https://bugs.winehq.org/show_bug.cgi?id=41163
Bug ID: 41163
Summary: Minimum memory for Nvidia GTX 1060 should be 3GB
Product: Wine
Version: 1.9.16
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: markk(a)clara.co.uk
Distribution: ---
In dlls/wined3d/directx.c a comment says
"The amount of video memory stored in the gpu description table is the minimum
amount of video memory "found on a board containing a specific GPU."
The line for Nvidia GTX 1060:
{HW_VENDOR_NVIDIA, CARD_NVIDIA_GEFORCE_GTX1060, "NVIDIA GeForce GTX
1060", DRIVER_NVIDIA_GEFORCE8, 6144},
6144 should probably be changed to 3072, since a 3GB version of the GTX 1060
(with slightly cut-down GPU) has been announced:
http://www.eurogamer.net/articles/digitalfoundry-2016-nvidia-unveils-cut-do…
Either that, or a separate entry for the 3GB model should be added.
Also, in dlls/wined3d/wined3d_private.h is the PCI ID for the GTX 1060:
CARD_NVIDIA_GEFORCE_GTX1060 = 0x1c03,
Nvidia uses 0x1C02 for the 3GB GTX 1060, according to the Windows driver INF
file:
NVIDIA_DEV.1C02.8438.19DA = "NVIDIA GeForce GTX 1060 3GB"
NVIDIA_DEV.1C03.9438.19DA = "NVIDIA GeForce GTX 1060 6GB"
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https://bugs.winehq.org/show_bug.cgi?id=44728
Bug ID: 44728
Summary: Bad windows version detection with python module
"platform"
Product: Wine
Version: 3.3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: gillg02(a)hotmail.com
Distribution: ---
If you use a python script (for exemple built-in into an installer) wich use
native module "platform" to detect OS platform and version, you could have a
bad version number regarding your wine config.
Here, an extract of native "platform.py" file (python 3.5), and the line wich
cause this issue + a test to patch it temporarly.
def win32_ver(release='', version='', csd='', ptype=''):
try:
from sys import getwindowsversion
except ImportError:
return release, version, csd, ptype
try:
from winreg import OpenKeyEx, QueryValueEx, CloseKey,
HKEY_LOCAL_MACHINE
except ImportError:
from _winreg import OpenKeyEx, QueryValueEx, CloseKey,
HKEY_LOCAL_MACHINE
winver = getwindowsversion()
maj, min, build = winver._platform_version or winver[:3]
########## Begin PATCH for WineHQ ############
maj, min, build = winver[:3]
########## End PATCH for WineHQ ############
version = '{0}.{1}.{2}'.format(maj, min, build)
release = (_WIN32_CLIENT_RELEASES.get((maj, min)) or
_WIN32_CLIENT_RELEASES.get((maj, None)) or
release)
For a win10 configured, see dumps below :
winver._platform_version => (5, 1, 2600)
winver[:3] => (10, 0, 15063)
I don't know exactly why, but somwhere in windows confs or dlls something is
wrong.
For information, getwindowsversion() seems to be a wrapper of Win function
GetVersionEx()
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http://bugs.winehq.org/show_bug.cgi?id=31387
Bug #: 31387
Summary: Helicopter's tail prop is sometimes partly black in
GTAIV
Product: Wine
Version: 1.5.9
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: b7.10110111(a)gmail.com
Classification: Unclassified
Created attachment 41247
--> http://bugs.winehq.org/attachment.cgi?id=41247
Screenshot
This bug is similar to bug 21197, but this particular thing wasn't fixed by the
commit which did fix that bug. See the screenshot. Symptoms are the same - one
of the propeller blades is black with black pixels around.
How to reproduce once in the game:
1. Find/spawn Police Maverick helicopter
2. Get inside it
3. Take off to be about 10 m above ground
4. Press 'S' and hold it so that helicopter punches the ground
5. See the artifact appear
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https://bugs.winehq.org/show_bug.cgi?id=41464
Bug ID: 41464
Summary: Quake live sound latency
Product: Wine
Version: 1.9.19
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dsound
Assignee: wine-bugs(a)winehq.org
Reporter: cosiekvfj(a)o2.pl
Distribution: ---
Hi. I measured sound latency(from fire button to gauntlet noise)(audacity) and
it's about >160ms. For that fast paced game it's to much. Even after tweaking
s_mixprestep and alsa buffer it's still to much.
Soundbackend Alsa
Linux GA-MA790X-DS4 4.6.7-1-MANJARO #1 SMP PREEMPT Tue Aug 16 19:20:55 UTC 2016
x86_64 GNU/Linux
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http://bugs.winehq.org/show_bug.cgi?id=25173
Summary: No sound in menus/game play in Call Of Duty : Black
Ops
Product: Wine
Version: 1.3.7
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: directx-dsound
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: oneofone(a)gmail.com
Created an attachment (id=31938)
--> (http://bugs.winehq.org/attachment.cgi?id=31938)
WINEDEBUG=+dsound
It's not http://bugs.winehq.org/show_bug.cgi?id=16942 as far as I can tell, I
tried everything.
Clean prefix, winver=windows7, disabled mmdevapi.
When I tried native dsound I lost the sound in the cut scenes.
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https://bugs.winehq.org/show_bug.cgi?id=43706
Bug ID: 43706
Summary: Age of Mythology demo has graphics issues
Product: Wine
Version: 2.16
Hardware: x86-64
URL: http://www.nvidia.com/object/dl_aom.html
OS: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
Distribution: ---
Created attachment 59173
--> https://bugs.winehq.org/attachment.cgi?id=59173
comparison
Launching with integrated HD 3000 shows graphics issues.
Works normally with Nvidia.
wine-2.16-162-g218286bb87
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https://bugs.winehq.org/show_bug.cgi?id=43906
Bug ID: 43906
Summary: GRID 2 (Demo) almost completely black
Product: Wine
Version: 2.18
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3dx11
Assignee: wine-bugs(a)winehq.org
Reporter: plata(a)mailbox.org
Distribution: ---
It seems like the lighting is not working correctly. The log spams:
fixme:d3d11:d3d11_immediate_context_RSSetViewports Multiple viewports not
implemented.
fixme:d3d:wined3d_device_copy_sub_resource_region Not implemented for
WINED3D_RTYPE_TEXTURE_3D resources.
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https://bugs.winehq.org/show_bug.cgi?id=44308
Bug ID: 44308
Summary: Flight Simulator 98 instrument panel glitches
Product: Wine
Version: 2.0.3
Hardware: x86-64
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: caiot5(a)gmail.com
Created attachment 60145
--> https://bugs.winehq.org/attachment.cgi?id=60145
ddraw errors
There is a glitch making it impossible to render the Instrument Panel textures,
as well making the game to be slow when looking at the panel.
The problem seems to affect FS 95/98/2004/X versions aswell.
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https://bugs.winehq.org/show_bug.cgi?id=46026
Bug ID: 46026
Summary: Microsoft DirectX SDK DX11 Demo
"AdaptiveTessellationCS40" fails to create Direct3D
device
Product: Wine
Version: 3.18
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: svyatpro(a)gmail.com
Distribution: ---
AdaptiveTessellationCS40.exe - failed to create Direct3D device
DirectX SDK download:
https://www.microsoft.com/en-us/download/details.aspx?id=6812
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https://bugs.winehq.org/show_bug.cgi?id=46011
Bug ID: 46011
Summary: [DX11] Trials Fusion demo freezes while loading
Product: Wine
Version: 3.18
Hardware: x86
OS: Windows
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: svyatpro(a)gmail.com
When you run Trials Fusion demo on WineD3D the game freezes while loading.
The demo is available on Steam:
https://store.steampowered.com/app/294260/Trials_Fusion_Demo/
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https://bugs.winehq.org/show_bug.cgi?id=46604
Bug ID: 46604
Summary: Internal crash at 0x7b423e20 Unhandled exception: page
fault on read access to 0x6f57abe7 in 64-bit code
(0x00007fb11815596f).
Product: Wine
Version: 4.1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: winedbg
Assignee: wine-bugs(a)winehq.org
Reporter: szima1996(a)interia.pl
Distribution: ---
Created attachment 63502
--> https://bugs.winehq.org/attachment.cgi?id=63502
I don't understand a word
APEX Legends doesn't work
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https://bugs.winehq.org/show_bug.cgi?id=46603
Bug ID: 46603
Summary: Metro 2033 crashes on exit
Product: Wine
Version: 4.1
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
Distribution: ---
Created attachment 63501
--> https://bugs.winehq.org/attachment.cgi?id=63501
backtrace
Game crashes on exit.
wine-4.1-85-g957a1f0216
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https://bugs.winehq.org/show_bug.cgi?id=47613
Bug ID: 47613
Summary: Unreal Tournament 3 big lags
Product: Wine
Version: 4.13
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: directx-d3dx9
Assignee: wine-bugs(a)winehq.org
Reporter: kraisler87(a)yandex.ru
Distribution: ---
In wine 4.13 and older Unreal Tournament 3 has a big visual lags (low fps) on
big map.
In wine 3.10 Unreal Tournament 3 more better (normal fps) not so big lags.
Graphic card : amd radeon hd 6750.
OS: Linux mint 19.2.
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https://bugs.winehq.org/show_bug.cgi?id=37627
Bug ID: 37627
Summary: NFS Porsche Unleashed: Geometry is not visible when
using dx7z renderer
Product: Wine
Version: 1.7.31
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: gohabsgo60(a)yahoo.ca
Distribution: ---
Created attachment 50074
--> https://bugs.winehq.org/attachment.cgi?id=50074
a screenshot of the bug
in wine 1.7.31, if i run the game with this command:
wine porsche driver=dx7z
and start a race, all i see is the HUD and skybox... no geometry is rendered.
this happens with both the nvidia blob and nouveau.
however, if i install the nglade wrapper and choose the voodoo2z renderer
instead , like this:
wine porsche driver=voodoo2z
then the game renders everything normally, even the intro videos that are never
rendered with dx7z driver.
btw, can someone reopen bug 25065 for me please ?
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https://bugs.winehq.org/show_bug.cgi?id=37568
Bug ID: 37568
Summary: Dark Omen fails to render 3D graphics
Product: Wine
Version: 1.7.31
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: jcarthew(a)gmail.com
Distribution: ---
Created attachment 49985
--> https://bugs.winehq.org/attachment.cgi?id=49985
Log of errors
Warhammer: Dark Omen fails to render 3D Geometry and sprites.
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https://bugs.winehq.org/show_bug.cgi?id=42168
Bug ID: 42168
Summary: Crash when loading DayZ at menu
Product: Wine
Version: 2.0-rc3
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: sage.kiln(a)gmail.com
Distribution: ---
Created attachment 56765
--> https://bugs.winehq.org/attachment.cgi?id=56765
crash report
Crash when loading into menu of DayZ shortly after the first few sounds play.
