https://bugs.winehq.org/show_bug.cgi?id=48019
Bug ID: 48019
Summary: SSE register MXCSR is wrong for new threads
Product: Wine
Version: 4.15
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: kernel32
Assignee: wine-bugs(a)winehq.org
Reporter: mterrisse(a)free.fr
Distribution: ---
Created attachment 65554
--> https://bugs.winehq.org/attachment.cgi?id=65554
Command line executable with source code to get MXCSR in a new created thread
Hello,
I am running Wine 4.15 64 bits (PlayOnLinux) on Ubuntu 19.10 (More recent
versions of Wine are not available yet).
On Windows when a new thread is created (CreateThread), the value of the SSE
register MXCSR is initialized to 0x1f80.
But for Wine 4.15 on Ubuntu, it is initialized to 0x1920.
This is fatal for our programs that use libcef.dll (Chromium Embedded
Framework), this library creates new renderer threads, doesn't set the MXCSR
register (so exceptions due to denormalization of floats are not masked), then
there is an unhandled exception and the whole program crashes.
I tested with Wine 4.18 on macOS 10.15.1 Catalina, I get the correct value
0x1f80, and indeed there is no crash on macOS.
So this is specific to Wine on Linux (except is something has changed between
Wine 4.15 and Wine 4.18).
Here attach you can find a command line executable with source code (Delphi)
that displays the value of MXCSR for a new thread.
Thank you for your help.
Regards,
Michel Terrisse
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https://bugs.winehq.org/show_bug.cgi?id=47349
Bug ID: 47349
Summary: TesModManager require SetFileInformationByHandle with
FileBasicInfo to properly set file timestamps
Product: Wine
Version: 4.9
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: kernel32
Assignee: wine-bugs(a)winehq.org
Reporter: lorenzofer(a)live.it
Distribution: ---
Hi.
The Application TesModManager 1.6.50(a .NET Mod Manager for Bethesda Games)
require SetFileInformationByHandle with FileBasicInfo to be able to sucessfully
set file timestamp. Setting the timestamp is required for mods load order on
some bethesda games as Tes4 Oblivion.
on the log:
0009:fixme:file:SetFileInformationByHandle 0xd0, 0, 0x34f358, 40
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https://bugs.winehq.org/show_bug.cgi?id=47885
Bug ID: 47885
Summary: [regression] [bisected] games are now restricted to
resolutions not bigger than the virtual desktop
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winex11.drv
Assignee: wine-bugs(a)winehq.org
Reporter: mtmkls(a)gmail.com
Distribution: ---
If wine is set to emulate a virtual desktop of 1024x768 for example, games
cannot set any resolution higher than that. Previously they were able to set
any resolution up to the real resolution of the monitor.
25167fb286822c93582457815bcf069fef040976 is the first bad commit
commit 25167fb286822c93582457815bcf069fef040976
Author: Zhiyi Zhang <zzhang(a)codeweavers.com>
Date: Wed Aug 14 16:23:55 2019 +0800
winex11.drv: Make screen helpers independent of Xinerama.
So that other display device handlers such as XRandR can be introduced
because they might report a virtual screen size with different top-left
corner and the primary screen may be different as well.
Signed-off-by: Zhiyi Zhang <zzhang(a)codeweavers.com>
Signed-off-by: Huw Davies <huw(a)codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard(a)winehq.org>
dlls/winex11.drv/display.c | 70 +++++++++++++++++++++++++++++++++++++++++++++
dlls/winex11.drv/xinerama.c | 33 ---------------------
2 files changed, 70 insertions(+), 33 deletions(-)
Please revert to the old behavior.
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https://bugs.winehq.org/show_bug.cgi?id=47305
Bug ID: 47305
Summary: Notepad doesn't adjust caret and scroll position
properly
Product: Wine
Version: 4.9
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: user32
Assignee: wine-bugs(a)winehq.org
Reporter: dark.shadow4(a)web.de
Distribution: ---
This is just to track the issue here, I'll send in a patch soon. Found on
https://jira.reactos.org/browse/CORE-15780.
Issue description from ReactOS JIRA:
How to reproduce:
Open Notepad
Make sure you disabled word wrapping (it usually disabled by default)
Type in very long string to activate horizontal scroll bar
Make a new string (hit Enter)
Now your caret position would be somewhere at the beginning of line 2, but the
whole text box is not scrolled to the first character position, and horizontal
scroll bar position is not changed (see attached screenshot).
If you move your caret back to line 1 ending, and move with arrow keys to line
2, the bug will appear again (it does not matter whether right or down arrow
key will be used).
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https://bugs.winehq.org/show_bug.cgi?id=47815
Bug ID: 47815
Summary: Virtual desktop is missing window decorations
Product: Wine
Version: 4.16
Hardware: x86
OS: Linux
Status: NEW
Keywords: regression
Severity: normal
Priority: P2
Component: winex11.drv
Assignee: wine-bugs(a)winehq.org
Reporter: z.figura12(a)gmail.com
CC: huw(a)codeweavers.com, zzhang(a)codeweavers.com
Regression SHA1: efbbe66669a060dd01b3ae399f5a9e7328312f03
Distribution: ArchLinux
efbbe66669a060dd01b3ae399f5a9e7328312f03 is the first bad commit
commit efbbe66669a060dd01b3ae399f5a9e7328312f03
Author: Zhiyi Zhang <zzhang(a)codeweavers.com>
Date: Fri Sep 20 16:54:31 2019 +0800
winex11.drv: Initialize display devices before getting primary desktop
rectangle.
Otherwise, the retrieved primary desktop might be from the last explorer
instance
if we launch new explorer instances before wine server fully shuts down.
Signed-off-by: Zhiyi Zhang <zzhang(a)codeweavers.com>
Signed-off-by: Huw Davies <huw(a)codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard(a)winehq.org>
dlls/winex11.drv/desktop.c | 9 ++++++---
1 file changed, 6 insertions(+), 3 deletions(-)
This is on KDE 5.16.4.
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https://bugs.winehq.org/show_bug.cgi?id=47958
Bug ID: 47958
Summary: Mi PC Suite: It won't install
Product: Wine
Version: 4.0.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: propsys
Assignee: wine-bugs(a)winehq.org
Reporter: txus.mipanas(a)gmail.com
Distribution: ---
Created attachment 65463
--> https://bugs.winehq.org/attachment.cgi?id=65463
Here is the error log
It starts installing and then shows an error with the attachment's log.
