https://bugs.winehq.org/show_bug.cgi?id=46601
Bug ID: 46601
Summary: HeroesVII not started because of encryption(?)
Product: Wine
Version: 4.1
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: bcrypt
Assignee: wine-bugs(a)winehq.org
Reporter: isakov-sl(a)bk.ru
Distribution: ---
Game started, show introduction and then
wine4.1 - crashed somewhere inside application
wine-staging-4.1 - just finish
In the log I see
~~~
002f:trace:bcrypt:BCryptOpenAlgorithmProvider 0x114c4db4, L"AES", (null),
00000000
002f:trace:bcrypt:BCryptOpenAlgorithmProvider 0x114c4db8, L"RNG", (null),
00000000
002f:trace:bcrypt:BCryptGetProperty 0xd194c428, L"ObjectLength", 0x114c4dc4, 4,
0x7f7da98, 00000000
002f:trace:bcrypt:BCryptGetProperty 0xd194c428, L"BlockLength", 0x114c4ddc, 4,
0x7f7da98, 00000000
002f:trace:bcrypt:BCryptSetProperty 0xd194c428, L"ChainingMode", 0x56e7b64, 32,
00000000
002f:trace:bcrypt:BCryptGenerateSymmetricKey 0xd194c428, 0x114c4dbc,
0x18dc4b08, 654, 0x8d0e7810, 16, 00000000
002f:fixme:bcrypt:BCryptGenerateSymmetricKey ignoring object buffer
~~~
Because of ignoring object buffer?
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https://bugs.winehq.org/show_bug.cgi?id=42109
Bug ID: 42109
Summary: Hydrophobia prophecy crash or freeze with few second
from start
Product: Wine
Version: 2.0-rc3
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: andy86(a)fastwebnet.it
Distribution: ---
Hydrophobia prophecy crash with compiled version of wine, with and without csmt
patch.
See this thread for info: https://forum.winehq.org/viewtopic.php?f=8&t=28249
Because bug is probably time dependant, i can't get the complet log with crash.
When wine is in log mode game is slowdown/unplayable and... do not crash.
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https://bugs.winehq.org/show_bug.cgi?id=36096
Bug ID: 36096
Summary: valgrind shows leaks in d3d9/visual tests on i965
Product: Wine
Version: 1.7.17
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
CC: stefan(a)codeweavers.com
Created attachment 48284
--> https://bugs.winehq.org/attachment.cgi?id=48284
valgrind log
==11646== 67 bytes in 4 blocks are definitely lost in loss record 412 of 1,049
==11646== at 0x4006B11: malloc (in
/usr/lib/valgrind/vgpreload_memcheck-x86-linux.so)
==11646== by 0x4E8E2B27: strdup (in /usr/lib/libc-2.18.so)
==11646== by 0x65D6C36: ??? (in /usr/lib/dri/i965_dri.so)
==11646== by 0x65DFCD0: ??? (in /usr/lib/dri/i965_dri.so)
==11646== by 0x65E932F: ??? (in /usr/lib/dri/i965_dri.so)
==11646== by 0x6476729: ??? (in /usr/lib/dri/i965_dri.so)
==11646== by 0x61EAC15: shared_dispatch_stub_482 (in
/usr/lib/libglapi.so.0.0.0)
==11646== by 0x4EB2AD5: shader_glsl_compile (glsl_shader.c:330)
==11646== by 0x4EBF8F2: shader_glsl_generate_pshader (glsl_shader.c:4515)
==11646== by 0x4EC0087: find_glsl_pshader (glsl_shader.c:4694)
==11646== by 0x4EC39F4: set_glsl_shader_program (glsl_shader.c:5823)
==11646== by 0x4EC5096: shader_glsl_select (glsl_shader.c:6149)
==11646== by 0x4E85F12: context_apply_draw_state (context.c:2997)
==11646== by 0x4EAF1D6: draw_primitive (drawprim.c:664)
==11646== by 0x4E86685: wined3d_cs_exec_draw (cs.c:291)
==11646== by 0x4E87A33: wined3d_cs_st_submit (cs.c:893)
==11646== by 0x4E866F2: wined3d_cs_emit_draw (cs.c:308)
==11646== by 0x4E95FC3: wined3d_device_draw_primitive (device.c:3265)
==11646== by 0x4E1BB32: d3d8_device_DrawPrimitiveUP (device.c:2021)
==11646== by 0x4984BB2: cnd_test (visual.c:1482)
==11646==
among plenty of others.
