http://bugs.winehq.org/show_bug.cgi?id=23782
Summary: Spaceforce Rogue Universe crashes in game videos
(iccvid.dll)
Product: Wine
Version: 1.2
Platform: x86
URL: http://www.gamershell.com/download_19328.shtml
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
Created an attachment (id=29821)
--> (http://bugs.winehq.org/attachment.cgi?id=29821)
traces log using only built-in dlls
Spaceforce: RU always crashes when trying to play the game videos. Both the
demo and the patched retail version is affected.
How to reproduce the issue in the demo:
1. Install the demo then launch it from the game's /System directory, either by
Start.exe (the launcher), or directly the game by SpaceForce.exe. Wine will
crash when trying to play the intro video/company logos.
The crash is always reproducible, when using Wine's built-in dlls.
output of the 'file' command on one of the game's video files:
Intro001.mff: RIFF (little-endian) data, AVI, 640 x 480, 25.00 fps, video:
uncompressed Cinepak, audio: uncompressed PCM (stereo, 44100 Hz)
If I replace the built-in iccvid.dll with the free version of the cinepak codec
(available: http://www.probo.com/cinepak.htm) the issue changes into: Wine
doesn't crash anymore, but plays the videos in a strange way: almost the whole
screen is black, only a small chunk of the video can be seen at the left side
of the screen. No music during the videos and in the whole game, though.
Fedora 13
Nvidia 7600 series card / driver 195.36.31
The attached log shows traces, using
winedebug=+ole,+msvideo,+iccvid,+avifile,+amstream,+quartz (all dlls are the
built-in ones)
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https://bugs.winehq.org/show_bug.cgi?id=41239
Bug ID: 41239
Summary: FUEL Aborts on Start Due to Shader Validation Failing
Product: Wine
Version: 1.9.17
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: ben(a)xnode.org
Distribution: ---
Created attachment 55531
--> https://bugs.winehq.org/attachment.cgi?id=55531
Basic Terminal Output
FUEL seems to start fine and then spends a while (the first time it's opened)
generating shaders, but then just before it completes, it errors out claiming
that it couldn't validate the shaders and quits. Any time you open the game, it
jumps straight to the validation (and failure point) as it's already generated
the shaders.
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https://bugs.winehq.org/show_bug.cgi?id=43737
Bug ID: 43737
Summary: "MegaTagmension Blanc + Neptune VS Zombies" - Freezes
on Intro
Product: Wine
Version: 2.17
Hardware: x86
URL: http://store.steampowered.com/app/496810/MegaTagmensio
n_Blanc__Neptune_VS_Zombies_Neptunia/
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: quartz
Assignee: wine-bugs(a)winehq.org
Reporter: dark.shadow4(a)web.de
Distribution: ---
Created attachment 59218
--> https://bugs.winehq.org/attachment.cgi?id=59218
Wine log in clean wineprefix
The game does freeze on the intro, log attached.
Tested with wine-2.17 and a fresh 32bit wineprefix.
Native quartz helps a bit, it now displays a bit sound, but still doesn't make
the game load.
After also running "winetricks -q wmp9" it works. It still doesn't display the
videos, but you can click through the blackscreen until the mainscreen shows
up.
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http://bugs.winehq.org/show_bug.cgi?id=13042
Summary: CodeGear RAD Studio 2007 does not install
Product: Wine
Version: 0.9.61.
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lehmannd(a)in.tum.de
The installer of CodeGear RAD Studio 2007 (the successor to Borland Delphi and
C++ Builder) immediately fails after starting with the error message:
Runtime error in install: Cannot open AVI
The console error is:
err:msvidc32:CRAM_DecompressBegin Bad output format
After that some access violations and the installer quits without having
installed anything.
The installer used is any msi-based installer named "InstallAware" that adds a
lot of things to msi, like 7zip compression (and apparently avi playback).
A trial can be downloaded here: http://www.codegear.com/products/radstudio. It
is NOT necessary to register on the site to see the installation bug.
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http://bugs.winehq.org/show_bug.cgi?id=17963
Summary: ASD's "Lifeforce" demo crashes when missing
'msvidc32.dll' is overridden with native version
Product: Wine
Version: 1.1.18
Platform: PC
URL: http://www.scene.org/file_dl.php?url=ftp://ftp.scene.org
/pub/parties/2007/assembly07/demo/lifeforce_by_andromeda
_software_development.zip&id=380705
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msvfw32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jonathanbusby(a)gmail.com
Created an attachment (id=20311)
--> (http://bugs.winehq.org/attachment.cgi?id=20311)
Text output to STDERR/STDOUT during run, and resulting crash of application
When attempting to run ASD's "Lifeforce" demo the program complains about the
absence of the "Microsoft Video 1" codec. The demo does run, flawlessly I might
add, without the above codec with the only "problem" being that the demo
voluntarily disabled the small amount of in-demo video and notifies the user of
this before running with an 'OK' dialog box. However, if one attempts to supply
the missing codec by overriding 'msvidc32.dll' with the native Microsoft
version, the demo crashes. The crash is always reproducible, stemming from a
null reference at one specific location/instruction in the program text. This
behavior does not, of course, manifest itself if the program is run natively
under, say, Windows XP.
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http://bugs.winehq.org/show_bug.cgi?id=14695
Summary: Lifeforce demo misses codecs
Product: Wine
Version: 1.1.2
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: atari(a)gabo.pl
Lifeforce demoscene production (download here:
http://pouet.net/prod.php?which=31571) displays an error message (at startup)
that some video codec (Microsoft Video 1) is missing. Then, it runs but do not
display some videos. Otherwise it runs fine.
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http://bugs.winehq.org/show_bug.cgi?id=22344
Summary: Die Völker: upside down Cinepak intro video with
greenish colors
Product: Wine
Version: 1.1.42
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: iccvid
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hoehle(a)users.sourceforge.net
Created an attachment (id=27338)
--> (http://bugs.winehq.org/attachment.cgi?id=27338)
+iccvid,+msvideo log (with wine-1.1.18)
Wine with a native amstream and quartz renders the first intro video
(intro.avi) of "Die Völker / The Alien Nations" upside down and in wrong
colours, with a strong green stain. Bug #17893 explains why WINEDLLOVERRIDE is
needed. Actually, there are two issues with the Cinepak codec:
A) The iccvid codec refuses a BITMAPINFOHEADER with negative height.
B) Native amstream tries hard to find a suitable transform. Alas, the codec
does not refuse to convert into YUY2 or similar uncompressed formats, which I
believe explains the greenish colour.
This log snippet about A) shows the use of a negative height in the header of
the uncompressed format, which indicates a top-down DIB according to MSDN
http://msdn.microsoft.com/en-us/library/dd183376.aspx
trace:iccvid:ICCVID_DecompressQuery in: planes = 1
bpp = 24
height = 360
width = 640
compr = "cvid"
trace:iccvid:ICCVID_DecompressQuery out: planes = 1
bpp = 24
height = -360
width = 640
compr = "\x00\x00\x00\x00"
This log snippet about B) shows how native amstream queries about decompressing
into YUY2 and other similar fcc formats like UYVY (see log).
trace:iccvid:ICCVID_DecompressQuery in: planes = 1
bpp = 24
height = 360
width = 640
compr = "cvid"
trace:iccvid:ICCVID_DecompressQuery out: planes = 1
bpp = 16
height = 360
width = 640
compr = "YUY2"
This video displays fine using Wine's built-in mciavi.
What's obscure to me is why is this video rendered upside down with native
amstream and quartz? Negative heights are returned by the iccvid codec with
BADFORMAT, so it is a priori not responsible for the inversion.
a) Is this a bug in native amstream, forgetting that it did not obtain
a top-down decompressor?
b) Is Wine's understanding of top-down the opposite of what native uses?
c) Is the codec's understanding of bottom-up wrong?
What made me curious is the need to change the FFmpeg msvideo1 code for Wine:
the original code would render videos upside down. And iccvid similarly
contains #ifdef ORIGINAL code to invert the orientation.
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http://bugs.winehq.org/show_bug.cgi?id=29852
Bug #: 29852
Summary: Star Trek Birth of the Federation - No Videos
Product: Wine
Version: 1.4-rc2
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: maquis196(a)yahoo.co.uk
Classification: Unclassified
Although it doesn't affect gameplay, when you load game, create game and
complete game you are supposed to get a video to watch. The game doesn't play
them.
Now it could be a missing codec? The videos play in mplayer fine (the intro is
bizzare where its a mute video and a wav plays at same time).
Attachment is mplayer output for the new game as Romulans video.
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http://bugs.winehq.org/show_bug.cgi?id=25180
Summary: Clonk Endeavour's intro video is not rendered
correctly
Product: Wine
Version: 1.3.7
Platform: x86
URL: http://www.clonk.de/ce.php?lng=en
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andrew.millington(a)gmail.com
The intro has several problems.
For example it should be rendered in mostly color just like when playing with
Totem.
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http://bugs.winehq.org/show_bug.cgi?id=16492
Summary: Google Sketchup 7 Pro can't export animation as .avi
Product: Wine
Version: 1.1.10
Platform: Other
OS/Version: other
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Tried exporting an animation (roughly as described in
http://www.chrisfullmer.com/tutorials/suv )
Sketchup always complained "cannot initialize compressor".
I'll attach a +relay,+avifile log (with several codecs installed).
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http://bugs.winehq.org/show_bug.cgi?id=15039
Summary: MSVC 6: Menu popdowns too narrow for arrows
Product: Wine
Version: 1.1.1
Platform: PC-x86-64
OS/Version: Linux
Status: NEW
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: claus.fischer(a)clausfischer.com
CC: claus.fischer(a)clausfischer.com
Microsoft Visual C++ 6 is working to a large extent.
When opening a menu of the developer studio, the menu items
with arrows (that open submenus) are not displayed correctly.
The triangular arrows on the right end will stick out of the
menu popdown area. I'm not sure if they just stick out to the
end of the "shadow" (3d effect) around the popdown, or sometimes
more.
They should be fully contained in the popdown area.
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http://bugs.winehq.org/show_bug.cgi?id=11681
Summary: Add support for video overlay
Product: Wine
Version: unspecified
Platform: Other
OS/Version: other
Status: NEW
Severity: major
Priority: P2
Component: directx-ddraw
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: thunderbird2k(a)gmx.net
Hi,
At the moment Wine doesn't support Video Overlay in DirectX. In order to make
DirectDraw feature complete we need this ability. It is used in media players
(in a lot of cases through quartz 'DirectShow') to improve rendering
performance. A free application that attempts to use it in directx mode (the
default option) is VLC. Further Picasa seems to need it too and their special
Wine branch supports video overlay using Xv but in a hacky way.
It is relatively easy to add a software implementation to DirectDraw/WineD3D
but it would be slow. For best performance and less reinventing the wheel we
need to implement overlay using Xv. The most tricky part would be on how to
access Xv from within wined3d.
Roderick
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http://bugs.winehq.org/show_bug.cgi?id=30712
Bug #: 30712
Summary: Installer of CorelDRAW X5
Product: Wine
Version: 1.5.3
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bilufe(a)yahoo.com.br
Classification: Unclassified
In the installer CorelDRAW X5, the screen displaying the license text is
displayed only text en_us.txt and you can not see the buttons on the dialog.
When you close the dialog, the program crashes.