Download link: http://bigota.d.miui.com/MiFlash/MiSetup2.2.0.7032_2717.exe
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https://bugs.winehq.org/show_bug.cgi?id=40442
Bug ID: 40442
Summary: Unexplained new random comctl32:header failure
(cross-compiler issue?)
Product: Wine
Version: 1.9.6
Hardware: x86
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: comctl32
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
comctl32:header started having regular failures on newtb-wxppro right after the
WineHQ upgrade (2016/03/17).
https://test.winehq.org/data/tests/comctl32:header.html
The failure:
header.c:1148: Test failed: expected 0, got 1
Things that point to a cross-compiling issue:
* Since 2016/03/18 comctl32:header has had an almost systematic failure on
newtb-wxppro (68.7%) and more rarely on newtb-w2003std (12.5%).
* In the 27 runs from 2016/02/09 to 2016/03/17 it had no failure (neither on
these two platforms nor on any other).
* There has been no change to comctl32:header before it started failing.
* The tests that run before comctl32:header don't seem to have undergone
changes that could cause the following tests to fail (see 'git log
62277fb7779f..6bc0ce26a853 dlls/[abc]*/tests').
Unexplained mysteries:
* Cross-compiling the test with i686-w64-mingw32-gcc (GCC) 5.3.1 20160205, the
standard '-g -O2' options and uploading it to the TestBot does not yield the
expected failure (changing that to '-g -O0' does not make a difference either).
* None of the other platforms is affected.
* And even more strange, newtb-xppro is the only Windows XP to be affected by
the new failure.
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https://bugs.winehq.org/show_bug.cgi?id=46683
Bug ID: 46683
Summary: TopoEdit crashes with unimplemented function
mf.dll.MFCreateVideoRendererActivate
Product: Wine
Version: 4.2
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: mfplat
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
Depends on: 46105
Distribution: ---
Topology -> Add EVR
wine: Call from 0x7b43d59b to unimplemented function
mf.dll.MFCreateVideoRendererActivate
wine-4.2-26-g5e86cc0a8f
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https://bugs.winehq.org/show_bug.cgi?id=47876
Bug ID: 47876
Summary: mmdevapi:capture issues an invalid and fake todo
Product: Wine
Version: 4.17
Hardware: x86
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: mmdevapi
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
mmdevapi:capture issues the following todo on Windows:
capture.c:395: Test marked todo: only PulseAudio gets here
https://test.winehq.org/data/tests/mmdevapi:capture.html
(look for +1 lines)
First tests should only be marked todo on Wine so far so there should be no
todo on Windows. Second this line is generated by a trace():
trace("Test marked todo: only PulseAudio gets here\n");
So this is not a todo test at all but a simple trace. The problem is that it
looks like a real 'todo_wine ok()' test and is counted as such by
test.winehq.org and the TestBot, which both then complain that the todo test
tally does not match the result at the end:
15bc:capture: 255 tests executed (0 marked as todo, 6 failures), 0 skipped.
The test has unaccounted for todo messages
Finally, the message says it is only issued when running with PulseAudio.
PulseAudio is not available on Windows so obviously the tests that lead there
are wrong.
This issue happens randomly on a variety of TestBot Windows 7+ VMs, both in 32
and 64 bit tests:
* cw-rx460 both when running Windows 8.1 and 10 1809
* cw1-hd6800 Windows 10 1507 & 1709 & 1809
* cw2-gtx560 when running Windows 10 1809
* w7pro64
* w1064v1507 and w1064v1809
This message was added by the following commit:
commit f24b31fcf2047e8b4d0d8b910c54c0815c54d1cf
Author: Jörg Höhle <hoehle(a)users.sourceforge.net>
AuthorDate: Thu Jan 12 22:36:31 2012 +0100
Commit: Alexandre Julliard <julliard(a)winehq.org>
CommitDate: Thu Jan 26 21:27:54 2012 +0100
mmdevapi/tests: Perform capture protocol tests in shared mode.
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https://bugs.winehq.org/show_bug.cgi?id=41106
Bug ID: 41106
Summary: Lethe - Episode One crashes without native dotnet4.0
Product: Wine
Version: 1.9.16
Hardware: x86-64
OS: Linux
Status: NEW
Severity: minor
Priority: P2
Component: mscoree
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
Distribution: ---
Created attachment 55312
--> https://bugs.winehq.org/attachment.cgi?id=55312
log
Stacktrace:
at <unknown> <0xffffffff>
at <Module>.?A0x6845bc90.??__EGPickColorStruct@@YMXXZ () <0x00027>
at <Module>._initterm_m (*()*,*()*) <0x00029>
at <Module>.<CrtImplementationDetails>.LanguageSupport.InitializePerProcess
(<CrtImplementationDetails>.LanguageSupport*) <0x00063>
at <Module>.<CrtImplementationDetails>.LanguageSupport._Initialize
(<CrtImplementationDetails>.LanguageSupport*) <0x00207>
at <Module>.<CrtImplementationDetails>.LanguageSupport.Initialize
(<CrtImplementationDetails>.LanguageSupport*) <0x0006f>
at <Module>..cctor () <0x0002f>
at (wrapper runtime-invoke) object.runtime_invoke_void
(object,intptr,intptr,intptr) <0xffffffff>
=================================================================
Got a SIGSEGV while executing native code. This usually indicates
a fatal error in the mono runtime or one of the native libraries
used by your application.
=================================================================
wine-1.9.16-38-g84b3218
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https://bugs.winehq.org/show_bug.cgi?id=41119
Bug ID: 41119
Summary: vbscript fails to parse
'createobject("wscript.shell").run' statement
Product: Wine
Version: 1.9.16
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: vbscript
Assignee: wine-bugs(a)winehq.org
Reporter: aihujianfei(a)qq.com
Distribution: ---
The vbscript file for test is :
createobject("wscript.shell").run "calc.exe"
I see the vbs bison parse file in
https://github.com/alexhenrie/wine/blob/master/dlls/vbscript/parser.y ,
the parse failed at the pos [.run] in this file.
I think the fail reason is there has one confilct .
for more information , I run command [bison -v -d -pparser_ parser.y], then it
generate file parser.output .
In the file parser.output , part of the file show this confilct which mentioned
above .
"
state 160
77 ArgumentList: Expression .
78 | Expression . ',' ArgumentList
85 Expression: Expression . tIMP EqvExpression
138 PrimaryExpression: '(' Expression . ')'
tIMP shift, and go to state 123
',' shift, and go to state 162
')' shift, and go to state 156
')' [reduce using rule 77 (ArgumentList)]
"
As we can see above , there has one shift/reduce conflict . to parse this file
success , we need a reduce to ArgumentList , instead of shift to
PrimaryExpression .
