https://bugs.winehq.org/show_bug.cgi?id=44464
Bug ID: 44464
Summary: Cannot move the camera in Manhunt
Product: Wine
Version: 2.21
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: justinrun(a)gmail.com
Distribution: ---
I can get into the game, move my character back around via wasd, and perform
any action that used the keyboard. But, the camera does not move when I move
the mouse. I installed this game via steam running on the default wine
settings. I switched to windows xp mode to see if that would work, but the
issue remained.
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https://bugs.winehq.org/show_bug.cgi?id=44437
Bug ID: 44437
Summary: World of Warcraft 3.3.5: Black screen
Product: Wine
Version: 3.0-rc6
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: anton.sudak(a)gmail.com
Distribution: ---
Created attachment 60379
--> https://bugs.winehq.org/attachment.cgi?id=60379
Logs
World of Warcraft Warth of the Lich King shows black screen latest version of
wine. It run perfectly on wine up to version 2.22.0 but starting from 3.0~rc1
it displays a black screen. I can hear title screen theme so game doesn't hang,
it just have some issues with render. A lot of errors are generated in console
output, see attachment.
To reproduce the issue will be enough to launch the game. It should show login
screen.
Game could be obtained in download section of different private servers (e.g.
https://www.warmane.com/download).
Tested on Ubuntu 17.10 x64, AMD Radeon 7650A, latest Mesa from git
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https://bugs.winehq.org/show_bug.cgi?id=43595
Bug ID: 43595
Summary: Rainmeter doesn't run, demands windows 7 or later
Product: Wine
Version: 2.15
Hardware: x86
URL: https://www.rainmeter.net/
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dark.shadow4(a)web.de
Distribution: ---
Tested with rainmeter 4.0 final release and 4.1 beta. Tested with wine 2.15 and
wine-staging 2.15.
Install works after setting the windows verison t owindows 10, but when running
the program it quits with a messagebox:
> Rainmeter requires Windows 7 SP1 (with Platform Update) or later.
> For Windows XP or Vista, you can download Rainmeter 3.3 from ww.rainmeter.net
Log is empty except for
> fixme:module:load_library unsupported flag(s) used (flags: 0x00000800)
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http://bugs.winehq.org/show_bug.cgi?id=22033
Summary: World of Warcraft Crashes on statup
Product: Wine
Version: 1.1.40
Platform: x86
OS/Version: Solaris
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jason.whipp(a)gmail.com
Created an attachment (id=26793)
--> (http://bugs.winehq.org/attachment.cgi?id=26793)
Console and Wowerror output
OS: OpenSolaris snv_134
Wine: 1.1.40 (Compiled)
When launching WoW, I get a screen that looks like it's going to start, but
then immediately crashes. I can here the sound from the app running, but no
video and the wowerror crash screen comes up, follow by the wine "This program
had an error" dialog. I've appended the the console and wowerror output into
an attachment.
In the OSOL contrib repo, there is a binary version of wine 1.0.1. With this
version, WoW runs fine, except there's no sound (the contrib version doesn't
detect any sound drivers).
Help appreciated, very willing to try recommendations and get more output to
you if need be.
I've also tried using WoW in full screen, with a virtual desktop in full screen
and in windowed mode.
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https://bugs.winehq.org/show_bug.cgi?id=43858
Bug ID: 43858
Summary: Font smoothing no longer takes effect for my font with
freetype2 2.8.1
Product: Wine
Version: 2.18
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: fonts
Assignee: wine-bugs(a)winehq.org
Reporter: lilydjwg(a)gmail.com
Distribution: ---
Created attachment 59419
--> https://bugs.winehq.org/attachment.cgi?id=59419
freetype2 2.8.1, not smooth
I run "winetricks fontsmooth=rgb" to change the settings, but the font is still
not smooth as before. The font I'm using is simsun. However *some* font does
display as before e.g. simfang.
I attach two screenshots of winecfg to show the difference.
Actually it's lib32-freetype2 2.8.1 because I'm using WINEARCH=win32.
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http://bugs.winehq.org/show_bug.cgi?id=17181
Summary: Winbench 96 disk test fails during recursive directory
deletion; bug in INT21_FindFirst/FindNext?
Product: Wine
Version: 1.1.13
Platform: Other
OS/Version: other
Status: NEW
Severity: normal
Priority: P2
Component: dos
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Install and run Ziff-Davis PC Benchmarks WinBench 96
(on the Winstone 32 cd-rom).
