http://bugs.winehq.org/show_bug.cgi?id=25617
Summary: Clones crashes after a period of time (occasionally
with an out of memory error)
Product: Wine
Version: 1.3.10
Platform: x86
URL: http://clonesgame.com/sites/clonesgame.com/modules/pubdlcnt/pubdlcnt.php?file=http://clones.s3.amazonaws.com
/ClonesGameDemo_1.26.exe&nid=220
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
Created an attachment (id=32618)
--> (http://bugs.winehq.org/attachment.cgi?id=32618)
terminal output
'Clones' is a nice Lemmings clone.
The game always crashes for me after 5-10 minutes of gameplay. Usually the
crash is preceded by some strange screen corruption (big red X-s appear on the
screen) but sometimes the crash happens out of the blue. It always happens
after you've been playing the game for 5-10 minutes.
No usable backtrace is generated. The issue is present in Wine-1.0.1,
Wine-1.2.2 and so on.
To reproduce the issue in the demo:
Because of bug #25606 you can only test the problem in the multiplayer mode of
the game.
1. After installation launch the game by ../Bin/ClonesGame.exe
2. Create a new profile then choose 'Tournaments' > 'Host Tournament'. Choose
the first available level (Beach). Uncheck the 'Public' option so other players
online won't disturb you in testing :)
3. <Start level>, <Start match>. You can play the game if you like it or simply
let it alone and wait for about 5-10 minutes. A crash is going to happen sooner
or later.
Sorry for the not so clear description but this is a problem that cannot be
reproduced easily (it doesn't happen right after starting the game or by doing
certain actions in the game).
Fedora 14 x86
Nvidia GeForce 250 GTS / driver 260.19.29
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http://bugs.winehq.org/show_bug.cgi?id=30785
Bug #: 30785
Summary: MS Office 2007 reports msmxl 5 as uninstalled
Product: Wine
Version: 1.5.5
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jpxsat(a)gmail.com
Classification: Unclassified
Installed just Word, Excel & Powerpoint.
It opens, runs and all.
At closing things get crazy: MS Office tells that msmxl 5 is not installed,
then crashes.
I've read that msmxl 5 is part of MS Office 2007, something went wrong during
the install?
Have not tried a full install though, I just want those components.
Tell me what test do I have to run, if during install or something else...
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https://bugs.winehq.org/show_bug.cgi?id=45813
Bug ID: 45813
Summary: Unimplemented DLL issues using Orbit Profiler
Product: Wine
Version: 3.15
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jimbo1qaz(a)gmail.com
Distribution: ---
I tried using 64-bit ORBIT_PROFILER_1.0.2 in a 64-bit .wine to debug a 32-bit
EXE (https://github.com/jimbo1qaz/j0CC-FamiTracker/releases/tag/j0.6.0a).
When Orbit Profiler attaches to j0CC-Famitracker, j0CC (not Orbit) crashes with
some unimplemented .?_Winerror_message@std@@YAKKPADK@ (error only visible in
debug build, not in release)
Installing winetricks -q vcrun2017, that crash is fixed. But instead, when
attaching Orbit Debugger crashes with Unhandled exception: unimplemented
function ADVAPI32.dll.TraceSetInformation called in 64-bit code
(0x000000007bc5bf2c).
Enabling DLL override and copying a 64-bit advapi32.dll into the program
directory from Windows 10 x64 system32 results in orbit.exe eating one cpu core
without opening its GUI.
I've reproduced the first two in a clean WINEPROFILE.
wine-staging 3.15, I can't test wine-devel until I reboot to a live USB,
because I locked myself out of sudoers with usermod.
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http://bugs.winehq.org/show_bug.cgi?id=29603
Bug #: 29603
Summary: Ski Challenge 2010: extremely long loading times
(unless Win98 mode is set)
Product: Wine
Version: 1.3.37
Platform: x86
URL: http://www.jeuxvideopc.com/demo/43133-ski-challenge-20
10.php
OS/Version: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
Classification: Unclassified
Starting a new game in Ski Challenge 2010 demo takes an unusually long time:
5-7 minutes.
Lowering the screen resolution/detail level, disabling audio don't make a
difference.
Besides the default Windows XP mode, I tried with Win2000, Vista as well as
Windows 7 mode: all the same.
What does seem to improve the loading time considerably is to set the Windows
version to Win98 in winecfg: loading a new game takes only 15-30 seconds
(depending on the detail level).
Steps to reproduce the problem with the demo:
1. Install the demo. Select 'Use custom installation' option and uncheck the
option 'Run Ski Challenge 2010 (FTV)'.
2. Start the demo by Updater.exe. The updater will fail, dismiss the error
message. The launcher should appear.
3. In the launcher go to <Options> --> <Manual> then click on <Accept>. Click
on <Play>.
4. When the main menu appears click on <Play> --> <Training>, select a course
and click on <Play>.
