https://bugs.winehq.org/show_bug.cgi?id=41755
Bug ID: 41755
Summary: Origin: page fault on install (x64 prefix)
Product: Wine
Version: 1.9.23
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: 9parsonsb(a)gmail.com
Distribution: ---
Created attachment 56198
--> https://bugs.winehq.org/attachment.cgi?id=56198
Terminal output
When installing the Origin legacy client with a 64 bit wine prefix, the
application encounters a pagefault
Download from: https://www.dm.origin.com/download/legacy
a43873f1124d833c4942f0a2ede61268053d9a27 OriginThinSetup.exe
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https://bugs.winehq.org/show_bug.cgi?id=40612
Bug ID: 40612
Summary: crashes when the game "legend of glory" start
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: suminidon(a)gmail.com
Distribution: ---
Created attachment 54467
--> https://bugs.winehq.org/attachment.cgi?id=54467
report of the error
after my linux update to latest version "ubuntu 16.04 lts" this game started to
crash right after the initialization, i'm somewhat new with linux and i don't
know what to do
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http://bugs.winehq.org/show_bug.cgi?id=24499
Summary: Crestron Toolbox
Product: Wine
Version: 1.3.3
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ironiridis(a)gmail.com
Created an attachment (id=30915)
--> (http://bugs.winehq.org/attachment.cgi?id=30915)
Log with backtrace
Install fails here:
wine: Unhandled page fault on read access to 0x06000087 at address 0x6000087
(thread 0032), starting debugger...
May be related to attempting to install USB drivers for connecting to Crestron
products. It'd be nice if those driver install attempts could be stubbed out
since practically all Crestron products are managed via TCP.
$ uname -a
Linux chariot 2.6.35-gentoo-r5 #1 SMP Mon Aug 30 17:43:45 CDT 2010 i686
Intel(R) Core(TM)2 Duo CPU E8200 @ 2.66GHz GenuineIntel GNU/Linux
$ wine --version
wine-1.3.3
$ emerge -pv wine
[ebuild R ] app-emulation/wine-1.3.3 USE="X gecko gnutls jpeg png ssl
threads truetype xml -alsa -capi -cups -custom-cflags -dbus -esd -fontconfig
-gphoto2 -gsm -hal -jack -lcms -ldap -mp3 -nas -ncurses -openal -opengl -oss
-perl -pulseaudio -samba -scanner -test -win32 (-win64) -xcomposite -xinerama"
0 kB
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http://bugs.winehq.org/show_bug.cgi?id=29530
Bug #: 29530
Summary: ZubuReader failed to login
Product: Wine
Version: 1.3.36
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fracting(a)gmail.com
Classification: Unclassified
1. Download ZubuReader from
http://image.zubunet.com/site/ZubuReader2.3setup.exe
2. Install with LANG=en_US.utf8 ( this env will provide us an English Version
of Installation GUI )
3. Start Delivery.exe
$ cd .wine/drive_c/Program\ Files/Zubu\ Reader/
$ wine Delivery.exe
type in username and password, but failed to login
fixme:mshtml:JSProtocolInfo_ParseUrl PARSE_SECURITY_URL
fixme:ieframe:ClOleCommandTarget_Exec Unimplemented group
{000214d1-0000-0000-c000-000000000046}
fixme:mshtml:JSProtocolFactory_CreateInstance (0x7d8e85b0)->((nil)
{79eac9e4-baf9-11ce-8c82-00aa004ba90b} 0x32cbac)
fixme:ieframe:DocObjectService_IsErrorUrl 0x18d798
L"javascript:check_form();%20void(0);" 0x32cb18
fixme:ieframe:handle_navigation_error Navigate to error page
fixme:ieframe:DocObjectService_IsErrorUrl 0x18d798
L"javascript:check_form();%20void(0);" 0x32ccc8
fixme:ieframe:handle_navigation_error Navigate to error page
err:mshtml:on_stop_nsrequest RemoveRequest failed: 80004005
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https://bugs.winehq.org/show_bug.cgi?id=40966
Bug ID: 40966
Summary: When running MSMoney on a Macbook Pro El Capitan
installation, wine dies with the attached backtrace.
Product: Wine
Version: 1.9.11
Hardware: x86-64
OS: Mac OS X
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ssiyen(a)gmail.com
Created attachment 55116
--> https://bugs.winehq.org/attachment.cgi?id=55116
When running MSMoney on a Macbook Pro El Capitan installation, wine dies with
the attached backtrace.
When running MSMoney on a Macbook Pro El Capitan installation, wine dies with
the attached backtrace.
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https://bugs.winehq.org/show_bug.cgi?id=38240
Bug ID: 38240
Summary: err:d3d:device_clear_render_targets >>>>>>>>>>>>>>>>>
GL_INVALID_ENUM (0x500) from glClearStencil @ device.c
/ 370
Product: Wine
Version: 1.7.38
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: alfonsojon1997(a)gmail.com
Distribution: ---
Roblox game does not work, only displays a black screen. Compressed log file is
linked below. If more information is needed, please let me know.
https://drive.google.com/file/d/0B-SfW_x18m23QmJlaDNHaDFmOWc/view?usp=shari…
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https://bugs.winehq.org/show_bug.cgi?id=46214
Bug ID: 46214
Summary: No Pen pressure in adobe photoshop CC 2018
Product: Wine
Version: 3.0.3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: chaillerlucien(a)gmx.fr
Distribution: ---
No Pen Pressure in Adobe Photoshop CC 2018 on Wine.
