https://bugs.winehq.org/show_bug.cgi?id=42881
Bug ID: 42881
Summary: Dungeon & Dragons online (DDO) directx11 render faults
Product: Wine
Version: 2.6
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3dx11
Assignee: wine-bugs(a)winehq.org
Reporter: relaxcold(a)gmail.com
Distribution: ---
Created attachment 58003
--> https://bugs.winehq.org/attachment.cgi?id=58003
screenshoot showing render problem with directx11 in ddo
When using directx11 in Dungeons & Dragons online, many parts are now starting
to work, but there is still some problems with the rendering of e.g. the floor
as shown on the attached screenshot.
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http://bugs.winehq.org/show_bug.cgi?id=24164
Summary: Wine is not data-race detector friendly
Product: Wine
Version: 1.2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bart.vanassche(a)gmail.com
Running Wine under a data-race detector triggers huge numbers of data-race
reports on Wine functions. This makes it impossible to analyze data races in
application that are running under Wine with Valgrind. An example (Valgrind
trunk r11292):
$ valgrind --trace-children=yes --vex-iropt-precise-memory-exns=yes
--gen-suppressions=all --tool=drd --show-confl-seg=no wine notepad
[ ... ]
==1331== Conflicting store by thread 1 at 0x7f00006c size 4
==1331== at 0x476BD36: RtlEnterCriticalSection (in
/usr/lib/wine/ntdll.dll.so
)
==1331== by 0x47811DC: RtlAllocateHeap (in /usr/lib/wine/ntdll.dll.so)
==1331== by 0x4B44408: scmdatabase_autostart_services (in
/usr/lib/wine/servi
ces.exe.so)
==1331== by 0x4B45C9E: main (in /usr/lib/wine/services.exe.so)
==1331== Allocation context: unknown.
[ ... ]
==1331== Conflicting load by thread 1 at 0x7f000128 size 4
==1331== at 0x477C80F: list_next (in /usr/lib/wine/ntdll.dll.so)
==1331== by 0x477EF7E: HEAP_FindFreeBlock (in /usr/lib/wine/ntdll.dll.so)
==1331== by 0x47812D6: RtlAllocateHeap (in /usr/lib/wine/ntdll.dll.so)
==1331== by 0x4B44408: scmdatabase_autostart_services (in
/usr/lib/wine/services.exe.so)
==1331== by 0x4B45C9E: main (in /usr/lib/wine/services.exe.so)
==1331== Allocation context: unknown.
[ ... ]
==1331== Conflicting load by thread 1 at 0x7f0047e0 size 4
==1331== at 0x477C7EC: list_remove (in /usr/lib/wine/ntdll.dll.so)
==1331== by 0x478138D: RtlAllocateHeap (in /usr/lib/wine/ntdll.dll.so)
==1331== by 0x4B44408: scmdatabase_autostart_services (in
/usr/lib/wine/services.exe.so)
==1331== by 0x4B45C9E: main (in /usr/lib/wine/services.exe.so)
==1331== Allocation context: unknown.
[ ... ]
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https://bugs.winehq.org/show_bug.cgi?id=38761
Bug ID: 38761
Summary: Notation Software installation fails when Program
Installation Folder is modified
Product: Wine
Version: 1.7.44
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msi
Assignee: wine-bugs(a)winehq.org
Reporter: reinhold.hoffmann(a)hotmail.com
Distribution: ---
Created attachment 51696
--> https://bugs.winehq.org/attachment.cgi?id=51696
Comparison of Windows and Wine installation
Hi Wine team,
we at Notation Software use VS2010 installer.
When the user modifies the standard Program Folder (target folder C:\Program
Files (x86)) a new folder called "TempFolder" is created in the Program Folder
and all temporary installation files go into that new folder. But the current
temp folder setting for the installing user is still valid.
As a result the installation fails because the temp files are not installed in
the users's temp folder but in that newly created folder which is called
"TempFolder". Definitely this new folder "TempFolder" isn't the real temp
folder.
Please see in the attached zip the files and according explanation:
(1) VS2010 Installer configuration
file "VS2010_configuration_of_installation_folders.png"
Comparison of the installation on Windows with the installation on Wine
(2) How the files end up on OpenSuse
file "Folder_Setup_after_Installation_on_Wine.png"
As a workaround we give our customers the advice not to change the Program
Folder. Then all works fine.
If siomeone wants to try that scenario our trial version can be downloaded from
http://www.notation.com/DownloadComposerTrial.php
Please modify the standard installation folder according to the screen shots
(1), (2)
We see this wrong behaviour in all Linux versions of Wine 1.7.44 and Mac from
Winebottler (Wine 1.7.37)
Best regards,
Reinhold
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https://bugs.winehq.org/show_bug.cgi?id=41624
Bug ID: 41624
Summary: choosing windows version in winecfg seems incomplete
Product: Wine
Version: 1.9.21
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: h.c.croon(a)hccnet.nl
Distribution: ---
Created attachment 55983
--> https://bugs.winehq.org/attachment.cgi?id=55983
log file attemp to run XperiaCompanion.exe
I tried to use xperiacompanion.exe installation program under Wine (Ubuntu
16.04, AMD A10-7850K). I choose Windows 10, Windows 8 and Windows 7
subsequently. Error message: Program works only under Windows 7 or higher.
In log file: "Burn v3.10.3.3007, Windows v5.2 (Build 3790: Service Pack 2)" and
"Condition 'VersionNT >= v6.1' evaluates to false.".
So, what does WINE offer when you choose a Windows version?
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https://bugs.winehq.org/show_bug.cgi?id=46425
Bug ID: 46425
Summary: It's software for AutoCad 2016 Mac version. Can not be
installed, because of problems i added below as
attachment.
Product: Wine
Version: 4.0-rc5
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msi
Assignee: wine-bugs(a)winehq.org
Reporter: pedja97(a)live.com
Created attachment 63199
--> https://bugs.winehq.org/attachment.cgi?id=63199
Showed problem in textual form
It's software for AutoCad 2016 Mac version. Can not be installed, because of
problems i added below as attachment.
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http://bugs.winehq.org/show_bug.cgi?id=18175
Summary: AutoCAD 2008: Pop menu in Text Formating doesn't work
correctly
Product: Wine
Version: 1.1.19
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukasz.wojnilowicz(a)gmail.com
Created an attachment (id=20643)
--> (http://bugs.winehq.org/attachment.cgi?id=20643)
Image showing popup menu
I'm using wine-1.1.19-271-g0a42190 (compiled using gcc version 4.3.2 20081105
(Red Hat 4.3.2-7) ) on Fedora 10 i386.
The problem is that when i want to go with mouse pointer below first separation
line of popup menu then this popup menu disappears and I cannot choose anything
below this separator.
I can navigate below this separator only with keyboard but when i press left or
right arrow the popup menu again disappears which doesn't happen when i try do
the same with everything above this separator.
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http://bugs.winehq.org/show_bug.cgi?id=18263
Summary: AutoCAD 2008: Insert Ole Object window doesn't show up
Product: Wine
Version: 1.1.20
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ole
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukasz.wojnilowicz(a)gmail.com
Created an attachment (id=20787)
--> (http://bugs.winehq.org/attachment.cgi?id=20787)
How should it looks like
I'm using Wine 1.1.20 (compiled from source using gcc version 4.3.2 20081105
(Red Hat 4.3.2-7) ) on Fedora 10 i386. I've got installed corefonts dotnet20
gdiplus gecko msxml3 vcrun2003 through winetricks.
The problem is with "Insert->Ole Object..." which i can choose in popup menu in
AutoCAD 2008. It doesn't show up anything.
In terminal there were:
fixme:ole:OleUIInsertObjectW (0x7bdf094): stub
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https://bugs.winehq.org/show_bug.cgi?id=44259
Bug ID: 44259
Summary: Paint Shop Pro X8 Installer
fixme:mshtml:OleInPlaceActiveObject_TranslateAccelerat
or
Product: Wine
Version: 3.0-rc3
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: mshtml
Assignee: wine-bugs(a)winehq.org
Reporter: maiktapwagner(a)aol.com
Distribution: ---
Hello everyone,
I did some testing of this application and this is probably related to 39124
The installer hangs and console is spammed with
0056:fixme:mshtml:OleInPlaceActiveObject_TranslateAccelerator
(0x1520e8)->(0x33f9a4)
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http://bugs.winehq.org/show_bug.cgi?id=34394
Bug #: 34394
Summary: SolidWorks 2010: No text in sidebar
Product: Wine
Version: 1.7.1
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukasz.wojnilowicz(a)gmail.com
Classification: Unclassified
Created attachment 45787
--> http://bugs.winehq.org/attachment.cgi?id=45787
Image showing the problem
Steps to reproduce:
1) remove ~/.wine
2) winetricks vcrun2005 vcrun2008 mfc40 dotnet30
3) install SolidWorks 2010
4) start SolidWorks 2010
Behaviour:
See attachment (left part of image)
Expected behaviour:
See attachment (right part of image)
Workaround:
sh winetricks wsh57
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https://bugs.winehq.org/show_bug.cgi?id=38169
Bug ID: 38169
Summary: The Settlers 3 eats a full CPU core, even on a Intel
Core i7
Product: Wine
Version: 1.7.34
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: adrian.kalla(a)gmail.com
Distribution: ---
Created attachment 50920
--> https://bugs.winehq.org/attachment.cgi?id=50920
Console output with Wine 1.7.34
This has been a problem for ever when running "The Settlers 3" on Wine, so it's
time to make it a bug: even though this year-1998 game runs perfectly on
Windows on a Pentium II CPU(!), it eats up a whole single CPU core when used
with Wine.
This results in the curious situation, that even with an Intel Core i7 quad
core 2.2GHz CPU, the game feels slow on Wine...
Before this gets duplicated: this bug is different from Bug 32478. While in the
past the game had also on Windows with a multi core CPU the every few seconds
occurring lag described in bug 32478, it was somehow fixed after some
Windows-updates (I guess it must have been done by a Windows "shim"), the
multicore problem can easily be workarounded by starting the game with "taskset
-c 0 wine s3.exe". For the problem I'm describing here there is no known
workaround as of now.
Attached is a console log of 15 seconds of running the game (+ a few seconds in
the menu).
Settlers3 was started with the following command:
WINEDEBUG=warn+all,+loaddll,+message,+msgbox,+wine_d3d,+ddraw,+d3d_draw,+d3d_surface,+d3d_texture,+d3d,+dplay,+dplay,+dpnhpast,+cursor,+bitmap
taskset -c 3 wine s3.exe
This can be easily reproduced with the free demo version of the game, which can
be downloaded e.g. here:
http://s3de.siedler3.net/ftp.bluebyte.com/demos/eng/settlers3amazons/s3a_de…
.
If the attached log is not enough, I can try to enable more log channels (but
which ones?). I'd like to help as much as I can to fix this, as besides for
eating the CPU, the game runs much better on Wine than on newer Windows
versions.
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https://bugs.winehq.org/show_bug.cgi?id=40672
Bug ID: 40672
Summary: wine-gecko cannot do xml + xslt on-the-fly transform
and display, ie8 can.
Product: Wine
Version: 1.9.0
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: mshtml
Assignee: wine-bugs(a)winehq.org
Reporter: htl10(a)users.sourceforge.net
Distribution: ---
While switching the Font Validator code from COM interop with IE to managed
System.Windows.Forms.WebBrowser
( https://github.com/HinTak/Font-Validator/blob/master/FontVal/ResultsForm.cs )
to better support linux mono, and testing under wine for regressions, I
remember having problems with all the various combinations on a clean
wineprefix - stock wine (i.e. wine-mono), dotnet2 plain, dotnet2 + ie6, + ie7,
+ ie8 - except dotnet2 + ie8 .
Later I worked out that dotnet2 + ie7 and dotnet2 + wine-gecko would happily
display html, just not do xml + xslt on-the-fly transform, which was how the
code was originally written (see the history of the above file), hence I now
work around the wine problem and moved on.
Another part of the original FontValidator requires genuine dotnet2 (mixed mode
assemblies, does not work under wine-mono), but it would be good for wine-gecko
to be able to do xml + xslt displays like ie8 does.
Unfortunately I currently tried to detect wine by looking for WINEPREFIX in the
environment (line 123 of
https://github.com/HinTak/Font-Validator/blob/master/FontVal/ResultsForm.cs ),
but you can probably
The pre- COM->managed binary:
https://sourceforge.net/projects/hp-pxl-jetready/files/Microsoft%20Font%20V…
the post- COM->managed binary:
https://sourceforge.net/projects/hp-pxl-jetready/files/Microsoft%20Font%20V…
To test, just fire it up, go to File->Open XML report-> and just load any local
web pages, or xml + xslt combo.
Note the dependence on https://bugs.winehq.org/show_bug.cgi?id=30988 - you
need genuine dotnet2 to have any embedded webbrowser capability at all -
wine-mono is insufficient. This bug is about wine-gecko vs ie8 on top of
dotnet2.
I did the FontVal change around the new year, found work-around and moved on,
hence the 1.9.0 tag. It probably affects later versions of wine.
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https://bugs.winehq.org/show_bug.cgi?id=43744
Bug ID: 43744
Summary: Path of Exile: Rendering issues on DX11 mode
Product: Wine
Version: 2.17
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: fincer89(a)hotmail.com
Distribution: ---
Created attachment 59234
--> https://bugs.winehq.org/attachment.cgi?id=59234
Log of PoE DX11 - Wine 2.17 Staging (~8mb unpacked)
NOTE: starting the game on DX11 mode requires Wine compiled with a custom
patchset described in bug 42695 (comment 15). Otherwise, you will get a WIC
Factory error.
