https://bugs.winehq.org/show_bug.cgi?id=46502
Bug ID: 46502
Summary: Windows events WM_ENTERSIZEMOVE, WM_EXITSIZEMOVE are
not sent
Product: Wine
Version: 4.0-rc7
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: reinhold.hoffmann(a)hotmail.com
Distribution: ---
When moving a Windows dialog around the Windows notifications messages
WM_ENTERSIZEMOVE
https://docs.microsoft.com/en-us/windows/desktop/winmsg/wm-entersizemove
WM_EXITSIZEMOVE message
https://docs.microsoft.com/en-us/windows/desktop/winmsg/wm-exitsizemove
are not sent.
In Wine 2.0 these messages were sent but in Wine 4.0-rc7 not anymore. Therefore
it looks like that this is a regression bug.
Unfortubnately I cannot say with which version this bug came in.
Sorry, that I have not found this bug ealier.
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http://bugs.winehq.org/show_bug.cgi?id=22546
Summary: Error Snelstart after loading
Product: Wine
Version: 1.1.42
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wvanreede(a)live.nl
Created an attachment (id=27653)
--> (http://bugs.winehq.org/attachment.cgi?id=27653)
errorlog+ backtrace snelstart error
after snelstart loads, it asks for script55. with winetricks i installed
script56.
after that the app crashed.
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https://bugs.winehq.org/show_bug.cgi?id=37562
Bug ID: 37562
Summary: Skype opens apps.skype.com on every start
Product: Wine
Version: 1.7.31
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: t.artem(a)mailcity.com
Distribution: Red Hat
Most likely there's something missing in Wine so Skype cannot change the state
of "apps.skype.com has already been shown".
P.S. Make sure you deleted login.cab before trying to debug this issue (proper
HTML support is not yet there, see bug 28457).
Skype version: 6.21.32.104
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http://bugs.winehq.org/show_bug.cgi?id=30721
Bug #: 30721
Summary: .NET 3.x/4.x WPF based installers/apps require
windowscodecs.dll BmpFrameDecode_GetColorContexts
Product: Wine
Version: 1.5.4
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: windowscodecs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: focht(a)gmx.net
Classification: Unclassified
Hello,
another one ...
--- snip ---
Unhandled Exception: System.Reflection.TargetInvocationException: Exception has
been thrown by the target of an invocation. --->
System.Windows.Markup.XamlParseException: Cannot convert string
'/Microsoft.PowerShell.GPowerShell;component/NewFile.png' in attribute
'EnabledImageSource' to object of type 'System.Windows.Media.ImageSource'. The
method or operation is not implemented. Error at object
'Microsoft.Windows.PowerShell.Gui.Internal.ImageButton' in markup file
'Microsoft.PowerShell.GPowerShell;component/mainwindow.xaml'. --->
System.NotImplementedException: The method or operation is not implemented.
at MS.Internal.HRESULT.Check(Int32 hr)
at System.Windows.Media.Imaging.BitmapFrameDecode.get_ColorContexts()
at System.Windows.Media.Imaging.BitmapSource.CreateCachedBitmap(BitmapFrame
frame, BitmapSourceSafeMILHandle wicSource, BitmapCreateOptions createOptions,
BitmapCacheOption cacheOption, BitmapPalette palette)
at System.Windows.Media.Imaging.BitmapFrameDecode.FinalizeCreation()
at System.Windows.Media.Imaging.BitmapFrameDecode..ctor(Int32 frameNumber,
BitmapSourceSafeMILHandle sourceHandle, BitmapCreateOptions createOptions,
BitmapCacheOption cacheOption, BitmapDecoder decoder)
at System.Windows.Media.Imaging.BitmapDecoder.SetupFrames(BitmapDecoder
decoder, ReadOnlyCollection`1 frames)
at System.Windows.Media.Imaging.BitmapDecoder.get_Frames()
at System.Windows.Media.Imaging.BitmapFrame.CreateFromUriOrStream(Uri
baseUri, Uri uri, Stream stream, BitmapCreateOptions createOptions,
BitmapCacheOption cacheOption)
at
System.Windows.Media.ImageSourceConverter.ConvertFrom(ITypeDescriptorContext
context, CultureInfo culture, Object value)
at
System.ComponentModel.TypeConverter.ConvertFromString(ITypeDescriptorContext
context, CultureInfo culture, String text)
...
--- snip ---
$ wine --version
wine-1.5.4-185-g6c51c1b
Regards
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https://bugs.winehq.org/show_bug.cgi?id=43671
Bug ID: 43671
Summary: World War II Online: Connection with Playgate Auth
server fails and times out
Product: Wine
Version: 2.16
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: brian(a)brianvuyk.com
Distribution: ---
Created attachment 59114
--> https://bugs.winehq.org/attachment.cgi?id=59114
Wireshark capture showing communication between the game and remote auth server
App Download location: http://downloads.wwiionline.com/wwiiol_1.35.9.4.exe
The game installs correctly, and the offline mode (C:\Program Files
(x86)\CRS\Battleground\ Europe\WW2.exe) works absolutely flawlessly.
However, if you attempt to enter in online mode (via C:\Program Files
(x86)\CRS\Battleground\ Europe\WW2.exe) currently doesn't work.
This latter path launches the 'Playgate' app which handles the authentication
prior to launching the game. The workflow is as follows:
1. Playgate launches as requires you to accept the Terms of Service.
2. Second window shows latest news pulled from then website, and a username &
password form.
3. Above the login form, it keeps showing 'Connecting to auth.playnet.com
[attempt 1]' with the attempt number increasing.
With some snooping using wireshark Wireshark showed the following pattern in
the TCP traffic:
1. The game connects to the authentication server and gets a 301 redirect to a
HTTPS version.
2. The game negotiates a TLS connection and recieves data from the Auth server
for 70-800ms.
3. The remote end (auth server) stops sending packets.
4. After 1500ms wait, the game closes the connection and attempts to
re-establish it.
5. Subsequent connection attempts appear to be closed immediately on the remote
end.
auth.playnet.com resolves to 204.237.246.55, but has also resolved to
204.237.246.54 before. Probably a primary and secondary.
This game used to have gold & platinum ratings under Wine 1.6 in 2014/2015.
However, both the game code and Wine are advancing. The current version of the
game requires at least Wine 1.7.39 to operate as it requires a function not
implemented until then.
Note that this same behaviour is present when tested on 1.7.55 and 2.0.2
I am attaching two files:
1. A .pcap file showing the communication between the game and the auth server.
Note the time gap between packet 146 (A TCP ACK packet from my machine up to
the remote server) and packet 147 - my local sending a [FIN,ACK] packet to
unilaterally close the connection after 1500ms of no traffic.
2. I will also add the terminal output wine gives. Note the lines indicating
the timeout. After several attempts, I hit 'Cancel' to close the app.
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https://bugs.winehq.org/show_bug.cgi?id=46589
Bug ID: 46589
Summary: configure --without-gnutls cause link error
Product: Wine
Version: 4.1
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: build-env
Assignee: wine-bugs(a)winehq.org
Reporter: leslie_alistair(a)hotmail.com
Distribution: ---
When gnutls cannot be found, either explicitly or not, then the following
linker errors occur.
/usr/bin/ld: bcrypt_main.o: in function `BCryptGenerateKeyPair':
/home/alesliehughes/wine/dlls/bcrypt/bcrypt_main.c:1196: undefined reference to
`key_asymmetric_init'
/usr/bin/ld: bcrypt_main.o: in function `BCryptFinalizeKeyPair':
/home/alesliehughes/wine/dlls/bcrypt/bcrypt_main.c:1213: undefined reference to
`key_asymmetric_generate'
/usr/bin/ld: bcrypt.dll.so: hidden symbol `key_asymmetric_generate' isn't
defined
The regression was caused by one/both of the following commits.
bcrypt: Move GnuTLS support to a new file.
