https://bugs.winehq.org/show_bug.cgi?id=44490
Bug ID: 44490
Summary: Zwei: The Arges Adventure videos play distorted (Indeo
5 encoded)
Product: Wine
Version: 3.1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msvfw32
Assignee: wine-bugs(a)winehq.org
Reporter: kq3thih(a)mailnesia.com
Distribution: Debian
With patch https://source.winehq.org/patches/data/141524 and winetricks -q
icodecs Zwei plays the Indeo 5 encoded videos. Logo video plays when launching
the game. However playback is distorted as seen in the screenshots.
Adding an override and using native msvfw32.dll from XP SP3 is a workaround.
SHA256 (msvfw32.dll) =
db676642f9c0467dbc313d0b475250b247eabb281fd359896398a0e7c725f0f8
Nothing useful or related in the default terminal output.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=43488
Bug ID: 43488
Summary: cant run software
Product: Wine
Version: 2.10
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: neneda(a)www.bccto.me
Distribution: ---
Created attachment 58870
--> https://bugs.winehq.org/attachment.cgi?id=58870
i cant fix it
when i run the software bluestacks ,the problem comes out
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=42870
Bug ID: 42870
Summary: CurrentBuild registry value is missing
Product: Wine
Version: 2.6
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: registry
Assignee: wine-bugs(a)winehq.org
Reporter: pgkos.bugzilla(a)yahoo.com
Distribution: ArchLinux
In HKLM\Software\Microsoft\Windows NT\CurrentVersion\, all Windows versions
since at least Windows XP have a "CurrentBuild" registry string value (aside
from "CurrentBuildNumber").
In Wine's registry, there exists only "CurrentBuildNumber".
For maximum compatibility, the "CurrentBuild" value should exist and be
created/updated by winecfg when switching Windows versions. It should have the
same value as the "CurrentBuildNumber", for example on Windows 7 SP1:
CurrentBuildNumber = "7601"
CurrentBuild = "7601" <-- this value is missing
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=43125
Bug ID: 43125
Summary: Device reports coming in too fast
Product: Wine
Version: 2.9
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: pershyn_nikolay(a)mail.ru
Distribution: ---
Launching wine or winecfg in any prefix(including clean prefix) reports errors
about device reports coming too fast.
$ WINEPREFIX=~/.local/share/wineprefixes/Temp32/ WINEARCH=win32 winecfg
err:hid_report:process_hid_report Device reports coming in too fast, last
report not read yet!
After it(any application or winecfg) is closed following line appears in
console output:
wine: Unhandled page fault on read access to 0x7e479e70 at address 0x7ec9e1e1
(thread 0034)
I don't really know what information would be useful to provide here. Well, it
says hid, which I assume means human interface device. My input devices are
ROCCAT Tyon and Microsoft Natural Ergonomic Keyboard 4000.
# uname -a
Linux subspace 4.9.16-gentoo #1 SMP Fri Apr 21 19:37:09 MDT 2017 x86_64
Intel(R) Xeon(R) CPU E5-2630 v3 @ 2.40GHz GenuineIntel GNU/Linux
# grep INPUT /etc/portage/make.conf
INPUT_DEVICES="${INPUT_DEVICES} evdev roccat_tyon"
# ls -l /dev/input/by-id/
total 0
lrwxrwxrwx 1 root root 9 May 23 21:37
usb-Microsoft_Natural®_Ergonomic_Keyboard_4000-event-kbd -> ../event9
lrwxrwxrwx 1 root root 10 May 23 21:37
usb-Microsoft_Natural®_Ergonomic_Keyboard_4000-if01-event-kbd -> ../event10
lrwxrwxrwx 1 root root 10 May 23 21:37
usb-ROCCAT_ROCCAT_Tyon_White_ROC-11-851-event-mouse -> ../event11
lrwxrwxrwx 1 root root 10 May 23 21:37
usb-ROCCAT_ROCCAT_Tyon_White_ROC-11-851-if01-event-kbd -> ../event12
lrwxrwxrwx 1 root root 10 May 23 21:37
usb-ROCCAT_ROCCAT_Tyon_White_ROC-11-851-if02-event-joystick -> ../event13
lrwxrwxrwx 1 root root 9 May 23 21:37
usb-ROCCAT_ROCCAT_Tyon_White_ROC-11-851-mouse -> ../mouse0
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=36884
Bug ID: 36884
Summary: Drakensang: The Dark Eye demo crashes on startup
(needs d3dx9_36.dll.D3DXCreateTeapot implementation)
Product: Wine
Version: 1.7.22
Hardware: x86
URL: http://www.gamershell.com/download_36990.shtml
OS: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: directx-d3dx9
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
Follow up to bug 35742. Now that D3DXCreateTorus is implemented, the game
crashes on start with a dialog box saying:
*** NEBULA ASSERTION ***\nprogrammer says: nD3D9Server::DeviceOpen():
D3DXCreateTeapot() failed!