The assigned buttons configurated in Digimend neither.
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https://bugs.winehq.org/show_bug.cgi?id=42725
Bug ID: 42725
Summary: Fix the problem about webbrowser crashed always
Product: Wine
Version: 1.9.15
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wininet
Assignee: wine-bugs(a)winehq.org
Reporter: xuwenlong(a)deepin.com
Distribution: ---
Created attachment 57706
--> https://bugs.winehq.org/attachment.cgi?id=57706
UrlEscapeW returns neither E_POINTER nor S_OK
When I input a url to browser to browse something,it always broken
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https://bugs.winehq.org/show_bug.cgi?id=40120
Bug ID: 40120
Summary: eDrawingsAllX64.exe : crashes during launch
Product: Wine-staging
Version: 1.9.3
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: brentb(a)macautomation.com
CC: erich.e.hoover(a)wine-staging.com, michael(a)fds-team.de,
sebastian(a)fds-team.de
Distribution: ---
Created attachment 53599
--> https://bugs.winehq.org/attachment.cgi?id=53599
Log of the
'wine eDrawings.exe' creates a popup containing the following message:
Error parsing
C:\windows\Microsoft.NET\Framework64\v4.0.30319\config\machine.config Parser
returned error 0x80004001
I am on Ubuntu 14.04 64-bit trying to get eDrawings 2016 64 bit to run. Steps
taken:
sudo add-apt-repository ppa:wine/wine-builds
sudo apt-get install winehq-staging --install-recommends
Downloaded and installed .NET from:
http://download.microsoft.com/download/E/2/1/E21644B5-2DF2-47C2-91BD-63C560…
Ran into:
err:module:import_dll Library MSVCR120_CLR0400.dll (which is needed by
L"C:\\windows\\Microsoft.NET\\Framework64\\v4.0.30319\\mscorsvw.exe") not found
I was directed to import the following file into wine registry
https://dl.dropboxusercontent.com/u/61413222/forward_msvcr.reg
Final error is:
Error parsing
C:\windows\Microsoft.NET\Framework64\v4.0.30319\config\machine.config Parser
returned error 0x80004001
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https://bugs.winehq.org/show_bug.cgi?id=45977
Bug ID: 45977
Summary: crashes every time I try and balance my account
Product: Wine
Version: unspecified
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: alex.wb(a)me.com
Created attachment 62539
--> https://bugs.winehq.org/attachment.cgi?id=62539
Unhandled exception: page fault on read access to 0x4f514a4e in 32-bit code
(0x0041330c). Register dump:
Crashes every time I try and balance account
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https://bugs.winehq.org/show_bug.cgi?id=37724
Bug ID: 37724
Summary: Modern applications won't find COM ports nor HID
devices
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: setupapi
Assignee: wine-bugs(a)winehq.org
Reporter: heha(a)hrz.tu-chemnitz.de
Distribution: ---
While old apps search COM ports use CreateFile("COMx"...) attempts to detect
the presence of serial interfaces, newer apps use SetupDi functions. As a
typical excerpt:
devs=SetupDiGetClassDevs(&GUID_DEVCLASS_PORTS,NULL,0,DIGCF_PRESENT);
if (devs!=INVALID_HANDLE_VALUE) {
SP_DEVINFO_DATA devInfo;
devInfo.cbSize=sizeof devInfo;
for (i=0; SetupDiEnumDeviceInfo(devs,i,&devInfo); i++) {
HKEY hKey;
TCHAR s[16];
DWORD slen=sizeof s;
*s=0;
if ((hKey=SetupDiOpenDevRegKey(devs,&devInfo,
DICS_FLAG_GLOBAL,0,DIREG_DEV,KEY_READ))
==INVALID_HANDLE_VALUE) continue;
RegQueryValueEx(hKey,T("PortName"),NULL,NULL,(LPBYTE)s,&slen);
RegCloseKey(hKey);
if (*s=='C') { // filter out LPTx
int idx=ComboBox_AddString(hCombo,s);
int num=StrToInt(s+3)-1;
ComboBox_SetItemData(hCombo,idx,num);
if (num==Config.SerialNo) ComboBox_SetCurSel(hCombo,idx);
}
}
SetupDiDestroyDeviceInfoList(devs);
}
The main advantages for this approach are:
* Unlimited COM port numbers
* Much faster than looped CreateFile attempts
Therefore, modern apps use this procedure.