5. The game is loading but it seems to take forever to get into the game.
Terminal output doesn't reveal anything suspicious, just lots of
fixme:d3d:resource_check_usage Unhandled usage flags 0x8
Fedora 16
Nvidia 250 / driver 290.10
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https://bugs.winehq.org/show_bug.cgi?id=9154
--- Comment #27 from Henri Verbeet <hverbeet(a)gmail.com> ---
(In reply to André H. from comment #26)
> Well, it was mentioned in bug 38169
> can't we do a usleep here?
> get screen Hz from somewhere and do a usleep(1/Hz * 1000 - x)
I suppose, but that wouldn't actually synchronise with vblank. OML_sync_control
does provide that functionality though, through WaitForMscOML() in particular.
See also wined3d_get_adapter_raster_status().
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André H. <nerv(a)dawncrow.de> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |nerv(a)dawncrow.de
--- Comment #26 from André H. <nerv(a)dawncrow.de> ---
(In reply to Ken Sharp from comment #25)
> Does this still occur in Wine 1.7.44 or later?
Well, it was mentioned in bug 38169
can't we do a usleep here?
get screen Hz from somewhere and do a usleep(1/Hz * 1000 - x)
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https://bugs.winehq.org/show_bug.cgi?id=7902
--- Comment #32 from Hans Leidekker <hans(a)meelstraat.net> ---
Is this still an issue in current Wine?
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https://bugs.winehq.org/show_bug.cgi?id=45683
Bug ID: 45683
Summary: Gothic 2: Returning 2.0 Alternative Balance frozen
when focused
Product: Wine
Version: 3.13
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: supercoolemail(a)seznam.cz
Distribution: ---
Created attachment 62104
--> https://bugs.winehq.org/attachment.cgi?id=62104
WINEDEBUG="+dinput,+ddraw"
Gothic 2 Alternative Balance only runs, when NOT focused. When game gets focus,
everything freezes. When focus is taken away by alt+tab, game starts running
again in background - this is clearly visible with virtual desktop. Menu works
corretly even when focused.
Tested with compatibility mode of Windows XP, 7 and 10.
Timeline in log is:
1) Started the game and loaded a save -> game got stuck at loading screen
2) Pressed Alt+Tab (taken focus away from game) -> Game started running
3) Pressed Alt+Tab (game focused) -> Game froze
4) Pressed Alt+Tab (taken focus away from game) -> Game started running
5) Pressed Ctr+C in terminal to kill the game
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https://bugs.winehq.org/show_bug.cgi?id=45640
Bug ID: 45640
Summary: World of Tanks : Crash with gcc 8
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: antoine.lebeault(a)numericable.fr
Distribution: ---
Created attachment 62070
--> https://bugs.winehq.org/attachment.cgi?id=62070
The log after clicking play on the launcher
World of Tanks 1.0 crash at start (after clicking play in the launcher) when
wine (or wine-staging) is compiled with gcc 8.0 or above.
I've tested this bug on ArchLinux and on Fedora 28 and it is present in both
distros.
I've also tested wine compiled with gcc 4.6 on ArchLinux and with gcc 7 on
Linux Mint, and everything works fine.
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https://bugs.winehq.org/show_bug.cgi?id=40232
Bug ID: 40232
Summary: uninstaller leaves files behind.
Product: Wine
Version: 1.9.4
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: msi
Assignee: wine-bugs(a)winehq.org
Reporter: leslie_alistair(a)hotmail.com
Distribution: ---
Created attachment 53772
--> https://bugs.winehq.org/attachment.cgi?id=53772
Sample Installer file.
Install files using the attached msi.
Then runn
msiexec /x TestConditions.msi
The following file is left behind.
C:/Program Files (x86)/TestConditions/any-64.txt
This would appear that Conditions aren't being evaluated when an uninstall is
being preformed.
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https://bugs.winehq.org/show_bug.cgi?id=44247
Bug ID: 44247
Summary: Remove a program does not work
Product: Wine
Version: 3.0-rc3
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msi
Assignee: wine-bugs(a)winehq.org
Reporter: jeremielapuree(a)yahoo.fr
Distribution: ---
Some programs can not be uninstalled.
For instance, you can try the demo
https://www.generation-nt.com/demo-call-of-duty-4-telechargement-46162.html
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https://bugs.winehq.org/show_bug.cgi?id=44312
Bug ID: 44312
Summary: Divinity: Original Sin 2 (Steam) Does Not Launch
Product: Wine
Version: 3.0-rc5
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: xaphir(a)milspeclinux.com
Distribution: ---
Created attachment 60159
--> https://bugs.winehq.org/attachment.cgi?id=60159
Direct DoS2 start with Wine 3.0 rc-5, channels +d3d,+dxgi,+d3d11
Under Wine 3.0-rc5, after DoS2 is successfully installed, and is launched,
Steam reinstalls .net 4.0 every time, as if the previous .net install is not
seen or recognized. No matter how many times you launch the game, Steam
attempts to install .net 4.0. After that there is no startup (at all) under
Steam, the game just dies.
