http://bugs.winehq.org/show_bug.cgi?id=35041
Bug #: 35041
Summary: Garmin Express Fit crashes
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: greg(a)rhobard.com
Classification: Unclassified
Created attachment 46714
--> http://bugs.winehq.org/attachment.cgi?id=46714
Backtrace for Garmin Express Fit crash
Attempted to install and run Garmin Express Fit software
(http://www8.garmin.com/support/agree.jsp?id=6741) and it crashed immediately
on launch. Back trace attached.
Please let me know if there is anything else I need to do, it's my first bug!
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https://bugs.winehq.org/show_bug.cgi?id=37922
Bug ID: 37922
Summary: Unity3D 4.6 (.NET app) freezes/hangs sometimes when
reopening a newly created project
Product: Wine
Version: 1.7.34
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: focht(a)gmx.net
Distribution: ---
Hello folks,
as the summary says. A user in #winehq reported this.
Let's recap the history of the chat first to provide some insights of other
problems encountered and solved.
(skip if you are bored)
--- quote ---
<user> hi, i'm trying to install Unity3D on wine. When i run this script [1]
the installer says "error: dotnet35 conflicts with dotnet20, which is already
installed.". I do that on a clean .wine directory. [1]
https://github.com/Unity3D-Wine-Support/Unity3D-on-Wine/blob/master/unity3d…
--- quote ---
Although this was indeed done on a clean 32-bit prefix, the user likely
interrupted the installation at least once (probably at the time when .NET
2.0/3.0 installer was already run).
Resuming of interrupted steps/recipes via 'winetricks' won't work by design.
The provided logs showed another common problem: Samba/Winbind component
missing.
--- snip ---
err:winediag:SECUR32_initNTLMSP ntlm_auth was not found or is outdated. Make
sure that ntlm_auth >= 3.0.25 is in your path. Usually, you can find it in the
winbind package of your distribution.
--- snip ---
In this case it's harmless and not the cause of install failure.
The installation was still suggested though, but never carried out due to
dependency problems.
Next one ...
--- snip ---
Executing wine dotnetfx.exe /q /c:install.exe /q
...
fixme:advapi:LsaOpenPolicy ((null),0x33f2c4,0x00000001,0x33f2b0) stub
fixme:advapi:LsaClose (0xcafe) stub
fixme:ntdll:NtLockFile I/O completion on lock not implemented yet
err:mscoree:LoadLibraryShim error reading registry key for installroot
err:mscoree:LoadLibraryShim error reading registry key for installroot
err:mscoree:LoadLibraryShim error reading registry key for installroot
err:mscoree:LoadLibraryShim error reading registry key for installroot
--- snip ---
Whoops, this should never happen.
Wine-Mono mscoree bootstrapper dll (builtin) still gets loaded after MS .NET
installer started?
--- quote ---
<user> initially i had pacman -S wine-mono, then there are in a unwritable path
<user> Now i removed wine-mono
--- quote ---
Eeek. 'winetricks' automatically handles Mono uninstallation from prefix to
avoid conflicts with .NET installers. Since it was never detected 'installed',
builtin was still there and preferred (it would have worked if Wine was built
with '--disable-mscoree' like in my case).
Instead of trying to fix the issues with Wine 1.7.x present, the user went back
to Wine 1.6
--- quote ---
<user> i'm doing a clean install with 1.6.2
<user> let's see
--- quote ---
--- snip ---
Executing wine dotnetfx.exe /q /c:install.exe /q
...
fixme:advapi:LsaOpenPolicy ((null),0x33f2c4,0x00000001,0x33f2b0) stub
fixme:advapi:LsaClose (0xcafe) stub
err:msidb:get_tablecolumns column 1 out of range
err:msidb:get_tablecolumns column 2 out of range
--- snip ---
That's https://bugs.winehq.org/show_bug.cgi?id=36139 for you.
--- quote ---
<user> lol i need to downgrade gcc or upgrade wine
<user> interesting
--- quote ---
Don't build 1.6.2 with 4.9.0 or apply
https://source.winehq.org/git/wine.git/commit/deb274226783ab886bdb44876944e…
(distros never backported it, only recently).
After he rebuilt Wine 1.6.2, he tried the 'winetricks' recipe again ...
--- quote ---
<user> i've run many times today always removing .wine
<user> same error every time
<focht> works for me here 1.7.34, git. something is broken on your host
<user> the only thing really strange in my host is linux-grsec
<focht> some "i ought to be hardened" stuff?
<user> all the closed source binaries + firefox web pages
<user> + i run them in a seccomp+caps jail (although not wine for now)
<focht> hmm ... you sure that stuff like ptrace has not been disabled but that
"security improvements"?
<user> i check one moment
<user> something is disabled
<user> http://pastebin.com/FEzQjHwx do you see something strange?
<focht> kernel.grsecurity.harden_ptrace = 1 and
kernel.grsecurity.ptrace_readexec = 1 for example
<slackner> <user>: all of the ptrace and ipc related restrictions could easily
break wine, which heavily relies on that - you should try to turn of everything
or even better boot with an unpatched kernel
<focht> talk about shooting yourself in the foot :)
<user> retring with these disabled :-S
<user> wine uses ptrace to intercept priviledged syscalls or something similar?
<slackner> <user>: no, it is used when windows apps try to set the debug
registers, and to read/write memory to/from other wine processes
<user> wow, the installation never gone so far with these grsec flags disabled
--- quote ---
Yay.
Then I managed to reproduce the hang/freeze too, with Wine 1.7.34/GIT.
Unfortunately not reliably.
--- quote ---
<focht> <user>: can't reproduce it anymore ..so random. do you have a reliable
way?
<user> install, create an empty project, (autoclose), (can't reopen)
<user> i'll fire up a virtualbox to do that again
<focht> i created now 5 projects in a row .. each restarts the editor and
opened previous ones .. no problems
<user> all in My Documents?
<focht> yup .. you don't select any packages right?
<user> nope really
...
<focht> hmpf .. wine's pdb parser doesn't like the provided pdb from unity
folder .. winedbg shooting itself in the food (as usual)
<focht> <user>: can you start the app this way: GC_DONT_GC=1 wine ./Unity.exe
and check if the freeze is still present with that
...
<user> what pdb are you talking about?
<focht> the devs of unity provided debug symbols for their app and some
component. probably to gather better bug reports from users (also indicating it
crashes often :)
<focht> Unity.pdb and mono.pdb in the app folder
<user> focht: i get the bug every time i run the executable
<focht> the fixme's are mostly harmless
<user> i know, but i don't understand where the bug lies
<focht> the freeze?
<user> it freezes without starting
<user> could i past here instead of pastebin?
<focht> no
<focht> well there is something strange going on with mono (foss impl. of
.net). multihreaded suspension of threads when those being suspended hold locks
is not nice
<user> i know mono :-P
<focht> mono is always up for nasty surprise
<user> i started three times, but it hangs in <defunct>
<focht> do you kill everything off before and wineserver -k ?
<user> i start in a cgroup jail to see understand the ps -A better; if i exit
from the jail no wineserver
<user> going to bed :-S
<user> night
<focht> gn8 me too
<focht> interesting target for investigation though ... saving here
--- quote ---
Splitting the actual problem into next comment ;-)
Regards
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http://bugs.winehq.org/show_bug.cgi?id=26272
Summary: Unity3D - Can't create a project
Product: Wine
Version: 1.3.14
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: congelli501(a)gmail.com
At first lunch, Unity make us create a new project, but when we select a
directory to save the project into, we have an error message : "Specified path
is not valid (should be a name of non existing or empty directory)."
Log : No error message appears in console when selecting a directory.
Version : Unity 3.2 (Free version)
Link : http://unity3d.com/
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https://bugs.winehq.org/show_bug.cgi?id=37662
Bug ID: 37662
Summary: ResEdit 1.6.3 insaller/downloader crashes early
Product: Wine
Version: 1.7.32
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: bunglehead(a)gmail.com
Distribution: ---
As it says it crashes on launch - dumps some server response data in terminal
and then dies.
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http://bugs.winehq.org/show_bug.cgi?id=35059
Bug #: 35059
Summary: Active-HDL student edition fails to install
Product: Wine
Version: 1.7.7
Platform: x86-64
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: atl
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Depends on: 35058
Classification: Unclassified
Noticed while looking at bug 35058.
http://www.aldec.com/students/student.php?id=4
austin@aw25 ~ $ sha1sum Active-HDL_Student_Edition.exe
118c64443717c9110ead15ab676cb98586fe75c7 Active-HDL_Student_Edition.exe
austin@aw25 ~ $ du -h Active-HDL_Student_Edition.exe
1.2G Active-HDL_Student_Edition.exe
austin@aw25 ~ $ wine --version
wine-1.7.7-199-g608b1e1
The only thing the installer shows is:
fixme:storage:create_storagefile Storage share mode not implemented.
fixme:ole:RemUnknown_QueryInterface No interface for iid
{00000019-0000-0000-c000-000000000046}
fixme:ole:RemUnknown_QueryInterface No interface for iid
{00000019-0000-0000-c000-000000000046}
but no files are installed in C:\ or C:\Program Files. I see a few files in
temp folders, but that's it. I'll attach a +msi.
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http://bugs.winehq.org/show_bug.cgi?id=25573
Summary: Autodesk maya and 3ds max will not install
Product: Wine
Version: 20050930
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: williamdunne5(a)hotmail.co.uk
Both of these programs run fine on install then has a problem updating direct x
runtime, I changed it so that wine runs programs using d3d10 but it wouldn't
have any of it, would it be worth copying over all the system32 files from
windows 7 and replacing the wine ones?
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https://bugs.winehq.org/show_bug.cgi?id=44134
Bug ID: 44134
Summary: Lego Rock Raiders: crashes soon after launch with
builtin d3drm
Product: Wine
Version: 2.22
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: anowlcalledjosh(a)gmail.com
Distribution: ---
Created attachment 59879
--> https://bugs.winehq.org/attachment.cgi?id=59879
Terminal output
Lego Rock Raiders crashes just after launch (after displaying the DDI splash
screen, while the loading screen is visible), but works* with "winetricks
d3drm".
*there's some graphical issues (see the AppDB), but it's entirely playable.
Wine's Windows NT 4.0 setting is required to launch the game, otherwise the DRM
causes a crash.
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http://bugs.winehq.org/show_bug.cgi?id=15744
Summary: Microsoft Money 2001 can't open saved files
Product: Wine
Version: CVS/GIT
Platform: Other
URL: http://www.5star-shareware.com/Windows/Hobby/Home-
Finance/ms-money2001-deluxe.html
OS/Version: other
Status: NEW
Keywords: download, Installer
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Blocks: 6698
Created an attachment (id=16846)
--> (http://bugs.winehq.org/attachment.cgi?id=16846)
patch
Testing bug 6698, found Money doesn't install anymore.
Seems to have a null pointer dereference:
=>1 0x7e33fe5a sltg_get_typelib_ref+0x15(table=(nil), typeinfo_ref=0,
typelib_ref=0x5e742c) [/home/austin/wine-git/dlls/oleaut32/typelib.c:2873] in
oleaut32 (0x0033efd8)
2 0x7e33fff3 SLTG_DoType+0x11a(pType=0xb5322e, pBlk="
", pTD=0x5e742c, ref_lookup=(nil))
[/home/austin/wine-git/dlls/oleaut32/typelib.c:2906] in oleaut32 (0x0033f008)
3 0x7e3401cf SLTG_DoElem+0xcc(pType=0xb5322c, pBlk="
", pElem=0x5e742c, ref_lookup=(nil))
[/home/austin/wine-git/dlls/oleaut32/typelib.c:2970] in oleaut32 (0x0033f028)
4 0x7e340ce1 SLTG_DoVars+0x3b8(pBlk="
", pFirstItem="
", pTI=0x5e7348, cVars=6, pNameTable="PORT2Lib", ref_lookup=(nil))
[/home/austin/wine-git/dlls/oleaut32/typelib.c:3132] in oleaut32 (0x0033f228)
5 0x7e341997 SLTG_ProcessRecord+0x48(pBlk="
", pTI=0x5e7348, pNameTable="PORT2Lib", pTIHeader=0xb53175, pTITail=0xb532a4)
[/home/austin/wine-git/dlls/oleaut32/typelib.c:3372] in oleaut32 (0x0033f248)
I've got a patch ready, but filing a bug so it doesn't slip through the cracks.
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http://bugs.winehq.org/show_bug.cgi?id=9660
Summary: Microsoft Money 2001 crashes during install
Product: Wine
Version: 0.9.45.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-misc
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jonathan(a)xlcus.com
Created an attachment (id=8072)
--> (http://bugs.winehq.org/attachment.cgi?id=8072)
Microsoft Money 2001 crash log (Windows version selected: 2000)
On trying to install Microsoft Money 2001 (By running /msmoney/setup.exe from
CD 2 of Microsoft Works Suite 2001), Wine crashes part way through the
installer. See attached log. This is with a clean ~/.wine directory on Ubuntu
Feisty.
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http://bugs.winehq.org/show_bug.cgi?id=11173
Summary: 3ds max 2008 fails to install
Product: Wine
Version: CVS/GIT
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: xerox_xerox2000(a)yahoo.co.uk
So as i couldn't find 3ds max 7, i gave the 2008 trial version a try, but it
fails quite early:
err:msi:read_properties_from_data wrong type 64 != 30
There were also some mscoree related fixme's in the console, but they seem not
be the problem. I'll attach a screenshot of the error
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http://bugs.winehq.org/show_bug.cgi?id=10787
Summary: Can't install 3ds max due to .net and direct x
Product: WineHQ Apps Database
Version: unspecified
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: website-bugs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: josephjacir(a)hotmail.com
Created an attachment (id=9650)
--> (http://bugs.winehq.org/attachment.cgi?id=9650)
log file output by 3ds max 9 installer on install abort.
I'm new at reporting bugs so sorry if I've done anything incorrectly. Anyway:
I'm trying to install 3ds max 9 - the install invariably aborts when it gets to
the step where it tries to install .NET . Before it gets this far, it also
tries to install Direct X 9 but this failure doesn't cause it to abort. I've
attached the log that max output in C:\windows\temp\3dsMax9.log
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https://bugs.winehq.org/show_bug.cgi?id=37147
Bug ID: 37147
Summary: Cube World crashes on unimplemented function
msvcp110.dll.?_Internal_clear@_Concurrent_vector_base_
v4@details@Concurrency@@IAEIP6AXPAXI@Z@Z called in
32-bit code (0x7b83af9e).
Product: Wine
Version: 1.7.24
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msvcp
Assignee: wine-bugs(a)winehq.org
Reporter: alfonsojon1997(a)gmail.com
Created attachment 49372
--> https://bugs.winehq.org/attachment.cgi?id=49372
Logfile
Seems related to bug #36998, but with another MSVCP function. I've attached a
log file.
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https://bugs.winehq.org/show_bug.cgi?id=44739
Bug ID: 44739
Summary: dont open program
Product: Wine
Version: 3.3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: henriquemnr(a)gmail.com
Distribution: ---
Created attachment 60745
--> https://bugs.winehq.org/attachment.cgi?id=60745
saved file wine debug error
program dont open
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https://bugs.winehq.org/show_bug.cgi?id=46025
Bug ID: 46025
Summary: CutListPlus v18 - Layout function fails
Product: Wine
Version: 3.18
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jarnersr(a)wyomerc.com
Distribution: ---
Created attachment 62602
--> https://bugs.winehq.org/attachment.cgi?id=62602
Errors generated when using Layouts tab
CutListPlus version 18. Able to create/load .cxp files just fine. When the
'Layouts' tab is selected the attached error file is created.
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https://bugs.winehq.org/show_bug.cgi?id=45249
Bug ID: 45249
Summary: page fault on read access - Zockinger Facilitator
Product: Wine
Version: 3.8
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: winehq(a)sboldt.de
Created attachment 61492
--> https://bugs.winehq.org/attachment.cgi?id=61492
Backtrace
I'm trying to start the "Zockinger Facilitator" (TFFT) v115 with Wine on MacOS
Sierra. The software can be downloaded for free here:
http://www.zockinger.com/downloads. The start fails (with both stable and
development version of Wine) with the error message attached. I reported this
error to the forum and others confirmed this problem:
https://forum.winehq.org/viewtopic.php?f=9&t=30543&sid=095083ea82c58bb8b97a…
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https://bugs.winehq.org/show_bug.cgi?id=44455
Bug ID: 44455
Summary: Grandia 2 movies don't play.
Product: Wine
Version: 2.1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: SolisX007(a)yahoo.com
Distribution: ---
On wine-2.1 - wine-3.0 Grandia 2 movies don't play. It was working fine on
wine-2.0. I installed direct X,active movies and icodecs from the link below.
http://howto.landure.fr/gnu-linux/install-directx-9-0c-on-linux-using-wine
wine-2.1 Bad
wine-2.0 Good
I don't have a 32 bit system step up to test right now. I will have to wait and
see when i can get a system ready to do a regression test.
Please note that you need to delete the .wine directory every time. If you
install the direct x with wine-2.0 then remove wine-2.0 and install wine-3.0
the movies will work. It's when you create a .wine directory with wine-2.1+
that the movies don't work.
Tested with NVIDIA-Linux-x86_64-390.25.run Geforce 430 GT.
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https://bugs.winehq.org/show_bug.cgi?id=38161
Bug ID: 38161
Summary: Whispering Willows has missing text for Cyrillic
alphabet
Product: Wine
Version: 1.7.37
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
Distribution: ---
Text is missing(just a black places) when set Ukrainian or Russian language
in-game.
Please tell, which debug channel(s) will be useful?
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http://bugs.winehq.org/show_bug.cgi?id=29310
Bug #: 29310
Summary: FirstClass Client 11.017 no login screen
Product: Wine
Version: 1.3.34
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jorgenqv(a)yahoo.com
Classification: Unclassified
Trying to get latest FirstClass client (FCC) to work in Wine 1.3.33/34
(ubuntu-wine-ppa-oneiric) with the following problems in Ubuntu 11.10 with
Unity. The same behavior in Ubuntu 10.04 LTS with Wine 1.3.31
(ubuntu-wine-ppa-lucid).
The FCC spash screen freezes when it starts. Normaly the login screen should
pop up. You then have to right-click on the upper panel FCC icon (splash then
disapear) and choose Connect. If you only click on the spash screen it
disapears.
This bug is separated from
http://bugs.winehq.org/show_bug.cgi?id=29150
as suggested in forum here:
http://forum.winehq.org/viewtopic.php?t=14283
/Jorgen
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http://bugs.winehq.org/show_bug.cgi?id=34373
Bug #: 34373
Summary: application "AirScout" does not load with Wine
Product: WineHQ Apps Database
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: appdb-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ik0oky(a)gmail.com
Classification: Unclassified
Once unfolded it cannot be loaded with Wine ver 1.6
The program can be downloaded here
http://www.dl0gth.de/software/airscout.zip
Can anybody help ?
Would love to run it with Wine in my Linux box (Ubuntu 12.04).
Thanks in advance for any tip or help to get it working.
Emilio
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http://bugs.winehq.org/show_bug.cgi?id=33488
Bug #: 33488
Summary: Print Artist 4.0 (Win 3.11/95) installer doesn't show
up
Product: Wine
Version: 1.5.29
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: maikwagner(a)yahoo.com
Classification: Unclassified
Hello,
I am having problems getting an old copy of PrintArtist 4 to install. The AppDB
entry is at: http://appdb.winehq.org/objectManager.php?sClass=version&iId=5186
and my problem consists of that the installer seems to start up okay but
doesn't show up on my display. No error messages on console are shown and I can
hear the "Sierra-On-Line" installer sound. OS is openSUSE 64-Bit with wine
1.5.29 from repositories.
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https://bugs.winehq.org/show_bug.cgi?id=43362
Bug ID: 43362
Summary: Bethesda Net Launcher can`t download games
Product: Wine
Version: 2.12
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: zentarim(a)rambler.ru
Distribution: ---
Created attachment 58722
--> https://bugs.winehq.org/attachment.cgi?id=58722
trace
Bethesda Net Launcher can`t download games. Log (WINEDEBUG=+wininet,+winsock)
and pcap file in attachment.
Suspicious number of strings in log: 1665278-1665294
At the same time my PC (192.168.72.10) asks bethesda (52.22.240.25) "TLS
Encryption Alert" (packet 1396)
OS: Ubuntu 14.04, kernel 4.4.0-58-generic
wine: wine-2.12 (Staging)
Hardware: i7-870, 16GB RAM, GeForce GTX 560
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https://bugs.winehq.org/show_bug.cgi?id=45404
Bug ID: 45404
Summary: LEGO Rock Raiders crashes early on launch
Product: Wine
Version: 3.11
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: anowlcalledjosh(a)gmail.com
Distribution: ---
Created attachment 61717
--> https://bugs.winehq.org/attachment.cgi?id=61717
Terminal output of the crash
LEGO Rock Raiders crashes early on launch (before the DDI splash screen) since
commit a89fdd58ecbd2d1e40ef2d9e00ead0d707601637 "ntdll: Run the entire thread
initialization code on the thread stack on i386.".
Reproduction steps:
1) Install LEGO Rock Raiders (must use an NT 4.0 wineprefix to make the DRM
work, and do not accept to install DirectX 6).
2) Launch it.
3) Observe that it crashes before the DDI splash screen.
On the previous commit (8b2f58634378a2d74a5d68d689c95dd8925d84ba
"shell32/tests: Simplify existing tests and add more tests for Progman DDE."),
the DDI splash screen and the animated loading screen are both displayed,
whereas on more recent commits, the game crashes before the DDI splash screen.
This is not a duplicate of bug 39346 or bug 44134; this crash happens earlier,
and happens even with the d3drm winetrick that works around those bugs.
I am using Ubuntu 16.04 on amd64 architecture.
