http://bugs.winehq.org/show_bug.cgi?id=33834
Bug #: 33834
Summary: user32: multiline edit control renders tabs not
correctly using usp10
Product: Wine
Version: 1.6-rc2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P3
Component: user32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bernhardu(a)vr-web.de
Classification: Unclassified
Created attachment 44856
--> http://bugs.winehq.org/attachment.cgi?id=44856
minimal test program
An multiline edit control from user32 with custom tab widths set by window
message EM_SETTABSTOPS gets the tabs not rendered correctly.
Only the first and the last "column" is visible.
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https://bugs.winehq.org/show_bug.cgi?id=38245
Bug ID: 38245
Summary: Constrcuct2 can't create a localhost server - httpapi
stubs
Product: Wine
Version: 1.7.36
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: blurymind(a)gmail.com
Distribution: ---
Created attachment 51055
--> https://bugs.winehq.org/attachment.cgi?id=51055
terminal log file
Constrcut2 works almost flawlessly now. You can edit the games and export the
games. They work.
But you can not playtest the games, because wine fails to create a localhost
server and launch the web browser with it.
Here the part when I try to run the localhost server in the terminal Log:
fixme:httpapi:HttpAddUrl ((nil), L"http://127.0.0.1:5099/", (nil)): stub!
fixme:httpapi:HttpAddUrl ((nil), L"http://127.0.0.1:5100/", (nil)): stub!
fixme:httpapi:HttpCreateHttpHandle (0x14819d8, 0): stub!
fixme:httpapi:HttpAddUrl ((nil), L"http://localhost:5000/", (nil)): stub!
fixme:httpapi:HttpAddUrl ((nil), L"http://localhost:5001/", (nil)): stub!
And this is just from one of my tests. I tried with local host server addresses
..
Exporting them takes minutes and that is just not an option when developing a
game - you need to run it in your browser immediately. Plus you can't debug the
game when exporting, then running - no debugger.
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https://bugs.winehq.org/show_bug.cgi?id=40868
Bug ID: 40868
Summary: World of Warcraft ; seh:RtlCaptureStackBackTrace stub
Product: Wine
Version: 1.9.13
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: blue-t(a)web.de
Distribution: ---
Created attachment 54930
--> https://bugs.winehq.org/attachment.cgi?id=54930
Log with that exception
World of Warcraft 7 , aka the current Legion expansion beta realm version,
is quite agressive with seh:RtlCaptureStackBackTrace missing.
That occurs with both d3d9 and d3d11 rendering engines enabled.
fixme:seh:RtlCaptureStackBackTrace (0, 60, 0x23f8e0, 0x23f7c0) stub!
Not sure where that comes from as the live version seems to be a lot more
quiet.
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https://bugs.winehq.org/show_bug.cgi?id=44958
Bug ID: 44958
Summary: Epic Games Launcher requires DebugCreate (dbgeng)
Product: Wine
Version: 3.5
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: roothorick(a)gmail.com
Distribution: ---
Created attachment 61066
--> https://bugs.winehq.org/attachment.cgi?id=61066
Log snippet showing error
#41258 appears to be fixed in staging, but the launcher still doesn't come up.
Found the smoking gun pretty quickly; it immediately bails when DebugCreate()
(currently a complete stub) returns error (snippet from log with err,warn,fixme
attached).
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http://bugs.winehq.org/show_bug.cgi?id=13610
Summary: DragonRiders: main character, dragon and sky appear
black
Product: Wine
Version: 1.0-rc3
Platform: Other
URL: http://appdb.winehq.org/objectManager.php?sClass=version
&iId=8946
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: rainmaker(a)icgag.it
Created an attachment (id=13574)
--> (http://bugs.winehq.org/attachment.cgi?id=13574)
How it looks in Wine
The main character and the dragon in the DragonRiders game appear completely
black except for their eyes, as if they had no texture applied (check the
attached screenshots). From a bird's view of the village at the beginning, it
looks like the sky suffers from the same problem. I couldn't verify whether
this applies to other characters in the game as well or not, since I only
played for a few minutes.
The same bug happens in Cedega as well.
I can only guess it's some kind of chroma key problem (as the one in Ultima
IX), but the game cannot be configured with respect to that. The only hint is a
debug error that floods the console (check attached log):
err:d3d_surface:IWineD3DBaseSurfaceImpl_BltFast DXTC decompression not
supported by now
but I don't know if it might be related. There's also a message concerning an
unsupported Stippled Alpha feature.
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http://bugs.winehq.org/show_bug.cgi?id=26617
Summary: Need for Speed Shift 2: large black squares appear in
cockpit, obscuring much of the screen
Product: Wine
Version: 1.3.16
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
It's as if part of the screen is censored.
The black blocks usually show up after about twenty or forty seconds of
racing. They're there even on lowest settings. Makes game unplayable.
There are quite a few messages like this:
fixme:d3d_surface:surface_load_location Downloading RGB surface 0x79f9eb50 to
reload it as sRGB.
fixme:d3d_surface:IWineD3DBaseSurfaceImpl_Blt Filter WINED3DTEXF_LINEAR not
supported in software blit.
fixme:d3d_surface:IWineD3DBaseSurfaceImpl_Blt Stretched blit not implemented
for bpp 64!
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https://bugs.winehq.org/show_bug.cgi?id=41260
Bug ID: 41260
Summary: Z-Fighting on character models during cutscenes in
SW:TOR
Product: Wine
Version: 1.9.17
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: darkwingbuck13(a)gmail.com
Distribution: ---
Created attachment 55560
--> https://bugs.winehq.org/attachment.cgi?id=55560
An example of the problem
When entering a cutscene in SWTOR, the animated models for characters will have
black flickering spots appear and disappear in a frame during cutscenes. I
cannot find anything in a debug log that would give a reason for this to
happen. All settings are on Ultra. It is incredibly hard to screenshot and show
the problem, but I've attached what I could get.
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http://bugs.winehq.org/show_bug.cgi?id=23081
Summary: Dragon Age: Origins - shadow under character flickers
Product: Wine
Version: 1.2-rc2
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
The shadow under the character flickers badly, especially in the
character selector before the game launches.
(This is with winetricks strictdrawordering=enabled as per bug 22383 )
It is present at least as far back as wine-1.1.36, but it gets
harder to tell as you go further back, because of other problems.
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http://bugs.winehq.org/show_bug.cgi?id=23730
Summary: Dragon Age: Origins, black flickering in opening menu
screen when mouse moves
Product: Wine
Version: 1.2
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: msvcrt
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Now that bug 22200 is fixed, Dragon Age Online no longer needs native
msvcr80. But when you move the mouse, there are black
bars in the game's opening menu page.
You can work around this with WINEDEBUG=-msvcrt.
The messages this suppresses look like this:
fixme:msvcrt:_controlfp_s (0x518e8f8 655391 196608) semi-stub
fixme:msvcrt:__crtGetStringTypeW (unk 0, type 1, wstr 0x518e58c(1), 0x518e590)
partial stub
This seems to be a concrete case of a verbose FIXME causing suboptimal
performance. Should we
a) declare this to be not a problem because the user is supposed to read the
manual or appdb and know to use WINEDEBUG=-all when running this app?
b) declare this to be not a problem because the distro is supposed to patch
or wrap wine to always run apps with WINEDEBUG=-all?
c) temporarily mark the FIXMEs that cause the performance problem to be
displayed once only?
or d) something else?
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https://bugs.winehq.org/show_bug.cgi?id=41436
Bug ID: 41436
Summary: row_server_p.c build warnings when compiling 64-bit
Wine
Product: Wine
Version: 1.9.20
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: fjfrackiewicz(a)gmail.com
Distribution: ---
Created attachment 55808
--> https://bugs.winehq.org/attachment.cgi?id=55808
row_server_p.c build warning for 64-bit Wine
Hi,
I am building the latest git version of Wine 1.9.20 (as of 03.10.2016) and it's
being built with WoW64 support. While the 64-bit version is compiling I noticed
a few build warnings (see attachment)
My version of GCC is 6.2.1 20160830.
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http://bugs.winehq.org/show_bug.cgi?id=29397
Bug #: 29397
Summary: Flickering black boxes over models in Orcs Must Die!
Product: Wine
Version: 1.3.35
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jeff(a)deserettechnology.com
Classification: Unclassified
Created attachment 38054
--> http://bugs.winehq.org/attachment.cgi?id=38054
Black boxes covering player models
While playing Orcs Must Die!, flickering black boxes appear on the edges of
many models, including background models that are part of the arena as well as
character models. These black boxes rarely stay in place long enough to capture
with a screenshot, but I have one that shows two such boxes. They change
position as the player moves and animations execute, but the boxes are present
in almost every frame.
Tested with 1.1.35 and 962230064d and got identical results. I have never tried
to play with earlier versions so I don't know if this is a regression or not.
The attached screenshot shows a black box over the archer's head and the
player's elbow. The box on the archer is permanent, the box on the players
elbow flickers as movement animations occur.
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http://bugs.winehq.org/show_bug.cgi?id=28883
Bug #: 28883
Summary: The Witcher 2: Portions of objects rendered as black.
