110
Log of +xaudio2
Running Upward, lonely robot Demo, crash after it detects "Too many buffers
queued".
Log attached.
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https://bugs.winehq.org/show_bug.cgi?id=44075
Bug ID: 44075
Summary: Unable to set subsystem version with VC++ 2013
link.exe
Product: Wine
Version: 2.22
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: msvcrt
Assignee: wine-bugs(a)winehq.org
Reporter: kervala(a)gmail.com
Distribution: ---
Created attachment 59791
--> https://bugs.winehq.org/attachment.cgi?id=59791
Full build log with all warnings
I'm using VC++ 2013 command-line compilers under Linux with WINE.
I'm specifying /SUBSYSTEM:WINDOWS,5.1 to link.exe to target Windows XP for x86
32 bits.
Unfortunately, when using WINE VC++ runtimes, I got :
LINK : warning LNK4010: invalid subsystem version number 5.1; default subsystem
version assumed
I tried to check what warnings WINE returned but I think the only relevant one
was : fixme:heap:RtlSetHeapInformation (nil) 1 (nil) 0 stub
When I check the PE header of compiled executable, the minimum Windows version
is set to 6.0.
When using native msvcr120.dll by specifying :
export WINEDLLOVERRIDES="msvcr120.dll=n"
Everything link perfectly without warning and the PE headers has Windows 5.1
minimum version.
I attached the full build log with all warnings.
If you need a test case, I can create a small one with required VC++
executables and all files to reproduce the issue.
Thanks :)
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http://bugs.winehq.org/show_bug.cgi?id=13548
Summary: Wine's setupapi does not know how to recursively delete
registry keys
Product: Wine
Version: CVS/GIT
Platform: Other
OS/Version: other
Status: NEW
Severity: normal
Priority: P2
Component: setupapi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fgouget(a)codeweavers.com
On Windows (XP) the following inf file deletes the Telephony registry key
without trouble, even though it has lots of subkeys and values.
---
[version]
signature="$CHICAGO$"
[DelTest]
DelReg=DelTestReg
[DelTestReg]
HKLM,Software\Microsoft\Windows\CurrentVersion\Telephony
---
In Wine this fails unless the Telephony registry key has no subkey.
Notes:
* You can run the inf file with the following command:
rundll32 setupapi.dll,InstallHinfSection DelTest 128 c:\deltest.inf
* The above command needs a full path to the inf file.
* Obviously, don't do this on a real Windows machine unless you know how to
restore your Telephony registry key. If you must try this on Windows, then the
best is to do it in a virtual machine with a good snapshot.
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