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https://bugs.winehq.org/show_bug.cgi?id=42152
Bug ID: 42152
Summary: eFax Messenger 4.4: hangs during installation
Product: Wine
Version: 2.0-rc3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: littlesincanada(a)yahoo.co.uk
Distribution: ---
Created attachment 56724
--> https://bugs.winehq.org/attachment.cgi?id=56724
Debug output from installer
During installation of eFax Messenger, installer hangs after it says that it is
updating registry.
Trace output attached.
Installed with Wine 2.0-rc3 in Linux Mint 18.1 x86_64 using wine-builds PPA,
wine-staging.
Free download available here:
https://www.efax.ca/efax-help-center/efax-messenger/download-efax-messenger
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https://bugs.winehq.org/show_bug.cgi?id=47557
Bug ID: 47557
Summary: hid_test.exe crashes with RealFlight interface module
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: hid
Assignee: wine-bugs(a)winehq.org
Reporter: dmlb2000(a)gmail.com
Distribution: ---
Created attachment 64943
--> https://bugs.winehq.org/attachment.cgi?id=64943
WINEDEBUG=+hid,+plugplay output log
I'm trying to get RealFlight RC 7.5 to work on wine.
Seems like hid_test.exe is crashing I'd like some help debugging it.
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https://bugs.winehq.org/show_bug.cgi?id=40322
Bug ID: 40322
Summary: Alone 4 explorer /desktop crash
Product: Wine
Version: 1.9.5
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: SolisX007(a)yahoo.com
Distribution: ---
Created attachment 53974
--> https://bugs.winehq.org/attachment.cgi?id=53974
Alone4Backtrace
Hello Everyone,
Alone 4 crashes if used with wine explorer /desktop
wine explorer /desktop=NFSU,1024x768 '/mnt/sda3/Games/PC/Alone in the
Dark/alone4.exe'
Game works if you remove explorer /desktop.
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https://bugs.winehq.org/show_bug.cgi?id=45114
Bug ID: 45114
Summary: Dai-Senryaku Perfect3: Not visible combat scene.
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: whatisthis.sowhat(a)gmail.com
Distribution: ---
When playing "Dai-Senryaku Perfect3.0", weapon's combat scenes called "REAL
FIGHT"(リアルファイト) are not drawn (or starting to draw is very later and shorter).
Product page (written in Japanese):
https://www.ss-alpha.co.jp/products/dsperfect3.html
Playing sample:
https://www.ss-alpha.co.jp/products/dsperfect3/download.html
This issue cause both GDI and OpenGL.
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https://bugs.winehq.org/show_bug.cgi?id=44159
Bug ID: 44159
Summary: I was trying to use an English language portal to a
Chinese bank's website. Failed at login.
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dwfriedman2000(a)gmail.com
Distribution: ---
Created attachment 59919
--> https://bugs.winehq.org/attachment.cgi?id=59919
Bug log
The website gave me a pop-up window for English language log-in. The site uses
a pseudo-USB key, a Windows app that emulates the dongle and allows passwords.
When I tried to download it, Wine crashed. I installed the program using Wine,
but I'm sure the dependencies are all wrong.
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https://bugs.winehq.org/show_bug.cgi?id=43967
Bug ID: 43967
Summary: Not able to install Nitro Pro 10
Product: Wine
Version: 2.20
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ishanbora710(a)gmail.com
Distribution: ---
Created attachment 59618
--> https://bugs.winehq.org/attachment.cgi?id=59618
Nitro Pro 10 is not installed
Not able to install Nitro Pro 10
Extraction of setup files is completed. However installation failed. Used a
Nitro Pro 10 version
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https://bugs.winehq.org/show_bug.cgi?id=43892
Bug ID: 43892
Summary: itunes 10 plante
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winelib
Assignee: wine-bugs(a)winehq.org
Reporter: marie.carat(a)wanadoo.fr
Distribution: ---
Created attachment 59509
--> https://bugs.winehq.org/attachment.cgi?id=59509
rapport de plantage
itunes 10 plante au demarage
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https://bugs.winehq.org/show_bug.cgi?id=42800
Bug ID: 42800
Summary: Its repeated, regullary bug for opening Irfan View 4
under Wine / Linux Mint 17
Product: Wine-gecko
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-gecko-unknown
Assignee: jacek(a)codeweavers.com
Reporter: skycor49(a)gmail.com
Distribution: ---
Created attachment 57831
--> https://bugs.winehq.org/attachment.cgi?id=57831
Error report of opening Thumbnails of Irfan View 4. under Wine, Linux Mint 17
Use Wine 1.7 under Linux Mint and installed Irfan View (4), that sometime,
crashes, at new session, after opening whith ”T” shortcut, Thumbnails display.
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http://bugs.winehq.org/show_bug.cgi?id=32036
Bug #: 32036
Summary: RSLogix5000 v16 Runtime Error
Product: Wine
Version: 1.5.15
Platform: x86
URL: http://http://www.rockwellautomation.com/rockwellsoftw
are/design/rslogix5000/demo.html
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: JosephHenryBlack(a)yahoo.co.nz
Classification: Unclassified
Created attachment 42224
--> http://bugs.winehq.org/attachment.cgi?id=42224
Rockwell Automation Software Setup.log text
wine-1.5.15-249-g8392a85
Note in link provided, version 17 is only available. v16 may be obtained from
Rockwell distributors if requested.
For those interested to play with RSLogix
setting oleaut32 to native will no longer install. With native dotnet1.1 it
gets a fair way.
This sometimes fails..
install of Rockwell Automation Drives PowerFlex 7 Module Profiles
[dvd path]\ENU\RSLogx5k\MP\RADrives\RADrives_PF7.msi
The terminal output near this time has
err:rpc:I_RpcGetBuffer no binding
SERVICE_NAME: RNADiagnosticsService
TYPE : 20 WIN32_SHARE_PROCESS
STATE : 2 START_PENDING
(STOPPABLE,NOT_PAUSABLE,ACCEPTS_SHUTDOWN)
WIN32_EXIT_CODE : 0 (0x0)
SERVICE_EXIT_CODE : 0 (0x0)
CHECKPOINT : 0x0
WAIT_HINT : 0x0
err:rpc:I_RpcReceive we got fault packet with status 0x3e6
fixme:msi:MsiOpenPackageExW dwOptions 00000001 not supported
snip
fixme:msi:MsiOpenPackageExW dwOptions 00000001 not supported
fixme:msi:load_progid Unknown class L"ECFA29AF-676B-49BD-AA7A-4489663D6B6C"
err:msi:iterate_load_verb Verb unable to find loaded extension L"dro"
or
err:ntdll:RtlpWaitForCriticalSection section 0x16c06c "bitblt.c: surface" wait
timed out in thread 001b, blocked by 001e, retrying (60 sec
err:seh:setup_exception_record stack overflow 824 bytes in thread 001b eip
b74b964d esp 00240ff8 stack 0x240000-0x241000-0x340000
snip
err:msi:iterate_load_verb Verb unable to find loaded extension L"dxc"
err:ntdll:RtlpWaitForCriticalSection section 0x1f67bc "bitblt.c: surface" wait
timed out in thread 0035, blocked by 003c, retrying (60 sec)
err:seh:setup_exception_record stack overflow 1504 bytes in thread 0035 eip
7bc3f6c8 esp 00240d50 stack 0x240000-0x241000-0x340000
But if it gets past this, it fails with:
This application has requested the Runtime to terminate it in an unusual way.
Install log files MPI.log:
MPSetup:Setup operations complete. Performed 26 operations of 26 scheduled
FactoryTalkActivationClient v2.log
InstallProduct return code for [FactoryTalk Activation Client v2.00.01] was 0
Rockwell Automation Software Setup.log
Installs Acrobat Reader 7 and then messes up the log file
CustomActionData 3: IMM_SUCCESS;C:\Program Files\Adobe\Acrobat
7.0\;Software\Adobe\Acrobat Reader\;
[mentions to defrag]
5;Optimizing performance ...;Completed [1]% of process;
NOTE: Installation was successful. However, because your hard drive is
fragmented, this application may not be able to launch as quickly as possib
[..]
1: DefragmentFiles 2: Defragmention process was invoked
[snip]
1: SetOptimizationStatus 2: Starting custom action 3: 4: 5:
1: SetOptimizationStatus 2: Ending custom action 3: 4: 5:
[and then the rest of the log is unreadable to the end of the file.. eg:]
\00-\00l\00e\00v\00e\00l\00 \00l\00o\00g\00:\00
\00I\00n\00v\00e\00n\00t\00o\00r\00y\00:\00 \00 \00 \00 \00
\00F\00e\00a\00t\00u\00r\00
I will try and add a terminal log later tonight but please let me know if I can
provide any other debug logs.
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http://bugs.winehq.org/show_bug.cgi?id=31098
Bug #: 31098
Summary: 115 Udown can't work since I installed it
Product: Wine
Version: 1.5.3
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: litimetal(a)gmail.com
Classification: Unclassified
I downloaded http://pc.115.com/download/115UDown_3.2.8.15.exe then installed it
on my fedora 16.But I can't launch it and I know nothing about how to solve it.
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http://bugs.winehq.org/show_bug.cgi?id=30627
Bug #: 30627
Summary: Appending text to a large richedit is very slow
Product: Wine
Version: 1.5.3
Platform: x86
OS/Version: Linux
Status: NEW
Severity: enhancement
Priority: P2
Component: richedit
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Classification: Unclassified
Although the pathological case reported in bug 30614 is now fixed,
all is not yet well.
When repeatedly appending lines, builtin riched20 starts out about 3x slower
than native, and at 40k lines, is about 10x slower than native.
This is painful for long-running apps that use richedit for verbose logs.
(Measured with the attached program and today's git on my i5,
appending 1000 lines to an empty richedit control takes
builtin hidden: 907 ms
builtin visible: 4862 ms
native hidden: 368 ms
native visible: 4530 ms
Appending 1000 lines to a richedit control which already contains 40000 lines
takes:
builtin hidden: 22169 ms
builtin visible: 33002 ms
native hidden: 1750 ms
native visible: 4807 ms )
Building wine's riched20 with -O1 -fno-inline and profiling with 'perf' shows
62.60% ME_WrapMarkedParagraphs
12.07% ME_PaintContent
9.99% ME_InvalidateMarkedParagraph
at 50k lines.
Initial inspection seems to show that most of the time in
ME_WrapMarkedParagraphs is in the function itself, not in any
called functions.
Adding trace statements to all callers of ME_WrapMarkedParagraphs, I see
one call during EM_EXSETSEL:
ME_Repaint Calling ME_WrapMarkedParagraphs
and four calls during EM_REPLACESEL:
ME_UpdateRepaint Calling ME_WrapMarkedParagraphs
ME_UpdateScrollBar Calling ME_WrapMarkedParagraphs
ME_Repaint Calling ME_WrapMarkedParagraphs
ME_UpdateScrollBar Calling ME_WrapMarkedParagraphs
This is the case whether the window is hidden or not.
Bug 13355 (which Dylan says is separate, since it's about richedit
being slow on a single large call to WM_SETTEXT) suggests in comment 14
ways to remove some redundant calls to ME_WrapMarkedParagraphs,
and to let one of them return early.
In addition to those ideas, for this bug, it would be useful if
ME_WrapMarkedParagraphs (and ME_InvalidateMarkedParagraph) could
avoid making a linear scan across all paragraphs.
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https://bugs.winehq.org/show_bug.cgi?id=39773
Bug ID: 39773
Summary: File->Open slowdown caused by desktop.ini checks
Product: Wine
Version: 1.8-rc2
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: shell32
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
Distribution: ---
To reproduce this you will need two Linux machines, a Samba server and a Samba
client.
On the Samba server:
* Create a directory with lots of subdirectories and files:
mkdir smbdir
cd smbdir
for i in `seq 1 200`;do mkdir sub$i; done
for i in `seq 1 200`;do touch file$i; done
* Export smbdir through Samba. (alternatively you could export '/' and use
'/usr/lib' as a replacement for smbdir)
On the Samba client:
* Mount the Samba share. You can either do it by adding a /etc/fstab line like:
//MYSERVER/smbdir /mnt/smbdir cifs
rw,username=MYLOGIN,password=MYPASSWORD,domain=MYDOMAIN 0 0
Or by starting Nautilus in GNOME, clicking on '+Other Places' -> Windows
network... using GVFS. Note that in this case you'll have to work around the
colon in the mount point filename (see bug 34868).
* Slow down the network connection using a command like this:
tc qdisc add dev eth0 root netem delay 10ms
* Check the above line is effective by running:
ping MYSERVER
The rtt should be around 10ms.
* cd /mnt/root/
wine notepad
* Open the File->Open dialog, navigate to the smbdir folder exported through
Samba.
* BUG: The initial display will be slow and scrolling through the many
subfolders will be very slow.
* Change the file mask to '*.*'.
* Scroll all the way to the right so only files are visible. As long as only
files are visible scrolling should then be very fast!
* Finally change the rtt to 0ms on the Samba server and check that the RTT is
under 1ms.
* Now test again notepad's File->Open dialog and everything should be
reasonably fast.
The problem is that whenever File->Open displays a folder in the open file
dialog it checks whether it contains a desktop.ini file to display the right
icon. That's not cached, thus incurring a few file lookups per folder
displayed. For local file systems that's fast enough but on network shares with
a non-trivial RTT the speed impact is significant. A 10+ ms RTT makes the
dialog essentially unusable.
Note that when displaying a filename we have everything in the cache so
redisplays are lightning fast and track the mouse.
Also Microsoft Office has the same problem even though it does not use the
standard comdlg32 dialog (though that may depend on the Windows version being
emulate). On Windows Microsoft Office suffers no slowdown in this situation.
What this means is that the standard common dialog is probably the wrong level
for fixing this.
Hacking SHELL32_GetCustomFolderAttributeFromPath() in shell32 to just return
FALSE speeds things up greatly. The display still lags a bit behind the mouse
so that there may be some residual file lookups or other slowdowns but it's
still night and day.
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https://bugs.winehq.org/show_bug.cgi?id=41234
Bug ID: 41234
Summary: FreeGate 7.59 does not run on the latest versions of
some distros
Product: Wine
Version: 1.9.12
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: caminostro3(a)gmail.com
Distribution: Fedora
Created attachment 55521
--> https://bugs.winehq.org/attachment.cgi?id=55521
Terminal output of wine running freegate 7.59
I tried running Freegate 7.59 (Latest version) on Fedora 23, Linux Mint 17, and
Ubuntu 16.04. The first dialogs asking for EULA agreement and some options
appear, but the main window does not. The terminal output of running this
application with wine 1.9.12 on Fedora 23 is attached.
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https://bugs.winehq.org/show_bug.cgi?id=45383
Bug ID: 45383
Summary: Xanadu Next: movies not working (avi/MPEG-4 (XviD))
Product: Wine
Version: 3.11
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: quartz
Assignee: wine-bugs(a)winehq.org
Reporter: betaversiondot(a)gmail.com
Distribution: Debian
Created attachment 61699
--> https://bugs.winehq.org/attachment.cgi?id=61699
Xanadu Next wine-3.11
Black screen instead of movies.
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https://bugs.winehq.org/show_bug.cgi?id=46216
Bug ID: 46216
Summary: Lords of the Fallen needs
ThreadEnableAlignmentFaultFixup
Product: Wine
Version: 3.21
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
Distribution: ---
Spamming output after launching:
fixme:thread:NtSetInformationThread info class 7 not supported yet
wine-3.21-114-g1582ae6b04
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http://bugs.winehq.org/show_bug.cgi?id=26541
Summary: Dragon Saga doesn't start
Product: Wine
Version: 1.3.16
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Installing DragonSagaInstaller-0.1.29-20110216.msi
went fine, but
$ cd ~/.wine/drive_c/Program Files/Gravity/Dragon Saga
$ wine Release/DragonSaga.EXE
fails like this:
fixme:ntdll:NtQueryInformationProcess (process=0xffffffff) Unimplemented
information class: ProcessDebugFlags
Unhandled exception: privileged instruction in 32-bit code (0x0123980c).
Backtrace:
=>0 0x0123980c in dragonsaga (+0xe4980c) (0x0032fea0)
1 0x7edaa2fc call_process_entry+0xb() in kernel32 (0x0032feb8)
2 0x7edac593 start_process+0x52(peb=0x1) [dlls/kernel32/process.c:1086] in
kernel32
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http://bugs.winehq.org/show_bug.cgi?id=28089
Summary: exception handling code touches stack for exceptions
handled by the debugger
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bernhardloos(a)googlemail.com
Created an attachment (id=35971)
--> (http://bugs.winehq.org/attachment.cgi?id=35971)
a hack to work around the problem
Wine places the CONTEXT and EXCEPTION_RECORD structures onto the stack past ESP
during the unix signal handler and continues with most of the exception
handling code outside of the signal handler. Unfortunately and contrary to
windows behavior the debugger gets notified only after this happens. Windows
doesn't touch the stack at all, if the exception is handled by the debugger.
This makes it very hard to single step trough code which keeps useful data past
ESP (securom 8 for example).
it's easy to show with this small test:
void foo()
{
char *x = 0, *y = 0, *from = 0, *to = 0;
char c;
x = &c;
y = &c - 500;
while (y != x)
*y++ = 0x55;
c = 0x77; /* single step a few times here */
y = &c - 500;
while (y != x)
{
if (*y != 0x55)
if (from)
to = y;
else
from = y;
y++;
}
/* to and from shoudl be NULL */
}
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https://bugs.winehq.org/show_bug.cgi?id=43567
Bug ID: 43567
Summary: Vietcong - game crashes during radiocalls
Product: Wine
Version: 2.14
Hardware: x86-64
URL: http://www.moddb.com/games/vietcong/downloads/vietcong
-singleplayer-demo
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: havran.jan(a)email.cz
Distribution: ArchLinux
Created attachment 58977
--> https://bugs.winehq.org/attachment.cgi?id=58977
Vietcong - terminal log
Vietcong crashes when radiocall icon is shown. This bug is also reproduciable
on Windows > Vista, but it works on Windows XP. There exists community tool:
VCStarter, which fixes this for newer Windows and also for Wine. I have spoke
with VCStarter creator and he told me that the game uses some dirty assembler
in that part (maybe part of anticheat protection or no-cd crack?). I have
doubts if it is really Wine bug, but since this game works on Windows <= XP, it
should also work on Wine (with Win XP compatibility).
PS: You will not be able tu run this game probably because of bug #9337. As a
workaround, you can use VCStarter (version 1.7 only, older versions did not fix
the bug) or patch from bug #39057 - all this is described in bug #9337
PPS: While patch from bug #39057 fixes bug #9337 crashing for all Vietcong
versions, VCStarter works only with Vietcong 1.60 (so it does not work with
Vietcong demo version).
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http://bugs.winehq.org/show_bug.cgi?id=33310
Bug #: 33310
Summary: Minimizing window erases chess board in Shredder
Classic 4 Windows
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: clavius(a)live.com
Classification: Unclassified
Minimizing the program window causes the play area to come up blank upon
re-maximization in Shredder Classic 4 Windows chess.
To duplicate the bug:
1) Obtain Shredder Classic 4 Windows demo from
http://download.shredderchess.com/pc/sc4/prg/myscl/SetupShredderClassic4.exe
2) Install the program under Wine. I've tested this with Wine versions 1.4 and
several 1.5 releases under both Ubuntu and openSUSE Linux, 64-bit OS.
3) Start the program either by command-line or clicking the icon. You'll see
the normal Shredder game screen. Start a new game to get a chess board.
4) Minimize the Shredder window.
5) Now maximize the window again, and the game play area (chess board and all)
will have disappeared. This happens with any combination of layouts and chess
sets I've tried (most if not all, including the 3d ones).
This screen re-draw issue seems to be the only one I haven't been able to
resolve by downloading winetricks and various Microsoft runtime libraries.
Shredder for Windows offers a few features unavaiable in the native Linux
version, including the ability to play Chess960. It also has, in my opinion, a
nicer looking GUI. Would be nice to play under Wine.
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http://bugs.winehq.org/show_bug.cgi?id=18508
Summary: Sony Acid Pro 7 Fails to Install
Product: Wine
Version: unspecified
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: aliendude5300(a)gmail.com
Created an attachment (id=21153)
--> (http://bugs.winehq.org/attachment.cgi?id=21153)
What debug messages appeared during installation of Sony Acid Pro 7 on default
Wine installation.
The installer for Sony Acid Pro 7 fails to install the necessary files and
exits in Wine 1.1.21.
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https://bugs.winehq.org/show_bug.cgi?id=42095
Bug ID: 42095
Summary: winamp needs to be restarted for skins to change
Product: Wine
Version: 2.0-rc3
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: winetest(a)luukku.com
Distribution: ---
This winamp version can be used for testing.
https://winamp.en.softonic.com/download
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https://bugs.winehq.org/show_bug.cgi?id=44524
Bug ID: 44524
Summary: skyrim keypad 0~9,'*','/' is not working causing some
shortcut not work.
Product: Wine
Version: 3.1
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dinput
Assignee: wine-bugs(a)winehq.org
Reporter: l12436(a)yahoo.com.tw
Distribution: ---
when I playing, I notice one thing that keypad always not working in skyrim. It
work on winecfg itself.
It is annoy that I actually have some shortcut is set on keypad.
without it, that shortcut is never work.
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http://bugs.winehq.org/show_bug.cgi?id=15301
Summary: Biliardo 2 installer terminates on launch
Product: Wine
Version: CVS/GIT
Platform: PC
URL: http://web.tiscali.it/chiesi/software/ita/biliardo2.html
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nodisgod(a)yahoo.com
Created an attachment (id=16125)
--> (http://bugs.winehq.org/attachment.cgi?id=16125)
Biliardo 2 relay log (rzipped)
With current Git (wine-1.1.4-392-gaf78a7b), when attempting to launch the
Biliardo 2 installer, a window momentarily appears, but the installer
terminates without any further messages. From examination of relay traces,
there seems to be an exception being raised while the installer runs, possibly
causing the termination.