018b695efaaa347e52e6b63ffcfa66f6551333aa
bcrypt: Move macOS support to a new file.
d265dd88cd93ce6ffe56c9cfd640b064d7c14e29
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https://bugs.winehq.org/show_bug.cgi?id=36155
Bug ID: 36155
Summary: valgrind shows a leak whenever using a virtual desktop
Product: Wine
Version: 1.7.17
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase
Severity: normal
Priority: P2
Component: programs
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
==27721== 208 bytes in 1 blocks are definitely lost in loss record 445 of 645
==27721== at 0x7BC4C735: notify_alloc (heap.c:255)
==27721== by 0x7BC50F79: RtlAllocateHeap (heap.c:1716)
==27721== by 0x5EF852D: query_screens (xinerama.c:128)
==27721== by 0x5EF88A5: xinerama_init (xinerama.c:196)
==27721== by 0x5EF2737: process_attach (x11drv_main.c:574)
==27721== by 0x5EF2BB4: DllMain (x11drv_main.c:693)
==27721== by 0x5F02FC6: __wine_spec_dll_entry (dll_entry.c:40)
==27721== by 0x7BC52FC0: ??? (loader.c:138)
==27721== by 0x7BC555FE: MODULE_InitDLL (loader.c:1068)
==27721== by 0x7BC5597C: process_attach (loader.c:1157)
==27721== by 0x7BC585E2: LdrLoadDll (loader.c:2129)
==27721== by 0x7B85A79A: load_library (module.c:933)
==27721== by 0x7B85A908: LoadLibraryExW (module.c:990)
==27721== by 0x7B85AA4D: LoadLibraryW (module.c:1032)
==27721== by 0x525BE16: load_desktop_driver (driver.c:76)
==27721== by 0x525BFA2: load_driver (driver.c:98)
==27721== by 0x525D283: loaderdrv_CreateDesktopWindow (driver.c:741)
==27721== by 0x52CC28B: GetDesktopWindow (win.c:2090)
==27721== by 0x55D64FE: get_display_driver (driver.c:101)
==27721== by 0x55D65B8: DRIVER_load_driver (driver.c:122)
==27721==
just about every test shows this:
[austin@localhost logs]$ grep -c DRIVER_load_driver 2014-04-27-20.29.log
503
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http://bugs.winehq.org/show_bug.cgi?id=23151
Summary: Mass Effect 2: in intro video, Miranda's eyes are
solid white
Product: Wine
Version: unspecified
Platform: x86-64
OS/Version: Linux
Status: NEW
Severity: trivial
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Created an attachment (id=28794)
--> (http://bugs.winehq.org/attachment.cgi?id=28794)
screenshot - wine
Only happens in one part. The dialog is around "But Shepard...they'll follow
him. He's a hero, a bloody icon." and "But he's just one man."
I'll attach screenshots on windows and wine.
Terminal output is:
fixme:d3d:debug_d3dformat Unrecognized 875710020 (as fourcc: DF24)
WINED3DFORMAT!
fixme:d3d:getFormatDescEntry Can't find format unrecognized(875710020) in the
format lookup table
fixme:d3d:debug_d3dformat Unrecognized 1111774798 (as fourcc: NVDB)
WINED3DFORMAT!
fixme:d3d:getFormatDescEntry Can't find format unrecognized(1111774798) in the
format lookup table
fixme:d3d:swapchain_init Add OpenGL context recreation support to
context_validate_onscreen_formats
Note: The wine screenshot had a small delay from Shutter, so there's a line
across it where two frames merged. That's not in the game, but you can see the
eye problem in it.
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https://bugs.winehq.org/show_bug.cgi?id=43907
Bug ID: 43907
Summary: preloader warning "failed to reserve range" after
upgrading to macOS 10.13 High Sierra
Product: Wine
Version: 2.18
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: alexchandel(a)gmail.com
Distribution: ---
After upgrading a machine to macOS 10.13 High Sierra, running any program with
wine results in these warnings:
preloader: Warning: failed to reserve range 00007fff40000000-00007fff41ff0000
preloader: Warning: failed to reserve range 00007fff40000000-00007fff41ff0000
preloader: Warning: failed to reserve range 00007fff40000000-00007fff41ff0000
preloader: Warning: failed to reserve range 00007fff40000000-00007fff41ff0000
preloader: Warning: failed to reserve range 00007fff40000000-00007fff41ff0000
preloader: Warning: failed to reserve range 00007fff40000000-00007fff41ff0000
preloader: Warning: failed to reserve range 00007fff40000000-00007fff41ff0000
Tested with wine-2.18 (Staging).
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http://bugs.winehq.org/show_bug.cgi?id=27349
Summary: SafeDisc v2.x API entry analyzer flags Wine's
user32.dll as "bad" (too many exports with PIC loads
in prolog code) (SimCity 4, ...)
Product: Wine
Version: 1.3.21
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: user32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: focht(a)gmx.net
Hello,
many games (and some apps) have dependency on "meta" bug 219 "Programs refuse
to run because of safedisc copy-protection" which just bad (not even targeting
specific version).
I bought some games for few bucks just to have a look at some copy protections.
Though I will probably never play them ;-)
Collecting/tracking affected games/apps for this _specific_ issue here
(applicable appdb entries should have bug 219 dependency removed in favor of
this one).
The root cause was already targeted by bug 10273 ("satisfy SafeDisc 2.x
heuristic API analyzer by "adjusting" API exports/entry statistics of wine
builtins (affects e.g. adobe photoshop)") ...
That bug was closed a long time ago because it ought to work for various SD 2.x
apps/games (unfortunately also depending on wine build environment/host gcc).
I rejected the idea of reviving that bug and instead created a new one,
targeting the affected core dll.
Game: "SimCity 4"
A quick scan with "ProtectionID" reveals:
--- snip ---
-=[ ProtectionID v0.6.4.0 JULY]=-
(c) 2003-2010 CDKiLLER & TippeX
Build 07/08/10-17:57:05
Ready...
Scanning -> H:\.wine\drive_c\Program Files\Maxis\SimCity 4\Apps\SimCity 4.exe
File Type : 32-Bit Exe (Subsystem : Win GUI / 2), Size : 7971630 (079A32Eh)
Byte(s)
[x] Warning - FileAlignment seems wrong.. no solution calculated (using NULL)
-> File has 746286 (0B632Eh) bytes of appended data starting at offset 06E4000h
[File Heuristics] -> Flag : 00000000000000000100000100000111 (0x00004107)
[!] Safedisc v2/v3/v4 [unknown version] detected !
[i] Appended data contents....
...
[CompilerDetect] -> Visual C++ 6.0
- Scan Took : 0.262 Second(s)
--- snip ---
We can do better ...
The string "BoG_" is well known for detection of SafeDisc versions.
--- snip ---
$:~/.wine/drive_c/Program Files/Maxis/SimCity 4/Apps$ xxd -g 4 SimCity\ 4.exe |
grep "BoG_" -A 2
0006fd0: 00000000 426f475f 202a3930 2e302621 ....BoG_ *90.0&!
0006fe0: 21202059 793e0000 00000000 00000000 ! Yy>..........
0006ff0: 00000000 02000000 50000000 0a000000 ........P.......
--- snip ---
0x02000000 -> 2
0x50000000 -> 90
0x0a000000 -> 10
So this is SafeDisc v2.90.10 protection.
By debugging this game I came to conclusion there is still a problem with the
API entry statistics.
$ wine --version
wine-1.3.21-26-ge6ee2c1
$ gcc --version
gcc version 4.4.5 (Ubuntu/Linaro 4.4.4-14ubuntu5)
For the meaning of the table just read up some comments in bug 10273
kernel32 user32 gdi32 condition (cx < threshold)
--------------------------------------------------------------------
c1: 0x43 0x55 0x50 0x5F
c2: 0x23 *0x41 0x39 0x3C
c3: 0x00 0x00 0x00 0x5A
* = threshold exceeded -> bad
Basically the majority of exported user32 API entries have PIC register load
code within range of first 8 opcode bytes of entry which is treated as
trampoline (= high c2 value).
--- snip ---
...
.text:0001D847 __i686_get_pc_thunk_bx proc near
.text:0001D847 mov ebx, [esp+0]
.text:0001D84A retn
.text:0001D84A __i686_get_pc_thunk_bx endp
...
API entry:
.text:0003735C push ebp
.text:0003735D mov ebp, esp
.text:0003735F push ebx
.text:00037360 sub esp, 34h
.text:00037363 call __i686_get_pc_thunk_bx
.text:00037368 add ebx, 0AEC8Ch
...
--- snip ---
Kernel32 gets the good looking stats because it forwards various stuff to
ntdll, letting compiler produce different function prolog code (= not having
PIC register load in first place).
