https://bugs.winehq.org/show_bug.cgi?id=42574
Bug ID: 42574
Summary: user32/tests/win fails intermittently in
test_activateapp
Product: Wine
Version: 2.2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: user32
Assignee: wine-bugs(a)winehq.org
Reporter: z.figura12(a)gmail.com
Distribution: ---
Created attachment 57486
--> https://bugs.winehq.org/attachment.cgi?id=57486
log with +win
The exact lines that fail vary but are usually similar to
win.c:9341: Test failed: Expected foreground window 0x32005a, got 0x27005e
win.c:9343: Test failed: GetActiveWindow() = (nil)
win.c:9343: Test failed: GetFocus() = (nil)
win.c:9344: Test failed: Received WM_ACTIVATEAPP(1), did not expect it.
win.c:9345: Test failed: Received WM_ACTIVATEAPP(0), did not expect it.
or
win.c:9256: Test failed: GetActiveWindow() = (nil)
win.c:9256: Test failed: GetFocus() = (nil)
win.c:9258: Test failed: Expected foreground window 0x110046, got 0x33005e
win.c:9261: Test failed: Received WM_ACTIVATEAPP(0), did not expect it.
win.c:9268: Test failed: Expected foreground window 0x110046, got (nil)
win.c:9270: Test failed: GetActiveWindow() = (nil)
win.c:9270: Test failed: GetFocus() = (nil)
win.c:9278: Test failed: Received WM_ACTIVATEAPP(1), did not expect it.
This affects the test machines.
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https://bugs.winehq.org/show_bug.cgi?id=38909
Bug ID: 38909
Summary: Notepad corrupts files saved as utf-8 without a byte
order mark (BOM)
Product: Wine
Version: 1.1.19
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source
Severity: minor
Priority: P2
Component: programs
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
Distribution: ---
Created attachment 51843
--> https://bugs.winehq.org/attachment.cgi?id=51843
screenshot
See attached screenshot and test files (from bug 18191).
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https://bugs.winehq.org/show_bug.cgi?id=43077
Bug ID: 43077
Summary: Origin endlessly loads
Product: Wine
Version: 2.8
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: headstaryt(a)gmail.com
Distribution: ---
Whenever i am done the installer, it loads up origin, but then it just
endlessly loads, sitting there for hours on end. It creates no event logs, and
I have no idea what is going on. -wine version 2.8 staggering, x86-64 bit.
linux mint 18.1 serena. latest nvidia drivers by nvidia, and a intel core i5
6400 with 12 gbs of ram.
latest linux kernal, and everything is updated.
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https://bugs.winehq.org/show_bug.cgi?id=42008
Bug ID: 42008
Summary: Final Fantasy XI Online: Opening movie doesn't play.
Product: Wine
Version: 2.0-rc2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winegstreamer
Assignee: wine-bugs(a)winehq.org
Reporter: escomk3(a)hotmail.com
Distribution: ---
The opening cinematics play for about ten (10) seconds, then it's skipped.
The actual video does not show up at all, but the audio is played, up until
that point.
Reverting '29deae351b4a4460fe8d7a04af88325dac420a0c' fixes this.
Before Wine 1.9.10, the movie plays, but upside down, and mirrored from the
left to the right. At 1.9.10, it works OK. After that, the above mentioned
commit comes along, and breaks it.
There was an error message in terminal that I saw at some point that might be
helpful, but I can't seem to make it happen now (and I'm a bit confused about
the logs I saved right now).
Let me know if any logs will be of help.
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https://bugs.winehq.org/show_bug.cgi?id=39213
Bug ID: 39213
Summary: advapi32:security fails if privileges not high enough
Product: Wine
Version: unspecified
Hardware: x86
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: advapi32
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
The following failures only happen if the test is run in a regular user account
on old Windows versions, or without elevated privileges on the more recent
ones.
Windows 2000 - Restricted user account
Windows XP - Limited user account
security.c:5888: Test failed: got 5
security.c:5899: Test failed: got 5
security.c:5908: Test failed: got 6
security.c:5919: Test failed: got 6
security.c:5925: Test failed: got 5
security.c:5929: Test failed: got 6
security.c:5940: Test failed: got 5
security.c:5943: Test failed: got 6
security.c:5947: Test failed: got 2
Windows 7 - Administrator account
Windows 7 - Regular user account
security.c:3739: Test failed: MACHINE\Software owner SID != Administrators SID.
security.c:3792: Test failed: Builtin Admins ACE has unexpected flags (0x3 !=
0x0)
plus those below:
Windows 2000 - Standard (Power) user account
security.c:5899: Test failed: got 1314
security.c:5908: Test failed: got 6
security.c:5919: Test failed: got 6
security.c:5929: Test failed: got 1314
Currently these test failures happen on the following WineTest boxes: .
fg-win2000-rusr, fg-win2000-susr, fg-winxp-lusr, fg-win7u64-1spie9adm,
fg-win7u64-1spie9usr.
