https://bugs.winehq.org/show_bug.cgi?id=47126
Bug ID: 47126
Summary: GCC 9.x compilation warnings for Wine 4.7
Product: Wine
Version: 4.7
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: aros(a)gmx.com
Distribution: ---
1. _________________________________________________________ winevdm.c
_________________________________________________________
winevdm.c: In function ‘main’:
winevdm.c:337:24: warning: ‘%s’ directive writing up to 259 bytes into a region
of size 128 [-Wformat-overflow=]
337 | sprintf( buf, "%s\nInvalid startup directory. Check your pif
file.",
| ^~
winevdm.c:337:9: note: ‘sprintf’ output between 49 and 308 bytes into a
destination of size 128
337 | sprintf( buf, "%s\nInvalid startup directory. Check your pif
file.",
|
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
338 | filename);
| ~~~~~~~~~
winevdm.c:343:24: warning: ‘%s’ directive writing up to 259 bytes into a region
of size 128 [-Wformat-overflow=]
343 | sprintf( buf, "%s\nInvalid program file name. Check your pif
file.",
| ^~
winevdm.c:343:9: note: ‘sprintf’ output between 49 and 308 bytes into a
destination of size 128
343 | sprintf( buf, "%s\nInvalid program file name. Check your pif
file.",
|
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
344 | filename);
| ~~~~~~~~~
winevdm.c:325:24: warning: ‘%s’ directive writing up to 259 bytes into a region
of size 128 [-Wformat-overflow=]
325 | sprintf( buf, "%s\nInvalid file format. Check your pif file.",
| ^~
winevdm.c:325:9: note: ‘sprintf’ output between 43 and 302 bytes into a
destination of size 128
325 | sprintf( buf, "%s\nInvalid file format. Check your pif file.",
| ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
326 | filename);
| ~~~~~~~~~
2. _________________________________________________________ winhelp.c
_________________________________________________________
winhelp.c: In function ‘WINHELP_GetWindowInfo’:
winhelp.c:280:60: warning: ‘%s’ directive output may be truncated writing up to
127 bytes into a region of size 50 [-Wformat-truncation=]
280 | snprintf(mwi.caption, sizeof(mwi.caption), "%s %s - %s",
| ^~
281 | hlpfile->lpszTitle, tmp, hlpfile->lpszPath);
| ~~~
winhelp.c:280:13: note: ‘snprintf’ output 5 or more bytes (assuming 132) into a
destination of size 51
280 | snprintf(mwi.caption, sizeof(mwi.caption), "%s %s - %s",
| ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
281 | hlpfile->lpszTitle, tmp, hlpfile->lpszPath);
| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
3. _________________________________________________________ winemenubuilder.c
_________________________________________________________
winemenubuilder.c: In function ‘InvokeShellLinker’:
winemenubuilder.c:2887:14: warning: array subscript -1 is outside array bounds
of ‘WCHAR[1024]’ {aka ‘short unsigned int[1024]’} [-Warray-bounds]
2887 | p[-1] = '"';
| ~^~~~
winemenubuilder.c:2783:11: note: while referencing ‘szArgs’
2783 | WCHAR szArgs[INFOTIPSIZE], szIconPath[MAX_PATH],
szWMClass[MAX_PATH];
| ^~~~~~
4. _________________________________________________________ debug.h
_________________________________________________________
In file included from dn.c:35:
../../include/wine/debug.h:497:48: warning: ‘__wine_dbch___default’ defined but
not used [-Wunused-const-variable=]
497 | static struct __wine_debug_channel * const __wine_dbch___default =
&__wine_dbch_##ch
| ^~~~~~~~~~~~~~~~~~~~~
dn.c:37:1: note: in expansion of macro ‘WINE_DEFAULT_DEBUG_CHANNEL’
37 | WINE_DEFAULT_DEBUG_CHANNEL(wldap32);
| ^~
5. _________________________________________________________
arb_program_shader.c _________________________________________________________
arb_program_shader.c: In function ‘shader_arb_get_register_name’:
arb_program_shader.c:993:55: warning: ‘%s’ directive output may be truncated
writing up to 49 bytes into a region of size 20 [-Wformat-truncation=]
993 | snprintf(priv->addr_reg, sizeof(priv->addr_reg), "%s", src);
| ^~
......
1127 | shader_arb_request_a0(ins, rel_reg);
| ~~~~~~~
arb_program_shader.c:993:5: note: ‘snprintf’ output between 1 and 50 bytes into
a destination of size 20
993 | snprintf(priv->addr_reg, sizeof(priv->addr_reg), "%s", src);
|
6. _________________________________________________________ mmdevdrv.c
_________________________________________________________
mmdevdrv.c: In function ‘AUDDRV_GetAudioEndpoint’:
mmdevdrv.c:644:33: warning: ‘%s’ directive writing up to 255 bytes into a
region of size 60 [-Wformat-overflow=]
644 | sprintf(dev_node_name, "pcm.%s", name);
| ^~
......