Product: Wine
Version: 1.3.31
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mblackwell1024(a)gmail.com
Classification: Unclassified
The Witcher 2 suffers from strange anomalies where objects or parts of objects
are drawn as black rather than textured. This occurs regardless of whether GLSL
is enabled or disabled and is not the same as Bug 27194 (which is resolved).
The only console message during this time is:
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
over and over.
I've attached a screenshot showing the issue. Shifting the view slightly
changes what will and won't be shown as black. It happens mostly outdoors and
generally on foliage, although it sometimes appears on characters as well as
the screenshot indicates.
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http://bugs.winehq.org/show_bug.cgi?id=14939
Summary: DXT1 support not implemented
Product: Wine
Version: 1.1.2
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: shacklein(a)gmail.com
Running Black & White, regardless of in-game settings, the following fixme
occurs:
fixme:d3d_surface:surface_convert_format Cannot find a conversion function from
format WINED3DFMT_DXT1 to WINED3DFMT_A4R4G4B4
Although the game is still playable, the lack of DXT1 support does seriously
affect the graphics and gameplay. On "lowest" settings, the terrain is
transparent and some objects are untextured and 100% black; on "highest", some
textures are corrupted, or untextured as in "lowest" settings.
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https://bugs.winehq.org/show_bug.cgi?id=46078
Bug ID: 46078
Summary: The object sides which are not in the front of a light
source are too dark
Product: Wine
Version: 3.19
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: fp2007cf(a)free.fr
Distribution: ---
Created attachment 62696
--> https://bugs.winehq.org/attachment.cgi?id=62696
The dark sides of objects are completely black.
In the game ELEX, the object sides which are not illuminated are black, i.e.,
the dark sides of objects are completely black.
The lightning is correct only for the illuminated side of objects (the object
sides which are in the front of a light source).
(https://appdb.winehq.org/objectManager.php?sClass=version&iId=37342)
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https://bugs.winehq.org/show_bug.cgi?id=41674
Bug ID: 41674
Summary: Dungeon rats - black squares in some textures
Product: Wine
Version: 1.9.22
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3dx9
Assignee: wine-bugs(a)winehq.org
Reporter: amagarrsh(a)gmail.com
Distribution: ---
Created attachment 56065
--> https://bugs.winehq.org/attachment.cgi?id=56065
complete log
Dungeon rats need d3dcompiler_43 override or the game crashes.
With d3dcompiler_43.dll native game works perfect but there are black squares
in some textures.
There are quite a few messages in the log:
fixme:d3d:wined3d_texture_generate_mipmaps texture 0xbee87e0 stub!
err:d3d:wined3d_debug_callback 0x2e2b040: "GL_INVALID_OPERATION error
generated. Cannot begin query on an active query object.".
err:d3d:wined3d_debug_callback 0x2e2b040: "GL_INVALID_OPERATION error
generated. <target> does not have an active query.".
err:d3d:wined3d_debug_callback 0x2e2b040: "GL_INVALID_OPERATION error
generated. Query object not found.".
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https://bugs.winehq.org/show_bug.cgi?id=37819
Bug ID: 37819
Summary: The Forest: To dark environment and missing textures
Product: Wine
Version: 1.7.33
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: sworddragon2(a)aol.com
Distribution: ---
Created attachment 50368
--> https://bugs.winehq.org/attachment.cgi?id=50368
Terminal output
On playing The Forest I'm seeing 2 issues that seems to be related:
- On running around the environment gets often very dark. It is a fading effect
and is maybe a feature of the game but on looking at Let's Plays on Windows
this doesn't appear in such a heavy way.
- Some graphics have missing textures and they will be shown as a white graphic
then. Also I'm noticing that looking at such a graphic does also trigger the
first issue.
In the attachments is the terminal output and 2 screenshots that compare how
the game looks normally at night and how the environemnt turns black after
turning a little to the left (so that I'm looking at a standing fire which have
partly missing textures).
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http://bugs.winehq.org/show_bug.cgi?id=21197
Summary: Black dots are seen on some 3D models in GTAIV
Product: Wine
Version: 1.1.35
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: b7.10110111(a)gmail.com
Created an attachment (id=25456)
--> (http://bugs.winehq.org/attachment.cgi?id=25456)
Exploded car
Sometimes dots make up the whole model, easily seen on exploded cars.
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http://bugs.winehq.org/show_bug.cgi?id=25760
Summary: After deinstallation of World of Tanks, its .desktop
file still resides in the menu
Product: Wine
Version: 1.3.11
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: neptunia(a)mail.ru
After deinstallation of World of Tanks, its .desktop file still resides in the
menu. The item disappears from Wine submenu but appears in "Applications".
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https://bugs.winehq.org/show_bug.cgi?id=45543
Bug ID: 45543
Summary: Rekordbox 5.3.0 terminates with the message
"Unexpected application error"
Product: Wine
Version: 3.13
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: bghome(a)gmail.com
Distribution: ---
The problem
-----------
When I run the application like
cd ~/.wine/drive_c/Program Files/Pioneer
wine ./rekordbox.exe
The application terminates with the message "Unexpected application error".
Prerequisite
------------
- Enable "Hide Wine version from applications" option (see bug #45514).
- Install MS core fonts (see bug #45535).
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https://bugs.winehq.org/show_bug.cgi?id=37871
Bug ID: 37871
Summary: GOG.com downloader (.NET 3.5 app) wants
wininet.GetUrlCacheConfigInfoA/W implementation
Product: Wine
Version: 1.7.33
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: wininet
Assignee: wine-bugs(a)winehq.org
Reporter: focht(a)gmx.net
Distribution: ---
Hello folks,
as the summary says.
It's rather harmless as the failure is catched and handled in managed code.
So the issue is rather about an improvement and the app can be used as test
case.
--- snip ---
fixme:wininet:GetUrlCacheConfigInfoW (0x1440e8, 0x33df24, 104)
Message: Value does not fall within the expected range.
Stack trace: at
System.Runtime.InteropServices.Marshal.ThrowExceptionForHRInternal(Int32
errorCode, IntPtr errorInfo)
at MS.Win32.WinInet.get_InternetCacheFolder()
at System.Windows.Media.Imaging.BitmapDownload.BeginDownload(BitmapDecoder
decoder, Uri uri, RequestCachePolicy uriCachePolicy, Stream stream)
at System.Windows.Media.Imaging.LateBoundBitmapDecoder..ctor(Uri baseUri,
Uri uri, Stream stream, BitmapCreateOptions createOptions, BitmapCacheOption
cacheOption, RequestCachePolicy requestCachePolicy)
at System.Windows.Media.Imaging.BitmapDecoder.CreateFromUriOrStream(Uri
baseUri, Uri uri, Stream stream, BitmapCreateOptions createOptions,
BitmapCacheOption cacheOption, RequestCachePolicy uriCachePolicy, Boolean
insertInDecoderCache)
at System.Windows.Media.Imaging.BitmapImage.FinalizeCreation()
at System.Windows.Media.Imaging.BitmapImage.EndInit()
at GOGCompanionApp.AppWindow.LoginUser()
--- snip ---
MSDN:
http://msdn.microsoft.com/en-us/library/windows/desktop/cc817578%28v=vs.85%…
Source:
http://source.winehq.org/git/wine.git/blob/2aaff6e19f9ef97a241d7ca36497d47d…
--- snip ---
3764 BOOL WINAPI GetUrlCacheConfigInfoW(LPINTERNET_CACHE_CONFIG_INFOW
CacheInfo, LPDWORD size, DWORD bitmask)
3765 {
3766 FIXME("(%p, %p, %x)\n", CacheInfo, size, bitmask);
3767 INTERNET_SetLastError(ERROR_INVALID_PARAMETER);
3768 return FALSE;
3769 }
--- snip ---
$ wine --version
wine-1.7.33-191-ge899bd8
Regards
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https://bugs.winehq.org/show_bug.cgi?id=37784
Bug ID: 37784
Summary: No warning to user that wine-mono will not be
installed to a 64 bit wineprefix unless wine64 is
explicitly invoked
Product: Wine
Version: 1.3.33
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: mscoree
Assignee: wine-bugs(a)winehq.org
Reporter: dimesio(a)earthlink.net
Distribution: ---
Filing this based on https://bugs.winehq.org/show_bug.cgi?id=37772#c2.
The default wineprefix created by running wineboot (or anything else) on a 64
bit system is 64 bit, even if wine64 is not explicitly used. However, wine-mono
is not automatically installed to a 64 bit wineprefix unless wine64 is
explicitly invoked. There is no warning to the user that wine-mono is not being
installed, and http://wiki.winehq.org/Mono says nothing about needing to
specify wine64 to install/uninstall it in a 64 bit wineprefix.
If not installing wine-mono to a default wineprefix unless wine64 is specified
is the intended behavior, there should be a warning about that in the console
at wineprefix creation, and it should be documented on the Mono wiki page.
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http://bugs.winehq.org/show_bug.cgi?id=26445
Summary: URLDownloadToFileW does not support FTP URLs
Product: Wine
Version: 1.3.15
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: urlmon
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mail(a)colinfinck.de
I cannot download any file with an ftp:// URL using urlmon's URLDownloadToFileW
function. HTTP URLs properly work.
Downloading over FTP is supported under Windows, so Wine should implement this
as well.
