https://bugs.winehq.org/show_bug.cgi?id=45997
Bug ID: 45997
Summary: Attempting to run dotnet 4.0 app using the dotnet40
winetrick, receiving Not implemented for
system.drawing.pen.ScaleTransform
Product: Wine
Version: unspecified
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: gdiplus
Assignee: wine-bugs(a)winehq.org
Reporter: johntam(a)pedfast.com
Created attachment 62561
--> https://bugs.winehq.org/attachment.cgi?id=62561
Wine Log
Attempting to run dotnet 4.0 app using the dotnet40 winetrick, receiving Not
implemented for system.drawing.pen.ScaleTransform
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https://bugs.winehq.org/show_bug.cgi?id=45320
Bug ID: 45320
Summary: cmd creates an environment variable with an empty name
Product: Wine
Version: 3.9
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: cmd
Assignee: wine-bugs(a)winehq.org
Reporter: dima(a)gmail.com
Distribution: ---
CMD creates an environment variable with an empty name when it starts up. That
doesn't match the behavior on Windows (at least, Win10) and breaks programs
like Python.
Apparently, CMD is trying to save the current working directory; the code was
added in
https://source.winehq.org/git/wine.git/commit/d0db751e0cb7a0526c3aecca48918…,
but without an explanation.
To reproduce, run this:
#include <stdio.h>
int main(int argc, char **argv, char **envp) {
for (char **env = envp; *env != 0; env++) {
printf("%s\n", *env);
}
return 0;
}
The last line of the output will be similar to this:
=Z:=Z:\home\dima
Python gets an exception if it tries to unset that variable:
>>> import os
>>> os.environ.clear()
Traceback (most recent call last):
File "<stdin>", line 1, in <module>
File "C:\ProgramData\Miniconda3\lib\_collections_abc.py", line 820, in clear
self.popitem()
File "C:\ProgramData\Miniconda3\lib\_collections_abc.py", line 813, in
popitem
del self[key]
File "C:\ProgramData\Miniconda3\lib\os.py", line 680, in __delitem__
self.unsetenv(encodedkey)
File "C:\ProgramData\Miniconda3\lib\os.py", line 718, in <lambda>
_unsetenv = lambda key: _putenv(key, "")
OSError: [Errno 0] Error
This is arguably a Python bug, and it happens on UNIX, too:
https://bugs.python.org/issue20658 . However, cmd should probably match the
Windows behavior and not trigger the Python bug unnecessarily.
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http://bugs.winehq.org/show_bug.cgi?id=35504
Bug ID: 35504
Summary: LibreOffice installation creates two wrong files
Product: Wine
Version: 1.7.10
Hardware: x86
URL: http://sourceforge.net/projects/libreoffice.mirror/fil
es/LibreOffice%204.2.0/LibreOffice_4.2.0_Win_x86.msi/d
ownload
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msi
Assignee: wine-bugs(a)winehq.org
Reporter: t.artem(a)mailcity.com
Classification: Unclassified
After installing LibreOffice_4.2.0_Win_x86.msi in Wine two illicit files can be
found:
C:\Win\System\msvcp100.dll
C:\Win\System\msvcr100.dll
$ sha1sum LibreOffice_4.2.0_Win_x86.msi
0c306a717aff4499b0abe2d2e3caaa63c62dfa0a LibreOffice_4.2.0_Win_x86.msi
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https://bugs.winehq.org/show_bug.cgi?id=46186
Bug ID: 46186
Summary: LoadImageA searches images in the wrong directory
Product: Wine
Version: 3.21
Hardware: x86
URL: https://www.schneider-electric.com/en/download/documen
t/ZelioSoft2_V5_0/
OS: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: user32
Assignee: wine-bugs(a)winehq.org
Reporter: dark.shadow4(a)web.de
Distribution: ---
This is an issue reported in the forums:
https://forum.winehq.org/viewtopic.php?f=2&t=31489
LoadImageA is supposed to look in the executable directory, not the working
directory. Normally those two are the same, but this specific application does
it different.
Will submit a fix soon.
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https://bugs.winehq.org/show_bug.cgi?id=46168
Bug ID: 46168
Summary: dotnet35sp1 installer has an error under wow64
Product: Wine
Version: 3.20
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, Installer, win64
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
Distribution: ---
The installer catches the crash and tries to report it, but fails (also fails
if you click Debug).
