http://bugs.winehq.org/show_bug.cgi?id=34041
Bug #: 34041
Summary: Skyrim (Steam) hangup on quit
Product: Wine
Version: 1.6-rc4
Platform: x86
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: zoroaster(a)inode.at
Classification: Unclassified
Created attachment 45238
--> http://bugs.winehq.org/attachment.cgi?id=45238
The end of the log is where the wine process hangs
Environment: MacPorts wine-devel, OSX 10.8
Everytime quitting Skyrim the Wine process does not end itself and hangs
indefinitely. Only force quit does stop this Wine process.
You can quit Skyrim directly after starting it without even loading or starting
a game.
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https://bugs.winehq.org/show_bug.cgi?id=47075
Bug ID: 47075
Summary: Cannot install LAVFilters, fails at registering DLLs
Product: Wine
Version: 4.1
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: yaomtcmail(a)gmail.com
Distribution: ---
Created attachment 64262
--> https://bugs.winehq.org/attachment.cgi?id=64262
Terminal output from Wine running the installer.
It fails at the point of registering files:
> C:\Program Files (x86)\LAV Filters\x64/LAVAudio.ax
>
> Unable to register the DLL/OCX: RegSvr32 failed with exit code 0x3.
>
> Click Retry to try again, Ignore to proceed anyway (not recommended), or Abort to cancel installation.
Terminal output is attached.
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https://bugs.winehq.org/show_bug.cgi?id=47049
Bug ID: 47049
Summary: boolean type defined as 'unsigned char' rather than
'char'
Product: Wine
Version: 4.5
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: rpc
Assignee: wine-bugs(a)winehq.org
Reporter: richard(a)torproject.org
Distribution: ---
Probably not the end of the world, but still a difference between latest widl
and midl.
min-repro here:
https://github.com/pospeselr/mingw-widl-bug/tree/boolean_bug
Includes tlb generated by widl 4.5 and midl 8.01.0622
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https://bugs.winehq.org/show_bug.cgi?id=46983
Bug ID: 46983
Summary: type command in cmd.exe with two files and stdout
redirect, behavior is different
Product: Wine
Version: 4.5
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: cmd
Assignee: wine-bugs(a)winehq.org
Reporter: davidglanzman(a)yahoo.com
Distribution: ---
The type command in cmd.exe, when used with two file arguments as inputs and
stdout is redirected to a file, write the filenames to the file in wine, but
print the filenames to the terminal in windows.
To reproduce:
1. Create a file "test.txt" with some content
2. Launch cmd.exe
3. Run the command "type test.txt test.txt > out.txt"
4. Observe that in wine, the filename "test.txt" is printed in the output file,
while on Windows it appears in the terminal instead of the file
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https://bugs.winehq.org/show_bug.cgi?id=46421
Bug ID: 46421
Summary: μTorrent has squares in it's update-dialog - most
likely taskdialog
Product: Wine
Version: 4.0-rc3
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: comctl32
Assignee: wine-bugs(a)winehq.org
Reporter: dark.shadow4(a)web.de
Distribution: ---
See title.
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https://bugs.winehq.org/show_bug.cgi?id=47693
Bug ID: 47693
Summary: ExHIBIT (Sample Project): Can't select menu item in
the title screen
Product: Wine
Version: 4.0.1
Hardware: x86
URL: http://retouch.xsrv.jp/retouch/archives/sampleProject.
zip
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msvcrt
Assignee: wine-bugs(a)winehq.org
Reporter: sagawa.aki+winebugs(a)gmail.com
Distribution: Ubuntu
ExHIBIT[1] is a Japanese visual novel engine used by a commercial product over
a decade. In the title screen of the sample project, nothing happens when
clicking in-game menu item.
[1] http://www.retouch.info/retouch/overview.html
Steps to reproduce:
1. Download sampleProject.zip (SHA1:8F3CD01822029F441DBE609F22D1624CFA784A8A)
from http://www.retouch.info/retouch/sampleProject.html
2. Unzip it and change working directory to sampleProject/game.
3. Launch ExHIBIT.exe in Japanese locale, i.e. LANG=ja_JP.UTF-8 wine
ExHIBIT.exe
Title screen will be shown.
4. Click メッセージ表示 (Displaying Message) on the left column.
Expected behavior:
* Starts a demonstration of displaying message.
Actual behavior:
* Nothing happens.