813 | if(handle_underrun && ((lconf =
make_handle_underrun_config(alsa_name)))){
|
~~~~~~~~~
mmdevdrv.c:644:5: note: ‘sprintf’ output between 5 and 260 bytes into a
destination of size 64
644 | sprintf(dev_node_name, "pcm.%s", name);
|
7. _________________________________________________________ dsm_ctrl.c
_________________________________________________________
In file included from dsm_ctrl.c:34:
dsm_ctrl.c: In function ‘TWAIN_OpenDS’:
../../include/wine/debug.h:93:5: warning: ‘%s’ directive argument is null
[-Wformat-overflow=]
93 | wine_dbg_log( __dbcl, __dbch, __FUNCTION__, args); } } while(0)
| ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
../../include/wine/debug.h:90:8: note: in expansion of macro ‘__WINE_DBG_LOG’
90 | __WINE_DBG_LOG
| ^~~~~~~~~~~~~~
../../include/wine/debug.h:489:36: note: in expansion of macro ‘__WINE_DPRINTF’
489 | #define WINE_ERR
__WINE_DPRINTF(_ERR,__wine_dbch___default)
| ^~~~~~~~~~~~~~
../../include/wine/debug.h:528:36: note: in expansion of macro ‘WINE_ERR’
528 | #define ERR WINE_ERR
| ^~~~~~~~
dsm_ctrl.c:322:3: note: in expansion of macro ‘ERR’
322 | ERR("Failed to load TWAIN Source %s\n", modname);
| ^~~
dsm_ctrl.c:322:36: note: format string is defined here
322 | ERR("Failed to load TWAIN Source %s\n", modname);
| ^~
8. _________________________________________________________ oleaut.c
_________________________________________________________
oleaut.c: In function ‘get_typeinfo_for_iid’:
oleaut.c:876:39: warning: ‘%s’ directive writing up to 99 bytes into a region
of size between 92 and 291 [-Wformat-overflow=]
876 | sprintf(typelibkey, "Typelib\\%s\\%s\\0\\win%u", tlguid, ver,
sizeof(void *) == 8 ? 64 : 32);
| ^~ ~~~
oleaut.c:876:5: note: ‘sprintf’ output between 18 and 316 bytes into a
destination of size 300
876 | sprintf(typelibkey, "Typelib\\%s\\%s\\0\\win%u", tlguid, ver,
sizeof(void *) == 8 ? 64 : 32);
|
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
9. _________________________________________________________ ppl.l
_________________________________________________________
ppl.l: In function ‘pp_do_include’:
ppl.l:1624:3: warning: ‘%s’ directive argument is null [-Wformat-overflow=]
1624 | pp_status.input, pp_status.line_number,
pp_incl_state.state, pp_incl_state.ppp, pp_incl_state.ifdepth);
| ^
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
1625 | pp_status.file = fp;
| ~~~~~~~~~~~~~~~~~~~~
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http://bugs.winehq.org/show_bug.cgi?id=13020
Summary: wintetris 1.01 background color wrong sometimes
Product: Wine
Version: CVS/GIT
Platform: Other
URL: http://www.tucows.com/preview/333734
OS/Version: other
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
wintetris normally shows a blue background, but
in two situations leaves the background grey under wine:
1) on initial run from the installer
2) on dismissing the About box
This is a purely cosmetic problem, the game is playable.
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https://bugs.winehq.org/show_bug.cgi?id=46111
Bug ID: 46111
Summary: Pokerstars : Cashier window Crashes
Product: Wine
Version: 3.19
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: debojyotydatta(a)gmail.com
Distribution: ---
Created attachment 62745
--> https://bugs.winehq.org/attachment.cgi?id=62745
Bug Report
Pokerstars Cashier window Crashes in Wine 3.19 staging Ubuntu 18.04 64bit
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https://bugs.winehq.org/show_bug.cgi?id=47316
Bug ID: 47316
Summary: Mono/gecko installers should installer after a timeout
period
Product: Wine
Version: 4.9
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, Installer, source
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
Distribution: ---
Currently, if mono/gecko aren't installed, the user gets a prompt to install
them. That's great, but if it's an unattended run, it will hang indefinitely.
Instead, the installer should automatically install after 1/5/10 minutes, to
not break automated runs.
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https://bugs.winehq.org/show_bug.cgi?id=47936
Bug ID: 47936
Summary: battle.net
Product: Wine
Version: 4.0.1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: m.coelho(a)witel.com.na
Distribution: ---
Created attachment 65438
--> https://bugs.winehq.org/attachment.cgi?id=65438
there is the screen shot
Hi there
Since there was an update on battle.net. it opens. but then it crushes. it is
not work at all.
Thanks
Marco
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http://bugs.winehq.org/show_bug.cgi?id=23974
Summary: Miranda's "View/Change My Details" dialog is
malfunctioning
Product: Wine
Version: 1.3.0
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: comctl32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: t.artem(a)mailcity.com
Created an attachment (id=30108)
--> (http://bugs.winehq.org/attachment.cgi?id=30108)
"View/Change My Details" dialog as rendered by Wine 1.3.0
Steps to reproduce:
1) Install Miranda with ICQ plugin only
2) Register ICQ account (UIN: http://www.icq.com/register/)
3) Run Miranda and login with your UIN
4) Try to "View/Change My Details" - text and background of the selected
strings of this dialog will be white, and you will not be able to change your
details, because strings are unclickable.
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https://bugs.winehq.org/show_bug.cgi?id=45484
Bug ID: 45484
Summary: iExplorer 8 for winXP cannot install
Product: Wine
Version: 3.0.2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: efa(a)iol.it
Distribution: ---
Created attachment 61839
--> https://bugs.winehq.org/attachment.cgi?id=61839
error installing iE8
as built in iE in Wine (Wine Internet Explorer 3.0.2) is limited, no Settings,
start page not settable, Preferred not working, and so on, I tried the
original.
After setting wincfg to Windows version as WinXP,
trying to install iE8 for WinXP I got the error attached,
that say a more recent of iE is present.
I downloaded iE8 from the link at page:
https://appdb.winehq.org/objectManager.php?sClass=version&iId=16041
that is:
http://download.microsoft.com/download/C/C/0/CC0BD555-33DD-411E-936B-73AC6F…
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https://bugs.winehq.org/show_bug.cgi?id=37235
Bug ID: 37235
Summary: 1Password Context Menu won't convert from standard
menu time to a submenu parent
Product: Wine
Version: 1.7.25
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: winehq-bugzilla(a)richardpayne.name
Created attachment 49508
--> https://bugs.winehq.org/attachment.cgi?id=49508
Screenshots of expected windows behaviour
1Password's browser extension helper menu does something a little unusual. It
presents a list logins in a menu that can be clicked to open.
However, it also lets you right click on each menu item. Doing so converts the
item to a sub-menu parent. The sub-menu gives you access to the details of the
login.
Running under Wine, the "right click to convert item" action does not work.