Suspicious msi output:
01de:fixme:advapi:RegisterEventSourceW ((null),L"VS Setup Watson Report"): stub
01de:fixme:advapi:ReportEventW
(0xcafe4242,0x0001,0x0000,0x000003e8,(nil),0x0008,0x000000da,0x3009b09c,0x71da94):
stub
01de:err:eventlog:ReportEventW L"setup.exe"
01de:err:eventlog:ReportEventW L"9.0.30729.1"
01de:err:eventlog:ReportEventW L"488f1f5c"
01de:err:eventlog:ReportEventW L"unknown"
01de:err:eventlog:ReportEventW L"0.0.0.0"
01de:err:eventlog:ReportEventW L"00000000"
01de:err:eventlog:ReportEventW L"0"
01de:err:eventlog:ReportEventW L"7c7aa160"
01de:fixme:advapi:DeregisterEventSource (0xcafe4242) stub
01de:fixme:richedit:ME_HandleMessage EM_SETMARGINS: stub
01de:fixme:richedit:ME_HandleMessage EM_SETMARGINS: stub
01a6:err:msiexec:custom_action_server Failed to read from custom action server
pipe: 109
01a7:err:msiexec:custom_action_server Failed to read from custom action server
pipe: 109
wine-3.20
Note: if using winetricks to test this, you'll need to comment out the win64
check:
load_dotnet35sp1()
{
- w_package_unsupported_win64
+ #w_package_unsupported_win64
case "$W_PLATFORM" in
windows_cmd) ;;
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https://bugs.winehq.org/show_bug.cgi?id=44177
Bug ID: 44177
Summary: Guitar Pro 5: Long freezes during draw process of
dashed lines (P.M. or let ring markers)
Product: Wine
Version: 3.0-rc1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: kitsunyan(a)inbox.ru
Distribution: ArchLinux
Created attachment 59941
--> https://bugs.winehq.org/attachment.cgi?id=59941
log
Guitar Pro 5 always hangs when tries to draw dashed lines (like these
https://imgur.com/GgvrEuq.png). The longer the line, the longer the freeze. CPU
core is loaded to 100% during this freeze. Sometimes it even draws odd lines
(https://imgur.com/1efGsF2.png).
This bug is regression. About 6 months ago everything was fine. It begins ~4
months ago. I don't know what causes this problem so I started wine with
WINEDEBUG=+all and tried to find where it hangs. I noticed a lot of gdi calls
which can cause this hangs. I restarted wine with WINEDEBUG=+gdi and grabbed
the log which I've attached to the bug.
I'm using Arch Linux. WINEARCH=win32.
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https://bugs.winehq.org/show_bug.cgi?id=45831
Bug ID: 45831
Summary: Slack installer fails to start
Product: Wine
Version: 3.0.2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: funtimeschaos(a)rocketmail.com
Distribution: ---
Created attachment 62291
--> https://bugs.winehq.org/attachment.cgi?id=62291
SlackSetup 32bit
While trying to install the Windows version of Slack desktop client, I keep
getting an error message that says:
---
Installation has failed
Please re-run this installer as a normal user instead of "Run as
Administrator".
---
I also tried it with 3.15-staging, which netted me a different error ("There
was an error installing the application"), however the console output appears
to be the same.
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https://bugs.winehq.org/show_bug.cgi?id=40303
Bug ID: 40303
Summary: Control Data passed in DIALOGEX Resource passes
pointer with offset sizeof(WORD)
Product: Wine
Version: 1.9.5
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: user32
Assignee: wine-bugs(a)winehq.org
Reporter: vendor2013(a)herdsoft.com
Distribution: ---
Created attachment 53942
--> https://bugs.winehq.org/attachment.cgi?id=53942
Sourcecode for a test program
When DIALOGEX Resources contain Custom data like in:
DEFPUSHBUTTON "OK", IDOK, 148, 6, 50, 14 { 1, 2, 3, 4, 5 }
The pointer passed in WM_CREATE is two bytes higher than in windows. In Windows
(Tested with Vista an Windows 7 64-Bit) it Points to the Number of Words, in
Wine it points to the first data byte.
