http://bugs.winehq.org/show_bug.cgi?id=25807
Summary: Cant convert from WINED3DFMT_YV12 to
WINED3DFMT_B8G8R8X8_UNORM
Product: Wine
Version: 1.2.2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ljerabek(a)cox.net
Created an attachment (id=32882)
--> (http://bugs.winehq.org/attachment.cgi?id=32882)
Short dump of logged output
Trying to use GANZ DVR remote viewer software from an Ubuntu 10.04 workstation.
After installing MFC42 and SPR32X60.ocx it was possible to load and configure
the remote viewer software. However once a connection was made to the DVR none
of the video would display. It seems to be an issue with the
"surface_convert_format" function which prevents the video from displaying. The
function can't find a conversion from WINED3DFMT_YV12 to
WINED3DFMT_B8G8R8X8_UNORM.
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https://bugs.winehq.org/show_bug.cgi?id=45005
Bug ID: 45005
Summary: Diablo demo couldnt be installed on Android x86
Product: Wine
Version: 3.6
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ruthan(a)email.cz
Distribution: ---
Hello,
Diablo 1 Demo - spawn could be installed on Wine on Android 7.1.
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http://bugs.winehq.org/show_bug.cgi?id=35222
Bug ID: 35222
Summary: Fiesta Online: can't connect to server
Product: Wine
Version: 1.7.9
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: anakin.cs(a)gmail.com
Classification: Unclassified
Since Wine 1.7.9, I am finally able to launch Fiesta Online
(http://fiesta.gamigo.com/en/).
The connection to the game server with the client is done in 3 steps:
1) Enter your account name/password
2) Select the server you want to connect on
3) Select your character
Step 1 & 2 works fine, but when I select my character at step 3, it tries to
connect, and it just fails saying "connection failed" and brings me back to the
first menu (step 1).
I have tested on both openSUSE and ArchLinux, and the issue is the same. It
works fine on Windows on the same machine.
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http://bugs.winehq.org/show_bug.cgi?id=35559
Bug ID: 35559
Summary: Mac driver: add a way for forcing useful graphical
options for gaming (v-sync, anti-aliasing, anisotropic
filtering, etc.)
Product: Wine
Version: 1.7.12
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: winemac.drv
Assignee: wine-bugs(a)winehq.org
Reporter: winebugs140(a)gmail.com
Classification: Unclassified
There is no GPU card control panel on Mac OS X (at least as of OS X 10.9.1), so
if there was a way to force at least some graphical options (I understand that
not everything might be possible) through Wine, it could really useful for Mac
gamers.
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http://bugs.winehq.org/show_bug.cgi?id=21423
Summary: Visual C++ 2005 slow?
Product: Wine
Version: 1.1.36
Platform: x86
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
See http://bugs.winehq.org/show_bug.cgi?id=21410 for recipe.
Building chromium's base_unittests.exe seems to take longer
in wine than in vista, so I profiled a bit with oprofile:
583087 43.4516 no-vmlinux
320289 23.8679 c1xx.dll
149572 11.1461 ntdll.dll.so
80027 5.9636 libc-2.10.1.so
48005 3.5773 libwine.so.1.0
32901 2.4518 msvcr80.dll
25959 1.9345 advapi32.dll.so
22550 1.6804 rpcrt4.dll.so
13959 1.0402 c2.dll
13660 1.0179 wineserver
Good Lord, that's a lot of kernel time...
I'll see if I can get a breakdown of the kernel time, have to work around
https://bugs.launchpad.net/ubuntu/+source/linux/+bug/289087
first.
In the meantime, here's the breakdown inside ntdll:
54636 17.9328 RtlUpcaseUnicodeString
52607 17.2668 hash_short_file_name
37324 12.2506 RtlIsNameLegalDOS8Dot3
15680 5.1465 RtlUpcaseUnicodeStringToCountedOemString
14684 4.8196 find_file_in_dir
11546 3.7897 HEAP_CreateFreeBlock
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https://bugs.winehq.org/show_bug.cgi?id=44386
Bug ID: 44386
Summary: DllGetClassObject returned error 0x80040111 loading
sapi.dll (MS SAPI5.1)
Product: Wine
Version: 3.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: advapi32
Assignee: wine-bugs(a)winehq.org
Reporter: j.p.r.anceaux(a)gmail.com
Distribution: ---
Hi i have problems with loading Sapi.dll for sapi5 in wine 3.0.
Log:
$wine ./Coffees0.exe
0030:err:ole:apartment_getclassobject DllGetClassObject returned error
0x80040111
0030:err:ole:create_server class {3bee4890-4fe9-4a37-8c1e-5e7e12791c1f} not
registered
0030:fixme:ole:CoGetClassObject CLSCTX_REMOTE_SERVER not supported
0030:err:ole:CoGetClassObject no class object
{3bee4890-4fe9-4a37-8c1e-5e7e12791c1f} could be created for context 0x17
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https://bugs.winehq.org/show_bug.cgi?id=39523
Bug ID: 39523
Summary: "Dr. Suess's Green Eggs and Ham" fails to install
Product: Wine
Version: 1.7.53
Hardware: x86
OS: Linux
Status: NEW
Keywords: win16
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
Distribution: Fedora
Purchased on Amazon to look at bug 6124.
Fails to install in wine-1.7.53-244-g79c5908:
[austin@localhost GREENEGGS]$ wine D:\\setup.exe
err:ntdll:RtlpWaitForCriticalSection section 0x7ea81780 "syslevel.c:
Win16Mutex" wait timed out in thread 0029, blocked by 002a, retrying (60 sec)
fixme:shell:Dde_OnExecute stub: L"Progman" L"[CreateGroup(Living Books,1)]"
fixme:shell:Dde_OnRequest returning fake program groups list
fixme:shell:Dde_OnExecute stub: L"Progman" L"[CreateGroup(Living
Books,1)][AddItem(D:\\green32.exe,Green Eggs and Ham,,0,-1,-1,D:\\,,0,0)]"
[austin@localhost GREENEGGS]$ ls ~/.wine/drive_c/Lvg_Bks/
DeIsL1.isu GREEN.ICO
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http://bugs.winehq.org/show_bug.cgi?id=32196
Bug #: 32196
Summary: eSignal 11.5 crashes on startup
Product: Wine
Version: 1.5.17
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Classification: Unclassified
A user complained that 'esgnal' didn't work
( http://forum.winehq.org/viewtopic.php?f=2&t=17627&p=81557 ).
Testing
aac4c0bdb9375c2dcffb54c4d07d5f2a05e0a7fb esignal_11.5.2838_x86.exe
from
http://www.esignal.com/trading-software/download.aspx
I see the same error:
0029:Call KERNEL32.GetProcAddress(7ec40000,655dc5d4 "CloseTouchInputHandle")
ret=6508cd4d
0029:Ret KERNEL32.GetProcAddress() retval=00000000 ret=6508cd4d
...
0029:Call KERNEL32.GetModuleHandleW(00bbef20 L"allocator.dll") ret=69be6748
0029:Ret KERNEL32.GetModuleHandleW() retval=10000000 ret=69be6748
0029:Call KERNEL32.GetProcAddress(10000000,69e1a950
"?registerCrashCalback@@YAXP6AXUAllocatorCrashData@@@Z@Z") ret=69be676c
0029:Ret KERNEL32.GetProcAddress() retval=100076c0 ret=69be676c
trace:seh:raise_exception code=c0000005 flags=0 addr=0x10006567 ip=10006567
tid=0029
...
wine: Unhandled page fault on read access to 0x8964c935 at address 0x10006567
(thread 0029), starting debugger...
Backtrace:
=>0 0x10006567 in allocator (+0x6567) (0x00bbed08)
1 0x00000501 (0x00bbdf38)
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https://bugs.winehq.org/show_bug.cgi?id=45898
Bug ID: 45898
Summary: Magic The Gathering Arena has most hotkeys not working
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: theli.ua(a)gmail.com
Distribution: ---
Most importantly an undo hotkey (mapped to Z by default)
Mouse scroll also does not work.
This seems related:
0009:fixme:rawinput:RegisterRawInputDevices Unhandled flags 0x100 for device 0.
0009:fixme:win:UnregisterDeviceNotification (handle=0xcafeaffe), STUB!
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http://bugs.winehq.org/show_bug.cgi?id=25761
Summary: "Everything is blue" in Far Cry Demo using Direct3D
Product: Wine
Version: 1.3.11
Platform: x86
URL: http://www.gamershell.com/download_4929.shtml
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: trygve.vea(a)gmail.com
Created an attachment (id=32833)
--> (http://bugs.winehq.org/attachment.cgi?id=32833)
Terminal output, wine 1.3.11
Found this bug while testing bug 13165.
When going in game in the Far Cry Demo, a lot of the game is incorrectly
rendered with a bright blue color (like the water).
I've attached a tar.bz2 file with a screenshot and terminal output.
I'm willing to test patches and assist troubleshooting.
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http://bugs.winehq.org/show_bug.cgi?id=28268
Summary: Wininet doesn't know what to do with Ashen Empires
Product: Wine
Version: 1.3.27
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wininet
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: liamdawe(a)gmail.com
Ashen empires seems to dislike the current implementation of wininet (and the
built in IE - had to use IE7 + native wininet for it to work)
Here is a link to the infolog:
http://pastebin.com/JdarGjEh
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https://bugs.winehq.org/show_bug.cgi?id=37897
Bug ID: 37897
Summary: Choosing Print in Adobe Acrobat 11.0.10 causes
Unhandled exception: page fault
Product: Wine
Version: 1.7.34
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dvcroft(a)arb.com
Distribution: ---
Created attachment 50475
--> https://bugs.winehq.org/attachment.cgi?id=50475
Terminal output at crash
Before install I used:
winetricks atmlib
winetricks riched20
winetricks wsh57
winetricks mspatcha
I have tried with winecfg set to default and Windows 7.
I open a pdf and then choose print and the program exits. Terminal output
attached.