If however you start DoS2 directly under Wine 3.0-rc5 using:
/home/test/.local/share/wineprefixes/Testing/drive_c/Program Files
(x86)/Steam/steamapps/common/Divinity Original Sin 2/bin/EoCApp.exe
Then the game attempts to start but has a black screen. The cursor changes to
the game cursor and then that is all. This seems to happen to AMD (amdgpu)
users only; Nvidia users do not seem to have this problem and they are able to
run the game with the Nvidia factory drivers. Please find attached a
+d3d,+dxgi,+d3d11 log (by Józef Kucia's request).
I am submitting this in the hopes this will be fixed before the production
version of 3.0 is released.
System Report Summary
Wine Build: 3.0 rc5
Distribution: Tumbleweed openSUSE-release-20180102-1.2.x86_64
Kernel: 4.15.rc4-1.1.gff8819c.x86_64
Xorg: xorg-x11-server 1.19.3
Report Type: Beta Cycle
Graphics Platform: AMD A10-9600P (Carizzo)
Graphics Driver: Amdgpu
Game Graphics: N/A
Game Patch Level: Latest as of: 1-6-18
Game DRM Check: N/A
Desktop UI: Enlightenment E21
Desktop Effects: OpenGL On, Compositing Off
DE Libraries: No Gnome, minimal GTK and QT
Additional Repos: Emulators
Display Manager: LightDM
Sound Driver: Alsa 1.1.5-3.1
Pulseaudio: Not Installed
Bug Type: Regression
Consistently Reproduceable: Yes
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https://bugs.winehq.org/show_bug.cgi?id=45789
Bug ID: 45789
Summary: download link leads to "404 Not Found"
Product: WineHQ.org
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: www-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: xgao304(a)mit.edu
Distribution: ---
I am browsing the webpage http://www.tonyohagan.co.uk/academic/GEM/ and follow
the link for source form for various Linux distributions from
http://www.winehq.com/site/download to download the required package. However,
the link brings me to "404 Not found". Could you let me know how to obtain the
source form?
Thanks.
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https://bugs.winehq.org/show_bug.cgi?id=45865
Bug ID: 45865
Summary: installing winoffice pro 2026 Unhandled exception:
assertion failed in 64-bit code (0x00007f426d39f428).
Product: Wine-staging
Version: 3.16
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: stevedonato(a)gmail.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Created attachment 62359
--> https://bugs.winehq.org/attachment.cgi?id=62359
Trace log dump
installing win office pro 2016 error hapenn on all configs of windows. I tried
XP,win7 win 10 wine config
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https://bugs.winehq.org/show_bug.cgi?id=37196
Bug ID: 37196
Summary: office
Product: Wine
Version: 1.6.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dj_d424(a)hotmail.com
Created attachment 49445
--> https://bugs.winehq.org/attachment.cgi?id=49445
bugreport
office2007enterprise
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http://bugs.winehq.org/show_bug.cgi?id=29788
Bug #: 29788
Summary: Microsoft Word 2007: Crash at saving a file.
Product: Wine
Version: 1.3.37
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: EagleScreen(a)gmail.com
Classification: Unclassified
Created attachment 38697
--> http://bugs.winehq.org/attachment.cgi?id=38697
The terminal output.
Word crashes at saving a file, always, the save file dialog does not appears,
it crashes before. And word restarts.
This also produces an abnormal behavior on the KDE task manager, I only can
switch between application by Alt + Tab keys, this stops when I completely
close Word and wine.
This seems to be similar to http://bugs.winehq.org/show_bug.cgi?id=17464
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https://bugs.winehq.org/show_bug.cgi?id=45885
Bug ID: 45885
Summary: Jamadata application is not showing content
Product: Wine
Version: 3.16
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: s.devrieze(a)gmail.com
Distribution: ---
Created attachment 62391
--> https://bugs.winehq.org/attachment.cgi?id=62391
error log
Jamdata[*] can connect to the server but shows no content on the screens.
Because of this bug, this business app is useless when running on Wine.
PS: I also tried with the stable version provided with Ubuntu 18.04 and that
did not work either.
[*] https://www.optimizegroup.be/en/our-expertise/erp/beverages
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https://bugs.winehq.org/show_bug.cgi?id=41618
Bug ID: 41618
Summary: TESV: Skyrim Special Edition - black screen on launch
Product: Wine
Version: 1.9.21
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: spleefer90(a)gmail.com
Distribution: ---
Created attachment 55971
--> https://bugs.winehq.org/attachment.cgi?id=55971
64 bit prefix launching from Steam
All I ever got was black screen, no music no nothing.
I'm guessing it needs some D3D11 parts implemented.
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http://bugs.winehq.org/show_bug.cgi?id=36952
Bug ID: 36952
Summary: Might and Magic VII + unofficial patch 1.6x crashes
when switching to windowed mode
Product: Wine
Version: 1.7.22
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
Created attachment 49063
--> http://bugs.winehq.org/attachment.cgi?id=49063
terminal output
Tested with the GOG.com version of the game + Grayface unofficial MM7 patch
v1.6.2 was applied.
When I press <F4> to switch to windowed mode from fullscreen the game crashes.
