http://bugs.winehq.org/show_bug.cgi?id=35141
Bug ID: 35141
Summary: Insecticide Part 1 runs but shows only black screen
Product: Wine
Version: 1.7.8
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
Classification: Unclassified
Created attachment 46877
--> http://bugs.winehq.org/attachment.cgi?id=46877
terminal output (built-in d3dx)
Upon starting the game the screen turns black and stays that way. The sound
from the intro video can be heard, then probably the main menu is displayed
because I can hear clicking sounds as the mouse pointer hits various menu
items, but nothing can be seen.
The same problem with Wine 1.4.1, 1.5.x, 1.7.x
Fedora 19
Nvidia binary drivers 325.15
X.Org X Server 1.14.4
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http://bugs.winehq.org/show_bug.cgi?id=16540
Summary: Sanity: Aiken's Artifact demo launcher bitmap is not
initially drawn
Product: Wine
Version: 1.1.10
Platform: PC
URL: http://cdn.gamezone.com/pub/gamezone/12/7/20/SanityDemoS
etup.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: arethusa26(a)gmail.com
Created an attachment (id=18007)
--> (http://bugs.winehq.org/attachment.cgi?id=18007)
Sanity: Aiken's Artifact demo launcher screenshot
With today's Git (wine-1.1.10-371-g2aa7a7f), when launching the Sanity: Aiken's
Artifact demo, the demo launcher bitmap is not drawn and appears to be filled
in by the application background. Moving the window permits the graphic to be
drawn. There were no particular standard error traces of interest. Screenshot
is attached.
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http://bugs.winehq.org/show_bug.cgi?id=35130
Bug ID: 35130
Summary: Confrontation: grass is red
Product: Wine
Version: 1.7.8
Hardware: x86
OS: Linux
Status: NEW
Severity: trivial
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
Classification: Unclassified
Created attachment 46861
--> http://bugs.winehq.org/attachment.cgi?id=46861
terminal output
Grass is red in the game (both in the cutscenes and in the main game) when
<video quality> option is set to either low, medium, high or very high. If I
select <very low> quality preset then grass is rendered correctly.
Native d3dx9_36 is needed to start the game.
Nvidia binary drivers 325.15
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https://bugs.winehq.org/show_bug.cgi?id=44766
Bug ID: 44766
Summary: American McGee's Alice - Doesn't start (Probably due
to Copy-Protection)
Product: Wine
Version: 3.4
Hardware: x86
OS: Linux
Status: NEW
Keywords: obfuscation
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dark.shadow4(a)web.de
Depends on: 44765
Distribution: ---
The game can be installed (working around bug 44765), but it can't be started.
When running "alice.exe" nothing happens and the process just terminates.
When copying the installed game's contents into a Win7 VM, and then running it
there, it complains about a missing CD (as expected). Bu under wine, this check
doesn't seem to happen, the program just closes. I guess it can't load the copy
protection properly.
When using a no-CD patch, the game starts up fine and can be played. But that's
hardly a solution.
ProtectionID says the game uses Safedisc v2.05.030. Debugger won't work
properly due to the nature of the games copy protection.
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https://bugs.winehq.org/show_bug.cgi?id=45236
Bug ID: 45236
Summary: Rosetta Stone 5.x installer is broken in wine 3.8
Product: Wine
Version: 3.8
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: hiwetakobu(a)bitwhites.top
Distribution: ---
Logs and long discussion:
https://www.reddit.com/r/winehq/comments/8kkefg/rosetta_stone/
I can reproduce this bug.