(birds) The canvas looks blank like nothing is loading. If I launch with
-world=empty, game will allow me to load into a server, but graphics never show
up... so worthless. Attached is the backtrace.
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http://bugs.winehq.org/show_bug.cgi?id=36076
Bug ID: 36076
Summary: Storm crashes during startup
Product: Wine
Version: 1.7.17
Hardware: x86
URL: http://store.steampowered.com/app/231020/
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: madewokherd(a)gmail.com
While loading the title screen, Storm crashes with the following output:
s (x86)\Steam\steamapps\common\Storm\StormExe\StormTheGame.exe:
../../../dlls/d3d9/vertexdeclaration.c:306:
unsafe_impl_from_IDirect3DVertexDeclaration9: Assertion `iface->lpVtbl ==
&d3d9_vertex_declaration_vtbl' failed.
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http://bugs.winehq.org/show_bug.cgi?id=11558
Summary: Problem setting resolution in Neverwinter Nights 2
Product: Wine
Version: 0.9.54.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-ddraw
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: torbm(a)yahoo.com
When starting Neverwinter Nights 2 in fullscreen in-game settings for
resolution is ignored and always defaults to 1400x1050 (witch is not a valid
resolution in x-org.conf but happens anyway). There is no in-game way of
changing this resolution either.
I have found that I can change the games resolution by alt-tab out of the game
and set the desired resolution in nvidia x server configuration tool and then
alt-tab back into the game. I use Kubuntu (Kde) and this way of fixing the
problem has been reported by another user not to work with his gnome desktop.
We are both at version 7.10 of (K)Ubuntu.
Neverwinter Nights 2 w/Mask of the Betrayer expansion, patched to version
1.11.1152
Bug has been evident since I strated fiddling with this in version .52 of wine
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https://bugs.winehq.org/show_bug.cgi?id=41709
Bug ID: 41709
Summary: Waves² launches with no video, only solid color screen
Product: Wine
Version: 1.9.23
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3dx11
Assignee: wine-bugs(a)winehq.org
Reporter: spleefer90(a)gmail.com
Distribution: ---
Created attachment 56118
--> https://bugs.winehq.org/attachment.cgi?id=56118
startup log
Seems to be d3d/d3d11 related so I'm marking it as d3d11.
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http://bugs.winehq.org/show_bug.cgi?id=21253
Summary: Armed Assault 2 does not render graphics correctly.
Product: Wine
Version: 1.1.35
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: igor(a)bespin.net.ru
Created an attachment (id=25549)
--> (http://bugs.winehq.org/attachment.cgi?id=25549)
armed assault 2 log
Armed Assault 2 does not render graphics correct. Many graphical bugs and
artifacts appear on screen. Textures does not render at all.
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https://bugs.winehq.org/show_bug.cgi?id=42181
Bug ID: 42181
Summary: Tropico 5 shadows are broken in medium graphics
settings
Product: Wine
Version: 2.0-rc4
Hardware: x86
OS: Windows
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: svyatpro(a)gmail.com
Created attachment 56805
--> https://bugs.winehq.org/attachment.cgi?id=56805
broken shadows
When you set "Medium" graphics setting in Tropico 5 for Windows you see
visually broken shadows when running game on WineD3D 2.0-rc4.
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http://bugs.winehq.org/show_bug.cgi?id=36077
Bug ID: 36077
Summary: Roogoo fails to show guide circles
Product: Wine
Version: 1.7.17
Hardware: x86
URL: http://store.steampowered.com/app/38210/
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: madewokherd(a)gmail.com
On Windows, Roogoo displays a ring of yellow.. glowy things showing where the
current blocks will fall, as in this screenshot:
http://cdn.akamai.steamstatic.com/steam/apps/38210/ss_ef3369cea683d8b181b8b…
On Wine, that ring does not appear.
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http://bugs.winehq.org/show_bug.cgi?id=23483
Summary: Singularity: zooming with sniper rifle hangs for a
couple seconds
Product: Wine
Version: 1.2-rc6
Platform: x86
OS/Version: Linux
Status: NEW
Severity: trivial
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Created an attachment (id=29306)
--> (http://bugs.winehq.org/attachment.cgi?id=29306)
save game in front of sniper
I'll attach a save game that puts you right in front of a sniper. Simply walk
forward, swap weapons with 'R', then zoom by holding right mouse button. The
scope will take over the screen, but hangs for a second or two before the scope
fills your screen.
Terminal shows:
fixme:d3d_surface:IWineD3DSurfaceImpl_LoadLocation 0x1d67a8: Downloading rgb
texture to reload it as srgb
fixme:d3d_surface:IWineD3DSurfaceImpl_LoadLocation 0x19c25628: Downloading rgb
texture to reload it as srgb
fixme:d3d_surface:IWineD3DSurfaceImpl_LoadLocation 0x1d67a8: Downloading rgb
texture to reload it as srgb
(which are there when running the game anyway), but canceling the game right
after the slowdown shows:
fixme:d3d_surface:IWineD3DVolumeImpl_LockBox (0x1a0a8268) : pBox=(nil) stub
which stands out from the rest...
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http://bugs.winehq.org/show_bug.cgi?id=22303
Summary: Fallen Earth MMO : GL_APPLE_flush_buffer_range causes
performance drop on OSX
Product: Wine
Version: 1.1.42
Platform: x86
URL: http://forums.fallenearth.com/fallenearth/showthread.p
hp?t=35062
OS/Version: Mac OS X 10.6
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: elanz1615(a)yahoo.com
CC: stefan(a)codeweavers.com
This commit:
http://source.winehq.org/git/wine.git/?a=commit;h=a756caac0ca3dcd80019b5642…
Causes a performance drop in the Fallen Earth MMO under these conditions:
1. Macbook, Macbook Pro, IMac with ATI/NVIDIA, OSX 10.5.8 -> 10.6.3
2. Scaleform is rendering a swf element on the screen
OpenGl profiler shows that while scaleform is rendering a swf to the screen 65%
of OpenGL is spent in MapBufferRange. As soon as the scaleform rendering is
canceled performance returns to normal.
This is easy to reproduce in Fallen Earth which uses scaleform to render the
help UI. When that UI is open fps is 10-12 when that UI is closed fps is
20-30.
Reverting that commit causes performance to remain constant when scaleform is
rendering.
In Wine version 1.1.41 and 1.1.42 the performance drop is not quite as
noticeable but it is still present and performance is still better without this
commit.
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https://bugs.winehq.org/show_bug.cgi?id=39126
Bug ID: 39126
Summary: Tomb Raider 2013 crash
Product: Wine
Version: 1.7.49
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: rcaridade145(a)gmail.com
Distribution: ---
Sometimes while playing Tomb Raider the game will freeze up.
This is what appears on the console.
: stub
fixme:d3d:debug_d3dformat Unrecognized 0x36314644 (as fourcc: DF16)
WINED3DFORMAT!
fixme:d3d:wined3d_get_format Can't find format unrecognized (0x36314644) in the
format lookup table
fixme:d3d:debug_d3dformat Unrecognized 0x34324644 (as fourcc: DF24)
WINED3DFORMAT!
fixme:d3d:wined3d_get_format Can't find format unrecognized (0x34324644) in the
format lookup table
fixme:avrt:AvSetMmThreadCharacteristicsW (L"Audio",0xa21e9cc): stub
fixme:advapi:RegisterTraceGuidsW (0xd7c24d0, 0xd7cd6e8,
{7c830ece-5fb3-417a-a1bd-508f45277356}, 1, 0x33e4c4, (null), (null),
0xd7cd6f0): stub
fixme:advapi:RegisterTraceGuidsW register trace class
{7c830ece-5fb3-417a-a1bd-508f45277356}
fixme:d3d_texture:texture2d_prepare_texture No GL internal format for format
WINED3DFMT_NULL.
err:d3d:wined3d_debug_callback 0x68f7a60: "GL_INVALID_ENUM error generated.".
err:d3d_texture:texture2d_prepare_texture >>>>>>>>>>>>>>>>> GL_INVALID_ENUM
(0x500) from glTexImage2D @ texture.c / 1013
err:d3d:wined3d_debug_callback 0x68f7a60: "GL_INVALID_VALUE error generated.
Invalid texture format.".
err:d3d_surface:wined3d_surface_upload_data >>>>>>>>>>>>>>>>> GL_INVALID_VALUE
(0x501) from glTexSubImage2D @ surface.c / 1732
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https://bugs.winehq.org/show_bug.cgi?id=37316
Bug ID: 37316
Summary: Tomb Raider (2013): Crashes after enough playing time.
Deputy info error message log and capture.
Product: Wine
Version: 1.7.26
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: david.gamiz(a)gmail.com
Created attachment 49627
--> https://bugs.winehq.org/attachment.cgi?id=49627
tomb raider log
Fatal error: ERROR: Out of memory. Often caused by out-of-date content
(rebuild!), or due to heap fragmentation!), "Misc" requested 3971772 bytes
(3878.7 kB 3.8 MB) (268303008 total free (262014.7 kB 255.9 MB))
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https://bugs.winehq.org/show_bug.cgi?id=45363
Bug ID: 45363
Summary: CreateToolhelp32Snapshot(TH32CS_SNAPMODULE, 0) return
empty snapshot
Product: Wine-staging
Version: 3.7
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: sr-tream(a)yandex.ru
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
function CreateToolhelp32Snapshot sometimes returns an empty snapshot, while in
Windows this function works correctly
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https://bugs.winehq.org/show_bug.cgi?id=40794
Bug ID: 40794
Summary: PlayOnline Viewer crashes when using a game
controller.
Product: Wine
Version: 1.8.2
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dinput
Assignee: wine-bugs(a)winehq.org
Reporter: valkerie.asura(a)icloud.com
Created attachment 54707
--> https://bugs.winehq.org/attachment.cgi?id=54707
PlayOnline Viewer Backtrace
PlayOnline Viewer randomly crash when using gamepad input.
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https://bugs.winehq.org/show_bug.cgi?id=38015
Bug ID: 38015
Summary: El Matador: problem with rendering shadows
Product: Wine
Version: 1.7.35
Hardware: x86
URL: http://www.gamershell.com/download_15089.shtml
OS: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
Distribution: ---
Created attachment 50655
--> https://bugs.winehq.org/attachment.cgi?id=50655
terminal output
Both indoor and outdoor shadows are rendered incorrectly in the game as you can
see on the attached screenshot or you can reproduce the problem in the demo
version.
The game uses cascaded shadow maps..if that helps anything for the d3d gurus.