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https://bugs.winehq.org/show_bug.cgi?id=41862
Bug ID: 41862
Summary: [EA] Failed to install Origin.exe under playonlinux
Product: Wine
Version: 1.9.23
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: kyrill.schilow.x(a)gmail.com
Distribution: ---
Created attachment 56270
--> https://bugs.winehq.org/attachment.cgi?id=56270
failure report
error with 32-bit-code
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https://bugs.winehq.org/show_bug.cgi?id=44527
Bug ID: 44527
Summary: The Next Big Thing - Config Tool crashes after
clicking OK button
Product: Wine
Version: 3.1
Hardware: x86-64
URL: https://www.ausgamers.com/files/download/58157/the-nex
t-big-thing-demo
OS: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
Distribution: ---
Created attachment 60481
--> https://bugs.winehq.org/attachment.cgi?id=60481
backtrace
1. Launch TNBT_Config.exe
2. Resolution -> Choose Manually
3. Click Ok button
wine-3.1-286-g389c3add0a
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https://bugs.winehq.org/show_bug.cgi?id=45657
Bug ID: 45657
Summary: The Sims 4 - crashes when entering in the game
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: sepeasia(a)gmail.com
Distribution: ---
the game crashes
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https://bugs.winehq.org/show_bug.cgi?id=45739
Bug ID: 45739
Summary: 0x80004005 creating bitmap encoder
000d:err:wincodecs:PngEncoder_CreateInstance Failed
writing PNG because unable to find libpng12.so.0
Product: WineHQ Apps Database
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: appdb-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: er.rajsingh(a)gmail.com
Distribution: ---
0x80004005 creating bitmap encoder
000d:err:wincodecs:PngEncoder_CreateInstance Failed writing PNG because unable
to find libpng12.so.0
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https://bugs.winehq.org/show_bug.cgi?id=46922
Bug ID: 46922
Summary: Origin Ubuntu 18.04.2 lts Wine4.4 Update Error
Product: Wine
Version: 4.4
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: seganfl2k(a)gmail.com
Distribution: ---
Created attachment 64017
--> https://bugs.winehq.org/attachment.cgi?id=64017
wont update properly or run properly
when trying to run origin it wont update properly or run properly
no dll libraries enabled
VIDEO below
https://www.twitch.tv/videos/401948018
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https://bugs.winehq.org/show_bug.cgi?id=44295
Bug ID: 44295
Summary: Himatsubushi Battle!: main screen is black
Product: Wine
Version: 3.0-rc4
Hardware: x86-64
URL: https://www.freem.ne.jp/win/game/16446
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: sagawa.aki+winebugs(a)gmail.com
Distribution: Ubuntu
Created attachment 60125
--> https://bugs.winehq.org/attachment.cgi?id=60125
Console output
Himatsubushi Battle! (ひまつぶしバトル!) is a game application built with RPG Tkool MV
(Japanese version of RPG Maker MV).
When I start the executable (Game.exe), it runs without crashes, but it shows
black screen. However, I can hear background music after initialization. I can
also hear sound effects when I press Up or Down key.
I attach console output, in which there are many following message:
0041:err:d3d:context_create Failed to set pixel format 5 on device context
0x10051.
This issue may be common among RPG Tkool MV games which contains Games.exe
(SHA1: BD5427117C92F608C994B8E3D821FEF8D15A525E).
To obtain this game, please visit https://www.freem.ne.jp/win/game/16446 and
click the link text "→ ここをクリックして「 ひまつぶしバトル! 」をダウンロードする!" (-> click here to
download "Himatsubushi Battle!") because the download URL varies.
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https://bugs.winehq.org/show_bug.cgi?id=40641
Bug ID: 40641
Summary: Alltvfr crashes at start
Product: Wine
Version: 1.9.9
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jeremielapuree(a)yahoo.fr
Distribution: ---
Alltvfr crashes as soon as one starts it
fixme:file:SetSearchPathMode (8001): stub
fixme:process:SetProcessDEPPolicy (1): stub
fixme:file:SetSearchPathMode (8001): stub
fixme:process:SetProcessDEPPolicy (1): stub
fixme:win:DisableProcessWindowsGhosting : stub
fixme:graphics:ShutdownBlockReasonDestroy (0x100e0): stub
fixme:graphics:ShutdownBlockReasonCreate (0x100e0, L"Installation en cours"):
stub
fixme:graphics:ShutdownBlockReasonDestroy (0x100e0): stub
fixme:graphics:ShutdownBlockReasonCreate (0x100e0, L"Installe AllFrTV."): stub
fixme:msg:ChangeWindowMessageFilterEx 0x100ec c04f 1 (nil)
fixme:msg:ChangeWindowMessageFilterEx 0x100f4 c04f 1 (nil)
fixme:msg:ChangeWindowMessageFilterEx 0x200f4 c04f 1 (nil)
fixme:shell:SHAutoComplete stub
fixme:sfc:SfcIsFileProtected ((nil), L"C:\\Program Files
(x86)\\AllFrTV\\unins000.exe") stub
fixme:graphics:ShutdownBlockReasonDestroy (0x100e0): stub
joaopa@Carl:~/Téléchargements$ wine_dbg_vprintf: debugstr buffer overflow
(contents: '
Unhandled Exception:
System.InvalidOperationException: WinForms_SeeInnerException --->
System.Reflection.TargetInvocationException: Exception has been thrown by the
target of an invocation. ---> System.ComponentModel.Win32Exception: No valid
icon entry were found.
at System.Drawing.Icon.InitFromStreamWithSize (System.IO.Stream stream, Int32
width, Int32 height) <0x1eac3f0 + 0x00d27> in <filename unknown>:0
at System.Drawing.Icon..ctor (System.Runtime.Serialization.SerializationInfo
info, StreamingContext context) <0x1f292a0 + 0x001bf> in <filename unknown>:0
at (wrapper managed-to-native) System.Reflection.MonoCMethod:InternalInvoke
(System.Reflection.MonoCMethod,object,object[],System.Exception&)
at System.Reflection.MonoCMethod.InternalInvoke (System.Object obj,
System.Object[] parameters) <0x1ea8ec8 + 0x00033> in <filename unknown>:0
--- End of inner exception stack trace ---
at System.Reflection.MonoCMethod.InternalInvoke (System.Object obj,
System.Object[] parameters) <0x1ea8ec8 + ')
Stacktrace:
=================================================================
Got a SIGSEGV while executing native code. This usually indicates
a fatal error in the mono runtime or one of the native libraries
used by your application.
=================================================================
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http://bugs.winehq.org/show_bug.cgi?id=20710
Summary: Street Fighter IV (Steam) doesn't start
Product: Wine
Version: 1.1.33
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: signup+winehq(a)cshadowrun.com
Unlike the retail version of the game , the steam version's launcher seems to
start.
After the launcher starts and you click "Launch Street Fighter IV" I get
fixme:advapi:UnregisterTraceGuids 0: stub
fixme:wtsapi:WTSUnRegisterSessionNotification Stub (nil)
err:ole:CoUninitialize Mismatched CoUninitialize
And the game does not start.
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https://bugs.winehq.org/show_bug.cgi?id=40226
Bug ID: 40226
Summary: Reconstrucciones Humanas
Product: Wine
Version: 1.9.4
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: programs
Assignee: wine-bugs(a)winehq.org
Reporter: valetijarafe(a)hotmail.com
Distribution: ---
Created attachment 53745
--> https://bugs.winehq.org/attachment.cgi?id=53745
Program Error Details
The program closes as soon as it is started
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http://bugs.winehq.org/show_bug.cgi?id=35761
Bug ID: 35761
Summary: CES Edupack (Cambridge Engineering Selector): Installs
fine, but fails to run because of write error
Product: Wine
Version: 1.7.14
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jjohassan(a)gmail.com
Created attachment 47757
--> http://bugs.winehq.org/attachment.cgi?id=47757
CES-Backtrace
Try to run and a window pops up declaring a serious error in CES.exe
I regularly have the error:
p11-kit: couldn't load module: /usr/lib/i386-linux-gnu/pkcs11/p11-kit-trust.so:
/usr/lib/i386-linux-gnu/pkcs11/p11-kit-trust.so: cannot open shared object
file: No such file or directory
Although, I'm not sure if this is simply a problem with running Wine on amd64
architecture.
It looks like the error is write access to a particular piece of memory.
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http://bugs.winehq.org/show_bug.cgi?id=27860
Summary: BearShare: Crash at startup
Product: Wine
Version: 1.3.24
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukasz.wojnilowicz(a)gmail.com
Created an attachment (id=35640)
--> (http://bugs.winehq.org/attachment.cgi?id=35640)
Terminal output on wine-1.3.24-216-gd385675
Steps to reproduce:
1) remove ~/.wine
2) install BearShareV9pl.exe (default installation)
3) wine BearShare.exe
Behaviour:
Main window appears and crash.
Expected behaviour:
No crash.
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http://bugs.winehq.org/show_bug.cgi?id=37085
Bug ID: 37085
Summary: Mindmanager 2002 crashes on startup
Product: Wine
Version: 1.6.2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: adrian(a)apthorpia.com
Created attachment 49288
--> http://bugs.winehq.org/attachment.cgi?id=49288
Program Error Details
Mindmanager 2002 crashes on startup with the error
"The program MindMan.exe has encountered a serious problem and needs to
close...."
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http://bugs.winehq.org/show_bug.cgi?id=24129
Summary: Bonnie's Bookstore Deluxe: can't start game without
native ie6
Product: Wine
Version: 1.3.1
Platform: x86
URL: http://www.soe.com/downloadProduct.vm?Id=001
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: mshtml
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Created an attachment (id=30369)
--> (http://bugs.winehq.org/attachment.cgi?id=30369)
bad screenshot
Game installs fine, but when you run it, you get a webpage..in straight html.
Native ie6 works around it and lets you play.
Screenshot/terminal output attached.
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https://bugs.winehq.org/show_bug.cgi?id=43957
Bug ID: 43957
Summary: Problem with the download
Product: WineHQ.org
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: www-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: martin.alois(a)hotmail.fr
Distribution: ---
Created attachment 59602
--> https://bugs.winehq.org/attachment.cgi?id=59602
view details
I want to download Epicgames.
I download the file for download epicgames but when I open the programm for
download epicgames, a message appears :" The programm rundll32.exe met a
serious problem and must be closed."
I rest " view details " -> attachment
What's to be done to make a success of the download?
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http://bugs.winehq.org/show_bug.cgi?id=35243
Bug ID: 35243
Summary: Blood Bowl: Legendary Edition fails to show up in
windowed mode
Product: Wine
Version: 1.7.9
Hardware: x86
OS: Linux
Status: NEW
Severity: minor
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
Classification: Unclassified
Created attachment 47002
--> http://bugs.winehq.org/attachment.cgi?id=47002
terminal output
I don't have Windows installed on my machine so can't tell how the game behaves
under real Windows when it is started in windowed mode, therefore I'm leaving
this bug unconfirmed until someone can confirm that the problem exists under
Windows too.