I've attached screenshots, but I'm not really sure what else you might need to
investigate this. Please advise.
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http://bugs.winehq.org/show_bug.cgi?id=11782
Summary: Cossacks EW: Game does not redraw
Product: Wine
Version: 0.9.56.
Platform: PC
URL: http://www.download.com/Cossacks-The-Art-of-War-
demo/3000-7485_4-10229103.html
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-ddraw
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: krzychoocpp(a)gmail.com
Created an attachment (id=11042)
--> (http://bugs.winehq.org/attachment.cgi?id=11042)
WINEDEBUG+ddraw
In wine 0.9.55, when starting Cossacks, all I saw was black or white screen
(white with opengl ddraw renderer, black with gdi).
With wine 0.9.56, this was partially fixed. Game starts and menu is rendered.
But screen is updated only when I click menu item. It is a bit hard to do,
because I cannot see where exactly cursor is. When I finally click one of the
menu items, everything works as it should for about a second - fade effect, and
other menu screen is shown.
You can download Cossacks: Art of War demo from:
http://www.download.com/Cossacks-The-Art-of-War-demo/3000-7485_4-10229103.h…
It's addon to EW and shows this problem too.
I experience this problem with GF 7300GS/nVidia driver and Radeon Mobility 7500
using radeon driver.
In attached debug log I marked when I started game, clicked menu item, etc.
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http://bugs.winehq.org/show_bug.cgi?id=29727
Bug #: 29727
Summary: Wine fails to correctly rerender UI elements upon
interaction with them
Product: Wine
Version: 1.4-rc1
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: t.artem(a)mailcity.com
Classification: Unclassified
This is a follow up to bug 22256.
When you move the horizontal delimiter its appearance breaks until you
minimize/maximize a dialog window - it looks like some strange kind of UI
tearing.
To reproduce:
1) Unpack this archive anywhere (
http://bugs.winehq.org/attachment.cgi?id=38570 )
2) Double click Samantha Taylor
3) Try to move up and down the horizontal delimiter - its appearance will
momentarily break.
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https://bugs.winehq.org/show_bug.cgi?id=47951
Bug ID: 47951
Summary: Compiling WINE under Windows is completely broken
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: build-env
Assignee: wine-bugs(a)winehq.org
Reporter: carlo.bramix(a)libero.it
Distribution: ---
After some time, I decided to update my version with the changes from latest
WINE sources, but sadly the compilation under Windows is completely broken.
Both CYGWIN and MSYS2+MINGW are not working anymore.
The first cause of problem is the addition of _WIN32 macro into configure
script.
Its presence corrupts the execution under CYGWIN, under MINGW this addition is
useless because it is an intrinsic macro, but here the configuration does not
work also for other reasons. Removing that declaration is the first point
should be already good, but in my opinion it would be better to distinguish
between CYGWIN and MINGW at configure time in some points. This will give more
options, for example it would be better to name the library cygwine-1.dll for
CYGWIN and libwine-1.dll for MINGW, to allow their coexistence in the
environment. After several fixes to configure and other source files, I was
finally able to start the compilation, but unfortunately winebuild hangs
because it fails the execution of dlltool, perhaps because some changes because
my previous version was working fine. Since the amount changes was going to be
excessive, I'm also posting this bug report.
Sincerely.
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https://bugs.winehq.org/show_bug.cgi?id=41434
Bug ID: 41434
Summary: Wine crashes when loading world from .mcl file in
MUSHclient.
Product: Wine
Version: 1.9.18
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: michaelclarksly(a)gmail.com
Created attachment 55805
--> https://bugs.winehq.org/attachment.cgi?id=55805
This is the backtrace in the Program Error Details when wine crashes.
Wine crashes at random times after loading a world from a .mcl (Lusternia) in
MUSHclient (Crown System). Sometimes it will be fine for hours and sometimes
crash on initial load. It always crashes if I attempt to reload the script. I
have attached the backtrace which as far as I can tell seems to be the same
each time it crashes.
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https://bugs.winehq.org/show_bug.cgi?id=47631
Bug ID: 47631
Summary: Pass and execute shutdown commands from Wine to Host
OS.
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: cmd
Assignee: wine-bugs(a)winehq.org
Reporter: jebeld17(a)gmail.com
Distribution: ---
Programs that perform a "shutdown -<argument>" tend to error out or freeze
because Wine doesn't currently pass 'shutdown' commands to the Host OS.
Please fix, arguably by passing over these commands to the Host OS and
executing the equivalent code on the Host OS.
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https://bugs.winehq.org/show_bug.cgi?id=46901
Bug ID: 46901
Summary: Path environment variable with nested variables is not
expanded properly
Product: Wine
Version: 4.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: scorpion8182(a)googlemail.com
Distribution: ---
Created attachment 63979
--> https://bugs.winehq.org/attachment.cgi?id=63979
Registry entries for HKCU\Environment\PATH
I am trying to set up a crosscompile environment under Linux targeting MSVC.
For that purpose I have copied the contents of a MS VC Build Tools and Win 10
SDK installation to two folders under /opt, basically. Afterwards I added
entries to the PATH environment variable to construct the Pathes to the
compiler, the includes and the libs. My target is to be able to invoke the
tools (compiler, linker, resource compiler) without prepending the path.
Those path entries start with the Z: drive, pointing to Z:\opt .
The attached screenshots show what i entered in the registry under
HKCU\Environment\PATH.
Now, when i try to invoke the cl.exe compiler for example from a wine cmd
like
WINEPREFIX=/home/martin/wine-vc14-64 wine cmd
i get following output:
Z:\home\martin\Schreibtisch\Blender_DEV_gitlab\blender>cl.exe
'cl.exe' could not be recognized as internal or external command or as batch
script.
(Original german output:)
'cl.exe' konnte nicht als interner oder externer Befehl
oder als Batch-Skript erkannt werden.
