https://bugs.winehq.org/show_bug.cgi?id=36406
Bug ID: 36406
Summary: Wildstar installer is unusable, all white.
Product: Wine
Version: 1.7.18
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: adys.wh(a)gmail.com
Created attachment 48450
--> https://bugs.winehq.org/attachment.cgi?id=48450
Console output
Output and screenshot attached.
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https://bugs.winehq.org/show_bug.cgi?id=38845
Bug ID: 38845
Summary: Regression with 1.7.46, Battle.net launcher no longer
displays
Product: Wine
Version: 1.7.46
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: lt73(a)cs.drexel.edu
Distribution: ---
After upgrading from 1.7.45 to 1.7.46 the Battle.net launcher is just one big
white rectangle, nothing is clickable or visible.. wine is flooding the
terminal with the following
fixme:hlsl_parser:declare_vars Complex initializers are not supported yet.
fixme:hlsl_parser:hlsl_parse Array.
fixme:d3dcompiler:make_assignment Check for casts in the lhs.
fixme:d3dcompiler:make_assignment Check for casts in the lhs.
fixme:hlsl_parser:hlsl_parse Array.
fixme:d3dcompiler:make_assignment Check for casts in the lhs.
err:d3dcompiler:compile_shader HLSL shader parsing failed.
fixme:wbemprox:enum_class_object_Next timeout not supported
Downgrading to 1.7.45 fixes the issue.
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https://bugs.winehq.org/show_bug.cgi?id=44288
Bug ID: 44288
Summary: Aldi Steuer 2017 - Video doesn't play back
Product: Wine
Version: 3.0-rc3
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: maiktapwagner(a)aol.com
Distribution: ---
Created attachment 60121
--> https://bugs.winehq.org/attachment.cgi?id=60121
Console output wine 3.0rc3 (non-staging)
Hello everyone,
I recently got accepted as a Super-Maintainer for a German taxation program
called "Steuer" (which is the German word for tax).
I can startup the application okay but unfortunately video playback for the
tutorial doesn't work and results in an empty white screen.
Console output is attached.
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https://bugs.winehq.org/show_bug.cgi?id=40766
Bug ID: 40766
Summary: Mac driver doesn't play Independence War (GOG version)
intro video
Product: Wine
Version: 1.9.11
Hardware: x86-64
OS: Mac OS X
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: winemac.drv
Assignee: wine-bugs(a)winehq.org
Reporter: david.dljunk(a)gmail.com
This is for Independence War Deluxe (GOG version) which contains both
Independence War and Independence War: Defiance. I can hear sound but no
visuals (black screen) when playing the intro video for Independence War
through the Mac driver. Interestingly the video *does* play through the X11
driver. However, the game itself seems broken through X11 (mouse and keyboard
don't work - separate issue I'm sure). The game otherwise seems to work through
the Mac driver. Also interesting is that the intro video for Independence War:
Defiance plays fine on both the X11 and Mac driver. No error/fixme messages are
reported in logs when playing the intro movie in the mac driver. There is an
error in X11 (but the movie plays fine anyway):
err:x11settings:X11DRV_ChangeDisplaySettingsEx No matching mode found
640x480x24 @403688! (XRandR 1.2). The video is inside a .exe and I believe is
an old Bink formatted video. The GOG version appears to contain the SMK codec
for playing movies. The cutscenes within the game itself seem to work.
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https://bugs.winehq.org/show_bug.cgi?id=43739
Bug ID: 43739
Summary: regression - Dark Souls 3 crashes on loading the game
world
Product: Wine
Version: 2.16
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: spleefer90(a)gmail.com
Distribution: ---
Created attachment 59225
--> https://bugs.winehq.org/attachment.cgi?id=59225
launching steam + game and then going in the game world - crash
As of 2.15 Wine-staging, the game went in-game but only had black screen and a
HUD.
As of 2.16, the game crashes on trying to go in-game.
Am using proprietary nvidia drivers.
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https://bugs.winehq.org/show_bug.cgi?id=39352
Bug ID: 39352
Summary: Soulbringer launcher doesn't paint buttons initially
Product: Wine-staging
Version: unspecified
Hardware: x86
URL: http://www.gog.com/game/soulbringer
OS: Linux
Status: NEW
Severity: minor
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
CC: michael(a)fds-team.de, sebastian(a)fds-team.de
Distribution: ---
Created attachment 52445
--> https://bugs.winehq.org/attachment.cgi?id=52445
screenshot (comparison)
Originally reported in https://bugs.wine-staging.com/show_bug.cgi?id=96
When I start the game launcher, the 4 buttons in it (play,video,advanced,quit)
are not drawn either in fullscreen or in virtual desktop mode.
