https://bugs.winehq.org/show_bug.cgi?id=41755
Bug ID: 41755
Summary: Origin: page fault on install (x64 prefix)
Product: Wine
Version: 1.9.23
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: 9parsonsb(a)gmail.com
Distribution: ---
Created attachment 56198
--> https://bugs.winehq.org/attachment.cgi?id=56198
Terminal output
When installing the Origin legacy client with a 64 bit wine prefix, the
application encounters a pagefault
Download from: https://www.dm.origin.com/download/legacy
a43873f1124d833c4942f0a2ede61268053d9a27 OriginThinSetup.exe
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https://bugs.winehq.org/show_bug.cgi?id=40612
Bug ID: 40612
Summary: crashes when the game "legend of glory" start
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: suminidon(a)gmail.com
Distribution: ---
Created attachment 54467
--> https://bugs.winehq.org/attachment.cgi?id=54467
report of the error
after my linux update to latest version "ubuntu 16.04 lts" this game started to
crash right after the initialization, i'm somewhat new with linux and i don't
know what to do
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http://bugs.winehq.org/show_bug.cgi?id=24499
Summary: Crestron Toolbox
Product: Wine
Version: 1.3.3
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ironiridis(a)gmail.com
Created an attachment (id=30915)
--> (http://bugs.winehq.org/attachment.cgi?id=30915)
Log with backtrace
Install fails here:
wine: Unhandled page fault on read access to 0x06000087 at address 0x6000087
(thread 0032), starting debugger...
May be related to attempting to install USB drivers for connecting to Crestron
products. It'd be nice if those driver install attempts could be stubbed out
since practically all Crestron products are managed via TCP.
$ uname -a
Linux chariot 2.6.35-gentoo-r5 #1 SMP Mon Aug 30 17:43:45 CDT 2010 i686
Intel(R) Core(TM)2 Duo CPU E8200 @ 2.66GHz GenuineIntel GNU/Linux
$ wine --version
wine-1.3.3
$ emerge -pv wine
[ebuild R ] app-emulation/wine-1.3.3 USE="X gecko gnutls jpeg png ssl
threads truetype xml -alsa -capi -cups -custom-cflags -dbus -esd -fontconfig
-gphoto2 -gsm -hal -jack -lcms -ldap -mp3 -nas -ncurses -openal -opengl -oss
-perl -pulseaudio -samba -scanner -test -win32 (-win64) -xcomposite -xinerama"
0 kB
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http://bugs.winehq.org/show_bug.cgi?id=29530
Bug #: 29530
Summary: ZubuReader failed to login
Product: Wine
Version: 1.3.36
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fracting(a)gmail.com
Classification: Unclassified
1. Download ZubuReader from
http://image.zubunet.com/site/ZubuReader2.3setup.exe
2. Install with LANG=en_US.utf8 ( this env will provide us an English Version
of Installation GUI )
3. Start Delivery.exe
$ cd .wine/drive_c/Program\ Files/Zubu\ Reader/
$ wine Delivery.exe
type in username and password, but failed to login
fixme:mshtml:JSProtocolInfo_ParseUrl PARSE_SECURITY_URL
fixme:ieframe:ClOleCommandTarget_Exec Unimplemented group
{000214d1-0000-0000-c000-000000000046}
fixme:mshtml:JSProtocolFactory_CreateInstance (0x7d8e85b0)->((nil)
{79eac9e4-baf9-11ce-8c82-00aa004ba90b} 0x32cbac)
fixme:ieframe:DocObjectService_IsErrorUrl 0x18d798
L"javascript:check_form();%20void(0);" 0x32cb18
fixme:ieframe:handle_navigation_error Navigate to error page
fixme:ieframe:DocObjectService_IsErrorUrl 0x18d798
L"javascript:check_form();%20void(0);" 0x32ccc8
fixme:ieframe:handle_navigation_error Navigate to error page
err:mshtml:on_stop_nsrequest RemoveRequest failed: 80004005
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https://bugs.winehq.org/show_bug.cgi?id=40966
Bug ID: 40966
Summary: When running MSMoney on a Macbook Pro El Capitan
installation, wine dies with the attached backtrace.
Product: Wine
Version: 1.9.11
Hardware: x86-64
OS: Mac OS X
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ssiyen(a)gmail.com
Created attachment 55116
--> https://bugs.winehq.org/attachment.cgi?id=55116
When running MSMoney on a Macbook Pro El Capitan installation, wine dies with
the attached backtrace.
When running MSMoney on a Macbook Pro El Capitan installation, wine dies with
the attached backtrace.
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https://bugs.winehq.org/show_bug.cgi?id=38240
Bug ID: 38240
Summary: err:d3d:device_clear_render_targets >>>>>>>>>>>>>>>>>
GL_INVALID_ENUM (0x500) from glClearStencil @ device.c
/ 370
Product: Wine
Version: 1.7.38
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: alfonsojon1997(a)gmail.com
Distribution: ---
Roblox game does not work, only displays a black screen. Compressed log file is
linked below. If more information is needed, please let me know.
https://drive.google.com/file/d/0B-SfW_x18m23QmJlaDNHaDFmOWc/view?usp=shari…
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https://bugs.winehq.org/show_bug.cgi?id=46214
Bug ID: 46214
Summary: No Pen pressure in adobe photoshop CC 2018
Product: Wine
Version: 3.0.3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: chaillerlucien(a)gmx.fr
Distribution: ---
No Pen Pressure in Adobe Photoshop CC 2018 on Wine.
The assigned buttons configurated in Digimend neither.
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https://bugs.winehq.org/show_bug.cgi?id=42725
Bug ID: 42725
Summary: Fix the problem about webbrowser crashed always
Product: Wine
Version: 1.9.15
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wininet
Assignee: wine-bugs(a)winehq.org
Reporter: xuwenlong(a)deepin.com
Distribution: ---
Created attachment 57706
--> https://bugs.winehq.org/attachment.cgi?id=57706
UrlEscapeW returns neither E_POINTER nor S_OK
When I input a url to browser to browse something,it always broken
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https://bugs.winehq.org/show_bug.cgi?id=40120
Bug ID: 40120
Summary: eDrawingsAllX64.exe : crashes during launch
Product: Wine-staging
Version: 1.9.3
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: brentb(a)macautomation.com
CC: erich.e.hoover(a)wine-staging.com, michael(a)fds-team.de,
sebastian(a)fds-team.de
Distribution: ---
Created attachment 53599
--> https://bugs.winehq.org/attachment.cgi?id=53599
Log of the
'wine eDrawings.exe' creates a popup containing the following message:
Error parsing
C:\windows\Microsoft.NET\Framework64\v4.0.30319\config\machine.config Parser
returned error 0x80004001
I am on Ubuntu 14.04 64-bit trying to get eDrawings 2016 64 bit to run. Steps
taken:
sudo add-apt-repository ppa:wine/wine-builds
sudo apt-get install winehq-staging --install-recommends
Downloaded and installed .NET from:
http://download.microsoft.com/download/E/2/1/E21644B5-2DF2-47C2-91BD-63C560…
Ran into:
err:module:import_dll Library MSVCR120_CLR0400.dll (which is needed by
L"C:\\windows\\Microsoft.NET\\Framework64\\v4.0.30319\\mscorsvw.exe") not found
I was directed to import the following file into wine registry
https://dl.dropboxusercontent.com/u/61413222/forward_msvcr.reg
Final error is:
Error parsing
C:\windows\Microsoft.NET\Framework64\v4.0.30319\config\machine.config Parser
returned error 0x80004001
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https://bugs.winehq.org/show_bug.cgi?id=45977
Bug ID: 45977
Summary: crashes every time I try and balance my account
Product: Wine
Version: unspecified
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: alex.wb(a)me.com
Created attachment 62539
--> https://bugs.winehq.org/attachment.cgi?id=62539
Unhandled exception: page fault on read access to 0x4f514a4e in 32-bit code
(0x0041330c). Register dump:
Crashes every time I try and balance account
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https://bugs.winehq.org/show_bug.cgi?id=37724
Bug ID: 37724
Summary: Modern applications won't find COM ports nor HID
devices
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: setupapi
Assignee: wine-bugs(a)winehq.org
Reporter: heha(a)hrz.tu-chemnitz.de
Distribution: ---
While old apps search COM ports use CreateFile("COMx"...) attempts to detect
the presence of serial interfaces, newer apps use SetupDi functions. As a
typical excerpt:
devs=SetupDiGetClassDevs(&GUID_DEVCLASS_PORTS,NULL,0,DIGCF_PRESENT);
if (devs!=INVALID_HANDLE_VALUE) {
SP_DEVINFO_DATA devInfo;
devInfo.cbSize=sizeof devInfo;
for (i=0; SetupDiEnumDeviceInfo(devs,i,&devInfo); i++) {
HKEY hKey;
TCHAR s[16];
DWORD slen=sizeof s;
*s=0;
if ((hKey=SetupDiOpenDevRegKey(devs,&devInfo,
DICS_FLAG_GLOBAL,0,DIREG_DEV,KEY_READ))
==INVALID_HANDLE_VALUE) continue;
RegQueryValueEx(hKey,T("PortName"),NULL,NULL,(LPBYTE)s,&slen);
RegCloseKey(hKey);
if (*s=='C') { // filter out LPTx
int idx=ComboBox_AddString(hCombo,s);
int num=StrToInt(s+3)-1;
ComboBox_SetItemData(hCombo,idx,num);
if (num==Config.SerialNo) ComboBox_SetCurSel(hCombo,idx);
}
}
SetupDiDestroyDeviceInfoList(devs);
}
The main advantages for this approach are:
* Unlimited COM port numbers
* Much faster than looped CreateFile attempts
Therefore, modern apps use this procedure.