But
echo %PATH%
shows:
C:\windows\system32;C:\windows;C:\windows\system32\wbem;C:\ninja;Z:\opt\msvc\VC\Tools\MSVC\14.16.27023\bin\Hostx64\x64;Z:\opt\winsdk\win10sdk\bin\10.0.17763.0\x64
so the path at this place seems to be correctly expanded. But the file cl.exe
being there cannot be found.
This breaks the crosscompile invocation scheme. (CMake doesnt find it, etc etc)
I have also asked this question in IRC and i was recommended to file a bug
report, since this works correctly under windows.
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https://bugs.winehq.org/show_bug.cgi?id=44961
Bug ID: 44961
Summary: When I tried to wget the Release.key I got a 404
error.
Product: WineHQ.org
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: www-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: wizard(a)bnnorth.net
Distribution: ---
I decided to upgrade to the latest stable Wine, so I followed the instructions
for Ubuntu 17.10. When I tried to wget the Release.key I got a 404 error
message. Is there a different directory for the Release.key than the one in
the instructions?
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https://bugs.winehq.org/show_bug.cgi?id=45285
Bug ID: 45285
Summary: Performance regression for LeeGT-Games
Product: Wine
Version: 3.9
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mo78(a)abv.bg
Distribution: ---
Since wine 2.22 there is performance regression in all LeeGT-Games - Chimeras
7: New Rebellion, Paranormal Files: Fellow Traveler, League of Light 6: The
Game, Mystery Trackers 14: Mist Over Blackhill, The Andersen Accounts: Chapter
One, to name a few. When higher version of Wine 2.22 is been used (3.x) there
is severe preformance drop. It is even hard to move the mouse. This regression
occurs in all LeeGT-Games. With Wine 2.xx they run flawlessly.
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https://bugs.winehq.org/show_bug.cgi?id=41581
Bug ID: 41581
Summary: SimCity 4: Application hangs, segmentation fault
outputted
Product: Wine
Version: 1.9.20
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: afarah(a)inf.ufrgs.br
Distribution: Debian
Created attachment 55917
--> https://bugs.winehq.org/attachment.cgi?id=55917
wine log (compressed)
The game randomly hangs (possibly after several minutes of gameplay). The
following error message is the last thing outputted by wine:
err:seh:setup_exception_record stack overflow 1284 bytes in thread 0009 eip
7bc3faea esp 00240e2c stack 0x240000-0x241000-0x340000
A complete log is attached (15MB uncompressed).
In the AppDB a previous version of Wine (1.9.19) was reported to work, tough I
did not test it. I have tested this with Wine 1.9.20 (wine-development from
Debian strech).
The application was called with the following command line:
WINEDEBUG=warn+all wine ./SimCity\ 4.exe -CPUCount:1 -CustomResolution:enabled
-r1920x1080x32 -intro:off 2>&1 | tee wine.log &
When called without any flags the application hangs as well, apparently more
often (I did not check whether the error message was the same, I can reproduce
it if need be).
This was done with a clean ~/.wine, etc. This is the "Deluxe" edition of
SimCity 4.
I built the latest development version (1.9.21, downloaded from this website)
but could not test it because:
wine: '/home/afh/.wine' is a 64-bit installation, it cannot be used with a
32-bit wineserver
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https://bugs.winehq.org/show_bug.cgi?id=38157
Bug ID: 38157
Summary: cannot download watchtower 2014 onto Mac
Product: Wine
Version: unspecified
Hardware: Other
OS: Mac OS X
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: quiziggy(a)gmail.com
message on screen "The program WTLibrary.exe has encountered a serious problem
and needs to close. We are sorry for the inconvenience.
This can be caused by a problem in the program or a deficiency in Wine. You may
want to check http://appdbwinehq.org for tips about running this application."
This happened when I tried to install on a mac. Previous installs worked but
not this one.
Please help.
Mac OS 10.6.8
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https://bugs.winehq.org/show_bug.cgi?id=43426
Bug ID: 43426
Summary: File attachment in MS One note 2010 does not work.
Product: Wine
Version: 1.6.2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: plasmagr_78(a)yahoo.com
Distribution: ---
I have installed MS One Note 2010 using wine 1.6.2. A major feature of Onenote
namely inserting file for attachment does not work. Copying a file and pasting
in OneNote, leaves empty field.
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https://bugs.winehq.org/show_bug.cgi?id=41986
Bug ID: 41986
Summary: Hydorah is crashing at start
Product: Wine
Version: 2.0-rc1
Hardware: x86-64
URL: https://www.locomalito.com/hydorah.php
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: vulture6(a)mail.com
Distribution: Mint
Hydorah is crashing out at the start with an Access Violation error. It was
working fine a few Wine versions ago. Seems to be a critical Gstreamer problem.
Sorry, I don't have the expertise to run a regression test. Game still runs OK
with Crossover 15.1.0.
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http://bugs.winehq.org/show_bug.cgi?id=23079
Summary: Track the number of audio bytes played as a 64 bit
number
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ksquirrel.iv(a)gmail.com
Created an attachment (id=28656)
--> (http://bugs.winehq.org/attachment.cgi?id=28656)
patch
Make wine-1.1.43 track the number of audio bytes played as a 64 bit number
rather than a 32 bit number to avoid overflows. It may happen happen on
constantly used audio content, possibly causing inbound voice to stop working
in some voice applications.
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https://bugs.winehq.org/show_bug.cgi?id=43318
Bug ID: 43318
Summary: Freelancer discovery mod crashing in several star
systems.
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: stjepan.zlatic(a)gmail.com
Distribution: ---
Created attachment 58663
--> https://bugs.winehq.org/attachment.cgi?id=58663
Backtrace of freelancer discovery error.
After working for the most part, it usually crashes in several star systems
(chugoku, omega 41). I'm not sure whether it is due to mod itself or my attempt
to run it through wine. It's probably not due to hardware issue (low memory
etc.). Error log in attachment.
