https://bugs.winehq.org/show_bug.cgi?id=47546
Bug ID: 47546
Summary: Touhou 14-17 experience Spell Name and Music Room text
issues starting in Wine 4.1
Product: Wine
Version: 4.1
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: andrewsuicune(a)gmail.com
Now that half a year has passed, I'm making sure that I test all of the
applications I maintain. In doing so, I came across a strange issue in Touhou
14-17 (Japanese version, but regardless of Locale) where Spell Card names do
not render properly and where when opening the music room, all of the text
spazzes and behaves incredibly strangely.
By checking Wine releases, I have isolated the regression to the period between
4.0 rc7 and 4.1, and the issue remains to this day in Wine 4.12.1
I have only tested a few of the games, but main series Touhou games from 14-17,
which all share the same core engine with minor adjustments, are all affected.
This issue doesn't seem to affect any other aspects of gameplay - for example,
although the Music Room text is glitchy, the actual functionality of the menus
and the playing of the tracks works as intended, leading me to believe that the
issue is exclusively a text rendering issue.
Unfortunately at the time I most likely cannot successfully compile wine and so
therefore cannot perform a regression test to isolate the commit responsible
for this regression. I will update this bug report as well a the affected
entries in the series as I continue my testing.
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https://bugs.winehq.org/show_bug.cgi?id=47249
Bug ID: 47249
Summary: CM_Set_Class_Registry_Property should use PCVOID for
buffer parameter
Product: Wine
Version: 4.8
Hardware: x86
OS: Linux
Status: NEW
Severity: trivial
Priority: P2
Component: setupapi
Assignee: wine-bugs(a)winehq.org
Reporter: dark.shadow4(a)web.de
Distribution: ---
The setupapi stub functions CM_Set_Class_Registry_PropertyA and
CM_Set_Class_Registry_PropertyW have the wrong parameters, "buf" should be of
byte "const void*" instead of "void*".
This would be useful for ReactOS, see linked issue.
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https://bugs.winehq.org/show_bug.cgi?id=47586
Bug ID: 47586
Summary: The Sims 1 visually freezes after alt-tabbing when in
fullscreen mode
Product: Wine
Version: 4.12.1
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: sashok.olen(a)gmail.com
Distribution: ---
Created attachment 64992
--> https://bugs.winehq.org/attachment.cgi?id=64992
+d3d,+ddraw,+event,+x11drv,+x11settings,+win
The game itself does not lock up, as I can still hear the music and click on
things.
Does not happen with third-party D3D1-7 reimplementation (dgvoodoo2).
Attaching +d3d,+ddraw,+event,+x11drv,+x11settings,+win log.
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https://bugs.winehq.org/show_bug.cgi?id=47190
Bug ID: 47190
Summary: Custom protocol handler CF doesn't support aggregation
Product: Wine
Version: 4.8
Hardware: x86-64
OS: Linux
Status: NEW
Keywords: regression
Severity: normal
Priority: P2
Component: urlmon
Assignee: wine-bugs(a)winehq.org
Reporter: dmitry(a)baikal.ru
CC: jacek(a)codeweavers.com
Regression SHA1: 097811f2513e457ebf4afb1d2d21ab90b8684325
Distribution: ---
Created attachment 64439
--> https://bugs.winehq.org/attachment.cgi?id=64439
+urlmon,+ieframe,+mshtml,+seh,+tid log of the failure
Since the following commit
097811f2513e457ebf4afb1d2d21ab90b8684325 is the first bad commit
commit 097811f2513e457ebf4afb1d2d21ab90b8684325
Author: Jacek Caban <jacek(a)codeweavers.com>
Date: Wed May 9 14:58:49 2018 +0200
urlmon: Use COM aggregation for urlmon protocols in BindProtocol::StartEx.
Signed-off-by: Jacek Caban <jacek(a)codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard(a)winehq.org>
the application that I have here fails to render pictures in its custom
IE frame wrapper.
Attached log shows the failure, I've added traces around
IClassFactory_CreateInstance() to make it easier to find the failure in the
log.