https://test.winehq.org/data/tests/advapi32:security.html
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http://bugs.winehq.org/show_bug.cgi?id=37046
Bug ID: 37046
Summary: Roblox Studio cannot load games due to issue in
wininet (trace:wininet:DllMain 0x7dec0000,2,(nil))
Product: Wine
Version: 1.7.22
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wininet
Assignee: wine-bugs(a)winehq.org
Reporter: alfonsojon1997(a)gmail.com
Created attachment 49228
--> http://bugs.winehq.org/attachment.cgi?id=49228
RobloxStudio wininet log
Hi, it seems Roblox Studio cannot load games without using the winetricks
wininet verb (which is bad because it causes a very long hang when loading),
which is slightly frustrating. I've attached an error log which was executed
with the wine debug channels "fixme-d3d,+wininet". Please let me know if any
more information is needed. Thanks
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https://bugs.winehq.org/show_bug.cgi?id=44048
Bug ID: 44048
Summary: Affinity-Designer can't be Installed
Product: Wine
Version: 2.21
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: buliinwhite(a)gmail.com
Distribution: ---
Created attachment 59723
--> https://bugs.winehq.org/attachment.cgi?id=59723
Startet Wine with Debug
I start the Installer .exe and i got following message:
Exception: ResourcesSection::ResourceSection
Software Links:
Affinity Designer
https://affinity.store/download/aea673/
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https://bugs.winehq.org/show_bug.cgi?id=46725
Bug ID: 46725
Summary: Sniper Elite 3 crashes when using FAudio
Product: Wine
Version: 4.2
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: xaudio2
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
Distribution: ---
Created attachment 63696
--> https://bugs.winehq.org/attachment.cgi?id=63696
log
Crashes after around 10 seconds of gameplay.
wine-4.2-195-gf784cabd34
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https://bugs.winehq.org/show_bug.cgi?id=39623
Bug ID: 39623
Summary: Origin installer crashes wine on "Explain this"
Product: Wine
Version: 1.7.55
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: kneekoo(a)yahoo.com
Distribution: ---
Created attachment 52795
--> https://bugs.winehq.org/attachment.cgi?id=52795
Click "Explain this" and it will crash.
Wine crashes when I click "Explain this" in the Origin setup window.
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http://bugs.winehq.org/show_bug.cgi?id=30422
Bug #: 30422
Summary: IWebBrowser2 ServiceProvider SID_SShellBrowser not
supported
Product: Wine
Version: 1.3.37
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: mshtml
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lkcl(a)lkcl.net
Classification: Unclassified
this is for running pyjamas-desktop using wine's native (gecko) MSHTML.DLL
the relevant code is here:
http://pyjs.org/pygit/#file=pyjd/mshtml.py&id=0d4b6787d01c3d90f2c8801c5c4c4…
but the convenient sections which fail (ending with the line that fails) are
replicated here:
SID_SShellBrowser = GUID("{000214E2-0000-0000-C000-000000000046}")
# http://msdn.microsoft.com/en-us/library/aa752126%28VS.85%29.aspx
wba = self.pBrowser.QueryInterface(IServiceProvider)
wn = wrap(wba.QueryService(SID_SShellBrowser, IOleWindow))
#
http://www.mail-archive.com/comtypes-users@lists.sourceforge.net/msg00439.h…
class IServiceProvider(IUnknown):
_iid_ = GUID('{6D5140C1-7436-11CE-8034-00AA006009FA}')
# Overridden QueryService to make it nicer to use (passing it an
# interface and it returns a pointer to that interface)
def QueryService(self, serviceIID, interface):
p = POINTER(interface)()
self._QueryService(byref(serviceIID), byref(interface._iid_), byref(p))
the line that fails is the _QueryService, looking up the IOleWindow interface
on SID_SShellBrowser, as can be seen below by
"fixme:ieframe:WebBrowser_QueryInterface".
fixme:atl:OleInPlaceFrame_SetStatusText (0x133280, L"Downloading about:blank")
- stub
fixme:iphlpapi:NotifyAddrChange (Handle 0x61ce8fc, overlapped 0x61ce8e0): stub
err:ole:CoGetClassObject class {591209c7-767b-42b2-9fba-44ee4615f2c7} not
registered
err:ole:CoGetClassObject class {591209c7-767b-42b2-9fba-44ee4615f2c7} not
registered
err:ole:CoGetClassObject no class object {591209c7-767b-42b2-9fba-44ee4615f2c7}
could be created for context 0x3
fixme:ieframe:ClOleCommandTarget_QueryStatus (0x132ff4)->((null) 1 0x42a220
(nil))
fixme:ieframe:ClOleCommandTarget_QueryStatus command_0: 27, 0x0
fixme:ieframe:ClOleCommandTarget_Exec Unimplemented cmdid 25
fixme:ieframe:ClOleCommandTarget_Exec Unimplemented cmdid 26
fixme:ieframe:ClOleCommandTarget_Exec Unimplemented group
{000214d1-0000-0000-c000-000000000046}
fixme:ntdll:NtLockFile I/O completion on lock not implemented yet
fixme:ieframe:ClientSite_GetContainer (0x132ff4)->(0x42a230)
fixme:ieframe:ClOleCommandTarget_Exec Unimplemented group
{000214d1-0000-0000-c000-000000000046}
fixme:atl:OleInPlaceFrame_SetStatusText (0x133280, L"") - stub
fixme:atl:OleInPlaceFrame_EnableModeless (0x133280, 1) - stub
fixme:ieframe:ClientSite_GetContainer (0x132ff4)->(0x42d070)
fixme:imm:ImmReleaseContext (0x1006e, 0x515df48): stub
fixme:ieframe:ClOleCommandTarget_Exec Unimplemented cmdid 25
fixme:ieframe:ClOleCommandTarget_Exec Unimplemented cmdid 26
fixme:ieframe:ProvideClassInfo_GetClassInfo (0x132f40)->(0x30a7af8)
fixme:ieframe:WebBrowser_QueryInterface
(0x132f40)->({df0b3d60-548f-101b-8e65-08002b2bd119} 0x42f2fc) interface not
supported
fixme:ieframe:WebBrowser_put_RegisterAsBrowser (0x132f40)->(ffffffff)
fixme:win:EnumDisplayDevicesW ((null),0,0x42e410,0x00000000), stub!