As already mentioned in the other bug, unimpl. stubs also help to improve stats
because they have 8 NOPs on entry.
I've tweaked user32 again a bit just to pass the threshold - there are various
ugly methods one bad as the other ;-|
A method without adding unimpl. stubs or stack protector code (unreliable
because cookie code can be inserted _after_ PIC code) and keeping -fPIC is to
convince the compiler to use the 6 byte opcode for reserving stack space, e.g.
"subl $xxx, %esp" with a 32-bit immediate (0x81,0xEB,<32 bit immediate>).
Good targets are stubs and functions that make use of FIXME/TRACE.
There are lots of them that can be tweaked this way (= no performance penalty),
improving entry stats.
Result: games work out of the box without the need of No-CD patches.
Regards
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http://bugs.winehq.org/show_bug.cgi?id=36977
Bug ID: 36977
Summary: Magic: The Gathering – Duels of the Planeswalkers 2015
crashes after few frames of intro sequence
Product: Wine
Version: 1.7.21
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: otigkd(a)gmail.com
Created attachment 49100
--> http://bugs.winehq.org/attachment.cgi?id=49100
crash log
os: Gentoo x86
installed trough steam.
a few seconds of loding/intro is played, then crashes
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https://bugs.winehq.org/show_bug.cgi?id=44552
Bug ID: 44552
Summary: Office 2013 - Move and change the window size
(maximize/minimize/restore/resize etc...) bugs
Product: Wine
Version: 2.2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: eduardolucioac(a)gmail.com
Distribution: ---
Created attachment 60514
--> https://bugs.winehq.org/attachment.cgi?id=60514
Change the window size (maximize/minimize/restore/resize etc...) bug.
-------------------
ABOUT THE BUG:
When opening any Office 2013 Professional Plus application we were unable to:
- Change the size (maximize/minimize/restore/resize etc...) of a window and
then revert. Example: Minimize a window and then "restore";
- Move a window;
NOTE: See the "3.jpg" image for more details!
-------------------
ABOUT THE INSTALLATION:
- The following entry was inserted in the Windows (wine) registry to address
the "Black Screen on office2013" bug (
https://bugs.winehq.org/show_bug.cgi?id=43887 ):
"
Windows Registry Editor Version 5.00
[HKEY_CURRENT_USER\Software\Wine\Direct3D]
"MaxVersionGL"=dword:00030002
"
- The following components have been installed:
"
msxml6
msftedit
riched30
vb6run
"
-------
REFERENCE:
https://askubuntu.com/questions/879304/wine-2-0-says-it-supports-office-201…
-------------------
NOTE: I know that according https://wiki.winehq.org/Bugs "Each bug report
should cover one problem", but as they are closely related issues I put both
(resize and move window bug) together!
Thanks! =D
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https://bugs.winehq.org/show_bug.cgi?id=46737
Bug ID: 46737
Summary: Vb6 MSCOMCTL error
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: tim.lippstreu(a)gmail.com
Distribution: ---
Created attachment 63737
--> https://bugs.winehq.org/attachment.cgi?id=63737
Screen shot of problem
VB6 works fine unless objects from Windows Common Controls are required. If
they are used in an existing application, it throws load errors. If I try to
add a reference to them manually, it generates the error shown in the
attachment. I am using wine 4.0 and the vb6 installation disks are MS
authentic. I have tried configuring wine vb6 libraries for the mscomctl.ocx to
native (won't run vb6 at all) and built in (works with exceptions above)
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https://bugs.winehq.org/show_bug.cgi?id=40784
Bug ID: 40784
Summary: Wargame: European Escalation wants X3DAudio1_7.dll
Product: Wine
Version: 1.9.11
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: fremenzone(a)poczta.onet.pl
Distribution: ---
Created attachment 54685
--> https://bugs.winehq.org/attachment.cgi?id=54685
Log from running the game with no directx9 installed
I have run into problems with running Wargame: European Escalation under wine
1.9.11. I install the game into a clean wine prefix. The trying to run it I get
an error that says:
err:module:import_dll Library X3DAudio1_7.dll (which is needed by
L"Z:\\dane\\gry\\wargame_ee\\wargame.exe") not found
(full log attached). I figured out this file is provided by DirectX, so I use
winetricks to install it:
WINEPREFIX="/dane/gry/wargame_ee/.wine" winetricks directx9
Then the games complain about missing d3dx9_43, so I install that as well with
winetricks (log attached). Then the game finally starts but there is no sound.
Again, log attached.
My system:
- openSUSE 11.4
- wine 1.9.11
- kernel 2.6.37
I can provide more information if necessary.
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https://bugs.winehq.org/show_bug.cgi?id=35698
Bug ID: 35698
Summary: Nuance PDF Create! 5 installer (part of OmniPage 17)
reports 'Error code: 154 - Get ServerPolicy failed'
(IGroupPolicyObject, CLSID
{ea502722-a23d-11d1-a7d3-0000f87571e3})
Product: Wine
Version: 1.7.13
Hardware: x86
OS: Linux
Status: NEW
Severity: minor
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: focht(a)gmx.net
Hello folks,
as the summary says.
The failure seems non-critical and the message box can be dismissed.
The sub-installer can be separately run for testing:
--- snip ---
$ pwd
/mnt/iso/PDFCreate5/System32/PDFCreate
$ WINEDEBUG=+tid,+seh,+relay,+ole,+variant wine ./setup.exe >>
~/Downloads/log2.txt 2>&1
...
003f:Call ole32.CoCreateInstance(00b2e33c,00000000,00000001,00b2e324,00b2e334)
ret=008d881a
003f:trace:ole:CoCreateInstance (rclsid={ea502722-a23d-11d1-a7d3-0000f87571e3},
pUnkOuter=(nil), dwClsContext=00000001,
riid={ea502723-a23d-11d1-a7d3-0000f87571e3}, ppv=0xb2e334)
003f:trace:ole:CoGetClassObject CLSID:
{ea502722-a23d-11d1-a7d3-0000f87571e3},IID:
{00000001-0000-0000-c000-000000000046}
003f:Call
KERNEL32.FindActCtxSectionGuid(00000001,00000000,00000004,00b2e33c,00b2e11c)
ret=7eac14e4
003f:Ret KERNEL32.FindActCtxSectionGuid() retval=00000000 ret=7eac14e4
003f:Call ntdll.RtlInitUnicodeString(00b2e030,00b2e082
L"CLSID\\{EA502722-A23D-11D1-A7D3-0000F87571E3}") ret=7eabb537
003f:Ret ntdll.RtlInitUnicodeString() retval=00b2e030 ret=7eabb537
003f:Call ntdll.NtOpenKey(00b2e07c,00020019,00b2e038) ret=7eabb553
003f:Ret ntdll.NtOpenKey() retval=c0000034 ret=7eabb553
003f:Call ntdll.RtlNtStatusToDosError(c0000034) ret=7eabb55e
003f:Ret ntdll.RtlNtStatusToDosError() retval=00000002 ret=7eabb55e
003f:err:ole:CoGetClassObject class {ea502722-a23d-11d1-a7d3-0000f87571e3} not
registered
003f:err:ole:CoGetClassObject no class object
{ea502722-a23d-11d1-a7d3-0000f87571e3} could be created for context 0x1
003f:Ret ole32.CoCreateInstance() retval=80040154 ret=008d881a
003f:Call user32.MessageBoxA(00000000,00b2e1e8 "CoCreateInstance \n Error code:
154",00901348 "Get ServerPolicy failed",00000000) ret=008d8eee
--- snip ---
MSDN: http://msdn.microsoft.com/en-us/library/aa374235%28v=VS.85%29.aspx
Here is a blog entry which talks about it, with some code example:
http://magicmao.wordpress.com/2011/08/05/changing-group-policy-by-c-coding/
$ wine --version
wine-1.7.13-118-g0eb6265
Regards
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https://bugs.winehq.org/show_bug.cgi?id=40273
Bug ID: 40273
Summary: Call from 0x7b83d9b2 to unimplemented function
windowscodecs.dll.WICCreateBitmapFromSection
Product: Wine
Version: 1.9.5
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: windowscodecs
Assignee: wine-bugs(a)winehq.org
Reporter: xerox_xerox2000(a)yahoo.co.uk
Distribution: ---
a user reported problems with this app https://paprikaapp.com/windows/ on the
forum.