After some googling I found that old Nvidia Windows drivers had problems with
rendering shadows in the game, but Nvidia fixed the issue in their Windows
drivers ages ago:
https://forums.geforce.com/default/topic/365860/pc-games/el-matador-gf8800-…
Without going into speculation, shadows are rendered in a similar way in Two
Worlds 2 and in Ghost Recon: Advanced Warfighter 1 & 2 on my system.
Fedora 21
Nvidia binary drivers 340.76
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https://bugs.winehq.org/show_bug.cgi?id=43937
Bug ID: 43937
Summary: wine-mono does not have an arm build
Product: Wine
Version: 2.19
Hardware: arm
OS: Linux
Status: NEW
Severity: enhancement
Priority: P2
Component: mscoree
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
Distribution: ---
This is blocked until mingw64 supports arm targets in a release, but for now,
dlls/mscoree/tests/* fails, due to missing mono.
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https://bugs.winehq.org/show_bug.cgi?id=44172
Bug ID: 44172
Summary: Side scrolling via trackpad in foobar2000 skips tracks
Product: Wine
Version: 3.0-rc1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: de.wood(a)gmail.com
Distribution: ---
Created attachment 59937
--> https://bugs.winehq.org/attachment.cgi?id=59937
WINEDEBUG=trace+cursor log observing the behaviour
Scrolling to the left or right in foobar2000 will skip to the previous/next
track in the playlist (it doesn't do this in windows). I can isolate up/down
scrolling specifically by using edge scrolling (trackpad) or connecting a
mouse, and the skipping doesn't occur.
Attached is a log running the program and observing the skipping with
WINEDEBUG=trace+cursor; button 4 is either up or down while button 6 is either
left or right.
Machine is a laptop running fedora 27. Program is the latest version 1.3.17
final.
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https://bugs.winehq.org/show_bug.cgi?id=46857
Bug ID: 46857
Summary: Steam menus are hidden by macOS native window
decoration
Product: Wine
Version: 4.3
Hardware: x86-64
OS: Mac OS X
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: root(a)yurikoles.com
Created attachment 63910
--> https://bugs.winehq.org/attachment.cgi?id=63910
screensot
Please see screenshot attached, which is better than a thousand words.
Actually it's still possible to use Steam menu, but you need to guess/remember
what you are clicking. I can't capture menu, because when I press ⌘ (+⇧+4) menu
disappears.
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http://bugs.winehq.org/show_bug.cgi?id=34025
Bug #: 34025
Summary: IE8 help exits silently
Product: Wine
Version: 1.6-rc5
Platform: x86-64
URL: http://download.microsoft.com/download/C/C/0/CC0BD555-
33DD-411E-936B-73AC6F95AE11/IE8-WindowsXP-x86-ENU.exe
OS/Version: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: urlmon
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
Classification: Unclassified
Created attachment 45214
--> http://bugs.winehq.org/attachment.cgi?id=45214
wine-1.6-rc5 console output
The Help file in IE8 for XP opens the window but exits silently.
The same can be achieved once IE8 is installed by running:
wine hh c:\\windows\\help\\iexplore.chm
fixme:urlmon:CreateUri Ignoring unsupported flag(s) 2000
fixme:shdocvw:IEParseDisplayNameWithBCW stub: 0x0
L"mk:@MSITStore:C:\\windows\\help\\iexplore.chm::/iegetsrt.htm" 0x1a6ba8
0x32e800
fixme:wininet:InternetSetOptionW Option INTERNET_OPTION_END_BROWSER_SESSION:
STUB
fixme:wininet:InternetSetOptionW Option INTERNET_OPTION_RESET_URLCACHE_SESSION:
STUB
err:htmlhelp:doWinMain Failed to open HTML Help file
'c:\windows\help\iexplore.chm'.
Workaround is the supplied native urlmon.
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https://bugs.winehq.org/show_bug.cgi?id=48025
Bug ID: 48025
Summary: Betfair Poker crashes
Product: Wine
Version: 4.18
Hardware: x86-64
URL: https://poker-com-banner.bfcdl.com/installer/SetupPoke
r.exe
OS: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: imwellcushtymelike(a)gmail.com
Blocks: 38931
Distribution: Ubuntu
Created attachment 65564
--> https://bugs.winehq.org/attachment.cgi?id=65564
Wine 4.18 console log
Following a successful installation, Betfair Poker crashes and cannot continue.
wine: Unhandled page fault on write access to 0xbbadbeef at address 01D13A72
(thread 0083), starting debugger...
Workarounds:
winetricks ie6 vd=1024x768 (Bug 38929 & Bug 48024)
=>0 0x01d13a72 EntryPoint+0xffffffff() in qt5webkit (0x7dcbb7f0)
Seems to use Qt5 but I can't see any source code downloads. It is available
with a commercial licence, however.
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https://bugs.winehq.org/show_bug.cgi?id=38931
Bug ID: 38931
Summary: Betfair Poker log-in stops
Product: Wine
Version: 1.7.47
Hardware: x86-64
URL: https://banner.poker1.betfair.com/cgi-bin/SetupPoker.e
xe
OS: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: imwellcushtymelike(a)gmail.com
Distribution: Ubuntu
Created attachment 51865
--> https://bugs.winehq.org/attachment.cgi?id=51865
wine-1.7.47-84-g2294d3b console output
The Betfair Poker log-in window fails to do anything after submitting the
log-in details and just shows a blank, white window.
Process:
1. "winetricks -q ie6"
2. Set everything except mshtml to builtin (Bug 38929)
3. Setup/install
4. Load application
Native mshtml causes a stack overflow. Switching back to builtin avoids the
overflow but doesn't help.
Native shdoclc (AND native mshtml) works around the bug and allows the
application to continue, and log in. Either alone have their own problems so
I'm not sure where the issue lay. There are possibly two, separate bugs here
but I cannot separate them.
$ sha1sum SetupPoker.exe
ae3d498582f63c0b0906b5158aaa7669124db5a1 SetupPoker.exe
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http://bugs.winehq.org/show_bug.cgi?id=16142
Summary: Adobe Reader 9.0 outputs error after install, that
multiple instances are running
Product: Wine
Version: 1.1.8
Platform: PC
URL: http://ardownload.adobe.com/pub/adobe/reader/win/9.x/9.0
/enu/AdbeRdr90_en_US.exe
OS/Version: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Created an attachment (id=17384)
--> (http://bugs.winehq.org/attachment.cgi?id=17384)
terminal output
"Another instance of this program is already running. You cannot run multiple
instances at the same time"
minor, but annoying.
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https://bugs.winehq.org/show_bug.cgi?id=46775
Bug ID: 46775
Summary: DUMB TYPO Steam (from steam-wine-git AUR) crashes when
attempting to access controller settings for desktop
or general
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: mobiuscode(a)tutamail.com
Distribution: ---
I merely want my retrolink gamecube-style controller to work with ALL the
games I've installed on Steam using steam-wine. Apparently the bug, according
to a developer of one of the games that doesn't work, stems from Proton
https://github.com/ValveSoftware/Proton/issues/1549 but I can't troubleshoot it
because the moment I try to access the controller settings, several popup
errors appear saying something (one was I think "can't find surface"), none of
which are searchable (until after I paste them here, I guess). One of them also
appears when run from Konsole:
"\src\panorama\renderer\d3d10d2dsurface.cpp (9532) : Assertion Failed: No D2D
device created, possible no GPU supoprting D3D10_FEATURE_LEVEL_9_1 or higher
was found? Can't create surface."
And WHY IS SUPPORTING MISSPELLED ON WINE ALONE????
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http://bugs.winehq.org/show_bug.cgi?id=28437
Summary: Panzer Corps: no intro video
Product: Wine
Version: unspecified
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: slackers.mailbox(a)gmail.com
Created an attachment (id=36451)
--> (http://bugs.winehq.org/attachment.cgi?id=36451)
Panzer Corps: no intro video
Wine 1.3.28, Ubuntu 11.04 x86_64
There is no intro video being played upon starting the game. It's possible to
skip the displayed blank screen and enter the game by hitting ESC.
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http://bugs.winehq.org/show_bug.cgi?id=19743
Summary: Acrobat Reader 5 page fault on load
Product: Wine
Version: 1.1.27
Platform: PC
URL: ftp://ftp.adobe.com/pub/adobe/acrobatreader/win/5.x/ar
500enu.exe
OS/Version: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P4
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
Acrobat Reader 5 causes a page fault when loading.
=>0 0x3702e6cb in docbox.api (+0x2e6cb) (0x0032f10c)
Removing docbox.api allows the app to load.
docbox.api is some kind of plug-in from InterTrust, but the crash does not
occur under Windows.
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https://bugs.winehq.org/show_bug.cgi?id=38929
Bug ID: 38929
Summary: Betfair Poker setup fails to connect to the server
Product: Wine
Version: 1.7.47
Hardware: x86-64
URL: https://banner.poker1.betfair.com/cgi-bin/SetupPoker.e
xe
OS: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: mshtml
Assignee: wine-bugs(a)winehq.org
Reporter: imwellcushtymelike(a)gmail.com
Distribution: Ubuntu
Created attachment 51861
--> https://bugs.winehq.org/attachment.cgi?id=51861
wine-1.7.47-84-g2294d3b console output
The Betfair Poker installer hangs around for a while then asks you to check the
Internet connection. The application itself simply downloads the main program.
To workaround:
1. "winetricks -q ie6"
2. Set everything except mshtml to builtin
So assuming the issue is with mshtml. I don't have a Windows installation to
try mshtml directly so hopefully winetricks doesn't do anything magical.
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http://bugs.winehq.org/show_bug.cgi?id=22603
Summary: IE6 can't print at all.
Product: WineHQ Apps Database
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: appdb-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: neochoon(a)gmail.com
Version : wine-1.1.43-408-g3317fc3
-----
With clean WINEPREFIX (for example WINEPREFIX=~/FORBUGREPORT)
install ie6 by winetricks.sh (20100424)
then run ie6 to www.google.com
Click File/Print
crash with Dialog (Program Error - The Program iexplorer.exe has
encountered.......)
----
But other programs can print without errors like notepad or PDF Viewer program.
Any ideas?
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https://bugs.winehq.org/show_bug.cgi?id=48011
Bug ID: 48011
Summary: Rebelbetting: unhandled exception on edit
Product: Wine
Version: 4.18
Hardware: x86-64
URL: http://rebelbetting.com/files/RebelBettingSetup.exe
OS: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: imwellcushtymelike(a)gmail.com
Distribution: Ubuntu
Created attachment 65543
--> https://bugs.winehq.org/attachment.cgi?id=65543
Wine 4.18 console log
On closing Rebelbetting 6.17, the application sits in the background for a
while consuming 100% of one core, then eventually hits an unhandled exception.