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https://bugs.winehq.org/show_bug.cgi?id=42077
Bug ID: 42077
Summary: EVE Online froze on startup
Product: Wine
Version: unspecified
Hardware: Other
OS: Mac OS X
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: scmkazoo(a)hotmail.com
Created attachment 56579
--> https://bugs.winehq.org/attachment.cgi?id=56579
log report saved out of WINE error message
WINE used by EVE Online
Second attempt to log-in after Mac client froze immediately after jumping
through a gate in-game.
First time I force-quit the game.
Second time I did a hard reset of the computer
(iMac
2.66 GHz Intel Core 2 Duo
2 GB 1067 MHz DDR3
NVIDIA GeForce 9400 256 MB
OS X 10.9.4 (13E28)).
WINE loads. I select the character I am going to play.
Then the interface begins to load, I may even be able to interact briefly
(chose a target or take an action) before it completely freezes.
I have had this happen before. This is the first time in quite a while
(several months) that I have received any kind of error message or log.
I will admit I was unsure what Severity to select. I settled on Major because
it keeps me from playing at the moment. My history though is that I will see a
series of these failures but time and a series of resets will inevitably see me
able to get onto the EVE server.
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https://bugs.winehq.org/show_bug.cgi?id=37564
Bug ID: 37564
Summary: Skype's Help -> About window is totally black on a
second invocation
Product: Wine
Version: 1.7.31
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: t.artem(a)mailcity.com
Distribution: ---
That's it.
P.S. Make sure you deleted login.cab before trying to debug this issue (proper
HTML support is not yet there, see bug 28457).
Skype version: 6.21.32.104
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http://bugs.winehq.org/show_bug.cgi?id=34459
Bug #: 34459
Summary: Tweet Attacks Pro hang when attempting to exit
Product: Wine
Version: 1.7.1
Platform: x86-64
URL: http://www.tweetattackspro.com/tweetattackspro.zip
OS/Version: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: mscoree
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
Classification: Unclassified
Created attachment 45876
--> http://bugs.winehq.org/attachment.cgi?id=45876
wine-1.7.1-96-g050a46f console output
1. Run Tweet Attacks Pro where you are faced with the log-in/registration
window.
2. Click X to close the window.
3. Hang.
err:seh:setup_exception_record stack overflow 1648 bytes in thread 0009 eip
7bc60649 esp 00240cc0 stack 0x240000-0x241000-0x340000
Application has to be killed.
Workaround is dotnet20.
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https://bugs.winehq.org/show_bug.cgi?id=47359
Bug ID: 47359
Summary: DosBox SVN crashes only when launched through Wine
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: es20490446e(a)gmail.com
Distribution: ---
https://youtu.be/VnMgZvX5vtA
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https://bugs.winehq.org/show_bug.cgi?id=43025
Bug ID: 43025
Summary: Chessbase 11 3D board crashes
Product: Wine
Version: 2.7
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dav75uk(a)yahoo.co.uk
Distribution: ---
Created attachment 58173
--> https://bugs.winehq.org/attachment.cgi?id=58173
Log of the session
On selecting the 3d board in Chessbase 11, a crash occurs. Low priority for me
as 3d boards are usually useless, but others might want it.
Reproduction steps:
Open board, select board tab, select 3d board and click.
Info disabled pops up (maybe related to that I can't active chessbase 11 - bug
report already exists), initialising 3d board pops up and crash occurs.
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https://bugs.winehq.org/show_bug.cgi?id=44609
Bug ID: 44609
Summary: Memory leak in [widl.c:729]
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: tools
Assignee: wine-bugs(a)winehq.org
Reporter: fan.gang.cn(a)gmail.com
Distribution: ---
Created attachment 60597
--> https://bugs.winehq.org/attachment.cgi?id=60597
The sourcebrella-pinpoint screenshot of a memory leak defect.
We find a memory leak defect in the file tools/winebuild/po.c.
I've uploaded a screenshot of the leak trace.
This leak happens when the if condition is not satisfied on line 731. It is
better to free this buffer in the else branch.
Gang
Sourcebrella
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https://bugs.winehq.org/show_bug.cgi?id=47759
Bug ID: 47759
Summary: Origin - Not possible to sign on or go online
Product: Wine
Version: 4.15
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: maiktapwagner(a)aol.com
Distribution: ---
Created attachment 65241
--> https://bugs.winehq.org/attachment.cgi?id=65241
Console output - wine 4.15 (staging)
Hello everyone,
After starting "Origin" I keep getting a message that it is aparently not
possible to sign in online.
I also tried signing in in offline mode (which works) and tried "Go online" in
the main menu. This also fails.
Anyway, console output for latest wine staging is attached.
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https://bugs.winehq.org/show_bug.cgi?id=37567
Bug ID: 37567
Summary: Skype home page is totally blank
Product: Wine
Version: 1.7.31
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: mshtml
Assignee: wine-bugs(a)winehq.org
Reporter: t.artem(a)mailcity.com
Distribution: Red Hat
Make sure you deleted login.cab before trying to debug this issue (proper HTML
support is not yet there, see bug 28457).
Skype version: 6.21.32.104
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https://bugs.winehq.org/show_bug.cgi?id=47877
Bug ID: 47877
Summary: Allow enabling Gallium Nine in official wine-staging
builds
Product: Wine-staging
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: kolan_n(a)mail.ru
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Wine should detect if Gallium Nine is present, and if it is, a checkbox
activating its usage in winecfg should be enabled. If I guess right (I have not
checked the source, but the fact that unofficial builds have this checkbox but
the official ones don't suggests that it is a compile-time option) currently
official wine-staging builds don't use nine.
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https://bugs.winehq.org/show_bug.cgi?id=40801
Bug ID: 40801
Summary: DAoC: Software vertex blending crash
Product: Wine
Version: 1.9.12
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3dx9
Assignee: wine-bugs(a)winehq.org
Reporter: hpj(a)copyleft.no
Distribution: ---
Created attachment 54728
--> https://bugs.winehq.org/attachment.cgi?id=54728
wine-1.9.12-daoc-sw-vertex-blending.patch
Out of nostalgia I decided to try to fire up Dark Age of Camelot, which I
played under Cedega at one point in the 00s. I followed the instructions at
https://appdb.winehq.org/objectManager.php?sClass=version&iId=9368 sans the
patch, and it crashed at the character selection screen, as expected.