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https://bugs.winehq.org/show_bug.cgi?id=44994
Bug ID: 44994
Summary: Wine has encountered "a serious problem" upon opening
(pokemon) reborn.exe
Product: Wine
Version: 1.8-rc3
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: decisaysrayner(a)gmail.com
Created attachment 61125
--> https://bugs.winehq.org/attachment.cgi?id=61125
backup trace wine deficiency error
The game starts up successfully, but after the title screen, the same thing
occurs at the specific time every time I try restarting the app: I get a
message saying "Wine has a serious problem. There may be a deficiency in the
program"
I'll add an attachment on this that I saved
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http://bugs.winehq.org/show_bug.cgi?id=33068
Bug #: 33068
Summary: PDFXCHANGEVIEWER build 206.0 crashed when I try save a
flie
Product: Wine
Version: unspecified
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: test(a)fondtol.org
Classification: Unclassified
PDFXCHANGEVIEWER build 206.0 crashed when I try save a flie
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https://bugs.winehq.org/show_bug.cgi?id=44026
Bug ID: 44026
Summary: Content Manager crashes
Product: Wine
Version: 1.6.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: lushu21_2005(a)yahoo.com
Distribution: ---
Created attachment 59692
--> https://bugs.winehq.org/attachment.cgi?id=59692
program error
Content Manager crashes
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https://bugs.winehq.org/show_bug.cgi?id=43540
Bug ID: 43540
Summary: trying to run Cosmoteer on ubuntu 16.04 has problems
Product: Wine-staging
Version: 2.14
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: fyredemon405(a)gmail.com
CC: erich.e.hoover(a)wine-staging.com, michael(a)fds-team.de,
sebastian(a)fds-team.de
Distribution: ---
I have been trying to get Cosmoteer https://www.Cosmoteer.net to run on Ubuntu
16.04 LTS for the past week. I have installed dotnet 4.6.2 and visual studio
2015 redistributables but the logo on the main menu is invisible and all of the
ships ingame (excluding ones on UI). when running from terminal I can see loads
of these errors:
Call from 0x7b43cafc to unimplemented function
api-ms-win-core-winrt-roparameterizediid-l1-1-0.dll.RoGetParameterizedTypeInstanceIID,
aborting
fixme:wbemprox:wbem_services_QueryInterface interface
{00000003-0000-0000-c000-000000000046} not implemented
err:d3d:wined3d_debug_callback 0x2076a0: "GL_INVALID_OPERATION error generated.
<program> has not been linked, or is not a program object.".
err:d3d:wined3d_debug_callback 0x2076a0: "GL_INVALID_OPERATION error generated.
<program> object is not successfully linked, or is not a program object.".
The full game log can be found here: https://pastebin.com/XhsHXz9N
I tried asking on r/wine_gaming but after talking withe someone and going
through attempts to fix it they told me to report it here.
https://www.reddit.com/r/wine_gaming/comments/6t9af1/cosmoteer_all_ships_ar…
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http://bugs.winehq.org/show_bug.cgi?id=30039
Bug #: 30039
Summary: Can't download Adobe Photoshop CS 5 trial - Adobe
Download Assistant can't log in
Product: Wine
Version: 1.4-rc5
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: wininet
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Classification: Unclassified
I did
rm -rf ~/.wine
winetricks -q --no-isolate firefox
cd ~/".wine/drive_c/Program Files/Mozilla Firefox"
wine firefox 'http://www.adobe.com/cfusion/tdrc/index.cfm?product=photoshop'
clicked on Download, double-clicked on the downloaded file to install
Adobe Download Assistant, and once it installed and started, tried to
log in to my (free) adobe account. This failed with
fixme:wininet:InternetSetOptionW Option 41 STUB
because our wininet doesn't support
InternetSetOption(,INTERNET_OPTION_USER_AGENT,) yet.
winetricks wininet works around the problem.
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http://bugs.winehq.org/show_bug.cgi?id=12359
Summary: Express Rip can't detect the CD drive
Product: Wine
Version: CVS/GIT
Platform: Other
URL: http://www.nch.com.au/rip/
OS/Version: other
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
I inserted an audio cd, made sure Linux could read the tracks,
then ran Express Rip. It popped up a warning saying it
couldn't find any cd-rom device. I went to winecfg and set
the drive type of my cdrom from autodetect to cd-rom.
That got rid of the popup, but still no dice detecting
the disc. Also happens with wine-0.9.42.
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http://bugs.winehq.org/show_bug.cgi?id=14715
Summary: TopStyle can't preview with wine's built in browser
Product: Wine
Version: CVS/GIT
Platform: Other
URL: http://www.newsgator.com/individuals/topstyle/default.as
px
OS/Version: other
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: shdocvw
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
http://noel.alanguilan.com/2008/08/01/topstyle-lite-on-linux/
complained that TopStyle Lite can't preview properly,
so I tried it. Sure enough, when you try to preview,
it says it can't create the web browser; the log shows
fixme:shdocvw:PersistStreamInit_InitNew (0x18a4a8)
fixme:shdocvw:OleControl_OnAmbientPropertyChange Unknown dispID -1
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http://bugs.winehq.org/show_bug.cgi?id=12363
Summary: Exact Audio Copy hangs early when in "native win32"
mode.
Product: Wine
Version: CVS/GIT
Platform: Other
URL: http://exactaudiocopy.de
OS/Version: other
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
This is the next problem after bug 12361 and bug 12359.
Setting "native win32" mode in EAC options
as described at http://forums.gentoo.org/viewtopic-t-386370.html
causes Exact Audio Copy to lock up on the next startup.
It seems to wait forever for an event inside a windows
message handler for an app-defined message.
The next time you start EAC, it defaults back to the non-crashy
ASPI method, but that doesn't find discs for me (bug 12359).
