https://bugs.winehq.org/show_bug.cgi?id=41691
Bug ID: 41691
Summary: I am trying to run The Political Machine 2016 on steam
and I am presented with the "this program has
encounted a serious problem and needs to close"
message.
Product: Wine
Version: 1.9.21
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: 99timb(a)gmail.com
Created attachment 56089
--> https://bugs.winehq.org/attachment.cgi?id=56089
The log error report
I am trying to play The Political Machine 2016 on steam with wine and this is
happening. I'm new so I don't know what to do.
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https://bugs.winehq.org/show_bug.cgi?id=41393
Bug ID: 41393
Summary: Unable to use CTRL-V shortcut to paste in some
applications
Product: Wine
Version: 1.9.19
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: michelesr(a)autistici.org
Distribution: ---
This bug is not present in 1.9.18 and older versions of Wine.
How to reproduce: open the application, then try to press CTRL-V key, nothing
happens.
Verified in "World of Warcraft" and "Warcraft III" games.
OS: Arch Linux, Linux 4.7.4-1 x86_64
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http://bugs.winehq.org/show_bug.cgi?id=36708
Bug ID: 36708
Summary: Crash during attempt to load SecureDownloadManager.exe
Product: Wine
Version: 1.6.2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: fyejm5(a)gmail.com
Created attachment 48753
--> http://bugs.winehq.org/attachment.cgi?id=48753
Unhandled exception: page fault on read access to 0x00710033 in 32-bit code
Successfully installed a .MSI file for a secure downloader specific to licensed
Windows-related software. When attempting to initiate the .exe for the
downloader and load the .SDX file (URL to location of software), Wine crashed
with the attached dump.
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https://bugs.winehq.org/show_bug.cgi?id=40449
Bug ID: 40449
Summary: Join.me fails to start
Product: Wine
Version: 1.9.7
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: kamijoutouma648(a)gmail.com
Distribution: ---
WINEPREFIX=~/.wine/join.me wine ~/Downloads/join.me.exe
err:ntdll:NtQueryInformationToken Unhandled Token Information class 29!
fixme:msvcrt:__clean_type_info_names_internal (0x1000a888) stub
When trying to launch join.me after installing directx9
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http://bugs.winehq.org/show_bug.cgi?id=29445
Bug #: 29445
Summary: LearningCenter.exe fail to start with mono28 but works
with native .net
Product: Wine
Version: 1.3.35
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: mscoree
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fracting(a)gmail.com
Classification: Unclassified
1. Download from http://cetd.sysu.edu.cn/class/NPELSPluginSetup.rar
2. unrar NPELSPluginSetup.rar
3. winetricks -q mono210
4. install setup_v1.1.0.103(101217).exe
5. start LearningCenter.exe
$ cd "~/.wine/drive_c/Program Files/SFLEP/NPELS_LearningCenter_5.0"
$ wine LearningCenter.exe
The application could not start at all, but with native .net2.0 it can start.
Will attach full logs.
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http://bugs.winehq.org/show_bug.cgi?id=16577
Summary: ntdll/loader/actctx: add support of SxS assembly binding
redirects
Product: Wine
Version: 1.1.10
Platform: All
URL: http://nikonusa.com/software/NX/1.3/win/CNX130NSAEN.EXE
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: focht(a)gmx.net
Hello,
this is a showcase bug.
I used the app from bug 12414 as example because it highlights some of the
issues and hopefully helps to understand the problem (with my comments).
We need to end this winetricks vcrun2XXX SxS mess/hell, which requires direct
match of SxS assembly dependencies/bindings.
Download: http://nikonusa.com/software/NX/1.3/win/CNX130NSAEN.EXE
$ sha1sum CNX130NSAEN.EXE -> f31b38e3bcca17c8050c207b79315c9be23d582d
Prerequisite: clean WINEPREFIX, winetricks dotnet20
---
The first installer show stopper (which is this bug report out) are actually
two bugs: one in winetricks and one in the installer.
When you did 'sh winetricks dotnet20' step and start the installer, an error
message box will be shown shortly thereafter:
--- snip ---
Microsoft Visual C++ Runtime Library
Program: c:\windows\temp\RarSFX0\cnx.exe
R6034
An application has made an attempt to load the C runtime library incorrectly.
--- snip ---
The problem comes in form of a sub-installer dependency:
WINEDEBUG=+tid,+seh,+loaddll,+process wine ./nikon.exe
--- snip ---
...
0079:trace:process:CreateProcessW app (null) cmdline
L"C:\\windows\\temp\\RarSFX0\\cnx.exe"
...
0079:trace:process:CreateProcessW started process pid 007a tid 007b
...
007b:trace:loaddll:free_modref Unloaded module
L"C:\\windows\\temp\\nshbb9d.tmp\\UserInfo.dll" : native
007b:trace:loaddll:load_native_dll Loaded
L"C:\\windows\\temp\\nshbb9d.tmp\\process.dll" at 0x10000000: native
007b:fixme:actctx:parse_depend_manifests Could not find dependent assembly
L"Microsoft.VC80.CRT"
007b:trace:loaddll:load_native_dll Loaded
L"C:\\windows\\temp\\nshbb9d.tmp\\LIBEXPATW.dll" at 0x3d0000: native
007b:trace:loaddll:load_builtin_dll Loaded L"C:\\windows\\system32\\mpr.dll" at
0x60c50000: builtin
007b:trace:loaddll:load_builtin_dll Loaded
L"C:\\windows\\system32\\wininet.dll" at 0x60c00000: builtin
007b:trace:loaddll:load_builtin_dll Loaded L"C:\\windows\\system32\\msvcrt.dll"
at 0x60c80000: builtin
007b:trace:loaddll:load_native_dll Loaded L"C:\\windows\\system32\\MSVCR80.dll"
at 0x78130000: native
007b:trace:loaddll:load_native_dll Loaded L"C:\\windows\\system32\\MSVCP80.dll"
at 0x7c420000: native
007b:trace:loaddll:load_native_dll Loaded
L"C:\\windows\\temp\\nshbb9d.tmp\\Activation.dll" at 0x3a0000: native
--- snip ---
The culprit is: "fixme:actctx:parse_depend_manifests Could not find dependent
assembly L"Microsoft.VC80.CRT"
If we dump the embedded manifest from PE for the "Activation.dll":
--- snip ---
<assembly xmlns="urn:schemas-microsoft-com:asm.v1" manifestVersion="1.0">
<dependency>
<dependentAssembly>
<assemblyIdentity type="win32" name="Microsoft.VC80.CRT"
version="8.0.50727.762" processorArchitecture="x86"
publicKeyToken="1fc8b3b9a1e18e3b"></assemblyIdentity>
</dependentAssembly>
</dependency>
<dependency>
<dependentAssembly>
<assemblyIdentity type="win32" name="Microsoft.VC80.CRT"
version="8.0.50608.0" processorArchitecture="x86"
publicKeyToken="1fc8b3b9a1e18e3b">
</assemblyIdentity>
--- snip ---
We can see two VC 8.0 runtime versions referenced, the VC 8.0 SP1 and an older
VC 8.0 one.
"8.0.50727.762" -> Visual C++ 2005 SP1 Redistributable Pack 8.0.50727.762
At this stage, only .NET Framwork 2.0 redist got installed as prerequisite in
WINEPREFIX.
Because of winetricks' winver 2k hack (missing junction point workaround, bug
12401), VC 8.0.50727.42 runtimes are placed in both: system32 and SxS repo.
This results in errorneous behaviour in case of SxS assembly resolver failure
(app references 8.x CRT assemblies not found in SxS) - a fallback load from
system32 - which causes the CRT error.
I already explained the differences between 2K and XP in several other bug
reports when it comes to loading of SxS assemblies.
In short: prevent any CRT (and ATL/MFC) 8.x+ runtime from being put into
system32!
Such assemblies are never to be loaded from system32 with winver > 2K!
To fix this, 'winetricks dotnet20' step needs to include the removal of these
assemblies from system32 as cleanup procedure.
A second copy is properly installed into SxS as precaution from M$ guys in the
light of win2k -> winxp update which knows about activation contexts/SxS.
--- snip .wine/drive_c/windows/system32 ---
$ ls -lsa msvc*
472 -rw-rw-r-- 1 focht focht 479232 2005-09-23 08:29 msvcm80.dll
540 -rw-rw-r-- 1 focht focht 548864 2005-09-23 08:29 msvcp80.dll
616 -rw-rw-r-- 1 focht focht 626688 2005-09-23 08:29 msvcr80.dll
..
--- snip .wine/drive_c/windows/system32 ---
The vendor msi installer bug at this stage is that the sub-installer is
executed *before* the VC redist installer which would install all required CRT
dependencies into SxS.
Hence this error is only shown once.
That sub-installer failure seems not critical.
Now one might think: "ok, lets do the usual winetricks vcrun2005 ...
vcrun2005sp1 mess" before install.
If you do this, the error will still remain (assuming you restart with clean
WINEPREFIX).
The reason is the other "old" VC 8.0 CRT version, referenced in dll manifest:
8.0.50608.0
Winetricks dotnet20 installed a VC 8.0.50727.42 CRT version into SxS (after we
removed the ones from system32).
This would ideally work but Wine's loader doesn't support the redirection of
assembly bindings yet.
If you take a look at the policy file from .NET 2.0 installed VC 8 runtime:
"c:\windows\winSxS\policies\x86_policy.8.0.Microsoft.VC80.CRT_1fc8b3b9a1e18e3b_x-ww_77c24773\":
--- snip 8.0.50727.42.policy ---
<bindingRedirect oldVersion="8.0.41204.256-8.0.50608.0"
newVersion="8.0.50727.42"/>
--- snip 8.0.50727.42.policy ---
The policy rule would be satisfied, because the assembly asks for version
8.0.50608.0 and the current "up-to-date" version 8.0.50727.42 can be used for
that.
After VC 8.0 SP1 install (sh winetricks vcrun2005sp1), another policy file is
added:
--- snip 8.0.50727.762.policy ---
<bindingRedirect oldVersion="8.0.41204.256-8.0.50608.0"
newVersion="8.0.50727.762"/>
<bindingRedirect oldVersion="8.0.50727.42-8.0.50727.762"
newVersion="8.0.50727.762"/>
--- snip 8.0.50727.762.policy ---
This would cover (match) the first assembly binding dependency, 8.0.50727.762
Regards
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https://bugs.winehq.org/show_bug.cgi?id=44841
Bug ID: 44841
Summary: GTA 5 rendering issue (green screen/textures) on
NVidia 9800GT
Product: Wine
Version: 3.4
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: o.dierick(a)piezo-forte.be
Distribution: ---
Created attachment 60887
--> https://bugs.winehq.org/attachment.cgi?id=60887
default terminal output (wine-staging 3.4)
The intro video is all black with sound.
The start menu is all green with GTAV logo in corner.
In-game is green/black mix of polygons/surfaces.
Music, sound, GTA V logo in menu and Player connection pop-ups and social club
window are fine. Can hear gunfire when hitting the fire button.
So basically the game runs but the video rendering is broken.
64bit prefix with Wine-staging 3.4
NVidia 9800GT (1GB VRAM) with Debian-provided NVidia 340.102 proprietary
driver.
Happens both in full-screen(1920x1080) and windowed mode(800x600).
Happens in DX10, DX10.1 and DX11 modes (changed in the game settings file).
With wine 2.12, the intro and menu were fine but the in-game was all messed-up
flickering and stretching gray/black polygons with the player being a static
black silhouette.
Game runs fine with NVidia GTX970.
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https://bugs.winehq.org/show_bug.cgi?id=38551
Bug ID: 38551
Summary: cl.exe hangs but succeeds on relaunch
Product: Wine
Version: 1.7.42
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: xantares09(a)hotmail.com
Distribution: ---
Created attachment 51424
--> https://bugs.winehq.org/attachment.cgi?id=51424
build script output
i'm trying to use microsoft compiler into wine and it hangs compiling a simple
hello world
if i hit ctrl+c in the console and relaunch my build script it succeeds (seems
once the wineserver process it started next builds will succeed. if i kill
wineserver it will fail once more.
I'm using latest wine 1.7.42 on archlinux x86_64 and vc2010express+cmake from
winetricks
i use these install/build scripts for you to reproduce the problem:
https://github.com/xantares/msvc-wine
i get these repeated timeout messages later:
err:ntdll:RtlpWaitForCriticalSection, see build.log
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http://bugs.winehq.org/show_bug.cgi?id=35220
Bug ID: 35220
Summary: Clickr: puzzle table is hidden behind solid color with
built-in d3dx libraries
Product: Wine
Version: 1.7.9
Hardware: x86
OS: Linux
Status: NEW
Severity: minor
Priority: P2
Component: directx-d3dx9
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
CC: wine-bugs(a)winehq.org
Classification: Unclassified
Created attachment 46970
--> http://bugs.winehq.org/attachment.cgi?id=46970
terminal output
'Clickr' is a puzzle game, the Steam version comes bundled with native
d3dx9_34.dll.
