http://bugs.winehq.org/show_bug.cgi?id=24518
Summary: Civilization V start menu has style issues
Product: Wine
Version: 1.3.3
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: adys.wh(a)gmail.com
Created an attachment (id=30950)
--> (http://bugs.winehq.org/attachment.cgi?id=30950)
Wine screenshot
See attached screenshots.
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http://bugs.winehq.org/show_bug.cgi?id=30064
Bug #: 30064
Summary: readbook.exe crash on exit
Product: Wine
Version: 1.4-rc6
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fracting(a)gmail.com
Classification: Unclassified
1. Download readbook
http://dl-sh-ocn-1.pchome.net/03/um/RB_Setup_Plus1.51.zip
2. unzip and install
$ wine RB_Setup_Plus1.51.exe
always select "next"/"下一步"
3. Start readbook
$ cd .wine/drive_c/ReadBOOK
$ wine ReadBook.exe
A configure wizard dialog will popup in the first time starting readbook.exe
click "Cancel"/"取消" to workaroudn Bug 30063
4. click "知道了"/"I know"
5. click file -> exit
Readbook.exe crash on exit.
However, I'm not sure if this is really a wine bug.
On my winxp box, it crash on exit as well. Maybe it doesn't crash on some
version of Windows? It will be great if somebody double checks.
Thanks.
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https://bugs.winehq.org/show_bug.cgi?id=38179
Bug ID: 38179
Summary: directdraw game can be lanched, but hangs after click
"new game" button from main menu
Product: Wine
Version: 1.7.37
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: gamiljydcome(a)gmail.com
Distribution: ---
directdraw game can be lanched, but hangs after click "new game" button from
main menu
i try to play a old arpg game 三国赵云传 in virtual desktop. after i click "new
game" button from main menu, the game show some intro messages, then, long
waiting, it hangs. i have to terminate it by alt-f4.
it is not complete hangs, i can still hear music, but keybord/mouse gone.
i can confirm this app stopped peek keybord message, until game show intro
messages over. this is wrong, it should be interruped by enter ESC key, then
show next scene. but, hangs.
i think this game use some old ddraw way to render, but go into some kind of
infinite loop or something, cause keybord/mosue gone, noting render to screen.
i have tested this game with wine version 1.6~1.7.37, the issue is same. maybe
it is a wine bug.
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http://bugs.winehq.org/show_bug.cgi?id=16265
Summary: ActiveX Control Pad installer hangs sometimes on exit;
deadlock between LdrShutdownThread and TASK_ExitTask?
Product: Wine
Version: 1.1.9
Platform: Other
URL: http://msdn.microsoft.com/en-us/library/ms968493.aspx
OS/Version: other
Status: NEW
Keywords: download, Installer
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
A user said that ConvWPT ran in Wine, but gave a very complicated recipe,
so I tried simplifying it. Along the way, I noticed that Microsoft's
ActiveX Control Pad installer hangs sometimes on exit. Here's how to
reproduce:
1) Do "winetricks wsh56", else "winetricks fm20" will fail with dialog
"Setup has determined that Microsoft Internet Explorer 3.0 was not detected."
2) Do "winetricks fm20". This will complain "Setup was unable to start DDE
communication with the desktop". Click Ignore.
(This is probably bug 9159.)