By default the game would start in windowed mode and with cinematics enabled.
When starting the game in Wine the splash screen is shown then I can hear the
music from the menu, but no visible window is created, the game is running
somewhere in the background and I can't switch to the game window.
I tested this bug under Gnome 3, XFCE 4.10 and Openbox window managers, the
problem exists in Wine 1.4.1, 1.6.1 too.
Disabling gameoverlayrenderer or native d3dx9 dlls won't help.
I have to change the settings in ~/BloodBowlLegendary/Config.xml to enable full
screen mode that lets the game start, except for a crash which would be the
subject of my next bug report.
Fedora 19 x86
Nvidia binary drivers 325.15
X.Org X Server 1.14.4
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http://bugs.winehq.org/show_bug.cgi?id=24055
Summary: Low performance in Istaria : Chronicles of the Gifted
Product: Wine
Version: 1.2
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mitar(a)mitar.zapto.org
I have much lower performance in that game on linux.
about 50-60 % lower performance on linux.
For example 40 fps on windows and 15-20 fps on wine.
Also wine is throwing a lot of :
fixme:d3d:state_swvp Software vertex processing not implemented.
Game is not supporting OpenGL.
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http://bugs.winehq.org/show_bug.cgi?id=25240
Summary: GL_OUT_OF_MEMORY: shared video memory locked
arbitrarily
Product: Wine
Version: 1.3.7
Platform: x86
OS/Version: Mac OS X 10.6
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: zwaldowski(a)gmail.com
Wine on Mac OS X appears to be subject to a crash that has been fixed in Linux
(either on kernel or in Wine) a long time ago: the GL_OUT_OF_MEMORY crash,
manifest in the Wine log as "err:d3d:resource_init Out of adapter memory".
In imitating the Windows memory model, Wine limits the use of memory to
preallocated memory from 2GB to 3GB (0x7ffe0000). The OpenGL driver on Mac OS
X (particularly on machines that use integrated video cards with shared memory,
although I've encountered the crash on my machine with a discrete card) seems
to not fit in with this, allocating textures outside the regular Wine block.
Modifying the user_space_limit set in libs/wine/mmap.c can mitigate this issue
somewhat on some machines, but it doesn't appear to be all that safe (or all
that permanent) of a fix.
Debugging info will be provided by Thanoulas, a fellow member of the Mac
Porting Team forums, as soon as he sees this bug.
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https://bugs.winehq.org/show_bug.cgi?id=42098
Bug ID: 42098
Summary: Bioshock crashes on i965 during gameplay
Product: Wine
Version: 2.0-rc3
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dandart(a)googlemail.com
Distribution: ---
Created attachment 56613
--> https://bugs.winehq.org/attachment.cgi?id=56613
Backtrace (i915 related)
I think this may be due to another i965 freedesktop bug but in case it isn't
I've attached a backtrace of the crash report received under wine, which
references i915 dri.
Relevant specs: Intel HD (Skylake 6200u, i965) on Ubuntu 16.04 (well, Mint 18
anyway) using the latest ppa:oibaf/graphics-drivers (giving me OpenGL 4.5
support).
The specific point the game crashes is after the loading sign upon entering the
city - I thought it could be due to insufficient graphics memory or something.
Cheers
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https://bugs.winehq.org/show_bug.cgi?id=38007
Bug ID: 38007
Summary: Ive used wine to play a game Mx Simulator and has been
working fine but now whenever i start the game it says
error message this has encountered a severe problem
and closes the game?
Product: Wine
Version: 1.7.35
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: btrill373(a)gmail.com
Created attachment 50644
--> https://bugs.winehq.org/attachment.cgi?id=50644
this is the description of problem, i don't know much about computers so I'm
not sure what else to say
I've been using wine to play a game called Mx Simulator and have had no
troubles at all which i am very pleased with but the last two times i have
booted up the game it has brought up an error message saying that the game has
encountered a sever problem and that it requires me to close it.
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https://bugs.winehq.org/show_bug.cgi?id=41149
Bug ID: 41149
Summary: Wine crash when opening Encyclopedia Universalis 2.0
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: wpj(a)ouvaton.org
Distribution: ---
Created attachment 55365
--> https://bugs.winehq.org/attachment.cgi?id=55365
Backtrace file
Wine (1.6.2) crashes when opening program.
Command-line: ~/.wine/drive_c/Programf/CDU$ ./CDUL.EXE
where CD-ROM is a mounted ISO file.
CDU program openes, but first interaction with the window causes crash (be it
moving the window, or entering data).
In the xterm, the errors shown are:
fixme:mmio:MMIO_InstallIOProc Global procedures not implemented
wine: Unhandled page fault on read access to 0x5fc0900d at address
0x1997:0x00000337 (thread 0026), starting debugger...
fixme:dbghelp:addr_to_linear Failed to linearize address 11e7:6f90 (mode 0)
fixme:dbghelp:addr_to_linear Unsupported (yet) mode (ffffffff)
fixme:ole:RemUnknown_QueryInterface No interface for iid
{00000019-0000-0000-c000-000000000046}
Then the crash-window opens. Dump attached.
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https://bugs.winehq.org/show_bug.cgi?id=43968
Bug ID: 43968
Summary: Sofwarte installation
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: acbtrad(a)gmail.com
Distribution: ---
I have downloaded a software called Tarsia and used a wrapper for its
installation. When I open the software I get an automatic message saying I
should report a bug and the sofwtare automatically closes.
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https://bugs.winehq.org/show_bug.cgi?id=44977
Bug ID: 44977
Summary: Star Wars: The Battle of Yavin & Endor crashes at
lanucher
Product: Wine
Version: 3.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jeremy.minecraft3(a)gmail.com
Distribution: ---
Created attachment 61097
--> https://bugs.winehq.org/attachment.cgi?id=61097
The WINE desktop
The launcher for Star Wars: The Battle of Yavin, and The Battle of Endor,
crashes with the error dialog:
Runtime Error -2147221166 (80040152)
Automation Error
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http://bugs.winehq.org/show_bug.cgi?id=35232
Bug ID: 35232
Summary: Quicken 2011 Deluxe crash shortly after startup
(ieframe, rpc ?)
Product: Wine
Version: 1.7.8
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: info(a)skierpage.com
Classification: Unclassified
Created attachment 46994
--> http://bugs.winehq.org/attachment.cgi?id=46994
console output with WINEDEBUG=warn+rpc,warn+mshtml,warn+ieframe
Quicken 2011 Deluxe installs really cleanly on wine 1.7.8 in Kubuntu 13.10
without any of the tricks and hacks from years ago listed on its page. Nice
job!
* I followed http://www.winehq.org/download/ubuntu to install wine1.7, which
installed other packages including wine-mono0.0.8.
* I ran winecfg but didn't change anything; this created a new ~/.wine and
silently installed a mono runtime in ~/.wine/drive_c/windows/mono/mono-2.0
* I then ran `wine /media/skierpage/Quicken\ 2011/install.exe` to install from
CD-ROM.
"The wizard has successfully installed Quicken 2011"
\o/ ! But when I run Quicken, shortly after opening my .QDF file or starting a
new account, it crashes. The Quicken window disappears. Judging from the
output (which I'll attach), Quicken might be trying to talk to an Internet
Explorer frame:
warn:ieframe:BindStatusCallback_QueryInterface
(0x5199a08)->({6d5140c1-7436-11ce-8034-00aa006009fa} 0x5f828c)
warn:rpc:rpcrt4_conn_open_pipe connection failed, error=e7
err:rpc:RpcRaiseException handler continued execution
I'll keep this ~/.wine around in case there's anything else I can do to help
debug. I'll retry installing in a new ~/.wine with all those old hacks.
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http://bugs.winehq.org/show_bug.cgi?id=30302
Bug #: 30302
Summary: wine iexplorer doesn't load activex components from
websites
Product: Wine
Version: 1.5.0
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: mshtml
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: daniel.kuku(a)gmail.com
Classification: Unclassified
I try to run some online activex tests but none of them works
I use the command:
wine iexplore http://mheller.com/testax.htm
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http://bugs.winehq.org/show_bug.cgi?id=27696
Summary: Woody Two Legs complains about the lack of pixel
shader 3.0 support
Product: Wine
Version: 1.3.23
Platform: x86
URL: http://games.on.net/file/38121/Woody_Two-Legs_Demo
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andrew.millington(a)gmail.com
I've got a GeForce 6600 GT that supports Pixel shader 3.0.
Using NVIDIA Driver Version 275.09.07
wine: configuration in '/home/andrew/.wineWoody' has been updated.
fixme:actctx:parse_depend_manifests Could not find dependent assembly
L"Microsoft.VC90.CRT" (9.0.21022.8)
fixme:actctx:parse_depend_manifests Could not find dependent assembly
L"Microsoft.VC90.CRT" (9.0.21022.8)
fixme:actctx:parse_depend_manifests Could not find dependent assembly
L"Microsoft.VC90.CRT" (9.0.21022.8)
err:ole:CoCreateInstance apartment not initialised
err:ole:CoUninitialize Mismatched CoUninitialize
fixme:win:EnumDisplayDevicesW ((null),0,0x32ea40,0x00000000), stub!