and in the terminal (the only d3dx fixme):
fixme:d3dx:D3DXCreateTeapot (0x193100, 0x3242ec4, (nil)): stub
austin@aw25 ~ $ sha1sum Drakensang_DEMO_setup_ENGLISH.exe
2e47a2fbc7307e736394bf1d2b1a2f09c497c7a1 Drakensang_DEMO_setup_ENGLISH.exe
austin@aw25 ~ $ du -h Drakensang_DEMO_setup_ENGLISH.exe
501M Drakensang_DEMO_setup_ENGLISH.exe
austin@aw25 ~ $ wine --version
wine-1.7.22
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=37834
Bug ID: 37834
Summary: RtlSetCurrentDirectory_U prepends "UNC\" for network
paths; the resulting path is invalid
Product: Wine
Version: 1.7.33
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: atakama0512(a)yahoo.com
Distribution: ---
Created attachment 50382
--> https://bugs.winehq.org/attachment.cgi?id=50382
cmd.exe output showing how UNC\ gets prepended when running cd \\server\share
Calling RtlSetCurrentDirectory_U with a network share argument like
"\\server\share" sets the current directory to "UNC\server\share". Subsequent
calls to GetCurrentDirectory will return the modified path.
The resulting path is invalid and unusable: attempting to read the directory or
writing a file to it results in ERROR_PATH_NOT_FOUND.
The bug can be reproduced using the internal command prompt, as seen in the
attachment.
>From what I've gathered from the source code, RtlSetCurrentDirectory_U calls
RtlDosPathNameToNtPathName_U, which prepends UncPfxW to the supplied path. The
last edits to dlls/ntdll/path.c were made in 2003-2004.
I stumbled across this behavior while investigating why Total Commander cannot
copy files to network shares. The sequence of calls in Total Commander is:
SetCurrentDirectory to the network path, then GetCurrentDirectory (which
returns the modified path in the form "UNC\server\share") and then it builds
the destination parameter by concatenating this path with the destination file
name. This gets passed to CopyFileEx, which fails with ERROR_PATH_NOT_FOUND
because of the "UNC\" prefix.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=44369
Bug ID: 44369
Summary: cmd's %0 path variables (e.g. %~dp0) wrong inside
subroutine call
Product: Wine
Version: 3.0-rc6
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: cmd
Assignee: wine-bugs(a)winehq.org
Reporter: ryan.prichard(a)gmail.com
Distribution: ---
Test program (C:\bin\workaround.cmd):
@echo off
call :fix
exit /b
:fix
echo [%0] [%~d0] [%~p0] [%~n0] [%~x0]
exit /b
Expected behavior (tested on XP):
C:\>set PATH=C:\bin;%PATH%
C:\>workaround.cmd
[:fix] [C:] [\bin\] [workaround] [.cmd]
C:\>"workaround.cmd"
[:fix] [C:] [\bin\] [workaround] [.cmd]
C:\>"w"or"k"aroun"d.c"md
[:fix] [C:] [\bin\] [workaround] [.cmd]
Behavior on wine-3.0-rc6:
c:\>set PATH=C:\bin;%PATH%
c:\>workaround.cmd
[:fix] [c:] [\] [:fix] []
c:\>"workaround.cmd"
[:fix] [c:] [\] [:fix] []
c:\>"w"or"k"aroun"d.c"md
[:fix] [c:] [\] [:fix] []
Background:
The Android NDK generates wrapper batch files that invoke clang.exe. If the
wrapper is invoked from the PATH using double-quotes, then %~dp0 is wrong (when
using Windows CMD). A workaround I've found is to evaluate %~dp0 in a
subroutine in the batch file. This workaround works with Windows CMD, but
breaks with Wine CMD. (It expands to the working directory instead.)