I will appreciate your fix.
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http://bugs.winehq.org/show_bug.cgi?id=13499
Summary: The Odyssey: Winds Of Athena: access violation when
trying to run
Product: Wine
Version: 1.0-rc2
Platform: PC
URL: http://gamecenter.oberon-media.com/game.htm?code=111299413&RefId=&origin=pcat_gm_
u
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: msclrhd(a)gmail.com
Steps to reproduce:
1. Install The Odyssey: Winds Of Athena
2. Run directly from its install directory
When it is trying to start up, the application will crash with an access
violation.
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http://bugs.winehq.org/show_bug.cgi?id=10728
Summary: LEGO Island character models are textureless
Product: Wine
Version: 0.9.50.
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: wine-directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: echidnaman(a)gmail.com
Created an attachment (id=9570)
--> (http://bugs.winehq.org/attachment.cgi?id=9570)
Console log
The character models in Lego Island (the original) are textureless. The
attached log contains the console output.
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http://bugs.winehq.org/show_bug.cgi?id=16644
Summary: SimGolf v1.03 does not render terrain
Product: Wine
Version: 1.1.11
Platform: PC-x86-64
URL: http://www.simgolf.ea.com/
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: tom78999(a)gmail.com
Simgolf, with the latest patch, does not render any terrain and instead simply
renders a black background. The attached screenshot illustrates this.
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https://bugs.winehq.org/show_bug.cgi?id=47945
Bug ID: 47945
Summary: dinput:mouse regression on Wine
Product: Wine
Version: 4.17
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: directx-dinput
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
Distribution: ---
dinput:mouse has regressed on the debian10 TestBot VM. It used to have a single
failure:
mouse.c:178: Test failed: GetDeviceData() failed: 00000000 cnt:0
And now it has four new failures:
mouse.c:152: Test failed: Failed: 00000001
mouse.c:158: Test failed: Failed: 80070005
mouse.c:161: Test failed: Failed: 00000001
mouse.c:164: Test failed: Failed: 80070005
The four new failures have been introduced by the following commit:
commit 0555209757e842818c16c6868e73bf076daa349b
Author: Alistair Leslie-Hughes <leslie_alistair(a)hotmail.com>
Date: Mon Oct 7 22:56:06 2019 +0000
dinput/tests: Add checks for Acquire/Unacquire.
Signed-off-by: Alistair Leslie-Hughes <leslie_alistair(a)hotmail.com>
Signed-off-by: Alexandre Julliard <julliard(a)winehq.org>
Interestingly all these failures (the old one and four new ones) happen on the
exact same set of VMs, the debian10 TestBot VMs: the test succeeds on cw-rx460
and cw-gtx560 for instance.
One thing that's different in the TestBot VMs is that they have two pointer
devices:
* a PS/2 mouse
* a tablet that provides absolute position information
Maybe that's the reason for the difference?
Note that some Windows VMs (not all) also have this tablet device (e.g.
w7pro64, w864 and wxppro) and we don't get failures on any of the TestBot
Windows VMs.
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https://bugs.winehq.org/show_bug.cgi?id=36431
Bug ID: 36431
Summary: valgrind shows a possible leak in
shell32/tests/ebrowser.c
Product: Wine
Version: 1.7.18
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase
Severity: normal
Priority: P2
Component: shell32
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
==28261== 28 bytes in 1 blocks are possibly lost in loss record 279 of 995
==28261== at 0x7BC50A9B: RtlAllocateHeap (heap.c:255)
==28261== by 0x5C44BB8: apartment_getclassobject (compobj.c:526)
==28261== by 0x5C47FC6: get_inproc_class_object (compobj.c:2894)
==28261== by 0x5C4AD2F: CoGetClassObject (compobj.c:3032)
==28261== by 0x5C4B4B7: CoCreateInstance (compobj.c:3197)
==28261== by 0x4D82686: func_ebrowser (ebrowser.c:94)
==28261== by 0x4DC8888: run_test (test.h:584)
==28261== by 0x4DC8C77: main (test.h:654)
==28261==
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https://bugs.winehq.org/show_bug.cgi?id=47879
Bug ID: 47879
Summary: fixme:process:RegisterApplicationRestart (L"
/RestartByRestartManager:919F30E3-C7BB-45c6-B1A2-201D3
8E2F6A1",0)
Product: Wine
Version: 4.17
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: kernel32
Assignee: wine-bugs(a)winehq.org
Reporter: htl10(a)users.sourceforge.net
Distribution: ---
A proprietary application (apologies) fails to start with its own popup message
about "Failed to create the console!".
000b:fixme:winediag:start_process Wine Staging 4.17 is a testing version
containing experimental patches.
...
0009:fixme:process:RegisterApplicationRestart (L"
/RestartByRestartManager:919F30E3-C7BB-45c6-B1A2-201D38E2F6A1",0)
0009:fixme:shell:InitNetworkAddressControl stub
I think it is kind of obvious why it does not work, as
"RegisterApplicationRestart" in dlls/kernel32/process.c is just a bare stub. Is
there anything quick one can try to make it go further?
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https://bugs.winehq.org/show_bug.cgi?id=47912
Bug ID: 47912
Summary: Rockstar Games Launcher installer crashes after
disabling WoW64 redirection
Product: Wine
Version: 4.17
Hardware: x86
URL: https://gamedownloads.rockstargames.com/public/install
er/Rockstar-Games-Launcher.exe
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: bshanks(a)codeweavers.com
Distribution: ---
The installer (32-bit) for Rockstar Games Launcher v1.0.6.132 (released on
10/7/2019) is now using an NSIS plugin called LockedList
(https://nsis.sourceforge.io/LockedList_plug-in). While enumerating system
processes, the plugin disables WoW64 filesystem redirection using
Wow64DisableWow64FsRedirection(), but never re-enables redirection. The
installer later tries to load nsDialogs.dll but fails because the loader is
unable to find a comdlg32.dll of the correct architecture, and the installer
crashes.
This Wine commit tightened up the loader behavior, if I revert it the installer
works normally:
commit 9839bb7691a1b1c57a4ca501d03825420c1609d7
Author: Alexandre Julliard <julliard(a)winehq.org>
Date: Sat Feb 9 21:21:47 2019 +0100
ntdll: Skip dlls of the wrong machine type when searching through the load
path.