When the installer is done, it sometimes hangs with
err:ntdll:RtlpWaitForCriticalSection section 0x7ef2b3c0 "syslevel.c:
Win16Mutex" wait timed out in thread 002f, blocked by 002e, retrying (60 sec)
err:ntdll:RtlpWaitForCriticalSection section 0x7efec5e4 "loader.c:
loader_section" wait timed out in thread 002e, blocked by 002f, retrying (60
sec)
Using winedbg, I was able to get a backtrace of those threads by pressing ^C
and then using the bt command:
Wine-dbg>bt 0x2e
Backtrace:
=>1 RtlpWaitForCriticalSection+0x2fd(crit=0x7efec5e4)
[dlls/ntdll/critsection.c:64] in ntdll
2 RtlEnterCriticalSection+0x4a(crit=<?>) [dlls/ntdll/critsection.c:553] in
ntdll
3 LdrShutdownThread+0x49() [dlls/ntdll/loader.c:2160] in ntdll
4 RtlExitUserThread+0x67(status=<?>) [dlls/ntdll/thread.c:628] in ntdll
5 in kernel32 (+0x74ca6)
6 DOSVM_Int21Handler+0x9a17(context=0x7e56638c) [dlls/winedos/int21.c:3192]
in winedos
7 DOSVM_CallBuiltinHandler+0x17(context=0x7e56638c, intnum=<?>)
[dlls/winedos/interrupts.c:712] in winedos
8 INSTR_CallBuiltinHandler+0x3c(context=0x7e56638c, intnum=<?>)
[dlls/kernel32/instr.c:901] in kernel32
9 DOS3Call+0x25(context=0x7e56638c) [dlls/kernel32/instr.c:911] in kernel32
...
Wine-dbg>bt 0x2f
Backtrace:
=>1 RtlpWaitForCriticalSection+0x2fd(crit=0x7ef2b3c0)
[dlls/ntdll/critsection.c:64] in ntdll
2 RtlEnterCriticalSection+0x4a(crit=<?>) [dlls/ntdll/critsection.c:553] in
ntdll
3 _EnterSysLevel+0x7b(lock=0x7ef2b3c0) [dlls/kernel32/syslevel.c:106] in
kernel32
4 _EnterWin16Lock+0x20() [dlls/kernel32/syslevel.c:187] in kernel32
5 TASK_ExitTask+0x19() [dlls/kernel32/task.c:564] in kernel32
6 DllMain+0x75(hinst=0x7ee10000, reason=3, reserved=(nil))
[dlls/kernel32/kernel_main.c:212] in kernel32
7 __wine_spec_dll_entry+0x3e(inst=0x7ee10000, reason=<?>, reserved=<?>)
[dlls/winecrt0/dll_entry.c:40] in kernel32
8 call_dll_entry_point+0x15() in ntdll
9 MODULE_InitDLL+0xe3(wm=<?>, reason=3, lpReserved=(nil))
[dlls/ntdll/loader.c:912] in ntdll
10 LdrShutdownThread+0x96() [dlls/ntdll/loader.c:2163] in ntdll
11 RtlExitUserThread+0x67(status=<?>) [dlls/ntdll/thread.c:628] in ntdll
12 in kernel32 (+0x74ca6)
13 WINOLDAP_EntryPoint+0x1a2(context=0x7d7b138c)
[dlls/kernel32/kernel16.c:207] in kernel32
...
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https://bugs.winehq.org/show_bug.cgi?id=39249
Bug ID: 39249
Summary: AMD and Intel problem O2Jam Black Screen problem
Product: Wine
Version: 1.7.51
Hardware: x86-64
OS: Windows
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: onte_jc(a)yahoo.com
AMD and Intel problem O2Jam Black Screen problem
http://o2jam.intgamerz.net
Running O2Jam in AMD or Intel Graphics will stuck the game, black screen, not
runnable anymore
Nvidia is working fine w/o any problems at all
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https://bugs.winehq.org/show_bug.cgi?id=41269
Bug ID: 41269
Summary: MSI uninstaller does not clean up Registry's
UpgradeCode, ProductCode
Product: Wine
Version: 1.9.17
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: msi
Assignee: wine-bugs(a)winehq.org
Reporter: reinhold.hoffmann(a)hotmail.com
Distribution: ---
Created attachment 55569
--> https://bugs.winehq.org/attachment.cgi?id=55569
What needs to be deleted in the Registry when de-installing
When uninstalling an installed Wine app the uninstaller de-installs the app
accurately but it does not clean up the UgradeCode and ProductCode in the
Registry. In an subsequent installation when the same app (same UpgradeCode,
different ProductCode, higher version number) is installed, the MSI option
"RemoveExistingProducts" fails. "RemoveExistingProducts" should automatically
de-install a former version before the new version is installed. As a
consequence always the former version needs to be manually de-install BEFORE
the new version otherwise the next installation fails.