The same crash with Wine 1.2.3/1.4.1/1.6.2/1.7.22
Both fullscreen and virtual desktop modes are affected.
Fedora 20
Nvidia binary drivers 340.24
X.Org X Server 1.14.4
XFCE 4.10
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https://bugs.winehq.org/show_bug.cgi?id=45761
Bug ID: 45761
Summary: High CPU usage in some games
Product: Wine
Version: 3.14
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: SolisX007(a)yahoo.com
Distribution: ---
Hello everyone,
I'm getting high cpu usage in some games. For exsample
Need For Speed Hot Pursuit 2 i usually get around 58% cpu usage but
with wine-3.14 i got around 70% + cpu usage.
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http://bugs.winehq.org/show_bug.cgi?id=33464
Bug #: 33464
Summary: Firefox debug builds are not working
Product: Wine
Version: 1.5.28
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gk(a)jondos.de
Classification: Unclassified
Created attachment 44296
--> http://bugs.winehq.org/attachment.cgi?id=44296
Log of Firefox Nightly startup
Trying to run a Firefox debug build (you may take the latest Nightly for
testing purposes found on:
https://ftp.mozilla.org/pub/mozilla.org/firefox/nightly/) under wine (1.5.28
and 1.4) leads to an infinite loop containing
### ERROR: WalkStack64: Invalid handle.
(see attachment for a bit more output).
This happens both on 32bit and 64bit systems (I used an Ubuntu 12.04) with the
32bit Firefox version (64bit Windows versions are not supposed to work).
Non-debug versions of Firefox are working fine with Wine. And nightlies are
working fine on Windows.
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http://bugs.winehq.org/show_bug.cgi?id=30920
Bug #: 30920
Summary: Diablo 3: Random freezes
Product: Wine
Version: 1.5.6
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: winehq(a)uukgoblin.net
Classification: Unclassified
Latest diablo 3 running on wine-1.5.6-105-gb5511bd randomly freezes. I've
experienced freezes: before clicking login; after clicking login and when
loading hero list; when clicking around in auction house; or during gameplay.
Freeze doesn't seem related to anything in particular, sometimes takes a few
minutes after I start the game, sometime it's pretty fast.
On the console, the last message (often repeated) is usually:
Handle Event: "auth validation event"
Game is running in virtual desktop at 1600x1000 resolution. I have AMD Phenom
X6 1090T (hexa-core) processor and AMD Radeon HD 6990 graphics card.
Symptoms of the freeze include locking the cursor to whatever it was during the
freeze (most often the diablo cursor) - when moving cursor around the screen's
existing windows it doesn't change. If the cursor was at a text editor during
the freeze, it'll remain to be the editing cursor wherever I move the mouse. No
windows respond to clicks. No windows update (including gkrellm on another
monitor).
The only solution is to killall "Diablo III.exe" from another shell, which
unlocks everything and brings the system back to operation.
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https://bugs.winehq.org/show_bug.cgi?id=45628
Bug ID: 45628
Summary: Star Trek Armada 1 unable to find CD
Product: Wine
Version: 3.0.2
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: hkerkstra14(a)gmail.com
Created attachment 62055
--> https://bugs.winehq.org/attachment.cgi?id=62055
all terminal outputs mentioned pasted into here, as well as screenshot
mentioned
I have both an actual CD and an .iso image on my computer. I've tried mapping
both of these options to the d: drive, so that the game will be able to find
it, but no matter what I try, the game still will come back with "Please insert
CD". It will do this even if I start the game from the CD itself! Grrr
I've attached the terminal output produced when running the game, then closing
when unable to 'insert the cd' as it requests. Also attached is a terminal
readout of the dosdevices d: drive mapped to my external CD drive (which mounts
automatically as the r: drive, which is shown in the attached screenshot)
I've tried everything I can think of, and followed every suggestion I've been
able to find online on winehq and from other people who have run into similar
issues. Nothing I do works. What am I missing?
As a side note, the sound also does not work within the game, but I haven't
even tried troubleshooting that yet. One issue at a time is all a novice like
me can handle. But if you happen to see anything in the terminal readouts that
might offer a clue to this issue, also, please let me know :-)
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https://bugs.winehq.org/show_bug.cgi?id=43788
Bug ID: 43788
Summary: POD Gold: Can't interact with main menu
Product: Wine
Version: 2.17
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: winehq(a)iooioio.hadar.uberspace.de
Distribution: Other
Created attachment 59314
--> https://bugs.winehq.org/attachment.cgi?id=59314
Console output
After launching the GOG version of POD Gold I am unable to interact with the
menu. It looks like the mouse should be captured, but isn't.
I am attaching the console output.
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Kernel: 4.4.0-38-generic
Graphics: Proprietary NVIDIA 381.22
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https://bugs.winehq.org/show_bug.cgi?id=45834
Bug ID: 45834
Summary: Wrong fonts in uTorrent dialogs
Product: Wine
Version: 3.13
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: comdlg32
Assignee: wine-bugs(a)winehq.org
Reporter: aros(a)gmx.com
Distribution: ---
Created attachment 62298
--> https://bugs.winehq.org/attachment.cgi?id=62298
uTorrent: Wine 3.0 vs Wine 3.15 vs Windows XP
I'm sorry for being unable to carry out regression testing but somewhere
between Wine 3.0 and Wine 3.14 fonts in uTorrent 2.2.1 dialogs broke: now they
are larger and probably bold as well.
uTorrent 2.2.1 25302 is being used.
