http://bugs.winehq.org/show_bug.cgi?id=23002
Summary: Dynamic HTML Editor unusable due to screen refresh
problem
Product: Wine
Version: 1.2-rc2
Platform: x86
URL: http://www.dynamic-html-editor.com/en/download.asp
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dimesio(a)earthlink.net
Depends on: 13516
Created an attachment (id=28506)
--> (http://bugs.winehq.org/attachment.cgi?id=28506)
Screenshot showing refresh problem
The crash at startup of Dynamic HTML Editor has been fixed (bug 13516), but the
app is still unusable due to screen refresh problems. This affects both the
latest version of the app (5.5) as well as the older version (4.3).
Tested in wine-1.2-rc2-91-g4ae5325.
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http://bugs.winehq.org/show_bug.cgi?id=10785
Summary: Wine 0.9.51 crash when launching Slingplayer v1.5
Product: WineHQ Bugzilla
Version: unspecified
Platform: Other
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P1
Component: bug list
AssignedTo: jnewman(a)codeweavers.com
ReportedBy: giovanni(a)piccirilli.eu
CC: giovanni(a)piccirilli.eu
Created an attachment (id=9639)
--> (http://bugs.winehq.org/attachment.cgi?id=9639)
Bug report
Hello,
I have tried to run the slingplayer to connect to my slingbox using the
methodology described in http://cyberpunkcafe.com/page.php?74. This produces a
crash of Wine as per attachment.
Note that I am using Ubuntu Gusty 7.10, Wine 0.9.51, Slingplayer as per URL:
http://download.slingmedia.com/player/pc/SlingPlayer_PC_Setup%201.5-UK.exe
Any assistance to get this working is greatly appreciated.
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https://bugs.winehq.org/show_bug.cgi?id=44439
Bug ID: 44439
Summary: Whatsapp installer newest version fails:
System.ArgumentException: WriteEntryTo or
OpenEntryStream can only be called once.
Product: Wine
Version: 2.21
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: xerox.xerox2000x(a)gmail.com
Distribution: ---
Created attachment 60383
--> https://bugs.winehq.org/attachment.cgi?id=60383
last part of consoleoutput
Hi, the newest installer (I don`t know the version, it`s not displayed on the
website) crashes with the attached log, both in staging (2.21) and in current
wine (after using hack to work around bug 40613).
The older installer used to at least install the application fine.
Steps to reproduce:
1. winetricks dotnet462
2. Cd into the directory where the installer resides and do:
/opt/wine-staging/bin/wine runas /trustlevel:0x20000 WhatsAppSetup.exe
sha1sum WhatsAppSetup.exe
39df6c3fd3be3b7ad0898fd9579a638130e5cafc WhatsAppSetup.exe
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http://bugs.winehq.org/show_bug.cgi?id=13516
Summary: Dynamic HTML Editor 4.2 Demo installs, crashes on
startup
Product: Wine
Version: 1.0-rc2
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dimesio(a)earthlink.net
Created an attachment (id=13437)
--> (http://bugs.winehq.org/attachment.cgi?id=13437)
Console log from Dynamic HTML Editor crash
Another user originally posted a question about this in the forum
(http://forum.winehq.org/viewtopic.php?t=1078), though without any console
output. I downloaded the demo from the website
(http://www.dynamic-html-editor.com/en/download.asp), which actually has a
warning on the download page telling Mac and Linux users that they need to use
Virtual PC, VMware, or "another Windows emulator" to run the program. The demo
installs fine. When I tried to run the program, I got an initial screen telling
me this was just a demo, and when I clicked okay, the program crashed. I'm
attaching the console log.
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http://bugs.winehq.org/show_bug.cgi?id=11610
Summary: Microsoft Virtual Earth 3D beta fails to install
Product: Wine
Version: 0.9.55.
Platform: PC
URL: http://www.microsoft.com/Downloads/details.aspx?FamilyID
=e9298080-50c4-4f2e-9fc4-4009074996ba&displaylang=en
OS/Version: Linux
Status: NEW
Keywords: download, Installer
Severity: normal
Priority: P2
Component: gdiplus
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Created an attachment (id=10817)
--> (http://bugs.winehq.org/attachment.cgi?id=10817)
Backtrace in current git
Microsoft Virtual Earth 3D beta fails to install, because of missing gdiplus
functions:
gdiplus.dll.GdipDrawImageRectI
gdiplus.dll.GdipDrawImageRectRectI
gdiplus.dll.GdipDrawLinesI
winetricks gdiplus works around this, then the installer hangs...Backtrace
attached.
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http://bugs.winehq.org/show_bug.cgi?id=11517
Summary: Microsoft Virtual Earth 3D beta fails to install
Product: Wine
Version: 0.9.54.
Platform: PC
URL: http://www.microsoft.com/Downloads/details.aspx?FamilyID
=e9298080-50c4-4f2e-9fc4-4009074996ba&displaylang=en
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ead1234(a)hotmail.com
Microsoft Virtual Earth 3D beta fails to install, there is an OLE error and an
X11 bitmap error in the console
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http://bugs.winehq.org/show_bug.cgi?id=15070
Summary: HxD cant find Internetupdate
Product: Wine
Version: 1.1.3
Platform: PC-x86-64
URL: http://mh-nexus.de/de/hxd
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wininet
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nerv(a)dawncrow.de
Created an attachment (id=15741)
--> (http://bugs.winehq.org/attachment.cgi?id=15741)
wininet trace
The Function HttpQueryInfoW returns False in Wine with lpdwIndex=1 in XP it
returns True with lpdwIndex=0.
Sample Delphi Code:
HttpQueryInfo(hRequest, HTTP_QUERY_STATUS_CODE, @Result[1], len, dummy)
[len and dummy are 0]
The attachment contains a Trace with WINEDEBUG=wininet and improved
TRACE-Functions by me:
TRACE("(%p, 0x%08x)--> %d with lpdwIndex=%d (Adress) and value=%d\n",
hHttpRequest, dwInfoLevel, dwInfoLevel, lpdwIndex, *lpdwIndex);
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http://bugs.winehq.org/show_bug.cgi?id=14040
Summary: Microsoft Virtual Earth 3D beta inner installer aborts
when reading registry
Product: Wine
Version: CVS/GIT
Platform: Other
OS/Version: other
Status: NEW
Keywords: download, Installer, patch
Severity: normal
Priority: P2
Component: advapi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
[Copied from
To get past bugs 11517 and 14035, do 'winetricks gdiplus dotnet20'
(though that might not download the right service pack level of .net?)
Then download VirtualEarth3D.msi from
http://go.microsoft.com/fwlink/?LinkId=106129
and install that instead of the outer installer.
+relay,+msi shows that VirtualEarth3D.msi aborts shortly after
checking for a com object
Anastasius Focht wrote:
the cause of the failure is due to unsupported access flags.