If I use Wine's built-in d3dx9* dlls the puzzle table is covered by some pink
color.
Either native d3dx9_34 or d3dx9_36 works around the problem and the table is
displayed correctly.
Fedora 19
Nvidia binary drivers 325.15
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http://bugs.winehq.org/show_bug.cgi?id=33080
Bug #: 33080
Summary: While running DPFMate.exe, Unhandled exception: page
fault on read access to 0x00000004 in 32-bit code
(0x0040ea53).
Product: Wine
Version: 1.5.24
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jon(a)sprig.gs
Classification: Unclassified
Created attachment 43734
--> http://bugs.winehq.org/attachment.cgi?id=43734
Backtrace
Please see attached backtrace. This is a simple keyring photoframe manager.
Wine is using Ubuntu 12.04, plus the Wine PPA, latest winetricks downloaded
from the SVN (WINETRICKS_VERSION=20120912) to install MFC42U.dll.
After I got similar results to the backtrace, I tried forcing the app to use
the Win2k emulation mode, and then captured this backtrace - probably not the
best idea, but I'm happy to run any other diagnostics.
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http://bugs.winehq.org/show_bug.cgi?id=31839
Bug #: 31839
Summary: Mouse jumps to the upper left corner of the screen
Product: Wine
Version: 1.5.14
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sworddragon2(a)aol.com
Classification: Unclassified
On some games (I noticed this only on Blizzard games) the mouse position is set
on starting/exiting the game to the upper left corner of the screen. Just a few
examples:
- On Diablo 3 this works on starting and exiting the game (independent if
-opengl is used or not).
- On Warcraft 3 (RoC and TFT) this works only on starting the game and if
-opengl is used.
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https://bugs.winehq.org/show_bug.cgi?id=43816
Bug ID: 43816
Summary: The Witcher 3: white outline on vegetation during rain
at nighttime
Product: Wine
Version: 2.18
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: shtetldik(a)gmail.com
Distribution: ---
Created attachment 59363
--> https://bugs.winehq.org/attachment.cgi?id=59363
White outline on vegetation during rain at nighttime
When it's raining and it's dark, some vegetation gets a white outline, which is
probably supposed to represent some wet texture. It looks incorrect. See
attached screenshot.
Configuration:
Graphics:
OpenGL renderer string: AMD Radeon (TM) RX 480 Graphics (POLARIS10 / DRM 3.15.0
/ 4.12.0-2-amd64, LLVM 5.0.0)
OpenGL core profile version string: 4.5 (Core Profile) Mesa 17.3.0-devel
(git-4b41361894)
(+Mesa freeze prevention patch).
Wine staging patches applied:
wined3d-buffer_create wined3d-sample_c_lz wined3d-GenerateMips
d3d11-Deferred_Context xaudio2-get_al_format
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https://bugs.winehq.org/show_bug.cgi?id=40338
Bug ID: 40338
Summary: XenCenter 6.5 doesn't start
Product: Wine
Version: 1.9.5
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: blauerhunger(a)outlook.de
Distribution: Ubuntu
Created attachment 54009
--> https://bugs.winehq.org/attachment.cgi?id=54009
The logfile XenCenter creates in
/home/user/.wine/drive_c/users/user/Application
Data/Citrix/XenCenter/logs/XenCenter.log
When trying to start XenCenter 6.5, it shows an error message "There has been
an unexpected error. Technical details about this error have been saved to the
following file. Please send this to your support representative."
On Windows (at least 7, 8.1 and 10), it works without any problems.
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http://bugs.winehq.org/show_bug.cgi?id=32760
Bug #: 32760
Summary: Mono not running VB.NET app
Product: Wine
Version: 1.5.22
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: pwthomas95(a)satx.rr.com
Classification: Unclassified
I tried running the VB.Net app on 1.5.19 with exact same results. When run from
the command line it produces a massive, console over flowing error log. I had a
forum thread so I have the log on pastebin: http://pastebin.com/kh9CLcqM
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https://bugs.winehq.org/show_bug.cgi?id=40339
Bug ID: 40339
Summary: wine does not detect java
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: boblebarbare2(a)gmail.com
Distribution: ---
Created attachment 54013
--> https://bugs.winehq.org/attachment.cgi?id=54013
minecraft
wine does not detect java by minecraft and write launch4j error
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https://bugs.winehq.org/show_bug.cgi?id=39725
Bug ID: 39725
Summary: Strat-o-matic baseball (v. 2015g)will not open. The
pop up mearly states "the program SOMBB.exe has
encountered a serious problem and needs to close."
Product: Wine
Version: 1.7.53
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jdpwinters(a)gmail.com
Created attachment 52981
--> https://bugs.winehq.org/attachment.cgi?id=52981
Attached is the report "program error details."
SOM baseball is a baseball simulator using previous stats to recreate player
performance. Commerical software, company website :
http://www.strat-o-matic.com; no free version available.
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https://bugs.winehq.org/show_bug.cgi?id=38605
Bug ID: 38605
Summary: Games stopped working after upgrading from Wine 1.4 to
1.6/1.7
Product: Wine
Version: 1.7.38
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: kbon(a)gmx.com
Distribution: ---
Created attachment 51500
--> https://bugs.winehq.org/attachment.cgi?id=51500
Backtrace log
Hi, I just recently upgraded my install of Linux Mint Debian Edition from
version 1 to v2, which made Wine upgrade from 1.4x to 1.6 (the latest found on
debian jessie repos), and with it several games (Age of Empires 2, Herts of
Iron 2) which did run flawlessly before the upgrade stopped working altogether.
The error I get on the command line is:
wine: Unhandled page fault on read access to 0x00000000 at address 0x7dc3a0f0
(thread 0009), starting debugger...
I tried recreating the wine prefix, running it with a 32-bit prefix, and
upgrading to wine 1.7 following this guide:
http://forums.linuxmint.com/viewtopic.php?f=238&t=193804
Attached is the backtrace of the error.
My OS: LMDE 2 (Debian 8 )
Kernel: 3.16.0-4-amd64 #1 SMP Debian 3.16.7-ckt9-3~deb8u1 (2015-04-24) x86_64
GNU/Linux
Video / Driver: [AMD/ATI] Trinity [Radeon HD 7480D] using latest propietary
drivers (fglrx-14.501.1003)
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http://bugs.winehq.org/show_bug.cgi?id=30376
Bug #: 30376
Summary: Baldurs Gate II (GOG.com version) crashes on loading
specific save games
Product: Wine
Version: 1.5.1
Platform: x86
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jpranevich(a)gmail.com
Classification: Unclassified
Created attachment 39718
--> http://bugs.winehq.org/attachment.cgi?id=39718
Crash info
Baldurs Gate II (GOG.com version) crashes on loading specific save games from
certain areas of the game, especially Chapter 7. The identical save games work
on Windows install.
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https://bugs.winehq.org/show_bug.cgi?id=42065
Bug ID: 42065
Summary: WOW 7.1 spams fixme:d3d_draw:draw_primitive_arrays
Start instance (VALUE) not supported.
Product: Wine
Version: 2.0-rc3
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: winetest(a)luukku.com
Distribution: ---
The spam comes from here
http://source.winehq.org/git/wine.git/blob/80d2edd5845c09b98cb5b6b7779b4455…
and the function gets different values as shown here as example.
fixme:d3d_draw:draw_primitive_arrays Start instance (23883) not supported.
fixme:d3d_draw:draw_primitive_arrays Start instance (23887) not supported.
fixme:d3d_draw:draw_primitive_arrays Start instance (23889) not supported.
fixme:d3d_draw:draw_primitive_arrays Start instance (23893) not supported.
fixme:d3d_draw:draw_primitive_arrays Start instance (23895) not supported.
fixme:d3d_draw:draw_primitive_arrays Start instance (23899) not supported.
fixme:d3d_draw:draw_primitive_arrays Start instance (23901) not supported.
fixme:d3d_draw:draw_primitive_arrays Start instance (23905) not supported.
fixme:d3d_draw:draw_primitive_arrays Start instance (23907) not supported.
fixme:d3d_draw:draw_primitive_arrays Start instance (78301) not supported.
fixme:d3d_draw:draw_primitive_arrays Start instance (78305) not supported.
fixme:d3d_draw:draw_primitive_arrays Start instance (78309) not supported.
fixme:d3d_draw:draw_primitive_arrays Start instance (78313) not supported.
fixme:d3d_draw:draw_primitive_arrays Start instance (78317) not supported.
fixme:d3d_draw:draw_primitive_arrays Start instance (78319) not supported.
fixme:d3d_draw:draw_primitive_arrays Start instance (78323) not supported.
fixme:d3d_draw:draw_primitive_arrays Start instance (78325) not supported.
fixme:d3d_draw:draw_primitive_arrays Start instance (78329) not supported.
fixme:d3d_draw:draw_primitive_arrays Start instance (78331) not supported.
fixme:d3d_draw:draw_primitive_arrays Start instance (78335) not supported.
fixme:d3d_draw:draw_primitive_arrays Start instance (78337) not supported.
fixme:d3d_draw:draw_primitive_arrays Start instance (89136) not supported.
fixme:d3d_draw:draw_primitive_arrays Start instance (89140) not supported.
fixme:d3d_draw:draw_primitive_arrays Start instance (89144) not supported.
fixme:d3d_draw:draw_primitive_arrays Start instance (89148) not supported.
fixme:d3d_draw:draw_primitive_arrays Start instance (89152) not supported.
fixme:d3d_draw:draw_primitive_arrays Start instance (89154) not supported.
fixme:d3d_draw:draw_primitive_arrays Start instance (89158) not supported.
fixme:d3d_draw:draw_primitive_arrays Start instance (89160) not supported.
fixme:d3d_draw:draw_primitive_arrays Start instance (89164) not supported.
fixme:d3d_draw:draw_primitive_arrays Start instance (89166) not supported.
fixme:d3d_draw:draw_primitive_arrays Start instance (89170) not supported.
fixme:d3d_draw:draw_primitive_arrays Start instance (89172) not supported.
It's just too noicy.
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https://bugs.winehq.org/show_bug.cgi?id=40042
Bug ID: 40042
Summary: Spikit 1.9.4 fails to install
Product: Wine
Version: 1.9.1
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: lukasz.wojnilowicz(a)gmail.com
Distribution: ---
Created attachment 53496
--> https://bugs.winehq.org/attachment.cgi?id=53496
Error window
Steps to reproduce:
1) remove ~/.wine
2) wine SpikitSetup1.9.4.0.exe
Behaviour:
Error window (see attachment)
Expected behaviour:
No error window.
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http://bugs.winehq.org/show_bug.cgi?id=31933
Bug #: 31933
Summary: GOG.com installer displays the options menu poorly
Product: Wine
Version: 1.5.14
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: fonts
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: xvachon(a)gmail.com
Classification: Unclassified
Created attachment 42059
--> http://bugs.winehq.org/attachment.cgi?id=42059
screenshot
Here's an example with the Heroes of Might and Magic 5 Bundle. The console
displays these lines in loop.
fixme:uniscribe:GPOS_apply_lookup We do not handle SubType 5
fixme:uniscribe:GPOS_apply_PairAdjustment Pair Adjustment Positioning: Format 2
Unhandled
I suspect that all the games from GOG have this issue. Marking the issue to
fonts, as I suspect this has to do with a font that Linux does not have.
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https://bugs.winehq.org/show_bug.cgi?id=45872
Bug ID: 45872
Summary: Trying to run Destiny 2 in cmd line
Product: Wine
Version: 3.16
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mfaqiri33(a)gmail.com
Distribution: ---
Created attachment 62377
--> https://bugs.winehq.org/attachment.cgi?id=62377Battle.net launched correctly, Destiny 2 seems to have failed at code 0000014e
I attempted to launch Destiny 2 off the battle.net launcher off of the Lutris
installer for Battle.net. Destiny 2 failed to launch and I received the
backtrace.
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https://bugs.winehq.org/show_bug.cgi?id=38802
Bug ID: 38802
Summary: error when playing a game
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: pdaut01(a)hotmail.com
Distribution: ---
Created attachment 51744
--> https://bugs.winehq.org/attachment.cgi?id=51744
error report from Wine
when I try to play the Pokemon fan game Pokemon Fusion Generation the game
crashes when it asks for my name in that game
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https://bugs.winehq.org/show_bug.cgi?id=38574
Bug ID: 38574
Summary: Heroes of the Storm 64-bit crashes on launch
Product: Wine
Version: 1.7.42
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: adys.wh(a)gmail.com
Distribution: ---
Created attachment 51470
--> https://bugs.winehq.org/attachment.cgi?id=51470
Crash logs
Heroes of the Storm crashes if launching the 64-bit client. Setting it to
32-bit fixes the issue. This has been widely reported outside of Wine.