An example app using this functionality can be found in bug 9741. As I don't
want to argue whether closing that bug was right, I'm opening this new one.
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https://bugs.winehq.org/show_bug.cgi?id=46316
Bug ID: 46316
Summary: Hauppauge Capture version 36187
Product: Wine
Version: 3.20
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: rav3nlabs(a)gmail.com
Distribution: ---
Created attachment 63049
--> https://bugs.winehq.org/attachment.cgi?id=63049
crash log
Been trying to get a Hauppauge HD PVR 2 running under ubuntu 18.04. Currently
it crashes on detecting hardware (attached is the generated log).
Using PlayOnLinux on Ubuntu Desktop 18.04, you can download the software from
here:
https://s3.amazonaws.com/hauppauge/capture/hauppaugecapture_1_1_36187.exe
Actual page:
http://www.hauppauge.com/pages/support/support_capture.html
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https://bugs.winehq.org/show_bug.cgi?id=43356
Bug ID: 43356
Summary: Mass Effect (1) Steam freezes since Steam Update from
8th of July 2017
Product: Wine
Version: 2.12
Hardware: x86-64
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: adi(a)angewandte-lebenskunst.ch
Used 2.12 Devel until the steam update broke the installation. Moved to 2.12
Staging and Steam could be started again. The problem now is, that Mass Effect
1, which worked fine so far, now freezes after a few minutes.
Wine reports:
err:ntdll:RtlpWaitForCriticalSection section 0xa2e65c
"../../../wine/dlls/dinput/mouse.c: SysMouseImpl*->base.crit" wait timed out in
thread 008b, blocked by 0080, retrying (60 sec)
err:ntdll:RtlpWaitForCriticalSection section 0x21fce33c
"../../../wine/dlls/dinput/dinput_main.c: dinput_hook_crit" wait timed out in
thread 0080, blocked by 008b, retrying (60 sec)
Game hangs and no way to get it out of the loop. Only by killing the process.
Tried several settings (catch/catch not mouse), reduced graphics to low level,
disabled overlay in steam, tried disabling gameoverlayrenderer.dll, tried XP as
well as Windows 7 and Windows 10. Same result everywhere.
Using macOS 10.12.5 on MacBook Pro (Retina, 15-inch, Mid 2015), 2.8 GHz Intel
Core i7, 16 GB 1600 MHz DDR3, AMD Radeon R9 M370X 2048 MB Intel Iris Pro 1536
MB
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http://bugs.winehq.org/show_bug.cgi?id=21403
Summary: Shiva editor refuse to run.
Product: Wine
Version: 1.1.36
Platform: x86
URL: http://stonetrip.com/start-download/shiva/1-shiva-ple.
html
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andreas.livet(a)gmail.com
Created an attachment (id=25775)
--> (http://bugs.winehq.org/attachment.cgi?id=25775)
Here is the trace I have when I launch Shiva from the terminal.
Shiva is a indie game editor.
I was never be able to launch it (older version to).
There are some fixme in win and xrender (see log.txt), I assume the problem
come frome things unimplemented.
Test with lastest shiva PLE 1.8.1
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http://bugs.winehq.org/show_bug.cgi?id=23455
Summary: Using Filealyzer with wine o DLLs or EXE files causes
an application error
Product: Wine
Version: 1.1.43
Platform: x86
URL: http://www.safer-networking.org/en/filealyzer/index.ht
ml
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nil094(a)yahoo.com
Created an attachment (id=29272)
--> (http://bugs.winehq.org/attachment.cgi?id=29272)
Console output
Using Filealyzer with wine on DLLs or EXE Files causes an internal application
error (see screenshot) in Filealyzer.
This happens with any DLL or EXE File.
It doesn't happen on Windows XP (SP2), though.
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http://bugs.winehq.org/show_bug.cgi?id=36764
Bug ID: 36764
Summary: Rogue Squadron 3D 1.3: Unable to setup controller
in-game
Product: Wine
Version: 1.7.20
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dev(a)xod.me
Created attachment 48822
--> http://bugs.winehq.org/attachment.cgi?id=48822
Console output, doesn't output anything when the issue happens, though.
When trying to setup controller buttons in the Joystick settings panel in game,
all buttons get mapped to BUTTON 1.
Even though the joystick calibration tool in the game's launcher correctly
recognizes the gamepad (an Xbox 360 wireless controller using the xpad driver
from Steam).
It could be a problem with auto-fire.
I'm leaving the severity to normal since it's a kind of game meant to be played
with a joystick or pad. Mouse or keyboard control of the ship are quite aweful.
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http://bugs.winehq.org/show_bug.cgi?id=19098
Summary: Regedit randomly crashes when deleting registry keys
Product: Wine
Version: 1.1.24
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: acheron(a)front.ru
When I try to delete a key regedit may crash. Error messages wary. Sometimes it
displays an error window suggesting to write a bug report, sometimes it
doesn't. The most frequent error message seems to be similar to
wine: Unhandled page fault on write access to 0x00790051 at address 0x7ef977f9
(thread 0009), starting debugger...
err:seh:raise_exception Unhandled exception code c0000005 flags 0 addr
0x7ef97d3e
I don't know if this is the cause or not, but I've encountered this problem
only deleting keys of type REG_SZ and containing non-ASCII characters.
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https://bugs.winehq.org/show_bug.cgi?id=46721
Bug ID: 46721
Summary: Two quotes together (in outer quotes) not parsed
correctly in argv
Product: Wine
Version: 4.2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: kernel32
Assignee: wine-bugs(a)winehq.org
Reporter: brendan(a)redmandi.com
Distribution: ---
Created attachment 63693
--> https://bugs.winehq.org/attachment.cgi?id=63693
kernel32: Allow double quote style escape in argv
In Windows, two quotes together (within outer quotes) represents a
single quote (with the first quote - of the inner quotes - acting as an escape
character).
Thus calling 'CreateProcessA' with four quotes as a parameter (i.e. '""""')
will represent a single quote (i.e. '"'). In wine, this is currently being
treated as two separate sets of quotes and thus results in a empty value.
The attached patch fixes the problem.
This can be tested with the following (just copy and paste):
cat << END > test.c
#include <windows.h>
#include <stdio.h>
int main(int argc, const char *argv[])
{
PROCESS_INFORMATION processInfo;
STARTUPINFO startupInfo;
memset(&startupInfo, 0, sizeof startupInfo);
startupInfo.cb = sizeof startupInfo;
if (!CreateProcessA(
NULL,
"printArgs.exe \"\"\"\"",
0,
0,
TRUE,
0,
NULL,
NULL,
&startupInfo,
&processInfo)) {
DWORD dwLastError = GetLastError();
fprintf(stderr, "failed to execute printArgs.exe (%lu)\n",
dwLastError);
return 1;
}
return 0;
}
END
cat << END > printArgs.c
#include <stdio.h>
int main(int argc, const char *argv[]) {
for (int i = 0; i < argc; i++)
printf("%s\n", argv[i]);
return 0;
}
END
x86_64-w64-mingw32-gcc test.c -o test.exe
x86_64-w64-mingw32-gcc printArgs.c -o printArgs.exe
wine64 test
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https://bugs.winehq.org/show_bug.cgi?id=45703
Bug ID: 45703
Summary: Microsoft Office 365 applications crash on WINE 3.14
Product: Wine
Version: 3.14
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: alexander-winehq(a)xmine128.tk
Distribution: ---
Created attachment 62130
--> https://bugs.winehq.org/attachment.cgi?id=62130
Full crash log
In the current version of WINE (3.14) all Office 365 Professional Plus apps
(tested Word, Excel & PowerPoint) crash with the following error:
…
005c:fixme:ole:NdrCorrelationFree (0x267f764): stub
0009:fixme:ole:NdrCorrelationFree (0x32e864): stub
wine: Unhandled page fault on read access to 0x6809b474 at address
0x7bc4015d (thread 0009), starting debugger...
0009:err:seh:raise_exception Unhandled exception code c0000005 flags 0 addr
0x7bc4015d
There is no indication what this could be when comparing with the same
(working) binaries on WINE 3.0.
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https://bugs.winehq.org/show_bug.cgi?id=46579
Bug ID: 46579
Summary: [Regression] F.E.A.R. 2: Project Origin screen is
completely light grey while playing intro movie
Product: Wine
Version: 3.1
Hardware: x86-64
URL: https://www.gamewatcher.com/downloads/f-e-a-r-2-projec
t-origin-download/f-e-a-r-2-project-origin-demo
OS: Linux
Status: NEW
Keywords: download, regression
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
CC: matteo.mystral(a)gmail.com
Regression SHA1: 3d6eb8cf1dc1e509a74f85fd2356c6946372ecc5
Distribution: ---
Reverting 3d6eb8cf1dc1e509a74f85fd2356c6946372ecc5 helps.
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https://bugs.winehq.org/show_bug.cgi?id=46706
Bug ID: 46706
Summary: Eventide H9 Control bluetooth exception
Product: Wine-staging
Version: 4.2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: martin.bruset.solberg(a)gmail.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Created attachment 63667
--> https://bugs.winehq.org/attachment.cgi?id=63667
Backtrace
Eventide H9 Control is an app used to control H9 Harmonizer effect pedals. It
communicates to the pedal via Bluetooth. After installation, it is possible to
start the app in Wine. The interface loads, but it immediately throws an
exception and dies.