Similarly, apps talking with modern USB HID devices (these devices don't need
an install procedure), do this procedure to find their device:
GUID hidGuid;
HidD_GetHidGuid(&hidGuid);
devs=SetupDiGetClassDevs(&hidGuid,0,0,DIGCF_PRESENT|DIGCF_DEVICEINTERFACE);
if (devs!=INVALID_HANDLE_VALUE) {
SP_DEVICE_INTERFACE_DATA devinterface;
devinterface.cbSize=sizeof devinterface;
for (i=0;
SetupDiEnumDeviceInterfaces(devs,NULL,&hidGuid,i,&devinterface);
i++) {
THid Hid;
union{ // save stack space
SP_DEVICE_INTERFACE_DETAIL_DATA detail;
TCHAR space[MAX_PATH+4];
WCHAR ps[128]; // Product String
HIDD_ATTRIBUTES a;
}u;
SP_DEVINFO_DATA info;
info.cbSize=sizeof info;
u.detail.cbSize=sizeof u.detail;
if (!SetupDiGetDeviceInterfaceDetail(devs,&devinterface,
&u.detail,sizeof u,NULL,&info)) continue;
Hid.hDev=CreateFile(u.detail.DevicePath,GENERIC_READ|GENERIC_WRITE,
FILE_SHARE_READ|FILE_SHARE_WRITE,
NULL,OPEN_EXISTING,FILE_FLAG_OVERLAPPED,NULL);
if (Hid.hDev!=INVALID_HANDLE_VALUE) {
HidD_GetAttributes(Hid.hDev,&u.a);
if (*(DWORD*)&u.a.VendorID==0x27D916C0
&& HidD_GetProductString(Hid.hDev,u.ps,elemof(u.ps))) {
int l=ComboBox_AddStringW(hCombo,u.ps);
ComboBox_SetItemData(hCombo,l,i);
if (i==Config.iUsbHid) ComboBox_SetCurSel(hCombo,l);
}
CloseHandle(Hid.hDev);
}
}
SetupDiDestroyDeviceInfoList(devs);
}
Nice when at least the COM port detection will work in near future.
I can write a small test application to support the bug-fixing process.
Googling for Funkuhr.exe will reveal a source code that contains both routines
already.
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https://bugs.winehq.org/show_bug.cgi?id=41833
Bug ID: 41833
Summary: DirectShow applications: Playback doesn't end when
playing some MP3 files if winegstreamer is disabled
Product: Wine
Version: 1.9.24
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: quartz
Assignee: wine-bugs(a)winehq.org
Reporter: kakurasan(a)gmail.com
Distribution: ---
When the test program at https://bugs.winehq.org/show_bug.cgi?id=41290 plays
"16. Night Sky.mp3" at http://redmine.audacious-media-player.org/issues/628,
WaitForCompletion() doesn't return. Built-in quartz.dll displays many
"fixme:quartz:parse_header Not a valid header: XX:XX:XX:XX" messages and after
this it displays "fixme:quartz:FileAsyncReader_WaitForNext Returned: 258
(00000000)" infinitely.
The MP3 BGM files in "Mystic Star"
(http://www.vector.co.jp/soft/dl/win95/game/se509140.html) have the same
problem (MP3 BGMs don't loop).
Workaround: Use native quartz.dll
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https://bugs.winehq.org/show_bug.cgi?id=44193
Bug ID: 44193
Summary: In 7 Days to Die the, in the 3D environment, mouse
didn't react to small, slow movements.
Product: Wine-staging
Version: 2.21
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: rencer(a)euromail.hu
CC: erich.e.hoover(a)wine-staging.com, michael(a)fds-team.de,
sebastian(a)fds-team.de
Distribution: ---
Some times ago there was a problem with mouse drifting in Unity- and
Gamebryo/Creation-engine based games, that is already fixed (at least in
Unity), but I still have a major issue with the mouse.
As I think about that fixed drifting problem, I have to think this issue with
slow mouse movement was there at that time, but because the drifting bug, it
can not be recognized. Or maybe it's a new bug, I'm not sure, I mentioned that
old bug, maybe this one is somehow releaed to that and affect other
Unity/Gamebyro games.
Have to try in other games too, to be sure about it.
In 7 Days To Die you have to aim preciesly to the head of the enemies,
otherwise they quickly overrun and kill your character, aiming precisely from a
distant is a key element in that game, so this is a major issue, and like with
the fixed drifting bug, this one renders the game (almost) unplayable.
In the 3D enviroment when I try to move the mouse slowly, just a very little
bit it doesn't move. I have to move it at a certain, relatively fast speed to
make it move, so it is impossible to aim correctly to the small target.
The crosshair moves too much if I move it with a speed that is recognised, or
it doesn't move at all if I move it slowly. Another similarity with the fixed
drifting bug, is that it only happens in the 3D environment but not at
menus,inventory,character,etc. screens.
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https://bugs.winehq.org/show_bug.cgi?id=44143
Bug ID: 44143
Summary: Fix “0030:fixme:d3d:resource_check_usage Unhandled
usage flags 0x20.”
Product: Wine
Version: 3.0-rc1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: Markus.Elfring(a)web.de
Distribution: ---
I could play the game “The settlers (gold edition)” with previous Wine versions
in a low graphic resolution for a while. Further software evolution made it
unplayable.
* Text is not displayed on buttons for main menus.
* The scenery display is flickering.
I got the following log during my test attempt.
elfring@Sonne:~> wine /run/media/elfring/SHOK_GOLD/autorun.exe
0030:fixme:win:EnumDisplayDevicesW ((null),0,0x33e4b4,0x00000000), stub!