See https://github.com/android-ndk/ndk/issues/616#issuecomment-358117090.
FWIW: Wine CMD doesn't have the same %~dp0 bugginess as Windows CMD that
motivated the GitHub issue I linked to. Wine handles all of the example command
lines on that GitHub comment consistently (aside from case differences in the
drive letter or the filename extension). If Wine tries to match Windows
bug-for-bug, then maybe this too should change.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=43036
Bug ID: 43036
Summary: SetNamedPipeHandleState returns ERROR_ACCESS_DENIED
when setting PIPE_NOWAIT
Product: Wine
Version: 2.7
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dan-wine(a)berrange.com
Distribution: ---
In GNULIB, there is code which tries to create an implementation of the POSIX
pipe() method for Windows, using the methods _pipe, _get_osfhandle and
SetNamedPipeHandleState. This code works when run on real windows systems (i've
tried Win2k8 myself), but fails when run under Wine (I've tested versions 2.5
and 2.7 in Fedora), with ERROR_ACCESS_DENIED from the SetNamedPipeHandleState
method
Since GNULIB code is fairly complex to follow I created this short demo
program:
$ cat > demo.c <<EOF
#include <sys/unistd.h>
#include <stdio.h>
#include <windows.h>
int nonblock(int fd) {
HANDLE h = (HANDLE)_get_osfhandle(fd);
char errbuf[1024];
DWORD state;
if (GetNamedPipeHandleState (h, &state, NULL, NULL, NULL, NULL, 0) == 0) {
FormatMessage(FORMAT_MESSAGE_FROM_SYSTEM, NULL, GetLastError(),
MAKELANGID(LANG_NEUTRAL, SUBLANG_DEFAULT), errbuf, 1024, NULL);
fprintf(stderr, "Failed GetNamedPipeHandleState (%lu) %s", GetLastError(),
errbuf);
return -1;
}
if ((state & PIPE_NOWAIT) != 0) {
return 0;
}
state |= PIPE_NOWAIT;
if (SetNamedPipeHandleState (h, &state, NULL, NULL) == 0) {
FormatMessage(FORMAT_MESSAGE_FROM_SYSTEM, NULL, GetLastError(),
MAKELANGID(LANG_NEUTRAL, SUBLANG_DEFAULT), errbuf, 1024, NULL);
fprintf(stderr, "Failed SetNamedPipeHandleState (%lu) %s", GetLastError(),
errbuf);
return -1;
}
return 0;
}
int main(int argc, char **argv) {
int fd[2];
if (_pipe(fd, 4096, 0) < 0) {
fprintf(stderr, "Failed to create pipe\n");
return -1;
}
if (nonblock(fd[0]) < 0){
fprintf(stderr, "Could not set non-blocking on fd[0]\n");
return -1;
}
if (nonblock(fd[1]) < 0){
fprintf(stderr, "Could not set non-blocking on fd[1]\n");
return -1;
}
fprintf(stderr, "Created non-blocking pipe pair\n");
}
EOF
$ i686-w64-mingw32-gcc -Wall -mconsole -o pipe.exe pipe.c
$ ./pipe.exe
fixme:winediag:start_process Wine Staging 2.7 is a testing version containing
experimental patches.
fixme:winediag:start_process Please mention your exact version when filing bug
reports on winehq.org.
fixme:sync:GetNamedPipeHandleStateW 0x2c 0x61f8f8 (nil) (nil) (nil) (nil) 0:
semi-stub
Failed SetNamedPipeHandleState (5) Access denied.