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https://bugs.winehq.org/show_bug.cgi?id=46115
Bug ID: 46115
Summary: Cursor in unity games moving down and to the right one
pixel on any mouse interaction
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: saramaebee(a)gmail.com
Distribution: ---
This bug was fixed last year: https://bugs.winehq.org/show_bug.cgi?id=42872 ,
however I am still being affected by it.
wine-3.0.3 (Debian 3.0.3-2~bpo9+1)
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http://bugs.winehq.org/show_bug.cgi?id=33904
Bug #: 33904
Summary: Face Noir demo crashes on start without native
d3dx9_36
Product: Wine
Version: 1.6-rc3
Platform: x86
URL: http://spiele.download.t-online.de/dladvert/115472
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3dx9
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andrey.goosev(a)gmail.com
CC: andrey.goosev(a)gmail.com, wine-bugs(a)winehq.org
Classification: Unclassified
Created attachment 45015
--> http://bugs.winehq.org/attachment.cgi?id=45015
log+d3dx
This is may also affect on a full version.
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https://bugs.winehq.org/show_bug.cgi?id=46371
Bug ID: 46371
Summary: FFXI + Ashita random crash ingame
Product: Wine-staging
Version: 4.0-rc3
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: winehq(a)foreversmall.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Created attachment 63113
--> https://bugs.winehq.org/attachment.cgi?id=63113
Crash log from Intel GPU
There appears to be some issue with wined3d in Wine 4.0rc3. I haven't been
able to nail down the pattern yet but it seems like when a lot of geometry is
being loaded. For example, zoning into a new area, or entering a cut scene can
cause a crash but it isn't every time. Unsure when this was introduced as I
wasn't able to login until bug 46263 was resolved. I have two separate crash
reports one with a Intel driver and the other with Nvidia proprietary driver.
Both crash in similar circumstances.
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https://bugs.winehq.org/show_bug.cgi?id=45878
Bug ID: 45878
Summary: digital signature on mac
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: alloraquando(a)gmail.com
Distribution: ---
Created attachment 62387
--> https://bugs.winehq.org/attachment.cgi?id=62387
i try to star a aruba digital signature on mac but doesnt work it stop at the
end when building store
find attachement
i try to star a aruba digital signature on mac but doesnt work it stop at the
end when building store
hi
ermanno
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http://bugs.winehq.org/show_bug.cgi?id=15934
Summary: Can't see Worms 2 intro films as they play
Product: Wine
Version: 1.0.1
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: winmm&mci
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: deriziotis(a)gmail.com
The introduction films to Worms 2 play but you can't see the videos.
You can only hear the audio and when they finish it goes into the game as
normal.
Without any debugging set a fixme line is outputted to the console when each
video starts:
fixme:mciavi:MCIAVI_mciPlay Unsupported flag 02000003
fixme:mciavi:MCIAVI_mciPlay Unsupported flag 02000003
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https://bugs.winehq.org/show_bug.cgi?id=46711
Bug ID: 46711
Summary: Since 3.3 other HID devices than Joysticks not
supported anymore
Product: Wine
Version: 4.2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: hid
Assignee: wine-bugs(a)winehq.org
Reporter: Gerold.Ruhland(a)gmail.com
Distribution: ---
Created attachment 63680
--> https://bugs.winehq.org/attachment.cgi?id=63680
Pic showing mouse detected using CrossOver 17.5.1 and WINE 2.8
Everything worked fine since the early versions of WINE 2.x until 3.3 but at
least since 3.14 (did not test all versions between 3.3 and 3.14) other HID
devices than Joysticks or Gamepads are not supported anymore. That means they
are not detected and no entries are made in the registry so that the setupdi
functions works correctly.
When do you plan to add these functionality again? In 4.2 it still doesn't
work.
I have been in contact with Aric, but it looks like he gave up.
It's so easy to test yousrelf. Use the HID test program from Microsoft
(hclient.exe) and a USB mouse (I did my tests with a MicroSoft IntelliMouse
Explorer 2.0 or Wireless Laser Mouse 6000 but I guess another USB will work
too)
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https://bugs.winehq.org/show_bug.cgi?id=44423
Bug ID: 44423
Summary: Excel 2010 32bit - links not working
Product: Wine
Version: 3.0
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: granric(a)gmail.com
Distribution: ---
Created attachment 60355
--> https://bugs.winehq.org/attachment.cgi?id=60355
Modal window with error
Clicking on a link within a worksheet gives a modal window with "an unexpected
error has occurred" (see attachment).
Appears a regression versus 2.04 (was working before).
Context: Office Professional Plus 32 bits, Linux Mint 18.3
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https://bugs.winehq.org/show_bug.cgi?id=43411
Bug ID: 43411
Summary: The Sims -> White models frozen on the screen
Product: Wine
Version: 2.10
Hardware: x86-64
OS: FreeBSD
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: adrien_fernandes2(a)hotmail.com
The Sims isn't playable since all the characters are in white and are frozen,
sometimes the screen refresh when you call for the interaction menu but they
will be stuck elsewhere.
https://appdb.winehq.org/appimage.php?iId=44824
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https://bugs.winehq.org/show_bug.cgi?id=46626
Bug ID: 46626
Summary: UPlay fails to start : "Error at hooking API
LoadStringA"
Product: Wine
Version: 4.1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: user32
Assignee: wine-bugs(a)winehq.org
Reporter: vlad.botanic(a)gmail.com
Distribution: ---
OS: Fedora 29 clean install in QEmu environment
wine: winehq-devel 4.1-3.1 @WineHQ
UPlay: downloaded from uplay.com on 11/02/2019; version.txt -> 5979
What happens:
When starting UPlay.exe a window pops up with text:
----
upc.exe
----
Error at hooking API "LoadStringA"
Dumping first 32 bytes:
F3 0F 1E FB 8D 4C 24 04 83 E4 F0 FF 71 FC 55 89
E5 57 56 53 E8 77 48 F9 FF 81 C3 97 B5 06 00 51
----
Earliest available in repo version 4.0-4.1 fails in the same way, but the
message is about <Error at hooking API "LdrFindResource_U">, so I cannot figure
whether it is a regression actually.
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https://bugs.winehq.org/show_bug.cgi?id=46019
Bug ID: 46019
Summary: Adobe Digital Editions 4.5 doesn't install
Product: Wine
Version: 3.18
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: robert.goldner(a)gmx.de
Distribution: ---
I tried to install Adobe Digital Editions 4.5.
During install an "endless loop" with "Adobe Digital Editions 4.5 is already
running. Please Close Adobe Digital Editions and restart"
After pressing the "Repeat" Button the same Dialogue comes up again. Pressing
Cancel wine reports an error (see attachment).
Regards
Robert
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https://bugs.winehq.org/show_bug.cgi?id=37709
Bug ID: 37709
Summary: Qt 5 applications show menus & co. on wrong screen if
outside primary screen
Product: Wine
Version: 1.6.2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: user32
Assignee: wine-bugs(a)winehq.org
Reporter: matteo(a)mitalia.net
Distribution: ---
Created attachment 50198
--> https://bugs.winehq.org/attachment.cgi?id=50198
If the menu is opened on the primary screen everything works fine
Qt 5 applications under Wine 1.6.2 have problems in positioning menus, the
combobox dropdown and other "floating" elements in case of a multiple monitors
setup.
In particular, the position of such elements seems to be clamped to the primary
screen, as in attached figures.
The problem doesn't show with Qt 4 applications.
You can find a statically-linked demo application here
(https://bitbucket.org/mitalia/qt5-wine-menubug/downloads/qt5-wine-menubug.e…)
- it just sports a QMainWindow with two menus and a combobox. Its source is at
https://bitbucket.org/mitalia/qt5-wine-menubug/src.
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https://bugs.winehq.org/show_bug.cgi?id=37401
Bug ID: 37401
Summary: Brother's Keeper 7: crashes when being closed down.
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: Wathonian(a)gmail.com
Distribution: ---
Created attachment 49743
--> https://bugs.winehq.org/attachment.cgi?id=49743
Terminal Output
Wine 1.7.28, Brother's Keeper 7.0.31 (wwww.bkwin.org/bksetup7E.EXE)
Having entered data (First create a database then go to Add an entry, a name
and date of birth will suffice), attempting to close the program will crash it.
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http://bugs.winehq.org/show_bug.cgi?id=34749
Bug #: 34749
Summary: Eleusis Demo needs native dotnet40
Product: Wine
Version: 1.7.4
Platform: x86
URL: http://www.gamershell.com/download_99777.shtml
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andrey.goosev(a)gmail.com
Classification: Unclassified
Created attachment 46328
--> http://bugs.winehq.org/attachment.cgi?id=46328
log+backtrace
Crashes at start without native dotnet40.