fixme:d3d9:D3DPERF_SetOptions (0x1) : stub
fixme:msvcr90:__clean_type_info_names_internal (0x100f6404) stub
fixme:msvcr90:__clean_type_info_names_internal (0x35a740) stub
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https://bugs.winehq.org/show_bug.cgi?id=41474
Bug ID: 41474
Summary: roblox
Product: WineHQ Bugzilla
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: bugzilla-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dallasmccrary60(a)gmail.com
Distribution: ---
roblox had a problem loading because of a bug
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https://bugs.winehq.org/show_bug.cgi?id=39518
Bug ID: 39518
Summary: Rebel Galaxy (GOG) Crashes while loading new game
Product: Wine
Version: 1.7.53
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: chris(a)chrisdecairos.ca
Distribution: ---
Created attachment 52663
--> https://bugs.winehq.org/attachment.cgi?id=52663
crash backtrace
I start up Rebel Galaxy (Open GL rendering, all settings off or in lowest
position)
While loading a new game, wine crashes at about 90%
See attached backtrace
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https://bugs.winehq.org/show_bug.cgi?id=42455
Bug ID: 42455
Summary: top shows hitman Process running in the background
endlessly yet nothing appears
Product: Wine
Version: 2.1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: salem-nasa(a)hotmail.de
Distribution: ---
Created attachment 57297
--> https://bugs.winehq.org/attachment.cgi?id=57297
overview of my top process output with hitman using 100 percent on 1 core, as
well as standard wine console outputs , process doesnot quit unless killed and
doesnot even freeze the PC
Hitman -17703-
https://appdb.winehq.org/objectManager.php?sClass=version&iId=34101
-Popup windows shows , options modifiable
-upon clicking start game the cpu starts spinning as if under load yet nothing
happens
-Process doesnot exit on its own , feels like its on the brink of starting yet
no error outputs whatsoever and no game windows , just running in the
background without even freezing the rest of the desktop
-attached are an overview of my processes the top of which is the applications
as well as standard wine System out messages
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http://bugs.winehq.org/show_bug.cgi?id=34124
Bug #: 34124
Summary: gameupdater from JX3 fails to update with builtin
wininet
Product: Wine
Version: 1.6
Platform: x86
URL: http://jx3.client.cdn.kingsoft.com/JXOnline3-v3.0.4.49
80/JXOnline3-v3.0.4.4980.rar
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: wininet
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fracting(a)gmail.com
Classification: Unclassified
1. Download and install JX3 game
http://jx3.client.cdn.kingsoft.com/JXOnline3-v3.0.4.4980/JXOnline3-v3.0.4.4…
2. Start JX3Launcher.exe
~/.wine/drive_c/Program Files/Kingsoft/JX3$ wine JX3Launcher.exe
This launcher will start gameupdater.exe
Expect result:
The updater will download files from the update server.
Actual result:
The updater reports 'fails to update' in Chinese "更新失败!”,for non Chinese
speakers, one can grep the unicode of "更新失败!“ in +relay log,
"\66f4\65b0\5931\8d25\ff01"
Call oleaut32.SysAllocString(0033e990 L"<invoke name=\"SetTxtM\" re
turntype=\"xml\"><arguments><string>\66f4\65b0\5931\8d25\ff01</string></
arguments></invoke>") ret=0045966d
Workaround by winetricks -q wininet
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https://bugs.winehq.org/show_bug.cgi?id=37489
Bug ID: 37489
Summary: Academagia crashes when day actions planning is over
and they are enacted
Product: Wine
Version: 1.7.15
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: i30817(a)gmail.com
Distribution: ---
Happens early in the game, as soon as the calendar function appears. Game
requires 'winetricks -q dotnet35sp1 windowscodecs' and a windows 32bit prefix
(for dotnet to install).
A windows dialogbox appears with title 'Academagia: Error'
and body text: 'System error occured. Application will be terminated.
Only 'Ok' button.
output of this (started after wine notpad of the same prefix):
WINEPREFIX=~/.local/share/wineprefixes/Academagia WINEARCH=win32
WINEDEBUG=+tid,+seh,+relay wine ./Academagia.exe >>log.txt 2>&1
is linked as a google drive public link since it's 30 mb (over the limit here).
I did not close with wineserver -k, but clicked the ok, which killed the game
instantaneously.
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http://bugs.winehq.org/show_bug.cgi?id=30025
Bug #: 30025
Summary: iexplore can't join YouTube's HTML5 trial
Product: Wine
Version: 1.4-rc5
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: RandomAccountName(a)mail.com
Classification: Unclassified
Created attachment 39104
--> http://bugs.winehq.org/attachment.cgi?id=39104
Terminal output
wine iexplore http://www.youtube.com/html5
This page says builtin iexplore should be able to play HTML5 videos in both
WebM and h.264 formats, but clicking on the "join the HTML5 trial" link doesn't
do anything except jump to the top of the page.
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http://bugs.winehq.org/show_bug.cgi?id=31923
Bug #: 31923
Summary: when starting an win16 application, "int 2F
unknown/unimplemented parameters"
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: joey_z(a)anticbbs.strangled.net
Classification: Unclassified
I have an older win16 program (made for windows 3.x, I wouldn't dare file a bug
report for 2.x or 1.x :) that seems to call a function that is unimplemented or
otherwise undocumented in int 2F AX=7b00. the full error message wine gives is:
err:int:DOSVM_Int2fHandler int2f: unknown/not implemented parameters:
int2f: AX 7b00, BX 0000, CX 001c, DX 1c37, SI 7110, DI ffc0, DS 2157, ES 1c37
after this, the program gives a dialog box that says 'Invalid property value'.
if it helps at all, the program is called 'Worldgroup Manager' and it works on
server 2003 (and it is supposed to work on XP) after enabling a compatibility
fix called 'WOWCFEX_FORCEINCDPMI' (I can supply a more detailed description if
it is needed). I checked the application on windows server 2003 without that
compatibility fix, but it does not give the same error. instead it gives NTVDM
hard errors and then an 'unrecoverable error' not the same problem it seems...
if a copy of the application is needed, it can be supplied. the program is not
the kind of program that you pay for since it is meant to be distributed to
clients of a BBS.
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https://bugs.winehq.org/show_bug.cgi?id=44240
Bug ID: 44240
Summary: Graphics issue when using Wine with Activeworlds
Interface
Product: Wine
Version: 1.7.55
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: sf_nicole(a)yahoo.com
Distribution: ---
I have been able to get the Activeworlds 3D Browser to function using Linux
Ubuntu 14.04. I can enter the 3D environment and build however the following
issues occur:
1) When I leave most of the text in my browser (Firefox) does not show up until
after I reboot. This only happens after using Activeworlds through Wine and it
clears with a reboot.
2) After building in Activieworlds the move forward key becomes stuck in the on
state. Once this happens several movement keys will react as if the move
forward key is used. I can click out of it by leaving movement mode, but it
continues as soon as I re-enter movement mode. I have to reboot to fix it. Once
rebooted I can run for 5-20 minutes before it happens again.
It sounds like a memory leak to me or a stack overflow. I am willing to do some
beta testing to help on this
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https://bugs.winehq.org/show_bug.cgi?id=41014
Bug ID: 41014
Summary: ScotttradeElite Error Dump.
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: kb2snx(a)juno.com
Distribution: ---
Created attachment 55181
--> https://bugs.winehq.org/attachment.cgi?id=55181
Dump of ScottradeElite.
While trying to execute ScottradeElite I got the following error message.
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http://bugs.winehq.org/show_bug.cgi?id=34059
Bug #: 34059
Summary: Anno 1602 crashs
Product: Wine
Version: 1.4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: volkerobhof(a)web.de
Classification: Unclassified
Created attachment 45272
--> http://bugs.winehq.org/attachment.cgi?id=45272
backtrace of crash
Hi there,
after an excessive gameplay. Today I started to play Anno 1602 again. After a
few minutes I got a "page fault on read access" error message and wine crashed.
I attached the backtrace file report.
best regards
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http://bugs.winehq.org/show_bug.cgi?id=24821
Summary: Custom app doesn't respond
Product: Wine
Version: 1.3.5
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ced(a)bernispa.com
It's an old problem that i'm tracking from 1.1.32 (wine package from Debian)
and for which i wasn't able to find the cause: some library not available? A
bug?
Since the official Debian packages are stuck on Wine 1.1.x, now i'm using the
rpm provided by Suse (latest 1.3.5), converted to deb with alien.
We have an old custom closed source application that almost works under Wine,
except for an important portion. This application is a mix of Microfocus Cobol
and VB6 that interacts with a MSSQL2000 server through ODBC. We have no access
to the source code.
The problematic part is a sub-program that starts a graphic form, where i have
to fill two field, then press a sort of "OK" button to exec a query (see
attached "form-windows.jpg").
When the form opens, under Windows (98, 2000, 2003, XP, Vista, 7) the cursor is
on the first field and blinks; now i type a specific char to define the query
type and the cursor automatically moves to the next field, where i can type my
search parameter; then i click "Invio" to start the query; a new windows opens
with the search results.
Under Wine the cursor doesn't automatically move from the first to the second
field but, more important, when i click on "Invio" nothing happen: the windows
doesn't react to any events and i have to kill the process to close it. But
it's not blocked: i can delete what i've typed, and i can see to button go up
and down when i click it.
This unresponsive behaviour is the same if i don't fill any field.
The difficult part is that when this forms is open, there is some code spinning
under the hood (as i can see from the cpu usage) and it's like that by design,
since it happens also under Windows. This has the side effect to flood the logs
and render them very difficult to read.
I've setup mdac28 with winetricks, registered some needed DLL, but i'm not able
to find if something else is missing. During the last month i've tried
installing many things: JET, DCOM, older MDAC, etc. Nothing changed.
The most useful infos i've found are from Dependency Walker, profiling with the
options reported in the "dependencywalker.jpg" attachment. I've attached the
logs taken from Windows 2000 (AcmEngWR_wine135_ced002.mod.txt) and from Wine
1.3.5 (AcmEngWR_wine135_wine.mod.txt). They are hand modified to make diff
easier: i've removed all except the log, removed timestamps, unified filesystem
path, reordered many loaded DLL and removed loaded DLLs later unloaded.
>From these modified logs you can see that under Windows 5 thread are created,
always started by kernel32.dll, while under Wine only 4 are started and called
by MTXDM.DLL and OLEDB32.DLL. For the rest Windows loads mode DLLs but i can't
understand it they are really needed and if they corresponds to something that
i have to install under Wine too.
Have you got some advice to track down these problem?
I can provide the unmodified Dependency Walker logs, Wine logs or launch Wine
with the required parameter, if needed.
Cesare.
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http://bugs.winehq.org/show_bug.cgi?id=17294
Summary: Kodak EasyShare won't install
Product: Wine
Version: 1.1.14
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: richw(a)richw.org
Created an attachment (id=19305)
--> (http://bugs.winehq.org/attachment.cgi?id=19305)
Messages generated in terminal window while trying to run Kodak EasyShare
setup.
Near the end of the installation, I got an error box saying:
"Kodak EasyShare was unable to finish your task. (Error code 12x54x1x)"
I'm attaching the log output (from a "script" command). In a minute, I'll come
back and update this bug by adding the "EasyShareInstall.log" file as a
separate attachment.