$ md5sum uTorrent.exe
bb2fcfa2415d0f08653157d8e998d342 uTorrent.exe
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https://bugs.winehq.org/show_bug.cgi?id=45822
Bug ID: 45822
Summary: Guild wars 2 freezes when pressing PLAY in launcher
Product: Wine
Version: 3.15
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: wine(a)thschuetz.de
Distribution: ---
Created attachment 62281
--> https://bugs.winehq.org/attachment.cgi?id=62281
complete console output during start until freeze
Well, the summary descripes nearly the complete problem: Since wine 3.15 I
start the launcher, log in, press the PLAY button and the game freezes.
Reverting to wine 3.14 resolves the problem immediatly. I am using archlinux 64
bit and WINEARCH win32. I attached the console output.
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https://bugs.winehq.org/show_bug.cgi?id=45803
Bug ID: 45803
Summary: poject 7854156
Product: WineHQ Bugzilla
Version: unspecified
Hardware: Other
OS: Mac OS X
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: bugzilla-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: marthasimons8888(a)gmail.com
CC: austinenglish(a)gmail.com
Created attachment 62261
--> https://bugs.winehq.org/attachment.cgi?id=62261
7854156
Sertification poject 7854156
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https://bugs.winehq.org/show_bug.cgi?id=39698
Bug ID: 39698
Summary: winde don't install from CD/DVD
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: gipfelsturm111(a)gmx.net
Distribution: ---
wine don't install programs from CD or DVD. I have testet it with the game
Risen and Risen 3. I have copy the DVD on my HDD and have startet from the HDD
and it work.
I have mounted the dvd on kde 5 and start with wine "D:\\setup.exe". The
installe start and show an undefined error on kde.
Example:
>SetupNew\setup.cpp (143)
PAPP:
PVENDOR:
PGUID:
$
@Windows XP Service Pack 3 (2600)
IE Version: 9.0.8112.16421
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https://bugs.winehq.org/show_bug.cgi?id=44567
Bug ID: 44567
Summary: Deus Ex: Human Revolution doesn't exit, hangs
Product: Wine
Version: 3.1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: emailofchris(a)gmail.com
Distribution: Other
Created attachment 60535
--> https://bugs.winehq.org/attachment.cgi?id=60535
The output of launching Steam, then DX:HR; clicking Exit in the game menu, then
ending the process (sigterm).
The game freezes up when I click Exit, so I have to send SIGTERM to the
process. Using Wine on Solus (Gallium Nine enabled).
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http://bugs.winehq.org/show_bug.cgi?id=21520
Summary: Monty Python's Complete Waste Of Time by 7th Level
does not go beyond opening scene.
Product: Wine
Version: 1.1.37
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jaybird25(a)gmail.com
Monty Python's Complete Waste Of Time game does not go beyond the opening scene
when started, the program just freezes. It did install correctly and seems to
start up properly under Wine. There are no errors reported when opening the
game.
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https://bugs.winehq.org/show_bug.cgi?id=45618
Bug ID: 45618
Summary: The wine crashed when I've tried to connect with an
online partner to play on ygopro percy
Product: Wine
Version: 3.0.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: rodrigo.zorian(a)hotmail.com
Distribution: ---
Created attachment 62045
--> https://bugs.winehq.org/attachment.cgi?id=62045
backtrace of the error
The wine crashed when I've tried to connect with an online partner to play on
ygopro percy
I've tried using the Wine with Windows 7 and 8, and both happened the same
problem.
My wine version is 3.0.2
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https://bugs.winehq.org/show_bug.cgi?id=45595
Bug ID: 45595
Summary: PARTYPOKER stopped working
Product: Wine
Version: 3.0.2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mirror_nick(a)hotmail.com
Distribution: ---
Everything was well for two months, the PARTYPOKER APP was running well. Now
all of a sudden it doesn't open anymore. Please help
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https://bugs.winehq.org/show_bug.cgi?id=45590
Bug ID: 45590
Summary: Possible access to unintended variable in
"wine/dlls/wined3d/texture.c" line 2819
Product: Wine
Version: unspecified
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: petrum(a)gmail.com
While experimenting with a CodeSonar plugin we develop, we noticed a potential
bug in file "wine/dlls/wined3d/texture.c" line 2819 function
wined3d_texture_update_overlay.
The version of the file is the one in the "stable" branch from github.
dst_surface = dst_sub_resource->u.surface;
if (dst_rect)
surface->overlay_destrect = *dst_rect; //HERE
else
SetRect(&surface->overlay_destrect, 0, 0,
wined3d_texture_get_level_width(dst_texture,
dst_surface->texture_level),
wined3d_texture_get_level_height(dst_texture,
dst_surface->texture_level));
Shouldn't dst_surface be accessed in that line instead of surface?