If I grab the launcher window and move it towards the edge of the screen, the
buttons appear when that part of the window which holds the buttons moves
beyond the screen.
The launcher needs mfc42.dll.
There is no demo version available.
In the terminal:
fixme:win:EnumDisplayDevicesW ((null),0,0x33d9f8,0x00000000), stub!
fixme:ddraw:ddraw7_Initialize Ignoring guid
{aeb2cdd4-6e41-43ea-941c-8361cc760781}.
fixme:win:EnumDisplayDevicesW ((null),0,0x33d9f8,0x00000000), stub!
fixme:ddraw:ddraw7_Initialize Ignoring guid
{aeb2cdd4-6e41-43ea-941c-8361cc760781}.
fixme:ddraw:DirectDrawEnumerateExA flags 0x00000006 not handled
fixme:win:EnumDisplayDevicesW ((null),0,0x33ddd8,0x00000000), stub!
The patch from staging to blame:
https://github.com/wine-compholio/wine-staging/blob/master/patches/user32-D…
The patch fixes bug #35652.
wine-1.7.51-225-g3966aff
Fedora 22
XFCE 4.12
XOrg 1.17.2
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https://bugs.winehq.org/show_bug.cgi?id=41614
Bug ID: 41614
Summary: Star Wars Galactic Battlegrounds crashes and wine
gives me an "unhandled page fault on write access"
error
Product: Wine
Version: 1.9.21
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ipenguin(a)gmail.com
Created attachment 55964
--> https://bugs.winehq.org/attachment.cgi?id=55964
Terminal output at time of crash
Tried to play multiplayer SWGB 1.1 through Voobly. My friend has the same Wine
version and game version installed as I do, and his version works fine. When we
play multiplayer, my game crashes every time, usually within 3-5 mins. I get an
error popup: "The program battlegrounds_x1.exe has encoutnered a serious
problem and needs to close. We are sorry for the inconvenience."
The wine error readout from the terminal from approximately the time the game
starts is attached. My friend whose game did not freeze got most of the same
errors in Wine, but the error I got that he didn't is:
wine: Unhandled page fault on write access to 0x8b11762d at address 0x401c3e
(thread 008b), starting debugger...
Any ideas what could be causing this?
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https://bugs.winehq.org/show_bug.cgi?id=41028
Bug ID: 41028
Summary: Не запускается приложение пишет.
blacksokol@blacksokol-SATELLITE-L755D:~/.local/share/w
ineprefixes/EAWX32/drive_c/Program
Files/LucasArts/Star Wars Empire at War Forces of
Corruption$ ./SGTPCLauncher.exe The entry point method
could not be loaded
Product: Wine
Version: 1.9.15
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: 79625490833(a)yandex.ru
Distribution: ---
Здравствуйте. Не запускается приложение пишет The entry point method could not
be loaded. Само приложение загружено с сайта.
http://stargate-eaw.de/index.php/de/2014-04-23-12-33-8/downloads/file/1-lau…
вот ссылка на приложение. Bugtrace нет.
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https://bugs.winehq.org/show_bug.cgi?id=38034
Bug ID: 38034
Summary: Guild Wars: Game starts sometimes minimized
Product: Wine
Version: 1.7.34
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: sworddragon2(a)aol.com
Distribution: ---
Created attachment 50670
--> https://bugs.winehq.org/attachment.cgi?id=50670
Terminal output
On starting the game it starts sometimes minimized and the terminal does then
contain the line "err:x11settings:X11DRV_ChangeDisplaySettingsEx No matching
mode found 1680x1050x32 @60! (XF86VidMode)" which does otherwise not appear.
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http://bugs.winehq.org/show_bug.cgi?id=33874
Bug #: 33874
Summary: CodeGear Delphi 2009: Object Inspector is all black
Product: Wine
Version: 1.6-rc1
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fael_mc(a)msn.com
Classification: Unclassified
Created attachment 44937
--> http://bugs.winehq.org/attachment.cgi?id=44937
Picture
For success with delphi: you need:
winetricks mdac28 dotnet20 msxml3 ie7
And then Install Delphi, Delphi only (not for C + + Builder and Delphi for the
Microsoft. NET Framework).