My system is running Ubuntu 8.04, kernel 2.6.24-23-generic.
My Wine is configured to emulate Windows XP. The only other program I
currently have installed in Wine is Firefox 3.0.6 (which the Kodak installer
seemed to need in order to run properly).
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http://bugs.winehq.org/show_bug.cgi?id=26744
Summary: Matlab 2009a: "Manage Licenses" doesn't work
Product: Wine
Version: 1.3.17
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukasz.wojnilowicz(a)gmail.com
Steps to reproduce:
1) remove ~/.wine
2) winetricks gecko
3) wine MATLAB R2009a.exe
4) Help->Licensing->Manage Licenses
Behaviour:
Wine error window "The program cmd.exe has encountered[...]".
Expected Behaviour:
No Wine error window and an website should open.
Terminal Output:
ERROR: Unable to reserve shield memory - disabling shield (line:760) System
Error:487, Invalid address
fixme:heap:HeapSetInformation 0x4c27000 0 0xc2e390 4
MATLAB:I18n:InconsistentLocale - The system locale setting,
Russian_Russia.1251, is different from the user locale setting,
Polish_Poland.1250.
fixme:win:EnumDisplayDevicesW ((null),0,0xc194fc,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),1,0xc194fc,0x00000000), stub!
fixme:font:WineEngCreateFontInstance Untranslated charset 255
fixme:imm:ImmGetOpenStatus (0x1c1728): semi-stub
fixme:ntdll:NtCreateJobObject stub: 0xc16bb8 1f001f <null>
fixme:ntdll:NtSetInformationJobObject stub: 0xdead 9 0xc18364 112
wine: Unhandled page fault on execute access to 0x000034c0 at address 0x34c0
(thread 0029), starting debugger...
Additional info:
wine-1.3.17-244-g83e692fb
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https://bugs.winehq.org/show_bug.cgi?id=42157
Bug ID: 42157
Summary: Origin fails to start when using wine64
Product: Wine
Version: 2.0-rc3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: haakobja(a)gmail.com
Distribution: ---
Origin fails to start when installed in a x64 wineprefix.
It complains about msvcr120.dll and msvcp120.dll being the wrong architecture.
I guess it tries to load the x32-versions of the libraries, but only the
x64-versions is available.
When installing using a x86 prefix, Origin starts.
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http://bugs.winehq.org/show_bug.cgi?id=33876
Bug #: 33876
Summary: Garena BlackShot: launcher error
Product: Wine
Version: 1.6-rc2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fael_mc(a)msn.com
Classification: Unclassified
Created attachment 44941
--> http://bugs.winehq.org/attachment.cgi?id=44941
Terminal log
First we We need the IE7: winetricks ie7
The launcher opens normally. The login is done without are problems. bug 31908
was resolved.
Then carries Nprotect normal time to start the game,
after that we got another error: "launcher error" and then the game crashes.
An interesting fact, perhaps related to the problem: the line 275 of the
terminal log:
error while opening file ../../Blackshot/data/_SG/CSV/ChallengeAssignment.bsv
but this file "ChallengeAssignment.bsv" does not exist in BlackShot, both on a
new game that was never opened, as well as in a game quite rotated.
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https://bugs.winehq.org/show_bug.cgi?id=39990
Bug ID: 39990
Summary: Wine error immediately when running steam.exe in Linux
Mint
Product: Wine
Version: 1.6.2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: coinmatic945(a)yopmail.com
Distribution: ---
Created attachment 53428
--> https://bugs.winehq.org/attachment.cgi?id=53428
backtrace
Upon running the steam exe on wine, I immediately got the error.
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https://bugs.winehq.org/show_bug.cgi?id=37753
Bug ID: 37753
Summary: Unable to load Acuthin.exe Unhandled Exception
Product: Wine
Version: 1.7.28
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: stefano(a)cicchi.org
Distribution: ---
Created attachment 50268
--> https://bugs.winehq.org/attachment.cgi?id=50268
Error report
Unable to load Acuthin.exe on latest wine.
Even with an i386 ambient.
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https://bugs.winehq.org/show_bug.cgi?id=37577
Bug ID: 37577
Summary: [Lexware] Quickbooks crash to linux Desktop
Product: Wine
Version: 1.7.31
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: harald.nigg(a)web.de
Distribution: ---
Created attachment 50003
--> https://bugs.winehq.org/attachment.cgi?id=50003
Bug_Report_Quickbooks
Hi,
i have a problem my Windows Programm Quickbooks crash to Linux when i start the
Program.
I hope you can help me please.
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https://bugs.winehq.org/show_bug.cgi?id=40962
Bug ID: 40962
Summary: Angels Fall First OpenGL mode crashes on startup
Product: Wine
Version: 1.9.14
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: freepskov(a)gmail.com
Distribution: ---
Created attachment 55109
--> https://bugs.winehq.org/attachment.cgi?id=55109
Logs and screenshots
I recently got Angels Fall First 0.9.253.2507 (Early Access) on Steam, a game
which I believe runs on Unreal Engine 3. Its OpenGL mode does not work on Wine
1.9.14 with my NVIDIA GTX 550 Ti Desktop with Ubuntu 16.04. I would expect it
not work on any Intel graphics on Wine or Windows because of a GL extension
requirement.
When run in 32-bit wine or as a 32-bit application in 64-bit wine, the splash
opens for a while, then a graphics crash pops up (screenshot attached). When
you hit OK, the splash disappears and the process ends.
In the 32-bit case, wine posts a bunch of these in the log:
> fixme:dbghelp:validate_addr64 Unsupported address fffffffff7390000
> fixme:dbghelp:validate_addr64 Unsupported address fffffffff7320000
> fixme:dbghelp:validate_addr64 Unsupported address fffffffff72f0000
Interestingly, the same thing appears to happen when you try to run DirectX 11
mode in 32-bits, so I'll attach that log as well, in case it's useful.
When run in 64-bit wine as a 64-bit application, the splash opens and stays
there indefinitely until you kill it. Wine reports a stack overflow error.
I am also going to bring https://bugs.winehq.org/show_bug.cgi?id=40961 to your
attention, because if this bug is fixed, the program may still have problems
related to the other bug.
Logs and screenshots attached in a 7zip file.
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https://bugs.winehq.org/show_bug.cgi?id=42612
Bug ID: 42612
Summary: Galactic Civilization 3 ship designer crashes every
time
Product: Wine
Version: 2.0
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: travissidelinger(a)gmail.com
Distribution: ---
The ship designer crashes every time. Enter ship designer, create a new ship.
Save. Try to exit, it crashes.
Output:
...
...
ixme:d3d11:d3d11_immediate_context_OMSetBlendState Per-rendertarget blend not
implemented.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Color mask > 3 not
implemented.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Ignoring blend factor
{0.00000000e+00, 0.00000000e+00, 0.00000000e+00, 0.00000000e+00}.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Per-rendertarget blend not
implemented.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Color mask > 3 not
implemented.
fixme:dbghelp:elf_search_auxv can't find symbol in module
fixme:dbghelp:interpret_function_table_entry PUSH_MACHFRAME 6
fixme:dbghelp:interpret_function_table_entry PUSH_MACHFRAME 6
fixme:ver:GetCurrentPackageId (0x22b860 (nil)): stub
fixme:wbemprox:wbem_services_CreateInstanceEnum unsupported flags 0x00000030
fixme:wbemprox:enum_class_object_Next timeout not supported
fixme:ddraw:ddraw7_Initialize Ignoring guid
{aeb2cdd4-6e41-43ea-941c-8361cc760781}.
fixme:devenum:DEVENUM_ICreateDevEnum_CreateClassEnumerator Category
{33d9a761-90c8-11d0-bd43-00a0c911ce86} not found
fixme:devenum:DEVENUM_ICreateDevEnum_CreateClassEnumerator Category
{cc7bfb41-f175-11d1-a392-00e0291f3959} not found
fixme:devenum:DEVENUM_ICreateDevEnum_CreateClassEnumerator Category
{cc7bfb46-f175-11d1-a392-00e0291f3959} not found
wine: Unhandled page fault on write access to 0x00000000 at address
0x7f5e7ad8fc5b (thread 002c), starting debugger...
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https://bugs.winehq.org/show_bug.cgi?id=36062
Bug ID: 36062
Summary: Age of empires - Forgotten empires does not work with
Nvidia drivers but it does with noveau.
Product: Wine
Version: 1.7.16
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: info(a)justdust.es
I'm using wine 1.7.16, nvidia drivers version : 304.117 my nvidia card is
GeForce GT 440
Ubuntu 14.04 but also tested on ubuntu 13.10 64bits
If you launch the game with a fresh install of ubuntu 13.10 or 14.04 with
noveau drivers it works perfect.
But if I install nvidia drivers other games like diablo 3 works better than
with noveau with wine but Age of empires 2 - Forgotten Empires (probably other
aoe2 versions) stop working.
It launch the game menu (deoesn't resize properly, you can press start button
to start a game but then the game freezes or works ultraslow.
I think this problem started a few versions ago of wine 1.7 but I can't
confirm.
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http://bugs.winehq.org/show_bug.cgi?id=21619
Summary: Chief Architect X2 Trial hangs on startup
Product: Wine
Version: 1.1.38
Platform: x86
URL: http://chiefarchitect.com/
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Chief Architect Home Designer Suite 9.0 is currently on sale at Amazon
and is listed as #6 in category Software: Home & Hobbies,
so I tried looking for a trial... http://chiefarchitect.com has
version X2, not 9, so I tried that. Seems to install ok, but
hangs after putting up a blank window without menus. On the console, I saw
fixme:win:DisableProcessWindowsGhosting : stub
fixme:wgl:X11DRV_wglChoosePixelFormatARB unused pfAttribFList
fixme:wgl:ConvertAttribWGLtoGLX unsupported 201d WGL Attribute
fixme:reg:GetNativeSystemInfo (0x32f8e8) using GetSystemInfo()
fixme:htmlhelp:HtmlHelpW HH case HH_INITIALIZE not handled.
fixme:ntdll:NtLockFile I/O completion on lock not implemented yet
This is on a Jaunty 64 bit system with an nVidia GeForce 8500 GT (rev a1).
