https://bugs.winehq.org/show_bug.cgi?id=42764
Bug ID: 42764
Summary: Proteus direct 3D render problem
Product: Wine
Version: 2.4
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: hildogjr(a)gmail.com
Distribution: ---
I now that OpenGL sill not supported by Wine, so I use
https://appdb.winehq.org/objectManager.php?sClass=version&iId=27887
to use the Proteus 8 (ARES / ISIS) with Direct3D.
But (main) in the "3D Visualizer" function, the software running in Wine spend
a long time to render the objects and sometimes miss something (details or
objects).
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https://bugs.winehq.org/show_bug.cgi?id=47029
Bug ID: 47029
Summary: A.R.E.S. Extinction Agenda 1.x (.NET 2.0, XNA 3.1
game) crashes during intro (needs IWMPMedia::put_name
implementation)
Product: Wine
Version: 4.6
Hardware: x86-64
URL: https://www.fileplanet.com/archive/p-40578/A-R-E-S-Ext
inction-Agenda-Demo
OS: Mac OS X
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: wmp&wmvcore
Assignee: wine-bugs(a)winehq.org
Reporter: gijsvrm(a)gmail.com
Created attachment 64197
--> https://bugs.winehq.org/attachment.cgi?id=64197
+wmp log
Follow up of bug 45365.
winetricks -q qasf needed to work around bug 34622.
winetricks -q wmp9 works around this bug.
Attached is a +wmp log.
Tested Wine 4.6 in a 32bit prefix.
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https://bugs.winehq.org/show_bug.cgi?id=46916
Bug ID: 46916
Summary: Can't restore focus to certain minimized fullscreen
applications
Product: Wine
Version: 4.4
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: chrylis(a)gmail.com
Distribution: ---
Created attachment 64004
--> https://bugs.winehq.org/attachment.cgi?id=64004
stderr logs
This is a counterpart to the many (mostly resolved?) bugs regarding switching
*out* of fullscreen applications. On some applications, I can switch out of the
window without any problem. If the application has changed the desktop
resolution, it is restored to the previous setting (e.g.,
1920x1080->3840x2160).
However, I cannot restore focus to the application once it loses focus. The
application will unminimize (from the taskbar or the window switcher), and the
mouse cursor changes to the appropriate graphics, but the application seems
never to be unblurred; it's not redrawn (I believe this is its own choice when
it thinks it doesn't have focus), and the "bookmarked" resolution isn't
applied. The application does not respond to input, and I have to kill Wine
from the CLI.
The applications I have available where I'm able to reproduce the behavior are
based on the Civ4 engine (Civ4 itself, Railroads!). The behavior is identical
regardless of whether the application changes the screen resolution (if it
hasn't, then it'll switch back to full screen and show the last render but is
still frozen). Fallout 2, with or without Restoration, does *not* reproduce the
behavior. It may be linked to D3D.
I'm running KWin 5.14.5 on Intel graphics.
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https://bugs.winehq.org/show_bug.cgi?id=40187
Bug ID: 40187
Summary: Dream Acquarium can't run
Product: Wine
Version: 1.8
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: sdunnagan(a)yahoo.com
Distribution: ---
Something changed in the Dream Acquarium application, and now it doesn't
run after it automatically installs updates.
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https://bugs.winehq.org/show_bug.cgi?id=45216
Bug ID: 45216
Summary: Alien: Isolation crashes on startup
Product: Wine
Version: 3.8
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: moihack.inside(a)gmail.com
Distribution: ArchLinux
Created attachment 61439
--> https://bugs.winehq.org/attachment.cgi?id=61439
Alien:Isolation terminal output
Alien: Isolation (Steam version) crashes on startup.
There is an attempt for the game to load as a process named AI.exe is created
and a window pops up on a black screen but with the mouse cursor changing to
the in-game one. So the game at least attempts to boot up.
Specifically for Arch Linux which I use, there is a "trick" to get this game
running.
If you install the package "wine-staging-nine" from the official repositories
here : https://www.archlinux.org/packages/multilib/x86_64/wine-staging-nine/
the game boots correctly.
It does not boot up with plain wine-staging or vanilla wine + gallium nine
patches. So it probably needs a mix of patches from both projects.