Path of Exile has rendering issues on DX11 mode.
Issues are as follows:
A) Downsampled resolution. At initial state (meaning main menu), resolution is
correct but right after logging into character selection menu, the resolution
gets downsampled.
B) Missing letters. Many strings miss letters in main menu, in sub-menus and in
gameplay (font issue?)
C) Effect glitches. Affects rendering of some effects. For example, main menu
torch smokes are sometimes just individual squares consisting of large-scale
pixels hovering above the fire.
D) Flickering menu GUI. GUI elements appearing and disappearing.
E) Flickering full-screen colors. Can be pink, green...etc. It's like overcast
lasting for a fraction of second
-----------------------------
Tested on
- Clean Wine 2.17 Staging, 64-bit prefix (Win10 mode)
- Steam version of the game
- Clean prefix
- CSMT disabled, GLSL enabled
- Nvidia GTX 760M (drivers: 384.59)
- Arch Linux 64-bit
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https://bugs.winehq.org/show_bug.cgi?id=46121
Bug ID: 46121
Summary: display issue while using geneatique
Product: Wine
Version: 3.20
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: patrick.pochard(a)free.fr
Distribution: ---
Created attachment 62764
--> https://bugs.winehq.org/attachment.cgi?id=62764
trace I got at the time the problem happens
Hi,
While using "geneatique" a genealogy software,
I got these messages (unknown msg ) and the function I try to use does not
display anything (when it should)
Attached is part of the trace I manage to get .
I can do any test in any wine version.
This happens with wine-stable and wine-devel (3.20)
Thanks for helping
Patrick
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http://bugs.winehq.org/show_bug.cgi?id=28457
Summary: Gecko rendering of Skype login page not rendering
correctly
Product: Wine
Version: 1.3.28
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: xsist10(a)gmail.com
Created an attachment (id=36495)
--> (http://bugs.winehq.org/attachment.cgi?id=36495)
Wine debug output
Gecko rendering of Skype's HTML login page not rendering correctly. No HTML
formating or javascript/css applied. Unable to complete login process due to
this.
I then manually updated gecko to wine_gecko-1.3-x86.msi (from 1.1 which was
installed by default) and the issue still remained.
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http://bugs.winehq.org/show_bug.cgi?id=28549
Bug #: 28549
Summary: I can't lookup words in Youdao dictionary.
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: mshtml
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sinojelly(a)163.com
Classification: Unclassified
Created attachment 36648
--> http://bugs.winehq.org/attachment.cgi?id=36648
can not lookup words
please see attachments.
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http://bugs.winehq.org/show_bug.cgi?id=10955
Summary: Palm Desktop fixme's and errors in install and execute
Product: Wine
Version: 0.9.49.
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-misc
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gc11772(a)optonline.net
Created an attachment (id=9891)
--> (http://bugs.winehq.org/attachment.cgi?id=9891)
Installing palm desktop
Installing Palm Desktop, get many fixme's and a few errors.
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https://bugs.winehq.org/show_bug.cgi?id=43787
Bug ID: 43787
Summary: Infoteam OpenPCS: can't get the successful compiling
progress and results
Product: Wine
Version: 2.16
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P3
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: wj193102(a)gmail.com
Distribution: Ubuntu
First of all, I used the system environment as shown below:
1)The operating system is Ubuntu 17.04, 32-bit;
2)The version of wine is Wine 2.16, 32-bit;
3)The version of application is Infoteam OpenPCS2006_V550
Secondly, because the application software requires .Net 1.1 frameworks and
HTML, so I install Gecko and Mono before I install the application.
Tips:I installed with Infoteam OpenPCS comes with .Net environment is not
successful, but first install Gecko and then install the software successfully.
Finally, Infoteam OpenPCS can be started in two ways: desktop shortcuts and
enter the wine command in the terminal to make calls, such as wine openpcs.exe.
I use the command "wine openpcs.exe" in the terminal to start the application.
I get the following messages:
{
fixme:reg:RegQueryInfoKeyW security argument not supported.
fixme:advapi:ImpersonateLoggedOnUser
(0xc4)fixme:netapi32:DsRoleGetPrimaryDomainInformation ((nil), 1, 0x33f410)
stubfixme:advapi:LsaOpenPolicy ((null),0x33f3b4,0x00000001,0x33f3ac)
stubfixme:advapi:LsaClose (0xcafe)
stubfixme:msvcrt:_mbscspn don't handle double character
casefixme:msvcrt:_mbscspn don't handle double character
casefixme:ieframe:PersistStreamInit_InitNew (0x12d0810)
fixme:ieframe:navigate_url Unsupported args (Flags 0x32e574 {VT_I4: 0};
TargetFrameName 0x32e564 {VT_BSTR: (null)})
fixme:advapi:GetCurrentHwProfileA (0x32b7e0)
semi-stubfixme:shell:SHCreateShellPalette
stubfixme:shell:SHGetInverseCMAP - returning bogus address for SHGetInverseCMAP
fixme:ieframe:ClServiceProvider_QueryService
(0x12d08dc)->({d001f200-ef97-11ce-9bc9-00aa00608e01}
{d001f200-ef97-11ce-9bc9-00aa00608e01} 0x32bf64)
fixme:ieframe:ClServiceProvider_QueryService
(0x12d08dc)->({79eac9ee-baf9-11ce-8c82-00aa004ba90b}
{79eac9ee-baf9-11ce-8c82-00aa004ba90b} 0x1343fac)
fixme:ieframe:TargetFrame_GetFrameOptions (0x12d0844)->(0x32befc)
fixme:ieframe:DocObjectService_GetPendingUrl 0x10a9eb8 0x32c098
fixme:ieframe:ClServiceProvider_QueryService
(0x12d08dc)->({4c96be40-915c-11cf-99d3-00aa004ae837}
{6d5140c1-7436-11ce-8034-00aa006009fa} 0x32bfec)
fixme:ieframe:ClServiceProvider_QueryService
(0x12d08dc)->({332c4427-26cb-11d0-b483-00c04fd90119}
{332c4427-26cb-11d0-b483-00c04fd90119} 0x32bfc4)
fixme:ieframe:ShellBrowser_QueryInterface 0x10a9eb8
{6d5140c1-7436-11ce-8034-00aa006009fa} 0x32b928
fixme:ieframe:ClientSite_GetContainer (0x12d08dc)->(0x32bfc4)
fixme:ieframe:ClServiceProvider_QueryService
(0x12d08dc)->({4c96be40-915c-11cf-99d3-00aa004ae837}
{6d5140c1-7436-11ce-8034-00aa006009fa} 0x32cf34)
fixme:msimtf:DllGetClassObject ({50d5107a-d278-4871-8989-f4ceaaf59cfc}
{00000001-0000-0000-c000-000000000046} 0x32cbd8)
err:ole:apartment_getclassobject DllGetClassObject returned error 0x80040111
err:ole:CoGetClassObject no class object {50d5107a-d278-4871-8989-f4ceaaf59cfc}
could be created for context 0x401
fixme:msvcrt:_mbscspn don't handle double character case
fixme:msvcrt:_mbscspn don't handle double character case
fixme:msvcrt:_mbscspn don't handle double character case
fixme:msvcrt:_mbscspn don't handle double character case
2, 2: Error found/expected : IDENTIFIER/_EOF_ PROGRAM FUNCTION_BLOCK FUNCTION
GLOBAL_TYPE_BEGIN GLOBAL_PROTOTYPE_BEGIN BASIC_TYPE_BEGIN TYPE VAR VAR_GLOBAL
VAR_EXTERNAL VAR_INPUT VAR_OUTPUT VAR_IN_OUT
9, 9: Error found/expected : VORDEF_DATA_TYPE_NAME/IDENTIFIER AT END_STRUCT
COMMENT
11, 5: Error found/expected : END_STRUCT/IDENTIFIER AT END_TYPE COMMENT
fixme:treeview:TREEVIEW_PrintClient Partial Stub: (hdc=0xd019b
options=0x00000014)
fixme:msvcrt:_mbscspn don't handle double character case
fixme:msvcrt:_mbscspn don't handle double character case
fixme:shell:MLLoadLibraryW (L"shdoclc.dll",0x19c0000,2) semi-stub!
fixme:ieframe:DocHostUIHandler_GetDropTarget (0x12d08dc)
fixme:advapi:GetCurrentHwProfileA (0x32efe0) semi-stub
fixme:ieframe:ClServiceProvider_QueryService
(0x12d08dc)->({4c96be40-915c-11cf-99d3-00aa004ae837}
{6d5140c1-7436-11ce-8034-00aa006009fa} 0x32ea28)
fixme:ieframe:TargetFrame_GetFrameMargins (0x12d0844)->(0x32ea5c 0x32ea64)
fixme:urlmon:SecManagerImpl_ProcessUrlActionEx
(0x1343fa0)->(L"file://C:\\users\\Public\\Application Data\\infoteam
Software\\OpenPCS2006\\splhtm\\startup.htm" 00001400 0x32f144 4 (nil) 0
00000000 00000000 0x32f128) stub
fixme:urlmon:SecManagerImpl_ProcessUrlActionEx
(0x1343fa0)->(L"file://C:\\users\\Public\\Application Data\\infoteam
Software\\OpenPCS2006\\splhtm\\startup.htm" 00001400 0x32f144 4 (nil) 0
00000000 00000000 0x32f128) stub
fixme:urlmon:SecManagerImpl_ProcessUrlActionEx
(0x1343fa0)->(L"file://C:\\users\\Public\\Application Data\\infoteam
Software\\OpenPCS2006\\splhtm\\startup.htm" 00001400 0x32f144 4 (nil) 0
00000000 00000000 0x32f128) stub
fixme:urlmon:SecManagerImpl_ProcessUrlActionEx
(0x1343fa0)->(L"file://C:\\users\\Public\\Application Data\\infoteam
Software\\OpenPCS2006\\splhtm\\startup.htm" 00001400 0x32f144 4 (nil) 0
00000000 00000000 0x32f128) stub
fixme:urlmon:SecManagerImpl_ProcessUrlActionEx
(0x1343fa0)->(L"file://C:\\users\\Public\\Application Data\\infoteam
Software\\OpenPCS2006\\splhtm\\startup.htm" 00001400 0x32f144 4 (nil) 0
00000000 00000000 0x32f128) stub
fixme:urlmon:SecManagerImpl_ProcessUrlActionEx
(0x1343fa0)->(L"file://C:\\users\\Public\\Application Data\\infoteam
Software\\OpenPCS2006\\splhtm\\startup.htm" 00001400 0x32f144 4 (nil) 0
00000000 00000000 0x32f128) stub
fixme:urlmon:SecManagerImpl_ProcessUrlActionEx
(0x1343fa0)->(L"file://C:\\users\\Public\\Application Data\\infoteam
Software\\OpenPCS2006\\splhtm\\startup.htm" 00001400 0x32f144 4 (nil) 0
00000000 00000000 0x32f128) stub
fixme:ieframe:ClServiceProvider_QueryService
(0x12d08dc)->({3c374a40-bae4-11cf-bf7d-00aa006946ee}
{3c374a41-bae4-11cf-bf7d-00aa006946ee}
0x10a9b78)fixme:ieframe:ClServiceProvider_QueryService
(0x12d08dc)->({3c374a40-bae4-11cf-bf7d-00aa006946ee}
{3c374a41-bae4-11cf-bf7d-00aa006946ee} 0x10a9b78)
fixme:ieframe:UrlHistoryStg_QueryUrl
(L"file:///C:/users/Public/Application%20Data/infoteam%20Software/OpenPCS2006/ReleaseNotes.pps"
00000000 (nil))
fixme:ieframe:UrlHistoryStg_QueryUrl
(L"file:///C:/users/Public/Application%20Data/infoteam%20Software/OpenPCS2006/samples/controlx/controlx.var"
00000000 (nil))
fixme:ieframe:UrlHistoryStg_QueryUrl
(L"file:///C:/users/Public/Application%20Data/infoteam%20Software/OpenPCS2006/samples/timer/timer.var"
00000000 (nil))
fixme:ieframe:UrlHistoryStg_QueryUrl
(L"file:///C:/users/Public/Application%20Data/infoteam%20Software/OpenPCS2006/samples/visu/visu.var"
00000000 (nil))
fixme:ieframe:UrlHistoryStg_QueryUrl
(L"file:///C:/users/Public/Application%20Data/infoteam%20Software/OpenPCS2006/samples/perform/perform.var"
00000000 (nil))
fixme:ieframe:UrlHistoryStg_QueryUrl
(L"file:///C:/users/Public/Application%20Data/infoteam%20Software/OpenPCS2006/samples/ISO9000/iso9000.var"
00000000 (nil))
fixme:ieframe:UrlHistoryStg_QueryUrl
(L"file:///C:/users/Public/Application%20Data/infoteam%20Software/OpenPCS2006/samples/BookExam/BookExam.var"
00000000 (nil))
fixme:ieframe:PropertyNotifySink_OnChanged unimplemented dispid 1005
fixme:ieframe:DocObjectService_ActiveElementChanged 0x10a9eb8 0x1df54d0
fixme:ieframe:ShellBrowser_QueryInterface 0x10a9eb8
{f62d9369-75ef-4578-8856-232802c76468} 0x32eef8
fixme:ieframe:ClServiceProvider_QueryService
(0x12d08dc)->({3050f4b5-98b5-11cf-bb82-00aa00bdce0b}
{b722bccb-4e68-101b-a2bc-00aa00404770} 0x1df6690)
fixme:ieframe:ClServiceProvider_QueryService
(0x12d08dc)->({3050f4b5-98b5-11cf-bb82-00aa00bdce0b}
{b722bccb-4e68-101b-a2bc-00aa00404770} 0x1df6690)
}
Meanwihle, I provide a test case to explain the problem in detail, such as:
(1)Windows XP (native):
Illustration of the picture in the attachment: native_1.png and native_2.png.
