https://bugs.winehq.org/show_bug.cgi?id=46040
Bug ID: 46040
Summary: every time i launch any windows .exe it give me some
random error ive never seen before
Product: Wine
Version: 3.17
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: anubis2497(a)gmail.com
Distribution: ---
Created attachment 62618
--> https://bugs.winehq.org/attachment.cgi?id=62618
backtrace
random bug
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https://bugs.winehq.org/show_bug.cgi?id=45913
Bug ID: 45913
Summary: tchar.h: using the macro _sntprintf leads to an
undefined reference to snwprintf; macro should resolve
to _snwprintf
Product: Wine
Version: unspecified
Hardware: arm
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winelib
Assignee: wine-bugs(a)winehq.org
Reporter: contact(a)ivanchev.net
Distribution: ---
According to MSDN (https://msdn.microsoft.com/en-us/library/2ts7cx93.aspx) the
following macro definition in tchar.h:
#define _sntprintf WINE_tchar_routine(snprintf, snprintf, snwprintf)
is missing an underscore at the beginning snwprintf
#define _sntprintf WINE_tchar_routine(snprintf, snprintf, _snwprintf).
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https://bugs.winehq.org/show_bug.cgi?id=41419
Bug ID: 41419
Summary: Visio 2013 crashes with unimplemented function
msvcp100.dll.?_GetCombinableSize@details@Concurrency@@
YAIXZ
Product: Wine
Version: 1.9.20
Hardware: x86-64
OS: Linux
Status: NEW
Severity: minor
Priority: P2
Component: msvcp
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
Distribution: ---
wine: Call from 0x7b43b53c to unimplemented function
msvcp100.dll.?_GetCombinableSize@details@Concurrency@@YAIXZ, aborting
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https://bugs.winehq.org/show_bug.cgi?id=46081
Bug ID: 46081
Summary: Multiple installers show readonly drives with broken
size
Product: Wine
Version: 3.19
Hardware: x86
URL: https://web.archive.org/web/20171225133033if_/http://download.microsoft.com/download/e/a/9/ea913c8b-51a7-41b
7-8697-9f0d0a7274aa/ExcelViewer.exe
OS: Linux
Status: NEW
Keywords: download, Installer
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dark.shadow4(a)web.de
Distribution: ---
Created attachment 62711
--> https://bugs.winehq.org/attachment.cgi?id=62711
Screenshot
See screenshot.
The readonly drives probably should not even be listed.
Note that this installer extracts and runs a msi file.
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https://bugs.winehq.org/show_bug.cgi?id=45588
Bug ID: 45588
Summary: .Net Framework 4.5.2 (WPF) requires
windowscodecs.dll.IWICPixelFormatInfo_GetChannelCount_
Proxy
Product: Wine
Version: 3.13
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: windowscodecs
Assignee: wine-bugs(a)winehq.org
Reporter: jp7677(a)gmail.com
Distribution: ---
"Content Manager" (https://acstuff.ru/app/https://assettocorsa.club/index.php?q=content-manager.html) is an alternative
launcher for Assetto Corsa. That one requires/uses WPF from .Net Framework
4.5.2. The launcher works surprisingly well and much better that the original
Assetto Corsa launcher which I never got to work. Anyway, "Content Manager"
works fine in wine once .Net 4.5.2 is installed, though with several actions,
like selecting a track, the program crashes with:
wine: Call from 0x7b43d85b to unimplemented function
windowscodecs.dll.IWICPixelFormatInfo_GetChannelCount_Proxy, aborting
Looking at
https://github.com/wine-mirror/wine/blob/master/dlls/windowscodecs/windowsc…
this method is indeed not implemented in the wine implementation of
windowscodecs. It would be nice if this method could be implemented. I don't
know if IWICPixelFormatInfo_GetBitsPerPixel_Proxy and
IWICPixelFormatInfo_GetChannelMask_Proxy are also needed, but could imagine
that this is the case.
PS: Installing the native version of windowscodecs is a somewhat of a
work-around. The application does no longer crash, but then a lot of images are
no longer displayed correctly (looks like transparent is displayed as white).
Kind regards.
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https://bugs.winehq.org/show_bug.cgi?id=44229
Bug ID: 44229
Summary: Visual C++ 1.51 can't add files to project
(GetOpenFileName16() doesn't support custom templates
or hooks)
Product: Wine
Version: 3.0-rc3
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: comdlg32
Assignee: wine-bugs(a)winehq.org
Reporter: z.figura12(a)gmail.com
Regression SHA1: 424472c20d8059057277ae13a0ffe5c51a818e52
Distribution: ---
The Project -> Edit menu is missing the "Files in Project" box as well as the
Add / Add All / Delete buttons. This is because we don't support custom
templates or hooks anymore:
0031:fixme:commdlg:GetOpenFileName16 custom templates no longer supported,
using default
0031:fixme:commdlg:GetOpenFileName16 custom hook 0x16670010 no longer supported
While hooks would probably be simple enough to implement, templates will be
much more difficult and will probably require significant duplication of code
from user.exe16:dialog.c. Is there a reason to implement commdlg on top of
comdlg32 besides avoiding duplication?
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https://bugs.winehq.org/show_bug.cgi?id=39051
Bug ID: 39051
Summary: TabbedTextOut() incorrect output on tab character
Product: Wine
Version: 1.7.29
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: user32
Assignee: wine-bugs(a)winehq.org
Reporter: wine(a)goabq.org
Distribution: ---
Created attachment 52021
--> https://bugs.winehq.org/attachment.cgi?id=52021
testcase (tto.exe) and files to build it
Tab characters do not output correctly when they are output one at a time.
This is much worse using a memory device context than a screen device context.
Attached is a testcase. It outputs text to a window using 2 different methods.
Clicking in the client area toggles the method. When iterating over each
character, TabbedTextOut() produces apparently garbage from the previous line
instead of filling the rectangle appropriately as windows does. When drawing
the line in a single call, the behavior is as expected. Spaces do not suffer
from this problem (illustrated also by the testcase).
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https://bugs.winehq.org/show_bug.cgi?id=45997
Bug ID: 45997
Summary: Attempting to run dotnet 4.0 app using the dotnet40
winetrick, receiving Not implemented for
system.drawing.pen.ScaleTransform
Product: Wine
Version: unspecified
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: gdiplus
Assignee: wine-bugs(a)winehq.org
Reporter: johntam(a)pedfast.com
Created attachment 62561
--> https://bugs.winehq.org/attachment.cgi?id=62561
Wine Log
Attempting to run dotnet 4.0 app using the dotnet40 winetrick, receiving Not
implemented for system.drawing.pen.ScaleTransform
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https://bugs.winehq.org/show_bug.cgi?id=45320
Bug ID: 45320
Summary: cmd creates an environment variable with an empty name
Product: Wine
Version: 3.9
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: cmd
Assignee: wine-bugs(a)winehq.org
Reporter: dima(a)gmail.com
Distribution: ---
CMD creates an environment variable with an empty name when it starts up. That
doesn't match the behavior on Windows (at least, Win10) and breaks programs
like Python.
Apparently, CMD is trying to save the current working directory; the code was
added in
https://source.winehq.org/git/wine.git/commit/d0db751e0cb7a0526c3aecca48918…,
but without an explanation.