The game attaches its own debugger so wine's backtraces arent available.
Attached is the game's crash logs including .dmp file.
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https://bugs.winehq.org/show_bug.cgi?id=44572
Bug ID: 44572
Summary: Amazon Workspaces: Crashing while registering
Product: Wine
Version: 1.6.2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: menelaosbgr(a)gmail.com
Distribution: ---
Created attachment 60542
--> https://bugs.winehq.org/attachment.cgi?id=60542
The trace from the crash.
I was missing two DLLs that I copied into the C:/windows and
c:/windows/system32 folders. After the application starts.
But when I click the button to login, I get a crash.
Please see attachment.
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https://bugs.winehq.org/show_bug.cgi?id=41244
Bug ID: 41244
Summary: App does not open though other software by same dev
does
Product: Wine
Version: 1.9.17
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: peter(a)peterkempphotography.com
Distribution: ---
Created attachment 55540
--> https://bugs.winehq.org/attachment.cgi?id=55540
Dump file
Though other Anthropics software eg Portrait Pro Studio run fine new software
will not open.
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https://bugs.winehq.org/show_bug.cgi?id=40543
Bug ID: 40543
Summary: I was trying to run a program and it says that it
can't run it
Product: Wine
Version: unspecified
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: lihezecava(a)leeching.net
Created attachment 54376
--> https://bugs.winehq.org/attachment.cgi?id=54376
I was trying to run a program and it says that it can't run it
Program can't run
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https://bugs.winehq.org/show_bug.cgi?id=40302
Bug ID: 40302
Summary: I have been using UBUNTU 14.04 desktop and wine source
(1.8.1) .
Product: Wine
Version: 1.8.1
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: wineserver
Assignee: wine-bugs(a)winehq.org
Reporter: himsstory(a)gmail.com
Distribution: ---
Created attachment 53941
--> https://bugs.winehq.org/attachment.cgi?id=53941
Backtrace when I try to open Amazon workspaces using wine.
I got the following error that flex and bison packages are not found. I
installed those packages. Then libxml packages, libxslt packages were also not
installed. however i was able to install wine .
I extracted the .msi installer using msiexexc /i option with wine.The
installation is successful. The login page opens up. When i enter my
credentials, it shows loading and then i get the error. I have tried doing the
same on 64 bit ubuntu 14.0.4 but still the same result.
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https://bugs.winehq.org/show_bug.cgi?id=40621
Bug ID: 40621
Summary: Al cerrar el zara radio muestra un error de
incompatibilidad.
Product: Wine
Version: 1.9.9
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: kernel32
Assignee: wine-bugs(a)winehq.org
Reporter: danielmascaro(a)outlook.com
Distribution: ---
Created attachment 54480
--> https://bugs.winehq.org/attachment.cgi?id=54480
Al cerrar el zara radio muestra un error de incompatibilidad.
Al cerrar el zara radio muestra un error de incompatibilidad.
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http://bugs.winehq.org/show_bug.cgi?id=29434
Bug #: 29434
Summary: Picasa 3.9 fails to authenticate with Google
Product: Wine
Version: 1.3.28
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mihai(a)mihaic.ro
Classification: Unclassified
Created attachment 38101
--> http://bugs.winehq.org/attachment.cgi?id=38101
Output from running Picasa 3.9 in a terminal.
Picasa 3.9 fails to authenticate with Google. Picasa 3.8 works with the same
setup (Ubuntu 11.10).
The problem is known to Google:
http://www.google.com/support/forum/p/Picasa/thread?tid=1c3f770cc876aeb9&fi…
"[...] we've switched to using OAuth in Picasa 3.9 and our implementation isn't
supported on WINE."
I'm attaching the output I get when running in a terminal (wine Picasa3.exe).
When I try to connect to Google, the following line is output:
"err:ntdll:RtlpWaitForCriticalSection section 0xe10440 "?" wait timed out in
thread 0033, blocked by 0009, retrying (60 sec)"
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https://bugs.winehq.org/show_bug.cgi?id=44838
Bug ID: 44838
Summary: Diablo 2 graphics became glitchy starting with Wine
Version 3.2
Product: Wine
Version: 3.4
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: wodencafe(a)gmail.com
Distribution: ---
Starting with Wine 3.2 and on, Diablo 2 is rendering very strangely and badly,
lots of flickering and black squares.
It's hard to describe so I have attached a video comparison with 3.1, which
works fine.
Tested with 3.2, 3.3, and 3.4, and all have the flicker / black squares
problems. 3.1 and prior are fine.
This is with no wine modifications beyond installing Diablo 2 & Lord of
Destruction.
Please see the video for example of problem, and comparison of when it was
working with 3.1
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https://bugs.winehq.org/show_bug.cgi?id=44125
Bug ID: 44125
Summary: x11drv: Can't allocate handle for display fd x11drv:
Can't store handle for display fd
Product: Wine
Version: 2.22
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: noel.kuntze+bugs.winehq(a)thermi.consulting
Distribution: ---
The following errors are printed by wine, additionally with the game crashing
or exiting game sessions is happening with wine 2.22 while playing World of
Warships:
x11drv: Can't allocate handle for display fd
x11drv: Can't store handle for display fd
Possibly a regression re 39268
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http://bugs.winehq.org/show_bug.cgi?id=36896
Bug ID: 36896
Summary: Audiosurf Quest 3D error
Product: Wine
Version: 1.7.22
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: levanchelidze(a)gmail.com
Created attachment 49003
--> http://bugs.winehq.org/attachment.cgi?id=49003
steam terminal output
I installed Steam on fresh wineprefix and then downloaded Audiosurf and started
it I got an error here is a screenshot of it
http://i.imgur.com/RTXFHoD.png
and terminal outputs
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http://bugs.winehq.org/show_bug.cgi?id=35997
Bug ID: 35997
Summary: Polar Websync 2.8.1 not recognizing USB device ( RC3
GPS )
Product: Wine
Version: 1.7.15
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: evorster(a)gmail.com
Hi there.
Thanks for fixing bug 35284 above.
I installed Websync on my Arch Linux box, and it installed beautifully.
Unfortunately, Websync does not seem to recognize my RC3.
I launch the Websync app, and whether I click on "Training Computer" or
"Synchronize" the app never gets past the "Connect" bit, and the dot next to it
stays red, instead of turning green like it does in Windows boxes when I have
the device plugged in.
I am happy to follow instructions on getting more information for you, and also
building applications from source code and applying patches in testing, as I
used to use a sources-based distrobution before.
Kind regards,
Evert Vorster
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https://bugs.winehq.org/show_bug.cgi?id=47943
Bug ID: 47943
Summary: Can't install .NET Framework 4.5...!!
Product: Wine
Version: 4.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dev(a)intro.ch
Distribution: ---
I did it as your website says:
https://appdb.winehq.org/objectManager.php?sClass=version&iId=25478
Output:
jmarti@debian-martij-dev:~$ wget
'https://raw.githubusercontent.com/Winetricks/winetricks/master/src/winetric…'
--2019-10-16 10:36:19--
https://raw.githubusercontent.com/Winetricks/winetricks/master/src/winetric…
Auflösen des Hostnamens »raw.githubusercontent.com (raw.githubusercontent.com)«
… 151.101.0.133, 151.101.64.133, 151.101.128.133, ...
Verbindungsaufbau zu raw.githubusercontent.com
(raw.githubusercontent.com)|151.101.0.133|:443 … verbunden.
HTTP-Anforderung gesendet, auf Antwort wird gewartet … 200 OK
Länge: 815719 (797K) [text/plain]
Wird in »»winetricks«« gespeichert.
winetricks 100%[===================>] 796.60K --.-KB/s in 0.09s
2019-10-16 10:36:19 (9.04 MB/s) - »»winetricks«« gespeichert [815719/815719]
jmarti@debian-martij-dev:~$ chmod +x ~/winetricks
jmarti@debian-martij-dev:~$ env WINEPREFIX=$HOME/winedotnet wineboot --init
wine: created the configuration directory '/home/jmarti/winedotnet'
0009:err:file:init_redirects cannot open L"C:\\windows" (c000000f)
0012:err:ole:marshal_object couldn't get IPSFactory buffer for interface
{00000131-0000-0000-c000-000000000046}
0012:err:ole:marshal_object couldn't get IPSFactory buffer for interface
{6d5140c1-7436-11ce-8034-00aa006009fa}
0012:err:ole:StdMarshalImpl_MarshalInterface Failed to create ifstub,
hres=0x80004002
0012:err:ole:CoMarshalInterface Failed to marshal the interface
{6d5140c1-7436-11ce-8034-00aa006009fa}, 80004002
0012:err:ole:get_local_server_stream Failed: 80004002
0014:err:ole:marshal_object couldn't get IPSFactory buffer for interface
{00000131-0000-0000-c000-000000000046}
0014:err:ole:marshal_object couldn't get IPSFactory buffer for interface
{6d5140c1-7436-11ce-8034-00aa006009fa}
0014:err:ole:StdMarshalImpl_MarshalInterface Failed to create ifstub,
hres=0x80004002
0014:err:ole:CoMarshalInterface Failed to marshal the interface
{6d5140c1-7436-11ce-8034-00aa006009fa}, 80004002
0014:err:ole:get_local_server_stream Failed: 80004002
Could not load wine-gecko. HTML rendering will be disabled.
Could not load wine-gecko. HTML rendering will be disabled.
wine: configuration in '/home/jmarti/winedotnet' has been updated.
jmarti@debian-martij-dev:~$ 0037:err:ntoskrnl:ZwLoadDriver failed to create
driver L"\\Registry\\Machine\\System\\CurrentControlSet\\Services\\MountMgr":
c0000035
0035:err:service:process_send_command service protocol error - failed to write
pipe!
0036:err:rpc:RpcServerAssoc_FindContextHandle no context handle found for uuid
{547d11a9-ca7c-4aba-bc02-5197078f31b9}, guard (nil)
0043:err:rpc:RpcAssoc_BindConnection rejected bind for reason 0
0023:err:rpc:I_RpcReceive we got fault packet with status 0x1c00001a
0036:err:rpc:RpcServerAssoc_FindContextHandle no context handle found for uuid
{61c914d6-e100-4958-b46e-72c1083239bb}, guard (nil)
0023:err:rpc:I_RpcReceive we got fault packet with status 0x1c00001a
0035:err:rpc:RpcServerAssoc_FindContextHandle no context handle found for uuid
{60f69d71-e7db-4887-8f87-5be0b02a530d}, guard (nil)
0020:err:rpc:I_RpcReceive we got fault packet with status 0x1c00001a
???
Thank you for your feedbacks,
Jan
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https://bugs.winehq.org/show_bug.cgi?id=46109
Bug ID: 46109
Summary: Joxi crash on start
Product: Wine
Version: 3.18
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: sergey(a)ortoped.org.ru
Distribution: ---
Created attachment 62742
--> https://bugs.winehq.org/attachment.cgi?id=62742
bugtrace
I have a new laptop with Fedora 28. I have installed wine (sudo yum install
wine) and downloaded Joxi from http://dl.joxi.ru/windows/direct/Joxi.exe . It
have installed succesfully but crashes on start. See bugtrace.txt
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https://bugs.winehq.org/show_bug.cgi?id=45516
Bug ID: 45516
Summary: trying to install vcrun2010 sp1 x86
Product: Wine
Version: 2.20
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: 3anuj.behl.75(a)rj-11.cf
Distribution: ---
Created attachment 61901
--> https://bugs.winehq.org/attachment.cgi?id=61901
a program differed from the rest (sqmapi)
a program differed from the rest (sqmapi)
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http://bugs.winehq.org/show_bug.cgi?id=33019
Bug #: 33019
Summary: PDH does not support the 'Object Index' when creating
strings
Product: Wine
Version: 1.5.24
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: pdh
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ehoover(a)mines.edu
Classification: Unclassified
PDH allows for performance counters to be specified to address a particular
object. For example, on a machine with multiple processors one uses the
index-specific string:
\Processor(_Total#0)\% Processor Time
rather than the generic string:
\Processor(_Total)\% Processor Time
Silverlight uses these index-specific strings to construct the processor time
string, which poses a problem since this is not currently implemented.
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http://bugs.winehq.org/show_bug.cgi?id=33018
Bug #: 33018
Summary: PDH does not support the 'Processor' object string
Product: Wine
Version: 1.5.24
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: pdh
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ehoover(a)mines.edu
Classification: Unclassified
Calling PdhLookupPerfNameByIndex with the index 238 should return the string
'Processor', this is used by Silverlight to construct the string:
\Processor(_Total#0)\% Processor Time
to obtain the processor usage.