Open Delphi, Delphi will open normally, but the Object Inspector is all black
as pictured
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http://bugs.winehq.org/show_bug.cgi?id=29599
Bug #: 29599
Summary: eRacer demo: screen too dark
Product: Wine
Version: 1.3.37
Platform: x86
URL: http://www.fileplanet.com/60483/60000/fileinfo/eRacer-
Online-Demo
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
Classification: Unclassified
Created attachment 38348
--> http://bugs.winehq.org/attachment.cgi?id=38348
+xvidmode log
The screen is so much dark in eRacer that you can hardly see anything.
This bug affects Eurofighter Typhoon too (from the same developer: Rage
Software).
The screen stays dark after exiting the game and I have to restore the original
gamma of the screen by 'xgamma -gamma 1.0'.
I tried to take screenshots of the problem, but interestingly, the brightness
of the screenshots is correct, and every detail on the screenshots is visible.
Steps to reproduce the problem with the demo:
1. Install the demo as usual.
2. Remove/rename intro.avi from eRacer/Gui/Avi. Start the game by eracer.exe.
3. Text is missing from the game (bug #29598). In the menu press the down arrow
once, so the 2nd option is selected and press <Enter>, then press <Enter> again
on the next screen. The race should be started. In mid-game you can notice that
most of the textures (the environment) are so dark that you can barely see
anything.
Fedora 16
Nvidia 250 / driver 290.10
X.Org X Server 1.11.3
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http://bugs.winehq.org/show_bug.cgi?id=19969
Summary: 2weistein + ElDorado: y and z switched with German
keyboard/locale
Product: Wine
Version: 1.1.24
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hoehle(a)users.sourceforge.net
I'm using the German version of both apps below, with LANG=de_DE.UTF-8 typical
of a German locale and a German keyboard with Ubuntu Intrepid. One
particularity of the German keyboard is that Y and Z are switched.
2weistein is entirely driven by mouse except in the savegame dialog. There, z
and y are switched (as if I were using a US keyboard) when entering the file
name.
El Dorado (German localised version) uses the y key to run. I must press the z
key (between t and u) instead (in both the configuration menu and during game
play).
The bug about 2weistein also occurs with MacOS X.5.7, XQuartz 2.3.3.2 and
Apple's German keyboard.
Many other apps work fine.
I thought Wine had code to sort-of revert the locale-dependent keyboard mapping
(like dosbox). 2weistein is surprising, since one would not expect it to use
low-level scancodes or similar in basically a file requester -- and it
originates from Germany, so it undoubtfully works well in a German MS-Windows.
Maybe the default code page selection does not work correctly? I also own a
very old French title ("Kiyeko et les voleurs de nuit"; it says "win3.1
minimum") that supports 5 European languages and starts in English even with
LANG=fr_... (the French locale files are installed on the Ubuntu system). I
wrote no bug report so far because I couldn't test yet how it starts in
MS-Windows.
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https://bugs.winehq.org/show_bug.cgi?id=39869
Bug ID: 39869
Summary: QQmusic 2015 can not login
Product: Wine
Version: 1.9.0
Hardware: x86
URL: http://dldir1.qq.com/music/clntupate/QQMusicV12.24.332
3.1216YQQ.exe
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdiplus
Assignee: wine-bugs(a)winehq.org
Reporter: hillwoodroc(a)gmail.com
Distribution: SUSE
Created attachment 53229
--> https://bugs.winehq.org/attachment.cgi?id=53229
QQMusic.log
1.Download from http://dldir1.qq.com/qqfile/QQIntl/QQi_PC/QQIntl2.11.exe
2.winetrick riched20 to fix bug 5162
3. login with the folloing testing account:
account: 1469264807
Password: winedebug
Useing winetricks to install gdiplus_winxp could fix this bug.
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http://bugs.winehq.org/show_bug.cgi?id=30755
Bug #: 30755
Summary: gdiplus tests fail if stix fonts present
Product: Wine
Version: 1.5.4
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Classification: Unclassified
On Centos 6, "make test" causes (among others) the failures
runtest -q -P wine -M gdiplus.dll -T ../../.. -p gdiplus_test.exe.so
~/wine-git/dlls/gdiplus/tests/font.c && touch font.ok
...
font.c:396: Test failed: Expected 0, got 3
font.c:397: Test failed: got NULL font collection
make[1]: *** [font.ok] Error 2
/home/dank/wine-git/tools/runtest -q -P wine -M gdiplus.dll -T ../../.. -p
gdiplus_test.exe.so /home/dank/wine-git/dlls/gdiplus/tests/graphics.c && touch
graphics.ok
...
graphics.c:1978: Test failed: Expected 00000000, got 00000010
Unhandled exception: page fault on read access to 0x00000048 in 32-bit code
(0x6834d776).