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http://bugs.winehq.org/show_bug.cgi?id=34052
Bug #: 34052
Summary: The Witcher: Character models are sometimes invisible
Product: Wine
Version: 1.6-rc5
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jeff(a)deseret-tech.com
Classification: Unclassified
Created attachment 45258
--> http://bugs.winehq.org/attachment.cgi?id=45258
Missing character models
As described in the thread on bug #12771, which was recently closed due to the
correction of one of the major reported graphical glitches in The Witcher, save
games will sometimes load with invisible character models. Only the face and
teeth of humans are visible, along with any gear (but not clothing) that may be
carried on the character's back.
The occurrence of this issue seems hit and miss -- some people experience
almost never, while others experience it almost always. Some registry tweaks
involving video memory have been reported to resolve the issue for some.
I've attached a fresh screenshot of the issue, as seen with Wine 1.6-rc5.
Geralt's face is clearly visible floating in the foreground, and the four
floating helmets and swords in the background are supposed to be full city
guard characters.
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http://bugs.winehq.org/show_bug.cgi?id=19730
Summary: yahoo games <blood ties> crashes when entering
windowed mode <wine 1.1.27>
Product: Wine
Version: 1.1.27
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mikescony1(a)ameritech.net
Purchased game from yahoo games <Blood Ties>
After installing and configuring wine 1.1.27,
I installed and registered the application.
The game starts with some bad fonts and graphics
and the mouse is not visable when in full screen
there is an animated mouse associated with the
application but I found that when you entered into
options and selected windowed mode that usually fixes
that issue with the mouse.
Now when you enter windowed mode the game crashes.
Earlier versions of wine <1.1.XX - 1.1.26> would not
allow you to register the game but with your improvements
to the gecko engine I am able to register the game with
no problems, but there seems to be a problem when the registration
download. The download attempts to install new registry keys and
wine is not accepting them <wine vers 1.1.27>
Can you please help.
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https://bugs.winehq.org/show_bug.cgi?id=44586
Bug ID: 44586
Summary: Kamidori dungeon master crashes during animation after
unspecified time
Product: Wine
Version: 3.2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: quartz
Assignee: wine-bugs(a)winehq.org
Reporter: zaplo00(a)mailfence.com
Distribution: ---
After some play time (anything from 1 minute to 3 hours) the game either
freezes with music playing on background or shows runtime error popup and
quits. Sometimes it simply crashes and shows wine internal stack trace (which
has nothing useful).
Problems always start after first "BaseMemAllocator_Commit fnAlloc failed"
error message and happen during battle animations. This is example log just
before crash:
-----
0097:fixme:ntdll:EtwRegisterTraceGuidsW register trace class
{5727a00f-50be-4519-8256-f7699871fecb}
0097:fixme:ntdll:EtwRegisterTraceGuidsW register trace class
{7e854ec7-cdc4-405a-b5b2-aaf7c9e7d40c}
0097:fixme:ntdll:EtwRegisterTraceGuidsW register trace class
{79a60dc6-5fc8-4952-a41c-1163aeec5eb8}
0097:fixme:ntdll:EtwRegisterTraceGuidsW register trace class
{2718d25b-5bf5-4479-8e88-babc64bdbfca}
0097:fixme:process:GetNumaHighestNodeNumber (0x1f51f880): semi-stub
0009:fixme:quartz:DSoundRender_QueryInterface No interface for
{37d84f60-42cb-11ce-8135-00aa004bb851}!
0009:fixme:quartz:DSoundRender_QueryInterface No interface for
{37d84f60-42cb-11ce-8135-00aa004bb851}!
0009:err:quartz:BaseMemAllocator_Commit fnAlloc failed with error 0x8007000e
0201:fixme:ntdll:EtwUnregisterTraceGuids deadbeef: stub
0009:fixme:quartz:DSoundRender_QueryInterface No interface for
{37d84f60-42cb-11ce-8135-00aa004bb851}!
00a9:fixme:ntdll:EtwRegisterTraceGuidsW (0xb5a754a, (nil),
{f7b697a3-4db5-4d3b-be71-c4d284e6592f}, 7, 0xb5f7020, (null), (null),
0xb5fc820): stub
00a9:fixme:ntdll:EtwRegisterTraceGuidsW register trace class
{72b14a7d-704c-423e-92f8-7e6d64bcb92a}
00a9:fixme:ntdll:EtwRegisterTraceGuidsW register trace class
{e2091f8a-1e0a-4731-84a2-0dd57c8a5261}
00a9:fixme:ntdll:EtwRegisterTraceGuidsW register trace class
{e8a3bf1f-a86b-4390-9c60-5390b969d22c}
00a9:fixme:ntdll:EtwRegisterTraceGuidsW register trace class
{5727a00f-50be-4519-8256-f7699871fecb}
00a9:fixme:ntdll:EtwRegisterTraceGuidsW register trace class
{7e854ec7-cdc4-405a-b5b2-aaf7c9e7d40c}
00a9:fixme:ntdll:EtwRegisterTraceGuidsW register trace class
{79a60dc6-5fc8-4952-a41c-1163aeec5eb8}
00a9:fixme:ntdll:EtwRegisterTraceGuidsW register trace class
{2718d25b-5bf5-4479-8e88-babc64bdbfca}
00a9:fixme:process:GetNumaHighestNodeNumber (0x1f51f880): semi-stub
0009:fixme:quartz:DSoundRender_QueryInterface No interface for
{37d84f60-42cb-11ce-8135-00aa004bb851}!
0009:fixme:quartz:DSoundRender_QueryInterface No interface for
{37d84f60-42cb-11ce-8135-00aa004bb851}!
0009:err:quartz:BaseMemAllocator_Commit fnAlloc failed with error 0x8007000e
0009:fixme:quartz:DSoundRender_QueryInterface No interface for
{37d84f60-42cb-11ce-8135-00aa004bb851}!
0009:err:quartz:BaseMemAllocator_Commit fnAlloc failed with error 0x8007000e
01cf:fixme:ntdll:EtwUnregisterTraceGuids deadbeef: stub
-----
I have gstreamer good/bad/ugly/base plugins for 32 and 64 bit.
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https://bugs.winehq.org/show_bug.cgi?id=39001
Bug ID: 39001
Summary: x11 resets frequently in user32/tests/win.c
Product: Wine
Version: 1.7.48
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
Distribution: ---
On a fresh Fedora 22 install, with nouveau drivers, X frequently resets itself;
always in user32/tests/win.c:
Running: user32:win (509 of 575)
XIO: fatal IO error 104 (Connection reset by peer) on X server ":1.0"
after 2841 requests (2821 known processed) with 0 events remaining.
err:ole:CoReleaseMarshalData IMarshal::ReleaseMarshalData failed with error
0x8001011d
which prevents winetest from submitting, about 40% of the time, so far.
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http://bugs.winehq.org/show_bug.cgi?id=35009
Bug #: 35009
Summary: Hoshizora no Memoria:"falid open" Dialog after exit
Product: Wine
Version: 1.7.6
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hibi.sasahara(a)gmail.com
Classification: Unclassified
Created attachment 46664
--> http://bugs.winehq.org/attachment.cgi?id=46664
terminal output
Hoshizora no Memoria(星空のメモリア) is Novel game.
Start menu press "Game start" to start playing story.
the scene change, upon dialog to file open error.
「grash_bs/CHR_夢_幼少のオープンに失敗しました」
(meaning: failure open to "grash_bs/CHR_夢_幼少")
and exit window and this application.
Free trial version to:
http://www.favo-soft.jp/soft/trial/Hoshimemo_Trial.zip
sha1sum: 647b9938bac7ad871b19d768f38a82a59a3d24a8
I confirmed that the same error appeared.
note:
AppDB is
http://appdb.winehq.org/objectManager.php?sClass=application&iId=15676
This game used Retail novel game engine "FAVORITE VIEW POINT SYSTEM".
(source(japanese)
http://ja.wikipedia.org/wiki/%E3%82%A2%E3%83%88%E3%83%AA%E3%82%A8%E3%81%8B%…)
Same game engine use game studio "FAVORITE" and "AtorieKaguya P-ch"(アトリエかぐや
P-ch)
FAVORITE use this game engine all product.
I confirmed that the same error appeared to "Irotoridori no Sekai(いろとりどりのセカイ)
WORLD'S END COMPLETE" is latest FAVORITE product.
(Free frial version to:
http://www.favo-soft.jp/soft/product/world/download/Iroseka_trial.zip
sha1sum: c9d127fc96009e8490f45eb3adf7d577e0c56ac6 )
Default is text drawing and other motion very slow, not bug.
Debug playing recommend Ctrl key press repeat, fast playing.
When game engine is not top window to become drawing stops.
is default, not bug. :)
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https://bugs.winehq.org/show_bug.cgi?id=40324
Bug ID: 40324
Summary: Installer for update KB2936068 never terminates
Product: Wine
Version: 1.9.5
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: asdfghrbljzmkd(a)outlook.com
Distribution: Ubuntu
When running the installer for update KB2936068, it never terminates, even
though it installs successfully. Pressing CTL+C in the terminal used to launch
it is a workaround, and does not seem to have any negative side effects unless
it is ran from a script, in which case it terminates the whole script.
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http://bugs.winehq.org/show_bug.cgi?id=24115
Summary: Windows TAPI Service not located by Avaya IP Agent
R6.0.28.601
Product: Wine
Version: 1.3.1
Platform: x86
URL: ftp://ftp.avaya.com/incoming/Up1cku9/tsoweb/ipagent/IP
AgentR6028601.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: tapi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: rusivi1(a)gmail.com
Created an attachment (id=30347)
--> (http://bugs.winehq.org/attachment.cgi?id=30347)
wine1.3.1: wine IPAgentR6028601.exe >>log.txt 2&>1
Windows TAPI service cannot be located by Avaya IP Agent R6.0.28.601 (please
see screenshot.png)
lsb_release -rd
Description: Ubuntu 10.04.1 LTS
Release: 10.04
apt-cache policy wine
wine:
Installed: 1.3.1-1
Candidate: 1.3.1-1
Version table:
*** 1.3.1-1 0
100 /var/lib/dpkg/status
1.2-0ubuntu1~lucidppa1 0
500 http://ppa.launchpad.net/ubuntu-wine/ppa/ubuntu/ lucid/main
Packages
1.1.42-0ubuntu4 0
500 http://us.archive.ubuntu.com/ubuntu/ lucid/universe Packages
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http://bugs.winehq.org/show_bug.cgi?id=18243
Summary: wine iexplore.exe http://www.some.file.com/foobar.exe
fails
Product: Wine
Version: 1.1.20
Platform: PC
URL: ftp://ftp.gnupg.org/gcrypt/binary/sha1sum.exe
OS/Version: Linux
Status: NEW
Keywords: download, source
Severity: minor
Priority: P2
Component: programs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Created an attachment (id=20753)
--> (http://bugs.winehq.org/attachment.cgi?id=20753)
terminal output
While trying out various means of downloading files for my SoC project, I found
that UrlDownloadToFile doesn't support ftp protocol, only http.
No problem, I figured, we've got an IE implementation, I can use that!
but alas:
$ wine iexplore.exe ftp://ftp.gnupg.org/gcrypt/binary/sha1sum.exe
fails. The key line appears to be:
err:mshtml:before_async_open GetWineURL returned NULL
The same occurs for http protocol downloads.