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https://bugs.winehq.org/show_bug.cgi?id=45002
Bug ID: 45002
Summary: Right click on Android x86 and physical mouse is not
working as genuine right mouse click
Product: Wine
Version: 3.6
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ruthan(a)email.cz
Distribution: ---
Hello,
physical mouse on Androidx86 wine is not working well, left click is somehow
mixed with right click and right click not working as it should.. I dunno, if
it could be fixed on Wine side, or some Androidx86 fixes are needed, overall
user experience sucks.
Tested on Steam client and games like Unreal Tournament 99 demo, which is
working at least in Safe mode and with software renderer.
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https://bugs.winehq.org/show_bug.cgi?id=38329
Bug ID: 38329
Summary: 64-bit Double Commander hangs
Product: Wine
Version: 1.7.38
Hardware: x86-64
URL: https://sourceforge.net/projects/doublecmd/files/DC%20
for%20Windows%2064%20bit/
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jhansonxi(a)gmail.com
Distribution: ---
The 64-bit version of open-source file manager Double Commander hangs at
execution, loading the CPU at 100%. The 32-bit version is not affected.
Occurs with 0.5.11, 0.6.0, and 0.6.1 betas.
Xubuntu 14.04.2 x86_64
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https://bugs.winehq.org/show_bug.cgi?id=39841
Bug ID: 39841
Summary: Double Commander context menus missing most entries
Product: Wine
Version: 1.8
Hardware: x86
URL: http://sourceforge.net/p/doublecmd/wiki/Download/
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: shell32
Assignee: wine-bugs(a)winehq.org
Reporter: jhansonxi(a)gmail.com
Distribution: Ubuntu
Double Commander 0.6.6 beta build 6327M
32-bit (64-bit doesn't function as per bug #38329)
Right-clicking in an empty space within the directory view in WinXP shows
"Refresh, Sort by, Paste, New Properties". In Wine it triggers an error dialog
stating "Error: Invalid parameter".
Right clicking on a a text file in WinXP shows "Open, Print, Edit, Open with,
Actions, Send to, Cut, Copy, Create shortcut, Delete, Rename, Properties". In
Wine it only shows "Actions>View, Edit". Wine reports:
fixme:shell:ContextMenu_HandleMenuMsg2 (0x2dd8ed0)->(0x117 0x602c6 0x0
0x1b7ead4): stub
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https://bugs.winehq.org/show_bug.cgi?id=43577
Bug ID: 43577
Summary: unit test: DBGrid inplace editor dropdown does not
work and worked on version 2.0.2
Product: Wine
Version: 2.14
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: Brad.Wine1(a)amaitis.com
Distribution: ---
version 2.0.2 works
winehq-devel
wine --version
wine-2.13
and
wine-2.14
If you click the dropdown in the Show column on the grid stable 2.0.2 works and
the 2.13 and 2.14 dev version does not let you select from the list shown to
change the value of the field.
http://www.ateksol.com/dev/unittest/GridDropDown.exe
sha1sum
cea42ec431f985a802203be10e4cae6abe6afde5 GridDropDown.exe
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https://bugs.winehq.org/show_bug.cgi?id=43608
Bug ID: 43608
Summary: Altium Designer: Drop down menu entry not clickable
since Wine 2.13
Product: Wine
Version: 2.13
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: afb(a)mailbox.org
Distribution: ---
Since upgrade to Wine 2.13 and further, Altium Designer 17 returns the
following error when selecting an entry in any drop down menu:
Cannot focus a disabled or invisible window at 3008640F.
AdvSch.dll, Base Address: 2FE60000.
The drop down menu then resets. At this time, with parameter warn-all, Wine
2.13 outputs the following debug message:
fixme:explorerframe:taskbar_list_AddTab iface 0x10680510, hwnd 0x1053c stub!
fixme:explorerframe:taskbar_list_ActivateTab iface 0x10680510, hwnd 0x1053c
stub!
When selecting any menu entry with the return key instead, Altium Designer
works as expected.
The last Wine version showing expected behaviour is 2.12. OS is 4.12.8-2-ARCH.
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https://bugs.winehq.org/show_bug.cgi?id=43630
Bug ID: 43630
Summary: Altium Designer Installer - Richedit control shows rtf
code instead of text
Product: Wine
Version: 2.15
Hardware: x86
URL: https://s3.amazonaws.com/altium-release-manager/Altium
_Designer_17/AltiumDesignerSetup_17_1_6.exe
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: richedit
Assignee: wine-bugs(a)winehq.org
Reporter: dark.shadow4(a)web.de
Distribution: ---
Just download the attached installer, click 'Next' and change the language to
German. It doesn't show German text, but richedit coded text.
winetricks "riched20" works as workaround.
Side note: Currently hard to test, since it's blocked by Bug 43608/Bug 43577.
But it's still existent in wine-2.15 if you account for the regression.
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https://bugs.winehq.org/show_bug.cgi?id=44178
Bug ID: 44178
Summary: Diablo 2 locks up when connecting to battle.net
Product: Wine
Version: 3.0-rc1
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: bruce(a)biz.winehq.zuhause.org
Distribution: ---
Created attachment 59942
--> https://bugs.winehq.org/attachment.cgi?id=59942
output from wine command
This started occurring a couple of days ago, running on a wine 1.x version. I
upgraded to Wine 3.0-rc1 and here is the log from the terminal window. Note
that the last few lines, starting with
0043:fixme:win:UnregisterDeviceNotification (handle=0xcafeaffe), STUB! take
place minutes after it locks up, after I click on the close window button.
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http://bugs.winehq.org/show_bug.cgi?id=15315
Summary: Ace Online (aka Space Cowboy/Flysis/Air Rivals) does not
load past launcher with WINE
Product: Wine
Version: 1.0-rc3
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: littlegator(a)gmail.com
I'm somewhat new to Linux, so if anyone offers any fixes, I may not be sure how
to do it. Please inform me of the exact procedure of the fix (or anything that
may advance the situation) and I will gladly do what you ask.
Now, on to the problem. I load up Ace Online with WINE 1.0-rc3 and it brings me
to the launcher. I type in my login details, select my resolution (which is
1024 x 768), uncheck the "windowed" check box (which appears to have no effect
on the output), and wait. The game goes full screen and is white for a few
seconds. It switches to black, then, after about 10 or 15 seconds, a white
square appears in the middle of the screen. It disappear within a few frames of
appearing, and I'm stuck here. Same thing happens when windowed, it just isn't
full screen. During this process, it seems to be outputting every single
mission log in the game to the debug window. The output file is extremely long.
Now, my setup:
I'm running WINE 1.0-rc3 with DirectX9.0 installed using WineTricks. I'm
running a 1024x768 virtual desktop with no window decorations and window
manager can not control the windows.
My PC:
Intel Pentium 4 1.6GHz
512MB RAM (not sure on what type >_>)
ATI Radeon 9700 pro 128MB onboard RAM using latest Catalyst drivers
running 3.5.6-9.fc7 Fedora release: 2.6.21-1.3194.fc7
While I await a response, I'm going to attempt updating Fedora since it's
apparently an older version. I've attached the a couple output files and a
dxdiag if it may be useful.
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http://bugs.winehq.org/show_bug.cgi?id=27716
Summary: Dragon Nest (Chinese): crashes before login screen
Product: Wine
Version: 1.3.21
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: eric.gralco(a)gmail.com
Created an attachment (id=35467)
--> (http://bugs.winehq.org/attachment.cgi?id=35467)
Fixmes that are thrown during the crash
The game must be started from dnlauncher.exe. After the loading screen the game
goes to the animation before the login screen where it crashes. For the record
the game also lags at this point on Windows but does not crash.
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https://bugs.winehq.org/show_bug.cgi?id=45254
Bug ID: 45254
Summary: Buffer overflow, X file children MAX_CHILDREN limit
too small, crashes BIONICLE: The Legend of Mata Nui
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3dxof
Assignee: wine-bugs(a)winehq.org
Reporter: legojrmastermodelbuilder(a)gmail.com
Distribution: ---
In dlls/d3dxof/d3dxof_private.h MAX_CHILDREN is defined as 200, which is too
small a buffer for some existing DirectX model .X files:
https://github.com/wine-mirror/wine/blob/4102d8a0dc1b02d37d834f17d1925f3b0d…
In dlls/d3dxof/parsing.c there is actually a warning if that number is
exceeded, but the bounds checking happens after the buffer would be overflown,
so it may read the wrong value or simply crash instead:
https://github.com/wine-mirror/wine/blob/99a5afc09b1e8928a2b3270ce67784083d…
Native Windows does not appear to impose a hard limit, or if there is one it is
larger than 0xFFFF (the highest size I tested).
This limitation impacts at least one Windows application, namely the game
BIONICLE: The Legend of Mata Nui.
This would impact Wine on all platforms.
GitHub issue for reference:
https://github.com/TheLegendOfMataNui/game-issues/issues/110
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http://bugs.winehq.org/show_bug.cgi?id=12694
Summary: Air Rival Crashes after login
Product: Wine
Version: 0.9.59.
Platform: PC
URL: http://appdb.winehq.org/objectManager.php?sClass=version
&iId=11224&iTestingId=22275
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mifuyne(a)gmail.com
Created an attachment (id=12349)
--> (http://bugs.winehq.org/attachment.cgi?id=12349)
Log of Air Rival from Launch to Crash
The game crashes without going into the game itself. Been tested on different
versions of Windows (slightly different error on some version). The following
address leads to the log, from launcher to the crash point. It's also attached
to this report.
http://pastebin.org/30959
WINE was set to Emulate a virtual desktop at 1024 x 768 (thus avoiding the
resolution problem mentioned here:
http://appdb.winehq.org/objectManager.php?sClass=version&iId=11224&iTesting…
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https://bugs.winehq.org/show_bug.cgi?id=47664
Bug ID: 47664
Summary: Program APT refuses to load on starting.
Product: Wine
Version: 4.0.1
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: wes(a)mudlakepottery.com
Distribution: ---
Created attachment 65107
--> https://bugs.winehq.org/attachment.cgi?id=65107
error trace of APT load failure
APT loads up to install of therm and humidity sensors and crashes, never fully
loads.
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https://bugs.winehq.org/show_bug.cgi?id=44192
Bug ID: 44192
Summary: Dragon Age Origins Awakening installer deadlock when
extracting files
Product: Wine
Version: 2.21
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: lorenzofer(a)live.it
Distribution: ---
Created attachment 59959
--> https://bugs.winehq.org/attachment.cgi?id=59959
Wine log
Trying to install Dragon Age Awakening in a clean wineprefix (where there is
already installed Origins) result in a deadlock after ending file extraction.
The installer thus hang completly and must be killed.
Awakenings is composed of two compressed files, one for "core" files, and one
for "addons" file. It's completly random on which file it hangs, sometimes on
the first file sometimes on the second, but is hanging always after it
extracted the last file of the archive (the last line of the installer log is
Extract: packages or Extract : addons with the extracting file percentual
progression, blocking at 99.4% or 100% )
In the log I'm getting:
err:ntdll:RtlpWaitForCriticalSection section 0x7bd1cbc0
"../../../dlls/ntdll/loader.c: loader_section" wait timed out in thread 0009,
bl
ocked by 002d, retrying (60 sec)
err:ntdll:RtlpWaitForCriticalSection section 0x7bd1cbc0
"../../../dlls/ntdll/loader.c: loader_section" wait timed out in thread 0032,
bl
ocked by 002d, retrying (60 sec)
err:ntdll:RtlLeaveCriticalSection section 0x117b0 is not acquired
multiple times.
The log is from Wine stagin 2.21, but I tested also with the last wine 3.0rc2
and doesn't change of a comma.
(While searching for similar bugs I found this Bug 22091, but is marked as
fixed, and mention a crash I'm not having)
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http://bugs.winehq.org/show_bug.cgi?id=35116
Bug ID: 35116
Summary: War Rock crash after Updater (startup)
Product: Wine
Version: 1.4.1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: juliantheel(a)gmail.com
Classification: Unclassified
Created attachment 46845
--> http://bugs.winehq.org/attachment.cgi?id=46845
Fail
After starting this game (Updater runs) this errror appears.
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https://bugs.winehq.org/show_bug.cgi?id=43564
Bug ID: 43564
Summary: Prey Demo texture/lighting issues
Product: Wine
Version: 2.14
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: plata(a)mailbox.org
Distribution: ---
Almost everything is really dark (looks like a room without light). However,
some things like the computer screen seem to have the correct
textures/lighting.