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https://bugs.winehq.org/show_bug.cgi?id=42701
Bug ID: 42701
Summary: Mafia III stops after launching (needs
api-ms-win-core-winrt-roparameterizediid-l1-1-0.dll.Ro
GetParameterizedTypeInstanceIID)
Product: Wine
Version: 2.4
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: api-ms-win-*
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
Depends on: 42700
Distribution: ---
wine: Call from 0x7b43b77c to unimplemented function
api-ms-win-core-winrt-roparameterizediid-l1-1-0.dll.RoGetParameterizedTypeInstanceIID,
aborting
wine-2.4-123-gec8485e
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https://bugs.winehq.org/show_bug.cgi?id=41458
Bug ID: 41458
Summary: ACDSEE Pro 10 (64-bit) needs
api-ms-win-crt-locale-l1-1-0.dll.__initialize_lconv_fo
r_unsigned_char to run
Product: Wine
Version: 1.9.20
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: api-ms-win-*
Assignee: wine-bugs(a)winehq.org
Reporter: spleefer90(a)gmail.com
Distribution: ---
Created attachment 55836
--> https://bugs.winehq.org/attachment.cgi?id=55836
Crash on startup 64bit W7
App crashes on startup.
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https://bugs.winehq.org/show_bug.cgi?id=40235
Bug ID: 40235
Summary: unimplemented function
api-ms-win-core-sysinfo-l1-2-1..GetSystemTimePreciseAs
FileTime called in 32-bit code
Product: Wine
Version: 1.7.35
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: api-ms-win-*
Assignee: wine-bugs(a)winehq.org
Reporter: pherms(a)outlook.com
Distribution: ---
Created attachment 53779
--> https://bugs.winehq.org/attachment.cgi?id=53779
unimplemented function
api-ms-win-core-sysinfo-l1-2-1..GetSystemTimePreciseAsFileTime called in 32-bit
code
I've got the message while installing the 32 bit windows package Metatrader 4,
using the PlayOnLinux wrapper.
It started to prepare the wine-prefix and download and install the necesary
packages, like gecko... (I cannot remember the complete package name, sorry for
that) and wine-mono-4.5.4.
After that it tried to run the MetaTrader 4 installer and it threw this
exception. See the attached file.
I have been able to install and use this program in Windows succesfully.
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https://bugs.winehq.org/show_bug.cgi?id=41328
Bug ID: 41328
Summary: starcraft 2 need ucrtbase.dll._wsopen_dispatch
Product: Wine
Version: 1.9.18
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: api-ms-win-*
Assignee: wine-bugs(a)winehq.org
Reporter: arkahys(a)hotmail.com
Distribution: ---
Starcraft 2 version 3.6.0 crash.
wine: Call from 0x7b43cd1c to unimplemented function
api-ms-win-crt-stdio-l1-1-0.dll._wsopen_dispatch, aborting
add api-ms-win-crt-stdio-l1-1-0 (native,integer) crash and return :
wine: Call from 0x7b43cd1c to unimplemented function
ucrtbase.dll._wsopen_dispatch, aborting
add ucrtbase (native, integer) launch game but crash before menu and return :
wine: Call from 0x7b43cd1c to unimplemented function
api-ms-win-crt-math-l1-1-0.dll._except1, aborting
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http://bugs.winehq.org/show_bug.cgi?id=15436
Summary: Collect crash data
Product: Wine
Version: CVS/GIT
Platform: Other
OS/Version: other
Status: NEW
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Suggested at Wineconf 2008.
When a wine app crashes, instead of running winedbg by default,
we should run a crash handler that gathers
crash info and offers to upload it to the developers.
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https://bugs.winehq.org/show_bug.cgi?id=39935
Bug ID: 39935
Summary: AppCAD table doesn't show cell contents unless focused
or hovered over
Product: Wine
Version: 1.8
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jhansonxi(a)gmail.com
Distribution: Ubuntu
Created attachment 53347
--> https://bugs.winehq.org/attachment.cgi?id=53347
NoiseCalc on Wine
AppCAD is a freeware RF circuit design tool. In the NoiseCalc component
(Signals-Systems>NoiseCalc) the table doesn't show cell contents until they
have focus or the pointer hovers over them. No Wine messages seem to be
related to this particular component.
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https://bugs.winehq.org/show_bug.cgi?id=36412
Bug ID: 36412
Summary: valgrind shows a possible leak in
netprofm/tests/list.c
Product: Wine
Version: 1.7.18
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
==3773== 28 bytes in 1 blocks are possibly lost in loss record 159 of 560
==3773== at 0x7BC50A9B: RtlAllocateHeap (heap.c:255)
==3773== by 0x4CD6BB8: apartment_getclassobject (compobj.c:526)
==3773== by 0x4CD9FC6: get_inproc_class_object (compobj.c:2894)
==3773== by 0x4CDCD2F: CoGetClassObject (compobj.c:3032)
==3773== by 0x4CDD4B7: CoCreateInstance (compobj.c:3197)
==3773== by 0x4B74D31: func_list (list.c:35)
==3773== by 0x4B75E84: run_test (test.h:584)
==3773== by 0x4B76272: main (test.h:654)
==3773==
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http://bugs.winehq.org/show_bug.cgi?id=18971
Summary: Font's not properly setup in the registry?
(appinstall)
Product: Wine
Version: 1.1.23
Platform: PC
URL: http://www.ccleaner.com/download
OS/Version: Linux
Status: NEW
Keywords: download, source
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Found while testing CCleaner for appinstall, wine's got ~10 registry errors.
I've sent patches for a few of them, but I'm not as sure on these...
Font Issue Courier (coure.fon) HKLM\Software\Microsoft\Windows
NT\CurrentVersion\Fonts
Font Issue MS Sans Serif (sserife.fon) HKLM\Software\Microsoft\Windows
NT\CurrentVersion\Fonts
Font Issue MS Serif (serife.fon) HKLM\Software\Microsoft\Windows
NT\CurrentVersion\Fonts
Font Issue Small Fonts (smalle.fon) HKLM\Software\Microsoft\Windows
NT\CurrentVersion\Fonts
We claim to have these fonts, but really, we've substitutes that have different
names. Windows does the same, but doesn't get a complaint from CCleaner, so
we're not doing something right.
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http://bugs.winehq.org/show_bug.cgi?id=33056
Bug #: 33056
Summary: Tablet stylus pressure works in Manga Studio 5 until a
focus or key event occurs
Product: Wine
Version: 1.5.24
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wintab32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: aardvark(a)krl.com
Classification: Unclassified
Unlike prior versions, the tablet stylus pressure works for Manga Studio 5;
however, if a key is pressed or the pen goes out of the window and back in,
lines drawn either draw nothing (no pressure?) or are drawn blobby (saw-tooth
pressure) like a chain of tear-drops.
The cursor displayed often jitters between two different cursors (e.g. a small
circle and a large one or a circle and an arrow). This leads me to believe that
it's swapping between two pointing devices, most likely the mouse and the
stylus.
Maybe related to 15443 and other pen pressure bugs.
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https://bugs.winehq.org/show_bug.cgi?id=46607
Bug ID: 46607
Summary: For Honor crash on "double free or corruption"
Product: Wine
Version: 4.1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: riesi(a)opentrash.com
Distribution: ---
Created attachment 63506
--> https://bugs.winehq.org/attachment.cgi?id=63506
Log with +relay,+heap
The game For Honor from Ubisoft crashes after starting it in Uplay with a
"double free or corruption" error message in the logs.
This does not happen, if I downclock my CPU or when using +relay,+heap to track
the issue down. Which indicates that this is probably a race condition.
I hope the attached log with +relay,+heap is useful to track the issue down
even though it does not crash with it. I killed the game a few seconds after
the game window rendered, which should be far enough since it does not even get
remotely that far without the debug channels.
Kind regards,
Riesi
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https://bugs.winehq.org/show_bug.cgi?id=39152
Bug ID: 39152
Summary: monitor test 3.2 fails to read registery
Product: Wine
Version: 1.7.50
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: super_man(a)post.com
Distribution: ---
http://www.passmark.com/ftp/montest.exe
Error opening registery key HKEY_LOCAL_MACHINE\key_path it complains that at
start of the program and few times later while running the test
default console output doesn't reveal enough
wine 1.7.50
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http://bugs.winehq.org/show_bug.cgi?id=35345
Bug ID: 35345
Summary: Evoland fails to show any GUI
Product: Wine
Version: 1.7.10
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: madewokherd(a)gmail.com
Classification: Unclassified
When attempting to start Evoland (steam version), I get a mostly black window
that says:
(null): Error: Error #3694
(null): 1680x1050
Nothing in the terminal output looks obviously at fault to me:
fixme:ole:RemUnknown_QueryInterface No interface for iid
{00000019-0000-0000-c000-000000000046}
fixme:lsa:LsaGetLogonSessionData 0x33ebb8 0x33ebc8 stub
fixme:win:EnumDisplayDevicesW ((null),0,0x33e6d8,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),0,0x33d7bc,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),0,0x33cae4,0x00000000), stub!
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https://bugs.winehq.org/show_bug.cgi?id=42276
Bug ID: 42276
Summary: Firestorm Viewer does not started due to graphics card
interface error
Product: Wine
Version: 2.0-rc6
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: artist(a)wavenet.org
Distribution: ---
Created attachment 56985
--> https://bugs.winehq.org/attachment.cgi?id=56985
Back trace file and terminal output file when newly installed Firestorm runs at
the end of installation.
Due to this issue with the compiled for Linux version of the Firestorm Viewer:
https://community.secondlife.com/t5/General-Discussion-Forum/Objects-I-cann…
It became necessary to run the compiled for MS Windows version of the FireStorm
Viewer under Wine. It was successfully installed both after in winecfg the
installation was set to Windows 7 and also Windows 10 was tried. But the
Firestorm installation does not run in either instance.
