http://bugs.winehq.org/show_bug.cgi?id=31543
Bug #: 31543
Summary: Warface not started
Product: Wine
Version: 1.5.11
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: igor.demyanov(a)gmail.com
Classification: Unclassified
Created attachment 41476
--> http://bugs.winehq.org/attachment.cgi?id=41476
Error1
Download and install free to play game Warface.
http://wf.mail.ru/download
Install - ok
Start - fatal error
Sorry, attached only screenshots error.
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https://bugs.winehq.org/show_bug.cgi?id=47817
Bug ID: 47817
Summary: Gameforge Client: Cannot launch TERA
Product: Wine
Version: 4.16
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: pdot(a)tutanota.com
Distribution: ---
Created attachment 65308
--> https://bugs.winehq.org/attachment.cgi?id=65308
Terminal output
Hello!
I can't launch TERA from the new Gameforge Client. The game instantly crashes
after clicking the Play button, without showing any splash screen. Also, you
can't relaunch as the button is stuck with the "In Game" text.
The online installer can be downloaded here:
https://install.gameforge.com/download?download_id=79616a07-e3d9-4234-a459-…
a6b4c4110221039f0926ae220ceba58dd75c2a88 GameforgeInstaller.exe
Alternatively, you can download the offline installer here:
http://dl.tnt.gameforge.com/tnt/final-ms3/GameforgeClientSetup_190918115147…
0f7a11df5d6529232ab7ba0de2d0226295674f0c GameforgeClientSetup_190918115147.exe
Tested on a clean 32-bit prefix (also affects 64-bit). Wine was built with the
backtrace patch mentioned in the Winedbg's page.
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https://bugs.winehq.org/show_bug.cgi?id=47565
Bug ID: 47565
Summary: winetricks vcrun* verbs fail with Wine 4.12(+)
Product: Wine
Version: 4.12.1
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: bob.mt.wya(a)gmail.com
Distribution: ---
Created attachment 64965
--> https://bugs.winehq.org/attachment.cgi?id=64965
winetricks vcrun2015 log
winetricks vcrun2015 verb fails with Wine 4.12.1 and works correctly with Wine
4.11 ...
Wine Git bisection regression test:
32fdffac424b51fbbbd89c02022b4269930bdd31 is the first bad commit
commit 32fdffac424b51fbbbd89c02022b4269930bdd31
Author: Alexandre Julliard <julliard(a)winehq.org>
Date: Wed Jun 26 12:41:22 2019 +0200
include: Implement some inline functions in C instead of assembly.
This way the same code can be used on all platforms.
Signed-off-by: Alexandre Julliard <julliard(a)winehq.org>
dlls/kernel32/kernel32.spec | 14 ++---
dlls/kernel32/process.c | 3 +-
dlls/kernel32/thread.c | 122 +++-----------------------------------------
dlls/ntdll/ntdll_misc.h | 5 --
include/winbase.h | 115 +++++++++++++----------------------------
5 files changed, 49 insertions(+), 210 deletions(-)
Tested in a clean 32-bit WINEPREFIX.
Thread/issue reference(s) for other users able to reproduce this issue:
* https://github.com/Winetricks/winetricks/issues/1280
* https://forum.winehq.org/viewtopic.php?f=8&t=30883&p=123789#p123789
Both these users are on Arch Linux...
I'm on Gentoo and using gcc 9.1.0...
So perhaps gcc-9.1.0 is "optimising" these C blocks?
I'll test building Wine 4.12.1 with -O0 instead of -O2 ...
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https://bugs.winehq.org/show_bug.cgi?id=47364
Bug ID: 47364
Summary: COM ports do not work
Product: Wine
Version: 4.9
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wineserver
Assignee: wine-bugs(a)winehq.org
Reporter: rick(a)tripletry.com
Distribution: ---
Created attachment 64703
--> https://bugs.winehq.org/attachment.cgi?id=64703
program run with com debugging.
Regression: Since the last update on Fedora 29 to wine 4.9 the com ports no
longer work. I have the registry entry for ttyUSB2 linked and it stopped
working after the last update. The program is PUTTY.EXE but other programs
also do not work such as winlink-express. The message from putty is "end of
file reading from serial device"
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http://bugs.winehq.org/show_bug.cgi?id=10696
Summary: Direct3D mode in Age of Wonders 2 demo is unusably slow
and glitchy
Product: Wine
Version: 0.9.50.
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: wine-directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sharparrow1(a)yahoo.com
(Demo available at http://www.triumphstudios.com/ageofwonders2/files.html; it
installs quite painlessly.)
Note that Direct3D mode is the default for this game, but can be turned off
through the included configuration app aow2Setup.exe. However, when Direct3D
mode is not enabled, some graphical effects are disabled.
Multiple issues with Direct3D mode in Age of Wonders 2 demo; I'm not really
sure how related these are, but I'll put them together, I guess, since I'm not
sure separate bugs would be useful without any real idea of what is causing
these effects:
1. In-game repainting speed is unusably slow. (To get in-game quickly, press
the "Tutorial" button.)
2. There are graphical glitches in-game: for one very obvious example, use the
scroll wheel to change the zoom level, and all the UI on the bottom gets
painted over.
3. The "buy now" screen (accessible by clicking "Quit" on the main menu)
flickers severely.
I'm using Wine 0.9.50 on Ubuntu 7.10; I have an Intel Core Duo and and
ATI Mobility X1400, and I'm using the version of fglrx that comes with
Ubuntu.
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https://bugs.winehq.org/show_bug.cgi?id=42942
Bug ID: 42942
Summary: Fatal error when adding a person to the database
(Sqlite).
Product: Wine
Version: 2.7
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jan-olof.svensson(a)abc.se
Distribution: ---
Disgen 2016: Running Wine 2.7-devel. Fatal error when adding a person to the
database. The program has to be restarted or terminated. The added person can
be found but when trying to proceed I get a fatal error again. If selecting
Help, Look for help about... the error temporarily disappears.
The error does not occur in Wine-staging.
Expected result: When selecting the person (from menu, double clicking,
pressing space bar or pressing F9) the next page should appear.
Steps to reproduce: I did this:
https://www.dropbox.com/s/tt8ad63v98pvzk6/Disgen-2016.5_Wine-2.7-devel.ogv
Download link for Disgen 2016 update 5:
https://medlem.dis.se/download/dg2016/disgen_install_2016_5.exe.
