http://bugs.winehq.org/show_bug.cgi?id=32908
Bug #: 32908
Summary: Resident Evil: Operation Raccoon City doesn't launch
Product: Wine
Version: 1.5.23
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andrey.goosev(a)gmail.com
Classification: Unclassified
Created attachment 43461
--> http://bugs.winehq.org/attachment.cgi?id=43461
without native dx
See attached logs without and with native DirectX.
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https://bugs.winehq.org/show_bug.cgi?id=42439
Bug ID: 42439
Summary: Jedi Knight Dark Forces II / DirectX7 WindowGUI issue
Product: Wine
Version: 2.0
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winemac.drv
Assignee: wine-bugs(a)winehq.org
Reporter: kevincarrolldavis(a)gmail.com
While in full screen mode, the in-game menu screens flicker and sometimes
render other menu screens on top of one another.
A work around for this issue was found when the following line was commented
out from the updateColorSpace function found in the
dlls/winemac.drv/cocoa_window.m file:
[self SetColorSpace:nil];
Ensuring that the RGB color space was used appeared to fix the problem.
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http://bugs.winehq.org/show_bug.cgi?id=14831
Summary: ws2_32: sock.ok fails in Solaris, but not Linux
Product: Wine
Version: 1.1.2
Platform: PC
OS/Version: Solaris
Status: NEW
Keywords: testcase
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
austin@opensolaris:~/wine-git/dlls/ws2_32/tests$ make testclean ; wineserver -k
; rm -rf ~/.wine ; make sock.ok
rm -f protocol.ok sock.ok
../../../tools/runtest -q -P wine -M ws2_32.dll -T ../../.. -p
ws2_32_test.exe.so sock.c && touch sock.ok
wine: created the configuration directory '/export/home/austin/.wine'
err:iphlpapi:getNumWithOneHeader Unable to open '/proc/net/route' to count
entries!
err:iphlpapi:getRouteTable unimplemented!
Could not load Mozilla. HTML rendering will be disabled.
sock.c:947: Test failed: get/setsockopt(SO_RCVTIMEO) failed error: 10042
sock.c:955: Test failed: get/setsockopt(SO_SNDTIMEO) failed error: 10042
err:iphlpapi:getNumWithOneHeader Unable to open '/proc/net/route' to count
entries!
err:iphlpapi:getRouteTable unimplemented!
sock.c:1258: Test failed: Failed to create socket: 10043
sock.c:1662: Test succeeded inside todo block: select should not return any
socket handles
sock.c:1663: Test succeeded inside todo block: FD should not be set
sock.c:1664: Test succeeded inside todo block: FD should not be set
sock.c:1688: Test failed: closesocket did not wakeup select
sock.c:1765: Test failed: closesocket did not wakeup accept
+winsock attached
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https://bugs.winehq.org/show_bug.cgi?id=43188
Bug ID: 43188
Summary: Crash when accessing File Open dialog
Product: Wine
Version: 2.9
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: comctl32
Assignee: wine-bugs(a)winehq.org
Reporter: ph.schaefe(a)gmail.com
Each time I use any of my windows programs with wine, and click the "Open File"
menu item (or the "Open File ..." button) to get the 'file open dialog', the
program crashes.
This is consistent in all the windows programs I use. My version of Wine-devel
seems up to date though, as I just did both "port upgrade wine-devel" and "port
upgrade winetricks"on the console and it didn't upgrade anything.
err:module:DelayLoadFailureHook failed to delay load
comctl32.dll.HIMAGELIST_QueryInterface
wine: Call from 0x7b42965e to unimplemented function
comctl32.dll.HIMAGELIST_QueryInterface, aborting
wine: Unimplemented function comctl32.dll.HIMAGELIST_QueryInterface called at
address 0x7b42965e (thread 0009), starting debugger...
Unhandled exception: unimplemented function
comctl32.dll.HIMAGELIST_QueryInterface called in 32-bit code (0x7b42965e).
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https://bugs.winehq.org/show_bug.cgi?id=38886
Bug ID: 38886
Summary: AArch64 platforms: ABI Problems wrt varargs (needs
arm64 specific __builtin_ms_va_list)
Product: Wine
Version: 1.7.46
Hardware: aarch64
URL: http://go.microsoft.com/fwlink/p/?LinkId=536682
OS: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: nerv(a)dawncrow.de
CC: focht(a)gmx.net, nerv(a)dawncrow.de
Distribution: ---
Hi,
running e.g. makecat.exe or midl.exe gives backtraces which suggest varargs
problems.
relevant part:
(stripped) Backtrace:
=>0 0x0000007f84d4aa04 raise_segv_exception(rec=0x7f83e8fa18,
context=0x7f83e8f908) in ntdll (0x0000007f83e8fab0)
1 0x0000007f83d65864 pf_printf_w+0x8cb(pf_puts=0x7f83d61b18,
puts_ctx=0x7f83e8fc70, fmt=<is not available>, locale=<is not available>,
positional_params=0, invoke_invalid_param_handler=0x740020,
pf_args=0x78003000200068, args_ctx=0x2d0020003a0000, valist=0x7f83e8fcb0) in
msvcrt (0x0000007f83e8fab0)
2 0x0000007f83d65864 pf_printf_w+0x8cb(pf_puts=0x7f83d67ec0,
puts_ctx=0x7f83e8fc70, fmt=<is not available>, locale=<is not available>,
positional_params=0, invoke_invalid_param_handler=0, pf_args=0x7f83d617d8,
args_ctx=0x0(nil), valist=0x7f83e8fcc8) in msvcrt (0x0000007f83e8fac0)
3 0x0000007f83d65864 pf_printf_w+0x8cb(pf_puts=0x7f836822c0,
puts_ctx=0x0(nil), fmt=<is not available>, locale=<is not available>,
positional_params=0x40020000, invoke_invalid_param_handler=0x7f,
pf_args=0x140020000, args_ctx=0x140020000, valist=0x7f84280910) in msvcrt
(0x0000007f83e8fc50)
4 0x0000007f83d67ec0 MSVCRT_vsnwprintf+0x47(str=<is not available>, len=<is
not available>, format=<is not available>, valist={__stack=0x7f836819f0,
__gr_top=0x140010170, __vr_top=0x7f8428071c, __gr_offs=0x83681a28,
__vr_offs=0x7f}) in msvcrt (0x0000007f83e8fc80)
5 0x0000000140012328 in makecat (+0x12327) (0x0000007f83e8fcb0)
6 0x00000001400123b0 in makecat (+0x123af) (0x0000007f83e8fcb0)
uuidgen.exe -i
this generates a different path which involves MSVCRT_vsnprintf, pf_printf_a
and pf_handle_string_a
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https://bugs.winehq.org/show_bug.cgi?id=43287
Bug ID: 43287
Summary: Farming Simualtor 17
Product: Wine
Version: 2.11
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3dx11
Assignee: wine-bugs(a)winehq.org
Reporter: sascha.spaces(a)yandex.ru
Distribution: ---
Created attachment 58629
--> https://bugs.winehq.org/attachment.cgi?id=58629
Backtrace
Farming Simulator 17 does not start. The log is here.