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https://bugs.winehq.org/show_bug.cgi?id=46905
Bug ID: 46905
Summary: Multiple eventlog monitor applications go haywire
(endless console spam, live-loop CPU) due to
advapi32.ReadEventLogA/W returning lasterror
ERROR_CALL_NOT_IMPLEMENTED (use ERROR_HANDLE_EOF
instead)
Product: Wine
Version: 4.4
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: advapi32
Assignee: wine-bugs(a)winehq.org
Reporter: focht(a)gmx.net
Distribution: ---
Hello folks,
noticed this while looking at multiple SIMATIC WinCC V15.1 Runtime (installer)
bugs -> bug 4690x
After the point when multiple services got installed and configured as
'autostart', each time a prefix is bootstrapped (running an app), one of the
services begins to endlessly spam the console and churn one cpu core.
--- snip ---
..
0057:fixme:advapi:ReadEventLogW
(0xcafe4242,0x00000006,0xffffffff,0xa2de0,0x00000200,0x307f5dc,0x307f5d8) stub
0057:fixme:advapi:GetOldestEventLogRecord (0xcafe4242,0x307f6d4) stub
0057:fixme:advapi:GetNumberOfEventLogRecords (0xcafe4242,0x307f6d0) stub
0057:fixme:advapi:ReadEventLogW
(0xcafe4242,0x00000006,0xffffffff,0xa2de0,0x00000200,0x307f5dc,0x307f5d8) stub
0057:fixme:advapi:GetOldestEventLogRecord (0xcafe4242,0x307f6d4) stub
...
<endless console spam in quick succession>
--- snip ---
Debugger session:
--- snip ---
Wine-dbg> info process
pid threads executable (all id:s are in hex)
0000019a 1 'winedbg.exe'
00000013 4 'explorer.exe'
0000000e 10 'services.exe'
0000006b 5 \_ 'rpcss.exe'
00000065 6 \_ 'svchost.exe'
0000004a 4 \_ 'winedevice.exe'
00000041 4 \_ 'TraceConceptX.exe'
00000035 11 \_ 's7oiehsx64.exe'
0000003c 2 \_ 'S7EpaSRV64x.exe'
00000030 3 \_ 'plugplay.exe'
0000002a 4 \_ 'winedevice.exe'
0000001b 3 \_ 'SmartServer.exe'
00000008 1 'Start.exe'
00000080 10 \_ 'SIA2.exe'
Wine-dbg> info thread
...
00000035 s7oiehsx64.exe
0000005b 0
00000058 0
00000057 0
00000056 0
00000055 0
00000053 0
00000052 2
00000051 15
00000039 0
00000038 0
00000036 0
Wine-dbg> attach 0x35
0x00007ff7ccea2b32 __make_stacks_executable+0xa1b2 in libpthread.so.0: syscall
Wine-dbg>info share
Module Address Debug info Name (91 modules)
PE 7e0000- 807000 Export s7epascp64x
PE 820000- 845000 Export s7oniepg64x
PE 870000- 901000 Export s7ontcp
PE 910000- 992000 Export s7epaapi64x
PE 9a0000- 9b8000 Export s7epromapi64x
PE 9c0000- f25000 Export mfc110u
PE 2790000- 27a4000 Export s7otsiex64
PE 27c0000- 28af000 Export s7pcadpsrv
ELF 7b400000- 7b895000 Dwarf kernel32<elf>
\-PE 7b460000- 7b895000 \ kernel32
ELF 7bc00000- 7bdd4000 Dwarf ntdll<elf>
\-PE 7bc80000- 7bdd4000 \ ntdll
ELF 7c000000- 7c004000 Dwarf <wine-loader>
PE 140000000- 140033000 Export s7oiehsx64
PE 180000000- 18002c000 Export s7onlinx64
...