In addition the Windows call "MsiEnumRelatedProducts" finds a product which
does not exist anymore. De-installing with "MsiConfigureProduct
(parameter=ProductCode, INSTALLLEVEL_DEFAULT, INSTALLSTATE_ABSENT)" does not
work either.
Because the MSI uninstaller leaves all ProductCodes of former installations in
place forever, the Registry get screwed and is not in sync to what really is
installed.
This is a big issue for almost every our customer when installing updates or
upgrade. Always, the former installation has to be manually de-installed
because "RemoveExistingProducts" always fails. We have detected this issue in a
deep dive and see this bug to be the biggest issue for our customers for a
broader use of our software on Wine. Therefore set this bug to be critical.
Please find attached what needs to be deleted in the Registry when the
uninstaller de-installs a software.
The bug happens for Ubuntu, openSuSE, Mac OS X
Reinhold
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https://bugs.winehq.org/show_bug.cgi?id=42550
Bug ID: 42550
Summary: Photoshop CC 2017: Installation Error
Product: Wine
Version: 2.2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jf(a)grafik-service.info
Distribution: ---
Created attachment 57454
--> https://bugs.winehq.org/attachment.cgi?id=57454
Install Log
Using this Installer:
https://download-esd.adobeoobe.com/AdobeProducts/eca60e6c-1f05-41de-bf6b-ae…
sha1: 329402f2358b8db7c01c405993a1e5d75ea6a468
it gets to about 30 %, then throws an 'unknown error' with code 1.
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https://bugs.winehq.org/show_bug.cgi?id=44620
Bug ID: 44620
Summary: `Nt{WaitFor,Release}KeyedEvent()` don't accept null
handles, while Windows 7 does.
Product: Wine
Version: 3.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: lh_mouse(a)126.com
Distribution: ---
Created attachment 60609
--> https://bugs.winehq.org/attachment.cgi?id=60609
testcase
Testcase (also attached as 'ntwaitforkeyedevent.c'):
------
#include <winternl.h>
#include <winnt.h>
#include <stdio.h>
__attribute__((__dllimport__, __stdcall__))
extern NTSTATUS NtWaitForKeyedEvent(HANDLE hKeyedEvent, void *pKey, BOOLEAN
bAlertable, const LARGE_INTEGER *pliTimeout);
int main(void){
LARGE_INTEGER liTimeout;
NTSTATUS lStatus;
liTimeout.QuadPart = -10000000;
printf("Waiting...\n");
lStatus = NtWaitForKeyedEvent(NULL, &lStatus, FALSE, &liTimeout);
printf("NtWaitForKeyedEvent() returned %08lx\n", lStatus);
return 0;
}
------
Compiling and running this program on Linux Mint 18.3 results in the following
output:
------
lh_mouse@lhmouse-ideapad-720S ~/桌面 $ x86_64-w64-mingw32-gcc
ntwaitforkeyedevent.c -Wall -Wextra -Wpedantic -lntdll && ./a.exe
Waiting...
NtWaitForKeyedEvent() returned c0000008
lh_mouse@lhmouse-ideapad-720S ~/桌面 $ wine --version
wine-3.0
lh_mouse@lhmouse-ideapad-720S ~/桌面 $
------
On Windows 7 `NtWaitForKeyedEvent()` returns `STATUS_TIMEOUT` i.e. it
succeeds:
------
E:\Desktop>x86_64-w64-mingw32-gcc ntwaitforkeyedevent.c -Wall -Wextra
-Wpedantic -lntdll && a.exe
Waiting...
NtWaitForKeyedEvent() returned 00000102
------
Passing null handles to `Nt{WaitFor,Release}KeyedEvent()` is how SRW locks and
condition variables are implemented on Windows 7. I presume that a handle to
the preallocated global keyed event with the name
'\KernelObjects\CritSecOutOfMemoryEvent' is used in this case.
