https://bugs.winehq.org/show_bug.cgi?id=48104
Bug ID: 48104
Summary: Graphics load improperly in LEGO Island 2
Product: Wine
Version: 4.19
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: bignintyfan(a)gmail.com
Distribution: ---
Created attachment 65679
--> https://bugs.winehq.org/attachment.cgi?id=65679
LEGO Island 2 log
After working around another bug causing the game to not load the intro videos,
LEGO Island 2 textures load in the wrong in the wrong spots, causing graphical
glitches. See this video for a visual:
https://spacepub.space/videos/watch/c4d3a48c-2c27-4662-bacb-16cab228030e
To get to this point follow these instructions:
1. Install LEGO Island 2 (I used the copy at MyAbandonware.com)
2. Download the LI2 Mod Manager
(https://github.com/JeffRuLz/LI2-Mod-Manager/releases)
3. Check the "No Intro Videos", "Load Screen Fix", and "Windowed Mode" boxes
and then click "Apply" then close the window
4. Launch the game
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=48176
Bug ID: 48176
Summary: cannot select drawn line in excel2003 sheet (for
removal)
Product: Wine
Version: 1.6-rc2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: marcdunord(a)gmail.com
Distribution: ---
Created attachment 65810
--> https://bugs.winehq.org/attachment.cgi?id=65810
excel2003 file with lines and arrows that cannot be selected (removed)
cannot select drawn line and arrows in excel2003 sheet and in inbedded chart
(for removal).
creating the lines and arrows with drawing tools is fine though.
lines and arrows can be selected when file is opened in LibreOffice CALC
truly annoying... :(
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=48170
Bug ID: 48170
Summary: start.exe: /min no longer works
Product: Wine
Version: 4.15
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: programs
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
CC: damjan.jov(a)gmail.com
Distribution: ---
42fa293d48be89ce06b1aab264c5c0d8cc1b4f53 is the first bad commit
commit 42fa293d48be89ce06b1aab264c5c0d8cc1b4f53
Author: Damjan Jovanovic <damjan.jov(a)gmail.com>
Date: Sun Aug 11 16:28:50 2019 +0200
start.exe: Search PATH for the executable to launch.
We want to launch all executables through CreateProcess(), but need to
provide the full path, as the searching CreateProcess() does
internally when the application name is NULL is more limited: it only
searches for .EXE files.
Signed-off-by: Damjan Jovanovic <damjan.jov(a)gmail.com>
Signed-off-by: Alexandre Julliard <julliard(a)winehq.org>
before this, `wine start /min notepad` would start notepad minimized. Now, it
appears as a normal window.
Persists in wine-4.20-175-g190fb605c3
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=48140
Bug ID: 48140
Summary: Archicad 22 needs missing SHCreateDataObject from
shell32
Product: Wine
Version: 4.20
Hardware: x86
URL: https://graphisoft.akamaized.net/cdn/AC/22/USA/AC/ARCH
ICAD-22-USA-3006-1.4.exe
OS: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: shell32
Assignee: wine-bugs(a)winehq.org
Reporter: xerox.xerox2000x(a)gmail.com
Distribution: Debian
Created attachment 65740
--> https://bugs.winehq.org/attachment.cgi?id=65740
screenshot of the error
When run in xp mode (to work around bug
https://bugs.winehq.org/show_bug.cgi?id=46281) it shows a messagebox; See
screenshot.
Adding stub seems to be enough to get it a bit further; then runs into another
messagebox about missing stringtable or the like.
I attach patch hereafter
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=48157
Bug ID: 48157
Summary: SetThreatDescrption() return value E_NOTIMPL crashes
StarCitizen
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: kernelbase
Assignee: wine-bugs(a)winehq.org
Reporter: rawfox(a)freenet.de
Distribution: ---
Since this commit, StarCitizen does not work with wine:
https://github.com/wine-mirror/wine/commit/b4684bc561257de99ce2b3bef29cc9b6…
The function SetThreadDesciption() is returning E_NOTIMPL and StarCitizen can
not eat that and crashes.
