https://bugs.winehq.org/show_bug.cgi?id=44275
Bug ID: 44275
Summary: Shadow of Memories demo hangs at graphic setting
screen
Product: Wine
Version: 3.0-rc4
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jhansonxi(a)gmail.com
Distribution: ---
Created attachment 60097
--> https://bugs.winehq.org/attachment.cgi?id=60097
Default Wine log from launch to graphic setting screen hang
Clicking on the Graphic Setting button on the main menu brings up the screen.
Game stops responding shortly thereafter. If you're quick enough you can move
the mouse cursor a bit and change button focus on the screen before it hangs.
a.k.a. Shadow of Destiny
Install notes (demo download link on same page):
https://appdb.winehq.org/objectManager.php?sClass=version&iId=31628#notes
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http://bugs.winehq.org/show_bug.cgi?id=32574
Bug #: 32574
Summary: Patrician 4 fails to start (Error in
'App::Initialize')
Product: Wine
Version: 1.5.20
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
Classification: Unclassified
Created attachment 42991
--> http://bugs.winehq.org/attachment.cgi?id=42991
plain terminal output
Both the Steam and Gamersgate versions of the game have this bug. Only the base
game is affected, the expansion (Patrician 4: Rise of a Dynasty) which requires
the base game to be installed, doesn't have the problem.
After starting the game with Patrician4.exe, an error message is shown:
"D:\GMProjects\Patrician3\App\App.cpp(732): Error in 'App::Initialize'
.
.
Installation corrupt: 2:0xffffffff"
This error message comes up in this forum thread @Kalypso:
http://forum.kalypsomedia.com/showthread.php?tid=11896&pid=113448#pid113448
The answer was that the user had to update root certificates in Windows XP.
A +loaddll log reveals that crypt32.dll and wintrust.dll are indeed loaded when
I start the game.
Appdata.dll in the installed game directory contains a certification (the file
properties dialog under Windows shows it).
I wonder if a +crypt or +wintrust debug log would be of any help.
The game should start with a launcher asking you for registering the game
@Kalypso. I tried with native crypt32 and received a crash along with a
backtrace somewhere in Wine's wintrust component.
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http://bugs.winehq.org/show_bug.cgi?id=31983
Bug #: 31983
Summary: the delphi program cause the kwin error
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: l12436(a)yahoo.com.tw
Classification: Unclassified
there a small bug for the delphi.
when the delphin use the tapplication form
this form will effect the kwin animated.
and cause the focus window at botton of the window.
it seems the tapplication is regard as a window.
but it is no windows in most of my application.
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http://bugs.winehq.org/show_bug.cgi?id=29061
Bug #: 29061
Summary: TGL's mahou game will crash on the 8bit color with
wine
Product: Wine
Version: unspecified
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: l12436(a)yahoo.com.tw
Classification: Unclassified
Created attachment 37446
--> http://bugs.winehq.org/attachment.cgi?id=37446
error message
your wine will crash when using 8bit(256 color) on the windows95 game
mahou and mahou2
and it look like is the bug of wine.
and it work fine on the normal color.
but the game is must be on the 8bit(256 color), so it just could work.
but it could not play.
i submit the error on attach
and i sure the glxgear can run
and my connamd is
Xephyr :1 -ac -screen 800x600x8 & DISPLAY=:1 wine mahou.exe
and on the win7 and XP, use the 256 color could run this game.
and this game seem to use the directx4 or directx5.
the driver is vxd, the wine98 driver.
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http://bugs.winehq.org/show_bug.cgi?id=23508
Summary: Final Fantasy XIV Benchmark very slow
Product: Wine
Version: 1.2-rc6
Platform: x86
URL: http://uk.download.nvidia.com/nzone/international/benc
hmarks/ffxiv/FFXIVBenchmark.zip
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
The Final Fantasy XIV benchmark runs, but is very slow (~4 fps, plus lots of
pauses).