To reproduce, run this:
#include <stdio.h>
int main(int argc, char **argv, char **envp) {
for (char **env = envp; *env != 0; env++) {
printf("%s\n", *env);
}
return 0;
}
The last line of the output will be similar to this:
=Z:=Z:\home\dima
Python gets an exception if it tries to unset that variable:
>>> import os
>>> os.environ.clear()
Traceback (most recent call last):
File "<stdin>", line 1, in <module>
File "C:\ProgramData\Miniconda3\lib\_collections_abc.py", line 820, in clear
self.popitem()
File "C:\ProgramData\Miniconda3\lib\_collections_abc.py", line 813, in
popitem
del self[key]
File "C:\ProgramData\Miniconda3\lib\os.py", line 680, in __delitem__
self.unsetenv(encodedkey)
File "C:\ProgramData\Miniconda3\lib\os.py", line 718, in <lambda>
_unsetenv = lambda key: _putenv(key, "")
OSError: [Errno 0] Error
This is arguably a Python bug, and it happens on UNIX, too:
https://bugs.python.org/issue20658 . However, cmd should probably match the
Windows behavior and not trigger the Python bug unnecessarily.
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http://bugs.winehq.org/show_bug.cgi?id=35504
Bug ID: 35504
Summary: LibreOffice installation creates two wrong files
Product: Wine
Version: 1.7.10
Hardware: x86
URL: http://sourceforge.net/projects/libreoffice.mirror/fil
es/LibreOffice%204.2.0/LibreOffice_4.2.0_Win_x86.msi/d
ownload
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msi
Assignee: wine-bugs(a)winehq.org
Reporter: t.artem(a)mailcity.com
Classification: Unclassified
After installing LibreOffice_4.2.0_Win_x86.msi in Wine two illicit files can be
found:
C:\Win\System\msvcp100.dll
C:\Win\System\msvcr100.dll
$ sha1sum LibreOffice_4.2.0_Win_x86.msi
0c306a717aff4499b0abe2d2e3caaa63c62dfa0a LibreOffice_4.2.0_Win_x86.msi
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https://bugs.winehq.org/show_bug.cgi?id=46186
Bug ID: 46186
Summary: LoadImageA searches images in the wrong directory
Product: Wine
Version: 3.21
Hardware: x86
URL: https://www.schneider-electric.com/en/download/documen
t/ZelioSoft2_V5_0/
OS: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: user32
Assignee: wine-bugs(a)winehq.org
Reporter: dark.shadow4(a)web.de
Distribution: ---
This is an issue reported in the forums:
https://forum.winehq.org/viewtopic.php?f=2&t=31489
LoadImageA is supposed to look in the executable directory, not the working
directory. Normally those two are the same, but this specific application does
it different.
Will submit a fix soon.
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https://bugs.winehq.org/show_bug.cgi?id=46168
Bug ID: 46168
Summary: dotnet35sp1 installer has an error under wow64
Product: Wine
Version: 3.20
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, Installer, win64
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
Distribution: ---
The installer catches the crash and tries to report it, but fails (also fails
if you click Debug).
Suspicious msi output:
01de:fixme:advapi:RegisterEventSourceW ((null),L"VS Setup Watson Report"): stub
01de:fixme:advapi:ReportEventW
(0xcafe4242,0x0001,0x0000,0x000003e8,(nil),0x0008,0x000000da,0x3009b09c,0x71da94):
stub
01de:err:eventlog:ReportEventW L"setup.exe"
01de:err:eventlog:ReportEventW L"9.0.30729.1"
01de:err:eventlog:ReportEventW L"488f1f5c"
01de:err:eventlog:ReportEventW L"unknown"
01de:err:eventlog:ReportEventW L"0.0.0.0"
01de:err:eventlog:ReportEventW L"00000000"
01de:err:eventlog:ReportEventW L"0"
01de:err:eventlog:ReportEventW L"7c7aa160"
01de:fixme:advapi:DeregisterEventSource (0xcafe4242) stub
01de:fixme:richedit:ME_HandleMessage EM_SETMARGINS: stub
01de:fixme:richedit:ME_HandleMessage EM_SETMARGINS: stub
01a6:err:msiexec:custom_action_server Failed to read from custom action server
pipe: 109
01a7:err:msiexec:custom_action_server Failed to read from custom action server
pipe: 109
wine-3.20
Note: if using winetricks to test this, you'll need to comment out the win64
check:
load_dotnet35sp1()
{
- w_package_unsupported_win64
+ #w_package_unsupported_win64
case "$W_PLATFORM" in
windows_cmd) ;;
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https://bugs.winehq.org/show_bug.cgi?id=44177
Bug ID: 44177
Summary: Guitar Pro 5: Long freezes during draw process of
dashed lines (P.M. or let ring markers)
Product: Wine
Version: 3.0-rc1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: kitsunyan(a)inbox.ru
Distribution: ArchLinux
Created attachment 59941
--> https://bugs.winehq.org/attachment.cgi?id=59941
log
Guitar Pro 5 always hangs when tries to draw dashed lines (like these
https://imgur.com/GgvrEuq.png). The longer the line, the longer the freeze. CPU
core is loaded to 100% during this freeze. Sometimes it even draws odd lines
(https://imgur.com/1efGsF2.png).
This bug is regression. About 6 months ago everything was fine. It begins ~4
months ago. I don't know what causes this problem so I started wine with
WINEDEBUG=+all and tried to find where it hangs. I noticed a lot of gdi calls
which can cause this hangs. I restarted wine with WINEDEBUG=+gdi and grabbed
the log which I've attached to the bug.
I'm using Arch Linux. WINEARCH=win32.
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https://bugs.winehq.org/show_bug.cgi?id=45831
Bug ID: 45831
Summary: Slack installer fails to start
Product: Wine
Version: 3.0.2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: funtimeschaos(a)rocketmail.com
Distribution: ---
Created attachment 62291
--> https://bugs.winehq.org/attachment.cgi?id=62291
SlackSetup 32bit
While trying to install the Windows version of Slack desktop client, I keep
getting an error message that says:
---
Installation has failed
Please re-run this installer as a normal user instead of "Run as
Administrator".
---
I also tried it with 3.15-staging, which netted me a different error ("There
was an error installing the application"), however the console output appears
to be the same.
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https://bugs.winehq.org/show_bug.cgi?id=40303
Bug ID: 40303
Summary: Control Data passed in DIALOGEX Resource passes
pointer with offset sizeof(WORD)
Product: Wine
Version: 1.9.5
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: user32
Assignee: wine-bugs(a)winehq.org
Reporter: vendor2013(a)herdsoft.com
Distribution: ---
Created attachment 53942
--> https://bugs.winehq.org/attachment.cgi?id=53942
Sourcecode for a test program
When DIALOGEX Resources contain Custom data like in:
DEFPUSHBUTTON "OK", IDOK, 148, 6, 50, 14 { 1, 2, 3, 4, 5 }
The pointer passed in WM_CREATE is two bytes higher than in windows. In Windows
(Tested with Vista an Windows 7 64-Bit) it Points to the Number of Words, in
Wine it points to the first data byte.
Microsoft Specs for this stuff are here:
https://msdn.microsoft.com/de-de/library/windows/desktop/ms645389%28v=vs.85…
Attached file dialogtest.zip is sourcecode for a test program with a simple
custom control that displays the passed control data.
Bug is in Version 1.6.2 (Debian Jessie) and 1.9.5 (Last Download).
My suggestion for a patch:
--- wine-1.6.2.orig/dlls/user32/dialog.c
+++ wine-1.6.2/dlls/user32/dialog.c
@@ -234,7 +234,8 @@ static const WORD *DIALOG_GetControl32(
TRACE("\n");
TRACE(" END\n" );
}
- info->data = p + 1;
+ info->data = p;
p += GET_WORD(p) / sizeof(WORD);
}
else info->data = NULL;
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https://bugs.winehq.org/show_bug.cgi?id=45910
Bug ID: 45910
Summary: GameGuard requires [wevtapi.dll.EvtExportLog] function
Product: Wine
Version: 3.14
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wevtapi
Assignee: wine-bugs(a)winehq.org
Reporter: temptempor(a)gmail.com
Distribution: ---
Created attachment 62439
--> https://bugs.winehq.org/attachment.cgi?id=62439
backtrace
Hello,
I would like to first thank all contributors to this amazing project. You've
done so much for us Linux users and gamers! Thank you!!