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http://bugs.winehq.org/show_bug.cgi?id=35272
Bug ID: 35272
Summary: Mortal Kombat Komplete Edition (Steam) crashing to
desktop within graphics autoconf.
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3dx9
Assignee: wine-bugs(a)winehq.org
Reporter: linards.liepins(a)gmail.com
CC: wine-bugs(a)winehq.org
Classification: Unclassified
Created attachment 47044
--> http://bugs.winehq.org/attachment.cgi?id=47044
Terminal output
See attached terminal output.
Linux Mint 16 Petra Cinnamon x64 ; AMD Radeon 5750 ; Wine 1.7.8
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http://bugs.winehq.org/show_bug.cgi?id=21881
Summary: iScreensaver Designer 3.5 has encountered a problem.
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Mac OS X 10.5
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: reedercolin(a)gmail.com
A window comes up saying that iScreensaver.exe encountered a serious problem.
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https://bugs.winehq.org/show_bug.cgi?id=46237
Bug ID: 46237
Summary: Far 3.0 x86 crashes starting from build 5288
Product: Wine
Version: 3.21
Hardware: x86-64
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mail(a)chatty.de
Created attachment 62934
--> https://bugs.winehq.org/attachment.cgi?id=62934
Build 5287 runs fine.
Starting from build 5288 Far 3.0 x86 crashes at startup.
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https://bugs.winehq.org/show_bug.cgi?id=46236
Bug ID: 46236
Summary: Far 3.0 x64 crashes starting from build 5200
Product: Wine
Version: 3.21
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mail(a)chatty.de
Distribution: ---
Created attachment 62932
--> https://bugs.winehq.org/attachment.cgi?id=62932
Build 5199 runs fine.
Starting from build 5200 Far 3.0 x64 crashes at startup.
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https://bugs.winehq.org/show_bug.cgi?id=44435
Bug ID: 44435
Summary: Call of Duty WWII crash
Product: Wine
Version: 3.0
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3dx11
Assignee: wine-bugs(a)winehq.org
Reporter: mo78(a)abv.bg
Distribution: ---
Created attachment 60377
--> https://bugs.winehq.org/attachment.cgi?id=60377
Wine crash log
The game installs fine but it crashes after the splash screen. I tested with
Wine 3.0.
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https://bugs.winehq.org/show_bug.cgi?id=44882
Bug ID: 44882
Summary: Call of Duty Infinite Warfare crashes after
Splash-Screen with a Direct-X Error
Product: Wine
Version: 3.5
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: christian.frank(a)gmx.de
Distribution: ---
Created attachment 60948
--> https://bugs.winehq.org/attachment.cgi?id=60948
logfile (7z format) part 1
Hi,
when trying to start the game, i shows the splash screen and then shows a
message Box with an Direct-X Error (sadly in german, but you can find it in the
attached trace):
6549764:008b:Call user32.MessageBoxW(00050162,00238e80 L"Schwerwiegender
DirectX-Fehler.\n\nWeitere Hinweise finden Sie in der Readme-Datei.",00238c80
L"DirectX-Fehler",00000010) ret=140d577cb
The first number is the line number.
As i noticed that none of the newer Cod titles is working in wine and it is
still a somewhat popular gameing franchise, it would be fantastic if a dev
could take a look at the trace.
If there are any questions, i am glad to help.
Had to split the 7z logfile in 2 pieces, xaa and xab.
Thx a lot !
Christian
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https://bugs.winehq.org/show_bug.cgi?id=42623
Bug ID: 42623
Summary: Changing current dir ~/.wine crashes Wine
Product: Wine
Version: 2.3
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mail(a)chatty.de
When running Far 3.0.4912.x86 on MacOS 10.12.3 with Wine 2.3 Staging (because
Develop does not yet support GetStorageDependencyInformation) it crashes when
executing "cd ~/.wine":
fixme:console:GetConsoleAliasW (L"cd",0xc8e118,8192,L"cmd.exe"): stub
fixme:explorerframe:taskbar_list_SetProgressValue iface 0xbbfc80, hwnd 0x40060,
ullCompleted 1, ullTotal 1 stub!
fixme:win:FlashWindowEx 0x33e790 - semi-stub
wine: Unhandled page fault on read access to 0x00190002 at address 0x420a055d
(thread 007d), starting debugger...
And when starting Far I get lots of:
fixme:module:load_library unsupported flag(s) used (flags: 0x00000800)
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https://bugs.winehq.org/show_bug.cgi?id=40146
Bug ID: 40146
Summary: Mein Verein 2016 Trial fails to install
Product: Wine
Version: 1.9.3
Hardware: x86
URL: https://www.buhl.de/produkte/alle/wiso-mein-verein/pro
duct.html#Testversion
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: secur32
Assignee: wine-bugs(a)winehq.org
Reporter: rebe(a)gmx.net
Distribution: Ubuntu
Created attachment 53644
--> https://bugs.winehq.org/attachment.cgi?id=53644
console output
Mein Verein 2016 Trial fails to install. The app first extracts (at least) the
file setup.exe into drive_c/user/xyz/temp. The application then shows a screen
where you cannot progress as the guarantee number is supposedly invalid.
The output (attached) hints at an unknown algorithm.
fixme:wininet:InternetAttemptConnect Stub
fixme:secur32:schannel_get_mac_algid unknown algorithm 200
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https://bugs.winehq.org/show_bug.cgi?id=44525
Bug ID: 44525
Summary: Mouse camera controls going crazy under Wayland.
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: schmock.b(a)web.de
Distribution: ---
Created attachment 60480
--> https://bugs.winehq.org/attachment.cgi?id=60480
Excerpt of what my terminal was spitting out constantly while moving the camera
Hey,
What happens in some games under wine is that my mouse [b]cursor[/b] seems to
work properly (no issues), however as soon as I move the [b]camera[/b] with the
mouse, it's doing crazy stuff.
Setup:
- everything up-to-date via arch repositories.
- Arch Linux
- wine-staging-nine 2.21
- this happens with Gnome and KDE-plasma [b]Wayland[/b]-sessions, it [b]does
not[/b] happen with regular (non-Wayland) plasma or xfce.
- 100% reproducable in World of Warcraft and a tested handful of other 3D games
in steam.
Symptoms are:
- Camera turning [roughly] the same direction whether I move the mouse left or
right
- Camera turning directions are unstable, not well-defined and crazy overall
(moving mouse up in a straight line for a second makes the camera turn in many
different directions very quickly over this time)
- Sensibility is [b]super[/b] high. uncontrollable.
I've attached an . (Only the numbers were others over time)
Cheers
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https://bugs.winehq.org/show_bug.cgi?id=44481
Bug ID: 44481
Summary: Dragon Ball Online: Launcher doesn't´t run
Product: Wine
Version: unspecified
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: Jisurus(a)gmail.com
The DBO Launcher doesn´t run. The wine icon start to jump and then stay still
but the launcher never run, when I clicked somewhere else, the Wine icon
disappears and the application never runs.
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https://bugs.winehq.org/show_bug.cgi?id=40974
Bug ID: 40974
Summary: page fault on write access
Product: Wine
Version: 1.8
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mrfort(a)centurytel.net
Distribution: ---
Created attachment 55131
--> https://bugs.winehq.org/attachment.cgi?id=55131
page fault on write access
Unhandled exception: page fault on write access to 0x00000000 in 32-bit code
(0x0040cbc4). Register dump
I have an AMD FX with 8 gig ram and I have an Intel i7 with 16 gig ram and have
the same OS installed on both and have exactly the same wine components
installed on both. It will run my program on the i7 beautifully but I get an
error on the AMD FX. I assume it has to do with the hardware since both wine
installs are exactly the same and I have used synaptic to compare both line by
line. The program is Watchtower Library 2015.
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http://bugs.winehq.org/show_bug.cgi?id=35931
Bug ID: 35931
Summary: Steins;Gate US installer freezes and flickers at
"Select Additional Tasks"
Product: Wine
Version: 1.7.15
Hardware: x86-64
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: rodger.combs(a)gmail.com
Created attachment 47981
--> http://bugs.winehq.org/attachment.cgi?id=47981
Screenshot of issue
This happens on various different Wine versions, with all display settings I've
tried. I'm using Wineskin. This prevents the game from being installed at all.
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http://bugs.winehq.org/show_bug.cgi?id=16208
Summary: Yousendit desktop tool does not work
Product: Wine
Version: 1.1.9
Platform: Other
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mico(a)kabelfoon.nl
Created an attachment (id=17447)
--> (http://bugs.winehq.org/attachment.cgi?id=17447)
verbose logging of the application start
The yousendit desktop tool does not work.
A dialog appears with the text:
We're sorry, but we are unable to find the required YouSendIt files.
Please reinstall the application.
Terminal output is just one line:
mico@ubuntu64:~$ env WINEPREFIX="/home/mico/.wine" wine "C:\Program
Files\YouSendIt\Express\YouSendIt.exe"
fixme:jscript:String_toLowerCase
Re-installation does not solve the issue
Attached a debug log running the app.
This is a follow-on of the installation problem which is closed here:
http://bugs.winehq.org/show_bug.cgi?id=16159
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http://bugs.winehq.org/show_bug.cgi?id=25087
Summary: GPU-Z shows no informations
Product: Wine
Version: 1.3.6
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: testing.tigerwolf(a)mail.com
Created an attachment (id=31809)
--> (http://bugs.winehq.org/attachment.cgi?id=31809)
GPU-Z launching back trace
GPU-Z shows any information : all fields remains empty.
OS : Ubuntu 10.10 amd-64
GPU : ATI Radeon HD
Tested version : GPU-Z v0.4.8
Wine : 1.3.6
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http://bugs.winehq.org/show_bug.cgi?id=20888
Summary: Use XDG Base Directory Specification
Product: Wine
Version: 1.1.33
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: cristiklein+wine(a)gmail.com
Hello,
The XDG Base Directory Specification [1]. Aims at solving two issues:
1) User's home directory is currently filled with hidden files.
2) Application settings, cache and data files are not separated.
Wine does not currently respect this standard.
- The "*.reg" files and "dosdevices" folder should be moved to
$XDG_CONFIG_HOME/wine.
- drive_c should be moved to $XDG_DATA_HOME/wine
[1] http://standards.freedesktop.org/basedir-spec/basedir-spec-0.6.html
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https://bugs.winehq.org/show_bug.cgi?id=42497
Bug ID: 42497
Summary: Resolume Avenue 4.6.1: crash at startup
Product: Wine
Version: 2.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: n296869(a)rtrtr.com
Distribution: ---
Created attachment 57370
--> https://bugs.winehq.org/attachment.cgi?id=57370
crashlog
On my Ubuntu 14.04 x64, Resolume Avenue 4.6.1 crashes immediately without
loading its ui, earlier versions seem to have worked according to the appdb.
Log attached.
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https://bugs.winehq.org/show_bug.cgi?id=45514
Bug ID: 45514
Summary: rekordbox.exe: terminates with the message "Unexpected
application error"
Product: Wine
Version: 3.12
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: bghome(a)gmail.com
Distribution: ---
Created attachment 61892
--> https://bugs.winehq.org/attachment.cgi?id=61892
Debug trace
# The problem
When I start Rekordbox, it shows a window where I need to log in into my user
account. After entering the correct credentials, a new message window appears
saying "Unexpected application error".
## The application
The application can be downloaded for free from: https://rekordbox.com/en/
Version: 5.3.0
Sha1 sum: f5e5dfbbef3997d8cb2cca9e1412765bf91398b2
## Environment
OS: Arch Linux 4.17.8-1-ARCH
Architecture: x86_64
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https://bugs.winehq.org/show_bug.cgi?id=43459
Bug ID: 43459
Summary: Tally ERP 9 6.02 Accounting Software
Product: Wine
Version: 2.13
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: rkmpalai(a)gmail.com
Distribution: ---
Created attachment 58832
--> https://bugs.winehq.org/attachment.cgi?id=58832
Error log
Hello
We were using Tally ERP9 Version 5.3.8 in wine 1.4.1. It was working fine.
Recently we tried to install the latest version of Tally ERP9 6.0.2
(https://tallysolutions.com/download/) with wine. After installation the
package is working fine in Educational mode. However when we try to "Reactivate
the license" it fails with an error. Request you to kindly help us.
Thank you.
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http://bugs.winehq.org/show_bug.cgi?id=10600
Summary: ABC Amber LIT Converter has an unusable GUI
Product: Wine
Version: 0.9.49.
Platform: PC
URL: http://www.versiontracker.com/dyn/moreinfo/win/48214
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: wine-gdi-(printing)
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: echidnaman(a)gmail.com
Ok, this is sorta hard to explain. You really have to see it for yourself.
When you start up the program, the main window loads up. The GUI becomes
completely blank and unresponsive. If you can move the Tip of the day window to
any other virtual desktop you can see that it is unresponsive. If you click on
the main window you get a nice machine beep. In short, the UI is unusable.
Console Output:
jonathan@jonathan-desktop:~/.wine/drive_c/Program Files/ABC Amber LIT
Converter$ wine abclit.exe
err:systray:delete_icon invalid tray icon ID specified: 0
err:statusbar:StatusWindowProc unknown msg 3523 wp=0000 lp=00000000
err:toolbar:ToolbarWindowProc unknown msg 3523 wp=00000000 lp=00000000
err:toolbar:ToolbarWindowProc unknown msg 3523 wp=00000000 lp=00000000
err:toolbar:ToolbarWindowProc unknown msg 3523 wp=00000000 lp=00000000
err:updown:UpDownWindowProc unknown msg 3523 wp=0000 lp=00000000
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https://bugs.winehq.org/show_bug.cgi?id=45009
Bug ID: 45009
Summary: BASIC783Esetup.exe (Decimal BASIC) fails to install
due to stub SRSetRestorePointA
Product: Wine
Version: 3.4
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: xerox.xerox2000x(a)gmail.com
Distribution: ---
As the title says; returning TRUE in SRSetRestorePointA makes the installer
succeed, but that might other installers of other programs run into
regressions(??). Maybe this could be tested in Staging, see if causes any
regressions.
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http://bugs.winehq.org/show_bug.cgi?id=14855
Summary: Incorrect FindWindow/GetLastError error result when
window not found
Product: Wine
Version: 1.1.2
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: vesselinpeev(a)hotmail.com
The following program (compiled to a Win32 binary) prints "Window not found
(expected result)" under Microsoft Windows (tested with Vista), whereas it
prints "Unexpected error, GetLastError() return value: 1407" when ran under
Wine (tested with Wine 1.1.2).
It seems that FindWindow does not set the correct error value
(ERROR_FILE_NOT_FOUND) when it doesn't find a window.
#include <windows.h>
#include <stdio.h>
int main()
{
HWND hWnd = FindWindow("SomeWindowThatDoesNotExist", NULL);
if(hWnd) {
printf("hWnd not NULL");
}
else {
DWORD dwResult = GetLastError();
if(dwResult == ERROR_FILE_NOT_FOUND) {
printf("Window not found (expected result)\n");
}
else {
printf("Unexpected error, GetLastError() return value: %lu\n", dwResult);
}
}
return 0;
}
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http://bugs.winehq.org/show_bug.cgi?id=22892
Summary: winamp [5.572] Modern skins don't update metadata
information
Product: Wine
Version: 1.2-rc1
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jason.whipp(a)gmail.com
Affects all "modern" skins tested, existing in this and previous versions on
wine tested (1.1.34, 1.1.23 and 1.0.1).
With normal Winamp behaviour, song metadata normally displayed and updated in
the Winamp main window and in the playlist. With Modern skins, the song data
in the main window doesn't update, including the time. The play list does
update, unless shaded. Tried changing the font mapping, alpha blending and
just about every configurable item under modern skins in the preferences window
but the behaviour remains the same.
I haven't noticed anything strange in console output, but I will do a test and
post what is presented.
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http://bugs.winehq.org/show_bug.cgi?id=24874
Summary: iTunes 10 32-bit installs - freezes after a few
transactions
Product: Wine
Version: 1.3.5
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: 7bnettles(a)gmail.com
lsb_release -a
No LSB modules are available.
Distributor ID: Ubuntu
Description: Ubuntu 10.10
Release: 10.10
Codename: maverick
wine --version
wine-1.3.5
I opened the iTunes installation file with Archive Manager, then installed the
various files separately. Installing each of the application dependencies first
and then run the overall to get the application working.
The problem I see now - app store doesn't work and the application will freeze
during normal use. I do get an error on load about Bonjour service not starting
but otherwise ok.
I tried to authorize computer but it failed - can see it in the debug.
Application froze when I clicked on the store.
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https://bugs.winehq.org/show_bug.cgi?id=47428
Bug ID: 47428
Summary: mouse input skipping / jitter in conjunction with
xf86-video-amdgpu in almost every game
Product: Wine
Version: 4.10
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: tempel.julian(a)gmail.com
Distribution: ---
There is extreme mouse skipping in various games. This happens mostly with
vsync, e.g. in TESV: Oblivion, but it can also occur without vsync, though more
subtle (e.g. in Hitman 2 of 2018).
Performance in general is fine, also when there is keyboard input. But as soon
as there is any mouse movement, either extreme frametime spikes happen or the
mouse input is jittery in general:
https://abload.de/img/screenshot_20190527_1t1ktp.png
This happens only when both xf86-video-amdgpu and amdgpu.dc=1 (default since
Linux 4.17, required for FreeSync and GPUs since Vega) are used at the same
time.
With modesetting Xorg DDX driver, the issue does not occur. However, it doesn't
support FreeSync and enforces vsync all the time with amdgpu.dc=1, which is not
great either.
This is not limited to WineD3D, it happens with Gallium Nine and DXVK as well.
There also is this ticket for the xf86-video-amdgpu driver regarding this
issue, but no solution has been proposed so far:
https://bugs.freedesktop.org/show_bug.cgi?id=110659
Only games in Wine seem to be affected, native modern Linux games like Rise of
the Tomb Raider (Vulkan) or Hitman 2016 (OpenGL) don't show this issue.
Thus perhaps there is the slight chance that the issue can be fixed in Wine, if
nothing happens for the xf86 driver.
It seems to happen with recent and older Wine versions. I tested regular wine
4.11 and Proton 3.7-8.
Attached is a log file for TESV: Oblivion, but I suppose it doesn't show
anything interesting. I decided to classify this issue as "major", as it
doesn't seem to be limited to single titles and can render games unplayable.
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https://bugs.winehq.org/show_bug.cgi?id=41327
Bug ID: 41327
Summary: "Dark Earth" terminated with an error.
Product: Wine
Version: 1.9.18
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3dx9
Assignee: wine-bugs(a)winehq.org
Reporter: sarbash.s(a)ya.ru
Distribution: ---
Created attachment 55665
--> https://bugs.winehq.org/attachment.cgi?id=55665
Screenshot of the error.
The game is terminating when try to call "Load Game" menu.
Also, at early begin of the game when Arkhan begins to pray to SunGod there is
the same error. This is the place where is the coatrack with his guardsman
dress.
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https://bugs.winehq.org/show_bug.cgi?id=40262
Bug ID: 40262
Summary: Impossible to interact with UI in SpectrumWorx VST
Product: Wine
Version: 1.9.5
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: katsunori.kumatani(a)gmail.com
Distribution: ---
Created attachment 53878
--> https://bugs.winehq.org/attachment.cgi?id=53878
Terminal Output, only REAPER's, SpectrumWorx has none
Little Endian's SpectrumWorx is a VST effect plugin (for audio applications)
that does spectral processing. So, it has to be loaded in an application that
supports VST plugins, such as Cockos REAPER.
The UI shows up but is completely 'frozen', interacting with it is useless,
clicks don't work, drags don't work, nothing works.
The display doesn't get updated, either, for example if I load a preset via
Reaper or randomize the parameters, the display will *not* be updated until I
close and re-open the UI.
However, this is *not* just a display issue. Even if you click/move knobs
manually to change them, which of course shows as nothing happening, and then
close and re-open the UI, the knobs will not have moved. So it's not just the
display that is frozen (which it is), but your input/clicks don't work at all
either.
Audio processing works fine and has no issues.
Right now, I have to set the preset up in a Virtual Machine with Windows XP,
and then load and use it in Wine without being able to change any of its
settings. (but processing works).
Used 32-bit versions of both REAPER and SpectrumWorx, with wine-staging-1.9.5
in a clean 32-bit prefix.
There is *NO* terminal output whatsoever from opening SpectrumWorx's UI or
doing anything with it. *ALL* the attached terminal output is from REAPER only,
so it's probably useless, but I attached it anyway!
Download free trial from:
https://www.littleendian.com/release/SpectrumWorx-2.9.4-Win32-Setup.msi
Download a VST host such as Reaper from:
http://reaper.fm/files/5.x/reaper516-install.exe
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https://bugs.winehq.org/show_bug.cgi?id=43013
Bug ID: 43013
Summary: ffxiv dx11 characters, npc and monsters aren't
rendered.
Product: Wine
Version: 2.8
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ssbkm(a)icloud.com
Distribution: ---
game does not render characters NPC or monsters in DX11 mode. well except for
the hair and eyes. the game renders those.
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https://bugs.winehq.org/show_bug.cgi?id=43730
Bug ID: 43730
Summary: FFXIV radeon: mmap failed, errno: 12 followed by
severe graphical distortions/loss of textures - Radeon
HD 7970
Product: Wine
Version: 2.17
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: directx-d3dx9
Assignee: wine-bugs(a)winehq.org
Reporter: clintonrbrown(a)gmail.com
Distribution: ---
Specs:
Ubuntu 16.04 64-bit
i7 3820
Radeon HD 7970 3GB
16GB RAM
Wine + Gallium Nine
Oibaf's graphics drivers:
https://launchpad.net/~oibaf/+archive/ubuntu/graphics-drivers
Running game in DirectX 9 mode
I get this message while playing FFXIV and then my graphics glitch out and the
UI disappears:
radeon: mmap failed, errno: 12
That floods the terminal when it happens with graphical issues, sometimes
though it will show in the terminal just a couple times with no issues, but
this usually leads to a flood of the error later.