Similarly, apps talking with modern USB HID devices (these devices don't need
an install procedure), do this procedure to find their device:
GUID hidGuid;
HidD_GetHidGuid(&hidGuid);
devs=SetupDiGetClassDevs(&hidGuid,0,0,DIGCF_PRESENT|DIGCF_DEVICEINTERFACE);
if (devs!=INVALID_HANDLE_VALUE) {
SP_DEVICE_INTERFACE_DATA devinterface;
devinterface.cbSize=sizeof devinterface;
for (i=0;
SetupDiEnumDeviceInterfaces(devs,NULL,&hidGuid,i,&devinterface);
i++) {
THid Hid;
union{ // save stack space
SP_DEVICE_INTERFACE_DETAIL_DATA detail;
TCHAR space[MAX_PATH+4];
WCHAR ps[128]; // Product String
HIDD_ATTRIBUTES a;
}u;
SP_DEVINFO_DATA info;
info.cbSize=sizeof info;
u.detail.cbSize=sizeof u.detail;
if (!SetupDiGetDeviceInterfaceDetail(devs,&devinterface,
&u.detail,sizeof u,NULL,&info)) continue;
Hid.hDev=CreateFile(u.detail.DevicePath,GENERIC_READ|GENERIC_WRITE,
FILE_SHARE_READ|FILE_SHARE_WRITE,
NULL,OPEN_EXISTING,FILE_FLAG_OVERLAPPED,NULL);
if (Hid.hDev!=INVALID_HANDLE_VALUE) {
HidD_GetAttributes(Hid.hDev,&u.a);
if (*(DWORD*)&u.a.VendorID==0x27D916C0
&& HidD_GetProductString(Hid.hDev,u.ps,elemof(u.ps))) {
int l=ComboBox_AddStringW(hCombo,u.ps);
ComboBox_SetItemData(hCombo,l,i);
if (i==Config.iUsbHid) ComboBox_SetCurSel(hCombo,l);
}
CloseHandle(Hid.hDev);
}
}
SetupDiDestroyDeviceInfoList(devs);
}
Nice when at least the COM port detection will work in near future.
I can write a small test application to support the bug-fixing process.
Googling for Funkuhr.exe will reveal a source code that contains both routines
already.
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https://bugs.winehq.org/show_bug.cgi?id=41833
Bug ID: 41833
Summary: DirectShow applications: Playback doesn't end when
playing some MP3 files if winegstreamer is disabled
Product: Wine
Version: 1.9.24
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: quartz
Assignee: wine-bugs(a)winehq.org
Reporter: kakurasan(a)gmail.com
Distribution: ---
When the test program at https://bugs.winehq.org/show_bug.cgi?id=41290 plays
"16. Night Sky.mp3" at http://redmine.audacious-media-player.org/issues/628,
WaitForCompletion() doesn't return. Built-in quartz.dll displays many
"fixme:quartz:parse_header Not a valid header: XX:XX:XX:XX" messages and after
this it displays "fixme:quartz:FileAsyncReader_WaitForNext Returned: 258
(00000000)" infinitely.
The MP3 BGM files in "Mystic Star"
(http://www.vector.co.jp/soft/dl/win95/game/se509140.html) have the same
problem (MP3 BGMs don't loop).
Workaround: Use native quartz.dll
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https://bugs.winehq.org/show_bug.cgi?id=44193
Bug ID: 44193
Summary: In 7 Days to Die the, in the 3D environment, mouse
didn't react to small, slow movements.
Product: Wine-staging
Version: 2.21
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: rencer(a)euromail.hu
CC: erich.e.hoover(a)wine-staging.com, michael(a)fds-team.de,
sebastian(a)fds-team.de
Distribution: ---
Some times ago there was a problem with mouse drifting in Unity- and
Gamebryo/Creation-engine based games, that is already fixed (at least in
Unity), but I still have a major issue with the mouse.
As I think about that fixed drifting problem, I have to think this issue with
slow mouse movement was there at that time, but because the drifting bug, it
can not be recognized. Or maybe it's a new bug, I'm not sure, I mentioned that
old bug, maybe this one is somehow releaed to that and affect other
Unity/Gamebyro games.
Have to try in other games too, to be sure about it.
In 7 Days To Die you have to aim preciesly to the head of the enemies,
otherwise they quickly overrun and kill your character, aiming precisely from a
distant is a key element in that game, so this is a major issue, and like with
the fixed drifting bug, this one renders the game (almost) unplayable.
In the 3D enviroment when I try to move the mouse slowly, just a very little
bit it doesn't move. I have to move it at a certain, relatively fast speed to
make it move, so it is impossible to aim correctly to the small target.
The crosshair moves too much if I move it with a speed that is recognised, or
it doesn't move at all if I move it slowly. Another similarity with the fixed
drifting bug, is that it only happens in the 3D environment but not at
menus,inventory,character,etc. screens.
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https://bugs.winehq.org/show_bug.cgi?id=44143
Bug ID: 44143
Summary: Fix “0030:fixme:d3d:resource_check_usage Unhandled
usage flags 0x20.”
Product: Wine
Version: 3.0-rc1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: Markus.Elfring(a)web.de
Distribution: ---
I could play the game “The settlers (gold edition)” with previous Wine versions
in a low graphic resolution for a while. Further software evolution made it
unplayable.
* Text is not displayed on buttons for main menus.
* The scenery display is flickering.
I got the following log during my test attempt.
elfring@Sonne:~> wine /run/media/elfring/SHOK_GOLD/autorun.exe
0030:fixme:win:EnumDisplayDevicesW ((null),0,0x33e4b4,0x00000000), stub!
0030:fixme:win:EnumDisplayDevicesW ((null),0,0x33e854,0x00000000), stub!
0030:fixme:d3d:resource_check_usage Unhandled usage flags 0x20.
0030:fixme:d3d:wined3d_swapchain_set_gamma_ramp Ignoring flags 0x1.
0030:fixme:d3d:swapchain_gl_present WINED3D_SWAP_EFFECT_FLIP not implemented.
…
0030:fixme:d3d:resource_check_usage Unhandled usage flags 0x20.
Now I am curious which other open issues will be still remaining if the
software situation can be improved a bit more also around such programming
interfaces.
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https://bugs.winehq.org/show_bug.cgi?id=35834
Bug ID: 35834
Summary: America's Army 3 setup crashes before entering game
Product: Wine
Version: 1.7.14
Hardware: x86
URL: http://www.americasarmy.com/downloads/
OS: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: mshtml
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
CC: jacek(a)codeweavers.com
Only happens on the first run:
Backtrace:
=>0 0x7822a6f1 in mfc80 (+0x5a6f1) (0x00339a8c)
1 0x004249a0 in aa3loader (+0x2499f) (0x00339ab8)
2 0x7d9e16a5 call_event_handlers.isra+0x414() in mshtml (0x00339b88)
3 0x7d9e1c6e fire_event_obj+0x10d(doc=<is not available>, eid=<is not
available>, event_obj=0x2cab370, target=0x63127c4, script_this=(nil))
[/home/austin/wine-git/dlls/mshtml/htmlevent.c:1141] in mshtml (0x00339c18)
4 0x7d9e26f9 fire_event+0x88(doc=0x63845b8, eid=EVENTID_CLICK, set_event=0x1,
target=0x63127c4, nsevent=0x1c8c20, script_this=(nil))
[/home/austin/wine-git/dlls/mshtml/htmlevent.c:1217] in mshtml (0x00339c48)
5 0x7da34fa1 handle_htmlevent+0x110(iface=<couldn't compute location>,
event=<couldn't compute location>)
[/home/austin/wine-git/dlls/mshtml/nsevents.c:322] in mshtml (0x00339ca8)
I'll attach a log (mshtml,relay,seh,tid, trimmed to the appropriate sections
and with ntdll.RtlFreeHeap removed).
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http://bugs.winehq.org/show_bug.cgi?id=15405
Summary: Problem with wrc 1.0
Product: Wine
Version: unspecified
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: quinlan(a)rulequest.com
I have a .rc file that compiles perfectly with wrc 0.9.40 (and with VisualC++)
but gives a syntax error with wrc 1.0.
wrc -I. -fowindows.res windows.rc
windows.rc:102:15: Error: syntax error
Lines 102 and following are
CONSTRDB DIALOG DISCARDABLE 20, 20, 148, 266
STYLE WS_POPUP | WS_CAPTION
CAPTION "Classifier Construction Options"
FONT 9, "MS Sans Serif"
BEGIN
....
Using the .res file produced by wrc 0.9.40 with wine 1.0 seems to work fine.
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http://bugs.winehq.org/show_bug.cgi?id=18934
Summary: Free PDF to Word Doc converter's installer reports
wrong ClassNN (appinstall)
Product: Wine
Version: 1.1.23
Platform: PC
URL: http://www.hellopdf.com/download.php
OS/Version: Linux
Status: NEW
Keywords: download, Installer
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
When installing Free PDF to Word Doc converter with appinstall, I usually click
buttons by their ClassNN. The first window that pops up is:
Setup
This will install Free PDF to Word Doc Converter. Do you wish to continue?
Yes / No
On windows, the Yes has a ClassNN of 'Button1', and No is 'Button2'.
On wine, they're 'Button6' and 'Button7'.
The rest of the installer's buttons are reported correctly, though.
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http://bugs.winehq.org/show_bug.cgi?id=30981
Bug #: 30981
Summary: Skyrim: Keys "stick" occasionally
Product: Wine
Version: 1.5.7
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jeff(a)deserettechnology.com
Classification: Unclassified
While playing Skyrim, one of the directional keys will occasionally stick. This
usually happens when entering a new area (after the loading screen) or coming
out of character management and equipment screens. The stuckedness can be
undone by holding the stuck key for a few seconds and releasing. This happen
semi-frequently.
Also, occasionally something sticks that makes the character move in a very
halted manner. The character will run for three or four steps before he is
forced to walk again. After 6-8 steps, the character will resume running for
3-4 steps. This behavior loops until both Skyrim and WINE are completely
closed. It is not resolved simply by relaunching Skyrim. It may be that this
occurs when a different key gets stuck, but I do not know which key would stick
that way.