As described, it appears GameGuard anti-cheat solution requires an wevtapi
function that has yet to be implemented.
The solution is used for Phantasy Star Online 2 and the game cannot starts
subsequently to what appears to be GameGuard crashing.
Unfortunately, I obtained a first backtrace that I cannot reproduce anymore
though the game still doesn't start.
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https://bugs.winehq.org/show_bug.cgi?id=41356
Bug ID: 41356
Summary: The Crew(Uplay) won't launch[STAGING]
Product: Wine
Version: 1.9.18
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: spleefer90(a)gmail.com
Distribution: ---
Created attachment 55708
--> https://bugs.winehq.org/attachment.cgi?id=55708
launching the game
Using wine STAGING
Absolutely no idea what's the problem. Running the game just stays at the uplay
game loading screen
64 bit prefix
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https://bugs.winehq.org/show_bug.cgi?id=45593
Bug ID: 45593
Summary: Wargaming.net Game Center: Installer locks
RtlpWaitForCriticalSection, no progress with download
Product: Wine
Version: 3.12
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: duhowpi(a)gmail.com
Distribution: ---
Created attachment 62019
--> https://bugs.winehq.org/attachment.cgi?id=62019
Installing Total War: Arena
When resuming/starting download of the game "Total War: Arena" using the
"Wargaming.net Game Center", in some point it stops downloading (see last lines
of the attached log).
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https://bugs.winehq.org/show_bug.cgi?id=40264
Bug ID: 40264
Summary: Iris Online cannot connect to login server
Product: Wine
Version: 1.9.4
Hardware: x86-64
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winsock
Assignee: wine-bugs(a)winehq.org
Reporter: noscrubs.net(a)gmail.com
Created attachment 53881
--> https://bugs.winehq.org/attachment.cgi?id=53881
Winsock trace from Linux and Mac OS X versions of wine.
The game client cannot connect to the login server to authenticate the account.
This works perfectly when running under the same version of Wine under Linux,
and of course Windows.
I have attached a short winsock trace that shows the differences when running
under Linux and Mac OS X versions of Wine.
I am also including a snippet of the client source relating to this log.
The game client can be downloaded from
http://noscrubs.net/downloads/NoScrubs_Iris_Online_Nov_2015.zip
The launcher/patcher works fine apart from some HTML display issues.
AppDB page:
https://appdb.winehq.org/objectManager.php?sClass=version&iId=33421&iTestin…
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https://bugs.winehq.org/show_bug.cgi?id=46435
Bug ID: 46435
Summary: F1 2011 crashes with a messed up rendering in DX9 mode
Product: Wine
Version: 4.0-rc5
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
Distribution: ---
Created attachment 63213
--> https://bugs.winehq.org/attachment.cgi?id=63213
backtraces
d3dx9_43 - builtin
fixme:d3dx:D3DXGetShaderConstantTableEx Flags (0x20000) are not handled, yet!
Crashes immediately after race starts. Backtrace is different each time.
Rendering is normal and no crash with d3dx9_43 native,builtin
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http://bugs.winehq.org/show_bug.cgi?id=20104
Summary: Fujiprint/Fotokasten albums cannot be created due to
missing richtext query interface
Product: Wine
Version: 1.1.29
Platform: PC
URL: http://www.fotokasten.de/index.php?ftkPage=static&ftkV
iew=ftksoftware
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: richedit
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: cweiske(a)cweiske.de
Running the "fotokasten" photo album creation software fails to create certain
photo books with the following error:
> fixme:richedit:fnTextSrv_QueryInterface Unknown interface:
> {01c25500-4268-11d1-883a-3c8b00c10000}
> fixme:richedit:fnTextSrv_OnTxInplaceDeactivate 0x3a1e8e0: STUB
How to reproduce:
1. Run software
2. Click on tab "Fotobücher"
3. Click on "Fotobücher" icon
4. Click on "Fun"
5. Click on "Fun A4"
6. A loading window appears but is hidden soon after.
When using Fotobücher->Fotobücher->Soft->A4, the richtext window has not to be
shown, and I get to the next window (meaning it works without richtext).
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https://bugs.winehq.org/show_bug.cgi?id=46677
Bug ID: 46677
Summary: Test Drive Unlimited 2 Crash at begins
Product: Wine
Version: 4.2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mrdeathjr28(a)yahoo.es
Distribution: ---
Created attachment 63629
--> https://bugs.winehq.org/attachment.cgi?id=63629
backtrace
Game shows credits first screen and after this crash
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https://bugs.winehq.org/show_bug.cgi?id=46629
Bug ID: 46629
Summary: Unravel Two crashes crashes during loading
Product: Wine-staging
Version: 4.1
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ahmed.com(a)protonmail.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Created attachment 63528
--> https://bugs.winehq.org/attachment.cgi?id=63528
Unravel Two.log
Unravel two crashes at the beginning of loading. Any suggestions will be
appreciated.
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https://bugs.winehq.org/show_bug.cgi?id=46705
Bug ID: 46705
Summary: Revenant GOG don't running
Product: Wine
Version: 3.21
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: evjeniy(a)mail.ru
Distribution: ---
Created attachment 63665
--> https://bugs.winehq.org/attachment.cgi?id=63665
setup.txt
Wine version (staging)
I use environment variables:
WINEARCH = win32 WINEPREFIX = clean
winecfg defaults
Additional libraries:
winetricks d3dx9_36 directplay quartz
At the end of the installation process (similar to installing directx9.0c)
"Runtime error (at 73: 1358):"
"Runtime error (at 210: 800): Out Of Stack Range."
"Runtime error (at 210: 806): Out Of Stack Range."
"Out of Global Vars range."
Console output (setup.txt)
In winecfg I put the checkbox "Graphics -) Emulate a virtual desktop 640x480"
During launch:
FATAL ERROR. "DirectX Error D3DERR_SURFACENOTINVIDMEM in d: \ revenant \
DirectDraw.cpp at line 333"
Console output (start.txt)
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https://bugs.winehq.org/show_bug.cgi?id=46759
Bug ID: 46759
Summary: Wine Resource Compiler (wrc) ignores options in POPUP
statement
Product: Wine
Version: unspecified
Hardware: Other
OS: other
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: roger.moser(a)pamho.net
If you have the following resource script:
xyz MENU
BEGIN
POPUP "Grayed Popup", GRAYED
MENUITEM "Item", 100
END
END
then the Wine Resource Compiler (wrc), unlike Microsoft's RC, ignores the
options like GRAYED in the POPUP statement.
To fix this bug, make the following change in the file tools/wrc/parser.y
at around line 1235:
| item_definitions tPOPUP tSTRING item_options menu_body {
$$ = new_menu_item();
$$->prev = $1;
if($1)
$1->next = $$;
$$->popup = get_item_head($5);
$$->state = $4; // <<<<<<<< Insert this line <<<<<<<<
$$->name = $3;
}
;
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https://bugs.winehq.org/show_bug.cgi?id=5891
Anastasius Focht <focht(a)gmx.net> changed:
What |Removed |Added
----------------------------------------------------------------------------
Hardware|Other |x86
OS|other |Linux
--- Comment #8 from Anastasius Focht <focht(a)gmx.net> ---
Hello folks,
revisiting, still present.