Wine-dbg>b GetOldestEventLogRecord
Breakpoint 1 at 0x00007ff7be6c96f0 GetOldestEventLogRecord
[/home/focht/projects/wine/mainline-src/dlls/advapi32/eventlog.c:374] in
advapi32
Wine-dbg>c
Stopped on breakpoint 1 at 0x00007ff7be6c96f0 GetOldestEventLogRecord
[/home/focht/projects/wine/mainline-src/dlls/advapi32/eventlog.c:374] in
advapi32
GetOldestEventLogRecord () at
/home/focht/projects/wine/mainline-src/dlls/advapi32/eventlog.c:374
374 {
Wine-dbg>bt
Backtrace:
=>0 0x00007ff7be6c96f0 GetOldestEventLogRecord()
[/home/focht/projects/wine/mainline-src/dlls/advapi32/eventlog.c:374] in
advapi32 (0x000000000307f7a0)
1 0x00000000027e8467 EntryPoint+0xffffffffffffffff() in s7pcadpsrv
(0x000000000307f7a0)
2 0x00000000027c4187 EntryPoint+0xffffffffffffffff() in s7pcadpsrv
(0x000000000307f7a0)
3 0x00000000027c4b64 EntryPoint+0xffffffffffffffff() in s7pcadpsrv
(0x000000000307fbc0)
4 0x00000000027c52df EntryPoint+0xffffffffffffffff() in s7pcadpsrv
(0x000000000307fbc0)
5 0x00000000027d8e8b EntryPoint+0xffffffffffffffff() in s7pcadpsrv
(0x000000000307fbc0)
6 0x00000000027d8cc0 EntryPoint+0xffffffffffffffff() in s7pcadpsrv
(0x000000000307ffd0)
7 0x00000000027dcbe0 EntryPoint+0xffffffffffffffff() in s7pcadpsrv
(0x000000000307ffd0)
8 0x00000000028108d0 EntryPoint+0xffffffffffffffff() in s7pcadpsrv
(0x000000000307ffd0)
9 0x00000000028163ff EntryPoint+0x418a() in s7pcadpsrv (0x000000000307ffd0)
10 0x00000000028165a6 EntryPoint+0x4331() in s7pcadpsrv (0x000000000307ffd0)
11 0x000000007bd310ee call_thread_func+0x116()
[/home/focht/projects/wine/mainline-src/dlls/ntdll/signal_x86_64.c:4454] in
ntdll (0x000000000307ffd0)
--- snip ---
Trace log:
--- snip ---
$ WINEDEBUG=+seh,+relay,+service wine notepad >>log.txt 2>&1
...
0095:Ret PE DLL (proc=0x2812274,module=0x27c0000
L"s7pcadpsrv.dll",reason=THREAD_ATTACH,res=(nil)) retval=1
0095:Starting thread proc 0x28164a4 (arg=0xdd6c0)
...
0095:Call KERNEL32.LoadLibraryExW(0306f790 L"C:\\Program Files\\Common
Files\\Siemens\\Automation\\Simatic
OAM\\bin\\s7pcadpsrv.dll",00000000,00000000) ret=02821d4d
0095:Ret KERNEL32.LoadLibraryExW() retval=027c0000 ret=02821d4d
0095:Call KERNEL32.SetThreadpoolWait(000dd6c0,00000188,00000000) ret=0281800e
0095:Ret KERNEL32.SetThreadpoolWait() retval=00000000 ret=0281800e
0095:Call KERNEL32.SetEvent(00000154) ret=0283d44c
0095:Ret KERNEL32.SetEvent() retval=00000001 ret=0283d44c
...
0095:Call advapi32.OpenEventLogW(00000000,000afef0 L"System") ret=027e8247
0095:fixme:advapi:OpenEventLogW ((null),L"System") stub
0095:Ret advapi32.OpenEventLogW() retval=cafe4242 ret=027e8247
...
0095:Call KERNEL32.SetEvent(00000130) ret=027d98c2
0095:Ret KERNEL32.SetEvent() retval=00000001 ret=027d98c2
...
0095:Call advapi32.GetOldestEventLogRecord(cafe4242,0306f6d4) ret=027e8467
0095:fixme:advapi:GetOldestEventLogRecord (0xcafe4242,0x306f6d4) stub
0095:Ret advapi32.GetOldestEventLogRecord() retval=00000001 ret=027e8467
...
0095:Call advapi32.GetNumberOfEventLogRecords(cafe4242,0306f6d0) ret=027e84f7
0095:fixme:advapi:GetNumberOfEventLogRecords (0xcafe4242,0x306f6d0) stub
0095:Ret advapi32.GetNumberOfEventLogRecords() retval=00000001 ret=027e84f7
...