(2)Wine 32-bit WINEPREFIX (Windows XP):
Illustration of the picture In the attachment: wine_1.png.
Tips: I use the application in the Chinese locale. In the Windows XP (native),
I can get the successful compiling process of the Infoteam OpenPCS, but not in
the wine.
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https://bugs.winehq.org/show_bug.cgi?id=46528
Bug ID: 46528
Summary: Runes of magic - crash when entering item shop
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jeux.comptecentral(a)gmail.com
Distribution: ---
Created attachment 63382
--> https://bugs.winehq.org/attachment.cgi?id=63382
Console ouput
Once in game (after "enter world"), clicking the item shop button causes a
crash.
Item shop isn't openning and consequently not usable..
Please see console ouput (attached).
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https://bugs.winehq.org/show_bug.cgi?id=39694
Bug ID: 39694
Summary: sttarg.h and va_list problem
Product: Wine
Version: 1.8-rc2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: blake1024(a)gmail.com
Distribution: ---
Don't get this problem under Windows 32 or 64 bit nor 32 bit Wine. Only on 64
bit Wine.
Building with 64 bit Wine on 64 bit Linux. Have code like this:
#include <stdarg.h>
...
... vSetStringValue(object self, va_list _rest_)
{
char * fmt = va_arg(_rest_, char *);
char *buf = gGetBuf(Application);
MAKE_REST(fmt);
vsprintf(buf, fmt, _rest_);
...
}
I get this:
StatusWindow.d: In function ‘StatusWindow_ivm_vSetStringValue’:
StatusWindow.d:115:2: warning: passing argument 3 of ‘vsprintf’ from
incompatible pointer type [enabled by default]
vsprintf(buf, fmt, _rest_);
^
In file included from ../include/dynl.h:110:0,
from ../include/generics.h:55,
from StatusWindow.c:42:
/usr/include/wine/msvcrt/stdio.h:182:16: note: expected ‘__builtin_ms_va_list’
but argument is of type ‘struct __va_list_tag *’
int __cdecl vsprintf(char*,const char*,__ms_va_list);
^
Thanks.
Blake McBride
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https://bugs.winehq.org/show_bug.cgi?id=41658
Bug ID: 41658
Summary: ImpotRapide 2015 crashes
Product: Wine
Version: 1.6.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: danlizhot(a)gmail.com
Distribution: ---
Created attachment 56055
--> https://bugs.winehq.org/attachment.cgi?id=56055
ImpotRapide 2015 won't start
Le programme ir2015.exe a rencontré un problème sérieux et doit être fermé.
Nous sommes désolés pour le désagrément subi.
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https://bugs.winehq.org/show_bug.cgi?id=40439
Bug ID: 40439
Summary: digitalMaster fails to start with error
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: richllittle(a)logsol.com
Distribution: ---
Created attachment 54191
--> https://bugs.winehq.org/attachment.cgi?id=54191
error report from wine
Ham Radio Deluxe running, when try to start digitalMaster, get error screen
with bug report request.
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http://bugs.winehq.org/show_bug.cgi?id=16766
Summary: Gothic: drawing error on initial window resize to
fullscreen (title bar)
Product: Wine
Version: 1.1.12
Platform: All
OS/Version: All
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wine(a)codemadness.org
Drawing error on initial window resize to fullscreen (title bar)
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https://bugs.winehq.org/show_bug.cgi?id=42113
Bug ID: 42113
Summary: Tonka Garage: 3D vehicle models not shown
Product: Wine
Version: 2.0-rc3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jhansonxi(a)gmail.com
Distribution: Ubuntu
Created attachment 56633
--> https://bugs.winehq.org/attachment.cgi?id=56633
Paint room (Wine)
Xubuntu 14.04 x86_64, AMD Phenom 9550, GeForce GTX 750Ti with Nvidia 340.98
driver.
Windows version: Windows XP (or 95)
Wine Staging
DirectX 5 game for Win95. Summary of Wine messages:
fixme:d3d:wined3d_device_decref Device released with resources still bound,
acceptable but unexpected.
fixme:d3d:wined3d_device_decref Leftover resource 0xfe6e78 with type
WINED3D_RTYPE_TEXTURE_2D (0x3).
fixme:ddraw:ddraw_surface_create Application wants to create rendering target
in system memory, using video memory instead
fixme:d3drm:d3drm_device3_SetShades iface 0xfe60b0, count 256 stub!
fixme:d3d:wined3d_device_decref Device released with resources still bound,
acceptable but unexpected.
fixme:msg:pack_message msg 14 (WM_ERASEBKGND) not supported yet
These repeat more or less whenever an activity with 3D vehicles is used.
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https://bugs.winehq.org/show_bug.cgi?id=45152
Bug ID: 45152
Summary: It doesn't recieve input from some buttons of the XboX
One V2 controller
Product: Wine
Version: 3.7
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: directx-dinput
Assignee: wine-bugs(a)winehq.org
Reporter: zeioth(a)hotmail.com
Distribution: ---
TESTED ON:
Cemu.exe -> Input settings > Direct input mode
http://cemu.info/
HARDWARE:
https://www.xbox.com/en-US/xbox-one/accessories/controllers/sea-of-thieves
PROBLEM:
Cemu detects every single button of the gamepad except LT and RT.
MORE INFO:
Cemu uses dinput8.
POSSIBLE CAUSES:
This is the v2 of the XBox Wireless Controller.
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https://bugs.winehq.org/show_bug.cgi?id=43741
Bug ID: 43741
Summary: Evochron Legacy: Saitek X52 joystick axes don't work,
related to game's Direct Input system
Product: Wine
Version: 2.17
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dinput
Assignee: wine-bugs(a)winehq.org
Reporter: fredebec(a)gmail.com
Distribution: ---
In the game Evochron Legacy, Saitek X52 axes don't work.
- X52 is recognized and fully functional (buttons & axes) in Wine Control
Panel
- In Evochron Legacy, X52 is recognized, buttons are functional, but axes are
not.
- It has been identified with the developers that it is related to the Direct
Input system used by the game.
- DLL overrides related to DirectX (DInput/DInput8) don't help or even make
things worst.
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https://bugs.winehq.org/show_bug.cgi?id=41303
Bug ID: 41303
Summary: JoyToKey has no text in the "Create profile window
Product: Wine
Version: 1.9.18
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: fjfrackiewicz(a)gmail.com
Distribution: ---
Created attachment 55631
--> https://bugs.winehq.org/attachment.cgi?id=55631
JoyToKey's "Create Profile" window with no text
When attempting to create a joystick profile with JoyToKey in Wine, the "Create
Profile" window doesn't display text on its buttons and in the field where you
would type in the name of a profile.
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http://bugs.winehq.org/show_bug.cgi?id=14340
Summary: Dungeon Keeper 2 crashes after 10min with unhandled page
fault
Product: Wine
Version: 1.1.0
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hewus.owns(a)gmail.com
Created an attachment (id=14635)
--> (http://bugs.winehq.org/attachment.cgi?id=14635)
Crash log of standard debug output
Dungeon Keeper 2 crashes after working just fine for about 10 minutes. I have
experienced this twice now (out of two attempts at playing a game). I was
playing normally, and noticed no apparent trigger that caused the crash. Both
crashes happened at around 10 minutes into the game (although I didn't
accurately time them).
Using native dinput.dll due to bug 13290. Let me know if additional debug
output is required.
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http://bugs.winehq.org/show_bug.cgi?id=12060
Summary: Three bugs in MilkDrop Visualization in WinAMP 5.5.2
Product: Wine
Version: CVS/GIT
Platform: PC
URL: http://download.nullsoft.com/winamp/client/winamp552_ful
l_en-us.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: t.artem(a)mailcity.com
Created an attachment (id=11432)
--> (http://bugs.winehq.org/attachment.cgi?id=11432)
The way it looks like (red lines are painted intentionally)
1) Direct3D window is not placed withing its parent window
2) Some visualizations cause Direct3D window to be split weirdly (vertically by
two regions, then left region is split into two, and so on).
3) F1 button which has to show a help window within Direct3D window shows
garbage
Screenshot is attached.
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https://bugs.winehq.org/show_bug.cgi?id=39969
Bug ID: 39969
Summary: Dead Space 2 crash on error again ??
Product: WineHQ Apps Database
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: appdb-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: gtzrass(a)outlook.com
Distribution: ---
Created attachment 53404
--> https://bugs.winehq.org/attachment.cgi?id=53404
Backtrace and wine debug
Dead Space 2 crashes right after executing
Tested on wine 1.3, 1.7, 1.8, 1.9 (subversion's too)
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https://bugs.winehq.org/show_bug.cgi?id=42480
Bug ID: 42480
Summary: Last 1-2 characters of strings are truncated cut off
in MLO
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: fonts
Assignee: wine-bugs(a)winehq.org
Reporter: ddascalescu+wine(a)gmail.com
Distribution: ---
Created attachment 57335
--> https://bugs.winehq.org/attachment.cgi?id=57335
Last character mostly cut off
I'm using the last versions of Wine (2.1) and MLO
(https://www.mylifeorganized.net/), and wanted to report that most strings
rendered in the default font (see screenshot) have the last (half of) character
truncated.
Saw this with Wine 1.8 too, so it's not a regression.
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https://bugs.winehq.org/show_bug.cgi?id=46327
Bug ID: 46327
Summary: Wine (running War of the Rings) crashed after some
minute
Product: Wine
Version: 3.0
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: rossignolo94(a)gmail.com
Distribution: ---
Created attachment 63066
--> https://bugs.winehq.org/attachment.cgi?id=63066
PoL backtrace (War of the Rings)
I have PlayOnLinux emulating War of the Rings.
I start a new skirmish and after a few minutes it crashes.
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http://bugs.winehq.org/show_bug.cgi?id=36020
Bug ID: 36020
Summary: LEGO Lord of the Rings map not drawn - black
background; transparancy issue?
Product: Wine
Version: 1.7.16
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: andreas.angerer(a)hotmail.com
Created attachment 48158
--> http://bugs.winehq.org/attachment.cgi?id=48158
Black boxes around avatars
In Lego Lord of the Rings, there seems to be a tranparancy issue, since there
are areas where there are black boxes around certain pictures. Moreover there
is a severe problem when looking at the map (screenshot attached), I suppose
this happens because of the same bug, but I'm not sure.
Screenshot 1: Black boxes around character avatars, lifes...
Screenshot 2: opening map...
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https://bugs.winehq.org/show_bug.cgi?id=42816
Bug ID: 42816
Summary: The Lord of the Rings: War in the North crashes when
attempting to start the game
Product: Wine
Version: 2.5
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: fjfrackiewicz(a)gmail.com
Distribution: ---
Created attachment 57880
--> https://bugs.winehq.org/attachment.cgi?id=57880
wine-2.5-226-g9e35dd1545 terminal output
When attempting to start the game called The Lord of the Rings: War in the
North either via Steam or running the game's executable directly in the
terminal, the game opens up a window for about 10 seconds or so and then
promptly crashes without leaving so much as a backtrace.
I am running the game in Windows 7 mode. When I install the game via Steam it
appears to successfully perform the first time setup steps (installing DirectX,
the Visual C redistributables). I don't have any overrides installed via
winetricks.
Wine version 2.5-226-g9e35dd1545
Please let me know if you need further info or which channels I should use when
making a log file in case the terminal output doesn't give any clues.
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https://bugs.winehq.org/show_bug.cgi?id=41229
Bug ID: 41229
Summary: Reflections look wrong in GTA VC in Windows+WineD3D8
Product: Wine
Version: 1.9.17
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: b7.10110111(a)gmail.com
Distribution: ---
Created attachment 55503
--> https://bugs.winehq.org/attachment.cgi?id=55503
How it looks with wined3d8
This has been since at least wine 1.7.52 and remains true with current git
(with reverted commit from bug 41224). Attaching the screenshots.
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https://bugs.winehq.org/show_bug.cgi?id=41294
Bug ID: 41294
Summary: Enclave game bad palette quitting game on Windows 10
Product: Wine
Version: 1.7.52
Hardware: x86-64
OS: Windows
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: hexaae(a)gmail.com
I've created the fix at
http://steamcommunity.com/sharedfiles/filedetails/?id=418308035 for Enclave
game to solve some gfx glitches incompatibilities with modern drivers/NVidia
gfx cards.
The bug with Enclave on Windows 10 is that desktop palette will be corrupt
after you quit the game.
It happens only if you use d3d8.dll from Wine package. If you play the game
vanilla the palette on quit won't be altered.
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https://bugs.winehq.org/show_bug.cgi?id=37208
Bug ID: 37208
Summary: FreeOrion hangs when starting a quick game
Product: Wine
Version: 1.7.25
Hardware: x86
URL: https://sourceforge.net/projects/freeorion/files/FreeO
rion/FreeOrion%20Version%200.4.4/
OS: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
Created attachment 49460
--> https://bugs.winehq.org/attachment.cgi?id=49460
terminal output
The game needs native msvcp100.dll to start, see bug #37207
>From the main menu only <Single Player> works, when you click on <Quick Start>
the game hangs with high cpu usage.
Probably the same issue arises when you try to load a previously saved game
that was created during a single player match (<Load Game> menu) or when you
host a multiplayer game from the <Multi player> menu.