fixme:ieframe:WBServiceProvider_QueryService
(0x132f40)->({000214e2-0000-0000-c000-000000000046},
{00000114-0000-0000-c000-000000000046} 0x30db0f8)
fixme:ieframe:WebBrowser_QueryInterface
(0x132f40)->({df0b3d60-548f-101b-8e65-08002b2bd119} 0x42f60c) interface not
supported
Traceback (most recent call last):
File "Hello.py", line 15, in <module>
pyjd.setup("public/Hello.html?fred=foo#me")
File "C:\python26\lib\site-packages\pyjd\__init__.py", line 76, in setup
_setup(*args, **kwargs)
File "C:\python26\lib\site-packages\pyjd\mshtml.py", line 472, in setup
wv.load_app()
File "C:\python26\lib\site-packages\pyjd\mshtml.py", line 293, in load_app
wn = wrap(wba.QueryService(SID_SShellBrowser, IOleWindow))
File "C:\python26\lib\site-packages\pyjd\mshtml.py", line 113, in
QueryService
self._QueryService(byref(serviceIID), byref(interface._iid_), byref(p))
_ctypes.COMError: (-2147467262, None, (None, None, None, 0, None))
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http://bugs.winehq.org/show_bug.cgi?id=22458
Summary: Word 2007: Impossible to insert symbol by clicking on
its center
Product: Wine
Version: 1.1.43
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukasz.wojnilowicz(a)gmail.com
Created an attachment (id=27508)
--> (http://bugs.winehq.org/attachment.cgi?id=27508)
Image showing the problem
Steps to reproduce:
1) Start Word 2007
2) Insert->Equation
Try to insert "less than" symbol by clicking on its center. Symbol will get
bigger as you hover over it but when you click on it, it won't be inserted in
the page.
To insert symbol you have to click on it's border like I showed in attachment
(lower image).
On upper image in attachment I also showed situation where symbol should be
inserted but it isn't.
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http://bugs.winehq.org/show_bug.cgi?id=23249
Summary: Fallout 3: Most sound effects missing.
Product: Wine
Version: 1.2-rc4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: erik.weatherwax(a)gmail.com
CC: eric.pouech(a)orange.fr
See bug #21609. A purported fix for this bug was committed to the source tree
as commit 258d42982cf526b3d9c59ccb522b27db3f519541, and included in release
1.2-rc4.
However, I am experiencing the same issue (no sound effects with the exception
of dialogue) as named in that bug report with a clean build of 1.2-rc4. Not
surprisingly, regression testing leads back to the same bad commit:
c62cf2e049ad37d9561957c47d23fc7ba13adc90 is first bad commit
commit c62cf2e049ad37d9561957c47d23fc7ba13adc90
Author: Eric Pouech <eric.pouech(a)orange.fr>
Date: Sat Jan 23 18:56:45 2010 +0100
winmm: In mmio manipulation, always ensure that we use a HFILE for mmio
internal handlers (and not a HANDLE).
:040000 040000 34f94674da252fbcf201217dddb31973ead906ca
59d18475ffc5e5e76df8b5277fb3250ef091721e M dlls
named in 21609.
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http://bugs.winehq.org/show_bug.cgi?id=30808
Bug #: 30808
Summary: ConEmu: Fails to find console font
Product: Wine
Version: 1.5.5
Platform: x86
URL: http://code.google.com/p/conemu-maximus5/downloads/det
ail?name=ConEmu.120527a.7z&can=2&q=
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: techtonik(a)gmail.com
Classification: Unclassified
When started, ConEmu fails with the error:
Failed to create main font!
Requested: Lucida Console
Created: Arial
Failed to create border font!
Requested: Lucida Console
Created:
The message in stdout:
$ wine ConEmu.exe
fixme:uxtheme:BufferedPaintInit Stub ()
fixme:win:RegisterShellHookWindow (0x10072): stub
err:rebar:REBAR_WindowProc unknown msg 200b wp=00000000 lp=00495520
It looks like Wine should register default console font by default. See
upstream issue:
http://code.google.com/p/conemu-maximus5/issues/detail?id=515
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http://bugs.winehq.org/show_bug.cgi?id=33474
Bug #: 33474
Summary: Microsoft Project 2007 cannot load Turn On Project
Guide on View>Turn On Project Guide. Other
functionalities also not available.
Product: Wine
Version: 1.5.29
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P1
Component: jscript
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: matahari_random(a)hushmail.com
Classification: Unclassified
Created attachment 44309
--> http://bugs.winehq.org/attachment.cgi?id=44309
Desktop Screenshot showing the bug.
1. Open Microsoft Project 2007
2. Click on View > Turn On Project Guide
3. Project Guide does not load due to errors in jscript.dll and srchui.dll
Currently running WINE 1.5.29 on a 32-bit distribution of Ubuntu 12.04 LTS
logged on Unity3d Desktop.
Hardware ACER 4755G with 750GiB Hard Disk, 2GiB RAM, Intel Core i5-2430M
Processor.
This bug also affected previous WINE Versions.
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https://bugs.winehq.org/show_bug.cgi?id=44253
Bug ID: 44253
Summary: Access violation in multiple cases
Product: Wine
Version: 3.0-rc3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ihormcd+wine(a)gmail.com
Distribution: ---
Created attachment 60052
--> https://bugs.winehq.org/attachment.cgi?id=60052
crash
Access violation exception due to access by 0x0000 address in multiple use
cases while using Far3.