After winetricks dotnet45 corefonts and working around
https://bugs.winehq.org/show_bug.cgi?id=15670 by adding registrykey like
wine-staging does** the app crashes with Call from 0x7b83d9b2 to unimplemented
function windowscodecs.dll.WICCreateBitmapFromSection
When i use native windowscodecs it also crashes with:
Unhandled Exception: System.NotSupportedException: No imaging component
suitable to complete this operation was found. --->
System.Runtime.InteropServices.COMException: Exception from HRESULT: 0x88982F50
**: (see
https://github.com/wine-compholio/wine-staging/blob/master/patches/wine.inf…)
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https://bugs.winehq.org/show_bug.cgi?id=42823
Bug ID: 42823
Summary: cmd.exe behaves differently from Win7 regarding
redefined labels
Product: Wine
Version: 2.6
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: cmd
Assignee: wine-bugs(a)winehq.org
Reporter: lorenz.witte(a)gmail.com
Distribution: ---
Created attachment 57895
--> https://bugs.winehq.org/attachment.cgi?id=57895
CMD script shows label behavior difference
Wine's cmd.exe behaves differently regarding redefined labels in cmd/bat files.
With Wine, it appears that the interpreter jumps to the last label with the
correct name seen before a "goto" command, on Windows, it will jump to the next
label after a "goto" command.
Please see the attached test file, it should make things clear. It will produce
the output "I'm wine!" or "I'm windows!" respectively.
While it is certainly bad practice to redefine labels, unfortunately CMake
creates such batch files when creating custom commands for Visual Studio
builds.
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https://bugs.winehq.org/show_bug.cgi?id=39011
Bug ID: 39011
Summary: Sierra Chart hangs when drawing polygon fill line
type: gdi32.Polygon()
Product: Wine
Version: 1.7.48
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdi32
Assignee: wine-bugs(a)winehq.org
Reporter: spam(a)brettcave.net
Distribution: ---
Created attachment 51965
--> https://bugs.winehq.org/attachment.cgi?id=51965
v1.7.44 WINEDEBUG log segment with THREAD_DETACH errors
Sierra Chart is a stock market, forex, and other market price graphing program.
They use C/C++ and avoid java and .net. Normally it runs well under wine, but
there is a long term issue that they've known about: Drawing chart lines with a
polygon fill (Fill Top, Fill Bottom in the program) will hang wine for a minute
or 2 but works fine under regular windows. This hanging will release and then
hang again shortly after making the chart unusable.
I'm using ubuntu 14.04 LTS with wine 1.7.44 from the ppa archive.
I've also compiled 1.7.48 32bit using the lxc instructions. I was able to get
the X11 socket running inside lxc after some work. Sierra Chart runs at full
speed with it.
My hardware for testing is a laptop, dual core 2.2ghz AMD K10e, Mobile Radeon
HD 4250 using generic linux drivers, and 8g RAM. Sierra Chart isn't known to
directly bang video hardware, so chip and driver shouldn't be an issue. This
laptop can play 1080i mpeg2 off my DVR faster than normal, so it is capable
enough to handle a chart.
Both were tested with cleanly created wine prefixes. Sierra Chart is 32bit
compiled and normally works fine with wine.
I've been able to reproduce the bug by using the polygon fill line type and by
scrolling the chart back and forth. If I change the line type to something
plain, the freezing problem doesn't happen.
The bug is harder to reproduce with debugging activated. It's probably allowing
extra time for whatever is causing the hang to finish before it hangs.
*** file: wine_SC_THREAD_DETACH.wine1.7.44.log.txt
I've attached a small log file segment from ubuntu version 1.7.44:
WINEDEBUG=+timestamp,+relay,+seh,+tid,+message,+msgbox,+dll,+loaddll
It starts out with the gdi32 draw commands, has the freezing section in the
middle, and then continues with the gdi32 draw commands.
The problem is from time stamp 1306647.286 to 1306718.051. It's about 71
seconds total.
There are a bunch of THREAD_DETACH entries in the log. Sierra Chart support
says that graph drawing is not multi threaded and that they don't know what
that is. The only other threads are when downloading real time price data
updates and loading chart price data from disk.
Note: the next 1.7.48 versions were run from inside the 32bit lxc build
environment.
One thing I noticed when testing with 1.7.48 is that my memory usage bar applet
was jumping around a lot during a freeze. I didn't get exact figures but the
range was over 3g. That's huge for a 32bit program. I wasn't watching for the
first log.
*** file: wine_SC_ConsoleLog_wine1.7.48.log.txt
This is the regular shell console log.
*** file: wine_SC_wine1.7.48.log.txt
I've attached a second small log file segment from compiled version 1.7.48:
WINEDEBUG=+timestamp,+relay,+seh,+tid,+message,+msgbox,+dll,+loaddll
It starts out with the gdi32 draw commands, has a very small freezing section
in the middle, and then continues with the regular gdi32 draw commands.
The problem is from time stamp 1485052.556 to 1485124.153. It's about 71
seconds total.
In this log I didn't see the THREAD_DETACH entries. It was small and clean with
no errors reported. I don't know what to make of the difference between the 2
logs.
I can see that there's a problem, but I don't have enough programming and
debugging skills to understand what is going on.
If this looks like a programming error in Sierra Chart, please give me
something I can tell them that they won't brush off.
-------------
Download Instructions.
Download page:
http://www.sierrachart.com/index.php?page=doc/SCInstallerList.php
The page will list multiple versions ranging from current to past.
The file to get is: SierraChartSetupNoCLR.exe
The file date in the list: 2015/7/31
The "NoCLR" (No Common Language Runtime) doesn't use poorly supported windows
functions and is wine friendly. This is the version Sierra Chart support
normally recommends.
sha1sum:
4454a0ef2e3a2bb525098ea5620f8d4bb23edb2a SierraChartSetupNoCLR.exe
In a week or so, this current version will "probably" be named:
1280SierraChartSetupNoCLR.exe
Help / About shows version number 1280.
------------
Account Setup Instructions.
Sierra Chart has a free demo account for testing. Their install is almost
entirely self contained to a directory and won't scatter files everywhere.
Instructions are here:
http://www.sierrachart.com/index.php?page=doc/setup.php
Step 1: Download program. Since Sierra Chart support isn't going to do anything
with this bug, the current version will very likely have it since this is an
old bug of unknown age. If not using this link, use the download link above.
Step 2: "Create Your Account" to get a free demo account. I recommend something
alone the lines of "Wine Debug". They will know what that is. A support ticket
will need to be opened to activate the account. They're very easy going with
programmers. Just mention that you're someone from the wine debug team. If
y'all want more than the 15 day trial, request it there. They will usually
activate the account the same day.
Support Link:
http://www.sierrachart.com/index.php?page=doc/support.html#SCAccounts
This is Section #2, instructions in the yellow box with the link.
In the future if the trial account expires, open another support ticket,
mention that you're with the wine debug team and need to run some more tests.
They'll usually reactivate the account the same day.
So long as you're actively programming or debugging and not using their product
to trade for free, Sierra Chart support is very laid back about continuing
accounts.
Ignore the rest of the Sierra Chart account steps web page and follow my steps
below to reproduce the bug once the demo account is activated.
--------------
Steps to reproduce the bug.
#create a new prefix
WINEPREFIX=/home/user1/.wine3 winecfg
Applications / Windows Version: Windows 7
#earlier tests have shown different windows versions don't matter.
No library overrides.
Turned off Graphics: Allow the window manager to decorate the windows.
Sierra Chart has alert sounds, but they are irrelevant for the bug
reproduction.
"OK" to exit out of winecfg.
#install Sierra Chart
WINEPREFIX=/home/user1/.wine3 wine SierraChartSetupNoCLR.exe
Accept defaults options and locations in the installer. Run when finished.
Note: I recommend to run Sierra Chart in normal / non-debug mode the first time
as the freezing bug is easier to reproduce.
Enter user name and password.
When the main window comes up, press "No" at the Data and Trade Service prompt
to use demo mode defaults.
Hit "Close Log" on "Message Log" to get it out of the way.
Menu: File / Find Symbol
Expand "Forex".
I prefer to select "GBPUSD" as the symbol since it has good volume and is
easily recognized.
Hit the "Open Intraday Chart" button.
Hit the "Close" button to get rid of the find screen.