Thanks,
Petru Florin Mihancea
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https://bugs.winehq.org/show_bug.cgi?id=44457
Bug ID: 44457
Summary: Error window when leaving hearstone.
Product: Wine
Version: 3.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: maxi.cass11(a)gmail.com
Distribution: ---
Created attachment 60397
--> https://bugs.winehq.org/attachment.cgi?id=60397
crashDump wine-3.0
When you leave the game wine display an error window and print this in the
terminal:
03f1:fixme:win:UnregisterDeviceNotification (handle=0xcafeaffe), STUB!
wine: Unhandled page fault on read access to 0x0197a850 at address 0x68b371
(thread 03f1), starting debugger...
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https://bugs.winehq.org/show_bug.cgi?id=45581
Bug ID: 45581
Summary: Russian Fishing 4: Models not loading
Product: Wine
Version: 3.13
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: aramus92(a)gmail.com
Distribution: ---
I play via lutris on esync-3.13-x86_64 wine. DXVK is on version 0.64. Some 3D
models are not loading. These are the player character, the fishingrods (you
still can see the line and lure, just the rod is invisible) and the fish.
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https://bugs.winehq.org/show_bug.cgi?id=45487
Bug ID: 45487
Summary: vulkan's test cube app fails, reporting "failed to
load textures"
Product: Wine
Version: 3.12
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: lucianposton(a)pm.me
Distribution: ---
Created attachment 61842
--> https://bugs.winehq.org/attachment.cgi?id=61842
WINEDEBUG=+vulkan
The cube.exe vulkan test app included in vulkan's SDK fails with the error
message popup, "failed to load textures".
wine --version
wine-3.12
attached WINEDEBUG=+vulkan and cube.exe
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https://bugs.winehq.org/show_bug.cgi?id=45459
Bug ID: 45459
Summary: Furi: Xbox 360 gamepad doesn't work
Product: Wine
Version: 3.12
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: winehq(a)iooioio.hadar.uberspace.de
Distribution: ---
Created attachment 61798
--> https://bugs.winehq.org/attachment.cgi?id=61798
Console output
When running Furi v1.4.95 from gog.com a connected xbox360 gamepad is entirely
ignored.
I am attaching the console output. Relevant lines are probably 72, 77 and 80.
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Kernel: 4.4.0-130-lowlatency
Graphics: Proprietary NVIDIA 396.24.02
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https://bugs.winehq.org/show_bug.cgi?id=44132
Bug ID: 44132
Summary: Luajit’s os.execute() does not work well with quoted
arguments
Product: Wine
Version: 2.19
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: cmd
Assignee: wine-bugs(a)winehq.org
Reporter: kp-pav(a)yandex.ru
Distribution: ---
Created attachment 59873
--> https://bugs.winehq.org/attachment.cgi?id=59873
Compiled luajit. That was unpacked to C:\luajit.
With luajit installed to C:\luajit (cross-compiled with mingw as they do not
provide downloadable binaries)
luajit -e "print(os.execute(\"\\\"C:\\luajit\\luajit\\\" -e
\\\"print(1)\\\"\"))"
yields
Can't recognize 'C:\luajit\luajit" -e "print(1)' as an internal or external
command, or batch script.
9009
. This is bad because this is actually how luarocks is creating directories: it
runs `C: & cd … & "path\to\mkdir" -p "path\to\dir\to\create"` (note the spaces
around `&` which do not work, but this is a separate issue).
Note that problem is additional pair of quotes:
luajit -e "print(os.execute(\"\\\"C:\\luajit\\luajit\\\" -e print(1)\"))"
works just fine.
Wine version used is 32-bit wine-any-2.19 from Gentoo portage on a 64-bit
multilib system, USE="X alsa cups fontconfig gecko gstreamer jpeg lcms mono
ncurses nls opengl perl png realtime run-exes scanner ssl threads truetype
udisks xml".
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https://bugs.winehq.org/show_bug.cgi?id=45419
Bug ID: 45419
Summary: Read-only file system
Product: Wine
Version: 3.3
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: tolikk91(a)yandex.ru
Distribution: ---
Created attachment 61737
--> https://bugs.winehq.org/attachment.cgi?id=61737
for example in UI
Can one make a read-only option for virtual hard disks for better security?
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https://bugs.winehq.org/show_bug.cgi?id=45409
Bug ID: 45409
Summary: RankedGaming Launcher RGC doesn't start
Product: Wine
Version: 3.11
Hardware: x86
URL: http://www.rankedgaming.com/
OS: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dark.shadow4(a)web.de
Distribution: ---
The program simply outputs
> 0009:fixme:file:FindFirstFileExW flags not implemented 0x00000002
> 0009:fixme:msvcrt:__clean_type_info_names_internal (0x3a85c0) stub
> 0009:fixme:msvcrt:__clean_type_info_names_internal (0x100385c0) stub
> 0009:fixme:msvcrt:__clean_type_info_names_internal (0x11371b8) stub
and doesn't do anything else. It starts fine on my Win7 VM.