These behaviors witnessed in Wine 1.5.6 - 4c7f6f6. I have not played enough
with 1.5.7 to know if it occurs there, but it mostly likely does.
nvidia GTX285 w/ blob 302.17
Linux 3.4.3
Core i7-2600K
16G RAM
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http://bugs.winehq.org/show_bug.cgi?id=25838
Summary: winepath outputs garbage (really, escape sequences)
before desired output
Product: Wine
Version: 1.3.11
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: programs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Eric's console changes, circa
http://www.winehq.org/pipermail/wine-cvs/2011-January/074495.html
seem to have broken winepath (and possibly other
wine console utilities that output plain text
strings for use inside user scripts).
wine winepath -u c:/ | cat -v
used to output
/home/dank/.wine/dosdevices/c:/
but now it outputs
^[[?1h^[=/home/dank/.wine/dosdevices/c:/
This breaks winetricks and probably any number of user scripts that depend on
winepath outputting a valid path.
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https://bugs.winehq.org/show_bug.cgi?id=42494
Bug ID: 42494
Summary: The Longest Journey characters partially invisible
with Intel Graphics cards
Product: Wine
Version: 2.2
Hardware: x86-64
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: acescopezz(a)gmail.com
Created attachment 57362
--> https://bugs.winehq.org/attachment.cgi?id=57362
Log with Intel Iris
This is probably a continuation of:
https://bugs.winehq.org/show_bug.cgi?id=11819
I've tested on an Intel Iris 5100, Intel HD 5000 and an old Intel GMA x3100.
They all give me the same output.
It works fine on nvidia and amd cards (tested that as well).
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https://bugs.winehq.org/show_bug.cgi?id=46554
Bug ID: 46554
Summary: DeleteFile can't handle broken symlinks (target
removed before symlink)
Product: Wine
Version: 4.0-rc7
Hardware: x86-64
OS: Linux
Status: NEW
Keywords: source, testcase
Severity: normal
Priority: P2
Component: kernel32
Assignee: wine-bugs(a)winehq.org
Reporter: gijsvrm(a)gmail.com
Distribution: ArchLinux
Created attachment 63426
--> https://bugs.winehq.org/attachment.cgi?id=63426
testcase
While working on a CreateSymbolicLink implementation, I noticed it was causing
test failures in msvcp120. While investigating, I noticed some of the created
symlinks weren't getting deleted. Swapping the order of deletion to make sure
all symlinks are removed before the targets fixed the test failures.
Attached you can find a patch that includes my WIP CreateSymbolicLink
implementation and some DeleteFileA tests that prove that this works on
Windows, but doesn't on Wine. As I said before, removing the symlinks and then
removing the targets works fine.
Beware that my test will leave behind a file, the aforementioned broken
symlink.
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http://bugs.winehq.org/show_bug.cgi?id=14838
Summary: TMPDIR environment variable is not used at all
Product: Wine
Version: CVS/GIT
Platform: PC
URL: http://en.wikipedia.org/wiki/TMPDIR
OS/Version: Linux
Status: NEW
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: killertux(a)suomi24.fi
Tested on Wine 1.1.2-307-g520ab5c
Wine simply does not use TMPDIR environment variable and as far as I know Wine
has never used this environment variable... it just defaults to /tmp
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http://bugs.winehq.org/show_bug.cgi?id=33906
Bug #: 33906
Summary: Minimising Photoshop CS2 and restore it doesn't
restore the draws
Product: Wine
Version: 1.6-rc3
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jeff.artik(a)gmail.com
Classification: Unclassified
When photoshop CS2 is minimised (or switching to "desktop 2" and back to one)
makes the main draw windows still minimised. I have to restore them manually.
To reproduce the bug, it's easy.
1. Open Photoshop CS2
2. Open a picture
3. minimise PS CS2
4. Restore PS CS2
The picture stay minimised. Others windows (tools or layers) are correctly
restored.
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http://bugs.winehq.org/show_bug.cgi?id=35805
Bug ID: 35805
Summary: "Open file..." box doesn't display image preview in
Photoshop CS6
Product: Wine
Version: 1.7.14
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jeff.artik(a)gmail.com
In photoshop CS6 (don't know for olders releases), the "open file" window
doesn't display picture preview when I select a file. It worked well under CS2.
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https://bugs.winehq.org/show_bug.cgi?id=38512
Bug ID: 38512
Summary: winetricks fontsmooth-rgb partially smooth fonts in
Photoshop CS6
Product: Wine
Version: 1.7.40
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jeff.artik(a)gmail.com
Distribution: ---
Created attachment 51377
--> https://bugs.winehq.org/attachment.cgi?id=51377
Photoshop screenshot
Recently it was not possible to get all Photoshop font smoothed. I tried
various methods, and no one did the job. Strange note : I did it before, all
fonts where smoothed.
1. I compiled a bi-arch install from 1.7.40 sources.
2. winetricks atmlib gdiplus msxml3 msxml6 vcrun2005 vcrun2005sp1 vcrun2008
corefonts fontsmooth-rgb
As the attachment shows, some fonts are smoothed, some others (even big)
aren't.
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https://bugs.winehq.org/show_bug.cgi?id=39085
Bug ID: 39085
Summary: Fireworks CS6 window stays on top of other windows
Product: Wine
Version: 1.7.49
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: lox(a)knc.nc
Distribution: ---
Created attachment 52076
--> https://bugs.winehq.org/attachment.cgi?id=52076
Program Logs
Fireworks CS6 installs properly along the Creative Suite 6.
Fireworks CS6 opens up properly but its window stays on top of others (this
doesn't happen with Photoshop and Illustrator that got installed at the same
time)
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https://bugs.winehq.org/show_bug.cgi?id=39087
Bug ID: 39087
Summary: Apps won't save on a gvfs mounted share
Product: Wine
Version: 1.7.49
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: lox(a)knc.nc
Distribution: ---
Created attachment 52078
--> https://bugs.winehq.org/attachment.cgi?id=52078
Program Logs
When trying to save a file created with a widows App, it is not possible to
save to a GVFS mounted share.
For example Photoshop CS6 complains with a disk error.
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https://bugs.winehq.org/show_bug.cgi?id=39325
Bug ID: 39325
Summary: PhotoShop CC 2014: Names in font dropdown list go
blank after scroll down from top.
Product: Wine
Version: 1.7.50
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mhubbard(a)acromediainc.com
Distribution: ---
Created attachment 52404
--> https://bugs.winehq.org/attachment.cgi?id=52404
font dropdown list showing blank names
When trying to select a font using any dropdown, as soon as you scroll down the
names of the fonts disappear.
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https://bugs.winehq.org/show_bug.cgi?id=39326
Bug ID: 39326
Summary: PhotoShop CC 2014: Keyboard Shortcut list blank after
scrolling down
Product: Wine
Version: 1.7.50
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mhubbard(a)acromediainc.com
Distribution: ---
Created attachment 52405
--> https://bugs.winehq.org/attachment.cgi?id=52405
Image showing blank list during scroll
When in the 'Keyboard Shortcuts and Menus' window, any time you scroll through
a section to view or change the shortcut the list goes blank. It only seems to
load the initial shortcuts but anything that you scroll to doesn't show.
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https://bugs.winehq.org/show_bug.cgi?id=39327
Bug ID: 39327
Summary: PhotoShop CC 2014: Names in layers window go blank
after scroll down
Product: Wine
Version: 1.7.50
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mhubbard(a)acromediainc.com
Distribution: ---
Created attachment 52406
--> https://bugs.winehq.org/attachment.cgi?id=52406
Image showing blank layer names
When there are a lot of layers showing in the layer window, causing a
scrollbar, the names of the layers go blank after scrolling down.
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https://bugs.winehq.org/show_bug.cgi?id=39328
Bug ID: 39328
Summary: PhotoShop CC 2014: Top tool bar has blank spaces
occasionally
Product: Wine
Version: 1.7.50
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mhubbard(a)acromediainc.com
Distribution: ---
Created attachment 52407
--> https://bugs.winehq.org/attachment.cgi?id=52407
Image showing Move Tool top bar glitches
Sometimes there are blank spaces on the top tool bar where options and
checkboxes would normally be. It seems to happen often but not consistently...
glitchy. I see it when going selecting the 'Move Tool'... see image.
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https://bugs.winehq.org/show_bug.cgi?id=39329
Bug ID: 39329
Summary: PhotoShop CC 2014: Pen tool ALT function not working
when drawing shap
Product: Wine
Version: 1.7.50
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mhubbard(a)acromediainc.com
Distribution: ---
Created attachment 52408
--> https://bugs.winehq.org/attachment.cgi?id=52408
Image referencing when issue is present
When drawing a shape with the pen tool, normally you can hold ALT (to change
the tool to the 'Convert Point Tool') which allows you to click on the last
point to remove the curve handles. This function doesn't seem to work.
Holding ALT shows the correct cursor but clicking on the point doesn't remove
the handles.
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https://bugs.winehq.org/show_bug.cgi?id=39330
Bug ID: 39330
Summary: PhotoShop CC 2014: Preferences window sub-section
titles not displaying
Product: Wine
Version: 1.7.50
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mhubbard(a)acromediainc.com
Distribution: ---
Created attachment 52409
--> https://bugs.winehq.org/attachment.cgi?id=52409
Image showing issue
Sub-section titles within the Preferences menu do not display.
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https://bugs.winehq.org/show_bug.cgi?id=39476
Bug ID: 39476
Summary: Photoshop CS6: dragging a layer does not make it
transparent
Product: Wine
Version: 1.7.52
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: robert.munteanu(a)gmail.com
Distribution: ---
When dragging a layer in Photoshop CS6 / Windows, the layer is transparent,
making it easy to see where the layer is dropped. The same is not true under
wine.
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https://bugs.winehq.org/show_bug.cgi?id=41595
Bug ID: 41595
Summary: Photoshop Palettes Remain Above All X11 Windows
Product: Wine
Version: 1.8.5
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: user32
Assignee: wine-bugs(a)winehq.org
Reporter: amartin(a)avidandrew.com
Distribution: ---
Created attachment 55934
--> https://bugs.winehq.org/attachment.cgi?id=55934
demonstrates problem behavior when using Chromium
Photoshop palettes (layers, navigator, history, etc) remain above all X11
windows when you switch from Photoshop to another program (e.g. Chrome).
Someone in bug report 29871 reported that if you run `xwininfo` and hover over
the palette windows, you can see that Override Redirect State: yes, which
explains why they stay on top of everything.