The Firestorm installation file was downloaded from this link:
https://firestorm-download-secondlife-com.akamaized.net/Phoenix-FirestormOS…
On this web page:
http://wiki.phoenixviewer.com/downloads
The error messages indicate a problem with the graphics card. So I also
attempted to install the Windows version of the graphics driver. This driver
would not install when the installation file was set in winecfg to Windows 7 or
Windows 10. The error message was that graphics hardware could not be found.
The Windows 7 and 8 driver version was downloaded from:
http://www.geforce.com/drivers/results/113442
The Windows 10 driver version was downloaded from:
http://www.geforce.com/drivers/results/113448#
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http://bugs.winehq.org/show_bug.cgi?id=27505
Summary: Silent Heroes Launcher fails with mono210 (works with
dotnet20)
Product: Wine
Version: 1.3.22
Platform: x86-64
URL: http://www.blasteroids.com/games/file_details.cfm/6561
/
OS/Version: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: mscoree
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
austin@aw25 ~/.wine/drive_c/Program Files/Paradox Interactive/Silent Heroes $
wine Silent\ Heroes\ Launcher.exe
System.IndexOutOfRangeException: Array index is out of range.
at ZtormLauncher.MainForm.getSerial () [0x00000] in <filename unknown>:0
at ZtormLauncher.MainForm.MainForm_Load (System.Object sender,
System.EventArgs e) [0x00000] in <filename unknown>:0
at System.Windows.Forms.Form.OnLoad (System.EventArgs e) [0x00000] in
<filename unknown>:0
at System.Windows.Forms.Form.OnLoadInternal (System.EventArgs e) [0x00000] in
<filename unknown>:0
9779e71e1f8be07c0fbed749e1227210ad53ef8b sh_launcher_setup.exe
pops up an error dialog and exits. With dotnet, gives me an error about not
finding a serial, then gives me a login prompt.
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http://bugs.winehq.org/show_bug.cgi?id=25703
Summary: VMWare infrastructure client
Product: Wine
Version: 1.3.10
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jan.ryen(a)gmail.com
Created an attachment (id=32745)
--> (http://bugs.winehq.org/attachment.cgi?id=32745)
error view
VMWare infrastructure client (VMware-viclient.exe - 57001780 bytes) installs
fine, but when excecuting the installed program i recieve an error in
VpxClient.exe
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http://bugs.winehq.org/show_bug.cgi?id=32916
Bug #: 32916
Summary: FIFA 13 intaller don't run
Product: Wine
Version: 1.5.18
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: marcossr09(a)yahoo.com.br
Classification: Unclassified
Created attachment 43474
--> http://bugs.winehq.org/attachment.cgi?id=43474
err log
Hi,
when I try run the Installer of the FIFA 13 the following log (in attachment)
appears in the terminal and nothing happens.
Thanks
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https://bugs.winehq.org/show_bug.cgi?id=46197
Bug ID: 46197
Summary: user32: Implement CascadeWindows and TileWindows
Product: Wine-staging
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: katayama.hirofumi.mz(a)gmail.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Created attachment 62857
--> https://bugs.winehq.org/attachment.cgi?id=62857
The patch
Wine lacks the implementations of CascadeWindows and TileWindows
functions of window arrangement.
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http://bugs.winehq.org/show_bug.cgi?id=9802
Summary: ImageReady CS2 crashes on startup
Product: Wine
Version: 0.9.44.
Platform: PC
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: wine-gui
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mikolaj.zalewski(a)gmail.com
There is a C++ exception after receiving a WM_MOUSEACTIVATE and then after a
call to PeekMessageW there is a access violation exception. The C++ exception
seems to be the main cause but it's hard if it is and why it is thrown.
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https://bugs.winehq.org/show_bug.cgi?id=46462
Bug ID: 46462
Summary: Drop fps
Product: Wine
Version: 4.0-rc6
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mietkong(a)gmail.com
Distribution: ---
Hi When im playing elder scrolls oblivion fps drops down to 5-10 fps only when
i moving mouse . If mouse is not moving fps is high how to solve this
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http://bugs.winehq.org/show_bug.cgi?id=34995
Bug #: 34995
Summary: Crashes in Wineskin
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: cycle898(a)yahoo.com
Classification: Unclassified
Created attachment 46632
--> http://bugs.winehq.org/attachment.cgi?id=46632
Backtrace/Error Log
Wineskin 2.5.12 : crashes during certain parts of games with what could be
considered moderate to high graphical output. This happens several times over
various playthroughs. This error occurs at random intervals.
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https://bugs.winehq.org/show_bug.cgi?id=45544
Bug ID: 45544
Summary: Dialog messages pop under instead of popping up in
RadiAnt DICOM Viewer
Product: Wine
Version: 3.13
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: bozkar(a)gmail.com
Distribution: Debian
Most of the dialog boxes pops under the main window in RadiAnt DICOM Viewer -
they occasionally pops up correctly.
Tested with PACS download dialog box, keyboard shortcuts settings dialog box,
about box.
They blink for a second and then they go under the main window.
Occasionally the program behaves correctly.
How could I help here?
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https://bugs.winehq.org/show_bug.cgi?id=45545
Bug ID: 45545
Summary: CUDA acceleration much slower then in Windows 10 in
RadiAnt Viewer on the same hardware
Product: Wine
Version: 3.13
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: nvcuda
Assignee: wine-bugs(a)winehq.org
Reporter: bozkar(a)gmail.com
Distribution: Debian
RadiAnt Viewer now supports nvcuda.dll acceleration in 3D MPR / VR
reconstruction, but it's pointless to actually use it - on my box, GTX 970 it
is much slower then in Windows 10 (and slower then in CPU).
It is new, not yet optimized feature, but the difference in speed (subjective
FPS score) on the same hardware looks significant.
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https://bugs.winehq.org/show_bug.cgi?id=41859
Bug ID: 41859
Summary: pingo crashes when optimizing PNG images
Product: Wine
Version: 1.9.24
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: danielbermond(a)yahoo.com
Distribution: ---
Created attachment 56266
--> https://bugs.winehq.org/attachment.cgi?id=56266
pingo wine terminal log when using PNG image
With JPG image: works well.
With PNG image: it just crashes. Tested with all possible pingo options.
Without command line arguments: shows the help screen as usual.
pingo is a command line PNG/JPG image optimizer that is shipped as a single
'.exe' without needing installation.
Tested with the 3 methods of running Console User Interface programs: 'wine',
'wineconsole --backend=user' and 'wineconsole --backend=curses'. All of them
crashes when using PNG image.
Website: http://css-ig.net/pingo
Download: http://css-ig.net/tools/pingo.zip
OS: Arch Linux x86_64
Wine: 1.9.24 (with all optional dependencies installed)
pingo: 0.41
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https://bugs.winehq.org/show_bug.cgi?id=46108
Bug ID: 46108
Summary: Wine creates env var with empty string for name and it
breaks python-pip
Product: Wine
Version: 3.17
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: stu.axon(a)gmail.com
Distribution: ---
When I try and install things using pip (from python 2.7, since python 3.5
install doesn't work right not).
it fails, with
*** ValueError: illegal environment variable name
If I open the python interpreter I can see there is an env var with the name of
an empty string:
>>> import os
>>> os.environ['']
'Z:=Z:\\home\\stu\\Downloads'
I had a look at this outside of wine and the env var doesn't show up when
running the same python.
I edited pythons pip code to remove the env var:
~/.wine/drive_c/Python27/Lib/site-packages/pip/_internal/utils/misc.py
I changed these lines:
env = os.environ.copy()
if extra_environ:
env.update(extra_environ)
To:
env = os.environ.copy()
if extra_environ:
env.update(extra_environ)
env.pop('')
And then pip succeeds
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https://bugs.winehq.org/show_bug.cgi?id=46170
Bug ID: 46170
Summary: Programs that get MIDI data from the "Midi Through"
port will crash
Product: Wine
Version: 3.20
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: realnc(a)gmail.com
Distribution: ---
Created attachment 62822
--> https://bugs.winehq.org/attachment.cgi?id=62822
Example MIDI file that reproduces the crash.
Any Windows software that is configured to use the ALSA "Midi Through" port for
MIDI input (as provided by the snd-seq-dummy kernel module) will crash with a
page fault exception dialog. This only happens with certain MIDI data. It seems
to depend on the speed of the MIDI data.
The issue was originally discovered by using the Linux version of ScummVM
together with the Windows program "Falcosoft Midiplayer" as a means of using a
Windows-only VSTi as a software MIDI synth for ScummVM. In such a setup, the
Linux program is configured to use the "Midi Through" port as MIDI-out, and the
Windows program is configured to use it as MIDI-in.
However, after capturing the specific MIDI data that triggers the crash into a
*.mid file, playing that file in any MIDI player that uses "Midi Through" for
MIDI-out and *any* Windows MIDI program that uses "Midi Through" as MIDI-in,
will crash the Windows program.
The problem is reproducible by at least two people on two different machines.
