https://bugs.winehq.org/show_bug.cgi?id=40673
Bug ID: 40673
Summary: mscoree.dll not found, after using Dotnet installer
(4.5.2)
Product: Wine
Version: 1.9.10
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: mscoree
Assignee: wine-bugs(a)winehq.org
Reporter: wavecycle(a)gmail.com
Distribution: ---
NB: I am not using PoL, I am just creating the prefix in the PoL structure as I
want HDT to work with my PoL install of Hearthstone.
I am trying to get a good install of dotnet4.5 working for Hearthstone Deck
Tracker, using the instructions as per:
https://wine-staging.com/news/2015-12-22-release-1.8.html:
$ WINEARCH=win32 WINEPREFIX=~/.PlayOnLinux/wineprefix/HDT winecfg
> Select cancel on the mono install
> Set Win version to 7
> Add new override for mscoree.dll and set to native
Then I run the Dotnet5.2 installer:
$ WINEPREFIX=~/.PlayOnLinux/wineprefix/HDT wine start
'NDP452-KB2901907-x86-x64-AllOS-ENU.exe'
Installation works although I get the windows update missing error.
I then try and run Hearthstone Deck Tracker that has been placed in the program
files directory:
$ WINEPREFIX=~/.PlayOnLinux/wineprefix/HDT wine start 'c:\Program
Files\Hearthstone Deck Tracker\Hearthstone Deck Tracker.exe'
The following error message is output:
err:module:import_dll Library mscoree.dll (which is needed by
L"C:\\windows\\Microsoft.NET\\Framework\\v4.0.30319\\mscorsvw.exe") not found
err:module:LdrInitializeThunk Main exe initialization for
L"C:\\windows\\Microsoft.NET\\Framework\\v4.0.30319\\mscorsvw.exe" failed,
status c0000135
err:service:process_send_command service protocol error - failed to write pipe!
fixme:service:scmdatabase_autostart_services Auto-start service
L"clr_optimization_v4.0.30319_32" failed to start: 1053
fixme:exec:SHELL_execute flags ignored: 0x00000100
err:module:import_dll Library mscoree.dll (which is needed by L"C:\\Program
Files\\Hearthstone Deck Tracker\\Hearthstone Deck Tracker.exe") not found
err:module:LdrInitializeThunk Main exe initialization for L"C:\\Program
Files\\Hearthstone Deck Tracker\\Hearthstone Deck Tracker.exe" failed, status
c0000135
I have manually checked and mscoree.dll is in the system32 directory
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http://bugs.winehq.org/show_bug.cgi?id=26757
Summary: IE8 for Vista refuses to install
Product: Wine
Version: 1.3.17
Platform: x86-64
URL: http://download.microsoft.com/download/F/8/8/F88F09A2-
A315-44C0-848E-48476A9E1577/IE8-WindowsVista-x86-ENU.e
xe
OS/Version: Linux
Status: NEW
Keywords: download, Installer
Severity: normal
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
IE8 for Vista/2008 (32/64) reports "an update is needed..." to install, and
refuses to continue. Presumably it is looking for a DLL that is a newer
version than used in XP/2003.
fixme:clusapi:GetNodeClusterState ((null),0x32eb74) stub!
fixme:advapi:DecryptFileA "c:\\c6bfe201057e127e938a40a0dfb8ea\\" 00000000
fixme:advapi:RegisterTraceGuidsW (0x7ff72344414, 0x7ff723685a0,
{e2821408-c59d-418f-ad3f-aa4e792aeb79}, 1, 0x23efe0, (null), (null),
0x7ff723685a8,)
fixme:storage:create_storagefile Storage share mode not implemented.
fixme:storage:create_storagefile Storage share mode not implemented.
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http://bugs.winehq.org/show_bug.cgi?id=22928
Summary: IE8 for Vista's "missing updates" message is cut off
Product: Wine
Version: 1.2-rc2
Platform: x86-64
URL: http://download.microsoft.com/download/F/8/8/F88F09A2-
A315-44C0-848E-48476A9E1577/IE8-WindowsVista-x86-ENU.e
xe
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: shlwapi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: RandomAccountName(a)mail.com
Created an attachment (id=28374)
--> (http://bugs.winehq.org/attachment.cgi?id=28374)
Terminal output
Trying to run the Vista installer for IE8 (with Windows version set to Vista)
yields a message complaining about missing updates, but the message ends
prematurely in the middle of a word. Native shlwapi makes it fully visible.
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https://bugs.winehq.org/show_bug.cgi?id=37779
Bug ID: 37779
Summary: .Net 4.5 installation faulty on 64 bit
Product: Wine
Version: 1.7.33
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: t0mcat(a)gmx.de
Distribution: ---
Created attachment 50320
--> https://bugs.winehq.org/attachment.cgi?id=50320
.Net 4.5 Installation Warning
Installation of .Net 4.5 on 64 bit systems completes seemingly successfully.
However, applications cannot use mscoree.dll and maybe other components, too.
This might be related to the warning during installation (see attached
screenshots).
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https://bugs.winehq.org/show_bug.cgi?id=37781
Bug ID: 37781
Summary: MS .NET Framework 4.5 installer displays warning
'Setup may not run properly, because the Windows
Update Service is not available on this computer'
Product: Wine
Version: 1.7.33
Hardware: x86
OS: Linux
Status: NEW
Severity: enhancement
Priority: P2
Component: programs
Assignee: wine-bugs(a)winehq.org
Reporter: focht(a)gmx.net
Distribution: ---
Hello folks,
mentioned here: https://bugs.winehq.org/attachment.cgi?id=50320&action=edit
Actually not an issue (StopBlocker vs. WarnBlocker), so this is just for
reference.
Installer log shows:
--- snip ---
Logging all the global blocks
Pre-Installation Warnings:
1. Setup may not run properly, because the Windows Update Service is not
available on this computer.
2. Setup may not run properly, because the Windows Modules Installer Service
is not available on this computer.
--- snip ---
Resource XML:
--- snip ---
<Text ID="#(loc.Blocker_WUServiceMissing)" LocalizedText="Setup may not run
properly, because the Windows Update Service is not available on this
computer." />--- snip ---
<Text ID="#(loc.Blocker_TIServiceMissing)" LocalizedText="Setup may not run
properly, because the Windows Modules Installer Service is not available on
this computer." />
--- snip ---
'ParameterInfo.xml' tells the conditions to be evaluated:
--- snip ---
<WarnBlockers>
...
<BlockIf DisplayText="#(loc.Blocker_WUServiceMissing)"
ID="WUServiceMissing">
<Not>
<Exists>
<Service ShortName="wuauserv" />
</Exists>
</Not>
</BlockIf>
<BlockIf DisplayText="#(loc.Blocker_TIServiceMissing)"
ID="TIServiceMissing">
<Not>
<Exists>
<Service ShortName="TrustedInstaller" />
</Exists>
</Not>
</BlockIf>
...