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http://bugs.winehq.org/show_bug.cgi?id=36390
Bug ID: 36390
Summary: "Space Hulk: Vengeance of the Blood Angels" works, but
freezes after a short time
Product: Wine
Version: 1.7.17
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: a3170633(a)drdrb.net
Created attachment 48443
--> http://bugs.winehq.org/attachment.cgi?id=48443
the console log
Hi,
this old game works nearly perfect, but usually freezes after few minutes of
playing, which makes the game unplayable.
Within the game you've got the option to freeze the time and give orders to
your fellow minions, which is the time when the freeze usually happens. The
freeze affects wine, but the rest of the system runs fine, so it doesn't appear
to be a hardware issue. It also seams, that the freeze doesn't happen, when
playing while there aren't any enemies nearby. When there are enemies nearby,
the program sounds a periodic "ping", which appears to be played everytime when
the freeze happens. Therefore, I suspect the sound system to be at least
connected to the bug. There is an old similar bug regarding WoW, which
indicates the same: http://bugs.winehq.org/show_bug.cgi?id=7229
The other bugreport indicates, that the freezes doesn't occur when the sound is
deactivated in the game, which I can't verify because the game doesn't provide
such an option. However, the freeze occurs while using ALSA as well as
pulseaudio as sound interface.
The apparently important part from the console log looks as ollows:
err:ntdll:RtlpWaitForCriticalSection section 0x1956cdc "rtl.c:
RTL_RWLOCK.rtlCS" wait timed out in thread 0025, blocked by 0000, retrying (60
sec)
wine: Critical section 01956cdc wait failed at address 0x7bc3c181 (thread
0025), starting debugger...
I'll attach the full as soon as I've figured out how this is done.
The bug occured under wine-1.7.17 as well as 1.6.2. My computer is an old
Thinkpad T60 with a Intel Code Duo, 2GB RAM, some old ATI Chip which uses the
fglrx Driver provided by the kernel instead of the ATI stuff, and, according to
the products page, an "AD1981HD HD Audio 1.0 controller ". My OS is Ubuntu
14.04. It was neccesary to configure wine to mimic Win95 in order to get the
application running.
It would be nice if someone could fix this. I totally love this game. If you
need additional info, please ask.
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http://bugs.winehq.org/show_bug.cgi?id=29120
Bug #: 29120
Summary: Yahoo Messenger loads then crashes
Product: WineHQ Bugzilla
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: bugzilla-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: zekeserv(a)yahoo.com
Classification: Unclassified
Created attachment 37518
--> http://bugs.winehq.org/attachment.cgi?id=37518
Yahoo/Wine error
I run Ubuntu 11.10. Downloaded Wine 1.2.3 from Ubuntu Software center and
downloaded Yahoo messenger 11. First thing I had to do was move msgr11us.exe to
c:\system32 file and did the install with Terminal. Everything downloaded and
installed just fine. I logged into YIM and got an error. See screen shot.
I myself am learning Ubuntu on my own by tinkering and reading various
websites.
I was wondering if there is a fix for this issue?
Thanks for the help.
Eric
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https://bugs.winehq.org/show_bug.cgi?id=42885
Bug ID: 42885
Summary: SQL Server 2012/2014 setup needs ADsOpenObject to bind
to user's account/computer
Product: Wine
Version: 2.6
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: pgkos.bugzilla(a)yahoo.com
Distribution: ArchLinux
SQL Server 2012/2014 Express installer needs an implementation of ADsOpenObject
supporting the following three path types (the ",computer" path is the most
important):
LDAP://<SID=1-5-21-0-0-0-1000>
WinNT://HOSTNAME/USERNAME
WinNT://HOSTNAME,computer
where HOSTNAME is the same as /etc/hostname contents.
At the very least, the ",computer" variant is needed as the installer displays
an error message box after that call (no error is displayed after LDAP and
HOSTNAME/USERNAME calls).
Relevant part of the log (User and Password parameters passed to ADsOpenObject
are always null):
fixme:activeds:ADsOpenObject
(L"LDAP://<SID=S-1-5-21-0-0-0-1000>",(null),1,{00000000-0000-0000-c000-000000000046},0x1030d7f4)!stub
fixme:activeds:ADsGetLastError (0x1030d89c,0x3916410,256,0x3916310,0)!stub
fixme:activeds:ADsOpenObject
(L"WinNT://pgkos-arch/pgkos",(null),1,{00000000-0000-0000-c000-000000000046},0x1030d7f4)!stub
fixme:activeds:ADsGetLastError (0x1030d89c,0x3916410,256,0x3916310,0)!stub
fixme:activeds:ADsOpenObject
(L"WinNT://pgkos-arch,computer",(null),1,{00000000-0000-0000-c000-000000000046},0x33e590)!stub
fixme:activeds:ADsGetLastError (0x33e638,0x35235b8,256,0x152bd8,0)!stub
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https://bugs.winehq.org/show_bug.cgi?id=44601
Bug ID: 44601
Summary: Memory leak in [res32.c:316]
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: tools
Assignee: wine-bugs(a)winehq.org
Reporter: fan.gang.cn(a)gmail.com
Distribution: ---
Created attachment 60589
--> https://bugs.winehq.org/attachment.cgi?id=60589
The sourcebrella-pinpoint screenshot of a memory leak defect.
We find a memory leak defect in the file toos/wmc/po.c.
I've uploaded a screenshot of the leak trace.
Gang
Sourcebrella
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https://bugs.winehq.org/show_bug.cgi?id=45298
Bug ID: 45298
Summary: please help.
Product: Wine
Version: unspecified
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: queenhamda1234(a)gmail.com
my sims dose not open please help me fix this problem.
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https://bugs.winehq.org/show_bug.cgi?id=38960
Bug ID: 38960
Summary: Steam 'steamwebhelper.exe' crashes
Product: Wine
Version: 1.7.47
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: b.adamski(a)mac.com
Created attachment 51903
--> https://bugs.winehq.org/attachment.cgi?id=51903
backtrace
This bug seemed fixed in 1.7.44 and 1.7.47 according to
https://bugs.winehq.org/show_bug.cgi?id=38493 and
https://bugs.winehq.org/show_bug.cgi?id=38602.
I still encountered the bug in 1.7.44 but it disappeared completely after
switching to 1.7.47.
Yesterday (July 21st) Steam released an update and after updating the Steam
version within the 1.7.47 Wineskin wrapper (OS X) the issue reoccurs.
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https://bugs.winehq.org/show_bug.cgi?id=43704
Bug ID: 43704
Summary: wine runs contacam
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dj_d424(a)hotmail.com
Distribution: ---
Created attachment 59171
--> https://bugs.winehq.org/attachment.cgi?id=59171
bugreport contacam
contacam crasht
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https://bugs.winehq.org/show_bug.cgi?id=42479
Bug ID: 42479
Summary: MYOB 18.5.0 wont start after Ubuntu update to WINE
1.6.2
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ktoombs1(a)optusnet.com.au
Distribution: ---
Created attachment 57333
--> https://bugs.winehq.org/attachment.cgi?id=57333
backtrace log
MYOB 18.5.0 wont start after Ubuntu update to WINE 1.6.2
I Think it runs without the need to register for 30days
ISO uploaded and zipped here
https://drive.google.com/open?id=0B2CAe7veby5JZVZVZEFzSnprMkE
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https://bugs.winehq.org/show_bug.cgi?id=41740
Bug ID: 41740
Summary: Diablo 3's mouse sprite stops moving, but the mouse is
still working.
Product: Wine
Version: 1.9.22
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: wine-devel(a)hurrikhan.eu
Distribution: ---
The game works, but at some point, the mouse cursor freezes on the screen, but
the mouse itself is working fine.
What I means is that everything works normally, except the player do not see
the real position of the mouse.
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https://bugs.winehq.org/show_bug.cgi?id=38856
Bug ID: 38856
Summary: LEGO Lord of the Rings crashes randomly
Product: Wine
Version: 1.7.44
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dmlambea(a)gmail.com
Distribution: ---
Created attachment 51783
--> https://bugs.winehq.org/attachment.cgi?id=51783
Terminal output
Game randomly crashes with a "wine: Unhandled page fault on read access to
0x00000000 at address 0x6594a6 (thread 0009), starting debugger..." message
(thread and address numbers vary).
Apart from this, which uses to happen at high-activity stages, as when fighting
against Sauron or against Nazgul, the rest is normal: gameplay is smooth, even
with all features enabled or set to high; audio plays perfectly.
I've tried with single and dual player, always with XBox360 USB controllers.
Other LEGO games, like LEGO Marvel Super Heroes, run flawlessly with the same
controllers.
The crash happens with both win32 and win64 Wine prefixes, and with both retail
and Steam versions.
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https://bugs.winehq.org/show_bug.cgi?id=41610
Bug ID: 41610
Summary: ChurchBoard: Trying to create a window(about 3
minutes). And the error takes off.
Product: Wine
Version: 1.8.5
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ansit(a)mail.ru
Distribution: Other
Created attachment 55958
--> https://bugs.winehq.org/attachment.cgi?id=55958
The report file with the error details
The installation process is successful. When you run the application only
appears his message of preparation and startup. Trying to create a window. And
the error takes off.
I tried to run a stable version of Wine 1.8.5. The same error. I tried to
change the settings of the operating system emulation versions Windows XP, 8.1,
10. Does not help.
Linux: Lubuntu 16.10
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http://bugs.winehq.org/show_bug.cgi?id=37051
Bug ID: 37051
Summary: Roblox Studio embedded webpage does not load
consistently or properly using built-in winhttp
Product: Wine
Version: 1.7.22
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winhttp
Assignee: wine-bugs(a)winehq.org
Reporter: alfonsojon1997(a)gmail.com
Created attachment 49235
--> http://bugs.winehq.org/attachment.cgi?id=49235
Roblox Studio running with WINEDEBUG=fixme-all,+winhttp
When running Roblox Studio without the native wininet from Windows XP and a DLL
override, the pages within the embedded browser load sporadically and
unpredictably, often refusing to load entirely. When it does load, things such
as JavaScript may not be working, or the browser will stop loading pages
entirely.
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http://bugs.winehq.org/show_bug.cgi?id=27324
Summary: Cossacks II (DotEmu version) refuses to start from its
install directory (path too long?)
Product: Wine
Version: 1.3.21
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
Created an attachment (id=34947)
--> (http://bugs.winehq.org/attachment.cgi?id=34947)
plain terminal output
The Cossacks collection (available on DotEmu) contains all Cossacks games and
their expansions.