It is reproducible by building current Wine Git master, without any third-party
patches, and on a cleared ~/.wine directory. Example steps to reproduce this
are:
1. Make sure the "Midi Through" port is available. aplaymidi -l should list
something like:
$ aplaymidi -l
Port Client name Port name
14:0 Midi Through Midi Through Port-0
"Midi Through" is port 14:0 here. If no such port exists, load the
"snd-seq-dummy" kernel module:
$ modprobe snd-seq-dummy
2. Download the attached "crash.mid" file.
3. Download the Falcosoft Midiplayer from:
http://falcosoft.hu/softwares.html#midiplayer
4. Run MidiPlayer.exe in Wine and click the gear icon to open the settings.
Check the "Use Bass (Soundfonts/VSTi)" checkbox (this is only necessary in
order to avoid an unrelated Wine crash.) In the "Midi In" group, check the
"Active" checkbox. In the "Input Port" drop-down selection list, select "Midi
Through Port-0". Click OK.
5. Play the "crash.mid" file using a Linux MIDI player, like aplaymidi, telling
it to use the Midi Through port as output:
$ aplaymidi -p 14 crash.mid
Substitute "14" with the actual port if it differs on your system. It might
take a few attempts before the crash occurs. Here, it crashes about 80% of the
time.
The above steps are just an example. The crash is reproducible with any other
Windows MIDI client, not just the Falcosoft one. See:
https://www.vogons.org/viewtopic.php?f=24&t=48207&start=760#p714667
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https://bugs.winehq.org/show_bug.cgi?id=37443
Bug ID: 37443
Summary: Civilization 5 unhandled exeption when starting new
game /w Expansions
Product: Wine
Version: 1.7.29
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ptrampau(a)gmail.com
Distribution: ---
Created attachment 49814
--> https://bugs.winehq.org/attachment.cgi?id=49814
crash output
When starting a new game Civ5 crashes during loading screen (you can hear about
half of the text narrated, then crash)
I have both Gods and Kings and brave new World Addons.
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https://bugs.winehq.org/show_bug.cgi?id=46134
Bug ID: 46134
Summary: QuickBooks 2018 Premier: Setup fails after accepting
license agreement.
Product: Wine
Version: 3.20
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: operations(a)yocopcs.com
Distribution: ---
Created attachment 62779
--> https://bugs.winehq.org/attachment.cgi?id=62779
Terminal output from setup program.
System Configuration
Debian 9.5.0 Stretch x86-64
Wine 3.20 Staging
x86 Wineprefix with ie8,ie7, dotnet462, msxml6, vcrun2005-2017, corefonts, and
msls31.
Starting QuickBooks 2018 setup crashes wine after accepting the license
agreement. Unfortunately Intuit does not provide a direct download of the full
setup file, instead using Akamai Download Manager to download the file I used.
I did not try Akamai Download Manager in this test.
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https://bugs.winehq.org/show_bug.cgi?id=42714
Bug ID: 42714
Summary: frequent crash while downloading Grand Theft Auto V
update (win7 mode; 64bit prefix; staging)
Product: Wine
Version: 2.4
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: o.dierick(a)piezo-forte.be
Distribution: ---
Created attachment 57688
--> https://bugs.winehq.org/attachment.cgi?id=57688
standard terminal output
New install of GTAV (DVD version). After login the game tries to update itself
with a multi-GB download. The download fails either with a lost connection
error "code 203", or crash. Error "code 203" is seen on Windows too so that may
be not wine fault, but the crash are not. After restarting the application, the
download resumes where it left and fails almost instantly.
When the download fails it leaves a .part file in the game directory. When the
.part file is deleted, restarting the application makes the download continue
for a varying amount of time (probably depending on the size of the next file
it downloads).
The whole thing is not yet downloaded so I can't say if the download get
corrupted or not.
Using wine-staging 2.4
Linux 3.16.0-4-amd64 #1 SMP Debian 3.16.39-1+deb8u2 (2017-03-07) x86_64
GNU/Linux
Nvidia GTX970 Debian driver 375.26
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https://bugs.winehq.org/show_bug.cgi?id=36061
Bug ID: 36061
Summary: winedbg crash dialog shows a leak in imm32
Product: Wine
Version: 1.7.17
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
Noticed while valgrinding various test failures:
==13839== 24 bytes in 1 blocks are definitely lost in loss record 250 of 889
==13839== at 0x7BC4C735: notify_alloc (heap.c:255)
==13839== by 0x7BC50F79: RtlAllocateHeap (heap.c:1716)
==13839== by 0x7B84584B: HeapAlloc (heap.c:271)
==13839== by 0x7B845B80: GlobalAlloc (heap.c:388)
==13839== by 0x62CB1A6: ImmCreateIMCC (imm.c:2738)
==13839== by 0x62C4AB7: ImmCreateContext (imm.c:697)
==13839== by 0x62C6F93: ImmGetContext (imm.c:1422)
==13839== by 0x62CB807: ImmProcessKey (imm.c:2891)
==13839== by 0x538AB14: process_keyboard_message (message.c:2469)
==13839== by 0x538B2F4: process_hardware_message (message.c:2692)
==13839== by 0x538BFAD: peek_message (message.c:2900)
==13839== by 0x538E12C: GetMessageW (message.c:3817)
==13839== by 0x534ADB9: DIALOG_DoDialogBox (dialog.c:816)
==13839== by 0x534B064: DialogBoxParamW (dialog.c:879)
==13839== by 0x476B945: display_crash_dialog (crashdlg.c:369)
==13839== by 0x4784337: dbg_active_auto (tgt_active.c:816)
==13839== by 0x478A98C: main (winedbg.c:673)
==13839==
{
<insert_a_suppression_name_here>
Memcheck:Leak
match-leak-kinds: definite
fun:notify_alloc
fun:RtlAllocateHeap
fun:HeapAlloc
fun:GlobalAlloc
fun:ImmCreateIMCC
fun:ImmCreateContext
fun:ImmGetContext
fun:ImmProcessKey
fun:process_keyboard_message
fun:process_hardware_message
fun:peek_message
fun:GetMessageW
fun:DIALOG_DoDialogBox
fun:DialogBoxParamW
fun:display_crash_dialog
fun:dbg_active_auto
fun:main
}
wine-1.7.16-178-g7e874ae
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http://bugs.winehq.org/show_bug.cgi?id=27576
Summary: RT Se7en Lite installer hangs
Product: Wine
Version: 1.3.22
Platform: x86
URL: http://www.rt7lite.com/downloads.html
OS/Version: Linux
Status: NEW
Keywords: download, Installer
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Requires Windows 7 mode, refuses to install in XP mode. After that, starts up,
you can accept license, etc. Once you click install, it hangs.
No visible terminal output at that point. There are few lines earlier:
fixme:ole:CoCreateInstance no instance created for interface
{ea1afb91-9e28-4b86-90e9-9e9f8a5eefaf} of class
{56fdf344-fd6d-11d0-958a-006097c9a090}, hres is 0x80004002
fixme:storage:create_storagefile Storage share mode not implemented.
fixme:shell:SHGetKnownFolderPath flags 0x00004400 not supported
fixme:shell:SHGetKnownFolderPath flags 0x00004400 not supported
fixme:shell:SHGetKnownFolderPath flags 0x00004400 not supported
err:richedit:ReadStyleSheet skipping optional destination
err:richedit:ReadStyleSheet skipping optional destination
8afd116c1a524cf1772c972860bc390af713cb6c rt_7_lite_win7_Vista_x86.exe
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https://bugs.winehq.org/show_bug.cgi?id=41608
Bug ID: 41608
Summary: Golden Krone Hotel fails to launch
Product: Wine
Version: 1.9.21
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: fjfrackiewicz(a)gmail.com
Distribution: ---
Created attachment 55953
--> https://bugs.winehq.org/attachment.cgi?id=55953
Terminal output Wine 1.9.21-106-g51ec5c6
I am trying to run this game in a 32-bit Windows 7 prefix with Wine-devel
1.9.21 and Wine-Staging 1.9.21 and in both versions the game crashes before it
even starts.
The game, according to its Steam page, requires Windows 7 or later.
Terminal output attached.
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http://bugs.winehq.org/show_bug.cgi?id=35413
Bug ID: 35413
Summary: err:module:import_dll Library libgcc_s_sjlj-1.dll not
found needed by mono-2.0
Product: Wine
Version: 1.7.8
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: fast.rizwaan(a)gmail.com
Classification: Unclassified
err:module:import_dll Library libgcc_s_sjlj-1.dll (which is needed by
L"C:\\windows\\mono\\mono-2.0\\bin\\libmono-2.0-x86.dll") not found
err:mscoree:load_mono Could not load Mono into this process
this bug was not there in 1.7.5 fedora 19/20 x86_64
the workaround is to "install winetricks dotnet40"
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http://bugs.winehq.org/show_bug.cgi?id=31260
Bug #: 31260
Summary: Tomb Raider 4 Broken Lighting
Product: Wine
Version: 1.5.9
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ezekiel000(a)lavabit.com
Classification: Unclassified
Lighting seems to be broken in Tomb Raider 4 everything is fully lit.
Running Tomb Raider 4 from GOG.com with wine 1.5.9 on Debian 6.0.5 with nVidia
official drivers 295.59.