Both Vanilla and Staging.
I don't recall this happening before but this application is force-updated on
each load, and a bisect could take me a little while. Will update.
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http://bugs.winehq.org/show_bug.cgi?id=10767
Summary: lstrcmp and others do not compare punctuation characters
correctly
Product: Wine
Version: CVS/GIT
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-kernel
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lich(a)math.spbu.ru
just example:
ret = lstrcmpi("# (Search for Disassembly Pattern)", ".RELOAD (Reload
Symbols)");
wine returns '1' here, but must '-1' since ord('#')=23h < 2Eh=ord('.'). Windows
handles this case correctly. GLIBC strcasecmp works correctly too.
This bug heavily affects winhelp index lookup in WIN32.HLP borland help file,
which has lots of #.&*()[]
P.S. It is not a locale problem, so this bug is not a duplicate of bug #9583
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http://bugs.winehq.org/show_bug.cgi?id=25280
Summary: Singularity: no sound in game without Hardware
Acceleration = emulation
Product: Wine
Version: 1.3.7
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
I don't remember this happening on my Ubuntu machine, but on my Gentoo box, I
get no sound in Singularity unless I set Hardware acceleration = emulation.
This has a bad side effect, however. It enables sound in the menu/intro video,
but when it transitions to the game, it hangs on the loading screen.
This only helps in alsa mode, with oss, I get no sound, either way.
Terminal shows:
fixme:mixer:ALSA_MixerInit No master control found on HDA NVidia, disabling
mixer
fixme:dsalsa:IDsDriverBufferImpl_SetVolumePan (0x165bf8,0x165b40): stub
fixme:dsalsa:IDsDriverBufferImpl_SetVolumePan (0x165c08,0x165b40): stub
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http://bugs.winehq.org/show_bug.cgi?id=26909
Summary: HaoZip: Cannot navigate to drive_c
Product: Wine
Version: 1.3.18
Platform: x86
URL: http://storage2.dobreprogramy.pl/akcesoria/haozip_v2.2
.6302.multi_(dobreprogramy.pl).exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukasz.wojnilowicz(a)gmail.com
Created an attachment (id=34314)
--> (http://bugs.winehq.org/attachment.cgi?id=34314)
Error message
Steps to reproduce:
1) remove ~/.wine
2) winetricks gecko gdiplus
3) install HaoZip (default installation)
4) wine HaoZip.exe
5) click left mouse button on "drive_c" in Folder tree on the left
Behaviour:
See attachment.
Expected behaviour:
I should be able to enter drive_c.
Terminal output:
fixme:win:EnumDisplayDevicesW ((null),0,0x32f058,0x00000000), stub!
fixme:mountmgr:harddisk_ioctl unsupported ioctl 74080
fixme:mountmgr:harddisk_ioctl unsupported ioctl 74080
fixme:wininet:InternetSetOptionW Option INTERNET_OPTION_CONNECT_TIMEOUT (2000):
STUB
fixme:wininet:InternetSetOptionW INTERNET_OPTION_CONNECT_RETRIES 3
fixme:shell:SHAutoComplete stub
err:listview:LISTVIEW_WindowProc unknown msg 108c wp=00000000 lp=00000000
fixme:wininet:CommitUrlCacheEntryInternal entry already in cache - don't know
what to do!
fixme:wininet:CommitUrlCacheEntryInternal entry already in cache - don't know
what to do!
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http://bugs.winehq.org/show_bug.cgi?id=33209
Bug #: 33209
Summary: Tribes: Ascend cannot authenticate user
Product: Wine
Version: 1.5.25
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winsock
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: thanoulas(a)gmail.com
Classification: Unclassified
Using the latest wine 1.5.25 or latest from the git repository, the game starts
and goes to the login screen, but there is no way you can login. I get all
kinds of errors, mainly:
Username or password wrong
Connection timed out
Connection lost
It seems that the problem relies in winsock, I've attached a +winsock log
The highlight seems to be the following, as this line is repeated again and
again:
trace:winsock:WS2_recv_base socket 01c8, wsabuf 0x33ebb0, nbufs 1, flags 0,
from 0x33ec2c, fromlen 16, ovl 0x0, func 0x0
trace:winsock:WS2_recv_base fd=177, options=0
warn:winsock:WS2_recv_base -> ERROR 10035
Also, doing a search in the log for "63.251.64.141" (the authentication
server's IP) will give you the parts from when I clicked on the "Login" button.
Thanks,
Thanos
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http://bugs.winehq.org/show_bug.cgi?id=30503
Bug #: 30503
Summary: Echo: Secrets of the Lost Cavern upside down on
BACKBUFFER
Product: Wine
Version: 1.5.2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: 4plague(a)gmail.com
Classification: Unclassified
When playing on BACKBUFFER - with or without multisample - all other modes
work, but have a separate bug #30502 - everything is upside down even the mouse
is Y-inverted.
This does not happen in intro movies. However sometimes I can see everything
normal for a split-second before everything flips upside down.
Demo:
http://www.gamershell.com/news_22111.html
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https://bugs.winehq.org/show_bug.cgi?id=37614
Bug ID: 37614
Summary: Applications do not always start inside a configured
virtual desktop
Product: Wine
Version: 1.7.31
Hardware: x86
OS: Linux
Status: NEW
Severity: minor
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
Distribution: ---
Created attachment 50062
--> https://bugs.winehq.org/attachment.cgi?id=50062
screenshot
I noticed some strangeness with virtual desktops. Configuring one (either via
winetricks or winecfg) and then starting e.g., notepad/regedit starts the
application outside of the virtual desktop.
To ensure it wasn't a race, I did 'wineserver -w' (and also added a sleep of 10
seconds), but the problem remains. After a few tries (usually 2-3), the
application will start inside the desktop, and from there, it seems to always
work as expected.
Commandline used:
$ winetricks -q vd=1024x768 ; wineserver -w ; sleep 10 ; notepad
screenshot attached.
[austin@localhost ~]$ xfwm4 --version
This is xfwm4 version 4.10.1 (revision 3918e6b) for Xfce 4.10
Released under the terms of the GNU General Public License.
Compiled against GTK+-2.24.24, using GTK+-2.24.25.
Build configuration and supported features:
- Startup notification support: Yes
- XSync support: Yes
- Render support: Yes
- Xrandr support: Yes
- Embedded compositor: Yes
- KDE systray proxy (deprecated): No
[austin@localhost ~]$ wine --version
wine-1.7.31-99-g5ecea72
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https://bugs.winehq.org/show_bug.cgi?id=48270
Bug ID: 48270
Summary: Rebelbetting: Logging into Betfair results in
incorrect large numbers
Product: Wine
Version: 4.21
Hardware: x86-64
URL: http://rebelbetting.com/files/RebelBettingSetup.exe
OS: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: imwellcushtymelike(a)gmail.com
Distribution: Ubuntu
Created attachment 65937
--> https://bugs.winehq.org/attachment.cgi?id=65937
Screenshot
Running Rebelbetting BEFORE (or without) logging into Betfair gives normal,
sensible results.
After logging into Betfair some (but not all) of the calculated numbers are
insanely high, either positive or negative. Screenshot attached.
The cause seems to be from a stake of 2^31 which appears most of the time, but
not always. It also seems to be avoided if two or none of the participants is
Betfair.
Betfair's API uses JSON.
I wasn't sure if this was a bug in the software so I've been running it for a
while on Linux and Windows 10 ― it definitely only occurs in Linux.
WARNING: running Rebelbetting twice with the same log-in details will get your
account suspended for at least one hour.
I don't think this is a regression as this has happened for as long as I can
remember.
Account for both Rebelbetting and Betfair required to test.
To get this far:
1. "winetricks dotnet45" (Bug 48014)
Note there are other bugs which may be encountered (see the AppDB).
Running in 32-bit wineprefix. I haven't yet tested in a 64-bit wineprefix to
see if the numbers change, but I think the app is 32-bit anyway.
Note that this is similar, but subtly different to Bug 38944. The fix there may
offer a clue following a very long, very tedious regression test, but I'm
saving that as a very last resort (and may not even be related).
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https://bugs.winehq.org/show_bug.cgi?id=37877
Bug ID: 37877
Summary: boincmgr wxWidgets error in Win81 mode
Product: Wine
Version: 1.7.33
Hardware: x86-64
URL: http://boinc.berkeley.edu/dl/boinc_7.4.36_windows_inte
lx86.exe
OS: Linux
Status: NEW
Keywords: download, source
Severity: minor
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: imwellcushtymelike(a)gmail.com
Distribution: Ubuntu
Created attachment 50443
--> https://bugs.winehq.org/attachment.cgi?id=50443
Wine 1.7.34 console output
boincmgr displays a wxWidgets debug dialog when choosing File-->Exit in Windows
8.1 mode. This does not occur in other modes.
To recreate:
1. Set winecfg to Windows 8.1.
2. Install BOINC 7.4.36 normally (default options).
3. Launch boincmgr.
4. Press CTRL+ALT+A for Advanced Mode (might have to press several times to get
a response).
5. Go to File --> Exit.
The exit dialog will pop up as normal, but so too does a wxWidgets debug
dialog.
Workaround: choose another mode.
$ sha1sum boinc_7.4.36_windows_intelx86.exe
2919cc9b6163019fc014a7fa4190bee8ead4b544 boinc_7.4.36_windows_intelx86.exe
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http://bugs.winehq.org/show_bug.cgi?id=34026
Bug #: 34026
Summary: IE8 help pages are blank
Product: Wine
Version: 1.6-rc5
Platform: x86-64
URL: http://download.microsoft.com/download/C/C/0/CC0BD555-
33DD-411E-936B-73AC6F95AE11/IE8-WindowsXP-x86-ENU.exe
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
Classification: Unclassified
Created attachment 45215
--> http://bugs.winehq.org/attachment.cgi?id=45215
wine-1.6-rc5 console output
Working around Bug 34025 with native urlmon, the IE8 help pages are all blank.
Native mshtml changes the blank pages to an error page: "This program cannot
display the web page".
Tried native wininet but it made no difference.
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https://bugs.winehq.org/show_bug.cgi?id=46513
Bug ID: 46513
Summary: MCI_Open handling of filenames passed with
MCI_OPEN_TYPE is insufficient (3D Pinball Space Cadet)
Product: Wine
Version: 4.0-rc7
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winmm&mci
Assignee: wine-bugs(a)winehq.org
Reporter: wenger.quentin(a)bluewin.ch
Distribution: ---
Created attachment 63364
--> https://bugs.winehq.org/attachment.cgi?id=63364
Patch checking for a dot in lpstrDeviceType and switching to MCI_OPEN_ELEMENT
accordingly.