Microsoft Specs for this stuff are here:
https://msdn.microsoft.com/de-de/library/windows/desktop/ms645389%28v=vs.85…
Attached file dialogtest.zip is sourcecode for a test program with a simple
custom control that displays the passed control data.
Bug is in Version 1.6.2 (Debian Jessie) and 1.9.5 (Last Download).
My suggestion for a patch:
--- wine-1.6.2.orig/dlls/user32/dialog.c
+++ wine-1.6.2/dlls/user32/dialog.c
@@ -234,7 +234,8 @@ static const WORD *DIALOG_GetControl32(
TRACE("\n");
TRACE(" END\n" );
}
- info->data = p + 1;
+ info->data = p;
p += GET_WORD(p) / sizeof(WORD);
}
else info->data = NULL;
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https://bugs.winehq.org/show_bug.cgi?id=45910
Bug ID: 45910
Summary: GameGuard requires [wevtapi.dll.EvtExportLog] function
Product: Wine
Version: 3.14
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wevtapi
Assignee: wine-bugs(a)winehq.org
Reporter: temptempor(a)gmail.com
Distribution: ---
Created attachment 62439
--> https://bugs.winehq.org/attachment.cgi?id=62439
backtrace
Hello,
I would like to first thank all contributors to this amazing project. You've
done so much for us Linux users and gamers! Thank you!!
As described, it appears GameGuard anti-cheat solution requires an wevtapi
function that has yet to be implemented.
The solution is used for Phantasy Star Online 2 and the game cannot starts
subsequently to what appears to be GameGuard crashing.
Unfortunately, I obtained a first backtrace that I cannot reproduce anymore
though the game still doesn't start.
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https://bugs.winehq.org/show_bug.cgi?id=41356
Bug ID: 41356
Summary: The Crew(Uplay) won't launch[STAGING]
Product: Wine
Version: 1.9.18
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: spleefer90(a)gmail.com
Distribution: ---
Created attachment 55708
--> https://bugs.winehq.org/attachment.cgi?id=55708
launching the game
Using wine STAGING
Absolutely no idea what's the problem. Running the game just stays at the uplay
game loading screen
64 bit prefix
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https://bugs.winehq.org/show_bug.cgi?id=45593
Bug ID: 45593
Summary: Wargaming.net Game Center: Installer locks
RtlpWaitForCriticalSection, no progress with download
Product: Wine
Version: 3.12
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: duhowpi(a)gmail.com
Distribution: ---
Created attachment 62019
--> https://bugs.winehq.org/attachment.cgi?id=62019
Installing Total War: Arena
When resuming/starting download of the game "Total War: Arena" using the
"Wargaming.net Game Center", in some point it stops downloading (see last lines
of the attached log).
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https://bugs.winehq.org/show_bug.cgi?id=40264
Bug ID: 40264
Summary: Iris Online cannot connect to login server
Product: Wine
Version: 1.9.4
Hardware: x86-64
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winsock
Assignee: wine-bugs(a)winehq.org
Reporter: noscrubs.net(a)gmail.com
Created attachment 53881
--> https://bugs.winehq.org/attachment.cgi?id=53881
Winsock trace from Linux and Mac OS X versions of wine.
The game client cannot connect to the login server to authenticate the account.
This works perfectly when running under the same version of Wine under Linux,
and of course Windows.
I have attached a short winsock trace that shows the differences when running
under Linux and Mac OS X versions of Wine.
I am also including a snippet of the client source relating to this log.
The game client can be downloaded from
http://noscrubs.net/downloads/NoScrubs_Iris_Online_Nov_2015.zip
The launcher/patcher works fine apart from some HTML display issues.
AppDB page:
https://appdb.winehq.org/objectManager.php?sClass=version&iId=33421&iTestin…
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https://bugs.winehq.org/show_bug.cgi?id=46435
Bug ID: 46435
Summary: F1 2011 crashes with a messed up rendering in DX9 mode
Product: Wine
Version: 4.0-rc5
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
Distribution: ---
Created attachment 63213
--> https://bugs.winehq.org/attachment.cgi?id=63213
backtraces
d3dx9_43 - builtin
fixme:d3dx:D3DXGetShaderConstantTableEx Flags (0x20000) are not handled, yet!
Crashes immediately after race starts. Backtrace is different each time.