Wohoo ... approaching 13 year anniversary here ;-)
--- snip ---
$ pwd
/home/focht/.wine/drive_c/Program Files/BFtelnet
$ file *
bfsetup.exe: PE32 executable (GUI) Intel 80386, for MS Windows
bftelnet.exe: PE32 executable (console) Intel 80386, for MS Windows
bftelnethelp.exe: PE32 executable (GUI) Intel 80386, for MS Windows
license.rtf: Rich Text Format data, version 1, ANSI
setup.cfg: ASCII text, with CRLF line terminators
telm.cpl: PE32 executable (DLL) (GUI) Intel 80386, for MS Windows
$ wine cmd /c start telm.cpl
002a:fixme:exec:SHELL_execute flags ignored: 0x00000100
002a:fixme:exec:SHELL_execute flags ignored: 0x00000100
002a:fixme:exec:SHELL_execute flags ignored: 0x00000100
002a:fixme:exec:SHELL_execute flags ignored: 0x00000100
002a:fixme:exec:SHELL_execute flags ignored: 0x00000100
002a:fixme:exec:SHELL_execute flags ignored: 0x00000100
002a:fixme:exec:SHELL_execute flags ignored: 0x00000100
002a:fixme:exec:SHELL_execute flags ignored: 0x00000100
002a:fixme:exec:SHELL_execute flags ignored: 0x00000100
002a:fixme:exec:SHELL_execute flags ignored: 0x00000100
Application could not be started, or no application associated with the
specified file.
ShellExecuteEx failed: File not found.
$ wine rundll32.exe shell32.dll,Control_RunDLL telm.cpl
0009:fixme:win:LockWindowUpdate (0x10020), partial stub!
0009:fixme:win:LockWindowUpdate ((nil)), partial stub!
0009:fixme:win:LockWindowUpdate (0x10020), partial stub!
0009:fixme:win:LockWindowUpdate ((nil)), partial stub!
--- snip ---
$ sha1sum bftelnetdemo.exe
50be5be350ef871c458af150a38cc3d3483794c1 bftelnetdemo.exe
$ du -sh bftelnetdemo.exe
1.4M bftelnetdemo.exe
$ wine --version
wine-4.3
Regards
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http://bugs.winehq.org/show_bug.cgi?id=10913
Summary: start.exe doesn't support optional process title
argument
Product: Wine
Version: CVS/GIT
Platform: Other
URL: http://jedit.org
OS/Version: other
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: wine-programs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Running real Java apps under the latest Sun win32 JRE on Wine
seems like a fine stress test, even though in many
cases users should run with the Linux JRE instead.
The Sun JRE and jEdit install ok, but jedit has many startup problems.
Here's the first one.
Invoking it with the batch file provided by jEdit fails.
Here's what's in the batch file:
start "jEdit startup" "c:\windows\system32\javaw.exe" -Xms64M -Xmx192M -jar
"C:\Program Files\jEdit\jedit.jar" -reuseview %*
And here's what happens when you run it:
$ cd ~/.wine/drive_c/Program Files/jEdit
$ ~/wine-git/wine cmd /c jedit.bat
fixme:exec:SHELL_execute flags ignored: 0x00000500
trace:process:CreateProcessW app (null) cmdline L"jEdit startup
c:\\windows\\system32\\javaw.exe -Xms64M -Xmx192M -jar \"C:\\Program
Files\\jEdit\\jedit.jar\" -reuseview"
trace:process:find_exe_file looking for L"jEdit"
trace:process:find_exe_file Trying native exe
L"c:\\windows\\system32\\jEdit.exe"
...
trace:process:find_exe_file Trying built-in exe L"c:\\windows\\system32\\jEdit
startup.exe"
...
trace:process:find_exe_file looking for L"jEdit startup
c:\\windows\\system32\\javaw.exe -Xms64M -Xmx192M -jar \"C:\\Program
Files\\jEdit\\jedit.jar\" -reuseview"
Application could not be started, or no application associated with the
specified file.
ShellExecuteEx failed: File not found
So it seems that start takes an optional process title argument.
Sure enough,
http://www.microsoft.com/resources/documentation/windows/xp/all/proddocs/en…
documents it.
Who knew?
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https://bugs.winehq.org/show_bug.cgi?id=3950
Anastasius Focht <focht(a)gmx.net> changed:
What |Removed |Added
----------------------------------------------------------------------------
Fixed by SHA1| |0b79d9245dfa67cfa9ec87d9086
| |f5dc66a5f0bf8
Component|-unknown |programs
CC| |focht(a)gmx.net
Severity|major |normal
Keywords|regression |
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https://bugs.winehq.org/show_bug.cgi?id=42508
Bug ID: 42508
Summary: start.exe does not detect its title argument when it
should (breaking .e.g URL opening in League of
Legends)
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: programs
Assignee: wine-bugs(a)winehq.org
Reporter: hydratech(a)gmail.com
Distribution: ---
Created attachment 57397
--> https://bugs.winehq.org/attachment.cgi?id=57397
Trace showing League of Legends Client attempting to open a URL.
When start.exe is invoked, its first argument in quotes that is not an argument
of the application to be executed should be interpreted as the console title.
Wine's start.exe fails to do so.
-- How to reproduce --
Running the following line in Wine's cmd should open a URL in your browser:
Z:\>start "" https://winehq.org/
the actual result is an application not found error. On Windows the same line
opens the website as expected.
-- Why this is a bug --
I know this was marked as fixed in bug 10913 but the reasoning was incorrect.
The argument for stating the bug was fixed was, that when \"escaping your
quotes\" in cmd to the title was parsed. This is however not consistent with
with Windows behaviour.
As explained at the end of that bug report, if you escape your quotes in Wine's
cmd start.exe parses the argument as the console title, i.e.:
Z:\>start \"hello\" cmd
I will now clarify why this is incorrect by showing Windows' behaviour.
The following command lines are not equivalent on Windows:
C:\>start hello.exe
vs.
C:\>start "hello.exe"
The latter will open a new cmd window titled hello.exe whereas the former
attempts to execute an application named hello.exe. In other words cmd's start
built-in parses its own command-line checking wether quotes where used. In fact
escaping the quotes using back-slashes is invalid as it tries start a process
named \hello.exe\. I have tested this on both Windows 7 and Windows XP.
In other words, this is invalid:
C:>start \"hello.exe\"
To illustrate how unintuitive this Windows behaviour is:
C:>start "C:\Program Files\Application\hello.exe"
Few would guess this actually opens a console titled as such, instead of
running an application. That's why I can understand the maintainers would think
the bug was fixed.
Wine will however correctly emulate unescaped quote-senstive behaviour with the
echo built-in:
Z:\>echo hoi
hoi
Z:\>echo "hoi"
"hoi"
We can see echo being "aware" of the quotes and correctly displaying them;
behaviour identical to Windows' echo built-in.
Looking at the wine source, start.exe relies on its "argv" parameter instead of
using GetCommandLine() and thereby accessing the unmodified command-line. As a
consequence the difference between a quoted argument and a non-quoted argument
is lost as CreateProcess strips the quotes off the parameters when passing them
to execve().
To quote the source of Wine's cmd.exe (wcmdmain.c):
/* Can't use argc/argv as it will have stripped quotes from parameters
* meaning cmd.exe /C echo "quoted string" is impossible
*/
It should now be evident that start.exe should either become a wrapper around
cmd.exe's built-in start function, invoking cmd and let cmd itself implement
start.exe's actual behaviour, or implement GetCommandLine() based argument
parsing similar to cmd.exe's within start.exe, leading to duplicated
command-line parsing code. Both are not ideal solutions.
-- Why does this bug matter? --
There are actually Windows applications relying on this behaviour to open URLs
in the user's browser. As an example, League of Legends executes the following
shell command to open a URL:
cmd.exe /c start "" "<url here>"
In other words, League instructs start to launch an untitled shell window with
a URL as application, effectively causing the shell to pass it to the browser.
However, wine's start.exe interprets this as League trying to execute an empty
string as executable name, with a URL as argument. I have attached the relevant
output running League with WINEDEBUG=cmd,start,process,exec set.
I will speculate that more applications will run into this exact same issue.