0030:fixme:win:EnumDisplayDevicesW ((null),0,0x33e854,0x00000000), stub!
0030:fixme:d3d:resource_check_usage Unhandled usage flags 0x20.
0030:fixme:d3d:wined3d_swapchain_set_gamma_ramp Ignoring flags 0x1.
0030:fixme:d3d:swapchain_gl_present WINED3D_SWAP_EFFECT_FLIP not implemented.
…
0030:fixme:d3d:resource_check_usage Unhandled usage flags 0x20.
Now I am curious which other open issues will be still remaining if the
software situation can be improved a bit more also around such programming
interfaces.
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https://bugs.winehq.org/show_bug.cgi?id=35834
Bug ID: 35834
Summary: America's Army 3 setup crashes before entering game
Product: Wine
Version: 1.7.14
Hardware: x86
URL: http://www.americasarmy.com/downloads/
OS: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: mshtml
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
CC: jacek(a)codeweavers.com
Only happens on the first run:
Backtrace:
=>0 0x7822a6f1 in mfc80 (+0x5a6f1) (0x00339a8c)
1 0x004249a0 in aa3loader (+0x2499f) (0x00339ab8)
2 0x7d9e16a5 call_event_handlers.isra+0x414() in mshtml (0x00339b88)
3 0x7d9e1c6e fire_event_obj+0x10d(doc=<is not available>, eid=<is not
available>, event_obj=0x2cab370, target=0x63127c4, script_this=(nil))
[/home/austin/wine-git/dlls/mshtml/htmlevent.c:1141] in mshtml (0x00339c18)
4 0x7d9e26f9 fire_event+0x88(doc=0x63845b8, eid=EVENTID_CLICK, set_event=0x1,
target=0x63127c4, nsevent=0x1c8c20, script_this=(nil))
[/home/austin/wine-git/dlls/mshtml/htmlevent.c:1217] in mshtml (0x00339c48)
5 0x7da34fa1 handle_htmlevent+0x110(iface=<couldn't compute location>,
event=<couldn't compute location>)
[/home/austin/wine-git/dlls/mshtml/nsevents.c:322] in mshtml (0x00339ca8)
I'll attach a log (mshtml,relay,seh,tid, trimmed to the appropriate sections
and with ntdll.RtlFreeHeap removed).
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http://bugs.winehq.org/show_bug.cgi?id=15405
Summary: Problem with wrc 1.0
Product: Wine
Version: unspecified
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: quinlan(a)rulequest.com
I have a .rc file that compiles perfectly with wrc 0.9.40 (and with VisualC++)
but gives a syntax error with wrc 1.0.
wrc -I. -fowindows.res windows.rc
windows.rc:102:15: Error: syntax error
Lines 102 and following are
CONSTRDB DIALOG DISCARDABLE 20, 20, 148, 266
STYLE WS_POPUP | WS_CAPTION
CAPTION "Classifier Construction Options"
FONT 9, "MS Sans Serif"
BEGIN
....
Using the .res file produced by wrc 0.9.40 with wine 1.0 seems to work fine.
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http://bugs.winehq.org/show_bug.cgi?id=18934
Summary: Free PDF to Word Doc converter's installer reports
wrong ClassNN (appinstall)
Product: Wine
Version: 1.1.23
Platform: PC
URL: http://www.hellopdf.com/download.php
OS/Version: Linux
Status: NEW
Keywords: download, Installer
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
When installing Free PDF to Word Doc converter with appinstall, I usually click
buttons by their ClassNN. The first window that pops up is:
Setup
This will install Free PDF to Word Doc Converter. Do you wish to continue?
Yes / No
On windows, the Yes has a ClassNN of 'Button1', and No is 'Button2'.
On wine, they're 'Button6' and 'Button7'.
The rest of the installer's buttons are reported correctly, though.
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http://bugs.winehq.org/show_bug.cgi?id=30981
Bug #: 30981
Summary: Skyrim: Keys "stick" occasionally
Product: Wine
Version: 1.5.7
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jeff(a)deserettechnology.com
Classification: Unclassified
While playing Skyrim, one of the directional keys will occasionally stick. This
usually happens when entering a new area (after the loading screen) or coming
out of character management and equipment screens. The stuckedness can be
undone by holding the stuck key for a few seconds and releasing. This happen
semi-frequently.
Also, occasionally something sticks that makes the character move in a very
halted manner. The character will run for three or four steps before he is
forced to walk again. After 6-8 steps, the character will resume running for
3-4 steps. This behavior loops until both Skyrim and WINE are completely
closed. It is not resolved simply by relaunching Skyrim. It may be that this
occurs when a different key gets stuck, but I do not know which key would stick
that way.
