https://bugs.winehq.org/show_bug.cgi?id=44743
Bug ID: 44743
Summary: Segfault in Wine-d3d. Affected; Anno1404, LAA flag set
Product: Wine
Version: 3.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: aphid.mmonly(a)gmail.com
Distribution: ---
Created attachment 60753
--> https://bugs.winehq.org/attachment.cgi?id=60753
Stack backtrace and loaded libraries
To reproduce the specific segfault:
1) Install Anno1404, either the steam version or the GoG one.
2) Patch the I.A.A.M. mod over Anno 1404
3) Apply the '4gb patch' to the result (or flag the executable as
large-address-aware).
4) Launch the game, play a big map for about 60-70 minutes (or leave it running
for that long).
Wined3d will segfault at address (+0x34dee) (0x0033f038), according to winedbg.
See the attached file for more information.
As far as I've tested, it's always that exact spot where the fault happens.
Without a debugger attached, a user would experience a freezing program. If ran
in full-screen mode, it will also lock up your X session, requiring the user to
terminate the wine application from another tty console.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=43596
Bug ID: 43596
Summary: LibreOffice 5.4.0 doesn't render text properly
Product: Wine
Version: 2.15
Hardware: x86
URL: https://www.libreoffice.org/donate/dl/win-x86/5.4.0/en
-US/LibreOffice_5.4.0_Win_x86.msi
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dark.shadow4(a)web.de
Distribution: ---
Created attachment 59009
--> https://bugs.winehq.org/attachment.cgi?id=59009
Picture of main window with windows version set to win7
LibreOffice 5.4.0 renders all fonts as completely black.
Setting windows version to XP helps a tiny bit, but only affects the main
window. LibreOffice programs like writer or calc remain unchanged.
Tested with both wine2.15 and wine-staging2.15.
Note: When using normal wine, you need to set "MaxVersionGL".
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=37674
Bug ID: 37674
Summary: LibreOffice can't connect to Google Drive as CMIS
server
Product: Wine
Version: 1.7.31
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dgerard(a)gmail.com
Distribution: ---
LibreOffice 4.3 and 4.4beta in Windows 7 can connect to Google Drive via the
server login box. This does not work under Wine.
Steps to reproduce:
1. Tools->Options->General, tick "Use LibreOffice dialogue boxes".
2. File->Open, click on "Servers ..." (4.4b) or "..." (4.3) to bring up server
login box.
3. Enter a name for the connection.
4. Type: CMIS
5. Server type: Google Drive
6. Enter Google email address as Login
7. Click on clockwise arrow box.
Expected result:
8. Asks you for username (Google email address) and password.
9. Google appears as an option in the file open dialogue.
Actual result:
8. Appears to hang for a time, then comes back.
Nothing is written to the command line while doing this.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=46730
Bug ID: 46730
Summary: Latest Wine install of Studio 2.0 checked the shortcut
box. Installed a [.lnk] file only and no [.exe]
Product: Wine
Version: 4.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: LuigiWriter2(a)gmail.com
Distribution: ---
Created attachment 63711
--> https://bugs.winehq.org/attachment.cgi?id=63711
Partial Terminal commands and results.
Installed Wine from Ubuntu Software and downloaded Studio 2.0 to the Wine
installer within the last 24 hours.
I Checked the put a shortcut on the desktop box.
a .lnk was placed on the desktop with the following command line in it.
env WINEPREFIX="/home/luigiwriter/.wine" wine C:\\windows\\command\\start.exe
/Unix /home/luigiwriter/.wine/dosdevices/c:/users/Public/Desktop/Studio\
2.0.lnk
Note the call is for Studio\ 2.0.lnk
Not for Studio.exe
Kept getting the following when clicking on the .lnk.
Error window: Path not found
Error window: File not found
and finally
Error window: there is no program installed to process this file. [or words to
that effect.]
After following the FAQ, Wiki and several community posts instructions tried
loading a [.io] file. and got
Error window: there is no program installed to process this file. [or words to
that effect.]
After confirming all the paths were correct as far as I could,
I followed the paths to where the exe should have been, and also searched the
entire tree to discover that no exicutable Studio.exe file was ever installed,
no Wine link was created, and only the Studio\ 2.0.lnk was created.
So when I clicked on it, it kept trying to run itself, over and over again.
I deleted the .lnk's and re-downloaded Studio 2.0 from the Bricklink.com site,
this time being careful to Not check the desktop shortcut.
I now have an installed studio.exe file, but no desktop shortcut.
I have to reboot to see if Studio 2.0 will function, but that means closing
this report.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=29489
Bug #: 29489
Summary: iriver Plus 3 locks up soon after showing main UI
Product: Wine
Version: 1.3.35
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Classification: Unclassified
Tested with wine-1.3.35-273-geaa8801.
To repeat, install prereq mfc42 and work around bug 12454
with 'winetricks vcrun6', then run iplus6.exe.
It draws its main interface (and usually an "Add Media Wizard"
dialog, which is sometimes movable for a moment);
it then locks up (though it can still redraw itself, so it's still running
a message loop).
The log shows
fixme:alsa:AudioClient_GetMixFormat Don't know what to do with 10000 channels,
pretending there's only 2 channels
fixme:mountmgr:harddisk_ioctl Unsupported ioctl 4d004 (device=4 access=3
func=401 method=0)
fixme:ieframe:PersistStreamInit_InitNew (0x1058a110)
fixme:ieframe:WebBrowser_put_RegisterAsDropTarget (0x1058a110)->(0)
fixme:win:AnimateWindow partial stub
fixme:mountmgr:harddisk_ioctl Unsupported ioctl 4d004 (device=4 access=3
func=401 method=0)
+relay repeats the same few lines over and over again; see attachment.
'winetricks ie7' does not seem to help, but with 'winetricks ie6',
the console output includes some new lines:
fixme:actctx:parse_depend_manifests Could not find dependent assembly
L"Microsoft.Windows.Common-Controls" (6.0.0.0)
fixme:aspi:SendASPI32Command ASPI: Partially implemented SC_HA_INQUIRY for
adapter 0.
err:aspi:SCSI_OpenDevice Failed to open device /dev/sg0: Permission denied
fixme:aspi:SendASPI32Command ASPI: Partially implemented SC_HA_INQUIRY for
adapter 1.
fixme:aspi:SendASPI32Command ASPI: Partially implemented SC_HA_INQUIRY for
adapter 2.
err:aspi:SCSI_OpenDevice Failed to open device /dev/sg2: Permission denied
fixme:system:SystemParametersInfoW Unimplemented action: 79
(SPI_GETLOWPOWERTIMEOUT)
but it locks up just the same.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=31209
Bug #: 31209
Summary: Feature Request - Kernel Samepage Merging
Product: Wine
Version: unspecified
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: 7WCbywQg3N2H(a)dyweni.com
Classification: Unclassified
I am playing a game (EVE Online) under Wine 1.5.8 and it consumes roughly 750MB
to 1GB. I think a lot of that memory is static data. Multiple copies of the
game can be run simultaneously (multi-boxing).
I would like to know if Wine can take advantage of the kernel's KSM (Kernel
Samepage Merging) feature. I know the KVM (Kernel Virtual Machines) already
does this.
This would be really awesome to have!!
Thanks!
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=20171
Summary: Microsoft Word 2007 ruler number are misplaced
Product: Wine
Version: 1.1.30
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jaimerave(a)gmail.com
Created an attachment (id=23776)
--> (http://bugs.winehq.org/attachment.cgi?id=23776)
Screenshot in Ubuntu
Check the screenshot.
Using Wine 1.1.30 and Ubuntu Karmic.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=25648
Summary: ie8 does not navigate to web pages or obey home page
setting
Product: Wine
Version: 1.3.2
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
(From http://code.google.com/p/winezeug/issues/detail?id=159 )
"winetricks ie8" succeeds, but the resulting browser doesn't seem to work.
There are workarounds if you just care about the contents of the
browser (e.g. you can use ie6's main window, and ie8's guts), but I
don't know of a workaround for getting ie8's main window to work.
This has probably never worked, but I'm marking 1.3.2 since that's when I first
tried it.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=40365
Bug ID: 40365
Summary: D3DRM error with the game "Fighting Steel"
Product: Wine
Version: 1.6.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: e.courtial30(a)gmail.com
Distribution: ---
Created attachment 54052
--> https://bugs.winehq.org/attachment.cgi?id=54052
back traces
Hi
When I try to run the game "Fighting Steel", it starts but crashes almost
immediately.
The hardware checkup done by the game doesn't throw errors.
This is a game using the Direct3D Retained Mode.
I am running Wine on Ubuntu 15.
Back traces are joined to this message.
Regards
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=43045
Bug ID: 43045
Summary: Mendeley plugin for MS Word 2010: error to any action
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: hiperdesign.hg(a)gmail.com
Distribution: ---
Created attachment 58206
--> https://bugs.winehq.org/attachment.cgi?id=58206
wine186_output_mendeley_word_plugin_20170517
This issue was already reported some years ago as bug 32315, but it was closed
without an actual fix.
To sum up: I can successfully install MS Office, Mendeley and the Mendeley Word
plugin, but if I click on "References" in Word, I get the following as a
"Microsoft Visual Basic" error:
Run-time error 429: ActiveX component can't create object.
Then, if I click on anything in the Mendeley Cite-O-Matic section, I get the
following as a "Mendeley Word Plugin Problem" (notice the different headers):
ActiveX component can't create object ( 429) in MendeleyPlugin. For more help,
visit http://support.mendeley.com
This essentially renders the complete Word plugin unusable.
I have experienced this error in Wine 1.8.6 as well as 2.8, while in bug 32315
the same error (although with slightly different wine output) was reported for
versions 1.7.x
I attach the wine output as well. (First two lines were output during clicking
"References", last three while clicking "Insert citation".)
Thank you in advance if you decide to look into this, currently this is the
only thing that keeps me from using Wine.
Config:
openSUSE 42.1
Wine 1.8.6 (with vcrun6, wsh57 and corefonts installed, version set to Windows
7) or Wine 2.8
MS Office 2010 (32bit)
Mendeley 1.17.9 (download here:
https://www.mendeley.com/download-mendeley-desktop/, install word plugin with
Tools/Install MS Word Plugin)
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=28669
Bug #: 28669
Summary: SlingPlayer 2.0.4 fails to connect
Product: Wine
Version: 1.3.30
Platform: x86-64
URL: http://download.slingmedia.com/player/pc/SlingPlayer_2
.0.4522_Setup-Global.exe
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
Blocks: 18556, 23082
Classification: Unclassified
Created attachment 36845
--> http://bugs.winehq.org/attachment.cgi?id=36845
wine-1.3.30-45-ga843ace console output
SlingPlayer 2.0.4 cannot connect to the Slingbox, despite the native quartz.dll
workaround for bug 18556. There isn't anything to give a clue in the console
output.
The Slingplayer reports "There was a problem communicating with the Slingbox.
Please try connecting again."
Tried native qcap but it makes no difference.
Wireshark shows that the Slingplayer and the Slingbox do exchange data before
failing, but it is not clear what that data is. Slingplayer 1.5 can stream
(but has problems with sound).
This never happened before, but I went back to Wine 1.2.3 and the same problem
occurs. Perhaps something has changed in the Slingplayer (which updates itself
during install) or in Ubuntu that is affecting this app.
Will keep looking.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=18556
Summary: Slingplayer 2.0 fails to connect to Slingbox
Product: Wine
Version: 1.1.21
Platform: PC
URL: http://download.slingmedia.com/player/pc/SP2/SlingPlay
er-2.0.3508-Setup-EMEA.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: quartz
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
Created an attachment (id=21217)
--> (http://bugs.winehq.org/attachment.cgi?id=21217)
wine-1.1.21-316-g8f33420 +quartz (ignore HTML errors)
Slingplayer 2.0 throws up an error message when trying to connect to the
Slingbox and refuses to connect.
"Operation failed with unknown error.
(Context: 0, Operation: 0, Error: 0x80040207)"
To get this far, "winetricks dotnet20 gdiplus urlmon wme9" is required.
Workaround is native quartz.dll.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=23569
Summary: Certain keyboard keys don't work in Wine when using
VNC
Product: Wine
Version: 1.2-rc6
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P1
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: WillWill56(a)gmail.com
Bug: While connected to a computer via VNC, certain keys that work perfectly
fine in native programs on the remote computer are not picked up in Wine
programs on the remote computer.
Example: Holding shift and pressing the keys 1234567890 in gedit produces
"!@#$%^&*()", but typing the same into Wine Notepad produces "12345678",
showing that the shift key and curved brackets are not getting from VNC to
Wine.
Speculation: Keys should be sent VNC Client --> VNC Server --> Wine, but
somewhere along the line the process is broken. But when keys are sent VNC
Client --> VNC Server --> Generic GNOME App it works fine.
Reproduction: The VNC Client is RealVNC on Windows XP SP3, and the VNC Server
is x11vnc on Ubuntu 10.04 (previously tried Ubuntu's built in VNC server, same
bug occured) (this may not matter, but try an Ubuntu -> Ubuntu VNC connection
and see if the bug occurs). Try holding shift and typing capital text, curved
brackets, symbols etc into a simple Wine app like Notepad running on the Ubuntu
computer, then try typing the same into a simple GNOME app like gedit.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=20459
Summary: Fallen Earth updater does not start
Product: Wine
Version: 1.1.32
Platform: PC
URL: http://www.fallenearth.com/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: l_bratch(a)yahoo.co.uk
Created an attachment (id=24327)
--> (http://bugs.winehq.org/attachment.cgi?id=24327)
Terminal output
The installer for this game works fine, but the built in updater required to
play does not start. Terminal output attached.
The terminal output doesn't have any backtrace, but there is a message back
produced which says:
A fatal error occured in Fallen Earth Updater and it needs to close!
[EXCEPTION_ACCESS_VIOLATION @ 0x7D97DF1D]
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=42401
Bug ID: 42401
Summary: cscript.exe has no help
Product: Wine-gecko
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-gecko-unknown
Assignee: jacek(a)codeweavers.com
Reporter: kolan_n(a)mail.ru
Distribution: ---
cscript.exe /?
outputs nothing
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=17973
Summary: explorer: Spaces in desktop title on CLI cause both
wrong window title and command
Product: Wine
Version: 1.1.13
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: programs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: shacklein(a)gmail.com
When using the form:
$ wine explorer /desktop=Title,WxH program.exe
Title currently cannot contain spaces. Example:
$ wine explorer /desktop=My\ Program,800x600 myprogram.exe
This correctly detects the size 800x600 for the virtual desktop, but it sets
the title of the window to "My" and tries to run "Program" as the command line.
I've submitted a patch to wine-patches that fixes this problem (and afaik,
doesn't introduce any new ones), though I'm not sure if it's really "neat"
enough.
http://www.winehq.org/pipermail/wine-patches/2009-March/070776.html
So far, I've had no feedback about it. At the least, I'd like to be told why
it's not suitable for inclusion, or if there's any cleaning up I need to do to
it :)
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=46008
Bug ID: 46008
Summary: Support CUDA 10.0 compiled apps like new mfaktc v0.21
binary..