</WarnBlockers>
--- snip ---
Trace log:
--- snip ---
0026:Call advapi32.OpenServiceW(001f6740,0019ab10 L"wuauserv",00000005)
ret=10032c6c
...
0026:Ret advapi32.OpenServiceW() retval=00000000 ret=10032c6c
0026:Call KERNEL32.GetLastError() ret=10032c7d
0026:Ret KERNEL32.GetLastError() retval=00000424 ret=10032c7d
...
--- snip ---
--- snip ---
...
0026:Call advapi32.OpenServiceW(00ddbb98,0019b068 L"TrustedInstaller",00000005)
ret=10032c6c
...
0026:Ret advapi32.OpenServiceW() retval=00000000 ret=10032c6c
0026:Call KERNEL32.GetLastError() ret=10032c7d
0026:Ret KERNEL32.GetLastError() retval=00000424 ret=10032c7d
--- snip ---
Having those services in Wine is kind of pointless (and potentially harmful)
since Wine can't be serviced Windows updates (binaries) by design.
Regards
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https://bugs.winehq.org/show_bug.cgi?id=39739
Bug ID: 39739
Summary: Cobra 11 - Burning Wheels demo: crashes when starting
the tutorial
Product: Wine
Version: 1.8-rc2
Hardware: x86-64
URL: http://www.4players.de/4players.php/download_info/Down
loads/Download/50183/Alarm_fuer_Cobra_11_Burning_Wheel
s/Deutsche_Demo.html
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: bernhardu(a)vr-web.de
CC: hverbeet(a)gmail.com
Regression SHA1: ffc9f535eb7817ea4cd0d0657471e61a9813debd
Distribution: ---
Created attachment 52998
--> https://bugs.winehq.org/attachment.cgi?id=52998
Avoid freeing memory that gets used later by the demo version of "Cobra 11 -
Burning Wheels".
When starting the tutorial the demo crashes.
This seems to be because the accessed memory was freed before:
(See attached patch for the additional trace calls.)
002d:0065:trace:d3d:wined3d_resource_allocate_sysmem Allocated
mem=0x1ac47020-0x1aec1093 size=0x27a073 heap_memory=0x1ac47030
resource=0xd70aa98
002d:002e:trace:d3d:wined3d_resource_free_sysmem Freeing heap_memory=0x1ac47030
resource=0xd70aa98
wine: Unhandled page fault on read access to 0x1ada2920 at address 0x52f7b2
(thread 002e), starting debugger...
The demo was working some years ago. A git bisect leads to this commit:
ffc9f535eb7817ea4cd0d0657471e61a9813debd is the first bad commit
commit ffc9f535eb7817ea4cd0d0657471e61a9813debd
Author: Henri Verbeet <hverbeet(a)codeweavers.com>
Date: Fri Jun 14 09:07:12 2013 +0200
wined3d: Handle pre-transformed vertices in the GLSL vertex pipe.
This also avoids a fallback to drawStridedSlow().
Attached patch makes the game (or at least the tutorial) playable by never
freeing the memory above a certain size in buffer_create_buffer_object.
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https://bugs.winehq.org/show_bug.cgi?id=39738
Bug ID: 39738
Summary: Collecting backtrace of crashing process not possible.
Product: Wine
Version: 1.8-rc2
Hardware: x86-64
URL: http://www.4players.de/4players.php/download_info/Down
loads/Download/50183/Alarm_fuer_Cobra_11_Burning_Wheel
s/Deutsche_Demo.html
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: bernhardu(a)vr-web.de
Distribution: Debian
Created attachment 52997
--> https://bugs.winehq.org/attachment.cgi?id=52997
On crash stop all other threads before executing winedbg.
This is about a crash in "Cobra 11 - Burning Wheels" demo.
It seems this demo includes parts of the copy protection of the full game.
(see https://bugs.winehq.org/show_bug.cgi?id=39734 )
Therefore it is not possible to start it with winedbg from begin.
Also one gets the crash dialog, but clicking on details shows just
"Loading detailed information, please wait...".
With the crash dialog disabled it shows:
wine: Unhandled page fault on read access to 0x1adb2920 at address 0x52f7b2
(thread 0009), starting debugger...
Process of pid=0008 has terminated
No process loaded, cannot execute 'echo Modules:'
Cannot get info on module while no process is loaded
No process loaded, cannot execute 'echo Threads:'
(remaining threads)
winedbg: Internal crash at 0x7ed8af1d
Attaching plain gdb makes the process not end itself and the process
gets stopped on the crash. But setting breakpoints is not possible without
"disturbing" the process.
The attached patch assumes that just one thread crashes which
starts then winedbg.
Meanwhile another thread gets notified about the crash and terminates the
process before winedbg gets a chance to attach.
Therefore this patch tries to suspend all other threads before starting
winedbg.
That way the crash dialog could show a backtrace reliably.
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https://bugs.winehq.org/show_bug.cgi?id=39734
Bug ID: 39734
Summary: ProtectDisc Driver 11: acedrv11.sys crashes
Product: Wine
Version: 1.8-rc2
Hardware: x86-64
URL: http://www.4players.de/4players.php/download_info/Down
loads/Download/50183/Alarm_fuer_Cobra_11_Burning_Wheel
s/Deutsche_Demo.html
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntoskrnl
Assignee: wine-bugs(a)winehq.org
Reporter: bernhardu(a)vr-web.de
Distribution: Debian
Created attachment 52986
--> https://bugs.winehq.org/attachment.cgi?id=52986
backtrace.txt
The demo version of "Cobra 11: Burning Wheels" comes with this copy
protection driver. It gets silently installed by default.
One can extract the protection driver from the setup with:
7z x BurningWheelsDemo.exe "\$PLUGINSDIR/Driver_Setup.exe"
After this driver is installed wine tries to start the copy protection driver
acedrv11.sys on every startup of this wineprefix.
This results in a crash of this driver:
bernhard@rechner:~/wine/drive_c$ wineserver -k; wine wineboot
fixme:ntoskrnl:IoGetDeviceObjectPointer stub: L"\\DosDevices\\CdRom0" 80
0x53e690 0x53e694
fixme:ntoskrnl:KeInitializeEvent stub: 0x11264c 0 0
wine: Unhandled page fault on read access to 0x00000060 at address 0x57923a
(thread 0019), starting debugger...
ProtectionID v0.6.7.0 identifies it as:
#[VersionInfo] Product Name : ProtectDisc x64/x86 Hybrid Driver
#[VersionInfo] Product Version : 9.0.0.0
#[VersionInfo] File Version : 11.0.0.11 built by: WinDDK
#[VersionInfo] Original FileName : acedrv.sys
#[!] ProtectDisc v 9.0.0.0 Driver
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http://bugs.winehq.org/show_bug.cgi?id=22736
Summary: Aztaka demo does not display any graphics and crashes
Product: Wine
Version: 1.1.44
Platform: x86
URL: http://downloads.aztaka.com/demo/AztakaDemo-1.04.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: leighmanthegreat(a)hotmail.com
Large file demo ~900MB
Running the came works after winetricks vcrun2008
It then runs but no graphics are displayed in the game, and some of the menus.
setting the mmdevapi=disable override makes the menus display correctly but
still no graphics.