0037:Call advapi32.RegCreateKeyExW(80000000,100138e0
L"CLSID\\{0DB074F0-617E-4EE9-912C-2965CF2AA5A4}\\InprocServer32",00000000,00000000,00000000,000f023f,00000000,7de9685c,7de96860)
ret=1000230d
0037:Ret advapi32.RegCreateKeyExW() retval=00000005 ret=1000230d
0xf023f = KEY_ALL_ACCESS (0xF003F) | KEY_WOW64_32KEY (0x0200)
...
dlls/advapi32/registry.c's KEY_ACCESS_MASK check doesn't include WOW64 flags
yet.
Sure enough, fixing that let the installer finish.
There's no .exe, but the app does create a menu entry
which does
wine "C:\Program Files\Internet Explorer\iexplore.exe"
http://go.microsoft.com/fwlink/?LinkId=75722
(This starts the app ok. It immediately complains
that the web browser isn't supported. If you continue,
it complains
System.Configuration.SettingsPropertyNotFoundException: The settings property
'DetailSetting' was not found.
at System.Configuration.SettingsBase.GetPropertyValueByName(String
propertyName)
at System.Configuration.SettingsBase.get_Item(String propertyName)
and lets you continue in 2D mode. But that's for a different bug report.)
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http://bugs.winehq.org/show_bug.cgi?id=14035
Summary: Microsoft Virtual Earth 3D beta installer fails to
download .net framework
Product: Wine
Version: CVS/GIT
Platform: Other
URL: http://www.microsoft.com/Downloads/details.aspx?FamilyID
=e9298080-50c4-4f2e-9fc4-4009074996ba&displaylang=en
OS/Version: other
Status: NEW
Keywords: download, Installer
Severity: normal
Priority: P2
Component: wininet
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
To get past bug 11517, do 'winetricks gdiplus'.
The next problem is it fails downloading .net 2.0 sp1.
The installer offers to show you a log, but can't find the log itself
when you ask; it's really at
~/.wine/dosdevices/c:/windows/temp/VirtualEarth3DInstallLog.txt
and it says
[2008/06/21 12:35:44.709] DownloadManager: HTTP Status String: 'OK' for
'http://go.microsoft.com/fwlink/?LinkId=87970'
[2008/06/21 12:35:44.710] DownloadManager:
HttpQueryInfo(HTTP_QUERY_CONTENT_LENGTH) failed for
'http://go.microsoft.com/fwlink/?LinkId=87970' (System Error Code: 12150
(unknown), WinInet Error Code: 12150 ())
+wininet shows
trace:wininet:HTTP_GetResponseHeaders raw headers: L"HTTP/1.1 200
OK\r\nContent-Length: 24758792\r\nContent-Type:
application/octet-stream\r\nLast-Modified: Thu, 08 Nov 2007 00:36:49
GMT\r\nAccept-Ranges: bytes\r\nETag: \"dfcf19739f21c81:8037\"\r\nServer:
Microsoft-IIS/6.0\r\nX-Powered-By: ASP.NET\r\nDate: Sat, 21 Jun 2008 12:45:10
GMT\r\nConnection: k"...
...
trace:wininet:HttpQueryInfoW Attribute: HTTP_QUERY_CONTENT_LENGTH Modifier:
HTTP_QUERY_FLAG_NUMBER
trace:wininet:HTTP_GetCustomHeaderIndex L"Content-Length"
trace:wininet:HTTP_GetCustomHeaderIndex Return: -1
trace:wininet:HttpQueryInfoW 0 <--
001a:Ret wininet.HttpQueryInfoW() retval=00000000 ret=00404710
So we can't retrieve content-length for some reason, even though we've received
it?
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http://bugs.winehq.org/show_bug.cgi?id=34745
Bug #: 34745
Summary: Earth 2150: video sequences aren't played
Product: Wine
Version: 1.7.4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: winebugs140(a)gmail.com
Classification: Unclassified
Created attachment 46321
--> http://bugs.winehq.org/attachment.cgi?id=46321
Earth 2150 Log
One can reproduce the problem in the demo (check out the link).
Tested with:
Windows Vista (without Wine), GeForce 9600M GS--the program works fine here
Ubuntu 13.04, GeForce 9600M GS (NVIDIA driver 313)
Mac OS X 10.7.5, ATI HD 2600 Pro, Mac Driver/X11
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http://bugs.winehq.org/show_bug.cgi?id=29926
Bug #: 29926
Summary: Beach life crashes on initial movie
Product: WineHQ Apps Database
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: appdb-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: melpomenet2(a)gmail.com
Classification: Unclassified
Created attachment 38944
--> http://bugs.winehq.org/attachment.cgi?id=38944
Wine console output running with vanilla wine.
The game "Beach Life" crashes on the initial movie
(Data/Movies/EidosMovie.mpg).
According to mplayer, the movie codec is MPEG1.
Since the problem seems related to amstream, I tried installing amstream with
winetricks, but still crashes. Attached are logs for running with amstream or
vanilla wine.
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https://bugs.winehq.org/show_bug.cgi?id=44402
Bug ID: 44402
Summary: Shamela3.64 crashes when opening a book in (non-root)
user mode
Product: Wine
Version: 3.0-rc6
Hardware: Other
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: batou.dum(a)free.fr
Distribution: ---
Created attachment 60329
--> https://bugs.winehq.org/attachment.cgi?id=60329
The backtrace followed by a copy of the end of the terminal output
Shamela is an electronic arabic library which downloads packages, imports the
books which are in it and enable the user to read it and make plain-text
searches.
I use it with Linux 4.9.0-5-amd64 under Debian 6.3.0-18.
When I launch it with Wine as a non-root user, it downloads and imports the
books, but if I select a book to read it crashes. I attached the backtrace with
the end of the terminal output. Sometimes it doesn't do anything when I select
the book, but if I try again it crashes.
(It does run well with Wine when I execute it as root, yet it doesn't seems to
me a good idea to do it.)
If you want to install the program, you can download it at :
http://d.shamela.ws/downloads/shamela3.64.rar
Then simply uncompress it and run wine ~/shamela3.64/_shamela.exe.
(If you want a correct arabic display, you can use this tutorial :
https://abuhirr.wordpress.com/2013/12/20/syamilah/. GoogleTranslate from
Indonesian to English works quite fine ! But I don't think it necessary if you
don't read Arabic.)
Look here for the meaning of the icons :
http://uloom.com/edu/mod/page/view.php?id=151.
Normally, when opening the program will open a small window. Click on the right
button. If it doesn't, click on the "upgrade" button (first on the left in the
most recent versions).