>From Far app try to:
1) on lunch of EXE file (Far.exe, WinMergeU.exe, others)
2) switch drive for the pane (Alt+F1/F2)
3) switch to Quick view mode for a file (Ctrl+Q)
*) few other cases
App: Far Manager 3.0 build 5100 x64
Wine details: wine-3.0-rc3, the app runs using wineconsole
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http://bugs.winehq.org/show_bug.cgi?id=14949
Summary: ABBYY FineReader Pro 7.0 Scrolling Problem
Product: Wine
Version: 1.1.2
Platform: PC
OS/Version: Windows 2000
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: programs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wbrells(a)yahoo.com
With WINE under UBUNTU 8.04 horizontal scrolling does not work in the right
hand (text editing) window of FineReader 7.0 Pro. Vertical scrolling works fine
as does horizontal scrolling in all other windows. The only workaround is to
Zoom out and/or enlarge the size of the "problem" window so all text is
visible.
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http://bugs.winehq.org/show_bug.cgi?id=28141
Summary: Twain interface doesn't work
Product: Wine
Version: 1.3.26
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ocean04(a)suomi24.fi
Source: http://delphitwain.sourceforge.net/
Simple example: http://delphitwain.sourceforge.net/simpleexample.zip
Run simpleexample.exe and click "aguire" -> Nothing happens.
Looking at the source, it should give error, if library can't be loaded. And
show empty "select source" box, if there is no device.
Same example and scanner works fine in Windows.
Component would be twain_32
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http://bugs.winehq.org/show_bug.cgi?id=29330
Bug #: 29330
Summary: 8BallClub can't enter login details
Product: Wine
Version: 1.3.34
Platform: x86
URL: http://www.8ballclub.com/Downloads/Install8BC.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdiplus
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ocean04(a)suomi24.fi
Classification: Unclassified
Install -> run -> try to enter username. You can't do that.
Workaround: winetricks gdiplus
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http://bugs.winehq.org/show_bug.cgi?id=18013
Summary: Foxit Reader: Sidebar Search Window not
accessible/usable.
Product: Wine
Version: 1.1.19
Platform: PC
URL: http://www.foxitsoftware.com
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hufux(a)gmx.de
If using the advanced search in Foxit Reader 3.0 build 1506 the sidebar window
which appears when using the "advanced search" mode isn't accessible.
It is possible to do a search within the document, but you cannot click the
displayed results and therefore you cannot jump to the location the word was
found. Also it is not possible for longer search results to scroll in
horizontal direction despite there is a scrollbar.
The only fields that are working are the search entry field, the search button
and the close button (cross in the upper right corner). The fact that you
cannot access the search results makes this part of the program totally
unusable.
Download:
http://mirrors.foxitsoftware.com/pub/foxit/reader/desktop/win/3.x/3.0/enu/F…
Usage:
Unizip - Run - Open PDF document - try the advanced search function
[Strg+Shift+F]
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https://bugs.winehq.org/show_bug.cgi?id=43620
Bug ID: 43620
Summary: NieR: Automata (Steam) crashes on startup
Product: Wine
Version: 2.15
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: pe.retzlaff+winehq(a)gmail.com
Distribution: ---
Created attachment 59040
--> https://bugs.winehq.org/attachment.cgi?id=59040
crash stacktrace
Trying to start NieR: Automata via Steam results in a crash with the attached
stacktrace in Wine 2.15, Wine 2.13-staging and Wine 2.15-staging.
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https://bugs.winehq.org/show_bug.cgi?id=43696
Bug ID: 43696
Summary: SanctuaryRPG: Black Edition hangs on exit
Product: Wine
Version: 2.16
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: kq3thih(a)mailnesia.com
Distribution: ---
Created attachment 59157
--> https://bugs.winehq.org/attachment.cgi?id=59157
terminal output & manual bt
SanctuaryRPG: Black Edition hangs on exit (GOG version). The Black Edition is
specifically the paid version. Seems to be using a SDL based engine. Force quit
via your WM or wineserver -k also works.
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https://bugs.winehq.org/show_bug.cgi?id=43660
Bug ID: 43660
Summary: Divinity Original Sin 2 preview crash
Product: Wine
Version: 2.15
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: xaudio2
Assignee: wine-bugs(a)winehq.org
Reporter: abi(a)abinet.ru
Distribution: ---
Created attachment 59100
--> https://bugs.winehq.org/attachment.cgi?id=59100
logs
I tried preview version of Divinity Original Sin II and it crash on startup
almost immediately if sound is enabled in wineprefix. I tried pulse and alsa
without any luck.
I observed nothing obvious in logs (attached)
The game itself creates dump, I attached it as well, it's rather small for a
crash dump
It dies here:
AL lib: (EE) ReleaseThreadCtx: Context 0x7e0244b0 current for thread being
destroyed, possible leak!
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https://bugs.winehq.org/show_bug.cgi?id=40606
Bug ID: 40606
Summary: exe not loading
Product: Wine
Version: 1.6.1
Hardware: Other
OS: Mac OS X
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jasonthecake(a)gmail.com
Created attachment 54461
--> https://bugs.winehq.org/attachment.cgi?id=54461
Exe not loading
When ever I launch ANY exe it comes up with is error as below.
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http://bugs.winehq.org/show_bug.cgi?id=24013
Summary: D3D10 : Missing function D3D10CompileShader
Product: Wine
Version: 1.3.0
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: xvachon(a)gmail.com
Assassin's creed requires this function to start the game.
wine: Call from 0x7ed877d2 to unimplemented function
d3d10.dll.D3D10CompileShader, aborting
Current git wine 1.3.0
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https://bugs.winehq.org/show_bug.cgi?id=40024
Bug ID: 40024
Summary: Prosound crashes with ntvdm
Product: Wine
Version: 1.9.1
Hardware: x86-64
URL: http://www.gaby.de/ftp/pub/win3x/prosound.zip
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: sdoom4(a)gmail.com
Created attachment 53473
--> https://bugs.winehq.org/attachment.cgi?id=53473
Backtrace of program crash
Prosound is a midi sequencer that I have used in Windows 9x for many years. I
attempted to run it on Wine, and got a crash upon loading.