Judging by
http://appdb.winehq.org/objectManager.php?sClass=version&iId=19469&iTesting…
the lack of graphics is a regression.
Following this running it from the desktop icon launches fine but running from
terminal with &> log.txt appended results in a crash -log attached
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http://bugs.winehq.org/show_bug.cgi?id=35316
Bug ID: 35316
Summary: Aztaka configuration tool fails to start with Mono
Product: Wine
Version: 1.7.10
Hardware: x86
URL: http://downloads.citeremis.com/AztakaDemo-1.51.exe
OS: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: mscoree
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
Classification: Unclassified
Created attachment 47103
--> http://bugs.winehq.org/attachment.cgi?id=47103
+mscoree log
It's only the configuration tool (Setup.exe) that needs Mono/.Net, the game
itself runs without it. When you install the demo version, the configuration
tool is started automatically at the end of the installation. You can re-run it
later with Setup.exe in the installed game directory.
The error that comes up when launching the configuration tool:
fixme:msvcm:CrtImplementationDetails_DoDllLanguageSupportValidation stub
fixme:msvcm:CrtImplementationDetails_RegisterModuleUninitializer 0x800da0: stub
Unhandled Exception:
System.NullReferenceException: Object reference not set to an instance of an
object
at <Module>.CMetaData.GetVariable (CMetaData* ,
std.basic_string<char,std::char_traits<char>,std::allocator<char> >*
inVariableName) [0x00000] in <filename unknown>:0
at <Module>.ReadConfigData
(std.basic_string<char,std::char_traits<char>,std::allocator<char> >*
inConfigFileName, TConfigData* lConfigData) [0x00000] in <filename unknown>:0
at Setup.Form1..ctor () [0x00000] in <filename unknown>:0
at (wrapper remoting-invoke-with-check) Setup.Form1:.ctor ()
at <Module>.main (System.String[] args) [0x00000] in <filename unknown>:0
[ERROR] FATAL UNHANDLED EXCEPTION: System.NullReferenceException: Object
reference not set to an instance of an object
at <Module>.CMetaData.GetVariable (CMetaData* ,
std.basic_string<char,std::char_traits<char>,std::allocator<char> >*
inVariableName) [0x00000] in <filename unknown>:0
at <Module>.ReadConfigData
(std.basic_string<char,std::char_traits<char>,std::allocator<char> >*
inConfigFileName, TConfigData* lConfigData) [0x00000] in <filename unknown>:0
at Setup.Form1..ctor () [0x00000] in <filename unknown>:0
at (wrapper remoting-invoke-with-check) Setup.Form1:.ctor ()
at <Module>.main (System.String[] args) [0x00000] in <filename unknown>:0
Please note that 'winetricks dotnet20' is _not_ sufficient to start Setup.exe,
because it will complain about
...
Unhandled Exception:
System.IO.FileNotFoundException: Could not load file or assembly
'Microsoft.DirectX.Direct3D, Version=1.0.2902.0, Culture=neutral,
PublicKeyToken=31bf3856ad364e35' or one of its dependencies. Exception from
HRESULT: 0x80070002
File name: 'Microsoft.DirectX.Direct3D, Version=1.0.2902.0, Culture=neutral,
PublicKeyToken=31bf3856ad364e35'
...
You also need to install the full DX9 package via winetricks (winetricks
directx9) to overcome the problem when .Net 2.0 installed. This, however, a
different bug.
Tested on Fedora 19 x86, Wine 1.7.10 and Wine Mono 4.5.2 installed
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http://bugs.winehq.org/show_bug.cgi?id=35526
Bug ID: 35526
Summary: Cannot remove decimals from version name
Product: WineHQ Apps Database
Version: unspecified
Hardware: x86-64
URL: http://www.youtube.com/watch?v=AOKeTbMJOXY
OS: Linux
Status: NEW
Keywords: download, source
Severity: trivial
Priority: P2
Component: appdb-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: imwellcushtymelike(a)gmail.com
Classification: Unclassified
If a version name has decimals (15.00 for example) then removing the decimals
has no effect. They have to be replaced with something (such as 15.x).
http://www.youtube.com/watch?v=AOKeTbMJOXY
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https://bugs.winehq.org/show_bug.cgi?id=45270
Bug ID: 45270
Summary: wine 3.9 stable and staging will not launch winword
Product: Wine
Version: 3.9
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: grider.4(a)osu.edu
Distribution: ---
Created attachment 61515
--> https://bugs.winehq.org/attachment.cgi?id=61515
Copy of the windows crash dialog informaiton
I can no longer launch any Office 97 apps. If I boot into Ubuntu 18.04, winwird
runs. I checked and Ubuntu is running wine 3.0. When I poot into Arch, though,
winword will not run. I get a Windows error that my normal.dots is incorrect
and when I click on it, I get a windows error and it crashes.
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http://bugs.winehq.org/show_bug.cgi?id=22461
Summary: ms office 2000 fatal error
Product: WineHQ Bugzilla
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: bugzilla-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: info(a)comixrevolution.com
when the installation of ms office 2000 is end, on the video appear a windows
message error
:
CFGWIZ.exe has causede an cricial error
and access don't run
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https://bugs.winehq.org/show_bug.cgi?id=36750
Bug ID: 36750
Summary: Visual C++ 2005 Trial build fails very early
Product: Wine
Version: 1.1.35
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, testcase
Severity: normal
Priority: P2
Component: msxml3
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
Blocks: 21259
Created attachment 48801
--> https://bugs.winehq.org/attachment.cgi?id=48801
script to reproduce
Noticed while looking at bug 21259. If you run Dan's script (slightly edited,
I'll attach), it mostly runs fine, but when run the build, it quickly fails
rather than hanging. Terminal output made me suspect msxml3:
err:msxml:doparse Opening and ending tag mismatch: xs:sequence line 8 and
xs:choice
and indeed, winetricks msxml3 gets it further (it then hangs on the first try,
or if I CTRL+C and rerun, it starts to build).
May be a regression, but I haven't tried older versions of wine.
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https://bugs.winehq.org/show_bug.cgi?id=45539
Bug ID: 45539
Summary: "DX11 feature level 10.0 is required to run the
engine"
Product: Wine
Version: 3.0.2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: alexterranova81(a)gmail.com
Distribution: ---
When trying to launch a game I get the following error msg:"DX11 feature level
10.0 is required to run the engine"
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http://bugs.winehq.org/show_bug.cgi?id=35976
Bug ID: 35976
Summary: Starcraft 2: Alt tab breaks hotkeys
Product: Wine
Version: 20050930
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: bijan55(a)gmail.com
Alt-tabbing breaks hotkeys in Star Craft 2.