A full screen chart will open and download price data for a minute.
Click once in the middle of the chart to select it. Press the keyboard down
arrow 11 times. At the very bottom right corner will be a tiny green box with a
number in it. Every time the down arrow gets hit, it will decrement and the
chart will show more bars per screen. The bar should read "1". If it is red,
hit the "End" key on the keyboard. Color doesn't matter much for this
reproduction, though.
Note: If the hanging problem below gets to be too severe to do anything, only
press the down arrow several times to not compress the chart view as much.
Maybe go down to "5" instead of "1".
Quick side note before the hanging bug gets triggered: Menu: Help / About will
show the build number / version number for verification. The latest installer
file usually won't have a version number in the name.
Menu: Analysis / Studies
Hit "Add Custom Study" button at the bottom.
Double click to expand "User Contributed Studies".
Scroll down to "RSI Bands". Select it and hit "Add". It will show up on the
right panel list. This study won't cause the bug alone. It is used to put an
extra load on the graph.
Hit "Add Custom Study" button again.
Scroll down a little to "RSI w/Trend". Select it and hit "Add". It will show up
on the right panel list. This study has the polygon fill that will trigger the
freezing bug.
Note for Bug Settings:
Something to point out to come back to later... Select "RSI w/Trend" and hit
the "Settings" button. Hit the "Subgraphs" tab at the top. At the top middle
will be a "Draw Style" column. This is how the study line types are drawn on
the graph. The bug versions will have "Trans. Fill Top" for "Fast MA" and
"Trans. Fill Bottom" for "Medium MA". Selecting these two entries and changing
them with the "Draw Style" drop down box to "Line" then "Solid" and "1" will
allow them to not trigger the bug (but do that later). Changing the two entires
to "Fill Top" and "Fill Bottom" will still trigger the bug regardless of
transparency settings. For now, don't change the settings for the bug
reproduction, but come back to this afterwards. Hit "Cancel" to get out of the
settings screen.
Hit "OK" on the "Chart Studies" window to get back to the main chart. New lines
will be drawn on the screen from the two added studies.
The graph "should" come back immediately, but sometimes it will trigger the
hanging bug. Click on another virtual desktop and come back or click on a
window below Sierra Chart to bring it forwards and then go back to Sierra
Chart. If the screen doesn't redraw within a second or two, then the bug was
triggered. It will take a minute or two for Sierra Chart to come back. Note
that the CPU will be maxed out and RAM usage will be jumping around.
To save these settings so far, Menu: File / Save All. Enter a brief chart book
name for a file name at the bottom (like "test1"). Afterwards the chart book
can be quickly reloaded by that name in the recent files list on the right side
of the File menu. This will allow for skipping the "Menu: Analysis / Studies"
steps on next program reload. ...That is if the hanging bug isn't triggered
again... and again... and again...
In wine debug mode, the hanging bug "usually won't" be triggered yet.
To manually trigger the hanging bug, use the mouse to grab the horizontal
scroll bar at the bottom of the screen and drag it back and forth. This will
scroll the chart back and forth causing a lot of redraws.
If Sierra Chart stops responding, click on another virtual desktop and come
back or click on a window below Sierra Chart to bring it forwards and then go
back to Sierra Chart. If the screen doesn't redraw within a second or two, then
the bug was triggered. It will take a minute or two for Sierra Chart to come
back. Note that the CPU will be maxed out and RAM usage will be jumping around.
With the wine debug mode log it is hard to see where the bug was triggered. I
use the "+timestamp" option and a stop watch/timer app to note the hang and
resume times so they can be matched up later in the debug log. When dragging
the chart horizontal scroll bar, they will be surrounted by gdi32 draw
commands.
In future tests, the Sierra Chart process may have to be killed. To restart it,
I go into the drive_c/SierraChart folder and run SierraChart.exe. Sierra Chart
will remember your login name and password. When the authentication window pops
up, just leave it for a couple seconds and it will go away and the main chart
will pop up.
Now that the hanging bug has been experienced, the line type can be changed
from the Note instructions above to see the comparison with a plain line.
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https://bugs.winehq.org/show_bug.cgi?id=44967
Bug ID: 44967
Summary: xcopy does not copy empty subdirectories if options /s
and /e without space
Product: Wine
Version: 3.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: cmd
Assignee: wine-bugs(a)winehq.org
Reporter: jonathanbelsewir(a)yahoo.de
Distribution: ---
xcopy does not copy empty subdirectories in folder test:
The following command works ok:
xcopy /s /e test\* testcopy\
Without space between /s and /e, xcopy does not coyp subdirectories:
xcopy /s/e test\* testcopy\
Test-File:
@echo off
md test
cd test
md test1
md test2
echo foo > test.txt
cd ..
xcopy /s/e test\* testcopy\
dir testcopy
:end
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https://bugs.winehq.org/show_bug.cgi?id=40706
Bug ID: 40706
Summary: FolderMerger cmd not valued, xcopy problem in batch
Product: Wine
Version: 1.7.35
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: cmd
Assignee: wine-bugs(a)winehq.org
Reporter: peterlongx1988(a)gmail.com
Distribution: ---
Created attachment 54591
--> https://bugs.winehq.org/attachment.cgi?id=54591
File Merger
I try to use this little software http://2xdsoft.de.tl/FolderMerger.htm
but is problematic to use with Wine because cmd.exe is not valued when I press
Merge Now!
Is possibile to create a .bat file indipendently also, but when I try to
running it cmd.exe return me this error
Merging folders... (1/6)
Invalid parameter 'K' - use x copy ? for help
Is 'C:\PATH\filename.zip' a filename or directory
on the target?
(F - File, D - Directory)
This happens not because parameter is invalid. Example of command in .bat not
valued correctly
@echo off
cls
echo Merging folders ... (1/6)
XCOPY "C:\users\psiraja\Desktop\test\test1\test3\Folder Merger v1.6.zip"
"C:\users\psiraja\Desktop\estrazione\Folder Merger v1.6.zip*" /C /K /Y /H
cls
echo Merging folders ... (2/6)
XCOPY "C:\users\psiraja\Desktop\test\test2\test1\test2\Folder Merger v1.5.zip"
"C:\users\psiraja\Desktop\estrazione\Folder Merger v1.5 (dup. 2).zip*" /C /K /Y
/H
cls
echo.
echo Done!
echo.
ping -n 2 localhost >nul
start "" "C:\users\psiraja\Desktop\estrazione"
exit
Have you got any idea to bypass this problem?
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https://bugs.winehq.org/show_bug.cgi?id=45816
Bug ID: 45816
Summary: Orbit Profile crashes in Unhandled exception:
unimplemented function
msvcp140.dll.?_Winerror_message@std@@YAKKPADK@Z called
Product: Wine
Version: 3.15
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: msvcp
Assignee: wine-bugs(a)winehq.org
Reporter: xerox.xerox2000x(a)gmail.com
Distribution: ---
As the title says.
Steps: Run orbit.exe, Select from menu: File --> LaunchProcess
Then select for example Notepad.exe --> crash
Testes in staging-3.15,
sha1sum orbit.exe
2f677f97355b6c27fdb1ffcab53845a6a2918d4f orbit.exe
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https://bugs.winehq.org/show_bug.cgi?id=42010
Bug ID: 42010
Summary: ReactOS Calc does not show dots in radio buttons.
Product: Wine
Version: 1.9.24
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: user32
Assignee: wine-bugs(a)winehq.org
Reporter: carlo.bramix(a)libero.it
Distribution: ---
Created attachment 56449
--> https://bugs.winehq.org/attachment.cgi?id=56449
ReactOS Calc running in WINE.
I tried to run my ReactOS Calc on WINE.
It works fine but it does not show the dots inside the radio buttons.
It works fine from Windows 9x to Windows 7, but not in WINE.
Tested in lubuntu with latest trunk.
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https://bugs.winehq.org/show_bug.cgi?id=41404
Bug ID: 41404
Summary: WPS Office 10.1.0.5775 unhandled exception on
installation
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: 2460acc(a)gmail.com
Distribution: ---
Created attachment 55759
--> https://bugs.winehq.org/attachment.cgi?id=55759
Backtrace file for error
When trying to install WPS Office in Wine 1.8 (installation file
wps_office_free_10.1.0.5775_en.exe), I get a serious error. Backtrace is
attatched.