I stumbled upon the error
fixme:mci:MCI_LoadMciDriver Couldn't load driver for type L"PINBALL.MID"
(as reported in the "Additional Comments" on
https://appdb.winehq.org/objectManager.php?sClass=version&iId=1673&iTesting…)
while playing with 3D Pinball Space Cadet. This error prevents the MIDI
background music of the game from playing.
For reference, aplaymidi and the testing mcishell (wintest.exe) both play the
file without problems.
I tracked down this error to the function MCI_Open receiving MCI_OPEN_TYPE and
the string "pinball.mid" as lpstrDeviceType, instead of MCI_OPEN_ELEMENT and
the string in lpstrElementName.
While this may seem like a bug in Pinball, the function MCI_Open actually
already applies some check for this situation (see the comment in lines
1763-1766 of mci.c). However, the check is based on some '!' character present
in the string, which does not cover Pinball's case.
I did create a patch for my own needs, see attachment.
Please note that I provide no guarantee about the scope accuracy of this patch
- it does solve the problem, but maybe checking for the presence of a dot in
the string is too broad and creates bug with other programs...
Assuming that the logic of the patch is good, it may also be wanted to
merge/simplify/rewrite the checks somewhat, eg. merging the ERR(...), etc.
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http://bugs.winehq.org/show_bug.cgi?id=21864
Summary: Default paper size A4 instead of my printers default
Product: Wine
Version: 1.1.39
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ToddAndMargo(a)verizon.net
Created an attachment (id=26481)
--> (http://bugs.winehq.org/attachment.cgi?id=26481)
cups paper size
Hi All,
Would you guys fix this for me?
Word Pro, Note Pad Plus, all think my default printer is my Okidata B4350. And
it is. But, all new documents default to A4 as the paper size and it is not.
It is "Letter". Wine is not picking up the default paper size from my printer.
Many thanks,
-T
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http://bugs.winehq.org/show_bug.cgi?id=30824
Bug #: 30824
Summary: msvbvm60.dll crashes Gehalt.exe
Product: Wine
Version: 1.5.5
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: johannesobermayr(a)gmx.de
Classification: Unclassified
Created attachment 40369
--> http://bugs.winehq.org/attachment.cgi?id=40369
Backtrace
Trying to start installed Gehalt.exe (not the install app).
URL:
http://www.pc-gehalt.de/gehalt-download.htm
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http://bugs.winehq.org/show_bug.cgi?id=24880
Summary: Last Chaos MMO Game : installs OK but crashes when run
Product: Wine
Version: 1.3.5
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: robert_mt_walker(a)yahoo.co.uk
Created an attachment (id=31499)
--> (http://bugs.winehq.org/attachment.cgi?id=31499)
Command Line trace from command: wine LC.exe
I am corroborating reports by another user that this game installs (but does
not run correctly after a recent update). I don't use the game myself!! It
installs on Windows 7 OK. However a small batch file needs to be run to correct
a bug in the most recent update. (All this 5-line script does is copy a file
'LC.exe_' over the existing 'LC.exe' - the main game executable).
Please refer to this forum thread:
http://forum.winehq.org/viewtopic.php?t=10011
On Ubuntu 10.04+WINE 1.3.5 the game installs and runs an initial launcher. This
updates itself. After update is complete - immediately on pressing the 'START'
button a popup window appears: 'This program could not be run itself'
(NB obviously I've worked around the installer bug...)
He was using stable version 1.2 (also on Ubuntu). He reports he has previously
had the game working under WINE (before a recent update).
I ran the game using:
$ wine LC.exe
There is a whole lot repeated output but one line appears in the shell output:
fixme:advapi:ParseStringSidToSid String constant not supported: L"(A"
only when I press the 'START' button on the game launcher. This is immediately
prior to the popup error window appearing.
I have attached the rest of the shell output as a file.
Bob
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http://bugs.winehq.org/show_bug.cgi?id=28804
Bug #: 28804
Summary: Angry Birds: switching from fullscreen to windowed
mode problem
Product: Wine
Version: 1.3.30
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: graham(a)nerve.org.za
Classification: Unclassified
A free demo of the game is available here:
http://download.angrybirds.com/
After installation, the game starts in fullscreen mode by default.
If the game is switched to windowed mode, by clicking on the gear and then the
rectangle, the game switches out of fullscreen mode and the music continues to
play but the window is not visible.
There is a configuration file 'Program Files/Rovio/Angry Birds/config.lua'
which contains the line 'fullscreen = true'. If this line is changed to
'fullscreen = false', the game always starts in windowed mode, but can be
switched to fullscreen and back to windowed mode without any problems.
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http://bugs.winehq.org/show_bug.cgi?id=24846
Summary: SecureCRT: Pop-up menu list flashes
Product: Wine
Version: 1.3.5
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukasz.wojnilowicz(a)gmail.com
Created an attachment (id=31435)
--> (http://bugs.winehq.org/attachment.cgi?id=31435)
Image showing the problem
Steps to reproduce:
1) remove ~/.wine
2) winetricks gecko
2) install SecureCRT
3) wine SecureCRT.exe
4) unfold pop-up menu as shown in attachment
Behaviour:
Pop-up menu list flashes.
Expected behaviour:
Pop-up menu list shouldn't flash.
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http://bugs.winehq.org/show_bug.cgi?id=20962
Summary: Starting Secunia PSI starts a window but with no
contents
Product: Wine
Version: 1.1.34
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: leighmanthegreat(a)hotmail.com
Created an attachment (id=25129)
--> (http://bugs.winehq.org/attachment.cgi?id=25129)
Terminal output
Installation works fine but when opening window it just picks up its filling
from the desktop below.
Closing it results in a crash dialog
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https://bugs.winehq.org/show_bug.cgi?id=43370
Bug ID: 43370
Summary: Origin fails to start, repeats the same message over
and over
Product: Wine
Version: 2.12
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: haakobja(a)gmail.com
Distribution: ---
Hi,
I tried Origin with Wine 2.12-Staging, and while it installs just fine I cannot
get to the log in. When I open Origin the debug log fills with the same line:
err:d3d:context_reacquire Acquired context 0x66b7418 instead of 0x66c17b0.
I'm currently using Fedora 26 x86_64 with Mesa 17.1.5 and this happens in both
the 32 bit and the 64 bit wine prefix.
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https://bugs.winehq.org/show_bug.cgi?id=39240
Bug ID: 39240
Summary: advapi32:service fails in some non-English locales
Product: Wine
Version: unspecified
Hardware: x86
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: advapi32
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
The following test failures happen specifically in some non-English locales:
service.c:382: Test failed: Expected failure
service.c:383: Test failed: Expected ERROR_DUPLICATE_SERVICE_NAME, got 0
service.c:397: Test failed: Could not create the service : 1073
service.c:403: Test failed: Expected ERROR_ACCESS_DENIED, got 6
service.c:682: Test failed: Could not create the service : 1072
service.c:881: Test failed: Expected Spooler, got Winetest
service.c:1829: Test failed: Could not create the service : 1072
service.c:2015: Test failed: Could not create the service : 1072
service.c:2313: Test failed: Could not create the service: 1072
service.c:2381: Test failed: Expected success, got error 1072
service.c:2405: Test failed: Expected success (err=1072)
service.c:2427: Test failed: Expected success (err=6)
service.c:2438: Test failed: Expected success, got error 1072
service.c:2442: Test failed: Expected success (err=6)
In particular they can be seen o the following WineTest boxes:
fg-win7u64-1spie9-fr - Windows 7 Ultimate configured for a French locale
fg-win7u64-1spie9-mx - Windows 7 Ultimate configured with a mix of locales (to
help figure out exactly which Windows locale setting a test depends on)
pelzflowin81pronvid - Windows 8.1 in a German locale
Note however that it works fine in other locales such as Hebrew
(fg-win7u64-1spie9-he), Japanese (fg-win7u64-1spie9-ja and newtb-w7u) and
Korean (fg-win7u64-1spie9-ko).
This tests regression was introduced by the following commit:
commit f8ea5a73ce799ae7a8b8e3d9d5ae9d28511c1d8b
Author: Paul Vriens <paul.vriens.wine(a)gmail.com>
Date: Tue Jul 17 22:06:51 2007 +0200
advapi32/service: Test for duplicate displayname.
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https://bugs.winehq.org/show_bug.cgi?id=43113
Bug ID: 43113
Summary: No sound output in GWENT: The Witcher Card Game
Product: Wine-staging
Version: 2.9
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: sagcanv(a)gmail.com
CC: erich.e.hoover(a)wine-staging.com, michael(a)fds-team.de,
sebastian(a)fds-team.de
Distribution: ---
Created attachment 58312
--> https://bugs.winehq.org/attachment.cgi?id=58312
Wine output
Normally you'd hear sound upon starting the game on Windows but Wine gives no
sound output. This also occurs in-game as well on the main screen. I checked if
there's a wine application entry in pavucontrol but there seems to be none.
Some people - according to this Reddit thread
(https://www.reddit.com/r/gwent/comments/6dtfyl/installing_gwent_on_macos_wi…)
- seem to have the same problem.
On a side note, there seems to be some graphical glitch which displays animated
cards weirdly/ black (http://i.imgur.com/WUHJEkh.png vs.
http://i.imgur.com/RZN9r7P.png) but I'll open another report for that later (if
it isn't already a known bug).
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http://bugs.winehq.org/show_bug.cgi?id=31256
Bug #: 31256
Summary: Wine hangs when trying to view .chm help-file
Product: Wine
Version: 1.5.9
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: magnus_uppman(a)hotmail.com
Classification: Unclassified
Created attachment 41057
--> http://bugs.winehq.org/attachment.cgi?id=41057
Part of log when the hang occurs
Wine hangs when trying to view .chm help-file in program Edison Professional
from Programbyrån.
A workaround is to use "winetricks ie6".
I tried first without ie6 but Wine would just hang (hh.exe using 100% CPU).
