http://bugs.winehq.org/show_bug.cgi?id=23628
Summary: RealPlayer SP reports that you are not in
administrator mode when you try to update.
Product: Wine
Version: 1.2-rc7
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: esd45(a)earthlink.net
If you have wine set to report itself as any Windows version newer than Windows
XP, RealPlayer SP will report that you are not in administrator mode any time
you attempt to update it's components.
You can work around this by setting Wine to report itself as Windows XP by
using the configuration program for Wine.
This is a very minor bug, and does not interfere with the use of the
application, however it may give some insight into similar bugs with other
applications.
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https://bugs.winehq.org/show_bug.cgi?id=37708
Bug ID: 37708
Summary: Only audio from the intro video plays in American
Girls Premiere
Product: Wine
Version: 1.7.32
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: peanuthead_069(a)yahoo.com
Distribution: ---
Title says all. It used to work with versions circa 1.3x, but for some reason
it is broken in 1.7 and up.
I couldn't get any clues as to the cause of the bug, as Wine didn't seem to
produce any log entries related to it; the only logs I got from the game are as
follows:
p11-kit: couldn't load module:
/usr/lib/i386-linux-gnu/pkcs11/gnome-keyring-pkcs11.so:
/usr/lib/i386-linux-gnu/pkcs11/gnome-keyring-pkcs11.so: cannot open shared
object file: No such file or directory
fixme:winediag:AUDDRV_GetAudioEndpoint Winepulse is not officially supported by
the wine project
fixme:winediag:AUDDRV_GetAudioEndpoint For sound related feedback and support,
please visit http://ubuntuforums.org/showthread.php?t=1960599
fixme:ole:RemUnknown_QueryInterface No interface for iid
{00000019-0000-0000-c000-000000000046}
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http://bugs.winehq.org/show_bug.cgi?id=25419
Summary: Badly broken textures in XIII Century: Death or Glory
Product: Wine
Version: 1.3.8
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
Created an attachment (id=32349)
--> (http://bugs.winehq.org/attachment.cgi?id=32349)
terminal output
Most of the textures are rendered incorrectly in the game (no demo available).
It can be observed in the main menu and in the main game, too.
'winetricks d3dx9' or playing with the registry keys
(ORM=backbuffer/DDR=opengl) doesn't improve the situation.
Lowering the details/effects/shader version to the minimum in the game doesn't
help either.
I'm experiencing the same issue using Wine-0.9.46, 1.0.1 and so on.
Fedora 14
Nvidia 7600 GT / driver 260.19.21
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https://bugs.winehq.org/show_bug.cgi?id=44374
Bug ID: 44374
Summary: Sacred Gold Edition: Cannot play cinemetics.
Product: Wine
Version: 3.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: zethan191(a)yahoo.com
Distribution: ---
Created attachment 60283
--> https://bugs.winehq.org/attachment.cgi?id=60283
First Screenshot
Hi there,
I can't play cinemetics for the game Sacred Gold. Please also see my
attachment, as they would give you much more information.
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https://bugs.winehq.org/show_bug.cgi?id=36978
Bug ID: 36978
Summary: Age of empires 3 - cd key cant writed
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: sebastian.toplak(a)gmail.com
The installer starts without any problem.
But i run into trouble to handle the AOE-Keyinput in the window where you get
asked for the 25-letter serial of the game.
I was not able to type 5 letters in the first of the five boxes. The box only
allowed 4 letters to type.
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https://bugs.winehq.org/show_bug.cgi?id=40977
Bug ID: 40977
Summary: BioShock 1.1 crashes when D3D10 is used
Product: Wine
Version: 1.9.12
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: bob.mt.wya(a)gmail.com
Distribution: ---
Created attachment 55133
--> https://bugs.winehq.org/attachment.cgi?id=55133
Bioshock_exe_d3d10.log
Tested the Steam version of Bioshock 1 (version 1.1) with:
wine-1.9.14-112-gfec0b69 (Staging)
export WINEDEBUG=fixme+all,err+all,+d3d10,+d3d11,+dxgi
This game supports some limited DirectX 10.x functionality.
The game will currently only launch successfully with the DirectX Graphics
Infrastructure (dxgi) disabled.
Console log and backtrace attached.