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http://bugs.winehq.org/show_bug.cgi?id=34625
Bug #: 34625
Summary: Drakan demo doesn't detect that the graphics card
supports antialiasing
Product: Wine
Version: 1.7.3
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: winebugs140(a)gmail.com
Classification: Unclassified
Created attachment 46141
--> http://bugs.winehq.org/attachment.cgi?id=46141
Drakan Log
The antialiasing option is grayed out in a preferences window that shows up
when you start the game as well as in in-game settings.
Tested with:
Windows Vista (without Wine), GeForce 9600M GS--the program works fine here
Ubuntu 13.04, GeForce 9600M GS (NVIDIA driver 313)
Mac OS X 10.7.5, ATI HD 2600 Pro, Mac Driver/X11
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http://bugs.winehq.org/show_bug.cgi?id=24893
Summary: Explorer++ is missing most right-click options for
files/folders
Product: Wine
Version: 1.3.5
Platform: x86-64
URL: http://www.explorerplusplus.com/download
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: RandomAccountName(a)mail.com
Created an attachment (id=31524)
--> (http://bugs.winehq.org/attachment.cgi?id=31524)
Log from right-clicking a folder, then a file
Expected behavior:
Right-clicking on a file should open the same menu that would be seen in
Windows Explorer (or Winefile as the case may be), while right-clicking a
folder should do the same, but with an added "open in new tab" option.
Actual behavior:
Right-clicking on a file produces a menu with a single option, which may be
blank or random garbage. It doesn't appear to do anything either way.
Right-clicking on a folder yields a menu with only the option "open in new
tab."
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https://bugs.winehq.org/show_bug.cgi?id=47310
Bug ID: 47310
Summary: Canon TS3100 series full driver & software package,
installation is blocked after WinZip extraction with
the message, "To install the software, you must be
logged in to an administrator account."
Product: Wine
Version: 4.0.1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: fzcooper(a)gmail.com
Distribution: ---
Created attachment 64617
--> https://bugs.winehq.org/attachment.cgi?id=64617
Error message given by attempted installation.
>From https://wiki.winehq.org/FAQ#Should_I_run_Wine_as_root.3F
"As far as Windows programs are concerned, you are running with administrator
privileges. If an application complains about a lack of administrator
privileges, file a bug; running Wine as root probably won't help."
The TS3122 printer / scanner offers network functionality or I wouldn't even
try the driver in Wine. The Linux counterpart is lacking in features.
Driver download available at:
https://www.usa.canon.com/internet/portal/us/home/support/details/printers/…
The error message appears after this output on both the win7 and win7-x64
versions:
...
Wine-gdb> 003d:fixme:nls:GetThreadPreferredUILanguages 00000038, 0x33faa0,
0x33fab0 0x33faa4
003d:fixme:nls:get_dummy_preferred_ui_language (0x38 0x33faa0 0x33fab0
0x33faa4) returning a dummy value (current locale)
003f:fixme:font:get_outline_text_metrics failed to read full_nameW for font
L"Ani"!
003f:fixme:nls:GetThreadPreferredUILanguages 00000038, 0x23f360, 0x23f370
0x23f364
003f:fixme:nls:get_dummy_preferred_ui_language (0x38 0x23f360 0x23f370
0x23f364) returning a dummy value (current locale)
003f:fixme:nls:GetThreadPreferredUILanguages 00000004, 0x23e8f0, 0x23e900
0x23e8f4
003f:fixme:nls:get_dummy_preferred_ui_language (0x4 0x23e8f0 0x23e900 0x23e8f4)
returning a dummy value (current locale)
003f:fixme:wtsapi:WTSQuerySessionInformationW Stub (nil) 0x00000001 5 0x23f2e0
0x23f304
003f:fixme:wtsapi:WTSQuerySessionInformationW Stub (nil) 0x00000001 7 0x23f2f0
0x23f304
Older versions of windows are not supported for this driver and there is no
download available.
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https://bugs.winehq.org/show_bug.cgi?id=48123
Bug ID: 48123
Summary: Word 97 crashes after calling stub
URLMoniker_ComposeWith
Product: Wine
Version: 4.20
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: urlmon
Assignee: wine-bugs(a)winehq.org
Reporter: magiblot(a)hotmail.com
Distribution: ---
Created attachment 65715
--> https://bugs.winehq.org/attachment.cgi?id=65715
Backtrace generated by the Wine debugger
This function is used by Word 97's Web browsing features. Clicking on an
hyperlink or using the Web toolbar triggers this function and the program
crashes shortly afterwards.
The following warnings are printed when clicking on an hyperlink:
> 002c:fixme:hlink:IHlinkBC_Register (00A9D9E0)->(0 009B02BC 00A9DA00 00986A3C)
> 002c:fixme:ole:ItemMonikerImpl_Construct lpszDelim is NULL. Using empty string which is possibly wrong.
> 002c:fixme:ole:ItemMonikerImpl_Construct lpszDelim is NULL. Using empty string which is possibly wrong.
> 002c:fixme:urlmon:URLMoniker_ComposeWith (009EA280)->(00A9E3C0,1,0032F0D8): stub
> wine: Unhandled page fault on read access to 00000000 at address 7E39398D (thread 002c), starting debugger...
I am not absolutely sure URLMoniker_ComposeWith is responsible for the crash,
but it is certainly suspicious. The crash actually happens in
CreateGenericComposite from ole32.
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https://bugs.winehq.org/show_bug.cgi?id=47296
Bug ID: 47296
Summary: just a crash in google grive
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: programs
Assignee: wine-bugs(a)winehq.org
Reporter: richardherist(a)outlook.com
Distribution: ---
Created attachment 64595
--> https://bugs.winehq.org/attachment.cgi?id=64595
what error stated
I installed drive and get this error before signing in
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http://bugs.winehq.org/show_bug.cgi?id=12457
Summary: SharpDevelop 2.2 crashes with NotImplementedException at
IWebBrowser2.get_LocationName()
Product: Wine
Version: CVS/GIT
Platform: Other
URL: http://www.icsharpcode.net/OpenSource/SD/Download/#Sharp
Develop22
OS/Version: other
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: shdocvw
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
http://lists.ximian.com/pipermail/mono-devel-list/2008-March/027227.html
was asking how to install SharpDevelop 2 under Wine, so I
gave it a try. "winetricks dotnet20" was enough to get it
to install and start, but after it put up the GUI, it
aborted with
fixme:shdocvw:WebBrowser_QueryInterface
(0x1af830)->({00000144-0000-0000-c000-000000000046} 0x33e800) interface not
supported
...
FATAL- System.NotImplementedException: The method or operation is not
implemented.
at System.Windows.Forms.UnsafeNativeMethods.IWebBrowser2.get_LocationName()
at System.Windows.Forms.WebBrowser.get_DocumentTitle()
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http://bugs.winehq.org/show_bug.cgi?id=29903
Bug #: 29903
Summary: Microsoft Visual Studio 2005: enumeration of processes
fails due to wtsapi32.WTSEnumerateProcessesW() being a
stub ( "attach to process" menu))
Product: Wine
Version: 1.4-rc3
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: focht(a)gmx.net
Classification: Unclassified
Hello,
clicking "attach to process" menu item with default "local transport" leads to
an error message stating "Operation not supported. Unknown error: 0x8007000e".
The process list (listview) is empty due to WTSEnumerateProcessesW() API being
a stub.
Prerequisite: 'winetricks -q dotnet20 mfc42'
--- snip ---
...
0024:Call
wtsapi32.WTSEnumerateProcessesW(00000000,00000000,00000001,0032e828,0032e824)
ret=54bc508e
0024:fixme:wtsapi:WTSEnumerateProcessesW Stub (nil) 0x00000000 0x00000001
0x32e828 0x32e824
0024:Ret wtsapi32.WTSEnumerateProcessesW() retval=00000001 ret=54bc508e
0024:Call KERNEL32.GetProcAddress(7d910000,54cb3b3c "WTSFreeMemory")
ret=54bb97d2
0024:Ret KERNEL32.GetProcAddress() retval=7d914fc8 ret=54bb97d2
0024:Call wtsapi32.WTSFreeMemory(00000000) ret=54bc51b9
0024:fixme:wtsapi:WTSFreeMemory Stub (nil)
0024:Ret wtsapi32.WTSFreeMemory() retval=0000002b ret=54bc51b9
...
0024:Call oleaut32.SysAllocString(011722a8 L"Unable to connect to the Microsoft
Visual Studio Remote Debugging Monitor named 'nexus4'. Operation not
supported. Unknown error: 0x8007000e.") ret=54ba4f0c
...
--- snip ---
MSDN: http://msdn.microsoft.com/en-us/library/windows/desktop/aa383831.aspx
Stub source:
http://source.winehq.org/git/wine.git/blob/fddbf3b99d6582c50ede10dfddd8d438…
--- snip ---
--- snip ---
105 BOOL WINAPI WTSEnumerateProcessesW(HANDLE hServer, DWORD Reserved, DWORD
Version,
106 PWTS_PROCESS_INFOW* ppProcessInfo, DWORD* pCount)
107 {
108 FIXME("Stub %p 0x%08x 0x%08x %p %p\n", hServer, Reserved, Version,
109 ppProcessInfo, pCount);
110
111 if (!ppProcessInfo || !pCount) return FALSE;
112
113 *pCount = 0;
114 *ppProcessInfo = NULL;
115
116 return TRUE;
117 }
--- snip ---
$ wine --version
wine-1.4-rc3-65-g98f0be8
Regards
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http://bugs.winehq.org/show_bug.cgi?id=19756
Summary: TaskCoach: Cannot add new task with a due date
Product: Wine
Version: 1.1.27
Platform: PC
URL: http://www.taskcoach.org/download.html
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jekwas(a)gmail.com
Created an attachment (id=23126)
--> (http://bugs.winehq.org/attachment.cgi?id=23126)
taskcoach.exe.log
I ran across this while testing for 8322. Task Coach is unable to add a new
task if a Due Date is specified.
To reproduce, click "New task" in the main window. Go to the Dates tab and add
a due date. Press OK, and nothing will happen. When you close Task Coach, it
will alert you of logged errors.
I have attached such a log. (Wine doesn't output with any problems when trying
to add a task)
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http://bugs.winehq.org/show_bug.cgi?id=12076
Summary: Database app refused to install unless
system32/drivers/etc/{services,host} exist
Product: Wine
Version: CVS/GIT
Platform: Other
OS/Version: other
Status: NEW
Keywords: Installer
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
A user's informix-based app refused to install until
the empty files c:/windows/system32/drivers/etc/{services,host}
were created, see
http://winehq.org/pipermail/wine-users/2008-March/030256.html
I looked around a bit for other system32/drivers/etc files.
http://support.microsoft.com/kb/130024 describes hosts, services, and protocols
http://support.microsoft.com/kb/105997 describes lmhosts
It looks like some apps find that directory by looking at
HKEY_LOCAL_MACHINE\SYSTEM\CurrentControlSet\Services\Tcpip\Parameters\DataBasePath
and MSN Messenger 7.5 f*cks up by changing that variable's type, see
http://bugs.sun.com/bugdatabase/view_bug.do?bug_id=6343068
Getting this all right would be a lot of work. Just creating
two empty files might be reasonable, though, since it
allows the user's app to install.
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https://bugs.winehq.org/show_bug.cgi?id=46817
Bug ID: 46817
Summary: Steam Big Picture needs
d3d11_device_CreateDeviceContextState
Product: Wine
Version: 4.2
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: dark.shadow4(a)web.de
Distribution: ---
Split from bug 44120.
Big picture currently errors with
> Assertion Failed: No D2D device created, possible no GPU supporting D3D10_FEATURE_LEVEL_9_1 or higher was found? Can't create surface
The problem is fixed by adding a stub like
##########
static HRESULT STDMETHODCALLTYPE d3d11_device_CreateDeviceContextState(...)
{
*chosen_feature_level = feature_levels[0];
return S_OK;
}
##########
This makes big picture mode open, but you still have a blackscreen due to
missing d3d10 effects support. But judging from the sounds, it atleast works
instead of crashing.
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https://bugs.winehq.org/show_bug.cgi?id=35539
Bug ID: 35539
Summary: Proteus 8 demo fails to install
Product: Wine
Version: 1.7.11
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: msi
Assignee: wine-bugs(a)winehq.org
Reporter: focht(a)gmx.net
Classification: Unclassified
Hello folks,
split off from bug 34457
--- snip ---
$ WINEDEBUG=+tid,+seh,+relay,+msi wine ./prodemo.exe >>log.txt 2>&1
...
0037:trace:msi:ACTION_PerformUIAction Performing action
(L"WriteEnvironmentStrings")
...
0037:trace:msi:MSI_ProcessMessage (nil) (nil) (nil) 0 100 L"Action 13:24:18:
WriteEnvironmentStrings. Updating environment strings"
...