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http://bugs.winehq.org/show_bug.cgi?id=14592
Summary: Soldat Performance Spikes
Product: Wine
Version: 1.1.1
Platform: Other
URL: http://static.soldat.pl/downloads/soldatsetup15b.zip
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: tehstealth(a)yahoo.com
I have been trying the Soldat 1.5.0 Beta out, and it works as well as the 1.4
version. However there is a bug (probably in 1.4 too, but I'm reporting it for
1.5b anyway) with the weapons selection menu and sprites. Especially with the
menu, Soldat lags horribly, and once you do select your weapon, everything is
fine again. Also, when sprites are drawn on the screen, it also seems to spike
a bit. Both instances are spitting out this, continuously:
fixme:d3d_surface:read_from_framebuffer_texture >>>>>>>>>>>>>>>>>
GL_INVALID_ENUM (0x500) from glReadBuffer @ surface.c / 913
Whatever that is, if that were fixed, it would probably be one of the last bugs
dealing with Soldat gameplay performance, as everything else is great!
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https://bugs.winehq.org/show_bug.cgi?id=43723
Bug ID: 43723
Summary: Unreliable mouse grabbing in dinput
Product: Wine
Version: 2.17
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dinput
Assignee: wine-bugs(a)winehq.org
Reporter: lachs0r(a)srsfckn.biz
Distribution: SUSE
This issue mostly affects games based on Unreal Engine 3.
Mouse grabbing does not work reliably in those games. In some titles (e.g.
Mirror’s Edge), it is possible to get the mouse to grab by switching to
fullscreen and back using window manager shortcuts *before* starting a game
(exiting the menu). In other titles (e.g. Rainbow Six: Vegas 2), this does not
work.
The usual hacks (MouseWarpOverride=force, or the force_edge variant of it)
break mouse input in menus and cause very juddery (unplayable) input in-game.
However, disabling window manager control in winecfg makes it work as expected.
I am unsure which Wine component really is affected here so I selected dinput.
#6971 is a semi-related bug, but I reckon the cause is very different in this
case.
This issue can be reproduced with at least i3 and KWin, so I assume it is not a
WM bug.
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http://bugs.winehq.org/show_bug.cgi?id=24966
Summary: No sound and mouse problems on Unreal Tournament 2004
Demo
Product: Wine
Version: 1.3.6
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: paloseco(a)gmail.com
Apart from graphic issues, I cannot move mouse to the bottom when in menu, and
I have no sound at all.
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http://bugs.winehq.org/show_bug.cgi?id=23531
Summary: RmcpLoader does not start
Product: Wine
Version: 1.2-rc6
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: i386dx(a)hotmail.com
Created an attachment (id=29379)
--> (http://bugs.winehq.org/attachment.cgi?id=29379)
Backtrace after loading
This is about a small tool called 'RmcpLoader'. This is used to monitor and
control Newtec devices.
The tool can be downloaded (freeware) at
http://www.newtec.eu/fileadmin/user_upload/product_leaflets/Rmcploader_v4.9…
*Installation works
*first attempt gives an error (System error &H8007007E). Nothing to worry about
since this is the same behaviour as in Windows (MS Office needs to be installed
- can be removed afterwards)
After installation of MSOffice 2000/XP/2003 (at this point the program works in
Windows) the tool crashes completely.
Backtrace attached
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https://bugs.winehq.org/show_bug.cgi?id=41982
Bug ID: 41982
Summary: Creatures 2: starts in 1.9.8-staging, crashes in all
the rest
Product: Wine
Version: 1.9.24
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: skerit(a)kipdola.com
Distribution: ---
Created attachment 56389
--> https://bugs.winehq.org/attachment.cgi?id=56389
Failure console output in 1.9.9-staging
The game "Creatures 2" does not start in any of the normal or -staging
branches, except for in 1.9.8-staging.
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http://bugs.winehq.org/show_bug.cgi?id=16096
Summary: DirectMusic doesn't work
Product: Wine
Version: 1.1.8
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: info(a)cms-db.de
Created an attachment (id=17324)
--> (http://bugs.winehq.org/attachment.cgi?id=17324)
DirectMusic Error
In Anno 1503 (1503 A.D.) the background music doesn't work.
There are lots of errors about DirectMusic in the console output.