Works fine on Windows. Full terminal output attached.
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https://bugs.winehq.org/show_bug.cgi?id=37513
Bug ID: 37513
Summary: TaxAct 2014 crashes at startup. wine-1.7.28 Kbuntu
14.04 64-bit
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: peter.brewster.7(a)gmail.com
Distribution: ---
Created attachment 49918
--> https://bugs.winehq.org/attachment.cgi?id=49918
Wine backtrace
Download of TaxAct install package ta14dxdw.exe on 11/1/2014. Installed with
Wine Windows Program Loader without problem. Execution starts OK. Crash
backtrace window appears on top of normal TaxAct window. Kbuntu up-to-date.
Other Wine apps operate as normal.
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http://bugs.winehq.org/show_bug.cgi?id=32057
Bug #: 32057
Summary: google custom search doesn't work in iexplore
Product: Wine
Version: 1.5.15
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ocean04(a)suomi24.fi
Classification: Unclassified
wine iexplore http://winehq.org
Try to search something (searchbox on top, right corner)
-> It doesn't show search results wine-1.5.15-329-gc60a0b8
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http://bugs.winehq.org/show_bug.cgi?id=31059
Bug #: 31059
Summary: On setting Youtube.com local preferences iexplorer
crashes.
Product: Wine
Version: 1.5.5
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: ieframe
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mayanksuman(a)live.com
Classification: Unclassified
Created attachment 40772
--> http://bugs.winehq.org/attachment.cgi?id=40772
Backtrace of Crash
On saving the local preferences for yuotube.com the native iexplorer crashes.
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http://bugs.winehq.org/show_bug.cgi?id=25719
Summary: logmein free installer hangs
Product: Wine
Version: 1.3.11
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
logmein free is a free-as-in-beer remote access program, see
https://secure.logmein.com/US/products/free/
The installer is very slow, and seems to hang altogether on
the LogMeIN Account Details dialog. An +msi log shows
things still happening when you move the window, but
nothing seems to be going on from the user's point of view,
and the Cancel button does nothing (besides provide
visual feedback).
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http://bugs.winehq.org/show_bug.cgi?id=14253
Summary: Mobipocket Creator has incomplete and unusable UI
Product: Wine
Version: 1.0.0
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jonathan.hepburn(a)gmail.com
Created an attachment (id=14548)
--> (http://bugs.winehq.org/attachment.cgi?id=14548)
Console messages
Although Mobipocket Creator installs smoothly and opens, the UI is incomplete
(missing text entries, header and background graphics) and the only function
possible is opening the Help browser.
Wine 1.0.0 on Debian testing "Etch"
Download link for Mobipocket Creator is
http://www.mobipocket.com/en/DownloadSoft/default.asp?Language=EN
Console messages attached.
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http://bugs.winehq.org/show_bug.cgi?id=17292
Summary: Lightsmark won't run
Product: Wine
Version: 1.1.14
Platform: Other
URL: http://downloads.guru3d.com/Lightsmark-download-
1777.html
OS/Version: other
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
The benchmark installs ok, but won't get past the first window.
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http://bugs.winehq.org/show_bug.cgi?id=23794
Summary: Dora's Carnival 2: Boardwalk Adventure uses only small
part of screen
Product: Wine
Version: 1.2
Platform: x86
URL: http://downloadcdn.shockwave.com/pub/doras-carnival-2-
boardwalk-adventure/InstallDorasCarnival2BoardwalkAdve
nture.exe
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: winex11.drv
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
After working around bug 23749 and bug 13496 with 'sh winetricks ie6 msvcrt',
the game runs nicely... in a quarter of my screen. +x11settings shows
...
trace:x11settings:X11DRV_EnumDisplaySettingsEx mode -1 (current) -- getting
current mode (XRandR)
trace:x11settings:X11DRV_EnumDisplaySettingsEx mode 0 -- 1280x1024x32bpp @50 Hz
(XRandR)
...
trace:x11settings:X11DRV_ChangeDisplaySettingsEx
DM_fields=BITSPERPEL,PELSWIDTH,PELSHEIGHT,DISPLAYFLAGS,DISPLAYFREQUENCY
trace:x11settings:X11DRV_ChangeDisplaySettingsEx width=800 height=600 bpp=32
freq=50 (XRandR)
err:x11settings:X11DRV_ChangeDisplaySettingsEx No matching mode found
800x600x32 @50! (XRandR)
...
Seems we're confusing ourselves by reporting 50Hz?
Very similar problem reported in http://forum.winehq.org/viewtopic.php?t=6526
(wine-users, oct 2009) about a different flash game, Hidden Expedition Titanic,
probably with wine-1.1.31.
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http://bugs.winehq.org/show_bug.cgi?id=16114
Summary: Bridge It fails to detect Nvidia hardware
Product: Wine
Version: 1.1.8
Platform: PC-x86-64
URL: http://www.chroniclogic.com/bridgeit_download.htm
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: liquitsnake(a)gmx.net
Bridge It is an old game (~2004) developed in conjunction with Nvidia.
Therefore, it requires Nvidia hardware to play.
I'm using an Nvidia 8600GT, but the game fails to detect it. Upon launch, I am
greeted by a message box "Incompatibly hardware detected" since it expects
Nvidia hardware.
I am unsure if this is because the game can't possibly know about an
8th-generation Geforce, or because of Wine. It was designed with the Gf4, 5 and
6 in mind.
I get these:
fixme:wgl:X11DRV_wglGetPixelFormatAttribivARB unsupported 2004 WGL Attribute
upon launchung the game, ranging from 2004 to 2009. The screen goes blank for a
short while before the Dialog box appears.
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https://bugs.winehq.org/show_bug.cgi?id=42737
Bug ID: 42737
Summary: [EA Origin]Latest version launch correctly but no
windows appear correctly
Product: Wine-staging
Version: 2.4
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: berillions(a)gmail.com
CC: erich.e.hoover(a)wine-staging.com, michael(a)fds-team.de,
sebastian(a)fds-team.de
Distribution: ---
Created attachment 57729
--> https://bugs.winehq.org/attachment.cgi?id=57729
Screenshot which show that the Origin's windows does not appear correctly
Hi,
I don't know if i explain correctly. I installed the latest version of EA
Origin in a 32 and 64 bits wineprefix and the issue is the same.
The installation and the update work but when i launch the application, it
launched correctly (see my screenshot) but unfortunatly, the Origin's window
does not appear.
Which log i can share to (with a good luck) find where come from the issue.
Thanks,
Max
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https://bugs.winehq.org/show_bug.cgi?id=42338
Bug ID: 42338
Summary: Crysis 1 renderiing somehow broken
Product: Wine
Version: 2.0
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: winetest(a)luukku.com
Distribution: ---
Created attachment 57098
--> https://bugs.winehq.org/attachment.cgi?id=57098
broken rendering
Rx 480, closed source drivers.
Also it looked like that the whole screen was rendered 1 pixel too much left,
drawing white border on right (didnt focus on this while tested staging, but
pure wine had it).
The broblem that can be seen at the picture happens both wine 2.0-git and
staging 2.0.
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https://bugs.winehq.org/show_bug.cgi?id=40535
Bug ID: 40535
Summary: Max Payne 3 : Crash at start when winecfg is set to
WinVista and >
Product: Wine-staging
Version: 1.9.7
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: berillions(a)gmail.com
CC: erich.e.hoover(a)wine-staging.com, michael(a)fds-team.de,
sebastian(a)fds-team.de
Distribution: ---
Hi,
As you can see in my bug report #40531, Max Payne 3 runs on Wine with the
Staging Patches.
Unfortunatly, the game does not work if Wine is set to Vista and >. I know that
d3d10 and d3d11 are not implemented completly but the game support :
- d3d9
- d3d10
- d3d10_1
- d3d11
So, when these APIs will be implemented, it will be easier to see the graphical
glitch present with d3d9 can be fixed by d3d1*
Thanks,
Maxime
PS : Ask me which debug channel i must to use to give the best log to find the
issue.
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http://bugs.winehq.org/show_bug.cgi?id=33758
Bug #: 33758
Summary: Mouse sensibility quick in-game
Product: Wine
Version: 1.6-rc1
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: berillions(a)gmail.com
Classification: Unclassified
Hi,
For Assassin's Creed games series, there is a "small" problem with the mouse
sensibility in-game when we must to turn the character.
On Windows, the mouse sensibility is set to 5/10 for the X/Y Axis. This is the
"normal" value.
On Wine, if the mouse sensibility is 5/10, it's equal to one 10/10 on Windows.
I must to set the sensibility to 1/10. And even with this value, the
sensibility is quick in-game more than the Windows's value by default (5/10).
I open this bug report to know if it's possible to adjust something even if the
game is playable.
Thanks,
Max
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http://bugs.winehq.org/show_bug.cgi?id=12563
Summary: Autocad 2008 installer crashes when trying to configure
install
Product: Wine
Version: CVS/GIT
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dominikowski(a)gmail.com
Created an attachment (id=12142)
--> (http://bugs.winehq.org/attachment.cgi?id=12142)
git wine Setup.exe &> winelog6.txt
Note: this is a different crash than Bug 12562 and Bug 8319 and Bug 9809.
Reproducible: always.
GIT version of WINE from a few moments ago.
Autocad 2008 (Polish, full) installation crashes. Full log attached.
Ubuntu 8.04.
Wiped .wine directory.
"sudo sysctl -w vm.mmap_min_addr=0" applied to get around bug 12516.
When I try to configure the installation (after accepting the license and such)
a screen appears that asks if NOTEPAD.exe is the notepad app, if a shortcut
should be put, I just hit Next, then there's type of license (single user,
multi user), I leave everything as it is (default), hit Next and the installer
crashes.
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https://bugs.winehq.org/show_bug.cgi?id=39345
Bug ID: 39345
Summary: Ubisoft Uplay crash when Win version is set to Vista
and > (libcef problem)
Product: Wine
Version: 1.7.51
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: berillions(a)gmail.com
Distribution: ---
Created attachment 52436
--> https://bugs.winehq.org/attachment.cgi?id=52436
UPlay Crash
Hi,
Since few Uplay's version, the application crash if i set Winecfg to WinVista
or Superior. But fortunatly, there isn't problem when it's to WinXP.
But why i create this bug report ?
Because on the Wine-Staging bugzilla
(https://bugs.wine-staging.com/show_bug.cgi?id=197), a Wine's user said me that
the Cloud Save works with WinVista and actually, it's not possible to try and
confirm his solution.
A .dmp file is created when the application crash. See the attachment to see
the file.
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https://bugs.winehq.org/show_bug.cgi?id=44934
Bug ID: 44934
Summary: [ACOrigins]Process start and close after launch - DRM
Fault ? (log included)
Product: Wine
Version: 3.5
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: berillions(a)gmail.com
Distribution: ---
Hi,
I tried to launch AC Origins with wine 3.5. I use Wine-Staging because Uplay
does not work without it.
When i launch it, the process ACOrigins.exe exist in htop but it close ~5s
later alone. There aren't error/fixme message which explains that.
The game uses 2 protections, Denuvo 4.9 and VMProtect so maybe this issue is
the same than Bug 44438.
I did a +seh,+relay log if you want to check something and / or confirm that
it's a f**king DRM issue.