I changed my ulimit -n settings to have a soft cap of 9000 and hard cap of
65000 and the error is still occuring.
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http://bugs.winehq.org/show_bug.cgi?id=26746
Summary: No icon for desktop short-cut
Product: Wine
Version: 1.3.17
Platform: x86
URL: http://www5l.incredimail.com/im/imsetup/201104120001/d
efault/installer/fullsetup/IncrediMailSetup.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukasz.wojnilowicz(a)gmail.com
Steps to reproduce:
1) remove ~/.wine
2) wine IncrediMailSetup.exe
3) default install
Behaviour:
Application short-cut on desktop with Wine glass icon.
Expected behaviour:
Application short-cut on desktop with application icon.
Additional info:
Application icon can be extracted from IncMail.exe by following command
wrestool -x IncMail.exe --name=1030 >& icon.ico
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http://bugs.winehq.org/show_bug.cgi?id=26739
Summary: IncrediMail: Crash at 23% of configuring mail
Product: Wine
Version: 1.3.17
Platform: x86
URL: http://www5l.incredimail.com/im/imsetup/201104120001/d
efault/installer/fullsetup/IncrediMailSetup.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukasz.wojnilowicz(a)gmail.com
Created an attachment (id=34062)
--> (http://bugs.winehq.org/attachment.cgi?id=34062)
Image showing the problem
Steps to reproduce:
1) remove ~/.wine
2) winetricks gecko wsh57 vcrun2005
3) wine IncrediMailSetup.exe
4) default installation
5) after installation IncrediMail does "Configuring IncrediMail..."
Behaviour:
Crash at 23% (See attachment)
Expected behaviour:
No crash at all.
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http://bugs.winehq.org/show_bug.cgi?id=29957
Bug #: 29957
Summary: Silverlight 4 does not install
Product: WineHQ Apps Database
Version: unspecified
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: appdb-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andrew.thomas.riker(a)gmail.com
Classification: Unclassified
Created attachment 38988
--> http://bugs.winehq.org/attachment.cgi?id=38988
Terminal output for Silverlight 4 installer
The installer exits before it is finished, and reports "Unable to install
Silverlight".
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http://bugs.winehq.org/show_bug.cgi?id=17180
Summary: Wine doesn't honor minimum window size(reported through
WM_GETMINMAXINFO)
Product: Wine
Version: 1.1.13
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: diaasami(a)gmail.com
Created an attachment (id=19068)
--> (http://bugs.winehq.org/attachment.cgi?id=19068)
A sample app that sets the minimum window size(through WM_GETMINMAXINFO) to
(350,350)
It's somehow complicated to explain because WINE handles minimum window size
partially but doesn't propagate it to X, so although the window can still be
resized to smaller sizes it doesn't receive WM_SIZE when its size goes below
the minimum size.
See the attached application, it sets the minimum size to 350,350.
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https://bugs.winehq.org/show_bug.cgi?id=39832
Bug ID: 39832
Summary: Unable to run Lineage 2 Classic
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: Scellow33(a)gmail.com
Distribution: ---
I can run it, i see splash screen, then game opens, i can see game cursor, then
once the start of a sound plays, it crash
Ubuntu: x64 16.04
Wine Version: 1.8~ubuntu16.04.1
Wine Prefix: 32bit
wine L2.exe
fixme:toolhelp:CreateToolhelp32Snapshot Unimplemented: heap list snapshot
fixme:toolhelp:CreateToolhelp32Snapshot Unimplemented: heap list snapshot
fixme:toolhelp:CreateToolhelp32Snapshot Unimplemented: heap list snapshot
fixme:setupapi:CM_Connect_MachineW stub
fixme:setupapi:CM_Get_DevNode_Registry_Property_ExW 0x00000000 13 (nil)
0x679ac00 0x33b800 0x00000000 0x65afdc0: stub
fixme:setupapi:CM_Get_DevNode_Registry_Property_ExW 0x00000000 1 (nil)
0x679ac00 0x33b800 0x00000000 0x65afdc0: stub
fixme:setupapi:CM_Disconnect_Machine stub
fixme:process:GetProcessWorkingSetSize (0xffffffff,0x33bafc,0x33baf8): stub
fixme:win:EnumDisplayDevicesW ((null),0,0x33b3e8,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),0,0x33b608,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),0,0x339bd8,0x00000000), stub!
fixme:dinput:IDirectInputDevice7WImpl_EnumEffectsInFile
(0x1ccff4)->(L"L2ForecF.ffe",0x9f4ea50,(nil),00000000): stub !
fixme:win:EnumDisplayDevicesW ((null),0,0x339798,0x00000000), stub!
err:xvidmode:ComputeGammaFromRamp low-biased gamma ramp (3277), rejected
err:xvidmode:ComputeGammaFromRamp low-biased gamma ramp (3277), rejected
fixme:imm:ImmReleaseContext (0x10064, 0xe8701c8): stub
fixme:imm:ImmGetDescriptionW (0x4090409, 0x3399c8, 100): semi stub
fixme:d3d9:Direct3DShaderValidatorCreate9 stub
fixme:avrt:AvSetMmThreadCharacteristicsW (L"Audio",0x12d7e9ac): stub
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https://bugs.winehq.org/show_bug.cgi?id=43931
Bug ID: 43931
Summary: sv.net comfort fails to render forms (failed to set
pixel format 5)
Product: Wine
Version: 2.18
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: directx-d3dx9
Assignee: wine-bugs(a)winehq.org
Reporter: c.anselm(a)paindevs.com
Distribution: ---
Created attachment 59567
--> https://bugs.winehq.org/attachment.cgi?id=59567
stderr output with WINEDEBUG=d3d
The new replacement for the German social insurance reporting software called
sv.net comfort is currently unable to render any report-forms. This is
necessary for the software to be of any use at all.
The software is a complete rewrite compared to the old sv.net classic which is
about to go EOL by 31.12.2017.
Sadly somebody thought it to be a good idea to use D3D9 to render the forms.
This doesn't work. According to WINEDEBUG=d3d the software fails to create any
textures due to pixelformat issues.
Short excerpt from the log I've recorded to point out the interesting part:
(Line 4850 and following)
>>>
trace:d3d:context_choose_pixel_format device 0x283da948, dc 0x400d3,
color_format WINED3DFMT_B8G8R8A8_UNORM, ds_format WINED3DFMT_UNKNOWN,
aux_buffers 0.
trace:d3d:context_choose_pixel_format Found iPixelFormat=5 for
ColorFormat=WINED3DFMT_B8G8R8A8_UNORM, DepthStencilFormat=WINED3DFMT_UNKNOWN.
trace:d3d:context_enter Entering context 0x283eafd0, level 1.
warn:d3d:context_set_pixel_format Failed to set pixel format 5 on device
context 0x400d3, last error 0.
err:d3d:context_create Failed to set pixel format 5 on device context 0x400d3.
<<<
See attachment for the full log.
The attached log was created by performing the following actions:
1. launch sv.net comfort (cd ~/.steuer/wineprefix.test/drive_c && WINEDEBUG=d3d
WINEARCH=win32 WINEPREFIX=~/.steuer/wineprefix.test wine "c:/program
files/sv.net comfort/svnet.exe" 2> ../winedebug-d3d.log)
2. log in
3. switch to the forms tab ("Formulare")
4. open one form ("Beitragsnachweis" -> "Beitragsnachweis (Allgemein,
Knappschaft, See, Zahlstelle)")
5. wait for the form to finish loading
6. close the application confirming that I will lose any unsaved inputs
I have contacted the sv.net comfort support and have been told that they will
not look into the issue as they are not interested in the software working on
any system besides Windows 7, 8.1 and 10.
The wineprefix is a win32 prefix with version set to Windows 7.
Installed winetricks:
jet40
mdac27
mdac28
msvcirt
vb6run
wsh57
Additionally the following libraries have been set to "(Native, Builtin)" using
winecfg:
ole32
oleaut32
olepro32
Additionally the following libraries have been set to "(Builtin, Native)" using
winecfg:
wininet
Wine --version is "wine-2.18 (Ubuntu 2.18-1)" as shipped with Ubuntu 17.10 in
the wine-development package.
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https://bugs.winehq.org/show_bug.cgi?id=43841
Bug ID: 43841
Summary: ProfitChart RT crashes at startup with wine 2.18
Product: Wine
Version: 2.18
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: danielbermond(a)yahoo.com
Distribution: ---
Created attachment 59397
--> https://bugs.winehq.org/attachment.cgi?id=59397
ProfitChart RT startup log wine-staging 2.18
ProfitChart RT crashes at startup when using wine[-staging] 2.18. It works nice
when downgrading wine-staging to 2.17, so it seems to be a 2.18 regression.
Note1: This program needs wine-staging. It will not work under the regular wine
due to wine bug #41488 (https://bugs.winehq.org/show_bug.cgi?id=41488), which
has a STAGED status (fix is implemented only in wine-staging). So I'm not sure
if this current bug is specific to wine or wine-staging.
Note2: It also needs 'speechsdk' component to be installed in order to work.
ProfitChart RT is a financial market application.
Official download link:
http://www.nelogica.com.br/produtos/bin/profitchart/profitchartRT_setup.exe
System information:
OS: Arch Linux x86_64
wine: wine-2.18 (Staging)
Startup log is attached. Using a clean 32-bit wineprefix in the default ~/.wine
directory, adding only the needed 'speechsdk' component.
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http://bugs.winehq.org/show_bug.cgi?id=32475
Bug #: 32475
Summary: Qvod 5.5 crashes when trying to play any video or
audio
Product: Wine
Version: 1.5.19
Platform: x86
URL: http://dl.kuaibo.com/QvodSetupPlus5.exe
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fracting(a)gmail.com
Depends on: 32474
Classification: Unclassified
Created attachment 42838
--> http://bugs.winehq.org/attachment.cgi?id=42838
Log: +quartz,+tid,+seh trace
1. Download and install Qvod 5.5:
$ sha1sum QvodSetupPlus5.exe
3735755bd45db19123f1cc07fcdcd05dd8ece69c QvodSetupPlus5.exe
$ wine QvodSetupPlus5.exe
2. winetricks -q gdiplus, workaround Bug 32474
3. Start Qvod player:
~/.wine/drive_c/Program Files/QvodPlayer$ wine QvodPlayer.exe
4. click "打开"/Open, select any video/audio . I tested mp3/wma/rmvb/avi and
other formats.
Crash happens.
winetricks -q quartz doesn't workaround; however, with native quartz, after
setting WINEDEBUG=+relay and redirect the log to some file on disk, the crash
would disappear, audio could be played well. if the relay log is redirected to
/dev/null instead, then QvodPlayer still crashes even with native quartz.
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https://bugs.winehq.org/show_bug.cgi?id=47374
Bug ID: 47374
Summary: Thronebreaker: The Witcher Tales rendering is messed
up
Product: Wine
Version: 4.10
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
Distribution: ---
Created attachment 64708
--> https://bugs.winehq.org/attachment.cgi?id=64708
menu screenshot
warn:d3d11:d3d11_immediate_context_QueryInterface
{420d5b32-b90c-4da4-bef0-359f6a24a83a} not implemented, returning
E_NOINTERFACE.
warn:d3d11:d3d_device_inner_QueryInterface
{6007896c-3244-4afd-bf18-a6d3beda5023} not implemented, returning
E_NOINTERFACE.
wine-4.10-154-gc674ceefe1
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https://bugs.winehq.org/show_bug.cgi?id=45650
Bug ID: 45650
Summary: x32 chromium sandbox expects different syscall thunks
Product: Wine
Version: 3.13
Hardware: x86
OS: Linux
Status: NEW
Keywords: patch
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: dark.shadow4(a)web.de
Distribution: ---
Created attachment 62079
--> https://bugs.winehq.org/attachment.cgi?id=62079
0010-winebuild-Simplifly-32bit-syscall-thunk-to-fix-issue
Follow up to bug 45649, and basically an addition to bug 21232.
The existing api thunks work already kind of, but not for all windows versions.
Attached a patch to makes 32bit chrome and chromium work with any windows
version >=XP, both in 32bit and 64bit WINEPREFIX.
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https://bugs.winehq.org/show_bug.cgi?id=43513
Bug ID: 43513
Summary: Ys VI: The Ark of Napishtim - videos are not playing
Product: Wine
Version: 2.14
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: quartz
Assignee: wine-bugs(a)winehq.org
Reporter: betaversiondot(a)gmail.com
Distribution: Debian
Created attachment 58903
--> https://bugs.winehq.org/attachment.cgi?id=58903
terminal output wine-2.14
All ingame videos are silently skipped.
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http://bugs.winehq.org/show_bug.cgi?id=30668
Bug #: 30668
Summary: IAMMultiMediaStreamImpl_GetState is needed by MCM2
(Motocross Madness 2)
Product: Wine
Version: 1.5.4
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: amstream
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wylda(a)volny.cz
Classification: Unclassified
Created attachment 40147
--> http://bugs.winehq.org/attachment.cgi?id=40147
Crash from wine-1.5.4
MCM2 (Motocross Madness 2) crashes on startup thanks to amstream's stub. Native
amstream works around that crash. Wine-1.5.4.
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https://bugs.winehq.org/show_bug.cgi?id=41081
Bug ID: 41081
Summary: Foldit puzzle 1266 crashes at start up
Product: Wine
Version: 1.9.15
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: muns24072(a)mypacks.net
Distribution: ---
Created attachment 55266
--> https://bugs.winehq.org/attachment.cgi?id=55266
Foldit puzzle 1266 crashes at start up
Foldit puzzle 1266 crashes at start up, loads ok in Windows 10
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https://bugs.winehq.org/show_bug.cgi?id=45421
Bug ID: 45421
Summary: Need for Russia does not play msvideo movies
Product: Wine
Version: 3.11
Hardware: x86
URL: https://games.softpedia.com/get/Games-Demo/Need-for-Ru
ssia-Greatest-Cars-from-CCCP.shtml
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winegstreamer
Assignee: wine-bugs(a)winehq.org
Reporter: jeremielapuree(a)yahoo.fr
Distribution: Ubuntu
Created attachment 61741
--> https://bugs.winehq.org/attachment.cgi?id=61741
console output
Need for Russia does not play movies. To bypass a first crash, you need to use
a native amstream dll.
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http://bugs.winehq.org/show_bug.cgi?id=28210
Summary: Rome Total War crash at start
Product: Wine
Version: 1.3.6
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winegstreamer
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: pavel.ondracka(a)gmail.com
Regression SHA1: 82a232d1544eb71e3db3e94d0f88a63e7968fe4d
Created an attachment (id=36128)
--> (http://bugs.winehq.org/attachment.cgi?id=36128)
terminal output
82a232d1544eb71e3db3e94d0f88a63e7968fe4d is the first bad commit
commit 82a232d1544eb71e3db3e94d0f88a63e7968fe4d
Author: Aric Stewart <aric(a)codeweavers.com>
Date: Wed Oct 27 13:14:15 2010 -0500
winegstreamer: Add gstreamer YUV->RGB transform filter.
Rome Total War crash at start. Log attached. I did try reverting the patch but
it won't revert from 1.3.27. I also tried to set winegstreamer.dll to disabled
with no luck. I did try the demo but it isn't affected. Also some reports from
AppDB with the GOLD version (which is the same I have) are platinum, so maybe
there is something specific about my configuration or game version.
I have installed:
gstreamer.i686 0.10.31-1.fc14
gstreamer-devel.i686 0.10.31-1.fc14
gstreamer-ffmpeg.i686 0.10.11-1.fc14
gstreamer-plugins-bad-free.i686 0.10.20-3.fc14.1
gstreamer-plugins-bad-free-devel.i686 0.10.20-3.fc14.1
gstreamer-plugins-base.i686 0.10.31-1.fc14
gstreamer-plugins-base-devel.i686 0.10.31-1.fc14
gstreamer-plugins-good.i686 0.10.26-1.fc14
gstreamer-plugins-ugly.i686 0.10.16-2.fc14
gstreamer-python.i686 0.10.19-1.fc14
gstreamer-rtsp.i686 0.10.7-1.fc14
gstreamer-tools.i686 0.10.31-1.fc14
The game crash approx at the moment where it should play intro video. I did a
quick check and all the game videos are in wmv format. BTW the videos never
worked.
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https://bugs.winehq.org/show_bug.cgi?id=46478
Bug ID: 46478
Summary: Wordpad is slow to start with large enough number of
fonts in the system
Product: Wine
Version: 4.0-rc6
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: programs
Assignee: wine-bugs(a)winehq.org
Reporter: bunglehead(a)gmail.com
Distribution: ---
Simply measuring a number of messages sent to combobox gives me around 1.1M
messages when it adds ~1.5K fonts to the list. This could definitely be reduced
by sorting and resolving duplicates before adding strings to the control.
Commenting out populate_font_list() makes it start immediately.
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https://bugs.winehq.org/show_bug.cgi?id=46429
Bug ID: 46429
Summary: Commandos 2: Men of Courage needs IV50 codec to play
videos
Product: Wine
Version: 4.0-rc5
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
Distribution: ---
With the next overrides:
amstream - native,builtin
dsound - native
quartz - native,builtin
just a black screen before entering the main menu and output
'err:msvideo:ICLocate Required media codec 'vidc IV50' not found!'
Videos are playing with 'regsvr32 ir50_32.dll' but with no sound.
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http://bugs.winehq.org/show_bug.cgi?id=16991
Summary: Cobra 11 Nitro: No video and music at game startup
Product: Wine
Version: 1.1.13
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukaschmela(a)gmail.com
Created an attachment (id=18784)
--> (http://bugs.winehq.org/attachment.cgi?id=18784)
Screenshot from the game's startup on Wine
On Windows, the game plays a short cinematic show. Then it loads menus and in
the background there are drown video shows from the game with a music from
included music manager.
Wine does nothing from the three actions I described above. The game loads
menus immediately after startup, in background there is a red cross and no
music is playing.
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https://bugs.winehq.org/show_bug.cgi?id=47320
Bug ID: 47320
Summary: Black Ops 4 Unhandled Exception When Loading gdi32.dll
Product: Wine
Version: 4.9
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdi32
Assignee: wine-bugs(a)winehq.org
Reporter: minion.procyk(a)gmail.com
Distribution: ---
Created attachment 64634
--> https://bugs.winehq.org/attachment.cgi?id=64634
winedebug=trace+all +pid +tid. gdi32 fails to load
I spent some time trying to dig into why Black Ops 4 fails to launch. The
application loads a bunch of dlls, gets to gdi32.dll, tries to map it,
seemingly does so successfully and then application raises an exception:
20749.663:0008:0009:trace:seh:NtRaiseException code=80000003 flags=0
addr=0x10001a30 ip=10001a31 tid=0009
Attached is the log using WINEDEBUG=trace+all,+sed,+pid,+tid.
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https://bugs.winehq.org/show_bug.cgi?id=44884
Bug ID: 44884
Summary: Call of Duty Modern Warfare Remastered: Crash after
splash with error about Memory/Disk space
Product: Wine
Version: 3.5
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: christian.frank(a)gmx.de
Distribution: ---
Created attachment 60950
--> https://bugs.winehq.org/attachment.cgi?id=60950
logfile (7z format) part 1
Hi,
Call of Duty Modern Warfare Remastered: crashes with the following (sadly
german) error message box after the splash screen is show:
Zu wenig Speicher. Sie haben wahrscheinlich zu wenig freien Speicherplatz auf
der Festplatte. (12)
Translated it is:
Not enough memory. You very likely do not have enough disk space on your hard
isk. (12).
You can find the error message in the attached trace.
THa trace is 7z zipped and splitted
Hope it helps to find the error reason.
The last lines in the console without special debug options are the following:
00c4:fixme:shell:CustomDestinationList_QueryInterface not implemented for
{00000003-0000-0000-c000-000000000046} (unknown)
00c4:fixme:shell:CustomDestinationList_QueryInterface not implemented for
{00000003-0000-0000-c000-000000000046} (unknown)
00c4:fixme:shell:CustomDestinationList_QueryInterface not implemented for
{00000019-0000-0000-c000-000000000046} (unknown)
00c4:fixme:shell:CustomDestinationList_BeginList 0xbdd0678 (0xfbffa4c
{92ca9dcd-5622-4bba-a805-5e9f541bd8c9} 0xfbffa58): stub
00b1:fixme:reg:RegDisableReflectionKey 0x1b8: stub
00b1:err:ole:CoGetClassObject class {f3bdfad3-f276-49e9-9b17-c474f48f0764} not
registered
00b1:err:ole:CoGetClassObject class {f3bdfad3-f276-49e9-9b17-c474f48f0764} not
registered
00b1:err:ole:create_server class {f3bdfad3-f276-49e9-9b17-c474f48f0764} not
registered
00b1:fixme:ole:CoGetClassObject CLSCTX_REMOTE_SERVER not supported
00b1:err:ole:CoGetClassObject no class object
{f3bdfad3-f276-49e9-9b17-c474f48f0764} could be created for context 0x17
00b1:fixme:ntdll:NtQuerySystemInformationEx Relationship filtering not
implemented: 0x3
00b1:fixme:ntdll:NtQuerySystemInformationEx Relationship filtering not
implemented: 0x3
Logfile is 7z and split into 4 parts
Many thanks
Christian
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http://bugs.winehq.org/show_bug.cgi?id=32075
Bug #: 32075
Summary: Microsoft SQL Server 2000 Desktop Engine: distributed
transactions fail: unimplemented function
xolehlp.dll.DtcGetTransactionManager
Product: Wine
Version: 1.5.15
Platform: x86
URL: http://www.microsoft.com/download/en/details.aspx?id=2
2661
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: djelinski1(a)gmail.com
Classification: Unclassified
Created attachment 42282
--> http://bugs.winehq.org/attachment.cgi?id=42282
Sample application used to reproduce this bug
To reproduce:
- install MSDE as described on its appdb page
- install native dotnet20
- extract bin\Debug directory from the attached archive and run
WindowsFormsApplication1.exe
- press 'SqlConnection out' button
Native .NET is required. Without it the application runs fine, however it does
not cause SQLServer to fail.