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https://bugs.winehq.org/show_bug.cgi?id=46230
Bug ID: 46230
Summary: dlls/wininet/http: build failure on NetBSD
Product: Wine
Version: 3.21
Hardware: x86-64
OS: NetBSD
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wininet
Assignee: wine-bugs(a)winehq.org
Reporter: triaxx(a)NetBSD.org
Created attachment 62924
--> https://bugs.winehq.org/attachment.cgi?id=62924
build log
The build failed on NetBSD due to redefinition of fd_set.
The attached patch fixes the issue.
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http://bugs.winehq.org/show_bug.cgi?id=12321
Summary: Some WinInet tests are invalid
Product: Wine
Version: CVS/GIT
Platform: All
URL: http://winehq.org/pipermail/wine-patches/2008-
March/052323.html
OS/Version: All
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wininet
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dsh(a)linux.ucla.edu
Created an attachment (id=11789)
--> (http://bugs.winehq.org/attachment.cgi?id=11789)
Some test failures
Some WinInet tests fail on Windows (XP) and Wine if data is returned slowly.
The original report was here:
http://winehq.org/pipermail/wine-patches/2008-March/052323.html
Using a CGI script like the following and changing the tests to retrieve that
instead of the winehq.org page will cause some test failures such as attached.
#!/bin/bash
# CGI test script
sleep 1
echo Content-type: text/plain
sleep 1
echo
sleep 5
echo Hi
sleep 5
echo Bye
sleep 5
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https://bugs.winehq.org/show_bug.cgi?id=44734
Bug ID: 44734
Summary: D3D accelerates can't be enabled in Plants Vs Zomies
,When this is selected,It says hardware not supported.
Product: Wine
Version: 3.3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: amie1972(a)163.com
Distribution: ---
Created attachment 60741
--> https://bugs.winehq.org/attachment.cgi?id=60741
Error screen
As the title.
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https://bugs.winehq.org/show_bug.cgi?id=37966
Bug ID: 37966
Summary: xrandr12 regression for nvidia users across a range of
applications (too many to list)
Product: Wine
Version: 1.7.35
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: abolte(a)systemsaviour.com
Distribution: ---
Dead Space 3:
"Your Graphics Card does not meet Dead SpaceTM 3 minimum requirements."
Call of Juaraz:
"Failed to initialize rendering device. Check if your graphic card supports
DirectX 9.0c"
Overlord:
Unhandled exception
Overlord II
Unhandled exception
...surely many more but you get the idea.
Reverting commit 8e9e4a657f29ff018c6296ced1f115ca8731e5e6 (introduced in
1.7.35) makes all these problems go away.
Furthermore, this commit introduces all the warnings reported in bug 34348. I
have never seen these warnings produced on my Nvidia-based laptop prior to
1.7.35, and I now get them even when not running a 3D application (eg.
cmd.exe).
Nvidia GTX660M
nvidia 346.35 driver
$ xrandr
Screen 0: minimum 8 x 8, current 1920 x 1080, maximum 16384 x 16384
VGA-0 disconnected (normal left inverted right x axis y axis)
LVDS-0 connected 1920x1080+0+0 (normal left inverted right x axis y axis) 344mm
x 194mm
1920x1080 59.9*+ 39.9
DP-0 disconnected (normal left inverted right x axis y axis)
HDMI-0 disconnected (normal left inverted right x axis y axis)
DP-1 disconnected (normal left inverted right x axis y axis)
Let me know if there's anything else you need.
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http://bugs.winehq.org/show_bug.cgi?id=12361
Summary: Exact Audio Copy 0.99pb4 crashes in winemenubuilder when
creating png icon
Product: Wine
Version: CVS/GIT
Platform: Other
URL: http://exactaudiocopy.de
OS/Version: other
Status: NEW
Keywords: download, Installer, regression
Severity: normal
Priority: P2
Component: programs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
http://xithium.wordpress.com/2008/04/04/41/
complained that recent wine crashed on exact audio copy,
so I gave it a try. Sure enough, the following crash
happened during installation:
Unhandled exception: page fault on write access to 0x004586e0 in 32-bit code
(0x7ec9b935).
Backtrace:
=>1 0x7ec9b935 SaveIconResAsPNG+0x275(pIcon=<is not available>,
png_filename=0x12df60, commentW=0x33f274)
[winemenubuilder/winemenubuilder.c:262] in winemenubuilder (0x0033d108)
2 0x7ec9cb91 extract_icon+0x4a1(path=0x33f274, index=0x0, bWait=0x0)
[winemenubuilder/winemenubuilder.c:517] in winemenubuilder (0x0033d3b8)
3 0x7ec9e051 InvokeShellLinker+0x8f1(sl=0x12cfdc, link=0x33f908, bWait=0x0)
[winemenubuilder/winemenubuilder.c:1117] in winemenubuilder (0x0033f8a8)
...