I'm attaching a terminal output below.
GPU used: Radeon HD 6870
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http://bugs.winehq.org/show_bug.cgi?id=17101
Summary: Cancelling text with Scientific Workplace leaves last
character
Product: Wine
Version: 1.1.13
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: loic.grenie(a)gmail.com
Created an attachment (id=18937)
--> (http://bugs.winehq.org/attachment.cgi?id=18937)
Screenshots
When I delete text under Scientific Workplace, the end of the line is not
treated correctly. Was is most evident is that the last character(s) is(are)
not canceled.
I attach a vertical concatenation of 3 screenshots:
the first is the state before hitting backspace: I typed "abcdefghijkl" and
added an inline image,
the second is after hitting backspace (I cancel the "g"); notice how the last
"kl" are not correctly canceled and the image is not moved to the left
and the third is how it should have looked.
No error message is displayed while hitting backspace (it complains about IME
all the time but I think it's no big deal).
I have seen this problem at least in versions 1.0.1 (under Debian testing,
Ubuntu hardy and intrepid, both 32 and 64 bits) and 1.0.13 (Debian testing 64
bits). The situation is even worse under Ubuntu intrepid (32 bits OS, Wine
v1.0.1) as text disappears as soon as it is typed (Esc redisplays it briefly).
I can live with the image (visible at the end of the line) not correctly
positioned after backspace (it seldom occurs), but the last character not
canceled is a real (visual) pain.
I can test anything you wish and I understand programming/debugging.
Thank you for any help.
SurJector
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https://bugs.winehq.org/show_bug.cgi?id=47042
Bug ID: 47042
Summary: Ignore replies to patchset parts
Product: Wine-Testbot
Version: unspecified
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: unknown
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
Distribution: ---
The TestBot treats every email as a potential patch.
This makes sense as replies to a patch could be a new version for that patch
which means it should be tested.
But replies to parts of patches are different. Here is what happened due to the
failure to recognize this.
I'm not sure why but the TestBot must have received the following emails in
this order (this is not the order of the send times but it matches the order in
which I received the emails in my inbox):
* [PATCH 1/5] ntoskrnl.exe: Implement PsLookupThreadByThreadId.
https://www.winehq.org/pipermail/wine-devel/2019-April/144085.html
Part 1/5 in a patch series. The TestBot created a PendingPatchSet object to
track the different parts.
* Re: [PATCH 1/5] ntoskrnl.exe: Implement PsLookupThreadByThreadId.
https://www.winehq.org/pipermail/wine-devel/2019-April/144088.html
The TestBot decided this looked like a patch because the HTML version
contains lines that start with "+++ ". Thus it treated this email as a new
version of the previous patch, like it usually does, and replaced patch 1 in
the PendingPatchSet.
* Re: [PATCH 2/5] ntoskrnl.exe: Implement KeAreApcsDisabled using critical
region functions.
https://www.winehq.org/pipermail/wine-devel/2019-April/144086.html
The TestBot created a job to test this patch but used the updated part 1 of
the patch set which in fact was an HTML email. This resulted in an invalid
patch and thus a failure to apply.
The TestBot probably did two things wrong:
1. It took a patch from an HTML attachment.
The TestBot already rejects those but somehow the $Part->effective_type ne
"text/html" test in Patch::NewPatch() did not work.
2. It replaced part 1 of a patchset with a new version.
One cannot send a new version of a part in a patchset: the whole patchset
must be resubmitted (*). So the TestBot should never replace a part in a
patchset.
It looks like this check should be done in PendingPatchSets::NewSubmission()
near the $Set->Parts->GetItem($PartNo) call.
The issue here is that we may receive emails out of order. So we could
receive a reply to part 1, and thus add it as part 1, before we receive the
actual email for part 1.
(*) Otherwise we'd have to keep the patchsets around and create new jobs for
all parts that follow the replaced part. And if multiple parts are replaced...
madness!