See also bug 32048 for a related missing function.
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http://bugs.winehq.org/show_bug.cgi?id=34260
Bug #: 34260
Summary: game The Bridge does not launch
Product: Wine
Version: 1.7.0
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: systemofdown(a)gmail.com
Classification: Unclassified
Created attachment 45598
--> http://bugs.winehq.org/attachment.cgi?id=45598
Debug +relay
the game *The Bridge* does not launch, it fails to start up returning the
following:
Unhandled Exception: System.AccessViolationException: Attempted to read or
write protected memory. This is often an indication that other memory is
corrupt.
at Microsoft.Xna.Framework.Input.UnsafeNativeMethods.GetState(PlayerIndex
playerIndex, XINPUT_STATE& pState)
at Microsoft.Xna.Framework.Input.GamePad.GetState(PlayerIndex playerIndex,
GamePadDeadZone deadZoneMode)
at TheBridge.Input.Controller.CheckAndSetActive()
at TheBridge.Input.Controller..ctor(PlayerIndex playerIndex, IntPtr
windowHandle)
at TheBridge.GameElements.GameWorld.LoadContent()
at Microsoft.Xna.Framework.Game.Initialize()
at TheBridge.GameElements.GameWorld.Initialize()
at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)
at TheBridge.Program.Main(String[] args)
WINEDEBUG=+relay on attachment
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https://bugs.winehq.org/show_bug.cgi?id=40761
Bug ID: 40761
Summary: dotnet45 installer does not recognize the new wusa.exe
implementation
Product: Wine-staging
Version: 1.9.11
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: asdfghrbljzmkd(a)outlook.com
CC: erich.e.hoover(a)wine-staging.com, michael(a)fds-team.de,
sebastian(a)fds-team.de
Distribution: ---
The new wusa.exe implementation should have fixed
https://bugs.winehq.org/show_bug.cgi?id=37781, but it did not.
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https://bugs.winehq.org/show_bug.cgi?id=46259
Bug ID: 46259
Summary: Crashing due to a 'serious error', repeatedly
Product: Wine
Version: unspecified
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: zara.boarder(a)gmail.com
Created attachment 62957
--> https://bugs.winehq.org/attachment.cgi?id=62957
backtrace.txt
Crashing repeatedly due to a serious error
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http://bugs.winehq.org/show_bug.cgi?id=9906
Summary: Can't start the 4D Client
Product: Wine
Version: 0.9.46.
Platform: PC
URL: http://www.4d.com
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-binary
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: roland(a)javalia.se
Created an attachment (id=8397)
--> (http://bugs.winehq.org/attachment.cgi?id=8397)
The backtrace when trying to run 4D Client 2004
4D 2004, installs well but doesn't run the application 4D client at all. Se
backtrace.
The application is in the AppDB if there are missing instructions about how to
make it run.
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http://bugs.winehq.org/show_bug.cgi?id=13947
Summary: "Because it's fun, Fay": No focus on start, Alt-F4
doesn't work, etc
Product: Wine
Version: 1.0-rc4
Platform: PC-x86-64
URL: http://forums.tigsource.com/index.php?topic=1664.0
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: trick(a)icculus.org
This game has some issues:
http://forums.tigsource.com/index.php?topic=1664.0http://www.oxeye.se/files/stuff/BIFF.zip
* The game starts in fullscreen mode, but doesn't get focus on start. In stead
Wine resizes the desktop (also demonstrating bug #13946, still KDE 3.5.9) and
pops up the "fullscreen window" behind the currently active window. You have
to click in the wine window to enter "true" fullscreen.
* Alt-F4 doesn't work. This is the only way of quitting the game once you're
past the menu. (It works fine in native Windows.)
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https://bugs.winehq.org/show_bug.cgi?id=41060
Bug ID: 41060
Summary: foldit-linux wine crashes on start up on puzzule 1266
Product: Wine
Version: 1.9.13
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: muns24072(a)mypacks.net
Distribution: ---
Created attachment 55240
--> https://bugs.winehq.org/attachment.cgi?id=55240
foldit-linux-wine puzzle 1266 crashes at start up
foldit-linux-wine puzzle 1266 crashes at start up
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https://bugs.winehq.org/show_bug.cgi?id=40526
Bug ID: 40526
Summary: "Pettersson und Findus" not starting - winevdm.exe
crash
Product: Wine
Version: 1.9.8
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: blauerhunger(a)outlook.de
Distribution: Ubuntu
Created attachment 54347
--> https://bugs.winehq.org/attachment.cgi?id=54347
Backtrace of winevdm.exe (Wine Crash Report)
I installed "Pettersson und Findus" from CD (16-bit application) in a 32-bit
PlayOnLinux-Wineprefix with Wine 1.9.8-staging without any additional
libraries. The install worked flawlessly, but when I try to launch the game, a
Wine Crash Report shows up with the backtrace attached.
I also tried it with wine 1.8; the crash is also there. Testing with an
emulated windows version of 3.1, 95, 98 and NT 4.0 crashed like this, too.
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https://bugs.winehq.org/show_bug.cgi?id=40040
Bug ID: 40040
Summary: ictation Pro 1.02 crashes when starting dication
Product: Wine
Version: 1.9.1
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: lukasz.wojnilowicz(a)gmail.com
Distribution: ---
Created attachment 53493
--> https://bugs.winehq.org/attachment.cgi?id=53493
Terminal output on Wine 1.9.1
Steps to reproduce:
1) remove ~/.wine
2) sh winetricks dotnet40
3) wine Dictation Pro.exe
4) press on "start dictation"
Behaviour:
Crash.
Expected behaviour:
No crash.
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https://bugs.winehq.org/show_bug.cgi?id=41245
Bug ID: 41245
Summary: Gameranger : crashes when trying to join a room
Product: Wine
Version: 1.9.17
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: fevrier.simon(a)gmail.com
Distribution: ---
Created attachment 55541
--> https://bugs.winehq.org/attachment.cgi?id=55541
A log from playonlinux debbuger
Wine crashes when I try to join a Star Wars Battlefront II room in Gameranger.
OS : Ubuntu/Kubuntu 16.04 amd64
Wine : 1.9.17
Programs : Gameranger (https://www.gameranger.com/download/) and Star Wars
Battlefront II
To have more information, I launched the programs through playonlinux. I have a
"log" from the playonlinux debugger. If it can help, it is attached.
When ubuntu whith unity is using, a black rectangle appears at the centre of
the screen
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https://bugs.winehq.org/show_bug.cgi?id=39945
Bug ID: 39945
Summary: Stars! planet locator is only partially drawn
Product: Wine
Version: 1.9.0
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: curaga(a)operamail.com
Distribution: ---
Created attachment 53368
--> https://bugs.winehq.org/attachment.cgi?id=53368
Screenshot
When you press V in Stars!, it shows the planet you've selected, by drawing a
yellow cross on the map.
In Wine, the cross is either not drawn at all, or only partially drawn. The
attached screenshot shows it partially drawing.
This is the type of bug that can be hidden by a compositor - please test only
without a compositor.
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https://bugs.winehq.org/show_bug.cgi?id=47239
Bug ID: 47239
Summary: Soft-link in Final Fantasy X Remastered
Product: Wine
Version: 4.8
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: justinrun(a)gmail.com
Distribution: ---
In Final Fantasy X, there is a scripted battle sequence toward the beginning of
the game where Yuna summons Valefor for the first time. After the animation
plays where Valefor greets her and flies toward the enemy, the game stops. The
music still plays, and it appears to be rendering. But, the next part of the
scene never gets triggered. So, the game just sits there playing the background
music until I close the window. This bug does not occur when playing the game
in Windows.
I am not using any ReShade patches or anything. This is just the base game
installed via Steam running under Wine.
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https://bugs.winehq.org/show_bug.cgi?id=45938
Bug ID: 45938
Summary: Mouse issues in FFXIV (jittery movement, clicks count
as drags)
Product: Wine
Version: 3.17
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: amathor929(a)gmail.com
Distribution: ---
When playing FFXIV, some single-clicks of the left mouse button are counted as
"click and hold", IE, clicking on an ability on the hotbar will sometimes
result in casting the ability(expected) but mostly it will pick up the ability
(as if you were dragging it to move it, not exepcted)
Also, moving the camera or turning the character with the mouse results in
extremely jumpy/jittery movement, the camera movement seems to rubber-band and
skip the entire time.
The camera/turning issue is NOT PRESENT in wine 3.11, but the clicking issue
is. Have tested all versions of WINE from 3.10 to 3.17-staging and 3.12 is
where the issue seems to first appear.
Issue is persistant on a 32bit wineprefix with DX9 without DXVK aswell as 64bit
prefix using DX11 with and without DXVK.
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https://bugs.winehq.org/show_bug.cgi?id=45909
Bug ID: 45909
Summary: the program hangs every so often
Product: Wine
Version: unspecified
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: javiervidal1960(a)gmail.com
Created attachment 62438
--> https://bugs.winehq.org/attachment.cgi?id=62438
Crash report
El software se bloquea y genera un archivo de informe adjunto.
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https://bugs.winehq.org/show_bug.cgi?id=45804
Bug ID: 45804
Summary: Cant run this app on Linux Manjaro
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: umerkhans7515(a)gmail.com
Distribution: ---
Created attachment 62263
--> https://bugs.winehq.org/attachment.cgi?id=62263
cant run this app on manjaro linux
please fix this
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https://bugs.winehq.org/show_bug.cgi?id=45638
Bug ID: 45638
Summary: Starting Thunderbird 52.8 before Genealogy app causes
app to crash on starting
Product: Wine
Version: 1.8
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: usp10
Assignee: wine-bugs(a)winehq.org
Reporter: electron(a)fearnleys.org.uk
Distribution: Mint
Created attachment 62068
--> https://bugs.winehq.org/attachment.cgi?id=62068
The crash message given by Wine
Starting at a clean boot:
Start Family Historian (FH) before Thunderbird all works OK
Start T'bird before Family Historian I get:
Unhandled exception: unimplemented function usp10.dll.ScriptBreak called in
32-bit code (0x7b83ac1c)
and FH crashes out. Cannot then start FH again unless doing a clean boot.
FH works perfectly in Win 7, 8.1 & 10.
Running FH in Wine as Win7
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https://bugs.winehq.org/show_bug.cgi?id=45280
Bug ID: 45280
Summary: PreForm doesn't work anymore
Product: Wine
Version: 3.9
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: drindt(a)3r.gmbh
Distribution: ---
Created attachment 61540
--> https://bugs.winehq.org/attachment.cgi?id=61540
Executed the PreForm.exe in a terminal and captured the output
Since wine 3.8 it doesn't start anymore. I've recorded all the output when it
comes to the crash you you can may give me some advise how to solve it.
Thank you very much!
Daniel
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https://bugs.winehq.org/show_bug.cgi?id=47010
Bug ID: 47010
Summary: The White Laboratory game crashes on startup (missing
Direct3D 9 features)
Product: Wine
Version: 4.5
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: ignas2526(a)gmail.com
Created attachment 64170
--> https://bugs.winehq.org/attachment.cgi?id=64170
Log
The White Laboratory game crashes on startup with error dialog:
Fatal Error: Your graphics hardware does not support the required Direct3D 9
features to run this game. Required simultaneous MRTs: 4 You have 4. Requires
MRT independent bit depths. Your card supports it.
https://store.steampowered.com/app/235520/The_White_Laboratory/
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https://bugs.winehq.org/show_bug.cgi?id=44687
Bug ID: 44687
Summary: APK Easy Tool does not launch due to
System.Windows.Forms.WebBrowser issue
Product: Wine
Version: 3.3
Hardware: x86-64
URL: https://forum.xda-developers.com/android/software-hack
ing/tool-apk-easy-tool-v1-02-windows-gui-t3333960
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: signup(a)secmail.pro
Created attachment 60698
--> https://bugs.winehq.org/attachment.cgi?id=60698
log from terminal
I'm trying to launch APK Easy Tool 1.50 on macOS High Sierra with Wine 3.0 and
3.3 but it does not launch and Wine closes itself in few seconds (icon
disappear from dock). When I launch it with terminal ("wine (path to exe)"), I
can see it has issues with System.Windows.Forms.WebBrowser. Probably because
the tool has an embedded webbrowser.
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https://bugs.winehq.org/show_bug.cgi?id=38431
Bug ID: 38431
Summary: Portal 2 Coop-Launcher fails to start with Wine Mono
Product: Wine
Version: 1.7.40
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: gaming4jc2(a)yahoo.com
Distribution: ---
Created attachment 51292
--> https://bugs.winehq.org/attachment.cgi?id=51292
Unhandled Exception: System.EntryPointNotFoundException: GetTimeZoneInformation
Freeware launcher for playing Portal 2 over LAN. Seems to be a missing function
in Mono.
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https://bugs.winehq.org/show_bug.cgi?id=45288
Bug ID: 45288
Summary: Chessbase 11 registration captcha is incorrectly
displayed
Product: Wine
Version: 3.9
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dav75uk(a)yahoo.co.uk
Distribution: ---
Created attachment 61547
--> https://bugs.winehq.org/attachment.cgi?id=61547
Activation window showing only one of the 4 captcha characters being displayed
Only one of the four letters is clearly visible, it should display 4 letters
(wrong scale ?)
The following is seen in the log as the window opens
00f0:fixme:exec:SHELL_execute flags ignored: 0x00000100
00f7:fixme:reg:RegQueryInfoKeyA security argument not supported.
00f7:fixme:reg:RegQueryInfoKeyA security argument not supported.
but this is probably just related bug
https://bugs.winehq.org/show_bug.cgi?id=41350
Note that I've blanked my activation code in the screenshot
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http://bugs.winehq.org/show_bug.cgi?id=25139
Summary: Microsoft Flight Simulator X demo displays first-run
license agreement dialog under splash screen
Product: Wine
Version: 1.3.7
Platform: x86
URL: http://www.microsoft.com/games/flightsimulatorx/downlo
ads.html
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: arethusa26(a)gmail.com
When launching the Flight Simulator X demo for the first time, the game shows a
splash screen and displays a first-run end-user license agreement dialog for
the user to accept. However, the dialog appears under the splash screen, which
entirely covers the window and prevents the user from accepting the license
agreement. The window manager in use is metacity 2.30.1, and launching Flight
Simulator X in a virtual desktop or moving the license agreement dialog through
the window manager suffices as a workaround.
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https://bugs.winehq.org/show_bug.cgi?id=43409
Bug ID: 43409
Summary: Banished won't run on FreeBSD (failed to initialize
the memory allocator!)
Product: Wine
Version: 2.10
Hardware: x86-64
OS: FreeBSD
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: adrien_fernandes2(a)hotmail.com
I'm running FreeBSD 11.0-RELEASE-p1 amd64 and I am using Wine staging 2.10
i386.
When I try to run Banished, I have a little window saying :
A fatal error has occured and the application cannot continue.
Memory: The application failed to initialize the memory allocator!
The only message I have in the terminal, after the usual "consider using
nouveau instead", is :
err:ole:CoUninitialize Mismatched CoUninitialize
I don't know if it is linked to my issue.
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https://bugs.winehq.org/show_bug.cgi?id=40233
Bug ID: 40233
Summary: Devil Daggers Refuses to Start
Product: Wine
Version: 1.9.4
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: tristanlshockley(a)gmail.com
Distribution: ---
Created attachment 53778
--> https://bugs.winehq.org/attachment.cgi?id=53778
Devil Dagger Force Close Output
I created a thread in the forums
(https://forum.winehq.org/viewtopic.php?f=8&t=26228) where I was recommended to
create a bug report. To get to this point I needed lib32-openal. After
installing samba a winbind error was removed (see the forum link) but this
doesn't appear to change anything. The game will not start through terminal
because of DRM, you need to run the game through Steam in WINE. When you do so
you will see a black box which will autoclose in about five seconds. Attached
is the text Steam spits out during this time, and if I can figure out how to
post another I will provide an image of the black box.
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https://bugs.winehq.org/show_bug.cgi?id=40928
Bug ID: 40928
Summary: Sword of the Stars: The Pit Gold Edition (.NET
4.0/XNA) crashes with a SIGSEGV when using wine-mono
Product: Wine
Version: 1.9.13
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: fjfrackiewicz(a)gmail.com
Distribution: ---
Created attachment 55038
--> https://bugs.winehq.org/attachment.cgi?id=55038
Terminal output for Wine-1.9.13-114-gb1930ee Windows XP mode
Windows XP mode, clean 32-bit prefix.
After installing the GOG version of Sword of the Stars: The Pit Gold Edition
and running "wine ThePit.exe" I am greeted with what appears to be a wine-mono
crash.
Wine-mono 4.6.3 is installed.
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https://bugs.winehq.org/show_bug.cgi?id=40574
Bug ID: 40574
Summary: bbtalk.exe wont start
Product: Wine
Version: 1.9.9
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: eore26(a)gmail.com
Distribution: ---
Created attachment 54413
--> https://bugs.winehq.org/attachment.cgi?id=54413
Program error detail
Unhandled Exception
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https://bugs.winehq.org/show_bug.cgi?id=46726
Bug ID: 46726
Summary: Dirt Rally 2.0 does not use embedded CA cert
Product: Wine
Version: 4.2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: crypt32
Assignee: wine-bugs(a)winehq.org
Reporter: andreas(a)heider.io
Distribution: ---
Hi,
Dirt Rally 2.0 requires an online connection to play the single player
campaign, but with Wine 4.2 it can't successfully establish that connection due
to a certificate issue.
It tries to connect to https://prod.egonet.codemasters.com/, but since it does
not trust the certificate the connection fails.
The required CA certificate is embedded in dirtrally2.exe, but Wine does not
seem to pick it up and use it.
It all works perfectly if I manually trust the CA system-wide, by placing
codemasters.pem in /etc/ca-certificates/trust-source/anchors and run
update-ca-trust.
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https://bugs.winehq.org/show_bug.cgi?id=45536
Bug ID: 45536
Summary: Total Commander 9.x crashes on unimplemented function
usp10.dll.ScriptGetFontAlternateGlyphs when Wine is
not detected
Product: Wine
Version: 3.13
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: usp10
Assignee: wine-bugs(a)winehq.org
Reporter: focht(a)gmx.net
Distribution: ---
Hello folks,
while investigating bug 45514 (dupe of bug 42497) my Total Commander 9.x
installation stopped working because I made 'wine_get_version' a '-noname'
ordinal export (cheaper way, to avoid using Wine-Staging/patchset).
The app no longer detects Wine and runs into a problem.
Download: https://totalcommander.ch/win/tcmd920x64.exe
--- snip ---
$ pwd
/home/focht/wineprefix64-tcmd/drive_c/totalcmd
$ file *.{DLL,EXE}
TC7Z64.DLL: PE32+ executable (DLL) (GUI) x86-64, for MS Windows
TCLZMA64.DLL: PE32+ executable (DLL) (GUI) x86-64, for MS Windows
TCUNZL64.DLL: PE32+ executable (DLL) (GUI) x86-64, for MS Windows
UNRAR64.DLL: PE32+ executable (DLL) (console) x86-64, for MS Windows
WCMICON2.DLL: PE32 executable (DLL) (GUI) Intel 80386, for MS Windows
WCMICONS.DLL: PE32 executable (GUI) Intel 80386, for MS Windows
WCMZIP64.DLL: PE32+ executable (DLL) (GUI) x86-64, for MS Windows
NOCLOSE64.EXE: PE32+ executable (GUI) x86-64, for MS Windows
TCMADM64.EXE: PE32+ executable (GUI) x86-64, for MS Windows
TCMDX32.EXE: PE32 executable (GUI) Intel 80386, for MS Windows
TCUNIN64.EXE: PE32+ executable (GUI) x86-64, for MS Windows
TOTALCMD64.EXE: PE32+ executable (GUI) x86-64, for MS Windows
$ WINEDEBUG=+seh,+relay wine TOTALCMD64.EXE >>log.txt 2>&1
...
0030:Call KERNEL32.GetProcAddress(7bc80000,00a8a890 "wine_get_version")
ret=00474dbb
0030:Ret KERNEL32.GetProcAddress() retval=00000000 ret=00474dbb
...
0030:Ret usp10.ScriptItemize() retval=00000000 ret=009f4047
0030:Call
usp10.ScriptShape(00250258,00bd1bc0,01cb9768,00000001,00000010,00099634,02f35050,02f35090,02f350d0,0037693c)
ret=009f40d1
...
0030:Ret usp10.ScriptShape() retval=00000000 ret=009f40d1
0030:Call KERNEL32.RaiseException(80000100,00000001,00000002,01cb96a0)
ret=7fe6fee5eb50
0030:trace:seh:NtRaiseException code=80000100 flags=1 addr=0x7b4944b9
ip=7b4944b9 tid=0030
0030:trace:seh:NtRaiseException info[0]=00007fe6fee5eb80
0030:trace:seh:NtRaiseException info[1]=00007fe6fee5eb95
wine: Call from 0x7b4944b9 to unimplemented function
usp10.dll.ScriptGetFontAlternateGlyphs, aborting
0030:trace:seh:call_vectored_handlers calling handler at 0x419950 code=80000100
flags=1
...