Backtrace:
=>0 0x6834d776 get_log_fontW+0x16() in gdiplus (0x0032f8c8)
1 0x68358d57 get_font_hfont+0xf6() in gdiplus (0x0032f9f8)
2 0x6835d1cd GdipDrawString+0x26c() in gdiplus (0x0032fb78)
3 0x71cb8763 test_GdipDrawString+0x232() in gdiplus_test (0x0032fc38)
4 0x71cc5c45 func_graphics+0xb84() in gdiplus_test (0x0032fd18)
...
Looks like
GdipNewInstalledFontCollection() which calls
EnumFontFamiliesExW() which calls
add_font_proc() which calls
GdipCreateFontFamilyFromName()
and is failing because the latter function somehow chokes on the stix fonts
(http://stixfonts.org) bundled with centos 6.
Doing
sudo chmod 000 /usr/share/fonts/stix
works around the problem.
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https://bugs.winehq.org/show_bug.cgi?id=39880
Bug ID: 39880
Summary: gdiplus tests fail if locale is not en_US
Product: Wine
Version: 1.9.0
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdiplus
Assignee: wine-bugs(a)winehq.org
Reporter: litimetal(a)gmail.com
Distribution: ---
$ make test
../../../tools/runtest -q -P wine -T ../../.. -M gdiplus.dll -p
gdiplus_test.exe.so brush && touch brush.ok
fixme:gdiplus:GdipGetLineTransform not implemented
fixme:gdiplus:GdipGetPathGradientPath not implemented
../../../tools/runtest -q -P wine -T ../../.. -M gdiplus.dll -p
gdiplus_test.exe.so customlinecap && touch customlinecap.ok
../../../tools/runtest -q -P wine -T ../../.. -M gdiplus.dll -p
gdiplus_test.exe.so font && touch font.ok
font.c:757: Test failed: wrong face name ˼Դ���� CN Bold
font.c:762: Test failed: Expected 0, got 14
font.c:768: Test failed: wrong face name ?2�J��?2
fixme:gdiplus:GdipGetLineSpacing ignoring style
font.c:307: Tests skipped: Times New Roman not installed
Makefile:255: recipe for target 'font.ok' failed
make: *** [font.ok] Error 3
After setting the locale from zh_CN.utf8 to en_US by
$ export LC_ALL=en_US
Then run the test, it works fine.
Is this bug related to bug 30755?
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https://bugs.winehq.org/show_bug.cgi?id=40666
Bug ID: 40666
Summary: Cossacks - European Wars: Fails to launch after intro
video
Product: Wine
Version: 1.9.10
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: winehq(a)iooioio.orion.uberspace.de
Distribution: Other
Created attachment 54536
--> https://bugs.winehq.org/attachment.cgi?id=54536
Console output
When I attempt to launch the GOG version of Cossacks - European Wars with Wine
1.9.10 the intro videos begin to play (with issues, but I will open another
ticket for that bug). Upon pressing escape the player should be brought to the
main menu, but nothing actually happens (except that the videos stop playing).
This appears to be a regression since this step works on Wine 1.6.2. However I
do not have the time to do a full regression test to find the exact commit in
which the regression was introduced.
I am attaching the console output (there isn't much there though).
--
Some additional info about my system (just in case):
Distro: Linux Mint 17.3 (64 bit)
Kernel: 4.4.0-21-generic
Graphics: Proprietary NVIDIA 364.19
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https://bugs.winehq.org/show_bug.cgi?id=43977
Bug ID: 43977
Summary: It crashed while working on Sparx System EA product.
Opened an existing diagram, went kaput!
Product: Wine
Version: 2.0.3
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: wineserver
Assignee: wine-bugs(a)winehq.org
Reporter: saikrish(a)akamai.com
Created attachment 59632
--> https://bugs.winehq.org/attachment.cgi?id=59632
core dump
Unhandled exception: page fault on read action
Installed EA software per:
http://www.sparxsystems.com/support/faq/enterprise-architect-WINE.html. (with
some modifications - I had to use brew)
I had some font issues as well, that the product kept popping up a dialog modal
window for GetNewFont2() error and CreateFontError() etc.