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https://bugs.winehq.org/show_bug.cgi?id=46215
Bug ID: 46215
Summary: File Open Dialog fails to set focus to Filename text
box
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: user32
Assignee: wine-bugs(a)winehq.org
Reporter: leslie_alistair(a)hotmail.com
Distribution: ---
Using the BCGPOutlookDemo.exe example program.
Select "File -> Open"
The focus is set to the Combobox and not the Filename edit that it should.
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https://bugs.winehq.org/show_bug.cgi?id=45523
Bug ID: 45523
Summary: FIFA 18 Demo errors out after launch
Product: Wine
Version: 3.11
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: kernel32
Assignee: wine-bugs(a)winehq.org
Reporter: throwawayaccx(a)gmail.com
Distribution: ---
Created attachment 61909
--> https://bugs.winehq.org/attachment.cgi?id=61909
Screenshot of the error.
Immediately after launch the game exits with "Invalid license. Reason code =
Missing DLL: kernel32.dll Function: SetProcessWorkingSetSizeEx"
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https://bugs.winehq.org/show_bug.cgi?id=45942
Bug ID: 45942
Summary: AnyRail6: crashing when open Options.
Product: Wine
Version: 3.17
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: forum(a)abtelecom.ro
Distribution: ---
Created attachment 62476
--> https://bugs.winehq.org/attachment.cgi?id=62476
Backtrace for AnyRail6
I'm using AnyRail6. When I'm trying to open the File -> Options the program
crashes.
I've tried several Wine version: 3.14, 3.15, 3.16 and also 3.17.
The logs are attached.
Kind regards,
Adrian
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https://bugs.winehq.org/show_bug.cgi?id=43464
Bug ID: 43464
Summary: Elite Dangerous Horizons fails to connect to server
with CRC error
Product: Wine
Version: 2.13
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: pecisk(a)gmail.com
Distribution: ---
Created attachment 58839
--> https://bugs.winehq.org/attachment.cgi?id=58839
EDH launching trace
Version: Wine 2.13 on Fedora 26
Winetricks: WINE=/usr/bin/win64 ./winetricks dotnet452 corefonts quartz
vcrun2012
1. Install ED Launcher
wine64 EliteDangerous-Client-Installer.exe
2. Launch ED Launcher
wine64 /.wine/drive_c/Program\ Files\ \(x86\)/Frontier/EDLaunch/EDLaunch.exe
3. Install Elite Dangerous Horizons
4. Press Play
Expected result: EDH main menu appears
Actual result: EDH compiles shaders but gets CRC error for server connection
along the way at the left bottom corner. Compiling ends with game showing error
message about not being able to verify connection with server.
Note: ED 32-bit version which is separate client, does not receive same error
and seems to be connecting to game just fine.
Goal of this bug report to understand what might cause this CRC error.
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https://bugs.winehq.org/show_bug.cgi?id=45724
Bug ID: 45724
Summary: Multiple EndScene calls result in multiple glFlush (FF
XIV)
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: awesie(a)gmail.com
Distribution: ---
While investigating the performance of FF XIV (DirectX 9), one major issue is
that it will call EndScene multiple times per frame. MSDN discourages this
behavior, and on Wine it introduces a significant performance penalty because a
flush is emitted for every call to wined3d_device_end_scene.
I removed the call to wined3d_cs_emit_flush in wined3d_device_end_scene which
significantly improved (~40%) the fps in my test area. Mileage may vary
depending on other patches.
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https://bugs.winehq.org/show_bug.cgi?id=45673
Bug ID: 45673
Summary: Calling delegated proxy methods returns 0x800706b5
(RPC_S_UNKNOWN_IF), "err:rpc:RpcAssoc_BindConnection
syntax {xxxxxxxx-xxxx-xxxx-xxxx-xxxxxxxxxxxx}, 0.0 not
supported"
Product: Wine
Version: 3.14
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: ole32
Assignee: wine-bugs(a)winehq.org
Reporter: z.figura12(a)gmail.com
Distribution: ---
Created attachment 62097
--> https://bugs.winehq.org/attachment.cgi?id=62097
test program
The test program demonstrates the problem fairly clearly.
In Wine, IShellBrowser delegates proxy methods to its parent IOleWindow. If you
obtain a proxy to an IShellBrowser (e.g. via ShellWindows) you can call
IShellBrowser methods without difficulty, but the RPC runtime will throw up
RPC_S_UNKNOWN_IF if you try to call IOleWindow methods:
0009:err:rpc:RpcAssoc_BindConnection syntax
{00000114-0000-0000-c000-000000000046}, 0.0 not supported
0009:fixme:ole:NdrClearOutParameters (0x61fc7c,0x7ebc63c6,0x61fdb0): stub
got 0x800706b5
(N.b. 00000144-etc. is the IID of IOleWindow.)
However, after you query for IOleWindow, calling IOleWindow methods on the
original IShellBrowser interface will succeed.
The underlying problem is this:
When an interface is marshalled by ole32, it creates a stub on the server side
and then registers that stub with rpcrt4. The interface ID that is used in
RpcServerRegisterIf() is the IID of the interface itself, in this case
IID_IShellBrowser. The stub creation functions live in rpcrt4 and end up
delegating some methods to the stub of IOleWindow, which is different (e.g. it
lives in ole32 instead of actxprxy). However, this stub never is registered
with rpcrt4.
When the program calls proxy methods, the proxy goes through ndr_client_call()
-> NdrProxyGetBuffer() -> ClientRpcChannelBuffer_GetBuffer() [in ole32/rpc.c]
-> I_RpcGetBuffer(). NdrProxyGetBuffer() passes the IID of the proxied
interface to IRpcChannelBuffer_GetBuffer(), and that interface is eventually
used by rpcrt4 as the ifid for the transaction. When that interface is
IID_IShellBrowser, the server will recognize it, and the transaction works
fine.
However, when the program calls IOleWindow proxy methods, the proxy object is
'swapped out' (by the assembly thunks in fill_delegated_proxy_table()) and so
the IID that NdrProxyGetBuffer() passes is the IID of the *parent* interface.
Since this interface was never registered with RPC on the server side, the
server refuses connection ("syntax not supported") and the proxy call fails.
As a corollary, if you query that parent interface—even if you then throw away
the resulting proxy—it will have been registered on the server side, and so
calls to the delegated methods on the original object will miraculously start
to succeed.
I don't know what the correct way is to solve this problem. As far as I
understand it's not something that can be tested—all of this is quite deep
inside of OLE/RPC implementation details. It doesn't seem like there's any
appropriate place to tell OLE about the delegated stub, at least not given the
current infrastructure, and I'm not sure how RPC could appropriately inform OLE
about the stub location. On the other hand I'd guess that maybe the child IID
(i.e. IID_IShellBrowser) should be passed somewhere along the line on the
client side; i.e. the standard proxy implementation should store the original
IID inside the delegated proxy, and that original IID should be used by
NdrProxyGetBuffer().
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https://bugs.winehq.org/show_bug.cgi?id=43890
Bug ID: 43890
Summary: Divinity: Original Sin 2 does not successfully launch
Product: Wine
Version: 2.19
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: arnfranke(a)yahoo.com
Distribution: ---
https://appdb.winehq.org/objectManager.php?sClass=version&iId=35767
Before it tries to launch, it throws an error about failing to create a
rendering device and that DX11 is required.
https://appdb.winehq.org/appimage.php?iId=52049
When it tries to launch, it creates a window but draws nothing to it - if I
move it, it simply contains an image of my desktop that moves.
This might be a new problem, as older reports seem to indicate it works, or it
might be because I'm using an Nvidia GPU and the people who had success used
AMD and Intel GPUs. I don't know enough to be sure, or have enough machines to
test.
It also might be caused by this `dxgi` component that it's reporting, so I've
decided to set this bug's component to `directx-d3d`.
Also, plenty of stubs from `msvcp`, `win`, `xinput`, `ntdll`, and `msctf`.
See the AppDB page for more information and a full terminal log.
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https://bugs.winehq.org/show_bug.cgi?id=40828
Bug ID: 40828
Summary: Switching resolution in desktop mode makes task bar
redraw on top of full screen game
Product: Wine
Version: 1.9.12
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: o.dierick(a)piezo-forte.be
Distribution: ---
I got this issue with Aliens versus Predator Classic 2000 on Steam.