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https://bugs.winehq.org/show_bug.cgi?id=43979
Bug ID: 43979
Summary: adding clip to video track crashes Mixcraft 8
Product: Wine
Version: 2.20
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: s_chriscollins(a)hotmail.com
Distribution: ---
Created attachment 59634
--> https://bugs.winehq.org/attachment.cgi?id=59634
backtrace from crash and video file for bug repro
Steps to reproduce:
1. Start a blank session in Mixcraft 8.
2. Add a video track (Go to "Track" -> "Add Track" -> "Video Track")
3. Add a video clip to the track (Go to "Video" -> "Add a Video File..."). You
can use the video included in the attached .zip file.
Result: Mixcraft crashes. Backtrace and Mixcraft log file are included in the
attached zip file.
This crash happens in Wine 2.19 and 2.20, both regular and staging versions.
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https://bugs.winehq.org/show_bug.cgi?id=44266
Bug ID: 44266
Summary: Seek bar does not respond correctly to adjustment in
Windows Media Player 6.4
Product: Wine
Version: 3.0-rc4
Hardware: x86
URL: http://download.microsoft.com/download/winmediaplayer/
Update/6.4/W9XNT4/EN-US/mpfull.exe
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: quartz
Assignee: wine-bugs(a)winehq.org
Reporter: jhansonxi(a)gmail.com
Distribution: Ubuntu
Created attachment 60077
--> https://bugs.winehq.org/attachment.cgi?id=60077
Log during seek bar adjustment
In Windows Media Player 6.4 adjusting the seek bar when a media file is playing
resets playback to the beginning instead of the desired seek position. Occurs
with multiple file formats (wav, mp3, etc.) Tested on two systems.
Xubuntu 16.04.3 x86_64, AMD Phenom 9550, GeForce GTX 750Ti with Nvidia 384.90
driver.
wine-devel 3.0~rc4~xenial from dl.winehq.org
Xubuntu 17.04 x86, Intel Pentium D 3.46GHz, GeForce 8600 GT with Nvidia
340.102 driver.
wine-devel 3.0~rc4~zesty from dl.winehq.org
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https://bugs.winehq.org/show_bug.cgi?id=41794
Bug ID: 41794
Summary: Media Player Classic Home Cinema 1.7.10 uses too much
CPU time.
Product: Wine
Version: 1.9.23
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: quartz
Assignee: wine-bugs(a)winehq.org
Reporter: carlo.bramix(a)libero.it
Distribution: ---
I have built WINE myself, but I think that it is not a problem of my build.
MPC-HC does not seem to work very well: it uses so much CPU time, if compared
with other players. When I launch a playback, the console is filled at high
speed with this message:
fixme:quartz:MediaSeeking_IsFormatSupported Unhandled time format
{7b785570-8c82-11cf-bc0c-00aa00ac74f6}
I have no idea about this message, but perhaps the slowdown is caused by that
huge amount of prints on the console, you can even ear some sound breaks when
you switch between applications.
Sincerely.
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https://bugs.winehq.org/show_bug.cgi?id=39897
Bug ID: 39897
Summary: webcamXP 5 can't show video sources (webcam, internet
camera, local video files)
Product: Wine
Version: 1.8
Hardware: x86
URL: http://www.webcamxp.com
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jhansonxi(a)gmail.com
Distribution: Ubuntu
I wasn't able to connect to a webcam with Adobe Flash 20 but since that
involves Firefox I decided to find a simpler test app. This is a
freeware/trialware multi-webcam and network camera viewer with a built-in web
server. It installs and executes without problems, and can see at least one
USB camera device, but fails with "An error occurred while connecting the video
source". Wine messages during source selection:
fixme:devenum:DEVENUM_IMediaCatMoniker_GetClassID (0x3e69730)->(0x33f7fc): stub
fixme:devenum:DEVENUM_IMediaCatMoniker_GetClassID (0x3dc09e0)->(0x33f7fc): stub
fixme:devenum:DEVENUM_IMediaCatMoniker_GetClassID (0x3e60450)->(0x33f8dc): stub
fixme:quartz:FilterGraphInner_QueryInterface unknown interface
{00000003-0000-0000-c000-000000000046}
fixme:quartz:FilterGraphInner_QueryInterface unknown interface
{00000019-0000-0000-c000-000000000046}
fixme:win:WINNLSEnableIME hwnd 0x304ce enable 0: stub!
fixme:win:WINNLSEnableIME hwnd 0x304ce enable -1: stub!