Start it with
cd .wine/drive_c/ZDBENCH/WB96
wine WB96
Get past the hangs described in bug 12267 by killing and restarting twice.
Run the "Disk Tests". Get past the abort
"A DOS file operation that was supposed to fail succeeded during the test.
The following information is for ZDBOp use:
Drive: C Operation: GetFileAttrib
Script Location: 0d0b11 0
Pathname(s): C:\~WBDM.TMP\ZDBENCH\WS96.B03\WORK\PDOX50\"
by applying the patch
http://www.winehq.org/pipermail/wine-patches/2009-January/068579.html
The test runs for a long time, then tries to delete its temporary
directory, C:\~WBDM.TMP, but fails with the dialog
and the app aborts with
"A DOS file operation failed during the test.
The following information is for ZDBOp use:
Drive: C Operation: DeleteTestDir
Pathname(s): SB, ???????????
Working Dir: ~WBDM.TMP
Int 21 Function: 3a 00 CF: 1 Expected CF: 0"
Looking at the log, it seems as if Wine trips over its shoelaces
when the app is doing its recursive directory list,
and does not tell the app about one directory,
C:\~WBDM.TMP\MGA\CPANEL. As a result, the app doesn't
delete its contents, and when the app then tries to
delete C:\~WBDM.TMP\MGA, it fails with 'directory not empty'.
INT21_FindHelper looks awfully tricky. It seems to have
a loop to skip over some directory entries, and maybe this
is firing improperly here. The code seems to date from
2003-11-14, mostly written by Eric Pouech in
http://source.winehq.org/git/wine.git/?a=commit;h=8ca6cadab1ebb386f1dfa2e47…
and touched up by Alexandre same day in
http://source.winehq.org/git/wine.git/?a=commit;h=adfa5e101fc2e01d4276c3f3e…
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http://bugs.winehq.org/show_bug.cgi?id=15700
Summary: Unable to set/get cursor location through VGA registers
0x3b4 or 0x3d4
Product: Wine
Version: 0.9
Platform: All
OS/Version: All
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: dos
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: flerchjj(a)ieee.org
Created an attachment (id=16781)
--> (http://bugs.winehq.org/attachment.cgi?id=16781)
Output from Space Quest 5
Apps trying to set or get the text cursor position using VGA registers directly
get an error similar to the following:
fixme:ddraw:VGA_ioport_in Unsupported index, register 0x3d4: 0x0f
fixme:ddraw:VGA_ioport_out Unsupported index, register 0x3d4: 0x0f (value 0x66)
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http://bugs.winehq.org/show_bug.cgi?id=15688
Summary: DOS games (e.g. Colonel's Bequest) need vga Color plane
write enable register
Product: Wine
Version: 1.1.6
Platform: Other
URL: http://www.abandonia.com/en/games/218/Laura+Bow+1+-
+The+Colonels+Bequest.html
OS/Version: other
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: dos
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Several DOS games, e.g. Colonel's Bequest, complain and display nothing
because Wine does not yet support register 0x3c4 index 2:
fixme:ddraw:VGA_ioport_out Unsupported index, register 0x3c4: 0x02 (value 0x01)
fixme:ddraw:VGA_ioport_out Unsupported index, register 0x3c4: 0x02 (value 0x02)
fixme:ddraw:VGA_ioport_out Unsupported index, register 0x3c4: 0x02 (value 0x04)
fixme:ddraw:VGA_ioport_out Unsupported index, register 0x3c4: 0x02 (value 0x08)
http://www.qzx.com/pc-gpe/vgaregs.txt documents this register/index as follows:
Port-Index: 02h Port: 03c4h
usage: Color plane write enable register
d7,d6 Reserved
d3 Plane 3 Write enable
d2 Plane 2 Write enable
d1 Plane 1 Write enable
d0 Plane 0 Write enable
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http://bugs.winehq.org/show_bug.cgi?id=15570
Summary: Fake BIOS unable to render text in graphics mode
Product: Wine
Version: 0.9
Platform: All
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: dos
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: flerchjj(a)ieee.org
Fake BIOS interrupt 10h service number 9 has routines to handle character
displaying in a text mode terminal window, but no code exist for handling
graphics modes. No text is therefore displayed in graphics modes. Currently
only 256 color modes (and possibly linear memory 16 color modes) are supported
as graphics modes & these should be fixed first.