Rendering is normal and no crash with d3dx9_43 native,builtin
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http://bugs.winehq.org/show_bug.cgi?id=20104
Summary: Fujiprint/Fotokasten albums cannot be created due to
missing richtext query interface
Product: Wine
Version: 1.1.29
Platform: PC
URL: http://www.fotokasten.de/index.php?ftkPage=static&ftkV
iew=ftksoftware
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: richedit
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: cweiske(a)cweiske.de
Running the "fotokasten" photo album creation software fails to create certain
photo books with the following error:
> fixme:richedit:fnTextSrv_QueryInterface Unknown interface:
> {01c25500-4268-11d1-883a-3c8b00c10000}
> fixme:richedit:fnTextSrv_OnTxInplaceDeactivate 0x3a1e8e0: STUB
How to reproduce:
1. Run software
2. Click on tab "Fotobücher"
3. Click on "Fotobücher" icon
4. Click on "Fun"
5. Click on "Fun A4"
6. A loading window appears but is hidden soon after.
When using Fotobücher->Fotobücher->Soft->A4, the richtext window has not to be
shown, and I get to the next window (meaning it works without richtext).
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https://bugs.winehq.org/show_bug.cgi?id=46677
Bug ID: 46677
Summary: Test Drive Unlimited 2 Crash at begins
Product: Wine
Version: 4.2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mrdeathjr28(a)yahoo.es
Distribution: ---
Created attachment 63629
--> https://bugs.winehq.org/attachment.cgi?id=63629
backtrace
Game shows credits first screen and after this crash
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https://bugs.winehq.org/show_bug.cgi?id=46629
Bug ID: 46629
Summary: Unravel Two crashes crashes during loading
Product: Wine-staging
Version: 4.1
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ahmed.com(a)protonmail.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Created attachment 63528
--> https://bugs.winehq.org/attachment.cgi?id=63528
Unravel Two.log
Unravel two crashes at the beginning of loading. Any suggestions will be
appreciated.
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https://bugs.winehq.org/show_bug.cgi?id=46705
Bug ID: 46705
Summary: Revenant GOG don't running
Product: Wine
Version: 3.21
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: evjeniy(a)mail.ru
Distribution: ---
Created attachment 63665
--> https://bugs.winehq.org/attachment.cgi?id=63665
setup.txt
Wine version (staging)
I use environment variables:
WINEARCH = win32 WINEPREFIX = clean
winecfg defaults
Additional libraries:
winetricks d3dx9_36 directplay quartz
At the end of the installation process (similar to installing directx9.0c)
"Runtime error (at 73: 1358):"
"Runtime error (at 210: 800): Out Of Stack Range."
"Runtime error (at 210: 806): Out Of Stack Range."
"Out of Global Vars range."
Console output (setup.txt)
In winecfg I put the checkbox "Graphics -) Emulate a virtual desktop 640x480"
During launch:
FATAL ERROR. "DirectX Error D3DERR_SURFACENOTINVIDMEM in d: \ revenant \
DirectDraw.cpp at line 333"
Console output (start.txt)
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http://bugs.winehq.org/show_bug.cgi?id=10913
Summary: start.exe doesn't support optional process title
argument
Product: Wine
Version: CVS/GIT
Platform: Other
URL: http://jedit.org
OS/Version: other
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: wine-programs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Running real Java apps under the latest Sun win32 JRE on Wine
seems like a fine stress test, even though in many
cases users should run with the Linux JRE instead.
The Sun JRE and jEdit install ok, but jedit has many startup problems.
Here's the first one.
Invoking it with the batch file provided by jEdit fails.
Here's what's in the batch file:
start "jEdit startup" "c:\windows\system32\javaw.exe" -Xms64M -Xmx192M -jar
"C:\Program Files\jEdit\jedit.jar" -reuseview %*
And here's what happens when you run it:
$ cd ~/.wine/drive_c/Program Files/jEdit
$ ~/wine-git/wine cmd /c jedit.bat
fixme:exec:SHELL_execute flags ignored: 0x00000500
trace:process:CreateProcessW app (null) cmdline L"jEdit startup
c:\\windows\\system32\\javaw.exe -Xms64M -Xmx192M -jar \"C:\\Program
Files\\jEdit\\jedit.jar\" -reuseview"
trace:process:find_exe_file looking for L"jEdit"
trace:process:find_exe_file Trying native exe
L"c:\\windows\\system32\\jEdit.exe"
...
trace:process:find_exe_file Trying built-in exe L"c:\\windows\\system32\\jEdit
startup.exe"
...
trace:process:find_exe_file looking for L"jEdit startup
c:\\windows\\system32\\javaw.exe -Xms64M -Xmx192M -jar \"C:\\Program
Files\\jEdit\\jedit.jar\" -reuseview"
Application could not be started, or no application associated with the
specified file.