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https://bugs.winehq.org/show_bug.cgi?id=47993
Bug ID: 47993
Summary: [Regression + Bissected]Epic Games Launcher crashes at
the installation
Product: Wine
Version: 4.18
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: mscoree
Assignee: wine-bugs(a)winehq.org
Reporter: berillions(a)gmail.com
Distribution: ---
Created attachment 65511
--> https://bugs.winehq.org/attachment.cgi?id=65511
Epic crash Wine-4.18
Hello,
There is a regression introduced in Wine-4.18.
When you want to install Epic Games Launcher, Wine crashes when you click on
the install button (see screenshot).
Download the installer on Epic Store website and install by "wine msiexec /i
Epic.exe" to reproduce the issue.
After a regression testing, the 1st bad commit is this :
### Snip ###
commit d7031be8920e30463a3825e866a70f49e9a67740
Author: Gijs Vermeulen <gijsvrm(a)codeweavers.com>
Date: Thu Oct 17 22:12:32 2019 +0200
mscoree: Support loading assemblies from path specified in config file.
Signed-off-by: Gijs Vermeulen <gijsvrm(a)codeweavers.com>
Signed-off-by: Vincent Povirk <vincent(a)codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard(a)winehq.org>
### Snip ###
Revert the commit in wine-git or revert the patch in wine-4.18 source fixes the
issue.
Thanks,
Maxime
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http://bugs.winehq.org/show_bug.cgi?id=26276
Summary: StarFisher: Crashes when entering a New Event
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Windows XP
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: x.xeroid(a)yahoo.com
The program StarFisher.exe has encounteed a serious problem and needs to
close...
While entering a New Event and accessing the Atlas Location database, the
Program Error occured.
Kubuntu 10.10
Wine -- 1.2
Repeatable
http://www.starfisher.cz/starfisher/EN/download.htm
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http://bugs.winehq.org/show_bug.cgi?id=35185
Bug ID: 35185
Summary: Starfisher crashes when changing display view
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: x.xeroid(a)gmail.com
Classification: Unclassified
Created attachment 46934
--> http://bugs.winehq.org/attachment.cgi?id=46934
crash report
Install StarFisher 0.8.5.4 (2011-10-07) Full installation from
http://www.starfisher.cz/starfisher/EN/download.htm
Run program, choose OK for the New Horoscope window. The radix page is
displayed. Click menu item View, Aspectarium, or F3 and the program crashes.
Same for F4 - F7.
Problem occurs whether or not I set up a 32-bit environment by adding
WINEARCH=win32 in /etc/environment running in linuxmint 15 cinnamon 64-bit,or
in kubuntu 13.10 64-bit. This issue did not occur in kubuntu 10.10 32-bit.
Tried later versions of Wine up to 1.7, same problem
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http://bugs.winehq.org/show_bug.cgi?id=21008
Summary: Star Trek- Hidden Evil crashes on load
Product: Wine
Version: 1.1.34
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: chris(a)chrobis.com
Created an attachment (id=25202)
--> (http://bugs.winehq.org/attachment.cgi?id=25202)
Console log from Star Trek - Hidden Evil
When running the game Star Trek Hidden Evil, a black screen appears before a
"This program encountered a serious error and needs to close" message appears
and the game crashes. I have attached a console log in case it is of any use.
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http://bugs.winehq.org/show_bug.cgi?id=33483
Bug #: 33483
Summary: Print Master Silver 16 fails on startup
Product: Wine
Version: 1.5.29
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: maikwagner(a)yahoo.com
Classification: Unclassified
Created attachment 44319
--> http://bugs.winehq.org/attachment.cgi?id=44319
Backtrace
Hello everyone,
I am having trouble getting "PrintMaster 16" to run. I have attached my
backtrace and hope this helps. OS is openSUSE 12.2 64-Bit
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https://bugs.winehq.org/show_bug.cgi?id=37378
Bug ID: 37378
Summary: MATLAB 2010: unable to reserve shield memory at
startup
Product: Wine
Version: 1.7.18
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: rounaksingh17(a)gmail.com
Created attachment 49711
--> https://bugs.winehq.org/attachment.cgi?id=49711
Matlab2010 startup log with wine 1.7.18
Matlab installed correctly -- no problem there.... However, when I tried to
run, it showed error "unable to reserve shield memory"... I tried it with
different windows versions (XP, Vista and 7)... No luck...
Enclosing the log file of startup...
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https://bugs.winehq.org/show_bug.cgi?id=41026
Bug ID: 41026
Summary: GameCenter(a)mail.ru doesn't start after exit.
Product: Wine
Version: 1.9.15
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: marcino451(a)gmail.com
Distribution: ---
GameCenter(a)mail.ru installs fine and after it runs a GameCenter. When I exited
it, GameCenter don't start anymore.
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https://bugs.winehq.org/show_bug.cgi?id=45196
Bug ID: 45196
Summary: Magicka crashes on startup when trying to play menu
music - System.InvalidOperationException
Product: Wine
Version: 3.8
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: sovietnorm(a)gmail.com
Distribution: Debian
Created attachment 61409
--> https://bugs.winehq.org/attachment.cgi?id=61409
Game error report showing exception in XNA
Magicka crashes on startup when trying to play it's menu music.
The issue appears related to XNA.
XNA and .NET 3.5 are installed.
The issue does NOT occur in wine 2.21-staging, but does occur in 3.8.
Issue is consistently reproducible.
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http://bugs.winehq.org/show_bug.cgi?id=30254
Bug #: 30254
Summary: SmartScore X Pro demo crashes on startup
Product: Wine
Version: 1.5.0
Platform: x86
URL: http://www.musitek.com/Demos/SSXDemo.msi
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: user32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fossw00t(a)gmail.com
Classification: Unclassified
Created attachment 39516
--> http://bugs.winehq.org/attachment.cgi?id=39516
backtrace
The program seems to enter a messaging loop on startup: it calls EndDialog
which calls WINPOS_ActivateOtherWindow which ends up activating the destroyed
dialog.
The resulting crash is a divide-by-zero because SendMessage fails (max
recursion) and returns zero for LB_GETITEMHEIGHT.