At the moment <https://github.com/lhmouse/mcfgthread> expects the Windows
behavior and fails in Wine.
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https://bugs.winehq.org/show_bug.cgi?id=44759
Bug ID: 44759
Summary: Steam show all text with italic font when dwrite is
enabled
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: dwrite
Assignee: wine-bugs(a)winehq.org
Reporter: andy86(a)fastwebnet.it
Distribution: ---
When dwrite is enabled steam show all text as italic.
If dwrite is disabled text is poor quality.
Present in wine 3.4
Problem do not occurs if use 64bit wine profile. :-/
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http://bugs.winehq.org/show_bug.cgi?id=12370
Summary: AGEod's American Civil War cannot run.
Product: Wine
Version: 0.9.58.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fernando.lagrange(a)club-internet.fr
Created an attachment (id=11865)
--> (http://bugs.winehq.org/attachment.cgi?id=11865)
Error with following command: "nohup wine AACW.exe > wine.txt &"
When the game starts, there is an exception in ntdll that prevents it from
running.
wine was launched with and without "WINDEBUG=relay" (see attached files).
Game developers states that this seems to be linked to DirectX.
This game is based on same engine than Napoleon's Campaigns:
http://appdb.winehq.org/objectManager.php?sClass=application&iId=6294
Same behaviour has been seen with wine-0.9.56.
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http://bugs.winehq.org/show_bug.cgi?id=34384
Bug #: 34384
Summary: Media Browser 3 Installer doesn't see .Net 4.5 as
installed (wine-mono)
Product: Wine
Version: 1.7.0
Platform: x86
OS/Version: Linux
Status: NEW
Keywords: download, Installer
Severity: normal
Priority: P2
Component: mscoree
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
CC: madewokherd(a)gmail.com
Classification: Unclassified
Followup to bug 34309 (dupe of bug 31487).
Prerequisite check for system component Microsoft .NET Framework 4.5 (x86 and
x64) failed with the following error message:
"Installation of the Microsoft .NET Framework 4.5 is not supported on this
operating system. Contact your application vendor."
See the setup log file located at
'C:\users\austin\Temp\VSDa1f3.tmp\install.log' for more information.
Looking at its log, it's missing registry keys:
austin@aw25 ~/.wine/drive_c/users/austin/Temp/VSDa1f3.tmp $ cat install.log
The following properties have been set:
Property: [AdminUser] = true {boolean}
Property: [InstallMode] = HomeSite {string}
Property: [NTProductType] = 0 {int}
Property: [ProcessorArchitecture] = Intel {string}
Property: [VersionNT] = 5.1.3 {version}
Running checks for package 'Microsoft .NET Framework 4.5 (x86 and x64)', phase
BuildList
Reading value 'Version' of registry key 'HKLM\Software\Microsoft\NET Framework
Setup\NDP\v4\Full'
Unable to read registry value
Not setting value for property 'DotNet45Full_TargetVersion'
The following properties have been set for package 'Microsoft .NET Framework
4.5 (x86 and x64)':
Running checks for command 'DotNetFX45\dotNetFx45_Full_x86_x64.exe'
Result of running operator 'ValueEqualTo' on property 'InstallMode' and value
'HomeSite': true
Result of checks for command 'DotNetFX45\dotNetFx45_Full_x86_x64.exe' is
'Bypass'
Running checks for command 'DotNetFX45\dotNetFx45_Full_setup.exe'
Result of running operator 'ValueNotEqualTo' on property 'InstallMode' and
value 'HomeSite': false
Skipping ByPassIf because Property 'DotNet45Full_TargetVersion' was not defined
Result of running operator 'ValueEqualTo' on property 'AdminUser' and value
'false': false
Result of running operator 'VersionLessThan' on property 'VersionNT' and value
'6.0.0': true
Result of checks for command 'DotNetFX45\dotNetFx45_Full_setup.exe' is 'Fail'
'Microsoft .NET Framework 4.5 (x86 and x64)' RunCheck result: Fail
A prerequisite failed for Package "Microsoft .NET Framework 4.5 (x86 and x64)"
Package failed with message "Installation of the Microsoft .NET Framework 4.5
is not supported on this operating system. Contact your application vendor."