I'm from Russia and use google translator. There may be errors in the text.
closed the game for abit but when i got back and tried playing it said could
not init 3d system shader model is required and this is confusing me since a
just played it and i check if anything needed a driver update.
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http://bugs.winehq.org/show_bug.cgi?id=26715
Summary: Win1.0 executable triggers Dosbox
Product: Wine
Version: 1.3.17
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: spammis(a)spam.la
$ wine paint
This seems to be a very old (pre-3.0) Windows executable. Expect crashes,
especially if this is a real-mode binary !
DOSBox version 0.74
Copyright 2002-2010 DOSBox Team, published under GNU GPL.
---
CONFIG:Loading primary settings from config file
/home/user/.wine/dosdevices/c:/users/user/Temp/cfg1bc1.tmp
MIXER:Got different values from SDL: freq 44100, blocksize 512
ALSA:Can't subscribe to MIDI port (65:0) nor (17:0)
MIDI:Opened device:none
$
The executable (paint/PAINT.EXE) is the Windows 1.0 version of Paint. Wine
properly recognises it as a "very old" Windows executable, but after doing
that, Wine thinks that it is a DOS executable and tries to launch Dosbox.
Dosbox gives the usual message: "This program requires Microsoft Windows." The
lines about the old executable come from Wine while the rest of the lines come
from Dosbox.
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https://bugs.winehq.org/show_bug.cgi?id=43996
Bug ID: 43996
Summary: 2GIS: error after exiting
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: spck(a)yandex.ru
Distribution: ---
Created attachment 59653
--> https://bugs.winehq.org/attachment.cgi?id=59653
just backtrace automatically formed by Wine
Wine crashes when I successfully close 2GIS application
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https://bugs.winehq.org/show_bug.cgi?id=45542
Bug ID: 45542
Summary: regression: WeGame hangs after login.
Product: Wine
Version: 3.13
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: advapi32
Assignee: wine-bugs(a)winehq.org
Reporter: jactry92(a)gmail.com
Distribution: ---
Created attachment 61948
--> https://bugs.winehq.org/attachment.cgi?id=61948
0001-Revert-server-Assign-a-default-label-to-all-tokens.txt
WeGame is a game platform by Tencent.
Steps to reproduce:
1. $ winetricks -q mfc42 cjkfonts
2. $ wine WeGameMiniLoader.3.6.1.5080.gw.exe
3. $ cd .wine/drive_c/Program\ Files/WeGame
4. $ WINEDLLOVERRIDES="msvcr100=n" wine tgp_daemon.exe
5. Due to bug 45540 , we can't login by an account number and password. But we
can login it by scanning its QR code. Clicking the Wechat icon and scaning the
QR code on WeChat mobile for login.
Expected: We can login and enter WeGame's game store interface.
Actually: Login successfully but it will hang.
I found that it work well on Wine-2.8 and I did a regression tests for it found
that this commit broke it:
commit a78d419420a43e1f428ac155082b87143117e381
Author: Michael Müller <michael(a)fds-team.de>
Date: Fri Jun 16 20:41:36 2017 +0200
server: Assign a default label to all tokens.
0001-Revert-server-Assign-a-default-label-to-all-tokens.txt is a patch for
reverting this commit on current Wine-3.13. And with this reverting WeGame
doesn't hang again.
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http://bugs.winehq.org/show_bug.cgi?id=32643
Bug #: 32643
Summary: getsockopt() does not indicate WSAEFAULT when setting
optlen too small
Product: Wine
Version: 1.5.20
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: winsock
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: alexander255(a)lavabit.com
Classification: Unclassified
Using the attached WSA code will cause an error on Windows but NOT on WINE.
If you change "optlen" value to at least 4, the example the code will run
smoothly on both platforms.
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http://bugs.winehq.org/show_bug.cgi?id=26822
Summary: Double click the icon in the title bar should close
the window
Product: WineHQ Bugzilla
Version: unspecified
Platform: All
OS/Version: All
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: bugzilla-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: florian.angermeier(a)desaster-games.com
In Windows it is the default behavior if double click the icon in the title bar
of a window it closes the window. Would it not be better if this also true in
Wine? Users of Windows software would expect such behavior.
May be this is optional and is only behaving like this if you turn of the
decoration of the windows (Which are Windows applications) through the window
manager. If the decoration through the window manager is turn off the window
have the "Windows window borders".
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https://bugs.winehq.org/show_bug.cgi?id=45759
Bug ID: 45759
Summary: Links 2003 needs native wmvcore
Product: Wine
Version: 3.15
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wmp&wmvcore
Assignee: wine-bugs(a)winehq.org
Reporter: j-r(a)online.de
Distribution: ---
Created attachment 62205
--> https://bugs.winehq.org/attachment.cgi?id=62205
+wmvcore log of Links 2003
Links 2003 crashes on startup with builtin wmvcore. After copying wmvcore.dll
from a prefix with wintricks wmp9 it runs fine (using winetricks wmp9
unsurprisingly also works).
I've attached a +wmvcore log from a run with builtin wmvcore.
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http://bugs.winehq.org/show_bug.cgi?id=28960
Bug #: 28960
Summary: Mount & Blade: WFAS configuration menu panels are
partially hidden
Product: Wine
Version: 1.3.31
Platform: x86
URL: http://www.fileplanet.com/219895/210000/fileinfo/Mount
&Blade-with-Fire-and-Sword-Demo
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: pavel.ondracka(a)gmail.com
Classification: Unclassified
Regression SHA1: 3b9669017bc8425f04860f331d8a1f689c8d63e0
Created attachment 37237
--> http://bugs.winehq.org/attachment.cgi?id=37237
comparison of good and bad behavior
3b9669017bc8425f04860f331d8a1f689c8d63e0 is the first bad commit
commit 3b9669017bc8425f04860f331d8a1f689c8d63e0
Author: Huw Davies <huw(a)codeweavers.com>
Date: Wed Oct 12 11:55:13 2011 +0100
gdi32: Add the liberation fonts to the default fallback lists.