Then unselect all the directories (it will take a few seconds if you do it by
unselecting the parent directory), open the first directory, select the first
book and press the right button in the bottom-right corner. When the next
question appears, click on the left button.
When the download ends, wait a little and click on the "Select book" icon
(first on the right). Open the first directory and double-click on the book. If
you are not in root, a window should appear informing you about the error.
Click on the right button in the bottom-left corner to see the backtrace, and
again on the right button to save it.
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https://bugs.winehq.org/show_bug.cgi?id=42707
Bug ID: 42707
Summary: World of Warships: Cannot display inventory and clan
screens
Product: Wine
Version: 2.4
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: Andreas.Schallenberg(a)Eurobild.com
Distribution: ---
Created attachment 57682
--> https://bugs.winehq.org/attachment.cgi?id=57682
Backtrace when opening clan screen
WoWS cannot enter Inventory screen or clan screen. When trying, it opens up a
semi-transparent layer with a anchor-symbol with an animation. This step
happens on Windows as well to indicate the loading. Under wine there is no
further progress. In the better case, the screen stays as is forever. In the
worse case (happens most often with inventory) there is a stack backtrace being
displayed. In both cases the user can proceed by closing the semi-transparent
layer.
Environment:
- World of Warships v0.6.2.2 (issue is the same with older versions)
- Wine 2.4 (downloaded from
http://download.opensuse.org/repositories/Emulators:/Wine/openSUSE_Leap_42.…)
- Linux jordan 4.4.49-16-default #1 SMP Sun Feb 19 17:40:35 UTC 2017 (70e9954)
x86_64 x86_64 x86_64 GNU/Linux
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https://bugs.winehq.org/show_bug.cgi?id=39472
Bug ID: 39472
Summary: World of Warships 0.4.x/0.5.x client runs out of GL
memory after many consecutive games
Product: Wine
Version: 1.7.53
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: focht(a)gmx.net
Distribution: ---
Hello folks,
by having a large number of consecutive games within same session, the client
will eventually run out of GL memory.
Not sure if this is a Wine bug or a bug in the game engine itself.
It doesn't matter if ARB or GLSL shader backend (default), CSMT or non-CSMT
(default) is used.
Plain Wine and Wine-Staging (for CSMT).
The leak is around 50-70 MB per game so it takes 20-30 games until it becomes
apparent.
When that happens you get strange effects due to failing GL calls.
Console output at the exact point:
--- snip ---
...
0028:err:d3d_texture:texture2d_prepare_texture >>>>>>>>>>>>>>>>>
GL_OUT_OF_MEMORY (0x505) from glTexImage2D @
/home/focht/projects/wine/wine.repo/staging-src/dlls/wined3d-csmt/../wined3d/texture.c
/ 1000
0028:err:d3d_texture:wined3d_texture_bind >>>>>>>>>>>>>>>>> GL_OUT_OF_MEMORY
(0x505) from glGenTextures @
/home/focht/projects/wine/wine.repo/staging-src/dlls/wined3d-csmt/../wined3d/texture.c
/ 199
0028:err:d3d_texture:texture2d_prepare_texture >>>>>>>>>>>>>>>>>
GL_OUT_OF_MEMORY (0x505) from glTexImage2D @
/home/focht/projects/wine/wine.repo/staging-src/dlls/wined3d-csmt/../wined3d/texture.c
/ 1000
0028:err:d3d_surface:wined3d_surface_upload_data >>>>>>>>>>>>>>>>>
GL_INVALID_VALUE (0x501) from glTexSubImage2D @
/home/focht/projects/wine/wine.repo/staging-src/dlls/wined3d-csmt/../wined3d/surface.c
/ 1732
0028:err:d3d_draw:draw_strided_fast >>>>>>>>>>>>>>>>>
GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glDrawArrays @
/home/focht/projects/wine/wine.repo/staging-src/dlls/wined3d-csmt/../wined3d/drawprim.c
/ 91
005a:trace:seh:__regs_MSVCRT__setjmp3 buf=0x2cc5da20 ebx=351af2d0 esi=2f6c5150
edi=351af2a0 ebp=0ea7e928 esp=0ea7e914 eip=00d65da3 frame=0ea7ea48
0028:err:d3d_surface:surface_blt_fbo >>>>>>>>>>>>>>>>>
GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glReadBuffer() @
/home/focht/projects/wine/wine.repo/staging-src/dlls/wined3d-csmt/../wined3d/surface.c
/ 1078
0028:err:d3d_draw:draw_strided_fast >>>>>>>>>>>>>>>>>
GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glDrawArrays @
/home/focht/projects/wine/wine.repo/staging-src/dlls/wined3d-csmt/../wined3d/drawprim.c
/ 91
0028:err:d3d_texture:texture2d_prepare_texture >>>>>>>>>>>>>>>>>
GL_OUT_OF_MEMORY (0x505) from glTexImage2D @
/home/focht/projects/wine/wine.repo/staging-src/dlls/wined3d-csmt/../wined3d/texture.c
/ 1000
0028:err:d3d_shader:shader_arb_select >>>>>>>>>>>>>>>>>
GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from
glBindProgramARB(GL_FRAGMENT_PROGRAM_ARB, priv->current_fprogram_id); @
/home/focht/projects/wine/wine.repo/staging-src/dlls/wined3d-csmt/../wined3d/arb_program_shader.c
/ 4692
0028:err:d3d_draw:draw_strided_fast >>>>>>>>>>>>>>>>>
GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glDrawArrays @
/home/focht/projects/wine/wine.repo/staging-src/dlls/wined3d-csmt/../wined3d/drawprim.c
/ 91
--- snip ---
I continuously monitor the GPU memory usage using 'nvidia−smi' tool from
another terminal:
--- snip ---
$ watch -n2 nvidia-smi
...
Fri Oct 16 18:26:51 2015
+------------------------------------------------------+
| NVIDIA-SMI 352.41 Driver Version: 352.41 |
|-------------------------------+----------------------+----------------------+
| GPU Name Persistence-M| Bus-Id Disp.A | Volatile Uncorr. ECC |
| Fan Temp Perf Pwr:Usage/Cap| Memory-Usage | GPU-Util Compute M. |
|===============================+======================+======================|
| 0 GeForce GTX 850M Off | 0000:01:00.0 Off | N/A |
| N/A 50C P8 N/A / N/A | 1385MiB / 2047MiB | 0% Default |
+-------------------------------+----------------------+----------------------+
+-----------------------------------------------------------------------------+
| Processes: GPU Memory |
| GPU PID Type Process name Usage |
|=============================================================================|
| 0 4151 G /usr/libexec/Xorg 49MiB |
| 0 4485 G ...mes\World_of_Warships\worldofwarships.exe 1325MiB |
+-----------------------------------------------------------------------------+
--- snip ---
Regards
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https://bugs.winehq.org/show_bug.cgi?id=41314
Bug ID: 41314
Summary: World of Warships (0.5.11) crashes with Critical Error
Occurred
Product: Wine
Version: 1.9.18
Hardware: x86-64
URL: http://worldofwarships.eu/en/game/download/
OS: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: directx-d3dx9
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
Distribution: ---
Created attachment 55645
--> https://bugs.winehq.org/attachment.cgi?id=55645
log
Crashes after login with builtin d3dx9_43 dll.