The desired behavior is that these windows behave like the rest of Photoshop
and do not remain above other X11 applications.
This has been reported in multiple (probably all) versions of Photoshop - my
particular test case is with CS5.
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https://bugs.winehq.org/show_bug.cgi?id=43065
Bug ID: 43065
Summary: Wine not Cut-and-paste Vector of the Adobe
Illustrator CC
Product: Wine-staging
Version: 2.8
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: alexsfeliciano(a)hotmail.com
CC: erich.e.hoover(a)wine-staging.com, michael(a)fds-team.de,
sebastian(a)fds-team.de
Distribution: ---
Wine not Cut-and-paste Vector of the Adobe Illustrator CC to Photoshop CC.
But, in Adobe llustrator CS6 to Photoshop CC is perfect.
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https://bugs.winehq.org/show_bug.cgi?id=43365
Bug ID: 43365
Summary: Play On Linux crashes on Elementary OS
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jr.tchumatchato(a)gmail.com
Distribution: ---
Created attachment 58727
--> https://bugs.winehq.org/attachment.cgi?id=58727
Crash Report
Trying to install photoshop with Play On Linux and it seems to go well until it
crashes.
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https://bugs.winehq.org/show_bug.cgi?id=43908
Bug ID: 43908
Summary: Photoshop Elements 11: Crashes when opening a
previously created Photoshop document (PSD) file.
Product: Wine
Version: 2.19
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: nathan.rimolde(a)gmail.com
Distribution: ---
Created attachment 59534
--> https://bugs.winehq.org/attachment.cgi?id=59534
backtrace from crash
When I open a Photoshop document created on a Windows 7 or Windows 10 machine,
the program crashes immediately. When opening a photo, and then saving it as a
Photoshop document, this document specifically can be opened by both Photoshop
running in Wine, as well as Photoshop running on Windows 7 with no issues.
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https://bugs.winehq.org/show_bug.cgi?id=46390
Bug ID: 46390
Summary: PageFault on read access (Adobe Photoshop CS5)
Product: Wine
Version: 4.0-rc1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: matteorr(a)hotmail.com
Distribution: ---
Created attachment 63148
--> https://bugs.winehq.org/attachment.cgi?id=63148
WINEARCH=win64 32-bit version of Photoshop.exe
On a previous install of Linux I was able to get Adobe Photoshop CS5 running
successfully for many years. After a fresh install of linux, I keep getting
this error using the same wineprefix as before as well as after a completely
new install in a brand new wineprefix. I've also tried winearch win32 and
win64 (trying both 32 bit and 64 bit versions of photoshop.exe in the wine64
winearch) with the same results.
This happens sometimes when photoshop first starts up, and other times when I
try to open an image.
backtrace attached
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https://bugs.winehq.org/show_bug.cgi?id=43366
Bug ID: 43366
Summary: Harry Potter: Quidditch World Cup crashes at startup
Product: Wine
Version: 2.12
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: haakobja(a)gmail.com
Distribution: ---
Created attachment 58729
--> https://bugs.winehq.org/attachment.cgi?id=58729
Harry Potter Quidditch World Cup log
Hi,
I recently tried the Harry Potter Quidditch World Cup and the game fails at
start up. It seems like it's able to succeed with the disk check, but start up
fails.
I've attached a log from the latest run.
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https://bugs.winehq.org/show_bug.cgi?id=40229
Bug ID: 40229
Summary: Text to speech program does not work
Product: Wine
Version: 1.9.4
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: andrew_kennedy7(a)yahoo.com
Distribution: ---
Created attachment 53762
--> https://bugs.winehq.org/attachment.cgi?id=53762
Backtrace,source, and executable
Text to speech program. Attached is backtrace, source, and executable.
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http://bugs.winehq.org/show_bug.cgi?id=30972
Bug #: 30972
Summary: Fallout New Vegas Bug
Product: WineHQ Apps Database
Version: unspecified
Platform: x86
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: appdb-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: japsenater(a)gmail.com
Classification: Unclassified
Everytime I play Fallout New Vegas randomly it let me stop playing and said
that I can't play because there is a problem.
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http://bugs.winehq.org/show_bug.cgi?id=17686
Summary: Silkypix 3.0 has some bugs
Product: Wine
Version: 1.1.16
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: florin(a)andrei.myip.org
I installed Silkypix 3.0 that came with my Panasonic G1 camera - latest version
3.0.1.6 (which I used in my tests) can be downloaded from here:
http://www.isl.co.jp/SILKYPIX/english/p/
Overall it seems to work, more or less. There are a few issues:
1. The installer seems to hang at the very end. I waited for a while, then I
killed it. I'm not sure if this has caused some of the other issues.
2. The menus are invisible, unless I blindly click on one of them, then move
the mouse left-right. After a while they disappear again.
3. The file selector doesn't work very well. E.g., I click Open File, then I
try to move into another directory in the file selector window - except it
won't do anything. I click on the folder, it won't navigate to it. I have to
drop down the top "Look In" element and select the directory there.
Developing the files seems to work fine. Example:
- Open File, choose RAW file
- mess with the menus on the left side if you want to choose different
parameters (or don't, if the defaults are fine)
- go to Development menu, click Development, save as TIFF
Voila, the RAW file is developed.
I have not made any comparisons yet with files developed on Windows, to see if
there are any differences under Wine.
System is ThinkPad T61 running Ubuntu 8.10 32 bit fully updated.
Wine version is 1.1.16
Silkypix 3.0.1.6
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https://bugs.winehq.org/show_bug.cgi?id=43987
Bug ID: 43987
Summary: Shadow in Skyrim work incorrect because of nvapi.dll
Product: Wine-staging
Version: 2.20
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: l12436(a)yahoo.com.tw
CC: erich.e.hoover(a)wine-staging.com, michael(a)fds-team.de,
sebastian(a)fds-team.de
Distribution: ---
Shadow work incorrect if nvapi.dll is not disabled. Shadow is changing with
camera rotate.
this is demo video.
https://www.mediafire.com/file/fb72gcn6v8l2jp1/ShadowInSkyrim.flv
wine output
http://www.mediafire.com/file/slm1adc7o4zdxuu/stdout.gz
Tell me If need more debug information
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https://bugs.winehq.org/show_bug.cgi?id=39349
Bug ID: 39349
Summary: Talisman (fantasy board game): segmentation fault on
start when WRITECOPY enabled
Product: Wine-staging
Version: unspecified
Hardware: x86
URL: http://www.gamershell.com/download_95701.shtml
OS: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
CC: michael(a)fds-team.de, sebastian(a)fds-team.de
Distribution: ---
I'm getting only a 'Segmentation fault (core dumped)' message when trying to
start the game, when STAGING_WRITECOPY variable is set.
Can be reproduced in the non-Steam demo or in Talisman:Digital Edition on
Steam:
http://store.steampowered.com/app/247000/
wine-1.7.51-225-g3966aff
Fedora 22 32-bit
Linux 4.3.0-rc2
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http://bugs.winehq.org/show_bug.cgi?id=36203
Bug ID: 36203
Summary: Wargames demo crashes when starting a new game (using
hardware renderer)
Product: Wine
Version: 1.7.17
Hardware: x86
URL: http://www.kazade.co.uk/downloads/wargames.zip
OS: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
Created attachment 48325
--> http://bugs.winehq.org/attachment.cgi?id=48325
terminal output
Steps to reproduce the problem with the demo:
1. install the demo and start the game with wargames.exe. On multicore systems
the game must be started with 'taskset -c 0' otherwise it hangs during the
opening screen.
2. select DirectDraw HAL in the launcher.
3. in the menu start a new game. Here comes the first problem when using the
hw. renderer: the red and blue logos are missing (invisible?). Click on
somewhere in the middle of the empty screen where the blue spinning logo should
appear.
4. click on the start button on the briefing screen. The game crashes at this
point. The crash doesn't happen when using the software renderer.
I see the same crash with Wine 1.4.1, 1.6.2, 1.7.17 etc.
Fedora 20
Nvidia binary drivers 337.12
Alsa 1.0.27 (pulseaudio is not running)
X.Org X Server 1.14.4
wine-1.7.17-148-g2e5cb7a
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http://bugs.winehq.org/show_bug.cgi?id=35184
Bug ID: 35184
Summary: Mini Ninjas: some textures missing without native
d3dx9_31
Product: Wine
Version: 1.7.8
Hardware: x86
URL: http://www.fileplanet.com/203860/200000/fileinfo/Mini-
Ninjas-Demo
OS: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: directx-d3dx9
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
CC: wine-bugs(a)winehq.org
Classification: Unclassified
Created attachment 46930
--> http://bugs.winehq.org/attachment.cgi?id=46930
terminal output
The game needs native d3dx9_36 to run otherwise it crashes early with
>err:d3dcompiler:compile_shader HLSL shader parsing failed.
With native d3dx9_36 the game starts but you will notice that many things are
missing from the game:
- the menu is empty, only background image is drawn
- the user interface (health bar) as well as pop-up game tips, hints are not
displayed (from time to time the game pauses to display those hints and you
have to press <Space> to proceed)
- water is not rendered correctly
You have to install native d3dx9_31 beside native d3dx9_36 to display the
missing objects in the game.
One more thing worth mentioning: the game generates many files under
'drive_c/users/<username>/Temp'. They contain compiled shaders or something
alike. These files have different size when using native d3dx9_31 compared to
the ones generated with the built-in d3dx9_31.
Make sure to clean this directory after you installed native d3dx9_31 and want
to switch back to the built-in to reproduce the bug, because the game re-uses
the already generated files.
Fedora 19
Nvidia binary drivers 325.15
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https://bugs.winehq.org/show_bug.cgi?id=42556
Bug ID: 42556
Summary: Shogun: Total War crashes with an unhandled division
by zero, in wine staging only.
Product: Wine-staging
Version: 2.2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: aaronbpaden(a)gmail.com
CC: erich.e.hoover(a)wine-staging.com, michael(a)fds-team.de,
sebastian(a)fds-team.de
Distribution: ---
When using wine-staging 2.2, Shogun: Total War will show the loading screen and
immediately crash. This happens when loading or starting a new game.