Screenshot attached, reverting mentioned commit from latest wine fixes this
issue. To reproduce: start game, select trial and click configure when launcher
menu starts.
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https://bugs.winehq.org/show_bug.cgi?id=38270
Bug ID: 38270
Summary: unimplemented function msctf.dll.TF_CreateCicLoadMutex
called by ctfmon.exe
Product: Wine
Version: 1.3.26
Hardware: x86
OS: Linux
Status: NEW
Keywords: download
Severity: enhancement
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
Distribution: ---
If you have xpsp3 from winetricks, you can get the files needed:
$ cabextract -F i386/ctfmon.ex_
~/.cache/winetricks/xpsp3/WindowsXP-KB936929-SP3-x86-ENU.exe
$ cabextract -F i386/msutb.dl_
~/.cache/winetricks/xpsp3/WindowsXP-KB936929-SP3-x86-ENU.exe
$ cd i386
$ cabextract *
$ wine ctfmon.exe
fixme:msctf:TF_InitMlngInfo stub
wine: Call from 0x7b83962c to unimplemented function
msctf.dll.TF_CreateCicLoadMutex, aborting
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http://bugs.winehq.org/show_bug.cgi?id=27244
Summary: Wiggles: Indeo
Product: Wine
Version: 1.3.19
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukasz.wojnilowicz(a)gmail.com
Created an attachment (id=34827)
--> (http://bugs.winehq.org/attachment.cgi?id=34827)
Terminal output on Wine 1.3.19
Steps to reproduce:
1) remove ~/.wine
2) winetricks gecko icodecs
3) install Wiggles
4) patch Wiggles with Wiggles_Patch_1_0_844.exe
4) wine Wiggles.exe
Behaviour:
I get only audio from intro video.
Expected behaviour:
I should get audio and video from intro video.
Additional info:
I can play video in Smplayer. Here I give info about video:
Resolution: 640 x 360
Format: IV32
Bitrate: 4373 kbps
FPS: 24.000
Decoder: ffindeo3
Size: 96,2 MB
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https://bugs.winehq.org/show_bug.cgi?id=39211
Bug ID: 39211
Summary: Test for startupInfo.lpTitle is wrong if CreateProcess
is called with lpTitle = NULL.
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: kernel32
Assignee: wine-bugs(a)winehq.org
Reporter: andy1.m(a)gmx.de
Distribution: ---
Created attachment 52273
--> https://bugs.winehq.org/attachment.cgi?id=52273
Patch for kernel32_test (startupinfo.lpTitle, NULL)
Call CreateProcess with StartUpInfo.lpTitle = NULL. The new process
(GetStartUpInfo) gets for lpTitle the full name of the imagefile. E. g.
"D:\winetests_kernel32.exe". The test expects only "winetests_kernel32.exe".
Applied patch tested under win2k3.
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https://bugs.winehq.org/show_bug.cgi?id=47084
Bug ID: 47084
Summary: Call of Duty Black Ops 3 doesn't run because of mfplat
Product: Wine
Version: 4.7
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: mfplat
Assignee: wine-bugs(a)winehq.org
Reporter: mo78(a)abv.bg
Distribution: ---
Created attachment 64278
--> https://bugs.winehq.org/attachment.cgi?id=64278
Call of Duty Black Ops 3 Wine log
The game doesn't run due to lack of mfplat implementation. When started it
warns for missing Windows Media Feature Pack:
https://i.imgur.com/HCYDJYe.png
When I prepare mfplat prefix in wich Shadows: Awakening runs just fine, Call of
Duty Black Ops 3 actually starts and runs very well but it has the following
problems:
https://bugs.winehq.org/show_bug.cgi?id=45876
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https://bugs.winehq.org/show_bug.cgi?id=44204
Bug ID: 44204
Summary: Slingplayer 2.0 crashes on connect (dsound)
Product: Wine
Version: 3.0-rc2
Hardware: x86
URL: http://download.slingmedia.com/player/pc/SlingPlayer_2
.0.4522_Setup-Global.exe
OS: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: directx-dsound
Assignee: wine-bugs(a)winehq.org
Reporter: imwellcushtymelike(a)gmail.com
Distribution: Ubuntu
Created attachment 59972
--> https://bugs.winehq.org/attachment.cgi?id=59972
Wine 3.0-rc2 console output
SlingPlayer 2.0.4 crashes when starting the stream under Wine 3.0-rc2.
This never used to occur but I haven't been able to complete a bisect. I will
try again later but it is a very slow process as it appears that the
application has to be fully installed with each test.
The clue to the workaround comes from:
003d:trace:loaddll:load_builtin_dll Loaded L"C:\\windows\\system32\\dsound.dll"
at 0x731c0000: builtin
wine: Unhandled illegal instruction at address 0x730073 (thread 003d), starting
debugger...
Native dsound (winetricks dsound) works around the crash.
To get this far, the following overrides are needed:
WINEARCH=win32 - Bug 35268 / Bug 35276
quartz - Bug 18556
wmp9 - Bug 28669 (wmp10 + dsound = another crash)
mf - Bug 44201
Ignore the installer crash - Bug 17289
With the addition of native dsound, Slingplayer 2.0 can once again be used.
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https://bugs.winehq.org/show_bug.cgi?id=43073
Bug ID: 43073
Summary: Cyrillic/russian characters displays incorrectly in
Final Fantasy XIV
Product: Wine
Version: 2.8
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: mlang
Assignee: wine-bugs(a)winehq.org
Reporter: yonnji(a)miqote.com
Distribution: ---
Created attachment 58256
--> https://bugs.winehq.org/attachment.cgi?id=58256
launcher and UI screenshots
Cyrillic/russian characters displays incorrectly in Final Fantasy XIV.
It affects a game launcher, in-game UI, and a chat.
It's impossible to play, when you can't talk with other people and can't read
the chat.
The text used as example in screenshots is "привет hello".