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http://bugs.winehq.org/show_bug.cgi?id=16746
Summary: oleaut32/tmarshal.c: compiler errors on powerpc
Product: Wine
Version: 1.1.12
Platform: Macintosh
OS/Version: Linux
Status: NEW
Keywords: source
Severity: minor
Priority: P2
Component: build-env
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
gcc -c -I. -I. -I../../include -I../../include -D__WINESRC__ -D_OLEAUT32_
-DCOM_NO_WINDOWS_H -DENTRY_PREFIX=OLEAUTPS_ -DPROXY_CLSID=CLSID_PSDispatch
-DPROXY_DELEGATION -DREGISTER_PROXY_DLL -D_REENTRANT -fPIC -Wall -pipe
-fno-strict-aliasing -Wdeclaration-after-statement -Wwrite-strings
-Wtype-limits -Wpointer-arith -g -O2 -o tmarshal.o tmarshal.c
tmarshal.c:388:3: warning: #warning You need to implement stubless proxies for
your architecture
tmarshal.c: In function ‘init_proxy_entry_point’:
tmarshal.c:1752: warning: unused variable ‘xasm’
tmarshal.c: At top level:
tmarshal.c:1376: warning: ‘xCall’ defined but not used
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https://bugs.winehq.org/show_bug.cgi?id=46063
Bug ID: 46063
Summary: crash while starting program
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: magiceric(a)sina.com
Distribution: ---
Created attachment 62664
--> https://bugs.winehq.org/attachment.cgi?id=62664
crash while starting program
crash while starting program
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https://bugs.winehq.org/show_bug.cgi?id=45353
Bug ID: 45353
Summary: pro evolution soccer 2017 encountered serious issue
Product: Wine
Version: unspecified
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: hanan.bunk78(a)gmail.com
Created attachment 61647
--> https://bugs.winehq.org/attachment.cgi?id=61647
program error details
it shows pes 2017 encountered a serious issue
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http://bugs.winehq.org/show_bug.cgi?id=31208
Bug #: 31208
Summary: Ableton Live 8.x.x crashes with trying to save
Product: Wine
Version: unspecified
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: upatdown(a)gmail.com
Classification: Unclassified
Ableton Live 8.X.X crashes whenever i try to save. I have cycled through the
window versions within wine ie. winXP, vista, win7, ect.
I was able to install it properly and all the audio functions work, but as soon
as i try to save my work it crashes. All work gone. =[
Any help is appreciated.
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https://bugs.winehq.org/show_bug.cgi?id=48296
Bug ID: 48296
Summary: makedep crashes
Product: Wine-staging
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: turgut(a)kalfaoglu.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
under fedora 31, compiling Wine-staging has not been possible for several
months.
Using the documented git and compile script, I get:
checking whether we need to define __x86_64__... no
creating Makefile rules... done
configure: creating ./config.status
config.status: creating Make.tmp
config.status: creating include/config.h
config.status: linking ../wine/tools/winewrapper to wine
config.status: linking ../wine/tools/winewrapper to wine64
config.status: executing include/stamp-h commands
config.status: executing tools/makedep commands
config.status: executing Makefile commands
./config.status: line 546: 56052 Illegal instruction (core dumped)
"tools/makedep"
config.status: error: could not create Makefile
Wine build complete.
checking build system type... x86_64-pc-linux-gnu
checking host system type... x86_64-pc-linux-gnu
checking whether make sets $(MAKE)... yes
checking for gcc... gcc
checking whether the C compiler works... no
configure: error: in `/home/turgut/wine32-build':
configure: error: C compiler cannot create executables
See `config.log' for more details
configure: WARNING: cache variable ac_cv_env_CFLAGS_value contains a newline
make: *** No targets specified and no makefile found. Stop.
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http://bugs.winehq.org/show_bug.cgi?id=32102
Bug #: 32102
Summary: ESSENCE SECURITIES: a child window can't got focus
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jactry92(a)gmail.com
Classification: Unclassified
I installed ESSENCE SECURITIES(安信证券) in wine.
There was a bug appear randomly:
Everytime we run ESSENCE SECURITIES there is a child window of it,but sometime
the window can get focus(the window title is black and 'close' button can work,
just like the picture 'normal.png'), and more time the window can't get
focus(the window title was gray and 'close' button can't work, just like the
picture 'notfocus.png'). In the latter case, I tired to let the child window on
focus by click it's titlebar, but it does't work.
my test environment:
- Ubuntu 12.04.1 32bit
- Wine 1.5.16
- ESSENCE
SECURITIES:http://download.essence.com.cn/downloads/software/setup_ax.exe
you can reproduce the bug follow:
0. download and install it
:http://download.essence.com.cn/downloads/software/setup_ax.exe ;
1. cd to the file where you installed it, it will be installed in
'~/.wine/drive_c/AX/2003/';
2.'wine Load.exe' to run the software;
3.try to click the close button of the child window which appear after you run
'Load.exe', name "今日提示".
attachments:
'normal.png' is what the child window look like when it is normal;
'nofocus.png' is what the child window look like when it isn't normal;
'normal.log' is the log when it work normal;
'nofocus.log' is the log when it does not work normal.
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http://bugs.winehq.org/show_bug.cgi?id=32093
Bug #: 32093
Summary: ESSENCE SECURITIES:scrollbar didn't display normally
and work well
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jactry92(a)gmail.com
Classification: Unclassified
Created attachment 42310
--> http://bugs.winehq.org/attachment.cgi?id=42310
the log
I tried to run ESSENCE SECURITIES(安信证券) in wine, and it's scrollbar didn't
display normally, this also cause some menu in it's left(what I mraked by a red
circle in picture 'scrollbar_windows.png') was covered. And what more worse is
the scrollbar didn't work well as it in windows.
This is my test environment:
- Ubuntu 12.04.1
- Wine 1.5.16
- ESSENCE SECURITIES
(安信证券)::http://download.essence.com.cn/downloads/software/setup_ax.exe
You can reproduce it follow this:
0. Download and intstall ESSENCE SECURITIES;
1. cd to the file where you installed it, by default it will be installed in
'~/.wine/drive_c/AX/2003/'
2. run it by 'wine Load.exe'
Attachment:
scrollbar_windows.png is what it look like in windows;
scrollbar_wine.png is what it look like in wine;
anxin.log is the log.
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http://bugs.winehq.org/show_bug.cgi?id=32592
Bug #: 32592
Summary: From Dust crashes in Chapter 2 (when trying to absorb
water)
Product: Wine
Version: 1.5.20
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
Classification: Unclassified
Created attachment 43003
--> http://bugs.winehq.org/attachment.cgi?id=43003
terminal output
The game crashes at a certain point in Chapter 2, where your task is to 'pick
up' water around a totem pole. Absorbing water can be done by pressing and
holding the left mouse button. When I position the mouse over the water and
press LMB, the game crashes. The crash is fully reproducible and always occurs
at the same point. It makes impossible to get further in the game.
Tried with native d3dx, dsound, dinput8, but they didn't help.
Fedora 17 x86
Nvidia 250 / driver 304.64
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http://bugs.winehq.org/show_bug.cgi?id=32384
Bug #: 32384
Summary: MSTSC (Remote Desktop) hangs when connecting through
RD Gateway
Product: Wine
Version: 1.5.18
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ole
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kenjiru.ro(a)gmail.com
Classification: Unclassified
Created attachment 42733
--> http://bugs.winehq.org/attachment.cgi?id=42733
TS Gateway connection output
When trying to connect to a remote machine using MSTSC using the Remote Desktop
Gateway (RD Gateway) / Terminal Server Gateway (TS Gateway) option, a dialog
message with the following error message is displayed:
Your computer can't connect to the remote computer because an error occurred on
the remote computer that you want to connect to. Contact your network
administrator for assistance.
I've attached the console output.
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http://bugs.winehq.org/show_bug.cgi?id=32090
Bug #: 32090
Summary: ESSENCE SECURITIES: menu display in chaos
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jactry92(a)gmail.com
Classification: Unclassified
Created attachment 42304
--> http://bugs.winehq.org/attachment.cgi?id=42304
wine.png is what it look like in wine
I installed ESSENCE SECURITIES in Ubuntu with wine, and I found it's menu
display in chaos. What it look just as the picture 'wine.png' in attachments(I
marked the menu by red circle). And picture 'windows.png' was what the menu
look like running in windows.
This is my test environment:
- Ubuntu 12.04.1
- Wine 1.5.16
- ESSENCE SECURITIES
(安信证券)::http://download.essence.com.cn/downloads/software/setup_ax.exe
You can reproduce it follow this:
0. Download and intstall ESSENCE SECURITIES;
1. cd to the file where you installed it, by default it will be installed in
'~/.wine/drive_c/AX/2003/'
2. run it by 'wine Load.exe'
Attachment:
windows.png is what it look like in windows;
wine.png is what it look like in wine;
anxin.log is the log.
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http://bugs.winehq.org/show_bug.cgi?id=28002
Summary: 1914:Shells of Fury missing audio
Product: Wine
Version: 1.3.26
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
Created an attachment (id=35850)
--> (http://bugs.winehq.org/attachment.cgi?id=35850)
terminal output (only built-in dlls)
Neither background music nor sound effects can be heard in 1914: Shells of
Fury. The game is running without any sounds.
After 'winetricks directmusic' audio is still not playing.
Native dsound.dll didn't help either.
In-game audio files are stored in wav format (PCM, mono, 44.1 kHz, 16 bits).
No demo available.
Fedora 15 x86
Alsa 1.0.24
Kernel 2.6.38.8
Pulseaudio is not running
Audio device: nVidia Corporation MCP61 High Definition Audio (rev a2)
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https://bugs.winehq.org/show_bug.cgi?id=46261
Bug ID: 46261
Summary: Cura 2.7 crashes on start
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: martin(a)hm-network.com
Distribution: ---
Created attachment 62960
--> https://bugs.winehq.org/attachment.cgi?id=62960
Backtrace output after Cura 2.7 3d printing software crashes on launch
The programme, Cura 2.7, crashes after install when started. Attached is the
bug report
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http://bugs.winehq.org/show_bug.cgi?id=16747
Summary: rpcrt4/cstub: unused functions on powerpc
Product: Wine
Version: 1.1.12
Platform: Macintosh
OS/Version: Linux
Status: NEW
Keywords: source
Severity: minor
Priority: P2
Component: build-env
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
gcc -c -I. -I. -I../../include -I../../include -D__WINESRC__ -D_RPCRT4_
-DCOM_NO_WINDOWS_H -DMSWMSG -D_REENTRANT -fPIC -Wall -pipe -fno-strict-aliasing
-Wdeclaration-after-statement -Wwrite-strings -Wtype-limits -Wpointer-arith -g
-O2 -o cstub.o cstub.c
cstub.c:128: warning: ‘delegating_QueryInterface’ defined but not used
cstub.c:134: warning: ‘delegating_AddRef’ defined but not used
cstub.c:139: warning: ‘delegating_Release’ defined but not used
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https://bugs.winehq.org/show_bug.cgi?id=45624
Bug ID: 45624
Summary: Anno 1404 shows black screen in DirectX 10 mode.
Product: Wine
Version: 3.13
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: yurishish(a)gmail.com
Distribution: ---
Created attachment 62053
--> https://bugs.winehq.org/attachment.cgi?id=62053
terminal output
Anno 1404 fails to display content, it shows a black screen if it is launched
in DX10 mode. Game is still functional, it is possible to navigate main menu,
start new game or load savestate.