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https://bugs.winehq.org/show_bug.cgi?id=43570
Bug ID: 43570
Summary: Easy Computer Sync- wine said i had to close the whole
programe
Product: Wine
Version: 2.0.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: c1fish13(a)gmail.com
Distribution: ---
Created attachment 58980
--> https://bugs.winehq.org/attachment.cgi?id=58980
Easy Computer Sync- wine said i had to close the whole programe
This stopped me using a program called easy computer sync. It just said there
was a bug and that i should close the whole program.
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http://bugs.winehq.org/show_bug.cgi?id=23235
Summary: If Xserver does not suppoer MIT-SHM, log get spammed
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winex11.drv
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: atari(a)gabo.pl
If Xserver does not support MIT-SHM extension, log is spammed with a lot of
Xlib: extension "MIT-SHM" missing on display "localhost:11.0".
messages.
It would be better if such message would appear only once.
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http://bugs.winehq.org/show_bug.cgi?id=17660
Summary: Starcraft slow down when select any building or units
Product: Wine
Version: 1.1.16
Platform: PC
OS/Version: All
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nathnett(a)gmail.com
Starcraft slow down when select any building or unit/s.
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https://bugs.winehq.org/show_bug.cgi?id=42686
Bug ID: 42686
Summary: Poedit crashes on start on unimplemented function
msvcp140.dll.?_IsNonBlockingThread@_Task_impl_base@det
ails@Concurrency@@SA_NXZ
Product: Wine
Version: 2.4
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: msvcp
Assignee: wine-bugs(a)winehq.org
Reporter: alexhenrie24(a)gmail.com
Distribution: ---
Created attachment 57650
--> https://bugs.winehq.org/attachment.cgi?id=57650
Poedit console output
This started after
https://source.winehq.org/git/wine.git/commitdiff/4c54f9aeaca1d662a15ae0373…
fixed bug 42656.
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http://bugs.winehq.org/show_bug.cgi?id=35324
Bug ID: 35324
Summary: Arkhimedes: Crash on start-up
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: hpaara(a)gmail.com
Classification: Unclassified
Program error - won't launch the program.
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https://bugs.winehq.org/show_bug.cgi?id=39891
Bug ID: 39891
Summary: In Split/Second all Wireless XBox 360 controllers are
mapped to the Joystick 3 entry instead of
js0->Joystick 0, js1->Joystick 1, etc
Product: Wine
Version: 1.9.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: gamingpakker+wine(a)gmail.com
Distribution: ---
With the Wireless XBox 360 receiver xpad reserves 4 controllers and properly
assigns each controller to an increasing jsX and eventX.
In Split/Second
(https://appdb.winehq.org/objectManager.php?sClass=application&iId=11532) the
game shows an entry for each one as well with the label Joystick 0 through 3 in
the controls menu but the input of each of the wireless controllers ends up
mapped to the Joystick 3 entry instead of having the first controller mapped to
Joystick 0, the second to Joystick 1, etc.
No DLL overrides etc used. Steam installation of the game is used.
This issue was also present in 1.8 and at least in the last few 1.7 versions
(53, 54, 55). I don't know if this is a regression or something that was always
broken. Using WINE-Staging primarily.
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https://bugs.winehq.org/show_bug.cgi?id=39537
Bug ID: 39537
Summary: Mouse grabbing doesn't work under Wayland
Product: Wine
Version: 1.7.52
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: samuel.rakitnican(a)gmail.com
Distribution: ---
Created attachment 52687
--> https://bugs.winehq.org/attachment.cgi?id=52687
Crtl+C locks mouse to window under LFS.exe
Under X.Org when Ctrl+C is pressed LFS.exe toggle lock mouse pointer to window
and vice versa. Tested recently under Fedora 23 Wayland, that is not the case.