This happens with and without virtual desktop.
Bug has been documented on windows, but has since been solved (Cannot reproduce
on windows)
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https://bugs.winehq.org/show_bug.cgi?id=39456
Bug ID: 39456
Summary: DirectX 9.0c End-User Runtime Web Installer page fault
/ crashes
Product: Wine
Version: 1.7.52
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: bob.mt.wya(a)gmail.com
Distribution: ---
Created attachment 52570
--> https://bugs.winehq.org/attachment.cgi?id=52570
backtrace.txt
Download link:
https://www.microsoft.com/en-gb/download/confirmation.aspx?id=35
Exact (hash match) copy of DirectX installer bundled on S.T.A.L.K.E.R.: SOC
Retail DVD
Tested on a 32-bit Wineprefix using wine-1.7.52-305-g45c987d (Git).
Identical behaviour under Wine Staging (Git).
Installer launches OK but crashes during the actual install process. See
attached backtrace, console output and install logs (created by Microsoft
installer).
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http://bugs.winehq.org/show_bug.cgi?id=34388
Bug #: 34388
Summary: Star Citizen: Certificate authentication failed
Product: Wine
Version: 1.7.0
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: adys.wh(a)gmail.com
Classification: Unclassified
Star Citizen launcher starts with an error message: "Certificate authentication
failed, please re-install to correct the problem"
+crypt attached.
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https://bugs.winehq.org/show_bug.cgi?id=37111
Bug ID: 37111
Summary: wine fails at setting up resolution for Hearthstone at
startup
Product: Wine
Version: 1.7.22
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: opengl
Assignee: wine-bugs(a)winehq.org
Reporter: blue-t(a)web.de
Created attachment 49335
--> https://bugs.winehq.org/attachment.cgi?id=49335
console output with opengl as winedebug option set
When i'm trying to start Hearthstone with the "-force-opengl" command line
argument, a wine window pops up with an error.
"couldn't setup OpenGL for the requested monitor solution.
GLContex: failed to share context 30001: Erfolg
Screen: could not setup GL for resolution (1920x1080 fs=1 hz=0
GLContext: failed to share context 30002: Erfolg
Screen: could not setup GL for resolution (1920x1065 fs=0 hz=60)"
the rest of the text is cut off, since i can't use the error windows scroll bar
.
Neither can i click "ok" to close that window,
i need to kill it with ctrl+shift+escape.
I've attached the console output of wine with WINEDEBUG=OpenGL enabled.
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https://bugs.winehq.org/show_bug.cgi?id=45202
Bug ID: 45202
Summary: Stories Path of Destinies - multicolored textures
Product: Wine
Version: 3.8
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
Distribution: ---
Created attachment 61415
--> https://bugs.winehq.org/attachment.cgi?id=61415
screenshot
Mainly floor textures are multicolored.
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https://bugs.winehq.org/show_bug.cgi?id=36165
Bug ID: 36165
Summary: msvcrt/string tests fail under valgrind
Product: Wine
Version: 1.7.17
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase
Severity: normal
Priority: P2
Component: msvcrt
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
string.c:1570: Test failed: d =
1000000000000000482416141386308708571867933472627945326741491900144172904106310050588962644037102476595408159456210748972770600252972845262058045244417464426905986489749230528825980973749133650163621397243851020732242333839884529407361024.000000
...
string.c:2475: Test failed: d.x = 0.000000e+000, expected 0
string.c:2478: Test failed: d.x = 0.000000e+000, expected 0
wine-1.7.17-129-gb84e112 / valgrind-3.9.0
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https://bugs.winehq.org/show_bug.cgi?id=46043
Bug ID: 46043
Summary: Notepad++ x86 Visual C++ Runtime error
Product: Wine
Version: 3.18
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: hildogjr(a)gmail.com
Distribution: ---
Notepad++ x86 cause a "Microsoft Visual C++ Runtime Library Error" when try to
run a plugin.
To reproduce:
1. Install Note++ x86 from https://notepad-plus-plus.org/;
2. Install the 'Plugins Manager' downloading the *UNI.zip package from
https://github.com/bruderstein/nppPluginManager/releases
3. Place the folder/files in the installation program folders `plugins` and
`update`.
4. Open a *.md file
5. Try to run the plugin:
Plugins >> MarkdownViewer++ >> MarkdownViewer++
6. Error and freeze.
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https://bugs.winehq.org/show_bug.cgi?id=45940
Bug ID: 45940
Summary: Missing CLSID e018945b-aa86-4008-9bd4-6777a1e40c11
(CLSID_WICPngDecoder2 ?)
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: windowscodecs
Assignee: wine-bugs(a)winehq.org
Reporter: hibbsncc1701(a)gmail.com
Distribution: ---
Created attachment 62473
--> https://bugs.winehq.org/attachment.cgi?id=62473
Console log.
Sword Art Online Re: Hollow Fragment tries to display a splash screen during
early startup and crashes when it fails to instance this CLSID.
According to Microsoft, it's a new decoder that was added in Windows 8, and is
the new default for WICPngDecoder.
See:
https://docs.microsoft.com/en-us/windows/desktop/wic/what-s-new-in-wic-for-…
Also found a reference to the CLSID as Microsoft's own docs don't indicate
which CLSID the new decoder was assigned.... See:
https://github.com/CMCHTPC/DelphiDX12/blob/master/Units/DX12.WinCodec.pas
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https://bugs.winehq.org/show_bug.cgi?id=42928
Bug ID: 42928
Summary: EmuMovies Sync Fails Login
Product: Wine
Version: 2.6
Hardware: x86-64
URL: http://emumovies.com/files/file/321-emumovies-sync/
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ben(a)xnode.org
Distribution: ---
The program installs and starts happily, but immediately fails when trying to
login. The only output in the terminal when this happens is:
====================
fixme:ras:RasEnumConnectionsW (0x2e7cd10,0xcb0d954,0xcb0d958),stub!
fixme:ras:RasEnumConnectionsW RAS support is not implemented! Configure program
to use LAN connection/winsock instead!
err:ole:CoInitializeEx Attempt to change threading model of this apartment from
multi-threaded to apartment threaded
====================
Program is relatively modern (most recent version is from December 2016) so it
shouldn't be trying to do anything archaic.
Regarding testing, program is free to use but also requires a (free) account to
use (which is where this failure comes in).
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https://bugs.winehq.org/show_bug.cgi?id=41403
Bug ID: 41403
Summary: Ri-li 2.0.1: No window shown (just title bar)
Product: Wine
Version: 1.9.19
Hardware: x86-64
URL: http://prdownloads.sourceforge.net/ri-li/Ri-li_2.0.1.e
xe?download
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: opengl
Assignee: wine-bugs(a)winehq.org
Reporter: tobbi.bugs(a)googlemail.com
When trying to run Ri-Li, I don't see any window, just its title bar.