Product: Wine-staging
Version: 3.18
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: rtfss1(a)gmail.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Created attachment 62580
--> https://bugs.winehq.org/attachment.cgi?id=62580
output
Hi,
just downloaded new mfaktc binary compiled with CUDA10 which adds support for
new Nvidia Turing GPUs like RTX 2080..
from here:
https://www.mersenneforum.org/mfaktc/mfaktc-0.21/mfaktc-0.21.win.cuda100.zip
the app is a "simple" command line app so it should work OK with wine if it
wasn't compiled with new CUDA10..
on Windows works ok but using latest Wine-Staging 3.18 (as staging is still
required for CUDA support right?) no..
the app isn't detecting runtime version OK:
CUDA runtime version 13697.32
CUDA driver version 10.0
ERROR: CUDA runtime version must match the CUDA toolkit version used during
compile!
full log attached..
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=34782
Bug #: 34782
Summary: crypt32/chain tests crash with gcc-4.8.1 (win64)
Product: Wine
Version: 1.7.4
Platform: x86
OS/Version: Linux
Status: NEW
Keywords: download, source, win64
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Classification: Unclassified
Running: crypt32:chain (3 of 15)
fixme:crypt:CertVerifyCertificateChainPolicy unimplemented for 0
fixme:crypt:CRYPT_CriticalExtensionsSupported unsupported critical extension
"1.2.3"
fixme:crypt:CRYPT_CriticalExtensionsSupported unsupported critical extension
"1.2.3"
fixme:crypt:CRYPT_CriticalExtensionsSupported unsupported critical extension
"1.2.3"
wine: Unhandled page fault at address 0x7f579f85aa74 (thread 0043), starting
debugger...
fixme:dbghelp_dwarf:dwarf2_parse_variable Unsupported constant (parameter)
pEncodePara in function
fixme:dbghelp_dwarf:dwarf2_parse_variable Unsupported constant (parameter)
dwFlags in function
fixme:dbghelp_dwarf:dwarf2_parse_subprogram_block Unhandled Tag type 0x15 at
ctx(0x23aa10,L"kernel32<elf>"), for debug_info(abbrev:0x7b3c80,symt:(nil))
fixme:dbghelp_dwarf:dwarf2_parse_subprogram_block Unhandled Tag type 0xf at
ctx(0x23aa10,L"kernel32<elf>"), for debug_info(abbrev:0x7b3c80,symt:(nil))
it works with gcc-4.7.3. I'll bisect gcc.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=28220
Summary: kernel32/process.ok: test fails when redirected
Product: Wine
Version: 1.3.27
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: kernel32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
It's not uncommon to want to do
make test > log 2>&1
but if you do this, kernel32/process.ok will fail with
../../../tools/runtest -q -P wine -M kernel32.dll -T ../../.. -p
kernel32_test.exe.so process.c && touch process.ok
wine: cannot find L"C:\\windows\\system32\\doesnotexist.exe"
wine: cannot find L"C:\\windows\\system32\\does.exe"
process.c:1344: Test failed: Opening ConOut
process.c:1347: Test failed: Getting sb info
process.c:1348: Test failed: Getting console modes
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=45959
Bug ID: 45959
Summary: Editpad Lite 7 GUI not rendered correctly
Product: Wine
Version: 3.17
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: shagooserver(a)gmail.com
Distribution: ---
Created attachment 62506
--> https://bugs.winehq.org/attachment.cgi?id=62506
Screenshot of GUI
The command menu line (top line) is not rendered correctly, please see the
attachment. It should display buttons with the following descriptions:
File, Edit, Search, Go, Block, Extra, Convert, Options, View, Help.
By mousing over and clicking and resizing the window they will eventually be
rendered correctly.
The installer can be downloaded at https://www.editpadlite.com/download.html
Problem exists in both 32 and 64 bit prefixes and different Windows versions.
My system:
Kubuntu 18.04.01
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=14841
Summary: ntdll: file.ok fails in OpenSolaris but not Linux
Product: Wine
Version: 1.1.2
Platform: PC
OS/Version: Solaris
Status: NEW
Keywords: testcase
Severity: enhancement
Priority: P2
Component: ntdll
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Created an attachment (id=15384)
--> (http://bugs.winehq.org/attachment.cgi?id=15384)
+file in git, bzip2 -9'ed
austin@opensolaris:~/wine-git/dlls/ntdll/tests$ make testclean ; rm -rf ~/.wine
; make file.ok
rm -f atom.ok change.ok env.ok error.ok exception.ok generated.ok info.ok
large_int.ok file.ok om.ok path.ok port.ok reg.ok rtl.ok rtlbitmap.ok rtlstr.ok
string.ok time.ok
../../../tools/runtest -q -P wine -M ntdll.dll -T ../../.. -p ntdll_test.exe.so
file.c && touch file.ok
wine: created the configuration directory '/export/home/austin/.wine'
err:iphlpapi:getNumWithOneHeader Unable to open '/proc/net/route' to count
entries!
err:iphlpapi:getRouteTable unimplemented!
file.c:169: Test failed: wrong status deadbabe
file.c:170: Test failed: wrong info 3735928559
file.c:194: Test failed: wrong status deadbabe
file.c:195: Test failed: wrong info 3735928559
file.c:196: Test failed: read handle is signaled
file.c:284: Test failed: wrong status deadbabe
file.c:285: Test failed: wrong info 3735928559
file.c:286: Test failed: event is signaled
make: *** [file.ok] Error 8
+file attached
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=19183
Summary: "make test" still fails on d3d9/tests/visual.c
Product: Wine
Version: 1.1.25
Platform: PC
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
(This is a sequel to bug 10221; perhaps we closed that one too soon.)
Running
i=0
while test $i -lt 10
do
../../../tools/runtest -q -P wine -M d3d9.dll -T ../../.. -p d3d9_test.exe.so
visual.c > visual-$i.log 2>&1
i=`expr $i + 1`
sleep 1
done
cat visual-*.log | grep "Test failed" | sort | uniq -c | sort -n
produces
1 visual.c:9439: Test failed: stretchrect: Pixel 160,360 has color 0x00ff00ff,
expected 0x00ff0000
1 visual.c:9441: Test failed: stretchrect: Pixel 480,360 has color 0x00ff00ff,
expected 0x0000ff00
1 visual.c:9443: Test failed: stretchrect: Pixel 480,120 has color 0x00ff00ff,
expected 0x000000ff
1 visual.c:9445: Test failed: stretchrect: Pixel 160,120 has color 0x00ff00ff,
expected 0x00000000
2 visual.c:8978: Test failed: Offscreen failed for D3DFMT_A32B32G32R32F:
expected no color blending but received it anyway.
3 visual.c:6883: Test failed: SRCALPHA on texture returned color 00000000,
expected 0x00bf4000
3 visual.c:6887: Test failed: DSTALPHA on texture returned color 00000000,
expected 0x000000ff
3 visual.c:8978: Test failed: Offscreen failed for D3DFMT_G32R32F: expected no
color blending but received it anyway.
3 visual.c:8978: Test failed: Offscreen failed for D3DFMT_R32F: expected no
color blending but received it anyway.
4 visual.c:8969: Test failed: Offscreen failed for D3DFMT_A16B16G16R16F: Got
color 00000000, expected 0x181800.
4 visual.c:8978: Test failed: Offscreen failed for D3DFMT_G16R16F: expected no
color blending but received it anyway.
5 visual.c:8326: Test failed: Pixel 14/18 has color 0x00000000, expected
0x0000ff00
5 visual.c:8329: Test failed: Pixel 18/14 has color 0x00000000, expected
0x000000ff
5 visual.c:8332: Test failed: Pixel 18/18 has color 0x00000000, expected
0x0000ffff
5 visual.c:8978: Test failed: Offscreen failed for D3DFMT_R16F: expected no
color blending but received it anyway.
5 visual.c:9439: Test failed: stretchrect: Pixel 160,360 has color 0x00000000,
expected 0x00ff0000
5 visual.c:9441: Test failed: stretchrect: Pixel 480,360 has color 0x00000000,
expected 0x0000ff00
5 visual.c:9443: Test failed: stretchrect: Pixel 480,120 has color 0x00000000,
expected 0x000000ff
7 visual.c:8800: Test failed: Texture 1(output color 1) has color 0x00000000,
expected 0x0000ff00
7 visual.c:8802: Test failed: Texture 2(output color 2) has color 0x00000000,
expected 0x000000ff
lspci | grep -i vga says
00:10.0 VGA compatible controller: nVidia Corporation GeForce 7100/nForce 630i
(rev a2)
and this is on Jaunty x86-64 with the proprietary nvidia 180 driver.
I'll attach the output of glxinfo.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=28508
Bug #: 28508
Summary: user32/monitor.ok fails rarely?
Product: Wine
Version: 1.3.29
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: user32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Classification: Unclassified
Saw this once in a month of runs:
../../../tools/runtest -q -P wine -M user32.dll -T ../../.. -p
user32_test.exe.so monitor.c && touch monitor.ok
fixme:win:EnumDisplayDevicesW ((null),0,0x22f4d0,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),1,0x22f4d0,0x00000000), stub!
monitor.c:269: Test failed: Invalid clip rect: (0 0) x (800 600)
err:x11settings:X11DRV_ChangeDisplaySettingsEx No matching mode found 0x480x0
@0! (desktop)
err:x11settings:X11DRV_ChangeDisplaySettingsEx No matching mode found 640x0x0
@0! (desktop)
The tests were run in a virtual desktop on
os: Ubuntu 11.04, 2.6.38-11-generic, pulseaudio 0.9.22-24-g67d18, Advanced
Linux Sound Architecture Driver Version 1.0.23.
ram: 3963 MB
cpu: Intel(R) Core(TM)2 Quad CPU Q9300 @ 2.50GHz
gpu: GeForce 8500 GT/PCI/SSE2 3.3.0 NVIDIA 270.41.06
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=45960
Bug ID: 45960
Summary: Editpad Lite 7 siaplay empty boxes instead of text in
some menus
Product: Wine
Version: 3.17
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: shagooserver(a)gmail.com
Distribution: ---
Created attachment 62507
--> https://bugs.winehq.org/attachment.cgi?id=62507
screenshot of problem
When trying to set the default font, the drop-down screen offers many
selections of empty boxes rather than text, see the attachment.
This screen is accessed by:
1/ Options>Configure File Type
2/ On the Editor Options tab click the Edit button next to the "Default text
layout" drop-down box
3/ in the Text Layout Configuration Window click the down arrow to the right of
of the large drop down box to select fonts in the 2nd-from-last left hand
window pane called Main Font.
The installer is here: https://www.editpadlite.com/download.html
This may be the same issue as bug 45959 which I also submitted, I do not have
sufficient knowledge to make that judgement.
My system:
Kubuntu 18.04.01
Wine version 3.17
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=44503
Bug ID: 44503
Summary: Failed install of Corel PSP X6
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: neil.ray(a)usa.com
Distribution: ---
Created attachment 60460
--> https://bugs.winehq.org/attachment.cgi?id=60460
Failed install of Corel PSP X6
Attempted to install, via wine, Corel Paint Shop Pro X6. Encountered a fatal
error and was unable to continue. Backtrace log attached. My OS is Linux Mint
18.3 on a 32bit machine.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=28126
Summary: Big Race USA Demo: menu animations and music too fast
Product: Wine
Version: 1.3.26
Platform: x86-64
URL: http://games.softpedia.com/get/Games-Demo/Pro-Pinball-
Big-Race-USA-Demo.shtml
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: asb(a)asbradbury.org
Created an attachment (id=36038)
--> (http://bugs.winehq.org/attachment.cgi?id=36038)
bigraceusademo.exe on wine 1.3.26 (no debug channels)
In the Big Race USA Demo (or the full Big Race USA game as sold by gog.com),
the menu animations (blinking of text and spinning of icons) move far too fast.
Additionally, the game music and sound effects are incredibly fast and
'crackly'. I mention both issues as it seems likely they have the same root
cause. My CPU is an i5-750 at 2.67Ghz (presumably this problem may not occur on
something much slower like an Atom).
Workaround: Use cpulimit on the bigraceusademo.exe process. Turning on a noisy
enough debug channel will also slow the process down enough that the sound
problem will go away.
To reproduce, just install the linked demo, run bigraceusademo.exe and observe
the rapidly spinning menu items and corrupted audio output.
$ sha1sum bigrace.zip
fd5cbfc5da9dd29a010cb02a1f847a753a65c2b2 bigrace.zip
The demo and full game both work perfectly in Win 7 x64 on the same hardware.
I tested in wine 1.0.1, 1.2.3, 1.3.26 and some versions in between. The problem
was less pronounced in 1.0.1 (likely due to worse overall performance).
I'll attach the output from 1.3.26, though the only relevant line appears to be
the following, which seems to be a likely culprit for the problem:
fixme:ddraw:ddraw7_WaitForVerticalBlank iface 0x1557b0, flags 0x1, event (nil)
stub!
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=39659
Bug ID: 39659
Summary: comctl32:button test gets unexpected WM_CANCELMODE on
my Windows 8 laptop
Product: Wine
Version: 1.8-rc1
Hardware: x86
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: comctl32
Assignee: wine-bugs(a)winehq.org
Reporter: madewokherd(a)gmail.com
Created attachment 52866
--> https://bugs.winehq.org/attachment.cgi?id=52866
log of test failure
Test report:
https://test.winehq.org/data/1d19eb15d4abfdd14dccc5ac05b83c0ee1a1ace1/win8_…
Message tests calling SetFocus() on a button fail on my Windows 8 machine,
because they get a WM_CANCELMODE message they weren't expecting. I have no idea
what's special about my setup. It doesn't matter if I run the test stand-alone
or with the full test suite, or if I run it as a dedicated user with a default
configuration.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=30875
Bug #: 30875
Summary: Unable to deselect character blocks in BMFont
Product: Wine
Version: 1.5.6
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dav75uk(a)yahoo.co.uk
Classification: Unclassified
Run BMFont (http://www.angelcode.com/products/bmfont/) and click on some of the
checkboxes to the right to select characters to be included. It is not possible
to uncheck the checkboxes.
Workaround is to unselect one of the characters (click on a character in that
range) which changes the full checked box to a part check box. The part check
box can be unselected.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=45432
Bug ID: 45432
Summary: Implement Windows Native Firewall Rules for Lightwave
Software Licensing - netfw_rules
Product: Wine
Version: 3.11
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: newel.anderson(a)gmail.com
Distribution: ---
Created attachment 61753
--> https://bugs.winehq.org/attachment.cgi?id=61753
Terminal logs installing and launching Lightwave under WIne 3.11 in Linux
Lightwave requires Windows Native Firewall Inbound/Outbound Rules in order to
register/activate one's license.
For reference, please see:
https://forum.winehq.org/viewtopic.php?f=8&t=30847&p=116945#p116945 (I'm
wineink)
Towards the end of the above thread I posted terminal output as well as
screenshots. Disabling Windows Firewall, as well as deleting the
inbound/outbound rules in Windows, deactivates my license. Re-enabling the
rules and Windows Firewall reactivates my license. Since this functionality
doesn't exist in Wine, Wine hasn't to my knowledge implemented Windows Native
Firewall Rules, it's impossible to register/activate my legally purchased
license in Wine.