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http://bugs.winehq.org/show_bug.cgi?id=26410
Summary: Wine sets gamma incorrectly - probably uses the
obsolete xgamma interface instead of xrandr interface
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hramrach(a)centrum.cz
When I start a d3d game the gamma on the other monitor changes.
- this is probably an action taken by the program that triggers the gamma
change, it only happens on entering certain scenes
- there is a 'xgamma' utility that sets gamma on the other monitor as wine
does and is unable to set gamma on any other monitor
- I tried to set the "Use XRandr" registry from N to Y but Wine would still
only set gamma on the wrong monitor as xgamma does
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http://bugs.winehq.org/show_bug.cgi?id=30888
Bug #: 30888
Summary: Europa Universalis 3 Chronicles crashes on startup
after setting master_volume=-1 in settings.txt
Product: Wine
Version: 1.4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: liesdiedatei(a)gmail.com
Classification: Unclassified
Europa Universalis 3 Chronicles crashes on startup. Installation was done
according to gold status in winehq.com. Additionally, in settings.txt
master_volume=-1 was set.
See attached console output from wine eu3game.exe
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http://bugs.winehq.org/show_bug.cgi?id=30843
Bug #: 30843
Summary: Adobe Flash 10 (only 10.0.x.x) fails to redraw
properly in fullscreen mode when hardware acceleration
is enabled (affects NP plugin when playing Youtube
movies and standalone flash-based apps like
Machinarium)
Product: Wine
Version: 1.5.5
Platform: x86
URL: http://helpx.adobe.com/flash-player/kb/archived-flash-
player-versions.html
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mooroon2(a)mail.ru
CC: hverbeet(a)gmail.com, stefan(a)codeweavers.com
Classification: Unclassified
This bug affects only Adobe Flash Player versions from 10.0 family (i.e. having
version numbers in 10.0.x.x range). I had tested it to affect almost each 10.0
release that had been released to public, namely: 10.0.12.36, 10.0.15.3,
10.0.22.87, 10.0.32.18, 10.0.42.34 and 10.0.45.2
Full screen hardware accelerated mode of Adobe Flash 10 had been failing hard
(hanging, crashing, e.t.c., check bug #25533 for example) on systems up until
the commit bd97589d. Starting with that commit and up to Wine 1.5.5 hangs no
longer happen but there's an issue with Flash player not being able to redraw
its window contents when in in fullscreen mode.
This problem only happen in case "Hardware acceleration" is enabled (relevant
checkbox is checked in "Properties->Display" of the dialog box that is
accessible by right clicking on flash player window contents and selecting
"Properties..." menu item). Inspecting CPU usage and wine trace logs makes me
believe that hardware-accelerated fullscreen mode differ from other operating
modes of Flash Player (non-fullscreen or fullscreen without hardware
acceleration) in that it uses direct3d to do rendering.
Easiest way to reproduce problem is by installing fresh version of Firefox into
the prefix, applying workaround for bug #17273 (check comment #11 in that bug),
installing any release of Adobe Flash 10 Player NP plugin and trying to
playback any clip from Youtube in fullscreen mode. In case prefix is configured
to run in non-virtual-desktop mode (i.e. Wine creates a separate X visual for
every window windows apps tries to create) - Flash Player fullscreen window
won't be redrawed properly (i.e. would display statically a frame that had been
playing at the moment of switching into fullscreen mode). In virtual desktop
mode active for prefix "fullscreen" Flash Player window would be redrawn but
there would be some rendering artifacts noticeable looking like "periodical
quick jumps backwards in time and than back".
Trying to apply fixes like activating "AlwaysOffscreen" wined3d mode doesn't
help (at least on the workstations I used to test/reproduce this bug).
With standalone Adobe Flash 10 based appls like Machinarium which don't
auto-quit fullscreen mode upon focus loss another interesting observation could
be made: Flash Player fullscreen window contents seem to redraw properly as
soon as there's some other window overlapping player's window which moves back
and forth. Simply having some other window sitting still in front of Flash
Player fullscreen window doesn't helps, one would have to move it in order to
force Flash Player into redrawing its window contents.
I'm not attaching logs to this bug as it seems that it is pretty easily and
quickly reproducible by anyone wishing to debug it. As far as I can tell from
inspecting logs (and comparing then with ones captured with Flash Player 10.1 -
which doesn't experience this bug) there are no obviously suspicious lines
there for relevant debug channels (ones acquired by grepping for "DEBUG_CHA"
inside wined3d and winex11.drv source tree folders).
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http://bugs.winehq.org/show_bug.cgi?id=30494
Bug #: 30494
Summary: Microsoft SQL Server Management Studio Express 2005:
"Open table" fails
Product: Wine
Version: 1.5.2
Platform: x86
URL: http://www.microsoft.com/download/en/details.aspx?id=8
961
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: djelinski1(a)gmail.com
Classification: Unclassified
Created attachment 39878
--> http://bugs.winehq.org/attachment.cgi?id=39878
log of ssmsee.exe - steps as described.
