https://bugs.winehq.org/show_bug.cgi?id=45127
Bug ID: 45127
Summary: Tomb Raider 2013 : Most shaders render blue
Product: Wine
Version: 3.7
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: directx-d3dx11
Assignee: wine-bugs(a)winehq.org
Reporter: moihack.inside(a)gmail.com
Distribution: ArchLinux
Created attachment 61310
--> https://bugs.winehq.org/attachment.cgi?id=61310
compressed terminal output/error log
I'm talking about the Steam Version of the game.
As you can see in the screenshots here: https://imgur.com/a/EqvnYO3
almost all shaders/textures apart from Lara's hair and the skybox are rendered
in blue color.
If the following registry hack:
https://pcgamingwiki.com/wiki/Tomb_Raider_(2013)#Force_DirectX_9_renderer_o…
is applied, that forces the game to DX9 mode instead of DX11 then the game runs
perfect.
The game launches fine even in DX11 mode and you can even try to "blindly" play
the game. No crashes or any other issues occur.
Launched via; wine Steam.exe -applaunch 203160 &> lara_tomb.txt
I compressed the terminal output because it came almost 10MB in size.
Using fully updated Arch Linux with Radeon HD6870 GPU and open-source drivers.
Also tested for this behavior and occurs on Ubuntu 18.04 LTS as well with
wine-stable(3.0) and wine-development(3.6) Ubuntu packages.
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https://bugs.winehq.org/show_bug.cgi?id=36789
Bug ID: 36789
Summary: "Could not find a Direct3D device that supports the
XNA Framework HiDef profile" in "One Finger Death
Punch"
Product: Wine
Version: 1.7.20
Hardware: x86-64
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: dragonfax(a)gmail.com
Focht fixed a similar issue with another game. But that fix doesn't work for in
my case. I'm not sure if its the game or its my hardware that is the different
variable this time around.
I whipped up a quick patch to fix this, but someone will have to redo it. I
have the skills to find the issue, and make the game work. But I don't have the
skills to do it properly in a redistributable way.
Steps to reproduce.
1. with wine 1.7.20 (latest at the time of writing)
2. create a win32 WINEPREFIX
3. use winetricks to install dotnet20 xna and steam
4. install One Finger Death Punch with steam
5. launch the game.
The game will popup a dialog giving the error message "Could not find a
Direct3D device that supports the XNA Framework HiDef profile"
You can launch the game with Steam or from the command line.
In https://bugs.winehq.org/show_bug.cgi?id=35444 Focht used the "XNA Graphics
Profile checker" to determine what was insufficient in the WINE emulation for a
game to run.
I did similar and found that on my hardware, even with his patch, the Profile
Checker still complained about
"No DestBlendCaps.D3DPBLENDCAPS_SRCALPHASAT"
If I modify directx.c to put D3DPBLENDCAPS_SRCALPHASAT into DestBlendCaps all
the time, instead of just when gl_info->supported[ARB_BLEND_FUNC_EXTENDED],
then the game starts and runs fine. But I can't say whether thats a good idea
or not.
I'm running this on a mid-2013 MacBook Air, with an integrate Intel HD 4000
The game runs great once this fix is applied.
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https://bugs.winehq.org/show_bug.cgi?id=43606
Bug ID: 43606
Summary: World of Tanks no longer starts (after launcher) since
2.15
Product: Wine
Version: 2.15
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: sb18743(a)gmail.com
Distribution: ---
Created attachment 59021
--> https://bugs.winehq.org/attachment.cgi?id=59021
Terminal Logs
Since the 2.15 update, the launcher no longer starts the game (when the "play"
button is pushed, the launcher window disappear and nothing happens). I have
downgraded back to 2.14 and the game works fine (even if a little more buggy
since the lasted WoT patches). Attached is the notifications I receive in the
terminal after I click the play button. Windows version is set to XP.
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https://bugs.winehq.org/show_bug.cgi?id=44666
Bug ID: 44666
Summary: Wolf RPG Editor: sizing/theming bugs
Product: Wine
Version: 3.3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdi32
Assignee: wine-bugs(a)winehq.org
Reporter: galtgendo(a)o2.pl
Distribution: ---
There are quite a lot minor sizing bugs in GUI of Wolf RPG Editor.
Also, in the latest (2.21) there's something that might be a theming bug.
The `theming` bug is simple to describe: start the program, open one of
system/user/engine database dialogs, there's a lot of black in the dialog, that
just doesn't look like it should be there.
The sizing bugs are a bit harder to describe and might actually be font
related, due to this being a Japanese program.
In one of the above mentioned dialogs, in the part with values (on the right),
the values are displayed in spinboxes/comboboxes/text entries grouped in
frames.