With native dll works fine.
wine-1.9.18-75-g4bfefc5
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https://bugs.winehq.org/show_bug.cgi?id=43774
Bug ID: 43774
Summary: Chromium-based browser engine (CEFv3) used by several
games crashes on shutdown (World of Warships 0.6.x)
Product: Wine
Version: 2.17
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: focht(a)gmx.net
Distribution: ---
Hello folks
to track https://source.winehq.org/patches/data/137313
--- quote ---
ntdll: Do not queue a completion status if pipe ops fail synchronously.
This fixes random crashes when exiting Chromium or shutting down CEF.
It is similar to 7a1142035d7ee04839417176ff93fd0953e2a4e1, just for pipes.
--- quote ---
Can be reproduced with games that use Chromium/CEFv3 as in-game browser, for
example World of Warships 0.6.x.
In World of Warships 0.6.x switch multiple times between "[Port]" and "[CLAN]"
tabs (CLAN page uses in-game browser) to force a crash.
With the patch applied the crash disappears.
NOTE: Currently Wine-Staging must be used for reproduce because there are still
some patches missing from vanilla Wine
(https://github.com/wine-compholio/wine-staging/tree/master/patches/kernel32…
etc.)
--- snip ---
0x11fc9c62: int $3
Modules:
Module Address Debug info Name (186 modules)
PE 400000- 514000 Deferred cef_browser_process
PE 1c20000- 1c94000 Deferred chrome_elf
PE 10000000-14113000 Export libcef
ELF 7a800000-7a942000 Deferred opengl32<elf>
\-PE 7a840000-7a942000 \ opengl32
ELF 7b400000-7b7f5000 Deferred kernel32<elf>
\-PE 7b420000-7b7f5000 \ kernel32
ELF 7bc00000-7bd15000 Dwarf ntdll<elf>
\-PE 7bc30000-7bd15000 \ ntdll
ELF 7c000000-7c004000 Deferred <wine-loader>
...
0000015f (D) C:\Games\World_of_Warships\cef\cef_browser_process.exe
[C:/Games/World_of_Warships/cef/cef_browser_process.exe
--user-agent="Mozilla/5.0 (Windows NT 6.1; WOW64) AppleWebKit/537.36 (KHTML,
like Gecko) Chrome/39.0.2171.95 Safari/537.36 WOWS/1.0"
--cache-path="C:/Games/World_of_Warships/profile/cef_cache" --disable-gpu
--disable-gpu-compositing --enable-begin-frame-scheduling --max-frame-rate=30
--log-severity="info" --accept-language-list="en" --id=138]
000001cb 0
...
00000172 0 <==
...
--- snip ---
Disassembly:
--- snip ---
...
11FC9C0D 50 PUSH EAX
11FC9C0E 6A 60 PUSH 60
; ASCII "y:\work\cef3_git\chromium\src\mojo\edk\system\channel_win.cc"
11FC9C10 68 E86E6913 PUSH libcef.13696EE8
11FC9C15 68 286F6913 PUSH libcef.13696F28 ; ASCII "ShutDownImpl"
11FC9C1A 8D4D E0 LEA ECX,DWORD PTR SS:[EBP-20]
11FC9C1D E8 1E1576FE CALL libcef.1072B140
11FC9C22 50 PUSH EAX
11FC9C23 8BCE MOV ECX,ESI
11FC9C25 E8 668176FE CALL libcef.10731D90
11FC9C2A 8D4D FC LEA ECX,DWORD PTR SS:[EBP-4]
11FC9C2D E8 CE290DFE CALL libcef.1009C600
11FC9C32 5E POP ESI
11FC9C33 8BE5 MOV ESP,EBP
11FC9C35 5D POP EBP
11FC9C36 C3 RETN
11FC9C37 55 PUSH EBP
11FC9C38 8BEC MOV EBP,ESP
11FC9C3A 83EC 0C SUB ESP,0C
11FC9C3D 53 PUSH EBX
11FC9C3E 8BD9 MOV EBX,ECX
11FC9C40 8BD3 MOV EDX,EBX
11FC9C42 F7DA NEG EDX
11FC9C44 56 PUSH ESI
11FC9C45 8D43 10 LEA EAX,DWORD PTR DS:[EBX+10]
11FC9C48 1BD2 SBB EDX,EDX
11FC9C4A 23D0 AND EDX,EAX
11FC9C4C 57 PUSH EDI
11FC9C4D 52 PUSH EDX
11FC9C4E E8 1D7A79FE CALL libcef.10761670
11FC9C53 8BC8 MOV ECX,EAX
11FC9C55 E8 367B79FE CALL libcef.10761790
11FC9C5A 8D7B 1C LEA EDI,DWORD PTR DS:[EBX+1C]
11FC9C5D 833F FF CMP DWORD PTR DS:[EDI],-1
11FC9C60 75 01 JNZ SHORT libcef.11FC9C63
11FC9C62 CC INT3 ; triggers CHECK(handle_.is_valid());
11FC9C63 FF37 PUSH DWORD PTR DS:[EDI]
11FC9C65 FF15 E8043513 CALL DWORD PTR DS:[<&KERNEL32.CancelIo>]
11FC9C6B 80BB 85000000 00 CMP BYTE PTR DS:[EBX+85],0
11FC9C72 74 0B JE SHORT libcef.11FC9C7F
...
--- snip ---
https://chromium.googlesource.com/chromium/src/+/refs/heads/master/mojo/edk…
--- snip ---
void ShutDownOnIOThread() {
base::MessageLoop::current()->RemoveDestructionObserver(this);
// BUG(crbug.com/583525): This function is expected to be called once, and
// |handle_| should be valid at this point.
CHECK(handle_.is_valid());
CancelIo(handle_.get().handle);
if (leak_handle_)
ignore_result(handle_.release());
handle_.reset();
// May destroy the |this| if it was the last reference.
self_ = nullptr;
}
--- snip ---
Regards
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https://bugs.winehq.org/show_bug.cgi?id=43164
Bug ID: 43164
Summary: World of Warships latest update (0.6.6) results in a
critical error on Startup
Product: Wine
Version: 2.10
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: maiktapwagner(a)aol.com
Distribution: ---
Created attachment 58419
--> https://bugs.winehq.org/attachment.cgi?id=58419
World Of Warships Error Message
Hello everyone,
this might be related to 41314 and 38233 but I am having trouble of getting the
latest version of "World of Warships 0.6.6" to run. I am attaching a screenshot
of the error message as well as console output.