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https://bugs.winehq.org/show_bug.cgi?id=39619
Bug ID: 39619
Summary: TeamViewer 11 crashes at first start after
installation
Product: Wine
Version: 1.7.55
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: sasha969(a)hotmail.com
Distribution: ---
Created attachment 52791
--> https://bugs.winehq.org/attachment.cgi?id=52791
Info copied from trminal using winedbg.
First start after installation First start Welcome/Info screen pops up without
problem but after closing it app crashes.
After that every next time starts without crash.
So crash happens on closing First start Welcome/Info screen.
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https://bugs.winehq.org/show_bug.cgi?id=41068
Bug ID: 41068
Summary: Unhandled illegal instruction when starting Tales of
Zestiria
Product: Wine
Version: 1.8.3
Hardware: Other
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: roxasthehedgehog1234(a)gmail.com
Created attachment 55248
--> https://bugs.winehq.org/attachment.cgi?id=55248
wine: Unhandled illegal instruction backtrace
I installed wine using homebrew according to this website
(https://www.davidbaumgold.com/tutorials/wine-mac/).
I tried launching Tales of Zestiria.exe but this happened when I did
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http://bugs.winehq.org/show_bug.cgi?id=27858
Summary: 3D Crafter: Fails to start
Product: Wine
Version: 1.3.24
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukasz.wojnilowicz(a)gmail.com
Created an attachment (id=35632)
--> (http://bugs.winehq.org/attachment.cgi?id=35632)
Error message
Steps to reproduce:
1) remove ~/.wine
2) install 3D Crafter
3) wine 3DCrafter.exe
Behaviour:
Error (see attachment).
Expected behaviour:
No error.
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http://bugs.winehq.org/show_bug.cgi?id=26485
Summary: xplorer: Fails to do first start with installed gecko
Product: Wine
Version: 1.3.16
Platform: x86
URL: http://zabkat.com/xplorer2_setup.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukasz.wojnilowicz(a)gmail.com
Steps to reproduce:
1) remove ~/.wine
2) winetricks gecko
3) install xplorer
4) wine xplorer2_UC.exe
Behaviour:
Wine error + application hang-up
Expected behaviour:
No Wine error + no application hang-up
Workaround:
remove "~/.wine/drive_c/windows/system32/gecko/1.2.0"
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https://bugs.winehq.org/show_bug.cgi?id=44913
Bug ID: 44913
Summary: StarPoint Gemini Warlords: Launcher crashes
Product: Wine
Version: 3.5
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: romulasry(a)gmail.com
Distribution: ---
The launcher crashes when the game starts up.
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https://bugs.winehq.org/show_bug.cgi?id=44162
Bug ID: 44162
Summary: Can not run Traders Toolbox. Crashes on start
Product: Wine
Version: 2.22
Hardware: x86-64
OS: Mac OS X
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: rsy(a)rsy.no
Created attachment 59921
--> https://bugs.winehq.org/attachment.cgi?id=59921
Crash log
Crash on run
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https://bugs.winehq.org/show_bug.cgi?id=45635
Bug ID: 45635
Summary: Star Wars the force unleashed regression: no music in
main menu and other sound problem
Product: Wine
Version: 3.13
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: legluondunet(a)free.fr
Distribution: ---
Hello,
I found a regression with last Wine version 3.13 and 3.13 staging:
there is no more music in the aim menu and the sound in game are not complete.
For your information sound/music are correct with wine-staging 3.2.
I joined you my logs.
Thank you for your help.
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https://bugs.winehq.org/show_bug.cgi?id=45336
Bug ID: 45336
Summary: Alcohol 52% downloader can't be started
Product: Wine
Version: 3.10
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: t6zm3v62fkp7fe5(a)yandex.ru
Distribution: ---
After starting Alcohol 52% 2.03.10521 FE downloader
(http://www.filefacts.com/alcohol-52-free-edition-download), it doesn't show
anything.
Terminal output:
1@device:~$ wine
'/home/1/Downloads/downloader_for_Alcohol52_FE_2.0.3.10521_3081496210.exe'
0009:fixme:process:SetProcessDEPPolicy (1): stub
0009:err:seh:setup_exception_record stack overflow 992 bytes in thread 0009 eip
7bc44ba6 esp 00230f50 stack 0x230000-0x231000-0x330000
Lubuntu 18.04, Wine 3.10 from official PPA (for Ubuntu 17.10, cause there is no
support of 18.04 https://bugs.winehq.org/show_bug.cgi?id=45085).
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https://bugs.winehq.org/show_bug.cgi?id=39511
Bug ID: 39511
Summary: Star Wars: Knights of the Old Republic II Kill the
game when you use alt+Tab
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: KorbinianEberhard(a)hotmail.de
Distribution: ---
Hello,
when do you use Alt+Tap to came in a other window. The game is stopping the
function. You must kill the game.
Sorry for my bad English.
Have a nice Day.
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https://bugs.winehq.org/show_bug.cgi?id=43925
Bug ID: 43925
Summary: Starship Titanic crashed
Product: Wine
Version: 2.19
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: legluondunet(a)free.fr
Distribution: ---
Created attachment 59553
--> https://bugs.winehq.org/attachment.cgi?id=59553
Starship Titanic wine log file
Hello,
Starship Titanic freeze during introduction sequence, just before the robot
begins to talk.
I joined you the wine log file.
Thank you for your help.
Wine version: 2.19-staging
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https://bugs.winehq.org/show_bug.cgi?id=38056
Bug ID: 38056
Summary: Sonic Generations crashes on startup
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jeremy.006(a)gmail.com
Created attachment 50696
--> https://bugs.winehq.org/attachment.cgi?id=50696
wine crashdump
Sonic generations crashes on startup with no obvious reasons. Log file
attached.
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http://bugs.winehq.org/show_bug.cgi?id=34515
Bug #: 34515
Summary: Action! fails to start
Product: Wine
Version: 1.7.2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukasz.wojnilowicz(a)gmail.com
Classification: Unclassified
Created attachment 45944
--> http://bugs.winehq.org/attachment.cgi?id=45944
Terminal output on Wine 1.7.2
Steps to reproduce:
1) remove ~/.wine
2) set windows version to Vista
3) install Action!
4) wine Action.exe
Behaviour:
Wine error.
Expected behaviour:
No Wine error.