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http://bugs.winehq.org/show_bug.cgi?id=35681
Bug ID: 35681
Summary: Masterspace: Planet textures are black
Product: Wine
Version: 1.7.13
Hardware: Other
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ipickert55(a)gmail.com
Created attachment 47642
--> http://bugs.winehq.org/attachment.cgi?id=47642
Log
There is a dll call for something called ogremain.dll. Ogre is a program that
is use to make games, and I can only assume this game was made with it, so
maybe this has something to do with the compatibility of wine with Ogre engine.
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http://bugs.winehq.org/show_bug.cgi?id=35633
Bug ID: 35633
Summary: Risk of Rain has low fps
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: rmlipman(a)gmail.com
Game gets around 30 fps on menu. Drops to under 10 fps in game. Since the game
is hardcoded to 60 fps, this makes the game effectively unplayable
Some information from test reports:
>Low fps - by default it is unplayable due to several context switches to wineserver per GetLocaleInfoW call.
>Running pinned to a single core (taskset -c 0 wine Steam.exe) gets it to playable but a bit slow.
>http://pastebin.com/uwxftAmk is a possibly thread-unsafe hack to cache some bits that gets it to full fps.
I haven't had the time to get any more meaningful tracebacks yet, and I'm not
sure which debug channels would be most helpful.
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https://bugs.winehq.org/show_bug.cgi?id=44760
Bug ID: 44760
Summary: Shantae and the Pirate's Curse - Sprites not rendering
correctly.
Product: Wine-staging
Version: 3.4
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: charadon(a)protonmail.com
CC: erich.e.hoover(a)wine-staging.com, michael(a)fds-team.de,
sebastian(a)fds-team.de
Distribution: ArchLinux
Created attachment 60776
--> https://bugs.winehq.org/attachment.cgi?id=60776
Output of terminal
In shantae and the pirate's curse, the sprites are not rendering correctly and
look corrupted. The amount of corruption varies from start-up to start-up.
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http://bugs.winehq.org/show_bug.cgi?id=17941
Summary: TextOut in MM_ANISOTROPIC MapMode: Wine scales text, but
Windows does not scale it.
Product: Wine
Version: 1.1.18
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nick(a)vyalceva.net
Created an attachment (id=20278)
--> (http://bugs.winehq.org/attachment.cgi?id=20278)
the sample program
This is a sample program that produces different image in wine and windows.
Windows does not decrease size of chars, but Wine scales (if a window is larger
than certain size).
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http://bugs.winehq.org/show_bug.cgi?id=12995
Summary: PSPad have broken glyph in password box
Product: Wine
Version: CVS/GIT
Platform: PC
URL: http://www.pspad.com
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: petr.dlouhy(a)email.cz
Created an attachment (id=12752)
--> (http://bugs.winehq.org/attachment.cgi?id=12752)
broken glyph
PSPad 4.5.3 have brokeng glyph (squares instead of stars or dots) in password
box (left panel → ftp → connect to ftp → new connection → password).
This changed after this commit:
http://source.winehq.org/git/wine.git/?a=commit;h=4094ff025675a14e7572d975d…
before this, the input box was even more broken, but the glyph was better -
there was '×' (multiply) sign. On Windows XP, there are big dots in that box
(but stars would be also OK).
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https://bugs.winehq.org/show_bug.cgi?id=45947
Bug ID: 45947
Summary: wine unimplemented function
"virtdisk.dll.OpenVirtualDisk" called
Product: Wine
Version: 3.17
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: fubsan(a)gmail.com
Distribution: ---
Created attachment 62489
--> https://bugs.winehq.org/attachment.cgi?id=62489
wine crash log
Software used:
Native Instruments Native Access 1.7.2(R88)
wine 3.17-1 (Arch)
Wine set to Windows 7 or 10
Reaktor Blocks 1.3.0
Steps:
1. Launch Native Access
2. Below Reaktor Blocks click on Install
Actual Result:
Software is getting downloaded, Native Access/Wine quits (log attached) with:
wine unimplemented function "virtdisk.dll.OpenVirtualDisk" called
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http://bugs.winehq.org/show_bug.cgi?id=22222
Summary: Simple game very CPU intensive
Product: Wine
Version: 1.1.41
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: atari(a)gabo.pl
A free game Desktop Dungeons (download: http://www.qcfdesign.com/?cat=20) has a
very simple 2d graphic. Yet the game is very CPU intensive under Wine. There is
nothing significant in the log to determine why.
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http://bugs.winehq.org/show_bug.cgi?id=29972
Bug #: 29972
Summary: Crusader Kings 2 crashes after small whille with
GL_OUT_OF_MEMORY
Product: Wine
Version: 1.4-rc4
Platform: x86
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: paulthetall(a)gmail.com
Classification: Unclassified
Crusader Kings 2 crashes after a few minutes on lower end systems and a bit
later on high end systems. with this error in the debugrun
err:d3d:buffer_sync_apple >>>>>>>>>>>>>>>>> GL_OUT_OF_MEMORY (0x505) from
glBufferDataARB
@ buffer.c / 607
wine: Unhandled page fault on read access to 0x00000000 at address 0x539239b4
(thread 0009), starting debugger...
Whole debugrun will be in attachments. Happens on osx lion and Snowleopard
systems.