Installation was done in a fresh prefix with the European installer
$ sha256sum WoWS_internet_install_eu.exe
c59d3ca1b535c6315a71ef2eda045ccc2f8b207183ef4638f66b45c72d66430e
WoWS_internet_install_eu.exe
Report for the AppDB for this latest version has also been written.
Can you take a look into this please?
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https://bugs.winehq.org/show_bug.cgi?id=38233
Bug ID: 38233
Summary: world of warships
Product: Wine
Version: 1.7.38
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: kylewatters1(a)hotmail.com
Distribution: ---
Created attachment 51038
--> https://bugs.winehq.org/attachment.cgi?id=51038
world of warships
tried to use this wine to run the game world of warships and it failed. was the
only version that would let me even get the download to work and install etc.
but when i hit play after all updates etc it crashed.
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https://bugs.winehq.org/show_bug.cgi?id=39602
Bug ID: 39602
Summary: World of Warships: game launched thow unhandled
exception
Product: Wine
Version: 1.7.53
Hardware: x86
OS: FreeBSD
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mazhe(a)alkumuna.eu
Created attachment 52768
--> https://bugs.winehq.org/attachment.cgi?id=52768
Console output
Hi,
I am trying to run the game World of Warships on FreeBSD 10.2 with 32bit wine
version 1.7.53 (not staging).
I followed procedure described on forums to install directx9, wininet and other
dependencies, a procedure that worked on a GNU/Linux (devuan) and a OSX
installations.
On this FreeBSD however, while the initial installer works, the launched that
will then download real game assets and such simply fails with a dialog box
saying:
An unhandled exception is occured. The application will be restarted
With the choice "OK" looping forever with that issue, and "Cancel" exiting. One
more information is that there have been report about trying to enable/disable
torrent download by edition a plain text config file inside the game, but it
did not change anything.
Here is the console output of wine, if somebody could take a look... I don't
see why it's working even on OSX but not FreeBSD...
Thanks
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https://bugs.winehq.org/show_bug.cgi?id=39565
Bug ID: 39565
Summary: World of Warships: working in GNU/Linux (Devuan), but
not FreeBSD: out of memory?
Product: Wine
Version: 1.7.53
Hardware: x86
OS: FreeBSD
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mazhe(a)alkumuna.eu
Created attachment 52713
--> https://bugs.winehq.org/attachment.cgi?id=52713
Application error message
I have been able to install and play the game world of warships on GNU/Linux
(Devuan Linux), but copying the wine prefix, I cannot run it on FreeBSD as I am
getting a "out of memory" message.
This is a bit strange, as I should have plenty available... I am using the
packaged version of wine development version.
I've attached the exact program error message and wine trace, if anybody can
give me pointers...
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https://bugs.winehq.org/show_bug.cgi?id=39347
Bug ID: 39347
Summary: World of Warships 0.4.x/0.5.x: incorrect water surface
height calculated for unknown reasons, causing ships
to appear floating in the air
Product: Wine
Version: 1.7.51
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: focht(a)gmx.net
Distribution: ---
Created attachment 52441
--> https://bugs.winehq.org/attachment.cgi?id=52441
focht's nagato "floating" in port after return from game (water surface level
too low)
Hello folks,
that game got me hooked up at bit (= less time on bugs *g*).
Unfortunately I frequently encounter a nasty in-game bug that surfaces after a
certain amount of time/actions.
I created a support ticket at wargaming.net with screenshots along with some
information.
The ticket hang in pending queue for ~1 week only to be answered by a generic
form "please update your graphics drivers". Oh well.
I mentioned this issue during talks with WineD3D folks at WineConf 2015.
It seems this issue was already known to CodeWeavers (Stefan Doesinger, Matteo
Bruni, Caron Wills).
It's not known yet if this is a Wine bug, a bug with the wargaming engine or
graphics drivers.
There was a hint from Caron to try "low" water rendering setting but I figured
out the bug is present there too but much less noticeable (smaller water
surface "drop" value).
It seems I could force the in-game water surface level drop multiple times by
moving the ship near an island/land mass and then zoom in/zoom out with island
in view (couldn't reproduce consistently though).
If the water drop happened once - it stayed forever - even the ships in port
floated in the air.
Exiting and restarting the client solved the issue.
I encountered the bug with WoWS 0.4.0 upgrade for the first time.
Previous 0.3.x version didn't show it but also crashed more frequently hence
there never was a time when the client ran for consecutive (hour long) game
sessions.
I briefly looked at the game engine and found some game engine locations
related to water rending properties along with their float representations.
Since I didn't want to mess up my account by live-debugging/dumping game engine
data (which could be considered hacking) I refrained from doing further
investigation.
A builtin offline simulation mode would have been nice ... but well.
Tested with recent Wine 1.7.5x version.
Graphics used for testing (all exhibit the same problem):
Intel Haswell HD4600 with FOSS Intel/Mesa:
---- snip ---
OpenGL vendor string: Intel Open Source Technology Center
OpenGL renderer string: Mesa DRI Intel(R) Haswell Mobile
OpenGL core profile version string: 3.3 (Core Profile) Mesa 10.6.3
(git-ccef890)
OpenGL core profile shading language version string: 3.30
OpenGL core profile context flags: (none)
OpenGL core profile profile mask: core profile
OpenGL core profile extensions:
OpenGL version string: 3.0 Mesa 10.6.3 (git-ccef890)
OpenGL shading language version string: 1.30
OpenGL context flags: (none)
OpenGL extensions:
OpenGL ES profile version string: OpenGL ES 3.0 Mesa 10.6.3 (git-ccef890)
OpenGL ES profile shading language version string: OpenGL ES GLSL ES 3.00
OpenGL ES profile extensions:
---- snip ---
NVIDIA GeForce GTX 850M, NVIDIA binary drivers (via optimus):
---- snip ---
OpenGL vendor string: NVIDIA Corporation
OpenGL renderer string: GeForce GTX 850M/PCIe/SSE2
OpenGL core profile version string: 4.4.0 NVIDIA 352.21
OpenGL core profile shading language version string: 4.40 NVIDIA via Cg
compiler
OpenGL core profile context flags: (none)
OpenGL core profile profile mask: core profile
OpenGL core profile extensions:
OpenGL version string: 4.5.0 NVIDIA 352.21
OpenGL shading language version string: 4.50 NVIDIA
OpenGL context flags: (none)
OpenGL profile mask: (none)
OpenGL extensions:
---- snip ---
NVIDIA GeForce GT 425M with FOSS Nouveau/Mesa:
--- snip ---
$ glxinfo | grep -i opengl
OpenGL vendor string: nouveau
OpenGL renderer string: Gallium 0.4 on NVC1
OpenGL core profile version string: 3.3 (Core Profile) Mesa 10.6.3
(git-ccef890)
OpenGL core profile shading language version string: 3.30
OpenGL core profile context flags: (none)
OpenGL core profile profile mask: core profile
OpenGL core profile extensions:
OpenGL version string: 3.0 Mesa 10.6.3 (git-ccef890)
OpenGL shading language version string: 1.30
OpenGL context flags: (none)
OpenGL extensions:
OpenGL ES profile version string: OpenGL ES 3.0 Mesa 10.6.3 (git-ccef890)
OpenGL ES profile shading language version string: OpenGL ES GLSL ES 3.00
OpenGL ES profile extensions:
--- snip ---
Attached are some screenshots.