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https://bugs.winehq.org/show_bug.cgi?id=39922
Bug ID: 39922
Summary: Hoot Sound Hardware Emulator: crashes on startup
Product: Wine
Version: 1.9.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: j1670386(a)trbvm.com
Distribution: ---
Download Link: dmpsoft.s17.xrea.com/data/hoot20151231.7z
winedbg: Internal crash at 0x7ebfa329
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http://bugs.winehq.org/show_bug.cgi?id=30754
Bug #: 30754
Summary: 1C Fileworkshop: Help stops refreshing its contents
Product: Wine
Version: 1.5.4
Platform: x86
URL: http://v8.1c.ru/metod/fileworkshop/fileworkshopint/fil
eworkshopint.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ieframe
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bugs.winehq.org(a)gmail.com
CC: jacek(a)codeweavers.com
Classification: Unclassified
How to install 1C Fileworkshop:
1. run 'wine fileworkshopint.exe', point it to 'c:\temp', it's a selfextracting
archive
2. run 'wine c:/temp/setup.exe'
How to reproduce:
1. cd ~/.wine/drive_c/Program\ Files/1cv82fv/bin && wine 1cv8fv.exe
2. press F1 (new window "Help : Contents" appears)
3. double click on "Starting program" tree item (new window "Help" appears,
it works)
4. close "Help" window
5. double click on "Starting program" tree item again (new window "Help"
appears, but now it's broken)
This looks like a problem between IWebBrowser and the IClientSite
implementation
of the app's side.
Adding Jacek, perhaps he has an idea what is going on.
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http://bugs.winehq.org/show_bug.cgi?id=34673
Bug #: 34673
Summary: devart dbforge studio for my sql does not start
Product: Wine
Version: 20041201
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: avm82ms(a)gmail.com
Classification: Unclassified
Created attachment 46224
--> http://bugs.winehq.org/attachment.cgi?id=46224
stack trace
Install dotnet 4.0 and dbforge studio for mysql (with WINEARCH=win32
WINEPREFIX=~/.wine winecfg). When starting the dbforge studio unhandled
exception is throw.
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http://bugs.winehq.org/show_bug.cgi?id=22665
Summary: SQLTools: crashes after successfully running and
connecting to the database for the first time
Product: Wine
Version: 1.1.44
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: aedgsilva(a)gmail.com
Created an attachment (id=27899)
--> (http://bugs.winehq.org/attachment.cgi?id=27899)
Back trace log
Here are the steps to reproduce the error:
1. Install the Oracle Instant Client for Windows 32-bit from:
http://download.oracle.com/otn/nt/instantclient/112010/instantclient-basicl…
A valid Oracle Technology Network (free) account will be necessary.
A running Oracle Database Server will be necessary. It can be the Express
Edition, which is free and can be downloaded from:
http://www.oracle.com/technology/software/products/database/xe/htdocs/102xe…
2. Install SQLTools from:
http://www.sqltools.net/downloads/InstallSQLTools_15b10D.exe
3. Run SQLTools.exe
3.1. Choose Yes or No for private or shared configuration
3.2. Click OK to define the master password to "none"
3.3. Enter the database user and database server info to establish the
connection
3.4. Click Connect
3.5. After a successful connection, close SQLTools
4. Run SQLTools again, and it will hang!
What I could get from this is that the problem seems to be related to the list
of saved connections's informations. If you run the program without connecting
to the database, no connection is saved to the list, and you can run and close
the program at will. After the first connection is saved to the list, the
program hangs at the next run.
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http://bugs.winehq.org/show_bug.cgi?id=32588
Bug #: 32588
Summary: Macrium Reflect: Error at the end of installation
Product: Wine
Version: 1.5.20
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukasz.wojnilowicz(a)gmail.com
Classification: Unclassified
Created attachment 42999
--> http://bugs.winehq.org/attachment.cgi?id=42999
WINEDEBUG=+relay,+msi,+seh,+tid on wine-1.5.20-57-gdabde6a last 1000000 lines
Steps to reproduce:
1) remove ~/.wine
2) wine reflect_setup_free.exe
3) Next->Next->Next (default installation)
4) application starts installing
Behaviour:
Wine error at the end.
Expected behaviour:
No Wine error at the end.
Terminal output:
fixme:mountmgr:harddisk_ioctl returning zero-filled buffer for
IOCTL_VOLUME_GET_VOLUME_DISK_EXTENTS
fixme:ntdll:server_ioctl_file Unsupported ioctl 560000 (device=56 access=0
func=0 method=0)
fixme:ntdll:server_ioctl_file Unsupported ioctl 560000 (device=56 access=0
func=0 method=0)
fixme:mountmgr:harddisk_ioctl returning zero-filled buffer for
IOCTL_VOLUME_GET_VOLUME_DISK_EXTENTS
fixme:mountmgr:harddisk_ioctl The DISK_PARTITION_INFO and DISK_DETECTION_INFO
structures will not be filled
fixme:mountmgr:harddisk_ioctl Unsupported ioctl 2d1400 (device=2d access=0
func=500 method=0)
fixme:mountmgr:harddisk_ioctl The DISK_PARTITION_INFO and DISK_DETECTION_INFO
structures will not be filled
fixme:mountmgr:harddisk_ioctl Unsupported ioctl 2d1400 (device=2d access=0
func=500 method=0)
fixme:mountmgr:harddisk_ioctl The DISK_PARTITION_INFO and DISK_DETECTION_INFO
structures will not be filled
fixme:mountmgr:harddisk_ioctl Unsupported ioctl 2d1400 (device=2d access=0
func=500 method=0)
fixme:mountmgr:harddisk_ioctl The DISK_PARTITION_INFO and DISK_DETECTION_INFO
structures will not be filled
fixme:mountmgr:harddisk_ioctl Unsupported ioctl 2d1400 (device=2d access=0
func=500 method=0)
fixme:mountmgr:harddisk_ioctl The DISK_PARTITION_INFO and DISK_DETECTION_INFO
structures will not be filled
fixme:mountmgr:harddisk_ioctl Unsupported ioctl 2d1400 (device=2d access=0
func=500 method=0)
fixme:mountmgr:harddisk_ioctl The DISK_PARTITION_INFO and DISK_DETECTION_INFO
structures will not be filled
fixme:mountmgr:harddisk_ioctl Unsupported ioctl 2d1400 (device=2d access=0
func=500 method=0)
wine: Unhandled exception 0xc000000d in thread 3e at address 0x10056141 (thread
003e), starting debugger...