Could not set non-blocking on fd[0]
Strangely, this only seems to fail on fd[0] - if I let it run on fd[1] it will
work.
The original GNULIB code I hit the problem on is here:
http://git.savannah.gnu.org/cgit/gnulib.git/tree/lib/pipe2.chttp://git.savannah.gnu.org/cgit/gnulib.git/tree/lib/nonblocking.c
The Fedora Wine 2.7 package I tested on was built with these sources:
SHA512 (wine-2.7.tar.xz) =
1e61b9a4aa1f5f42fb27d11d5254a9ba90f348ad9c4d1ddd4b5da47cd7de638290a20accf7447db9c0e4ced4c2144497cdf5fc906a5eac60e923dabb61f65d3a
SHA512 (wine-2.7.tar.xz.sign) =
b03f4376b10bd8ea66e5e6fc0862a4f948e009862a374677c326744b31c9d9fdcf1efd3b789149fcb6fe617f9c75b1b47d61f884e06e8c0fe16633a99911b667
SHA512 (wine-staging-2.7.tar.gz) =
0abc89af701ae1b95c0eb08e72894c7bc40bdfe792e05b8af9282eab8407bb90b7dfcd4eb3a193a88759ce5d6ea6c2aa9696cac2d744f543c92529bb0d2636ee
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=42577
Bug ID: 42577
Summary: A regression with Far manager
Product: Wine
Version: 2.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ozerski(a)list.ru
Distribution: ---
A regression: Far manager (both 32-bit and 64-bit) running under wine (using
wineconsole) crashs due any attemt to change drive using menu or Alt+Fn
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=43072
Bug ID: 43072
Summary: Sonos Controller Program Error with Wine 2.O
Product: Wine
Version: 2.0
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: john.peters(a)gmx.fr
Distribution: ---
Created attachment 58255
--> https://bugs.winehq.org/attachment.cgi?id=58255
Created via Program Error window
Sonos controller worked with Wine 1.8 with Ubuntu 16.04. I had this bug problem
but solved it by going from 1.9 back to 1.8. My wine version has been updated
to 2.0 and I now have the old problem back. I can't remember how I downgraded
to 1.8. I get the program error window almost immediately on starting SONOS.
Can you tell me if the problem exists elsewhere and how I can go back to Wine
1.8? Thanks
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=38561
Bug ID: 38561
Summary: Painkiller crashes when loading a save
Product: Wine
Version: 1.7.41
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: fremenzone(a)poczta.onet.pl
Distribution: ---
Created attachment 51440
--> https://bugs.winehq.org/attachment.cgi?id=51440
Crash log
Loading a saved game in Painkiller: Black Edition bought on GOG.com does not
work. Loading freezes at some point (always the same) and pressing a key
results in a crash. Wine version: wine-1.7.41-197-gf7e0927. Attaching log.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=35371
Bug ID: 35371
Summary: Battlefield 2: Wine crashes on mic setup
Product: Wine
Version: 1.7.10
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: crazy.just(a)verizon.net
Classification: Unclassified
Created attachment 47174
--> http://bugs.winehq.org/attachment.cgi?id=47174
Program Error Details
Battlefield 2: Wine crashes on mic setup.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=36763
Bug ID: 36763
Summary: Rogue Squadron 3D 1.3: Crashes with game resolutions
above 640x480
Product: Wine
Version: 1.7.20
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dev(a)ovocean.com
Created attachment 48821
--> http://bugs.winehq.org/attachment.cgi?id=48821
Console output. Crash after line 19
If choosing a resolution above 640x480 in the game settings menu, the game
crashes at the start of missions, when the set resolution gets used.