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https://bugs.winehq.org/show_bug.cgi?id=47101
Bug ID: 47101
Summary: Multiple 64-bit game and application crash reporting
tools need x86_64 'ntdll.RtlCaptureStackBackTrace'
implementation
Product: Wine
Version: 4.7
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: focht(a)gmx.net
Distribution: ---
Hello folks,
as it says. Application generated backtraces for x86_64 are currently crash
site only which is not that useful (no call chain context). Many games/apps
install their own top level UnhandledExceptionFilter hence winedbg is not in
the picture here.
Compare the crash report with 64-bit client from bug 47096 ("World of Warships
0.8.3.x client (DirectX 11) crashes when post-battle results screen is about to
be displayed"):
--- snip ---
Application C:/Games/World_of_Warships/bin64/WorldOfWarships64.exe crashed
04.29.2019 at 23:02:02
Message:
Unhandled exception
Hash: 0
EIP: 0x0000000040B3B3B5
Current thread #89 native trace:
(0) : WorldOfWarships64.exe!0x0000000140B3B3B5
System info:
OS Name: Windows 7
OS Version: 6.6 SP1
OS Architecture: x86_64
Memory info:
Virtual memory: 64Kb/137438953343Kb (1%)
Working set (process physical memory): 3638796Kb/16302720Kb (22%)
Commit charge (working set + process page file usage): 3508232Kb/24527484Kb
(14%)
Global physical memory: 6681344Kb/16302720Kb (40%)
Global commitable memory (physical + pagefile): 6806272Kb/24527484Kb (28%)
System info:
APPLICATION = DISPLAYDEVICE 0 = \\.\DISPLAY1, X11 Windowing System,
PCI\VEN_0000&DEV_0000
--- snip ---
vs. the 32-bit client:
--- snip ---
Application C:/Games/World_of_Warships/bin32/WorldOfWarships32.exe crashed
04.29.2019 at 12:47:21
Message:
Unhandled exception
Hash: 11898
EIP: 0x0000000000C70127
Current thread #9 native trace:
(0) : WorldOfWarships32.exe!0x00C70127
(0) : WorldOfWarships32.exe!0x00D925A3
(0) : WorldOfWarships32.exe!0x00D9270D
(0) : WorldOfWarships32.exe!0x00D8A018
(0) : WorldOfWarships32.exe!0x00A8C40E
(0) : WorldOfWarships32.exe!0x00B14B79
(0) : WorldOfWarships32.exe!0x00B14B79
(0) : WorldOfWarships32.exe!0x00A83853
(0) : WorldOfWarships32.exe!0x00A7EC11
(0) : WorldOfWarships32.exe!0x00A7C173
(0) : WorldOfWarships32.exe!0x00A127FB
(0) : KERNEL32.dll!call_process_entry
System info:
OS Name: Windows 7
OS Version: 6.6 SP1
OS Architecture: x86_64
Memory info:
Virtual memory: 64Kb/4194175Kb (1%)
Working set (process physical memory): 1802200Kb/4194175Kb (42%)
Commit charge (working set + process page file usage): 1648804Kb/4194175Kb
(39%)
Global physical memory: 5635652Kb/16302720Kb (34%)
Global commitable memory (physical + pagefile): 5702212Kb/24527484Kb (24%)
System info:
APPLICATION = DISPLAYDEVICE 0 = \\.\DISPLAY1, X11 Windowing System,
PCI\VEN_0000&DEV_0000
--- snip ---
NOTE: There is bug 40868 ("World of Warcraft 7 (Legion expansion beta realm
version) client causes a lot of seh:RtlCaptureStackBackTrace stub noise in
console") with Wine-Staging patch but that one is of cosmetic nature.
Wine source:
https://source.winehq.org/git/wine.git/blob/5bd1b2652c844a2522131bd26feb952…
--- snip ---
4436 /*************************************************************************
4437 * RtlCaptureStackBackTrace (NTDLL.@)
4438 */
4439 USHORT WINAPI RtlCaptureStackBackTrace( ULONG skip, ULONG count, PVOID
*buffer, ULONG *hash )
4440 {
4441 FIXME( "(%d, %d, %p, %p) stub!\n", skip, count, buffer, hash );
4442 return 0;
4443 }
--- snip ---
There is already an implementation for x86_64 'ntdll.RtlVirtualUnwind' which
can be utilized for implementing stackwalks with unwind metadata.
$ wine --version
wine-4.7
Regards
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https://bugs.winehq.org/show_bug.cgi?id=46560
Bug ID: 46560
Summary: Smoke not rendering properly in Castlevania: Lords of
Shadow 2
Product: Wine
Version: 4.0
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
Distribution: ---
Created attachment 63432
--> https://bugs.winehq.org/attachment.cgi?id=63432
screenshot
There were a couple of reports about a regression with
8fa5f1d8c6e2c0e0bb408de0b341b946984825c1 which is also causes this issue.