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http://bugs.winehq.org/show_bug.cgi?id=15670
Summary: CamBam fails to run with unhandled exception
Product: Wine
Version: 1.1.6
Platform: PC
URL: http://www.cambam.co.uk/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mellery(a)gmail.com
Created an attachment (id=16731)
--> (http://bugs.winehq.org/attachment.cgi?id=16731)
error log
The free version of CamBam crashes with an unhandled exception when I try to
run it. I've attached the error log.
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https://bugs.winehq.org/show_bug.cgi?id=46830
Bug ID: 46830
Summary: Gaea 1.0.14.8002 installer stops:
err:msi:ITERATE_Actions Execution halted, action
L"WixSchedInternetShortcuts" returned 1603
Product: Wine
Version: 4.3
Hardware: x86
URL: https://quadspinner.com/Gaea/Download
OS: Linux
Status: NEW
Keywords: dotnet, download
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: xerox.xerox2000x(a)gmail.com
Distribution: Debian
Hi,
a user reported this in forum.
Prerequisite: winetricks dotnet472
Testes in Staging (but wine has same error):
0009:err:msi:ITERATE_Actions Execution halted, action
L"WixSchedInternetShortcuts" returned 1603
0009:fixme:msi:internal_ui_handler internal UI not implemented for message
0x0b000000 (UI level = 5)
0009:fixme:msi:internal_ui_handler internal UI not implemented for message
0x0b000000 (UI level = 5)
0009:err:msi:ITERATE_Actions Execution halted, action L"ExecuteAction" returned
1603
0009:fixme:ntdll:EtwEventUnregister (deadbeef) stub.
sha1sum ~/Downloads/Gaea-1.0.14.8002.msi
0d96a22b511f8723a4027f12c1b7bbd3e2f7f101
/home/louis/Downloads/Gaea-1.0.14.8002.msi
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http://bugs.winehq.org/show_bug.cgi?id=11132
Summary: Picasa order prints signin dialog, clicking register
does nothing
Product: Wine
Version: 0.9.52.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jeffzaroyko(a)gmail.com
wine-0.9.52, Ubuntu 7.10, nVidia FX 5200
Picasa 2.2.0
When trying to use the order prints function, after clicking on a print
provider, the sign-in dialog has a 'Register'/'Create an Account', clicking on
this appears to do nothing.
Not sure which component this is, leaving as -unknown.
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https://bugs.winehq.org/show_bug.cgi?id=46535
Bug ID: 46535
Summary: Exception FindFirstFileExW_rep in Mod Manager (Skyrim)
Product: Wine
Version: 4.0
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: wine.bugzilla(a)kevindegeling.nl
Distribution: ---
Created attachment 63388
--> https://bugs.winehq.org/attachment.cgi?id=63388
Log of Mod Organizer (see last three lines)
There is an application called Mod Organizer
(https://www.nexusmods.com/skyrim/mods/1334/) for Skyrim (Videogame, Bethesda,
2011) which allows you to mod Skyrim. It does so by creating a virtual
directory with all mods, and then by launching Skyrim in that virtual
directory. This way, Skyrim thinks it's using different files then which are
actually in it's root directory. It's a smart way of modding because it's easy
to change load orders and such.
This worked in 3.0.4 but since version 4.0, this functionality fails with a
silent crash and a stacktrace that reveals its origin: ntdll
INFO (18:23:40.0479): Windows Exception (c0000005). Origin:
"C:\windows\system32\ntdll.dll" (7bc40e49). Last hooked call: void *__stdcall
FindFirstFileExW_rep(const wchar_t *,enum _FINDEX_INFO_LEVELS,void *,enum
_FINDEX_SEARCH_OPS,void *,unsigned long)
How to reproduce...
Well, this is the point that you'll better create your own testcase, or else
you must install Skyrim and Mod Organizer. Keep in mind that this only relates
to Version 1 (Mod Organizer 2 also didn't work before).
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https://bugs.winehq.org/show_bug.cgi?id=46842
Bug ID: 46842
Summary: c# On Wine double.TryParse successfully converts empty
string to a double. But double is corrupt.
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: MyBugzilla(a)mailinator.com
Distribution: ---
I'm a c#/.net developer.
Testing my windows application and modifying source so that it works reliably
on Wine.
Testing on Linux/Mint 19
c# has a function that parses a string and converts, if possible, to a number.
[Code begins]
double d = 0;
string s = ""; // Create an empty string.
if(double.TryParse(s, out d) == true)
Messagebox.Show( d.ToString() );
[Code end]
The above tryParse should fail, return false, because the string s is empty.
But on Wine it returns true and the double d is now corrupt. It appears to be
empty. The Messagebox displays an empty string.
Any ideas?
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https://bugs.winehq.org/show_bug.cgi?id=42051
Bug ID: 42051
Summary: Costume Quest 2 crashes when using DX11 renderer
Product: Wine
Version: 2.0-rc2
Hardware: x86
URL: http://store.steampowered.com/app/275180/
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
Distribution: ---
Created attachment 56533
--> https://bugs.winehq.org/attachment.cgi?id=56533
terminal output
The DX9 renderer works fairly well in Wine, but when starting the game with the
DX11 renderer the game crashes after showing the splash screens.
The crash doesn't occur when CSMT is enabled in Staging (it's just that the
screen remains black when the game loads to the menu so it's still unplayable
with CSMT).
The generated backtrace shows:
...