ShellExecuteEx failed: File not found
So it seems that start takes an optional process title argument.
Sure enough,
http://www.microsoft.com/resources/documentation/windows/xp/all/proddocs/en…
documents it.
Who knew?
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https://bugs.winehq.org/show_bug.cgi?id=42508
Bug ID: 42508
Summary: start.exe does not detect its title argument when it
should (breaking .e.g URL opening in League of
Legends)
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: programs
Assignee: wine-bugs(a)winehq.org
Reporter: hydratech(a)gmail.com
Distribution: ---
Created attachment 57397
--> https://bugs.winehq.org/attachment.cgi?id=57397
Trace showing League of Legends Client attempting to open a URL.
When start.exe is invoked, its first argument in quotes that is not an argument
of the application to be executed should be interpreted as the console title.
Wine's start.exe fails to do so.
-- How to reproduce --
Running the following line in Wine's cmd should open a URL in your browser:
Z:\>start "" https://winehq.org/
the actual result is an application not found error. On Windows the same line
opens the website as expected.
-- Why this is a bug --
I know this was marked as fixed in bug 10913 but the reasoning was incorrect.
The argument for stating the bug was fixed was, that when \"escaping your
quotes\" in cmd to the title was parsed. This is however not consistent with
with Windows behaviour.
As explained at the end of that bug report, if you escape your quotes in Wine's
cmd start.exe parses the argument as the console title, i.e.:
Z:\>start \"hello\" cmd
I will now clarify why this is incorrect by showing Windows' behaviour.
The following command lines are not equivalent on Windows:
C:\>start hello.exe
vs.
C:\>start "hello.exe"
The latter will open a new cmd window titled hello.exe whereas the former
attempts to execute an application named hello.exe. In other words cmd's start
built-in parses its own command-line checking wether quotes where used. In fact
escaping the quotes using back-slashes is invalid as it tries start a process
named \hello.exe\. I have tested this on both Windows 7 and Windows XP.
In other words, this is invalid:
C:>start \"hello.exe\"
To illustrate how unintuitive this Windows behaviour is:
C:>start "C:\Program Files\Application\hello.exe"
Few would guess this actually opens a console titled as such, instead of
running an application. That's why I can understand the maintainers would think
the bug was fixed.
Wine will however correctly emulate unescaped quote-senstive behaviour with the
echo built-in:
Z:\>echo hoi
hoi
Z:\>echo "hoi"
"hoi"
We can see echo being "aware" of the quotes and correctly displaying them;
behaviour identical to Windows' echo built-in.
Looking at the wine source, start.exe relies on its "argv" parameter instead of
using GetCommandLine() and thereby accessing the unmodified command-line. As a
consequence the difference between a quoted argument and a non-quoted argument
is lost as CreateProcess strips the quotes off the parameters when passing them
to execve().
To quote the source of Wine's cmd.exe (wcmdmain.c):
/* Can't use argc/argv as it will have stripped quotes from parameters
* meaning cmd.exe /C echo "quoted string" is impossible
*/
It should now be evident that start.exe should either become a wrapper around
cmd.exe's built-in start function, invoking cmd and let cmd itself implement
start.exe's actual behaviour, or implement GetCommandLine() based argument
parsing similar to cmd.exe's within start.exe, leading to duplicated
command-line parsing code. Both are not ideal solutions.
-- Why does this bug matter? --
There are actually Windows applications relying on this behaviour to open URLs
in the user's browser. As an example, League of Legends executes the following
shell command to open a URL:
cmd.exe /c start "" "<url here>"
In other words, League instructs start to launch an untitled shell window with
a URL as application, effectively causing the shell to pass it to the browser.
However, wine's start.exe interprets this as League trying to execute an empty
string as executable name, with a URL as argument. I have attached the relevant
output running League with WINEDEBUG=cmd,start,process,exec set.