Console output is the following over and over again:
err:d3d:wined3d_check_gl_call >>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION (0x506)
from glBindTexture @ context.c / 2397.
fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNDEFINED (0x8219)
err:d3d:context_check_fbo_status FBO 0 is incomplete, driver bug?
$ openssl sha1 Ri-li_2.0.1.exe
SHA1(Ri-li_2.0.1.exe)= ed9a3f423205369e08492c68a21525ba2f3fb776
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https://bugs.winehq.org/show_bug.cgi?id=41048
Bug ID: 41048
Summary: Roller Coaster Rampage fails to start: 'Failed to init
XACT' - {0aa000aa-f404-11d9-bd7a-0010dc4f8f81}
xactengine2_0.dll
Product: Wine
Version: 1.9.15
Hardware: x86
URL: http://store.steampowered.com/app/209610/
OS: Linux
Status: NEW
Severity: minor
Priority: P2
Component: xactengine
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
Distribution: ---
Created attachment 55220
--> https://bugs.winehq.org/attachment.cgi?id=55220
terminal output
Native d3dx9_29.dll is installed.
With built-in xaudio libraries the game shows an error message on start:
'Failed to init XACT' then crashes.
Class ID {0aa000aa-f404-11d9-bd7a-0010dc4f8f81} belongs to xactengine2_0.dll.
[HKEY_CLASSES_ROOT\CLSID\{0aa000aa-f404-11d9-bd7a-0010dc4f8f81}]
@="XACT Engine"
[HKEY_CLASSES_ROOT\CLSID\{0aa000aa-f404-11d9-bd7a-0010dc4f8f81}\InProcServer32]
@="C:\\Windows\\system32\\xactengine2_0.dll"
"ThreadingModel"="Both"
wine-1.9.15-166-g7aadb08
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http://bugs.winehq.org/show_bug.cgi?id=29184
Bug #: 29184
Summary: Hogs of War: ground is missing somewhere
Product: Wine
Version: 1.3.15
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ianstroud(a)btinternet.com
CC: kukuninse(a)gmail.com
Classification: Unclassified
+++ This bug was initially created as a clone of Bug #15913 +++
When I run this all the fault as reported on the App database are still
present. The most problematic being the incorrectly drawn landscapes. When
running repeated errors get logged to the console:
fixme:d3d_surface:IWineD3DBaseSurfaceImpl_Blt Filter WINED3DTEXF_LINEAR not
supported in software blit.
The machine I'm running is an AMD Phenon Quad Core running 64-bit Ubuntu 11.04
on Linux 2.6.38-12-generic and Wine 1.3.15. The Graphics card is a Zotac with
NVIDIA GT 430. (I've just upgraded the graphics driver to
NVIDIA-Linux-x86_64-290.10.
I can't believe a game of this vintage is particularly demanding on graphics so
it should run. If I had to guess I'd that either
i) It is trying to use something in the Wine's DirectX implementation that
hasn't been implemented and so the game is spending excessive time drawing in
software.
OR
ii) There is an issue about how this graphics card/driver reports itself to the
game via DirectX and so the game fails to try use the hardware accelerators and
ends up trying to do too much in software.
OR
iii) This is a multiprocessor issue as the game was never written for
multi-core machines. I can almost imagine the drawing process being run on
multiple cores which then fight over access to the hardware resulting in the
display being partially rendered in stripes.
Original report
The game run fine, but some chunks of land aren't drawn texture. Its like a
stripes of drawned/undrawned chunks of land. It making the game very difficult
to play. Game use DirectDraw HAL. I ran on different settings - nothing
difference.
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https://bugs.winehq.org/show_bug.cgi?id=42215
Bug ID: 42215
Summary: Pendulumania: Black screen (needs to emulate 8bpp mode
in winex11)
Product: Wine
Version: 2.0-rc5
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: winex11.drv
Assignee: wine-bugs(a)winehq.org
Reporter: wylda(a)volny.cz
Distribution: ---
Henri's comment in bug 40096:
The application uses GetDeviceCaps(dc, BITSPIXEL); to get the screen depth, and
essentially gets confused when it's not the 8 bpp it previously set. It might
be possible to emulate 8bpp mode in winex11, I'm not sure how hard that would
be.
This hack works around the issue:
https://bugs.winehq.org/attachment.cgi?id=53902&action=diff
I'm not sure, if this older comment is still relevant in wine-2.0-rc5:
https://bugs.winehq.org/show_bug.cgi?id=40096#c10
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http://bugs.winehq.org/show_bug.cgi?id=24172
Summary: SyncToy doesn't start when using Mono
Product: Wine
Version: 1.3.1
Platform: x86-64
URL: http://www.microsoft.com/downloads/details.aspx?family
id=c26efa36-98e0-4ee9-a7c5-98d0592d8c52
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: mscoree
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: RandomAccountName(a)mail.com
SyncToy (2.1 x86) exits silently with no terminal output if 'winetricks mono26'
is used before installing instead of dotnet20. Trying to run the command line
version (SyncToyCmd.exe) gives this error message:
It seems you may have uninstalled the required Microsoft Sync Framework
components for SyncToy. Please re-run SyncToy 2.1 setup from the original setup
location.
Of course, I haven't uninstalled anything in this wineprefix. At a glance, the
Sync Framework appears to be installed (a "Microsoft Sync Framework" folder
exists in C:\Program Files and contains some DLLs).
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https://bugs.winehq.org/show_bug.cgi?id=40505
Bug ID: 40505
Summary: PDF Eraser Show False File Name
Product: Wine
Version: 1.9.8
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: yousifjkadom(a)yahoo.com
Distribution: ---
PDF Eraser show "false" file name for pdf file.
In my case there is only one pdf file in desktop which is "TEST" (screen shot
no.1).
But PDF Eraser show me 2 files: "TEST.pdf" & TEST.pdf(1)" (screen shot no.2).
When I select "TEST.pdf" it opened correctly.
But when I select "TEST.pdf(1)" I recieve error message as shown in screen shot
no.3
This occuring even if I installing winetricks (mfc42) before installing PDF
Eraser.
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https://bugs.winehq.org/show_bug.cgi?id=37149
Bug ID: 37149
Summary: python 3.1.1: test_cmath failed
Product: Wine
Version: 1.7.24
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: litimetal(a)gmail.com
Created attachment 49379
--> https://bugs.winehq.org/attachment.cgi?id=49379
terminal output.txt
0. Download python from
https://www.python.org/ftp/python/3.1.1/python-3.1.1.msi
sha1sum python-3.1.1.msi
dcf93cb7d5432aa6e47479351f3cbeefddb0bd62 python-3.1.1.msi
1. Install it
2. wine python.exe -m test.test_cmath
FAILED (failures=2)
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https://bugs.winehq.org/show_bug.cgi?id=44511
Bug ID: 44511
Summary: Winecfg - Only partially shows new theme after
clicking apply
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: uxtheme
Assignee: wine-bugs(a)winehq.org
Reporter: stu.axon(a)gmail.com
Distribution: ---
Wine:
Compiled from git, version - 9d897b73a877e5eaae26df87930c951ff8273c14
After loading a new theme, the dialog stays in the old theme.
