https://bugs.winehq.org/show_bug.cgi?id=47659
Bug ID: 47659
Summary: Game crashes when started
Product: Wine
Version: 4.14
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: phorcys19(a)gmail.com
Created attachment 65102
--> https://bugs.winehq.org/attachment.cgi?id=65102
Bug report
Monster Girl Rancher game (https://aryion.com/forum/viewtopic.php?f=79&t=52831)
crashes on startup.
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https://bugs.winehq.org/show_bug.cgi?id=38426
Bug ID: 38426
Summary: Installation of Return to Castle Wolfenstein -
Platinum Edition
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: christrebuchet(a)gmail.com
Distribution: ---
Created attachment 51280
--> https://bugs.winehq.org/attachment.cgi?id=51280
Backtrace from WINE
Using 2 CD to install the software. Launching installation with:
wine start 'D:\launch.exe'
When asked for the 2nd CD, using the command:
wine eject d:
Installation proceed. Then asking again for CD #1. Using again command:
wine eject d:
Then installation fails; error message indicating an I/O error.
Tried two times same issue.
Result is Single Player game does not start. Multiplayer game starts (but did
not proceed further for network reasons).
Attached the log file.
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http://bugs.winehq.org/show_bug.cgi?id=24489
Summary: CD drive recognized, but applications cannot use it.
Product: Wine
Version: 1.3.3
Platform: x86-64
OS/Version: Mac OS X 10.6
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: LordHDL(a)yahoo.com
Created an attachment (id=30903)
--> (http://bugs.winehq.org/attachment.cgi?id=30903)
pSX Output
I've been trying to use a few applications that read data from a disc. It
seems like none of them can access the drive. The volume is properly mounted
and appears in winecfg, and when trying to choose it from an application's
browser, I go to "My Computer -> (D:) NameOfCD." I saved output from two
separate (albeit similar) applications.
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https://bugs.winehq.org/show_bug.cgi?id=47562
Bug ID: 47562
Summary: World War Z - No way t choose Vulkan renderer with my
AMD card
Product: Wine
Version: 4.12.1
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: christian.frank(a)gmx.de
Distribution: ---
Hi,
i tried to use World War Z today.
Sadly i am not able to choose the Vulkan renderer in game.
This seems to work for other people using Nvidia cards.
I am using Radv 19.1.x and also tried amdgpu-pro 18.50. With both drivers i can
not switch to Vulkan ingame (option is not avalible). This works on Windows.
Which kind of logs would you need ?
Many thanks !
Christian
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https://bugs.winehq.org/show_bug.cgi?id=48342
Bug ID: 48342
Summary: Sometimes copied text is lost in SharpDevelop
Product: Wine
Version: 4.21
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: 3dw_50ssu16amyn7(a)byom.de
Distribution: ---
Created attachment 66079
--> https://bugs.winehq.org/attachment.cgi?id=66079
wine 5.0-rc2 +seh,+timestamps
Sometimes copied text in SharpDevelop 5.1 can't be pasted again.
Always happens on the second try regardless whether using the GUI or Ctrl+C or
Ctrl+X.
Steps to reproduce:
- Install SharpDevelop 5.1 (requires dotnet45 and vcrun2008)
- open/create a file
- Copy and try to paste text multiple times
Tested wine: 4.21-staging and higher
OS: Ubuntu 18.04.3
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https://bugs.winehq.org/show_bug.cgi?id=48290
Bug ID: 48290
Summary: SharpDevelop exception in debugger
Product: Wine
Version: 5.0-rc1
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: 3dw_50ssu16amyn7(a)byom.de
Distribution: ---
Created attachment 65987
--> https://bugs.winehq.org/attachment.cgi?id=65987
example project with reproduction code
Using SharpDevelop 5.1 and running the following code with the debugger results
in an error not handled by the debugger but the catch clause from SharpDevelop.
var assembly = Assembly.GetExecutingAssembly();
using (Stream stream =
assembly.GetManifestResourceStream("NonExistentResource")) {
using (var reader = new StreamReader(stream)) {
reader.ReadToEnd();
}}
On Windows the debugger catches the error correctly.