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https://bugs.winehq.org/show_bug.cgi?id=44825
Bug ID: 44825
Summary: Sleeping Dogs: No Sound/Music in Menus or Game
(DSOUND_ReopenDevice Initialize failed)
Product: Wine
Version: 3.4
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dsound
Assignee: wine-bugs(a)winehq.org
Reporter: lightstream(a)kuxas.com
Distribution: ---
Created attachment 60860
--> https://bugs.winehq.org/attachment.cgi?id=60860
WINEDEBUG=error+all,fixme-all
Sleeping Dogs is a DirectX11 game, and it runs fine and has done so since at
least Wine 2.0. However sound has never worked at all for me.
I'm using Nvidia proprietary drivers (GTX 960) on Arch Linux, with libpulse.
I believe the relevant error that appears in console is:
err:dsound:DSOUND_ReopenDevice Initialize failed: 8889000f
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https://bugs.winehq.org/show_bug.cgi?id=44520
Bug ID: 44520
Summary: Kingdom Come Deliverance, black screen, d3dcompiler
Product: Wine
Version: 3.1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: holzminister(a)t-online.de
Distribution: ---
When I startup Kingdom Come Deliverance the game starts up just fine, but has a
black screen, sound works.
There seems an error with
err:d3dcompiler:compile_shader HLSL shader parsing failed.
When I use d3dcompiler_46.dll and d3dcompiler_47.dll (which are bundled with
the game) as native with override in wine the game starts up fine without black
screen.
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https://bugs.winehq.org/show_bug.cgi?id=40583
Bug ID: 40583
Summary: Wine - mtndew.dll fails to initialize due to memory
pointer work
Product: Wine
Version: 1.7.53
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: pjb82(a)outlook.com
Distribution: ---
Attempting to run 'Eldorito' in WINE
(https://github.com/ElDewrito/ElDorito.git) fails, seemingly due to the pointer
work which is pervasive through the code.
I have modified the code a little in the Git to try to track the failure. It
appears that the memory pointer work causes the failed initialization with the
first action being:
size_t TlsPtrAddress = Pointer(TlsPtrArrayAddress).Read<uint32_t>();
I am creating this report at the request of hackomatic in the #winehackers
channel on freenode.net
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http://bugs.winehq.org/show_bug.cgi?id=23944
Summary: Verizon Media Manager needs native Windows VB
scripting dlls to install
Product: Wine
Version: 1.2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: spzakulec(a)gmail.com
Created an attachment (id=30054)
--> (http://bugs.winehq.org/attachment.cgi?id=30054)
Console output from trying to install the program with builtin dlls.
If I try to install Verizon Media Manager without having the native wsh56vb
installed from winetricks, I get stuck on the last screen before it starts
installing. That screen is right after the EULA, and has you put in a name for
share and where you would like to install it.
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http://bugs.winehq.org/show_bug.cgi?id=27708
Summary: GetThreadSelectorEntry fails
Product: Wine
Version: 1.2.2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nitsuja-(a)hotmail.com
Created an attachment (id=35459)
--> (http://bugs.winehq.org/attachment.cgi?id=35459)
binary (and source code) of the test case
When a program calls GetThreadSelectorEntry after creating a process, it fails
in Wine (returns FALSE and sets lasterror to 5), but succeeds in Windows. This
is a problem for a program I made which needs this function to work, so I've
boiled it down to a tiny test case which still fails in the same way, and is
attached. When run on Windows, this exe brings up a messagebox saying "ALL OK",
but when run on Wine, it says "ERROR: GetThreadSelectorEntry failed". Here's
the source code:
#define WIN32_LEAN_AND_MEAN
#define _WIN32_WINNT 0x0500
#include <windows.h>
void AssertSuccess(BOOL success, const char* errorMessage);
int WINAPI WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR
lpCmdLine, int nShowCmd)
{
// it doesn't matter which exe I start, so for this example I use the
current exe path
CHAR filename[MAX_PATH];
GetModuleFileName(NULL, filename, MAX_PATH);
STARTUPINFO startupInfo = {sizeof(STARTUPINFO)};
PROCESS_INFORMATION processInfo = {};
BOOL success = CreateProcess(filename, NULL, NULL, NULL, FALSE,
CREATE_SUSPENDED | DEBUG_PROCESS,
NULL, NULL, &startupInfo, &processInfo);
AssertSuccess(success, "ERROR: CreateProcess failed.\n");
HANDLE hThread = processInfo.hThread;
CONTEXT context;
context.ContextFlags = CONTEXT_SEGMENTS;
success = GetThreadContext(hThread, &context);
AssertSuccess(success, "ERROR: GetThreadContext failed.\n");
LDT_ENTRY ldtEntry;
success = GetThreadSelectorEntry(hThread, context.SegFs, &ldtEntry);
AssertSuccess(success, "ERROR: GetThreadSelectorEntry failed.\n");
if(success)
MessageBox(NULL, "ALL OK.", "DONE", MB_ICONASTERISK);
return success ? 0 : -1;
}
void AssertSuccess(BOOL success, const char* errorMessage)
{
if(!success)
MessageBox(NULL, errorMessage, "ERROR", MB_ICONERROR);
}
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https://bugs.winehq.org/show_bug.cgi?id=44141
Bug ID: 44141
Summary: Divinity: Original Sin 2 massive slowdown with shadows
enabled
Product: Wine
Version: 2.21
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: r9shackleford(a)gmail.com
Distribution: ---
Created attachment 59889
--> https://bugs.winehq.org/attachment.cgi?id=59889
Log file running Divinity:Original Sin 2 with shadows enabled.