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http://bugs.winehq.org/show_bug.cgi?id=23373
Summary: Dubloon does not play music or sound
Product: Wine
Version: 1.2-rc4
Platform: x86
URL: http://gamejolt.com/freeware/games/dubloon/files/254/
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: directx-dmusic
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: madewokherd(a)gmail.com
Created an attachment (id=29133)
--> (http://bugs.winehq.org/attachment.cgi?id=29133)
terminal output
Dubloon should start with background audio and should play sounds when a menu
is selected. However, it does not play any audio.
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http://bugs.winehq.org/show_bug.cgi?id=35822
Bug ID: 35822
Summary: No background music in "A Very Long Rope to the Top of
the Sky".
Product: Wine
Version: 1.7.14
Hardware: x86-64
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dmusic
Assignee: wine-bugs(a)winehq.org
Reporter: alexanderaltman(a)me.com
Created attachment 47829
--> http://bugs.winehq.org/attachment.cgi?id=47829
+dmime debug log
The game "A Very Long Rope to the Top of the Sky" does not play background
music under Wine, but does under Windows.
A +dmime log is attached.
This bug is a continuation of #35819, and some additional information can be
found there.
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https://bugs.winehq.org/show_bug.cgi?id=41400
Bug ID: 41400
Summary: Gamemaker 8.0 crashes when trying to run an actual
compiled game
Product: Wine
Version: 1.9.19
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: kittyrockedyourworld(a)gmail.com
Distribution: ---
updated Wine to version 1.9.18 after reinstall of Ubuntu 14.04. Gamemaker 8.0
starts okay but when I try to run a compiled game I get the following error:
:Unexpected error occurred when running the game." I click on it and it closes
the game from running but the Gamemaker editor is still open.
A more specific error occurred on auto debug that states that "Internal errors
invalid parameters recieved."
Gamemaker Lite can be downloaded at
https://game-maker.en.uptodown.com/windows/download
I am unable to produce a more thorough terminal output as still new to how to
use Wine debug.
Thanks for any help.
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http://bugs.winehq.org/show_bug.cgi?id=32496
Bug #: 32496
Summary: Street Fighter X Mega Man : no sound
Product: Wine
Version: 1.5.19
Platform: x86
URL: http://static.capcom.com/sfxmm/SFxMM_EU.zip
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dmusic
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: guy.roussin(a)teledetection.fr
Classification: Unclassified
Hi,
No sound with this free game (no need to install only one exe file)
The first line of the log file :
err:dmloader:IDirectMusicLoaderImpl_IDirectMusicLoader_SetObject : could not
attach stream to file
Test with EU version, there is also a US version :
http://static.capcom.com/sfxmm/SFxMM_US.zip
Thank you,
Guy
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https://bugs.winehq.org/show_bug.cgi?id=38037
Bug ID: 38037
Summary: Kugou music can't play music
Product: Wine
Version: 1.7.35
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dmusic
Assignee: wine-bugs(a)winehq.org
Reporter: hillwoodroc(a)gmail.com
CC: fracting(a)gmail.com
Distribution: SUSE
Download from http://downmini.kugou.com/kugou7680.exe
Install it
Open any music, then the app would report failed to playback.
Use winetricks to install directmusic could fix this bug.
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http://bugs.winehq.org/show_bug.cgi?id=25753
Summary: Hacker Evolution: Untold has no sound?
Product: Wine
Version: 1.3.11
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dmusic
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: roland(a)mxchange.org
Created an attachment (id=32814)
--> (http://bugs.winehq.org/attachment.cgi?id=32814)
wine ./steam.exe 2>debug.log
The mentioned game (both demo and retail from Steam platform) has no sound but
music (MP3 music) is playing. Other games I play on a regular basis have
working sound. I think is is related to this line:
--------------
fixme:dswave:IDirectMusicWaveImpl_IPersistStream_Load (0x2ee3418, 0x17a518):
loading not implemented yet (only descriptor is lo
aded)
--------------
Regards,
Roland
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https://bugs.winehq.org/show_bug.cgi?id=44353
Bug ID: 44353
Summary: Flugratten Demo crashes
Product: Wine
Version: 3.0-rc5
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3dxof
Assignee: wine-bugs(a)winehq.org
Reporter: rebe(a)gmx.net
Distribution: ---
Created attachment 60247
--> https://bugs.winehq.org/attachment.cgi?id=60247
backtrace
The program Flugratten crashes after installation upon startup. It also crashes
when run from the .wine tree. Before It shows a y/n dialogue. It may show a
second time when you proceed with no but definitely crashes after you click it.