Link for the log :
http://www.mediafire.com/file/301zyt2bll01cbe/ACO_relay_seh.txt.xz
Maxime
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http://bugs.winehq.org/show_bug.cgi?id=30752
Bug #: 30752
Summary: Open/save file dialog "New Folder" button doesn't show
new folder
Product: Wine
Version: 1.3.25
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: shell32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: aeikum(a)codeweavers.com
Classification: Unclassified
See the description from Bug 18606, which was fixed by
0a55ec2c9e1dc5fd0b99ad1202fd7849b0187808. The bug is back again, but no test
failures show in <dlls/shell32/tests>.
Regression testing reveals:
cde4993d625decec31d25485c7a588a3b772ef8b is the first bad commit
commit cde4993d625decec31d25485c7a588a3b772ef8b
Author: Jay Yang <jkelleyy(a)gmail.com>
Date: Mon Jul 11 17:35:35 2011 -0400
shell32: Have the default shell view call SHChangeNotifyRegister with
unixfs pidls.
:040000 040000 833232977eb625754bef7c0d2f09c065574df0d9
cccb55d925c166ba3838b0179cbdd655a44ba26a M dlls
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http://bugs.winehq.org/show_bug.cgi?id=27419
Summary: Mouse problem in Heroes of Might and Magic 3
Product: Wine
Version: 1.3.21
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: cdar07(a)gmail.com
When I go into the castle, then fort and click on a unit picture, new window
appear in which I can decide how many of those I want to buy. I click on the
maximum button and nothing is happening. From that moment, mouse click is not
working. Moving cursor is just fine, only click makes problems.
Everything is ok on wine 1.3.5 from
http://wine.budgetdedicated.com/archive/binary/.
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http://bugs.winehq.org/show_bug.cgi?id=25486
Summary: Lego Stunt Rally: 3d scene is black
Product: Wine
Version: 1.3.9
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-ddraw
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: support.intranet(a)libero.it
In Lego Stunt Rally 1.0, both in racing and costruction mode, the 3d scene is
black, as if no textures were present. Only a few lights are displayed.
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https://bugs.winehq.org/show_bug.cgi?id=45505
Bug ID: 45505
Summary: Trying to open PEsS2017 settings.exe
Product: Wine
Version: 3.13
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: donnisnoni.tid3(a)gmail.com
Distribution: ---
Created attachment 61881
--> https://bugs.winehq.org/attachment.cgi?id=61881
some bug when i try to open pes2017 settings.exe
I already install directx
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http://bugs.winehq.org/show_bug.cgi?id=25462
Summary: Unable to break while remote debugging with VS2008
Product: Wine
Version: 1.2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jdluzen(a)gmail.com
I've got the Visual Studio Remote Debugger working with breakpoints,
but not with forcing the process to pause. It immediately exits with
"Trace/breakpoint trap."
http://bugs.winehq.org/show_bug.cgi?id=20534 might be related.
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http://bugs.winehq.org/show_bug.cgi?id=13515
Summary: Outcast demo: tooltips are drawn behind the window
Product: Wine
Version: 1.0-rc2
Platform: Other
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nowic(a)wenner.ch
Created an attachment (id=13436)
--> (http://bugs.winehq.org/attachment.cgi?id=13436)
tooltip bug screenshot
When I start the demo in the 'virtual desktop' the tooltips of the
configuration menu are drawn behind the actual window. If I run the demo in
full screen mode the tooltips are drawn correctly.
Download: http://www.jeuxvideopc.com/demo/82-outcast.php
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https://bugs.winehq.org/show_bug.cgi?id=38611
Bug ID: 38611
Summary: Samsung Smart View 2.0 text does not render
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: dwrite
Assignee: wine-bugs(a)winehq.org
Reporter: julius.schwartzenberg(a)gmail.com
Distribution: ---
With recent Wine versions (at least current GIT), Samsung Smart View 2.0 starts
up. No text is rendered however. See here for the relevant logging:
http://pastebin.ru/EfgAeaGT
nsivov has more information about this problem:
[17:46:57] <nsivov> Z_God, today git has a stub for dwrite thing you got in
your logs, could you show me updated logs when you get time?
[23:01:34] <Z_God> nsivov: yep, I just compiled a new build (I'll try it now &
then sleep :)
[23:02:44] <Z_God> nsivov: visually it still looks the same (text is not
rendered)
[23:03:13] <nsivov> sure, it wasn't supposed to help with that
[23:03:32] <nsivov> log should be different though
[23:04:05] <Z_God> nsivov: http://pastebin.ru/EfgAeaGT
[23:04:48] <Z_God> is that the info you needede?
[23:05:14] <Z_God> on windows 7 the font is solid white non-serif btw
[23:05:17] <Z_God> needed*
[23:06:05] <nsivov> needededed -> and ran away on a motorbike
[23:06:58] <nsivov> Z_God, yes, thanks, I expected that, now it needs texture
bounds, and then bitmap itself
[23:07:41] <nsivov> if you fill a buffer you'll probably get solid white
rectangle, or something like that
[23:10:17] <Z_God> hehe
[23:10:35] <Z_God> alright
[23:10:54] <nsivov> do you know if it's a wpf that's using dwrite?
[23:11:06] <Z_God> no idea
[23:11:36] <Z_God> is there a trick to quickly figure out if there's such a
dependency?
[23:12:31] <Z_God> the application is a free download btw if you'd like to try
it locally
[23:13:35] <nsivov> could you please open a bug for that, we'll want this part
implement at some point, if not for .net libs then for others
[23:14:31] <Z_God> yes
[23:14:43] <Z_God> it seems it uses presentationframework btw
[23:14:57] <nsivov> that's what wpf means, yes
[23:15:14] <Z_God> not sure if that's what drawing this, but a grep of that
string results in some hits in the binaries
[23:15:33] <Z_God> what should the title of the bug be?
[23:15:43] <Z_God> it's about the fonts not being rendered?
[23:18:26] <nsivov> sure, also please mention that it needs to be in win7
version to reproduce that problem
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https://bugs.winehq.org/show_bug.cgi?id=36847
Bug ID: 36847
Summary: Multiple games need XAudio2
'{4c5e637a-16c7-4de3-9c46-5ed22181962d}' XAudio2_3.dll
(Prototype)
Product: Wine
Version: 1.7.21
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: directx-dsound
Assignee: wine-bugs(a)winehq.org
Reporter: focht(a)gmx.net
Hello folks,
a collector bug for this XAudio2 component.
The game 'Prototype' needs this.
--- snip ---
$ WINEDEBUG=+tid,+msgbox wine ./prototypef.exe
...
0009:err:ole:CoGetClassObject class {4c5e637a-16c7-4de3-9c46-5ed22181962d} not
registered
0009:err:ole:CoGetClassObject no class object
{4c5e637a-16c7-4de3-9c46-5ed22181962d} could be created for context 0x1
0009:trace:msgbox:MSGBOX_OnInit L"ERROR Could not find XAudio2.\n Please
re-install the game and install the required DirectX 9.0c provided or obtain
the latest version from Microsoft.\n Game will now continue with out
sound.\n "
--- snip ---
CLSID '{4c5e637a-16c7-4de3-9c46-5ed22181962d}' -> 'xaudio2_3.dll'
The dll is located in 'directx_Jun2010_redist.exe.zip' ->
'Nov2008_XAudio_x86.cab' (32-bit).
$ wine --version
wine-1.7.21-50-g10e6a66
Regards
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http://bugs.winehq.org/show_bug.cgi?id=34393
Bug #: 34393
Summary: F.E.A.R. 2: Project Origin demo crashes at launch
Product: Wine
Version: 1.7.0
Platform: x86
URL: http://www.fileplanet.com/196225/190000/fileinfo/FEAR-
2-Demo
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3dx9
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andrey.goosev(a)gmail.com
CC: wine-bugs(a)winehq.org
Classification: Unclassified
Created attachment 45785
--> http://bugs.winehq.org/attachment.cgi?id=45785
log
Crashes on a clean wineprefix. Also has manually put X3DAudio1_5.dll to
system32.
Even with native d3dx9_36 not working.
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http://bugs.winehq.org/show_bug.cgi?id=32345
Bug #: 32345
Summary: Window is not refreshed when inactive in Alien8 and
Head Over Heels
Product: Wine
Version: 1.5.18
Platform: x86-64
URL: http://retrospec.sgn.net/
OS/Version: Windows
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: markk(a)clara.co.uk
Classification: Unclassified
This issue applies to at least two game remakes available from
http://retrospec.sgn.net/
Alien8: http://retrospec.sgn.net/game-links.php?link=alien8
Head Over Heels: http://retrospec.sgn.net/game-links.php?link=hoh
Source code is available for Alien8.
I'm testing with wine-1.5.18-114-ga61f68f, Lubuntu 11.10 x86-64, Nvidia driver
304.64.
When the game window is inactive it is no longer refreshed properly. So for
example, if you drag another window in front of the game window, the game
window fills with copies of the decorations of the window you're dragging.
Also, the game sound is supposed to stop when the window becomes inactive.
Under Wine it keeps looping.
To reproduce:
- Download and install Alien8 and/or Head Over Heels
- Run the game. Alien8 defaults to full-screen mode, so you'll need to change
that to windowed first. For Head Over Heels, press space a couple of times to
get to the main menu.
- Drag another window over the game window.
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https://bugs.winehq.org/show_bug.cgi?id=39136
Bug ID: 39136
Summary: Ninjatrader 7: The icon pulldown menu windows do not
work correctly on the charts
Product: Wine
Version: 1.7.49
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: david2012brooke(a)gmail.com
Distribution: ---
Created attachment 52146
--> https://bugs.winehq.org/attachment.cgi?id=52146
terminal output
Setup
1. Open Ninjatrader 7
2. Connect to datafeed. Select File>Connect>Kinetick-End of Day Free
3. Open a chart. File>New>Chart>Default>ES 09-15 (or ES 12-15 if past Sept
2015)
A. Select New
B. Select Period>Type>Day
C. Select OK (a chart should open)
There are 13 pulldown menus located on the top:
1. Instrument (works)
2. Time frame (works)
3. BarStyle (does not work)
4. Drawing Tools (mostly doesn't work)
5. Zoom in (works)
6. Zoom out (not highlighed but will work)
7. Cursor (does not work)
8. Data Box (works)
9. Chart Trader (works)
10. Data Series (works)
11. Indicators (works)
12. Strategies (not highlighted N/A)
13. Chart Properties (works)
Alternate access = right click on chart.
Items: 3,4 and 7 do not work correctly.
Steps to reproduce failure:
1. Select any of icons 3,4 and 7 at the top of the chart to access the pulldown
menu.
A. The pulldown menu may appear.
B. The pulldown menu may disappear during access.
2. Try to select any item on the pulldown menu.
A. Nothing happens or can't select
B. The selection may work
Ninjatrader program
1. Goto
http://ninjatrader.com/GetStarted
2. Will need to give an email address to get an url for the setup.exe file.
Severity = Minor
Minor loss of functionality where an easy workaround is present ie right click
on chart for the same access to functions.
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https://bugs.winehq.org/show_bug.cgi?id=39399
Bug ID: 39399
Summary: NinjaTrader 7 (.NET 3.5 app) reports
'ProcessorNameString not found' ( name attribute
missing in 'Win32_BIOS' table)
Product: Wine
Version: 1.7.52
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: wmi&wbemprox
Assignee: wine-bugs(a)winehq.org
Reporter: focht(a)gmx.net
Distribution: ---
Hello folks,
there are still various bugs in Wine-Staging bug tracker that have no
corresponding upstream report.