--- snip ---
Source:
https://source.winehq.org/git/wine.git/blob/HEAD:/dlls/usp10/usp10.spec#l9
--- snip ---
9 @ stub ScriptGetFontAlternateGlyphs
--- snip ---
Microsoft docs:
https://docs.microsoft.com/en-us/windows/desktop/api/usp10/nf-usp10-scriptg…
$ sha1sum tcmd920x64.exe
d27abd02fe60002cfb60b1c68888a666c48c9142 tcmd920x64.exe
$ du -sh tcmd920x64.exe
5.0M tcmd920x64.exe
$ wine --version
wine-3.13
Regards
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http://bugs.winehq.org/show_bug.cgi?id=35903
Bug ID: 35903
Summary: CED1401 Device connected through USB not found
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: alois.schloegl(a)gmail.com
The CED1401 is a devices which connected with USB to the PC.
The software for controlling the device installs and runs well, but it does not
identify the USB device.
For this reason, the application "CED1401" in Winehq's AppDB has currently
status "Garbage".
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https://bugs.winehq.org/show_bug.cgi?id=44127
Bug ID: 44127
Summary: Metal Gear Solid V: Ground Zeroes doesn't launch
Product: Wine
Version: 2.22
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
Distribution: ---
Created attachment 59865
--> https://bugs.winehq.org/attachment.cgi?id=59865
+seh
Game crashes at launch.
00e2:err:seh:NtRaiseException Unhandled exception code 80000003 flags 0 addr
0x7bc8e34d
wine-2.22-158-g47e9e911ac
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https://bugs.winehq.org/show_bug.cgi?id=44306
Bug ID: 44306
Summary: Visual Novel "A Clockwork Ley-Line: The Borderline of
Dusk" doesn't work with d3d9
Product: Wine
Version: 3.0-rc4
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: dark.shadow4(a)web.de
Distribution: ---
The game simply doesn't start when directx is used. The console log stops, and
nothing happens anymore.
Issue happens with wine-3.0-rc4 and wine-staging-2.21.
Complete log:
--------
006f:fixme:heap:RtlSetHeapInformation (nil) 1 (nil) 0 stub
006f:fixme:win:WINNLSEnableIME hwnd 0x70050 enable 0: stub!
006f:fixme:win:EnumDisplayDevicesW ((null),0,0x33f874,0x00000000), stub!
006f:fixme:d3d:wined3d_check_device_format_conversion wined3d 0x16ae38,
adapter_idx 0, device_type WINED3D_DEVICE_TYPE_HAL, src_format
WINED3DFMT_B8G8R8A8_UNORM, dst_format WINED3DFMT_B8G8R8X8_UNORM stub!
--------
When setting d3d9 to disabled in winecfg, the game starts up fine.
Note: I'm using the non-steam version of the game.
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http://bugs.winehq.org/show_bug.cgi?id=26171
Summary: wine fails to install BVRP classic phone tools
Product: Wine
Version: 1.3.14
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: axel.braun(a)gmx.de
Created an attachment (id=33350)
--> (http://bugs.winehq.org/attachment.cgi?id=33350)
backtrace
I try to install the BVRP classic phone tools (
http://www.avanquest.com/USA/software/classic-phonetools-9-27401 ) - use trial
version to cross-check - to manage a USR 56K Message modem
axel@southpole:/daten/linux/USRobotics/DEU> wine setup.exe
wine: created the configuration directory '/home/axel/.wine'
fixme:system:SetProcessDPIAware stub!
fixme:iphlpapi:NotifyAddrChange (Handle 0x90fe914, overlapped 0x90fe918): stub
wine: configuration in '/home/axel/.wine' has been updated.
fixme:storage:create_storagefile Storage share mode not implemented.
err:richedit:ReadStyleSheet skipping optional destination
err:richedit:ReadStyleSheet skipping optional destination
fixme:shell:IShellLinkA_fnGetPath (0x13198e8): WIN32_FIND_DATA is not yet
filled.
fixme:shell:IShellLinkA_fnGetPath (0x13198e8): WIN32_FIND_DATA is not yet
filled.
fixme:shell:IShellLinkA_fnGetPath (0x13184a8): WIN32_FIND_DATA is not yet
filled.
fixme:shell:IShellLinkA_fnGetPath (0x13184a8): WIN32_FIND_DATA is not yet
filled.
fixme:mixer:ALSA_MixerInit No master control found on HDA ATI HDMI, disabling
mixer
fixme:spoolsv:service_handler got service ctrl 4
-- at this point in the the installation asks for the C:\windows\Driver
Cache\I386\ files. I redirect to the installation disk, and wine scans
winsys32.cab.
Afterwards the error message 'AddPrintProcessor: No enough buffer' is issued in
a pop-up box
When then starting the application, the assistant for device configuration is
startet, and shows com1-com8
I see tons of messages:
fixme:ntdll:server_ioctl_file Unsupported ioctl 24000 (device=2 access=1 func=0
method=0)
fixme:winspool:OpenPrinterW PRINTER_DEFAULTS ignored => L"RAW",(nil),0x000f000c
fixme:winspool:AddPrintProcessorA
((null),(null),"WfxPrint2000.dll","WfxPrint2000"): stub
fixme:spoolsv:service_handler got service ctrl 4
fixme:rpc:handle_bind_error unexpected status value 1765
fixme:spoolsv:service_handler got service ctrl 4
fixme:shell:IShellLinkA_fnGetPath (0x13f9df0): WIN32_FIND_DATA is not yet
filled.
fixme:shell:IShellLinkA_fnGetPath (0x13f9df0): WIN32_FIND_DATA is not yet
filled.
axel@southpole:/daten/linux/USRobotics/DEU> fixme:win:AnimateWindow partial
stub
fixme:tapi:lineInitialize (0x33f83c, 0x820000, 0x83c200, (null), 0x33f880):
stub.
fixme:tapi:lineInitialize (0x33e83c, 0x820000, 0x83c200, (null), 0x33e880):
stub.
fixme:tapi:lineInitialize (0x33dff8, 0x820000, 0x83c200, (null), 0x33e03c):
stub.
fixme:tapi:lineInitialize (0x845948, 0x820000, 0x83c200, (null), 0x84598c):
stub.
fixme:setupapi:SetupDiLoadClassIcon : stub
{4d36e978-e325-11ce-bfc1-08002be10318}, (nil), 0x33d468
fixme:setupapi:SetupDiLoadClassIcon : stub
{4d36e978-e325-11ce-bfc1-08002be10318}, (nil), 0x33d468
fixme:setupapi:SetupDiLoadClassIcon : stub
{4d36e978-e325-11ce-bfc1-08002be10318}, (nil), 0x33d468
fixme:setupapi:SetupDiLoadClassIcon : stub
{4d36e978-e325-11ce-bfc1-08002be10318}, (nil), 0x33d468
fixme:comm:set_queue_size insize 16384 outsize 16384 unimplemented stub
fixme:setupapi:SetupDiLoadClassIcon : stub
{4d36e978-e325-11ce-bfc1-08002be10318}, (nil), 0x33b044
(etc)
When starting the application manually, it tries to access the modem installed
under /dev/ttyS0 as com1, which fails.
axel@southpole:~/.wine> dir /dev/ttyS0
crw-rw---- 1 root dialout 4, 64 19. Feb 17:35 /dev/ttyS0
If I install without hardware check, and select the hardware manually from the
list, an error message
c:\windows\inf\mdmgen.inf not found
If I contineu with the installation, phonetools.exe crashes - see backtrace.
Any Idea what I could do to make the programm see the modem
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http://bugs.winehq.org/show_bug.cgi?id=35083
Bug #: 35083
Summary: world of warplanes crashes after first loading
Product: Wine
Version: 1.7.8
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: levanchelidze(a)gmail.com
Classification: Unclassified
Created attachment 46798
--> http://bugs.winehq.org/attachment.cgi?id=46798
Terminal output
I created a fresh wine prefix on ubuntu 13.10 x64
Game downloaded itself and installed it without a problem
installation terminal output
http://www.mediafire.com/download/n8eilsy9yjqy6dl/installation%20terminal%2…
On the first launch of this game I got this error
http://i.imgur.com/1qZwT9H.png
Then I installed dx9 redistributable from winetrikes,
After this the game started however after the first loading game crashed
http://i.imgur.com/tqbnous.png
but I noticed that htop shows that world of warplanes is still running
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http://bugs.winehq.org/show_bug.cgi?id=12458
Summary: MySQL Workbench 5 aborts with NotImplementedException
ITextDocument.Range(Int32 cp1, Int32 cp2)
Product: Wine
Version: CVS/GIT
Platform: Other
URL: http://dev.mysql.com/downloads/workbench/5.0.html
OS/Version: other
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: richedit
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
http://www.bytebot.net/blog/archives/2007/11/27/workbench-beta-adventure-on…
complained that MySQLWorkbench didn't work on Wine, so I gave it a whirl.
On an empty .wine directory, it complained that it needed .net 2.
With 'winetricks dotnet20', it complained
"The operating system is not adequate for running MySQL Workbench 5.0 OSS"
(it requires WinNT version 502, and we're at 500).
With 'winetricks dotnet20 vista', it installed. Running failed early with
Unhandled Exception: System.NotImplementedException: The method or operation is
not implemented.
at System.Windows.Forms.UnsafeNativeMethods.ITextDocument.Range(Int32 cp1,
Int32 cp2)
at System.Windows.Forms.TextBoxBase.ScrollToCaret()
at MySQL.GUI.Shell.GrtPromptForm.ScrollToBottom()
at MySQL.GUI.Shell.GrtPromptForm.PrintText(String text)
at MySQL.GUI.Shell.GrtShellForm.PrintShellOutput(String text)
With "winetricks dotnet20 riched20 vista", it worked much better;
there was a fatal error dialog without much info, but if you ignore it,
the interface comes up and seems to work.
(Though all I really tried was Help.)
So my main complaint is our riched20 doesn't support com text services.
[Oddly, if Tahoma is installed (e.g. winetricks tahoma), it crashes hard
and early with
Unhandled Exception: System.ArgumentException: Parameter is not valid.
at System.Drawing.Font.GetHeight(Graphics graphics)
at System.Drawing.Font.get_SizeInPoints()
at System.Drawing.SystemFonts.FontInPoints(Font font)
at System.Drawing.SystemFonts.get_MenuFont()
but that's another bug, maybe.]
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https://bugs.winehq.org/show_bug.cgi?id=47386
Bug ID: 47386
Summary: Not tracked mouse cursor in the game
Product: Wine-staging
Version: 4.10
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: duponamk(a)gmail.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Created attachment 64719
--> https://bugs.winehq.org/attachment.cgi?id=64719
File with bug
Drakensang Online:
Good day.
In the online game Drakensang Online has long observed the following
bug: when you start the game is not visible the cursor of the mouse,
i.e. the cursor appears, but does not move. And in the background you
can see that it is still moving, but it is not displayed correctly. As a
result, there is no way to play the game normally.
This is also evident in the stable wine.
Thank you.
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http://bugs.winehq.org/show_bug.cgi?id=25496
Summary: Fotowall: Crash at Test GL
Product: Wine
Version: 1.3.9
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukasz.wojnilowicz(a)gmail.com
Steps to reproduce:
1) remove ~/.wine
2) winetricks gecko
3) wine Fotowall 0.9 WinXP Vista 7.exe
4) press "SETUP" in right upper corner and then press "Test GL"
Behaviour:
Application crashes.
Expected behaviour:
Application shouldn't crash.
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https://bugs.winehq.org/show_bug.cgi?id=42955
Bug ID: 42955
Summary: ffxiv dx11 fixme:msctf:ThreadMgrSource_AdviseSink
(0xbcf3ee0) Unhandled Sink:
{ea1ea136-19df-11d7-a6d2-00065b84435c}
Product: Wine
Version: 2.7
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ssbkm(a)icloud.com
Distribution: ---
ffxiv dx11
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https://bugs.winehq.org/show_bug.cgi?id=38059
Bug ID: 38059
Summary: MechCommander 2: 0x887602eb: D3DERR_SURFACENOTINVIDMEM
Product: Wine
Version: 1.7.34
Hardware: x86
URL: http://www.sarna.net/files/info/programs/games/mechcom
mander_2/demo/mc2trial.exe
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jhansonxi(a)gmail.com
Distribution: Ubuntu
During operation several error dialogs appear, most are related to this error.
They appear to be triggered by display changes (videos starting, window size,
full-screen transitions). Occurs with the CD and trial versions.
Tested on two different systems with different GPUs, Intel GM965/GL960
(xserver-xorg-video-intel 2:2.99.910-0ubuntu1.3) and Radeon HD 7340 (fglrx
2:13.350.1-0ubuntu2), on Xubuntu 14.04 x86_64. The Intel GPU is too slow to
play but the same errors occur.
The game attempts to play full-screen but fails (more error dialogs) and falls
back to windowed.
Native components installed:
winetricks -q directplay dsound
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https://bugs.winehq.org/show_bug.cgi?id=43396
Bug ID: 43396
Summary: Microsoft Outlook 2010 crashes after loading profile
Product: Wine
Version: 2.0.1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: marceloalmeida(a)inb.gov.br
Distribution: ---
Created attachment 58739
--> https://bugs.winehq.org/attachment.cgi?id=58739
normal start, with crash
Microsoft Outlook 2010 crashes after loading the profile, but if I start whit
the WINEDEBUG="+relay" option, it works, slowly but works.
Commands used to configure the environment:
- download, install and configure WineHQ
$> sudo dnf config-manager --add-repo
https://dl.winehq.org/wine-builds/fedora/25/winehq.repo
$> sudo dnf install winehq-stable samba-common-tools samba-winbind-clients
$> WINEPREFIX=~/wine/office2010 WINEARCH=win32 wineboot
$> wget
https://raw.githubusercontent.com/Winetricks/winetricks/master/src/winetric…
$> chmod +x winetricks
$> WINEPREFIX=~/wine/office2010 ./winetricks dotnet20 msxml
- installl Office
$> WINEPREFIX=~/wine/office2010 wine control
open add/remove apps and do the Office2010 install, (optional) add the email
profile
(optional)
$> WINEPREFIX=~/wine/office2010 winecfg
change the "riched20" to native, to correct the input boxes
- enabling WINEDEBUG="+relay" make the app to run with slow performance, but it
works
#> WINEPREFIX=~/wine/office2010 WINEDEBUG="+relay" wine
~/wine/office2010/drive_c/Office2010/Office14/OUTLOOK.EXE
#> WINEPREFIX=~/wine/office2010 WINEDEBUG="+relay" wine
~/wine/office2010/drive_c/Office2010/Office14/OUTLOOK.EXE
>~/wine/outlooklogdebug.txt 2>&1
- with this commands it crash after load the profile
#> WINEPREFIX=~/wine/office2010 WINEDEBUG="+relay" wine
~/wine/office2010/drive_c/Office2010/Office14/OUTLOOK.EXE > /dev/null 2>&1
#> WINEPREFIX=~/wine/office2010 wine
~/wine/office2010/drive_c/Office2010/Office14/OUTLOOK.EXE
>~/wine/outlooklog.txt 2>&1
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http://bugs.winehq.org/show_bug.cgi?id=36893
Bug ID: 36893
Summary: Spin IDE (for Spin Semiconductor FV-1 DSP chip)
crashes when you try to assemble your code.
Product: Wine
Version: 1.7.17
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: faultline1989(a)yahoo.com
Created attachment 49001
--> http://bugs.winehq.org/attachment.cgi?id=49001
The backtrace generated when this issue was encountered.
I'm using Linux Mint version 15. Wine version is 1.7.17.
The Windows installer for this program may be found here:
http://www.spinsemi.com/Products/software/spn1001-dev/SpinSetup_1_1_31.exe
Here is the main page describing the system:
http://www.spinsemi.com/products.html
After installing the program, download any of the ".spn" files at this page:
http://www.spinsemi.com/programs.php
Launch the SpinASM IDE and then open the .spn file so you are looking at the
code.
Click on the "a" icon at the top right of the tool bar to begin assembly of the
code. It crashes at this point.
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https://bugs.winehq.org/show_bug.cgi?id=47397
Bug ID: 47397
Summary: Altium Designer 13.3.4 cannot render DirectX 3D on
second monitor in Wine 4.10
Product: Wine
Version: 4.8
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: brian.mccarter.ctr(a)navy.mil
Distribution: ---
I have been running Altium Designer 13 on Wine successfully for some time,
using these packages installed with winetricks: gdiplus, corefonts, riched20,
mdac28, msxml16. That list was compiled from suggestions on the AppDB and may
include unnecessary packages, but it's been working fine for me through Wine
4.7. The wineprefix is otherwise unmodified, and contains only the Altium
installation. I use PlayOnLinux to manage the wineprefix and launch the
application. The WINEARCH is win32.
I recently upgraded to Wine 4.10 (vanilla, not staging), and found that Altium
is no longer able to render DirectX 3D on my second monitor. Rendering on my
primary monitor still works fine, and Wine does not crash or otherwise throw an
error when I move the Altium window to my second monitor. The only error is
reported by Altium, and reads: "Graphics adapter for this display does not meet
DirectX requirements (DirectX 9.0c, Shader Model 3.0). Unable to switch to 3D."
Doing some digging, I found that the last version of Wine that renders
correctly on the second monitor is Wine 4.7. Versions 4.8, 4.9, and 4.10 all
cause Altium to display the error.
My system uses an NVIDIA Quadro M4000 and the proprietary driver, version
430.14. The OS is Gentoo Linux, kernel 5.1.5, mesa 18.3.6. I have also tried
a recent Radeon card with mesa drivers and found the same problem, though I
haven't tested that configuration as extensively.
Nothing notable appears the debugger window when I launch the application
through PlayOnLinux.
I have tried to install several other programs with simple 3D displays in an
attempt to duplicate the error with other software, but I haven't been
successful.
Please let me know how I can help resolve this issue.
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http://bugs.winehq.org/show_bug.cgi?id=36734
Bug ID: 36734
Summary: TrackMouseEvent TME_LEAVE should not be influenced by
dwHoverTime
Product: Wine
Version: 1.4.1
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: user32
Assignee: wine-bugs(a)winehq.org
Reporter: n296869(a)rtrtr.com
When specifying both TME_LEAVE and TME_HOVER in a TRACKMOUSEEVENT, the provided
"dwHoverTime" timeout should only be applied to TME_HOVER, i.e. the hover event
should be emitted after "dwHoverTime" milliseconds. However, the WM_MOUSELEAVE
generated for TME_LEAVE should be sent instantly as soon as the mouse leaves
the window. As far as I can see, Wine delays the WM_MOUSELEAVE event by the
specified amount of milliseconds, although it shouldn't do that.
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https://bugs.winehq.org/show_bug.cgi?id=46373
Bug ID: 46373
Summary: i dont know about this
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: documentation
Assignee: wine-bugs(a)winehq.org
Reporter: gowthamraghunathan(a)gmail.com
Distribution: ---
Created attachment 63115
--> https://bugs.winehq.org/attachment.cgi?id=63115
What to do?
I want to play windows games in ubuntu
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http://bugs.winehq.org/show_bug.cgi?id=25834
Summary: Adobe Reader X cannot open in Protected Mode
Product: Wine
Version: 1.3.11
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: winehq.crackjack(a)spamgourmet.com
Adobe Reader Protected Mode does not function, this error appears when starting
AcroRd32.exe
It's a minor issue as you can continue without it.
the log file is very short, so I'm not attaching it:
fixme:process:SetProcessDEPPolicy (1): stub
fixme:heap:HeapSetInformation (nil) 1 (nil) 0
fixme:advapi:CreateRestrictedToken (0x90, 0x2, 3, 0xb08238, 19, 0xb08408, 3,
0xb07fc8, 0x32f04c): stub
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http://bugs.winehq.org/show_bug.cgi?id=22797
Summary: BoxedApp sample apps fail on Wine
Product: Wine
Version: 1.1.44
Platform: x86
URL: http://www.boxedapp.com/boxedappsdk/download.html
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
BoxedApp is an SDK used by some debugging tools (dxprof in particular)
to hook function calls and emulate filesystem operations.
(It's a bit like Thinstall, which does work with Wine, thanks to Ge's efforts.)
I tried their four sample apps.
Sample1_DLLEmbeddsamples crashing.exe crashes after you click the 'call
function' button;
evidently the LoadLibrary hooking didn't work.
Samples 2 and 3 crash faster. Sample 4 seems to run (but might not do exactly
what it should).
I'll attach a +relay,+seh log of sample 1 running.
It seems to use mpr.dll as part of its magic.
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http://bugs.winehq.org/show_bug.cgi?id=33072
Bug #: 33072
Summary: dxdiag: can't retrieve network info
Product: Wine
Version: 1.5.24
Platform: x86
OS/Version: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: directx-dplay
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Classification: Unclassified
$ rm -rf ~/.wine
$ winetricks -q dxdiag
$ wine dxdiag /t foo.txt
Error: Problem getting network info, result code = 0x80040154 (Class not
registered)
(split off from bug 32846)
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https://bugs.winehq.org/show_bug.cgi?id=45550
Bug ID: 45550
Summary: League of legends NA 8.15 Crashes after champ
selection.
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: bjefferson2012(a)gmail.com
Distribution: ---
After champion selection the game does start to load but crashes soon after and
opens a bugsplat window.
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https://bugs.winehq.org/show_bug.cgi?id=46870
Bug ID: 46870
Summary: League of Legends 9.6 crashes at game start with >4.2
wine
Product: Wine
Version: 4.4
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: composizion3(a)hotmail.com
Distribution: ---
Created attachment 63931
--> https://bugs.winehq.org/attachment.cgi?id=63931
Console output
The game crashes after champ select.
Message says "Bssndrpt.exe" had a critical error.
It seems to be a regression in wine versions higher than 4.2 because older the
game is working fine with previous versions in non debian based distros.
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https://bugs.winehq.org/show_bug.cgi?id=45666
Bug ID: 45666
Summary: League of Legends 8.15+ fails due to missing
implementation of
NtQuerySystemInformation(SystemModuleInformationEx)
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: awesie(a)gmail.com
Distribution: ---
Created attachment 62093
--> https://bugs.winehq.org/attachment.cgi?id=62093
stub implementation
NtQuerySystemInformation(SystemModuleInformationEx) was introduced in Vista and
is used by League of Legends if the OS version is Vista+.