Signed-off-by: Alexandre Julliard <julliard(a)winehq.org>
After running some tests, this behavior seems to have changed between Win
Vista/2008 and Win 7/2008R2. Vista/2008 work like current Wine, where loading
system libraries will fail with redirection disabled. With Win7 through to the
latest Win10, loading system libraries works fine even with redirection
disabled.
Not sure why this change was made (probably for broken applications), but it's
been noticed by others:
<https://stackoverflow.com/questions/17408897/different-behaviour-of-filesys…>
I'm submitting tests upstream for this, not sure if there's any fix other than
just reverting the above commit.
Bugs 46916 and 46995 are for very similar issues in other installers.
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https://bugs.winehq.org/show_bug.cgi?id=47995
Bug ID: 47995
Summary: King's Bounty Crossworlds corrupted icons
Product: Wine
Version: 4.18
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3dx9
Assignee: wine-bugs(a)winehq.org
Reporter: betaversiondot(a)gmail.com
Distribution: ---
Created attachment 65514
--> https://bugs.winehq.org/attachment.cgi?id=65514
terminal output
There are corrupted icons of some items, that you pick up on the global map,
and skills, that under cooldown in battles.
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https://bugs.winehq.org/show_bug.cgi?id=48001
Bug ID: 48001
Summary: Additional Comment tool changes resolution on its own.
Product: WineHQ Bugzilla
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: bugzilla-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mail(a)marekpasnikowski.name
CC: austinenglish(a)gmail.com
Distribution: ---
During discussion in a bug report a sign of a bug in Bugzilla appeared in this
comment:
https://bugs.winehq.org/show_bug.cgi?id=47987#c9
I never intended to do any changes to anything in there besides posting further
comments.
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https://bugs.winehq.org/show_bug.cgi?id=48021
Bug ID: 48021
Summary: msi installer not working on msxml3, Office 2010 shows
Installation language unsupported
Product: Wine
Version: 4.0.2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: qqpp4130(a)hotmail.com
Distribution: ---
I encounter on installing of msxml3 from winetricks and also excuting msiexec
/i msxml3.msi /q with errorr. I excute command for the output
WINEPREFIX=/home/jc/.local/share/wineprefixes/office2010
WINEDEBUG=+relay,+seh,+tid wine msiexec /i msxml3.msi /q > /home/jc/msiexec.txt
2>&1
Also, while installing office2010 from mounted iso file, I encounter with
"Installation language not supported." on both English version and the
SimChinese version of installation iso. I also get the console dialog for that
untill the error window pop up with the similar command with output.txt. I have
attatch the log file in the attatchment. Please have a look. Is this some kind
of bug on my mechine or its common?
Enviroment:
Kernal: 5.2.21-1-MANJARO_x64
Wine version: wine-4.0.2 && wine-4.18-1
Winetricks version: 20190912
PS:
I tried to set the system LC_ALL to the matching locale, but it was not
helpfull.
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https://bugs.winehq.org/show_bug.cgi?id=47988
Bug ID: 47988
Summary: StationPlaylist Studio: graphics corruption when
dragging a row in a table
Product: Wine
Version: 4.18
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdi32
Assignee: wine-bugs(a)winehq.org
Reporter: pgkos.bugzilla(a)yahoo.com
Distribution: ---
Created attachment 65504
--> https://bugs.winehq.org/attachment.cgi?id=65504
+imagelist debug output
1. Install StationPlaylist Studio from
https://stationplaylist.com/StudioDemo.exe
2. (after installing answer no to every question)
3. If the main playlist table is empty, right-click on the table and select
"Append hour marker".
4. Try to drag the row with the hour marker.
When dragging a row in the playlist table:
- if the dragged row bounds are within the screen bounds: drag overlay is
invisible (only the mouse cursor changes)
- if the dragged row bounds are partially outside the screen bounds: the
graphics on the screen becomes corrupted
It seems that the graphics corruption happens when BitBlt is called with a rect
which is (partially) outside the screen bounds. On Windows, the out-of-bounds
image parts are filled with black. On Wine / X11, there is some random garbage
video memory dump.
But I am not sure about the cause of the drag overlay being invisible.
The table control uses ImageList, so I am attaching a +imagelist debug output.
The bug is present on both Intel HD Graphics (Skylake) and AMD Radeon (RX550).
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https://bugs.winehq.org/show_bug.cgi?id=47981
Bug ID: 47981
Summary: PhantomJS crashes in PG Offline 4
Product: Wine
Version: 4.18
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ajg02(a)elfringham.co.uk
Distribution: ---
Created attachment 65497
--> https://bugs.winehq.org/attachment.cgi?id=65497
Console log with PhantomJS crash
Download installer for PG Offline tool from
http://www.personalgroupware.com/downloads.htm
Create a win32 prefix and install .NET 4.5.2
Set Windows version to Win7
winetricks windowscodecs
Run installer, appears to finish successfully.
Tick box to launch PG Offline 4. Click OK on dialogue box about
RegisterExtensionInFirewall.exe crashing.
Click the 'List' button to get a list of your Yahoo Groups. The master login
dialogue box needs to be filled in, this appears mostly black with a tiny text
box, it will expand as you type your username, then tab to the password field.
Press Enter to complete. After a short period you get a message about PhantomJS
having crashed from the console. The PG Offline window notes that your login
failed.
I took a console log with WINEDEBUG=relay,seh as suggested but the one I took
and compressed still exceeds the size limit for attachments. So the attached
one is with no WINEDEBUG.
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https://bugs.winehq.org/show_bug.cgi?id=47948
Bug ID: 47948
Summary: Campfire Pro GUI Problems
Product: Wine
Version: 4.17
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: hobby(a)lukas-krause.me
Distribution: ---
Created attachment 65447
--> https://bugs.winehq.org/attachment.cgi?id=65447
Error log on Startup of Campfire Pro
When starting up Campfire Pro it only partially loads up the GUI and throws an
error, see appended log. The Installation works fine as intended.
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https://bugs.winehq.org/show_bug.cgi?id=47916
Bug ID: 47916
Summary: Sound issues when using faudio in Wine Staging >=4.13
Product: Wine-staging
Version: 4.17
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: witold.baryluk+winehq(a)gmail.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Hi,
This was tested on Overwatch game, but I had similar issues in other games.
I have no issue with Wine Staging 4.12.1, however 4.13 - 4.17 doesn't work in
terms of audio.
I only have ALSA, and game starts without any sound, and then after about 10
seconds, it freeze at startup for about 2 minutes, waiting on synchronization.