Currently Wine tests for text mode by looking at color depth (Wine 1.1.6) and
calls to this BIOS service could cause Fake VGA memory corruption in monochrome
graphics modes (which aren't supported anyways). That is a separate issue but
the patches for it need to be applied before addressing this issue.
I would suggest a use of the OEM_FIXED_FONT, which I believe is defined in GDI,
and converting it to a bitmaps of the proper resolution for desired chars.
GetStockObject(OEM_FIXED_FONT), GetObject, SelectObject, wglUseFontBitmap may
all be useful functions, but I'll have to investigate more later.
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http://bugs.winehq.org/show_bug.cgi?id=11570
Summary: VDMSound crashes with illegal instruction
Product: Wine
Version: CVS/GIT
Platform: Other
URL: http://sourceforge.net/project/showfiles.php?group_id=20
091
OS/Version: other
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: dos
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: chris.kcat(a)gmail.com
Created an attachment (id=10741)
--> (http://bugs.winehq.org/attachment.cgi?id=10741)
Trace log and backtrace of crash
VDMSound is used on NT-based Windows systems for emulating audio cards (digital
and midi) for DOS apps. Trying to run the provided dosdrv.exe results in an
illegal instruction when trying to load vddloader.dll. The instruction it seems
to crash on is
popl %gs
in the vm86_[enter|return] assembly functions (in ntdll/signal_i386.c).
I have an AMD X2 4200+ CPU which is a 64-bit CPU, however I'm running a full
32-bit system (32-bit Linux kernel and all; nothing 64-bit). I should also
probably note that the app I'm trying to run through VDMSound (Daggerfall) does
not crash with an illegal instruction, but complains that it can't run under
Windows 3.1, and exits. VDMSound is supposed to help allow the game to run
under real Win2k/XP.
Attached is a +all,-gdi,-syslevel,-heap winedebug trace, along with the winedbg
dump at the very end. You can search for "code=c000001d" to find the point
where it crashes. For some reason, some of the threads' traces in the log get
intermingled at points, and I can't seem to help it much.
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https://bugs.winehq.org/show_bug.cgi?id=2203
André H. <nerv(a)dawncrow.de> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |nerv(a)dawncrow.de
Status|RESOLVED |CLOSED
--- Comment #39 from André H. <nerv(a)dawncrow.de> ---
closing wontfix
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https://bugs.winehq.org/show_bug.cgi?id=42188
Bug ID: 42188
Summary: Flåklypa Grand Prix (CD-COPS protection) Need full
access to the first megabyte for DOS mode
Product: Wine
Version: 2.0-rc4
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: haakobja(a)gmail.com
Created attachment 56819
--> https://bugs.winehq.org/attachment.cgi?id=56819
Logfile from starting FGP.exe
Flåklypa Grand Prix is an old (2001), Norwegian PC-game with CD-Cops protection
(http://www.gamecopyworld.eu/games/pc_flaklypa_gp.shtml).
It would be nice to get this game to run without cracking it.
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https://bugs.winehq.org/show_bug.cgi?id=44323
Bug ID: 44323
Summary: Spotify Install: Please install Spotify using a normal
account instead of an an Administrator account.
Product: Wine
Version: 3.0-rc5
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: Chris.Samberg(a)Gmail.com
Distribution: ---
Created attachment 60186
--> https://bugs.winehq.org/attachment.cgi?id=60186
Error Message Received
Whenever I try to install the latest Spotify version, I get the error message
mentioned in the title.
I tried installing using a clean 32-bit Wine prefix as described in bug 33508,
but I still get the same error message.
I downloaded the installer straight from Spotify's Windows download page.
Lubuntu 17.10 64-bit
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https://bugs.winehq.org/show_bug.cgi?id=44261
Bug ID: 44261
Summary: wine registers its mime type handlers with too high
priority
Product: Wine
Version: 3.0-rc1
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: hramrach(a)gmail.com
Distribution: ---
This happens on Debian and Suse so is probably not distro specific.
When you install wine text files open in notepad, html pages, images and PDF
files in winebrowser.
It is completely fine to have these as low priority fallback but they should
not override the viewers and editors provided by Gnome or other X11 desktop.