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http://bugs.winehq.org/show_bug.cgi?id=17272
Summary: Zmodeler: Icons and overall GUI blinky
Product: Wine
Version: 1.1.14
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gaming4jc2(a)yahoo.com
Created an attachment (id=19272)
--> (http://bugs.winehq.org/attachment.cgi?id=19272)
Simple log of fixme's in the console
Zmodeler is not quite in full working condition (but tons better than prior to
1.1.14). When using the buttons on the Main Toolbar the icons which
occasionally disappear and overall 3D performance is rather slow. You can
mouseover the icons and they will reappear, but it isn't overly practical...
Attached is a log. I believe it has something to do with"LockWindowUpdate".
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http://bugs.winehq.org/show_bug.cgi?id=30827
Bug #: 30827
Summary: Uninitialized memory reference in
create_icon_pixmaps() -> GetDIBits() ->
bitmapinfoheader_from_user_bitmapinfo()
Product: Wine
Version: 1.5.5
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: gdi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Classification: Unclassified
While looking at bug 30826, I saw
Conditional jump or move depends on uninitialised value(s)
at bitmapinfoheader_from_user_bitmapinfo (dib.c:177)
by GetDIBits (dib.c:1210)
by create_icon_pixmaps.isra.8 (window.c:883)
create_icon_pixmaps calls GetDIBits with bits=NULL and a mostly uninitialized
info, but bitmapinfoheader_from_user_bitmapinfo() assumes that biCompression
has already been initialized.
gdi32/dib.c:
149 static BOOL bitmapinfoheader_from_user_bitmapinfo( BITMAPINFOHEADER
*dst, const BITMAPINFOHEADER *info )
150 {
...
166 else if (info->biSize >= sizeof(BITMAPINFOHEADER)) /* assume
BITMAPINFOHEADER */
167 {
168 *dst = *info;
169 }
...
176 dst->biSize = sizeof(*dst);
177 if (dst->biCompression == BI_RGB || dst->biCompression ==
BI_BITFIELDS)
178 dst->biSizeImage = get_dib_image_size( (BITMAPINFO *)dst );
1187 INT WINAPI GetDIBits(
1188 HDC hdc, /* [in] Handle to device context */
1189 HBITMAP hbitmap, /* [in] Handle to bitmap */
1190 UINT startscan, /* [in] First scan line to set in dest bitmap */
1191 UINT lines, /* [in] Number of scan lines to copy */
1192 LPVOID bits, /* [out] Address of array for bitmap bits */
1193 BITMAPINFO * info, /* [in,out] Address of structure with bitmap
data */
1194 UINT coloruse) /* [in] RGB or palette index */
1195 {
...
1208 /* Since info may be a BITMAPCOREINFO or any of the larger
BITMAPINFO structures, we'll use our
1209 own copy and transfer the colour info back at the end */
1210 if (!bitmapinfoheader_from_user_bitmapinfo( &dst_info->bmiHeader,
&info->bmiHeader )) return 0;
....
1212 if (bits &&
1213 (dst_info->bmiHeader.biCompression == BI_JPEG ||
dst_info->bmiHeader.biCompression == BI_PNG))
winex11.drv/window.c:
868 static BOOL create_icon_pixmaps( HDC hdc, const ICONINFO *icon, struct
x11drv_win_data *data )
869 {
870 char buffer[FIELD_OFFSET( BITMAPINFO, bmiColors[256] )];
871 BITMAPINFO *info = (BITMAPINFO *)buffer;
...
881 info->bmiHeader.biSize = sizeof(BITMAPINFOHEADER);
882 info->bmiHeader.biBitCount = 0;
883 if (!(lines = GetDIBits( hdc, icon->hbmColor, 0, 0, NULL, info,
DIB_RGB_COLORS ))) goto failed;
Note that GetDIBits is careful to avoid referencing biCompression itself
when bits is NULL, but the function it calls doesn't know whether bits is NULL.
(bug 30266 is nearby but doesn't seem related?)
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http://bugs.winehq.org/show_bug.cgi?id=35937
Bug ID: 35937
Summary: The file crashed upon loading the program.
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: carlino.designs(a)gmail.com
Created attachment 47995
--> http://bugs.winehq.org/attachment.cgi?id=47995
Error log file for eDCAA.exe
The file crashed upon loading the program.
The file can be downloaded at:
http://brightemo.co.uk/download/eDCAA.exe
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