It's most noticeable in earlier version of Editor, where - for example - if the
group consists of only spinboxes, the bottom one is drawn across the bottom
frame border, but even in the latest, those controls should be a bit more
padding between those controls - at least, going by the screenshots in the
manual.
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http://bugs.winehq.org/show_bug.cgi?id=30103
Bug #: 30103
Summary: Static controls with bitmap do not display correct
background.
Product: Wine
Version: 1.4-rc6
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: user32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: carlo.bramix(a)libero.it
Classification: Unclassified
Created attachment 39234
--> http://bugs.winehq.org/attachment.cgi?id=39234
Screenshot with difference between Windows and WINE
An image static control does not seem painting the background around the image
with the right color.
The default color used for filling the area around the image is not
COLOR_BTNFACE (I guess you selected that one) but instead it seems to be filled
with a solid brush created with the color in the origin of the image, at
coordinates (0,0).
I attached a screenshot that it shows the difference between the expected
result and the current result obtained in WINE.
This is a trick tipically used to reduce the size of the bitmap since the image
control "expands" the color we want without any additional work.
Sometimes you can see this artifact in some "about box" of some software,
however I also attached a demo programme that you can use to reproduce the
defect.
Sincerely,
Carlo Bramini
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https://bugs.winehq.org/show_bug.cgi?id=40893
Bug ID: 40893
Summary: Knight and Merchants will not run. This app used to be
platinum
Product: Wine
Version: 1.6.2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: bgoodwin91006(a)yahoo.com
Distribution: ---
Created attachment 54984
--> https://bugs.winehq.org/attachment.cgi?id=54984
detailed descrption of failure
The game Knights and Merchants used to run but fails with the current Debian 8
(Jessie) release of wine. The cdrom disk opens ok and installs but I get a
message on starting the game that there was an error and the game will close.
The detailed output indicates a segmentation fault.
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http://bugs.winehq.org/show_bug.cgi?id=10722
Summary: Error message when attempting to install games in Steam
Product: Wine
Version: 0.9.50.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-directx
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: spokehedz(a)gmail.com
Created an attachment (id=9560)
--> (http://bugs.winehq.org/attachment.cgi?id=9560)
Console output when running Steam
After installing Steam and letting it update, when attempting to install games
an error message appears.
Steam.exe (main exception): Win32 StructuredException at 7A9C8C95 :
Attempt to read from virtual address 0 without appropriate access rights.
And then Steam disappears. A dump of the output to the console is attached.
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http://bugs.winehq.org/show_bug.cgi?id=35155
Bug ID: 35155
Summary: PDF-Xchange Viewer chrashes when a lot of documents
opened
Product: Wine
Version: 1.4.1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: t.yellow.eyes(a)gmail.com
Classification: Unclassified
Created attachment 46899
--> http://bugs.winehq.org/attachment.cgi?id=46899
back trace of crash
PDF-Xchange Viewer works fine until I upon too much PDFs, then it crashes. In
my case this happens when I opened 5 PDFs.
I tried to install PDF-Xchange Viewer with 64 bit and with "export
WINEARCH=win32", but it didn't changed anything to this behavior. I attach the
back trace.
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http://bugs.winehq.org/show_bug.cgi?id=25756
Summary: Cannot change input keys in Nestopia
Product: Wine
Version: 1.3.11
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: turbolad995(a)hotmail.co.uk
The input in Nestopia cannot be changed when it's run under Wine.
If you click Options > Input... and try changing the keyboard controls, such as
changing "K" and "L" to "Z" and "X" for example, it won't work. If using
Nestopia in Windows, the controls can be remapped.
Nestopia otherwise runs perfectly in Wine.
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http://bugs.winehq.org/show_bug.cgi?id=35342
Bug ID: 35342
Summary: Office 2013 full offline install setup crash at
startup
Product: Wine
Version: 1.7.10
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: kernel32
Assignee: wine-bugs(a)winehq.org
Reporter: romain(a)chantereau.fr
Classification: Unclassified
Created attachment 47144
--> http://bugs.winehq.org/attachment.cgi?id=47144
wine 64bits backtrace on setup.exe invocation
Just launching setup.exe from the content of
“OfficeProfessionalPlus_x86_fr-fr.img”.
It is certainly related to #34869, but crashing in kernel32.
With the 32 bits version, it is the same behavior.
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https://bugs.winehq.org/show_bug.cgi?id=42040
Bug ID: 42040
Summary: Guilty Gear Xrd (both PC versions) extremely low fps
during online play
Product: Wine
Version: 2.0-rc1
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: smilzoboboz(a)gmail.com
Distribution: ---
Created attachment 56519
--> https://bugs.winehq.org/attachment.cgi?id=56519
main executable dependencies
Upon entering online lobbies and/or being paired for online fights, fps go
down to extremely low values (22~23), opening menus on those situations takes
fps down even further (7~8).