Thank you for your time and consideration.
***Please note, the above applies only to a FULL license of Lightwave. The
trial, which is node-locked, works as designed. Unfortunately, the FULL license
is not node-locked.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=33621
Bug #: 33621
Summary: [UWIN] ksh93 from UWIN generates a lot of fixme
warnings
Product: Wine
Version: 1.5.30
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: simon.toedt(a)gmail.com
Classification: Unclassified
Running ksh93 (Korn Shell 93) from the UWIN (Unix emulation on Windows) toolkit
generates a lot of "fixme" warnings and the shell is generally not useable.
The goal is to use WINE for automated testing without having to fire up a full
blown Windows system each time in VMware or real iron.
Steps to test:
1. Install UWIN:
> wget --http-user="I accept www.opensource.org/licenses/eclipse"
--http-passwd="."
'http://www2.research.att.com/~gsf/download/beta/uwin-base.2013-02-08.win32.…'
> wine uwin-base.2013-02-08.win32.i386.exe
2. Run Windows/UWIN version of ksh93:
wine64 'C:\Program Files/UWIN/usr/bin/ksh.exe'
fixme:process:SetProcessShutdownParameters (00000300, 00000001): partial stub.
fixme:netapi32:NetQueryDisplayInformation Level 1 partially implemented
fixme:ntdll:NtSetInformationToken unimplemented class 4
fixme:process:SetProcessShutdownParameters (00000300, 00000001): partial stub.
fixme:ntdll:NtSetInformationToken unimplemented class 4
fixme:ntdll:NtSetInformationToken unimplemented class 4
fixme:process:SetProcessShutdownParameters (00000000, 00000001): partial stub.
fixme:ntdll:NtSetInformationToken unimplemented class 4
fixme:ntdll:NtSetInformationToken unimplemented class 4
fixme:advapi:LsaOpenPolicy ((null),0x23f980,0x00000001,0x23f950) stub
fixme:advapi:LsaClose (0xcafe) stub
fixme:netbios:NetServerEnum Stub ((null) 100 0x23f440 -1 0x23fbb8 0x23fbc8 24
(null) (nil))
fixme:netapi32:NetGetDCName ((null), (null), 0x23f448) stub!
fixme:dbghelp_dwarf:dwarf2_parse_subprogram Unhandled Tag type 0x26 at
ctx(0x8834c0,L"libc.so.6"), for debug_info(abbrev:0xf70850,symt:0xfce150)
fixme:dbghelp_dwarf:compute_location Only supporting one breg (r10/338 ->
r8/336)
fixme:dbghelp_dwarf:compute_location Only supporting one breg (r10/338 ->
r8/336)
fixme:netapi32:NetQueryDisplayInformation Level 1 partially implemented
fixme:dbghelp_dwarf:dwarf2_parse_subprogram Unhandled Tag type 0x26 at
ctx(0x8834c0,L"libc.so.6"), for debug_info(abbrev:0x20e2370,symt:0x2140480)
fixme:dbghelp_dwarf:dwarf2_parse_subprogram_block Unhandled Tag type 0xf at
ctx(0x8834c0,L"libc.so.6"), for debug_info(abbrev:0x21926b8,symt:(nil))
fixme:dbghelp_dwarf:dwarf2_parse_subprogram_block Unhandled Tag type 0xf at
ctx(0x8834c0,L"libc.so.6"), for debug_info(abbrev:0x21926b8,symt:(nil))
fixme:dbghelp_dwarf:dwarf2_parse_subprogram_block Unhandled Tag type 0xf at
ctx(0x8834c0,L"libc.so.6"), for debug_info(abbrev:0x21926b8,symt:(nil))
fixme:dbghelp_dwarf:dwarf2_parse_subprogram_block Unhandled Tag type 0xf at
ctx(0x8834c0,L"libc.so.6"), for debug_info(abbrev:0x21926b8,symt:(nil))
fixme:dbghelp_dwarf:dwarf2_parse_subprogram Unhandled Tag type 0x26 at
ctx(0x8834c0,L"ld-linux-x86-64.so.2"), for
debug_info(abbrev:0x2914e98,symt:0x2970264)
fixme:dbghelp_dwarf:dwarf2_parse_subprogram_block Unhandled Tag type 0x26 at
ctx(0x8834c0,L"ld-linux-x86-64.so.2"), for
debug_info(abbrev:0x2943cb0,symt:(nil))
fixme:dbghelp_dwarf:dwarf2_parse_subprogram_block Unhandled Tag type 0x26 at
ctx(0x8834c0,L"ld-linux-x86-64.so.2"), for
debug_info(abbrev:0x2914e90,symt:(nil))
fixme:dbghelp_dwarf:compute_location Only supporting one breg (rdx/331 ->
rax/328)
fixme:dbghelp_dwarf:compute_location Only supporting one breg (rdx/331 ->
rax/328)
fixme:dbghelp_dwarf:compute_location Only supporting one breg (rdx/331 ->
rax/328)
fixme:dbghelp_dwarf:compute_location Only supporting one breg (rdx/331 ->
rax/328)
fixme:dbghelp_dwarf:compute_location Only supporting one breg (rdx/331 ->
rax/328)
fixme:dbghelp_dwarf:dwarf2_parse_subprogram Unhandled Tag type 0x26 at
ctx(0x8834c0,L"libgcc_s.so.1"), for debug_info(abbrev:0x36b3448,symt:0x378fa1c)
fixme:dbghelp_dwarf:dwarf2_parse_subprogram Unhandled Tag type 0x26 at
ctx(0x8834c0,L"libgcc_s.so.1"), for debug_info(abbrev:0x3743718,symt:0x37781b4)
fixme:dbghelp_dwarf:dwarf2_parse_subprogram_block Unhandled Tag type 0x26 at
ctx(0x8834c0,L"libgcc_s.so.1"), for debug_info(abbrev:0x3743658,symt:(nil))
fixme:dbghelp_dwarf:dwarf2_parse_subprogram Unhandled Tag type 0x26 at
ctx(0x8834c0,L"libgcc_s.so.1"), for debug_info(abbrev:0x37425a0,symt:0x3754e38)
fixme:dbghelp_dwarf:dwarf2_parse_subprogram_block Unhandled Tag type 0x15 at
ctx(0x8834c0,L"kernel32<elf>"), for debug_info(abbrev:0x3824860,symt:(nil))
fixme:dbghelp_dwarf:dwarf2_parse_subprogram_block Unhandled Tag type 0xf at
ctx(0x8834c0,L"kernel32<elf>"), for debug_info(abbrev:0x3824860,symt:(nil))
fixme:netapi32:NetQueryDisplayInformation Level 1 partially implemented
fixme:netapi32:NetUserGetInfo Level 3 is not implemented
fixme:netapi32:NetQueryDisplayInformation Level 1 partially implemented
fixme:netapi32:NetUserGetInfo Level 3 is not implemented
fixme:netapi32:NetQueryDisplayInformation Level 1 partially implemented
fixme:netapi32:NetUserGetInfo Level 3 is not implemented
fixme:netapi32:NetQueryDisplayInformation Level 1 partially implemented
fixme:netapi32:NetUserGetInfo Level 3 is not implemented
fixme:netapi32:NetQueryDisplayInformation Level 1 partially implemented
fixme:netapi32:NetUserGetInfo Level 3 is not implemented
fixme:netapi32:NetQueryDisplayInformation Level 1 partially implemented
fixme:netapi32:NetUserGetInfo Level 3 is not implemented
fixme:netapi32:NetQueryDisplayInformation Level 1 partially implemented
fixme:netapi32:NetUserGetInfo Level 3 is not implemented
fixme:netapi32:NetQueryDisplayInformation Level 1 partially implemented
fixme:netapi32:NetUserGetInfo Level 3 is not implemented
fixme:netapi32:NetQueryDisplayInformation Level 1 partially implemented
fixme:netapi32:NetUserGetInfo Level 3 is not implemented
fixme:netapi32:NetQueryDisplayInformation Level 1 partially implemented
fixme:netapi32:NetUserGetInfo Level 3 is not implemented
fixme:netapi32:NetQueryDisplayInformation Level 1 partially implemented
fixme:netapi32:NetUserGetInfo Level 3 is not implemented
fixme:netapi32:NetQueryDisplayInformation Level 1 partially implemented
fixme:netapi32:NetUserGetInfo Level 3 is not implemented
fixme:netapi32:NetQueryDisplayInformation Level 1 partially implemented
fixme:netapi32:NetUserGetInfo Level 3 is not implemented
fixme:netapi32:NetQueryDisplayInformation Level 1 partially implemented
fixme:netapi32:NetUserGetInfo Level 3 is not implemented
fixme:netapi32:NetQueryDisplayInformation Level 1 partially implemented
fixme:netapi32:NetUserGetInfo Level 3 is not implemented
fixme:netapi32:NetQueryDisplayInformation Level 1 partially implemented
fixme:netapi32:NetUserGetInfo Level 3 is not implemented
fixme:netapi32:NetQueryDisplayInformation Level 1 partially implemented
fixme:netapi32:NetUserGetInfo Level 3 is not implemented
fixme:netapi32:NetQueryDisplayInformation Level 1 partially implemented
fixme:netapi32:NetUserGetInfo Level 3 is not implemented
fixme:netapi32:NetQueryDisplayInformation Level 1 partially implemented
fixme:netapi32:NetUserGetInfo Level 3 is not implemented
fixme:netapi32:NetQueryDisplayInformation Level 1 partially implemented
fixme:netapi32:NetUserGetInfo Level 3 is not implemented
fixme:netapi32:NetQueryDisplayInformation Level 1 partially implemented
fixme:netapi32:NetUserGetInfo Level 3 is not implemented
fixme:netapi32:NetQueryDisplayInformation Level 1 partially implemented
fixme:netapi32:NetUserGetInfo Level 3 is not implemented
fixme:netapi32:NetQueryDisplayInformation Level 1 partially implemented
fixme:netapi32:NetUserGetInfo Level 3 is not implemented
fixme:netapi32:NetQueryDisplayInformation Level 1 partially implemented
fixme:netapi32:NetUserGetInfo Level 3 is not implemented
fixme:netapi32:NetQueryDisplayInformation Level 1 partially implemented
fixme:netapi32:NetUserGetInfo Level 3 is not implemented
fixme:netapi32:NetQueryDisplayInformation Level 1 partially implemented
fixme:netapi32:NetUserGetInfo Level 3 is not implemented
fixme:netapi32:NetQueryDisplayInformation Level 1 partially implemented
fixme:netapi32:NetUserGetInfo Level 3 is not implemented
fixme:netapi32:NetQueryDisplayInformation Level 1 partially implemented
fixme:netapi32:NetUserGetInfo Level 3 is not implemented
fixme:netapi32:NetQueryDisplayInformation Level 1 partially implemented
fixme:netapi32:NetUserGetInfo Level 3 is not implemented
fixme:netapi32:NetQueryDisplayInformation Level 1 partially implemented
fixme:netapi32:NetUserGetInfo Level 3 is not implemented
fixme:netapi32:NetQueryDisplayInformation Level 1 partially implemented
fixme:netapi32:NetUserGetInfo Level 3 is not implemented
fixme:netapi32:NetQueryDisplayInformation Level 1 partially implemented
fixme:netapi32:NetUserGetInfo Level 3 is not implemented
fixme:netapi32:NetQueryDisplayInformation Level 1 partially implemented
fixme:netapi32:NetUserGetInfo Level 3 is not implemented
fixme:netapi32:NetQueryDisplayInformation Level 1 partially implemented
fixme:netapi32:NetUserGetInfo Level 3 is not implemented
fixme:netapi32:NetQueryDisplayInformation Level 1 partially implemented
fixme:netapi32:NetUserGetInfo Level 3 is not implemented
fixme:netapi32:NetQueryDisplayInformation Level 1 partially implemented
fixme:netapi32:NetUserGetInfo Level 3 is not implemented
fixme:netapi32:NetQueryDisplayInformation Level 1 partially implemented
fixme:netapi32:NetUserGetInfo Level 3 is not implemented
fixme:netapi32:NetQueryDisplayInformation Level 1 partially implemented
fixme:netapi32:NetUserGetInfo Level 3 is not implemented
wine version is wine-1.5.30. Wine versions older than wine-1.5.30 may not work
as described in bug 33619.
IMO the most pressing problems are:
1. fixme:process:SetProcessShutdownParameters (00000300, 00000001): partial
stub.
2. fixme:netapi32:NetQueryDisplayInformation Level 1 partially implemented
3. fixme:netapi32:NetUserGetInfo Level 3 is not implemented
4. fixme:ntdll:NtSetInformationToken unimplemented class 4
5. fixme:netapi32:NetQueryDisplayInformation Level 1 partially implemented
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=45098
Bug ID: 45098
Summary: FrostPunk: multiple graphical glitches
Product: Wine
Version: 3.7
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: winehq(a)embed.me.uk
Distribution: ---
Created attachment 61268
--> https://bugs.winehq.org/attachment.cgi?id=61268
FrostPunk log
With patch posted in https://bugs.winehq.org/show_bug.cgi?id=45080 the game
sucessfully starts however there are severe graphical glitches which render it
unplayable. Log attached.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=45388
Bug ID: 45388
Summary: user32:edit fails on Traditional Chinese and Korean
locales
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: user32
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
Distribution: ---
user32:edit fails with the following errors on Traditional Chinese and Korean
locales:
edit.c:1489: Test failed: 0: got 1, 1
edit.c:1510: Test failed: 0: got 1, 1
edit.c:1524: Test failed: 0: got 1, 1
edit.c:1538: Test failed: 0: got 1, 1
See:
* Source matching the above
https://source.winehq.org/git/wine.git/?a=blob;f=dlls/user32/tests/edit.c;h…
* user32:edit WineTest failures
https://test.winehq.org/data/tests/user32:edit.html
The errors can be reproduced on the newtb-wvistau64-zh-cn TestBot VM, and also
happen on fg-win7u64-1spie9-ko.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=43995
Bug ID: 43995
Summary: Uplay - Assassin's Creed 4 Black Flag won't start
Product: Wine-staging
Version: 2.20
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mi.bar.2001(a)gmail.com
CC: erich.e.hoover(a)wine-staging.com, michael(a)fds-team.de,
sebastian(a)fds-team.de
Distribution: ---
Created attachment 59652
--> https://bugs.winehq.org/attachment.cgi?id=59652
Terminal log from `wine AC4BFSP.exe`
After clicking the "Play" button in Ubisoft Game Launcher (or launching `wine
AC4BFSP.exe`), a window pops up informing, that the game is starting, but it
disappears and the game doesn't launch. I don't have the Steam version, just
the Uplay one.
I've set Windows version to XP, wineprefix is 32-bit.