Backtrace:
=>0 0x7e1b4d75 wined3d_rendertarget_view_get_drawable_size+0x15(view=(nil),
context=0x13fcab68, width=0x1fffdcac, height=0x1fffdca8)
[/home/gyebro/sources/wine-git/dlls/wined3d/view.c:199] in wined3d (0x1fffdc78)
1 0x7e1838a5 scissorrect+0x84(context=0x13fcab68, state=0x16b33c,
state_id=0x390) [/home/gyebro/sources/wine-git/dlls/wined3d/state.c:4856] in
wined3d (0x1fffdcc8)
2 0x7e1299dd context_apply_draw_state+0x47c(context=<is not available>,
device=<is not available>, state=<is not available>)
[/home/gyebro/sources/wine-git/dlls/wined3d/context.c:3519] in wined3d
(0x1fffdd48)
...
wine-2.0-rc2-31-gf7cc41d
Fedora 25
OpenGL vendor string: NVIDIA Corporation
OpenGL renderer string: GeForce GT 730/PCIe/SSE2
OpenGL core profile version string: 4.5.0 NVIDIA 375.26
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https://bugs.winehq.org/show_bug.cgi?id=44456
Bug ID: 44456
Summary: i cant launch the game
Product: WineHQ Apps Database
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: appdb-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: zulmenkibo(a)gmail.com
Distribution: ---
Created attachment 60396
--> https://bugs.winehq.org/attachment.cgi?id=60396
i cant launch the game
i cant launch the game
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https://bugs.winehq.org/show_bug.cgi?id=47960
Bug ID: 47960
Summary: chcp.exe does not exist
Product: Wine
Version: 4.17
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: erich.e.hoover(a)gmail.com
Distribution: ---
conda requires "chcp.exe" to exist to properly work with Python packages, see
MSDN:
https://docs.microsoft.com/en-us/windows-server/administration/windows-comm…
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https://bugs.winehq.org/show_bug.cgi?id=46262
Bug ID: 46262
Summary: Beat Hazard 2: Small window size after minimizing
Product: Wine
Version: 4.0-rc1
Hardware: x86-64
URL: https://store.steampowered.com/app/618080/Martial_Arts
_Brutality/
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: devilj(a)outlook.pt
Distribution: ArchLinux
Created attachment 62964
--> https://bugs.winehq.org/attachment.cgi?id=62964
Log snippet
When minimizing and restoring, the window becomes very small (46×70), and
resizing is disallowed.
This bug has been present in Wine 3.21, as well as Wine-staging 3.18 and up.
According to the log, the window actually restores correctly to its intended
size (1286×750) before being immediately resized to 46×70.
Window position seems to be preserved correctly.
This same bug also happens with a free game by the same developer, Martial Arts
Brutality, which is available on Steam.
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https://bugs.winehq.org/show_bug.cgi?id=37793
Bug ID: 37793
Summary: crash FO3launcher.exe wine 1.7
Product: Wine
Version: 1.7.18
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: laborde_stephane(a)yahoo.fr
Distribution: ---
Created attachment 50337
--> https://bugs.winehq.org/attachment.cgi?id=50337
crash FO3launcher.exe
Installed OK : FIFA online 3 (FO3 installer) :
http://fo3.garena.com/download/installer
When launching fo3launcher.exe it crashes whit report attached bellow.
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https://bugs.winehq.org/show_bug.cgi?id=46196
Bug ID: 46196
Summary: Beat Hazard 2: Missing country code and flag
Product: Wine
Version: 3.21
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: kernel32
Assignee: wine-bugs(a)winehq.org
Reporter: devilj(a)outlook.pt
Distribution: ---
Created attachment 62856
--> https://bugs.winehq.org/attachment.cgi?id=62856
Wine log (snippet)
The user's country flag is replaced with an "Unknown" icon. This happens
because the game fails to get the two-digit country code from Wine. The game
runs well otherwise; this is merely a UI issue.
The game calls GetUserGeoID, but this returns -1 instead of a valid GeoID. The
game never calls SetUserGeoID as far as I can tell!
Wine log snippet generated with +nls,+timestamp,+debugstr,+trace,+relay.
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https://bugs.winehq.org/show_bug.cgi?id=39643
Bug ID: 39643
Summary: DM Genie 2.x fails on startup with 'Automation error.
... Check the Scripting function Skill Bonus'
Product: Wine
Version: 1.8-rc1
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: vbscript
Assignee: wine-bugs(a)winehq.org
Reporter: focht(a)gmx.net
Distribution: ---
Hello folks,
continuation of bug 9095
--- snip ---
$ pwd
/home/focht/.wine/drive_c/Program Files/DM Genie
$ WINEDEBUG=+tid,+seh,+loaddll,+process,+vbscript,+ole,+variant wine
./DMGenie.exe >>log.txt 2>&1
...
0027:trace:ole:SysAllocStringLen L"executing the general script 'SkillBonus'"
0027:trace:ole:ITypeInfo_fnAddRef (0x23bda60)->ref is 2
0027:trace:ole:SetErrorInfo (0, (nil))
0027:trace:ole:ITypeInfo_fnInvoke
(0x23bda60)(0x23acaf8,id=2000,flags=0x00000001,0x33c814,(nil),0x33c7f4,0x33c824)
0027:trace:ole:dump_DispParms args=1 named args=0
0027:trace:ole:dump_DispParms args:
0027:trace:ole:dump_DispParms [0] 0x33c858 {VT_BSTR: L"Public Sub
SkillBonus(FinalCheck)\r\nn = func.GetSkillNum(\"SWIM\")\r\nif n > 0 then\r\n
cr.SkillTotal(n) = cr.SkillTotal(n) + FinalCheck\r\nend if\r\n\r\n'if
cRace.PCRace the
0027:trace:ole:ITypeInfo_fnInvoke invoking:
L"AddCode"(1)
parm0: L"Code"
memid is 000007d0
Param 0:
tdesc.vartype 8 (VT_BSTR)
u.paramdesc.wParamFlags PARAMFLAG_FIN
u.paramdesc.lpex (nil)