These behaviors witnessed in Wine 1.5.6 - 4c7f6f6. I have not played enough
with 1.5.7 to know if it occurs there, but it mostly likely does.
nvidia GTX285 w/ blob 302.17
Linux 3.4.3
Core i7-2600K
16G RAM
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http://bugs.winehq.org/show_bug.cgi?id=25838
Summary: winepath outputs garbage (really, escape sequences)
before desired output
Product: Wine
Version: 1.3.11
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: programs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Eric's console changes, circa
http://www.winehq.org/pipermail/wine-cvs/2011-January/074495.html
seem to have broken winepath (and possibly other
wine console utilities that output plain text
strings for use inside user scripts).
wine winepath -u c:/ | cat -v
used to output
/home/dank/.wine/dosdevices/c:/
but now it outputs
^[[?1h^[=/home/dank/.wine/dosdevices/c:/
This breaks winetricks and probably any number of user scripts that depend on
winepath outputting a valid path.
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https://bugs.winehq.org/show_bug.cgi?id=42494
Bug ID: 42494
Summary: The Longest Journey characters partially invisible
with Intel Graphics cards
Product: Wine
Version: 2.2
Hardware: x86-64
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: acescopezz(a)gmail.com
Created attachment 57362
--> https://bugs.winehq.org/attachment.cgi?id=57362
Log with Intel Iris
This is probably a continuation of:
https://bugs.winehq.org/show_bug.cgi?id=11819
I've tested on an Intel Iris 5100, Intel HD 5000 and an old Intel GMA x3100.
They all give me the same output.
It works fine on nvidia and amd cards (tested that as well).
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https://bugs.winehq.org/show_bug.cgi?id=46554
Bug ID: 46554
Summary: DeleteFile can't handle broken symlinks (target
removed before symlink)
Product: Wine
Version: 4.0-rc7
Hardware: x86-64
OS: Linux
Status: NEW
Keywords: source, testcase
Severity: normal
Priority: P2
Component: kernel32
Assignee: wine-bugs(a)winehq.org
Reporter: gijsvrm(a)gmail.com
Distribution: ArchLinux
Created attachment 63426
--> https://bugs.winehq.org/attachment.cgi?id=63426
testcase
While working on a CreateSymbolicLink implementation, I noticed it was causing
test failures in msvcp120. While investigating, I noticed some of the created
symlinks weren't getting deleted. Swapping the order of deletion to make sure
all symlinks are removed before the targets fixed the test failures.
Attached you can find a patch that includes my WIP CreateSymbolicLink
implementation and some DeleteFileA tests that prove that this works on
Windows, but doesn't on Wine. As I said before, removing the symlinks and then
removing the targets works fine.
Beware that my test will leave behind a file, the aforementioned broken
symlink.
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http://bugs.winehq.org/show_bug.cgi?id=14838
Summary: TMPDIR environment variable is not used at all
Product: Wine
Version: CVS/GIT
Platform: PC
URL: http://en.wikipedia.org/wiki/TMPDIR
OS/Version: Linux
Status: NEW
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: killertux(a)suomi24.fi
Tested on Wine 1.1.2-307-g520ab5c
Wine simply does not use TMPDIR environment variable and as far as I know Wine
has never used this environment variable... it just defaults to /tmp
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http://bugs.winehq.org/show_bug.cgi?id=33906
Bug #: 33906
Summary: Minimising Photoshop CS2 and restore it doesn't
restore the draws
Product: Wine
Version: 1.6-rc3
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jeff.artik(a)gmail.com
Classification: Unclassified
When photoshop CS2 is minimised (or switching to "desktop 2" and back to one)
makes the main draw windows still minimised. I have to restore them manually.
To reproduce the bug, it's easy.
1. Open Photoshop CS2
2. Open a picture
3. minimise PS CS2
4. Restore PS CS2
The picture stay minimised. Others windows (tools or layers) are correctly
restored.
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http://bugs.winehq.org/show_bug.cgi?id=35805
Bug ID: 35805
Summary: "Open file..." box doesn't display image preview in
Photoshop CS6
Product: Wine
Version: 1.7.14
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jeff.artik(a)gmail.com
In photoshop CS6 (don't know for olders releases), the "open file" window
doesn't display picture preview when I select a file. It worked well under CS2.
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https://bugs.winehq.org/show_bug.cgi?id=38512
Bug ID: 38512
Summary: winetricks fontsmooth-rgb partially smooth fonts in
Photoshop CS6
Product: Wine
Version: 1.7.40
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jeff.artik(a)gmail.com
Distribution: ---
Created attachment 51377
--> https://bugs.winehq.org/attachment.cgi?id=51377
Photoshop screenshot
Recently it was not possible to get all Photoshop font smoothed. I tried
various methods, and no one did the job. Strange note : I did it before, all
fonts where smoothed.
1. I compiled a bi-arch install from 1.7.40 sources.
2. winetricks atmlib gdiplus msxml3 msxml6 vcrun2005 vcrun2005sp1 vcrun2008
corefonts fontsmooth-rgb
As the attachment shows, some fonts are smoothed, some others (even big)
aren't.
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https://bugs.winehq.org/show_bug.cgi?id=39085
Bug ID: 39085
Summary: Fireworks CS6 window stays on top of other windows
Product: Wine
Version: 1.7.49
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: lox(a)knc.nc
Distribution: ---
Created attachment 52076
--> https://bugs.winehq.org/attachment.cgi?id=52076
Program Logs
Fireworks CS6 installs properly along the Creative Suite 6.