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https://bugs.winehq.org/show_bug.cgi?id=44269
Bug ID: 44269
Summary: SlingPlayer 2.0 crashes when starting to stream
(dsound)
Product: Wine
Version: 3.0-rc3
Hardware: x86
URL: http://download.slingmedia.com/player/pc/SlingPlayer_2
.0.4522_Setup-Global.exe
OS: Linux
Status: NEW
Keywords: download, regression
Severity: minor
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: imwellcushtymelike(a)gmail.com
CC: julliard(a)winehq.org
Regression SHA1: 9e093936e27a29993979f36c18d6c627e36bd737
Distribution: Ubuntu
Created attachment 60080
--> https://bugs.winehq.org/attachment.cgi?id=60080
Wine 3.0-rc4 console output
Working around Bug 44204, SlingPlayer 2.0.4 crashes again with a very similar
(if not identical) trace. This never used to occur.
9e093936e27a29993979f36c18d6c627e36bd737 is the first bad commit
commit 9e093936e27a29993979f36c18d6c627e36bd737
Author: Alexandre Julliard <julliard(a)winehq.org>
Date: Tue Nov 21 13:50:43 2017 +0100
ntdll: Use a separate stack when starting new threads.
Based on a patch by Sebastian Lackner.
Signed-off-by: Alexandre Julliard <julliard(a)winehq.org>
:040000 040000 83bc8da7933520fab32843cb311cfa17c3547465
5fcc59ec383bc25a754287bc21c0de0613762e64 M dlls
Which appears in wine-2.21-89-g9e09393.
https://source.winehq.org/git/wine.git/commit/9e093936e27a29993979f36c18d6c…
This commit cannot be automatically reverted in Wine 3.0-rc4.
The workaround is a native dsound.
To get this far, the following overrides are needed:
Compile Wine with -O2 - Bug 44204
WINEARCH=win32 - Bug 35268 / Bug 35276
quartz - Bug 18556
wmp9 - Bug 28669 (wmp10 + dsound = another crash)
Ignore the installer crash - Bug 17289
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https://bugs.winehq.org/show_bug.cgi?id=44318
Bug ID: 44318
Summary: Magic: The Gathering Online regression with 2.21 (does
not start anymore)
Product: Wine
Version: 2.21
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: theli.ua(a)gmail.com
Distribution: ---
c222b86a528e71207bbde57e177ff5be3ee211dc is the first bad commit
commit c222b86a528e71207bbde57e177ff5be3ee211dc
Author: Zhiyi Zhang <yi.gd.cn(a)gmail.com>
Date: Fri Nov 10 19:34:18 2017 +0800
kernel32/nls: Add LOCALE_SPARENT entries.
Signed-off-by: Zhiyi Zhang <yi.gd.cn(a)gmail.com>
Signed-off-by: Alexandre Julliard <julliard(a)winehq.org>
:040000 040000 cf8cc980f30e59a3d5015ac090afc1daebb5ee96
13895aad089ad2763506f21c009ee0b9b94883f9 M dlls
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https://bugs.winehq.org/show_bug.cgi?id=44320
Bug ID: 44320
Summary: Can't locate dll from windows system directory
(err:module:import_dll)
Product: Wine
Version: 3.0-rc5
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: bghome(a)gmail.com
Distribution: ---
Created attachment 60173
--> https://bugs.winehq.org/attachment.cgi?id=60173
WINEARCH=win64 WINEPREFIX=~/.wine wine ~/.wine/drive_c/Program\ Files/Native\
Instruments/Traktor\ 2/Traktor.exe
# The problem
I installed a program (Traktor Pro 2) onto a new fresh 64 bit wineprefix like
this:
WINEARCH=win64 WINEPREFIX=~/.wine wine ~/Downloads/Traktor\ 2\ 2.11.2\ Setup\
PC.exe
This software also installed Microsoft Visual C++ 2017 Redistributable package
which provides msvcp140.dll, see below.
find ~/.wine -type f -name 'msvcp140.dll'
/home/geza/.wine/drive_c/windows/system32/msvcp140.dll
/home/geza/.wine/drive_c/windows/syswow64/msvcp140.dll
Now I added a library override for msvcp140.dll by winecfg to use the native
dll.
Finally I started the installed program like this:
WINEARCH=win64 WINEPREFIX=~/.wine wine ~/.wine/drive_c/Program\ Files/Native\
Instruments/Traktor\ 2/Traktor.exe
# Actual result
I get an error saying msvcp140.dll not found. See attached console output for
details.
# Expected result
I expect wine to be able to load dlls from Windows system directory.