Steps to reproduce:
1. Install wxpfree590.exe
2. Connect webcam and verify it works with native apps (xawtv, vlc)
3. Start webcamXP.
4. Right-click in box 1 in "Source selection" and select camera or video file.
5. Should show camera video feed or play video file.
Tested:
Edimax IC-700PTn V2 internet camera (direct and network file)
Logitech QuickCam Pro 4000
Logitech Quickcam Orbit/Sphere MP (2006)
Local MPEG and AVI (Indeo) file.
Web server is functional but can't do much without a video stream.
Developer indicates that Visual C++ 2013 Redistributable (32-bit) is a
requirement for using RTSP sources but using winetricks to install vcrun2013
has no effect on behavior.
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http://bugs.winehq.org/show_bug.cgi?id=28203
Summary: Warrior Kings can't play music without native quartz
Product: Wine
Version: 1.3.27
Platform: x86
URL: http://www.fileplanet.com/85861/80000/fileinfo/Warrior
-Kings-Demo
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: quartz
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
Created an attachment (id=36120)
--> (http://bugs.winehq.org/attachment.cgi?id=36120)
terminal output
Music doesn't play in Warrior Kings and in WK:Battles. Only sound effects and
the units' speech can be heard.
I've no idea what format the music is in...game resources are stored in a
single (probably compressed) file.
Workaround: native quartz and devenum dlls.
Fedora 15 x86
Alsa 1.0.24
Gstreamer 0.10.34 + plugins (ffmpeg, bad-free, base, good, ugly) installed
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http://bugs.winehq.org/show_bug.cgi?id=26258
Summary: Light of Altair demo crashes in-game when shaders
enabled (built-in d3dx9_30)
Product: Wine
Version: 1.3.14
Platform: x86
URL: http://demos.gamersgate.com/19261
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: directx-d3dx9
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
CC: wine-bugs(a)winehq.org
Created an attachment (id=33465)
--> (http://bugs.winehq.org/attachment.cgi?id=33465)
terminal output
The game crashes when I start a new game and shaders are turned on in the
options menu.
How to reproduce:
1. Install the demo, skip the Directx installation step.
2. winetricks d3dx9_36 is needed to workaround bug #24899.
3. Launch the game, make sure shaders are on in the options menu, start a new
game, skip intro >> the game crashes.
Workaround: native d3dx9_30.
Fedora 14
Nvidia GeForce 250 GTS / driver 260.19.36
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https://bugs.winehq.org/show_bug.cgi?id=40986
Bug ID: 40986
Summary: DirectX11 application fails with error message "Failed
to create IDXGIFactory2"
Product: Wine
Version: 1.9.14
Hardware: x86
OS: Windows
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: svyatpro(a)gmail.com
DirectX 11 application "Texture and Lighting" fails to create IDXGIFactory2
after start up.
The application is available here:
http://www.3dgep.com/texturing-lighting-directx-11/
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https://bugs.winehq.org/show_bug.cgi?id=41972
Bug ID: 41972
Summary: "Elite: Dangerous" client crashes when starting
Product: Wine
Version: 1.9.23
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3dx11
Assignee: wine-bugs(a)winehq.org
Reporter: pecisk(a)gmail.com
Distribution: ---
Created attachment 56374
--> https://bugs.winehq.org/attachment.cgi?id=56374
Wine debug log of launching ED client
Setup: Fedora 25, Nvidia binary drivers 375.20, Wine 32-bit prefix, winetricks
installed net40, Wine 1.9.23
Note: "Elite: Dangerous" is DirectX 11 game. It doesn't have free trial, but I
can arrange copy if there's interest.
Steps:
#1 Installing ED Launcher
#2 Login using ED Launcher, installing regular ED client
#3 After installation launching ED client
#4 Screen turns black, changes resolution
#5 Crashes back to desktop, offers to report issue to Frontier Developments
with crash dump upload
Note: this most likely happens in a step where ED client tries to compile
shaders prior launch of main menu.
Log with ED client launch part attached.