How to replicate
1. Run Live for Speed
2. Press Ctrl + C until "CTRL + C - mouse clipped to window" message appears
3. Try mooving mouse pointer outside window
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http://bugs.winehq.org/show_bug.cgi?id=30402
Bug #: 30402
Summary: Stalker (SoC and CoP) freezes on splash screen
Product: Wine
Version: 1.5.1
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: otaku(a)rambler.ru
Classification: Unclassified
Created attachment 39742
--> http://bugs.winehq.org/attachment.cgi?id=39742
terminal output with clean wineprefix
Sometimes (every 5th time approximately) the game runs perfectly.
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https://bugs.winehq.org/show_bug.cgi?id=43963
Bug ID: 43963
Summary: 32 bit wine: error while loading shared libraries: out
of memory: Operation not permitted
Product: Wine
Version: 2.19
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: theodorstormgrade(a)googlemail.com
Distribution: ---
Basicly a copy paste of the bug report in arch bug as I had exactly the same
issue.
I mentioned it before at freenode #winehq but never get the clue that only
32bit prefixes are affected.
Basicly since linux 4.13.x 32bit prefixes under 64 kernels are broken.
the message is always:
"/usr/bin/wine: error while loading shared libraries: out of memory: Operation
not permitted" when starting any windows program. winecfg also fails with the
same error.
the arch bug:
https://bugs.archlinux.org/task/55954
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http://bugs.winehq.org/show_bug.cgi?id=35201
Bug ID: 35201
Summary: GTA SA does not start; i dont know the reason
Product: Wine
Version: 1.7.8
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jfarroyo82(a)hotmail.com
Classification: Unclassified
Created attachment 46953
--> http://bugs.winehq.org/attachment.cgi?id=46953
Log automatically generated from Wine when starting GTA SA
Im using Ubuntu 14.04 (not yet released), with Unity. Gnome flashback version
without unity worked few days ago. GTA San Andreas has refused to start twice.
Log attached.
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http://bugs.winehq.org/show_bug.cgi?id=33129
Bug #: 33129
Summary: Resident Evil 4: GLSL completely freeze computer
Product: Wine
Version: unspecified
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: opengl
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: aurelio(a)archlinux.info
Classification: Unclassified
with GLSL enabled if run RE4, game and computer (completely, i cannot kill
game, X, and etc, i need reboot computer) freeze
This freeze occur when approach of first home of game(+/- 1 sec after movie
played)
System: ArchLinux (Up-to-date)
Wine: wine-1.5.25
Graphic card: Radeon 9600 (radeon OSS driver)
Attached wine output
I cannot attach output(because it's obvious, computer is freezed)
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http://bugs.winehq.org/show_bug.cgi?id=31921
Bug #: 31921
Summary: WARNING: gnome-keyring:: couldn't connect to:
/tmp/keyring-G1GL0q/pkcs11: No such file or directory
Product: Wine
Version: 1.5.14
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kingpin4000(a)shaw.ca
Classification: Unclassified
Since the last update of wine I have been getting this error which is causing a
ton of programs to not work anymore.
WARNING: gnome-keyring:: couldn't connect to: /tmp/keyring-G1GL0q/pkcs11: No
such file or directory
I have tryed different distros to rule them out.. All of them get this error on
this version of wine??
After restart the folder in the temp folder is renamed if that matters.. So for
example its right now looking in folder keyring-G1GL0Q but on next reboot it
will be different.
Even typing in winecfg in the terminal gives that error so I know its a problem
with wine not the distro.