League's client is based on CEF and it might very well be CEF which implements
this style of external URL opening, furthermore there is documentation
recommending the use of empty quotes as console title argument when invoking
start to prevent it from accidentally parsing follow up arguments in quotes as
the console title, think "C:\Program Files\etc...", establishing this as a
pattern that might well have been adopted by other applications. See:
https://ss64.com/nt/start.html
I will also say that, given some instruction, I will be glad to help fixing
this bug and write any necessary code.
There is actually another issue with current start.exe's console title parsing
which I will submit as a separate issue. That issue is however, significantly
easier to fix. Finally this also means wine's current handling of command-line
arguments might need fixing as:
$ wine start '""' "http://winehq.og"
will break in a fixed version of 'start.exe', while it should work. For this I
will file yet another issue, although the necessity of this fix is debatable.
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https://bugs.winehq.org/show_bug.cgi?id=46756
Bug ID: 46756
Summary: Running (Linux) bash from Wine doesn't output anything
Product: Wine
Version: 4.2
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dark.shadow4(a)web.de
Distribution: ---
Best explained by an example. Starting bash generally works:
> wine start "Z:\bin\bash" -c "echo hello > x.txt"
This creates a text file, as expected.
The following command does not work properly:
wine start "Z:\bin\bash" -c "echo hello"
No text is printed to the terminal, while it should be. Don't know where it is
disappearing to.
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https://bugs.winehq.org/show_bug.cgi?id=46751
Bug ID: 46751
Summary: Allow starting native binaries
Product: Wine
Version: unspecified
Hardware: x86
OS: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: kolan_n(a)mail.ru
Sometimes apps use CLI apps, and these CLI apps have a version native for the
OS and a compatible command line interface. It would be nice to allow Windows
apps to call them.
An example of such an app is git.
Of course paths in arguments and env variables should be rewritten
automatically.
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https://bugs.winehq.org/show_bug.cgi?id=46741
Bug ID: 46741
Summary: Cemu says "This program has encountered a serious
problem" after opening Mario Maker
Product: Wine
Version: 4.0-rc5
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: 2021duffykod(a)isd47.org
I'm using Cemu version 1.15.2 and I have open GL 4.1 on my Mac. Also I'm
opening the file "Block.rpx" from the mario maker rom.
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https://bugs.winehq.org/show_bug.cgi?id=46749
Bug ID: 46749
Summary: Touhou 6 - The embodiment of Scarlet Devil: Wrong
sprite layering of player and boss sprites
Product: Wine
Version: 4.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: intensonat(a)gmail.com
Distribution: ---
Created attachment 63752
--> https://bugs.winehq.org/attachment.cgi?id=63752
Player rendered above boss
Distro: Fedora 29 x86_64
Wine Staging was used when making screenshot for this report but the bug is
reproducible without Wine Staging
When the position of the player and the boss overlap, the player is rendered
under the boss on Windows (happens with versions listed on the jewel case:
http://www16.big.or.jp/~zun/img/th06/th06logo01.jpg). Wine renders the player
sprite above the boss.
Tested with version 1.02h but reproducible with trial 0.13 available here:
http://www16.big.or.jp/~zun/data/soft/kouma_tr013.lzh
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https://bugs.winehq.org/show_bug.cgi?id=1892
Uday_Sri_Harsha <drakemcmannis9876(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |drakemcmannis9876(a)gmail.com
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https://bugs.winehq.org/show_bug.cgi?id=46707
Bug ID: 46707
Summary: Microsoft Word 2019 freeze the whole screen on nouveau
driver with CSMT enabled
Product: Wine
Version: 4.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: peathot(a)hotmail.com
Distribution: ---
Created attachment 63673
--> https://bugs.winehq.org/attachment.cgi?id=63673
Console output with CSMT enabled
When using Microsoft Word 2019 (version 1902, build 11328.20100, installed via
Office 365) for a while, the program, followed by the whole screen, will
freeze. The mouse pointer is still movable, and I can SSH into the machine and
kill WINWORD.EXE. After a moment, the screen will become usable again.
By disabling CSMT in registry (HKCU/Software/Wine/Direct3D,
csmt=dword:00000000), the problem doesn't occurred. The console output for both
when CSMT is enabled and disabled is attached. Also, the kernel messages when
CSMT is enabled is attached (there's no kernel messages when CSMT is disabled).
This is Wine 4.2 on Xubuntu 18.04. The machine is Mac Mini early 2009 with
Nvidia Geforce 9400m [1]. The graphic stack is mesa + nouveau (i.e. Nvidia
proprietary driver is not installed).
The MS Office is installed using the instructions from [2]. The first registry
workaround is also used.
Actually, the kernel messages suggests that it's nouveau fault. From my
research, it seems like nouveau doesn't like OpenGL calls from multiple thread
[3][4]. If it's actually nouveau's fault, I guess we could disable CSMT by
default if we detect nouveau driver?
[1] Yes, it's a bit old. But this same machine can run this software on Windows
10. So, it's not the problem.
[2]
https://appdb.winehq.org/objectManager.php?sClass=version&iId=35527&iTestin…
[3] https://bugs.freedesktop.org/show_bug.cgi?id=92438#c39
[4] https://bugreports.qt.io/browse/QTBUG-73715
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https://bugs.winehq.org/show_bug.cgi?id=46695
Bug ID: 46695
Summary: Linking atl fails on ppc64el with undefined reference
to SetWindowLongPtrW
Product: Wine
Version: 4.2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: tpearson(a)raptorengineering.com
Distribution: ---
When building on ppc64el, linking atl fails with an undefined reference to
SetWindowLongPtrW.
I suspect this is due to the existing PowerPC code assuming ppc platforms are
32 bit only; SetWindowLongPtrW is a 64 bit call.
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http://bugs.winehq.org/show_bug.cgi?id=31644
Bug #: 31644
Summary: glMapBufferRange is extremely slow while playing
Resident Evil 5 ( happens only on nvidia binary driver
)
Product: Wine
Version: 1.5.12
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: tizbac2(a)gmail.com
Classification: Unclassified
Calls to glMapBufferRange are extremely slow on nvidia drivers with resident
evil 5, if this should be reported to nvidia instead just close it
over 90% of frame time is taken by glMapBufferRange
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https://bugs.winehq.org/show_bug.cgi?id=38488
Bug ID: 38488
Summary: Wrong taces in functions *_invalidate_location
Product: Wine
Version: 1.7.41
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: isakov-sl(a)bk.ru
Distribution: ---
I got a plenty of messages like
fixme:d3d:wined3d_debug_location Unrecognized location flag(s) 0xfffffc00.
fixme:d3d:wined3d_debug_location Unrecognized location flag(s) 0xfffffc00.
fixme:d3d:wined3d_debug_location Unrecognized location flag(s) 0xfffffc00.
fixme:d3d:wined3d_debug_location Unrecognized location flag(s) 0xfffffc00.
It rises because the function wined3d_volume_invalidate_location() is used
with reversed parameter
For example dlls/wined3d/device.c:
wined3d_volume_invalidate_location(dst_volume, ~WINED3D_LOCATION_TEXTURE_RGB);
The function assumed location and not ~location.
-----
void wined3d_volume_invalidate_location(struct wined3d_volume *volume, DWORD
location)
{
TRACE("Volume %p, clearing %s.\n", volume,
wined3d_debug_location(location));
volume->locations &= ~location;
TRACE("new location flags are %s.\n",
wined3d_debug_location(volume->locations));
}
-----
Here wined3d_debug_location() will message like above.
Same about wined3d_resource_invalidate_location(struct wined3d_resource
*resource, DWORD location)
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https://bugs.winehq.org/show_bug.cgi?id=45149
Bug ID: 45149
Summary: regedit crashes (with no visible crash dialog) in
winetricks dotnet35sp1
Product: Wine
Version: 3.7
Hardware: x86
OS: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: kernel32
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
CC: z.figura12(a)gmail.com
Distribution: Gentoo
Originally reported at https://github.com/Winetricks/winetricks/issues/810
winetricks hangs when running regedit (though this doesn't happen anywhere
else). If you run ps aux, you can see that winedbg --auto is running, but
there's no crash dialog (it was not diabled).