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http://bugs.winehq.org/show_bug.cgi?id=28850
Bug #: 28850
Summary: Airstrike (Eagles of WWII): choppy music playback
Product: Wine
Version: 1.3.31
Platform: x86
URL: http://www.slithdata.net/files/airstrike_pc/AirstrikeE
aglesOfWorldWarII_Demo.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
Classification: Unclassified
Created attachment 37060
--> http://bugs.winehq.org/attachment.cgi?id=37060
terminal output
Airstrike: Eagles of World War II is an arcade flight combat game.
Music playback is very choppy, distorted in the game.
Sound effects work fine.
Prior to Wine-1.3.24 there was no music at all.
Workaround: winetricks wmp9 quartz devenum
There are lots of
fixme:quartz:DSoundRender_UpdatePositions Underrun of data occurred!
messages in the log.
Music files are stored in wma format, they have the following properties:
WMA v2/WMA 9, CBR 128 kbps, stereo, 44.1 kHz, 16 bits
The audio files are playing properly e.g. in Totem.
Steps to reproduce the problem in the demo:
1. Install the demo. Place msvbvm60.dll in the game directory (the launcher
needs it). The game requires native d3dx9_36.dll to start.
2. Start the launcher by AS_launcher.exe, go to <Options> and make sure that
music is enabled. Click on <Save and Play>. You can hear the distorted music
playback in the menu of the game.
Fedora 15 x86
Gstreamer 0.10.34 + additional plugins
Alsa 1.0.24
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http://bugs.winehq.org/show_bug.cgi?id=35215
Bug ID: 35215
Summary: Age of empires II HD Steam version: no video at start
Product: Wine
Version: 1.7.8
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: legluondunet(a)free.fr
Classification: Unclassified
Hello,
when I launch Age of empires II HD Steam version, I have no video at start.
LGDN.
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http://bugs.winehq.org/show_bug.cgi?id=31910
Bug #: 31910
Summary: KiUserExceptionDispatcher stub crashes Battleye >
1.176
Product: Wine
Version: 1.5.14
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mgg+winehqbugzilla(a)nobodymuch.org
Classification: Unclassified
Created attachment 42011
--> http://bugs.winehq.org/attachment.cgi?id=42011
Backtrace of crash on 1.5.13 (can create later ones if needed)
DayZ on Arma2 ran well (with graphical glitches) until ~1/Oct/2012, when a new
release (1.176) of the anti-cheat software Battleye (http://battleye.com/) came
out. Previously, Battleye ran perfectly under wine. Apparently, this new
version hooks into the scripting engine functions of Arma2 to monitor for
illegitimate use of script calls. This hooking appears to be implemented by
the insertion of breakpoints/exceptions.
I contacted Battleye about this and related issues, and Bastian Suter was kind
enough to reply with:
"yes, this problem is related to new BE features and I'm afraid I can't do
anything about it when it comes to Wine. Maybe you could report this as a
bug/problem to the Wine devs? Let them know that the KiUserExceptionDispatcher
function is not called in Wine when exceptions happen, which it is on Windows."
I've confirmed that this function is a stub according to the documentation at
http://source.winehq.org/WineAPI/ntdll.html
Reproduction steps:
0. Get a running version of DayZ on Wine (see AppDB)
-
http://appdb.winehq.org/objectManager.php?sClass=version&iId=26387&iTesting…
1. connect to a server with BE enabled (non-BE servers work fine, confirming
this is related to BE)
2. (optional) wait in the lobby for BE to reply with the GUUID message,
indicating BE is fully initialised and the engine is hooked
3. join the game
4. at 80% on the loading bar, presumably when the first scripts run, arma2
crashes with "wine: Unhandled exception 0x80000003 at address 0x6b88dd (thread
0009), starting debugger..." on the instruction "0x006b88dd: int $3"
(breakpoint)
Presumably, this crash occurs because BE's exception handler is not being
called when the exception occurs.
Tested versions:
- wine 1.5.9+raw - 1.5.14
- Battleye 1.176 - 1.179
- Arma2 1.62.97771, DayZ 1.7.2.6
Impact:
Arma2 and DayZ just reached runnable status in 1.5.13 with the inclusion of the
raw input patches (runnable previously by building these patches in). This
issue prevents playing on BE-enabled servers (probably >95% of servers). Other
Battleye games are certain to be affected, if they run on wine. Battleye prior
to 1.176 was working fine, but this is a new BE development so cannot be
counted as a regression.