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http://bugs.winehq.org/show_bug.cgi?id=30331
Bug #: 30331
Summary: World of Warcraft Mists of Pandaria Beta Unhandled
Exception shortly after entering world
Product: Wine
Version: 1.5.0
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: noah.mccalment(a)gmail.com
Classification: Unclassified
Created attachment 39639
--> http://bugs.winehq.org/attachment.cgi?id=39639
Console output of wine
After loading the World of Warcraft Mists of Pandaria beta client and selecting
a premade character, the game world loads just fine. However, shortly
afterward, an unhandled exception occurs that crashes the game client. I've
attached the straight output below.
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https://bugs.winehq.org/show_bug.cgi?id=45064
Bug ID: 45064
Summary: building wine-mono 4.7.1 fails with "out of sync
mscorlib.dll" on debian 9 stretch 64-bit
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: mscoree
Assignee: wine-bugs(a)winehq.org
Reporter: o.dierick(a)piezo-forte.be
Distribution: ---
Created attachment 61201
--> https://bugs.winehq.org/attachment.cgi?id=61201
full wine-mono build log
I'm trying to build wine-mono myself so that I can start fixing bugs in mono
that are triggered by some windows native .NET apps.
Here's the steps I've followed:
- Install Debian 9 stretch 64 bits in a virtualbox 5.2.10 virtual machine with
guest additions (3.9GB RAM, 3.40Ghz x6 CPU);
- full package update;
- Install wine-3.6 WoW64 unpatched custom build in
/home/wine-tools/wine-builds/3.6_plain_wow (same prefix as make install).
- Install package git 1:2.11.0-3+deb9u2 (+all dependencies);
- add i386 architecture to dpkg;
- Install package libc6-i386 2.24-11+deb9u3;
- Install package mono-mcs 4.6.2.7+dfsg-1 (+all dependencies);
- Install packages autoconf 2.69-10 & automake 1:1.15-6 (+all dependencies);
- Install package libtool 2.4.6-2 (+dependency);
- Install package mingw-w64 5.0.1-1 (+dependency);
- Install package g++ 4:6.3.0-4 (+all dependencies);
- Install package cmake 3.7.2-1 (+all dependencies);
- Install package gettext 0.19.8.1-2;
- Install packages build-essential 12.3 & mono-devel 4.6.2.7+dfsg-1 (+all
dependencies);
- Ran $ git clone --recursive git://github.com/madewokherd/wine-mono.git
- cd in build dir (/home/olivier/src/wine-mono; git clone created the wine-mono
part)
- Ran $ git checkout wine-mono-4.7.1
- Ran $ git submodule update --recursive
- Ran $ WINE=/home/wine-tools/wine-builds/3.6_plain_wow/bin/wine64
./build-winemono.sh >~/tmp/wine-mono.log.txt 2>&1
--- log ---
(...)
if test -w /home/olivier/src/wine-mono/mono/mcs; then :; else chmod -R +w
/home/olivier/src/wine-mono/mono/mcs; fi
cd /home/olivier/src/wine-mono/mono/mcs && make --no-print-directory -s
NO_DIR_CHECK=1 PROFILES='binary_reference_assemblies net_4_x xbuild_12
xbuild_14 ' CC='gcc' all-profiles
cant resolve internal call to
"System.RuntimeTypeHandle::HasReferences(System.RuntimeType)" (tested without
signature also)
Microsoft (R) Visual C# Compiler version 2.0.0.61404
Copyright (C) Microsoft Corporation. All rights reserved.
Your mono runtime and class libraries are out of sync.
The out of sync library is:
/media/wine-shares/mono/mono/mcs/class/lib/monolite/mscorlib.dll
When you update one from git you need to update, compile and install
the other too.
Do not report this as a bug unless you're sure you have updated correctly:
you probably have a broken mono install.
If you see other errors or faults after this message they are probably related
and you need to fix your mono install first.
CSC [basic] mscorlib.dll
cant resolve internal call to
"System.RuntimeTypeHandle::HasReferences(System.RuntimeType)" (tested without
signature also)
(...)
--- end ---
It's not clear what the build script is doing at that point and so not clear
which mono runtime the error is about or where the offending class libraries
came from.
How can I fix that so that I can build wine-mono?
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