Eventually it figures things out and game continues to work, and sound is
available. But often the game logs me out of the servers, and I need to restart
a game. So I can't use it. It is easily reproducible.
Wine Staging @ 8d19b3fc4b6e6ddaf7124048406d32662023d71d works.
Wine Staging @ b95b9109b824d21d98329c76387c3983d6e27cc2 (next commit) doesn't
commit b95b9109b824d21d98329c76387c3983d6e27cc2
Author: Alistair Leslie-Hughes <leslie_alistair(a)hotmail.com>
Date: Mon Jul 15 09:35:57 2019 +1000
Use FAudio library now
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http://bugs.winehq.org/show_bug.cgi?id=13273
Summary: Wine does not remember disk labels set through winecfg
Product: Wine
Version: 1.0-rc1
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ccf2egd02(a)sneakemail.com
Wine does not seem to remember disk labels or serial numbers when set via
winecfg.
Steps to reproduce:
1) create a disk entry in ~/.wine/dosdevices
ln -s /someplace_with_CD_image ~/.wine/dosdevices/q\:
2) run winecfg, select disk tab.
3) Select q:
4) Show advanced
5) Set to manual setup, disk label to "SOMETHING", disk ID to "FEEDBE"
6) APPLY
7) verify data by selecting some other drive, then re-selecting q:
8) quit winecfg
9) Restart winecfg and reselect the disk tab. Reselect q:
Expected results
Disk label should be "SOMETHING", id should be "FEEDBE"
Actual results
Disk label unset, disk ID 0
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https://bugs.winehq.org/show_bug.cgi?id=38933
Bug ID: 38933
Summary: In LiveCode 5.0.2, modal dialog prompts are created
behind all windows, hanging Wine.
Product: Wine
Version: 1.7.47
Hardware: x86-64
OS: Mac OS X
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: alexchandel(a)gmail.com
In LiveCode 5.0.2, whenever a dialog prompt is created, wine creates the modal
window behind the main window. Since the application is blocked until the modal
window is acknowledged, there is no way to continue, and LiveCode is
effectively hung.
Note this does not apply to system prompts, such as the file chooser; only
popups containing custom text, often created with a LiveCode script such as
`ask "foo bar"`, which when run immediately hangs Wine, since a dialog window
is created behind a much larger primary window (assuming one exists).
This error actually effects all LiveCode windows, but it is only critical for
dialogue windows, since those halt the program.
This *may* be related to 16346, although that was documented on X11, not Aqua.
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http://bugs.winehq.org/show_bug.cgi?id=16346
Summary: App hangs creating modal dialog from WM_ACTIVATEAPP
Product: Wine
Version: 1.1.10
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: user32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jmiller-wine(a)tanner.com
CC: jmiller-wine(a)tanner.com
Created an attachment (id=17660)
--> (http://bugs.winehq.org/attachment.cgi?id=17660)
Simple windows app with source that brings up a message box every time the
window is activated.
I have an app which opens a modal dialog under some circumstances when the
window is activated. Under Windows this works perfectly, but under wine it
causes the app to hang. I have attached a trivial sample app showing this
behavior.
I poked around a bit, and the app is no longer receiving any messages (mouse
moves, keyboard, paint, etc), but I'm not sure where to go from here.
Also under Windows, since the app checks for the wParam (bActive) on
WM_ACTIVATEAPP, it only brings up one copy of the dialog box even after
multiple window activations. Under wine it will bring up another copy of the
dialog if there is already a modal dialog on that app.
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https://bugs.winehq.org/show_bug.cgi?id=46001
Bug ID: 46001
Summary: MANY com.apple.xbs/Sources/AppleFSCompression errors
from every wine process
Product: Wine
Version: 3.18
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: alexchandel(a)gmail.com
Distribution: ---
Every wine process I run prints the following error message at some point:
/BuildRoot/Library/Caches/com.apple.xbs/Sources/AppleFSCompression/AppleFSCompression-96.200.3/Common/ChunkCompression.cpp:49:
Error: unsupported compressor 8
/BuildRoot/Library/Caches/com.apple.xbs/Sources/AppleFSCompression/AppleFSCompression-96.200.3/Libraries/CompressData/CompressData.c:353:
Error: Unknown compression scheme encountered for file
'/System/Library/CoreServices/CoreTypes.bundle/Contents/Resources/Exceptions.plist'
/BuildRoot/Library/Caches/com.apple.xbs/Sources/AppleFSCompression/AppleFSCompression-96.200.3/Common/ChunkCompression.cpp:49:
Error: unsupported compressor 8
/BuildRoot/Library/Caches/com.apple.xbs/Sources/AppleFSCompression/AppleFSCompression-96.200.3/Libraries/CompressData/CompressData.c:353:
Error: Unknown compression scheme encountered for file
'/System/Library/CoreServices/CoreTypes.bundle/Contents/Library/AppExceptions.bundle/Exceptions.plist'
The simplest replication is just running `winecfg` with a new wine prefix. I'm
using macOS 10.14, but this has happened since at least 10.13. I've never seen
it from any non-wine program ever.
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https://bugs.winehq.org/show_bug.cgi?id=46002
Bug ID: 46002
Summary: "0011:err:display:macdrv_ChangeDisplaySettingsEx No
matching mode found 1680x1050x32 @60!" every time wine
starts
Product: Wine
Version: 3.18
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: alexchandel(a)gmail.com
Distribution: ---
Every single time wine starts, it displays the error message
0011:err:display:macdrv_ChangeDisplaySettingsEx No matching mode found
1680x1050x32 @60!
at some point. 1680x1050 is indeed the effective resolution of the display,
though the actual resolution is 2560x1600. What error is happening?
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https://bugs.winehq.org/show_bug.cgi?id=48012
Bug ID: 48012
Summary: Rebelbetting: clicking on “Goto” has no effect
Product: Wine
Version: 4.18
Hardware: x86-64
URL: http://rebelbetting.com/files/RebelBettingSetup.exe
OS: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: imwellcushtymelike(a)gmail.com
Distribution: Ubuntu
Created attachment 65544
--> https://bugs.winehq.org/attachment.cgi?id=65544
Wine 4.18 console log
Rebelbetting has a “Goto” button that opens some internal browsers. This button
currently does nothing.
The last time I have a report of this working was way back in 2015.
Rebelbetting auto-updates so if there is a regression it will be way back, and
will take a while to find.
Workarounds:
WINEARCH=win32 winetricks -q dotnet45
Same in Vanilla and Staging.