The same problem with Wine 1.4.1, 1.6.2 too.
Fedora 20
Nvidia binary drivers 340.32
FreeOrion-v0.4.4-RC4-7641-Win32-Setup.exe
md5sum: 55ab2bc94ff6df77b6f5eed30f3fc8df
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https://bugs.winehq.org/show_bug.cgi?id=37167
Bug ID: 37167
Summary: IEC 61850 v2.02 example client expects
'wine_pcap_findalldevs_ex' to return adapter names in
'<protocol>://\Device\NPF_<adaptername>' format
Product: Wine
Version: 1.7.25
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: focht(a)gmx.net
Hello folks,
continuation of bug 37061
--- snip ---
$ wine ./IEC61850_Example_Client.exe
fixme:heap:HeapSetInformation (nil) 1 (nil) 0
fixme:wpcap:wine_pcap_findalldevs_ex ("rpcap://" (nil) 0x33fa64 0x33fb78):
partial stub
Can't start server: GOOSE Service failed to perform the requested action
(-73)
Stopping IEC61850 Client
Freeing IEC61850 Client
IEC61850 Client Example has ended, press enter to exit
--- snip ---
The client expects the returned adapter/interface names in following format:
<protocol>://\Device\NPF_<adaptername>
Where '<adaptername>' has usually '{GUID}' format on Windows.
It uses the adapter names returned from 'GetAdaptersInfo' to construct the
string and does 'stricmp' on 'name' member of each 'pcap_if' list entry
(returned by 'wine_pcap_findalldevs_ex') to match the entry.
Output of adapter names from Linux native:
--- snip ---
$ dumpcap -D
1. virbr0
2. tun0
3. nflog
4. nfqueue
5. em1
6. wlp4s0
7. any
8. lo (Loopback)
--- snip ---
$ sha1sum SET\ IEC61850DLLV2\ Demo.exe
72ebe36f11e4a3fb5c117db7bd6b367b4e0eb058 SET IEC61850DLLV2 Demo.exe
$ du -sh SET\ IEC61850DLLV2\ Demo.exe
1.1M SET IEC61850DLLV2 Demo.exe
$ wine --version
wine-1.7.25
Regards
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https://bugs.winehq.org/show_bug.cgi?id=47334
Bug ID: 47334
Summary: TP-Link PowerLineUtility has page fault
Product: Wine
Version: 4.9
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dave(a)davehigton.me.uk
Distribution: ---
Created attachment 64659
--> https://bugs.winehq.org/attachment.cgi?id=64659
Backtrace
Following on from bug 47279, I've downloaded copies of packet.dll (32 bit and
64 bit versions) that I believe to be legitimate and copied them into the
following locations:
c:\windows\system32 and c:\windows\system (64 bit versions)
c:\windows\syswow64 (32 bit version)
Now, on double-clickinh the desktop shortcut "tpPLC", I see the basic window of
the app open up, then I get a crash with a backtrace. I'm attaching the
backtrace and zips of both versions of the DLL.
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http://bugs.winehq.org/show_bug.cgi?id=32252
Bug #: 32252
Summary: Corel Painter 12 EULA next button greyed out no matter
what
Product: Wine
Version: 1.5.17
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andrewfulrich(a)gmail.com
Classification: Unclassified
Created attachment 42558
--> http://bugs.winehq.org/attachment.cgi?id=42558
wine output
When I run setup.exe for Corel Painter 12, it loads up and takes me to the
EULA. I can scroll to the bottom and check "I accept the terms and
conditions", but it doesn't un-grey the "Next" button so I can't continue the
setup. I am attaching the wine output. The last two lines are outputted when
I clicked the window and then the checkbox.
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http://bugs.winehq.org/show_bug.cgi?id=30760
Bug #: 30760
Summary: Crash (Unhandled page fault exception) exiting Open
Metronome (WAV version)
Product: Wine
Version: 1.4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: james_avera(a)yahoo.com
Classification: Unclassified
Created attachment 40278
--> http://bugs.winehq.org/attachment.cgi?id=40278
Crash trace saved from "Program Error" dialog
Open Metronome always crashes when exiting with "Unhandled exception: page
fault on read access to 0xffffffff in 32-bit code..."
See attached backtrace.txt
The program is Open Metronome 5.06 which works (no crashes) on 32-bit Windows
7.
The Wine host is Ubuntu 11.10 64-bit.
The .msi file I installed is Open_Metronome_for_Windows-WAV.msi
and can be downloaded at
http://sourceforge.net/projects/openmetronome/files/openmetronome/5.06/Open…
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https://bugs.winehq.org/show_bug.cgi?id=44336
Bug ID: 44336
Summary: PureBasic x64 IDE crashes when launching online help
("F1" key)
Product: Wine
Version: 2.22
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: niffo(a)free.fr
Distribution: ---
Launching the online help of PureBasic with "F1" crashes the IDE (seen at least
on Wine64 1.8.7 and 2.22).
The same bug was fixed for PureBasic x86 on wine x86 1.7.x but now (or still?)
it crashes with PureBasic x64 on wine64.
(tested With PureBasic 5.61 x64)
To reproduce, you just have to download the demo version of PureBasic x64 here
: http://www.purebasic.com/download/PureBasic_Demo_x64.zip
Install it and launch the IDE then press "F1" keyboard key.
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http://bugs.winehq.org/show_bug.cgi?id=32783
Bug #: 32783
Summary: STEP7_Lite_V30_incl_SP4 Setup Failed to start the
service, Error:1053, Service request timeout.
Product: Wine
Version: 1.5.22
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fangendoucg(a)gmail.com
Classification: Unclassified
Created attachment 43286
--> http://bugs.winehq.org/attachment.cgi?id=43286
Terminal Output
env: ubuntu12.04 & wine 1.5.22 with the patch of the bug 32764
The software can be freely downloaded from:
https://a248.e.akamai.net/cache.automation.siemens.com/dnl/DQ/DQzMjkzAAAA_3…
extract it, cd to folder STEP7_Lite_V30_incl_SP4 , then run:
$wine Setup.exe
While installing Automation License Manager V4.0 SP3, a dialog box showed like
the attachment "dialog_box_1", click *R* showed another one like the attachment
"dialog_box_2". The Chinese words in dialog_box_2 means insufficient buffer.
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https://bugs.winehq.org/show_bug.cgi?id=46365
Bug ID: 46365
Summary: Proteus 8.7 SP3 - Cannot open network adapter: en0:
BIOCSRTIMEOUT: Invalid argument [U2]
Product: Wine
Version: 4.0-rc3
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wpcap
Assignee: wine-bugs(a)winehq.org
Reporter: rajhlinux(a)yahoo.com
Created attachment 63098
--> https://bugs.winehq.org/attachment.cgi?id=63098
proteus simulation error without wpcap.dll override.
Everything is working fine in proteus 8.7 SP3 but when running a simulation
with an ENC28J60 ethernet controller on the schematic, proteus stops and gives
an error:
Cannot open network adapter: en0: BIOCSRTIMEOUT: Invalid argument [U2]
Proteus requires WinPcap drivers for networking simulations.
I attempted to use wpcap.ddl override from winecfg as native and did the
simulation again and got the error:
Failed to initialize WinPcap Drivers [U2]
I also tried installing proteus 8.7 SP3 on crossover, playonmac and wineskin
all give the same errors when running the same simulation above.
I tried using proteus in both 32 and 64bit installations with same errors.
After launching proteus from wine, proteus has a working internet connection
because I can see the news updates from the main home page of proteus.
I know the simulation works because I have installed windows 10 x64 using
vmware fusion on the same computer installing the same proteus 8.7 sp3
installer which I used for wine and runs perfectly using Win10Pcap drivers. I'm
sure the WincPcap drivers that comes with proteus installation which you have
to manually install from the programs folder will work without Win10Pcap
drivers.
I have attached the error log.
macOS Mojave: 10.14.2
Wine Dev 4.0 rc3
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https://bugs.winehq.org/show_bug.cgi?id=40173
Bug ID: 40173
Summary: traffic watcher complians "This program works only on
Ethernet networks." on wine with wpcap
Product: Wine
Version: 1.9.3
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wpcap
Assignee: wine-bugs(a)winehq.org
Reporter: zhangjianqiu_133(a)yeah.net
Distribution: ---
Created attachment 53674
--> https://bugs.winehq.org/attachment.cgi?id=53674
Log for wine relay trace
When running traffic watcher on wine (with pcap supported), An err Msgbox pops
out shows "This program works only on Ethernet networks." and when use
WINEDEBUG=+relay,+wpcap,+tid wine xxx.exe it shows this, which I think is wrong
0009:trace:wpcap:wine_pcap_datalink (0x7d8c1b08)
0009:Ret wpcap.pcap_datalink() retval=00000071 ret=004078a7
The retval here seems to make no sense\
The app can be get via sourceforge:
https://sourceforge.net/projects/trafficwatcher/files/
The bug above is tested with ver 2.0.1
The attachment is the result of cutting full log with
cat log | grep wpcap
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http://bugs.winehq.org/show_bug.cgi?id=20907
Summary: $ORIGIN is undefined on NetBSD, breaking compile
Product: Wine
Version: 1.1.33
Platform: PC
URL: http://mail-index.netbsd.org/netbsd-users/2009/07/29/m
sg004188.html
OS/Version: NetBSD
Status: UNCONFIRMED
Keywords: download, source
Severity: blocker
Priority: P2
Component: build-env
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
When compiling on NetBSD, build fails _really_ early, with:
execname not specified in AUX vector
googling around, I found:
http://mail-index.netbsd.org/netbsd-users/2009/07/29/msg004188.html
which shows that apparently $ORIGIN is not defined on NetBSD. I'm not quite
sure wine can work around it, so marking the bug as unconfirmed for now...
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https://bugs.winehq.org/show_bug.cgi?id=42875
Bug ID: 42875
Summary: gaokao.love.100 Days failed to start
Product: Wine
Version: 2.6
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: litimetal(a)gmail.com
Distribution: ---
Created attachment 57993
--> https://bugs.winehq.org/attachment.cgi?id=57993
terminal.txt
gaokao.love.100 Days is a game available on steam:
http://store.steampowered.com/app/347620/
0. rm -rf ~/.wine
1. winetricks steam
2. Install gaokao.love.100 Days from steam
3. Launch it from steam
4. The screen is black, the background music plays normally
$ wine --version
wine-2.6-154-gcced5dfbde
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http://bugs.winehq.org/show_bug.cgi?id=29399
Bug #: 29399
Summary: CloneSpy: nested context menus inaccessible.
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hgtoo(a)yahoo.com
Classification: Unclassified
Set CloneSpy File>Options>Report>Presentation of equal files = Wait until all
files are scanned AND display all equal files together in a list.
Scan a directory containing duplicate files.
Right-click any listed file to bring up the context menu.
Trying to access any of the nested sub-menus causes whole context menu to
disappear, whether with mouse or keyboard. I can't find a workaround to access
the nested commands.
CloneSpy 2.6.2, Wine 1.2.3, Mint 10 fully up to date.
CloneSpy doesn't seem to have come up here before for some reason. It's this
program here: http://www.clonespy.com
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https://bugs.winehq.org/show_bug.cgi?id=41300
Bug ID: 41300
Summary: BV_Ana scientific software (Brainvision) attempts to
access invalid license file path
Product: Wine
Version: 1.9.12
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: bob.mt.wya(a)gmail.com
Distribution: ---
Created attachment 55627
--> https://bugs.winehq.org/attachment.cgi?id=55627
bv_ana_console_log_trunc
WineHQ Forum thread:
https://forum.winehq.org/viewtopic.php?f=8&t=27355&sid=4e52de6ff33e3a23b17c…
bv_Ana application fails after attempting to access license key:
138501.970:0027:0028:Call KERNEL32.GetFullPathNameA(0057cfb8
":\\brainvision\\ana20160420_anaOnly_x64\\program\\license.txt",00000104,0023f0a0,0023ee98)
ret=1401966e9
It appears to decide to attempt access an absolute path without a valid drive
letter specifier. The application fails to start saying it can't write to path:
":\brainvision\ana20160420_anaOnly_x64\program\license.txt"
which is naturally treated by wine as relative file access - starting with
directory :
I've attached a:
WINEDEBUG=+all
console log (truncated to prior and including the above line). I can't see/
find where the application detects what system drive letter it is installed to
(assuming it even bothers to)...
I've developed a couple of hacky patches that sanitise all wine ANSI path
accesses - simply remove a leading : (colon) character (if present). These are
also attached. These patches allow the demo-licensed version of the application
to launch successfully (with no overrides) and it appears to function
reasonably well (tested in a 64-bit Wineprefix on Gentoo w/ wine staging git
master).
The patches merely demonstrate that the license path issue is ALL that is
stopping this piece of software from working! They are definitely not intended
for production use!
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http://bugs.winehq.org/show_bug.cgi?id=23224
Summary: Cyberboard Player: menu has black shadows instead of
transparent
Product: Wine
Version: 1.2-rc3
Platform: x86
URL: http://cyberboard.brainiac.com/cyberboardv310.exe
OS/Version: Linux
Status: UNCONFIRMED
Keywords: download
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wylda(a)volny.cz
Created an attachment (id=28903)
--> (http://bugs.winehq.org/attachment.cgi?id=28903)
Wine vs WinXP
I guess this will be general problem not just the Cyberboard Player. Menu
shadows are completely black, but they should be transparent.
Attachment shows that better. I tried many wine versions since 0.9.49 till
1.2-rc3, but it probably never worked correctly.