funckind: 1 (pure virtual)
invkind: 1 (func)
callconv: 4 (stdcall)
oVft: 104
cParamsOpt: 0
wFlags: 0
elemdescFunc (return value type):
tdesc.vartype 25 (VT_HRESULT)
u.paramdesc.wParamFlags PARAMFLAGS_NONE
u.paramdesc.lpex (nil)
helpstring: L"Add code to the global module"
entry: (null)
0027:trace:ole:ITypeInfo_fnInvoke changing args
0027:trace:ole:ITypeInfo_fnInvoke 0x33c858 {VT_BSTR: L"Public Sub
SkillBonus(FinalCheck)\r\nn = func.GetSkillNum(\"SWIM\")\r\nif n > 0 then\r\n
cr.SkillTotal(n) = cr.SkillTotal(n) + FinalCheck\r\nend if\r\n\r\n'if
cRace.PCRace the
0027:trace:ole:DispCallFunc (0x23acaf8, 104, 4, 10, 1, 0x4f18264, 0x4f18260,
0x33c480 (vt=10))
0027:trace:ole:DispCallFunc arg 0: type VT_BSTR 0x33c858 {VT_BSTR: L"Public Sub
SkillBonus(FinalCheck)\r\nn = func.GetSkillNum(\"SWIM\")\r\nif n > 0 then\r\n
cr.SkillTotal(n) = cr.SkillTotal(n) + FinalCheck\r\nend if\r\n\r\n'if
cRace.PCRace the
0027:trace:vbscript:VBScript_SetScriptState (0x23acbe0)->(1)
0027:trace:vbscript:VBScriptParse_ParseScriptText (0x23acbe0)->(L"Public Sub
SkillBonus(FinalCheck)\r\nn = func.GetSkillNum(\"SWIM\")\r\nif n > 0 then\r\n
cr.SkillTotal(n) = cr.SkillTotal(n) + FinalCheck\r\nend if\r\n\r\n'if
cRace.PCRace then\r\n'n = func.GetSkillNum(\"JUMP\")\r\n'if n > 0 then\r\n'
sp = cr.Speed\r\n' modifier_to_jump = 0\r\n' if sp <= "... (null) (nil)
(null) 0 1 2 (nil) 0x33c2fc)
0027:trace:ole:SysAllocStringLen L"func"
0027:trace:ole:SysAllocStringLen L"GetSkillNum"
0027:trace:ole:SysAllocStringLen L"n"
0027:trace:ole:SysAllocStringLen L"n"
0027:warn:vbscript:compile_call_statement converting call expr to assign expr
0027:trace:ole:SysAllocStringLen L"cr"
0027:trace:ole:SysAllocStringLen L"n"
0027:trace:ole:SysAllocStringLen L"cr"
0027:trace:ole:SysAllocStringLen L"SkillTotal"
0027:trace:ole:SysAllocStringLen L"FinalCheck"
0027:trace:ole:SysAllocStringLen L"n"
0027:trace:ole:SysAllocStringLen L"SkillTotal"
0027:fixme:vbscript:check_script_collisions L"SkillBonus": redefined
0027:trace:ole:DispCallFunc retval: 0x33c480 {VT_ERROR: 80004005}
0027:trace:variant:VariantClear (0x4f18240 {VT_EMPTY})
0027:trace:variant:VariantClear (0x4f18250 {VT_EMPTY})
0027:warn:ole:ITypeInfo_fnInvoke invoked function failed with error 0x80004005
0027:trace:ole:GetErrorInfo (0, 0x33c440, (nil))
0027:trace:ole:ITypeInfo_fnInvoke -- 0x80020009
0027:trace:ole:ITypeInfo_fnRelease (0x23bda60)->(1)
0027:trace:seh:raise_exception code=c000008f flags=1 addr=0x7b8461c9
ip=7b8461c9 tid=0027
0027:trace:seh:raise_exception info[0]=deadcafe
0027:trace:seh:raise_exception info[1]=deadcafe
0027:trace:seh:raise_exception eax=7b832d3d ebx=00134230 ecx=00000008
edx=0033c704 esi=0033c814 edi=0033c814
0027:trace:seh:raise_exception ebp=0033c748 esp=0033c6e4 cs=0023 ds=002b
es=002b fs=0063 gs=006b flags=00000202
0027:trace:seh:call_stack_handlers calling handler at 0x4419a6 code=c000008f
flags=1
...
0027:trace:variant:VarBstrCat L"Error -2147467259: 'Automation
error'.\r\nRaised while calculating all skill bonuses. Check the Scripting
function Skill Bonus.\r\n\r\nPress Ignore to continue.\r\nIf you press Abort,
the program will end and you will lose any unsaved data.\r\nIf this error
occurs again, try reinstalling DM Genie.\r\n"
--- snip ---
Corresponding VBScript code, extracted from:
--- snip ---
$ readlink -f Script.dmscr
/home/focht/.wine/drive_c/Program Files/DM Genie/CoreRules/Data/Script.dmscr
--- snip ---
--- snip ---
##### START SCRIPTFUNC #####
2
26
350
0
3
SkillBonus
False
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
#####START#####
{\rtf1\ansi\ansicpg1252\deff0{\fonttbl{\f0\fnil\fcharset0 MS Sans Serif;}}
\viewkind4\uc1\pard\lang3084\f0\fs17 This function is called \b before \b0
calculating the total skill bonuses for all skills, through the normal
calculation. Do NOT modifiy cr.SkillTemp- only cr.SkillTotal.
\par
\par \b FinalCheck\b0 is the total armor check penalty (and is <= 0).
\par
\par Notably, this function doubles the armor check penalty for Swim.
Adjustment for Jump for the current speed can also be performed - uncomment the
code and check the Get Race box.
\par
\par \b This code is called very frequently. Limit the amount of code here.\b0
\par }
#####END#####
#####START#####
Public Sub SkillBonus(FinalCheck)
n = func.GetSkillNum("SWIM")
if n > 0 then
cr.SkillTotal(n) = cr.SkillTotal(n) + FinalCheck
end if
'if cRace.PCRace then
'n = func.GetSkillNum("JUMP")
'if n > 0 then
' sp = cr.Speed
' modifier_to_jump = 0
' if sp <= 20 then
' modifier_to_jump = int((30-sp)/10) * -6
' elseif sp >= 40 then
' modifier_to_jump = int((sp-30)/10) * +4
' end if
' cr.SkillTotal(n) = cr.SkillTotal(n) + modifier_to_jump
'end if
'end if
End Sub
#####END#####
##### END SCRIPTFUNC #####
--- snip ---
$ sha1sum DMGenie_Setup.exe
a637a4e98fa09b9311f8cd78be6c9e7ff8bdbd2e DMGenie_Setup.exe
$ du -sh DMGenie_Setup.exe
8.0M DMGenie_Setup.exe
$ wine --version
wine-1.8-rc1
Regards
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http://bugs.winehq.org/show_bug.cgi?id=21249
Summary: Midtown Madness 2 (v1.1NoCD):
memMemoryAllocator::FindHeap failed on ptr 2056d18
Product: Wine
Version: 1.1.35
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gaming4jc2(a)yahoo.com
Created an attachment (id=25543)
--> (http://bugs.winehq.org/attachment.cgi?id=25543)
Game start and crash at race loading log.
This is the retail version of Midtown Madness 2 with a v1.1NoCD patch applied.