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http://bugs.winehq.org/show_bug.cgi?id=24945
Summary: font is not drawn in synth1 instrument selection
window
Product: Wine
Version: 1.3.4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: fonts
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: armandsl(a)gmail.com
Created an attachment (id=31583)
--> (http://bugs.winehq.org/attachment.cgi?id=31583)
synth1 on wine 1.3.4
Starting with wine version 1.2.0 font is not drawn in synth1 instrument
selection window anymore. Synth1 is free VST software synthesizer
(http://www.geocities.jp/daichi1969/softsynth/).
OS used: Linux (Fedora 14)
Dll is loaded by LMMS (Linux Multi Media System) version 0.4.8
It worked with wine 1.1.38 (with old font subsystem).
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https://bugs.winehq.org/show_bug.cgi?id=46517
Bug ID: 46517
Summary: Warcraft III: Installation fails (trouble launching
Battle.net Update Agent)
Product: Wine
Version: 4.0-rc7
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: winehq(a)iooioio.hadar.uberspace.de
Distribution: Ubuntu
Created attachment 63372
--> https://bugs.winehq.org/attachment.cgi?id=63372
Console output
I am currently unable to install Warcraft III via the installer provided by
Blizzard. It's a web installer (used to work in the past) so the problem might
be related to wine network code.
Attached you will find the console output and a screenshot of the error message
in the application.
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Some additional info about my system (just in case):
Distro: elementary OS Juno
Kernel: 4.15.0-43-generic
Graphics: Proprietary NVIDIA 410.78
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https://bugs.winehq.org/show_bug.cgi?id=38521
Bug ID: 38521
Summary: Unhandled exception: page fault on read access to
0x00000000 in 32-bit code (0x7
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: ettl.martin78(a)gmail.com
Distribution: ---
Created attachment 51390
--> https://bugs.winehq.org/attachment.cgi?id=51390
backtrace from wine
Steps to reproduce:
1) Install SourceNavigator from
(http://sourceforge.net/projects/sourcenav/?source=typ_redirect) on Ubuntu
Linux 15.04 (32-Bit) with wine.
2) Execute SourceNaviator
3) Close SourceNaviator
4) The exception message is shown. Please refer to the backtrace.
If you have questions, please feel free to ask.
Many thanks for working so hard on wine.
Best regards
Martin Ettl
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https://bugs.winehq.org/show_bug.cgi?id=39709
Bug ID: 39709
Summary: winmm:mci makes a buzzing sound
Product: Wine
Version: 1.8-rc2
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: winmm&mci
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
Distribution: ---
Running winmm:mci makes a buzzing sound. The first line (of many) where this
happens is the line below from test_playWAVE():
/* A second play caused Wine<1.1.33 to hang */
err = mciSendStringA("play mysound from 500 to 220:5:0 wait", NULL, 0,
NULL);
This is because the test records sound to tempfile.wav before playing it back.
So if the recording levels are set a bit high tempfile.wav can record
electrical noise, the buzzing sound, and thus makes noise when playing it back.
This is confirmed by changing the recording level in the KDE mixer prior to
running the test:
* Setting it all the way down avoids the buzzing sound.
* Setting it even moderately high causes the buzzing sound.
Conformance tests are supposed to not make noises when not run in interactive
mode so this should be fixed. I see two ways for this:
* Set and restore the recording level in test_recordWAVE().
* Create tempfile.wav by hand instead of relying on the output of
test_recordWAVE().
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https://bugs.winehq.org/show_bug.cgi?id=47855
Bug ID: 47855
Summary: Run tests in more than one VM at a time
Product: Wine-Testbot
Version: unspecified
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: unknown
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
Distribution: ---
Some Wine tests have pretty stringent timing requirements:
* Some audio tests play a short sound bite and make sure the playback lasted
for the expected time within a few tens of seconds as a way to ensure audio is
played at the right rate. But VMs are not always very good at respecting
precise timing requirements when there is other activity on the host.
* Some tests (msi) generate quite a bit of disk traffic and take a while to
run. Running two of those simultaneously can sometimes push them over the 2
minutes limit, causing them to time out. That said there may be something else
afoot here as these run times vary from ~20s to ~100s depending on the VM for
seemingly no reason.
As a consequence the TestBot is configured to only do one thing at a time: run
at most one test or revert one VM. This is at odds with hardware evolution and
new TestBot requirements:
* SSDs are much faster than hard drives and thus should solve the disk
bottleneck issues.
* The builds for the Wine VMs take a lot more time than just producing PE
executables for the Windows VMs. To speed up compilation it is necessary to
increase the parallelism which means buying a machine with as many cores as
possible and assigning as many as possible to the Wine VMs.
* But while running single threaded tests in a single VM on a quad-core machine
is bad enough, doing the same thing on a 16+ threads machine would truly be a
waste.
So a way to be able to run tests in more than one VM at a time should be found.
The first step would be to verify that these issues still exist (this means
distinguishing them from the usual random failures). If they don't then problem
solved!
Otherwise CPU-pinning is a solution that's usually mentioned in gaming circles.
The questions are:
* Would it actually help?
* How to integrate it with the TestBot. Is this something that should be
configured through Libvirt when restoring a live snapshot? Or is this something
that should be defined 'statically' in the VM's configuration?
* What happens if two VMs are pinned to the same CPU core? Will Libvirt prevent
us from starting both at the same time or is it up to the TestBot Engine to
make sure this does not happen? How?
* What happens when a VM that's is pinned to CPU core 7 is moved to a 4 core
host? Is the pinning ignored or does the administrator have to manually change
its configuration?
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http://bugs.winehq.org/show_bug.cgi?id=21692
Summary: Zombie Bowl-O-Rama won't start:
RtplWaitForCriticalSection
Product: Wine
Version: 1.1.38
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: tonglebeak(a)gmail.com
Created an attachment (id=26215)
--> (http://bugs.winehq.org/attachment.cgi?id=26215)
konsole output
Using wine-1.1.38, I am unable to run Zombie Bowl-O-Rama in Steam (other steam
games run fine). Attached is konsole output. Have tried numerous winversions to
no avail, as well as a clean wineprefix. If any additional information is
needed from me, kindly let me know. Thanks.
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https://bugs.winehq.org/show_bug.cgi?id=47199
Bug ID: 47199
Summary: Audio Channel switching doesn't work properly in DC
Universe Online
Product: Wine
Version: 4.7
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: directx-dsound
Assignee: wine-bugs(a)winehq.org
Reporter: apcullen(a)yahoo.com
Distribution: ---
With older versions of Wine (3.7 is the one I have easiest access to) I could
configure DC Universe Online to play sound through my main sound card, but
route all voice chat to my USB headphones.