I left this in UNCONFIRMED, but someones confirmation is welcomed ;)
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http://bugs.winehq.org/show_bug.cgi?id=23627
Summary: installing Perseus 1.9.1 demo I got this error
Product: Wine
Version: 1.2-rc7
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: efa(a)iol.it
Created an attachment (id=29557)
--> (http://bugs.winehq.org/attachment.cgi?id=29557)
error installing Perseus 1.9.1 demo
italian version downloadable from:
http://www.perseus.it/it/demo.php
english version downloadable from:
http://www.perseus.it/en/demo.php
double click on installer setup, while installing I always got this error:
---
Unable to execute file:
command.com
CreateProcess failed; code 2.
File non trovato [TN: File not found]
---
this error doesn't happen on Windows, seems related to Wine.
I attach a shot of the error.
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https://bugs.winehq.org/show_bug.cgi?id=39925
Bug ID: 39925
Summary: FontExpert 13 fails to show font thumbnails
Product: Wine
Version: 1.8
Hardware: x86
URL: http://www.proximasoftware.com/downloads/
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jhansonxi(a)gmail.com
Distribution: Ubuntu
Xubuntu 14.04 x86_64, AMD Phenom 9550, GeForce GTX 750Ti with Nvidia 340.96
driver.
Wine 1.8 (git)
FontExpert 13.0 Release 1 (2015)
Trialware font explorer and manager. The center "Main" frame of the app has
two view modes - thumbnails and details (rectangular controls in upper-left
corner of the frame). The details mode works normally and shows samples of all
fonts. The thumbnails mode doesn't show thumbnails, only font names.
Screenshots on the AppDB:
https://appdb.winehq.org/screenshots.php?iAppId=16573&iVersionId=33161
Dependency Walker doesn't show much other than comctl32. Using native version
breaks both view modes.
sha1sum FontExpertSetup.exe
4b5b7e161f9076fbd50abdf54022913f0c1d852b FontExpertSetup.exe
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https://bugs.winehq.org/show_bug.cgi?id=38320
Bug ID: 38320
Summary: HDM_SETORDERARRAY sent to ListView header doesn't
affect column order in a list
Product: Wine
Version: 1.7.39
Hardware: x86
OS: Linux
Status: NEW
Severity: minor
Priority: P2
Component: comctl32
Assignee: wine-bugs(a)winehq.org
Reporter: bunglehead(a)gmail.com
Distribution: ---
We currently only support LVM_SETCOLUMNORDERARRAY to do same thing. When header
items are reordered separately with HDM_SETORDERARRAY cached column data at
ListView side is not updated accordingly (there's no notification to do that).
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https://bugs.winehq.org/show_bug.cgi?id=39088
Bug ID: 39088
Summary: CLSID {3050f3d6-98b5-11cf-bb82-00aa00bdce0b} - IImgCtx
is needed for image loading in certain installers made
by VivaMedia
Product: Wine
Version: 1.7.49
Hardware: x86
OS: Linux
Status: NEW
Keywords: Installer
Severity: minor
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
Distribution: ---
Created attachment 52079
--> https://bugs.winehq.org/attachment.cgi?id=52079
screenshot showing the difference in the appearance of the same installer
Split off from bug #18970
Some of the installers from the game publisher Viva Media are showing images in
their installers, and the images are cycling as a slideshow during
installation.
The images are positioned below the progress bar inside the installer window.
Those images are missing when installing the game in Wine.There is a <Show
details> button below the progress bar, but it shows only 'Installing xyz...'
Terminal output:
fixme:mshtml:DllGetClassObject Unknown class
{3050f3d6-98b5-11cf-bb82-00aa00bdce0b}
err:ole:apartment_getclassobject DllGetClassObject returned error 0x80040111
err:ole:create_server class {3050f3d6-98b5-11cf-bb82-00aa00bdce0b} not
registered
err:ole:CoGetClassObject no class object {3050f3d6-98b5-11cf-bb82-00aa00bdce0b}
could be created for context 0x7
I found this page describing the function of that clsid class:
http://www.geoffchappell.com/studies/windows/ie/mshtml/interfaces/iimgctx.h…
wine-1.7.49-41-g36a39ce
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https://bugs.winehq.org/show_bug.cgi?id=39351
Bug ID: 39351
Summary: Caesar III/Pharaoh/Zeus: flickering in the menus and
in-game when CSMT enabled
Product: Wine-staging
Version: unspecified
Hardware: x86
URL: http://www.fileplanet.com/11410/10000/fileinfo/Caesar-
III-Demo
OS: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
CC: michael(a)fds-team.de, sebastian(a)fds-team.de,
stefan(a)codeweavers.com
Distribution: ---
Those city-building games in the bug title are from the same era (1999-2001)
and they use the same game engine.
They also share the same problem on my system:
When CSMT is enabled I'm experiencing heavy flickering in the menus and during
gameplay as well.
Reproduced with nvidia blob 340.93 and nouveau/mesa git.
Michael Müller did a bisect on the CSMT patchset:
commit b2abfa877929d8d6fe89d0cba20d62acc55e4c8d
Author: Stefan Dösinger <stefan(a)codeweavers.com>
Date: Mon Apr 29 18:49:53 2013 +0200
wined3d: Send blits through the command stream.
This needs more work. This patch breaks error handling, and the split
between surface_blt and surface_blt_ugly isn't particularly nice.
caesar3.exe
sha1: 0f342a7722a0819bcfb225d51148ceb3c8f309d5
wine-1.7.51-225-g3966aff
Fedora 22 32-bit
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http://bugs.winehq.org/show_bug.cgi?id=18970
Summary: COM components referencing invalid CLSID's
(appinstall)
Product: Wine
Version: 1.1.21
Platform: PC
URL: http://www.ccleaner.com/download
OS/Version: Linux
Status: NEW
Keywords: download, source
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Found while testing CCleaner for appinstall, wine's got ~10 registry errors.
I've sent patches for a few of them, but I'm not as sure on these...
First one:
The COM component IImgCtx references an invalid CLSID. These are often left
behind after uninstalling software.
Solution: Delete the registry value.
Registry value in question:
ActiveX/COM Issue IImgCtx - {3050F3D6-98B5-11CF-BB82-00AA00BDCE0B}h
HKCR\IImgCtx
Second one:
The COM component CLSID\{5CE34C0D-0DC9-4C1F-897C-DAA1B78CEE7C} references an
invalid CLSID. These are often left behind after uninstalling software.
Solution: Delete the registry value.
Registry entry:
ActiveX/COM Issue InProcServer32\C:\windows\system32\qmgrprxy.dll
HKCR\CLSID\{5CE34C0D-0DC9-4C1F-897C-DAA1B78CEE7C}
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http://bugs.winehq.org/show_bug.cgi?id=13021
Summary: ConvertXToDVD don't load the templates combobox.
Product: Wine
Version: 0.9.61.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P5
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jaysonsantos2003(a)yahoo.com.br
Hello people, I have tried the wine irc but no responses.
In older versions of wine that list works fine, when trie to load a new
template I receive Index of Bounds.
In console the errors messages don't change.
The unique error is in screenshot attached.
Best Regards
Jayson Reis
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https://bugs.winehq.org/show_bug.cgi?id=43541
Bug ID: 43541
Summary: MikuMikuMoving errors when starting playback
Product: Wine
Version: 2.14
Hardware: x86
URL: https://sites.google.com/site/mikumikumoving/MikuMikuM
oving_v1275.zip
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dark.shadow4(a)web.de
Distribution: ---
When clicking the play button it shows an error message with
> Retrieving the COM class factory for component with CLSID {C1F400A4-3F08-11D3-9F0B-006008039E37} failed fue to the following error: 80040154 Exception from HRESULT 0x80040154 (REGDB_E_CLASSNOTREG).
It still plays the animation, but can't be stopped due to the error.
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http://bugs.winehq.org/show_bug.cgi?id=21653
Summary: Disabled menu bar in HY-TEK Team Manager for Track and
Field
Product: Wine
Version: 1.1.38
Platform: x86
URL: http://appdb.winehq.org/objectManager.php?sClass=versi
on&iId=19279
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: luigiwalser(a)yahoo.com
Most of the information needed for this bug is in the AppDB entry I made for
this application, which can be viewed at the given URL. When the AppDB entry
was accepted, I was advised to file a bug in Bugzilla about the Menu bar issue.
Note the download link, as you should be able to download the Lite version of
the application and test this for yourself. Also note that it is normal for
most of the Menu bar to be disabled the first time you run the program, as a
Team file is not open yet. However, the File menu should be enabled, and once
you open or create a new Team file/database using File > Open/New, the rest of
the Menu bar then becomes enabled.
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http://bugs.winehq.org/show_bug.cgi?id=36643
Bug ID: 36643
Summary: Scirra Construct 2: Cannot scroll or pan inside the
layout window
Product: Wine
Version: 20050930
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: Cooldreng15(a)gmail.com
Created attachment 48682
--> http://bugs.winehq.org/attachment.cgi?id=48682
Screenshot of the panning, scroll problem
Running the newest build of wine with everything up to date, i've been trying
to make this application work properly. When you have installed and started
Construct 2 (release r168) in this case, create a new project. It should look
something like the attached screenshot, and whenever you try to move around,
change tab or stuff that would generally have to update the layout window,
nothing happens.
You can get construct 2 here:
https://www.scirra.com/construct2/releases/r168/download
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https://bugs.winehq.org/show_bug.cgi?id=40214
Bug ID: 40214
Summary: Error/crashes when reading "Nota Bene Help..."
Product: Wine
Version: unspecified
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: maraanne.chambers(a)gmail.com
Created attachment 53732
--> https://bugs.winehq.org/attachment.cgi?id=53732
"Nota Bene Help..." crash
I have a mac with Yosemite with Nota Bene newly installed. Whenever I click on
the help tab and select "Nota Bene Help...", it crashes and says there was an
error/bug.
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https://bugs.winehq.org/show_bug.cgi?id=40149
Bug ID: 40149
Summary: fireworx - Unhandled exception: page fault on read
access to 0x004a69c0 in 32-bit code (0x7e9fcbe2).
Product: WineHQ Apps Database
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: appdb-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: admin(a)issis.co.za
Distribution: ---
Created attachment 53649
--> https://bugs.winehq.org/attachment.cgi?id=53649
Unhandled exception: page fault on read access to 0x004a69c0 in 32-bit code
(0x7e9fcbe2).
Unhandled exception: page fault on read access to 0x004a69c0 in 32-bit code
(0x7e9fcbe2).
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http://bugs.winehq.org/show_bug.cgi?id=25666
Summary: DVDFab: Font is smudged
Product: Wine
Version: 1.3.10
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukasz.wojnilowicz(a)gmail.com
Created an attachment (id=32693)
--> (http://bugs.winehq.org/attachment.cgi?id=32693)
Image showing the problem
Steps to reproduce:
1) remove ~/.wine
2) winetricks gecko
3) install DVDFab
4) start DVDFab
5) select Main Movie
6) change width of "Chapter" column
Behaviour:
See attachment (right image)
Expected behaviour:
See attachment (left image)
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http://bugs.winehq.org/show_bug.cgi?id=32884
Bug #: 32884
Summary: Tried to play a game on lol, but as soon as I start
connectiong to the game (summoning) this comes out and
tells me my firewall is not letting me connect to the
game.
Product: Wine
Version: unspecified
Platform: Other
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: justus.kiikeri(a)hotmail.fi
Classification: Unclassified
Created attachment 43431
--> http://bugs.winehq.org/attachment.cgi?id=43431
Lol bug report
Tried to play a game on lol, but as soon as I start connectiong to the game
(summoning) this comes out and tells me my firewall is not letting me connect
to the game.
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https://bugs.winehq.org/show_bug.cgi?id=40715
Bug ID: 40715
Summary: American Girls Dress Designer crashes on clicking
Print or Quit
Product: Wine
Version: 1.9.11
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: peanuthead_069(a)yahoo.com
Created attachment 54613
--> https://bugs.winehq.org/attachment.cgi?id=54613
Crash log for Dress Designer
Title says all. I've been encountering this issue on Windows before, so I
thought of running the game on Wine to see if compatibility for this would be
better under it. At first I thought it was just Wineskin acting up so I ran it
on a clean, vanilla Wine to confirm things, but still no dice - Dress Designer
throws up an "An error occurred while opening a window" message and a Visual
C++ runtime error.
There's not much in the way of logs either, just a two EnumDisplayDevicesW
fixmes and what appears to be a ddraw error. On modern Windows versions, the
game's backgrounds are cut off to the right (http://i.imgur.com/BqGDfkF.png),
so that may have something to do with directdraw.
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http://bugs.winehq.org/show_bug.cgi?id=36994
Bug ID: 36994
Summary: War Thunder : Mouse aim unusable
Product: Wine
Version: 1.7.23
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: benoit(a)anbcorp.net
Created attachment 49143
--> http://bugs.winehq.org/attachment.cgi?id=49143
trace with +ddraw,+dinput,+cursor,+event
When using mouse aim in War Thunder (which is basically a FPS like control
mode), the cursor seems to be blocked by screen edges.
Normally, I should be able to go in a direction infinitely (much like in any
FPS).
Moreover, in dual screen, the auto-capture in fullscreen do not work, the
cursor go out in the second screen.
I tried MouseWrapOverride=Force with no success.
Forcing single screen doesn't help either. Neither does playing in windowed
mode or virtual desktop (fullscreen and windowed).
I suspected my window manager (awesome) and tried under xfce : no change.
I tried various versions of wine from 1.7.23 to 1.5.25 : no change either.