Wine version will probably be visible when I post this, but I'm going to
mention it just to be safe. Using Wine 2.20 staging
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=43208
Bug ID: 43208
Summary: Assassin's Creed IV - Black Flag Hangs tightly
Product: Wine-staging
Version: 2.10
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: tall89(a)mail.ru
CC: erich.e.hoover(a)wine-staging.com, michael(a)fds-team.de,
sebastian(a)fds-team.de
Distribution: ---
When you switch to the Big Inagua location, the game hangs tight, you have to
do Cntrl + Atl + Delete to remove the task, then the game closes, then you
receive an error message, the program ACBF.exe has a serious error, the
application will be closed, we apologize for the inconvenience
WINEDEBUG=fixme-all,err+loaddll,err+dll,err+file,err+reg
------ Program AC4BFSP.exe ------
err:winsock:WSAIoctl -> SIO_ADDRESS_LIST_CHANGE request failed with status
0x2733
err:winedevice:async_create_driver failed to create driver L"ps6ajtsb":
c0000135
err:eventlog:ReportEventW L"mDNSCoreReceiveResponse: Received from
192.168.0.102:5353 16 aspire89-P55A-UD4.local. AAAA
FE80:0000:0000:0000:0A12:F0CA:1A84:437A"
err:eventlog:ReportEventW L"mDNSCoreReceiveResponse: ProbeCount 2; will
deregister 4 aspire89-P55A-UD4.local. Addr 192.168.0.102"
err:eventlog:ReportEventW L"Local Hostname aspire89-P55A-UD4.local already in
use; will try aspire89-P55A-UD4-2.local instead"
err:eventlog:ReportEventW L"mDNSCoreReceiveResponse: Received from
192.168.0.102:5353 25 102.0.168.192.in-addr.arpa. PTR
aspire89-P55A-UD4.local."
err:eventlog:ReportEventW L"mDNSCoreReceiveResponse: Unexpected conflict
discarding 27 102.0.168.192.in-addr.arpa. PTR aspire89-P55A-UD4-2.local."
err:ole:CoInitializeEx Attempt to change threading model of this apartment from
multi-threaded to apartment threaded
err:d3d:wined3d_debug_callback 0x721acb8: "GL_INVALID_OPERATION error
generated. <program> has not been linked, or is not a program object.".
err:d3d:wined3d_debug_callback 0x721acb8: "GL_INVALID_OPERATION error
generated. <program> object is not successfully linked, or is not a program
object.".
err:d3d:wined3d_debug_callback 0x721acb8: "GL_INVALID_OPERATION error
generated. <program> has not been linked, or is not a program object.".
err:d3d:wined3d_debug_callback 0x721acb8: "GL_INVALID_OPERATION error
generated. <program> object is not successfully linked, or is not a program
object.".
err:d3d:wined3d_debug_callback 0x721acb8: "GL_INVALID_OPERATION error
generated. <program> has not been linked, or is not a program object.".
err:d3d:wined3d_debug_callback 0x721acb8: "GL_INVALID_OPERATION error
generated. <program> object is not successfully linked, or is not a program
object.".
wine: Unhandled page fault on read access to 0x00000063 at address 0x8cfb7f
(thread 0047), starting debugger...
wine: Unhandled page fault at address 0x7bc5d590 (thread 0012), starting
debugger...
err:seh:start_debugger Couldn't start debugger ("winedbg --auto 14 168") (1115)
Read the Wine Developers Guide on how to set up winedbg or another debugger
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=18635
Summary: Menu bar is hidden in Adobe Lightroom 2.3
Product: Wine
Version: 1.1.22
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: thomas+wine(a)stromberg.org
With the Adobe Lightroom 2.3 demo, the menu bar titles (File, etc.) do not
display. If you click on the area that they should be, the menu does appear
however. Lightroom 2.3 can be downloaded from
https://www.adobe.com/cfusion/tdrc/index.cfm?product=photoshop_lightroom (free
Adobe login required)
I'm not sure where to go about tracing the issue down to, but I did notice the
following calls that show that it is calling DrawMenuBar().
0009:Call user32.GetMenu(0002003c) ret=60030cbe
0009:Ret user32.GetMenu() retval=000000f0 ret=60030cbe
0009:Call user32.GetMenuBarInfo(0002003c,fffffffd,00000000,0032e1a4)
ret=60030cec
fixme:menu:GetMenuBarInfo (0x2003c,0xfffffffd,0x00000000,0x32e1a4)
0009:Ret user32.GetMenuBarInfo() retval=00000000 ret=60030cec
0009:Call user32.GetSystemMenu(0002003c,00000000) ret=60030beb
0009:Ret user32.GetSystemMenu() retval=00000280 ret=60030beb
0009:Call user32.GetSystemMenu(0002003c,00000000) ret=60030c06
0009:Ret user32.GetSystemMenu() retval=00000280 ret=60030c06
0009:Call user32.GetMenuItemInfoW(00000280,0000f060,00000000,0032e08c)
ret=60030c22
0009:Ret user32.GetMenuItemInfoW() retval=00000001 ret=60030c22
0009:Call user32.DrawMenuBar(0002003c) ret=6008d171
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=46330
Bug ID: 46330
Summary: [Feature Request] Enable winelib on ppc64el
Product: Wine
Version: unspecified
Hardware: Other
OS: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: winelib
Assignee: wine-bugs(a)winehq.org
Reporter: tpearson(a)raptorengineering.com
Distribution: ---
With the resurgence in POWER hardware support and interest centering around the
POWER8/POWER9 chips, it would be great to get winelib support for the ppc64el
architecture. This would allow Windows open source applications to be used on
these powerful machines (e.g. FEMM, SQLYog, etc.).
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=46694
Bug ID: 46694
Summary: widl crashes in dlls/atl during build on ppc64el
Product: Wine
Version: 4.2
Hardware: Other
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: tpearson(a)raptorengineering.com
Distribution: ---
Created attachment 63657
--> https://bugs.winehq.org/attachment.cgi?id=63657
Backtrace
Building on ppc64el fails with a segmentation fault in widl while attempting to
build dlls/atl. Backtrace attached.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=45385
Bug ID: 45385
Summary: Wrong state of virtual keys after cycling windows.
Usually VK_MENU, VK_SHIFT and VK_CONTROL, but every
key can be affected.
Product: Wine
Version: 3.9
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wineserver
Assignee: wine-bugs(a)winehq.org
Reporter: johnfound(a)asm32.info
Distribution: ---
I noticed that the state of the keys sometimes sticks in pressed state.
This happens when cycling windows with some shortcut key combination.
For example if cycling with Alt+Tab, on pressing Alt, the program gets
WM_KEYDOWN and the state of the VK_MENU becomes pressed. But after cycling
windows, the program does not get WM_KEYUP because the window is not focused
and VK_MENU (and the respective VK_LMENU or VK_RMENU) remain in pressed state.
When cycling back to the program window, the window get focused only after
releasing Alt key, so it does not get this event as well.
If cycling windows with another shortcut key combination (for example
Alt+Shift+Tab - for backward cycling) both VK_MENU and VK_SHIFT keys stick.
In the same time, GetAsyncKeyState returns the proper state of the keys.
Note1: The problem is obviously in the wineserver code, because it handles the
key state tables for the different threads.
Note2: The effect happens only sometimes. It seems the code for proper
processing is already there, but some racing conditions have place.
Note3: There is some probability that the effect is in result of my application
code, but it never happens on real Windows, so I considered it a bug.
Note4: I tried to workaround this problem by reading the whole table by
GetAsyncKeyState and setting it then with SetKeyboardState on WM_ACTIVATE
message of the main window. This workaround actually works, but is too ugly
IMO.
The same trick on WM_ACTIVATEAPP does not work.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=33058
Bug #: 33058
Summary: Visual Basic 6 crashes when object browser is clicked
Product: Wine
Version: 1.5.24
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: german_ant_82(a)yahoo.com
Classification: Unclassified
Regression SHA1: Visual Basic 6 crashes when object browser button is
clicked
Created attachment 43703
--> http://bugs.winehq.org/attachment.cgi?id=43703
Backtrace
Visual Basic 6 IDE crashes when object browser is clicked
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=24914
Summary: Unable to resize form in visual basic 6 enterprise
Product: Wine
Version: 1.3.4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: stupidhomer(a)gmail.com
If I make a new Standard Project and attempt to resize the form, it locks the
whole form window, and to get it back, I have to double click on "Form1" in the
project sidebar.
No error messages or output from wine to understand the problem.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=24574
Summary: RAR Password Recovery Magic initial (registration)
window is empty and doesn't allow any interaction
Product: Wine
Version: 1.3.3
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: t.artem(a)mailcity.com
Created an attachment (id=31036)
--> (http://bugs.winehq.org/attachment.cgi?id=31036)
The initial window
Download and install, try to run.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=44144
Bug ID: 44144
Summary: Complete support for “InstallShield Wizard” (for a
game installation)
Product: Wine
Version: 3.0-rc1
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: Markus.Elfring(a)web.de
Distribution: ---
I have tried to install the game “Civilization IV” once more. The corresponding
log messages indicate some details for further considerations.
elfring@Sonne:~> wine /run/media/elfring/CIVILIZATION4/setup.exe
0038:fixme:heap:RtlSetHeapInformation 0x240000 0 0x23fd00 4 stub
0038:fixme:ole:TMStubImpl_Invoke not implemented on non-i386
004b:err:rpc:I_RpcReceive we got fault packet with status 0x80004005
0035:err:ole:xCall RpcChannelBuffer SendReceive failed, 80004005
0038:fixme:ole:TMStubImpl_Invoke not implemented on non-i386
…
0035:fixme:ntdll:NtLockFile I/O completion on lock not implemented yet
…
0035:fixme:apphelp:ApphelpCheckInstallShieldPackage stub: 0x33ddf4
L"D:\\data1.hdr"
0038:err:ole:StdMarshalImpl_ReleaseMarshalData could not map object ID to stub
manager, oxid=3700000038, oid=2
0038:err:ole:CoReleaseMarshalData IMarshal::ReleaseMarshalData failed with
error 0x8001011d
0051:err:ole:dispatch_rpc no apartment found for ipid
{ffffffff-ffff-ffff-4e00-000034000000}
0050:err:rpc:I_RpcReceive we got fault packet with status 0x80010108
…
Now I am curious which other open issues will be still remaining if the
situation can be improved for the software “InstallShield Wizard” a bit more
also around such programming interfaces.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=43862
Bug ID: 43862
Summary: NVAPI can't start (error 0xFFFFFFFE)
Product: Wine
Version: 2.18
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: ikdc.services(a)gmail.com
Distribution: ---
Created attachment 59440
--> https://bugs.winehq.org/attachment.cgi?id=59440
Logs of the command : "wine csgo.exe"
Detected when I tried to start CS:GO on Steam Windows (started also with wine).
With the logs, it seems to be an D3D error about format.
Config :
- Xubuntu 16.04 x86
- Nvidia GT 430 (Driver : Nvidia Official Binary, V 387.12)
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=30107
Bug #: 30107
Summary: IE8 buttons bar doesn't have background under several
buttons
Product: Wine
Version: 1.4-rc6
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mr_wire(a)mail.ru
Classification: Unclassified
Created attachment 39239
--> http://bugs.winehq.org/attachment.cgi?id=39239
Screenshot of started IE8
While starting IE8 I get no background under back/forward, stop and search
buttons. Buttons bar background for these buttons is copied from application
window that in the background IE startup.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=19092
Summary: Missing background in Civilization 4 launch window
Product: Wine
Version: 1.1.24
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jaimerave(a)gmail.com
Created an attachment (id=22037)
--> (http://bugs.winehq.org/attachment.cgi?id=22037)
Screenshot in Ubuntu
Well the tittle says everything.
I'm attaching a screenshot.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=18027
Summary: Check support for application switching by keybord
shortcuts
Product: Wine
Version: 1.1.19
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Markus.Elfring(a)web.de
I am used to the shortcut "Alt+Tab" with the effect of switching between
application windows. This is usually also supported in X sessions (like KDE or
GNOME). But it does not work if the game "Civilization 4" was started in full
screen mode.
How much has this behaviour got to do with an option "Managed windows using
X11"?
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=27579
Summary: The appearance of uTorrent 3.0 torrents list is broken
Product: Wine
Version: 1.3.22
Platform: x86
URL: http://download.utorrent.com/3.0/utorrent.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: t.artem(a)mailcity.com
Not only this part of µTorrent window is black, when you add a torrent to
download, its name and other attributes are hidden, when you try to switch the
current category from e.g. "Downloading" to "Seeding", this part of uTorrent
window will not be updated.
In short the appearance of uTorrent 3.0 under Wine is broken beyond being
usable.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=43508
Bug ID: 43508
Summary: Kindle for PC can't initialize gecko?
Product: Wine
Version: 2.14
Hardware: x86
OS: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: mshtml
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
CC: jacek(a)codeweavers.com
Distribution: Gentoo
While looking at https://github.com/Winetricks/winetricks/issues/825, I noticed
that newer Kindle does not show its login window, instead spamming an infinite
loop of window refreshing:
[INFO][RegistrationDialogWrapper] Registration: URL changedabout:blank^M
[WARN][MazamaLog] ShellExecute 'about:blank' failed (error 31).^M
[INFO][RegistrationDialogWrapper] reloadWebview^M
fixme:ieframe:WebBrowser_Stop (0x79a79f0)
[INFO][RegistrationDialogWrapper] Registration: URL changedabout:blank^M
...
...
err:mshtml:create_document_object Failed to init Gecko, returning
CLASS_E_CLASSNOTAVAILABLE
fixme:ole:CoCreateInstanceEx no instance created for interface
{00000000-0000-0000-c000-000000000046} of class
{25336920-03f9-11cf-8fd0-00aa00686f13}, hres is 0x80004005
[INFO][RegistrationDialogWrapper] Webview finished loading with code=0^M
[INFO][CMetricsManager] Reporting the following metric 170808:184434 Mazama: I
RegistrationDialogWrapper:RegistrationWebViewLoadTimer:Timer=1:^M
fixme:ieframe:handle_navigation_error Navigate to error page
fixme:ieframe:bind_to_object BindToObject failed: 800c0010
...
fixme:urlmon:InternetBindInfo_GetBindString not supported string type 20
[INFO][RegistrationDialogWrapper] Registration: URL changedabout:blank^M
err:secur32:schan_AcquireClientCredentials Could not find matching protocol
fixme:crypt:CRYPT_RegControl CERT_STORE_CTRL_AUTO_RESYNC: stub
fixme:crypt:CRYPT_RegControl CERT_STORE_CTRL_AUTO_RESYNC: stub
[WARN][MazamaLog] ShellExecute 'about:blank' failed (error 31).^M
[INFO][RegistrationDialogWrapper] reloadWebview^M
fixme:ieframe:WebBrowser_Stop (0x79a79f0)
fixme:crypt:CRYPT_RegControl CERT_STORE_CTRL_AUTO_RESYNC: stub
fixme:crypt:CRYPT_RegControl CERT_STORE_CTRL_AUTO_RESYNC: stub
To make sure it wasn't my machine, I ran mshtml/ieframe tests, which all
passed. I can browse the web with iexplore.exe, as well, so gecko is
functional.
austin@austin2:~/.cache/winetricks/kindle$ sha256sum
KindleForPC-installer-1.20.47037.exe
cb20581d3455d458c7ac4bafa5c67dcfc5186c7b35951168efcf5a8263706b47
KindleForPC-installer-1.20.47037.exe
austin@austin2:~/.cache/winetricks/kindle$ du -sh
KindleForPC-installer-1.20.47037.exe
52M KindleForPC-installer-1.20.47037.exe
wine-2.14-32-g52fbaeb2c4
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=45023
Bug ID: 45023
Summary: TestBot Object Relational Mapper issues
Product: Wine-Testbot
Version: unspecified
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: unknown
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
Distribution: ---
The TestBot implements its own perl Object Relational Mapper (ORM) to access
the database. It is implemented by the modules in lib/ObjectModel. The are two
main concepts:
* Items
An Item is an object representing a table row. The classes such as Job, Step
and Task all inherit from Item.