Preamble :
The game uses 800x600 screen size to render cinematic and the main menu.
The gameplay uses whatever screen resolution is set in the game video options
menu. It switches between those two resolutions when starting or abandoning a
level or when showing an in-game cinematic.
The Wine virtual desktop mode is set to the native screen resolution that is
the same resolution used for gameplay. When the game does not run, the Steam
window and the task bar are visible and working properly. Steam puts an icon in
the notification tray of the task bar.
Issue :
When the game is launched it switches the desktop to 800x600 to show the intro
cinematic. The task bar is visible and covers the bottom of the full-screen
game. The cinematics are letter-boxed and the menu has nothing of importance on
those few bottom pixels so it's not that much a problem. When starting a level,
the game switches to the native screen resolution, but the task bar still
covers the bottom of the screen. The game can be played as the task bar does
not hide much but it contrasts with the game and should be hidden by the
full-screen app anyway.
Workaround :
The game grabs the mouse, so it is by default not possible to click on the
window button on the task bar to refresh the game window, but activating the
Steam game overlay frees the mouse cursor, and allow to click on the window
button on the task bar. Clicking on that button twice makes the game window
redraw over the task bar. The Steam overlay can then be closed and the game can
be played with the task bar hidden.
However, starting/abandoning a level or viewing a cinematic makes the game
switch resolution and the task bar come back.
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https://bugs.winehq.org/show_bug.cgi?id=43358
Bug ID: 43358
Summary: xaudio crashes in EVE Online during launch
Product: Wine
Version: 2.12
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: xaudio2
Assignee: wine-bugs(a)winehq.org
Reporter: Commander.Alchemy(a)gmail.com
Distribution: ---
Created attachment 58718
--> https://bugs.winehq.org/attachment.cgi?id=58718
Backtrace with wine-staging compiled with -g and using winedbg.
When launching EVE - Online the game crashed with backtraces to Xaudio (se
logs)
This happens with Wine 2.12 or Wine-Staging 2.12 from local repos in Arch or
self compiled. However works fine with using wine or wine-staging binaries from
PlayOnLinux.
This was introduced somewhat lately since it worked fine couple of months
before. Maybe a GCC thing?
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https://bugs.winehq.org/show_bug.cgi?id=46229
Bug ID: 46229
Summary: server/ptrace: NetBSD debug register storage
Product: Wine
Version: 3.21
Hardware: x86-64
OS: NetBSD
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wineserver
Assignee: wine-bugs(a)winehq.org
Reporter: triaxx(a)NetBSD.org
Created attachment 62921
--> https://bugs.winehq.org/attachment.cgi?id=62921
NetBSD specific debug register storage
The build failed because the storage of debug registers uses an array on
NetBSD.
The attached patch fix the build failure.
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https://bugs.winehq.org/show_bug.cgi?id=45782
Bug ID: 45782
Summary: Unhandled exception: unimplemented function
api-ms-win-crt-math-l1-1-0.dll._Cbuild called in
64-bit code
Product: Wine
Version: 3.15
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: api-ms-win-*
Assignee: wine-bugs(a)winehq.org
Reporter: htl10(a)users.sourceforge.net
Distribution: ---
quite straight forward:
1. Download 64-bit version of mono:
https://download.mono-project.com/archive/5.14.0/windows-installer/mono-5.1…
2. install it in a new prefix:
WINEPREFIX=/someplace wine64 msiexec /i mono-5.14.0.177-x64-0.msi
3. start command line console:
WINEPREFIX=/someplace wine64 cmd
4. run this command in the console:
"c:/Program Files/Mono/bin/mkbundle.bat" --list-targets
Unhandled exception: unimplemented function
api-ms-win-crt-math-l1-1-0.dll._Cbuild called in 64-bit code
...
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https://bugs.winehq.org/show_bug.cgi?id=40433
Bug ID: 40433
Summary: Fifa 11 EU demo fails to install when run from custom
DVD
Product: Wine
Version: 1.7.29
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: msi
Assignee: wine-bugs(a)winehq.org
Reporter: wylda(a)volny.cz
Distribution: ---
"Fifa 11 EU Demo" fails to install from DVD created by myself under
wine-1.9.7-118-gaaddf13. This demo is distributed as zip file. I took to
content of the ZIP and created the ISO by MagicISO. As a volume label i chose
"fifa2011_eu_demo".
When i copy content of the DVD back to some folder on HDD, then the
installation succeeded.
This could be interpreted as invalid bug report, but this DVD, created by me,
works under Win8.1.
Installer pops-up at the end "Please insert the disc: FIFA 11 Demo".
Console: "err:msi:msi_view_get_row Error fetching data for 1"
This is a regression caused by wine-1.7.28-130-g5cb10c9:
commit 5cb10c96b26d07b7d0aabe3b8e337c7ce144b8af
Author: Hans Leidekker <hans(a)codeweavers.com>
Date: Wed Oct 15 15:30:23 2014 +0200
msi: Don't skip the media check for the first volume.
Some installers require the first volume to be reinserted.
This commit fixed bug 20444. This commit was also indicated as a regression in
bug 38401. There he did reverse, i.e. real DVD copied and created ISO which
finally worked. IMHO he interpreted it as invalid by mistake.
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https://bugs.winehq.org/show_bug.cgi?id=46157
Bug ID: 46157
Summary: Doxie 2.10.3: Unimplemented function
msvcr120.dll._vscprintf_l called at address 0x7b43e0dc
(thread 0009),
Product: Wine
Version: 3.20
Hardware: x86
OS: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: msvcrt
Assignee: wine-bugs(a)winehq.org
Reporter: xerox.xerox2000x(a)gmail.com
Regression SHA1: http://cdn.getdoxie.com/resources/files/DoxieSetup_2.1
0.3.exe
Distribution: Ubuntu
As the title says
sha1sum ~/Downloads/DoxieSetup_2.10.3.exe
262f241187c18a07a26532bbe11e7449b685957f
/home/louis/Downloads/DoxieSetup_2.10.3.exe
wine-3.20 (Staging)
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https://bugs.winehq.org/show_bug.cgi?id=44409
Bug ID: 44409
Summary: png with indexed colors and alpha miss the alpha
channel on loading
Product: Wine
Version: 3.0
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdiplus
Assignee: wine-bugs(a)winehq.org
Reporter: nikolaysemenkov(a)gmail.com
Distribution: ---
Created attachment 60332
--> https://bugs.winehq.org/attachment.cgi?id=60332
1 bit png with alpha
The 1bit png with alpha is attached.
Wine loads it as PixelFormat1bppIndexed, which means no alpha preserved
Windows loads it as PixelFormat32bppARGB which means windows does conversion
because pixelformat is not match to PixelFormat1bppIndexed(because otherwise it
lost alpha).
The same happens for 8 bit png with alpha.
Could you please add supporting loading alpha channel for 1 and 8 bit pngs in
the same way as windows does, ie convert to PixelFormat32bppARGB.
Thanks.
The func to load png:
HBITMAP loadBitmap(const wchar_t* path)
{
HBITMAP tBmp = NULL;
ULONG_PTR token = 0;
Gdiplus::GdiplusStartupInput input = NULL;
Gdiplus::GdiplusStartup(&token, &input, NULL);
if (token != 0)
{
Gdiplus::Bitmap* bmp = new Gdiplus::Bitmap(path);
bmp->GetHBITMAP(Gdiplus::Color::Transparent, &tBmp);
delete bmp;
Gdiplus::GdiplusShutdown(token);
}
return tBmp;
}
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https://bugs.winehq.org/show_bug.cgi?id=46328
Bug ID: 46328
Summary: Installer for Tanglet 1.5.3 crashes at target
directory selection
Product: Wine
Version: 4.0-rc2
Hardware: x86-64
URL: https://www.opensource-dvd.de/spiele/tanglet.htm
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: tobbi.bugs(a)googlemail.com
Created attachment 63068
--> https://bugs.winehq.org/attachment.cgi?id=63068
Wine error report information
When trying to install Tanglet 1.5.3, I get until the directory selection. Then
the installer crashes.