0037:trace:msi:MSI_DatabaseOpenViewW L"SELECT * FROM `Environment`" 0x33f7e8
...
0037:trace:msi:ITERATE_WriteEnvironmentString name L"!-*LXKSERVER" value (null)
...
0037:trace:msi:MSI_ProcessMessage (nil) (nil) (nil) 0 200 L"Name: LXKSERVER,
Value: , Action 0"
...
0037:trace:msi:ITERATE_WriteEnvironmentString name L"=-*LXKSERVER" value
L"[KEY_SERVER]"
...
0037:trace:msi:MSI_FormatRecordW L"[KEY_SERVER]"
...
0037:trace:msi:msi_get_property property L"KEY_SERVER" not found
...
0037:trace:msi:MSI_ProcessMessage (nil) (nil) (nil) 0 200 L"Name: LXKSERVER,
Value: , Action 0"
...
0037:trace:msi:MSI_ProcessMessage (nil) (nil) (nil) 0 10 L"Action ended
13:24:18: WriteEnvironmentStrings. Return value 14."
...
0037:err:msi:ITERATE_Actions Execution halted, action
L"WriteEnvironmentStrings" returned 14
--- snip ---
"Environment" msi table dump with ORCA:
--- snip ---
Environment Name Value Component_
s72 l255 L255 s72
LXKSERVER !-*LXKSERVER APPFRAME.DLL
LXKSERVER_1 =-*LXKSERVER [KEY_SERVER] APPFRAME.DLL
--- snip ---
The first one has no value -> skipped (ok).
The second one has a value and is getting deformatted ... unfortunately
'KEY_SERVER' property is not set at this point, resulting in failure.
I found only one occurrence of this property 'KEY_SERVER' in msi tables:
"Control" msi table:
--- snip ---
KeyServerDlg Edit_1 Edit 101 112 125 18 3 KEY_SERVER
{260} Bitmap
--- snip ---
The unattended install using explicit command line property works, see:
http://www.softnual.com/html/pds/network-installation.htm
--- quote ---
Where a server license and dongle are installed the KEY_SERVER property can be
set on the command line to point to the licence key server. If set this will
set the environment variable, if not set the variable will be cleared.
--- quote ---
If I pass the property via command line it finishes successfully:
--- snip ---
$ wine msiexec -i setup_demo8.1.17358.0.msi KEY_SERVER=test
...
$ fixme:wshom:WshShell3_RegWrite
(L"HKLM\\SYSTEM\\CurrentControlSet\\Control\\Session
Manager\\Environment\\LXKSERVER" {VT_BSTR: L"test"} {vt 10}): stub
--- snip ---
For UI install, the 'KeyServerDlg' is referenced from 'LicenseKeyTypeDlg' which
is referenced from 'LicenseAgreementDlg':
--- snip ---
LicenseAgreementDlg Back NewDialog WelcomeDlg AI_INSTALL AND
LicenseAgreementDlg_Cond 1
LicenseAgreementDlg Next NewDialog SetupTypeDlg AI_INSTALL AND
LicenseAgreementDlg_Cond 3
LicenseAgreementDlg Next NewDialog LicenseKeyTypeDlgAI_INSTALL
AND LicenseAgreementDlg_Cond AND LicenseKeyTypeDlg_Cond 4
LicenseAgreementDlg Next [LicenseKeyTypeDlg_Cond] 1 Family <>
"Demonstration" 2
LicenseAgreementDlg Next [LicenseKeyTypeDlg_Cond] {} 1 1
LicenseAgreementDlg Cancel SpawnDialog CancelDlg 1 100
LicenseAgreementDlg PrintButton DoAction AI_PrintRtf 1 2
LicenseAgreementDlg PrintButton [AI_PRINT_RTF]
LicenseAgreementDlg#AgreementText 1 1
--- snip ---
'SetupTypeDlg' is selected for 'next' button instead of 'LicenseKeyTypeDlg':
--- snip ---
0037:trace:msi:msi_set_property 0x1437c0 L"LicenseAgreementDlg_Cond" L"1" -1
...
0037:trace:msi:MSI_EvaluateConditionW 1 <- L"AI_INSTALL AND
LicenseAgreementDlg_Cond"
...
0037:trace:msi:msi_dialog_send_event Sending control event L"NewDialog"
L"LicenseAgreementDlg"
...
0037:trace:msi:MSI_EvaluateConditionW L"AI_INSTALL AND LicenseAgreementDlg_Cond
AND LicenseKeyTypeDlg_Cond"
...
0037:trace:msi:msi_get_property returning L"1" for property L"AI_INSTALL"
...
0037:trace:msi:msi_get_property returning L"1" for property
L"LicenseAgreementDlg_Cond"
...
0037:trace:msi:msi_get_property property L"LicenseKeyTypeDlg_Cond" not found
...
0037:trace:msi:MSI_EvaluateConditionW 0 <- L"AI_INSTALL AND
LicenseAgreementDlg_Cond AND LicenseKeyTypeDlg_Cond"
...
0037:trace:msi:MSI_EvaluateConditionW 1 <- L"AI_INSTALL AND
LicenseAgreementDlg_Cond"
0037:trace:msi:msi_dialog_send_event Sending control event L"NewDialog"
L"SetupTypeDlg"
--- snip ---
'LicenseKeyTypeDlg_Cond' is tied to control 'Event':
--- snip ---
LicenseAgreementDlg Next [LicenseKeyTypeDlg_Cond] 1 Family <>
"Demonstration" 2
LicenseAgreementDlg Next [LicenseKeyTypeDlg_Cond] {} 1 1
--- snip ---
The event condition:
--- snip ---
0037:trace:msi:MSI_DatabaseOpenViewW L"SELECT * FROM ControlEvent WHERE
`Dialog_` = 'LicenseAgreementDlg' AND `Control_` = 'Next' ORDER BY `Ordering`"
0x33f240
...
0037:trace:msi:MSI_EvaluateConditionW L"1"
...
0037:trace:msi:COND_GetString Got identifier L"1"
...
0037:trace:msi:MSI_EvaluateConditionW 1 <- L"1"
...
0037:trace:msi:msi_set_property 0x1437c0 L"LicenseKeyTypeDlg_Cond" (null) -1
...
0037:trace:msi:msi_get_property property L"LicenseKeyTypeDlg_Cond" not found
0037:trace:msi:MSI_DatabaseOpenViewW L"DELETE FROM `_Property` WHERE
`_Property` = 'LicenseKeyTypeDlg_Cond'" 0x33f11c
...
0037:trace:msi:MSI_EvaluateConditionW L"Family <> \"Demonstration\""
...
0037:trace:msi:COND_GetString Got identifier L"Family"
...
0037:trace:msi:msi_get_property returning (null) for property L"Family"
...
0037:trace:msi:msi_get_property returning L"Demonstration" for property
L"Family"
...
0037:trace:msi:COND_GetLiteral Got literal L"Demonstration"
...
0037:trace:msi:MSI_EvaluateConditionW 0 <- L"Family <> \"Demonstration\""
...
--- snip ---
'Family' property is hard coded by default to 'Demonstration' value.
Makes sense for demo app/installer.
Summing it up: at first glance everything looks ok.
Maybe it's another MSI client vs. server issue.
$ sha1sum prodemo.exe
e3409adbc80bd73a36f82890da2b7d16be2fbf51 prodemo.exe
$ du -sh prodemo.exe
166M prodemo.exe
$ wine --version
wine-1.7.11-306-g8f289c8
Regards
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http://bugs.winehq.org/show_bug.cgi?id=36010
Bug ID: 36010
Summary: Changing font resolution on winecfg changes default
main font to Tahoma
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jbopen(a)gmail.com
Changing the value of font resolution under "Desktop" (winecfg) the system.reg
changes the value "MS Shell Dlg" to the original "Tahoma".
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http://bugs.winehq.org/show_bug.cgi?id=32749
Bug #: 32749
Summary: Implement atl100.dll.AtlAxDialogBoxW to show error
dialogs (Visual Studio 2010 (10.0) Express Edition)
Product: Wine
Version: 1.5.21
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: atl
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: focht(a)gmx.net
Classification: Unclassified
Hello folks,
continuation of bug 32564 (Visual Studio 2010 (10.0) Express Edition needs
atl100.dll.AtlAxDialogBoxW).
Although it's stubbed for now it might be useful to load and show the dialog
resource.
--- snip ---
0009:fixme:atl:AtlAxDialogBoxW (0x401f0000 #00cc 0x2008a 0x401b589f 0)
--- snip ---
The user doesn't know what happened in this case.
Regards
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https://bugs.winehq.org/show_bug.cgi?id=44813
Bug ID: 44813
Summary: Some applications fail when calling ntdll.NtReadFile
on a directory (expect STATUS_INVALID_DEVICE_REQUEST)
Product: Wine
Version: 3.4
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: focht(a)gmx.net
Distribution: ---
Hello folks,
to track
https://github.com/wine-staging/wine-staging/tree/master/patches/ntdll-Stat…
Unfortunately there is little information/details, I just found this:
https://wine-staging.com/news/2015-10-04-release-1.7.52.html
--- quote ---
Return STATUS_INVALID_DEVICE_REQUEST when trying to call NtReadFile on
directory (Wine Staging Bug #571)
--- quote ---
Sadly no applications are mentioned.
Some info here:
https://stackoverflow.com/questions/42662363/createfile-on-directory-in-ntf…
--- quote ---
file system drivers (ntfs also) always return error code on IRP_MJ_READ request
for directory file. usually STATUS_INVALID_DEVICE_REQUEST or
STATUS_INVALID_PARAMETER
--- quote ---
https://www.osronline.com/showthread.cfm?link=169533 ("ZwQueryDirectoryFile
failed with error STATUS_INVALID_DEVICE_REQUEST")
https://msdn.microsoft.com/en-us/library/cc232128.aspx ("[MS-FSCC]: File System
Control Codes")
$ wine --version
wine-3.4-
Regards
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http://bugs.winehq.org/show_bug.cgi?id=33118
Bug #: 33118
Summary: Adding bin.base64 attribute causes duplicate datatype
attribute
Product: Wine
Version: 1.5.22
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: msxml3
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: leslie_alistair(a)hotmail.com
Classification: Unclassified
The following psedocode is causing duplicate xmlns to appear on a node.
node->Create Attribute (_T("xmlns:dt"),
_T("urn:schemas-microsoft-com:datatypes"));
node->Put Data Type(_T("bin.base64"));
node->Put Node TypedValue("DATA");
Do you get a node that looks like the following.
<UML:TaggedValue xmlns:dt="urn:schemas-microsoft-com:datatypes"
xmlns:dt="urn:schemas-microsoft-com:datatypes" dt:dt="bin.base64" >...
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http://bugs.winehq.org/show_bug.cgi?id=16666
Summary: wine segfaults on launch
Product: Wine
Version: 1.1.11
Platform: PC
OS/Version: OpenBSD
Status: NEW
Keywords: patch, source
Severity: critical
Priority: P2
Component: build-env
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Created an attachment (id=18290)
--> (http://bugs.winehq.org/attachment.cgi?id=18290)
core dump
Now for the biggest bug :-)
Wine segfaults on launch of any program. Even 'wine --version' crashes.