Fireworks CS6 opens up properly but its window stays on top of others (this
doesn't happen with Photoshop and Illustrator that got installed at the same
time)
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https://bugs.winehq.org/show_bug.cgi?id=39087
Bug ID: 39087
Summary: Apps won't save on a gvfs mounted share
Product: Wine
Version: 1.7.49
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: lox(a)knc.nc
Distribution: ---
Created attachment 52078
--> https://bugs.winehq.org/attachment.cgi?id=52078
Program Logs
When trying to save a file created with a widows App, it is not possible to
save to a GVFS mounted share.
For example Photoshop CS6 complains with a disk error.
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https://bugs.winehq.org/show_bug.cgi?id=39325
Bug ID: 39325
Summary: PhotoShop CC 2014: Names in font dropdown list go
blank after scroll down from top.
Product: Wine
Version: 1.7.50
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mhubbard(a)acromediainc.com
Distribution: ---
Created attachment 52404
--> https://bugs.winehq.org/attachment.cgi?id=52404
font dropdown list showing blank names
When trying to select a font using any dropdown, as soon as you scroll down the
names of the fonts disappear.
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https://bugs.winehq.org/show_bug.cgi?id=39326
Bug ID: 39326
Summary: PhotoShop CC 2014: Keyboard Shortcut list blank after
scrolling down
Product: Wine
Version: 1.7.50
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mhubbard(a)acromediainc.com
Distribution: ---
Created attachment 52405
--> https://bugs.winehq.org/attachment.cgi?id=52405
Image showing blank list during scroll
When in the 'Keyboard Shortcuts and Menus' window, any time you scroll through
a section to view or change the shortcut the list goes blank. It only seems to
load the initial shortcuts but anything that you scroll to doesn't show.
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https://bugs.winehq.org/show_bug.cgi?id=39327
Bug ID: 39327
Summary: PhotoShop CC 2014: Names in layers window go blank
after scroll down
Product: Wine
Version: 1.7.50
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mhubbard(a)acromediainc.com
Distribution: ---
Created attachment 52406
--> https://bugs.winehq.org/attachment.cgi?id=52406
Image showing blank layer names
When there are a lot of layers showing in the layer window, causing a
scrollbar, the names of the layers go blank after scrolling down.
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https://bugs.winehq.org/show_bug.cgi?id=39328
Bug ID: 39328
Summary: PhotoShop CC 2014: Top tool bar has blank spaces
occasionally
Product: Wine
Version: 1.7.50
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mhubbard(a)acromediainc.com
Distribution: ---
Created attachment 52407
--> https://bugs.winehq.org/attachment.cgi?id=52407
Image showing Move Tool top bar glitches
Sometimes there are blank spaces on the top tool bar where options and
checkboxes would normally be. It seems to happen often but not consistently...
glitchy. I see it when going selecting the 'Move Tool'... see image.
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https://bugs.winehq.org/show_bug.cgi?id=39329
Bug ID: 39329
Summary: PhotoShop CC 2014: Pen tool ALT function not working
when drawing shap
Product: Wine
Version: 1.7.50
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mhubbard(a)acromediainc.com
Distribution: ---
Created attachment 52408
--> https://bugs.winehq.org/attachment.cgi?id=52408
Image referencing when issue is present
When drawing a shape with the pen tool, normally you can hold ALT (to change
the tool to the 'Convert Point Tool') which allows you to click on the last
point to remove the curve handles. This function doesn't seem to work.
Holding ALT shows the correct cursor but clicking on the point doesn't remove
the handles.
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https://bugs.winehq.org/show_bug.cgi?id=39330
Bug ID: 39330
Summary: PhotoShop CC 2014: Preferences window sub-section
titles not displaying
Product: Wine
Version: 1.7.50
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mhubbard(a)acromediainc.com
Distribution: ---
Created attachment 52409
--> https://bugs.winehq.org/attachment.cgi?id=52409
Image showing issue
Sub-section titles within the Preferences menu do not display.
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https://bugs.winehq.org/show_bug.cgi?id=39476
Bug ID: 39476
Summary: Photoshop CS6: dragging a layer does not make it
transparent
Product: Wine
Version: 1.7.52
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: robert.munteanu(a)gmail.com
Distribution: ---
When dragging a layer in Photoshop CS6 / Windows, the layer is transparent,
making it easy to see where the layer is dropped. The same is not true under
wine.
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https://bugs.winehq.org/show_bug.cgi?id=41595
Bug ID: 41595
Summary: Photoshop Palettes Remain Above All X11 Windows
Product: Wine
Version: 1.8.5
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: user32
Assignee: wine-bugs(a)winehq.org
Reporter: amartin(a)avidandrew.com
Distribution: ---
Created attachment 55934
--> https://bugs.winehq.org/attachment.cgi?id=55934
demonstrates problem behavior when using Chromium
Photoshop palettes (layers, navigator, history, etc) remain above all X11
windows when you switch from Photoshop to another program (e.g. Chrome).
Someone in bug report 29871 reported that if you run `xwininfo` and hover over
the palette windows, you can see that Override Redirect State: yes, which
explains why they stay on top of everything.