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https://bugs.winehq.org/show_bug.cgi?id=45116
Bug ID: 45116
Summary: TomTom MyDrive Connect needs implementation of
iphlpapi.dll.NotifyAddrChange
Product: Wine
Version: 3.7
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: iphlpapi
Assignee: wine-bugs(a)winehq.org
Reporter: h.mth(a)web.de
Distribution: ---
Follow up bugreport of bug 41034. Patches and backtraces(vanilla and staging)
will be attached. Application crashes shortly after device is attached.
To activate device (i.e.: TomTom Via 135), linux needs:
CONFIG_USB_NET_CDCETHER=y
Wine Staging 3.7 allows to login into TomTom account.
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http://bugs.winehq.org/show_bug.cgi?id=11622
Summary: DejaVu X installation failing at start because of
component not found
Product: Wine
Version: 0.9.55.
Platform: HP
URL: http://www.atril.com/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: yolande(a)haneder.biz
Created an attachment (id=10825)
--> (http://bugs.winehq.org/attachment.cgi?id=10825)
log file
I extracted the .exe file in the temp directory of Wine as instructed and
launched the installation.
The missing file is indeed not in the temp and I can't find it on the internet
because of deprecated from Microsoft.
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http://bugs.winehq.org/show_bug.cgi?id=29937
Bug #: 29937
Summary: File selection dialog view shows Favorites when you
click elsewhere
Product: Wine
Version: 1.4-rc1
Platform: x86-64
URL: http://www.winuae.net/files/InstallWinUAE2330.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: markk(a)clara.co.uk
Classification: Unclassified
There is a small issue with file selection dialogs which some programs use.
When the dialog opens, it shows the files in some directory in the right pane,
and a tree view of the directory hierarchy in the left pane. The tree view
shows Favorites and Desktop (which is expanded to show My Computer, My
Documents, Trash, /).
If you then click on any of the + or - symbols in the tree view, the view in
the right pane jumps to Favorites. For example, click the + next to My Computer
and the view on the right changes to Favorites (which may be empty).
The directory shown in the right pane should probably not change when the user
clicks a + or - symbol in the left pane.
WinUAE is one program which uses that type of file dialog. To show the problem,
download and run the WinUAE installer, check the box to run the program at the
end. When the WinUAE Properties window appears, click "Select image file" to
open a file selection dialog.
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https://bugs.winehq.org/show_bug.cgi?id=43653
Bug ID: 43653
Summary: Waves Central: install vst plugins issue
Product: Wine
Version: 2.16
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: viking991(a)gmx.de
Distribution: ---
Created attachment 59080
--> https://bugs.winehq.org/attachment.cgi?id=59080
waves central error message
Hi!
Waves Central (license manager / installer from waves.com) does not install vst
plugins in Wine.
installation aborts with this message box, also see attachment
###
Sorry
An error has occurred during installation
Please follow the steps in this troubleshooter
###
- System:
winehq-staging 2.16
debian stretch
- Steps to re-produce:
1) Download Waves Central installer
http://www.waves.com/downloads/central
Direct download link:
http://www.waves.com/dlrdr?id=central-win
Tested Waves Central Version: V1.3.3.4
sha1sum Install_Waves_Central.exe
0f90b9333855a8713e3f9ced767369364a46aa33 Install_Waves_Central.exe
2) Run Installer
wine64 Install_Waves_Central.exe
3) Run Waves Central
wine64 Waves\ Central.exe
4) Log in
unfortunately this needs an account with waves.com:
-> Log in -> create account -> web browser opens to create account
user user/pass in Waves Central to log in.
5) install any VST:
-> install products
-> install from online
-> choose products to install -> All Waves products
-> select any product, for example H-Reverb Hybrid Reverb 9
-> click install, message box as attached appears.
also check bug 43648
Thanks!
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https://bugs.winehq.org/show_bug.cgi?id=42588
Bug ID: 42588
Summary: Vietcong - graphics glitches since Wine 2.1
Product: Wine
Version: 2.1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: havran.jan(a)email.cz
Distribution: ArchLinux
Created attachment 57517
--> https://bugs.winehq.org/attachment.cgi?id=57517
Vietcong - terminal log
In version 2.1 was introduced new bug that causes graphical glitches like
flickering soldiers. I can confirm this bug in wine versions 2.1, 2.2 and 2.3.
In versions 2.0 and below it worked probably fine - this bug is not 100%
reproducible - sometimes soldiers are flickering and glitches are shown very
often, sometimes just for few milisecond, but i am pretty sure that this was
introduced in version 2.1
Tested on Intel and AMD GPUs, Vietcong 1.60 with VCStarter 1.7 Beta
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https://bugs.winehq.org/show_bug.cgi?id=44230
Bug ID: 44230
Summary: SlingPlayer 1.5 crashes during configuration
Product: Wine
Version: 2.22
Hardware: x86
URL: http://download.slingmedia.com/player/pc/SlingPlayer-S
etup-EU-1.5.1.343.exe
OS: Linux
Status: NEW
Keywords: download, regression
Severity: normal
Priority: P2
Component: user32
Assignee: wine-bugs(a)winehq.org
Reporter: imwellcushtymelike(a)gmail.com
CC: julliard(a)winehq.org
Regression SHA1: 01676c5dd6f9fb61b9c4e52595f6e75e21050009
Distribution: Ubuntu
Created attachment 60025
--> https://bugs.winehq.org/attachment.cgi?id=60025
Wine 3.0-rc3 console output
SlingPlayer 1.5 crashes when attempting to configure the Slingbox (Alt+E -->
Slingbox Configuration --> Change...) (Slingbox needed)
Native qcap causes a new problem so can't try that as a workaround.
Native quartz needed to get this far.
The crash does not occur in Staging 2.21.