Interacting with the dialog shows those parts in the new theme.
Video of the bug -
https://www.youtube.com/watch?v=HLUNoSly0fE&feature=youtu.be
Note - at the end I hit a crash
https://bugs.winehq.org/show_bug.cgi?id=44510
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https://bugs.winehq.org/show_bug.cgi?id=42650
Bug ID: 42650
Summary: deafult izotope neutron advanced vst crashes while
izotope neutron advanced with generic ui works -- Host
vst reaper
Product: Wine
Version: 2.3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: margotmenace(a)gmail.com
Distribution: ---
Created attachment 57586
--> https://bugs.winehq.org/attachment.cgi?id=57586
differences in the logs
I am trying to use izotope neutron advance vst on reaper on a clean 32 bit
prefix (windows 7)
on wine 2.3.
I am on ubuntu 16.04.02LTS-64 bit on dell laptop
Intel® Core™ i5-6300HQ CPU @ 2.30GHz × 4
GeForce GTX 960M/PCIe/SSE2
You can find both demo versions in the following links
Reaper : http://www.reaper.fm/download.php
Neutron:
https://www.izotope.com/en/support/product-downloads.html?tagFilter=product…
Both applications install without problem.
However when i try to open the plugin on a track wine crashes. Reaper has an
option to open the plugin in a generic ui instead of the default. When I select
this option the plugin works. I have made a log for each one of the two
situations and I am attaching the diff wine.log1 (default vst) wine.log2
(generic ui).
To replicate the logs these are the steps
After installing reaper and Neutron:
1) default vst.
-- wine reaper.exe
-- Track -- Insert new track
-- click on the FX icon
-- VSt choose Neutron
--- crash
2) generic UI
-- wine reaper.exe
-- Options--Preferences--VST-- tick Default VST to to generic UI
-- Track -- Insert new track
-- click on the FX icon
-- VSt choose Neutron
--work fine
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https://bugs.winehq.org/show_bug.cgi?id=39159
Bug ID: 39159
Summary: Need for speed undergound wine eject not unmounting
Product: Wine
Version: 1.7.49
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: SolisX007(a)yahoo.com
Distribution: ---
Hello Everyone,
I have only one cd-rom drive in my computer. Need for speed undergound
will not unmount the cd-rom with wine eject if i start the installer
from a terminal however if i make a script
#!/bin/sh
cd /mnt/cdrom
wine setup.exe
and double click on the script then wine eject unmounts the first disc
during installation.
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http://bugs.winehq.org/show_bug.cgi?id=23281
Summary: Silent Hunter 4: Game freezes on ship collisions
Product: Wine
Version: 1.2-rc4
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: amlopezalonso(a)gmail.com
Created an attachment (id=29019)
--> (http://bugs.winehq.org/attachment.cgi?id=29019)
WINEDEBUG=+loaddll,+process (Notice exception at the end of the file)
Ships collisions in Silent Hunter 4 - Wolves Of The Pacific (upgraded to 1.4)
freeze game.
CPU: AMD Athlon 3200+
Graphics: NVIDIA GeForce 8500-GT
Any suggestion to debug this further?
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https://bugs.winehq.org/show_bug.cgi?id=43763
Bug ID: 43763
Summary: Warlords Battlecry II crashes on load map
Product: Wine
Version: 2.17
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: 9xzsnuwq9h(a)snkmail.com
Distribution: ---
Created attachment 59263
--> https://bugs.winehq.org/attachment.cgi?id=59263
wine log with back trace
Fresh install of dev-Version, deleted previous .wine directory.
Did not install Mono or Gecko.
Installed wb2.
Started program. Chose Skirmish. Created new Hero. Configured an AI opponent
(and small retinue points for testing, optional) and started. Selected retinue
(optional). Next step is loading the map -> Crash (see attached log).
First line logged line after loading starts is:
err:x11settings:X11DRV_ChangeDisplaySettingsEx No matching mode found
1600x1200x16 @0! (XRandR 1.2)
... 0 FPS is at least a weird setting. But this has probably not much to do
with the following:
wine: Unhandled page fault on read access to 0x00000000 at address 0x7bc50f90
(thread 0038), starting debugger...
Tested on different system and wine configurations. Same on 32Bit,
1.6.2-0ubuntu4 and winehq-stable.
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https://bugs.winehq.org/show_bug.cgi?id=40063
Bug ID: 40063
Summary: CircuitMaker install (free version): success but with
some installation issues
Product: Wine
Version: 1.8-rc4
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: hmf(a)inesctec.pt
Distribution: ---
I am using wine1.8 from the ppa:ubuntu-wine/ppa on Ubuntu 14.04.3.
I have installed Circuitmaker using the instructions in
https://appdb.winehq.org/objectManager.php?sClass=version&iId=32906. Using
Circuit maker version 1.1.0 (build 58026).
These are the commands I executed:
env WINEARCH=win32 WINEPREFIX=~/.wine32circuit winecfg
Must be in 32 bits
Select windows 8.1
. env WINEARCH=win32 WINEPREFIX=~/.wine32circuit winetricks -q corefonts mdac28
dotnet40
download gacutil-net40.tar.bz2
http://www.mediafire.com/download/v8rw5h1ra7maod4/gacutil-net40.tar.bz2
cp to /home/hmf/.cache/winetricks/dotnet40
rerun above
. env WINEARCH=win32 WINEPREFIX=~/.wine32circuit wine CircuitMakerSetup.exe
Issue - the login window fails to appear
Must do a blind login - just text in user, tab, password, tab and then enter
. env WINEARCH=win32 WINEPREFIX=~/.wine32circuit wine C:\\Program\
Files\\Altium\\CM\\DXP.exe
I found the following problems:
- The login dialogue box (which is required for installation does not appear).
Have to do it blind.
- The text showing the installation agreement appears garbled (not decoded)
- No link to the application is created to execute it
- No support for 64Bits (dotnet40).
HTS,
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https://bugs.winehq.org/show_bug.cgi?id=42945
Bug ID: 42945
Summary: FFXIV Loop opening
Product: Wine
Version: 2.7
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ssbkm(a)icloud.com
Distribution: ---
FFXIV gets stuck in a loop for opening movie requires work around by entering
config and disabling the movie to play game at all.
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http://bugs.winehq.org/show_bug.cgi?id=30439
Bug #: 30439
Summary: Lexware Update Manager unable to connect
Product: Wine
Version: 1.5.2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: rpc
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: onny(a)project-insanity.org
Classification: Unclassified
Created attachment 39801
--> http://bugs.winehq.org/attachment.cgi?id=39801
terminal output LxUpdateManager.exe
After successful installation of Lexware buchhalter 2012, I removed all ie6 dll
overwrites, installed Mono 2.10 via winetricks and started the program
LxUpdateManager.exe. After clicking on "Jetzt suchen..." ("Search now... [for
updates]"), a message appears, saying that the program is unable to reach the
server and that could be due to wrong proxy settings etc.