Got curious because of this: https://source.winehq.org/patches/data/114927
Found it here: https://bugs.wine-staging.com/show_bug.cgi?id=528
Regards
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http://bugs.winehq.org/show_bug.cgi?id=19157
Summary: CoGetContextToken and CoGetObjectContext need to take
existing MTA into account
Product: Wine
Version: 1.1.24
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ole32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: focht(a)gmx.net
Hello,
since ole32.CoGetContextToken() is no longer a stub, debugging of managed code
(.NET) with cordbg/mdbg doesn't work anymore.
Main thread (tid=0009) creates MTA:
--- snip ---
...
0009:Call ole32.CoInitializeEx(00000000,00000000) ret=79ebfba8
...
0009:trace:ole:apartment_construct creating new apartment, model=0
0009:trace:ole:apartment_construct Created apartment on OXID 80000cafe
...
0009:Ret ole32.CoInitializeEx() retval=00000000 ret=79ebfba8
--- snip ---
Helper thread (tid=001f) explicitly demands MTA after CoGetContextToken()
failure:
--- snip ---
...
001f:Call ole32.CoGetContextToken(02c1e5f4) ret=79ee2b0f
...
001f:trace:ole:CoGetContextToken (0x2c1e5f4)
001f:Ret ole32.CoGetContextToken() retval=800401f0 ret=79ee2b0f
...
001f:Call ole32.CoInitializeEx(00000000,00000000) ret=79ebfba8
...
001f:trace:ole:apartment_get_or_create entering the multithreaded apartment
80000cafe
...
001f:trace:ole:apartment_addref 80000cafe: before = 1
...
--- snip ---
Another debugger helper/worker thread gets created (tid=0021) which *never*
initializes COM explicitly - unlike the other threads:
--- snip ---
...
0009:Call
KERNEL32.CreateThread(00000000,00000000,63ea71dc,00176a58,00000000,00176a68)
ret=63ea5b42
0009:Ret KERNEL32.CreateThread() retval=0000018c ret=63ea5b42
0009:Call ole32.CoCreateInstance(63ea5bfc,00000000,00000001,63ea5c0c,001768e8)
ret=63ea5bda
0009:trace:ole:CoCreateInstance (rclsid={e5cb7a31-7512-11d2-89ce-0080c792e5d8},
pUnkOuter=(nil), dwClsContext=00000001,
riid={809c652e-7396-11d2-9771-00a0c9b4d50c}, ppv=0x1768e8)
...
0021:Call ole32.CoGetContextToken(0319d730) ret=79ee2b0f
0021:trace:ole:CoGetContextToken (0x319d730)
0021:Ret ole32.CoGetContextToken() retval=800401f0 ret=79ee2b0f
...
0021:Call ole32.CoGetObjectContext(79ee2a20,00173224) ret=79f82943
...
0021:trace:ole:CoGetObjectContext ({00000000-0000-0000-c000-000000000046},
0x173224)
0021:err:ole:CoGetObjectContext apartment not initialised
0021:Ret ole32.CoGetObjectContext() retval=800401f0 ret=79f82943
...
0021:Call KERNEL32.RaiseException(e06d7363,00000001,00000003,0319d644)
ret=78158dd3
0021:trace:seh:raise_exception code=e06d7363 flags=1 addr=0x7b842f46
ip=7b842f46 tid=0021
0021:trace:seh:raise_exception info[0]=19930520
0021:trace:seh:raise_exception info[1]=0319d6b8
0021:trace:seh:raise_exception info[2]=79f9acc4
0021:trace:seh:raise_exception eax=7b82ca8d ebx=7b8d1398 ecx=00000000
edx=0319d630 esi=0319d630 edi=0319d5b0
0021:trace:seh:raise_exception ebp=0319d598 esp=0319d534 cs=0023 ds=002b
es=002b fs=0063 gs=006b flags=00000246
...
<managed debugging hangs here>
--- snip ---
This is most likely same problem domain as bug 17902 (fixed by
http://source.winehq.org/git/wine.git/?a=commit;h=bd4975acb0b682bbf2b4934d1…
- "ole32: Use existing MTA in CoGetClassObject and CoCreateInstance")
Since the thread in question doesn't initialize COM at all, CoGetContextToken
and CoGetObjectContext most likely need to look at existing MTA(s).
Regards
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http://bugs.winehq.org/show_bug.cgi?id=33849
Bug #: 33849
Summary: Unhandled exception: page fault on read access to
0xfffff78000000014 in 64-bit code
(0x000000000048e10f).
Product: Wine
Version: 1.6-rc2
Platform: arm64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winedbg
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: local1907(a)gmail.com
Classification: Unclassified
giving this error when I try to open any program. Opening the program is
operating normally, but there is an error.
google translate
wine-1.6-rc2
Ubuntu 12.10
kernel 3.8.10-030810-generic
Nvidia 319.23
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https://bugs.winehq.org/show_bug.cgi?id=37537
Bug ID: 37537
Summary: Tages v5.x DRM driver needs
'irp.Tail.Overlay.OriginalFileObject' initialized with
stub file object
Product: Wine
Version: 1.7.30
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: ntoskrnl
Assignee: wine-bugs(a)winehq.org
Reporter: focht(a)gmx.net
Distribution: ---
Hello folks,
split off from https://bugs.winehq.org/show_bug.cgi?id=33849#c13
--- quote ---
* Tages tries to access irp.Tail.Overlay.OriginalFileObject (that was the
remaining issue I mentioned in comment 11). Patch:
https://github.com/wine-compholio/wine-staging/tree/master/patches/ntoskrnl…
--- quote ---
Regards
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https://bugs.winehq.org/show_bug.cgi?id=37882
Bug ID: 37882
Summary: user32.GetKeyboardLayoutNameA/W can't handle NULL out
parameter, causing crash in custom application
Product: Wine
Version: 1.7.34
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: user32
Assignee: wine-bugs(a)winehq.org
Reporter: focht(a)gmx.net
Distribution: ---
Hello folks,
as the summary says.
A user in #winehq asked about this and I looked into it.
Kind of non-standard use case but since Wine strives to be compatible with as
many Windows apps as possible this should work too.
Relevant part of trace log:
--- snip ---
...
003d:Starting process
L"Z:\\home\\focht\\Downloads\\44217C15F30538A1FBDF614C9785C9B7.exe"
(entryproc=0x437927)
003d:Call user32.GetKeyboardLayoutNameW(00000000) ret=00437377
003d:Call PE DLL (proc=0x7dd53e78,module=0x7dcf0000
L"winex11.drv",reason=PROCESS_ATTACH,res=(nil))
003d:Ret PE DLL (proc=0x7dd53e78,module=0x7dcf0000
L"winex11.drv",reason=PROCESS_ATTACH,res=(nil)) retval=1
003d:Call winex11.drv.wine_get_gdi_driver(0000002e) ret=7eb3c4d4
003d:Ret winex11.drv.wine_get_gdi_driver() retval=7dd7ace0 ret=7eb3c4d4
003d:Call winex11.drv.CreateDesktopWindow(00010020) ret=7ec6200a
003d:Ret winex11.drv.CreateDesktopWindow() retval=00000001 ret=7ec6200a
003d:Call winex11.drv.wine_get_gdi_driver(0000002e) ret=7eb3c4d4
003d:Ret winex11.drv.wine_get_gdi_driver() retval=7dd7ace0 ret=7eb3c4d4
003d:Call winex11.drv.GetKeyboardLayoutName(00000000) ret=7ec61cc6
003d:trace:seh:raise_exception code=c0000005 flags=0 addr=0xf75bdf80
ip=f75bdf80 tid=003d
003d:trace:seh:raise_exception info[0]=00000001
003d:trace:seh:raise_exception info[1]=00000000
003d:trace:seh:raise_exception eax=00000000 ebx=f7755000 ecx=00000000
edx=00000030 esi=0033f9b4 edi=0033f984
003d:trace:seh:raise_exception ebp=0033f908 esp=0033f660 cs=0023 ds=002b
es=002b fs=0063 gs=006b flags=00210293
003d:trace:seh:call_stack_handlers calling handler at 0x7bc9ed1b code=c0000005
...
Backtrace:
=>0 0xf75bdf80 vsnprintfW+0x546(str=*** invalid address 0x2 ***,
len=0x7fffffff, format="%08x", valist="Ó¸×}HÜÎ{")
[/home/focht/projects/wine/wine.repo/src/libs/wine/string.c:485] in
libwine.so.1 (0x0033f908)
1 0xf75be096 sprintfW+0x38(str=0x0(nil), format="%08x")
[/home/focht/projects/wine/wine.repo/src/libs/wine/string.c:525] in
libwine.so.1 (0x0033f938)
2 0x7dd1b261 X11DRV_GetKeyboardLayoutName+0x57(name=0x0(nil))
[/home/focht/projects/wine/wine.repo/src/dlls/winex11.drv/keyboard.c:1590] in
winex11 (0x0033f978)
3 0x7bc6e63e relay_call+0x39() in ntdll (0x0033f998)
4 0x7dcfa6ad frame_dummy+0xcc() in winex11 (0x0033f9c8)
5 0x7ec61cc6 loaderdrv_GetKeyboardLayoutName+0x18(name=0x0(nil))
[/home/focht/projects/wine/wine.repo/src/dlls/user32/driver.c:618] in user32
(0x0033f9c8)
6 0x7ec77b70 GetKeyboardLayoutNameW+0x25(pwszKLID=0x0(nil))
[/home/focht/projects/wine/wine.repo/src/dlls/user32/input.c:969] in user32
(0x0033f9e8)
7 0x7bc6e63e relay_call+0x39() in ntdll (0x0033fa00)
8 0x7ec33b05 in user32 (+0x3b04) (0x0033fa64)
9 0x00437377 in
44217c15f30538a1fbdf614c9785c9b7Z:\home\focht\Downloads\44217C15F30538A1FBDF614C9785C9B7.exe
(+0x37376) (0x0033fa64)
...
--- snip ---
MSDN:
http://msdn.microsoft.com/en-us/library/windows/desktop/ms646298%28v=vs.85%…
With 'FALSE' being returned, the application checks the last error code for
0x3e6 ('ERROR_NOACCESS') and bails if not matching.
With that part fixed, the app runs much farther (doesn't fully work yet, but
that could be subject to additional bugs).
$ sha1sum 44217C15F30538A1FBDF614C9785C9B7.exe
64f4d39d57b33e58a3937a23e37889583dce47dc 44217C15F30538A1FBDF614C9785C9B7.exe
$ du -sh 44217C15F30538A1FBDF614C9785C9B7.exe
388K 44217C15F30538A1FBDF614C9785C9B7.exe
$ wine --version
wine-1.7.34
Regards
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https://bugs.winehq.org/show_bug.cgi?id=38389
Bug ID: 38389
Summary: Samsung Smart View 2.0 locks up/crashes
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: julius.schwartzenberg(a)gmail.com
Distribution: ---
Created attachment 51241
--> https://bugs.winehq.org/attachment.cgi?id=51241
output from crash dialog
After http://source.winehq.org/patches/data/110726 is applied to current GIT,
Samsung Smart View 2.0 gets further starting up, but hangs at with one thread
in a deadlock.