I compiled Wine 3.0-rc3 with -O0 and the crash does not occur. Compiling again
with -O1 or -O2 and the problem returns (did not try -O3). I also receive the
following warning during compilation, but further testing suggests it is not
related:
cc1: warning: unrecognized command line option ‘-Wno-packed-not-aligned’
I tried reverting 6864803f1ab70f9f9e90903b13e67da40973d12a but it did no make
any difference.
https://source.winehq.org/git/wine.git/commitdiff/6864803f1ab70f9f9e90903b1…
I also tried compiling with the following, which the man page claims GCC sets
with -O1, but the crash still didn't occur:
-fomit-frame-pointer -ftree-phiprop -ftree-sink -ftree-slsr -ftree-sra
-ftree-pta -ftree-ter -funit-at-a-time -ftree-copy-prop -ftree-copyrename
-ftree-dce -ftree-dominator-opts -ftree-dse -ftree-forwprop -ftree-fre
-fmove-loop-invariants -fshrink-wrap -fsplit-wide-types -ftree-bit-ccp
-ftree-ccp -fssa-phiopt -ftree-ch -finline-functions-called-once
-fipa-pure-const -fipa-profile -fipa-reference -fmerge-constants
-fdelayed-branch -fdse -fforward-propagate -fguess-branch-probability
-fif-conversion2 -fif-conversion -fauto-inc-dec -fbranch-count-reg
-fcombine-stack-adjustments -fcompare-elim -fcprop-registers -fdce -fdefer-pop
The crash goes away when reverting commit
01676c5dd6f9fb61b9c4e52595f6e75e21050009 and recompiling.
01676c5dd6f9fb61b9c4e52595f6e75e21050009 is the first bad commit
commit 01676c5dd6f9fb61b9c4e52595f6e75e21050009
Author: Alexandre Julliard <julliard(a)winehq.org>
Date: Sat Nov 25 11:48:02 2017 +0100
user32: Use the magic format string prefix for relay traces.
Signed-off-by: Alexandre Julliard <julliard(a)winehq.org>
:040000 040000 c075dd76fd2d86e2cb8e14a300f4f8a7a8952bf4
ab6d49e1c18eae5208a19b0be062ffbf7abc8518 M dlls
Staging 2.21 does have this commit, but the binary packages do, beginning with
release 3.0-rc1.
Workaround unknown.
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https://bugs.winehq.org/show_bug.cgi?id=47828
Bug ID: 47828
Summary: regedit: Random crashes on selecting an entry
(thread-related?)
Product: Wine
Version: 4.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ed7-aspire4925(a)hotmail.com
Distribution: ---
Created attachment 65333
--> https://bugs.winehq.org/attachment.cgi?id=65333
commented logs from the various crashes
As described above. By selection I meant double-clicking or pressing [return]
on a highlighted entry
Sometimes the "debuggee" works, sometimes it doesn't.
Sometimes the back trace shows, sometimes it doesn't.
Sometimes the application crash window doesn't even appear.
Definitely a threading issue...
The crash occurs at around the eighth key selection.
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https://bugs.winehq.org/show_bug.cgi?id=47438
Bug ID: 47438
Summary: Bloodstained: Ritual of the Night freeze at
whitescreen because of mfplat commit
eff5a7aebc65e98cacf0d6a0ccc6101ffa552aa0
Product: Wine
Version: 4.4
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: mfplat
Assignee: wine-bugs(a)winehq.org
Reporter: GloriousEggroll(a)gmail.com
Distribution: ---
Bloodstained: Ritual of the Night shows a white screen upon opening and freezes
there due to the following commit that was made to mfplat:
eff5a7aebc65e98cacf0d6a0ccc6101ffa552aa0
mfplat: Implement media event queue
I did a bisect between 4.3 and 4.4 as it works in 4.3, and found that commit to
be the cause.
As a lot of work has been done on mfplat, and this is implementing a rather
large feature, its not some thing that seems to be easily revertible.
Using winetricks mf results in the game just popping up an error.
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https://bugs.winehq.org/show_bug.cgi?id=41339
Bug ID: 41339
Summary: Minor regression: Wine loads with
"/wine/dlls/ntdll/loader.c: loader_section" errors
when creating a new prefix or running an application
Product: Wine
Version: 1.9.18
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: fjfrackiewicz(a)gmail.com
Distribution: ---
I noticed that with Wine 1.9.18, whenever I either created a new prefix or ran
an application I would receive the following errors in my terminal:
err:ntdll:RtlpWaitForCriticalSection section 0x7bcf4f84
"../../../wine/dlls/ntdll/loader.c: loader_section" wait timed out in
thread 001d, blocked by 001e, retrying (60 sec)
err:ntdll:RtlpWaitForCriticalSection section 0x7bcf4f84
"../../../wine/dlls/ntdll/loader.c: loader_section" wait timed out in
thread 001c, blocked by 001e, retrying (60 sec)
This issue was also brought up by Bruno Jesus in the wine-devel mailing list
here: https://www.winehq.org/pipermail/wine-devel/2016-September/114672.html
Since I am not the only one experiencing this, I decided to run a regression
test. According to the git bisect I have performed this issue first appears in
wine-1.9.17-149-gd2b782f
The bad commit in question:
commit d2b782f4e4f0efa6e783031d57cf98789cdc4742
Author: Henri Verbeet <hverbeet(a)codeweavers.com>
Date: Fri Aug 26 13:51:22 2016 +0200
ddraw: Rename "wineD3DVertexBuffer" to "wined3d_buffer".
Signed-off-by: Henri Verbeet <hverbeet(a)codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard(a)winehq.org>
:040000 040000 719fe9426a27661606b40339c96588fa09e3385e
07af319b9fd2e194b9a5990a0c09277d34ed42bb M dlls
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https://bugs.winehq.org/show_bug.cgi?id=47536
Bug ID: 47536
Summary: Overwatch stops getting mouse input after alt-tabbing
(regression
Product: Wine
Version: 4.12.1
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winex11.drv
Assignee: wine-bugs(a)winehq.org
Reporter: sashok.olen(a)gmail.com
Distribution: ---
Through bisect, I've found this commit 82c6ec3a32f44e8b3e0cc88b7f10e0c0d7fa1b89
causes issues in Overwatch (a Blizzard game). To be specific, if the game is
set to use Fullscreen or Windowed mode and you alt tab out of it even one time,
it no longer allows you to aim. Instead, mouse cursor just kind of floats
around the window, and I can even click in menus. The only way to recover it
from that state is to relaunch it. The issue also doesn't seem to affect
Borderless Windowed mode.
Reverting that commit fixes the issue.
I should note that during my testing, I had to use staging patches, as some of
it are required to make it playable, but I don't know which ones it actually
needs so I couldn't just apply them selectively.
I am not really sure with which debug channels I should create the log with to
help find the issue, so let me know which ones you need and I will record a log
with them.