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http://bugs.winehq.org/show_bug.cgi?id=14026
Summary: Installshield does not exit after install
Product: Wine
Version: 1.0.0
Platform: PC
URL: http://uk.slingmedia.com/
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P5
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
Created an attachment (id=14216)
--> (http://bugs.winehq.org/attachment.cgi?id=14216)
Executables highlighted
After installing SlingPlayer, the InstallShield wizard remains in memory.
Killing IDriverT.exe causes the remaining .exes to quit.
After so long, some of the .exes quit themselves, but IDriver.exe and
IDriverT.exe remain.
Killing the processes causes no issues.
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http://bugs.winehq.org/show_bug.cgi?id=20629
Summary: Wargames crashes a few minutes into the game
Product: Wine
Version: 1.1.32
Platform: PC
URL: http://www.kazade.co.uk/downloads/wargames.zip
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kazade(a)gmail.com
Created an attachment (id=24599)
--> (http://bugs.winehq.org/attachment.cgi?id=24599)
Relay log
Wargames crashes after a few minutes of play. The same error occurs with the
demo version (which I've tracked down and uploaded for this report). To
reproduce, start the game, right-click the building and click the tank icon at
the bottom several times to buy 6 or 7 tanks. After a while a tip will appear
on the screen that says click to continue. Click the mouse and then wait for
more tanks to arrive, after 4 or 5 tanks have arrived the program will crash.
I've attached a truncated relay log (hopefully leaving the relevant part, the
original was 3 millions lines long!).
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http://bugs.winehq.org/show_bug.cgi?id=30489
Bug #: 30489
Summary: Can't install "SmartDeviceMonitor for Admin" from
ricoh
Product: Wine
Version: 1.5.2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: guy.roussin(a)teledetection.fr
Classification: Unclassified
Hi,
I download the tool "SmartDeviceMonitor for Admin" from ricoh.
http://support.ricoh.com/html_gen/util/SDM/SDM.html
At the and of the installation i get a flood of lines :
fixme:reg:RegSetKeySecurity :(0xdc,4,0x319688): stub
http://support.ricoh.com/bb/pub_e/dr_ut_e/0001214/0001214665/V8210/z52276L1…
The installation is never finished (i wait around an hour)
Thank you,
Guy
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https://bugs.winehq.org/show_bug.cgi?id=44693
Bug ID: 44693
Summary: Native Access :Call from 0x7b43eeef to unimplemented
function vcruntime140.dll.__current_exception
Product: Wine
Version: 3.3
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: msvcrt
Assignee: wine-bugs(a)winehq.org
Reporter: xerox.xerox2000x(a)gmail.com
Distribution: ---
Hi,
Follow up of bug 42446.
Steps to reproduce:
1. Use workaround from Stan to get around bug 42446:
https://www.winehq.org/pipermail/wine-bugs/2018-March/485972.html
2. Run with native msvcp140 and msvcr120 to work around bug 42680 and bug 42686
WINEDLLOVERRIDES=msvcr120,msvcp140=n wine Native\ Access.exe
3. The crash can be triggered in a few ways:
- try create acount with a too simple password (no special characters)
- or once you have an account try to login with wrong password.
ps. I used old version of Access i had lying around here, but the program first
updates itsself so now it runs version 1.6.0 (R68)
sha1sum Native\ Access.exe
182248c5f2375dc90edf9b8c33063d55552df910 Native Access.exe
Wine
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https://bugs.winehq.org/show_bug.cgi?id=38814
Bug ID: 38814
Summary: Dweebs display is mostly all black
Product: Wine
Version: 1.7.44
Hardware: x86-64
URL: http://web.archive.org/web/20021005065028/http://www.m
utation.btinternet.co.uk/Dweebs/Downloads/Demos/Dweebs
_Demo.exe
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: markk(a)clara.co.uk
Distribution: ---
Testing with Wine 1.7.44 (ubuntu-wine package built for Ubuntu 14.04) on
Lubuntu 14.10 x86-64, Nvidia binary driver 304.125.
This problem shows up with the Dweebs demo that can be downloaded from
http://web.archive.org/web/20021005065028/http://www.mutation.btinternet.co…
Download that self-extracting zip archive and unzip it. Run Dweebs.exe. It
switches to full-screen mode, changing desktop resolution. The display is all
black. Sometimes the image which is supposed to be there flickers momentarily
when I alt-tab.
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https://bugs.winehq.org/show_bug.cgi?id=43482
Bug ID: 43482
Summary: Alphatron SE Tone Bug
Product: Wine
Version: 2.0.2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: andrchep5(a)gmail.com
Distribution: ---
I spot glitch with tone and balance in Alphatron SE (It's VSTi-plugin).
All actions have been performed in LMMS, with using the VeSTige.
When I worked with it in Windows Seven, I do not change the tone and
balance. Everything was default (tone and balance was 0% in VeSTige regulators
) .
When I run the Alphatron SE in Wine on Linux, the tone do not concide with
other instruments in project, and the balance was offsetted in left channel.
For normalize it, I change the tone to -20% , and the balance to +30% in
VeSTige.
Upd: After re-open LMMS project, Alphatron SE tone breaks again, however the
parameters of tone regulator was not change (-20% remains). After turn the
regulator, and subsequent recover value to -20% the tone becames normal.
P.S. The balance does not break after re-open project.
Why it happens?
P.S. Sorry for my broken English.
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http://bugs.winehq.org/show_bug.cgi?id=25863
Summary: Direct Sound Card Access
Product: Wine
Version: 1.3.12
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: musto102(a)gmail.com
I am running Ubuntu 10.10 and Wine 1.3.12
This relates to Voiceshaper, a speech processing programme for Ham Radio. It
requires direct sound card access using WDM.
The programme launches and runs ok, but it is not possible to configure the
sound card setup and therefore it will not operate. It has drop down boxes to
select the soundcard hardware, but these are empty.
Please note I am no expert on these things, but is there a WDM driver or
component that can be added to get this working?
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http://bugs.winehq.org/show_bug.cgi?id=18454
Summary: Rosetta Stone Online trial speech recognition component
doesn't work
Product: Wine
Version: 1.1.21
Platform: Other
URL: http://trial3.rosettastoneclassroom.com
OS/Version: other
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
The current Rosetta Stone Online offering (a real web app, not the
downloadable win32 client in bug 18433) works in Linux Firefox except
for the speech recognition part, which is a downloadable .exe or .msi,
so I tried it in Firefox on Wine. The speech package will download
and install, but doesn't seem to function. The console shows
The RosettaStoneDaemon service is starting.
The RosettaStoneDaemon service was started successfully.
fixme:file:MoveFileWithProgressW MOVEFILE_WRITE_THROUGH unimplemented
recv failed with error 28 for socket 160
...
and then the app says the speech component has a problem. Tried
to get a +relay log without luck.
The trial was free because I am evaluating it for a school.
I only have it for another six days.
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http://bugs.winehq.org/show_bug.cgi?id=15228
Summary: LEGO Chess crashes after using
avifil32.AVIStreamGetFrame()
Product: Wine
Version: 1.0.0
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: savelov(a)gmail.com
Created an attachment (id=15992)
--> (http://bugs.winehq.org/attachment.cgi?id=15992)
wine debug output with crash
LEGO Chess runs withour a crash if "Animated advisors" turned off, and crashes
when they are turned on. Those advisors seem to use avifil32.AVIStream*
functions,after calling them wine crashes with
0009:Ret avifil32.AVIStreamGetFrameOpen() retval=00000000 ret=004010f4
0009:Call avifil32.AVIStreamGetFrame(00000000,0000004b) ret=0040111f
0009:Ret avifil32.AVIStreamGetFrame() retval=00000000 ret=0040111f
0009:Call KERNEL32.UnhandledExceptionFilter(0032f528) ret=0046b7ca
wine: Unhandled page fault on read access to 0x0000c027 at address 0x4012c3
(thread 0009), starting debugger...
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https://bugs.winehq.org/show_bug.cgi?id=39132
Bug ID: 39132
Summary: Skyrim: flickering / glitchy shadows
Product: Wine
Version: 1.7.49
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: charles.goodwin(a)gmail.com
Distribution: ---
The shadows in Skyrim flicker horribly, it is very glitchy.
Workaround is to downgrade to Wine 1.7.33 where the shadows work properly.
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https://bugs.winehq.org/show_bug.cgi?id=39269
Bug ID: 39269
Summary: missing stub for downloading/installing .m2i file
Product: Wine
Version: 1.6.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: tom.iacoi.3000(a)gmail.com
Distribution: ---
Created attachment 52348
--> https://bugs.winehq.org/attachment.cgi?id=52348
the logfile
on execution of
http://downloadnavy.fxinteractive.com/wu_updates_private/FXWebPlayer.exe (a web
helper installer for the game drm FX interactive)
the error "file not found" is reported. error possibly caused for missing stub
for the m2i format
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http://bugs.winehq.org/show_bug.cgi?id=25807
Summary: Cant convert from WINED3DFMT_YV12 to
WINED3DFMT_B8G8R8X8_UNORM
Product: Wine
Version: 1.2.2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ljerabek(a)cox.net
Created an attachment (id=32882)
--> (http://bugs.winehq.org/attachment.cgi?id=32882)
Short dump of logged output
Trying to use GANZ DVR remote viewer software from an Ubuntu 10.04 workstation.
After installing MFC42 and SPR32X60.ocx it was possible to load and configure
the remote viewer software. However once a connection was made to the DVR none
of the video would display. It seems to be an issue with the
"surface_convert_format" function which prevents the video from displaying. The
function can't find a conversion from WINED3DFMT_YV12 to
WINED3DFMT_B8G8R8X8_UNORM.
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https://bugs.winehq.org/show_bug.cgi?id=45005
Bug ID: 45005
Summary: Diablo demo couldnt be installed on Android x86
Product: Wine
Version: 3.6
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ruthan(a)email.cz
Distribution: ---
Hello,
Diablo 1 Demo - spawn could be installed on Wine on Android 7.1.