Not an issue if Wine is running as Windows XP / 2003.
The attached patch adds a stub implementation for SystemModuleInformation and
SystemModuleInformationEx that only returns the module information for
ntdll.dll.
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https://bugs.winehq.org/show_bug.cgi?id=43691
Bug ID: 43691
Summary: focus tracking broken with desktop switches
Product: Wine
Version: 2.16
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: user32
Assignee: wine-bugs(a)winehq.org
Reporter: galtgendo(a)o2.pl
Distribution: ---
When window manager is set to focus-follows-mouse (not sure if this bit is
important, but rest would be unclear without this bit) and winecfg sets it to
decorate/manage the windows, if I switch to a different window on the same
desktop (which makes most apps in question pause) then switch to a different
desktop, next switch back to the apps desktop, the app decides to act as if it
regained the focus and unpauses, even if it shouldn't, cause it's whole window
is covered by other windows. If more than one wine app is on that desktop, it
seems to be a random pick. What's more, some of the time it seems to be
receiving keyboard events, even if at the same time they go to a different
window.
("desktop" refers to manager's desktop not wine's virtual desktop window (which
isn't in use here))
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https://bugs.winehq.org/show_bug.cgi?id=47208
Bug ID: 47208
Summary: Wine-staging's "winebuild-Fake_Dlls" cause Office 2019
to say "IOPL not enabled"
Product: Wine-staging
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: peathot(a)hotmail.com
CC: leslie_alistair(a)hotmail.com, michael(a)fds-team.de,
z.figura12(a)gmail.com
Distribution: ---
Created attachment 64469
--> https://bugs.winehq.org/attachment.cgi?id=64469
Console output before the offending patch is applied
Microsoft Word 2019 (version 1904, build 11601.20204, installed via Office 365)
will not start if patchset "winebuild-Fake_Dlls" is applied to wine source. A
popup saying "IOPL not enabled" will appear after starting up for a while.
To be exact, the patch that causes the problem is the patch
"0003-winebuild-Generate-syscall-thunks-for-ntdll-exports.patch". This is found
out by applying patches with "patches/patchinstall.sh DESTDIR=../wine-source
--backend=git-am --all" then doing bisect between master & staging. By checking
out this patch's parent commit, Microsoft Word 2019 starts successfully. [1]
I've tried to exclude this patchset (and patchsets that depend on it) while
applying patches using [2]. By doing that, Microsoft Word starts successfully.
Wine's commit is "99114803b80f6e687f1d4ed11e0808b821cdbf22", while
Wine-staging's commit is "6ce73c283d4953e348ef87e237c4d29b933abadb". The OS is
Xubuntu 18.04. The machine is Mac Mini early 2009 with Nvidia Geforce 9400m.
The graphic stack is mesa + nouveau (i.e. Nvidia proprietary driver is not
installed).
The MS Office is installed using the instructions from [3]. Also, CSMT is
disabled due to nouveau's problem with multithreaded OpenGL (see #46707).
[1] However, this means all patches which appear later isn't applied yet. The
exact patch application order can be seen in the attachment.
[2] ./patches/patchinstall.sh DESTDIR=../wine-source/ --backend=git-am --all -W
winebuild-Fake_Dlls -W ntdll-NtContinue -W ntdll-RtlCreateUserThread -W
eventfd_synchronization -W server-Desktop_Refcount -W ws2_32-TransmitFile -W
kernel32-K32GetPerformanceInfo
[3]
https://appdb.winehq.org/objectManager.php?sClass=version&iId=35527&iTestin…
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http://bugs.winehq.org/show_bug.cgi?id=22808
Summary: Selected rows in WinRar flicker while selecting by
dragging rectangle
Product: Wine
Version: 1.1.43
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: b7.10110111(a)gmail.com
Steps to reproduce: open an archive with several files using WinRar, then try
to select some files using mouse selection rectangle (dunno how this mechanism
is named). The rows already selected flicker when mouse is moved.
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https://bugs.winehq.org/show_bug.cgi?id=44252
Bug ID: 44252
Summary: Secret World Legends - ClientPatcher.exe crashes
Product: Wine
Version: 3.0-rc2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: maiktapwagner(a)aol.com
Distribution: ---
Hello everyone,
I tried running the update mechanism for "Secret World Legends" today and got a
crash. It is not one of these "unrecoverable errors" with Windows but a Funcom
bug so you might file this as NOTOURBUG.
Could you please take a look at my console output I gathered when you are out
of code freeze?
Have a good day.
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https://bugs.winehq.org/show_bug.cgi?id=38693
Bug ID: 38693
Summary: crash of MS Money3
Product: Wine
Version: 1.4.1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: fbmines(a)gmail.com
Distribution: ---
Created attachment 51616
--> https://bugs.winehq.org/attachment.cgi?id=51616
bug backtrace
crash of Microsoft Money v3 in opening some accounts, while so far working
well.
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https://bugs.winehq.org/show_bug.cgi?id=37516
Bug ID: 37516
Summary: VideoReDo TVSuite H.264 crashes on loading video when
using VMR7
Product: Wine
Version: 1.7.30
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: quartz
Assignee: wine-bugs(a)winehq.org
Reporter: gordon.lack(a)dsl.pipex.com
Distribution: ---
Created attachment 49928
--> https://bugs.winehq.org/attachment.cgi?id=49928
Crash log produced by wine
VideoReDo TVSuite H.264 (http://www.videoredo.com/en/ProductTVS.htm) starts up
OK.
Under Tools/Options/Playback Devices you can select VMR7 as the Video Driver
(FYI: DirectX is also listed there, but it isn't supported any more, and
actually used VMR7 as well - the option is going away). This determines the
driver used when running the editing page.
If you now load a video (mpeg, or h.264) into the program it will crash.
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http://bugs.winehq.org/show_bug.cgi?id=17073
Summary: Star Trek Generations fails to display
Product: Wine
Version: 1.1.13
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Rincebrain(a)gmail.com
On attempting to run Star Trek: Generations in Wine, I receive the following
output, the cursor renders correctly, and an [almost] black screen (the top ~80
pixels of the screen display something non-black, in fullscreen mode - in
windowed mode, nothing is visible) (see linked screenshot):
$ wine sgens.exe
fixme:ddraw:VGA_ioport_in Unsupported index, VGA crt controller register
0x3b4/0x3d4: 0x0f
fixme:ddraw:VGA_ioport_out Unsupported index, VGA crt controller register
0x3b4/0x3d4: 0x0f (value 0x2a)
fixme:ddraw:VGA_ioport_in Unsupported index, VGA crt controller register
0x3b4/0x3d4: 0x0f
fixme:ddraw:VGA_ioport_out Unsupported index, VGA crt controller register
0x3b4/0x3d4: 0x0f (value 0xff)
fixme:d3d:IWineD3DImpl_FillGLCaps OpenGL implementation supports 32 vertex
samplers and 32 total samplers
fixme:d3d:IWineD3DImpl_FillGLCaps Expected vertex samplers + MAX_TEXTURES(=8) >
combined_samplers
fixme:win:EnumDisplayDevicesW ((null),0,0x32f3c8,0x00000000), stub!
fixme:ddraw:IDirectDrawImpl_WaitForVerticalBlank (0x13d780)->(1,(nil)): Stub
fixme:ddraw:IDirectDrawImpl_GetScanLine (0x13d780)->(0x32f980): Semi-Stub
fixme:x11drv:X11DRV_desktop_SetCurrentMode Cannot change screen BPP from 32 to
8
err:d3d:IWineD3DDeviceImpl_SetupFullscreenWindow (0x1440f0): Want to change the
window parameters of HWND 0x20034, but another style is stored for restoration
afterwards
err:d3d:IWineD3DDeviceImpl_SetupFullscreenWindow (0x1440f0): Want to change the
window parameters of HWND 0x20034, but another style is stored for restoration
afterwards
fixme:x11drv:X11DRV_desktop_SetCurrentMode Cannot change screen BPP from 32 to
16
err:d3d:IWineD3DDeviceImpl_SetupFullscreenWindow (0x1440f0): Want to change the
window parameters of HWND 0x20034, but another style is stored for restoration
afterwards
err:d3d:IWineD3DDeviceImpl_SetupFullscreenWindow (0x1440f0): Want to change the
window parameters of HWND 0x20034, but another style is stored for restoration
afterwards
err:d3d:IWineD3DDeviceImpl_SetupFullscreenWindow (0x1440f0): Want to change the
window parameters of HWND 0x20034, but another style is stored for restoration
afterwards
Tested with wine-1.1.12-777-g6d0a0fb and wine-1.1.12-829-g0b8faac.
Must be run with Windows 95/98/ME - game requires Win95 or above, and running
with Win2K or above results in a crash (which I'm filing).
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http://bugs.winehq.org/show_bug.cgi?id=26803
Summary: file open dialog: slow when selecting many files
Product: Wine
Version: 1.3.17
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: pa78(a)gmx.net
The bug:
The more files I select in the file open diaolg the longer it takes until the
files are actually selected and I can click the open button.
This bug is not about the load time of the program but the time the files get
selected in the file open dialog.
Hints to reproduce:
Selecting one file in the dialog window happen instantly.
Pressing shift and selecting 3 files also is very fast.
Pressing shift and selecting 10 files takes up to 1 second.
Pressing shift and selecting 30 files already takes 10 seconds.
Pressing shift and selecting 50 files already takes 40 seconds.
Pressing shift and selecting 100 files already takes 270 seconds (equals 4:30
min).
As you can see times are raising nearly exponential.
In Windows/Gnome/Kde/... it doesn't matter how many files are
selected/deselected. It takes always the same time.
Additional notes:
My cpu is a 3 year old dualcore 1.86 ghz. If you can't reproduce this times
because your machine is much faster just select more files because time is
raising nearly exponential.
This is an old bug (probably pre wine 1.0) and still (wine 1.3.17) very
annoying to me because sometimes I have to open a few hundret files. I think
this was never implemented well. Just so far that it is possible to open one or
a few files.
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https://bugs.winehq.org/show_bug.cgi?id=36873
Bug ID: 36873
Summary: Chronology (.NET 4.0 game) based on 'OpenTK': mouse
input non-functional, mouse cursor invisible
Product: Wine
Version: 1.7.21
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: focht(a)gmx.net
Hello folks,
the GOG.com version installs .NET Framework 4.0 client profile on its own in
clean 32-bit WINEPREFIX (without Mono).
If the mouse is moved (either in fullscreen or virtual desktop mode), the
console is spammed with:
--- snip ---
fixme:win:GetMouseMovePointsEx (16 0x33ea10 0x33e5cc 64 1) stub
fixme:win:GetMouseMovePointsEx (16 0x33ea10 0x33e5cc 64 1) stub
fixme:win:GetMouseMovePointsEx (16 0x33ea10 0x33e5cc 64 1) stub
--- snip ---
Source:
http://source.winehq.org/git/wine.git/blob/bdc9b147b948b3476815c52f7fc53f4c…
--- snip ---
1427 int WINAPI GetMouseMovePointsEx(UINT size, LPMOUSEMOVEPOINT ptin,
LPMOUSEMOVEPOINT ptout, int count, DWORD res) {
1428
1429 if((size != sizeof(MOUSEMOVEPOINT)) || (count < 0) || (count > 64)) {
1430 SetLastError(ERROR_INVALID_PARAMETER);
1431 return -1;
1432 }
1433
1434 if(!ptin || (!ptout && count)) {
1435 SetLastError(ERROR_NOACCESS);
1436 return -1;
1437 }
1438
1439 FIXME("(%d %p %p %d %d) stub\n", size, ptin, ptout, count, res);
1440
1441 SetLastError(ERROR_POINT_NOT_FOUND);
1442 return -1;
1443 }
--- snip ---
MSDN:
http://msdn.microsoft.com/en-us/library/windows/desktop/ms646259%28v=vs.85%…
That noisy stub (although annoying) doesn't seem to be the problem here.
See here for discussion and how it's implemented in 'OpenTK':
https://github.com/opentk/opentk/issues/76https://github.com/opentk/opentk/blob/develop/Source/OpenTK/Platform/Window…
--- snip ---
void HandleMouseMove(IntPtr handle, WindowMessage message, IntPtr
wParam, IntPtr lParam)
{
unsafe
{
Point point = new Point(
(short)((uint)lParam.ToInt32() & 0x0000FFFF),
(short)(((uint)lParam.ToInt32() & 0xFFFF0000) >> 16));
// GetMouseMovePointsEx works with screen coordinates
Point screenPoint = point;
Functions.ClientToScreen(handle, ref screenPoint);
int timestamp = Functions.GetMessageTime();
// & 0xFFFF to handle multiple monitors
http://support.microsoft.com/kb/269743
MouseMovePoint movePoint = new MouseMovePoint()
{
X = screenPoint.X & 0xFFFF,
Y = screenPoint.Y & 0xFFFF,
Time = timestamp,
};
// Max points GetMouseMovePointsEx can return is 64.
const int numPoints = 64;
MouseMovePoint* movePoints = stackalloc
MouseMovePoint[numPoints];
// GetMouseMovePointsEx fills in movePoints so that the most
// recent events are at low indices in the array.
int points = Functions.GetMouseMovePointsEx(
(uint)MouseMovePoint.SizeInBytes,
&movePoint, movePoints, numPoints,
Constants.GMMP_USE_DISPLAY_POINTS);
int lastError = Marshal.GetLastWin32Error();
// No points returned or search point not found
if (points == 0 || (points == -1 && lastError ==
Constants.ERROR_POINT_NOT_FOUND))
{
// Just use the mouse move position
OnMouseMove(point.X, point.Y);
}
else if (points == -1)
{
throw new System.ComponentModel.Win32Exception(lastError);
}
else
{
...
--- snip ---
That information might be still useful for 'GetMouseMovePointsEx'
implementation though.
$ wine --version
wine-1.7.21-75-g0a4c786
Regards
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http://bugs.winehq.org/show_bug.cgi?id=30364
Bug #: 30364
Summary: X3 Reunion hangs at start
Product: Wine
Version: 1.5.1
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: amstream
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: pavel.ondracka(a)gmail.com
Classification: Unclassified
Regression SHA1: 27c4ad3bec1229020ab38ab5b45f0969204192ef
Created attachment 39694
--> http://bugs.winehq.org/attachment.cgi?id=39694
terminal output with wine-1.5.1-169-g1c62c9f
This is with X3 Reunion, game of the year edition patched to 2.5 to get rid of
CD protection. The game used to start fine, but there were some other troubles
with IAMMultiMediaStreamImpl_SetState being stub later on (bug 14398), now it
just hangs with black screen after start with terminal being flooded with
fixmes and errors until killed. (full log attached)
27c4ad3bec1229020ab38ab5b45f0969204192ef is the first bad commit
commit 27c4ad3bec1229020ab38ab5b45f0969204192ef
Author: Christian Costa <titan.costa(a)gmail.com>
Date: Tue Apr 3 07:53:50 2012 +0200
amstream: Implement IAMMultiMediaStreamImpl_SetState.
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http://bugs.winehq.org/show_bug.cgi?id=34558
Bug #: 34558
Summary: Alawar launcher fails to start after game has been
registered
Product: Wine
Version: 1.7.2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: thesource(a)mail.ru
Classification: Unclassified
Created attachment 46008
--> http://bugs.winehq.org/attachment.cgi?id=46008
Alawar launcher wine log
Alawar game launcher starts properly when the game is in trial mode, but after
it has been registered, launcher exits showing message box "Error: 198".
According to log wine complains it can not create some ole objects. Judging by
uuids it's something related to msxml, but winetricking msxml (3, 4, 6) does
not help. Attaching log with WINEDEBUG=ole
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https://bugs.winehq.org/show_bug.cgi?id=46950
Bug ID: 46950
Summary: UFOHD2 crashes when trying to open camera preview
Product: Wine
Version: 4.5
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: alfredo.dalava(a)gmail.com
Distribution: ---
Created attachment 64073
--> https://bugs.winehq.org/attachment.cgi?id=64073
backtrace of crash
UFOHD2 crashes when trying to access camera preview using a Fushicai USBTV007
capture card. The same behavior is seen on Wine 4.0 and wine-4.5-83-g33c35baa67
Download: http://sonotaco.com/soft/download/UFOHD2_4272.zip
Backtrace is attached
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http://bugs.winehq.org/show_bug.cgi?id=35694
Bug ID: 35694
Summary: serena hits deadlock on exit
Product: Wine
Version: 1.7.13
Hardware: x86-64
URL: http://www.indiedb.com/games/serena
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: farmboy0+winehq(a)googlemail.com
if you exit the game it will hang indefinitely on a critical section.
A message like this will appear
err:ntdll:RtlpWaitForCriticalSection section 0x131f98 "?" wait timed out in
thread 0037, blocked by 0000, retrying (60 sec)
Steps to reproduce:
1. download and unpack
2. run Dagon.exe
3. when the game switches to full screen and the serena text appears, press the
escape key
4. game will hang at that point
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https://bugs.winehq.org/show_bug.cgi?id=46620
Bug ID: 46620
Summary: Lineage 2
Product: Wine-staging
Version: 4.1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: terapy-session(a)bk.ru
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Created attachment 63524
--> https://bugs.winehq.org/attachment.cgi?id=63524
screenshot error
This server of the game Lineage 2 used to work, and now the protection error.
Previously, Wine was friends with the protection of this server.
https://endlesswar.online/
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http://bugs.winehq.org/show_bug.cgi?id=22825
Summary: The program xmltv.exe has encountered a serious
problem
Product: Wine
Version: 1.1.42
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: yuriyfizer(a)yahoo.com
Created an attachment (id=28184)
--> (http://bugs.winehq.org/attachment.cgi?id=28184)
screen shot with the error
All of a sudden a wine window pops up with the following error message: The
program xmltv.exe has encountered a serious problem and needs to close.
Please, look at the attached screen shot.
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http://bugs.winehq.org/show_bug.cgi?id=11121
Summary: DSOUND_MixOne Fatal error
Product: Wine
Version: 0.9.52.
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: directx-dsound
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: perchrh-wine(a)pvv.org
Created an attachment (id=10155)
--> (http://bugs.winehq.org/attachment.cgi?id=10155)
log of stderr and stdout
The game "Night Watch" fails to run. It install nicely and there is sound at
startup, but the game crashes a few seconds later and a backtrace involving
dsound is shown (DSOUND_MixOne Fatal error). I've attached the log output
containing the full backtrace.
To reproduce: Start the game (wine ./NWwatch.exe) and wait a few seconds (no
action necessary).
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https://bugs.winehq.org/show_bug.cgi?id=47451
Bug ID: 47451
Summary: Google Backup and Sync crash when trying to login
Product: Wine
Version: 4.11
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jigglywiggly(a)3dslice.net
Distribution: ---
Created attachment 64811
--> https://bugs.winehq.org/attachment.cgi?id=64811
backtrace of crash
When trying to use Google Drive Backup and Sync and getting to the login page,
the application crashes.
Wine-4.11 staging
Manjaro Deepin amd64 as os
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http://bugs.winehq.org/show_bug.cgi?id=33918
Bug #: 33918
Summary: Viper doesn't run and gives an error
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: boudewijn.charite(a)gmail.com
Classification: Unclassified
After installing viper from
http://www.scanmyessay.com/viperdownload_aca.html
I got the following error
Unhandled Exception:
System.InvalidProgramException: Invalid IL code in .: (): IL_000b: brtrue.s
IL_0012
[ERROR] FATAL UNHANDLED EXCEPTION: System.InvalidProgramException: Invalid IL
code in .: (): IL_000b: brtrue.s IL_0012
Hope this helps in getting a better wine
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http://bugs.winehq.org/show_bug.cgi?id=9740
Summary: Unimplemented function causes Phantasmagoria 2 to crash
Product: Wine
Version: 0.9.44.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-msvcrt
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: deadlock(a)start.no
Created an attachment (id=8178)
--> (http://bugs.winehq.org/attachment.cgi?id=8178)
Crash log, +relay, +msgbox
When I start Phantasmagoria 2 - A puzzle of flesh, it crashes because of an
unimplemented function.
It tries to call msvcrt40.dll.??0ostrstream@@QAE@PADHH@Z which appears to be
unimplemented. I have attached the log from the crash.
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https://bugs.winehq.org/show_bug.cgi?id=44697
Bug ID: 44697
Summary: Dark Souls: Prepare to Die Edition 2.0 - Cinematics
Audio Drops Intermittently
Product: Wine
Version: 3.3
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: quartz
Assignee: wine-bugs(a)winehq.org
Reporter: escomk3(a)hotmail.com
Distribution: ---
Created attachment 60707
--> https://bugs.winehq.org/attachment.cgi?id=60707
Terminal Output (+tid)
While playing a video, such as the opening cinematics, the audio drops now and
then, but keeps in sync just fine.
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https://bugs.winehq.org/show_bug.cgi?id=38227
Bug ID: 38227
Summary: wine crashes when running quotetracker
Product: Wine
Version: 1.7.38
Hardware: aarch64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: kernel32
Assignee: wine-bugs(a)winehq.org
Reporter: rockman6112(a)yahoo.com
CC: rockman6112(a)yahoo.com
Distribution: ---
Created attachment 51029
--> https://bugs.winehq.org/attachment.cgi?id=51029
crash info given by wine
1. the crash is reproducible for both wine 1.7 and 1.6 on ubuntu 14.04.
2. the exact same quotetracker setup ran with wine 1.4 on unbuntu 10.04 for
several years without any issues.
3. this bug is timing related in multi-processes(threads):
a. if the application has two open windows, no crash is observed. if the
application has more than 10 windows openned, it usually will crash within 60
minutes.
b. with using +relay, no crash was observered even after more than 100GB
debugging data was logged from the command line output. In this case, the
application takes more cpu load due to the logging process.
4. no err from the debug logging(class ERR).