Regards
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https://bugs.winehq.org/show_bug.cgi?id=43785
Bug ID: 43785
Summary: New Critical Error World of Warships 0.6.11
Product: Wine
Version: 2.12
Hardware: Other
OS: Mac OS X
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: kernel32
Assignee: wine-bugs(a)winehq.org
Reporter: captmatt95(a)yahoo.ca
Created attachment 59298
--> https://bugs.winehq.org/attachment.cgi?id=59298
Screen shot of error message.
Game crashes on launch. Recently updated the game to 0.6.11. I have also done
several software updates to see if that was the issue.
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https://bugs.winehq.org/show_bug.cgi?id=42519
Bug ID: 42519
Summary: WorldofWarschips crashes at start
Product: Wine
Version: 1.8.6
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: Wh1sper(a)zockertown.de
Distribution: ---
Created attachment 57410
--> https://bugs.winehq.org/attachment.cgi?id=57410
backtrace of wine
wine-1.8.6 (Debian 1.8.6-5)
WorldofWarships 0.6.1.1
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https://bugs.winehq.org/show_bug.cgi?id=45973
Bug ID: 45973
Summary: World of Warships Crashes upon start
Product: Wine
Version: 3.17
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: chrisspen(a)gmail.com
Distribution: ---
Created attachment 62530
--> https://bugs.winehq.org/attachment.cgi?id=62530
.crash file
Installation of World of Warships using 32-bit Wine 3.17 happens smoothly, but
upon launching the installed game, it spends a couple minutes "loading" and
then crashes.
The generated .crash and .dmp files are attached.
Also attached is the PlayOnLinux bash script used to setup the Wine
environment.
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https://bugs.winehq.org/show_bug.cgi?id=43515
Bug ID: 43515
Summary: World of Warships 0.6.9 crashes with Critical Error
Occurred
Product: Wine
Version: 2.14
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ankouslash(a)yahoo.co.jp
Distribution: ---
Created attachment 58905
--> https://bugs.winehq.org/attachment.cgi?id=58905
Error dialog
World of Warships (WoWs) 0.6.9 crashes with Critical Error Occurred.
This seems to be same error as #4314 but the workaround (changing Windows
version on winecfg) doesn't effect.
Wargaming releases update of MacWrapper (wine Wargaming's custom for MacOS) to
fix this problem:
https://na.wargaming.net/support/kb/articles/813
Steps to reproduce:
1) Choose Application menu > wine > Programs > World of Warships > World of
Warships (Launched WoWSLauncher.exe)
2) Click "Play" (Launched worldofwarships)
3) Click "Connect!"
Repeatability:
Always
Version:
wine 2.14
wine-mono 4.7.1
wine-gecko 2.47
on ArchLinux(x86_64)
WINEARCH=win32
Windows version on winecfg: Windows10, 7 and XP I confirmed
Thx
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https://bugs.winehq.org/show_bug.cgi?id=43609
Bug ID: 43609
Summary: World of Warships Crash
Product: Wine
Version: 2.0.2
Hardware: Other
OS: Mac OS X
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: captmatt95(a)yahoo.ca
Created attachment 59025
--> https://bugs.winehq.org/attachment.cgi?id=59025
This is the screen shot of the error message
Updated to the most recent wrapper for World of Warships, and the most recent
game update. The game now crashes when you start the game. (Pressing PLAY) I
submited a ticket with wargaming but they advised to contact you. Attach is
the screen shot of the error message. I was unable to run the debugger.
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https://bugs.winehq.org/show_bug.cgi?id=43412
Bug ID: 43412
Summary: World of Warships: CEF screens cannot be displayed
Product: Wine
Version: 2.13
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: Andreas.Schallenberg(a)Eurobild.com
Distribution: ---
This bug is very similar to #42707.
When in WoWS port screen there are several management screens that use CEF.
Those cannot be opened. When trying, an additional half-transparent layer is
created on top the graphics, three dots are written on top (this should be
replaced by the screen title if working) and in the middle of the screen
there's an anchor symbol with an animation. On the top right corner a hint is
displayed to press ESC to leave. Nothing else is being displayed. Pressing ESC
brings you back to the original screen and the transparent layer is removed.
This happens at least with:
- Inventory screen
- News screen
- Clan screen
- "Invite a friend"
Environment:
- Wine version is 2.13, downloaded from build.opensuse.org/Emulators
- Host is (uname -a): Linux jordan 4.4.74-18.20-default #1 SMP Fri Jun 30
19:01:19 UTC 2017 (b5079b8) x86_64 x86_64 x86_64 GNU/Linux
- Game version is 0.6.8.1
Tahoma font package installed, no wrapper like PlayOnLinux is used, Windows
version set to 10 (same behavior as setting to 7).
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https://bugs.winehq.org/show_bug.cgi?id=43423
Bug ID: 43423
Summary: Wine does not create a PROGRAMDATA environment
variable by default
Product: Wine
Version: 2.12
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: toadking(a)toadking.com
Distribution: ---
PROGRAMDATA can be used by programs to store data that should be accessible by
any users on the system. Normally this is C:\ProgramData. Wine by default does
not have this environment variable or folder.
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http://bugs.winehq.org/show_bug.cgi?id=19492
Summary: SketchUp and OpenGL with ATI Video Cards
Product: Wine
Version: 1.1.26
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P4
Component: opengl
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: tuttocacca(a)gmail.com
After several attempts, I suppose there is a big bug with Google SketchUp 6 and
7 and the use of ATI Video Cards driver in Ubuntu 9.04
As ATI drivers (not proprietary) are already installed in Ubuntu 9.04 and is
not possible to use the proprietary driver such as ATI Catalyst and fglrx, it
is impossible to use Google SketchUp 7.
Installation is not a problem, then menus and tools bar are visible and usable
but the working screen is black and nothing appears. The black zone is the 3d
environment which requires the proper drivers and settings.
It's known it is possible to use SketchUp 7 with Invida graphics card but seems
impossible to use with ATI's.