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http://bugs.winehq.org/show_bug.cgi?id=35126
Bug ID: 35126
Summary: AirBuccaneers hangs on exit
Product: Wine
Version: 1.7.8
Hardware: x86
URL: http://s3-eu-west-1.amazonaws.com/airbuccaneers1/AirBu
ccaneers_1.1_demo.zip
OS: Linux
Status: NEW
Keywords: download
Severity: trivial
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
Classification: Unclassified
Created attachment 46856
--> http://bugs.winehq.org/attachment.cgi?id=46856
terminal output
The game loads fine and it is playable, the only problem I observed so far is
that the game hangs indefinitely when I choose to quit the game. CPU usage is
minimal (1-2%), animation and music stop playing and the abu.exe process is
just sitting there.
Steps to reproduce the problem with the demo version:
1. unpack AirBuccaneers_1.1_demo.zip and start the game with abu.exe
2. select language and choose a new account
3. choose <Quit> in the main menu
I tried the game in Virtualbox (Windows XP guest) and the problem doesn't exist
there.
wine-1.7.8-88-gfb75292
AirBuccaneers_1.1_demo.zip
md5sum: 92d2a669743b0c9bb6645c8d2d01ff7e
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https://bugs.winehq.org/show_bug.cgi?id=47888
Bug ID: 47888
Summary: user32:clipboard fails on Win 8.1 since the RX 460 GPU
got installed
Product: Wine-Testbot
Version: unspecified
Hardware: x86
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: unknown
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
user32:clipboard fails on cw-rx460 / Windows 8.1 since the RX 460 GPU got
installed (2019-09-25):
clipboard.c:760: Test failed: 0: gle 5
clipboard.c:765: Test failed: 0.0: got 0000 instead of 0001
clipboard.c:805: Test failed: 0: gle 1418
clipboard.c:815: Test failed: 0: count 4
clipboard.c:818: Test failed: 0: gle 1418
clipboard.c:852: Test failed: 0: format 0001 got data 00798D08
clipboard.c:853: Test failed: 0.0: formats 00000000 have been rendered
clipboard.c:858: Test failed: 0.0: formats 00000000 have been rendered
clipboard.c:852: Test failed: 0: format 0007 got data 00798C78
clipboard.c:853: Test failed: 0.2: formats 00000000 have been rendered
clipboard.c:858: Test failed: 0.2: formats 00000000 have been rendered
clipboard.c:852: Test failed: 0: format 000d got data 007A12D0
clipboard.c:853: Test failed: 0.3: formats 00000000 have been rendered
clipboard.c:858: Test failed: 0.3: formats 00000000 have been rendered
clipboard.c:717: Test failed: 4: gle 5
clipboard.c:719: Test failed: 4: gle 1418
clipboard.c:746: Test failed: 4: count 2
clipboard.c:749: Test failed: 4: gle 1418
clipboard.c:765: Test failed: 4.0: got 000e instead of 0003
clipboard.c:717: Test failed: 6: gle 5
clipboard.c:719: Test failed: 6: gle 1418
clipboard.c:746: Test failed: 6: count 3
clipboard.c:749: Test failed: 6: gle 1418
clipboard.c:765: Test failed: 6.0: got 0002 instead of 0008
clipboard.c:717: Test failed: 7: gle 5
clipboard.c:719: Test failed: 7: gle 1418
clipboard.c:746: Test failed: 7: count 3
clipboard.c:749: Test failed: 7: gle 1418
clipboard.c:765: Test failed: 7.0: got 0008 instead of 0011
clipboard.c:1040: multi-threaded test
clipboard.c:1130: Test failed: OpenClipboard failed: 5
clipboard.c:1142: Test failed: WM_RENDERFORMAT received 0000
clipboard.c:1146: Test failed: didn't get data for CF_OEMTEXT
clipboard.c:1148: Test failed: WM_RENDERFORMAT received 0000
clipboard.c:1152: Test failed: sequence diff 0
clipboard.c:1155: Test failed: CloseClipboard failed: 1418
clipboard.c:1017: Test failed: wait failed
clipboard.c:1157: Test failed: WM_DRAWCLIPBOARD not received
clipboard.c:1157: Test failed: WM_CLIPBOARDUPDATE not received
https://test.winehq.org/data/tests/user32:clipboard.html
It's strange that changing the GPU and updating the graphics driver would cause
permission denied errors when handling the clipboard.
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https://bugs.winehq.org/show_bug.cgi?id=46924
Bug ID: 46924
Summary: Sword of the Stars crashes with black screen
Product: Wine
Version: 4.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: luis.panadero(a)gmail.com
Distribution: ---
Created attachment 64027
--> https://bugs.winehq.org/attachment.cgi?id=64027
wine log output with WINEDEBUG=+wgl
Sword of the Stars Complete collection (or Argos Naval Yard) crashes with a
black screen and a dump.
Tested on:
Ubuntu 18.10 with kernel 5.0.5 + Mesa 19.1.0 , however fails with ubuntu
default kernel and mesa versions.
GPU : AMD RX580 -> amdgpu opensource driver
Wine versiones that I try :
- Wine 4.0 with Gallium Nine patch
- default version on Ubuntu 18.10 (Wine 3.0.3)
- Steam Proton 3.16 beta
- Wine staging
On every case fails with the same messages.
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https://bugs.winehq.org/show_bug.cgi?id=41411
Bug ID: 41411
Summary: 7za (part of 7-zip) handles some non-latin file names
incorrectly under wine
Product: Wine
Version: 1.6.2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: unxed(a)mail.ru
Distribution: ---
app: http://www.7-zip.org/a/7z1603-extra.7z
sample archive to test:
http://pnboy.pinguix.com/gapan/23-10-2012-b-fasi-eaep.zip
1. list sample archive using 7za: "7za.exe l 23-10-2012-b-fasi-eaep.zip"
2. compare to it's output on windows (or with listing using "unzip -l
23-10-2012-b-fasi-eaep.zip")
you will see incorrect filename encoding in 7za's output
p7zip, 7za's native linux port, behaves correctly with this archive
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https://bugs.winehq.org/show_bug.cgi?id=42412
Bug ID: 42412
Summary: WinUAE 3.4.0: Networking over Slirp in AmigaOS 4.1
works bad.
Product: Wine
Version: 2.0
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winsock
Assignee: wine-bugs(a)winehq.org
Reporter: bobben(a)wigilius.se
When using WinUAE (both version 3.3.0 and 3.4.0) with slirp networking (only
way when running AmigaOS 4.1), network transfers gets damaged (md5 and file
size doesn't match) whether it's downloaded from internet or from local file
server.