PC specs:
OS: openSUSE Tumbleweed x86_64 (Linux 4.17.13).
wine 3.13 vanilla.
GPU: Nvidia GTX 660 with proprietary driver v.396.51.
CPU: Intel Core i5-3570k
Terminal output is attached below.
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http://bugs.winehq.org/show_bug.cgi?id=13142
Summary: NexusTK crashes when editing a board post
Product: Wine
Version: 1.0-rc1
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ninja(a)slaphack.com
Nexus TK (download from http://nexustk.com/, AppDB entry is
http://appdb.winehq.org/objectManager.php?sClass=application&iId=926) crashes
when editing a board post.
It is possible to type the post without problems. As far as I can tell, the
problem occurs when doing something other than continuing to type, or pasting
-- most recently, I attempted to hilight some text, and crash.
By "crash", I mean the game (running in a 1024x768 desktop window) stops
responding entirely, and the log seems to indicate that some process died.
Note: Nexus works flawlessly with version 0.9.40 -- it has no bugs that Nexus
itself doesn't when running under Windows, and, in fact, is often more stable
than on Windows. I'll add regression tests and logs soon...
The game is otherwise usable, as far as I can tell. For now, I will compose in
a separate window, and paste into Nexus.
Every version I have tried since 0.9.40 has had problems. I believe the game
would not even run until 0.9.62, and this bug does happen in 1.0-rc1. Stock
Ubuntu install from a repository.
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https://bugs.winehq.org/show_bug.cgi?id=41264
Bug ID: 41264
Summary: Dead by Daylight: EULA text isn't visible
Product: Wine
Version: 1.9.18
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: sworddragon2(a)aol.com
Distribution: ---
On starting the game the first time an EULA was shown and any text was visible
except the raw EULA text as the container showing it was just completely black.
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https://bugs.winehq.org/show_bug.cgi?id=42929
Bug ID: 42929
Summary: steam overlay fps dont work since wine 2.6
Product: Wine
Version: 2.7
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mrdeathjr28(a)yahoo.es
Distribution: ---
steam fps overlay dont work since wine 2.6, if dwrite dont stay as native or
disable steam crash when try open
However still have dwrite as native, steam fps overlay dont show in game
System Specs Used in Test
Nvidia Drivers 381.09 (run package from nvidia drivers homepage)
Xubuntu 16.04 x64 - Kernel 4.8.0-34 generic (ubuntu mainline)
- CPUFreq: Performance
CPU: INTEL Pentium G3258 (Haswell 22nm) 4.1Ghz
+ Artic Cooling Alpine 11 Plus
MEMORY: 8GB DDR3 1333 (two sticks of 4gb)
Patriot value (dual channel: 21.3 gb/s)
GPU: Gigabyte Nvidia Geforce GTX 1050 OC
(GP107 14nm: 640 Shaders / 40 TMUS / 32 ROPS)
Windforce 2GB DDR5 7000Mhz 128Bit (110Gb/s)
MAINBOARD: MSI H81M E33
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https://bugs.winehq.org/show_bug.cgi?id=39166
Bug ID: 39166
Summary: Steam - streaming from a Wine host does not send sound
Product: Wine
Version: 1.7.49
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: robert.munteanu(a)gmail.com
Distribution: ---
Created attachment 52198
--> https://bugs.winehq.org/attachment.cgi?id=52198
Terminal output
I have a Wine Installation of steam on Host A and a Linux installation of Steam
on Host B. The hosts are able to connect and stream a game from Host A to Host
B, but no sound information is sent.
I have tried streaming from a Linux installation on Host A to a Linux
installation on Host B and sound information is sent.
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http://bugs.winehq.org/show_bug.cgi?id=35525
Bug ID: 35525
Summary: Integration with Steam for Linux
Product: Wine
Version: 1.7.11
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: 6tsukiyami9(a)gmail.com
Classification: Unclassified
Right, I'm not completely sure this is wine's fault, but take a look here:
https://github.com/ValveSoftware/steam-for-linux/issues/2794
It'd be nice to find out who does what wrong...
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https://bugs.winehq.org/show_bug.cgi?id=40154
Bug ID: 40154
Summary: EA's Origin Downloads Stall and Fail at 99%
Product: Wine
Version: 1.9.2
Hardware: x86
OS: FreeBSD
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: biplane55(a)gmail.com
Created attachment 53655
--> https://bugs.winehq.org/attachment.cgi?id=53655
A log from the application, to help with the errors
EA's Origin application installs fine if one imports the insecure certificate,
I can login, and everything seems to be in working order, However, if I try to
download a game (or well... anything), the download progresses completely
normally all the way to 99%, and will then fail right there. It doesn't start
installing, so killing off EAProxyInstaller doesn't change anything, and none
of the patching tricks have worked. Something interesting to note that in the
interface, it will actually show the downloaded information as being a tiny bit
short - like, say, 168.32mb out of 168.38mb (just an example). The logs also
seem to support this; after a certain amount, it seems as though it tries to
connect to a server, but keeps being turned down with a 503 error. I believe it
works fine under Windows, so it doesn't appear to be an Origin error. I decided
to add the application's log, since I think I can only add a single attachment,
but I would be happy to provide the output wine produces if you would like. I
also tried switching versions of Windows, and neither Windows XP nor Windows 10
nor Windows 7 work - it doesn't seem to make a difference of the emulated
version.
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https://bugs.winehq.org/show_bug.cgi?id=40370
Bug ID: 40370
Summary: Origin: "Network not available"
Product: Wine
Version: 1.9.6
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: Jamwam01(a)outlook.com
Distribution: ---
I am trying to install the Sims 3 from a DVD. However, it is requiring me to
login to Origin before I can continue. Terminal doesn't show anything, and
there are no crashes. Because this is a DVD, I cannot provide a download link.
I have tried troubleshooting the problem using this website, but the terminal
says "E: Unable to locate package lib32nss-mdns" using "sudo apt-get install
lib32nss-mdns"
OS: Ubuntu 16.04
Please help...
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https://bugs.winehq.org/show_bug.cgi?id=44743
Bug ID: 44743
Summary: Segfault in Wine-d3d. Affected; Anno1404, LAA flag set
Product: Wine
Version: 3.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: aphid.mmonly(a)gmail.com
Distribution: ---
Created attachment 60753
--> https://bugs.winehq.org/attachment.cgi?id=60753
Stack backtrace and loaded libraries
To reproduce the specific segfault:
1) Install Anno1404, either the steam version or the GoG one.
2) Patch the I.A.A.M. mod over Anno 1404
3) Apply the '4gb patch' to the result (or flag the executable as
large-address-aware).
4) Launch the game, play a big map for about 60-70 minutes (or leave it running
for that long).
Wined3d will segfault at address (+0x34dee) (0x0033f038), according to winedbg.
See the attached file for more information.
As far as I've tested, it's always that exact spot where the fault happens.
Without a debugger attached, a user would experience a freezing program. If ran
in full-screen mode, it will also lock up your X session, requiring the user to
terminate the wine application from another tty console.
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https://bugs.winehq.org/show_bug.cgi?id=43596
Bug ID: 43596
Summary: LibreOffice 5.4.0 doesn't render text properly
Product: Wine
Version: 2.15
Hardware: x86
URL: https://www.libreoffice.org/donate/dl/win-x86/5.4.0/en
-US/LibreOffice_5.4.0_Win_x86.msi
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dark.shadow4(a)web.de
Distribution: ---
Created attachment 59009
--> https://bugs.winehq.org/attachment.cgi?id=59009
Picture of main window with windows version set to win7
LibreOffice 5.4.0 renders all fonts as completely black.
Setting windows version to XP helps a tiny bit, but only affects the main
window. LibreOffice programs like writer or calc remain unchanged.
Tested with both wine2.15 and wine-staging2.15.
Note: When using normal wine, you need to set "MaxVersionGL".
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https://bugs.winehq.org/show_bug.cgi?id=37674
Bug ID: 37674
Summary: LibreOffice can't connect to Google Drive as CMIS
server
Product: Wine
Version: 1.7.31
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dgerard(a)gmail.com
Distribution: ---
LibreOffice 4.3 and 4.4beta in Windows 7 can connect to Google Drive via the
server login box. This does not work under Wine.
Steps to reproduce:
1. Tools->Options->General, tick "Use LibreOffice dialogue boxes".
2. File->Open, click on "Servers ..." (4.4b) or "..." (4.3) to bring up server
login box.
3. Enter a name for the connection.
4. Type: CMIS
5. Server type: Google Drive
6. Enter Google email address as Login
7. Click on clockwise arrow box.
Expected result:
8. Asks you for username (Google email address) and password.
9. Google appears as an option in the file open dialogue.
Actual result:
8. Appears to hang for a time, then comes back.
Nothing is written to the command line while doing this.
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https://bugs.winehq.org/show_bug.cgi?id=47294
Bug ID: 47294
Summary: vs2015 internal compiler error with
ucrtbase!_timespec32_get()+0x2b0d
Product: Wine
Version: 4.9
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ucrtbase
Assignee: wine-bugs(a)winehq.org
Reporter: htl10(a)users.sourceforge.net
Distribution: ---
fatal error C1001: An internal error has occurred in the compiler.
(compiler file 'f:\dd\vctools\compiler\utc\src\p2\main.c', line 255)
To work around this problem, try simplifying or changing the program near th
e locations listed above.
Please choose the Technical Support command on the Visual C++
Help menu, or open the Technical Support help file for more information
ucrtbase!_timespec32_get()+0x2b0d
Internal Compiler Error in C:\Program Files\Microsoft Visual Studio 14.0\VC\b
in\cl.exe. You will be prompted to send an error report to Microsoft later.
The error signature popup includes
ModName: _opt_wine-staging_bin_.._lib_wine_ucrtbase.dll.so
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https://bugs.winehq.org/show_bug.cgi?id=46730
Bug ID: 46730
Summary: Latest Wine install of Studio 2.0 checked the shortcut
box. Installed a [.lnk] file only and no [.exe]
Product: Wine
Version: 4.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: LuigiWriter2(a)gmail.com
Distribution: ---
Created attachment 63711
--> https://bugs.winehq.org/attachment.cgi?id=63711
Partial Terminal commands and results.
Installed Wine from Ubuntu Software and downloaded Studio 2.0 to the Wine
installer within the last 24 hours.
I Checked the put a shortcut on the desktop box.
a .lnk was placed on the desktop with the following command line in it.
env WINEPREFIX="/home/luigiwriter/.wine" wine C:\\windows\\command\\start.exe
/Unix /home/luigiwriter/.wine/dosdevices/c:/users/Public/Desktop/Studio\
2.0.lnk
Note the call is for Studio\ 2.0.lnk
Not for Studio.exe
Kept getting the following when clicking on the .lnk.