0095:Call
advapi32.ReadEventLogW(cafe4242,00000006,ffffffff,000de970,00000200,0306f5dc,0306f5d8)
ret=027e85c3
0095:fixme:advapi:ReadEventLogW
(0xcafe4242,0x00000006,0xffffffff,0xde970,0x00000200,0x306f5dc,0x306f5d8) stub
0095:Ret advapi32.ReadEventLogW() retval=00000000 ret=027e85c3
...
0095:Call KERNEL32.GetLastError() ret=0281b6e4
0095:Ret KERNEL32.GetLastError() retval=00000078 ret=0281b6e4
...
0095:Call KERNEL32.RaiseException(e06d7363,00000001,00000004,0306f560)
ret=02812f70
0095:trace:seh:NtRaiseException code=e06d7363 flags=1 addr=0x7b497b7e
ip=7b497b7e tid=0095
0095:trace:seh:NtRaiseException info[0]=0000000019930520
0095:trace:seh:NtRaiseException info[1]=000000000306f5e0
0095:trace:seh:NtRaiseException info[2]=00000000028919d0
0095:trace:seh:NtRaiseException info[3]=00000000027c0000
0095:trace:seh:NtRaiseException rax=000000007b478128 rbx=00000000028919d0
rcx=000000000306f350 rdx=0000000000000020
0095:trace:seh:NtRaiseException rsi=000000000306f560 rdi=000000000306f370
rbp=000000000306f4a0 rsp=000000000306f330
0095:trace:seh:NtRaiseException r8=0000000000000004 r9=000000000306f560
r10=0000000000000000 r11=0000000000000000
0095:trace:seh:NtRaiseException r12=00000000ffffffff r13=0000000002897898
r14=00000000cafe4242 r15=0000000000000006
...
0095:Call
ntdll.RtlUnwindEx(0306f8a0,027c52df,0306dd40,00000000,0306dde0,0306eb10)
ret=02813589
0095:trace:seh:RtlUnwindEx code=80000029 flags=3 end_frame=0x306f8a0
target_ip=0x27c52df rip=000000007bd2f75d
...
<sequence repeats again endlessly>
...
0095:Call advapi32.GetOldestEventLogRecord(cafe4242,0306f6d4) ret=027e8467
0095:fixme:advapi:GetOldestEventLogRecord (0xcafe4242,0x306f6d4) stub
0095:Ret advapi32.GetOldestEventLogRecord() retval=00000001 ret=027e8467
...
--- snip ---
Not really an issue but worth mentioning: Wine's current stub logic with
regards to event log entry numbers is a bit inconsistent when looking at old
commit comments.
* GetOldestEventLogRecord -> *OldestRecord = 0; return TRUE; (= success, 1
event)
* GetNumberOfEventLogRecords -> *NumberOfRecords = 0; return TRUE; (= success,
0 events)
GetOldestEventLogRecord -> "0" is a valid record number = 1 event.
https://docs.microsoft.com/en-us/windows/desktop/EventLog/event-log-records
--- quote ---
Information about each event is stored in the event log in an event log record.
The event log record includes time, type, and category information.
For more information, see the EVENTLOGRECORD structure.
The RecordNumber member of EVENTLOGRECORD contains the record number for the
event log record.
The very first record written to an event log is record number 1, and other
records are numbered sequentially.
If the record number reaches ULONG_MAX, the next record number will be 0, not
1; however, you use zero to seek to the record.
If the Retention registry value is set to zero, the event records are
overwritten when the maximum log size is reached.
Therefore, the oldest record in an event log may not be record number 1.
To identify the oldest record in the log, call the GetOldestEventLogRecord
function.
You can then call the GetNumberOfEventLogRecords function and add the returned
value to the oldest record number to determine the newest record.
You can read individual records from the event log using the ReadEventLog
function.
For more information, see Querying for Event Information.