* Collections
A collection represents a table and is thus a collection of Items. To allow
for fast access the items are stored in a perl hashtable indexed by their
primary key. A Collection may not contain all of the table's rows. For instance
a Step Collection only contains the Steps of the parent Job object used to
create it. So $Job->Steps is a collection that contains only the $Job steps.
The items in a Collection can be further filtered out by specifying that one
of their property must be in a set of values. For instance
$Jobs->AddFilter("Status", ["queued", "running"]) will cause the $Jobs
collection to only return the queued and running jobs.
Unfortunately this implementation has a number of limitations and design
issues.
1. Care must be taken when creating multiple objects.
my $Job1 = $Jobs->Add();
... Set mandatory fields ...
my $Job2 = $Jobs->Add();
... Set mandatory fields ...
# Here $Job1 != $Job2
$Jobs->Save();
Only $Job2 got saved to the database!
The reason is that a Job's primary key is an auto-increment field. So the Job
Id is set when it is saved to the database. Thus when created in memory that
field is unset and an empty string is used when adding it to the $Jobs items
hashtable. Thus $Job2 overwrites $Jobs->{Items}->{""} and is the only one that
gets saved.
Note that there is no such issue for Steps for instance because their key is
not an auto-increment field and is set as soon as the object is created.
Fortunately the workaround is simple: systematically save an object before
creating the next one but the difference in behavior between $Jobs->Add() and
$Steps->Add() is error prone.
2. Auto-increment values on new Items are not ignored
If an auto-increment field is modified on an object, that value is used when
saving the object to the database.
This means fixing the previous issue is not as simple as setting
$Job->Id(--$Unique): handling of auto-increment fields also needs to be changed
when saving new objects.
3. Items retrieved from Detailref collections are missing fields
'Detailref' properties are used to represent 'one to many' relationships.
They are used for instance to access the Steps that belong to a Job:
my $Step = $Job->Steps->GetItem(1);
Here Steps is a collection that gets created based on the information of the
job's DetailRef property.
However objects gotten in this way don't provide access to all of the
corresponding database fields. In the case of Steps, although the Steps table
has a JobId column, the $Step->JobId property does not exist. This presents
difficulties in a number of cases such as when trying to figure out the name of
the directory containing the Step's files since it is called
"jobs/$JobId/$StepNo" (see Step::GetDir()).
It also means there is no $Step->Job property to get back to the parent Job
object (this would also cause a perl reference loop which would be
troublesome).
The reason for this issue is that when a Collection or Item has a parent object
(called a 'master' object in the TestBot ORM) the parent's foreign key fields
(Step.JobId here) are stored separately in a 'master cols' structure and are
thus not accessible through the normal field methods.
4. "Child" objects can only be accessed from their parent
Any collection referenced through a Detailref property can only be accessed
through the corresponding 'parent' object.
This is the case for the Steps collections. The only way to get a collection of
steps is through $Job->Steps and this only returns the steps that belong to
$Job. So it's not possible to iterate over all the rows in the Steps table.
There is a (somewhat incorrect) workaround for this for the Records table.
This involves having the CreateRecords() method picking one of two
PropertyDescriptors list depending on the presence of a parent object.
However the corresponding Record objects have an extra field compared to the
ones obtained through $RecordGroup->Records: this time the foreign key
identifying the parent object is accessible since it's not not tucked away in
the 'master cols' structure. This is not an issue unless you start mixing both
types of objects, for instance through scope inheritance.
5. The 'master cols' terminology is ambiguous.
It's never clear if a 'master cols' method treats $self as a child of its
parent object, or as the parent to other child objects.
* $Step->GetMasterCols() treats $Step as a child object and returns the key
columns of its $Job master object, that is (JobId).
* Similarly $Step->MasterKeyChanged() means the parent object's key changed, so
here that the value of $JobId changed (which happens on new objects due to the
auto-increment field btw).
* Despite the unchanged 'Master' moniker, $Step->GetMasterKey() considers $Step
to be the master object of the Tasks it contains and thus includes the step's
key in the returned columns. This means $Step->GetMasterKey() returns (JobId,
StepNo).
* Despite not having the 'Master' moniker, $Step->GetFullKey() works the same
as $Step->GetMasterKey() but returns the column values as a single string
'$JobId#@#$StepNo'.
6. Filters on Detailref collections
It's possible to put a filter on a collection to only get a subset of the
corresponding rows. For instance $Job->Steps->AddFilter('Status', ['queued'])
ensures that one will only get the queued steps of $Job.
But Detailref collections are stored as a field of the Item they belong to.
This means $Job->Steps always returns the same collection object. So once a
piece of code has set a filter on it, to only return 'queued' steps for
instance, all other parts of the code will only get the 'queued' steps, no
matter what they need. Also there is no method for cloning a collection (so one
cannot do $Job->Steps->Clone()->AddFilter()), or for removing a filter.
For instance:
$Job->Steps->AddFilter('Status', ['queued']);
...
# Here UpdateStatus() will only take into account the queued steps!
$Job->UpdateStatus();
Note also that it's not entirely trivial to work around. It's tempting to do
something like:
$Job->Steps->AddFilter('Status', ['queued']);
...
# Make sure the database contains an up-to-date view of all the Steps and
# Tasks in $Job.
$Job->Save();
# Then create a new job object from the database
my $TmpJob = CreateJobs()->GetItem($Job->Id);
# Now we can update the status without fearing bad filters.
$TmpJob->UpdateStatus();
# But here $Job->Status could still be wrong so any code that still uses
# $Job will be lead astray. So update $Job.
$Job->Status($TmpJob->Status)
# But that still leaves out every Step and Task object referenced by $Job
# Also saving $Job will save $Job->Status, again. What could go wrong?
7. Filters vs. loading from the database
Once a collection has been loaded from the database, adding a filter to it has
no effect. That's because filtering happens by tweaking the SQL query and
changing the filter does not mark the collection for reloading.
Again this issue is made more severe because of the way Detailref collections
are handled. If a piece of code has caused the $Job->Steps collection to be
loaded, then adding a filter elsewhere will have no effect.
For instance:
$Job->UpdateStatus(); # calls $Job->GetItems(), loading it from DB
...
$Job->Steps->AddFilter('Status', ['queued']);
foreach my $Step ($Job->Steps->GetItem())
# Here we will get all steps, not just the queued ones!
8. No "or" operator in filters
Originally the filters only allowed one to request that a field be in a set of
admissible values. This was extended to allow requesting for a field to be less
than, greater than or like some value.
However it is still not possible to use an "or" operator in filters. So for
instance one cannot retrieve all Steps that completed recently or correspond to
a WineTest run (WHERE Ended > 5 minutes ago OR User == 'batch').
9. No Itemref support for multiple key fields.
A Task has a VMName field which is a foreign key referencing a VM. Through the
use of an Itemref property one can directly access the VM with $Task->VM. But
we cannot do the same thing for steps.
The primary key of a step has two fields, (JobId, No). A step also has a
PreviousNo field which identifies the step it depends on. So we would want to
be able to access the previous step through $Step->Previous by using an Itemref
property:
CreateItemrefPropertyDescriptor("Previous", "Previous step", !1, !1,
\&CreateSteps, ["JobId", "PreviousNo"]),
However this fails with a "Multiple key components not supported" error. Note
that for this to work we would also need a way to tell the Itemref that the
Step.PreviousNo field should be mapped to Step.No. But there is no way to do
so.
10. Collection::GetItem() blindly adds the item to the collection
Collections have a GetItem() method that returns an item when given a string
containing that object's key.
So using the Step example above, if we still have the right $Job->Steps
collection accessible, we can easily get the Previous step through:
$Job->Steps->GetItem($Step->PreviousNo)
However this also adds $Step->PreviousNo to the $Job->Steps collection,
regardless of what the filter on that collection is. So when the scheduler
analyzes the queued and running steps to figure out whether the one they depend
on, $Step->PreviousNo, has completed, it also unwittingly adds the previous
step to the $Job->Step collection. So the next iteration on the collection may
return completed steps despite expectations.
11. Save order issues
The TestBot ORM automatically takes care of saving parent objects before the
child objects they contain. In practice, if you create a Job > Step > Task
hierarchy you can count on the TestBot ORM to save the Job before saving the
Steps that use the JobId as part of their key and so on.
But this breaks down for $Step->PreviousNo. There you have to make sure to save
the steps in the right order otherwise you get an SQL error.
Similarly deletions must be performed in the right order. Fortunately this is
mostly transparent since we only delete whole Jobs and Job::OnDelete() takes
care of blanking the Step::PreviousNo fields before recursing.
12. No Order-by support
There are a many cases where we retrieve a number of rows from the database and
then do a simple alphabetical or numerical sort on them. That's the kind of
thing that the database would do much faster than Perl. This is mostly an issue
for the activity and statistics web pages because of the number of RecordGroups
they handle.
So it would be nice to be able to specify an Order-By SQL directive when
retrieving the objects. However this would run into the same issues as the
filters for Detailref collections with regards to already loaded collections,
and GetItem() not knowing where to insert freshly loaded objects.
13. No support for joins
There are a few cases where doing a join could be useful.
For instance when reporting the activity what we really want is all the Records
rows corresponding to a RecordGroup that is less than 12 hours old. For now we
have to proceed indirectly: we query all the RecordGroup objects that are less
than 12 hours old, take the lowest GroupId we find and then retrieve all the
Records that have a Group Id greater than that.
A different type of join could also be useful in many other places: currently
we first retrieve the jobs and then we do one more SQL request per job to
retrieve its steps and then one per step to retrieve the tasks. A join could
let us load it all in one request. Fortunately we don't have many jobs so
unlike in the activity case this does not have a significant performance
impact.
14. Performance
Most parts of the TestBot don't have much processing to do so that performance
is not an issue (though there is not really any hard data).
Things are different for the activity and statistics page. The statistics page
is the worst and generating it takes over a dozen seconds. That's annoying
because of the load it puts on the TestBot web server. It's also really long
for a mere couple dozen thousand Records. Not all of it comes from the ORM but
over 50% of it does.
There are some relatively obvious paths for improvement. For instance accessing
a field like $Job->Ended causes the ORM to loop over all of a job's property
descriptors until it finds one called 'Ended', and then it returns the value
from a hash table. It should be possible to make it so that most of the time
the value is returned directly from the hash table. Detailref and Itemref
properties have their own hash tables and so must be handled separately. But
hat could likely also be changed.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=42030
Bug ID: 42030
Summary: winedbg: Internal crash at 0x9f58fd40
Product: Wine
Version: 1.8.1
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winedbg
Assignee: wine-bugs(a)winehq.org
Reporter: kenorb(a)gmail.com
Distribution: ---
The following command crashes:
$ winedbg --command < <(echo help)
winedbg: Internal crash at 0x9f58fd40
Probably syntax isn't right, but still shouldn't internally crash.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=32183
Bug #: 32183
Summary: Cannot open console device read only, then read from
it to get input
Product: Wine
Version: 1.5.17
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: kernel32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: us(a)edmeades.me.uk
Classification: Unclassified
Created attachment 42462
--> http://bugs.winehq.org/attachment.cgi?id=42462
CON test program (source and exe)
(Email sent to wine-devel for assistance, but logging bug to track issue in
case I do not get anywhere)
CreateFile("\\.\CON", GENERIC_READ...) followed by ReadFile(...) works on
windows and fails on wine. I need this particular sequence of events to work in
order for a patch I have for cmd.exe to support CON input 'nicely' (read
'without hacks').
For simplicity sake I've cut this down to a tiny test program, which works on
windows and fails on wine which does the following:
Opens the device ("\\.\CON") with CreateFile with GENERIC_READ rights (which
internally opens a CONIN$ device with the same access rights)
Reads from the device with ReadFile
- Because its a console device, this drops through to ReadConsoleW, which
creates a CONOUT$ and then waits on a keystroke
- Once the key is pressed (WCEL_Get) the key is 'inserted' into the input
buffer by calling WriteConsoleInputW
The issue is that WriteConsoleInputW requires GENERIC_WRITE access, but the CON
device (\\.\CON) was opened as GENERIC_READ (and in fact fails if I try to open
it with GENERIC_WRITE). CreateFile("CONIN$"...) will let me open in
GENERIC_READ/GENERIC_WRITE mode and the program works on both windows and wine,
but if you open CONIN$ GENERIC_READ only then it fails on wine and works on
windows, with the same issue.
Now on windows, this works... the question is how to make it work on wine...
My gut feeling, with nothing backing this at all, is that WCEL_Get should not
use WriteConsoleInputW to inject the values into the input buffer, instead
making the server call directly, but passing through to the server call
something to indicate that it is ok to add the data to the buffer, but I'm fast
getting out of my depth!
How to reproduce: Compile sample source (exe provided in zip)...
Run as:
"test 1" - this is the one I need to work... \\.\CON GENERIC_READ case
"test 2" - this is a similar problem but opens CONIN$ GENERIC_READ
"test 3" - this works on both windows and wine, opening CONIN$
GENERIC_READ|GENERIC_WRITE
"test 4" - this fails on both windows and wine as you cannot open CON device
with WRITE access
Except for case 4, When its 'failing' - when you press a key in wine, it exits.
When its 'working' it reads from keyboard, echos to screen until ctrl+Z (crtl+D
on wine) is pressed and ends
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=41098
Bug ID: 41098
Summary: Descent 3 (GOG version) has problem when running with
OpenGL renderer (Nvidia proprietary drivers)
Product: Wine
Version: 1.7.55
Hardware: x86
OS: Linux
Status: NEW
Keywords: regression
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
CC: hverbeet(a)gmail.com
Regression SHA1: c92451f295242110bf016facf0e80564f3643d94
Distribution: ---
The bug reported here occurs with Nvidia binary drivers 367.35, but can't
reproduce it with nouveau/mesa.
I tried the official demo version, but it just hangs with a black screen with
the OpenGL renderer (unrelated to this regression, occurs with nouveau as well
and with older Wine versions).
When OpenGL renderer is selected in the launcher, the game starts and plays the
intro video, then the game quits after displaying this error message: 'Error:
Generic renderer error."
The OpenGL renderer in Descent 3 used to work until
commit c92451f295242110bf016facf0e80564f3643d94
Author: Henri Verbeet <hverbeet(a)codeweavers.com>
Date: Wed Nov 4 00:02:48 2015 +0100
wined3d: Always use the same formats in context_create() when
"always_offscreen" is enabled.
Disabling "AlwaysOffScreen" in the registry works around the problem.