The problem is in the Tomb Raider 4 Times Exclusive level available here:
http://tombraiders.net/stella/downloads/TR4files.html#bonus
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http://bugs.winehq.org/show_bug.cgi?id=21378
Summary: lego digital designer crashes on scrolling
Product: Wine
Version: 1.1.36
Platform: x86
URL: http://ldd.lego.com
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: quartz
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mark.dufour(a)gmail.com
lego digital designer seems to work well using 1.1.36 (yay :D), except when
trying to scroll.. (for example, right after the program starts on the left).
this consistently leads to an immediate crash (see attachment).
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http://bugs.winehq.org/show_bug.cgi?id=31737
Bug #: 31737
Summary: Need For Speed Hot Pursuit (2010): Gamepad is not
configured
Product: Wine
Version: 1.5.13
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: vanuan(a)gmail.com
Classification: Unclassified
Steps to reproduce:
1) connect gamepad
2) run nfs 2010
3) go to gameplay settings and assign gamepad keys
4) go to menu and press a gamepad key.
Expected: No messages appear when pressing gamepad keys
Actual: The message "Controller was not configured ..." appears.
Will attach the "WINEDEBUG=+joystick" logs later.
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http://bugs.winehq.org/show_bug.cgi?id=34978
Bug #: 34978
Summary: Display detection issue with the MacDriver
Product: Wine
Version: 1.7.6
Platform: x86-64
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winemac.drv
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: f.platte(a)platte-web.de
Classification: Unclassified
I just realized that applications ported with wine do not detect multiple
displays, if they are set to use the MacDriver, although they do when using
X11.
Also, while the displays (1 & 2) are detected as actual displays using X11, the
MacDriver display is detected as "X11 windowing system".
I included 2 screenshots to show the issue.
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https://bugs.winehq.org/show_bug.cgi?id=45951
Bug ID: 45951
Summary: Amiga SWOS lagging in 18.04
Product: Wine
Version: 3.17
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: gatifun(a)gmail.com
Distribution: ---
Hello, I've always played amiga swos on ubuntu. Recently, I've installed
several times 18.04, and the game runs lagging, as if it update images every
second instead of more often.
Any help pls?
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http://bugs.winehq.org/show_bug.cgi?id=31153
Bug #: 31153
Summary: Microsoft SQL Server Management Studio Express 2005:
fails to install with builtin mono (Unhandled page
fault)
Product: Wine
Version: 1.5.8
Platform: x86-64
URL: http://www.microsoft.com/download/en/details.aspx?id=8
961
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: djelinski1(a)gmail.com
Classification: Unclassified
Created attachment 40898
--> http://bugs.winehq.org/attachment.cgi?id=40898
backtrace generated by wine
Installation of the application fails after copying all files. The default
console output is mostly useless, one line of interest is:
wine: Unhandled page fault on read access to 0x00000000 at address 0x500bbd87
(thread 0044), starting debugger...
To reproduce this error:
winetricks win7
wine msiexec /i SQLServer2005_SSMSEE.msi
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http://bugs.winehq.org/show_bug.cgi?id=33445
Bug #: 33445
Summary: LTSpice crashes when performing noise analysis
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jamesmorad(a)gmail.com
Classification: Unclassified
Created attachment 44257
--> http://bugs.winehq.org/attachment.cgi?id=44257
crash summary
LTSpice crashes when trying to perform a simple noise analysis with a single
voltage source and single resistor.
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https://bugs.winehq.org/show_bug.cgi?id=44012
Bug ID: 44012
Summary: Popup listbox scrollbars do not function after style
is applyed
Product: Wine
Version: 2.14
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: Brad.Wine1(a)amaitis.com
Distribution: ---
Popup listbox scrollbars do not function after style is applyed.
In delphi on the inplace grid editor they create the popup listbox and set the
parent to 0.
SetParent(Handle,0);
This works as designed if the application does not use Style services.
http://www.ateksol.com/dev/unittest/TestPopupListbox.exe
sha1sum
3b8982cd06525cd20938144357fc19c4a4a91ade
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http://bugs.winehq.org/show_bug.cgi?id=20374
Summary: KeePass 1.09 crashes opening password database
Product: Wine
Version: 1.1.31
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: svjugs(a)gmail.com
Created an attachment (id=24144)
--> (http://bugs.winehq.org/attachment.cgi?id=24144)
Wine crash output
Hello,
Whilst trying to open a 1.x password database using KeePass 1.09 (current
version) which is verified to work with the same version natively, wine crashes
out completely.
Please see attached log for two attempted runs, and their backtrace/errors.
Cheers.
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https://bugs.winehq.org/show_bug.cgi?id=36018
Bug ID: 36018
Summary: Heroes of Might & Magic 2: on the screen where you
build new buildings there's no animation unless the
cursor is moving
Product: Wine
Version: 1.7.16
Hardware: x86-64
OS: Mac OS X
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: winebugs140(a)gmail.com
Mind you that I'm not talking about the town screen, but the screen that
appears if you click on your castle, and where you build new stuff. You can
look for instance at the building called "moat", the water should be flowing
constantly, but it is not. There is an animation only if you're moving the
mouse.
This bug affects the GOG.com Gold Windows version as well as the standard demo
version.
There's nothing in the logs.
TESTED ON:
Windows Vista (here the game works fine)
Mac OS X 10.9.2, ATI HD 2600 Pro, the Mac Driver and X11
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http://bugs.winehq.org/show_bug.cgi?id=14113
Summary: Some fonts displayed with incorrect background color
Product: Wine
Version: 1.0.0
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: neptunia(a)mail.ru
Created an attachment (id=14332)
--> (http://bugs.winehq.org/attachment.cgi?id=14332)
screenshot
Some fonts displayed with incorrect background color (white instead of
transparent). See the screenshot.
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http://bugs.winehq.org/show_bug.cgi?id=24289
Summary: Office Word 2007 : Drag from native apps, drop to word
doesn't work
Product: Wine
Version: 1.3.1
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: draiwn(a)yahoo.fr
Created an attachment (id=30598)
--> (http://bugs.winehq.org/attachment.cgi?id=30598)
Encoding error message after dragging an image into word
Currently it's not possible to drag images into Office Word 2007 from the web /
desktop.
A drag'n drop bug has been fixed in 1.3.1 release
(http://bugs.winehq.org/show_bug.cgi?id=10815) but it still doesn't works with
Office apps.
There is an encoding error message (see the capture below) when images (or
other objects) are dragged into word.
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http://bugs.winehq.org/show_bug.cgi?id=23106
Summary: Shareaza shows white boxes when you select a neighbor
in the network tab
Product: Wine
Version: 1.2-rc2
Platform: x86
URL: http://shareaza.sourceforge.net/?id=download
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jaimerave(a)gmail.com
Created an attachment (id=28714)
--> (http://bugs.winehq.org/attachment.cgi?id=28714)
Screenshot of the problem
The screenshot shows the issue. This is in Ubuntu 10.04 and Wine 1.2-rc2 and
todays git.
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https://bugs.winehq.org/show_bug.cgi?id=46436
Bug ID: 46436
Summary: Sims4 keeps crashing
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: oxymope(a)yahoo.co.uk
Distribution: ---
After around 10 minutes, my sims 4 game crashes
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https://bugs.winehq.org/show_bug.cgi?id=43223
Bug ID: 43223
Summary: sims 4 bug
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: firecracker0400(a)gmail.com
Distribution: ---
Created attachment 58514
--> https://bugs.winehq.org/attachment.cgi?id=58514
the game keeps crashing
The game only go to the part were you choose a house.
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https://bugs.winehq.org/show_bug.cgi?id=41357
Bug ID: 41357
Summary: i need help
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mrs.bieber557(a)gmail.com
Distribution: ---
i downloaded sims 4.. it works for a little when i guess it crashes? im not
good with computer terms.. i have a macbook pro
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https://bugs.winehq.org/show_bug.cgi?id=43291
Bug ID: 43291
Summary: sims 4 won't load after 1 time playing it.
Product: Wine
Version: 1.6.2
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: api-ms-win-*
Assignee: wine-bugs(a)winehq.org
Reporter: kezianathalie34(a)gmail.com
Created attachment 58635
--> https://bugs.winehq.org/attachment.cgi?id=58635
this is the code of warning i got from the app.
Sims 4 crashes after I played it once. It have two warnings and now I can't
play it again while yesterday i play it.. wtf??
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http://bugs.winehq.org/show_bug.cgi?id=24211
Summary: ispq crashes on 'create account' without native
devenum
Product: Wine
Version: 1.3.1
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Reported by a user at
http://forum.winehq.org/viewtopic.php?t=9443
To reproduce:
rm -rf ~/.wine
sh winetricks wmp9
wget http://download.ispq.com/ispq9.msi
wine msiexec /i ispq9.msi
cd ".wine/drive_c/Program Files/iSpQ VideoChat 9"
wine ispqvideochat9.exe
Click on Create Account. App crashes.
On the console, one sees
err:ole:CoGetClassObject no class object
{e30629d2-27e5-11ce-875d-00608cb78066} could be created for context 0x17
wine: Unhandled page fault on read access to 0x00000000 at address
0xa7c43b6 (thread 0009), starting debugger...
To work around, copy devenum.dll from your windows partition into system32
and set it to native in winecfg.
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