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https://bugs.winehq.org/show_bug.cgi?id=46238
Bug ID: 46238
Summary: Cxbx requires vcomp140.dll.C2VectParallel
Product: Wine
Version: 3.21
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: vcomp
Assignee: wine-bugs(a)winehq.org
Reporter: byi5000(a)gmail.com
Distribution: ---
As title says, Cxbx (https://github.com/Cxbx-Reloaded/Cxbx-Reloaded) fails on
"Unhandled exception: unimplemented function vcomp140.dll.C2VectParallel called
in 32-bit code (0x7b43e2e3)" when starting a game
Requires a Xbox game to trigger this
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https://bugs.winehq.org/show_bug.cgi?id=42195
Bug ID: 42195
Summary: civ 4 warlords freezes just before displaying game map
Product: Wine
Version: 2.0-rc4
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: fernando(a)cmartins.nl
Distribution: ---
Created attachment 56829
--> https://bugs.winehq.org/attachment.cgi?id=56829
log with WINEDEBUG=+relay,+seh,+tid
civ 4 warlords freezes just before displaying game map.
civ 4 warlords used to run well under Mint 15. Upgraded to Mint 18.1 and after
some turns of the game it freezes. Using the old system, I have a good saved
game that freezes civ 4w.
I suspect the same happens with civ 4 beyond the sword, although there it
doesn't even show the first map. There is also a crash popup but I'm not able
to alt-tab to it.
see attached log with WINEDEBUG=+relay,+seh,+tid
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http://bugs.winehq.org/show_bug.cgi?id=31572
Bug #: 31572
Summary: SUPERAntiSpyware buttons lack text
Product: Wine
Version: 1.5.11
Platform: x86
URL: http://www.superantispyware.com/download.html
OS/Version: Linux
Status: NEW
Keywords: download
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Depends on: 21061
Classification: Unclassified
Install the program and start it up. It may only show a tray icon, so double
click that. The gray buttons lack text, e.g,. scan/preferences/etc. Doesn't
seem to be a regression, 1.2/1.4 show the same problem.
austin@debian:~$ wine --version
wine-1.5.11-188-g77632f0
austin@debian:~$ du -h SUPERAntiSpyware.exe
19M SUPERAntiSpyware.exe
austin@debian:~$ sha1sum SUPERAntiSpyware.exe
97e8eef583023274eb39efa085e2a5d6f77b3a7c SUPERAntiSpyware.exe
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http://bugs.winehq.org/show_bug.cgi?id=23966
Summary: Virtua Fighter 2 demo crashes shortly after startup
Product: Wine
Version: 1.3.0
Platform: x86
URL: http://www.sega.com/support/pcdownloads/vf2_demo/vf2_d
emo.exe
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
vf2_demo.exe's sha1sum is efd34dd079cdfd7b2ccc195b584d7ca10ec7e82b
The app requires win98 mode to install, and refuses to run
in 32 bit mode, so you have to do CTL-ALT-F1 and run
startx -- :1 -depth 16
to get a 16 bit X to run it in (8 is supposedly ok, too).
Once you start it in a 16 bit X, it crashes with
Unhandled exception: page fault on read access to 0x00000000 in 32-bit code
(0x00420ebb).
I swear I've seen this running on Wine, so I'm pretty sure it can work
ok if we can figure out this null pointer problem.
You can install this with wisotool vfs_demo.
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https://bugs.winehq.org/show_bug.cgi?id=43422
Bug ID: 43422
Summary: Shadow Warrior 2: Floors are not rendered
Product: Wine
Version: 2.12
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3dx11
Assignee: wine-bugs(a)winehq.org
Reporter: philipp.ludwig(a)gmail.com
Distribution: ---
Created attachment 58785
--> https://bugs.winehq.org/attachment.cgi?id=58785
wine terminal output running Shadow Warrior 2
Floors in Shadow Warrior 2 are not rendered; attached is the terminal output,
which mostly consists out of these two lines:
fixme:d3d11:wined3d_map_flags_from_d3d11_map_type Unhandled map_type 0x2.
fixme:d3d:wined3d_occlusion_query_ops_poll 0x2928b50 Wrong thread, returning 1.
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http://bugs.winehq.org/show_bug.cgi?id=16676
Summary: Running RTG Bills requires alternate winecfg
configurations of winetricks installed dcom98 DLLs for
alternate functions
Product: Wine
Version: 1.1.9
Platform: PC
URL: http://appdb.winehq.org/objectManager.php?sClass=version
&iId=15018
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mstuff(a)read.org.nz
Everything used seems to work with the following limitation, this is a kinda
script to install which should explain:
### Get and install winetricks:
### http://wiki.winehq.org/winetricks
# Set your preferences
WINEPREFIX=~/.Rtgbills winecfg;\
# Set up wine for RTG Bills using winetricks
WINEPREFIX=~/.Rtgbills winetricks vb6run art2kmin mdac27 wsh56 dcom98;\
# Download RTG Bills from here:
# http://www.rtgsoftware.com/download.htm
# Or (adjust as required):
wget http://cdn.simtel.net/pub/simtelnet/winxp/busacct/bills221.exe;\
WINEPREFIX=~/.Rtgbills wine bills221.exe;\
done
It seems, for RTG Bills and Timer to run normally set dcom98 dlls "ole32",
"oleaut32" & "rpcrt4" to "builtin"; BUT to run any (it seems) of the functions
under the "Reports" menu set those dlls to "native, builtin" - some other
functions (e.g.: Setup > Bill Formats...; File > Change Matter Number...) will
fail with this set up. I guess some clever setup of winecfg could resolve this
tooing and froing.
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https://bugs.winehq.org/show_bug.cgi?id=45046
Bug ID: 45046
Summary: Skyrim SE: Shadow artifacts (missing handling of
'precise' shader modifier)
Product: Wine
Version: 3.6
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: eldrad(a)autistici.org
Distribution: ---
Skyrim SE shows flickering artifacts in shadows or textures, the problem seems
to be nvidia specific and due to missing 'precise' shader modifier handling.
Note I haven't been able to get a log pointing to the issue, but the same issue
was happening on dxvk and other frameworks, so I'm guessing it must be the same
problem and reporting here for awareness.
- https://github.com/doitsujin/dxvk/issues/189 (same issue that was resolved on
dxvk)
- https://www.youtube.com/watch?v=sPPESMCd5X8 (video showing the problem on
wined3d)
- https://www.youtube.com/watch?v=5Erb_3LFUCY (video showing the problem on
dxvk)
This seems tricky because the assembler output that wined3d seems to be parsing
doesn't have this flag since it's only in hlsl (afaics, but I'm not an expert
so I could be wrong). Wined3d is definitely not producing this modifier on it's
glsl shaders.