Since about WINE 4.3, this isn't possible anymore. My headset is detected, and
the microphone functions, but all sound is always played back through my main
sound card.
Wine-staging behaves the same way as wine.
I am testing on Opensuse Leap 15, running KDE, in case that makes a difference.
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https://bugs.winehq.org/show_bug.cgi?id=47541
Bug ID: 47541
Summary: route.exe is missing
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: cmd
Assignee: wine-bugs(a)winehq.org
Reporter: mvdan(a)mvdan.cc
Distribution: ---
Apologies if I have filed this in the wrong place; I couldn't find an existing
issue.
I'd like to get info on the routing tables under Wine, and it seems like the
Windows command to do this is "route": https://ss64.com/nt/route.html
Other commands listed on that site like netsh and netstat exist (even if
they're not fully implemented), so I wonder if route is missing.
If this is by design or on purpose, please close this issue, and others can
hopefully find it in the future.
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http://bugs.winehq.org/show_bug.cgi?id=23634
Summary: duplex (dual-sided) print doesn't work
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: psygnosis(a)mail.ru
Printing from any wine app (even from notepad) to printer, which supports
dual-sided printing, fails (all pages are printing on separate pages). If I
change printing settings in CUPS to dual-sided print, everything goes
dual-sided. Wine settings doesn't have any effect. This bug already have been
described & fixed in russian commercial wine release WINE@Etersoft
(http://etersoft.ru/wine/updates). There everything works fine.
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http://bugs.winehq.org/show_bug.cgi?id=17479
Summary: ConvertXToDVD 3.4.7.121 Do not load templates.
Product: Wine
Version: 1.1.14
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P4
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jaysonsantos2003(a)yahoo.com.br
Hello people, I'm trying to use ConvertXToDVD in my linux box and all works
fine, however the program cannot load template.
I tried to convert with a default template and the conversion finished
sucessful however without a menu (which are selected by templates).
When I try to open a template from menu I receive: "List index out of
bounds(1)".
Best Regards
Jayson
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https://bugs.winehq.org/show_bug.cgi?id=38566
Bug ID: 38566
Summary: LB_SETSEL message should set caret as well
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: comctl32
Assignee: wine-bugs(a)winehq.org
Reporter: q.winehq(a)rsn-tech.co.uk
Distribution: ---
When you send the LB_SETSEL message to a multi-selection list box in Windows,
it also sets the focus to the appropriate item and scrolls it into view if
necessary. In Wine, this secondary function appears not to happen and an
additional LB_SETCARETINDEX message is needed to duplicate the full Windows
functionality.
I don't know if this happens in all circumstances, but it fixed a long-standing
problem in a complex application where a list box would not automatically
scroll as it did in Windows.
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http://bugs.winehq.org/show_bug.cgi?id=14303
Summary: Listview: select all is incredibly slow.
Product: Wine
Version: 1.1.0
Platform: All
OS/Version: All
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: comctl32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: winehq.10.drkshadow(a)spamgourmet.com
Created an attachment (id=14587)
--> (http://bugs.winehq.org/attachment.cgi?id=14587)
quickly select all items in a listview
When you hit Ctrl-A in a listview control, the control loops through every
single item in the list selecting them and setting focus on the item. With tens
of thousands of items, this takes a _long_time_.
I've created a patch that sets the range of selected items. This select all
happens much more instantaneously. As an added bugfix, the selected item will
not be changed when all items are selected.
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http://bugs.winehq.org/show_bug.cgi?id=35896
Bug ID: 35896
Summary: Switching to Chinese input method after typing some
English will fail.
Product: Wine
Version: 1.7.15
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: hwei.sy(a)gmail.com
== Steps to reproduce ==
1. Open notepad in wine.
2. Make sure input method is English.
3. Type something (e.g. H, A, SPACE), then the notepad will display it (e.g.
"ha ").
4. Switch to Chinese input method.
5. Type something (e.g. H, A, SPACE), then the notepad dose not receive
anything (e.g. should display "哈").
This bug will only appear when input something in English before Chinese. But
if you input Chinese before any English character (i.e. remove step 2, 3),
every thing is going well.
== How to fix it ==
In the source file "dlls/imm32/imm.c", function "ImmProcessKey",
after "if (imc) data = imc; else return FALSE;",
insert one line "data->immKbd = IMM_GetImmHkl(hKl);".
Then it seems fixed. But I don't know will this cause other problems.
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I am not sure this bug is same to Bug 34056.
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http://bugs.winehq.org/show_bug.cgi?id=31434
Bug #: 31434
Summary: Menu is activated by alt key while mouse button is
down
Product: Wine
Version: 1.5.10
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: user32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kaetemi(a)gmail.com
Classification: Unclassified
Created attachment 41320
--> http://bugs.winehq.org/attachment.cgi?id=41320
user32: Menu should not be activated by menu key while mouse buttons are down.
When using and Alt+MouseButton combination, the application menu becomes
selected after releasing Alt.
More specifically, in 3ds Max 9, when using the Alt+MiddleMouse in a viewport
to rotate, after releasing Alt the File menu will be selected, and the viewport
will appear as if frozen to the user, not accepting any input until Alt is
pressed again to release the menu.
Patch with fix attached.
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http://bugs.winehq.org/show_bug.cgi?id=10358
Summary: wine 0.9.48 takes 5 minutes to start an application
Product: Wine
Version: 0.9.48.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-winelib
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jean-jaques(a)women-at-work.org
Created an attachment (id=9029)
--> (http://bugs.winehq.org/attachment.cgi?id=9029)
wine debug output where wine freezes for a while
I've wiped my .wine directory and had winecfg rebuild it. Then I installed
iTunes 7.3 and now it takes more than 5 minutes until wine launches _any_
windows application.
When I enter "wine app.exe" nothing happens for a really long time. After
waiting for 5 or sometimes up to 10 minutes (no CPU load) the application
launches. This even applies to winecfg!
When I run wine in debug mode (WINEDEBUG=+relay winecfg) it stops producing
output at a certain point and then continues (again after a few minutes).
I have attached some debug output (the place where wine seems to freeze and
stops producing output). I can't attach the entire file, because it is 40MB :(
wine 0.9.48, compiled from sources, Gentoo 2007.0
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http://bugs.winehq.org/show_bug.cgi?id=18790
Summary: Default search does not include resolved bugs
Product: WineHQ Bugzilla
Version: unspecified
Platform: PC
OS/Version: Linux
Status: NEW
Keywords: download, source
Severity: enhancement
Priority: P3
Component: bugzilla-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
The default search (the search box at the top of this page) does not include
closed bugs (rightly so), but it also does not include resolved bugs. This
leads to duplicates that could be avoided.