Enabling shadows fills the log with:
fixme:d3d:wined3d_debug_callback 0x2377a6a0: "Program undefined behavior
warning: Sampler object 24 has depth compare enabled but is bound to a
non-depth texture, and used by a program that samples it with a shadow sampler.
This is undefined behavior.".
Driver is Nvidia Proprietary, no idea what other drivers say with shadows
enabled. It goes away when shadows are disabled, and framerate returns to
normal.
Possibly related log messages that seem unrelated to shadows being
enabled/disabled:
fixme:d3d11:shdr_handler Unhandled chunk "RDEF".
fixme:d3d11:shdr_handler Unhandled chunk "STAT".
fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier
0x800000c2.
fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier
0x00155543.
fixme:d3d11:wined3d_depth_stencil_view_desc_from_d3d11 Unhandled depth stencil
view flags 0x3.
Clean wine directory, absolutely no dll overrides.
Attached is a log of running the game to the menu screen with shadows enabled.
The game menu screen has 3D rendering which triggers the bug. A log without
shadows is essentially identical sans the wined3d_debug_callback line spammed
as stated above.
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https://bugs.winehq.org/show_bug.cgi?id=44257
Bug ID: 44257
Summary: Divinity: Original Sin 2: Audio via pulseaudio has
popping/crackling in music
Product: Wine
Version: 2.21
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: lucianposton(a)gmail.com
Distribution: ---
The music on the start screen has minor crackling/popping sounds with
pulseaudio. This repros on both card 0 device 0 and card 1 device 3 listed
below.
I was able to workaround the issue by disabling timer-based scheduling via the
following setting in /etc/pulse/default.pa:
load-module module-udev-detect tsched=0
pulseaudio-11.1
aplay --list-devices
**** List of PLAYBACK Hardware Devices ****
card 0: Intel [HDA Intel], device 0: ALC889 Analog [ALC889 Analog]
Subdevices: 1/1
Subdevice #0: subdevice #0
card 0: Intel [HDA Intel], device 1: ALC889 Digital [ALC889 Digital]
Subdevices: 1/1
Subdevice #0: subdevice #0
card 1: NVidia [HDA NVidia], device 3: HDMI 0 [HDMI 0]
Subdevices: 1/1
Subdevice #0: subdevice #0
card 1: NVidia [HDA NVidia], device 7: HDMI 1 [HDMI 1]
Subdevices: 1/1
Subdevice #0: subdevice #0
card 1: NVidia [HDA NVidia], device 8: HDMI 2 [HDMI 2]
Subdevices: 1/1
Subdevice #0: subdevice #0
card 1: NVidia [HDA NVidia], device 9: HDMI 3 [HDMI 3]
Subdevices: 1/1
Subdevice #0: subdevice #0
card 2: USB [Scarlett 2i4 USB], device 0: USB Audio [USB Audio]
Subdevices: 1/1
Subdevice #0: subdevice #0
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http://bugs.winehq.org/show_bug.cgi?id=32562
Bug #: 32562
Summary: Visual Studio 2010 (10.0) Express Edition needs
jscript JScript_AddTypeLib impl
Product: Wine
Version: 1.5.20
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: jscript
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: focht(a)gmx.net
Classification: Unclassified
Hello folks,
as the summary says ...
Prerequisite: 'winetricks -q dotnet20 dotnet40 windowscodecs corefonts'
Try to create a new project using project wizard (doesn't matter which type).
When you press "OK" to create the project the GUI wizard is shown again and
nothing happened.
Relevant part in console when pressing OK:
--- snip ---
...
002b:fixme:jscript:JScript_AddTypeLib (0x705ac78)->()
002b:trace:loaddll:load_native_dll Loaded L"C:\\Program Files\\Microsoft Visual
Studio 10.0\\Common7\\IDE\\1033\\vswizui.dll" at 0x401f0000: native
002b:trace:jscript:JScript_Release (0x705ac78) ref=1
002b:trace:jscript:JScript_Close (0x705ac78)->()
002b:trace:jscript:jsdisp_free (0x705d070)
002b:trace:jscript:jsdisp_free (0x705d120)
002b:trace:jscript:JScript_Release (0x705ac78) ref=0
002b:trace:loaddll:free_modref Unloaded module L"C:\\Program Files\\Microsoft
Visual Studio 10.0\\Common7\\IDE\\VsWizard.dll" : native
...
--- snip ---
Native jscript ('winetricks jscript') doesn't fare better ... instead the
following is shown in console:
--- snip ---
...
fixme:atl:AtlAxWinInit semi-stub
err:ole:CoGetClassObject class {78a51822-51f4-11d0-8f20-00805f2cd064} not
registered
err:ole:CoGetClassObject class {78a51822-51f4-11d0-8f20-00805f2cd064} not
registered
err:ole:create_server class {78a51822-51f4-11d0-8f20-00805f2cd064} not
registered
fixme:ole:CoGetClassObject CLSCTX_REMOTE_SERVER not supported
err:ole:CoGetClassObject no class object {78a51822-51f4-11d0-8f20-00805f2cd064}
could be created for context 0x17
err:ole:CoGetClassObject class {6c736db1-bd94-11d0-8a23-00aa00b58e10} not
registered
err:ole:CoGetClassObject no class object {6c736db1-bd94-11d0-8a23-00aa00b58e10}
could be created for context 0x1
fixme:ole:CreateTypeLib (1,L"ConstDeb.tlb",0x32ad38), stub!