The machine I've tested this issue renders offline gameplay at 125 fps on
average and on MS Windows this behavior is not present.
I tried to overclock both the GPU and the CPU to see if those low fps values
could change but that had no impact at all on those low fps values.
In both "Guilty Gear Xrd -SIGN-" and "Guilty Gear Xrd -REVELATOR-" there are no
significant new messages appearing with +fixme upon entering online lobbies
(and having the fps reduced to extreme lows).
The attachment shows the main executable's dependencies.
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https://bugs.winehq.org/show_bug.cgi?id=42538
Bug ID: 42538
Summary: wined3d checks for a wrong GL_VENDOR in
wined3d_guess_gl_vendor
Product: Wine
Version: 2.2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: kamil.hornicek(a)reactos.org
Distribution: ---
The check >if (strstr(gl_vendor_string, "Mesa")< in wined3d/directx.c:1729 is
wrong. Mesa presents itself with GL_VENDOR = "Brian Paul" and GL_RENDERER =
"Mesa" as can be seen here:
https://cgit.freedesktop.org/mesa/mesa/tree/src/mesa/main/getstring.c#n115
Even though the code works because it later checks for GL_RENDERER == "Mesa" it
still should be fixed. This was also previously fixed in
wined3d_guess_card_vendor.
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http://bugs.winehq.org/show_bug.cgi?id=37042
Bug ID: 37042
Summary: Rocksmith requires exclusive mode access to the cable.
Product: Wine
Version: 1.7.21
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winealsa.drv
Assignee: wine-bugs(a)winehq.org
Reporter: laguest(a)archeia.com
Rocksmith fails to open the microphone device (the cable) because it's trying
to open it in exclusive mode.
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http://bugs.winehq.org/show_bug.cgi?id=35200
Bug ID: 35200
Summary: Knytt Stories level editor crashes when trying to save
a compressed level
Product: Wine
Version: 1.7.9
Hardware: x86
URL: http://nifflas.ni2.se/content/Knytt%20Stories/Knytt%20
Stories%20121.zip
OS: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: comdlg32
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
Classification: Unclassified
Created attachment 46951
--> http://bugs.winehq.org/attachment.cgi?id=46951
terminal output
Steps to reproduce the problem:
1. after unpacking the game start 'Level Editor.exe'
2. click on <Load level> at the left bottom corner.
3. from the menu choose <Level> -> <Compress> and click on the Save button in
the Save as file dialog...the level editor crashes with the following
backtrace:
...
Backtrace:
=>0 0x6666694e (0x0033f9d8)
1 0x7ea31828 GetSaveFileNameA+0x27(ofn=0x33fa08)
[/home/gyebro/sources/wine-1.7.9/dlls/comdlg32/filedlg.c:4159] in comdlg32
(0x0033f9f8)
...
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http://bugs.winehq.org/show_bug.cgi?id=34594
Bug #: 34594
Summary: Context menus stay on the screen in Chessmaster 10
Product: Wine
Version: 1.7.2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: winebugs140(a)gmail.com
Classification: Unclassified
Created attachment 46076
--> http://bugs.winehq.org/attachment.cgi?id=46076
Chessmaster log
In Chessmaster 10, if you evoke the game context menu with the right click, it
does not disappear when you click with the left mouse button on the empty
space. The similar problem affects drop-down menus, when choosing options from
the game menu bar.
Can be reproduced in the demo (check out the link).
Tested with:
Ubuntu 13.04, GeForce 9600M GS (NVIDIA driver 310)
Mac OS X 10.7.5, ATI HD 2600 Pro, Mac Driver/X11
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http://bugs.winehq.org/show_bug.cgi?id=24851
Summary: Explorer++ treeview shows plus signs even when a
folder contains no subfolders
Product: Wine
Version: 1.3.5
Platform: x86-64
URL: http://www.explorerplusplus.com/download
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: RandomAccountName(a)mail.com
Created an attachment (id=31446)
--> (http://bugs.winehq.org/attachment.cgi?id=31446)
terminal output
On Windows, the little plus signs for expanding folders in the treeview don't
appear next to folders that contain no subfolders (and thus, nothing to
expand). In Wine, such folders still have the plus sign even though it doesn't
do anything.
Native comctl32 didn't help.
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http://bugs.winehq.org/show_bug.cgi?id=22764
Summary: Runtime error
Product: Wine
Version: 1.1.44
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: axel.braun(a)gmx.de
Created an attachment (id=28074)
--> (http://bugs.winehq.org/attachment.cgi?id=28074)
Error message
I downloaded
http://www.garmin.com/software/ChartplottersUpdatewithSDcard_20100511.exe
to update the software of a chart plotter. This is done via a SD-card.