I had to rebuild my libdrm with valgrind support for this to work, see
https://bugs.freedesktop.org/show_bug.cgi?id=77863. After that, I can run
glxgears with no valgrind issues in mesa itself (though glxgears leaks..).
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http://bugs.winehq.org/show_bug.cgi?id=35913
Bug ID: 35913
Summary: Meo Music only shows a white screen
Product: Wine
Version: 1.7.15
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: filas.f(a)hotmail.com
Well, after installing the app, it only shows a white screen/white window,
nothing more.
Intel i5 2.4
Hd 5650
4 GB ram
Although hardware is not a problem, since this is a music streamer / player.
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http://bugs.winehq.org/show_bug.cgi?id=33819
Bug #: 33819
Summary: Majesty display only refreshes when mouse moves
Product: Wine
Version: 1.5.29
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: rohan.hart17(a)gmail.com
Classification: Unclassified
Majesty was running fine using Intel integrated graphics however after
installing a Radeon card the display will not refresh unless the mouse is
moving. I'm using the open source radeon r600 driver 6.14.4, Xorg 7.7, Mesa
9.1.3. Same behaviour using wine-1.4.1
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https://bugs.winehq.org/show_bug.cgi?id=46590
Bug ID: 46590
Summary: Wine works only on Android 7+
Product: Wine
Version: 4.0
Hardware: arm
OS: Android
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: jscript
Assignee: wine-bugs(a)winehq.org
Reporter: vi_2001(a)ukr.net
I'm reporting not an error, but a statement of fact:
Wine does not work on smartphones with Android versions: 4.4.3, 5.0.1, 6.0.
But works on 7.2.1. Sadly but it is so.
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http://bugs.winehq.org/show_bug.cgi?id=15931
Summary: Photoshop CS4 Crashes while launching
Product: Wine
Version: 1.1.7
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: james2432(a)gmail.com
Created an attachment (id=17105)
--> (http://bugs.winehq.org/attachment.cgi?id=17105)
WINEDEBUG=trace wine Photoshop.exe
While launching Photoshop CS4 it crashes with an unexpected error
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https://bugs.winehq.org/show_bug.cgi?id=44585
Bug ID: 44585
Summary: Diablo III doesn't launch, stops at
"setup_exception_record stack overflow ..."
Product: Wine
Version: 3.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: maciej.stanczew+b(a)gmail.com
Distribution: ArchLinux
Created attachment 60565
--> https://bugs.winehq.org/attachment.cgi?id=60565
Standard log, without custom WINEDEBUG
Since the last Diablo III update (to version 2.6.1.49286), launching the game
(both directly and through Battle.net app) doesn't work, stopping at message
mentioned in the title.
Note that this happens only on vanilla Wine (I tested versions 3.2, 3.0 and
2.21, on clean 32- and 64-bit prefixes). Staging (both 2.21 and rev 84fb9656
from new GitHub repo) work without any problems.
To reproduce, run the following command from the game's directory:
$ wine 'Diablo III.exe' -launch
Related Reddit thread:
https://www.reddit.com/r/wine_gaming/comments/7zh4sg/diablo_3_update/
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http://bugs.winehq.org/show_bug.cgi?id=25851
Summary: Zararadio start up error
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: miguelsilva_3(a)hotmail.com
Created an attachment (id=32939)
--> (http://bugs.winehq.org/attachment.cgi?id=32939)
Zararadio error
Software Zararadio doesn't start up. But it was working very well on Ubuntu
9.04.
On 9.10, 10.10 have this error all the time.
Could you check and give a solution! Thanks
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