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https://bugs.winehq.org/show_bug.cgi?id=43232
Bug ID: 43232
Summary: Test drive 6 problem with OpenGL 3.2 and wined3d.dll
Product: Wine-staging
Version: 2.10
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: tall89(a)mail.ru
CC: erich.e.hoover(a)wine-staging.com, michael(a)fds-team.de,
sebastian(a)fds-team.de
Distribution: ---
------ Program TD6.exe ------
err:winediag:wined3d_dll_init Setting maximum allowed wined3d GL version to
3.2.
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https://bugs.winehq.org/show_bug.cgi?id=45093
Bug ID: 45093
Summary: mpc play videos no voice
Product: Wine
Version: 3.7
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: amie1972(a)163.com
Distribution: ---
I installed mpc-hc in a clean wine bottle(wineprefix) but playing videos i
can't hear any voice. Installing quartz component with winetricks correct this.
Sorry for my poor English.
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http://bugs.winehq.org/show_bug.cgi?id=18762
Summary: ntdll:RtlpWaitForCriticalSection error in d3d9_main.c
Product: Wine
Version: 1.1.22
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: holy.smoking.floorboards.batman(a)gmail.com
In case this looks familiar to anyone, I had posted this elsewhere, but was
recommended to find (or post a new) bug regarding the specific direct x
drivers. As the only other bugs I found related seemed off a bit, I figured it
was worth just starting a new one and then have a dev close it if they agree
that it is a dup.
Anyway, I'm having problems with Supreme Commander. When I
start the game, the console output some (but not a whole lot) of stuff, but
when I start the tutorial or go to start a campaign (and the loading screen
finishes) the game crawls to a 1frame / 60+ seconds and I've found that this
error starts displaying (along with some fixme messages that came up earlier
and to which I don't think there is a problem with, right now):
err:ntdll:RtlpWaitForCriticalSection section 0x7e114810 "d3d9_main.c: d3d9_cs"
wait timed out in thread 001f, blocked by 0009, retrying (60 sec)
As far as I'm aware, the game never crashes, but will just crawl along
(displaying the graphics seemingly OK, albeit fantastically slow). As the
error
directly specifies d3d9, I guess it isn't surprising but the audio still
actually plays throughout this.
I just did a clean installation of Wine a few days ago and I know for certain
that the only things different between my wine installation and the default is:
1) msvbvm60.dll exists in system32 (for another game)
2) I used winetricks to install the d3dx* files (but only those files)
Also to note, I installed SupCom from Windows (as the installer requires a bit
of tweaking) and the game is updated to the latest version.
I'm running all of this on a Gentoo AMD64 with an nVidia GeForce 7600GS.
Lastly, my wine version:
app-emulation/wine-1.1.22 USE="X alsa cups gecko jpeg ncurses opengl png samba
ssl xcomposite xml (-dbus) -esd (-gnutls) (-hal) -jack -lcms (-ldap) (-nas)
-oss (-scanner) -win64 -xinerama"
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https://bugs.winehq.org/show_bug.cgi?id=41101
Bug ID: 41101
Summary: Her Story: crash on playing video clip
Product: Wine
Version: 1.9.16
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dap56(a)cornell.edu
Distribution: ---
Created attachment 55306
--> https://bugs.winehq.org/attachment.cgi?id=55306
Backtrace generated on crash
The game is unplayable as it crashes immediately when trying to play the first
video clip. The opening screen displays and the "search" function and selecting
a clip to play works, but as soon as the play button is clicked, wine pops up a
dialog saying it has crashed and offers to show/save the backtrace (attached).
Note that originally, the game crashed with a message in console saying that
gstreamer was not installed; this is the behavior after installing the i386
gstreamer packages.
Looking into the game's data folder, the video clips are identified by the file
command as "RIFF (little-endian) data, AVI, 640 x 480, 25.00 fps, video: FFMpeg
MPEG-4, audio: MPEG-1 Layer 3 (stereo, 48000 Hz)".
I am running Debian Sid (x86-64) with Wine 1.9.16 from the winehq.org Debian
package.
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https://bugs.winehq.org/show_bug.cgi?id=41207
Bug ID: 41207
Summary: DX11 Demo "AMD Ladybug" freezes on the splash screen
Product: Wine
Version: 1.9.16
Hardware: x86
OS: Windows
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: svyatpro(a)gmail.com
Created attachment 55460
--> https://bugs.winehq.org/attachment.cgi?id=55460
Application's log file
When you run AMD Ladybug Demo (DX11) with WineD3D, the application freezes on a
splash screen.