--- quote ---
https://source.winehq.org/git/wine.git/commit/860c90a32217fb37a3b6c19ecd57f…
--- quote ---
author Hans Leidekker <hans(a)it.vu.nl>
Wed, 23 Mar 2005 13:09:27 +0000 (13:09 +0000)
committer Alexandre Julliard <julliard(a)winehq.org>
Wed, 23 Mar 2005 13:09:27 +0000 (13:09 +0000)
commit 860c90a32217fb37a3b6c19ecd57f4651085f3e1
Pretend there are 0 log records.
Improve traces.
--- quote ---
But again, that's not the real problem.
The service code does something similar like this one (pretty standard way of
watching the eventlog for events).
https://github.com/matrix207/VC/blob/master/eventlog/EventLogMonitor/EventL…https://www.google.com/search?q=ReadEventLog+ERROR_HANDLE_EOF
Wine lacks event log implementation entirely, hence it returns lasterror
'ERROR_CALL_NOT_IMPLEMENTED' in 'ReadEventLogA/W'.
https://source.winehq.org/git/wine.git/blob/HEAD:/dlls/advapi32/eventlog.c#…
--- snip ---
610
/******************************************************************************
611 * ReadEventLogW [ADVAPI32.@]
612 *
613 * See ReadEventLogA.
614 */
615 BOOL WINAPI ReadEventLogW( HANDLE hEventLog, DWORD dwReadFlags, DWORD
dwRecordOffset,
616 LPVOID lpBuffer, DWORD nNumberOfBytesToRead, DWORD *pnBytesRead, DWORD
*pnMinNumberOfBytesNeeded )
617 {
618 FIXME("(%p,0x%08x,0x%08x,%p,0x%08x,%p,%p) stub\n", hEventLog,
dwReadFlags,
619 dwRecordOffset, lpBuffer, nNumberOfBytesToRead, pnBytesRead,
pnMinNumberOfBytesNeeded);
620
621 SetLastError(ERROR_CALL_NOT_IMPLEMENTED);
622 return FALSE;
623 }
--- snip ---
Unfortunately various applications can't handle this lasterror code. They only
check for 'ERROR_INSUFFICIENT_BUFFER' and 'ERROR_HANDLE_EOF' lasterrors and go
haywire otherwise.
To help these applications I propose to change the lasterror to
'ERROR_HANDLE_EOF'. With the change applied, the service no longer misbehaves:
--- snip ---
...
0095:Call advapi32.GetOldestEventLogRecord(cafe4242,0306f6d4) ret=027e8467
0095:fixme:advapi:GetOldestEventLogRecord (0xcafe4242,0x306f6d4) stub
0095:Ret advapi32.GetOldestEventLogRecord() retval=00000001 ret=027e8467
...
0095:Call advapi32.GetNumberOfEventLogRecords(cafe4242,0306f6d0) ret=027e84f7
0095:fixme:advapi:GetNumberOfEventLogRecords (0xcafe4242,0x306f6d0) stub
0095:Ret advapi32.GetNumberOfEventLogRecords() retval=00000001 ret=027e84f7
...
0095:Call
advapi32.ReadEventLogW(cafe4242,00000006,ffffffff,000dd530,00000200,0306f5dc,0306f5d8)
ret=027e85c3
0095:fixme:advapi:ReadEventLogW
(0xcafe4242,0x00000006,0xffffffff,0xdd530,0x00000200,0x306f5dc,0x306f5d8) stub
0095:Ret advapi32.ReadEventLogW() retval=00000000 ret=027e85c3
...
0095:Call KERNEL32.GetLastError() ret=027c4690
0095:Ret KERNEL32.GetLastError() retval=00000026 ret=027c4690
...
0095:Call advapi32.NotifyChangeEventLog(cafe4242,00000190) ret=027e8657
0095:fixme:advapi:NotifyChangeEventLog (0xcafe4242,0x190) stub
0095:Ret advapi32.NotifyChangeEventLog() retval=00000001 ret=027e8657
...
0095:Call KERNEL32.WaitForMultipleObjects(00000002,000aea30,00000000,ffffffff)
ret=027e694d
<blocked>
--- snip ---
The blocking behaviour is intended and by design. It also avoids any further
console spam/cpu bound polling due to APIs failing.