This happens both on 32bit and 64bit Wine and WinUAE.
Changing the MTU value on the AmigaOS side doesn't help either.
I suspect this has something to do with the issue:
fixme:winsock:set_dont_fragment IP_DONTFRAGMENT for IPv4 not supported in this
platform.
The author of WinUAE also suspects this is the problem:
"IP_DONTFRAG (or IP_MTU_DISCOVER and friends) are not defined in some platform
specific file"
Currently using Wine 2.0-staging and macOS 10.11.6
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https://bugs.winehq.org/show_bug.cgi?id=36542
Bug ID: 36542
Summary: Outpost 2: Ingame videos don't play
Product: Wine
Version: 1.7.19
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jopac76(a)mail.com
Created attachment 48633
--> https://bugs.winehq.org/attachment.cgi?id=48633
Log with 1.7.19
Outpost 2 ingame videos don't play. I have both the videos in the game folder
and in the CD.
Videos are in the Indeo codec, does this make this bug a duplicate of the other
Indeo-related bugs?
https://appdb.winehq.org/objectManager.php?sClass=version&iId=16926&iTestin…
claims the videos worked back on 1.1.35, making this a regression. The oldest I
could compile was 1.1.40, and it didn't work.
Game without videos is here: http://www.outpostuniverse.net/gamedownload.php
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http://bugs.winehq.org/show_bug.cgi?id=34696
Bug #: 34696
Summary: Magic & Mayhem 2: The Art of Magic: the in-game logo
not rendering correctly
Product: Wine
Version: 1.7.3
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: winebugs140(a)gmail.com
Classification: Unclassified
Created attachment 46256
--> http://bugs.winehq.org/attachment.cgi?id=46256
MM Log
The in-game logo that is in the main menu or which shows up when the game is
loading has black holes.
The problem can be reproduced in the demo (check out the link).
Tested with:
Windows Vista (without Wine), GeForce 9600M GS--the program works fine here
Ubuntu 13.04, GeForce 9600M GS (NVIDIA driver 313)
Mac OS X 10.7.5, ATI HD 2600 Pro, Mac Driver/X11
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http://bugs.winehq.org/show_bug.cgi?id=29714
Bug #: 29714
Summary: mmdevapi/capture test often fails on debian testing
Product: Wine
Version: 1.3.37
Platform: x86
OS/Version: Linux
Status: NEW
Keywords: download, regression
Severity: normal
Priority: P2
Component: mmdevapi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
CC: hoehle(a)users.sourceforge.net
Classification: Unclassified
Regression SHA1: f24b31fcf2047e8b4d0d8b910c54c0815c54d1cf
Created attachment 38565
--> http://bugs.winehq.org/attachment.cgi?id=38565
+tid,+mmdevapi,+winmm,+driver,+midi,+dsound,+dmusic,+mci,+oss,+alsa,+coreaudio
trace
austin@debian-buildbot:~/wine-git$ git bisect bad
f24b31fcf2047e8b4d0d8b910c54c0815c54d1cf is the first bad commit
commit f24b31fcf2047e8b4d0d8b910c54c0815c54d1cf
Author: J��rg H��hle <hoehle(a)users.sourceforge.net>
Date: Thu Jan 12 22:36:31 2012 +0100
mmdevapi/tests: Perform capture protocol tests in shared mode.
:040000 040000 8251887bab3583e1327626d8e7492e61fa5e0285
255d9de316fae3fc6fc5b26a87b771593858e8c6 M dlls
+tid,+mmdevapi,+winmm,+driver,+midi,+dsound,+dmusic,+mci,+oss,+alsa,+coreaudio
trace attached.
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http://bugs.winehq.org/show_bug.cgi?id=12209
Summary: Microsoft FileFormatConverter.exe installs but does not
work
Product: Wine
Version: 0.9.58.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dimesio(a)earthlink.net
Created an attachment (id=11631)
--> (http://bugs.winehq.org/attachment.cgi?id=11631)
console output when trying to open a docx file in Word 2003
Microsoft's FileFormatConverter.exe gives Office 2003 the ability to open
Office 2007 files. I tried installing it to my working Office 2003 wine
installation. The installer ran fine, ending with a message that installation
was complete. However, when I tried to open a docx file in Word 2003, it
aborted with the message "There was an error opening the file." I've attached
the console output. Getting this program to work would be very useful to those
of us who have to deal with documents from people using Office 2007.
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https://bugs.winehq.org/show_bug.cgi?id=45142
Bug ID: 45142
Summary: (DX11) Unigine Heaven 4.0 shows black screen while
benchmarking on Windows
Product: Wine
Version: 3.7
Hardware: x86
OS: Windows
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: svyatpro(a)gmail.com
Created attachment 61328
--> https://bugs.winehq.org/attachment.cgi?id=61328
screenshot
This issue seems to be related to Windows OS only.
When you run Unigine Heaven 4.0 benchmark at DX11 on Windows platforms with
WineD3D you only see a black screen and playing sound. No matter what WineD3D
build I use and no matter what Windows version.
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https://bugs.winehq.org/show_bug.cgi?id=45411
Bug ID: 45411
Summary: Direct Access to USB Drive Fails
Product: Wine
Version: 3.11
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: fredthejonester(a)gmail.com
Distribution: ---
Here is the output:
$ WINEARCH=win32 WINEPREFIX=/home/kirk/.wineprefix32 wine RESPONSA.exe
0009:fixme:nls:GetThreadPreferredUILanguages 00000034, 0x32e6a0, 0x32e710
0x32e6a8
0009:fixme:nls:get_dummy_preferred_ui_language (0x34 0x32e6a0 0x32e710
0x32e6a8) returning a dummy value (current locale)
0009:fixme:nls:GetThreadPreferredUILanguages 00000034, 0x32e680, 0x32e6f0
0x32e688
0009:fixme:nls:get_dummy_preferred_ui_language (0x34 0x32e680 0x32e6f0
0x32e688) returning a dummy value (current locale)
0017:fixme:mountmgr:harddisk_ioctl Unsupported ioctl 41018 (device=4 access=0
func=406 method=0)
0017:fixme:mountmgr:harddisk_ioctl Unsupported ioctl 4d014 (device=4 access=3
func=405 method=0)
0009:fixme:msvcrt:__clean_type_info_names_internal (0x4c22b684) stub
0009:fixme:msvcrt:__clean_type_info_names_internal (0x4e0892fc) stub
0009:fixme:msvcrt:__clean_type_info_names_internal (0x101827d4) stub
0009:fixme:msvcrt:__clean_type_info_names_internal (0x788b0e54) stub
and the app is not able to recognize the USB drive that is in the PC and
required for execution. More details are available here:
https://forum.winehq.org/viewtopic.php?f=2&t=30825
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https://bugs.winehq.org/show_bug.cgi?id=47635
Bug ID: 47635
Summary: Micro-Cap 12 fails to save any files
Product: Wine
Version: 4.14
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: comdlg32
Assignee: wine-bugs(a)winehq.org
Reporter: alexander-winehq(a)xmine128.tk
Distribution: ---
Created attachment 65068
--> https://bugs.winehq.org/attachment.cgi?id=65068
commdlg trace of Micro-Cap 12 starting and saving file
Micro-Cap 12 was recently released as Freeware and provides a pretty
comprehensive analog/digital circuit simulation environment. While every tested
aspect of the software works brilliantly, saving created circuit diagrams for
some reason fails silently and the file will simply not be considered “saved”
after clicking “Save” in the file dialog.