Demo download link:
http://www.ngohq.com/?page=Files&go=giveme&dwn_id=932
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http://bugs.winehq.org/show_bug.cgi?id=35800
Bug ID: 35800
Summary: Dust An Elysian Tail still not compatable.
Product: Wine
Version: 1.7.14
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: silverwerwolf13(a)gmail.com
This is all I know:
http://bpaste.net/show/189742/
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http://bugs.winehq.org/show_bug.cgi?id=29320
Bug #: 29320
Summary: kmplayer does not play video
Product: Wine
Version: 1.3.34
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: vaniaz(a)msn.com
Classification: Unclassified
KMPlayer spams lots of this fixme:quartz:Parser_QueryInterface No interface for
{2dd74950-a890-11d1-abe8-00a0c905f375}!
lines when file is open and supposed to be playing.
When file is opened, it shows this lines
fixme:quartz:VideoRendererInner_QueryInterface No interface for
{56a868a6-0ad4-11ce-b03a-0020af0ba770}!
fixme:quartz:DSoundRender_QueryInterface No interface for
{56a868a6-0ad4-11ce-b03a-0020af0ba770}!
fixme:quartz:AsyncReader_QueryInterface No interface for
{b196b28b-bab4-101a-b69c-00aa00341d07}!
fixme:quartz:AsyncReader_QueryInterface No interface for
{9974c148-3b22-43e2-82a0-01c7ad81b3ad}!
fixme:quartz:AsyncReader_QueryInterface No interface for
{c1960960-17f5-11d1-abe1-00a0c905f375}!
fixme:quartz:AsyncReader_QueryInterface No interface for
{cae51d40-5055-4697-804b-2085b111f518}!
fixme:quartz:Parser_QueryInterface No interface for
{b196b28b-bab4-101a-b69c-00aa00341d07}!
fixme:quartz:Parser_QueryInterface No interface for
{9974c148-3b22-43e2-82a0-01c7ad81b3ad}!
fixme:quartz:Parser_QueryInterface No interface for
{c1960960-17f5-11d1-abe1-00a0c905f375}!
fixme:quartz:Parser_QueryInterface No interface for
{cae51d40-5055-4697-804b-2085b111f518}!
fixme:quartz:VideoRendererInner_QueryInterface No interface for
{b196b28b-bab4-101a-b69c-00aa00341d07}!
fixme:quartz:VideoRendererInner_QueryInterface No interface for
{9974c148-3b22-43e2-82a0-01c7ad81b3ad}!
fixme:quartz:VideoRendererInner_QueryInterface No interface for
{c1960960-17f5-11d1-abe1-00a0c905f375}!
fixme:quartz:VideoRendererInner_QueryInterface No interface for
{cae51d40-5055-4697-804b-2085b111f518}!
fixme:quartz:DSoundRender_QueryInterface No interface for
{b196b28b-bab4-101a-b69c-00aa00341d07}!
fixme:quartz:DSoundRender_QueryInterface No interface for
{9974c148-3b22-43e2-82a0-01c7ad81b3ad}!
fixme:quartz:DSoundRender_QueryInterface No interface for
{c1960960-17f5-11d1-abe1-00a0c905f375}!
fixme:quartz:DSoundRender_QueryInterface No interface for
{cae51d40-5055-4697-804b-2085b111f518}!
fixme:wininet:CommitUrlCacheEntryInternal entry already in cache - don't know
what to do!
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http://bugs.winehq.org/show_bug.cgi?id=30188
Bug #: 30188
Summary: Megaman X8 freezes and writes a lot of
fixme:quartz:Parser_QueryInterface...
Product: Wine
Version: 1.4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: quartz
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: otaku(a)rambler.ru
Classification: Unclassified
Created attachment 39401
--> http://bugs.winehq.org/attachment.cgi?id=39401
Terminal output (wine 1.4)
Tested on wine 1.4 and 1.2-rc7 (using PlayOnLinux) with nocd
(Megaman X8 runs on 1.2-rc7 as described in
http://appdb.winehq.org/objectManager.php?sClass=version&iId=10380)
Is it a regression?
Is it a bug?
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