Talking with Zebediah about it on IRC, he pointed out that staging has a patch
that allows the dialog to at least show:
https://github.com/wine-staging/wine-staging/blob/master/patches/kernel32-D…
I couldn't find any other bug bug referencing it.
Of course, there's a second bug, in that running regedit crashes (when setting
the windows version)..
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https://bugs.winehq.org/show_bug.cgi?id=8226
Alexandre Julliard <julliard(a)winehq.org> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #18 from Alexandre Julliard <julliard(a)winehq.org> ---
Closing bugs fixed in 4.3.
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http://bugs.winehq.org/show_bug.cgi?id=18496
Summary: BREW simulator always shows a black display
Product: Wine
Version: 1.1.21
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jon.dufresne(a)gmail.com
Tested with wine-1.1.21
I am attempting to use the Qualcomm BREW simulator under wine. After
installing, I attempted to run the example applets. The application launches
and I am able to select an applet directory, but the simulated device's screen
always shows black and not the usual list of icons that represent available
applets.
The BREW simulator installer is found here:
https://brewx.qualcomm.com/bws/content/gi/products/sdk/3.1/en/3.1.5.179/ins…
Steps to reproduce:
1. Download and install BREW SDK simulator
2. Run simulator
3. Use menu to selec "File->Change Applet Dir..."
4. Navigate to c:/Program Files/BREW 3.1.5/sdk/examples/
5. Hit "OK"
6. Notice screen is black
Expected results:
Under windows, the BREW simulator will show a listing of the available BREW
applets (one for each *.mif file in the directory chosen). This list appears as
a series of icons inside the device's display area.
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http://bugs.winehq.org/show_bug.cgi?id=15703
Summary: LEGO Star Wars controller options
Product: Wine
Version: 1.1.6
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: infernux(a)web.de
Going to "Controller Options" freezes the game, pressing "Esc" does not make it
playable again.
I don't know what other information / logs would be helpful, if you need
anything specific just say so.
This only affects the _first_ of the two games - but the 2nd seems to have a
different input system anyway (requires xinpit1_2.dll for example).
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https://bugs.winehq.org/show_bug.cgi?id=43659
Bug ID: 43659
Summary: Jurassic Park: Operation Genesis does not launch
unless winegstreamer is set to disabled
Product: Wine
Version: 2.16
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winegstreamer
Assignee: wine-bugs(a)winehq.org
Reporter: arnfranke(a)yahoo.com
Distribution: ---
Created attachment 59097
--> https://bugs.winehq.org/attachment.cgi?id=59097
Win7 64-bit wineprefix crash
Low priority as this bug has a work-around which is to disable winegstreamer.
Reproducible on Xubuntu 16.04 64-bit, with AMD Radeon 6520G graphics, on both
32-bit and 64-bit wineprefixes, and set to WinXP and Win7 mode.
I have attached crash reports for Win7 mode on a 64-bit prefix and WinXP/32bit.
Interestingly enough, the game runs fine without any overrides when it is
launched from POL. Interesting that POL would work when ~/.wine does not.
https://www.reddit.com/r/wine_gaming/comments/6xwy7o/can_anyone_explain_why…https://appdb.winehq.org/objectManager.php?sClass=version&iId=6088
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https://bugs.winehq.org/show_bug.cgi?id=46728
Bug ID: 46728
Summary: dotnet35sp1 fails to complete with install via
winetricks
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msi
Assignee: wine-bugs(a)winehq.org
Reporter: brendan(a)redmandi.com
CC: hans(a)meelstraat.net
Regression SHA1: c64d73c829c3bde7744362b2cd566075ab7e37df
Distribution: ---
Created attachment 63706
--> https://bugs.winehq.org/attachment.cgi?id=63706
Log of dotnet35sp1 failing during install
Apologies for being a pain - but it looks like the latest commit to msi causes
issues with a dotnet35sp1 install. Reverting
c64d73c829c3bde7744362b2cd566075ab7e37df allows dotnet35sp1 to install again.
Attached is a log running:
winetricks -q dotnet35sp1
with:
WINEDEBUG=timestamp,pid,tid,seh,debugstr,module.
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https://bugs.winehq.org/show_bug.cgi?id=46245
Bug ID: 46245
Summary: Ingame vsync setting does not work
Product: vkd3d
Version: 1.1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: vkd3d
Assignee: wine-bugs(a)winehq.org
Reporter: cybermax(a)dexter.no
Distribution: ---
Disabling vsync ingame (tested with World of Warcraft) does not work. Vsync is
always on.
Can force this to "always off" with:
diff --git a/dlls/dxgi/swapchain.c b/dlls/dxgi/swapchain.c
index 4dfa068..3f82cfa 100644
--- a/dlls/dxgi/swapchain.c
+++ b/dlls/dxgi/swapchain.c
@@ -1491,7 +1491,7 @@
vk_swapchain_desc.pQueueFamilyIndices = NULL;
vk_swapchain_desc.preTransform = surface_caps.currentTransform;
vk_swapchain_desc.compositeAlpha = VK_COMPOSITE_ALPHA_OPAQUE_BIT_KHR;
- vk_swapchain_desc.presentMode = VK_PRESENT_MODE_FIFO_KHR;
+ vk_swapchain_desc.presentMode = VK_PRESENT_MODE_IMMEDIATE_KHR;
vk_swapchain_desc.clipped = VK_TRUE;
vk_swapchain_desc.oldSwapchain = swapchain->vk_swapchain;
if ((vr = vk_funcs->p_vkCreateSwapchainKHR(vk_device, &vk_swapchain_desc,
NULL, &vk_swapchain)) < 0)
But i guess that is just as awful as having it on all the time.
If possible - make some logic to follow the ingame setting? :)
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http://bugs.winehq.org/show_bug.cgi?id=19777
Summary: Ad Astra game runs very slow glBlitFramebuffer
Product: Wine
Version: 1.1.26
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P3
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: chrisyate+wine(a)gmail.com
CC: chrisyate+wine(a)gmail.com
Ad Astra is a free space flight sim available at www.a-astra.com.
The game runs (as in starts) successfully, with a clean .wine prefix folder.
However once it enters 3D mode the disk starts to grind, wine spits out lots of
fixmes and the program runs slowly with fps around 3, max maybe 5. The
following is output, over and over until you stop the game.
<quote>
fixme:d3d:stretch_rect_fbo >>>>>>>>>>>>>>>>>
GL_INVALID_FRAMEBUFFER_OPERATION_EXT (0x506) from glBlitFramebuffer() @
device.c / 6532
fixme:d3d:state_ckeyblend Render state WINED3DRS_COLORKEYBLENDENABLE not
implemented yet (repeated 6 times)...
</quote>
My System is Athlon XP2400+, a NVidia 6200 clone (the Zotac with 256Mb), 1.5Gb
ram. Unfortunately I can't confirm whether it would work on my machine if I
was running Windows natively. Any other info, please ask.
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https://bugs.winehq.org/show_bug.cgi?id=46732
Bug ID: 46732
Summary: BleachBit-2.0 crashes at startup
Product: Wine
Version: 4.2
Hardware: x86
URL: https://download.bleachbit.org/BleachBit-2.0-setup.exe
OS: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: ole32
Assignee: wine-bugs(a)winehq.org
Reporter: xerox.xerox2000x(a)gmail.com
Distribution: Debian
A user reported garbage test result for this app.