5. There is an overhead in the setup to reproduce the bug, especially it needs
to get real time stock quote streaming. But I can be a big helper on this: such
as turning on a given set of debug parameters, even things like getting
instrumented code from the developer and compile/install wine on my system. So
please feel free to contact me in the bug fixing process.
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https://bugs.winehq.org/show_bug.cgi?id=45124
Bug ID: 45124
Summary: Fortnite: crash when loading battle royal lobby
Product: Wine
Version: 3.7
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ado92300(a)gmail.com
Distribution: ---
Created attachment 61306
--> https://bugs.winehq.org/attachment.cgi?id=61306
wine log of launching fortnite
As of Fortnite 4.0/for now, battle eye is not required to play fortnite and
when run through wine the launcher will set -nobe (no battleeye) and fortnite
launches with out this bug https://bugs.winehq.org/show_bug.cgi?id=41670. But
once you load the title screen and select battle royal it crashes without a
clear error (in wine output).
I included the log of wine64 (Wine 3.7 Staging) and the UE4 Log for fortnite
the only dll override set is shcore to disabled because the launcher wont load
with it
note: sometimes i can hear the battle royal intro video but never see it
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http://bugs.winehq.org/show_bug.cgi?id=32073
Bug #: 32073
Summary: Some chars are mapped as dead key
Product: Wine
Version: 1.5.16
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winex11.drv
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: cerebro.alexiel(a)gmail.com
Classification: Unclassified
When I use TapTouche, a typing training software, it warns me my keyboard is
mis-configured and disables automatically some exercices.
I installed it in an XP VM, compared with wine and found that exercices using
the following chars were not available in wine : é ç à ù â ê û î ô É È Ç À Ù Â
Ê Û Î Ô
Thanks to +relay and +key,+keyboard, I found that
VkKeyScan(0xe7) returns -1 in wine, 0x39 in windows
VkKeyScan(0xe8) returns -1 in wine, 0x37 in windows
I have a french keyboard and as you may have guessed, the 7 key contains 'è'
and '`' while the 9 key contains 'ç' and '^'.
For the following, I only focus on the 7 key (keycode 16) as it's the same
issue for the 9 key.
I played with XkbKeycodeToKeysym(display, 16, 0, [0-4]) and it returns
0xe8 'è' / 0x37 '7' / 0x60 '`' / 0xac6 '⅞'.
showing my keyboard is correctly mapped/configured so the issue is on the wine
side.
I looked at the source code and found the issue was in the loop at
http://source.winehq.org/git/wine.git/blob/HEAD:/dlls/winex11.drv/keyboard.…
More precisely, line 1728, keycode_to_keysym returns 0xe8 for i=0,
XkbTranslateKeySym fails and as 0xe8 > 0x7F (the lastest ascii char), ckey[i]
is 0.
There is an explicit FIXME but as I don't fully understand it, I prefer filing
a bug.
If you need any info, testcase or log, just let me know.
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http://bugs.winehq.org/show_bug.cgi?id=12443
Summary: Multi-monitor handling in ddraw/d3d
Product: Wine
Version: CVS/GIT
Platform: Other
OS/Version: other
Status: NEW
Severity: normal
Priority: P2
Component: directx-ddraw
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: thestig(a)google.com
In bug 1347, I write:
I'm guessing slideshows in Picasa with multi-monitors is affected by this as
well. When starting the slideshow, the entire screen gets blanked. After the
slideshow ends, the screen that showed the slideshow gets restored, but the
secondary screen remains blank until it gets drawn over.
Stefan replied:
This could as well be a bug with multi-monitor handling in ddraw, as ddraw is
pretty ignorant to that.
Yes, a bug on d3d multi-monitor handling is a good idea I think.
Thus this bug serves as a reminder to look at multi-monitor handling issues in
ddraw/d3d.
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http://bugs.winehq.org/show_bug.cgi?id=14398
Summary: X3 Reunion crash on opening comm menu
Product: Wine
Version: 1.1.0
Platform: PC
URL: http://www.egosoft.com/games/x3/info_en.php
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: pablo.bueti(a)gmail.com
Created an attachment (id=14712)
--> (http://bugs.winehq.org/attachment.cgi?id=14712)
The console outuput when game hangs
When selecting a ship and pressing C to open comms dialog the game hangs, there
are several fixme:amstream lines in console that don't stop showing while games
is hang. After pressing Ctrl-c in console I got the output to report the error
here (attached).
This was tested on openSuSe 10.3, kernel 2.6.22.18-0.2-default and Wine 1.1.0
without modifications.
Also videos and sounds aparently in mp3 format don't play. I found that I'm not
the only having this problem and seems to be related to amstream.dll. Also
tried using native dll but don't help (game crashes and return to console).
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http://bugs.winehq.org/show_bug.cgi?id=31342
Bug #: 31342
Summary: Trespasser wont launch
Product: Wine
Version: unspecified
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mstilson153(a)gmail.com
Classification: Unclassified
Created attachment 41183
--> http://bugs.winehq.org/attachment.cgi?id=41183
Error report information
Trespasser.exe: trespasser has encountered a serious problem and needs to
close.
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https://bugs.winehq.org/show_bug.cgi?id=45489
Bug ID: 45489
Summary: World of Warcraft needs GetRawInputBuffer
Product: Wine
Version: 3.12
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: blue-t(a)web.de
Distribution: ---
Since 8.0.1 i noticed quite a lot of noisy GetRawInputBuffer lines.
Performance should be a lot better with this deduplicated or better
implemented.
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https://bugs.winehq.org/show_bug.cgi?id=45331
Bug ID: 45331
Summary: Exile: Escape From the Pit crashes after splash screen
Product: Wine
Version: 3.10
Hardware: x86-64
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: stozball(a)hotmail.com
Exile: Escape From the Pit installs correctly and the game launches, displays
the splash screen (including playing sound), then crashes.
No message is left in the terminal when it crashes.
Same result in wine stable (3.0.1)
Game is available for free from the developer:
http://www.spiderwebsoftware.com/ftp/installers/win/EXILINST.EXE
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https://bugs.winehq.org/show_bug.cgi?id=45090
Bug ID: 45090
Summary: (nearly) every test shows a leak in
kernel32/{console,term}.c
Product: Wine
Version: 3.7
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase, valgrind
Severity: normal
Priority: P2
Component: kernel32
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
Distribution: Gentoo
Created attachment 61259
--> https://bugs.winehq.org/attachment.cgi?id=61259
terminal output
I haven't noticed this on other machines. I built a new machine with more
debugging options, which may be a factor.
This is adsldp/sysinfo:
==23199== 172 bytes in 1 blocks are definitely lost in loss record 87 of 107
==23199== at 0x402EF08: calloc (vg_replace_malloc.c:711)
==23199== by 0x5832624: _nc_setupterm (lib_setup.c:711)
==23199== by 0x5832B11: setupterm (lib_setup.c:955)
==23199== by 0x7B472181: TERM_Init (term.c:419)
==23199== by 0x7B434E70: CONSOLE_Init (console.c:3079)
==23199== by 0x7B44422B: process_attach (kernel_main.c:94)
==23199== by 0x7B444321: DllMain (kernel_main.c:139)
==23199== by 0x7B47D3EA: __wine_spec_dll_entry (dll_entry.c:40)
==23199== by 0x7BC4C6B1: ??? (in
/home/austin/wine-valgrind/dlls/ntdll/ntdll.dll.so)
==23199== by 0x7BC4FB7A: MODULE_InitDLL (loader.c:1186)
==23199== by 0x7BC4FE40: process_attach (loader.c:1278)
==23199== by 0x7BC4FD85: process_attach (loader.c:1266)
==23199== by 0x7BC4FD85: process_attach (loader.c:1266)
==23199== by 0x7BC4FD85: process_attach (loader.c:1266)
==23199== by 0x7BC526CB: attach_dlls (loader.c:3156)
==23199== by 0x7BC7808F: attach_thread (signal_i386.c:2689)
==23199== by 0x7BC74C63: ??? (in
/home/austin/wine-valgrind/dlls/ntdll/ntdll.dll.so)
==23199==
I'll attach a log with more examples.
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https://bugs.winehq.org/show_bug.cgi?id=46588
Bug ID: 46588
Summary: Cegid Business Line installer fails in custom script
action installing "BLJNR.MSI" component.
Product: Wine
Version: 3.20
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: christian.briard(a)gmx.com
Distribution: ---
Created attachment 63482
--> https://bugs.winehq.org/attachment.cgi?id=63482
Setup.log
Trying to Install Cegid Business Line (32 bits on Win XP works) fail to
complete on a script launching BLJNR.MSI
I'm running wine 3.20 under Play on Linux on an Ubuntu Machine 64 bits.
I've uploaded a zip of the install package here :
https://we.tl/t-AbRt4GFoOj
Best regards,
Christian.
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https://bugs.winehq.org/show_bug.cgi?id=39123
Bug ID: 39123
Summary: Fairy Fencer F - Large number of FIXME ntdll
NtQuerySystemInformation calls
Product: Wine
Version: 1.7.49
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: chaos.kagami(a)gmail.com
Distribution: ---
Created attachment 52131
--> https://bugs.winehq.org/attachment.cgi?id=52131
Replaces SYSTEM_INTERRUPT_INFORMATION returning zeroed array with rand() filled
array
The following messages are repeated through the log during gameplay of Fairy
Fencer F, over and over:
fixme:ntdll:NtQuerySystemInformation info_class SYSTEM_INTERRUPT_INFORMATION
fixme:ntdll:NtQuerySystemInformation
(0x00000021,0x5dd43a80,0x00000010,0x6fcdd00) stub
fixme:ntdll:NtQuerySystemInformation
(0x0000002d,0x5dd43a80,0x00000020,0x6fcdd00) stub
Looking through WINE's source, as well as various internet resources -
SYSTEM_INTERRUPT_INFORMATION and another two-ish unimplemented queries can be
used to seed RNG, or just be used as random numbers. Wine returns a zero-filled
array in all of these cases, which results in oddly crippled RNG ranges in
Fairy Fencer F. I've observed a whole battle where every attach hit and as long
as the same attack was used, it did exactly the same damage every time. Also,
in general, the game appears to lack some randomness with these stubs versus
windows. Replacing the zero-filled array with a rand() filled one improves the
situation, but I'm rather sure it isn't what windows does.
A rather hackish patch is attached. The difference in random numbers in-game
should be easily and immediately observable. I'm also aware the patch doesn't
meet submission guidelines - it's not meant to be a real fix. I'm not entirely
sure what the 'correct' fix is.
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https://bugs.winehq.org/show_bug.cgi?id=46736
Bug ID: 46736
Summary: Doom 3: BFG Edition freezes when using gnome shortcut
or fails with error when running from terminal
Product: Wine-staging
Version: 4.2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: linards.liepins(a)gmail.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Created attachment 63734
--> https://bugs.winehq.org/attachment.cgi?id=63734
terminal log doom3bfg114 gog
Game crashes with ID error window.
Error message similar to the one. as shown in the following thread(s):
https://steamcommunity.com/app/208200/discussions/0/864949037819880093/https://www.gog.com/forum/doom_series/doom_3_bfg_edition_is_not_working_wit…
Attaching error logs for both steam and GOG versions.
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https://bugs.winehq.org/show_bug.cgi?id=40735
Bug ID: 40735
Summary: Midnight Mysteries: The Edgar Allan Poe Conspiracy
(Steam) fails to start (probably needs msscript)
Product: Wine
Version: 1.9.11
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
Distribution: ---
This is the only game from the Midnight Mysteries series on Steam which refuses
to start.
The game displays an error message after start:
'Exception EOleSysError in module Midnight Mysteries - Edgar Allan Poe
Conspiracy.exe at 0008B9AD. OLE error 80004002.'
In the terminal:
>fixme:msscript:ScriptControl_QueryInterface (0x177000)->({00000112-0000-0000-c000-000000000046} 0x33fca8)
>fixme:ole:CoCreateInstanceEx no instance created for interface {00000112-0000-0000-c000-000000000046} of class {0e59f1d5-1fbe-11d0-8ff2-00a0d10038bc}, hres is 0x80004002
I installed msscript.ocx with winetricks, and now the game window is opened and
sound begins to play for a second then the game throws a different error:
'Access violation error at address....'. The error dialog box can't be
dismissed, it's popping up continuously.
This is the terminal output with native msscript.ocx:
>err:ole:CoCreateInstanceEx apartment not initialised
>fixme:jscript:JScript_SetScriptState unimplemented SCRIPTSTATE_INITIALIZED
>fixme:win:EnumDisplayDevicesW ((null),0,0x33f7e8,0x00000000), stub!
>fixme:win:EnumDisplayDevicesW ((null),0,0x33f638,0x00000000), stub!
wine-1.9.11-112-gd864119
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https://bugs.winehq.org/show_bug.cgi?id=43947
Bug ID: 43947
Summary: Disk size in Wine is not correct
Product: Wine
Version: 2.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: christoph.heilmann(a)gmx.de
Distribution: ---
Created attachment 59586
--> https://bugs.winehq.org/attachment.cgi?id=59586
disk size windows
Dual Xeon E5-2630v4 (!!)
Ubuntu 17.04 Server Kernel 4.10.0-37 Wine 2.0.3
WINEARCH=win64 WINEPREFIX=/home/christoph/.wine64
christoph@:/$ df -h
Filesystem Size Used Avail Use% Mounted on
udev 126G 0 126G 0% /dev
tmpfs 26G 11M 26G 1% /run
/dev/sda2 450G 166G 262G 39% /
tmpfs 126G 0 126G 0% /dev/shm
tmpfs 5.0M 0 5.0M 0% /run/lock
tmpfs 126G 0 126G 0% /sys/fs/cgroup
/dev/sda1 226M 58M 153M 28% /boot
The disk size in Wine is not correct (see attachment).
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https://bugs.winehq.org/show_bug.cgi?id=39150
Bug ID: 39150
Summary: Devil May Cry 3 SE Screen is too bright.
Product: Wine
Version: 1.7.49
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: SolisX007(a)yahoo.com
Distribution: ---
Hello Everyone,
Devil May Cry 3 SE Screen is too bright. It almost looks like a white out.
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http://bugs.winehq.org/show_bug.cgi?id=25390
Summary: wineconsole doesn't returns exit code of subprocess
Product: Wine
Version: 1.2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: programs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: cblp(a)cblp.su
wineconsole should exit with the code, that was returned by nested command.
Example 1.
$ wineconsole cmd
CMD Version 1.2
> thereisnosuchcommand
File not found
> echo %ERRORLEVEL%
9009
> exit
$ echo $?
0
Example 2.
$ wineconsole thereisnosuchcommand
wine: cannot find L"C:\\windows\\system32\\thereisnosuchcommand.exe"
wineconsole: Starting command "thereisnosuchcommand" failed.
The command is invalid.
$ echo $?
0
And always 0, regardless of subprocess.
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https://bugs.winehq.org/show_bug.cgi?id=43166
Bug ID: 43166
Summary: Skyrim on FreeBSD will only work a few seconds after
being in the world (after the menu)
Product: Wine
Version: 2.7
Hardware: x86-64
OS: FreeBSD
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: adrien_fernandes2(a)hotmail.com
Created attachment 58421
--> https://bugs.winehq.org/attachment.cgi?id=58421
Output of the terminal at the exact moment when the problem occurs
Everything is working fine until I load a saved game to continue my old
character from FreeBSD.
It will work the same way as on GNU/Linux for just a few seconds then will
freeze while the led of my hard drive disk will stay lit as to say my hard
drive disk is working a lot. After a few seconds, the game will close, the hard
drive disk led will turn off and I'll be back to my desktop.
I added the
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https://bugs.winehq.org/show_bug.cgi?id=40718
Bug ID: 40718
Summary: Error in `C:\Program Files\Statgraphics\Statgraphics
Centurion XVII.I\CrashSender1402.exe': double free or
corruption (!prev): 0x7d30f2f8
Product: Wine
Version: 1.9.11
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jibanes(a)gmail.com
Distribution: ---
Created attachment 54616
--> https://bugs.winehq.org/attachment.cgi?id=54616
screenshot
Bug present on Wine Staging 1.9.11 and Wine Devel 1.9.11.
Application: Statgraphics Centurion (30 days free trial available) 17.1.12
(32-bit).
Steps to reproduce:
File->Open->Open StatFolio->acceptance chart.sgp
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https://bugs.winehq.org/show_bug.cgi?id=44408
Bug ID: 44408
Summary: Tetris for Windows has wrong colors for the game
pieces and the score box
Product: Wine
Version: 3.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mikeonthecomputer(a)gmail.com
Distribution: ---
Created attachment 60331
--> https://bugs.winehq.org/attachment.cgi?id=60331
Tetris with wrong colors
This game is the 16-bit EXE from the Windows Entertainment Pack, dated 1991.
While playing, the pieces look like they might have inverted colors, very
distracting.
Wine 3.0 is exhibiting this issue while Wine 2.0 played the game correctly.
Both cases, running on 64-bit Arch Linux with a 64-bit wine prefix.
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http://bugs.winehq.org/show_bug.cgi?id=36778
Bug ID: 36778
Summary: Webbrowser can't show local images (urls)
Product: Wine
Version: 1.7.20
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: urlmon
Assignee: wine-bugs(a)winehq.org
Reporter: ocean04(a)suomi24.fi
Created attachment 48844
--> http://bugs.winehq.org/attachment.cgi?id=48844
Sample + source
Attached sample code is used to show html previews
Extract zip to c:/ (.wine/drive_c/) Run imagepreview.exe and click button.
It should show test.jpg, but instead broken image icon.
Sample works if replace "file:///c:/test.jpg" with some http url.
Workaround winetricks ie8
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https://bugs.winehq.org/show_bug.cgi?id=43604
Bug ID: 43604
Summary: FreeBSD → GL_INVALID_VALUE error generated. Program
handle does not refer to an object generated by
OpenGL.
Product: Wine
Version: 2.15
Hardware: x86
OS: FreeBSD
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: adrien_fernandes2(a)hotmail.com
Created attachment 59019
--> https://bugs.winehq.org/attachment.cgi?id=59019
General output
FreeBSD/i386 11.1
Wine staging 2.15 (CSMT enabled)
GTX 765m (nvidia-driver-375.66)
Set to Windows XP
I installed Steam then Hitman Blood Money and when I want to play it, I arrive
correctly to the main menu (the main menu is using the game engine, it's not a
video), I can start a new game, the videos are working, preparing the mission
too THEN when the loading screen appears, most of time, it will be black. It
will load but I won't see the people to kill nor the loading red bar.
In the game, I'll see nothing but the HUD, I can move, the sound is working,
the game is working correctly but I'll see nothing from the game, black screen
but the HUD.
Generally, when you go in front of a camera, on the right of the screen, you
will see what the camera sees. This, even is the game is black, I will
correctly see what the camera is seeing, I'll see my Hitman moving but on the
rest of the game, it is still black. The camera is in real-time, it's not a
video, it uses the game engine to display what the camera sees.
I built Wine by myself, I didn't apply any patch at all.
I tried without CSMT, it's exactly the same.
The output of my terminal is huge so I cut repeating parts to show you what it
says.
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https://bugs.winehq.org/show_bug.cgi?id=37625
Bug ID: 37625
Summary: Fallout: New Vegas fails to allocate system memory
Product: Wine
Version: 1.7.31
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: oinabilac(a)gmail.com
Distribution: ---
Fallout: New Vegas fails to allocate enough system memory when running on
high/ultra graphics settings. The game does not crash but the game is not
rendered properly; the interface disappears and certain textures are not
visible.
Wine repeatedly gives the following messages:
err:d3d:resource_init Failed to allocate system memory.
This issue can be fixed by setting the large address aware flag enabled (works
for Fallout 3 which has the same issue and runs the same game engine), but for
some reason New Vegas will not start if this is done. This is also true under
Windows and people have made workarounds to this and created mods which solve
the issue. For an example the following:
http://www.nexusmods.com/newvegas/mods/35262/?
This mod does not work under Wine, when you attempt to apply this patch by
running fnv4gb.exe you get the following error:
err:module:attach_process_dlls "XINPUT1_3.dll" failed to initialize, aborting
err:module:LdrInitializeThunk Main exe initialization for L"C:\\Program Files
(x86)\\Steam\\steamapps\\common\\Fallout New Vegas\\FalloutNV.4gb" failed,
status c00000fd
As described previously, Fallout 3 has the exact same issue and by setting the
large address aware flag the game functions flawlessly. The same would probably
be true if the flag could be set for Fallout: New Vegas.
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https://bugs.winehq.org/show_bug.cgi?id=39971
Bug ID: 39971
Summary: Vbscript works very slow on wine
Product: Wine
Version: 1.9.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: vbscript
Assignee: wine-bugs(a)winehq.org
Reporter: outdoor-online(a)i.ua
Distribution: ---
Created attachment 53407
--> https://bugs.winehq.org/attachment.cgi?id=53407
Vbscript with config and input file. Logs in Win and Ubuntu
I have installed Wine (v.1.7) on Ubuntu (v. 12.04) to run the vbscript. Libre
Office was also installed via Wine (required for vbscript). The script converts
.xls or .xlsx (input file) to .csv (output file). The problem is the following:
for the first time after installation script is running for 15 minutes (this is
longer than in Win, but it is acceptable). All subsequent times the script is
running for 1.5 hours. According to the logs, you can see that the script
processes each subsequent string in xls|xlsx longer than the previous one.
(like the loss of productivity in processing xls|xlsx)
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https://bugs.winehq.org/show_bug.cgi?id=42585
Bug ID: 42585
Summary: Final Fantasy V Corrupt Fonts
Product: Wine
Version: 2.3
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mrdeathjr28(a)yahoo.es
Distribution: ---
Created attachment 57509
--> https://bugs.winehq.org/attachment.cgi?id=57509
backtrace-finalfantasyv
Final Fantasy V show corrupted fonts with wine 2.3 and before versions
Added too backtrace
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