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http://bugs.winehq.org/show_bug.cgi?id=35222
Bug ID: 35222
Summary: Fiesta Online: can't connect to server
Product: Wine
Version: 1.7.9
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: anakin.cs(a)gmail.com
Classification: Unclassified
Since Wine 1.7.9, I am finally able to launch Fiesta Online
(http://fiesta.gamigo.com/en/).
The connection to the game server with the client is done in 3 steps:
1) Enter your account name/password
2) Select the server you want to connect on
3) Select your character
Step 1 & 2 works fine, but when I select my character at step 3, it tries to
connect, and it just fails saying "connection failed" and brings me back to the
first menu (step 1).
I have tested on both openSUSE and ArchLinux, and the issue is the same. It
works fine on Windows on the same machine.
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http://bugs.winehq.org/show_bug.cgi?id=35559
Bug ID: 35559
Summary: Mac driver: add a way for forcing useful graphical
options for gaming (v-sync, anti-aliasing, anisotropic
filtering, etc.)
Product: Wine
Version: 1.7.12
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: winemac.drv
Assignee: wine-bugs(a)winehq.org
Reporter: winebugs140(a)gmail.com
Classification: Unclassified
There is no GPU card control panel on Mac OS X (at least as of OS X 10.9.1), so
if there was a way to force at least some graphical options (I understand that
not everything might be possible) through Wine, it could really useful for Mac
gamers.
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http://bugs.winehq.org/show_bug.cgi?id=21423
Summary: Visual C++ 2005 slow?
Product: Wine
Version: 1.1.36
Platform: x86
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
See http://bugs.winehq.org/show_bug.cgi?id=21410 for recipe.
Building chromium's base_unittests.exe seems to take longer
in wine than in vista, so I profiled a bit with oprofile:
583087 43.4516 no-vmlinux
320289 23.8679 c1xx.dll
149572 11.1461 ntdll.dll.so
80027 5.9636 libc-2.10.1.so
48005 3.5773 libwine.so.1.0
32901 2.4518 msvcr80.dll
25959 1.9345 advapi32.dll.so
22550 1.6804 rpcrt4.dll.so
13959 1.0402 c2.dll
13660 1.0179 wineserver
Good Lord, that's a lot of kernel time...
I'll see if I can get a breakdown of the kernel time, have to work around
https://bugs.launchpad.net/ubuntu/+source/linux/+bug/289087
first.
In the meantime, here's the breakdown inside ntdll:
54636 17.9328 RtlUpcaseUnicodeString
52607 17.2668 hash_short_file_name
37324 12.2506 RtlIsNameLegalDOS8Dot3
15680 5.1465 RtlUpcaseUnicodeStringToCountedOemString
14684 4.8196 find_file_in_dir
11546 3.7897 HEAP_CreateFreeBlock
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https://bugs.winehq.org/show_bug.cgi?id=44386
Bug ID: 44386
Summary: DllGetClassObject returned error 0x80040111 loading
sapi.dll (MS SAPI5.1)
Product: Wine
Version: 3.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: advapi32
Assignee: wine-bugs(a)winehq.org
Reporter: j.p.r.anceaux(a)gmail.com
Distribution: ---
Hi i have problems with loading Sapi.dll for sapi5 in wine 3.0.
Log:
$wine ./Coffees0.exe
0030:err:ole:apartment_getclassobject DllGetClassObject returned error
0x80040111
0030:err:ole:create_server class {3bee4890-4fe9-4a37-8c1e-5e7e12791c1f} not
registered
0030:fixme:ole:CoGetClassObject CLSCTX_REMOTE_SERVER not supported
0030:err:ole:CoGetClassObject no class object
{3bee4890-4fe9-4a37-8c1e-5e7e12791c1f} could be created for context 0x17
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https://bugs.winehq.org/show_bug.cgi?id=39523
Bug ID: 39523
Summary: "Dr. Suess's Green Eggs and Ham" fails to install
Product: Wine
Version: 1.7.53
Hardware: x86
OS: Linux
Status: NEW
Keywords: win16
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
Distribution: Fedora
Purchased on Amazon to look at bug 6124.
Fails to install in wine-1.7.53-244-g79c5908:
[austin@localhost GREENEGGS]$ wine D:\\setup.exe
err:ntdll:RtlpWaitForCriticalSection section 0x7ea81780 "syslevel.c:
Win16Mutex" wait timed out in thread 0029, blocked by 002a, retrying (60 sec)
fixme:shell:Dde_OnExecute stub: L"Progman" L"[CreateGroup(Living Books,1)]"
fixme:shell:Dde_OnRequest returning fake program groups list
fixme:shell:Dde_OnExecute stub: L"Progman" L"[CreateGroup(Living
Books,1)][AddItem(D:\\green32.exe,Green Eggs and Ham,,0,-1,-1,D:\\,,0,0)]"
[austin@localhost GREENEGGS]$ ls ~/.wine/drive_c/Lvg_Bks/
DeIsL1.isu GREEN.ICO
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http://bugs.winehq.org/show_bug.cgi?id=32196
Bug #: 32196
Summary: eSignal 11.5 crashes on startup
Product: Wine
Version: 1.5.17
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Classification: Unclassified
A user complained that 'esgnal' didn't work
( http://forum.winehq.org/viewtopic.php?f=2&t=17627&p=81557 ).
Testing
aac4c0bdb9375c2dcffb54c4d07d5f2a05e0a7fb esignal_11.5.2838_x86.exe
from
http://www.esignal.com/trading-software/download.aspx
I see the same error:
0029:Call KERNEL32.GetProcAddress(7ec40000,655dc5d4 "CloseTouchInputHandle")
ret=6508cd4d
0029:Ret KERNEL32.GetProcAddress() retval=00000000 ret=6508cd4d
...
0029:Call KERNEL32.GetModuleHandleW(00bbef20 L"allocator.dll") ret=69be6748
0029:Ret KERNEL32.GetModuleHandleW() retval=10000000 ret=69be6748
0029:Call KERNEL32.GetProcAddress(10000000,69e1a950
"?registerCrashCalback@@YAXP6AXUAllocatorCrashData@@@Z@Z") ret=69be676c
0029:Ret KERNEL32.GetProcAddress() retval=100076c0 ret=69be676c
trace:seh:raise_exception code=c0000005 flags=0 addr=0x10006567 ip=10006567
tid=0029
...
wine: Unhandled page fault on read access to 0x8964c935 at address 0x10006567
(thread 0029), starting debugger...
Backtrace:
=>0 0x10006567 in allocator (+0x6567) (0x00bbed08)
1 0x00000501 (0x00bbdf38)
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https://bugs.winehq.org/show_bug.cgi?id=45898
Bug ID: 45898
Summary: Magic The Gathering Arena has most hotkeys not working
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: theli.ua(a)gmail.com
Distribution: ---
Most importantly an undo hotkey (mapped to Z by default)
Mouse scroll also does not work.
This seems related:
0009:fixme:rawinput:RegisterRawInputDevices Unhandled flags 0x100 for device 0.
0009:fixme:win:UnregisterDeviceNotification (handle=0xcafeaffe), STUB!
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http://bugs.winehq.org/show_bug.cgi?id=25761
Summary: "Everything is blue" in Far Cry Demo using Direct3D
Product: Wine
Version: 1.3.11
Platform: x86
URL: http://www.gamershell.com/download_4929.shtml
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: trygve.vea(a)gmail.com
Created an attachment (id=32833)
--> (http://bugs.winehq.org/attachment.cgi?id=32833)
Terminal output, wine 1.3.11
Found this bug while testing bug 13165.
When going in game in the Far Cry Demo, a lot of the game is incorrectly
rendered with a bright blue color (like the water).
I've attached a tar.bz2 file with a screenshot and terminal output.
I'm willing to test patches and assist troubleshooting.
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http://bugs.winehq.org/show_bug.cgi?id=28268
Summary: Wininet doesn't know what to do with Ashen Empires
Product: Wine
Version: 1.3.27
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wininet
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: liamdawe(a)gmail.com
Ashen empires seems to dislike the current implementation of wininet (and the
built in IE - had to use IE7 + native wininet for it to work)
Here is a link to the infolog:
http://pastebin.com/JdarGjEh
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https://bugs.winehq.org/show_bug.cgi?id=37897
Bug ID: 37897
Summary: Choosing Print in Adobe Acrobat 11.0.10 causes
Unhandled exception: page fault
Product: Wine
Version: 1.7.34
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dvcroft(a)arb.com
Distribution: ---
Created attachment 50475
--> https://bugs.winehq.org/attachment.cgi?id=50475
Terminal output at crash
Before install I used:
winetricks atmlib
winetricks riched20
winetricks wsh57
winetricks mspatcha
I have tried with winecfg set to default and Windows 7.
I open a pdf and then choose print and the program exits. Terminal output
attached.
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https://bugs.winehq.org/show_bug.cgi?id=41862
Bug ID: 41862
Summary: [EA] Failed to install Origin.exe under playonlinux
Product: Wine
Version: 1.9.23
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: kyrill.schilow.x(a)gmail.com
Distribution: ---
Created attachment 56270
--> https://bugs.winehq.org/attachment.cgi?id=56270
failure report
error with 32-bit-code
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https://bugs.winehq.org/show_bug.cgi?id=44527
Bug ID: 44527
Summary: The Next Big Thing - Config Tool crashes after
clicking OK button
Product: Wine
Version: 3.1
Hardware: x86-64
URL: https://www.ausgamers.com/files/download/58157/the-nex
t-big-thing-demo
OS: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
Distribution: ---
Created attachment 60481
--> https://bugs.winehq.org/attachment.cgi?id=60481
backtrace
1. Launch TNBT_Config.exe
2. Resolution -> Choose Manually
3. Click Ok button
wine-3.1-286-g389c3add0a
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https://bugs.winehq.org/show_bug.cgi?id=45657
Bug ID: 45657
Summary: The Sims 4 - crashes when entering in the game
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: sepeasia(a)gmail.com
Distribution: ---
the game crashes
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https://bugs.winehq.org/show_bug.cgi?id=45739
Bug ID: 45739
Summary: 0x80004005 creating bitmap encoder
000d:err:wincodecs:PngEncoder_CreateInstance Failed
writing PNG because unable to find libpng12.so.0
Product: WineHQ Apps Database
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: appdb-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: er.rajsingh(a)gmail.com
Distribution: ---
0x80004005 creating bitmap encoder
000d:err:wincodecs:PngEncoder_CreateInstance Failed writing PNG because unable
to find libpng12.so.0
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https://bugs.winehq.org/show_bug.cgi?id=44295
Bug ID: 44295
Summary: Himatsubushi Battle!: main screen is black
Product: Wine
Version: 3.0-rc4
Hardware: x86-64
URL: https://www.freem.ne.jp/win/game/16446
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: sagawa.aki+winebugs(a)gmail.com
Distribution: Ubuntu
Created attachment 60125
--> https://bugs.winehq.org/attachment.cgi?id=60125
Console output
Himatsubushi Battle! (ひまつぶしバトル!) is a game application built with RPG Tkool MV
(Japanese version of RPG Maker MV).