Terminal output shows only
fixme:win:EnumDisplayDevicesW ((null),0,0x33f0d8,0x00000000), stub!
fixme:x11drv:X11DRV_desktop_SetCurrentMode Cannot change screen BPP from 32 to
16
fixme:x11drv:X11DRV_desktop_SetCurrentMode Cannot change screen BPP from 32 to
16
fixme:x11drv:X11DRV_desktop_SetCurrentMode Cannot change screen BPP from 32 to
16
Wine 1.9.16
Fedora 24
OpenGL vendor string: NVIDIA Corporation
OpenGL renderer string: GeForce GT 730/PCIe/SSE2
OpenGL core profile version string: 4.5.0 NVIDIA 367.35
OpenGL core profile shading language version string: 4.50 NVIDIA
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=26350
Summary: Dungeons demo doesn't run
Product: Wine
Version: 1.3.15
Platform: x86
URL: http://www.bigdownload.com/games/dungeons/pc/dungeons-
demo/
OS/Version: Linux
Status: NEW
Keywords: dotnet, download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
If I use mono-2.10-1, it fails with an error that mono can't handle it:
Method '<Module>:<CrtImplementationDetails>.DoDllLanguageSupportValidation ()'
in assembly 'C:\Program Files\Kalypso Media\Dungeons Demo\Mogre.dll' contains
native code that cannot be executed by Mono in modules loaded from byte arrays.
The assembly was probably created using C++/CLI.
Method '<Module>:<CrtImplementationDetails>.ThrowModuleLoadException
(string,System.Exception)' in assembly 'C:\Program Files\Kalypso Media\Dungeons
Demo\Mogre.dll' contains native code that cannot be executed by Mono in modules
loaded from byte arrays. The assembly was probably created using C++/CLI.
System.NullReferenceException: Object reference not set to an instance of an
object
With dotnet35, fails with:
Unhandled Exception: System.MissingMethodException: Method not found: 'Void
System.Runtime.GCSettings.set_LatencyMode(System.Runtime.GCLatencyMode)'.
at Realmforge.MogreUtil.Application.MainApplication`3.Run()
at Realmforge.Dungeons.DungeonsMain.Main(String[] args)
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=39699
Bug ID: 39699
Summary: WINE Crashed during setup of 'EDT for Windows'
Product: Wine
Version: 1.6-rc2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: D.Kurtz(a)web.de
Distribution: ---
Created attachment 52941
--> https://bugs.winehq.org/attachment.cgi?id=52941
Saved Crashfile
During running the Setup-Programm WINE crashed.
I have Linux-Mint 17.2 and Wine !:1.6.2 You can get the Programm 'EDTW = EDT
für Windows' at this Link: http://opg.de/download/edtw/setupedt.exe
If possible please answer in German language because my english is very bad.
Thanks
Dietmar
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=19841
Summary: Wolfenstein (2009): mouse cursor remains onscreen
during FPS gameplay even after all menus are closed.
Product: Wine
Version: 1.1.28
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ben.r.xiao(a)gmail.com
In Wolfenstein (2009), browsing the intelligence reports or upgrading weapons
sometimes causes the mouse cursor to remain on screen even when the in-game
menus are closed. In other words, during FPS gameplay, the cursor sits right
where the crosshairs should be and does not disappear. Needless to say this is
quite distracting. This cursor bug seems to appear randomly, but always after
browsing an intelligence report or upgrading weapons. The only way to get rid
of the cursor is to restart the game. I'll post an attachment showing this bug
the next time I see it.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=46615
Bug ID: 46615
Summary: PC Building Simulator doesn't render fonts
Product: Wine
Version: 4.1
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: luca.finizio.mgbx(a)hotmail.it
Distribution: Mint
I tried to play PC Building Simulator v9.3.4 but it's impossible to play the
game because fonts are not rendered. I attached my console output (there are
also errors).
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=44950
Bug ID: 44950
Summary: err:ntdll:RtlpWaitForCriticalSection. Supreme
Commander FA
Product: Wine
Version: 3.5
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: james.ytedmonds(a)gmail.com
Distribution: ---
This bug has affected Supreme Commander: Forged Alliance since pre-2.21. I have
found this bug to affect multiple machines with clean wine prefixes.
At some point during gameplay, the game will either stop entirely or the window
for it will close. The terminal reads:
"
007f:fixme:faultrep:ReportFault 0x153ece4 0x0 stub
0110:err:ntdll:RtlpWaitForCriticalSection section 0xfeec00 "?" wait timed out
in thread 0110, blocked by 007f, retrying (60 sec)
"
The only option after this point is to kill the applications.
I have found several things that seem to make the bug more likely:
*Playing on large maps (definite correlation)
*Using 6+ players (less certain)
*High graphics settings (might affect timing of bug, but AFAIK cannot cause it)
I have tried to override the "ntdll.dll" with one from real windows, but I
believe wine at this time does not support overriding this DLL.
The bug is easy to reproduce, on a large map (i.e. "Betrayal Ocean") it can
occur within 5-10 minutes.
I can get any details and logs needed, but I will need to be told how to get
them (I am not experienced with debugging)
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=39379
Bug ID: 39379
Summary: test.winehq.org: Show a specific test history for a
machine or platform
Product: WineHQ.org
Version: unspecified
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: www-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
Distribution: ---
Currently it's possible to see at a glance how specific test fared across Wine
commits and *all platforms*. For instance:
https://test.winehq.org/data/tests/advapi32:service.html
But if a platform has multiple test machines, one where the test has always
failed and another where it has just started failing, one cannot see when the
failures started on the above page.
So it would be nice to have a similar page on a per-platform basis; or one with
all the reports where that test failed regardless of platform.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=42309
Bug ID: 42309
Summary: The Crew (Uplay) crashes at start
Product: Wine
Version: 2.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: o.dierick(a)piezo-forte.be
Distribution: ---
Created attachment 57043
--> https://bugs.winehq.org/attachment.cgi?id=57043
Unhandled page fault read access to 0x0 in 64-bit code backtrace
After the loading screen has closed, the screen goes black and then wine
crashes with a read access to 0x00000000 in 64-bit code.
The terminal is also filled with DirectX 11 fixme's.
Tested on wine 2.0 + staged patch from bug 41356.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=45103
Bug ID: 45103
Summary: FlixGrab: Crashes on launch after showing the splash
screen
Product: Wine
Version: 3.7
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: lucas.halbig(a)gmail.com
Distribution: ---
Created attachment 61276
--> https://bugs.winehq.org/attachment.cgi?id=61276
backtrace file when app crashed
When attempting to launch
https://www.freegrabapp.com/flixgrab
after installation it failes to go past the splash screen.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=21936
Summary: rtld mmap failed mapping on OpenBSD
Product: Wine
Version: 1.1.40
Platform: x86
URL: http://www.openbsd.org/cgi-bin/cvsweb/ports/emulators/
wine/patches/patch-libs_wine_mmap.c?rev=1.1;content-ty
pe=text%2Fplain
OS/Version: OpenBSD
Status: NEW
Keywords: download, patch, source
Severity: blocker
Priority: P2
Component: loader
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
/home/austin/wine-git/loader/wine: rtld mmap failed mapping
/home/austin/wine-git/dlls/ntdll/ntdll.dll.so.
wine: failed to initialize: File not found
Patch in url fixes the loader on OpenBSD. Need to test on other OS's before
submitting to wine-patches. Review of the patch in the meantime is appreciated.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=29354
Bug #: 29354
Summary: Microsoft Virtual PC 2007 SP1 installer fails to get
past the "Product Key" dialog
Product: Wine
Version: 1.3.34
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: msi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: focht(a)gmx.net
Classification: Unclassified
Hello,
split off bug mentioned in http://bugs.winehq.org/show_bug.cgi?id=17512#c3 to
track what is most likely a regression ...
--- quote ---
Tested in 1.3.19
Didn't crash but I couldn't get past the "Product Key" screen. The "Next"
button didn't seem to do anything.
--- quote ---
The problem in Microsoft Virtual PC 2007 SP1 installer is the
"ValidateProductID" standard action.
Dump using ORCA:
--- snip ---
CustomerInformationDialog NextButton NewDialog ReadyToInstallDialog
PIDRET = 0 4
CustomerInformationDialog NextButton DoAction CA_ValidatePID NOT
ProductID AND PIDKEY AND PIDKEY<>" " 1
CustomerInformationDialog NextButton DoAction CA_InstallForAllUsers
NOT VPC2004INSTALLED 2
CustomerInformationDialog NextButton DoAction
CA_SetTargetPathOnUpgrade VPC2004INSTALLED 3
--- snip ---
First condition, if true -> CA_ValidatePID gets executed.
--- snip ---
0023:trace:msi:MSI_EvaluateConditionW L"NOT ProductID AND PIDKEY AND PIDKEY<>\"
\""
...
0023:trace:msi:msi_get_property returning L"PWCVDGDPM7P23VYG6QM4R8Y8T" for
property L"ProductID"
...
0023:trace:msi:msi_get_property returning L"PWCVDGDPM7P23VYG6QM4R8Y8T" for
property L"PIDKEY"
...
0023:trace:msi:MSI_EvaluateConditionW 0 <- L"NOT ProductID AND PIDKEY AND
PIDKEY<>\" \""
--- snip ---
(not fulfilled)
Another condition to reach "ReadyToInstallDialog" is "PIDRET = 0".
--- snip ---
0023:trace:msi:MSI_ProcessMessage (nil) (nil) (nil) 0 10 L"Action start
18:26:06: ValidateProductID."
0023:trace:msi:msi_get_property returning
L"74216<````=````=````=````=`````>@@@@@" for property L"PIDTemplate"
0023:fixme:msi:ACTION_ValidateProductID partial stub: template
L"74216<````=````=````=````=`````>@@@@@" key L"PWCVDGDPM7P23VYG6QM4R8Y8T"
0023:trace:msi:msi_set_property 0x13ce60 L"ProductID"
L"PWCVDGDPM7P23VYG6QM4R8Y8T"
0023:trace:msi:MSI_ProcessMessage (nil) (nil) (nil) 0 10 L"Action ended
18:26:06: ValidateProductID. Return value 0."
...
0023:trace:msi:MSI_EvaluateConditionW L"PIDRET = 0"
0023:trace:msi:msi_get_property property L"PIDRET" not found
0023:trace:msi:MSI_EvaluateConditionW 0 <- L"PIDRET = 0"
--- snip ---
The "PIDRET" property never exists hence the installation is stuck in
"CustomerInformationDialog".
If you google for "Adding PIDRET property" you will find many similar looking
msi logs, suggesting that this property is added during ValidatePID custom
action:
--- snip ---
MSI (c) (DC:20) [17:55:05:750]: Doing action: ValidatePID
MSI (c) (DC:20) [17:55:05:750]: Note: 1: 2205 2: 3: ActionText
Action 17:55:05: ValidatePID.
Action start 17:55:05: ValidatePID.
...
MSI (c) (DC!3C) [17:55:05:875]: PROPERTY CHANGE: Adding PID property. Its value
is '58730-000-0000007-05734'.
MSI (c) (DC!3C) [17:55:05:875]: PROPERTY CHANGE: Adding ProductID property. Its
value is '58730-000-0000007-05734'.
...
MSI (c) (DC!3C) [17:55:05:875]: PROPERTY CHANGE: Adding PIDRET property. Its
value is '0'.
Action ended 17:55:05: ValidatePID. Return value 1.
--- snip ---
Because ProductID was set earlier during ValidateProductID standard action,
CA_ValidatePID is never executed.
http://source.winehq.org/git/wine.git/blob/8cc5561fbf9f3250fbd2d986390e4013…
If you remove line 6891 the installer executes the custom action which allows
to proceed and let the installation finally succeed.
You need 'winetricks mfc42' for CA_ValidatePID.
Regards
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=16221
Summary: Nota Bene requires AUTOEXEC.NT
Product: Wine
Version: 1.1.9
Platform: PC
URL: https://www.notabene.com/download/demos/nbdemo80.exe
OS/Version: Linux
Status: NEW
Keywords: download, Installer
Severity: minor
Priority: P2
Component: dos
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Nota Bene, on install, checks for AUTOEXEC.NT in system32. If it doesn't find
it, it restores its own copy, but we should have our own copy. Shouldn't take
much to implement.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=46648
Bug ID: 46648
Summary: Core Temp Error
Product: Wine
Version: 4.1
Hardware: x86-64
URL: https://www.alcpu.com/CoreTemp/
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: luca.finizio.mgbx(a)hotmail.it
Distribution: Mint
Created attachment 63570
--> https://bugs.winehq.org/attachment.cgi?id=63570
console output
I downloaded and installed Core Temp from https://www.alcpu.com/CoreTemp/ but I
get an Error window when trying to launch it. The error window says "Core Temp
did not find any supported processors. This program will not continue."
I attach my console output.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=16222
Summary: Nota Bene requires CONFIG.NT
Product: Wine
Version: 1.1.9
Platform: PC
URL: https://www.notabene.com/download/demos/nbdemo80.exe
OS/Version: Linux
Status: NEW
Keywords: download, Installer
Severity: minor
Priority: P2
Component: dos
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Nota Bene, on install, checks for CONFIG.NT in system32. If it doesn't find it,
it restores its own copy, but we should have our own copy. Shouldn't take much
to implement.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=34259
Bug #: 34259
Summary: cygwin 2.819 installer hangs during postinstall
Product: Wine
Version: 1.7.0
Platform: x86
OS/Version: Linux
Status: NEW
Keywords: download, Installer, source
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Classification: Unclassified
Created attachment 45597
--> http://bugs.winehq.org/attachment.cgi?id=45597
terminal output
Similar to bug 24018, but that should be fixed in cygwin's upstream.
Install progresses as normal, when the postinstall script process start, it
hangs.
austin@aw25 ~ $ sha1sum setup-x86.exe
1574ef1833e07af1d6b33b80229d15c1b46c4319 setup-x86.exe
austin@aw25 ~ $ du -h setup-x86.exe
712K setup-x86.exe
austin@aw25 ~ $ wine --version
wine-1.7.0
May be related to bug 30397.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=33188
Bug #: 33188
Summary: wine explorer: wrong behavior when dragging with no
items selected
Product: Wine
Version: 1.5.25
Platform: x86
OS/Version: Linux
Status: NEW
Keywords: download, source
Severity: minor
Priority: P2
Component: comctl32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Classification: Unclassified
Apologies if this is already reported, apparently it's been around since at
least 1.2, but I couldn't find a report for it.
Noticed in notepad++, but wine explorer has the same behavior.