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http://bugs.winehq.org/show_bug.cgi?id=21014
Summary: Dark Sector no Sound
Product: Wine
Version: 1.1.34
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dsound
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sbagmeijer(a)live.com
CC: sbagmeijer(a)live.com
Created an attachment (id=25211)
--> (http://bugs.winehq.org/attachment.cgi?id=25211)
Dark Sector Console Sound Error
The Game Dark Sector runs perfect with Wine, except it does not have any sound.
(sorry this is my first bug report, so please if I do anything wrong help me
out so I know how to do it next time)
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https://bugs.winehq.org/show_bug.cgi?id=44038
Bug ID: 44038
Summary: RPCS3 emulator crashes after exit
Product: Wine
Version: 2.21
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: t6zm3v62fkp7fe5(a)yandex.ru
Distribution: ---
Created attachment 59704
--> https://bugs.winehq.org/attachment.cgi?id=59704
Terminal output
RPCS3 emulator crashes after exit with error message.
OS: Lubuntu 16.04.3, Wine 2.21.
File link:
https://ci.appveyor.com/api/buildjobs/xiund8hfaj7j16eh/artifacts/rpcs3-v0.0…
sha256: 198060be471a3dad8c038c3d4cf22810910468a59c7f1c85e3961dd8f1fcb868
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https://bugs.winehq.org/show_bug.cgi?id=45132
Bug ID: 45132
Summary: CommonObjects tool (.NET app) from Google
sandbox-attacksurface-analysis-tools v1.1.x needs
'ntdll.NtQuerySystemInformation' to support
'SystemExtendedHandleInformation'
Product: Wine
Version: 3.7
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: focht(a)gmx.net
Distribution: ---
Hello folks,
needed by 'CommonObjects' .NET-based app from
https://github.com/google/sandbox-attacksurface-analysis-tools
--- quote ---
sandbox-attacksurface-analysis-tools
(c) Google Inc. 2015, 2016, 2017, 2018
Developed by James Forshaw
This is a small suite of tools to test various properties of sandboxes on
Windows. Many of the checking
tools take a -p flag which is used to specify the PID of a sandboxed process.
The tool will impersonate
the token of that process and determine what access is allowed from that
location. Also it's recommended
to run these tools as an administrator or local system to ensure the system can
be appropriately enumerated.
CheckExeManifest: Check for specific executable manifest flags.
CheckNetworkAccess: Check access to network stack.
NewProcessFromToken: Create a new process based on existing token.
TokenView: View and manipulate various process token values.
NtApiDotNet: A basic managed library to access NT system calls and objects.
NtObjectManager: A powershell module which uses NtApiDotNet to expose the NT
object manager.
ViewSecurityDescriptor: View the security descriptor from an SDDL string or an
inherited object.
--- quote ---
It's actually a pretty neat "testsuite" for native API, Wine could benefit from
it.
Prerequisite:
* 32-bit WINEPREFIX
* .NET Framework 4.5 -> 'winetricks -q dotnet45'
NOTE: needs at least two running processes (Windows pids -> command line)
--- snip ---
Wine-dbg>info process
pid threads executable (all id:s are in hex)
00000033 1 'notepad.exe'
00000013 4 'explorer.exe'
0000000e 5 'services.exe'
00000028 4 \_ 'winedevice.exe'
00000023 3 \_ 'plugplay.exe'
0000001b 4 \_ 'winedevice.exe'
--- snip ---
--- snip ---
$ WINEDEBUG=+seh,+relay,+ntdll wine ./CommonObjects.exe -a 17 51 >> log.txt
2>&1
...
005f:Call ntdll.NtQuerySystemInformation(00000040,00193f20,00001008,0032f2fc)
ret=0409a210
005f:trace:ntdll:NtQuerySystemInformation
(0x00000040,0x193f20,0x00001008,0x32f2fc)
005f:fixme:ntdll:NtQuerySystemInformation
(0x00000040,0x193f20,0x00001008,0x32f2fc) stub
005f:Ret ntdll.NtQuerySystemInformation() retval=c0000003 ret=0409a210
005f:Call KERNEL32.GetLastError() ret=0064af80
005f:Ret KERNEL32.GetLastError() retval=00000078 ret=0064af80
...
005f:Call KERNEL32.RaiseException(e0434352,00000001,00000005,0032f1d4)
ret=00788fdb
005f:trace:seh:raise_exception code=e0434352 flags=1 addr=0x7b446ec7
ip=7b446ec7 tid=005f
005f:trace:seh:raise_exception info[0]=80131600
005f:trace:seh:raise_exception info[1]=00000000
005f:trace:seh:raise_exception info[2]=00000000
005f:trace:seh:raise_exception info[3]=00000000
005f:trace:seh:raise_exception info[4]=00630000
005f:trace:seh:raise_exception eax=7b435589 ebx=00000005 ecx=00000000
edx=0032f180 esi=0032f180 edi=0032f140
005f:trace:seh:raise_exception ebp=0032f118 esp=0032f0b4 cs=f7bc0023 ds=32002b
es=f7be002b fs=f7be0063 gs=f7be006b flags=00000216
005f:trace:seh:call_vectored_handlers calling handler at 0x7ba398 code=e0434352
flags=1
--- snip ---
Managed backtrace:
--- snip ---
NtApiDotNet.NtException: (0xC0000003) - STATUS_INVALID_INFO_CLASS
at NtApiDotNet.NtObjectUtils.ToNtException(NtStatus status, Boolean
throw_on_error)
at
NtApiDotNet.NtSystemInfo.QuerySystemInfoVariable[T](SystemInformationClass
info_class)
at NtApiDotNet.NtSystemInfo.GetHandles(Int32 pid, Boolean allow_query)
at CommonObjects.Program.Main(String[] args)
--- snip ---
Source:
https://github.com/google/sandbox-attacksurface-analysis-tools/blob/master/…https://github.com/google/sandbox-attacksurface-analysis-tools/blob/master/…
Support for this was added here:
https://github.com/google/sandbox-attacksurface-analysis-tools/commit/02a6f…
("Added extended handle information to allow for PIDs larger than 64k.").
Shouldn't be very hard to add. Wine already has the non-ex
'SystemHandleInformation' and 'SYSTEM_HANDLE_ENTRY'.
https://www.geoffchappell.com/studies/windows/km/ntoskrnl/api/ex/sysinfo/qu…
SYSTEM_HANDLE_INFORMATION_EX:
http://www.geoffchappell.com/studies/windows/km/ntoskrnl/api/ex/sysinfo/han…
SYSTEM_HANDLE_TABLE_ENTRY_INFO_EX
http://www.geoffchappell.com/studies/windows/km/ntoskrnl/api/ex/sysinfo/han…
$ sha1sum Release-v1.1.14.7z
8cd7991e675a995a3d67ef0aca2a8bf0e1512f6a Release-v1.1.14.7z
$ du -sh Release-v1.1.14.7z
384K Release-v1.1.14.7z
$ wine --version
wine-3.7-65-ge637a6f0bf
Regards
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