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https://bugs.winehq.org/show_bug.cgi?id=44362
Bug ID: 44362
Summary: King Arthur The Role-playing Wargame - crash on
loading battle with unimplemented function
d3dx9_41.dll.D3DXComputeNormalMap
Product: Wine
Version: 3.0-rc6
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3dx9
Assignee: wine-bugs(a)winehq.org
Reporter: betaversiondot(a)gmail.com
Distribution: ---
Created attachment 60267
--> https://bugs.winehq.org/attachment.cgi?id=60267
Backtrace
Game starts fine but crashes on loading of the tutorial battle.
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https://bugs.winehq.org/show_bug.cgi?id=44364
Bug ID: 44364
Summary: Wincfg does not save graphics preferences
Product: Wine
Version: 2.6
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: alex(a)stty.io
When using wine 2.6 under MacOS 10.12.6 (Sierra), when opening winecfg and
trying to change the settings under the graphics tab, it is not saved upon
apply->OK.
The changes made were
"Emulate a virtual desktop" -> YES
"Desktop size" -> 2560x1440
This is required to prevent wine from using two monitors (the secondary monitor
is just blacked out) when trying to run full screen applications (mostly
games).
I understand that wine 2.6 does not keep a ~/.wine configuration directory but
rather uses registry settings but I can't find the required keys in regedit and
I can't find where it is set by looking through the source:
https://github.com/wine-mirror/wine/blob/master/programs/winecfg/x11drvdlg.c
Please let me know if I'm missing anything or if this is intended behavior.
Thanks.
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https://bugs.winehq.org/show_bug.cgi?id=44377
Bug ID: 44377
Summary: Gray Screen on Start, Android
Product: Wine
Version: 3.0
Hardware: arm
OS: Android
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jacob.a.mcswain(a)gmail.com
Created attachment 60292
--> https://bugs.winehq.org/attachment.cgi?id=60292
logcat grepping for wine
Exactly the same problem as this bug:
https://bugs.winehq.org/show_bug.cgi?id=44245 but it has gotten no traction
since the build they were using, now with 3.0 being released, I'm hoping it
will get more attention.
I can provide any logs needed as well as manual verification of things in the
/data dirs since I am rooted.
After intalling and running Wine 3.0 ARM from
https://dl.winehq.org/wine-builds/android/, it unpacks, then shows "Setting up
windows environment". After that, the screen goes grey and stays like that. I
have let it sit for over 10 minutes with no changes in the log, other than
recognizing touch events. I'll attach a log
Android version: 8.1.0
Phone: Essential-PH1
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https://bugs.winehq.org/show_bug.cgi?id=44380
Bug ID: 44380
Summary: Battle.net fails to launch with wine 3.0
Product: Wine
Version: 3.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: b1779506(a)trbvn.com
Distribution: ---
Created attachment 60300
--> https://bugs.winehq.org/attachment.cgi?id=60300Battle.net Launcher.exe
The login screen opens and closes. See log.
ii wine-stable 3.0.0~artful
amd64 WINE Is Not An Emulator - runs MS Windows programs
ii wine-stable-amd64 3.0.0~artful
amd64 WINE Is Not An Emulator - runs MS Windows programs
ii wine-stable-i386:i386 3.0.0~artful
i386 WINE Is Not An Emulator - runs MS Windows programs
ii winehq-stable 3.0.0~artful
amd64 WINE Is Not An Emulator - runs MS Windows programs
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https://bugs.winehq.org/show_bug.cgi?id=44401
Bug ID: 44401
Summary: Unhandled page fault during loading of a stored game
for “Civilization 4”
Product: Wine
Version: 3.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: Markus.Elfring(a)web.de
Distribution: ---
Created attachment 60325
--> https://bugs.winehq.org/attachment.cgi?id=60325
backtrace from loading of a file
Yesterday I successfully installed the update “Civ4Patch1.74_Final.exe” by
running the software “Wine 3.0-743.3” once more. I could play for a moment
then.
But I got the following information for another test run according to a loading
of the attached stored game (map setup).