I've got this patch in place (from openbsd's port):
diff --git a/loader/pthread.c b/loader/pthread.c
index 4c0c892..e7f6479 100644
--- a/loader/pthread.c
+++ b/loader/pthread.c
@@ -96,6 +96,12 @@ static void init_thread( struct wine_pthread_thread_info
*info )
/* if base is too large assume it's the top of the stack instead */
if ((char *)info->stack_base > &dummy)
info->stack_base = (char *)info->stack_base - info->stack_size;
+#elif defined(__OpenBSD__)
+ stack_t stack;
+ if (pthread_stackseg_np(pthread_self(), &stack) != 0)
+ abort ();
+ info->stack_base = (char *)stack.ss_sp - stack.ss_size;
+ info->stack_size = stack.ss_size;
#else
/* assume that the stack allocation is page aligned */
char dummy;
@@ -163,6 +169,8 @@ static void init_current_teb( struct
wine_pthread_thread_info *info )
info->pid = getpid();
#ifdef __sun
info->tid = pthread_self(); /* this should return the lwp id on solaris
*/
+#elif defined(__OpenBSD__)
+ info->tid = pthread_self();
#elif defined(__APPLE__)
info->tid = mach_thread_self();
#elif defined(__FreeBSD__)
Though, it still segfaults without it.
wine-pthread.core attached
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https://bugs.winehq.org/show_bug.cgi?id=42269
Bug ID: 42269
Summary: There is no fonts in the menu S.T.A.L.K.E.R.: Shadow
of Chernobyl
Product: Wine
Version: 2.0-rc6
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: negry.mischa(a)yandex.ru
Distribution: ---
Created attachment 56970
--> https://bugs.winehq.org/attachment.cgi?id=56970
A screenshot of the problem
When you start the game there is no fonts in the menu, same problem in Tropico
5, but in STALKER are the wine versions 1.9.17-1.9.23. And the workspace of
STALKER, as seen in the screenshot is limited
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http://bugs.winehq.org/show_bug.cgi?id=30600
Bug #: 30600
Summary: Emergency 3 crash with page fault on read access to
0x00000000 in 32-bit code (0x100ac010)
Product: Wine
Version: 1.5.3
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: linuxcobra(a)gmx.de
Classification: Unclassified
Created attachment 40041
--> http://bugs.winehq.org/attachment.cgi?id=40041
Backtrace-output
when i install this Game under wine, the install works, but when i will start
the game, will not work.
via original Windows XP / ME ( both tested) : no problems
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https://bugs.winehq.org/show_bug.cgi?id=42137
Bug ID: 42137
Summary: DirectInput needs to join both Xbox shoulder triggers
into a single axis (aka half-axis problem)
Product: Wine
Version: 1.6.1
Hardware: x86
OS: Linux
Status: NEW
Keywords: hardware
Severity: normal
Priority: P2
Component: directx-dinput
Assignee: wine-bugs(a)winehq.org
Reporter: 00cpxxx(a)gmail.com
CC: aric(a)codeweavers.com
Distribution: ---
When MS introduced the Xbox controller into dinput it had the idea of joining
both Xbox controller shoulder triggers into a single axis. So the left trigger
ranges to the negative side while the right trigger to the positive side of the
same axis.
Wine currently exposes the triggers are separate axes Z and rZ, this affects
some games negatively because the not-pressed default values for the triggers
is the lowest possible, for example if the axis ranges from -100 to +100 Wine
exposes -100 to the application. The effect is that the application thinks the
axis is always pressed and weird things happen, eg auto selecting Z/rZ as every
button when configuring a joystick or wrongly selecting Z/rZ as rX/rY making
FPS players always look up or down.
I don't know if this happens only for Xbox controllers but I believe so. I'll
have the chance to test with a real PS3 controller soon.
If that is MS only, we need to find a way to distinguish the joysticks
(VID/PID?) and merge the axes to mimic MS behavior.
At the same time and in opposite direction the XInput API does not employ this
hack, since XInput was made for Xbox only controllers it will properly report
the values for the axes separately.
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https://bugs.winehq.org/show_bug.cgi?id=41700
Bug ID: 41700
Summary: "Install Now" and "Customize installation" buttons are
invisible in Python 3.5 installer
Product: Wine
Version: 1.9.23
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: alexhenrie24(a)gmail.com
Distribution: ---
The "Install Now" and "Customize installation" buttons do not appear on either
the regular Python 3.5 installer or the Python 3.5 web installer, not even if
you hover the mouse over the buttons or press the tab key repeatedly. However,
the installation continues if you click where the button should be, and the tab
key appears to move focus onto and off of the buttons even though there is no
visual feedback.
Note that you must set the Windows version to Windows Vista or later in winecfg
or the installer will only show you an error message.
$ sha1sum python-3.5.2.exe
3873deb137833a724be8932e3ce659f93741c20b python-3.5.2.exe
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https://bugs.winehq.org/show_bug.cgi?id=41317
Bug ID: 41317
Summary: WOLF RPG Editor (Game.exe): Arrow keys don't work
properly when gamepad is connected
Product: Wine
Version: 1.9.18
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dinput
Assignee: wine-bugs(a)winehq.org
Reporter: kakurasan(a)gmail.com
Regression SHA1: c126b21a34be008534e4fbd2a0f8bb8ea08c6c2b
Distribution: ---
Created attachment 55651
--> https://bugs.winehq.org/attachment.cgi?id=55651
Input test program which uses DX Library (source)
When gamepad is connected, the cursor or character moves automatically and
arrow keys doesn't work properly.
Workaround: Disable all gamepads using joy.cpl, or use native dinput.dll
Note: WOLF RPG Editor uses a DirectX wrapper library called "DX Library" (open
source).
Downloads (Japanese):
* WOLF RPG Editor: http://www.silversecond.com/WolfRPGEditor/Download.html
* DX Library: http://dxlib.o.oo7.jp/
----- Result of regression testing -----
c126b21a34be008534e4fbd2a0f8bb8ea08c6c2b is the first bad commit
commit c126b21a34be008534e4fbd2a0f8bb8ea08c6c2b
Author: Andrew Nguyen <anguyen(a)codeweavers.com>
Date: Tue Jul 5 07:19:17 2011 -0500
dinput: Extract the DirectInput instance creation and initialization in
DirectInputCreateEx to separate functions.
:040000 040000 f904caf8d290195557d1c2733d12288d8b4f9cf4
02e3e0e5a1ad1ee2fbb02e91bb09f093766c0e0e M dlls
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https://bugs.winehq.org/show_bug.cgi?id=47387
Bug ID: 47387
Summary: Victor Vran has no sound
Product: Wine
Version: 4.10
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: xaudio2
Assignee: wine-bugs(a)winehq.org
Reporter: lemonzest(a)gmail.com
Distribution: ---
Hiya
I have the GOG version of Victor Vran, I installed the windows version in both
Wine and Wine Staging versions 4.9/4.10 on Fedora 30 amd64 in both 32bit and
64bit prefixes and none have sound of any kind, I get the following in the logs
for that game
XAudio2Create failed: 800401f0
Any other logs needed just ask.
Many thanks
Lemonzest
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https://bugs.winehq.org/show_bug.cgi?id=42434
Bug ID: 42434
Summary: Gamepad listed twice
Product: Wine
Version: 2.1
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dinput
Assignee: wine-bugs(a)winehq.org
Reporter: gabriel.corona(a)enst-bretagne.fr
Distribution: ---
Created attachment 57270
--> https://bugs.winehq.org/attachment.cgi?id=57270
Example program enumerating the same device twice.
The gamepads seem to be listed twice by DiectInput.
The problem manifests itself in Lego games (eg. "Lego the Hobbit" and "Lego
Star Wars Episode 7"). The same gamepad is exposed twice and is thus used for
both players: the same gamepad controls both players and it is not possible to
play single player.
A quick workaround is to use `rm /dev/input/js*`.
AFAIU, the problem is that both the /dev/input/eventX and the /dev/input/jsX
device of the gamepad are enumerated. You'll find in attachement a program
which demonstrates the issue:
Thrustmaster Dual Trigger 3-in-1 (event)
({B323044F-0000-0000-0000-504944564944}) -- Thrustmaster Dual Trigger 3-in-1
(event) ({9E573EDA-7734-11D2-8D4A-23903FB6BDF7})
Thrustmaster Dual Trigger 3-in-1 (js)
({B323044F-0000-0000-0000-504944564944}) -- Thrustmaster Dual Trigger 3-in-1
(js) ({9E573ED9-7734-0000-8D4A-23903FB6BDF7})
Using Wine 2.1 on Debian testing with Linux 4.9.0.
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https://bugs.winehq.org/show_bug.cgi?id=41080
Bug ID: 41080
Summary: Need For Speed Most Wanted 2005 not working after
upgrade from Ubuntu 14.04 to 16.04
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: naheelazawy(a)gmail.com
Distribution: ---
Created attachment 55265
--> https://bugs.winehq.org/attachment.cgi?id=55265
backtrace
The game was working great on Ubuntu 14.04 but now after upgrading to 16.04 it
just doesn't work. And by the way, I tried various versions of wine and nothing
worked so far.
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http://bugs.winehq.org/show_bug.cgi?id=34297
Bug #: 34297
Summary: Allow reconnecting to disconnected joysticks
Product: Wine
Version: 1.7.0
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: directx-dinput
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: achurch+wine(a)achurch.org
Classification: Unclassified
Created attachment 45660
--> http://bugs.winehq.org/attachment.cgi?id=45660
Proof-of-concept patch
Currently, if a joystick is disconnected and then reconnected (because the
cable is pulled out, for example), Wine acts as though the joystick is present
but stuck at the last state it reported, and it fails to report any subsequent
changes in device state, which is an arguably suboptimal user experience.
The attached patch (against 1.7.0) changes the Linux evdev driver to attempt to
reopen a joystick device after a read fails. This patch uses the simple
heuristic of "if it's on the same device file and has the same name, it's the
same joystick", which means (1) it won't reconnect if the device file changes
and (2) it could falsely reconnect if there are multiple input devices with the
same name, but it works for simple circumstances.
Naturally, one could iterate over all possible input devices to try and find
the device, but that could be fairly expensive to do on every poll operation,
and it would probably involve concurrency issues relating to checking whether
the device is already known as a different joystick. In the long run, it might
be better to monitor the /dev/input directory for added and removed devices
(perhaps using inotify) and use those events to handle reconnection.
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https://bugs.winehq.org/show_bug.cgi?id=42695
Bug ID: 42695
Summary: PoE fail to start when launching with dx11 enabled
Product: Wine-staging
Version: 2.3
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: gufideg(a)gmail.com
CC: erich.e.hoover(a)wine-staging.com, michael(a)fds-team.de,
sebastian(a)fds-team.de
Distribution: ---
Created attachment 57663
--> https://bugs.winehq.org/attachment.cgi?id=57663
console output
I get an error from Poe that says:
"Failed to retrive IDXGIFactory from adapter": In
source code file: ..\Device
\D3D11\DeviceD3D11.cpp at line 336,
Processing file: Failed to retrive IDXGIFactory
from adapter
Error: E_NOINTERFACE
Description:
Message:
Then I click OK and the game closes.
Works nicely with dx9 and dx9 ex
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https://bugs.winehq.org/show_bug.cgi?id=38696
Bug ID: 38696
Summary: Messy screen in DxTex.exe
Product: Wine
Version: 1.7.44
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: isakov-sl(a)bk.ru
Created attachment 51621
--> https://bugs.winehq.org/attachment.cgi?id=51621
messy screen with wine-hq
Steps to reproduce:
Start DxTex.exe that is included in DirectxSDK available for download from
https://www.microsoft.com/en-us/download/details.aspx?id=6812
1. New texture. Settings default
2. Open onto this surface and choose any graphic file.
3. see...
With wine-stage the screen is good.
To be sure: I used unmodified sources on wine-hq and wine-stage. There are no
my patches at all.
All settings are the same, just changed wine prefix.
The logs difference is probably in this line
----
fixme:win:EnumDisplayDevicesW ((null),0,0x33f42c,0x00000000), stub!
----
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https://bugs.winehq.org/show_bug.cgi?id=40658
Bug ID: 40658
Summary: Joystick POW hat switch rotated for JOYDEVDRIVER=(js)
while JOYDEVDRIVER=(event) is Ok
Product: Wine
Version: 1.9.9
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dinput
Assignee: wine-bugs(a)winehq.org
Reporter: otty(a)gmx.net
Distribution: ---
I have a Saitek AV8R-01 joystick with a POV hat switch.
When using the JOYDEVDRIVER=(event) device (dinput/joystick_linuxinput.c), the
orientation is Ok both in the Wine Control Panel (control.exe) Joystick test
POV area and in the games, i.e when moving the hat switch horizontally to the
right the indicator moves towards the right, when moving the hat switch
vertically up, the indicator moves up.
Hoever the JOYDEVDRIVER=(js) device (dinput/joystick_linux.c) has its
orientation mixed up:
* when moving the hat switch horizontally to the right the indicator moves
down.
* when moving the hat switch vertically up, the indicator moves left.
This happens on wine-1.9.9 on Ubuntu 14.04 (LTS) installed from
http://ppa.launchpad.net/wine/wine-builds/ubuntu trusty main, but is also
present in earlier versions, e.g. 1.6.1
Unfortunately I need to use the (js) device as I cannot get the game to
recognise the rudder and thrust axes with the (event) device.
(BTW, does the (event) device recognize the
[HKEY_CURRENT_USER\Software\Wine\DirectInput] registry key in the same way as
teh (js) device?)
BR,
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https://bugs.winehq.org/show_bug.cgi?id=44590
Bug ID: 44590
Summary: incorrect rendering in The Witness (ATOC?)
Product: Wine
Version: 3.2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: notasas(a)gmail.com
Distribution: ---
Created attachment 60571
--> https://bugs.winehq.org/attachment.cgi?id=60571
bad rendering
The Witness is still not rendering correctly in some cases (as of
7be8beab68c5):
- objects in the water reflections are missing transparencies regardless of
MSAA
- all objects are missing transparencies with MSAA off
perhaps these problems are related.