Any ideas how to fix this bug?
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https://bugs.winehq.org/show_bug.cgi?id=37389
Bug ID: 37389
Summary: The program Raptor98u3f5_w64.exe crashes on launch
Product: Wine
Version: 1.6.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: wemember(a)live.co.uk
Created attachment 49721
--> https://bugs.winehq.org/attachment.cgi?id=49721
Programme error report
Raptor-chess.exe crashes on launch with an error message. The program Raptor
.exe has encountered a serious problem and needs to close
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http://bugs.winehq.org/show_bug.cgi?id=27951
Summary: sketchup8 SELinux error with usr/bin/wine-preloader
mmap_zero
Product: Wine
Version: 1.3.2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: loader
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dennisgdaniels(a)gmail.com
Created an attachment (id=35755)
--> (http://bugs.winehq.org/attachment.cgi?id=35755)
screengrabs of SElinux and S8 error
After install of Sketchup8 I tried to start S8
usr/bin/wine-preloader
mmap_zero error
SElinux error with four options
Here's the video of the bug
http://www.youtube.com/watch?v=wd-8DHOJS5A
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https://bugs.winehq.org/show_bug.cgi?id=37842
Bug ID: 37842
Summary: Mathcad Prime 3.0 crashes when trying to calculate a
result
Product: Wine
Version: 1.7.33
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: karl(a)engelbogen.net
Distribution: Mint
Created attachment 50400
--> https://bugs.winehq.org/attachment.cgi?id=50400
log
I have tried to run Mathcad Prime 3.0 with WINE 1.7.33.
It starts with many logs.
When I try to carry out a simple calculation (for example: 455/44) it crashes
(see attached log).
I have installed the following software using winetricks:
* dotnet40
* corefonts.
Thanks for your help.
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https://bugs.winehq.org/show_bug.cgi?id=43840
Bug ID: 43840
Summary: Sketchup 2017 does not print
Product: Wine
Version: 2.17
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: Reinhard.Scheck(a)team-scheck.de
Distribution: ---
Created attachment 59396
--> https://bugs.winehq.org/attachment.cgi?id=59396
wine log output for selected print option
Sketchup 2017 runs quite well.
But neither "Print Preview" nor "Print" does work.
When clicking "OK" on the print popup screen, nothing happens.
When clicking "Properties" - same thing.
"Use high accuracy HLR" checkbox doesn't change things.
Running on Linux <hostname> 4.12.11-200.fc25.x86_64 #1 SMP
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http://bugs.winehq.org/show_bug.cgi?id=29709
Bug #: 29709
Summary: Atomic Mail Sender 4.25 crashes in Wine every time
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jomahali(a)freenet.de
Classification: Unclassified
Atomic Mail Sender 4.25
Installation was OK without problems
When I open it from wine I get
"Program Error" The program AtomicMailSender.exe has encountered a serious
problem and needs to close. We are sorry....
"Application Error"
Exception EExternalException in module ntdll.dll at 0002E3F8
External Exception C0000025
This happens every time I try to open the application.
It runs without any problems in windows XP for years now
website www.massmailsoftware.com
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https://bugs.winehq.org/show_bug.cgi?id=46234
Bug ID: 46234
Summary: explorer /desktop leaks global atoms when creating
desktop window
Product: Wine
Version: 3.21
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: explorerframe
Assignee: wine-bugs(a)winehq.org
Reporter: daniel.wendt(a)linux.com
CC: ralf.habacker(a)freenet.de
Distribution: ---
When creating the desktop window with CreateWindowEx a UUID is
passed(https://github.com/wine-mirror/wine/blob/400dd1596ab7946e68278b3f8dc….
With this information an atom is created in the global atom table. The atom is
not released when the explorer is closed.
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http://bugs.winehq.org/show_bug.cgi?id=22439
Summary: Paint.NET's EULA is garbled with Mono
Product: Wine
Version: 1.1.43
Platform: x86-64
URL: http://www.getpaint.net/download.html
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: RandomAccountName(a)mail.com
Created an attachment (id=27478)
--> (http://bugs.winehq.org/attachment.cgi?id=27478)
Text corruptions in the Paint.NET 2.5 EULA
The EULA for Paint.NET is garbled and partially unreadable when using it with
mono26. It looks like the text is jumbled together and running off the screen.
Seen in Paint.NET versions 3.5.4, 3.31, and 2.5. This doesn't occur in the
latter two if dotnet20 is used instead.
Terminal output varies by version, but 2.5 produces none up to this point, and
the others don't produce any new output at this point.
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https://bugs.winehq.org/show_bug.cgi?id=37510
Bug ID: 37510
Summary: Foxit 7.0.3.916 - Copy and past impossible
Product: Wine
Version: 1.7.3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: richardremlap(a)gmail.com
Distribution: ---
Running Foxit 7.0.3.916 in Wine on Xubuntu or Mint; When adding annotations to
a pdf document I cannot copy and paste single or multiple annotations, neither
can I copy and past annotations with additional text. Both actions succeed when
using Foxit running in Windows (XP). Both actions succeed when running an old
version of Foxit - FoxitReader431_enu_Setup.exe - in Wine.
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http://bugs.winehq.org/show_bug.cgi?id=36792
Bug ID: 36792
Summary: Foxit Reader 6.2.0.0429: wrong response on double
clicking the titlebar to max/restore
Product: Wine
Version: 1.7.20
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: penghao(a)linuxdeepin.com
Foxit Reader failed to Maximize at times, when you click the Maximize button on
the right of the title bar, or double click the title bar, in order to maximize
the whole window of the Foxit Reader, the window still keep the original size
before you click the Maximize button (or double click the title bar).
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http://bugs.winehq.org/show_bug.cgi?id=36791
Bug ID: 36791
Summary: Foxit Reader 6.2.0.0429: Failed to open file in
"recent files" on start page
Product: Wine
Version: 1.7.20
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: penghao(a)linuxdeepin.com
Created attachment 48867
--> http://bugs.winehq.org/attachment.cgi?id=48867
Foxit Reader said that file is not found
wine version:
wine-1.7.20-102-g889cce4
download from:
http://cdn01.foxitsoftware.com/pub/foxit/reader/desktop/win/6.x/6.2/enu/Fox…
after install, start foxit from:
~/.wine/drive_c/Program Files/Foxit Software/Foxit Reader/
with:
wine Foxit\ Reader.exe
Programs start fine. I opened a pdf file in following path:
~/Desktop/Deepin 2014.pdf
which real path is:
/home/phcole/Desktop/Deepin 2014.pdf
and then I close this file, and switch to the "Start" page.
click the "Deepin 2014.pdf" in "recent documents", there jumps a error message
box showing in the attachment jpg.