$ sha1sum SIMATIC_WinCC_Runtime_Advanced_V15_1.exe
db1f97bb648b62fa1c5d974d7f2bcb6b4a9fd786
SIMATIC_WinCC_Runtime_Advanced_V15_1.exe
$ du -sh SIMATIC_WinCC_Runtime_Advanced_V15_1.exe
1.3G SIMATIC_WinCC_Runtime_Advanced_V15_1.exe
$ wine --version
wine-4.4-188-gc988910cae
Regards
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https://bugs.winehq.org/show_bug.cgi?id=47327
Bug ID: 47327
Summary: Japanese text are overlapped in notepad when using
bitmap font.
Product: Wine
Version: 4.0.1
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: usp10
Assignee: wine-bugs(a)winehq.org
Reporter: sagawa.aki+winebugs(a)gmail.com
Regression SHA1: 8d018d8d1dadf9d731690567b9c98d5a9eae37db
Distribution: Ubuntu
Created attachment 64650
--> https://bugs.winehq.org/attachment.cgi?id=64650
screenshot of notepad
Japanese text are overlapped in notepad when using bitmap font, e.g. System.
When I choose TrueType font in the setting, it doesn't happen.
How to reproduce:
1. Set following registry value to supplement Japanese glyphs:
Key: HKCU\Software\Wine\Fonts\Replacements
Name: MS UI Gothic
Type: REG_SZ
Data: Ume UI Gothic (or your favorite Japanese font)
2. Run notepad in Japanese locale, i.e. LANG=ja_JP.UTF-8 wine notepad.
3. Choose FixedSys font in 編集(Edit) - フォント(Font) setting.
4. Type or paste Japanese text. e.g. いろはにほへと
Actual behavior:
* Glyphs are overlapped, so they can't be readable (see the attachement).
* Japanese character's advance is the same as half-width character,
e.g. Latin alphabets
Expecting behavior:
* Glyphs aren't overlapped. You can see each one.
* Japanese character's advance is twice as wide as half-width character.
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https://bugs.winehq.org/show_bug.cgi?id=43286
Bug ID: 43286
Summary: Qt 5.7.0 based: Cannot read UDP packets: "errno 90,
(Message too long)"
Product: Wine
Version: 2.11
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winsock
Assignee: wine-bugs(a)winehq.org
Reporter: winehq(a)supradigital.org
Distribution: ---
Created attachment 58625
--> https://bugs.winehq.org/attachment.cgi?id=58625
Binary, source code, debug log
In any program using Qt 5.7.0, if you try to read a udp datagram packet, the
call would always return size 0 and leave you with an empty peer-address/port
as well.
I discovered the problem in the launcher for my game which uses UDP to ping
various servers.
I wrote a minimal UDP server to which you can connect with netcat (or anything)
and it easily reproduces the problem.
Attached you'll find a small archive containing:
- minimal udp test server
- source code for that server
- debug log with +winsock showing the error
- the client netcat command to cause that error
Note: I have not checked a simple raw UDP server using the winsock API
directly.
The problem exists at least since wine v1.6.2
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https://bugs.winehq.org/show_bug.cgi?id=46453
Bug ID: 46453
Summary: The Testament of Sherlock Holmes crashes while loading
level with builtin d3dx9_43
Product: Wine
Version: 3.20
Hardware: x86-64
OS: Linux
Status: NEW
Keywords: regression
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
CC: hverbeet(a)gmail.com
Regression SHA1: 949dbbd31f450178c90ea8267097a975b77c3219
Distribution: ---
fixme:dbghelp_dwarf:dwarf2_parse_subprogram Unhandled Tag type 0x1 at
ctx(0x33b4ec,L"d3dx9_43<elf>"), for
debug_info(abbrev:0x6d3303ac,symt:0x6d27b524)
fixme:dbghelp_dwarf:dwarf2_parse_const_type Unsupported children
Set d3dx9_43 to native,builtin helps.
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http://bugs.winehq.org/show_bug.cgi?id=28196
Summary: Test Drive Unlimited: Water is always rendered on top
of everything.