It throws up a messagebox that an error occurred and exits
No consoleoutput really, in the log from the program (BleachBit.exe.log) it
says
Traceback (most recent call last):
File "bleachbit.py", line 44, in <module>
File "bleachbit\__init__.pyo", line 344, in <module>
File "bleachbit\Windows.pyo", line 63, in <module>
File "win32com\__init__.pyo", line 6, in <module>
File "pythoncom.pyo", line 3, in <module>
File "pywintypes.pyo", line 123, in __import_pywin32_system_module__
ImportError: DLL load failed: DLL initialization failed.
>From +relay-log
0009:Call KERNEL32.GetProcAddress(7e170000,0318b461 "StringFromGUID2")
ret=0319174e
0009:Ret KERNEL32.GetProcAddress() retval=7e17de80 ret=0319174e
0009:Call KERNEL32.GetProcAddress(7e170000,0318b472
"CoDisableCallCancellation") ret=0319174e
0009:Ret KERNEL32.GetProcAddress() retval=00000000 ret=0319174e
0009:Ret PE DLL (proc=0x31915e0,module=0x3120000
L"pythoncom27.dll",reason=PROCESS_ATTACH,res=(nil)) retval=0
0009:Call PE DLL (proc=0x31915e0,module=0x3120000
L"pythoncom27.dll",reason=PROCESS_DETACH,res=(nil))
0009:trace:seh:raise_exception code=c0000005 flags=0 addr=0x31568a9 ip=031568a9
tid=
Turns out adding the stub entry only (#stub CoDisableCallCancellation in
ole32.spec) is enough to work around this (and also for
CoEnableCallCancellation which it next runs into).
The functions don`t seem to be called/used when I start and use the program.
I`ll send a patch with the stub functions though as they might now be called
too by other programs i guess
sha1sum ~/Downloads/BleachBit-2.0-setup.exe
ec533b997c43a71c374d94f12f8fbd575d12adf2
/home/louis/Downloads/BleachBit-2.0-setup.exe
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https://bugs.winehq.org/show_bug.cgi?id=46727
Bug ID: 46727
Summary: Alekhine's Gun crashes on startup when using FAudio
Product: Wine
Version: 4.2
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: xaudio2
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
Distribution: ---
Created attachment 63702
--> https://bugs.winehq.org/attachment.cgi?id=63702
backtrace
err:xaudio2:impl_from_IXAudio2Voice invalid IXAudio2Voice pointer: 0x114a242c
wine-4.2-195-gf784cabd34
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http://bugs.winehq.org/show_bug.cgi?id=21023
Summary: SetupDiOpenDevRegKey() returns wrong HKEY
Product: Wine
Version: 1.1.34
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: setupapi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mdealencar(a)gmail.com
Created an attachment (id=25222)
--> (http://bugs.winehq.org/attachment.cgi?id=25222)
bug example
In a Windows XP system SetupDiOpenDevRegKey() returns the "Device Parameters"
HKEY under the device instance corresponding to the supplied (DeviceInfoSet,
&DeviceInfoData) pair.
Wine's SetupDiOpenDevRegKey() returns the device instance HKEY instead.
The relevant registry keys are not created by Wine, so I had to import them
from a Windows XP system
Example:
Windows HKEY returned corresponds to:
HKEY_LOCAL_MACHINE\SYSTEM\CurrentControlSet\Enum\USB\Vid_0451&Pid_6951\5&5a20206&0&1\Device
Parameters
Wine HKEY returned corresponds to:
HKEY_LOCAL_MACHINE\SYSTEM\CurrentControlSet\Enum\USB\Vid_0451&Pid_6951\5&5a20206&0&1
The attached registry patches and source code enable the reproduction of the
bug.
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Alexandre Julliard <julliard(a)winehq.org> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #36 from Alexandre Julliard <julliard(a)winehq.org> ---
Closing bugs fixed in 4.3.
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https://bugs.winehq.org/show_bug.cgi?id=46105
Bug ID: 46105
Summary: TopoEdit crashes with unimplemented function
mf.dll.MFCreateSequencerSource
Product: Wine
Version: 3.19
Hardware: x86-64
URL: https://resources.oreilly.com/examples/9780735656598-f
iles/tree/a7df48c133c4781b73947b1f25691bd7604cd81e/Too
ls/TopoEdit/x86
OS: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: mfplat
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
Distribution: ---
wine: Call from 0x7bc51081 to unimplemented function
mf.dll.MFCreateSequencerSource
wine-3.19-116-gb78de971f6
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https://bugs.winehq.org/show_bug.cgi?id=46623
Bug ID: 46623
Summary: Controller acts weird after updating to the latest
wine-staging 4.1.2
Product: Wine-staging
Version: 4.1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ahmed.com(a)protonmail.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Xbox 360 controller acts weird after updating Wine-staging the latest wine
build (4.1.2). When I move the right analog, the camera moves sometimes to the
right and sometimes to the left. This problem didn't exist with previous
Wine-staging version I used which was Wine-staging 4.0. The game that I tested
was Neir Automata.
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https://bugs.winehq.org/show_bug.cgi?id=39932
Bug ID: 39932
Summary: bat-script with quotes cann't be called using
CreateProcess
Product: Wine
Version: 1.9.0
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: kernel32
Assignee: wine-bugs(a)winehq.org
Reporter: andrej.skvortzov(a)gmail.com
Distribution: ---
Created attachment 53340
--> https://bugs.winehq.org/attachment.cgi?id=53340
executable with source code to reproduce the problem
This problem exists in software to configure HMI panels from OWEN and Xinje.
http://www.owen.ru/catalog/graficheskaya_panel_operatora_s_sensornim_upravl…
(Russian)
To reproduce this problem easily minimal test program is created. See attached
archive cmd_call_batch.tar.xz.
Here are technical details of the problem. To appear following conditions need
to be met:
- bat-script is called using CreateProcess
- name of bat-script is quoted
- some parameters of bat-scrits are quoted.
For example,
"test2.bat" "param1" param2
wine runs bat-script using cmd.
cmd /c "test2.bat" "param1" param2
On Windows cmd fails if name of bat-script and parameters both are quoted. To
avoid this problem attached patch always removes quotes from bat-script's name
before cmd is called.
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http://bugs.winehq.org/show_bug.cgi?id=32374
Bug #: 32374
Summary: List box with LBS_NODATA set, has very low
performance, depending on items count.
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: user32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: johnfound(a)evrocom.net
Classification: Unclassified
Created attachment 42719
--> http://bugs.winehq.org/attachment.cgi?id=42719
Test application that illustrates the bug. Source code included.
List box control, when has LBS_NODATA style set, needs very big time to process
LB_SETCOUNT message (this message works only for list box with LBS_NODATA set).
On Windows this message is handled for less than 1ms regardless of the count
sent by LB_SETCOUNT (because the list box has nothing to allocate/reallocate
when LBS_NODATA is set. It only need to set the scroll bar parameters).
In WINE (every version but in v1.4 and v1.5 it is really slow) processing this
message needs some amount of time, proportional to the item count set by
LB_SETCOUNT.
As long as this list box style is provided because of its speed, such a
behavior can block the execution of the application for very long time.
Small test application is attached which measures the time needed for
LB_SETCOUNT to be executed on list box with LBS_NODATA set. Source code
included.