System used:
Nvidia GeForce GTX 660M with Nvidia drivers v331.38
Xubuntu 14.04
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=36113
Bug ID: 36113
Summary: d3d9/device test has a leak
Product: Wine
Version: 1.7.17
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase
Severity: minor
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
==17962== 34 bytes in 2 blocks are definitely lost in loss record 309 of 1,416
==17962== at 0x4006B11: malloc (in
/usr/lib/valgrind/vgpreload_memcheck-x86-linux.so)
==17962== by 0x4E8E2B27: strdup (in /usr/lib/libc-2.18.so)
==17962== by 0x67C5806: ??? (in /usr/lib/dri/i965_dri.so)
==17962== by 0x67CE8F0: ??? (in /usr/lib/dri/i965_dri.so)
==17962== by 0x67D7587: ??? (in /usr/lib/dri/i965_dri.so)
==17962== by 0x6661EC8: ??? (in /usr/lib/dri/i965_dri.so)
==17962== by 0x63BDC15: shared_dispatch_stub_482 (in
/usr/lib/libglapi.so.0.0.0)
==17962== by 0x4F5BAD5: shader_glsl_compile (glsl_shader.c:330)
==17962== by 0x4F68B3F: shader_glsl_generate_vshader (glsl_shader.c:4588)
==17962== by 0x4F693E4: find_glsl_vshader (glsl_shader.c:4767)
==17962== by 0x4F6C88A: set_glsl_shader_program (glsl_shader.c:5793)
==17962== by 0x4F6E096: shader_glsl_select (glsl_shader.c:6149)
==17962== by 0x4F2EF12: context_apply_draw_state (context.c:2997)
==17962== by 0x4F581D6: draw_primitive (drawprim.c:664)
==17962== by 0x4F2F685: wined3d_cs_exec_draw (cs.c:291)
==17962== by 0x4F30A33: wined3d_cs_st_submit (cs.c:893)
==17962== by 0x4F2F6F2: wined3d_cs_emit_draw (cs.c:308)
==17962== by 0x4F3EFC3: wined3d_device_draw_primitive (device.c:3265)
==17962== by 0x4973D29: d3d9_device_DrawPrimitive (device.c:2101)
==17962== by 0x4C27D7C: test_null_stream (device.c:1952)
==17962==
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=11099
Summary: custom checkbox not displayed
Product: Wine
Version: 0.9.52.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: stuart(a)gathman.org
All the taxact versions use a custom checkbox that draws a large X for on
screen tax forms. These always display as blank. They are drawn correctly on
printout. The appdb entry is
http://appdb.winehq.org/objectManager.php?sClass=application&iId=1265
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=9422
Summary: Regression from 0.9.36 to 0.9.42/43 when running visio
2003
Product: Wine
Version: 0.9.43.
Platform: Other
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-programs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jokester01au(a)yahoo.com.au
Created an attachment (id=7748)
--> (http://bugs.winehq.org/attachment.cgi?id=7748)
Log trace of failed run under 0.9.43
This may or may not be related to bug #5163.
On 0.9.36 I have a working installation of visio 2003.
After upgrading to 0.9.42 visio ceases to work, failing with the message "iopl
not enabled".
Ditto for 0.9.43.
After reverting back to 0.9.36, visio 2003 again works.
Word and Excel 2003 seem to work happily on all of these versions of wine.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=35828
Bug ID: 35828
Summary: Unable to connect to EA Origin
Product: Wine
Version: 1.7.14
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: berillions(a)gmail.com
Created attachment 47837
--> http://bugs.winehq.org/attachment.cgi?id=47837
No Internet connection
Hi,
Since the latest version of EA Origin, it's impossible to connect to my Origin
account. When the connection's window appears, i have a message told me :
- In French : Connexion en ligne actuellement indisponible
- In English : Online connection actually unavaible.
You can see the screen for the message.
I installed EA Origin into a fresh wineprefix and it's the first time that i
have this message. If i launch +wininet debug channel, i have this trace in my
log :
trace:wininet:InternetGetConnectedState (0x32d598, 0x00000000)
warn:wininet:InternetGetConnectedState always returning LAN connection.