All but 2 of the games start correctly from the default installation directory.
Cossacks II: Napoleonic Wars and Battle for Europe throw an error dialogue on
startup, claiming that certain audio files are missing. The error message:
'Class engine error:
Unable to load sound: SOUND\INTERFACE\INTERF_ARMY1.WAV'
It took some time until I recognized that the problem has something to do with
the path: after shortening the directory names by several characters, both
games start fine.
Here is an example of one of the 'missing' files:
C:\\Program Files\\DotEmu\\All Cossacks And American Conquest Series\\Cossacks
II - Napoleonic Wars\\SOUND\\INTERFACE\\INTERF_ARMY1.WAV
There is no such problem when starting the games in WinXP: they run correctly
from their default install directory.
The same problem with Wine-0.9.33, 1.0.1, 1.2.3 and so on.
Fedora 14 32-bit
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http://bugs.winehq.org/show_bug.cgi?id=24784
Summary: Explorer++ displays disabled toolbar icons incorrectly
Product: Wine
Version: 1.3.5
Platform: x86-64
URL: http://www.explorerplusplus.com/download
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: RandomAccountName(a)mail.com
Created an attachment (id=31333)
--> (http://bugs.winehq.org/attachment.cgi?id=31333)
Toolbars in Windows and Wine
The appearance of disabled icons in the main toolbar, as well as the X button
on the tab bar (when only one tab is open) doesn't match Windows. A screenshot
can probably describe the difference better than words.
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http://bugs.winehq.org/show_bug.cgi?id=37029
Bug ID: 37029
Summary: Evernote 5.5.x - unable to capture webcam note
Product: Wine
Version: 1.7.23
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: robert.munteanu(a)gmail.com
Created attachment 49202
--> http://bugs.winehq.org/attachment.cgi?id=49202
Log snippet when trying to create a new webcam note
When trying to capture a 'New Webcam Note' with Evernote 5.5.3, the window pops
up and hangs at 'Initializing video capture...'
Relevant log snippet is
fixme:qcap:fnCaptureGraphBuilder2_RenderStream
(0x4bccaa8/0x4bccaa8)->({fb6c4282-0353-11d1-905f-0000c0cc16ba},
{73646976-0000-0010-8000-00aa00389b71}, 0x4c3e2a0, 0x4c3d1f8, (nil)) semi-stub!
fixme:qcap:fnCaptureGraphBuilder2_RenderStream pfRenderer == NULL not yet
supported
fixme:quartz:MediaControl_StopWhenReady (0x4c37ec0/0x4c37ec8)->(): stub !!!
fixme:qcap:VfwCapture_QueryInterface No interface for
{56a868b4-0ad4-11ce-b03a-0020af0ba770}!
fixme:qcap:VfwCapture_QueryInterface No interface for
{56a868b4-0ad4-11ce-b03a-0020af0ba770}!
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http://bugs.winehq.org/show_bug.cgi?id=30810
Bug #: 30810
Summary: Keygener Assistant window opens too large then program
hangs
Product: Wine
Version: 1.5.5
Platform: x86-64
URL: http://at4re.com/download.php?view.5
OS/Version: Windows
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: markk(a)clara.co.uk
Classification: Unclassified
Created attachment 40347
--> http://bugs.winehq.org/attachment.cgi?id=40347
+relay log for Keygener Assistant 2.0 with Wine 1.5.5, XZ-compressed
Keygener Assistant is a utility which can apply various encryption and hashing
algorithms, has a big-number calculator, number base converter etc. I tested
version 2.0 in a Windows XP VM (where it works fine) and with Wine 1.5.5.
Under Wine, the window initially opens with the correct size. But then its size
increases to match the desktop size (while the top left remains in the same
position). So the too-large window extends past the right and bottom edges of
the screen. The program then appears to hang. Same thing happens with virtual
desktop mode enabled.
I'll attach a WINEDEBUG=+relay log (~70MB uncompressed) in case that might
help.
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http://bugs.winehq.org/show_bug.cgi?id=34014
Bug #: 34014
Summary: Star Wars KOTOR II: The Sith Lords: Movies/cutscenes
do not play
Product: Wine
Version: 1.6-rc3
Platform: Other
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ipickert55(a)gmail.com
Classification: Unclassified
Created attachment 45198
--> http://bugs.winehq.org/attachment.cgi?id=45198
Wine log of KOTOR II
They can still be heard, but the screen is just black when a movie is playing.
Tried installing bink player but it didn't change anything.
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http://bugs.winehq.org/show_bug.cgi?id=37043
Bug ID: 37043
Summary: Keyboard input broken in Roblox Player
Product: Wine
Version: 1.7.22
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: alfonsojon1997(a)gmail.com
Created attachment 49224
--> http://bugs.winehq.org/attachment.cgi?id=49224
Log file when playing game
Hi, I am a user of Roblox
(https://appdb.winehq.org/objectManager.php?sClass=version&iId=15961) and
former appdb maintainer, and there's been a bug with keyboard input that has
affected every version for quite some time now. The shift key does not work,
and random commas get inputted when num lock is activated or the num lock state
is toggled. I have no idea why this happened, so I ran it in wine with the
debug flags "-fixme,+x11drv,+keyboard,+event,+win" and got the error log
attached.
Looking forward to a fix, thanks.
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http://bugs.winehq.org/show_bug.cgi?id=21466
Summary: implement FileFsVolumeInformation class for
ntdll.NtQueryVolumeInformationFile
Product: Wine
Version: 1.1.37
Platform: x86
URL: http://download.avgfree.com/filedir/inst/avg_free_stf_
en_90_730a1834.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: ntdll
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: focht(a)gmx.net
Hello,
AVG's free 8.x/9.x antivirus edition installer uses native API for various
operations.
The installer creates empty UTF8 log files (c:\\windows\\temp\\*avg9*.log)
because of the (silenced) FileFsVolumeInformation class stub in
ntdll.NtQueryVolumeInformationFile.
A simple implementation (even returning zero-filled FILE_FS_VOLUME_INFORMATION)
helps the installer to properly write installer/debug log files with UTF8
content.
--- snip ---
...
002d:Call ntdll.RtlDosPathNameToNtPathName_U(00162a58
L"\\\\?\\C:\\windows\\temp\\Davg9inst_2010-01-24_11-39.log",0032f814,00000000,00000000)
ret=0041d4de
002d:Ret ntdll.RtlDosPathNameToNtPathName_U() retval=00000001 ret=0041d4de
...
002d:Call
ntdll.ZwOpenFile(0032f828,00120000,0032f7f4,0032f80c,00000003,00004020)
ret=0041d380
002d:Ret ntdll.ZwOpenFile() retval=00000000 ret=0041d380
...
002d:Call
ntdll.ZwQueryVolumeInformationFile(00000068,0032f80c,0032f51c,00000238,00000001)
ret=0041d3c0
002d:fixme:ntdll:NtQueryVolumeInformationFile 0x68: volume info not supported
002d:Ret ntdll.ZwQueryVolumeInformationFile() retval=c0000002 ret=0041d3c0
002d:Call ntdll.RtlNtStatusToDosError(c0000002) ret=0041d4a5
002d:Ret ntdll.RtlNtStatusToDosError() retval=00000001 ret=0041d4a5
...
002d:Call ntdll.ZwClose(00000068) ret=0041d09b
002d:Ret ntdll.ZwClose() retval=00000000 ret=0041d09b
...
--- snip ---
Regards
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http://bugs.winehq.org/show_bug.cgi?id=31207
Bug #: 31207
Summary: graphstudio crashes
Product: Wine
Version: 1.5.8
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fracting(a)gmail.com
Classification: Unclassified
Created attachment 40984
--> http://bugs.winehq.org/attachment.cgi?id=40984
Log: graphstudio crashes
1. Download graphstudio from
http://blog.monogram.sk/janos/download/dl-graphstudio.php
sha1sum graphstudio.exe
a9e60ea3c1e18c6b2b8a2290b896eede3b355e7d
Reference:
http://blog.monogram.sk/janos/tools/monogram-graphstudio/
2. Start graphstudio.exe with Wine
3. Click "Graph->Insert Filter"
4. Click on any filter, for example: "GStreamer splitter filter"
5. Click on "Change merit", then click "OK" without change anything
6. Click on "Property page", then click "OK" without do anything
Result:
graphstudio crash after clicking "OK"&>
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http://bugs.winehq.org/show_bug.cgi?id=33290
Bug #: 33290
Summary: Wine strange fullscreen behavior
Product: Wine
Version: 1.5.26
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mmtaddxg(a)jadamspam.pl
Classification: Unclassified
Created attachment 44042
--> http://bugs.winehq.org/attachment.cgi?id=44042
Console output
I have a problem with fullscreen mode with Heroes of Might and Magic III and
recently with Portal Prelude. I will try to explain the situation with HoM&M:
As I start the game the 3DO animation is often shited a bit to the upper-left
but moving cursor in the corner upper-left corner centers it. Now while playing
the actual game at some point (sometimes quite soon sometimes after a while)
while trying to y see the desktop. The resmove the map with a cursor you start
to move the whole game screen. When game screen is shifted you can
clearlolution is 800x600 ("Heroes" resolution) but desktop seem to be size
1280x1024 which is the native resolution of my display. This bug obviously
makes playing impossible and the only solution for now is to change the
resolution before starting the game which is not really convenient. As I've
mentioned in the beginning the same bug applies to Portal prelude which at
first opened in 1280x960 for some reason. Of course with portal the situation
is much better becuse you can actually change the game's resolution, not so
much with HoM&M.
This bug did not take place in Wine 1.4 and (as far as I remember) 1.3
I'm using Linux Mint 14.1 Mate
GF 250 GTS
Nvidia drivers 310.14
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https://bugs.winehq.org/show_bug.cgi?id=42072
Bug ID: 42072
Summary: Dead Space (Steam) crashes on save with "divide by
zero" error
Product: Wine
Version: 1.9.24
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: lmnet89(a)gmail.com
Distribution: ---
Created attachment 56571
--> https://bugs.winehq.org/attachment.cgi?id=56571
Error backtrace for 1.9.24 version
Dead Space (Steam) always crashes on save. I tried 1.9.2, 1.9.20, 1.9.24,
1.7.55 versions: issue is 100% reproducible. Also, I tried to skip first save
point and save on second save point, but it also lead game to crash.