See Bug 18601 - a recent regression that is fixed by the next release, but
anyone searching for an open bug for Google Sketchup will not see it unless
they choose to run an advanced search, which some users clearly don't.
I'm sure this is a simple change to the code.
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https://bugs.winehq.org/show_bug.cgi?id=47763
Bug ID: 47763
Summary: Update build guide for Fedora 30
Product: WineHQ.org
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: www-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: tukusejssirs(a)protonmail.com
Distribution: ---
(1) I find [Fedora build guide](https://wiki.winehq.org/Fedora) outdated a bit.
(2) I have no editing rights at WineHQ Wiki.
(3) I have created a new guide how to build wine32 and wine64 (both stable and
dev latest version) tested on vanilla Fedora 30.
(4) Although the guide works, I have no idea if all the steps are required.
(5) Please check the comments within the guide below for more details.
:::bash
# This is updated installation guide for Fedora 30 AMD64. Using this guide
one could build from source the latest wine stable or development version, and
either wine64 or wine32 or both.
# Note that I am not sure if all the steps (or packages) are really
required, but it works.
# Anyway, I tried to install the WineHQ packages, but I could not install
both wine64 and wine32 (I has some 32-bit apps that I need to be able run, e.g.
Mikrotik WinBox).
# Add RPM Fusion repo
sudo dnf -y install
https://download1.rpmfusion.org/free/fedora/rpmfusion-free-release-$(rpm -E
%fedora).noarch.rpm
https://download1.rpmfusion.org/nonfree/fedora/rpmfusion-nonfree-release-$(…
-E %fedora).noarch.rpm
# Install all required packages
# Note: Package libpng-static was not listed at
https://wiki.winehq.org/Fedora, but when It was not installed, wine64 (and
maybe wine32) was not able to detect freetype (`pkg-config --cflags freetype2`
complained that libpng is not installed or something like that)
sudo dnf -y install alsa-plugins-pulseaudio.i686 glibc-devel.i686
glibc-devel libgcc.i686 libX11-devel.i686 freetype-devel.i686
libXcursor-devel.i686 libXi-devel.i686 libXext-devel.i686 libXxf86vm-devel.i686
libXrandr-devel.i686 libXinerama-devel.i686 mesa-libGLU-devel.i686
mesa-libOSMesa-devel.i686 libXrender-devel.i686 libpcap-devel.i686
ncurses-devel.i686 libzip-devel.i686 lcms2-devel.i686 zlib-devel.i686
libv4l-devel.i686 libgphoto2-devel.i686 cups-devel.i686 libxml2-devel.i686
openldap-devel.i686 libxslt-devel.i686 gnutls-devel.i686 libpng-devel.i686
flac-libs.i686 json-c.i686 libICE.i686 libSM.i686 libXtst.i686 libasyncns.i686
libedit.i686 liberation-narrow-fonts.noarch libieee1284.i686 libogg.i686
libsndfile.i686 libuuid.i686 libva.i686 libvorbis.i686 libwayland-client.i686
libwayland-server.i686 llvm-libs.i686 mesa-dri-drivers.i686
mesa-filesystem.i686 mesa-libEGL.i686 mesa-libgbm.i686 nss-mdns.i686
ocl-icd.i686 pulseaudio-libs.i686 sane-backends-libs.i686
tcp_wrappers-libs.i686 unixODBC.i686 samba-common-tools.x86_64
samba-libs.x86_64 samba-winbind.x86_64 samba-winbind-clients.x86_64
samba-winbind-modules.x86_64 mesa-libGL-devel.i686 fontconfig-devel.i686
libXcomposite-devel.i686 libtiff-devel.i686 openal-soft-devel.i686
mesa-libOpenCL-devel.i686 opencl-utils-devel.i686 alsa-lib-devel.i686
gsm-devel.i686 libjpeg-turbo-devel.i686 pulseaudio-libs-devel.i686
pulseaudio-libs-devel gtk3-devel.i686 libattr-devel.i686 libva-devel.i686
libexif-devel.i686 libexif.i686 glib2-devel.i686 mpg123-devel.i686
mpg123-devel.x86_64 libcom_err-devel.i686 libcom_err-devel.x86_64
libFAudio-devel.i686 libFAudio-devel.x86_64 gstreamer-plugins-base-devel
gstreamer-devel.i686 gstreamer.i686 gstreamer-plugins-base.i686 gstreamer-devel
gstreamer1.i686 gstreamer1-devel gstreamer1-plugins-base-devel.i686
gstreamer-plugins-base.x86_64 gstreamer.x86_64 gstreamer1-devel.i686
gstreamer1-plugins-base-devel gstreamer-plugins-base-devel.i686
gstreamer-ffmpeg.i686 gstreamer1-plugins-bad-free-devel.i686
gstreamer1-plugins-bad-free-extras.i686 gstreamer1-plugins-good-extras.i686
gstreamer1-libav.i686 gstreamer1-plugins-bad-freeworld.i686 libpng-static
# Note: These packages not found in Fedora 30 + RPM Fusion, but that are
listed at https://wiki.winehq.org/Fedora
# libNX_Xext-devel.i686 libcapifax-devel.i686 python-talloc.x86_64
# Remove any wine* versions previously installed
# This might be not necessary if you have previously installed wine from
source
sudo dnf -y remove wine wine-*
# Symlink freetype2 to freetype
sudo ln -sf /usr/include/freetype{2,}
# Install some develpment tools as groups
sudo dnf -y group install "C Development Tools and Libraries" "Development
Tools"
# Although it is not necessary, I usually create an empty folder before
cloning git repo
mkdir -p ~/git/wine
git clone git://source.winehq.org/git/wine.git ~/git/wine
# Create build folders for x32 and x64
mkdir ~/git/wine/wine{32,64}
# Compile wine64
cd ~/git/wine/wine64
git checkout stable # Skip this step if you wish to compile the
development release
../configure --enable-win64
make -j 4
# Compile wine32
cd ~/git/wine/wine32
PKG_CONFIG_PATH=/usr/lib/pkgconfig CC="ccache gcc -m32" ../configure
--with-wine64=../wine64
make -j 4
# Install wine32
sudo make install
# Install wine64
cd ../wine64
sudo make install
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