Error window: Path not found
Error window: File not found
and finally
Error window: there is no program installed to process this file. [or words to
that effect.]
After following the FAQ, Wiki and several community posts instructions tried
loading a [.io] file. and got
Error window: there is no program installed to process this file. [or words to
that effect.]
After confirming all the paths were correct as far as I could,
I followed the paths to where the exe should have been, and also searched the
entire tree to discover that no exicutable Studio.exe file was ever installed,
no Wine link was created, and only the Studio\ 2.0.lnk was created.
So when I clicked on it, it kept trying to run itself, over and over again.
I deleted the .lnk's and re-downloaded Studio 2.0 from the Bricklink.com site,
this time being careful to Not check the desktop shortcut.
I now have an installed studio.exe file, but no desktop shortcut.
I have to reboot to see if Studio 2.0 will function, but that means closing
this report.
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http://bugs.winehq.org/show_bug.cgi?id=29489
Bug #: 29489
Summary: iriver Plus 3 locks up soon after showing main UI
Product: Wine
Version: 1.3.35
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Classification: Unclassified
Tested with wine-1.3.35-273-geaa8801.
To repeat, install prereq mfc42 and work around bug 12454
with 'winetricks vcrun6', then run iplus6.exe.
It draws its main interface (and usually an "Add Media Wizard"
dialog, which is sometimes movable for a moment);
it then locks up (though it can still redraw itself, so it's still running
a message loop).
The log shows
fixme:alsa:AudioClient_GetMixFormat Don't know what to do with 10000 channels,
pretending there's only 2 channels
fixme:mountmgr:harddisk_ioctl Unsupported ioctl 4d004 (device=4 access=3
func=401 method=0)
fixme:ieframe:PersistStreamInit_InitNew (0x1058a110)
fixme:ieframe:WebBrowser_put_RegisterAsDropTarget (0x1058a110)->(0)
fixme:win:AnimateWindow partial stub
fixme:mountmgr:harddisk_ioctl Unsupported ioctl 4d004 (device=4 access=3
func=401 method=0)
+relay repeats the same few lines over and over again; see attachment.
'winetricks ie7' does not seem to help, but with 'winetricks ie6',
the console output includes some new lines:
fixme:actctx:parse_depend_manifests Could not find dependent assembly
L"Microsoft.Windows.Common-Controls" (6.0.0.0)
fixme:aspi:SendASPI32Command ASPI: Partially implemented SC_HA_INQUIRY for
adapter 0.
err:aspi:SCSI_OpenDevice Failed to open device /dev/sg0: Permission denied
fixme:aspi:SendASPI32Command ASPI: Partially implemented SC_HA_INQUIRY for
adapter 1.
fixme:aspi:SendASPI32Command ASPI: Partially implemented SC_HA_INQUIRY for
adapter 2.
err:aspi:SCSI_OpenDevice Failed to open device /dev/sg2: Permission denied
fixme:system:SystemParametersInfoW Unimplemented action: 79
(SPI_GETLOWPOWERTIMEOUT)
but it locks up just the same.
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http://bugs.winehq.org/show_bug.cgi?id=31209
Bug #: 31209
Summary: Feature Request - Kernel Samepage Merging
Product: Wine
Version: unspecified
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: 7WCbywQg3N2H(a)dyweni.com
Classification: Unclassified
I am playing a game (EVE Online) under Wine 1.5.8 and it consumes roughly 750MB
to 1GB. I think a lot of that memory is static data. Multiple copies of the
game can be run simultaneously (multi-boxing).
I would like to know if Wine can take advantage of the kernel's KSM (Kernel
Samepage Merging) feature. I know the KVM (Kernel Virtual Machines) already
does this.
This would be really awesome to have!!
Thanks!
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http://bugs.winehq.org/show_bug.cgi?id=20171
Summary: Microsoft Word 2007 ruler number are misplaced
Product: Wine
Version: 1.1.30
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jaimerave(a)gmail.com
Created an attachment (id=23776)
--> (http://bugs.winehq.org/attachment.cgi?id=23776)
Screenshot in Ubuntu
Check the screenshot.
Using Wine 1.1.30 and Ubuntu Karmic.
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http://bugs.winehq.org/show_bug.cgi?id=25648
Summary: ie8 does not navigate to web pages or obey home page
setting
Product: Wine
Version: 1.3.2
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
(From http://code.google.com/p/winezeug/issues/detail?id=159 )
"winetricks ie8" succeeds, but the resulting browser doesn't seem to work.
There are workarounds if you just care about the contents of the
browser (e.g. you can use ie6's main window, and ie8's guts), but I
don't know of a workaround for getting ie8's main window to work.
This has probably never worked, but I'm marking 1.3.2 since that's when I first
tried it.
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https://bugs.winehq.org/show_bug.cgi?id=40365
Bug ID: 40365
Summary: D3DRM error with the game "Fighting Steel"
Product: Wine
Version: 1.6.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: e.courtial30(a)gmail.com
Distribution: ---
Created attachment 54052
--> https://bugs.winehq.org/attachment.cgi?id=54052
back traces
Hi
When I try to run the game "Fighting Steel", it starts but crashes almost
immediately.
The hardware checkup done by the game doesn't throw errors.
This is a game using the Direct3D Retained Mode.
I am running Wine on Ubuntu 15.
Back traces are joined to this message.
Regards
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https://bugs.winehq.org/show_bug.cgi?id=43045
Bug ID: 43045
Summary: Mendeley plugin for MS Word 2010: error to any action
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: hiperdesign.hg(a)gmail.com
Distribution: ---
Created attachment 58206
--> https://bugs.winehq.org/attachment.cgi?id=58206
wine186_output_mendeley_word_plugin_20170517
This issue was already reported some years ago as bug 32315, but it was closed
without an actual fix.
To sum up: I can successfully install MS Office, Mendeley and the Mendeley Word
plugin, but if I click on "References" in Word, I get the following as a
"Microsoft Visual Basic" error:
Run-time error 429: ActiveX component can't create object.
Then, if I click on anything in the Mendeley Cite-O-Matic section, I get the
following as a "Mendeley Word Plugin Problem" (notice the different headers):
ActiveX component can't create object ( 429) in MendeleyPlugin. For more help,
visit http://support.mendeley.com
This essentially renders the complete Word plugin unusable.
I have experienced this error in Wine 1.8.6 as well as 2.8, while in bug 32315
the same error (although with slightly different wine output) was reported for
versions 1.7.x
I attach the wine output as well. (First two lines were output during clicking
"References", last three while clicking "Insert citation".)
Thank you in advance if you decide to look into this, currently this is the
only thing that keeps me from using Wine.
Config:
openSUSE 42.1
Wine 1.8.6 (with vcrun6, wsh57 and corefonts installed, version set to Windows
7) or Wine 2.8
MS Office 2010 (32bit)
Mendeley 1.17.9 (download here:
https://www.mendeley.com/download-mendeley-desktop/, install word plugin with
Tools/Install MS Word Plugin)
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https://bugs.winehq.org/show_bug.cgi?id=48100
Bug ID: 48100
Summary: Rebelbetting quietly exits after a random amount of
time
Product: Wine
Version: 4.19
Hardware: x86-64
URL: http://rebelbetting.com/files/RebelBettingSetup.exe
OS: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: imwellcushtymelike(a)gmail.com
Distribution: Ubuntu
Created attachment 65660
--> https://bugs.winehq.org/attachment.cgi?id=65660
Wine 4.19 console output
Rebelbetting, with dotnet45, runs fairly well for a number of hours, before
giving up. The length of time is random but it has usually been running for a
number of hours before it does so.
The last few lines being:
00c0:fixme:advapi:RegisterEventSourceW ((null),L".NET Runtime"): stub
00c0:fixme:advapi:ReportEventW
(0xcafe4242,0x0001,0x0000,0x00000402,(nil),0x0001,0x00000000,0x7f2ed888,(nil)):
stub
00c0:err:eventlog:ReportEventW L"Application: RebelBetting.exe\nFramework
Version: v4.0.30319\nDescription: The process was terminated due to an
unhandled exception.\nException Info: exception code c0000005, exception
address 7BC88E8D\n"
00c0:fixme:advapi:DeregisterEventSource (0xcafe4242) stub
wine: Unhandled page fault on write access to 00000180 at address 7BC88E8D
(thread 00c0), starting debugger...
00c0:err:seh:raise_exception Unhandled exception code c0000005 flags 0 addr
0x7124de44
I have no idea how to get a proper backtrace anymore.
Starting the application again works fine, so it's more of an annoyance than
anything.
Runs continuously without any problems under Win 8.1.
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http://bugs.winehq.org/show_bug.cgi?id=28669
Bug #: 28669
Summary: SlingPlayer 2.0.4 fails to connect
Product: Wine
Version: 1.3.30
Platform: x86-64
URL: http://download.slingmedia.com/player/pc/SlingPlayer_2
.0.4522_Setup-Global.exe
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
Blocks: 18556, 23082
Classification: Unclassified
Created attachment 36845
--> http://bugs.winehq.org/attachment.cgi?id=36845
wine-1.3.30-45-ga843ace console output
SlingPlayer 2.0.4 cannot connect to the Slingbox, despite the native quartz.dll
workaround for bug 18556. There isn't anything to give a clue in the console
output.
The Slingplayer reports "There was a problem communicating with the Slingbox.
Please try connecting again."
Tried native qcap but it makes no difference.
Wireshark shows that the Slingplayer and the Slingbox do exchange data before
failing, but it is not clear what that data is. Slingplayer 1.5 can stream
(but has problems with sound).
This never happened before, but I went back to Wine 1.2.3 and the same problem
occurs. Perhaps something has changed in the Slingplayer (which updates itself
during install) or in Ubuntu that is affecting this app.
Will keep looking.
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http://bugs.winehq.org/show_bug.cgi?id=18556
Summary: Slingplayer 2.0 fails to connect to Slingbox
Product: Wine
Version: 1.1.21
Platform: PC
URL: http://download.slingmedia.com/player/pc/SP2/SlingPlay
er-2.0.3508-Setup-EMEA.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: quartz
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
Created an attachment (id=21217)
--> (http://bugs.winehq.org/attachment.cgi?id=21217)
wine-1.1.21-316-g8f33420 +quartz (ignore HTML errors)
Slingplayer 2.0 throws up an error message when trying to connect to the
Slingbox and refuses to connect.
"Operation failed with unknown error.
(Context: 0, Operation: 0, Error: 0x80040207)"
To get this far, "winetricks dotnet20 gdiplus urlmon wme9" is required.
Workaround is native quartz.dll.
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