My configuration is :
Linux 3.14 on debian jessie,
Xorg server 1.15.1
Proprietary ati drivers 14.4
Wine 1.7.23
Attached is a trace with WINEDEBUG="+ddraw,+dinput,+cursor,+event" were I was
circling the mouse around. It seems the cursor is indeed blocked on the screen
edge.
Feel free to ask for more details.
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https://bugs.winehq.org/show_bug.cgi?id=37277
Bug ID: 37277
Summary: Minitab 17.10 fails with COM error
Product: Wine
Version: 1.7.1
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: graylion(a)sm-wg.net
After installation of minitab 17.10 starting it fails with "A necessary
component could not be created. Error code: 80040154
See http://support.microsoft.com/kb/175804
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https://bugs.winehq.org/show_bug.cgi?id=47858
Bug ID: 47858
Summary: x3daudio1_{0,1,2} need ABI corrections
Product: Wine
Version: 4.17
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: x3daudio
Assignee: wine-bugs(a)winehq.org
Reporter: galtgendo(a)o2.pl
Distribution: ---
Created attachment 65361
--> https://bugs.winehq.org/attachment.cgi?id=65361
patch that attempts to fix the problem
Primary purpose of this bug is the problem addressed in recently sent
"x3daudio: fix lib exports" patch.
Patch attached should fix the problem...that is, if the problem is properly
diagnosed.
However, there's a secondary purpose.
App used to notice and diagnose the problem was Supreme Commander (RTS - see
the entry in appdb).
Without the patch, builtin fails early with a missing function error.
With the patch, game goes as far as the menu...
...but if (for example) you try to start a skirmish, it crashes.
I'm not sure whether it's a problem with wine or a problem with FAudio.
With native x3daudio, it works, so the problem is still in this or underlying
lib.
Going by the debug channel, game first calls X3DAudioInitialize a couple times
(seemingly successfully), then it calls X3DAudioCalculate with 0x61 flags and
goes into faultrep after that call. Shortly after that it terminates, often
with that annoying err:ntdll:RtlpWaitForCriticalSection hang.
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http://bugs.winehq.org/show_bug.cgi?id=34584
Bug #: 34584
Summary: thai2english not working at all may ole32 related
Product: Wine
Version: 1.7.2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ole32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: genrobgen5(a)gmail.com
Classification: Unclassified
Hi
linux distr debian wheezy (recently updated)
gcc version 4.6.3 (Debian 4.6.3-14)
thai2english-setup-2.3.4233.exe
http://www.thai2english.com/downloading/thai2english-setup-2.3.4233.exe
started with wine '/root/.wine/drive_c/Program
Files/Thai2English/thai2english.exe'
wine version 1.7.2 with wine.git-87c459ab2359784f238c30073b1adc0111876987.patch
I tried the patch mplementing VarDecRound
(wine.git-87c459ab2359784f238c30073b1adc0111876987.patch) in wine-1.7.2,
unfortunately it does not seem to have helped with [Bug 34463] thai2english.
I think there is going to be more than one bug. A visable bug at the moment is
CoGetContextToken apartment not initialised (see attached log log-initial in
attachment). I did a
WINEDEBUG=+ole,+relay wine '/root/.wine/drive_c/Program
Files/Thai2English/thai2english.exe' 2>log+ole,+relay
followed by
grep 'CoGetContextToken' log+ole,+relay
to give
002c:Call ole32.CoGetContextToken(030be730) ret=791f525b
trace:ole:CoGetContextToken (0x30be730)
err:ole:CoGetContextToken apartment not initialised
002c:Ret ole32.CoGetContextToken() retval=800401f0 ret=791f525b
002d:Call ole32.CoGetContextToken(045be790) ret=791f525b
trace:ole:CoGetContextToken (0x45be790)
002d:Ret ole32.CoGetContextToken() retval=00000000 ret=791f525b
0030:Call ole32.CoGetContextToken(046be710) ret=791f525b
trace:ole:CoGetContextToken (0x46be710)
trace:ole:CoGetContextToken apt->context_token=0x188750
0030:Ret ole32.CoGetContextToken() retval=00000000 ret=791f525b
(see log+ole+relay-greped in attachment)
retval=800401f0 refers to return CO_E_NOTINITIALIZED in CoGetContextToken in
wine-1.7.2/dlls/ole32/compobj.c so apartment_find_multi_threaded() fails.
I suspect the following bit of code fails
LIST_FOR_EACH( cursor, &apts )
{
struct apartment *apt = LIST_ENTRY( cursor, struct apartment, entry );
if (apt->multi_threaded)
{
result = apt;
apartment_addref(result);
break;
}
}
this piece of code looks for a struct apartment in &apts (or possibly it might
create one if none exists)
&apts created by
static struct list apts = LIST_INIT( apts ); /* protected by csApartment */
however there does not appear to be any struct apartment or an appropriate
pointer in struct list
I am not sure how the program is supposed to work but there is a problem here.
By the way thai2english does not work at all I am not just making it up or
something. If the bug is not worth dealing with then that is not a problem to
me as I can us virtualbox however wine is a neater solution.
Rob
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https://bugs.winehq.org/show_bug.cgi?id=43109
Bug ID: 43109
Summary: (EZ4_Client) Crashes on start
Product: Wine
Version: 2.9
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: rodrigodavy(a)gmail.com
Distribution: ---
Created attachment 58306
--> https://bugs.winehq.org/attachment.cgi?id=58306
Debug log
This is a software for patching GBA ROMs for use with a flashcart.
The app crashes on start
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https://bugs.winehq.org/show_bug.cgi?id=38011
Bug ID: 38011
Summary: ID Photo Maker Opens Sucessfully but can't import
jpegs for editing
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: morpole(a)gmail.com
Distribution: ---
Created attachment 50646
--> https://bugs.winehq.org/attachment.cgi?id=50646
This bug report came up. Hope it's of use to you. Thanks.
Hi,
Complete novice with Linux. Just dicovered it. Love it. Found out about Wine
Seriously good idea! Would like to run this program for my small business. ID
Photo Maker www.idphotomaker.com I got it installed ok using wine but nothing
happens when i try to import a jpeg into it for editing. Help Please!
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https://bugs.winehq.org/show_bug.cgi?id=47135
Bug ID: 47135
Summary: Onenote fails to start: Desktop Experience feature is
not installed (lacking Win32_ServerFeature class from
wbemprox)
Product: Wine
Version: 4.7
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: wmi&wbemprox
Assignee: wine-bugs(a)winehq.org
Reporter: xerox.xerox2000x(a)gmail.com
Distribution: ---
Created attachment 64360
--> https://bugs.winehq.org/attachment.cgi?id=64360
hack to start Onenote
The relaylog below *** made with ONENOTE (MSOffice 2010) shows problem
apparently seems to be in wbemprox, missing Win32_ServerFeature class
The attached crappy hack allowed me to start Onenote, and also Onenote from
Office365 starts with it. Crappy hack is only to show where the problem is and
problably contains several errors, hopefully someone can fix this in proper way
(hint at Hans;)).
Sidenote: reverting the hack makes Onenote from Office365 run into the bug
again, but Onenote from office 2010 now continues happily to start; maybe it
sets some registry key once started and the patch is not needed anymore? No
idea.
008c:Call KERNEL32.lstrlenA(2e09825c "SELECT Name FROM Win32_ServerFeature")
ret=2e0e8fd1
008c:Ret KERNEL32.lstrlenA() retval=00000024 ret=2e0e8fd1
008c:Call KERNEL32.MultiByteToWideChar(00000000,00000000,2e09825c "SELECT Name
FROM Win32_ServerFeature",00000025,00000000,00000000) ret=2e0e8fe7
008c:Ret KERNEL32.MultiByteToWideChar() retval=00000025 ret=2e0e8fe7
008c:Call KERNEL32.MultiByteToWideChar(00000000,00000000,2e09825c "SELECT Name
FROM Win32_ServerFeature",00000025,0033f9f0,00000025) ret=2e0e9085
008c:Ret KERNEL32.MultiByteToWideChar() retval=00000025 ret=2e0e9085
008c:Call oleaut32.SysAllocString(0033f9f0 L"SELECT Name FROM
Win32_ServerFeature") ret=2e0e90bb
.
.
.
.
008c:Call user32.MessageBoxW(00000000,0033f6b2 L"OneNote cannot start because
the Desktop Experience feature is not installed. Install it in the Windows
Control Panel > Prog
rams and Features > Turn Windows features on or off.",39835ba4 L"Microsoft
Office",00000030) ret=39bb2183
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http://bugs.winehq.org/show_bug.cgi?id=33761
Bug #: 33761
Summary: Touhou 10 and up have aliased dialogue text
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: murela_alba(a)abv.bg
Classification: Unclassified
Created attachment 44710
--> http://bugs.winehq.org/attachment.cgi?id=44710
touhou 10 music room english
This happens in touhou 10, 11, 12, 12.5, 12.8 and 13. It affects only the main
game font, used for the dialogue boxes, music room and some UI elements. The
touhou 14 demo has a similar, but much more widespread aliasing issue (bug
33760). Here's a comparison from the Mountain of Faith music room on Windows 7
and in on Ubuntu 13.04 (64-bit) with wine 1.5.30.
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https://bugs.winehq.org/show_bug.cgi?id=40131
Bug ID: 40131
Summary: SqlConnection to Microsoft SQL Server 2014 fails with
SSL error
Product: Wine
Version: 1.8
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mr_wire(a)mail.ru
Distribution: ---
Created attachment 53627
--> https://bugs.winehq.org/attachment.cgi?id=53627
Error log (Wine 1.8)
Installed Wine 1.8 in Linux Mint 17.3 and tried to run simple console
application that opens and closes connection to Microsoft SQL Server. This
application works with Mono and fails with Wine.
Attached you can find application text, config file that contains connection
string and two log files - for successfull connection (using Mono) and for
broken connection (using Wine).
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https://bugs.winehq.org/show_bug.cgi?id=40107
Bug ID: 40107
Summary: ODBC Connection to MSSQL Server with SSL
Product: Wine
Version: 1.8-rc4
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: olaf.schumann(a)gmx.de
Created attachment 53591
--> https://bugs.winehq.org/attachment.cgi?id=53591
Connection Test with SSL
Hi,
ODBC with MDAC 2.8 works fine, but if the MSSQL-Server needs SSL the connection
fails.
To Test it, install MDAC 2.8 (winetrick: mdac 2.8)
Control Panel->Data Sources(ODBC)->SystemDSN->Add->SQL Server
Configure a Server without SSL: Everything's fine.
Configure a Server with SSL: Connection fails (See attachment).
I cross-checked this with a Windows 2k VM. Installing MDAC_TYP.EXE.
Configuring the above SQL Servers:
Connection to a SSL encryption enabled SQL Server works.
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http://bugs.winehq.org/show_bug.cgi?id=35186
Bug ID: 35186
Summary: X Error of failed request: BadAlloc (insufficient
resources for operation)
Product: Wine
Version: 1.7.8
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: cigydd(a)gmail.com
Classification: Unclassified
Created attachment 46936
--> http://bugs.winehq.org/attachment.cgi?id=46936
A quote from the PlayOnLinux log
Hello wine community,
I have trouble running most of the Big Fish Games with wine (and also the
client but that's another issue) (www.bigfishgames.com).
I get errors similar to this:
X Error of failed request: BadAlloc (insufficient resources for operation)
Major opcode of failed request: 153 (GLX)
Minor opcode of failed request: 3 (X_GLXCreateContext)
Serial number of failed request: 224
Current serial number in output stream: 228
I know this could be related to mesa and my mom's graphics card which is "Intel
Corporation 82865G Integrated Graphics Controller (rev 02)".
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https://bugs.winehq.org/show_bug.cgi?id=47718
Bug ID: 47718
Summary: x86_64-w64-mingw32-strip strip dlls make wine failed
start
Product: Wine
Version: 4.14
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: gamiljydcome(a)gmail.com
Distribution: ---
make/install wine source and enable x86_64-w64-mingw32-strip strip dlls, wine
can not start becauese failed load pe dlls, no strip them works fine but dll
files too large. why can not strip them?
by the way, what's mean "PE dlls no longer rely on the MinGW runtime" from 4.14
release notes? i didnt install any MinGW runtime for wine runtime env still
works fine.
debian 10 stable+backports.
regards.
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http://bugs.winehq.org/show_bug.cgi?id=30639
Bug #: 30639
Summary: Audio stuttering and performance drops in Star Wolves
3
Product: Wine
Version: 1.5.3
Platform: x86
URL: http://www.gamershell.com/download_8237.shtml
OS/Version: Linux
Status: UNCONFIRMED
Keywords: download, regression
Severity: normal
Priority: P2
Component: directx-dsound
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
CC: patrakov(a)gmail.com
Classification: Unclassified
Regression SHA1: 275dfb83f2371a476b615b260465afb3cdf67f32
Due to a recent commit in Wine I get severe audio stuttering as well as
slowdowns in certain games. This seems to affect only a small number of games,
the vast majority of my games are still running fine. Whether these games are
buggy ones or it is indeed a problem with the patch I can't decide as I don't
have Windows installed to check how these games behave under native Windows.
275dfb83f2371a476b615b260465afb3cdf67f32 is the first bad commit
commit 275dfb83f2371a476b615b260465afb3cdf67f32
Author: Alexander E. Patrakov <patrakov(a)gmail.com>
Date: Mon May 7 00:06:13 2012 +0600
dsound: Added a windowed-sinc resampler.