Here is d3d apitrace (different from screenshot, can make a better one if that
helps):
https://drive.google.com/file/d/1fFCVytDdybsVgZqiTIKS5XseegIO5yzc/view?usp=…
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https://bugs.winehq.org/show_bug.cgi?id=42191
Bug ID: 42191
Summary: Diablo 3 2.4.3 was unable to initialize D3D
Product: Wine
Version: 2.0-rc4
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: nfamail(a)gmail.com
Distribution: ---
Created attachment 56824
--> https://bugs.winehq.org/attachment.cgi?id=56824
Diablo 3 Debug Log
When I try to run the game in 64 bit after that I get the grey screen and the
error creating d3d. Click ok a couple of times and it then gives you the
option to retry/cancel and will do nothing. If you go to the battle.net app
and go to game settings and change it to "Open game with 32-bit version
instead" it will open just fine...
Winehq 2.0-rc4
Ubuntu 16.04 64bit (latest updates)
Intel® Core™ i7-4510U CPU @ 2.00GHz × 4
GeForce 840M/PCIe/SSE2
Battle.net 1.6.0.8265 (2.9.2.5362)
Diablo 3 2.4.3.42934
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http://bugs.winehq.org/show_bug.cgi?id=21564
Summary: warning forever ignores keyboard input after
losing/regaining focus
Product: Wine
Version: 1.1.37
Platform: x86
URL: http://www18.big.or.jp/~hikoza/Prod/index_e.html
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: madewokherd(a)gmail.com
Steps to reproduce:
* Install Warning Forever from the linked website.
* Start the program by running c:\wf\wf.exe. (The installer does not create a
shortcut. This is the same on Windows.)
* Select "Window mode".
* Verify that the 'z' key can be used to make selections in the menu.
* Switch to another window.
* Switch back to Warning Forever window.
* Verify that keyboard input no longer works.
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http://bugs.winehq.org/show_bug.cgi?id=22369
Summary: A child window without WS_EX_MDICHILD style should not
be tiled by the WM_MDITILE message.
Product: Wine
Version: unspecified
Platform: All
OS/Version: All
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: user32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: a.m.winehq(a)gmail.com
In user32/mdi.c
-> MDITile
-> #L763(wine-1.1.42) for-loop "remove all the windows we don't want",
the windows without WS_EX_MDICHILD window style should be also removed from
win_array.
MDICascade is also.
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http://bugs.winehq.org/show_bug.cgi?id=24352
Summary: Virtual desktop does not respect modeless child window
Z-order
Product: Wine
Version: 1.3.2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: multitude(a)internode.on.net
1. Run 'winecfg' and ensure the 'Graphics -> Emulate a virtual desktop' option
is off.
2. Press the OK button to apply any changes and close 'winecfg'.
2. Run 'wine notepad' and search for text (Ctrl-F).
3. Leaving the 'Find' window open, mouse click the main 'Notepad' window.
CORRECT RESULT: The 'Notepad' window becomes active, the 'Find' child window
becomes inactive and remains in front of the main 'Notepad' window.
4. Exit 'notepad', run 'winecfg' and enable the 'Graphics -> Emulate a virtual
desktop' option.
5. Press the OK button to apply the change and close 'winecfg'.
6. Run 'wine notepad' again and search for text (Ctrl-F).
7. Leaving the 'Find' window open, mouse click the main 'Notepad' window.
INCORRECT RESULT: When the 'Notepad' window becomes active the 'Find' window
disappears behind the 'Notepad' window.
Confirmed in Wine 1.3.2 and Wine 1.2.
Bug found when testing Chessmaster Grandmaster Edition.
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https://bugs.winehq.org/show_bug.cgi?id=39640
Bug ID: 39640
Summary: taskmgr: "End Process Tree" is unimplemented
Product: Wine
Version: 1.7.52
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: programs
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
Distribution: ---
Wine's Taskmgr tool offers to terminate all the processes in a process tree
(End Process Tree) but that function is in fact not implemented. More precisely
it does the exact same thing as 'End Process', i.e. it kills the specified
process but not its children.
As proof, compare the implementation of ProcessPage_OnEndProcessTree() with
ProcessPage_OnEndProcess() in programs/taskmgr/endproc.c. Both functions are
identical.
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http://bugs.winehq.org/show_bug.cgi?id=36901
Bug ID: 36901
Summary: king of dragon pass shows UI elements like a File menu
and scroll bars
Product: Wine
Version: 1.7.21
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: silviucc(a)gmail.com
Created attachment 49019
--> http://bugs.winehq.org/attachment.cgi?id=49019
debug log
When running King of Dragon Pass, the game should display a fullscreen window
but it also draws window chrome like a File menu entry and the menu bar (if not
run in an emulated desktop mode) and scroll bars (does not matter if emulated
desktop or not)
There is a demo/tour of the game that can be downloaded from the creators of
this game which has the same issue:
http://a-sharp.com/files/KoDP-Tour.exe
Created a log file with WINEDEBUG=+win,+x11drv,+event
Picture of broken game UI:
https://dl.dropboxusercontent.com/u/3371527/kodp_wine.png
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http://bugs.winehq.org/show_bug.cgi?id=26723
Summary: Dragon Age Ultimate Edition installer rejects second
disc
Product: Wine
Version: 1.3.17
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Dragon Age Ultimate Edition's installer runs fine until you
get to the second disc prompt. When you put in the second disc,
wait for it to mount, and click the installer's "Retry" button,
the game thinks for a moment... then ejects the disc, and puts
up the insert disc prompt again.
A +file log of the stuff after inserting the second disc shows:
trace:file:RtlDosPathNameToNtPathName_U
(L"C:\\users\\dank\\Temp\\nsy20cc.tmp\\nsisNextFile.dll",0x33f0e0,0x33f0f4,(nil))
trace:file:RtlGetFullPathName_U
(L"C:\\users\\dank\\Temp\\nsy20cc.tmp\\nsisNextFile.dll" 520 0x33ee10 0x33f0f4)
trace:file:RtlDosPathNameToNtPathName_U
(L"C:\\users\\dank\\Temp\\nsy20cc.tmp\\nsisUnRar2.dll",0x33ed00,0x33ed14,(nil))
trace:file:RtlGetFullPathName_U
(L"C:\\users\\dank\\Temp\\nsy20cc.tmp\\nsisUnRar2.dll" 520 0x33ea30 0x33ed14)
trace:file:RtlDosPathNameToNtPathName_U
(L"C:\\users\\dank\\Temp\\nsy20cc.tmp\\nsisNextFile.dll",0x33f0e0,0x33f0f4,(nil))
trace:file:RtlGetFullPathName_U
(L"C:\\users\\dank\\Temp\\nsy20cc.tmp\\nsisNextFile.dll" 520 0x33ee10 0x33f0f4)
trace:file:RtlDosPathNameToNtPathName_U
(L"C:\\users\\dank\\Temp\\nsy20cc.tmp\\nsisUnRar2.dll",0x33ed00,0x33ed14,(nil))
trace:file:RtlGetFullPathName_U
(L"C:\\users\\dank\\Temp\\nsy20cc.tmp\\nsisUnRar2.dll" 520 0x33ea30 0x33ed14)
trace:file:RtlDosPathNameToNtPathName_U
(L"C:\\users\\dank\\Temp\\nsy20cc.tmp\\nsisNextFile.dll",0x33f0e0,0x33f0f4,(nil))
trace:file:RtlGetFullPathName_U
(L"C:\\users\\dank\\Temp\\nsy20cc.tmp\\nsisNextFile.dll" 520 0x33ee10 0x33f0f4)
trace:file:RtlDosPathNameToNtPathName_U
(L"C:\\users\\dank\\Temp\\nsy20cc.tmp\\nsisUnRar2.dll",0x33ed00,0x33ed14,(nil))
trace:file:RtlGetFullPathName_U
(L"C:\\users\\dank\\Temp\\nsy20cc.tmp\\nsisUnRar2.dll" 520 0x33ea30 0x33ed14)
trace:file:DeviceIoControl (0xb8,2d480c,(nil),0,(nil),0,0xeddb98,(nil))
trace:file:RtlDosPathNameToNtPathName_U
(L"C:\\users\\dank\\Temp\\nsy20cc.tmp\\nsisNextFile.dll",0x33f0e0,0x33f0f4,(nil))
trace:file:RtlGetFullPathName_U
(L"C:\\users\\dank\\Temp\\nsy20cc.tmp\\nsisNextFile.dll" 520 0x33ee10 0x33f0f4)
trace:file:RtlDosPathNameToNtPathName_U
(L"C:\\users\\dank\\Temp\\nsy20cc.tmp\\nsisUnRar2.dll",0x33ed00,0x33ed14,(nil))
trace:file:RtlGetFullPathName_U
(L"C:\\users\\dank\\Temp\\nsy20cc.tmp\\nsisUnRar2.dll" 520 0x33ea30 0x33ed14)
trace:file:DeviceIoControl (0xb8,2402c,0xedd7de,2,0xedd7e0,24,0xedd7d8,(nil))
trace:file:DeviceIoControl (0xb8,2d4808,(nil),0,(nil),0,0xeddb98,(nil))
One funky detail: both disc1 and disc2 have the same volume label
(the guy at EA who made the masters wasn't thinking straight, I guess).
I sure hope this isn't confusing the operating system.
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http://bugs.winehq.org/show_bug.cgi?id=33362
Bug #: 33362
Summary: Dragon Age Origins texture replaced by black
Product: Wine
Version: 1.5.27
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: scrimekiler(a)yahoo.fr
Classification: Unclassified
Created attachment 44138
--> http://bugs.winehq.org/attachment.cgi?id=44138
Screenshot of texture bug
I tried Dragon Age Origins with a lot of different Direct3D settings in wine
registry, but still one problem remaining : textures are sometimes replaced by
black shapes, like missing texture...Sometimes it's only the armors or cloth
from vendors or characters who are replaced by black but sometimes it's like 50
% the game textures.
Currently using wine 1.5.27 and Dragon Age Origins 1.5
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https://bugs.winehq.org/show_bug.cgi?id=40029
Bug ID: 40029
Summary: Dragon Naturally Speaking 13 crashes during creation
of user profile
Product: Wine
Version: 1.9.1
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: lukasz.wojnilowicz(a)gmail.com
Distribution: ---
Created attachment 53478
--> https://bugs.winehq.org/attachment.cgi?id=53478
Terminal output on Wine 1.9.1
Steps to reproduce:
1) remove ~/.wine
2) winetricks -q vcrun2010 msxml4 dotnet452 corefonts vcrun2010
3) install DNS 13
4) wine natspeak.exe
5) wait for first crash (it isn't very dangerous)
6) in new window press next
7) get to the point where you select your region and accent
8) press next
Behaviour:
Crash
Expected behaviour:
No crash
Additional info:
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https://bugs.winehq.org/show_bug.cgi?id=44448
Bug ID: 44448
Summary: Amazon Dragon Naturally Speaking Home 13 downloader
crashes on install
Product: Wine
Version: 3.0
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dgunter(a)gmail.com
Distribution: ---
Created attachment 60390
--> https://bugs.winehq.org/attachment.cgi?id=60390
Backtrace of crash
Amazon's Dragon Naturally Speaking Home 13 downloader (from the purchased
software page) crashes with Unhandled exception: page fault on read access to
0x00000000 in 32-bit code.
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https://bugs.winehq.org/show_bug.cgi?id=43855
Bug ID: 43855
Summary: Crash while opening Final Dragon Chronicle
Product: Wine
Version: 2.18
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: howard.no1(a)163.com
Created attachment 59416
--> https://bugs.winehq.org/attachment.cgi?id=59416
Backtrace
Crash while starting
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https://bugs.winehq.org/show_bug.cgi?id=44876
Bug ID: 44876
Summary: Dragon's Dogma Online: stutters after running for
awhile
Product: Wine
Version: 3.3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: BrandonDSchumann(a)gmail.com
Distribution: ---
After running the application for awhile, it will stutter to a halt; restarting
the application fixes it. The stuttering feels like 1-2 fps; the application
usually runs at 60 fps otherwise with my hardware.
The earliest wine version I tested was 3.3, the issue still exists in 3.5.
Distribution: Arch Linux x86-64
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https://bugs.winehq.org/show_bug.cgi?id=43148
Bug ID: 43148
Summary: Display unsynchronized with audio on Dragon's Dogma
Dark Arisen
Product: Wine
Version: 2.7
Hardware: x86-64
OS: FreeBSD
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: adrien_fernandes2(a)hotmail.com
The game is suffering of a video lag, everything in the game is shown with a
few seconds too late but the sound is correctly synchronized with my actions.
When I press "I" to open inventory, I will hear the inventory sound immediatly
but it will be displayed a few seconds later. When I jump, I'll hear my guy
jump but will only see him jump way later... Everything is lagged, it's not a
control issue, it's a display lag which make the game totally unplayable.
I'm on Staging 2.7
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