The linked-to patch no longer applies to Wine master (1.9.12+), and the latest
patch in bug 39057 didn't improve the situation either.
I rebased the patch from the appdb entry (bug 6955) onto git master, after
which the game seemed to run perfectly.
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https://bugs.winehq.org/show_bug.cgi?id=47218
Bug ID: 47218
Summary: "--rpath" given via LDFLAGS is not honored as wine
precedes a "--rpath,$ORIGIN"
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: build-env
Assignee: wine-bugs(a)winehq.org
Reporter: mail+wine(a)m-reimer.de
Distribution: ---
I've tried to do a proper fix but gave up after some time.
I want to build wine against a patched glibc to work around
https://bugs.winehq.org/show_bug.cgi?id=47198
I thought it should be enough to pass "-Wl,--rpath" via LDFLAGS but this
doesn't work as the LDFLAGS are appended *after* Wine adds a
"-Wl,--rpath,$ORIGIN".
As rpath's are applied in command line order, my "rpath" isn't applied.
This, for example, happens when "wine64-installed" is built.
My crude fix is:
_RPATH="-rpath=/usr/wine-lol-glibc/lib,-rpath=/usr/wine-lol-glibc/lib32"
export LDFLAGS="$LDFLAGS,$_RPATH"
sed "s|-Wl,--rpath,|-Wl,$_RPATH,--rpath,|g" -i $pkgname/configure*
Can you fix this order, so your own "rpath" settings is applied *after*
supplied LDFLAGS are added?
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https://bugs.winehq.org/show_bug.cgi?id=41093
Bug ID: 41093
Summary: Darkfall New Dawn doesn't recognize game data
Product: Wine
Version: 1.9.14
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: joelpartanen(a)tutanota.com
Distribution: ---
Created attachment 55297
--> https://bugs.winehq.org/attachment.cgi?id=55297
3 console logs: fresh install, wininet installed and wininet installed with
rasapi32 set to native
I've been attempting to get Darkfall: New Dawn for a couple of days now.
Currently, the program cannot me installed on wine, so I have installed and
patched the game on a Windows virtual machine and then transferred it to a
fresh wine prefix.
I have added the correct Windows registry entries. They are (both string/value
pairs):
[HKEY_LOCAL_MACHINE\SOFTWARE\WOW6432Node\Ub3rgames\Darkfall New Dawn]
DataPath = C:\Program Files\Darkfall New Dawn\data\
ProgramPath = C:\Program Files\Darkfall New Dawn\
On a Windows machine, if I don't run the installer of the program but instead
simply add the said registry entries, the game runs, provided the paths are set
correctly (I can also move the program to another folder, update the paths and
it will work). On wine, this will not work.
A way to test if the game recognises the installation seems to be to attempt to
run 'darkfall.exe' in the data directory directly. On Windows, if the registry
entries are not said, this will spawn an error saying the game is not installed
correctly. This same error however always appear on wine, no matter if the
registry keys are set or not.
Since I am no wine expert, I have also been pondering if the problem could be
internet access. After installing wininet via winetricks, console output at
time of running the game changes, and I noticed the following line:
fixme:ras:RasEnumConnectionsW RAS support is not implemented! Configure program
to use LAN connection/winsock instead!
So in addition to a fresh install with the bare minimum of libraries installed,
I also attempted with wininet installed, and lastly, due to the
RasEnumConnectionsW error, I tried setting rasapi32 to 'native' in winecfg.
Console outputs for all of these are included in the attached file.
I also tried to install the game in wine 1.7.4 and received similar results, so
I don't believe this to be a regression issue. Lastly, the wineprefixes I've
tried have been 32-bit - I also tried a 64-bit one, but there the launcher
itself crashes when opened. The wine version used is indeed the official
1.9.14.
Should somebody need the program to debug the issue, it is freely available
upon registration on it's website.
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https://bugs.winehq.org/show_bug.cgi?id=47245
Bug ID: 47245
Summary: PVproctor: Hangs halfway through install.
Product: Wine
Version: 4.8
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: linux(a)klomp.ca
Distribution: ---
The installation starts with asking some questions and accepting the licensing
info.
Then at the halfway point of the install progress bar, nothing further happens.
It just hangs.
Some fixme errors point to audio issues, but not sure how to fix those.
See https://pastebin.com/27Uywffz
The program was downloaded from:
http://download-us-east-1.proctorcam.com/production/pearson_vue/PVproctor-2…
My system : Ubuntu 16.04.6 LTS
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http://bugs.winehq.org/show_bug.cgi?id=32930
Bug #: 32930
Summary: Age of wonders 2 and to a lesser extent Age of wonders
shadow magic suffer from mouse lag when on direct3d
Product: Wine
Version: unspecified
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: i30817(a)gmail.com
Classification: Unclassified
I may be overreaching with the conclusions but it seems that a well known
design problem of Direct3d/windows device api made the jump to wine, even
though a normal workaround in windows is to 'use opengl'.
These games suffer from what is commonly called 'floating cursor' or mouse lag
if configured with direct3d (supposedly the hardware mode and the most
efficient). If you search for 'direct3d mouse lag' you come across numerous
blogs/forums explaining the cause.
http://my.opera.com/Vorlath/blog/2009/02/01/directx-d3d-mouse-laghttp://www.southwindsgames.com/blog/2009/01/15/mouse-lag-keyboard-lag-direc…http://forums.indiegamer.com/showthread.php?15469-Mouse-Lag-with-D3D
So this is a bit of a problem for those games and probably more. Even a wine
registry hack would be nice
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http://bugs.winehq.org/show_bug.cgi?id=25290
Summary: Fallout: New Vegas - sound occasionally drops
Product: Wine
Version: 1.3.7
Platform: x86-64
OS/Version: Linux
Status: NEW
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Created an attachment (id=32133)
--> (http://bugs.winehq.org/attachment.cgi?id=32133)
terminal output
Been around since I started playing, but every so often (probably 20 minutes or
so), the sound drops out for 30 seconds or so, then resumes as if nothing went
wrong.