The desired behavior is that these windows behave like the rest of Photoshop
and do not remain above other X11 applications.
This has been reported in multiple (probably all) versions of Photoshop - my
particular test case is with CS5.
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https://bugs.winehq.org/show_bug.cgi?id=43065
Bug ID: 43065
Summary: Wine not Cut-and-paste Vector of the Adobe
Illustrator CC
Product: Wine-staging
Version: 2.8
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: alexsfeliciano(a)hotmail.com
CC: erich.e.hoover(a)wine-staging.com, michael(a)fds-team.de,
sebastian(a)fds-team.de
Distribution: ---
Wine not Cut-and-paste Vector of the Adobe Illustrator CC to Photoshop CC.
But, in Adobe llustrator CS6 to Photoshop CC is perfect.
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https://bugs.winehq.org/show_bug.cgi?id=43365
Bug ID: 43365
Summary: Play On Linux crashes on Elementary OS
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jr.tchumatchato(a)gmail.com
Distribution: ---
Created attachment 58727
--> https://bugs.winehq.org/attachment.cgi?id=58727
Crash Report
Trying to install photoshop with Play On Linux and it seems to go well until it
crashes.
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https://bugs.winehq.org/show_bug.cgi?id=43908
Bug ID: 43908
Summary: Photoshop Elements 11: Crashes when opening a
previously created Photoshop document (PSD) file.
Product: Wine
Version: 2.19
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: nathan.rimolde(a)gmail.com
Distribution: ---
Created attachment 59534
--> https://bugs.winehq.org/attachment.cgi?id=59534
backtrace from crash
When I open a Photoshop document created on a Windows 7 or Windows 10 machine,
the program crashes immediately. When opening a photo, and then saving it as a
Photoshop document, this document specifically can be opened by both Photoshop
running in Wine, as well as Photoshop running on Windows 7 with no issues.
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https://bugs.winehq.org/show_bug.cgi?id=46390
Bug ID: 46390
Summary: PageFault on read access (Adobe Photoshop CS5)
Product: Wine
Version: 4.0-rc1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: matteorr(a)hotmail.com
Distribution: ---
Created attachment 63148
--> https://bugs.winehq.org/attachment.cgi?id=63148
WINEARCH=win64 32-bit version of Photoshop.exe
On a previous install of Linux I was able to get Adobe Photoshop CS5 running
successfully for many years. After a fresh install of linux, I keep getting
this error using the same wineprefix as before as well as after a completely
new install in a brand new wineprefix. I've also tried winearch win32 and
win64 (trying both 32 bit and 64 bit versions of photoshop.exe in the wine64
winearch) with the same results.
This happens sometimes when photoshop first starts up, and other times when I
try to open an image.
backtrace attached
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https://bugs.winehq.org/show_bug.cgi?id=43366
Bug ID: 43366
Summary: Harry Potter: Quidditch World Cup crashes at startup
Product: Wine
Version: 2.12
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: haakobja(a)gmail.com
Distribution: ---
Created attachment 58729
--> https://bugs.winehq.org/attachment.cgi?id=58729
Harry Potter Quidditch World Cup log
Hi,
I recently tried the Harry Potter Quidditch World Cup and the game fails at
start up. It seems like it's able to succeed with the disk check, but start up
fails.
I've attached a log from the latest run.
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https://bugs.winehq.org/show_bug.cgi?id=40229
Bug ID: 40229
Summary: Text to speech program does not work
Product: Wine
Version: 1.9.4
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: andrew_kennedy7(a)yahoo.com
Distribution: ---
Created attachment 53762
--> https://bugs.winehq.org/attachment.cgi?id=53762
Backtrace,source, and executable
Text to speech program. Attached is backtrace, source, and executable.
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http://bugs.winehq.org/show_bug.cgi?id=30972
Bug #: 30972
Summary: Fallout New Vegas Bug
Product: WineHQ Apps Database
Version: unspecified
Platform: x86
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: appdb-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: japsenater(a)gmail.com
Classification: Unclassified
Everytime I play Fallout New Vegas randomly it let me stop playing and said
that I can't play because there is a problem.
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http://bugs.winehq.org/show_bug.cgi?id=17686
Summary: Silkypix 3.0 has some bugs
Product: Wine
Version: 1.1.16
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: florin(a)andrei.myip.org
I installed Silkypix 3.0 that came with my Panasonic G1 camera - latest version
3.0.1.6 (which I used in my tests) can be downloaded from here:
http://www.isl.co.jp/SILKYPIX/english/p/
Overall it seems to work, more or less. There are a few issues:
1. The installer seems to hang at the very end. I waited for a while, then I
killed it. I'm not sure if this has caused some of the other issues.
2. The menus are invisible, unless I blindly click on one of them, then move
the mouse left-right. After a while they disappear again.
3. The file selector doesn't work very well. E.g., I click Open File, then I
try to move into another directory in the file selector window - except it
won't do anything. I click on the folder, it won't navigate to it. I have to
drop down the top "Look In" element and select the directory there.
Developing the files seems to work fine. Example:
- Open File, choose RAW file
- mess with the menus on the left side if you want to choose different
parameters (or don't, if the defaults are fine)
- go to Development menu, click Development, save as TIFF
Voila, the RAW file is developed.