Error is:
Unhandled exception: divide by zero in 32-bit code (0x00900463).
I'm using Play on linux. Game is in separate clear x86 prefix. After creating
prefix I have installed Steam through play on linux, and after that I installed
Dead Space from the Steam menu.
I have backtraces for 1.7.55, 1.9.2 and 1.9.24. I attached backtrace file for
1.9.24 version.
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http://bugs.winehq.org/show_bug.cgi?id=19420
Summary: Unimplemented function GdipResetLineTransform in
Passmark 7.0
Product: Wine
Version: 1.1.26
Platform: PC
URL: http://www.passmark.com
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: gdiplus
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: thunderbird2k(a)gmail.com
Passmark is a benchmark program with all sorts of basic system tests. Its 2D
benchmark makes uses of at least GdipResetLineTransform and perhaps some other
unimplemented gdiplus functions. These should be implemented for correct
rendering.
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http://bugs.winehq.org/show_bug.cgi?id=16389
Summary: Mechwarrior 2 fails to start
Product: Wine
Version: 1.1.10
Platform: Other
OS/Version: other
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: leslie_alistair(a)hotmail.com
Mechwarrior2 from "The Titanium Trilogy" fails to start.
Xephyr :1 -ac -screen 800x600x8 &
DISPLAY=:1 wine MW2WIN.EXE
A window is display briefly, then exits without any error.
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https://bugs.winehq.org/show_bug.cgi?id=46700
Bug ID: 46700
Summary: notepad++ keep non existing file when deleted
Product: Wine
Version: 4.0-rc7
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: andrej8anubis(a)gmail.com
Distribution: ---
I have notepad++ set so that it silently updates file changes, but if some file
open in notepad++ gets deleted, I get the window in notepad++, asking me "keep
non existing file" on the title bar, and I see no buttons to click. Can someone
check this out pleas? Thank you
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https://bugs.winehq.org/show_bug.cgi?id=36753
Bug ID: 36753
Summary: UltraISO can't open image with a lot of files
Product: Wine
Version: 1.7.20
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ignas2526(a)gmail.com
UltraISO can't open .dmg or .cdr with about 23,000 files. Both images open fine
on my mac.
When program starts, wine shows about 10:
fixme:win:LockWindowUpdate (0x10020), partial stub!
fixme:win:LockWindowUpdate (0x0), partial stub!
and one at the end:
fixme:ntdll:server_ioctl_file Unsupported ioctl 24000 (device=2 access=1 func=0
method=0)
Console doesn't show any new errors when opening fails, UltraISO, however,
shows a window with an error(see screenshot).
I tried opening other images, with UltraISO, they open fine.
UltraISO version is 9.6.1.3016
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http://bugs.winehq.org/show_bug.cgi?id=26006
Summary: Fax Driver installation AddPrintProcess insufficient
buffer
Product: Wine
Version: 1.3.1
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: brafferton(a)btconnect.com
Created an attachment (id=33158)
--> (http://bugs.winehq.org/attachment.cgi?id=33158)
msi, msidb output
BVRP Phone Tools is used to download faxes and voice messages from a USR 56K
Message Modem.
It installs with "Insufficient buffer" and crashes on startup with "The program
phontool.exe encountered a serious problem and has had to close etc. and
Insufficient buffer" on Fax capture installation.
There is absolutely nothing in Linux that will handle this modem correctly. I
know, I have tried the lot.
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https://bugs.winehq.org/show_bug.cgi?id=44874
Bug ID: 44874
Summary: Phonetools crashes at Call from 0x7b43f2d7 to
unimplemented function
KERNEL32.dll.RequestDeviceWakeup
Product: Wine
Version: 3.4
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: kernel32
Assignee: wine-bugs(a)winehq.org
Reporter: xerox.xerox2000x(a)gmail.com
Distribution: ---
Created attachment 60937
--> https://bugs.winehq.org/attachment.cgi?id=60937
patch/stub for RequestDeviceWakeup
Title says it all
wine: Call from 0x7b43f2d7 to unimplemented function
KERNEL32.dll.RequestDeviceWakeup, aborting
Simple stub attached hereafter makes the app start, will send it later to
wine-devel
http://www.usr.com/download/support/bvrp/904/phonetools_9.04.zip
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http://bugs.winehq.org/show_bug.cgi?id=15661
Summary: cardtricks141.exe can't format SD Memory Card
Product: Wine
Version: 1.1.4
Platform: PC
URL: http://www.zshare.net/download/2014475990be7613/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: guy.roussin(a)teledetection.fr
Hi,
cardtricks141.exe can't format the SD Memory Card.
It says "Could not write to the Card ! Please
check write protect tab."
But the card is not write protect with tab.
mount gives this :
/dev/sdb1 on /media/CANON_DC type vfat
(rw,nosuid,nodev,uhelper=hal,shortname=lower,uid=1002)
and i can touch/remove files from the card ...
Thank you,
Guy
Note:
This tools is useful to prepare a SD Memory Card
for "CHDK firmware" addon on CANON camera.
Others options of cardtricks41.exe run fine.
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https://bugs.winehq.org/show_bug.cgi?id=46561
Bug ID: 46561
Summary: The Sims 4 doesnt start
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: alexiacordeiro30(a)gmail.com
Distribution: ---
Installed the sims 4 via lutris but don't start because wine crashes
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https://bugs.winehq.org/show_bug.cgi?id=45580
Bug ID: 45580
Summary: World of Tanks: hang before entering the garage
Product: Wine-staging
Version: 3.13
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: zhuhaoqing(a)live.cn
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Created attachment 61995
--> https://bugs.winehq.org/attachment.cgi?id=61995
The complete output of wine.
I just installed wine-staging 3.13 (both amd64 and i386) on my Ubuntu 16.04.5
(xenial) x86_64 and try to install World Of Tanks and play it. The installer
downloads fine and installs fine. But when I open the game (with both `wine`
and `wine64`), the game loads fine and connects fine, but hangs forever *just
before* the garage screen opens up. Then I try to open it up through a terminal
so I can see the output log. There was a lot of log, but at the end there is
one line that says:
> [0805/162733:WARNING:cert_verify_proc_win.cc(108)] Unknown error -2146762482 mapped to net::ERR_FAILED
And after that the game hangs.
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http://bugs.winehq.org/show_bug.cgi?id=29832
Bug #: 29832
Summary: Crash with error
Product: Wine
Version: 1.4-rc2
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: 13zl(a)mail.ru
Classification: Unclassified
Created attachment 38742
--> http://bugs.winehq.org/attachment.cgi?id=38742
Crash with error
Crash with error
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http://bugs.winehq.org/show_bug.cgi?id=18099
Summary: No keyboard response in Super Mario 3 remake
Product: Wine
Version: 1.1.19
Platform: All
URL: http://www.acid-play.com/file/marioforever.zip
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: chris.lervag(a)gmail.com
When attempting to play the free "Super Mario 3: Mario Forever" remake by
Buziol games, we are unable to enter gameplay as there is no response from the
keyboard when entering the "Select world" screen. In this screen, you are
supposed to be able to move Mario with the keyboard arrow buttons as well as
jump with the shift button.
According to the appdb, the first mention of this problem is with wine version
20050111, and it is still present in wine version 1.19.
Link to the application entry in appdb:
http://appdb.winehq.org/objectManager.php?sClass=application&iId=2363
Everything else about the game seems to be working normally in wine
(installation, launching game, graphics, music).
The game itself is perceived to be very good and fun remake of the original
game, and it would be nice to be able to enjoy this little gem with linux/wine.
The game is available as a free download from the specified URL.
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https://bugs.winehq.org/show_bug.cgi?id=44372
Bug ID: 44372
Summary: Overwatch: Crashs System when Lucio boops
Product: Wine
Version: 2.17
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: Email(a)RandomColourzzz.com
Distribution: ---
Wine 2.16 works fine, no crashes while playing. Wine 2.17+ freezes my whole
system. Things like booping as Lucio or being booped, also playing as Bastion
for awhile also seems to cause this. I am also having a weird mouse movement
problem while playing in version 2.17 and above, the game runs better in newer
versions but it also brings my whole computer to a standstill needing a
restart.
I am using Arch Linux, mesa and, amdgpu
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https://bugs.winehq.org/show_bug.cgi?id=44214
Bug ID: 44214
Summary: Overwatch: Invisible golden weapons
Product: Wine
Version: 2.21
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: matty(a)posteo.net
Distribution: ---
Golden variants of weapons (unlocked through competitive play) are completely
invisible both in game and in the menu.
Weapons with the normal skin render correctly, just the golden variant is
invisible.
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https://bugs.winehq.org/show_bug.cgi?id=43781
Bug ID: 43781
Summary: (Overwatch) d3d_shader error caused FPS drop
Product: Wine
Version: 2.17
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: maxi.cass11(a)gmail.com
Distribution: ---
Created attachment 59293
--> https://bugs.winehq.org/attachment.cgi?id=59293
log with WINEDEBUG=-d3d,-dxgi,-d3d11
Hello,
Overwatch have lot of FPS drop with wine and when I have FPS drop wine write
d3d_shader error on the terminal (I have attach the log)
On the log it's the lines start with fixme:d3d_shader:print_glsl_info_log
(I can't test wih non-staging version because I can't run battlenet without
staging version)
I have used WINEDEBUG=-d3d,-dxgi,-d3d11 flags because the error flood the
terminal
If you want more log I can test with differents WINEDEBUG flags
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https://bugs.winehq.org/show_bug.cgi?id=43249
Bug ID: 43249
Summary: no instala office 2013
Product: Wine
Version: 2.0.1
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: apphelp
Assignee: wine-bugs(a)winehq.org
Reporter: jonathan_001_2(a)hotmail.com
Distribution: ---
Created attachment 58559
--> https://bugs.winehq.org/attachment.cgi?id=58559
no instala office 2013
no instala office 2013
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http://bugs.winehq.org/show_bug.cgi?id=35106
Bug #: 35106
Summary: err:listview:LISTVIEW_WindowProc unknown msg 1044
wp=00000000 lp=00319a68
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: comctl32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lastvnm(a)gmail.com
Classification: Unclassified
Created attachment 46827
--> http://bugs.winehq.org/attachment.cgi?id=46827
backtrace de el error
error al correr cms h.264 dvr
err:listview:LISTVIEW_WindowProc unknown msg 1044 wp=00000000 lp=00319a68
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