$ wine explorer
click in the bottom right where no files are (you may need a folder with a few
files, but not a ton..)
drag
the top item in list is selected, even though the mouse is nowhere nearby
this does not occur on windows with notepad++
native comctl32 works around it.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=45422
Bug ID: 45422
Summary: ./tools/sfnt2fon/sfnt2fon.c shows a heap buffer
overflow fill_fontinfo()
Product: Wine
Version: 3.11
Hardware: x86
URL: https://bugs.winehq.org/show_bug.cgi?id=40330
OS: Linux
Status: NEW
Keywords: download, source, valgrind
Severity: normal
Priority: P2
Component: tools
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
Distribution: Gentoo
First noticed in #40330, with ASAN:
../tools/sfnt2fon/sfnt2fon -o sserifee.fon ms_sans_serif.ttf -d 129 13,1250,5
16,1250,7
=================================================================
==18356==ERROR: AddressSanitizer: heap-buffer-overflow on address 0xf5a06ab3 at
pc 0x5658546e bp 0xffd67ec8 sp 0xffd67eb8
READ of size 1 at 0xf5a06ab3 thread T0
#0 0x5658546d in fill_fontinfo
(/var/lib/jenkins/home/workspace/wine-gcc-asan/tools/sfnt2fon/sfnt2fon+0x946d)
#1 0x56585da8 in main
(/var/lib/jenkins/home/workspace/wine-gcc-asan/tools/sfnt2fon/sfnt2fon+0x9da8)
#2 0xf7680302 in __libc_start_main (/lib32/libc.so.6+0x18302)
#3 0x56582070
(/var/lib/jenkins/home/workspace/wine-gcc-asan/tools/sfnt2fon/sfnt2fon+0x6070)
0xf5a06ab3 is located 1 bytes to the right of 2-byte region
[0xf5a06ab0,0xf5a06ab2)
allocated by thread T0 here:
#0 0xf7a42ed4 in malloc
(/usr/lib/gcc/x86_64-pc-linux-gnu/7.3.0/32/libasan.so.4+0xe5ed4)
#1 0xf785e437 (/usr/lib32/libfreetype.so.6+0x9437)
SUMMARY: AddressSanitizer: heap-buffer-overflow
(/var/lib/jenkins/home/workspace/wine-gcc-asan/tools/sfnt2fon/sfnt2fon+0x946d)
in fill_fontinfo
Shadow bytes around the buggy address:
0x3eb40d00: fa fa fa fa fa fa fa fa fa fa fa fa fa fa fa fa
0x3eb40d10: fa fa fa fa fa fa fa fa fa fa fa fa fa fa fa fa
0x3eb40d20: fa fa fa fa fa fa fa fa fa fa fa fa fa fa fa fa
0x3eb40d30: fa fa fa fa fa fa fa fa fa fa fa fa fa fa fa fa
0x3eb40d40: fa fa fa fa fa fa fa fa fa fa fa fa fa fa fa fa
=>0x3eb40d50: fa fa fa fa fa fa[02]fa fa fa fd fa fa fa fd fa
0x3eb40d60: fa fa fd fd fa fa fd fd fa fa fd fd fa fa fd fd
0x3eb40d70: fa fa fd fa fa fa fd fd fa fa fd fa fa fa fd fd
0x3eb40d80: fa fa fd fa fa fa fd fa fa fa fd fa fa fa fd fa
0x3eb40d90: fa fa fa fa fa fa fa fa fa fa fa fa fa fa fa fa
0x3eb40da0: fa fa fa fa fa fa fa fa fa fa fa fa fa fa fa fa
Shadow byte legend (one shadow byte represents 8 application bytes):
Addressable: 00
Partially addressable: 01 02 03 04 05 06 07
Heap left redzone: fa
Freed heap region: fd
Stack left redzone: f1
Stack mid redzone: f2
Stack right redzone: f3
Stack after return: f5
Stack use after scope: f8
Global redzone: f9
Global init order: f6
Poisoned by user: f7
Container overflow: fc
Array cookie: ac
Intra object redzone: bb
ASan internal: fe
Left alloca redzone: ca
Right alloca redzone: cb
==18356==ABORTING
Using Valgrind gets better line numbers:
austin@valgrindbox ~/wine-valgrind/fonts $ .
~/src/wine-valgrind/scripts/vg-wrapper.sh
austin@valgrindbox ~/wine-valgrind/fonts $ valgrind make sserifee.fon
../tools/sfnt2fon/sfnt2fon -o sserifee.fon ms_sans_serif.ttf -d 129 13,1250,5
16,1250,7
==20606== Invalid read of size 1
==20606== at 0x10A91E: fill_fontinfo (sfnt2fon.c:577)
==20606== by 0x10AD1F: main (sfnt2fon.c:729)
==20606== Address 0x4be6f03 is 1 bytes after a block of size 2 alloc'd
==20606== at 0x482D58B: malloc (vg_replace_malloc.c:299)
==20606== by 0x487DD87: ft_alloc (ftsystem.c:102)
==20606== by 0x488592E: ft_mem_qalloc (ftutil.c:76)
==20606== by 0x488592E: ft_mem_alloc (ftutil.c:55)
==20606== by 0x488632E: ft_glyphslot_alloc_bitmap (ftobjs.c:490)
==20606== by 0x48C2D62: tt_sbit_decoder_alloc_bitmap (ttsbit.c:628)
==20606== by 0x48C2D62: tt_sbit_decoder_load_bitmap (ttsbit.c:1234)
==20606== by 0x48C2D62: tt_sbit_decoder_load_image (ttsbit.c:1439)
==20606== by 0x48C8265: tt_face_load_sbit_image (ttsbit.c:1616)
==20606== by 0x489F269: load_sbit_image (ttgload.c:2308)
==20606== by 0x489F269: TT_Load_Glyph (ttgload.c:2716)
==20606== by 0x489F269: tt_glyph_load (ttdriver.c:468)
==20606== by 0x4882E0F: FT_Load_Glyph (ftobjs.c:913)
==20606== by 0x488371D: FT_Load_Char (ftobjs.c:1051)
==20606== by 0x10A9F7: fill_fontinfo (sfnt2fon.c:550)
==20606== by 0x10AD1F: main (sfnt2fon.c:729)
==20606==
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=35436
Bug ID: 35436
Summary: NeteaseMusic client can't play music
Product: Wine
Version: 1.7.11
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: fangpeishi(a)gmail.com
Classification: Unclassified
Created attachment 47292
--> http://bugs.winehq.org/attachment.cgi?id=47292
the terminal output
steps:
1.install&open client;
2.add songs to playlist;
3.click the play button.
BUT Netease music client did not start playing.
download url:
Netease music client(网易云音乐客户端): http://music.163.com/#/download
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=36523
Bug ID: 36523
Summary: Original War: Patcher 1.12.10.12 fails at writing
data1.owp`s header - canvas does not allow drawing
Product: Wine
Version: 1.7.19
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jopac76(a)mail.com
Created attachment 48605
--> https://bugs.winehq.org/attachment.cgi?id=48605
The error log mentioned on the popup
After installing the retail cd version 1.02 french, and then trying to update
to 1.12.10.12.exe fails about at 14% installed, then the installer shows the
following:
>*Patching*
>Writing data1.owp`s Header
And a error report popup with
>Setup Thread Error: Canvas does not allow drawing
>Error log Created: Please include "C:\users\user\Temp\\ErrorLog0000.TXT" with >your bug report
Download: http://www.owsupport.com/?sect=patches
71a1e44b03639791875dd216755e5e8910db24cb OWPatch_1.12.10.12.exe
I can't find out how to attach more than one file, but the only thing on the
wine output is a fixme about timezones.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=44681
Bug ID: 44681
Summary: Outcast Second Contact: Black screen
Product: Wine
Version: 3.3
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: sa(a)whiz.se
Distribution: ---
Created attachment 60690
--> https://bugs.winehq.org/attachment.cgi?id=60690
debug log in dx11
The game Outcast: Second Contact (from GOG) starts and runs but only shows a
black screen.
>From the logs
0033:fixme:d3d:wined3d_device_resolve_sub_resource Unhandled multisample
resolve, dst_format WINED3DFMT_R8G8B8A8_TYPELESS, src_format
WINED3DFMT_R8G8B8A8_TYPELESS, format WINED3DFMT_R8G8B8A8_UNORM.
0032:err:d3d:wined3d_debug_callback 0x77f1480: "GL_INVALID_ENUM in
glTexSubImage2D(target=GL_TEXTURE_2D_MULTISAMPLE)".
I'm guessing this is bug #39754 but filing a new one just to be sure.
I also tried forcing the game to start in d3d9 mode by disabling the d3d11 dll.
I have no idea if it works for this title, but is supported in some other Unity
games. The behavior is similar, but the game shows a pink screen and logs:
0032:err:d3d:wined3d_debug_callback 0xd8810: "GL_INVALID_ENUM in
glTexSubImage2D(target=GL_TEXTURE_2D_MULTISAMPLE)".
Attaching logs from dx11 and dx9 runs.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=46402
Bug ID: 46402
Summary: DnsQuery_W fails for DNS_TYPE_ANY
Product: Wine
Version: 4.0-rc3
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: dnsapi
Assignee: wine-bugs(a)winehq.org
Reporter: dark.shadow4(a)web.de
Distribution: ---
Fluenz calls DnsQuery_W with DNS_TYPE_ANY, and this fails - then it assumes
there is no internet.
The underlying problem is that res_query fails for T_ANY - not sure why, but
it's like that.
Forcing res_query to use T_A works around the problem and makes Fluenz work.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=35815
Bug ID: 35815
Summary: Allow remapping of joystick buttons
Product: Wine
Version: 1.7.14
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: directx-dinput
Assignee: wine-bugs(a)winehq.org
Reporter: achurch+wine(a)achurch.org
Some Windows games only accept a limited number of joystick button inputs,
presumably based on the set of joystick devices against which the game was
tested. If the native driver for a device returns different button numbers
than the Windows driver, this can prevent some common controller devices from
being used with such games. For example, the PlayStation 3 controller reports
its face buttons as button numbers 12-15, but apparently the commonly used
Windows driver "MotioninJoy" remaps these to lower button numbers; due to that,
some games (such as Astebreed: http://edelweiss.skr.jp/works/astebreed/) only
accept up to 12 button inputs, preventing PS3 controllers from working
properly.
The attached patch (against Wine 1.7.14) adds a "ButtonMap" configuration value
to the DirectInput registry key, allowing the first 16 joystick button inputs
reported by Wine to be remapped to arbitrary native joystick buttons. The
format of the value is a comma-separated list of numbers, with the first number
giving the (zero-based) physical button index for DirectInput button 0, the
second number giving the physical button index for DirectInput button 1, and so
on for up to 16 buttons.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=11112
Summary: Does the fatal error if the config directory isn't owned
by the user make sense?
Product: Wine
Version: CVS/GIT
Platform: All
OS/Version: All
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bero(a)arklinux.org
Created an attachment (id=10147)
--> (http://bugs.winehq.org/attachment.cgi?id=10147)
Proposed fix
Recent wine versions abort on startup if the config directory isn't owned by
the user running wine.
This breaks setups where several users share a common wine prefix (e.g. to make
applications that make heavy use of the registry available to several users
without installing them several times) and they have the right access to the
configs through group permissions.
Unless I'm overlooking a better way to do this, it would make more sense to
check proper permissions than to check ownership. I'm attaching a patch that
does that.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=31367
Bug #: 31367
Summary: "OK" button in folder selecting dialog of XMPSetup is
always unavailable
Product: Wine
Version: 1.5.9
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fracting(a)gmail.com
Classification: Unclassified
Created attachment 41208
--> http://bugs.winehq.org/attachment.cgi?id=41208
Log: XMPSetup folder open dialog broken
1. Download XMPSetup:
http://xmp.down.sandai.net/kankan/XMPSetup_4.9.0.1099-www.exe
1.5. (Optional)
Works around bug 31366 with `winetricks riched20` for displaying file path in
the file open dialog
2. Start with Wine XMPSetup
3.
- Click "接受"/"OK"
- Click "下一步"/"Next"
- Click "浏览"/"open" to open the "Select an Folder Dialog"/"选择文件夹"
- Select any folder in the dialog
Expect result:
the "OK"/"确定" button should be available
Actual result:
the button is always grey and unavailable
Not sure if the below message is related:
--- snip ---
fixme:shell:BrsFolder_OnCreate flags BIF_NEWDIALOGSTYLE partially implemented
fixme:shell:BrsFolder_OnCreate flags 110 not implemented
--- snip ---
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=25773
Summary: Majesty 2: certain keyboard keys are not recognized
Product: Wine
Version: 1.3.11
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
Created an attachment (id=32841)
--> (http://bugs.winehq.org/attachment.cgi?id=32841)
terminal output
I noticed the problem when trying to start a multiplayer game. Logging in to
Gamespy requires an email address but the period '.' sign used in the address
was not accepted in the input field.
It turned out that several other keys are not recognized by the game, e.g.:
~,[]/;'\=-+.
By default '~' is used to bring up the chat window.
The issue can be tested by creating a new profile in the game: the input field,
containing the name, should accept all of the above mentioned characters but
they're not recognized (only the letters and numbers work and some of the
special characters by using <Shift>: @!$%).
Installing native dinput8.dll (via winetricks) doesn't help in Majesty 2.
Fedora 14 / Gnome 2.32.0 / xorg-x11-server 1.9.3-3.fc14
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=41053
Bug ID: 41053
Summary: RawInput (RegisterRawInputDevices) does not work for
gamepads
Product: Wine
Version: 1.9.15
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: user32
Assignee: wine-bugs(a)winehq.org
Reporter: isage.dna(a)gmail.com
Distribution: ---
Games, that use RawInput for gamepads fail to see and use gamepads.
Basically, that's a majority of Unity based games (for example, "I am Setsuna",
Kerbal Space Program)
fixme:win:RegisterRawInputDevices Unhandled flags 0x100 for device 0.
Basically, it's a duplicate of abandoned/ignored
https://bugs.winehq.org/show_bug.cgi?id=33104
but with (more) proper description.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=20296
Summary: League of Legends: crash after eula
Product: Wine
Version: 1.1.31
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: puciek(a)gmail.com
Created an attachment (id=23993)
--> (http://bugs.winehq.org/attachment.cgi?id=23993)
Crash log
After launching LoL and accepting license + ToS, it will throw wine errors and
hang. Attaching log
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=18905
Summary: Nvda In Wine
Product: Wine
Version: unspecified
Platform: All
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bluescale1976(a)aol.com
This is more of a feature request, I hope I completed the form correctly. I
was wondering if it would be possible to either add the screen reader NVDA in
to a default installation of Wine, or make it so that NVDA can be installed in
to Wine. NVDA would give blind Linux users access to applications in Wine. It
does not use video hooks, so it is probably the best choice for a Wine screen
reader. It is open source and can be found at:
http://www.nvda-project.org/
The installer talks, so if it could be made to work, installing it with out
sighted assistance would be no problem.
Thanks
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=19757
Summary: Nota Bene: Crashes upon installation
Product: Wine
Version: 1.1.27
Platform: PC
URL: https://www.notabene.com/download/demos/nbdemo80.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jekwas(a)gmail.com
Created an attachment (id=23127)
--> (http://bugs.winehq.org/attachment.cgi?id=23127)
Crash log in 1.1.27
I discovered this while trying to reproduce 5255.
During installation, the Nota Bene Demo reports that AUTOEXE.NT and CONFIG.NT
have been removed from the system, and won't continue unless you allow it to
restore them. If you agree, the installation starts. However, when the
installation bar reaches 100%, the installer crashes.
The files appear to have been installed. But on running nblaunch.exe, the
program crashes immediately.
I have attached a log.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=38210
Bug ID: 38210
Summary: WshScriptExec's StdIn StdOut and StdErr are missing.