Probably it's just a trigger to another bug.
err:d3d:wined3d_debug_callback 0x1aa9d8: "GL_INVALID_OPERATION error generated.
Invalid VAO/VBO/pointer usage.".
wine-4.0-276-g84459ba94b
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http://bugs.winehq.org/show_bug.cgi?id=25728
Summary: UFO Extraterrestrials Gold crashes at start if wine's
builtin dsound and dmusic are being used
Product: Wine
Version: 1.3.11
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dsound
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mooroon2(a)mail.ru
Created an attachment (id=32774)
--> (http://bugs.winehq.org/attachment.cgi?id=32774)
WINEDEBUG="+all,err+all,warn+all,trace-all" output
Game crashes at start with "Unhandled exception: page fault on read access to
0x00000000 in 32-bit code (0x0050403c)".
Installing Direct Music and Direct Sound using winetricks fixes the issue: game
starts up normally and have no problems playing music or sound effects.
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https://bugs.winehq.org/show_bug.cgi?id=46981
Bug ID: 46981
Summary: winetricks -q --verify dotnet461 crashes under win64
Product: Wine
Version: 4.5
Hardware: x86-64
OS: Linux
Status: NEW
Keywords: dotnet, download, Installer, win64
Severity: normal
Priority: P2
Component: kernel32
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
Distribution: Gentoo
Created attachment 64146
--> https://bugs.winehq.org/attachment.cgi?id=64146
backtrace
To reproduce:
wineserver -k ; rm -rf ~/.wine ; WINE=/opt/oldwow64/wine-4.5/bin/wine
WINEARCH=win64 winetricks -q --verify dotnet461
--verify will invoke the .Net verifier. This works for all .Net versions on
32-bit. With 64-bit, dotnet461/dotnet462/dotnet472 are crashing for me.
It doesn't always show a backtrace, I've only gotten one 2 out of ~10 times.
Executing /opt/oldwow64/wine-4.5/bin/wine y:\ahk\AutoHotkey.exe
C:\windows\Temp\_dotnet461\tmp.ahk
Unhandled exception: 0xe0434352 in 64-bit code (0x000000007b451986).
Register dump:
rip:000000007b451986 rsp:000000000022c060 rbp:000000000022c1d0 eflags:00000206
( - -- I - -P- )
rax:000000000022c080 rbx:0000000000000001 rcx:000000000022c080
rdx:000000000022c0a0
rsi:000000000022c2a0 rdi:000000000022c0c8 r8:0000000000000005
r9:000000000022c278 r10:0000000000000006
r11:000000000022c278 r12:0000000000004000 r13:0000000000000000
r14:00000000e0434352 r15:0000000000000001
Stack dump:
0x000000000022c060: 000000000022c080 000000000022c1d0
0x000000000022c070: 0000000000000014 000000001a0ff248
0x000000000022c080: 00000001e0434352 0000000000000000
0x000000000022c090: 000000007b451986 0000000000000005
0x000000000022c0a0: ffffffff80070020 0000000000000000
0x000000000022c0b0: 0000000000000000 0000000000000000
0x000000000022c0c0: 0000000000520000 0000000000004000
0x000000000022c0d0: 00000000013f6300 0000000000000000
0x000000000022c0e0: 000000000022c5a0 0000000000541832
0x000000000022c0f0: 000000000004c310 000000000022c5a0
0x000000000022c100: 0000000000000000 000000000004c310
0x000000000022c110: 0000000000000001 95941aab1f4dee00
Backtrace:
=>0 0x000000007b451986 in kernel32 (+0x31986) (0x000000000022c1d0)
0x000000007b451986: movq 0x00000000000000b8(%rsp),%rax
Modules:
Module Address Debug info Name (31
modules)
PE 3b0000- 3c6000 Deferred nlssorting
PE 400000- 408000 Deferred
netfx40testapplication
PE 520000- e7c000 Deferred clr
PE e80000- f77000 Deferred
msvcr120_clr0400
PE 19f90000- 1a095000 Deferred clrjit
PE 1b020000- 1b137000 Deferred diasymreader
PE 7b420000- 7b5d1000 Export kernel32
PE 7bc20000- 7bc24000 Deferred ntdll
PE 180000000- 180098000 Deferred mscoreei
PE 6427ee50000- 6427eebf000 Deferred mscoree
PE 7f2ab7ae0000- 7f2ab7ae3000 Deferred shcore
PE 7f2ab7b20000- 7f2ab83f3000 Deferred shell32
I'll attach a (different, full backtrace) that I got from a crash dialog.
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