May be related to 64-bit, not sure, as terminal shows some gstreamer fixme's
about missing codecs.
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https://bugs.winehq.org/show_bug.cgi?id=47758
Bug ID: 47758
Summary: Draugen needs mfplat.dll.MFGetConfigurationDWORD
Product: Wine-staging
Version: 4.15
Hardware: x86-64
OS: Linux
Status: NEW
Severity: minor
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Originally reported in https://bugs.winehq.org/show_bug.cgi?id=46723#c3
Next one is mfplat.dll.DestroyPropVariant
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https://bugs.winehq.org/show_bug.cgi?id=46668
Bug ID: 46668
Summary: World of Tanks 1.X crashes after login
Product: Wine
Version: 4.1
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winsock
Assignee: wine-bugs(a)winehq.org
Reporter: entrop92(a)gmail.com
Distribution: Other
Created attachment 63614
--> https://bugs.winehq.org/attachment.cgi?id=63614
crash log
World of tanks is crashing right after login.
When it crashes it posts these two lines in terminal:
ntrop\world_of_tanks\drive_c\Games\World_of_Tanks\WorldOfTanks.exe:
ecc-random.c:75: _nettle_ecc_mod_random: Assertion `nbytes <= m->size * sizeof
(mp_limb_t)' failed.
008f:err:winsock:interface_bind Failed to bind to interface, receiving
broadcast packets will not work on socket 1ad8.
008f:err:winsock:interface_bind Failed to bind to interface, receiving
broadcast packets will not work on socket 1ad8.
Wine version: 4.1 staging
Wine uses these libraries on runtime (direct dependencies calculated with help
of readelf):
alsa-lib-1.1.8
ffmpeg-4.1
gcc-8.2.0
glib2-2.58.3
glibc-2.28
gst-plugins-base-1.14.4
gstreamer-1.14.4
lcms2-2.9
libX11-1.6.7
libXext-1.3.3
libglvnd-1.1.0
libgphoto2-2.5.22
libxcb-1.13.1
libxml2-2.9.9
mpg123-1.25.10
ocl-icd-2.2.12
openal-1.19.1
openldap-2.4.47
perl-5.28.1
pulseaudio-12.2
systemd-240
vkd3d-1.1
zlib-1.2.11
Distro: tankos (tankos.org, kind of LFS)
I'll be happy to provide any more info to trace this bug down.
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https://bugs.winehq.org/show_bug.cgi?id=42791
Bug ID: 42791
Summary: RCT3 Roller coaster tycoon 3 Wont get past Splash
Screen
Product: Wine
Version: 2.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ktoombs1(a)optusnet.com.au
Distribution: ---
Created attachment 57818
--> https://bugs.winehq.org/attachment.cgi?id=57818
Backtrace log
after update to ubuntu my Accounting Software MYOB failed running on older
wine.
Updated to 2.2 now RCT3 wont get past the splash screen.
Did winecfg told it to run as xp.
Still no good
:(
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https://bugs.winehq.org/show_bug.cgi?id=47627
Bug ID: 47627
Summary: Lightweight real-time background malware scanner.
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jebeld17(a)gmail.com
Distribution: ---
With Wine being a Win32 compatibility later for Linux, it's safe to assume that
some - even though not most - known viruses and malware may be able to run in
Wine and affect files and data in the current Wine prefix, posing a possible
risk to users.
As a precaution, Wine really should contain a small, lightweight anti-malware
service to run in the background when the Wine prefix is in use to help find
and neutralize potential threats as they happen and safeguard user data.
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https://bugs.winehq.org/show_bug.cgi?id=47768
Bug ID: 47768
Summary: weird system crash.
Product: Wine
Version: 4.16
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jaap.aarts1(a)gmail.com
Distribution: ---
When running World of Tanks on AMD 3600 the system crashes into a state where
the CPU is off, GPU is off, motherboard/fans are on, USB has no power and power
button doesn't work(MSI x470 gaming plus specifically, I don't know if this
would be different on a different board.).
This worked fine on my Intel i7 975 and it works under windows. I am 99% sure I
used the same drivers for my GPU, but I have reported a bug in mesa to be sure
anyways(as recommended by winehq).
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https://bugs.winehq.org/show_bug.cgi?id=45162
Bug ID: 45162
Summary: SCP Containment Breach 1.0.6 memory access violation
when quitting
Product: Wine
Version: 1.7.35
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: lucas.galli(a)gmail.com
Created attachment 61362
--> https://bugs.winehq.org/attachment.cgi?id=61362
Backtrace file
Whenever is tried to quit the game, it crashes showing two subsequent windows
with MAV error.
The bug presented itself regardless of the configurations chosen on the
launcher screen (resolution, fullscreen on/off, graphic card). Also, changing
the options in the "Options", enabling/disabling the intro sequence or toggling
through EUCLID/KETER saving methods seems to have no effect whatsoever on this
bug.
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https://bugs.winehq.org/show_bug.cgi?id=44219
Bug ID: 44219
Summary: When Closing PokerStars - Crash.
Product: Wine
Version: 2.22
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winemac.drv
Assignee: wine-bugs(a)winehq.org
Reporter: rando.hutt(a)gmail.com
Distribution: ---
Created attachment 60011
--> https://bugs.winehq.org/attachment.cgi?id=60011
BackTrace
Closed PokerStars, Encountered an error.
After Installation FireFox won't work and flash md5 mismatch, can't add it to
FireFox.
MetaTrader 4 and 5 md5 always different, via VPN device not. Different
connections. A lot of security.