It dies at start of quick race (and all other race menu items for that matter)
with a memMemoryAllocator issue. Log attached, debug failed to run and process
had to be terminated after waiting several minutes.
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https://bugs.winehq.org/show_bug.cgi?id=43447
Bug ID: 43447
Summary: Geometry Wars 3 doesn't spawn a window
Product: Wine
Version: 2.13
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: byi5000(a)gmail.com
Distribution: ---
Created attachment 58814
--> https://bugs.winehq.org/attachment.cgi?id=58814
debug log with WINEDEBUG=fixme-all,+d3d,+d3d9,+d3d10 (16mb unpacked)
The game geometry wars 3 when started, starts playing its background music, but
does not spawn a window. No taskbar entry, also not in taskmanager, only the
GW3.exe in the process tab.
The game says it uses directx10, but the debug output looks more like directx9.
tested on staging and vanilla, with and without csmt and same result on another
pc.
GW3 has a native linux version, but the bug may affect other applications too.
If i should attach a log with other debug flags, please tell me.
If my description of the bug is unclear, watch this:
https://youtu.be/_O0CNCDJ8qk
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https://bugs.winehq.org/show_bug.cgi?id=43644
Bug ID: 43644
Summary: Disk free space incorrect on file systems with more
than 2TB free
Product: Wine
Version: 2.0.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: kernel32
Assignee: wine-bugs(a)winehq.org
Reporter: mikeonthecomputer(a)gmail.com
Distribution: ---
Created attachment 59070
--> https://bugs.winehq.org/attachment.cgi?id=59070
cmd.exe from Windows 7 and Wine facing a large volume
Wine reports an absurdly inaccurate free space count on file systems with more
than 2TB free on them (possibly an overflow issue?), and certain applications
such as Steam believe there is insufficient space for them to update or
install.
Windows 7 at least is OK with these large volumes and Steam operates correctly
on them. Wine should match behavior.
Attaching screenshots of the Windows and Wine consoles. In the Wine example, I
made a ZFS file system and first set the quota to 2048G (this is the maximum
size reported on Unix for the FS), and then to 2049G. In this example, 2049G
free made Wine report over 4EB! On an unquota'd file system, I have around 3TB
free and Wine reports 17EB instead.
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https://bugs.winehq.org/show_bug.cgi?id=38830
Bug ID: 38830
Summary: Symenu multiple issues
Product: Wine
Version: 1.7.44
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: grendal74.geo(a)yahoo.com
Distribution: ---
It is supposed to be a portableapps.com alternative
http://www.ugmfree.it/SyMenuDownload.aspx
SyMenu prerequisites
.NET Framework 2.0 or higher.
Download .NET Framework 2.0 for x86 systems or .NET Framework 2.0 for x64
systems from Microsoft web site.
SyMenu is a portable menu launcher and a Start Menu replacer that allows you to
organize your portable applications in a quick and easy way. Moreover SyMenu
automatically links any application installed on the host pc.
All the linked items - SyItems - and all the indexed applications can be
organized in a hierarchical structure with colorful folders, separators and
labels and can be found with the internal search tool.
http://www.ugmfree.it/
terminal log;
wine syMenu.exe
fixme:ole:RemUnknown_QueryInterface No interface for iid
{00000019-0000-0000-c000-000000000046}
fixme:gdiplus:GdipDrawPath graphics object has no HDC
fixme:gdiplus:GdipDrawPath graphics object has no HDC
fixme:gdiplus:GdipDrawPath graphics object has no HDC
fixme:gdiplus:GdipDrawPath graphics object has no HDC
fixme:gdiplus:GdipDrawPath graphics object has no HDC
fixme:gdiplus:GdipDrawPath graphics object has no HDC
fixme:gdiplus:GdipDrawPath graphics object has no HDC
fixme:gdiplus:GdipDrawPath graphics object has no HDC
fixme:gdiplus:GdipDrawPath graphics object has no HDC
fixme:wincodecs:JpegDecoder_Frame_CopyPalette (0x1ec644,0x1d3480): stub
fixme:wincodecs:JpegDecoder_Frame_CopyPalette (0x20d00c,0x1d8820): stub
fixme:wincodecs:JpegDecoder_Frame_CopyPalette (0x20dadc,0x1d8820): stub
fixme:ole:RemUnknown_QueryInterface No interface for iid
{00000019-0000-0000-c000-000000000046}
Stacktrace:
=================================================================
Got a SIGSEGV while executing native code. This usually indicates
a fatal error in the mono runtime or one of the native libraries
used by your application.
=================================================================
abnormal program termination
err:mscoree:expect_no_runtimes Process exited with a Mono runtime loaded.
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https://bugs.winehq.org/show_bug.cgi?id=44842
Bug ID: 44842
Summary: Listview does not reset returned state mask when don't
add subitem to listview
Product: Wine
Version: 3.4
Hardware: x86-64
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: comctl32
Assignee: wine-bugs(a)winehq.org
Reporter: lisitski.segrey(a)gmail.com
Created attachment 60891
--> https://bugs.winehq.org/attachment.cgi?id=60891
Executables
I'm trying to create my own Listview in report mode, using custom draw.
When I don't add subitem to listview, I see that Wine draw checkbox instead of
empty subitem.
See attached screenshot.
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https://bugs.winehq.org/show_bug.cgi?id=40489
Bug ID: 40489
Summary: wbemprox does not support ASSOCIATORS query
Product: Wine
Version: 1.9.8
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: wmi&wbemprox
Assignee: wine-bugs(a)winehq.org
Reporter: michael(a)fds-team.de
CC: hans(a)meelstraat.net
Distribution: ---
After working around bug 20776 3DMark Vantage tries to execute the following
wmi query:
trace:wbemprox:wbem_services_ExecQuery 0x162580, L"WQL", L"ASSOCIATORS OF
{Win32_DiskPartition.DeviceID=\"Disk #0, Partition #0\"} WHERE AssocClass =
Win32_LogicalDiskToPartition", 0x00000030, (nil), 0x10afce0
err:wbemprox:wql_error syntax error, unexpected TK_ID, expecting TK_SELECT
Wine does not support ASSOCIATORS queries so far and fails.
In order to make it easier to test the problem without working around the
3DMark Vantage bugs, I created tests with similar queries to reproduce the
issue (see
https://www.winehq.org/pipermail/wine-patches/2016-April/149324.html)
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