Product: Wine
Version: 1.3.26
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: samurai_no_densetsu(a)yahoo.es
On Test Drive Unlimited water is always rendered on top of any other object, no
matter how far or high the object is, in fact one can see the rivers and sea
over the road/mountains being miles away from the sea/river.
This issue happens since the very first runnable wine version (1.1.x), and I
belive that it wasn't reported earlier because it was confused by most users
with bug 7991, but definitely not the same issue.
I have tested it with the following hardware (DX10 capable) and the bug shows
clearly:
------------------------[ snip ]------------------------------------
direct rendering: Yes
server glx version string: 1.4
client glx version string: 1.4
GLX version: 1.4
OpenGL vendor string: NVIDIA Corporation
OpenGL renderer string: GeForce 9300M GS/PCI/SSE2
OpenGL version string: 3.3.0 NVIDIA 270.41.06
OpenGL shading language version string: 3.30 NVIDIA via Cg compiler
------------------------[ snip ]------------------------------------
There are also reports on the appdb of users with a Geforce 9600GT or ATI
HD4870 having the same issue (both cards are DX10 capable), and a lot of
screenshots with the "flood".
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https://bugs.winehq.org/show_bug.cgi?id=47137
Bug ID: 47137
Summary: HX Edit (Line 6) : crashes on launch
Product: Wine
Version: 4.2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: clarinet(a)huzzam.com
Distribution: ---
Created attachment 64363
--> https://bugs.winehq.org/attachment.cgi?id=64363
backtrace
Fresh install of wine-development (4.2), set to Windows 10 and 192dpi (for
hidpi screen), otherwise stock .wine. Installed Line6 HX Edit software, and it
crashes immediately on launch.
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https://bugs.winehq.org/show_bug.cgi?id=47236
Bug ID: 47236
Summary: Adobe InDesign CC 2017: crashes at startup:
unimplemented function msvcp140.dll._Strxfrm
Product: Wine
Version: 4.8
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msvcp
Assignee: wine-bugs(a)winehq.org
Reporter: winepala(a)tradermail.info
Distribution: ---
Created attachment 64512
--> https://bugs.winehq.org/attachment.cgi?id=64512
terminal log
Adobe InDesign CC2017 crashes at startup with this wine log message
wine: Call from 0x7b456056 to unimplemented function msvcp140.dll._Strxfrm,
aborting
005a:err:module:LdrInitializeThunk "dvanet.dll" failed to initialize, aborting
005a:err:module:LdrInitializeThunk Initializing dlls for
L"Z:\\home\\user\\Wine\\Adobe InDesign CC 2017\\InDesign.exe" failed, status
80000100
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https://bugs.winehq.org/show_bug.cgi?id=47082
Bug ID: 47082
Summary: Unhandled exception: unimplemented function
authz.dll.AuthzFreeResourceManager called in 32-bit
code (0x7b445f5b).
Product: Wine
Version: 4.6
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: terry(a)beam.ltd.uk
Distribution: ---
Created attachment 64274
--> https://bugs.winehq.org/attachment.cgi?id=64274
Backtrace
An un-implemented function when using a program called passpad.exe an MRI
imaging viewer: Clarity English, OsiriX Viewer.
This is using Fedora29 wine.
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https://bugs.winehq.org/show_bug.cgi?id=47399
Bug ID: 47399
Summary: Mozart 13 crashes on startup
Product: Wine
Version: 4.10
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: madewokherd(a)gmail.com
Distribution: ---
Mozart 13 can be downloaded from: http://www.mozart.co.uk/programs/mzsetup.exe
It crashes while starting up. This line from the relay trace looks relevant:
0009:Call user32.CreateWindowExW(00000000,0120bb60 L"",01ac3e00
L"Mozart",00cf8000,80000000,80000000,80000000,80000000,00000000,00010066,00400000,00000000)
ret=00c6eb88
It's trying to create a window with an empty string for a class name, and that
fails.
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https://bugs.winehq.org/show_bug.cgi?id=39614
Bug ID: 39614
Summary: Wine initialises a Critical Section for Mutexes by
NULL instead of (void*)-1
Product: Wine
Version: 1.7.55
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: EoD(a)xmw.de
Distribution: ---
After initialising a critical section for mutexes by using
static CRITICAL_SECTION Mutex = {(PCRITICAL_SECTION_DEBUG)-1, -1, 0, 0, 0, 0};
wine crashed in "RtlpWaitForCriticalSection()".