I tried with Wine 1.7.10 and i can confirm that it's not a regression. The
previous version of EA Origin worked with this old wine version.
Thanks,
Max
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=37850
Bug ID: 37850
Summary: fallout 2: problem with handling file permissions ?
Product: Wine
Version: 1.7.33
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: galtgendo(a)o2.pl
Distribution: ---
There seems to be an odd quirk in falout 2 when running it under wine.
It's documented on falloutmods.wikia.com/wiki/F2RP_Technical_Info.
I've tested it with unofficial 1.02.31 patch, which is F2RP stripped down to
bugfixes and graphic upgrade only (from the same author). It's actually
semi-official, as (AFAIK) GOG version uses an older version of that patch.
The exact steps were:
1. install fallout 2
2. get the *manual* version of the patch
3. read the instruction of the patch and strip them down as much as possible:
- copy the patch files and apply master.dat patch
- copy only the executable and ddraw.dll wrapper lib (from Win7 set), setup
native override for that wrapper, set 'Mode=4' in ddraw.ini
- get native d3dcompiler_43.dll (due to unimplemented fx_2_0 effect) and
d3dx9_36.dll (due to an error with a message, that doesn't say anything
meaningful)
Now, after that you should be able to start the game, but if you try to save
it, you'll run into the mentioned quirk. While most of the instructions on the
mentioned site seem a bit out of date, the one specific bit is still required,
even though it doesn't make much sense and is obviously irrelevant on Windows.
Now, as you try to save, the game will return "unable to save" dialog and no
*valid* savegame will be created, even though quite a few files in the save dir
will.
This problem is fixed by the snippet mentioned on that site:
chmod 444 [dD]ata/[pP]roto/[iI]tems/* [dD]ata/[pP]roto/[cC]ritters/*
Which actually stands for 'chmod a-w ...'
Afterwards, saving works as expected.
Now, as Windows obviously doesn't need anything alike, why does wine ?
Even if that's caused by some hacky solution in the original executable, this
would suggest something being subtly broken in some quite low level wine
function (at least that's what it seems to me).
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=39944
Bug ID: 39944
Summary: Stars! battle dialog lags
Product: Wine
Version: 1.9.0
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: curaga(a)operamail.com
Distribution: ---
Created attachment 53367
--> https://bugs.winehq.org/attachment.cgi?id=53367
Screenshot
The missiles in the Stars! battle dialog lag. This is a regression, Wine 1.3.0
displayed them smoothly.
I'll see about getting you a save file for quicker testing - otherwise you need
to play the game long enough to get to a point where you can battle with
missiles.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=44828
Bug ID: 44828
Summary: 12
Product: Wine
Version: 2.21
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winebus.sys
Assignee: wine-bugs(a)winehq.org
Reporter: mangazeec_it(a)mail.ru
Distribution: ---
Created attachment 60863
--> https://bugs.winehq.org/attachment.cgi?id=60863
Xperia Companion не работает
Программа Xperia Companion запускается но не работают usb порты
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=17708
Summary: Splinter cell double agent doesn't render correctly
Product: Wine
Version: 1.1.16
Platform: All
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: puciek(a)gmail.com
Created an attachment (id=19904)
--> (http://bugs.winehq.org/attachment.cgi?id=19904)
Log from start till i had to kill the game (compressed because its 25mb)
Game renders only part of ui and character, rest is just darkness.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=29700
Bug #: 29700
Summary: C&C TiberianSun and RedAlert 2 game graphics rendering
freezes when NOT moving the mouse.
Product: Wine
Version: 1.3.37
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: pclaves(a)web.de
Classification: Unclassified
When starting a game in C&C Tiberian Sun or RedAlert 2 (same Game Engine) the
screen (or Window) is not refreshed unless the mouse is moved around. The Game
is progressing (albeit slow), if the mouse is moved the screen is refreshed and
the player units jump the the new positions.