When running it with +relay a crash dialog shows up instead. I've attached the
output from the crash dialog and the output written to stderr.
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https://bugs.winehq.org/show_bug.cgi?id=39177
Bug ID: 39177
Summary: Samsung Smart View 2.0 crashes on TV connection
attempt
Product: Wine
Version: 1.7.50
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: julius.schwartzenberg(a)gmail.com
Distribution: ---
Created attachment 52214
--> https://bugs.winehq.org/attachment.cgi?id=52214
the backtrace from Wine when it crashes
When running Samsung Smart View 2.0 (.NET 4.x WPF app) with current GIT, it
starts up without problems, but crashes when pushing the "Connect to TV"
button.
In the terminal it prints:
fixme:nls:LCMapStringEx unsupported lparam 17ade8
fixme:nls:LCMapStringEx unsupported lparam 17ade8
OS is Ubuntu 14.04.
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http://bugs.winehq.org/show_bug.cgi?id=37095
Bug ID: 37095
Summary: Maestia Launcher render problems
Product: Wine
Version: 1.7.24
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: linuxdonald(a)posteo.de
Created attachment 49316
--> http://bugs.winehq.org/attachment.cgi?id=49316
Log
The Maestia Launcher dont render correctly.
Running wine arch=32
System Arch Linux 64 bit. clean wineprefix.
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http://bugs.winehq.org/show_bug.cgi?id=22870
Summary: Visual Studio remote debugger msvsmon.exe does not
launch debug target
Product: Wine
Version: 1.1.44
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ninevoltz(a)metalink.net
msvsmon.exe does not work on Wine, the monitor will start and can connect with
Visual Studio's debugger, but it will not start the target program to debug. I
am attempting to debug PuTTY's Pageant program which also does not work
properly in Wine. I also tried debugging with MinGW's gdb and gdb crashes.
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http://bugs.winehq.org/show_bug.cgi?id=10601
Summary: .NET Framework 2.0: Installation Fails
Product: Wine
Version: 0.9.49.
Platform: PC
URL: http://www.microsoft.com/downloads/details.aspx?familyid
=0856eacb-4362-4b0d-8edd-aab15c5e04f5&displaylang=en
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: wine-ole
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jmdoles(a)digitaldeviation.com
Created an attachment (id=9399)
--> (http://bugs.winehq.org/attachment.cgi?id=9399)
wine console output
The installation appears to start correctly, but it eventually causes and
unhandled exception within wine. I have installed IE6 as a prequisite.
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http://bugs.winehq.org/show_bug.cgi?id=29392
Bug #: 29392
Summary: i cant run game www.jugger.ru - will be very preciate
if you can help out
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: loader
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: monteskju(a)inbox.lv
Classification: Unclassified
the program juggernautclient.exe has encountered a serious problem and needs to
close.
Exception EExternalException in module ntdll.dll at 0001F977. External
exception C0000025
this is what i see when i launch a program. if you need some more information i
will be glad to give it to you.
thx in advice
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http://bugs.winehq.org/show_bug.cgi?id=30312
Bug #: 30312
Summary: Microsoft Office Communicator 2007 R2 Trial checks for
unimplemented run mode 7 (MSIRUNMODE_REBOOTNOW)
Product: Wine
Version: 1.5.0
Platform: x86
OS/Version: Linux
Status: NEW
Severity: enhancement
Priority: P2
Component: msi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: focht(a)gmx.net
Classification: Unclassified
Hello,
Microsoft Office Communicator 2007 R2 Trial checks both states: "reboot now"
and "reboot at end" to determine if a reboot is necessary.
Nothing serious but it would be nice to handle MSIRUNMODE_REBOOTNOW
(MSIRUNMODE_REBOOTATEND is already done).
Tracking using "package->need_reboot" (MSIRUNMODE_REBOOTATEND) or at least a
more meaningful message as I had to look it up to be sure that it is harmless.
Set WinVer to >= Windows Vista due to MSXML6 (SP1) requirement.
WINEDEBUG=+tid,+seh,+relay,+msi wine msiexec -i CommunicatorEval.msi >> log.txt
2>&1
--- snip ---
...
002f:trace:msi:ACTION_CustomAction Handling custom action
L"SetFilesInUseProperty" (41 L"Custom" L"SetFilesInUseProperty")
...
003a:Ret PE DLL (proc=0x3c382c,module=0x3c0000
L"msia226.tmp",reason=THREAD_ATTACH,res=(nil)) retval=1
003a:Starting thread proc 0x7ecd1af8 (arg=0x6585b4)
003a:trace:msi:DllThread custom action (3a) started
...
003a:trace:msi:ACTION_CallDllFunction calling L"SetFilesInUseProperty"
003a:Call KERNEL32.GetEnvironmentVariableW(7ed474e0
L"MsiBreak",0062e64c,00000104) ret=7ecd13fb
003a:Ret KERNEL32.GetEnvironmentVariableW() retval=00000000 ret=7ecd13fb
003a:Call msi.MsiGetMode(00000002,00000006) ret=004058c3
003a:trace:msi:MsiGetMode 2 6
003a:trace:msi:MsiGetMode 1 6
003a:Ret msi.MsiGetMode() retval=00000000 ret=004058c3
003a:Call msi.MsiGetMode(00000002,00000007) ret=004058cf
003a:trace:msi:MsiGetMode 2 7
003a:trace:msi:MsiGetMode 1 7
003a:fixme:msi:MsiGetMode unimplemented run mode: 7
003a:Ret msi.MsiGetMode() retval=00000001 ret=004058cf
003a:Call msi.MsiSetPropertyW(00000002,00401cc8 L"REBOOTSCHEDULED",00401588
L"1") ret=004058e3
...
--- snip ---
MSDN:
http://msdn.microsoft.com/en-us/library/windows/desktop/aa370125%28v=vs.85%…
Source:
http://source.winehq.org/git/wine.git/blob/9336c10619075d26dc8e6da5b0fb50bc…
--- snip ---
695 BOOL WINAPI MsiGetMode(MSIHANDLE hInstall, MSIRUNMODE iRunMode)
696 {
...
763 case MSIRUNMODE_REBOOTATEND:
764 r = package->need_reboot;
765 break;
766
767 case MSIRUNMODE_LOGENABLED:
768 r = (package->log_file != INVALID_HANDLE_VALUE);
769 break;
770
771 default:
772 FIXME("unimplemented run mode: %d\n", iRunMode);
773 r = TRUE;
774 }
775
776 msiobj_release( &package->hdr );
777 return r;
778 }
--- snip ---
Regards
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http://bugs.winehq.org/show_bug.cgi?id=30513
Bug #: 30513
Summary: Microsoft Office Communicator 2007 R2 Trial crashes in
CDATA event handling while parsing rule XML from
resource file
Product: Wine
Version: 1.5.2
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: msxml3
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: focht(a)gmx.net
Classification: Unclassified
Created attachment 39910
--> http://bugs.winehq.org/attachment.cgi?id=39910
WINEDEBUG=+tid,+seh,+relay,+msxml wine ./communicator.exe >>log.txt 2>&1
Hello,
continuation of bug 30505
Prerequisite: 'winetricks vcrun2008'
After installation (one liner):
--- snip ---
$ wine reg add "HKLM\\Software\\Microsoft\\Communicator\\3.5\\Registration" /v
"ProductID" /t "REG_SZ" /d "01234567890123456789012"
--- snip ---
Attached is WINEDEBUG=+tid,+seh,+relay,+msxml log (uncompressed: 10 MiB).
$ du -sh CommunicatorEval.msi
15M CommunicatorEval.msi
$ sha1sum CommunicatorEval.msi
b2a1cc95362b93aef6dfbf9987cc5c4ca6c8038d CommunicatorEval.msi
Regards
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http://bugs.winehq.org/show_bug.cgi?id=28585
Bug #: 28585
Summary: MS SQL server express 2008 install fails
Product: Wine
Version: 1.3.29
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dpobanz(a)gmail.com
Classification: Unclassified
During installation of MS SQL server express 2008 wine crashes.
wine-1.3.29-198-gfc2dcd0
The last few lines from the console are:
...
wine: Call from 0x7b839d62 to unimplemented function
mspatcha.dll.GetFilePatchSignatureA, aborting
wine: Unimplemented function mspatcha.dll.GetFilePatchSignatureA called at
address 0x7b839d62 (thread 0009), starting debugger...
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https://bugs.winehq.org/show_bug.cgi?id=39639
Bug ID: 39639
Summary: Installing Adobe Acrobat Pro 6.01 (Ac60PrP1.exe) fails
(tested on wine 1.7.48, wine 1.6)
Product: Wine
Version: 1.7.48
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: mspatcha
Assignee: wine-bugs(a)winehq.org
Reporter: vfrederix(a)gmail.com
Distribution: ---
Created attachment 52831
--> https://bugs.winehq.org/attachment.cgi?id=52831
mspatcha failing
Installing Adobe Acrobat 6.0 Pro succeeds (except the message telling that this
version of Postscript is not supported), however, installing the ac60prp1.exe
available here:
ftp://ftp.adobe.com/pub/adobe/acrobat/win/6.x/Ac60PrP1.exe
Or via update manager
Fails with this error message:
"Setup Interrupted
The wizard was interrupted before Adobe Acrobat 6.0 Professional could be
completely installed. (...)"
This problem prevents me to update Acrobat up to version 6.06 since updates are
not cumulative.
And I then can't convert text to PDF via word 2003.
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http://bugs.winehq.org/show_bug.cgi?id=27017
Summary: AutoCAD 2008: Installation of service pack fails.
Product: Wine
Version: 1.3.17
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukasz.wojnilowicz(a)gmail.com
CC: david.hedberg(a)gmail.com
Created an attachment (id=34450)
--> (http://bugs.winehq.org/attachment.cgi?id=34450)
Terminal output on wine-1.3.19-49-g92e05ed
Steps to reproduce:
1) remove ~/.wine
2) winetricks dotnet20 tahoma vcrun2003
3) install AutoCAD
4) wine autocad2008lockedsp1.exe
Behaviour:
"A problem prevented the Service Pack from being installed. Contact your system
administrator. Error Code: 1603"
Expected behaviour:
No error.
This is regression and I think commit 21085edb51fdbab4b256ecb96c0d2849263fac2a
is responsible.
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https://bugs.winehq.org/show_bug.cgi?id=45548
Bug ID: 45548
Summary: Adobe Acrobat Reader DC - Installation fails
Product: Wine
Version: 3.13
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: maiktapwagner(a)aol.com
Distribution: ---
Created attachment 61956
--> https://bugs.winehq.org/attachment.cgi?id=61956
Console output (wine 3.13)
Hello everyone,
this has probably been reported already but I thought I'd file this anyway with
the latest wine development version on openSUSE "Tumbleweed". I will also link
this bug with the AppDB.
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http://bugs.winehq.org/show_bug.cgi?id=28540
Bug #: 28540
Summary: Adobe Reader X fails to install
Product: Wine
Version: 1.3.29
Platform: x86-64
URL: http://ardownload.adobe.com/pub/adobe/reader/win/10.x/
10.0.1/en_US/AdbeRdr1001_en_US.exe
OS/Version: Linux
Status: NEW
Keywords: download, Installer, regression
Severity: normal
Priority: P2
Component: msi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
CC: hans(a)meelstraat.net
Classification: Unclassified
Regression SHA1: 6083fd5e530c34e17b125f00d7777177984d8b1a
Created attachment 36639
--> http://bugs.winehq.org/attachment.cgi?id=36639
wine-1.3.29-121-gfdda702 console output
Adobe Reader X fails to install. This is a regression.