sha256sum Flugratten_Demo_1_0_4503.exe
341fa94104a7b7856e84dc0a509866dedceb29852352a457ef5aca8580d11bef
Flugratten_Demo_1_0_4503.exe
The Demo is available for download also at Gameswelt.de:
http://www.gameswelt.de/flugratten/demo/flugratten,122352
wine: Unhandled exception 0x40000015 in thread 1fc at address
0x676f0023:0x004028dc (thread 01fc), starting debugger...
and
wine: Unhandled exception 0x80000003 in thread 1eb at address 0x7bc7f164
(thread 01eb), starting debugger...
Please tell me which channel logs you need.
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https://bugs.winehq.org/show_bug.cgi?id=44236
Bug ID: 44236
Summary: Poisson Superfish: Slow to write binary file.
Product: Wine
Version: 2.21
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: cmd
Assignee: wine-bugs(a)winehq.org
Reporter: raphaelcervantes(a)protonmail.com
Distribution: ---
Discussion is in this forum.
https://forum.winehq.org/viewtopic.php?f=2&t=29936
I am using Wine to run Poisson Superfish. This program essentially does some
calculations and then writes the results into a binary file. This action is
performed in less than a second in a Windows environment. Unfortunately, it
takes about 10 seconds to write this binary file under Wine. Here is how to
reproduce the error:
1. Install Poisson Superfish on linux using Wine. You have to scroll all the
way down and click register.
http://laacg.lanl.gov/laacg/services/download_sf.phtml
2. Once installed, open a unix terminal in this directory
.../.wine/drive_c/LANL/Examples/RadioFrequency/Waveguides/
3. Run wineconsole cmd.
4. In the new window, run RUNWG.BAT.
3. Several windows will pop up. The ones that stall for a bit are in the
process of writing to a file named something.T35. The T35 refers to tape 35 (I
guess that's how a sector of harddrive memory would be referred as back in the
80s). This is the binary file with the solution in it.
It will finish eventually, but it is pretty slow.
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https://bugs.winehq.org/show_bug.cgi?id=43137
Bug ID: 43137
Summary: The Elder Scrolls: Oblivion crashes after opening logo
screens.
Product: Wine
Version: 2.9
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: rfarmer84(a)outlook.com
Distribution: ---
Created attachment 58351
--> https://bugs.winehq.org/attachment.cgi?id=58351
Backtrace
When I try to run The Elder Scrolls: Oblivion from Gog.com, the opening logos
(Bethesda, copyrights, etc) play, as well as the opening jingle, and then the
screen goes blank and the game crashes.
Using Wine 2.9 (64-bit) as provided by Fedora 26.
Backtrace and terminal output attached.
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https://bugs.winehq.org/show_bug.cgi?id=38823
Bug ID: 38823
Summary: Sumatra PDF 3.0: tabs don't work correctly
Product: Wine
Version: 1.7.45
Hardware: x86
URL: https://kjkpub.s3.amazonaws.com/sumatrapdf/rel/Sumatra
PDF-3.0-install.exe
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: gohabsgo60(a)yahoo.ca
Distribution: ---
to reproduce, install Sumatra PDF 3.0 in a clean prefix using the default
options.
then, in wincfg, either turn off "Allow the windows manager to decorate the
windows" or turn on "Emulate a virtual desktop", so that the tab area isn't
cropped.
then click on the menu button, choose File > Open... and open a bunch of files
(10 is a good number).
each file is opened in a tab. cycling through the tabs with the keyboard works
perfectly (Ctrl-Tab and Ctrl-Shift-Tab). however, the tabs aren't handling
mouse events properly.
if we number the tabs 0,1,2,3... then two things become apparent:
-- odd numbered tabs don't seem to respond to mouse events at all.