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https://bugs.winehq.org/show_bug.cgi?id=44826
Bug ID: 44826
Summary: RTL text issue in MS Word 2013
Product: Wine
Version: 3.1
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: a.shahbazi91(a)gmail.com
Distribution: ---
MS Word 2010 needs native usp10.dll to show RTL text correctly(no separated
characters), but using native usp10.dll no more fixes the issue in MS Word
2013.
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https://bugs.winehq.org/show_bug.cgi?id=40571
Bug ID: 40571
Summary: Google SketchUp 13 crashes every other time when
printing
Product: Wine
Version: 1.7.18
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ivan.t7ko(a)gmail.com
Distribution: ---
Google SketchUp 2013 (13.0.4812).
Wine 1.7.18
Ubuntu 14.04
Open a model, send it to printer (physical over CUPS or PDF over CUPS).
In most of the cases, first attempt succeeds.
But in most of the cases, second attempt crashes the app.
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https://bugs.winehq.org/show_bug.cgi?id=40008
Bug ID: 40008
Summary: OllyDbg hangs when trying to pause debuggee
Product: Wine
Version: 1.9.1
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: kernel32
Assignee: wine-bugs(a)winehq.org
Reporter: b7.10110111(a)gmail.com
Distribution: ---
To reproduce:
1. Launch OllyDbg
2. Press F3, choose some exe file, e.g. Test.exe in OllyDbg distribution
3. Press Ctrl+E
4. In the newly-opened dialog enter in HEX+00 field: EBFE
5. Press F9
6. Choose in menu Debug->Pause
7. See OllyDbg freeze.
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http://bugs.winehq.org/show_bug.cgi?id=22242
Summary: Paint.NET 3.5.4 installer fails with mono
Product: Wine
Version: 1.1.41
Platform: x86
URL: http://www.getpaint.net/download.html
OS/Version: Linux
Status: NEW
Keywords: dotnet, download, Installer
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: madewokherd(a)gmail.com
The Paint.NET installer fails with mono installed (via winetricks mono26).
The current blocking issue is the lack of ngen.exe. I sent a patch for that:
http://www.winehq.org/pipermail/wine-patches/2010-April/086832.html
After that, it apparently fails due to a FileNotFound error, which I suspect is
caused by a program's inability to detect its own path. We should switch
mscoree.dll to using the mono embedding api rather than calling mono.exe, so
that the GetCommandLine and GetModuleFileName(0) point to the program being
executed.
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https://bugs.winehq.org/show_bug.cgi?id=40837
Bug ID: 40837
Summary: error when opening KSafe.exe
Product: Wine
Version: 1.6.2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: rico_server(a)live.co.uk
Distribution: ---
Created attachment 54810
--> https://bugs.winehq.org/attachment.cgi?id=54810
Wine crashes when I opening KSafe.exe
Wine crashes when I opening KSafe.exe
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http://bugs.winehq.org/show_bug.cgi?id=28927
Bug #: 28927
Summary: Wabbitcode don't launch
Product: Wine
Version: 1.3.31
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: poubellepasfraiche(a)gmail.com
Classification: Unclassified
Installing wabbitcode from it's .msi file
(http://wabbit.codeplex.com/releases/view/45275#DownloadId=121815), the
installation works, then I launch the prog using the wine menu (wine -->
programmes --> Revsoft --> Wabbitcode)
It showsthe error "Paramètres non valides" (also in english : invalid
parameters), and then after clicking "ok", shows the error "aucun programme
Windows n'est configuré pour ouvrir ce type de fichier" (in english : "no
windows program is configured to open this type of file").
I've installed the windows version of mono using wine, relaunching the app does
the same.
Don't know how to install mono on ubuntu, but it should be already installed by
default that's why I think it's a wine bug, 'cause it don't detect the default
installed mono and the windows version of mono.
If not, please help me !
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http://bugs.winehq.org/show_bug.cgi?id=23094
Summary: R6034 runtime error during AVATAR Demo install
Product: Wine
Version: 1.2-rc2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: eg.galano(a)gmail.com
CC: dank(a)kegel.com
Towards the end of James Camerons AVATAR The Game Demo installation, It
installs the VC Runtime Library. At this point an error pops up stating:
R6034: An application has made an attempt to load the C Runtime library
incorrectly.
It does not effect the game and you are able to run it despite this error. To
get the message to not appear during install doing: winetricks vcrun2005 does
the trick.
The game is downloadable from:
http://www.bigdownload.com/games/james-camerons-avatar-the-game/pc/james-ca…
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https://bugs.winehq.org/show_bug.cgi?id=39993
Bug ID: 39993
Summary: OllyDbg fails to change some registers
Product: Wine
Version: 1.9.0
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: kernel32
Assignee: wine-bugs(a)winehq.org
Reporter: b7.10110111(a)gmail.com
Distribution: ---
If you try to set some registers in OllyDbg while debugging an application,
it'll reset them to original values after single step. This must mean that its
write request has failed.
To reproduce:
1. Run OllyDbg (2.x)
2. File->Open, choose any PE file, e.g. Test.exe from OllyDbg distribution
3. Press space bar, assemble something like `dw 0xfeeb` to make sure no
registers are changed on single step
4. Try to change any of the following registers (others work correctly):
* ST2 or any other FPU data register
* FST
* FCW
* MXCSR
* data register tags via right clicking on "empty" and selecting "zero"
5. Single step (pressing F7)
6. See the changed registers return to original values, i.e. fail to actually
change
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https://bugs.winehq.org/show_bug.cgi?id=42353
Bug ID: 42353
Summary: OllyDbg Step In on a "jump to self" instruction never
stops if it's the first instruction executed by
debuggee
Product: Wine
Version: 2.0
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: dbghelp
Assignee: wine-bugs(a)winehq.org
Reporter: b7.10110111(a)gmail.com
Distribution: ---
To reproduce
1. Launch OllyDbg (tested on 2.01)
2. Open an application, e.g. Test.exe coming in the OllyDbg distribution
3. After it loads, press <Space>, then in Assemble dialog type
dw 0xfeeb
and press <Enter> (or click Assemble button). This should assemble a `jmp short
<ModuleEntryPoint>` instruction.
4. Close Assemble dialog
5. Press F7 (shortcut for Step In)
6. See that right-bottom corner of the window (right-hand side of status bar)
has "Step in" text, which never switches back to Paused.
This result is wrong: the Step In action should set TF in EFLAGS, so that next
pass of control to debuggee will trap after executing one instruction. In
Windows XP OllyDbg gets control back immediately after pressing F7, while in
Wine this never happens at all with `jmp short $` instruction unless EIP
changes.
The same happens if instead of `EB FE` instruction you use `E9 FB FF FF FF`,
which is `jmp near $`.
Note that if you press F7 before step 3, everything works as expected.
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