Steps to reproduce:
- Install dotnet45, vcrun2008 and SharpDevelop
- download project/insert above code in SharpDevelop
- Compile and run with debugger (press F9)
- Error should be catched by the debugger like on Windows
Relevant log lines:
ERROR- ThreadException caught
System.Runtime.InteropServices.COMException (0x80004005): Error HRESULT E_FAIL
has been returned from a call to a COM component.
... (see log)
SharpDevelop 5.1 download:
https://sourceforge.net/projects/sharpdevelop/files/SharpDevelop%205.x/5.1/
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https://bugs.winehq.org/show_bug.cgi?id=39962
Bug ID: 39962
Summary: Lego Mindstorms EV3 Software does not find EV3 brick
Product: Wine
Version: 1.9.1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: asdfghrbljzmkd(a)outlook.com
Distribution: ---
Lego Mindstorms EV3 software does not find the EV3 brick. Brick is plugged in
and turned on.
Related dmesg lines:
[47367.593052] usb 2-1.2: USB disconnect, device number 8
[47384.167532] usb 2-1.2: new high-speed USB device number 9 using ehci-pci
[47384.260493] usb 2-1.2: New USB device found, idVendor=0694, idProduct=0005
[47384.260497] usb 2-1.2: New USB device strings: Mfr=1, Product=2,
SerialNumber=3
[47384.260498] usb 2-1.2: Product: EV3
[47384.260500] usb 2-1.2: Manufacturer: LEGO Group
[47384.260501] usb 2-1.2: SerialNumber: 00165340e3f9
[47384.262451] hid-generic 0003:0694:0005.0006: hiddev0,hidraw0: USB HID v1.10
Device [LEGO Group EV3] on usb-0000:00:1d.0-1.2/input0
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https://bugs.winehq.org/show_bug.cgi?id=37574
Bug ID: 37574
Summary: Everyday Shooter -- crackling/popping sound
Product: Wine
Version: 1.7.30
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wineserver
Assignee: wine-bugs(a)winehq.org
Reporter: axfelix(a)gmail.com
Distribution: ---
This happened fairly recently, as I play the game on a pretty regular basis and
my wine version updates at least once a month, but I'm not sure of the exact
version that the regression occurred in. Game has worked perfectly in wine for
a long time (it uses OpenGL on Windows, which helps, though it never got an OSX
or Linux port) but now has crackling audio. Significantly impacts on ability to
play the game as audio is an integral part. I use pulse (and I haven't tested
without) so I expect some amount of latency but this is far worse than simple
latency.
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http://bugs.winehq.org/show_bug.cgi?id=27525
Summary: Active Worlds 5.1 window not integrated
Product: Wine
Version: 1.3.22
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ktowns(a)live.com.au
Created an attachment (id=35191)
--> (http://bugs.winehq.org/attachment.cgi?id=35191)
Terminal output
Alright, the problem is easily illustrated with screenshots:
The interface as it appears in Windows:
http://img822.imageshack.us/img822/1714/windowspg.jpg
And Linux Mint:
http://img542.imageshack.us/img542/1356/linux.jpg
I'm also having problems with:
Avatars, other than the generic Guest ('Tourist') Avatar do not always load.
Setting controls e.g. setting j to jump, j will show up in the chat terminal
rather than impacting on the 3D interface, but I suspect this is a problem
within the client itself. I'm going to follow up with ActiveWorlds support.
Terminal output is from starting the application to loading the client fully,
including the contents of the 3D view, without interacting with the interface
at all (and then closing.)
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http://bugs.winehq.org/show_bug.cgi?id=22278
Summary: swkotor crashes on videos
Product: Wine
Version: 1.1.41
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kevinperson(a)topicbox.com
Created an attachment (id=27216)
--> (http://bugs.winehq.org/attachment.cgi?id=27216)
console output with dump
swkotor [Star Wars: Knights of the Old Republic] freezes with a black screen
when I run it without telling the game "disable movies."
When I switch away, it sometimes produces that dialog telling me something has
gone horribly wrong.
I'm currently using Ubuntu 10.04 Beta (Lucid Lynx) with nvidia drivers.
The videos are in Bink format, for whatever that's worth.
console output attached.
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