0x7ec9b935 SaveIconResAsPNG+0x275 [winemenubuilder/winemenubuilder.c:262] in
winemenubuilder: movb %al,0x0(%edx)
262 pixel->rgbBlue = bgColor.rgbBlue;
That's in the code that was added recently to fix bug 4803.
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https://bugs.winehq.org/show_bug.cgi?id=37136
Bug ID: 37136
Summary: Game Forsaken
Product: Wine
Version: 1.7.24
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: matheusvigomes(a)hotmail.com
Created attachment 49353
--> https://bugs.winehq.org/attachment.cgi?id=49353
Game Forsaken Level Up
Game Forsaken Level Up
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http://bugs.winehq.org/show_bug.cgi?id=32179
Bug #: 32179
Summary: Diablo III: changing keyboard layout to nonlatin makes
all letters to be questionmarks
Product: Wine
Version: 1.5.15
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: imposeren(a)gmail.com
Classification: Unclassified
How to reproduce:
1. Start diablo
2. Login
3. Make chat active, change layout to nonlatin (russian for example) and start
typing anything
Wat will be in chat:
??????? ??? ?????
What should be there:
Привет, как дела?
How it works in windows 7:
Russian text is typed as it should be. Also there is a layout indicator after
each input feild in auction and in chat.
Maybe Diablo intercepts layout change and changes font
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http://bugs.winehq.org/show_bug.cgi?id=35683
Bug ID: 35683
Summary: stereo sound L/R volumes extremely inaccurate
Product: Wine
Version: 1.7.12
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dsound
Assignee: wine-bugs(a)winehq.org
Reporter: fdssfsfsfd(a)master.ms
I noticed this in SoF3 first, then downloaded RightMark3DSound to confirm it.
In RightMark3DSound, position the sound box just one pixel to the left and you
get mostly only sound on the left, same for the right side. If you use it on a
windows machine the sound volumes on each channel are as expected (meaning
entirely different).
Best demonstrated in this video: http://www.youtube.com/watch?v=WKfzNjz0w7s
I only added the asound.conf lines shown at the end of the video, because I
thought it might be 5.1 support weirdness of wine. What they do is to mix the
designated >2 channel PCMs down to stereo sound.
uname -a:Linux C1MPAQ 3.12.9-2-ARCH #1 SMP PREEMPT Fri Jan 31 10:22:54 CET 2014
x86_64 GNU/Linux
card: 08:00.0 Multimedia audio controller: Creative Labs SB Audigy (rev 03)
module: snd_emu10k1
Bare alsa, no pulseaudio or other funny stuff. Used empty wineprefix (32bit),
also tried installing MS direct X dlls: no difference.
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http://bugs.winehq.org/show_bug.cgi?id=36892
Bug ID: 36892
Summary: PS3 emulator not work
Product: Wine
Version: 1.7.21
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: Linuxhelper2881(a)yahoo.com
Found a Play station 3 emulator what good that did when it didnt work on Wine
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http://bugs.winehq.org/show_bug.cgi?id=16965
Summary: Deep Burner opens with missing buttons on burn iso
window
Product: Wine
Version: 1.1.13
Platform: PC
URL: http://www.deepburner.com/?r=download
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P4
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ToddAndMargo(a)verizon.net
Created an attachment (id=18743)
--> (http://bugs.winehq.org/attachment.cgi?id=18743)
Burn Iso windows before resizing it -- note missing buttons
Hi All,
When first opening Deep Burner 1.9, you are presenter with a dialog box asking
you what you want to do. If you select "burn ISO image", it open the Burn ISO
window.
Problem: in the lower right corner of this window, there are three buttons:
cancel, erase, burn ISO. These buttons do not show. But, you can workaround
the problem by sizing the lower right corner of the screen: smaller or larger,
the the buttons magically reappear.
[the free] Deep Burner can be downloaded from:
http://www.deepburner.com/?r=download
Many thanks,
-T
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https://bugs.winehq.org/show_bug.cgi?id=37860
Bug ID: 37860
Summary: The Sims 4: Graphical glitches when using Radeon HD
6750M
Product: Wine
Version: 1.7.33
Hardware: x86-64
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: dholmster(a)gmail.com
When running The Sims 4 on my MacBook Pro the game works fine when using the
integrated GPU (Intel HD Graphics 3000) but has graphical glitches when using
the discrete GPU (AMD Radeon HD 6750M). The glitches appear to affect 2D
overlays such as icons, menu and buildings in the map view. The buildings in
the map disappear when hovering the mouse pointer over them.
I tried to generate a log using WINEDEBUG=+d3d but with that option set the
game crashes before reaching the main menu (regardless of GPU). Logs attached
anyway (although probably useless as there are no visible glitches before the
crash).
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