$ wine --version
wine-4.0-rc2
$ openssl sha256 Tanglet_1.5.3.exe
SHA256(Tanglet_1.5.3.exe)=
ea593af1598e5b6542fe64e81ea1890b64e18daa55049e015897245b541bdb96
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https://bugs.winehq.org/show_bug.cgi?id=38066
Bug ID: 38066
Summary: Memento Mori (Numen: Contest of Heroes): mouse buttons
don't work (needs native dinput8)
Product: Wine
Version: 1.7.36
Hardware: x86
URL: http://www.4players.de/4players.php/download_info/Down
loads/Download/50673/Memento_Mori/Deutsche_Demo.html
OS: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: directx-dinput
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
Distribution: ---
Created attachment 50710
--> https://bugs.winehq.org/attachment.cgi?id=50710
terminal output
Keyboard is working in the game because I can skip the intro videos by pressing
<Esc> and I can move the mouse pointer when the menu appears. Mouse buttons
however are not registered thus I can't select a menu option.
'winetricks dinput8' is a workaround.
I know of another game from the same publisher that also needs native dinput8
otherwise mouse buttons don't work: Numen: Contest of Heroes.
To test the demo you need to install native d3dx9_36 and Windows Media Player 9
or 10.
wine-1.7.36-28-ga679cae
Fedora 21
XOrg 1.16.3
XFCE 4.10
Memento_Mori_DEMO_setup_GERMAN.exe
md5sum: 8eda283807d43ad2a058c397efde7725
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https://bugs.winehq.org/show_bug.cgi?id=45569
Bug ID: 45569
Summary: League of Legends 8.12+ needs
NtQueryInformationProcess(ProcessCookie) stub
Product: Wine
Version: 3.13
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: z.figura12(a)gmail.com
Distribution: ---
Diagnosed by Andrew Wesie; partially split off from bug 45327.
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https://bugs.winehq.org/show_bug.cgi?id=46084
Bug ID: 46084
Summary: Skype 8.33.0.50 installer crashes due to unimplemented
msvcp140.dll.?_Winerror_map@std@@YAHH@Z
Product: Wine
Version: 3.19
Hardware: x86
URL: https://www.skype.com/en/get-skype/download-skype-for-
desktop/
OS: Linux
Status: NEW
Keywords: download, Installer
Severity: normal
Priority: P2
Component: msvcp
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
CC: dark.shadow4(a)web.de, focht(a)gmx.net, gaturk2(a)free.fr
Distribution: ---
Noticed while looking at bug 44850
wine: Call from 0x7b43defc to unimplemented function
msvcp140.dll.?_Winerror_map@std@@YAHH@Z, aborting
austin@laptop:/tmp$ du -h Skype-8.33.0.50.exe
60M Skype-8.33.0.50.exe
austin@laptop:/tmp$ sha256sum Skype-8.33.0.50.exe
aac2ec58243794dd027851fb64b94ce03ebe759fb823dc45975bb1592cbe73e8
Skype-8.33.0.50.exe
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http://bugs.winehq.org/show_bug.cgi?id=35320
Bug ID: 35320
Summary: wine crash in MSVCRT__mbstowcs_l regarding locale, &
other minor locale related problems
Product: Wine
Version: 1.7.10
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msvcrt
Assignee: wine-bugs(a)winehq.org
Reporter: htl10(a)users.sourceforge.net
Classification: Unclassified
Created attachment 47106
--> http://bugs.winehq.org/attachment.cgi?id=47106
The file needed to cause the crash.
from r project (http://www.r-project.org/)
http://cran.ma.imperial.ac.uk/bin/windows/base/R-2.15.3-win.exe
After installing, running:
./wine ~/.wine/drive_c/Program\ Files/R/R-2.15.3/bin/R.exe
Then, at the R console prompt, type (having put the attached file at /tmp/1.R):
Sys.setlocale("LC_CTYPE", "Chinese")
source('z:/tmp/1.R', encoding='UTF8')
wine immediately crashes with:
--------------------------------------
wine: Unhandled page fault on read access to 0x00000000 at address 0x7eda29af
(thread 0030), starting debugger...
...
Backtrace:
=>0 0x7eda29af MSVCRT__mbstowcs_l+0x5f(wcstr=<couldn't compute location>,
mbstr=<couldn't compute location>, count=<couldn't compute location>,
locale=<couldn't compute location>)
[/home/Nobak-Hin-Tak/tmp-git/wine/dlls/msvcrt/mbcs.c:2140] in msvcrt
(0x0440a168)
1 0x7eda2b06 MSVCRT_mbstowcs+0x35(wcstr="as a &Metafile CTRL+W",
mbstr=0x0(nil), count=0x64)
[/home/Nobak-Hin-Tak/tmp-git/wine/dlls/msvcrt/mbcs.c:2161] in msvcrt
(0x0440a198)
2 0x6355b525 in rgraphapp (+0x1b524) (0x00030046)
0x7eda29af MSVCRT__mbstowcs_l+0x5f
[/home/Nobak-Hin-Tak/tmp-git/wine/dlls/msvcrt/mbcs.c:2140] in msvcrt: movzbl
0x0(%eax),%eax
2140 if(mbstr[size] == '\0')
...
----------------------------------------
I assume this info in the backtrace should be enough to address the crash.
FYI, the slightly unusual procedure is because under R under Vista in an
English locale doesn't like to plot graphs with non-latin annotations/texts.
The above procedure when used under Vista on British English windows would
result in R displaying an almost empty plot with a chinese title. Native R on
linux does not need the setlocale part to plot utf8-based texts.
Also R on Vista accepts 'Sys.setlocale("LC_CTYPE", "Chinese_China.950")'. I
only realized that trying to set traditional chinese [950] in a simplified
chinese region [china] is wrong when it is rejected on linux; but R on Vista
accepts this.
------------
Warning message:
In Sys.setlocale("LC_CTYPE", "Chinese_China.950") :
OS reports request to set locale to "Chinese_China.950" cannot be honored
------------
When R is running on Vista, it reports the locale as "English_United
Kingdom.1252".
But under Linux (in en_GB.utf8 locale), R warns of
-----------
During startup - Warning messages:
1: Setting LC_TIME=en_GB.utf8 failed
2: Setting LC_MONETARY=en_GB.utf8 failed
-----------
So three locale related issue:
- a crash in msvcrt
- R under Vista accepts "Chinese_China.950" but R under wine does not.
- there are locale-related warning messages from R on start up when running
under wine.
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https://bugs.winehq.org/show_bug.cgi?id=43187
Bug ID: 43187
Summary: OriginWebHelperService.exe crashes
Product: Wine
Version: 2.10
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: plata(a)mailbox.org
Distribution: ---
Created attachment 58460
--> https://bugs.winehq.org/attachment.cgi?id=58460
backtrace
EA Origin installs with Wine 2.10 staging but then crashes in the update or
login window (OriginWebHelperService.exe). As a result, the Origin window shows
an infinite loading screen.
As far as I can see, this seems to be caused by qt5gui (QScreen::handle).
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https://bugs.winehq.org/show_bug.cgi?id=40160
Bug ID: 40160
Summary: cant install mobogenie
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: madscientistkustomz(a)gmx.com
Distribution: ---
Created attachment 53662
--> https://bugs.winehq.org/attachment.cgi?id=53662
trace log
problem installing MOBOGENIE for ubuntu
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https://bugs.winehq.org/show_bug.cgi?id=46430
Bug ID: 46430
Summary: Doom3 (CD version) fails to install
Product: Wine
Version: 4.0-rc4
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: msi
Assignee: wine-bugs(a)winehq.org
Reporter: wylda(a)volny.cz
Distribution: ---
Installation of Doom3 fails in wine-4.0-rc4 and earlier. Installer asks for
CD2, but even if the CD is in the drive, installer complains about missing
files and fails.
This is a long time regression (used to work since wine-1.7.28-130-g5cb10c96b2)
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https://bugs.winehq.org/show_bug.cgi?id=45832
Bug ID: 45832
Summary: Windower (Final Fantasy XI tool) Security Token
Exception
Product: Wine
Version: 3.15
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: mscoree
Assignee: wine-bugs(a)winehq.org
Reporter: conmanx360(a)gmail.com
Distribution: ---
Created attachment 62292
--> https://bugs.winehq.org/attachment.cgi?id=62292
Terminal output of Windower
Windower crashes before starting with a security token error. Don't know enough
about Mono to fix it, but any explanation on what's wrong would be helpful. Can
do different wine debug traces if necessary.
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