Thanks
SK
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https://bugs.winehq.org/show_bug.cgi?id=42130
Bug ID: 42130
Summary: League of Legends
Product: WineHQ Apps Database
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: appdb-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: emanmc(a)gmail.com
Distribution: ---
Created attachment 56674
--> https://bugs.winehq.org/attachment.cgi?id=56674
League of Legends
League of Legends crash
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https://bugs.winehq.org/show_bug.cgi?id=39343
Bug ID: 39343
Summary: Thunder crashes without native winhttp
Product: Wine
Version: 1.7.51
Hardware: x86
URL: http://down.sandai.net/thunder7/Thunder_dl_7.9.40.5006
.exe
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winhttp
Assignee: wine-bugs(a)winehq.org
Reporter: hillwoodroc(a)gmail.com
Regression SHA1: 73ab5034efb418251c17a0e49bbf1dc4190e5bfe
Distribution: ---
Created attachment 52432
--> https://bugs.winehq.org/attachment.cgi?id=52432
trace-winhttp-thunder
1.Dowmload form http://down.sandai.net/thunder7/Thunder_dl_7.9.40.5006.exe
2.Run “wine Thunder_dl_7.9.40.5006.exe" to install
3.Using "winetricks riched20" to fix another crash bug.
4.wine C:\\Program\ Files\\Thunder\ Network\\Thunder\\Program\\Thunder.exe
-StartType:DesktopIcon
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https://bugs.winehq.org/show_bug.cgi?id=36565
Bug ID: 36565
Summary: Mouse movement extremly smoothed in some games,
impossible to control.
Product: Wine
Version: 1.7.17
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: roboman2444(a)gmail.com
In some games, such as RAGE and Stalker:SOC, the mouse acts as if it has a very
huge smoothing filter applied to it. However, the in game cursor will only move
at times you move your mouse. This used to not be a problem, but i can not
remember the version in which it started.
This makes it impossible to play the games, as not only the menus extremely
hard to interact with (unless you use arrow keys and enter), but most of the
time will be spent looking at the ground/sky and spinning.
Setting the games to windowed mode, or changing wine's virtual desktop option
does not help. Nor does Wine's mouse grab option or mousewarpoverride registry
setting.
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http://bugs.winehq.org/show_bug.cgi?id=34931
Bug #: 34931
Summary: Unhandled exception while installing Quicken 2014
Product: Wine
Version: 1.7.5
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: alen.siljak(a)gmail.com
Classification: Unclassified
Created attachment 46550
--> http://bugs.winehq.org/attachment.cgi?id=46550
Log
At the beginning of the MSI installation of Quicken 2014 Wine crashes. Log
attached.
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http://bugs.winehq.org/show_bug.cgi?id=34293
Bug #: 34293
Summary: Hauptwerk 4.0.0 64-bit will in stall but not run.
32-bit version runs.
Product: Wine
Version: 1.7.0
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mark.a.farthing(a)gmail.com
Classification: Unclassified
Created attachment 45652
--> http://bugs.winehq.org/attachment.cgi?id=45652
Debug output from Wine and Playonlinux
Hauptwerk 4.0.0 Free Edition 64-bit will load but not run. Almost as soon as
one starts the program, one gets an error popup (C++ run time error - "This
application has requested the runtime to terminate it in an unusual way"). I
then ran it through playonlinux and got the debug output in the attachment
(this debug output is the result of several attempts, so will contain a lot of
duplication).
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http://bugs.winehq.org/show_bug.cgi?id=30957
Bug #: 30957
Summary: Unhandled exception: page fault on read access to
0xffffffff in segmented 32-bit code
Product: Wine
Version: 1.4.1
Platform: x86-64
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: chiszp(a)hotmail.com
Classification: Unclassified
Created attachment 40618
--> http://bugs.winehq.org/attachment.cgi?id=40618
backtrace, log
I'm attempting to install Protel Advanced Schematic v3.0 (old software, viewing
setup.exe in a hex editor see references to a Borland installer).
Running 'wine setup.exe' crashes after clicking 'Full Install'. Log included in
attachment as requested.
Disassembling at the crash location 0x1027:0x0508, the instruction appears to
be:
testl 0xffffffff,%fs:0x200
but the crash suggests wine is attempting to read from address 0xffffffff,
rather than treating it as a literal value (a signed -1).
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http://bugs.winehq.org/show_bug.cgi?id=27800
Summary: NFS U1: Incorrect name of the game controller (wheel)
Product: Wine
Version: 1.3.24
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wylda(a)volny.cz
I was asked by Lucas Fialho Zawacki to make some comparison of my wheel between
WinXP and Wine. I took Need for Speed Underground 1 for the tests:
Options -> Controller -> Controller Setup -> "2nd column":
WinXP says: "Wheel"
Wine says: "Joypad"
Tested with:
* wheel "Logitech Wingman Formula Force GP"
* wine-1.3.24-174-g4b4dd30.
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