:040000 040000 8ecb8b2fbc5c65c2066aaf9a5e8c58104996c5ab
3768c38fdafc656c5e18e14ad70884ea7864b758 M dlls
:040000 040000 680c52a0ebe164ca9b6a42d40c6521a91ae86e96
83407150c9beff0aa69d2d2e017b522543ac347f M tools
Star Wolves 3: Civil War (v1.12, Steam): audio playback is glitch-free and
performance is okay (well above 60 fps) in the menus and during the tutorial
mission. When I advance in the game or when I load a saved game I get severe
audio stuttering and framerate drops below 15 fps. This makes the game hardly
playable. If I quit playing and go back to the main menu, everything is back to
normal.
The demo for the game is protected with Starforce so it cannot be tested.
Droplitz (Steam version): this is a puzzle game. A certain sound effect is
intended to play when I create a path for the 'drops' and they make their way
to their goal. When this happens I observe the same audio stuttering and
performance drops. It lasts only for 2-3 seconds so it's not so severe.
Armored Fist 3: audio (both music and speech) are stuttering heavily and it
affects performance too. Link to the demo added to URL. There is no music in
the demo, but you should observe the problem with speech after starting a new
game.
HoverAce: the same stuttering in audio and slowdowns can be observed. No demo
available.
Terminal output doesn't show anything related.
Fedora 16 x86
Kernel 3.3.4-3.fc16.i686.PAE
Alsa 1.0.25
Pulseaudio is not running
Audio device: nVidia Corporation MCP61 High Definition Audio (rev a2)
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https://bugs.winehq.org/show_bug.cgi?id=47933
Bug ID: 47933
Summary: FoxPro for Windows 2.6a will not print output from
scripted dialog.
Product: Wine
Version: 4.0.1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: programs
Assignee: wine-bugs(a)winehq.org
Reporter: JSladek(a)juno.com
Distribution: ---
Created attachment 65436
--> https://bugs.winehq.org/attachment.cgi?id=65436
General format for program sections
Access to and use of my databases is all under a program written using the
FoxPro language. After opening the desired database and index, I use the
command "REPORT FORM <report format filename> TO PRINTER" to send the report to
the printer. The "TO PRINTER" clause can be substituted by "TO FILE
<filename>" .... however ..... in BOTH cases, while running it in WINE, the
output fails with a "printer not ready" error. Additionally, if I replace the
"TO clauses" with "PROMPT", a printer selection (or to file) dialog comes up,
but I still get the same "printer not ready" error regardless which selection I
make.
Using the "PREVIEW" option to the REPORT FORM command instead of "TO PRINTER" I
can view the entire formatted report, but there is no way that the preview can
be redirected to any other type of output.
It appears to me that the way the command set is structured, the only way to
get a report output is through the "report form / printer" interface. It also
appears that the "to file" direction is through that same interface.
There were a couple of submnissions concerning this problem in the 2008 time
frame. The only solution offered was to adjust tyhe TIME function for faster
processors in the FoxPro config file. I tried this, but it has no effect on
the problem.
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https://bugs.winehq.org/show_bug.cgi?id=46014
Bug ID: 46014
Summary: Estlcam crashes with System.OverflowException in
button.resize()
Product: Wine
Version: 3.18
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: j-p-t(a)gmx.net
Distribution: ---
Created attachment 62584
--> https://bugs.winehq.org/attachment.cgi?id=62584
stacktrace of 32 bit version
This app https://www.estlcam.de/
simply crashes on startup.
regardless of 32 or 64 bit version.
stacktrace follows
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https://bugs.winehq.org/show_bug.cgi?id=35637
Bug ID: 35637
Summary: Seagate Crystal Enterprise 8.0: 'inputfileserver.exe'
service needs msvcirt.dll.??0fstream@@QAE@XZ
Product: Wine
Version: 1.7.13
Hardware: x86
OS: Linux
Status: NEW
Severity: minor
Priority: P2
Component: msvcirt
Assignee: wine-bugs(a)winehq.org
Reporter: focht(a)gmx.net
Hello folks,
as the summary says ...
--- snip ---
...
0072:trace:process:__wine_kernel_init starting process name=L"C:\\Program
Files\\Seagate Software\\Enterprise\\x86\\inputfileserver.exe"
argv[0]=L"C:\\Program Files\\Seagate
Software\\Enterprise\\x86\\inputfileserver.exe"
...
0075:trace:seh:raise_exception code=80000100 flags=1 addr=0x7b83a97b
ip=7b83a97b tid=0075
0075:trace:seh:raise_exception info[0]=f6e08d7c
0075:trace:seh:raise_exception info[1]=f6e08e76
wine: Call from 0x7b83a97b to unimplemented function
msvcirt.dll.??0fstream@@QAE@XZ, aborting
--- snip ---
Source:
http://source.winehq.org/git/wine.git/blob/799731f4b9e9495181e18a68eba16c92…
--- snip ---
27 @ stub -arch=win32 ??0fstream@@QAE@XZ # __thiscall fstream::fstream(void)
--- snip ---
Workaround: 'winetricks msvcirt' before running the installer.
$ wine --version
wine-1.7.13
Regards
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http://bugs.winehq.org/show_bug.cgi?id=28786
Bug #: 28786
Summary: Explorer filelist problem
Product: Wine
Version: 1.3.30
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: robert.downing(a)guardian-shield.com
Classification: Unclassified
In the Explorer file-list [left pane] the "expand" controls (plus "+" signs)
require double-click. They should be single-click.
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http://bugs.winehq.org/show_bug.cgi?id=22635
Summary: FindFileFirst should ignore some chars
Product: Wine
Version: 1.1.44
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: kernel32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: plr.vincent(a)gmail.com
When FindFileFirst is called with such path (c-style notation):
"C:\\Program Files/>"
it should match
"C:\\Program Files"
A test for this is in the works (first attempt:
http://www.winehq.org/pipermail/wine-devel/2010-May/083434.html ) and this
behavior was confirmed on winxp and win2k.
This has been discovered while investigating the problem of Earth 2160 packaged
by GOG.com:
The installer ciphers the cd key to put it in the registry (as GOG doesn't
provide different keys for each user, the installer contains one):
HKCU\Software\Reality Pump\Earth2160\SerialKey\SerialKey. One of the components
used for this is the creation time of the Earth 2160 installation directory.
It looks up the path of that directory using another registry key created
during the install: HKLM\Software\Reality Pump\Earth2160\FileSystem\DataPath .
This key contains that path with a trailing "/>", which seems to be present on
purpose (removing it makes the game fail very early when executed). The result
is that this path is not found after installation on wine, so the created
registry key is invalid when checked by the game.
Note that the problem is really only in the installer, as the parameter
received by FindFileFirst when game checks the key doesn't contain the trailing
"/>".
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http://bugs.winehq.org/show_bug.cgi?id=26035
Summary: ChipGenius cannot detect USB device
Product: Wine
Version: 1.3.13
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: mountmgr.sys
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fracting(a)gmail.com
ChipGenius is a small green software for detecting USB pid/vid ,it returns the
device name, interface speed, serial number, equipment version, and provides
relevant information to download address.
See
http://translate.google.com/translate?js=n&prev=_t&hl=en&ie=UTF-8&layout=2&…
for a google translated introduction.
ChipGenius can be download free on its website (
http://dl.mydigit.net/2010/09/chipgenius.html ) , or a personal mirror here:
https://docs.google.com/leaf?id=0BxjsxTbiBaUHMDI5OWIxYTktZDBkOS00ODE3LWExOW…
Normally on WinXP, while running ChipGenius, it will draw a device tree and
auto detect usb devices and redraw device tree whenever a usb device is pluging
or unpluging.
However, ChipGenius didn't draw any device tree on wine.
Here is the log:
$ winetricks -q vb6run
$ wine '/home/fracting/Wine/USB/ChipGenius/ChipGenius.exe'
err:menubuilder:init_xdg error looking up the desktop directory
fixme:ole:OleLoadPictureEx
(0xa1f5ec,1414,0,{7bf80980-bf32-101a-8bbb-00aa00300cab},x=0,y=0,f=0,0x32f6d4),
partially implemented.
fixme:ole:OleLoadPictureEx
(0xa1f5ec,830,1,{7bf80980-bf32-101a-8bbb-00aa00300cab},x=0,y=0,f=0,0x32f6a4),
partially implemented.
fixme:ole:OleLoadPictureEx
(0xa1f5ec,1354,1,{7bf80980-bf32-101a-8bbb-00aa00300cab},x=0,y=0,f=0,0x32f6a4),
partially implemented.
fixme:ole:OleLoadPictureEx
(0xa1f5ec,2238,1,{7bf80980-bf32-101a-8bbb-00aa00300cab},x=0,y=0,f=0,0x32f6a4),
partially implemented.
fixme:ole:OLEPictureImpl_SaveAsFile (0x18ae50)->(0x198fb8, 0, (nil)), hacked
stub.
fixme:mountmgr:harddisk_ioctl returning zero-filled buffer for
IOCTL_VOLUME_GET_VOLUME_DISK_EXTENTS
fixme:mountmgr:harddisk_ioctl unsupported ioctl 2d1400
fixme:win:RegisterDeviceNotificationA (hwnd=0x1006e,
filter=0x32f82c,flags=0x00000000) returns a fake device notification handle!
fixme:win:UnregisterDeviceNotification (handle=0xcafecafe), STUB!
fixme:ole:OLEPictureImpl_FindConnectionPoint no connection point for
{33ad4ed2-6699-11cf-b70c-00aa0060d393}
fixme:ole:OLEPictureImpl_FindConnectionPoint no connection point for
{33ad4f92-6699-11cf-b70c-00aa0060d393}
fixme:ole:OLEPictureImpl_FindConnectionPoint no connection point for
{33ad4ed2-6699-11cf-b70c-00aa0060d393}
fixme:ole:OLEPictureImpl_FindConnectionPoint no connection point for
{33ad4ed2-6699-11cf-b70c-00aa0060d393}
fixme:ole:OLEPictureImpl_FindConnectionPoint no connection point for
{33ad4ed2-6699-11cf-b70c-00aa0060d393}
fixme:ole:OLEPictureImpl_FindConnectionPoint no connection point for
{33ad4f92-6699-11cf-b70c-00aa0060d393}
fixme:ole:OLEPictureImpl_FindConnectionPoint no connection point for
{33ad4ed2-6699-11cf-b70c-00aa0060d393}
fixme:ole:OLEPictureImpl_FindConnectionPoint no connection point for
{33ad4ed2-6699-11cf-b70c-00aa0060d393}
I also test chipgenius with Alexander Morozov's USB patchset, but it doesn't
work either.
Best regards :-)
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https://bugs.winehq.org/show_bug.cgi?id=45133
Bug ID: 45133
Summary: NewProcessFromToken tool (.NET app) from Google
sandbox-attacksurface-analysis-tools v1.1.x wants
'ntdll.NtQueryInformationProcess' to support
'ProcessSessionInformation'
Product: Wine
Version: 3.7
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: focht(a)gmx.net
Distribution: ---
Hello folks,
needed by 'NewProcessFromToken' .NET-based app from
https://github.com/google/sandbox-attacksurface-analysis-tools
--- quote ---
sandbox-attacksurface-analysis-tools
(c) Google Inc. 2015, 2016, 2017, 2018
Developed by James Forshaw
This is a small suite of tools to test various properties of sandboxes on
Windows. Many of the checking
tools take a -p flag which is used to specify the PID of a sandboxed process.
The tool will impersonate
the token of that process and determine what access is allowed from that
location. Also it's recommended
to run these tools as an administrator or local system to ensure the system can
be appropriately enumerated.
CheckExeManifest: Check for specific executable manifest flags.
CheckNetworkAccess: Check access to network stack.
NewProcessFromToken: Create a new process based on existing token.
TokenView: View and manipulate various process token values.
NtApiDotNet: A basic managed library to access NT system calls and objects.
NtObjectManager: A powershell module which uses NtApiDotNet to expose the NT
object manager.
ViewSecurityDescriptor: View the security descriptor from an SDDL string or an
inherited object.
--- quote ---
It's actually a pretty neat "testsuite" for native API, Wine could benefit from
it.
Prerequisite:
* 32-bit WINEPREFIX
* .NET Framework 4.5 -> 'winetricks -q dotnet45'
NOTE: needs at least one running process (Windows pids -> command line)
--- snip ---
Wine-dbg>info process
pid threads executable (all id:s are in hex)
00000033 1 'notepad.exe'
00000013 4 'explorer.exe'
0000000e 5 'services.exe'
00000028 4 \_ 'winedevice.exe'
00000023 3 \_ 'plugplay.exe'
0000001b 4 \_ 'winedevice.exe'
--- snip ---
--- snip ---
$ WINEDEBUG=+seh,+relay,+ntdll wine ./NewProcessFromToken.exe -p 51 notepad.exe
>>log.txt 2>&1
...