To reproduce:
Connect to a server
Select Databases
Select a database (create one if necessary)
Select Tables
Right-click on a table (create one if necessary), select "Open table" from the
context menu
May be a duplicate of bug 12659 - log contains:
err:ole:CoGetClassObject class {b5f8350b-0548-48b1-a6ee-88bd00b4a5e7} not
registered
err:ole:create_server class {b5f8350b-0548-48b1-a6ee-88bd00b4a5e7} not
registered
fixme:ole:CoGetClassObject CLSCTX_REMOTE_SERVER not supported
err:ole:CoGetClassObject no class object {b5f8350b-0548-48b1-a6ee-88bd00b4a5e7}
could be created for context 0x15
winetricks dotnet20 is needed to run the application. A running instance of SQL
Server is needed to reproduce this bug.
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http://bugs.winehq.org/show_bug.cgi?id=30490
Bug #: 30490
Summary: Unreal 2 installation fails
Product: Wine
Version: 1.5.2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: prueboblog(a)gmail.com
Classification: Unclassified
When it ask for a path, if you change it and press next, it fails and shows the
same dialog and ask again for a path and don't continue installing
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http://bugs.winehq.org/show_bug.cgi?id=29536
Bug #: 29536
Summary: Popup window shadows sometimes rendered all-black with
Microsoft winhlp32
Product: Wine
Version: 1.3.36
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: markk(a)clara.co.uk
Classification: Unclassified
Created attachment 38269
--> http://bugs.winehq.org/attachment.cgi?id=38269
FACTS.HLP compressed with bzip2
This bug shows up when running Microsoft winhlp32.exe under Wine. I tested the
versions from Windows 98 and XP.
Some help files contain links which when clicked open a pop-up box. The box has
a semi-transparent shadow effect to the right and below, achieved by rendering
alternate pixels of the shadow area black.
In Wine, sometimes the shadow is rendered entirely in black. Whether it's
rendered correctly or in black doesn't seem to be consistent; you can click a
popup link many times and sometimes the shadow is rendered correctly, other
times in black. Or on a page with multiple popup links, clicking on different
links gives a different result.
Try viewing the attached FACTS.HLP in Microsoft winhlp32 under Wine. Various
pages of that help file have popup links.
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http://bugs.winehq.org/show_bug.cgi?id=28891
Bug #: 28891
Summary: MathType add-on doesn't work in MS Word
Product: Wine
Version: unspecified
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: yesint3(a)ukr.net
Classification: Unclassified
MathType add-on doesn't work in MS Word under wine. This makes MathType almost
useless.
In Windows on the first launch of Word after installing MathType Word asks if
you trust the macros and then MathType toolbar appears and works. Under wine
add-on is not recognized, extension "MathType Commands 6 For Word.dot" is not
active. If I re-enable it by hand it shows "Loading MathType commands..." and
then Word crashes.
Tested on Xubuntu 11.10 x86_64, wine-1.3.28, MS Word 2003 Pro, MathType 6.
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http://bugs.winehq.org/show_bug.cgi?id=29312
Bug #: 29312
Summary: FirstClass Client 11.017 freeze
Product: Wine
Version: 1.3.34
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jorgenqv(a)yahoo.com
Classification: Unclassified
Created attachment 37904
--> http://bugs.winehq.org/attachment.cgi?id=37904
Log running FCC 11.017
Trying to get latest FirstClass client (FCC) to work in Wine 1.3.33/34
(ubuntu-wine-ppa-oneiric) with the following problems in Ubuntu 11.10 with
Unity. The same behavior in Ubuntu 10.04 LTS with Wine 1.3.31
(ubuntu-wine-ppa-lucid).
If you got your settings file and the login screen finaly shows - and you
write your correct login and password and hit the enter key - FCC freezes. The
workaround is to click on the green login arrow button next to the password
field instead of hitting enter - not obvious for most users.
This bug is separated from
http://bugs.winehq.org/show_bug.cgi?id=29150
as suggested in forum here:
http://forum.winehq.org/viewtopic.php?t=14283
/Jorgen
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http://bugs.winehq.org/show_bug.cgi?id=28074
Summary: Audiosurf: mouse too sensitive during gameplay
compared to running in Windows
Product: Wine
Version: 1.3.26
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: turbolad995(a)hotmail.co.uk
When playing Audiosurf using Wine, the mouse is too sensitive and it's easy to
make mistakes as a result, such as hitting greys.
This does not happen when running Audiosurf in Windows.
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http://bugs.winehq.org/show_bug.cgi?id=27953
Summary: PartyPoker doesn't start
Product: Wine
Version: 1.3.25
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: niklas0911(a)gmail.com
Hi,
I hope this is the right area to post my problem.
If I start the PartyPoker-client, I don't get any feedback from the PartyPoker
Server. It just appears a splash screen with "Preparing connection". But all in
all I can't gamble.
It has to be a wine error, because the web client of PartyPoker works quite
well.
But I need some features of the normal client, so it would be nice, if you
could try to solve this...
Thanks in advance!!
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