While Wine 1.1.9 was not able to find the device (mapped to K:), an upgrade to
1.1.44 terminates even earlier: After unpacking the file it terminates with a
runtime error. See attachment
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http://bugs.winehq.org/show_bug.cgi?id=9512
Summary: Hint style pop-ups block access to objects beneath
Product: Wine
Version: 0.9.44.
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-user
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Stuart(a)houseofanime.org
DVD Profiler uses 'hint-style' pop-ups when you hover over a data item that is
not fully displayed using the SetWindowLong API call (e.g. where a name is to
long to fit in the space allocated, a small window showing the full information
appears when your cursor points to the name). Although this is very useful
under Windows, in wine the pop-ups block access to the underlying data
preventing the record from being selected.
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http://bugs.winehq.org/show_bug.cgi?id=17367
Summary: BizAgi Modeler does not start
Product: Wine
Version: unspecified
Platform: All
OS/Version: All
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: potter67(a)yahoo.com
Created an attachment (id=19412)
--> (http://bugs.winehq.org/attachment.cgi?id=19412)
Error log while starting up
BizAgi Modeler does not start
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https://bugs.winehq.org/show_bug.cgi?id=41511
Bug ID: 41511
Summary: gray square on tab
Product: Wine
Version: 1.9.20
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: andrej8anubis(a)gmail.com
Distribution: ---
Created attachment 55873
--> https://bugs.winehq.org/attachment.cgi?id=55873
picture1
When I open notepad++ , there is a gray square on top of the first tab
picture1 : shows the square
If I move the window little up and on the left, the square is now in the
document
picture2 : shows the square on the document
picture3 : shows the square bigger
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https://bugs.winehq.org/show_bug.cgi?id=45259
Bug ID: 45259
Summary: Outlook 2007 crashes and enters infinite loop (restart
in failed mode) if automatic printing is invoked
Product: Wine
Version: 3.8
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: quatze(a)t-online.de
Distribution: ---
Created attachment 61508
--> https://bugs.winehq.org/attachment.cgi?id=61508
Trace of the crash until before restart with +win,+actctx,+msg,+button,+loaddll
I have a setup, which automatically creates PDF printouts of MSG files via
cups-pdf and the /p flag of Outlook when being run through wine.
This all worked well until the change from 3.7 to 3.8. It is still present in
3.9.
Instead of just printing and leaving the program, the debugger is started and a
window is presented, in which I can choose to report the bug to MS. Regardless
of what I do, the program wants to start again and I can choose to start it in
safe mode or not. Regardless of what I choose, the program crashes again. So,
the setup enters a loop.
Expected behavior: Printing windows opens, Outlook prints and closes
successfully.
Trace file has been created with: WINEDEBUG=+win,+actctx,+msg,+button,+loaddll
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http://bugs.winehq.org/show_bug.cgi?id=35682
Bug ID: 35682
Summary: Direct3D10 doesn`t work with mesa-10.2 drivers
Product: Wine
Version: 1.7.13
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3dx10
Assignee: wine-bugs(a)winehq.org
Reporter: commiethebeastie(a)gmail.com
Created attachment 47645
--> http://bugs.winehq.org/attachment.cgi?id=47645
DirectX
I installed latest mesa build with opengl 3.3 support. But AIDA64 did not show
support Direct3D10 and geometry shaders. Just opengl test shows only compatible
profile.
OpenGL vendor string: X.Org
OpenGL renderer string: Gallium 0.4 on AMD BARTS
OpenGL core profile version string: 3.3 (Core Profile) Mesa 10.2.0-devel
(git-bb9c807 trusty-oibaf-ppa)
OpenGL core profile shading language version string: 3.30
OpenGL core profile context flags: (none)
OpenGL core profile profile mask: core profile
OpenGL core profile extensions:
OpenGL version string: 3.0 Mesa 10.2.0-devel (git-bb9c807 trusty-oibaf-ppa)
OpenGL shading language version string: 1.30
OpenGL context flags: (none)
OpenGL extensions:
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http://bugs.winehq.org/show_bug.cgi?id=10352
Summary: fonts/text do not appear in Civilization Call to Power
Product: Wine
Version: CVS/GIT
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-misc
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ead1234(a)hotmail.com
Created an attachment (id=9024)
--> (http://bugs.winehq.org/attachment.cgi?id=9024)
picture of buttons with no text
All of the buttons in Civilization Call to Power are missing text.
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https://bugs.winehq.org/show_bug.cgi?id=45177
Bug ID: 45177
Summary: Game The Flame in the Flood doesn't render menu screen
correctly.
Product: Wine
Version: 3.8
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: leslie_alistair(a)hotmail.com
Distribution: ---
Created attachment 61392
--> https://bugs.winehq.org/attachment.cgi?id=61392
+d3d_shader
Loading the game is ok, up until you get to the menu screen. At which point the
background is corrupted.
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