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https://bugs.winehq.org/show_bug.cgi?id=46681
Bug ID: 46681
Summary: TopoEdit crashes with unimplemented function
mf.dll.MFCreateTopologyNode
Product: Wine
Version: 4.2
Hardware: x86-64
OS: Linux
Status: NEW
Keywords: patch
Severity: normal
Priority: P2
Component: mfplat
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
Depends on: 46105
Distribution: ---
Created attachment 63643
--> https://bugs.winehq.org/attachment.cgi?id=63643
stub
Topology -> Add Tee
wine: Call from 0x7b43d59b to unimplemented function
mf.dll.MFCreateTopologyNode
wine-4.2-26-g5e86cc0a8f
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https://bugs.winehq.org/show_bug.cgi?id=46724
Bug ID: 46724
Summary: Call of Juarez: Bound in Blood crashes on startup when
using FAudio
Product: Wine
Version: 4.2
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: xaudio2
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
Distribution: ---
Created attachment 63695
--> https://bugs.winehq.org/attachment.cgi?id=63695
backtrace
wine-4.2-195-gf784cabd34
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https://bugs.winehq.org/show_bug.cgi?id=46654
Bug ID: 46654
Summary: dotnet35sp1 fails to install with winetricks
Product: Wine
Version: 4.2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msi
Assignee: wine-bugs(a)winehq.org
Reporter: brendan(a)redmandi.com
CC: hans(a)meelstraat.net
Distribution: ---
Created attachment 63586
--> https://bugs.winehq.org/attachment.cgi?id=63586
Log of dotnet35sp1 failing during install
This is with a WIN64 prefix. This was working with 4.1.
Most likely related to bug 46638. And once again, either:
a) reverting 9839bb7691a1b1c57a4ca501d03825420c1609d7; or
b) removing Wow64DisableWow64FsRedirection
fixes this issue.
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https://bugs.winehq.org/show_bug.cgi?id=46639
Bug ID: 46639
Summary: LoadLibraryShim fails in wow64
Product: Wine
Version: 4.1
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: mscoree
Assignee: wine-bugs(a)winehq.org
Reporter: madewokherd(a)gmail.com
Distribution: ---
The mscoree:mscoree 32-bit test fails on the tip when run in a 64-bit prefix:
mscoree.c:372: Test failed: LoadLibraryShim failed, hr=80070006
mscoree.c:385: Test failed: LoadLibraryShim failed, hr=80070006
>From a module log, it appears this is because it tries to load a 64-bit fakedll
for fusion.dll.
0009:trace:module:open_dll_file
L"\\??\\C:\\windows\\Microsoft.NET\\Framework\\v1.1.4322\\fusion.dll" is for
arch 8664, continuing search
0009:warn:module:load_dll Failed to load module
L"C:\\windows\\Microsoft.NET\\Framework\\v1.1.4322\\fusion"; status=c000007b
On Windows, there is a separate Framework64 directory which contains the 64-bit
fusion.dll.
I think fixing this will require updates to both mscoree and Wine Mono.
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https://bugs.winehq.org/show_bug.cgi?id=46638
Bug ID: 46638
Summary: dotnet40 no longer installs using winetricks
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: brendan(a)redmandi.com
CC: julliard(a)winehq.org
Regression SHA1: 9839bb7691a1b1c57a4ca501d03825420c1609d7
Distribution: ---
Created attachment 63554
--> https://bugs.winehq.org/attachment.cgi?id=63554
Log of dotnet40 failing during install
When using the latest from git (currently
9781b5433cd4b708c0f537aa0b5608ff4157f04c), installing dotnet40 using
'winetricks dotnet40' fails. It was working in 4.1.
A git bisect highlighted commit 9839bb7691a1b1c57a4ca501d03825420c1609d7 as the
first commit that introduced this failure.
Reverting just this commit allows dotnet40 to install again.
Attached are two logs:
1. for when dotnet40 installs successfully; and
2. for when it fails
Both logs use WINEDEBUG=+timestamp,+pid,+tid,+seh,+debugstr,+module.
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https://bugs.winehq.org/show_bug.cgi?id=7287
Alexandre Julliard <julliard(a)winehq.org> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #26 from Alexandre Julliard <julliard(a)winehq.org> ---
Closing bugs fixed in 4.3.
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https://bugs.winehq.org/show_bug.cgi?id=46717
Bug ID: 46717
Summary: TopoEdit crashes with unimplemented function
mf.dll.MFCreateTopoLoader
Product: Wine
Version: 4.2
Hardware: x86-64
URL: https://resources.oreilly.com/examples/9780735656598-f
iles/tree/a7df48c133c4781b73947b1f25691bd7604cd81e/Too
ls/TopoEdit/x86
OS: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: mfplat
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
Distribution: ---
File -> Render File... -> any MP3 file
wine: Call from 0x7b43d59b to unimplemented function mf.dll.MFCreateTopoLoader
wine-4.2-159-gb3c5b7da94
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https://bugs.winehq.org/show_bug.cgi?id=43395
Bug ID: 43395
Summary: Wine intermittently crashes after any program
terminates
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: z.figura12(a)gmail.com
Distribution: ---
Every so often, I see one of the following two outputs appear after Wine
closes:
err:ntdll:RtlLeaveCriticalSection section 0x110940 is not acquired
and
wine: Unhandled page fault on write access to 0x695de019 at address 0x7bc4f41e
(thread 0018), starting debugger...
err:seh:start_debugger Couldn't start debugger ("winedbg --auto 14 96") (1115)
Read the Wine Developers Guide on how to set up winedbg or another debugger
In the first message the section 0x110940 is constant; in the second the
address 0x7bc4f41e is constant but the written address varies.
The critical section message appears because a critical section is deleted
while owned. The critical section in question appears to be that of the
database in services.exe.
The crash address is in ntdll/heap.c:HEAP_CreateFreeBlock. It is probably being
triggered by code in RtlLeaveCriticalSection(), although it may have a
different source.
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https://bugs.winehq.org/show_bug.cgi?id=42370
Bug ID: 42370
Summary: Sniper Elite 3 stuck at "Completing Installation 1%"
Product: Wine
Version: 2.1
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: noonetinone(a)gmail.com
Distribution: ---
This is basically a repeat of the close bug reported by 'acescopezz'.
Bug #41493 describes what is happening with the title SE V2. What is
different about SE3 is this game includes its own copy of dllcheck.exe.
'acescopezz' posted screen grabs which relevant here.
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https://bugs.winehq.org/show_bug.cgi?id=45639
Bug ID: 45639
Summary: Far Cry 3 voices, music and sounds
Product: Wine-staging
Version: 3.13
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: legluondunet(a)free.fr
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Created attachment 62069
--> https://bugs.winehq.org/attachment.cgi?id=62069
Far Cry 3 Wine-staging 3.13 log
Hello,
Farcry 3 game voices, music and sounds does not work correctly, you can not
hear them or with difficulty.
Instead you can hear another high sound in the background.
It's a regression, I haven't this bug with older Wine version.
I think this is the same bug I have with Star Wars the force unleashed
https://bugs.winehq.org/show_bug.cgi?id=45635.
I joined you the wine log.
Thank you for your help.
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https://bugs.winehq.org/show_bug.cgi?id=8051
--- Comment #170 from Zebediah Figura <z.figura12(a)gmail.com> ---
(In reply to Alexandr Oleynikov from comment #169)
> Without P(In reply to Paul Gofman from comment #167)
> > (In reply to Zebediah Figura from comment #166)
> > > Let's make this bug report about software vertex processing, and file new
> > > reports for any further issues. I've split off
> > > Direct3DShaderValidatorCreate9() issue into bug 46735.
> >
> > Just to note, there is also SWVP ProcessVertices (ProcessVertices used with
> > shaders) concerned in this bug. There is no patch for that. I don't know how
> > much of rendering it affects in Sims 2 though.
>
> It's pretty important. Without ProcessVertices, characters will explode in
> family thumbnails (and same if you disable shaders through the game's cheat
> menu), and explosion of vertices will also happen with little icons that pop
> up above characters when they make a friend or get married (you can
> realiably observe it by loading Pleasant family).
> In both cases, this pops up:
>
> fixme:d3d:wined3d_device_process_vertices Output vertex declaration not
> implemented yet.
> err:d3d:get_flexible_vertex_size Unexpected position mask: 0x0
Split off into bug 46742. Feel free to file further bugs for any other issues
that may exist.
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https://bugs.winehq.org/show_bug.cgi?id=8051
Zebediah Figura <z.figura12(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Blocks| |46742
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