Tested with Wine 1.3.37
This seems to be related to http://bugs.winehq.org/show_bug.cgi?id=14438 but
with the exact opposite effect.
I tried the tricks from this report and the AppDb entry but the have no effect.
The bug 14438 report metions that the DIB engine should have fixed that bug,
but it apparently created a regression worse than the problem.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=18759
Summary: RoughDraft 3's Word Count feature always says zero
Product: Wine
Version: 1.1.22
Platform: PC
URL: http://www.salsbury.f2s.com/
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
A user reported in http://jainakay.livejournal.com/41083.html
that Rough Draft's word count feature fails, always reporting
that the document has zero words.
Sure enough, I tried Rough Draft 3, and he's right.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=26768
Summary: oleaut32 warnings on x86-64
Product: Wine
Version: unspecified
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: oleaut32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: adys.wh(a)gmail.com
../../../dlls/oleaut32/tmarshal.c:426:3: warning: #warning You need to
implement stubless proxies for your architecture
../../../dlls/oleaut32/tmarshal.c: In function ‘serialize_param’:
../../../dlls/oleaut32/tmarshal.c:717:279: warning: cast to pointer from
integer of different size
../../../dlls/oleaut32/tmarshal.c:793:73: warning: cast to pointer from integer
of different size
../../../dlls/oleaut32/tmarshal.c:794:56: warning: cast to pointer from integer
of different size
../../../dlls/oleaut32/tmarshal.c:800:50: warning: cast to pointer from integer
of different size
../../../dlls/oleaut32/tmarshal.c:802:7: warning: cast to pointer from integer
of different size
../../../dlls/oleaut32/tmarshal.c:802:41: warning: cast to pointer from integer
of different size
../../../dlls/oleaut32/tmarshal.c:807:51: warning: cast to pointer from integer
of different size
../../../dlls/oleaut32/tmarshal.c:809:7: warning: cast to pointer from integer
of different size
../../../dlls/oleaut32/tmarshal.c:809:41: warning: cast to pointer from integer
of different size
../../../dlls/oleaut32/tmarshal.c:895:92: warning: cast to pointer from integer
of different size
../../../dlls/oleaut32/tmarshal.c: In function ‘deserialize_param’:
../../../dlls/oleaut32/tmarshal.c:1076:12: warning: cast from pointer to
integer of different size
../../../dlls/oleaut32/tmarshal.c:1079:78: warning: cast to pointer from
integer of different size
../../../dlls/oleaut32/tmarshal.c:1086:15: warning: cast from pointer to
integer of different size
../../../dlls/oleaut32/tmarshal.c:1181:11: warning: cast from pointer to
integer of different size
../../../dlls/oleaut32/tmarshal.c:1189:16: warning: cast to pointer from
integer of different size
../../../dlls/oleaut32/tmarshal.c: In function ‘init_proxy_entry_point’:
../../../dlls/oleaut32/tmarshal.c:1699:17: warning: unused variable ‘xasm’
../../../dlls/oleaut32/tmarshal.c: At top level:
../../../dlls/oleaut32/tmarshal.c:1317:1: warning: ‘xCall’ defined but not used
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=39023
Bug ID: 39023
Summary: Final Fantasy XI Using a Bluetooth PS3 Controller
crashes the game.
Product: Wine
Version: 1.7.47
Hardware: x86-64
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: wine(a)sharpner.de
Using a ps3 bluetooth controller and setting it up with the ffxiutils.
Configuration works, but the game crashes with gamepad enabled.
fixme:qtdatahandler:myComponentRoutineProc unhandled select 0x44
wine.bin(820,0x401f4000) malloc: *** error for object 0x4021c830: double free
*** set a breakpoint in malloc_error_break to debug
wine: Assertion failed at address 0x000b:0x988b669a (thread 0025), starting
debugger...
1.7.48 is also affected, here it wasn't enough to disable gamepad in the
configuration but I also had to disable bluetooth.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.