When I start the executable (Game.exe), it runs without crashes, but it shows
black screen. However, I can hear background music after initialization. I can
also hear sound effects when I press Up or Down key.
I attach console output, in which there are many following message:
0041:err:d3d:context_create Failed to set pixel format 5 on device context
0x10051.
This issue may be common among RPG Tkool MV games which contains Games.exe
(SHA1: BD5427117C92F608C994B8E3D821FEF8D15A525E).
To obtain this game, please visit https://www.freem.ne.jp/win/game/16446 and
click the link text "→ ここをクリックして「 ひまつぶしバトル! 」をダウンロードする!" (-> click here to
download "Himatsubushi Battle!") because the download URL varies.
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https://bugs.winehq.org/show_bug.cgi?id=40641
Bug ID: 40641
Summary: Alltvfr crashes at start
Product: Wine
Version: 1.9.9
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jeremielapuree(a)yahoo.fr
Distribution: ---
Alltvfr crashes as soon as one starts it
fixme:file:SetSearchPathMode (8001): stub
fixme:process:SetProcessDEPPolicy (1): stub
fixme:file:SetSearchPathMode (8001): stub
fixme:process:SetProcessDEPPolicy (1): stub
fixme:win:DisableProcessWindowsGhosting : stub
fixme:graphics:ShutdownBlockReasonDestroy (0x100e0): stub
fixme:graphics:ShutdownBlockReasonCreate (0x100e0, L"Installation en cours"):
stub
fixme:graphics:ShutdownBlockReasonDestroy (0x100e0): stub
fixme:graphics:ShutdownBlockReasonCreate (0x100e0, L"Installe AllFrTV."): stub
fixme:msg:ChangeWindowMessageFilterEx 0x100ec c04f 1 (nil)
fixme:msg:ChangeWindowMessageFilterEx 0x100f4 c04f 1 (nil)
fixme:msg:ChangeWindowMessageFilterEx 0x200f4 c04f 1 (nil)
fixme:shell:SHAutoComplete stub
fixme:sfc:SfcIsFileProtected ((nil), L"C:\\Program Files
(x86)\\AllFrTV\\unins000.exe") stub
fixme:graphics:ShutdownBlockReasonDestroy (0x100e0): stub
joaopa@Carl:~/Téléchargements$ wine_dbg_vprintf: debugstr buffer overflow
(contents: '
Unhandled Exception:
System.InvalidOperationException: WinForms_SeeInnerException --->
System.Reflection.TargetInvocationException: Exception has been thrown by the
target of an invocation. ---> System.ComponentModel.Win32Exception: No valid
icon entry were found.
at System.Drawing.Icon.InitFromStreamWithSize (System.IO.Stream stream, Int32
width, Int32 height) <0x1eac3f0 + 0x00d27> in <filename unknown>:0
at System.Drawing.Icon..ctor (System.Runtime.Serialization.SerializationInfo
info, StreamingContext context) <0x1f292a0 + 0x001bf> in <filename unknown>:0
at (wrapper managed-to-native) System.Reflection.MonoCMethod:InternalInvoke
(System.Reflection.MonoCMethod,object,object[],System.Exception&)
at System.Reflection.MonoCMethod.InternalInvoke (System.Object obj,
System.Object[] parameters) <0x1ea8ec8 + 0x00033> in <filename unknown>:0
--- End of inner exception stack trace ---
at System.Reflection.MonoCMethod.InternalInvoke (System.Object obj,
System.Object[] parameters) <0x1ea8ec8 + ')
Stacktrace:
=================================================================
Got a SIGSEGV while executing native code. This usually indicates
a fatal error in the mono runtime or one of the native libraries
used by your application.
=================================================================
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http://bugs.winehq.org/show_bug.cgi?id=20710
Summary: Street Fighter IV (Steam) doesn't start
Product: Wine
Version: 1.1.33
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: signup+winehq(a)cshadowrun.com
Unlike the retail version of the game , the steam version's launcher seems to
start.
After the launcher starts and you click "Launch Street Fighter IV" I get
fixme:advapi:UnregisterTraceGuids 0: stub
fixme:wtsapi:WTSUnRegisterSessionNotification Stub (nil)
err:ole:CoUninitialize Mismatched CoUninitialize
And the game does not start.
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https://bugs.winehq.org/show_bug.cgi?id=40226
Bug ID: 40226
Summary: Reconstrucciones Humanas
Product: Wine
Version: 1.9.4
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: programs
Assignee: wine-bugs(a)winehq.org
Reporter: valetijarafe(a)hotmail.com
Distribution: ---
Created attachment 53745
--> https://bugs.winehq.org/attachment.cgi?id=53745
Program Error Details
The program closes as soon as it is started
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http://bugs.winehq.org/show_bug.cgi?id=35761
Bug ID: 35761
Summary: CES Edupack (Cambridge Engineering Selector): Installs
fine, but fails to run because of write error
Product: Wine
Version: 1.7.14
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jjohassan(a)gmail.com
Created attachment 47757
--> http://bugs.winehq.org/attachment.cgi?id=47757
CES-Backtrace
Try to run and a window pops up declaring a serious error in CES.exe
I regularly have the error:
p11-kit: couldn't load module: /usr/lib/i386-linux-gnu/pkcs11/p11-kit-trust.so:
/usr/lib/i386-linux-gnu/pkcs11/p11-kit-trust.so: cannot open shared object
file: No such file or directory
Although, I'm not sure if this is simply a problem with running Wine on amd64
architecture.
It looks like the error is write access to a particular piece of memory.
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http://bugs.winehq.org/show_bug.cgi?id=27860
Summary: BearShare: Crash at startup
Product: Wine
Version: 1.3.24
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukasz.wojnilowicz(a)gmail.com
Created an attachment (id=35640)
--> (http://bugs.winehq.org/attachment.cgi?id=35640)
Terminal output on wine-1.3.24-216-gd385675
Steps to reproduce:
1) remove ~/.wine
2) install BearShareV9pl.exe (default installation)
3) wine BearShare.exe
Behaviour:
Main window appears and crash.
Expected behaviour:
No crash.
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http://bugs.winehq.org/show_bug.cgi?id=37085
Bug ID: 37085
Summary: Mindmanager 2002 crashes on startup
Product: Wine
Version: 1.6.2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: adrian(a)apthorpia.com
Created attachment 49288
--> http://bugs.winehq.org/attachment.cgi?id=49288
Program Error Details
Mindmanager 2002 crashes on startup with the error
"The program MindMan.exe has encountered a serious problem and needs to
close...."
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http://bugs.winehq.org/show_bug.cgi?id=24129
Summary: Bonnie's Bookstore Deluxe: can't start game without
native ie6
Product: Wine
Version: 1.3.1
Platform: x86
URL: http://www.soe.com/downloadProduct.vm?Id=001
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: mshtml
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Created an attachment (id=30369)
--> (http://bugs.winehq.org/attachment.cgi?id=30369)
bad screenshot
Game installs fine, but when you run it, you get a webpage..in straight html.
Native ie6 works around it and lets you play.
Screenshot/terminal output attached.
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https://bugs.winehq.org/show_bug.cgi?id=43957
Bug ID: 43957
Summary: Problem with the download
Product: WineHQ.org
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: www-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: martin.alois(a)hotmail.fr
Distribution: ---
Created attachment 59602
--> https://bugs.winehq.org/attachment.cgi?id=59602
view details
I want to download Epicgames.
I download the file for download epicgames but when I open the programm for
download epicgames, a message appears :" The programm rundll32.exe met a
serious problem and must be closed."
I rest " view details " -> attachment
What's to be done to make a success of the download?
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http://bugs.winehq.org/show_bug.cgi?id=35243
Bug ID: 35243
Summary: Blood Bowl: Legendary Edition fails to show up in
windowed mode
Product: Wine
Version: 1.7.9
Hardware: x86
OS: Linux
Status: NEW
Severity: minor
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
Classification: Unclassified
Created attachment 47002
--> http://bugs.winehq.org/attachment.cgi?id=47002
terminal output
I don't have Windows installed on my machine so can't tell how the game behaves
under real Windows when it is started in windowed mode, therefore I'm leaving
this bug unconfirmed until someone can confirm that the problem exists under
Windows too.
By default the game would start in windowed mode and with cinematics enabled.
When starting the game in Wine the splash screen is shown then I can hear the
music from the menu, but no visible window is created, the game is running
somewhere in the background and I can't switch to the game window.
I tested this bug under Gnome 3, XFCE 4.10 and Openbox window managers, the
problem exists in Wine 1.4.1, 1.6.1 too.
Disabling gameoverlayrenderer or native d3dx9 dlls won't help.
I have to change the settings in ~/BloodBowlLegendary/Config.xml to enable full
screen mode that lets the game start, except for a crash which would be the
subject of my next bug report.
Fedora 19 x86
Nvidia binary drivers 325.15
X.Org X Server 1.14.4
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http://bugs.winehq.org/show_bug.cgi?id=24055
Summary: Low performance in Istaria : Chronicles of the Gifted
Product: Wine
Version: 1.2
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mitar(a)mitar.zapto.org
I have much lower performance in that game on linux.
about 50-60 % lower performance on linux.
For example 40 fps on windows and 15-20 fps on wine.