elfring@Sonne:~> env WINEPREFIX="/home/elfring/.wine" wine
C:\\windows\\command\\start.exe /Unix
/home/elfring/.wine/dosdevices/c:/users/Public/Desktop/Sid\ Meier\'s\
Civilization\ 4\ starten.lnk
0009:fixme:exec:SHELL_execute flags ignored: 0x00000100
0009:fixme:exec:SHELL_execute flags ignored: 0x00004100
elfring@Sonne:~> 0037:fixme:service:SERV_QueryServiceObjectSecurity 0x156ea8 4
0x157160 0 0x33f080 - semi-stub
0037:fixme:service:SERV_QueryServiceObjectSecurity 0x156ea8 4 0x150bf0 28
0x33f080 - semi-stub
0037:fixme:service:SetServiceObjectSecurity 0x156ea8 4 0x33effc
0037:fixme:system:SystemParametersInfoW Unimplemented action: 55
(SPI_SETMOUSEKEYS)
0037:fixme:system:SystemParametersInfoW Unimplemented action: 59
(SPI_SETSTICKYKEYS)
0037:fixme:gameux:GameExplorerImpl_VerifyAccess (0x1635a8, L"C:\\Program Files
(x86)\\Firaxis Games\\Sid Meier's Civilization 4\\Civilization4.exe", 0x33fb68)
…
0037:fixme:d3d:wined3d_check_device_format_conversion wined3d 0xef64570,
adapter_idx 0, device_type WINED3D_DEVICE_TYPE_REF, src_format
WINED3DFMT_B5G6R5_UNORM, dst_format WINED3DFMT_B8G8R8X8_UNORM stub!
0037:fixme:d3d:wined3d_check_device_format_conversion wined3d 0xef64570,
adapter_idx 0, device_type WINED3D_DEVICE_TYPE_REF, src_format
WINED3DFMT_B8G8R8X8_UNORM, dst_format WINED3DFMT_B8G8R8X8_UNORM stub!
…
0037:fixme:d3dx:d3dx9_base_effect_get_desc partial stub!
…
0037:fixme:d3dx:ID3DXEffectImpl_ValidateTechnique iface 0x18c1d450, technique
0x18c1ea10 semi-stub.
0037:fixme:d3d:state_lastpixel Last Pixel Drawing Disabled, not handled yet
0037:fixme:win:EnumDisplayDevicesW ((null),0,0x33efd4,0x00000000), stub!
…
0037:fixme:msxml:domdoc_putref_schemas (0x1cd95b70)->(0x33e530 {VT_DISPATCH:
0x1cde310c}): semi-stub
0037:fixme:msxml:domdoc_get_readyState stub! (0x1cd95b70)->(0x33e5e8)
wine: Unhandled page fault on read access to 0x00000013 at address 0x42bc41
(thread 0037), starting debugger...
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https://bugs.winehq.org/show_bug.cgi?id=44407
Bug ID: 44407
Summary: Page fault (libllvm-5.0.so / opengl32)
Product: Wine
Version: 3.0-rc6
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: eochgls(a)web.de
Distribution: ---
Created attachment 60330
--> https://bugs.winehq.org/attachment.cgi?id=60330
backtrace of page fault
Hi! :-)
Trying to run Asterix & Obelix XXL which has had "garbage" rating for almost 10
years in wine.
https://appdb.winehq.org/objectManager.php?sClass=version&iId=13367
Reason is a page fault which is triggered by opengl32 >
libnvidia-glcore.so.384.111 > gamemodule.elb. I attached both cmd line output
warnings and backtrace error log.
I did a reinstall of libgl1-mesa-glx-lts-utopic:i386, libgl1-mesa-glx:i386,
bumblebee, bumblebee-nvidia, primus, linux-headers-generic (I dont really know
what I did there), didnt help.
I replaced the crashing asm instructions with NOPs but that did not go anywhere
really. This seems to be some serious loading error (?)
This game is kind of being revived right now, due to recent speedruns. Would be
great to get it running in Linux.
Any hints or a bugfix will be much appreciated.
Cheers
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https://bugs.winehq.org/show_bug.cgi?id=44415
Bug ID: 44415
Summary: No idea what happened
Product: Wine
Version: unspecified
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: Fisherwalker10(a)gmail.com
Created attachment 60343
--> https://bugs.winehq.org/attachment.cgi?id=60343
This is what happened
Im new at this if there a way to fix this please do tell me how.
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https://bugs.winehq.org/show_bug.cgi?id=44433
Bug ID: 44433
Summary: WOLF RPG Editor: Broken font rendering when
SoftModeFlag=0; black screen in game when
SoftModeFlag=1
Product: Wine
Version: unspecified
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: chanksjoseph(a)gmail.com
Created attachment 60375
--> https://bugs.winehq.org/attachment.cgi?id=60375
A screenshot of the broken text (Game used: Misao)
When opening a game made in Wolf RPG Editor, the font rendering is broken and
will create broken letters and words. When software rendering mode is enabled
through editing Game.ini, a black screen is shown.
Wine version used is wine-2.0.2 because the user is unable to download version
3.0 due to being unable to locate the binary package.
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