004f:Call
ntdll.NtQueryInformationProcess(0000014c,00000018,0011e300,00000004,0032f39c)
ret=03f67d78
004f:trace:ntdll:NtQueryInformationProcess
(0x14c,0x00000018,0x11e300,0x00000004,0x32f39c)
004f:fixme:ntdll:NtQueryInformationProcess (process=0x14c) Unimplemented
information class: ProcessSessionInformation
004f:Ret ntdll.NtQueryInformationProcess() retval=c0000003 ret=03f67d78
004f:Call KERNEL32.RaiseException(e0434352,00000001,00000005,0032f274)
ret=00788fdb
004f:trace:seh:raise_exception code=e0434352 flags=1 addr=0x7b446ec7
ip=7b446ec7 tid=004f
004f:trace:seh:raise_exception info[0]=80131600
004f:trace:seh:raise_exception info[1]=00000000
004f:trace:seh:raise_exception info[2]=00000000
004f:trace:seh:raise_exception info[3]=00000000
004f:trace:seh:raise_exception info[4]=00630000
004f:trace:seh:raise_exception eax=7b435589 ebx=00000005 ecx=00000000
edx=0032f220 esi=0032f220 edi=0032f1e0
004f:trace:seh:raise_exception ebp=0032f1b8 esp=0032f154 cs=f7bb0023 ds=32002b
es=f7be002b fs=f7be0063 gs=f7be006b flags=00000212
004f:trace:seh:call_vectored_handlers calling handler at 0x7ba398 code=e0434352
flags=1
004f:Call KERNEL32.GetLastError() ret=007ba3c6
004f:Ret KERNEL32.GetLastError() retval=00000000 ret=007ba3c6
...
004f:Call KERNEL32.CreateProcessW(00000000,010e2280
L"notepad.exe",00000000,00000000,00000000,00080000,00000000,00000000,0032f24c,0032f36c)
ret=03f6485b
...
--- snip ---
The failure to query the process session ID is not critical (it will still
launch new process) .. hence "wants" in summary.
Source:
https://github.com/google/sandbox-attacksurface-analysis-tools/blob/43ab463…
$ sha1sum Release-v1.1.14.7z
8cd7991e675a995a3d67ef0aca2a8bf0e1512f6a Release-v1.1.14.7z
$ du -sh Release-v1.1.14.7z
384K Release-v1.1.14.7z
$ wine --version
wine-3.7-65-ge637a6f0bf
Regards
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https://bugs.winehq.org/show_bug.cgi?id=40700
Bug ID: 40700
Summary: Page Scrolling Bar of PDF Ereaser Not Appear
Product: Wine
Version: 1.9.11
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: yousifjkadom(a)yahoo.com
Distribution: ---
Created attachment 54584
--> https://bugs.winehq.org/attachment.cgi?id=54584
(1)
Hi. I test PDF Ereaser on Wine 1.9.11
A new bug appear: page scrolling bar not appear! Now I can not use mouse for
scrolling across pages. Instead I have to use arrows keys to navigate from page
to page.
Please look to screenshots: (1) in windows OS & (2) in Linux using Wine 1.9.11
Please look on red arrows that I added in (1) & red & blue oval markers that I
added in (2)
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http://bugs.winehq.org/show_bug.cgi?id=23979
Summary: SMSDV's main window is empty
Product: Wine
Version: 1.2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: b7.10110111(a)gmail.com
Here's the screenshot: http://appdb.winehq.org/appimage.php?iId=31576
If i click on the empty space on the window or even in the text enter widget, i
can drag the window. Choosing "About wine" after right-clicking the window
makes About dialog behave the same as the main window.
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https://bugs.winehq.org/show_bug.cgi?id=41548
Bug ID: 41548
Summary: draftsight 32bit crashes during registration on ubuntu
14.04 lts
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: scottdickerson1(a)gmail.com
Distribution: ---
Created attachment 55880
--> https://bugs.winehq.org/attachment.cgi?id=55880
program error details
draftsight crashes while trying to register it. using ubuntu 14.04
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https://bugs.winehq.org/show_bug.cgi?id=41355
Bug ID: 41355
Summary: Microsoft Access 2007 is not opening a legitimate
access file
Product: Wine
Version: 1.6-rc2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: mscoree
Assignee: wine-bugs(a)winehq.org
Reporter: santanu_chatterjee59(a)yahoo.co.in
Distribution: ---
Created attachment 55706
--> https://bugs.winehq.org/attachment.cgi?id=55706
Microsoft Access 2007 is not opening a legitimate access file
Microsoft Access 2007 is not opening a legitimate access field
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https://bugs.winehq.org/show_bug.cgi?id=47903
Bug ID: 47903
Summary: Add a NetBSD test VM
Product: Wine-Testbot
Version: unspecified
Hardware: x86
OS: NetBSD
Status: NEW
Severity: normal
Priority: P2
Component: unknown
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
A GSoC 2019 student worked on improving Wine support on NetBSD:
https://www.phoronix.com/scan.php?page=news_item&px=Wine-NetBSD-GSoC-2019-D…
In order to keep Wine in good shape on NetBSD the TestBot should have a NetBSD
Wine VM. Currently this is blocked on:
1. A wininet patch:
https://www.winehq.org/pipermail/wine-devel/2019-October/151827.html
-> Once fixed setting a NetBSD build-only VM should be possible.
2. Setting up a NetBSD with an auto-login X session.
-> This will allow the TestBot to automatically recreate the live snapshot
when needed.
3. Some RPATH issues that break Wine's WoW support.
https://www.winehq.org/pipermail/wine-devel/2019-September/150284.html
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https://bugs.winehq.org/show_bug.cgi?id=40750
Bug ID: 40750
Summary: TinyTask 1.50 playback of mouse click on linux
desktop.
Product: Wine
Version: 1.9.11
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: services(a)beyondcr.com
Distribution: ---
Mouse click playback will not interact with programs within the Linux desktop.
To reproduce, Run Tinytask.exe left click the blue record button, move the
mouse to any program/object outside of wine that you can normally interact with
a mouse click and click it, move mouse back to TinyTask and press the red
record button to stop recording. Now press the green play button and the mouse
should replay the mouse movements you have just made but it will not preform
the click. Link to appdb
https://appdb.winehq.org/objectManager.php?sClass=version&iId=33800
Direct link to program
http://www.vtaskstudio.com/vista.pl?action=download&link=tinytask.exe
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https://bugs.winehq.org/show_bug.cgi?id=39737
Bug ID: 39737
Summary: Shadow Complex Remastered installation error
Product: Wine
Version: 1.8-rc2
Hardware: x86-64
URL: https://www.epicgames.com/shadowcomplex
OS: Linux
Status: NEW
Keywords: download, Installer
Severity: normal
Priority: P2
Component: setupapi
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
Distribution: ---
Created attachment 52996
--> https://bugs.winehq.org/attachment.cgi?id=52996
+setupapi
Gives an error after a few seconds of copying files.
fixme:ntdll:NtLockFile I/O completion on lock not implemented yet
fixme:ver:GetCurrentPackageId (0x33eff8 (nil)): stub
fixme:mscoree:parse_startup useLegacyV2RuntimeActivationPolicy=L"true" not
implemented
fixme:mscoree:get_runtime_info unsupported startup flags 2
fixme:mscoree:corruntimehost_CreateDomainEx stub 0x137488
fixme:mscoree:corruntimehost_Stop stub 0x137488
err:mscoree:expect_no_runtimes Process exited with a Mono runtime loaded.
fixme:ver:GetCurrentPackageId (0x33eff8 (nil)): stub
fixme:mscoree:parse_startup useLegacyV2RuntimeActivationPolicy=L"true" not
implemented
fixme:mscoree:get_runtime_info unsupported startup flags 2
fixme:mscoree:corruntimehost_CreateDomainEx stub 0x137488
fixme:mscoree:corruntimehost_Stop stub 0x137488
err:mscoree:expect_no_runtimes Process exited with a Mono runtime loaded.
err:setupapi:do_file_copyW Unsupported style(s) 0x144
err:setupapi:do_file_copyW Unsupported style(s) 0x144
err:setupapi:do_file_copyW Unsupported style(s) 0x144
err:setupapi:do_file_copyW Unsupported style(s) 0x144
err:setupapi:do_file_copyW Unsupported style(s) 0x144
fixme:msi:AutomationObject_GetIDsOfNames Unknown member L"InstallDir", clsid
{000c109e-0000-0000-c000-000000000046}
err:msi:ITERATE_Actions Execution halted, action
L"QtExecSetPermissionCmdLineRun" returned 1603
err:msi:ITERATE_Actions Execution halted, action L"ExecuteAction" returned 1603
wine-1.8-rc2-41-gc87a78b
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https://bugs.winehq.org/show_bug.cgi?id=45483
Bug ID: 45483
Summary: Installation of the DirectX 8.1 SDK fails due to msi
custom action failure
Product: Wine
Version: 3.12
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: msi
Assignee: wine-bugs(a)winehq.org
Reporter: mstefani(a)winehq.org
Distribution: ---
Created attachment 61838
--> https://bugs.winehq.org/attachment.cgi?id=61838
+msi,+msiexec,+pid debug output
The DirectX 8.1 SDK fails to install due msi custom action errors:
006b:006c:err:msiexec:custom_action_server Failed to create custom action
server pipe: 231
setup.exe shows "Error: -1603 Fatal error during installation."
Steps to reproduce:
DX81b_SDK.exe with
SHA1: 221c60334da54e8e670741e7090e51255ad0284c
MD5: 0ef4637b05b77ae8f75d58e17f0e7d6d
DX81b_SDK.exe is a self extracting zip file.
cd to the extracted directory and run:
wine DXF/setup.exe
(Changing to the DXF directory and then wine setup.exe makes no difference).
Go through the steps and during the install at 0% a message box with the above
error pops up.
I'm attaching the +msi,+msiexec,+pid output
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http://bugs.winehq.org/show_bug.cgi?id=29228
Bug #: 29228
Summary: Airline Tycoon Evolution doesn't display any text
in-game
Product: Wine
Version: 1.3.33
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hardpenguin(a)fastmail.fm
Classification: Unclassified
Created attachment 37751
--> http://bugs.winehq.org/attachment.cgi?id=37751
screenshot nr 1 of the bug
No text at all in Airline Tycoon Evolution (empty character text balloons,
blank HUD, newspapers, boards, lists, letters etc.)
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https://bugs.winehq.org/show_bug.cgi?id=41062
Bug ID: 41062
Summary: Evernote 6.1.x: search box loses focus due to tooltips
Product: Wine
Version: 1.9.15
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: robert.munteanu(a)gmail.com
Distribution: ---
Created attachment 55243
--> https://bugs.winehq.org/attachment.cgi?id=55243
Video capture of the issue
Running Evernote 6.1.2 in a fresh 32-bit prefix, with winetricks ie8 (
otherwise notes don't display ).
$ sha1sum Evernote_6.1.2.2292.exe
f7ace795f0444ab8d29a6823b845da3a4687d247 Evernote_6.1.2.2292.exe
The search box field loses focus when I start typing and the mouse is on top of
the search box, making it impossible to type more than 1-2 characters.
Clicking the search box and moving the mouse quickly away seems to be a
workaround.
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http://bugs.winehq.org/show_bug.cgi?id=11146
Summary: RootsMagic 3.2.5 crashes when using Publisher feature
Product: Wine
Version: 0.9.53.
Platform: PC
URL: http://appdb.winehq.org/objectManager.php?sClass=version
&iId=10416
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: digimars(a)gmail.com
Created an attachment (id=10181)
--> (http://bugs.winehq.org/attachment.cgi?id=10181)
Wine output error message
When I click on the Publish icon on the RootsMagic toolbar at the top and
create a new book (by going clicking on the New button and giving it a name of
'test' for instance) I can select options without a problem (such as Cover
Page, Title Page, etc.). But when I click on the Add a Chapter button and
choose anyone in my list of people listed, the program completely crashes. It
doesn't matter if I choose Pedigree Chart, Scrapbook, Photo Tree or any of
them. They all go to a list of people that you can select from and all of the
entries will crash the application after you click on one of them.
A trial version of the app can be downloaded from here:
http://www.rootsmagic.com/demo.htm
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http://bugs.winehq.org/show_bug.cgi?id=22741
Summary: Enterprise Architect 6.5: crash when generating RTF
document
Product: Wine
Version: 1.1.42
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: loose(a)astron.nl
Created an attachment (id=28036)
--> (http://bugs.winehq.org/attachment.cgi?id=28036)
Error log of "wine ~/.wine/drive_c/Program\ Files/Sparx\ Systems/EA/EA.exe"
When clicking "Create" in the dialog box of Generating project documentation to
generate a RTF document, I get a crash.
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https://bugs.winehq.org/show_bug.cgi?id=45200
Bug ID: 45200
Summary: Hitman (2016) doesn't launch in Direct3D 12 mode
Product: Wine
Version: 3.8
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
Distribution: ---
Game crashes with the following error message: "Failed to initialize DirectX.
This game requires a DirectX 12-capable graphics card."
fixme:d3d12:D3D12CreateDevice adapter 0x11ffb0, minimum_feature_level 0xb000,
iid {189819f1-1db6-4b57-be54-1821339b85f7}, device 0x7f858fcc5d80 stub!
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https://bugs.winehq.org/show_bug.cgi?id=38867
Bug ID: 38867
Summary: Homesite+ (v5.5): Using keyboard shortcut for
indenting text wipes out text (but undo restores to
correct result)
Product: Wine
Version: 1.7.46
Hardware: x86-64
OS: Mac OS X
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: fooquency(a)gmail.com
Created attachment 51799
--> https://bugs.winehq.org/attachment.cgi?id=51799
Screenshot showing before, after, and undo results
In Homesite+ (version 5.5), which is a source code text editor, there is a
facility to indent all selected lines of code with a tab.
To use this, i.e. add a tab at the start of each line, use Control+Shift+.
To reduce by one tab level, i.e. remove one tab at the start of each line, use
Control+Shift+,
On Windows this works correctly.
On Wine (devel latest, on Mac OSX brew build), the whole text gets replaced
with a . but if you press Control-z to undo, the indenting has happened
correctly.
So it seems that what is happening is that Control+Shift+. is being treated as
the correct operation (indenting) AND the . itself is being pressed (thus
replacing the selection).
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