Also wine is throwing a lot of :
fixme:d3d:state_swvp Software vertex processing not implemented.
Game is not supporting OpenGL.
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http://bugs.winehq.org/show_bug.cgi?id=25240
Summary: GL_OUT_OF_MEMORY: shared video memory locked
arbitrarily
Product: Wine
Version: 1.3.7
Platform: x86
OS/Version: Mac OS X 10.6
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: zwaldowski(a)gmail.com
Wine on Mac OS X appears to be subject to a crash that has been fixed in Linux
(either on kernel or in Wine) a long time ago: the GL_OUT_OF_MEMORY crash,
manifest in the Wine log as "err:d3d:resource_init Out of adapter memory".
In imitating the Windows memory model, Wine limits the use of memory to
preallocated memory from 2GB to 3GB (0x7ffe0000). The OpenGL driver on Mac OS
X (particularly on machines that use integrated video cards with shared memory,
although I've encountered the crash on my machine with a discrete card) seems
to not fit in with this, allocating textures outside the regular Wine block.
Modifying the user_space_limit set in libs/wine/mmap.c can mitigate this issue
somewhat on some machines, but it doesn't appear to be all that safe (or all
that permanent) of a fix.
Debugging info will be provided by Thanoulas, a fellow member of the Mac
Porting Team forums, as soon as he sees this bug.
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https://bugs.winehq.org/show_bug.cgi?id=42098
Bug ID: 42098
Summary: Bioshock crashes on i965 during gameplay
Product: Wine
Version: 2.0-rc3
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dandart(a)googlemail.com
Distribution: ---
Created attachment 56613
--> https://bugs.winehq.org/attachment.cgi?id=56613
Backtrace (i915 related)
I think this may be due to another i965 freedesktop bug but in case it isn't
I've attached a backtrace of the crash report received under wine, which
references i915 dri.
Relevant specs: Intel HD (Skylake 6200u, i965) on Ubuntu 16.04 (well, Mint 18
anyway) using the latest ppa:oibaf/graphics-drivers (giving me OpenGL 4.5
support).
The specific point the game crashes is after the loading sign upon entering the
city - I thought it could be due to insufficient graphics memory or something.
Cheers
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https://bugs.winehq.org/show_bug.cgi?id=38007
Bug ID: 38007
Summary: Ive used wine to play a game Mx Simulator and has been
working fine but now whenever i start the game it says
error message this has encountered a severe problem
and closes the game?
Product: Wine
Version: 1.7.35
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: btrill373(a)gmail.com
Created attachment 50644
--> https://bugs.winehq.org/attachment.cgi?id=50644
this is the description of problem, i don't know much about computers so I'm
not sure what else to say
I've been using wine to play a game called Mx Simulator and have had no
troubles at all which i am very pleased with but the last two times i have
booted up the game it has brought up an error message saying that the game has
encountered a sever problem and that it requires me to close it.
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https://bugs.winehq.org/show_bug.cgi?id=41149
Bug ID: 41149
Summary: Wine crash when opening Encyclopedia Universalis 2.0
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: wpj(a)ouvaton.org
Distribution: ---
Created attachment 55365
--> https://bugs.winehq.org/attachment.cgi?id=55365
Backtrace file
Wine (1.6.2) crashes when opening program.
Command-line: ~/.wine/drive_c/Programf/CDU$ ./CDUL.EXE
where CD-ROM is a mounted ISO file.
CDU program openes, but first interaction with the window causes crash (be it
moving the window, or entering data).
In the xterm, the errors shown are:
fixme:mmio:MMIO_InstallIOProc Global procedures not implemented
wine: Unhandled page fault on read access to 0x5fc0900d at address
0x1997:0x00000337 (thread 0026), starting debugger...
fixme:dbghelp:addr_to_linear Failed to linearize address 11e7:6f90 (mode 0)
fixme:dbghelp:addr_to_linear Unsupported (yet) mode (ffffffff)
fixme:ole:RemUnknown_QueryInterface No interface for iid
{00000019-0000-0000-c000-000000000046}
Then the crash-window opens. Dump attached.
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https://bugs.winehq.org/show_bug.cgi?id=43968
Bug ID: 43968
Summary: Sofwarte installation
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: acbtrad(a)gmail.com
Distribution: ---
I have downloaded a software called Tarsia and used a wrapper for its
installation. When I open the software I get an automatic message saying I
should report a bug and the sofwtare automatically closes.
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https://bugs.winehq.org/show_bug.cgi?id=44977
Bug ID: 44977
Summary: Star Wars: The Battle of Yavin & Endor crashes at
lanucher
Product: Wine
Version: 3.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jeremy.minecraft3(a)gmail.com
Distribution: ---
Created attachment 61097
--> https://bugs.winehq.org/attachment.cgi?id=61097
The WINE desktop
The launcher for Star Wars: The Battle of Yavin, and The Battle of Endor,
crashes with the error dialog:
Runtime Error -2147221166 (80040152)
Automation Error
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http://bugs.winehq.org/show_bug.cgi?id=35232
Bug ID: 35232
Summary: Quicken 2011 Deluxe crash shortly after startup
(ieframe, rpc ?)
Product: Wine
Version: 1.7.8
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: info(a)skierpage.com
Classification: Unclassified
Created attachment 46994
--> http://bugs.winehq.org/attachment.cgi?id=46994
console output with WINEDEBUG=warn+rpc,warn+mshtml,warn+ieframe
Quicken 2011 Deluxe installs really cleanly on wine 1.7.8 in Kubuntu 13.10
without any of the tricks and hacks from years ago listed on its page. Nice
job!
* I followed http://www.winehq.org/download/ubuntu to install wine1.7, which
installed other packages including wine-mono0.0.8.
* I ran winecfg but didn't change anything; this created a new ~/.wine and
silently installed a mono runtime in ~/.wine/drive_c/windows/mono/mono-2.0
* I then ran `wine /media/skierpage/Quicken\ 2011/install.exe` to install from
CD-ROM.
"The wizard has successfully installed Quicken 2011"
\o/ ! But when I run Quicken, shortly after opening my .QDF file or starting a
new account, it crashes. The Quicken window disappears. Judging from the
output (which I'll attach), Quicken might be trying to talk to an Internet
Explorer frame:
warn:ieframe:BindStatusCallback_QueryInterface
(0x5199a08)->({6d5140c1-7436-11ce-8034-00aa006009fa} 0x5f828c)
warn:rpc:rpcrt4_conn_open_pipe connection failed, error=e7
err:rpc:RpcRaiseException handler continued execution
I'll keep this ~/.wine around in case there's anything else I can do to help
debug. I'll retry installing in a new ~/.wine with all those old hacks.
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http://bugs.winehq.org/show_bug.cgi?id=30302
Bug #: 30302
Summary: wine iexplorer doesn't load activex components from
websites
Product: Wine
Version: 1.5.0
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: mshtml
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: daniel.kuku(a)gmail.com
Classification: Unclassified
I try to run some online activex tests but none of them works
I use the command:
wine iexplore http://mheller.com/testax.htm
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http://bugs.winehq.org/show_bug.cgi?id=27696
Summary: Woody Two Legs complains about the lack of pixel
shader 3.0 support
Product: Wine
Version: 1.3.23
Platform: x86
URL: http://games.on.net/file/38121/Woody_Two-Legs_Demo
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andrew.millington(a)gmail.com
I've got a GeForce 6600 GT that supports Pixel shader 3.0.
Using NVIDIA Driver Version 275.09.07
wine: configuration in '/home/andrew/.wineWoody' has been updated.
fixme:actctx:parse_depend_manifests Could not find dependent assembly
L"Microsoft.VC90.CRT" (9.0.21022.8)
fixme:actctx:parse_depend_manifests Could not find dependent assembly
L"Microsoft.VC90.CRT" (9.0.21022.8)
fixme:actctx:parse_depend_manifests Could not find dependent assembly
L"Microsoft.VC90.CRT" (9.0.21022.8)
err:ole:CoCreateInstance apartment not initialised
err:ole:CoUninitialize Mismatched CoUninitialize
fixme:win:EnumDisplayDevicesW ((null),0,0x32ea40,0x00000000), stub!
fixme:d3d9:D3DPERF_SetOptions (0x1) : stub
fixme:msvcr90:__clean_type_info_names_internal (0x100f6404) stub
fixme:msvcr90:__clean_type_info_names_internal (0x35a740) stub
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https://bugs.winehq.org/show_bug.cgi?id=41474
Bug ID: 41474
Summary: roblox
Product: WineHQ Bugzilla
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: bugzilla-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dallasmccrary60(a)gmail.com
Distribution: ---
roblox had a problem loading because of a bug
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https://bugs.winehq.org/show_bug.cgi?id=39518
Bug ID: 39518
Summary: Rebel Galaxy (GOG) Crashes while loading new game
Product: Wine
Version: 1.7.53
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: chris(a)chrisdecairos.ca
Distribution: ---
Created attachment 52663
--> https://bugs.winehq.org/attachment.cgi?id=52663
crash backtrace
I start up Rebel Galaxy (Open GL rendering, all settings off or in lowest
position)
While loading a new game, wine crashes at about 90%
See attached backtrace
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https://bugs.winehq.org/show_bug.cgi?id=42455
Bug ID: 42455
Summary: top shows hitman Process running in the background
endlessly yet nothing appears
Product: Wine
Version: 2.1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: salem-nasa(a)hotmail.de
Distribution: ---
Created attachment 57297
--> https://bugs.winehq.org/attachment.cgi?id=57297
overview of my top process output with hitman using 100 percent on 1 core, as
well as standard wine console outputs , process doesnot quit unless killed and
doesnot even freeze the PC
Hitman -17703-
https://appdb.winehq.org/objectManager.php?sClass=version&iId=34101
-Popup windows shows , options modifiable
-upon clicking start game the cpu starts spinning as if under load yet nothing
happens
-Process doesnot exit on its own , feels like its on the brink of starting yet
no error outputs whatsoever and no game windows , just running in the
background without even freezing the rest of the desktop
-attached are an overview of my processes the top of which is the applications
as well as standard wine System out messages
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