-- hovering/clicking tab 2*n will highlight/activate tab n, e.g., clicking tab
6 activates tab 3.
the program is open source and the code is avilable here:
https://github.com/sumatrapdfreader/sumatrapdf
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http://bugs.winehq.org/show_bug.cgi?id=34789
Bug #: 34789
Summary: MeGUI: Wrong icon for file chooser
Product: Wine
Version: 1.7.4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: gdiplus
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukasz.wojnilowicz(a)gmail.com
Classification: Unclassified
Created attachment 46391
--> http://bugs.winehq.org/attachment.cgi?id=46391
Appearance comparison
Steps to reproduce:
1) remove ~/.wine
2) sh winetricks dotnet20
3) wine MeGUI.exe
4) click "One-Click"
Behaviour:
Left side of image (see attachment)
Expected behaviour:
Right side of image (see attachment)
Additional information:
1) WINETRICKS_VERSION=20130707
2) "sh winetricks gdiplus" helps
3) MeGUI 2356
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https://bugs.winehq.org/show_bug.cgi?id=42390
Bug ID: 42390
Summary: MLP:RCS crashes after first loading the game.
Product: Wine-staging
Version: 2.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: tron0890(a)gmail.com
CC: erich.e.hoover(a)wine-staging.com, michael(a)fds-team.de,
sebastian(a)fds-team.de
Distribution: ---
Created attachment 57192
--> https://bugs.winehq.org/attachment.cgi?id=57192
The unhandled expcetion reads: page fualt read on access to 0x00000000 in
32-bit code.
The game has simple exit or start game menu in the beginning. Exiting works
fine while starting the game brings up, an error and promptly crashes the game.
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http://bugs.winehq.org/show_bug.cgi?id=34414
Bug #: 34414
Summary: Soukoku no Arterial crashes when entering certain
parts of the game
Product: Wine
Version: 1.7.0
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: funtimeschaos(a)rocketmail.com
Classification: Unclassified
Created attachment 45809
--> http://bugs.winehq.org/attachment.cgi?id=45809
console output from firing up the game to entering the first card game
The game crashes when you:
- Start the first card game
- Attempt to access sub-menus of the options menu
- Attempt to save for the first time
- Attempt to enter the save or load menu after trying to save once
The demo version is officially available at
http://mirror3.fuzzy2.com/2012/02/eushully/21366637200/0221soukoku_trial.zip
But the japanese servers are slow as hell, so I've uploaded the copy I
downloaded in the link I put up.
sha1sum soukoku_trial.exe
aaf63c5944791d3c99ccf3e1ba90fb201e17f9e9
463MB
I installed using the command
env LANG=ja_JP.UTF-8 wine soukoku_trial.exe
To run the installer in a japanese locale. I've also had to disable
winegstreamer.
This bug is likely related to (or even a dupe of) bug 34413 , as both games
have the same developer and similar symptoms. I'm putting it up all the same,
just in case.
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https://bugs.winehq.org/show_bug.cgi?id=44966
Bug ID: 44966
Summary: [ER: The Game] A style error occurred while verifying
the reading of the license agreement.
Product: WineHQ Apps Database
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: appdb-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ilya(a)ilin.pp.ua
Distribution: ---
Created attachment 61088
--> https://bugs.winehq.org/attachment.cgi?id=61088
Screenshot
When installing the game, the possibility of accepting the license agreement is
conceived only if it is fully read (textarea should scroll to the bottom).
But in wine it does not work.
wine 3.5 openSUSE Tumbleweed
Game download: (registry don't need)
https://firedrop.com/4bfe735821e6bfcb or
http://www.theisozone.com/downloads/pc/windows-games/er---the-game (Black
Download button)
Patches: https://www.gamewatcher.com/games/er/downloads
0030:err:ole:TLB_ReadTypeLib Loading of typelib L"C:\\Program Files
(x86)\\Common Files\\InstallShield\\Professional\\RunTime\\IsProBE.tlb" failed
with error 2
0030:fixme:ntdll:NtLockFile I/O completion on lock not implemented yet
0030:fixme:apphelp:ApphelpCheckInstallShieldPackage stub: 0x33dd3c
L"M:\\data1.hdr"
0030:err:richedit:ReadStyleSheet skipping optional destination
0030:err:richedit:ReadStyleSheet skipping optional destination
0030:err:richedit:ReadStyleSheet skipping optional destination
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