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https://bugs.winehq.org/show_bug.cgi?id=47941
Bug ID: 47941
Summary: Dragon age not sound
Product: Wine
Version: 4.17
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winepulse.drv
Assignee: wine-bugs(a)winehq.org
Reporter: travissidelinger(a)gmail.com
Distribution: ---
Created attachment 65443
--> https://bugs.winehq.org/attachment.cgi?id=65443
debug outputs
The Dragon Age launcher will crash or the game has no sound. The game does
play just fine.
# Here are some system details:
# cat /etc/fedora-release
Fedora release 30 (Thirty)
# uname -r
5.2.18-200.fc30.x86_64
lspci | grep -i nvidia
23:00.0 VGA compatible controller: NVIDIA Corporation GP106 [GeForce GTX 1060
6GB] (rev a1)
23:00.1 Audio device: NVIDIA Corporation GP106 High Definition Audio Controller
(rev a1)
Note, I had the same issue with Fedora 29
If I remove "gstreamer1-plugins-ugly.i686" the game launcher does not crash,
but still there is no sound
I can bypass the launcher and directly run the game, but still the same results
$ WINEPREFIX=/games/dragonage WINEARCH=win32 wine32 bin_ship/DAOrigins.exe
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http://bugs.winehq.org/show_bug.cgi?id=33187
Bug #: 33187
Summary: Solmis application do nothing after splash screen
Product: Wine
Version: 1.5.25
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: julien_thevenon(a)yahoo.fr
Classification: Unclassified
Created attachment 43895
--> http://bugs.winehq.org/attachment.cgi?id=43895
Terminal output
I try to run Solmis application ( a professional application running only on
Windows ) with Wine 1.5.25 on Kubuntu 12.10 64 bits but there is nothing after
splash screen display..
Solmis application is available here
http://solmis.agoraplus.com/ZippedInstall/Install.zip and the start file is
Solmis.client.Application
It needs Framework .net 4.0 to work, I sucessfully installed it using latest
version of winetricks
The command to launch the applications is env WINEPREFIX=/home/quickux/.wine
wine start /ProgIDOpen Application.Manifest S
olmis.Client.application
Thanks for your help
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https://bugs.winehq.org/show_bug.cgi?id=38487
Bug ID: 38487
Summary: Regression with Osu! It now crashes on startup
Product: Wine
Version: 1.7.40
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: peterlamby(a)web.de
Distribution: ---
Created attachment 51334
--> https://bugs.winehq.org/attachment.cgi?id=51334
The Consolelog when starting Osu!
Osu! (http://osu.ppy.sh/p/download) does not work with wine 1.7.40 & 1.7.41.
Downgrading to version 1.7.39 works fine however.
I just get the Osu! error screen telling me that it crashed.
I attatched to Console output...
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http://bugs.winehq.org/show_bug.cgi?id=23899
Summary: Soldier of Fortune II - Double Helix GOLD installer
can't create shortcuts for Gnome
Product: Wine
Version: 1.2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: t6tiar00(a)students.oamk.fi
Soldier of Fortune II - Double Helix GOLD installer can't create shortcuts for
Gnome. This never happened with old SOF2 installation discs. All the shortcuts
are created to /.local/, but they don't appear to Gnome's Wine applications.
Unfortunately I can't attach terminal output, because the installation programs
(Setup.exe) refuses to install the game if the program is launched via
Terminal.
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https://bugs.winehq.org/show_bug.cgi?id=45592
Bug ID: 45592
Summary: Far Manager 2.0.1807 hangs on a first start up in
Wine-3.13; crashes on consequent start ups
Product: Wine
Version: 3.13
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: aros(a)gmx.com
Distribution: ---
Wine-3.13
$ md5sum Far20b1807.x86.20110203.msi
99f27be0ae35b20533887b5d173538f5 Far20b1807.x86.20110203.msi
$ wineconsole --backend=user "c:\program files\far2\far.exe"
002d:err:winediag:SECUR32_initNTLMSP ntlm_auth was not found or is outdated.
Make sure that ntlm_auth >= 3.0.25 is in your path. Usually, you can find it in
the winbind package of your distribution.
002d:fixme:heap:RtlSetHeapInformation (nil) 1 (nil) 0 stub
002d:fixme:heap:RtlSetHeapInformation 0x110000 0 0x33f610 4 stub
002d:fixme:heap:RtlSetHeapInformation 0x5a0000 0 0x33f610 4 stub
002d:fixme:nls:CompareStringEx semi-stub behavior for flag(s) 0x10000000
At this point one CPU core is 100% busy:
PID USER PR NI VIRT RES SHR S %CPU %MEM TIME+ COMMAND
10410 birdie 20 1753.8m 20.6m 16.3m R 99.9 0.1 2:14.46 far.exe
Ctrl+C terminates the application:
^C0030:fixme:console:CONSOLE_DefaultHandler Terminating process 2c on event 0
002f:fixme:console:CONSOLE_DefaultHandler Terminating process 8 on event 0
After starting again it crashes immediately:
$ winedbg wineconsole --backend=user "c:\program files\far2\far.exe"
WineDbg starting on pid 0027
0x7b46d0a0 start_process+0x160 in kernel32: movl 0xffffff1c(%ebp),%eax
Wine-dbg>cont
002f:err:winediag:SECUR32_initNTLMSP ntlm_auth was not found or is outdated.
Make sure that ntlm_auth >= 3.0.25 is in your path. Usually, you can find it in
the winbind package of your distribution.
002f:fixme:heap:RtlSetHeapInformation (nil) 1 (nil) 0 stub
002f:fixme:heap:RtlSetHeapInformation 0x110000 0 0x33f610 4 stub
002f:fixme:heap:RtlSetHeapInformation 0x5a0000 0 0x33f610 4 stub
002f:fixme:nls:CompareStringEx semi-stub behavior for flag(s) 0x10000000
double free or corruption (!prev)
wine: Assertion failed at address 0xf7fbd049 (thread 002f), starting
debugger...
Can't get the backtrace.
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