6083fd5e530c34e17b125f00d7777177984d8b1a is the first bad commit
commit 6083fd5e530c34e17b125f00d7777177984d8b1a
Author: Hans Leidekker <hans(a)codeweavers.com>
Date: Thu Jul 7 09:22:48 2011 +0200
msi: Check the transform language against the package language instead of
the system language.
:040000 040000 00e1503368a774a1b19e6eee21bf959d2ff2154b
a39a28ec2b86f5a98e4b9d719db1fbe22c493d90 M dlls
Reverting this commit fixes the problem.
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https://bugs.winehq.org/show_bug.cgi?id=43673
Bug ID: 43673
Summary: GOG Galaxy 1.2.22.31 doesn't start up
Product: Wine
Version: 2.15
Hardware: x86
URL: https://cdn.gog.com/open/galaxy/client/setup_galaxy_1.
2.22.31.exe
OS: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dark.shadow4(a)web.de
Depends on: 30713
Distribution: ---
The program displays a messagebox: "Essential components needed to start GOG
Galaxy are missing. Please reinstall the application".
Use a 32Bit prefix for testing, due to Bug 30713.
It works when using an old version:
https://cdn.gog.com/open/galaxy/client/setup_galaxy_1.2.17.9.exe
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http://bugs.winehq.org/show_bug.cgi?id=20421
Summary: Return to Mysterious Island doesn't start
Product: Wine
Version: 1.1.31
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: thezood(a)gmail.com
Created an attachment (id=24240)
--> (http://bugs.winehq.org/attachment.cgi?id=24240)
Terminal output
The game Return to Mysterious Island (demo) doesn't start, just crashes. I've
tried both wine 1.1.31 and 1.0.1. This is supposedly a regression since it has
been known to work (according to AppDB) but was discovered to be broken some
time last year.
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http://bugs.winehq.org/show_bug.cgi?id=13277
Summary: Return to Mysterious Island crashes
Product: Wine
Version: CVS/GIT
Platform: PC
URL: http://download19.gamershell.com/cgi-
bin/fhx.pl?auth=a1ktbHC%2FAIL22&id=7332&ts=1211019002&ca
t=demo&filename=RtMIDemo-US.zip
OS/Version: Linux
Status: NEW
Keywords: download, regression
Severity: normal
Priority: P2
Component: directx-ddraw
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: xerox_xerox2000(a)yahoo.co.uk
Created an attachment (id=13126)
--> (http://bugs.winehq.org/attachment.cgi?id=13126)
minimal patch to fix the crash
As reported on wine-users list this game ran fine in wine-09.58, but now just
crashes. The patch that broke the app appeared to be
http://www.winehq.org/pipermail/wine-cvs/2008-April/043077.html
Attached is a minimal patch that makes the game start fine again but i haven't
got a clue of it's correct ;)
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https://bugs.winehq.org/show_bug.cgi?id=43764
Bug ID: 43764
Summary: Cannot link bug report to application
Product: WineHQ.org
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: www-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: 9xzsnuwq9h(a)snkmail.com
Distribution: ---
When trying to link a bug report (43763) to
https://appdb.winehq.org/objectManager.php?sClass=version&iId=1168 I get the
following error:
Fatal error: iBuglinkId should be a numeric value. Please try clearing out
your cookies. If the problem continues please email appdb(a)winehq.org with the
error text.
Tried multiple times clearing the cookies, appdb as well as bugs.winehq.org.
Bug report is freshly created.
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http://bugs.winehq.org/show_bug.cgi?id=26310
Summary: Return to Mysterious Island: mouse behaves erratically
in the menus
Product: Wine
Version: 1.3.15
Platform: x86
URL: http://www.gamershell.com/download_7332.shtml
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winex11.drv
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
CC: julliard(a)winehq.org
Created an attachment (id=33537)
--> (http://bugs.winehq.org/attachment.cgi?id=33537)
terminal output
This bug affects several, if not all adventure games from the developer Kheops
Studio.
Symptom: After starting the game the main menu appears but the mouse pointer
seems to be stuck: it won't move. If you move your mouse constantly the mouse
pointer begins to move after a couple of seconds. As soon as you stop moving
your mouse, the pointer is stuck again and it takes several seconds to catch up
again with the actual mouse movement.
Once you manage to get into the game the mouse pointer behaves correctly (it
moves continuously)... until you press the right-mouse button to bring up the
inventory screen: the mouse pointer behaves the same way as in the main menu.
f46bd50a806e3d3707bab3ed3649e107adca3630 is the first bad commit
commit f46bd50a806e3d3707bab3ed3649e107adca3630
Author: Alexandre Julliard <julliard(a)winehq.org>
Date: Wed Mar 2 16:28:23 2011 +0100
winex11: Get rid of the ClipCursor and SendInput entry points.
The commit cannot be reverted cleanly on Wine-1.3.15,
git checkout f46bd50a806e3d3707bab3ed3649e107adca3630 >>the issue is present
git reset --hard HEAD^ >>restores the original behaviour (the mouse pointer
is moving solidly although it is slow as reported in bug #20947).
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http://bugs.winehq.org/show_bug.cgi?id=11736
Summary: Return to Mysterious Island crashes on startup
sometimes.
Product: Wine
Version: 0.9.56.
Platform: PC
URL: http://www.gamershell.com/download_7332.shtml
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bmd_1985(a)hotmail.com
Created an attachment (id=10985)
--> (http://bugs.winehq.org/attachment.cgi?id=10985)
wine log
Return to Mysterious Island crashes on startup before it gets to the logo,
basically reolution changes and thats as far as it gets before crashing. The
interesting thing is that this dose not always happen, often it runs normally
as it has in pervious versions of wine.
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http://bugs.winehq.org/show_bug.cgi?id=22719
Summary: Tivibu custom window management buttons are
incorrectly placed in upper left-hand corner
Product: Wine
Version: 1.1.44
Platform: x86
URL: http://www.tivibu.com.tr/downloads/Tivibu.exe
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: arethusa26(a)gmail.com
Following up on bug 22713, when the Tivibu client is launched, the custom-drawn
window management buttons of Tivibu are all placed in roughly the same spot in
the upper left-hand corner, rather than in their proper positions in the upper
right-hand corner of the window, as shown in attachment 28008. Relevant output
is in attachment 28009.
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http://bugs.winehq.org/show_bug.cgi?id=30165
Bug #: 30165
Summary: Pegasus Mail v4.63 CRASH -Unhandled exception: page
fault on read access to 0xdddddde5 in 32-bit code
(0x00588fa6)
Product: Wine
Version: 1.4-rc6
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mccarthy(a)volny.cz
Classification: Unclassified
Created attachment 39361
--> http://bugs.winehq.org/attachment.cgi?id=39361
post mortem dump
Pegasus Mail 4.63 build 325 w/ IERenderer 2.4.7.2
pmail: http://download-us.pmail.com/w32-463.exe
Wine 1.4-rc6
see attached backtrace for more info
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http://bugs.winehq.org/show_bug.cgi?id=30090
Bug #: 30090
Summary: Pegasus Mail v4.63 build 325 starts w/ exception
(0x80004001) (0x80004001) @01AE3610
Product: Wine
Version: 1.4-rc6
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ieframe
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mccarthy(a)volny.cz
Classification: Unclassified
Created attachment 39210
--> http://bugs.winehq.org/attachment.cgi?id=39210
debug dump
Pegasus Mail 4.63 build 325 w/ IERenderer 2.4.7.2
pmail: http://download-us.pmail.com/w32-463.exe
Wine 1.4-rc6
The package generates the following exceptions in safecall methods at start up:
(0x80004001) (0x80004001) @01AE3610
(0x80040100) (0x80040100) @01AD84F5
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http://bugs.winehq.org/show_bug.cgi?id=29115
Bug #: 29115
Summary: Pegasus Mail v. 4.62 build 191 generates exception in
safecall method
Product: Wine
Version: 0.9
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mccarthy(a)volny.cz
Classification: Unclassified
when starting Pegasus Mail, the window winpm-39 displays the following message:
"exception in safecall method" followed by another window with a code
"(0x80004001) @01F32D54
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http://bugs.winehq.org/show_bug.cgi?id=26344
Summary: Older Demo of the Protel f/Windows v.2.5 doesn't start
at all.
Product: Wine
Version: 1.3.6
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: brodo(a)o2.pl
Older Demo of the Protel f/Windows v.2.5 doesn't start at all.
Some Wine versions ago (I do not remember exactly) there wasn't any problem at
all with this Protel Demo version.
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http://bugs.winehq.org/show_bug.cgi?id=13370
Summary: DVD Shrink: Random crashes
Product: Wine
Version: 1.0-rc1
Platform: PC
URL: http://www.dvdshrink.org/what_en.php
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Created an attachment (id=13264)
--> (http://bugs.winehq.org/attachment.cgi?id=13264)
backtrace in git
I'm getting random crashes in DVD Shrink when using the program. No specific
recipe to reproduce though...
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http://bugs.winehq.org/show_bug.cgi?id=35771
Bug ID: 35771
Summary: DVD Shrink operates normally but crashes with page
fault on exit
Product: Wine
Version: 1.4.1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: wine(a)ish.net
Created attachment 47764
--> http://bugs.winehq.org/attachment.cgi?id=47764
backtrace after app crash
DVD Shrink 3.2.0.15 operates normally and successfully, but then crashes on
exit.
Maybe a duplicate of bug 8091? But that bug reports random crashes, while my
bug reports crash specifically on app exit.
App downloaded from here:
http://www.afterdawn.com/software/cd_dvd/copy_dvd/dvd_shrink.cfm
Wine 1.4.1 stock as packaged with Ubuntu 13.10 (saucy).
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http://bugs.winehq.org/show_bug.cgi?id=35071
Bug #: 35071
Summary: UOSteam: "page fault on read access" in get_pixel_32
Product: Wine
Version: 1.7.7
Platform: x86
URL: http://uosteam.com/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: zajec5(a)gmail.com
Classification: Unclassified
Created attachment 46777
--> http://bugs.winehq.org/attachment.cgi?id=46777
Full output of WINEPREFIX="/home/zajec/.wine-uoevolution/" winedbg UOSteam.exe
UOSteam is a 3rd party tool for Ultima Online. It manages list of servers,
starts Ultima Online client and provides additional features (probably by
hacking client memory).
When using UOSteam in wine, Ultima Online starts nicely but after login process
(when the game world is supposed to appear) wine crashes.
Crash doesn't happen when running Ultima Online directly, without using
UOSteam. So I think it's UOSteam that does something wine doesn't handle.
Unhandled exception: page fault on read access to 0x2df87828 in 32-bit code
(0x7e9eb92d).