--- snip ---
Source:
http://source.winehq.org/git/wine.git/blob/5e4a16819ef3e29757d54a536e436cdb…
--- snip ---
590 static HRESULT WINAPI JScript_AddTypeLib(IActiveScript *iface, REFGUID
rguidTypeLib,
591 DWORD dwMajor, DWORD dwMinor,
DWORD dwFlags)
592 {
593 JScript *This = impl_from_IActiveScript(iface);
594 FIXME("(%p)->()\n", This);
595 return E_NOTIMPL;
596 }
--- snip ---
For testing purpose I changed the stub to return S_OK and it allows the
IDE/wizard to run further only to end up in next bug ;-)
So JScript_AddTypeLib() implementation is probably really needed.
Regards
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http://bugs.winehq.org/show_bug.cgi?id=36956
Bug ID: 36956
Summary: Galactic Civilizations II (Dark Avatar/Twilight of
Arnor) renders strange polygons on ships
Product: Wine
Version: 1.7.22
Hardware: x86
OS: Linux
Status: NEW
Severity: minor
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
Created attachment 49067
--> http://bugs.winehq.org/attachment.cgi?id=49067
terminal output
The two expansions to the base game introduced a new rendering option 'Enhanced
ship rendering'. When this option is enabled strange polygons appear on the
ship models as can be seen in the attached screenshot.
The demo version of GalCiv II doesn't have this option.
The same problem with Wine 1.4.1/1.6.2/1.7.22
Tested with the open source Nouveau and the binary Nvidia drivers, both show
the problem.
Disabling GLSL or pixel shaders doesn't help.
Fedora 20
Nvidia 250 gfx card / Nvidia binary drivers 340.24
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http://bugs.winehq.org/show_bug.cgi?id=20732
Summary: Icons are not rendered 100% correctly in VB6 apps
(regression)
Product: Wine
Version: 1.1.33
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: oleaut32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gabmoa(a)yahoo.it
CC: thunderbird2k(a)gmail.com
Created an attachment (id=24783)
--> (http://bugs.winehq.org/attachment.cgi?id=24783)
Example application
An icon rendering problem is born between 1.1.25 and 1.1.26
In attachment there is a VB6 test project and screenshots of various
applications that suffer of this rendering problem.
(I hope is correct add Roderick Colenbrander mail to cc, otherwise sorry for
the mistake)
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http://bugs.winehq.org/show_bug.cgi?id=18234
Summary: Approach: Maximizing internalal minimized icon give
"About Wine"
Product: Wine
Version: 1.1.20
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ToddAndMargo(a)verizon.net
Created an attachment (id=20742)
--> (http://bugs.winehq.org/attachment.cgi?id=20742)
About wine instead of a maximized window
Hi All,
In Lotus Approach, if you use the internal windows control (the low set of
caption buttons) to minimize a single database, it will appear as an icon in
the lower right of Approach's window. If you double click on the icon to
maximize the window again, you get "About Wine 1.1.20" (and no maximized
window)
Many thanks,
-T
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https://bugs.winehq.org/show_bug.cgi?id=43814
Bug ID: 43814
Summary: Danganronpa V3: black screen on startup (unimplemented
functions in mfplat?)
Product: Wine
Version: 2.17
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: mfplat
Assignee: wine-bugs(a)winehq.org
Reporter: smelenchuk(a)gmail.com
Distribution: ---
Created attachment 59360
--> https://bugs.winehq.org/attachment.cgi?id=59360
Log output at time of black screen
Steps to reproduce:
- Using wine-staging, launch Danganronpa V3 from Steam.
Expected results:
- Intro cutscenes play; game gets to main menu.
Actual results:
- Black screen.
Additional notes:
See attached log.
Without using wine-staging, the game will just complain about "Failed to
initialize ID3D11Device" even with sufficiently advanced video hardware /
drivers.
Using a native mfplat.dll and mfreadwrite.dll can work around this issue,
though doing so also requires Windows Media Foundation registry entries to be
present or crashes will happen.
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http://bugs.winehq.org/show_bug.cgi?id=22974
Summary: "Shell folders" settings are reset after each wine
update
Product: Wine
Version: 1.2-rc1
Platform: x86
OS/Version: FreeBSD
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: amdmi3(a)amdmi3.ru
Althrough I've disabled shell folder links (My Pictures, My Music, My Videos,
My Documents) by unchecking "Link to" checkbox for each of them in
winecfg->Desktop Integration->Shell Folders, after each wine update those
settings are reset and all folders are again linked to my home directory. That
is highly undesirable, as I'd prefer windows apps never access anything outside
.wine/drive_c.
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https://bugs.winehq.org/show_bug.cgi?id=43465
Bug ID: 43465
Summary: Unit Test: ComboBox Dropdown does not work if Style is
set and no scrollbar required
Product: Wine
Version: 2.13
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: Brad.Wine1(a)amaitis.com
Distribution: ---
Created attachment 58840
--> https://bugs.winehq.org/attachment.cgi?id=58840
Image of Visual bug
winehq-devel
wine --version
wine-2.13
Combox works without the style loaded.
After Style is loaded
The dropdown box is blank and not selectable.
works if scroll bar is required and the dropdown count >5.
source code is available
download unit test
http://www.ateksol.com/dev/unittest/CreateComboBox.exe
sha1sum
bc58c1ec276cdf492133b5005690040ce7f3bfad CreateComboBox.exe
I put unknown in Component because we have tried native
comctl32,comdlg32,advapi32,uxtheme,msimg32,MSCTF
I set the priority a Normal however for our release of the product it is
Blocker.
Attached is an image of the symptom.
If it helps the above referenced program has a button to create and drop down a
new box.
The CreateCombo button Sleeps for 10 seconds to allow time to start trace
Creates the compontent drops it down and sleeps for 5 seconds to stop the
trace.
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