I will speculate that more applications will run into this exact same issue.
League's client is based on CEF and it might very well be CEF which implements
this style of external URL opening, furthermore there is documentation
recommending the use of empty quotes as console title argument when invoking
start to prevent it from accidentally parsing follow up arguments in quotes as
the console title, think "C:\Program Files\etc...", establishing this as a
pattern that might well have been adopted by other applications. See:
https://ss64.com/nt/start.html
I will also say that, given some instruction, I will be glad to help fixing
this bug and write any necessary code.
There is actually another issue with current start.exe's console title parsing
which I will submit as a separate issue. That issue is however, significantly
easier to fix. Finally this also means wine's current handling of command-line
arguments might need fixing as:
$ wine start '""' "http://winehq.og"
will break in a fixed version of 'start.exe', while it should work. For this I
will file yet another issue, although the necessity of this fix is debatable.
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https://bugs.winehq.org/show_bug.cgi?id=46741
Bug ID: 46741
Summary: Cemu says "This program has encountered a serious
problem" after opening Mario Maker
Product: Wine
Version: 4.0-rc5
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: 2021duffykod(a)isd47.org
I'm using Cemu version 1.15.2 and I have open GL 4.1 on my Mac. Also I'm
opening the file "Block.rpx" from the mario maker rom.
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https://bugs.winehq.org/show_bug.cgi?id=46707
Bug ID: 46707
Summary: Microsoft Word 2019 freeze the whole screen on nouveau
driver with CSMT enabled
Product: Wine
Version: 4.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: peathot(a)hotmail.com
Distribution: ---
Created attachment 63673
--> https://bugs.winehq.org/attachment.cgi?id=63673
Console output with CSMT enabled
When using Microsoft Word 2019 (version 1902, build 11328.20100, installed via
Office 365) for a while, the program, followed by the whole screen, will
freeze. The mouse pointer is still movable, and I can SSH into the machine and
kill WINWORD.EXE. After a moment, the screen will become usable again.
By disabling CSMT in registry (HKCU/Software/Wine/Direct3D,
csmt=dword:00000000), the problem doesn't occurred. The console output for both
when CSMT is enabled and disabled is attached. Also, the kernel messages when
CSMT is enabled is attached (there's no kernel messages when CSMT is disabled).
This is Wine 4.2 on Xubuntu 18.04. The machine is Mac Mini early 2009 with
Nvidia Geforce 9400m [1]. The graphic stack is mesa + nouveau (i.e. Nvidia
proprietary driver is not installed).
The MS Office is installed using the instructions from [2]. The first registry
workaround is also used.
Actually, the kernel messages suggests that it's nouveau fault. From my
research, it seems like nouveau doesn't like OpenGL calls from multiple thread
[3][4]. If it's actually nouveau's fault, I guess we could disable CSMT by
default if we detect nouveau driver?
[1] Yes, it's a bit old. But this same machine can run this software on Windows
10. So, it's not the problem.
[2]
https://appdb.winehq.org/objectManager.php?sClass=version&iId=35527&iTestin…
[3] https://bugs.freedesktop.org/show_bug.cgi?id=92438#c39
[4] https://bugreports.qt.io/browse/QTBUG-73715
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https://bugs.winehq.org/show_bug.cgi?id=46695
Bug ID: 46695
Summary: Linking atl fails on ppc64el with undefined reference
to SetWindowLongPtrW
Product: Wine
Version: 4.2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: tpearson(a)raptorengineering.com
Distribution: ---
When building on ppc64el, linking atl fails with an undefined reference to
SetWindowLongPtrW.
I suspect this is due to the existing PowerPC code assuming ppc platforms are
32 bit only; SetWindowLongPtrW is a 64 bit call.
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http://bugs.winehq.org/show_bug.cgi?id=31644
Bug #: 31644
Summary: glMapBufferRange is extremely slow while playing
Resident Evil 5 ( happens only on nvidia binary driver
)
Product: Wine
Version: 1.5.12
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: tizbac2(a)gmail.com
Classification: Unclassified
Calls to glMapBufferRange are extremely slow on nvidia drivers with resident
evil 5, if this should be reported to nvidia instead just close it
over 90% of frame time is taken by glMapBufferRange
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