I have not made any comparisons yet with files developed on Windows, to see if
there are any differences under Wine.
System is ThinkPad T61 running Ubuntu 8.10 32 bit fully updated.
Wine version is 1.1.16
Silkypix 3.0.1.6
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https://bugs.winehq.org/show_bug.cgi?id=43987
Bug ID: 43987
Summary: Shadow in Skyrim work incorrect because of nvapi.dll
Product: Wine-staging
Version: 2.20
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: l12436(a)yahoo.com.tw
CC: erich.e.hoover(a)wine-staging.com, michael(a)fds-team.de,
sebastian(a)fds-team.de
Distribution: ---
Shadow work incorrect if nvapi.dll is not disabled. Shadow is changing with
camera rotate.
this is demo video.
https://www.mediafire.com/file/fb72gcn6v8l2jp1/ShadowInSkyrim.flv
wine output
http://www.mediafire.com/file/slm1adc7o4zdxuu/stdout.gz
Tell me If need more debug information
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https://bugs.winehq.org/show_bug.cgi?id=39349
Bug ID: 39349
Summary: Talisman (fantasy board game): segmentation fault on
start when WRITECOPY enabled
Product: Wine-staging
Version: unspecified
Hardware: x86
URL: http://www.gamershell.com/download_95701.shtml
OS: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
CC: michael(a)fds-team.de, sebastian(a)fds-team.de
Distribution: ---
I'm getting only a 'Segmentation fault (core dumped)' message when trying to
start the game, when STAGING_WRITECOPY variable is set.
Can be reproduced in the non-Steam demo or in Talisman:Digital Edition on
Steam:
http://store.steampowered.com/app/247000/
wine-1.7.51-225-g3966aff
Fedora 22 32-bit
Linux 4.3.0-rc2
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http://bugs.winehq.org/show_bug.cgi?id=36203
Bug ID: 36203
Summary: Wargames demo crashes when starting a new game (using
hardware renderer)
Product: Wine
Version: 1.7.17
Hardware: x86
URL: http://www.kazade.co.uk/downloads/wargames.zip
OS: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
Created attachment 48325
--> http://bugs.winehq.org/attachment.cgi?id=48325
terminal output
Steps to reproduce the problem with the demo:
1. install the demo and start the game with wargames.exe. On multicore systems
the game must be started with 'taskset -c 0' otherwise it hangs during the
opening screen.
2. select DirectDraw HAL in the launcher.
3. in the menu start a new game. Here comes the first problem when using the
hw. renderer: the red and blue logos are missing (invisible?). Click on
somewhere in the middle of the empty screen where the blue spinning logo should
appear.
4. click on the start button on the briefing screen. The game crashes at this
point. The crash doesn't happen when using the software renderer.
I see the same crash with Wine 1.4.1, 1.6.2, 1.7.17 etc.
Fedora 20
Nvidia binary drivers 337.12
Alsa 1.0.27 (pulseaudio is not running)
X.Org X Server 1.14.4
wine-1.7.17-148-g2e5cb7a
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http://bugs.winehq.org/show_bug.cgi?id=35184
Bug ID: 35184
Summary: Mini Ninjas: some textures missing without native
d3dx9_31
Product: Wine
Version: 1.7.8
Hardware: x86
URL: http://www.fileplanet.com/203860/200000/fileinfo/Mini-
Ninjas-Demo
OS: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: directx-d3dx9
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
CC: wine-bugs(a)winehq.org
Classification: Unclassified
Created attachment 46930
--> http://bugs.winehq.org/attachment.cgi?id=46930
terminal output
The game needs native d3dx9_36 to run otherwise it crashes early with
>err:d3dcompiler:compile_shader HLSL shader parsing failed.
With native d3dx9_36 the game starts but you will notice that many things are
missing from the game:
- the menu is empty, only background image is drawn
- the user interface (health bar) as well as pop-up game tips, hints are not
displayed (from time to time the game pauses to display those hints and you
have to press <Space> to proceed)
- water is not rendered correctly
You have to install native d3dx9_31 beside native d3dx9_36 to display the
missing objects in the game.
One more thing worth mentioning: the game generates many files under
'drive_c/users/<username>/Temp'. They contain compiled shaders or something
alike. These files have different size when using native d3dx9_31 compared to
the ones generated with the built-in d3dx9_31.
Make sure to clean this directory after you installed native d3dx9_31 and want
to switch back to the built-in to reproduce the bug, because the game re-uses
the already generated files.
Fedora 19
Nvidia binary drivers 325.15
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https://bugs.winehq.org/show_bug.cgi?id=42556
Bug ID: 42556
Summary: Shogun: Total War crashes with an unhandled division
by zero, in wine staging only.
Product: Wine-staging
Version: 2.2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: aaronbpaden(a)gmail.com
CC: erich.e.hoover(a)wine-staging.com, michael(a)fds-team.de,
sebastian(a)fds-team.de
Distribution: ---
When using wine-staging 2.2, Shogun: Total War will show the loading screen and
immediately crash. This happens when loading or starting a new game.
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