Steps to reproduce:
0. Download Micro-Cap 12 Full-CD version from:
http://www.spectrum-soft.com/download/download.shtm
1. Extract the file's contents and run “mc12.exe” or “mc12_64.exe”
2. Wait for the program to start up
3. Click the “Save” button in the toolbar or “File” menu
4. Confirm saving by clicking on “Save” in the opened “Save As” dialog
Expected behaviour:
A file with the name and path selected in the “Save As” dialog should have been
created.
Actual behaviour:
Nothing happens, except that the program will show the path of the chosen save
path in its titlebar.
I've attached a trace of Wine 4.14 and enabled WINEDEBUG=commdlg, please take a
look if there is anything out of the ordinary there.
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https://bugs.winehq.org/show_bug.cgi?id=46087
Bug ID: 46087
Summary: Directx9 games are very slow (unusable)
Product: Wine-staging
Version: 3.19
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mochobb(a)clix.pt
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Created attachment 62718
--> https://bugs.winehq.org/attachment.cgi?id=62718
Hardware specs and terminal output
I noticed that suddenly games were very slow (it takes seconds just to
highlight a menu item). I tested Shadow Warrior 2 and XCOM: Enemy Unknown. The
first game I had never tried, but I know the performance of the second one.
I downgraded wine-staging until I got a working version: 3.15. The other
versions tried were 3.17, 3.18 and 3.19. The terminal output is attached. The
output refers to XCOM, launching the game up to the menu and exiting.
Also attached are my hardware specifications.
Thank you very much for reading this.
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http://bugs.winehq.org/show_bug.cgi?id=13470
Summary: Warhammer : Battle March (Loading)
Product: Wine
Version: 1.0-rc2
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dl.zerocool(a)gmail.com
Created an attachment (id=13387)
--> (http://bugs.winehq.org/attachment.cgi?id=13387)
Console logs
Actually, warhammer is playable at decent speed.
The troubleshooting is starting the game, or charging a map (mission, campaign,
etc.)
It requires arround 10min to have the first game menu...
And it requires other 10minutes if you want to play.
The game is unplayble since it requires 20minutes to start gaming.
But the game itself even with highest options work very well.
The problem is the same with older wine versions.
And apparently the Warhammer mark of chaos (whitout battle march addon
installed)
Have the same loading problem.
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https://bugs.winehq.org/show_bug.cgi?id=44997
Bug ID: 44997
Summary: Installation support is broken for ElsterFormular
19.3.
Product: Wine
Version: 3.6
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: Markus.Elfring(a)web.de
Distribution: ---
It would be nice if I could install the application “ElsterFormular 19.3
(2018-04-12)”.
https://www.elster.de/eportal/infoseite/elsterformularhttps://appdb.winehq.org/objectManager.php?sClass=application&iId=1925
It can happen that the first dialogue looks completely fine while I get a
questionable display by the software “Wine 3.6-797.1” for further start tries.
elfring@Sonne:~/geladen/Freeware> wine start ElsterFormularPrivat.msi
005d:fixme:exec:SHELL_execute flags ignored: 0x00000100
elfring@Sonne:~/geladen/Freeware> 005f:fixme:ntdll:NtLockFile I/O completion on
lock not implemented yet
0060:fixme:msi:AutomationObject_GetIDsOfNames Unknown member L"actionData",
clsid {000c109e-0000-0000-c000-000000000046}
0060:fixme:msi:AutomationObject_GetIDsOfNames Unknown member L"objFSO", clsid
{000c109e-0000-0000-c000-000000000046}
005f:err:msi:ITERATE_Actions Execution halted, action L"WelcomeDlg" returned
1602
The software support is incomplete for this area.
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http://bugs.winehq.org/show_bug.cgi?id=35169
Bug ID: 35169
Summary: SetWorldTransform turning with Ellipse does not run
correctly
Product: Wine
Version: 1.7.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdi32
Assignee: wine-bugs(a)winehq.org
Reporter: martin(a)hemag.ch
Classification: Unclassified
Created attachment 46916
--> http://bugs.winehq.org/attachment.cgi?id=46916
source of sample
When using SetWorldTransform with a Ellipse then turning is faulty / Rectangle
is correct
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https://bugs.winehq.org/show_bug.cgi?id=43367
Bug ID: 43367
Summary: Fruit of Grisaia crashes after meeting Yumiko
Product: Wine
Version: 2.12
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: xanthsjunk(a)gmail.com
Distribution: ---
Created attachment 58731
--> https://bugs.winehq.org/attachment.cgi?id=58731
Backtrace
The Fruit of Grisaia (steam release) crashes after meeting Yumi. The screen
turns white and then black. Then the program crashes entirely.
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https://bugs.winehq.org/show_bug.cgi?id=48007
Bug ID: 48007
Summary: For nvcuda problems.
Product: Wine-staging
Version: 4.12.1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: 1292846099(a)qq.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
GPU: RTX2080ti
Problems:
nvcuda:cuda_check_table WARNING: Your CUDA version supports a newer interface
for Unknown1 then the Wine implementation.
An easy cuda program compiled in SM_61 and SM_75.
So what cuda version and sm is supported for wine.
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