Changing the return value to S_OK made the game work fine again.
Ive patched dlls/kernelbase/thread.c with this patch
https://pastebin.com/GBnQrq3T and tested the game for the last days without
issues.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=33284
Bug #: 33284
Summary: Direct3D(maybe directx7) problems in old games
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: liuycsd(a)gmail.com
Classification: Unclassified
Created attachment 44034
--> http://bugs.winehq.org/attachment.cgi?id=44034
screenshots and terminal logs (see index.html inside)
I've run the game called "Xin Shendiao Xialv"("The Giant Eagle and It's
Companion",Released in about the year 2000 by 昱泉國際股份有限公司) I(Shendiao.exe) and
II(EagleII.exe).
But
1. in some of the 3D scenes,it shows me white textures.^[1]
2. In gdi mode,
□ texts are shown without a background box.^[2]
□ EagleII.exe crash in this mode frequently in defferent place.
3. In opengl mode,No(Shendiao.exe(LIBGL_ALWAYS_SOFTWARE=1) and EagleII.exe) or
Only Part(Shandiao.exe) of the 3D objects can be shown.^[3]
I'm not sure what actually results in the problem.The following lines were
shown then.
warn:d3d_surface:wined3d_surface_blt Using fallback for complex blit
(0x8000).
warn:d3d_surface:IWineD3DSurfaceImpl_BltOverride Src is in sysmem,
rejecting gl blt
warn:d3d_surface:surface_load_location Operation requires 0x2 access, but
surface only has 0x1.
fixme:d3d_surface:surface_load_location Unimplemented location
SFLAG_INSYSMEM for depth/stencil buffers.
fixme:d3d_surface:surface_load_location Unimplemented location
SFLAG_INSYSMEM for depth/stencil buffers.
fixme:d3d_surface:surface_unmap Depth / stencil buffer locking is not
implemented.
-----
I'm sorry that I can't provide the executable files.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=48072
Bug ID: 48072
Summary: Textures not working correctly after commit
a838e144dcaa55e227d7e99566a59f7a31d97227
Product: Wine
Version: 4.17
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: tramtrist(a)tramtrist.com
Distribution: ---
Created attachment 65622
--> https://bugs.winehq.org/attachment.cgi?id=65622
texture bug from 4.17
See attached:
Floor and sky textures in everquest trilogy for Everquest Classic not working
from >= 4.17
4.16 worked fine. Guessing commit a838e144dcaa55e227d7e99566a59f7a31d97227 is
breaking the textures in sky/ground
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=23729
Summary: Need for Speed: throbbing glob around language and
save game name not as noticable on Wine
Product: Wine
Version: 1.2
Platform: x86
URL: http://cdn.needforspeed.com/data/downloads/shift/NFSSH
IFTPCDEMO.exe
OS/Version: Linux
Status: NEW
Keywords: download
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
You can't see this unless you compare Windows and Wine side by side,
but: I didn't even realize there was a throbbing halo around the
language choice and save game name choice until I saw it on Windows.
When I went back to Wine, I saw it was there too, but not as noticeable.
Also affects downloadable demo.
Needless to say, this is a minor detail.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=45661
Bug ID: 45661
Summary: Gothic 2: Returning 2.0 Alternative Balance crashes
with music enabled without native directmusic
Product: Wine
Version: 3.13
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: supercoolemail(a)seznam.cz
Distribution: ---
Created attachment 62090
--> https://bugs.winehq.org/attachment.cgi?id=62090
Wine log with music enabled
Game crashes right before menu is shown (it shows menu background) when music
is enabled. It works with native directmusic
Logs were captured with
WINEDEBUG="+seh,+dsound,+dsound3d,+dswave,+dmband,+dmcompos,+dmdump,+dmfile,+dmfileraw,+dmime,+dmloader,+dmobj,+dmscript,+dmstyle,+dmsynth,+dmusic"
as suggested in older bug
https://bugs.winehq.org/show_bug.cgi?id=7425
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.