Backtrace:
=>0 0x7e9eb92d get_pixel_32+0x1d(dib=0x20975c, x=0xe, y=0x8)
[/usr/src/debug/wine-1.7.7/dlls/gdi32/dibdrv/primitives.c:1603] in gdi32
(0x0033ef68)
1 0x7e9e3000 dibdrv_GetPixel+0xdf(dev=0x209750, x=0xe, y=0x8)
[/usr/src/debug/wine-1.7.7/dlls/gdi32/dibdrv/graphics.c:1035] in gdi32
(0x0033ef68)
2 0x7e9deee6 windrv_GetPixel+0x55(dev=<is not available>, x=0xe, y=0x8)
[/usr/src/debug/wine-1.7.7/dlls/gdi32/dibdrv/dc.c:783] in gdi32 (0x0033ef88)
3 0x7ea3b92e GetPixel+0x5d(hdc=0xd0032, x=0xe, y=0x8)
[/usr/src/debug/wine-1.7.7/dlls/gdi32/painting.c:474] in gdi32 (0x0033efbc)
4 0x00b8bb39 in uos (+0x1bb38) (0x0033f100)
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https://bugs.winehq.org/show_bug.cgi?id=41247
Bug ID: 41247
Summary: WASAPI exclusive pull mode sound doesn't work, but
shared (non-exclusive) does
Product: Wine
Version: 1.9.17
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: markk(a)clara.co.uk
Distribution: ---
Wine 1.9.17, Lubuntu 16.04 x86-64.
The current beta version of WinUAE (3.4.0 beta 4) uses WASAPI in pull mode. In
Wine that works OK in shared (non-exclusive) mode, but exclusive mode does not
work, giving console output like this:
fixme:alsa:AudioClient_Initialize EXCLUSIVE mode with EVENTCALLBACK
WASAPI: Initialize() 8889000A
Sorry, can't initialize sound.
In contrast, WinUAE 3.3.0 uses WASAPI in push mode, and both exclusive and
shared work fine there.
To reproduce:
- Use winecfg to set Windows version to e.g. Windows 10.
- Download and run the WinUAE 3.3.0 installer from
http://www.winuae.net/files/InstallWinUAE3300.msi
- Rename winuae.exe to winuae330.exe
- Download WinUAE 3.4.0 beta 4 from
http://www.winuae.net/files/b/winuae_3300b4.7z then unpack to the WinUAE
program directory.
- Download a program which plays sound, for example
http://main.aminet.net/demo/euro/DOC_Demons.lha
- Run winuae.exe (version 3.4.0b4): wine winuae.exe -log
- When the WinUAE Properties window appears, click Floppy drives in the
tree-view on the left side. Then click the "..." button to the right of DF0:
and select DOC_Demons.lha
- Click Sound in the tree-view on the left. By default the drop-down at the
top should say "WASAPI: Default Audio Device", if not select that.
- Click Start at the bottom of the window.
- Part of the log output should say something like
WASAPI: '{0.0.0.00000000}.{176D6B2F-F69E-497A-AE3D-15C5CEE27C79}'
WASAPI: Shared Pull CH=2 FREQ=44100 BUF=2048 (4096)
- Wait for the demo to load and start, and you should hear sound.
- Press F12 to open the settings window. The sound page should be showing.
Change the drop-down at the top to "WASAPI EX: Default Audio Device" then click
OK at the bottom to continue emulation. There is no sound and this console
output:
fixme:alsa:AudioClient_Initialize EXCLUSIVE mode with EVENTCALLBACK
WASAPI: Initialize() 8889000A
Sorry, can't initialize sound.
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http://bugs.winehq.org/show_bug.cgi?id=16481
Summary: sShortDate ignored by wine
Product: Wine
Version: 1.1.10
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: singularita(a)gmail.com
If I change short date format both in .wine/user.reg (in [Control
Panel\International] section) and win.ini (in section [intl], the file is in
"Windows" directory created by wine)
In both cases, sShortDate is modified from default "M/d/yyyy" to "dd.MM.yyyy"
then when I run Unicode FAR (opensource version,
http://farmanager.com/opensource.php), the dateformat I see is default
"M/d/yyyy"
On Windows it worked, FAR respected custom date format settings set in
registry. In WINE the settings get ignored (and later overwritten by default
"M/d/yyyy"). The locale in rest of ther config is US english (00000409)
I killed all wine-related processes before doing the config-file editing, so
problem is not with running wine process overwriting my configs...
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http://bugs.winehq.org/show_bug.cgi?id=34194
Bug #: 34194
Summary: ruSamsungTVCommunicator failed to connect
Product: Wine
Version: 1.6-rc2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: winehq(a)superuser.nl
Classification: Unclassified
while running ruSamsungTVCommunicator wine crashed after the application
created an connection to the television. see the attached backtrace
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https://bugs.winehq.org/show_bug.cgi?id=44389
Bug ID: 44389
Summary: game tries to load but fails to get going. Problem
started after latest update on Mac, the one that was
to fix security concerns.
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: michael.scaletty(a)gmail.com
Distribution: ---
Created attachment 60311
--> https://bugs.winehq.org/attachment.cgi?id=60311
the error message
Lords of the Realm II does not open. Gives attached error. It began after the
latest update of the IMAC software.
Thank you in advance for the help. I had a real good game going!!
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https://bugs.winehq.org/show_bug.cgi?id=42565
Bug ID: 42565
Summary: d-link ncs plug-in
Product: Wine
Version: 2.2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ed(a)galeria-wl.eu
Distribution: ---
msiexec /i installer.msiInstallCamCliCtrl.msi
fixme:winediag:start_process Wine Staging 2.2 is a testing version containing
experimental patches.
fixme:winediag:start_process Please mention your exact version when filing bug
reports on winehq.org.
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https://bugs.winehq.org/show_bug.cgi?id=45313
Bug ID: 45313
Summary: AeroAdmin closes instantly
Product: Wine
Version: 3.9
Hardware: x86
URL: http://www.aeroadmin.com/en/
OS: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dark.shadow4(a)web.de
Distribution: ---
The program doesn't open its windows as expected, it doesn't seem to do
anything when executed.
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https://bugs.winehq.org/show_bug.cgi?id=46687
Bug ID: 46687
Summary: Since 4.0, Screen resolution 1366x768 is unavailable
in games
Product: Wine
Version: 4.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: cmercer32768(a)gmail.com
Distribution: ---
Since Wine 4.0, The screen resolution 1366x768 is unavailable in
"NieR:Automata" (DXVK 0.96).
I checked the other games I have, which this also affected, "Tales of Berseria"
(WineD3D), "Star Wars: The Old Republic" (WineD3D), Final Fantasy 14 (DXVK
0.96)
This last worked in Wine 3.21
This effects windowed and fullscreen options.
Here's a link to my system specs
https://gist.github.com/Niroc/ab1f133f7e79e9e0d7932670b5f6cdc5
let me know if you need anything else.
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http://bugs.winehq.org/show_bug.cgi?id=16400
Summary: Australian etax help feature does not work
Product: Wine
Version: unspecified
Platform: All
URL: http://ato.gov.au/content/downloads/etax2008/etax2008_1.
exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jens(a)porup.com
Pursuant to bug 14560.
The help feature of the Australian etax program no longer segfaults, but merely
present a blank screen.
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http://bugs.winehq.org/show_bug.cgi?id=19279
Summary: Roller Coaster Tycoon 2 will not run without
Window/Desktop emulation mode
Product: Wine
Version: 1.1.25
Platform: Macintosh
OS/Version: Mac OS X 10.5
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dave1g(a)satx.rr.com
+++ This bug was initially created as a clone of Bug #19278 +++
after installing the NO-CD patch from gameburnworld.com
$ wine rct2.exe
fixme:win:EnumDisplayDevicesW ((null),0,0x32f808,0x00000000), stub!
(only a white box artifact was seen in the top left corner of the screen)
running winecfg and turning on desktop emulation mode allows the program to
run just fine though various warnings are printed to the console, nothing was
noticably wrong in the game.
(run winecfg and do your business)
$ winecfg
fixme:ntdll:server_ioctl_file Unsupported ioctl 24000 (device=2 access=1 func=0
method=0)
fixme:ntdll:server_ioctl_file Unsupported ioctl 24000 (device=2 access=1 func=0
method=0)
fixme:ntdll:server_ioctl_file Unsupported ioctl 24000 (device=2 access=1 func=0
method=0)
fixme:ntdll:server_ioctl_file Unsupported ioctl 24000 (device=2 access=1 func=0
method=0)
fixme:ntdll:server_ioctl_file Unsupported ioctl 24000 (device=2 access=1 func=0
method=0)
fixme:msg:pack_message msg 14 (WM_ERASEBKGND) not supported yet
(now run the game)
$ wine rct2.exe
fixme:win:EnumDisplayDevicesW ((null),0,0x32f808,0x00000000), stub!
fixme:x11drv:X11DRV_desktop_SetCurrentMode Cannot change screen BPP from 32 to
8
fixme:wave:wodDsCreate DirectSound not implemented
fixme:wave:wodDsCreate The (slower) DirectSound HEL mode will be used instead.
fixme:wave:wodDsCreate DirectSound not implemented
fixme:wave:wodDsCreate The (slower) DirectSound HEL mode will be used instead.
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http://bugs.winehq.org/show_bug.cgi?id=28177
Summary: Return to Mysterious Island 2 crashes after starting
Product: Wine
Version: 1.3.26
Platform: x86
URL: http://www.fileplanet.com/201531/200000/fileinfo/Retur
n-to-Mysterious-Island-2---Demo
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
Created an attachment (id=36098)
--> (http://bugs.winehq.org/attachment.cgi?id=36098)
terminal output
The game crashes shortly after starting, without displaying anything.
After changing orm to backbuffer, the game doesn't crash but it hangs and the
terminal output ends with:
fixme:d3d:IWineD3DBaseSwapChainImpl_GetRasterStatus iface 0x15d740,
raster_status 0x32e4e4 stub!
I also noticed that at least the first intro video (company logo) was playing
correctly in Wine-1.2.3 but the game hung afterwards (only with orm=backbuffer;
with orm=fbo the game always produced the same crash as it does in the current
git version). Since Wine-1.3.0 the game hangs (without showing anything) when
orm=backbuffer.
The problem can be reproduced in the demo, too.
Fedora 15 x86
Nvidia gfx card / driver 280.13
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https://bugs.winehq.org/show_bug.cgi?id=36406
Bug ID: 36406
Summary: Wildstar installer is unusable, all white.
Product: Wine
Version: 1.7.18
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: adys.wh(a)gmail.com
Created attachment 48450
--> https://bugs.winehq.org/attachment.cgi?id=48450
Console output
Output and screenshot attached.
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https://bugs.winehq.org/show_bug.cgi?id=38845
Bug ID: 38845
Summary: Regression with 1.7.46, Battle.net launcher no longer
displays
Product: Wine
Version: 1.7.46
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: lt73(a)cs.drexel.edu
Distribution: ---
After upgrading from 1.7.45 to 1.7.46 the Battle.net launcher is just one big
white rectangle, nothing is clickable or visible.. wine is flooding the
terminal with the following
fixme:hlsl_parser:declare_vars Complex initializers are not supported yet.
fixme:hlsl_parser:hlsl_parse Array.
fixme:d3dcompiler:make_assignment Check for casts in the lhs.
fixme:d3dcompiler:make_assignment Check for casts in the lhs.
fixme:hlsl_parser:hlsl_parse Array.
fixme:d3dcompiler:make_assignment Check for casts in the lhs.
err:d3dcompiler:compile_shader HLSL shader parsing failed.
fixme:wbemprox:enum_class_object_Next timeout not supported
Downgrading to 1.7.45 fixes the issue.
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