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wshom.ocx
Assignee: wine-bugs(a)winehq.org
Reporter: ptubbytaylor(a)gmail.com
Distribution: ---
Created attachment 51003
--> https://bugs.winehq.org/attachment.cgi?id=51003
Example.ahk
Here's the documentation for the WshScriptExec object:
https://msdn.microsoft.com/en-us/library/2f38xsxe(v=vs.84).aspx
The Std properties appear to have the same interface as TextStream objects,
which are documented here:
https://msdn.microsoft.com/en-us/library/312a5kbt(v=vs.84).aspx
Attached is an AutoHotkey v1.1.20.00 script that demonstrates using the StdIn
property. Note that this problem isn't limited to just AutoHotkey scripts, I'm
just using this property primarily from AutoHotkey.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=44635
Bug ID: 44635
Summary: Gray Matter: Crash on new game start
Product: Wine
Version: 3.2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: sa(a)whiz.se
Distribution: ---
Created attachment 60627
--> https://bugs.winehq.org/attachment.cgi?id=60627
crash log
The game Gray Matter (the version from GOG) crashes when a new game is started.
The last message from Wine is
03b:fixme:d3dx:ID3DXEffectImpl_CloneEffect (0x47f5360)->(0x17be28, 0x5f74420):
stub
This is a regression of some sort. The game runs with staging 2.21 (in fact I
completed the entire game with this version).
The game does not start with vanilla Wine 2.21. If Appdb is to be believed the
game was playable back in 1.9.14, but building older Wine releases is
troublesome so I haven't been able to bisect:
Error: Cannot open face courier.ttf
Makefile:172: recipe for target 'coue1255.fon' failed
make[1]: *** [coue1255.fon] Error 1
The game requires the following winetricks: mdx xact d3dcompiler_43.
Bug filed against 3.2 but tried against wine-3.2-256-g7b62a970e9.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=41386
Bug ID: 41386
Summary: Motocross Madness 2 Unhandled page fault on read
access to 0x00000000 at address 0x44c468
Product: Wine
Version: 1.9.19
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: haakobja(a)gmail.com
Created attachment 55737
--> https://bugs.winehq.org/attachment.cgi?id=55737
PlayOnMac-log
Motocross Madness 2 crashes due to "Unhandled page fault on read access to
0x00000000 at address 0x44c468"
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=36887
Bug ID: 36887
Summary: Installing Trusteer Rapport software failed. See
trace.
Product: Wine
Version: 1.7.21
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mnoock(a)gmail.com
Created attachment 48980
--> http://bugs.winehq.org/attachment.cgi?id=48980
Installing Trusteer Rapport software failed. See trace.
Installing Trusteer Rapport software failed. See trace.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=30244
Bug #: 30244
Summary: Might & Magic Clash of Heroes: fails to start
Product: Wine
Version: 1.5.0
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: spoon0042(a)hotmail.com
Classification: Unclassified
Trying to run Steam version of Might & Magic Clash of Heroes. The first
fraction of a second of an intro video plays, then the screen goes black for
about ten seconds and then seems to exit, but usually leaves a process running
in the background.
gameoverlayrenderer is disabled. Using debian fglrx 12-1-1.
A demo is available at least on Steam.
This is the entire console output from when it is started, no WINEDEBUG is set:
Setting breakpad minidump AppID = 61700
Steam_SetMinidumpSteamID: Caching Steam ID: 76561198009351313 [API loaded no]
fixme:win:EnumDisplayDevicesW ((null),0,0x33f814,0x00000000), stub!
fixme:d3d:swapchain_init The application requested more than one back buffer,
this is not properly supported.
Please configure the application to use double buffering (1 back buffer) if
possible.
fixme:thread:SetThreadIdealProcessor (0x188): stub
fixme:thread:SetThreadIdealProcessor (0x18c): stub
fixme:d3d:debug_d3dformat Unrecognized 0x434f5441 (as fourcc: ATOC)
WINED3DFORMAT!
fixme:d3d:wined3d_get_format Can't find format unrecognized (0x434f5441) in the
format lookup table
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:avrt:AvSetMmThreadCharacteristicsW (L"Audio",0x7e3ea1c): stub
fixme:avrt:AvSetMmThreadCharacteristicsW (L"Audio",0x813ea1c): stub
fixme:d3d9:Direct3DShaderValidatorCreate9 stub
fixme:thread:SetThreadIdealProcessor (0x24c): stub
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:thread:SetThreadIdealProcessor (0x210): stub
err:wgl:internal_SetPixelFormat Invalid operation on root_window
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=37592
Bug ID: 37592
Summary: Filenames in themed file dialog change size
Product: Wine
Version: 1.6.1
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: uxtheme
Assignee: wine-bugs(a)winehq.org
Reporter: stu.axon(a)gmail.com
Distribution: ---
Created attachment 50027
--> https://bugs.winehq.org/attachment.cgi?id=50027
Video showing the bug
Open a file dialogue, increase the height to see the size better.
Bug affects Luna + Other freely available themes.
Choose a directory with lots of files.
Click into the file list, move through the file list with the keyboard - new
files are drawn smaller than the existing files, which makes things look
glitchy.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=41292
Bug ID: 41292
Summary: Game freezes to infinite DSOUND_PerformMix loop
Product: Wine
Version: 1.9.17
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dsound
Assignee: wine-bugs(a)winehq.org
Reporter: wyrex(a)openmailbox.org
Distribution: ---
Nexton LC-ScriptEngine is an engine for visual novels. Games using it
(lcsebody.exe) freeze in various places under wine. They don't crash and wine
doesn't give output but using +dsound I discovered there is infinite loop that
happens after freeze.
trace:dsound:DSOUND_PerformMix (0x1381f8)
trace:dsound:DSOUND_MixToPrimary (23808,4160)
trace:dsound:DSOUND_MixToPrimary MixToPrimary for 0x13ebb0, state=0
trace:dsound:DSOUND_MixToPrimary MixToPrimary for 0x1422a0, state=0
If I run "winetricks dsound" these games work and don't crash.
My sound setup is pulseaudio with alsa sink and wine is set to use pulseaudio
in winecfg.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=31603
Bug #: 31603
Summary: App manifests that specify processorArchitecture="*"
fail to find assemblies
Product: Wine
Version: 1.5.12
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: ntdll
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Classification: Unclassified
Doing
unset WINEPREFIX
rm -rf ~/.wine
sh winetricks -q vcrun2008
cd ~/wine-git/dlls/msvcr90/tests
WINEDLLOVERRIDES=msvcr90=n ~/wine-git/wine msvcr90_test.exe.so
says
msvcr90.c:243: Tests skipped: msvcr90.dll not installed (got 126)
This seems wrong; that dll is in fact installed. The app in question
is built with the manifest
http://source.winehq.org/source/dlls/msvcr90/tests/msvcr90.manifest
which contains the line
processorArchitecture="*"
Tracing through the code, lookup_manifest_file in ntdll/actctx.c seems to
incorrectly parse the native DLL's manifest as having build 0 rather
than 30729.
The problem appears to be that line 1872 assumes that the string
lookup contains no *'s other than the ones in lookup_fmtW, and so
doesn't skip to where it expected to when it does the strchrW:
1826 static const WCHAR wine_trailerW[] =
{'d','e','a','d','b','e','e','f','.','m','a','n','i','f','e','s','t'};
1842 sprintfW( lookup, lookup_fmtW, ai->arch, ai->name, ai->public_key,
1843 ai->version.major, ai->version.minor, lang );
1872 tmp = dir_info->FileName + (strchrW(lookup, '*') - lookup);
1873 build = atoiW(tmp);
1874 if (build < min_build) continue;
If ai->arch contains a '*', as it does in tests/msvcr90.manifest,
this assumption is violated. Changing the manifest to say
processorArchitecture="x86"
lets the test run and find the native DLL, at least on x86.
So, is the manifest wrong, or is lookup_manifest_file() wrong?
(This came up while I was trying to write tests for vcomp.dll. It was
frustrating to find that the example I'd borrowed the manifest from was
broken.)
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=21739
Summary: Mouse in Nostale not working
Product: Wine
Version: 1.1.38
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: skoruppa(a)gmail.com
Mouse generally works, but not everywhere. All elements of the gui, the login
screen and selection screen works, but not during the control of character.
I do not post logs because they are not showing. Perhaps some special
WINEDEBUG?
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=42148
Bug ID: 42148
Summary: Redrawing issues in Capitalism 2
Product: Wine
Version: 2.0-rc1
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: maiktapwagner(a)aol.com
Distribution: ---
Created attachment 56717
--> https://bugs.winehq.org/attachment.cgi?id=56717
Screenshot illustrating the redrawing issues.
Hello everyone,
I am the AppDB maintainer of "Capitalism 2" a business strategy game which has
some issues I would like to point out.
The initial issue during tests some releases ago was that mouse control wasn't
working but a staged patch could be applied which fixed the issue and got
integrated into main wine.
https://github.com/wine-compholio/wine-staging/tree/master/patches/dinput
Unfortunately a new issue has sprung up in the game which is that when I move
the mouse it has some redrawing issues and paints the background.
To illustrate this I uploaded a screenshot into the AppDB at:
https://appdb.winehq.org/screenshots.php?iAppId=2098&iVersionId=2895
Fortunately there is a demo version available which can be downloaded.
https://appdb.winehq.org/objectManager.php?sClass=version&iId=30640
Could you have a look into this if possible?
Kind regards,
Maik
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=43827
Bug ID: 43827
Summary: The program thududf.sys has encountered a serious
problem and needs to close
Product: Wine
Version: 1.6
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: version
Assignee: wine-bugs(a)winehq.org
Reporter: accessd(a)shaw.ca
Distribution: ---
Created attachment 59377
--> https://bugs.winehq.org/attachment.cgi?id=59377
Resultant dump when starting application via desktop link
Select icon on the desktop "Roxio Easy VHStoDVD 3" This followed by an
immediate error: The program thududf.sys has encountered a serious problem and
needs to close
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=34835
Bug #: 34835
Summary: Civilization II Crash after extended play.
Product: Wine
Version: 1.6
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: rmg_(a)hotmail.com
Classification: Unclassified
Created attachment 46436
--> http://bugs.winehq.org/attachment.cgi?id=46436
Backtrace #1
After several hours of playtime with "Civilization II Multiplayer Gold", a
crash occurs with an error box and upon exiting the error box, the game closes.
It's a clean Wine 1.6 install with no proprietary DLLs etc. installed that I am
aware of.
Game was launched in Windowed mode at 1280x720 with Civ2 in Win98 mode. Only
"Allow Window manager to control the windows" under Graphics is selected with
the Virtual desktop at 1280x720. Other than the crash during extended play, the
game works perfectly. I haven't used Windows since XP but know this game did
not work under XP without hacks so I am unable to give a report about if it
works on Windows.
This is my first Bug Report and I apologize if I have missed anything. I ran
through the other reports and I can't find anything like my issue. I've played
it for 7+ hours before the crash. I ran it a second time as I wrote this
report, with the terminal, and I will include the output of that as it crashed
again around 400 B.C. Game Year.
Xubuntu 12.04
AMD 6670
AMD FX4100
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=44788
Bug ID: 44788
Summary: Civilization II (v1.02) crash during menus
Product: Wine
Version: 3.4
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: danielalston(a)gmail.com
Distribution: ---
Created attachment 60814
--> https://bugs.winehq.org/attachment.cgi?id=60814
Backtrace
The game will open, the music plays however every few seconds the sound will
make an awful corrupt sounding noise (possibly related).
The game will usually crash quite quickly. If you're extremely fast you might
be able to get in a game and make a couple of moves before the game crashes
again.
I have similar issues with other 16bit versions of Civilization II.
2.42 patch
2.78 (Fantastic Worlds)
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=43866
Bug ID: 43866
Summary: Crash while opening [彼女は天使で妹で] trial version
Product: Wine
Version: 2.18
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: howard.no1(a)163.com
Created attachment 59452
--> https://bugs.winehq.org/attachment.cgi?id=59452
Bug Report
Crash while opening [彼女は天使で妹で] trial version
Free downloading site: http://www.h-comb.biz/new_title/16/download_trial.html
MD5 (imoten_trial.exe) = 080a95479692cd197e29b9ef0a4c66d7
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=26649
Summary: painting in dialog: wrong aspect ratio
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Mac OS X 10.6
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: tom98765x(a)yahoo.com
Created an attachment (id=33921)
--> (http://bugs.winehq.org/attachment.cgi?id=33921)
executable program demonstrating the bug
Drawing things inside a modeless dialog box: wrong aspect ratio, and does not
show up directly (dialog box has to be moved before). Source was from Petzold
sample (colors2), but modified a little.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=44434
Bug ID: 44434
Summary: Error: unsupported compressor 8
Product: Wine
Version: 3.0
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: wine_bz(a)ul-lange.de
Created attachment 60376
--> https://bugs.winehq.org/attachment.cgi?id=60376
Error messages after typing command winecfg
After a competed installation of Wine 3.0 on macOS 10.13.3, Kernel-Version:
Darwin 17.4.0 and entering command of "winecfg" together with some other
messages
"Error: unsupported compressor 8" have been indicated (see attached file).
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=46247
Bug ID: 46247
Summary: BF2 Complete Collection 1.50 Crashes when using
Anti-Aliasing 8x
Product: Wine-staging
Version: 3.20
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: linards.liepins(a)gmail.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
All settings are Maxed Out; I tried with 2x and 4x and no crashes/issues noted.
Wine details:
sh winetricks list-installed
------------------------------------------------------
You are using a 64-bit WINEPREFIX. Note that many verbs only install 32-bit
versions of packages. If you encounter problems, please retest in a clean
32-bit WINEPREFIX before reporting a bug.
------------------------------------------------------
Using winetricks 20181203-next - sha256sum:
90643712034ccea3dad530e2e33761d872fd532c3f6018919b21ae006ecba680 with wine-3.20
(Staging) and WINEARCH=win64
binkw32
d3dx9_42
gmdls
l3codecx
lucida
mfc40
mfc42
physx
tahoma
w_workaround_wine_bug-30713
vcrun2008
w_workaround_wine_bug-30713
vcrun2012
w_workaround_wine_bug-37781
w_workaround_wine_bug-30713
vcrun2015
w_workaround_wine_bug-22053
steam
w_workaround_wine_bug-30713
vcrun2010
d3dx9_36
win7
setupapi
w_workaround_wine_bug-30713
vcrun2005
corefonts
msls31
w_workaround_wine_bug-25648
ie8
vulkanrt
msscript
vulkansdk
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=34326
Bug #: 34326
Summary: uplive.exe from TypeEasy crashes
Product: Wine
Version: 1.7.0
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wininet
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jactry92(a)gmail.com
Classification: Unclassified
Created attachment 45694
--> http://bugs.winehq.org/attachment.cgi?id=45694
backtrace.txt
reproduce it follow this:
0. download and install TypeEasy. Sorry for there is not a english version, you
can install by click the button which with those word:
"下一步(N)" -> "我接受(N)" -> "下一步(N)" -> "安装(I)" -> "完成(F)";
1. TypeEasy will starup after the installation, the exit it. And uplive.exe
will crash as soon as you exit TypeEasy.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.