According to http://locklessinc.com/articles/pthreads_on_windows/ this is a
valid way of initialising the critical section. However, Wine seems to
initialize it by NULL instead of (void*)-1:
http://source.winehq.org/git/wine.git/blob/e8b9bda53ac39c913ddc93de0308f0c8…
This is a re-reporting of an issue on github:
https://github.com/apitrace/apitrace/issues/397
with a backtrace in https://gist.github.com/EoD/cf759116a4af8744bdb7
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https://bugs.winehq.org/show_bug.cgi?id=47432
Bug ID: 47432
Summary: bcrypt always chooses ECB mode when using AES, even if
a program indicates otherwise.
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: bcrypt
Assignee: wine-bugs(a)winehq.org
Reporter: hibbsncc1701(a)gmail.com
Distribution: ---
When selecting the block chaining mode to use with AES, wine's bcrypt
implementation never checks the full length of the mode string given. On my
system the call to strncmpW() only checks the first 8 bytes.
As a result, ECB mode is always chosen regardless as to the mode chosen by the
caller. This issue is present in both key_set_property() in gnutls.c and
set_alg_property() in bcrypt_main.c. I cannot test mac systems, so I cannot
tell if it affects macos.c.
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https://bugs.winehq.org/show_bug.cgi?id=38421
Bug ID: 38421
Summary: Windows Media Player 9 & 10: mp3 sound plays too fast
Product: Wine
Version: 1.7.34
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dimesio(a)earthlink.net
Distribution: ---
To reproduce, install WMP10 with winetricks and play an mp3 file.
Setting version based on regression test results, but the problem is still
present in wine-1.7.40-156-gba00e8e.
Regression test results:
5c91d011bbdff0cac6535c866ef5498b1ddc42c7 is the first bad commit
commit 5c91d011bbdff0cac6535c866ef5498b1ddc42c7
Author: Nikolay Sivov <nsivov(a)codeweavers.com>
Date: Mon Dec 29 00:13:56 2014 +0300
msdmo: Registry API functions don't return HRESULT codes.
:040000 040000 dd337587dde868375ad75d4fd6adcc590453375c
35cf0352b6c68488c4b17f2064575eec35eb25aa M dlls
The patch can't be reverted cleanly. The results seemed odd, so I ran the
regression test a second time and got the same result.
Winetricks quartz devenum works around it.
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https://bugs.winehq.org/show_bug.cgi?id=47234
Bug ID: 47234
Summary: Wine fails to properly parse and import some of the
standard root certificates
Product: Wine
Version: 4.7
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: crypt32
Assignee: wine-bugs(a)winehq.org
Reporter: oakad(a)yahoo.com
Distribution: ---
While starting a wine application on Fedora 30 instance, quite a few of the
root certificates can not be imported by Wine because of what appears to be a
certificate parser bug. The remaining certificates still work, but those may be
not enough and the bug may affect custom certificates as well.
004b:trace:chain:dump_extension "2.5.29.14" (not critical)
004b:trace:chain:CertGetCertificateChain error status: 00000020
004b:trace:chain:dump_chain_para 32
004b:trace:chain:CRYPT_CheckSimpleChain checking chain with 1 elements for time
(null)
004b:trace:chain:dump_element 0x103be8: version 2
004b:trace:chain:dump_element issued by L"thawte Primary Root CA - G2"
004b:trace:chain:dump_element issued to L"thawte Primary Root CA - G2"
004b:trace:chain:dump_element valid from 11/5/2007 to 1/18/2038
004b:trace:chain:dump_element 3 extensions
004b:trace:chain:dump_extension "2.5.29.19" (critical)
004b:trace:chain:dump_basic_constraints2 basic constraints:
004b:trace:chain:dump_basic_constraints2 can be a CA
004b:trace:chain:dump_basic_constraints2 doesn't have path length constraint
004b:trace:chain:dump_basic_constraints2 path length=0
004b:trace:chain:dump_extension "2.5.29.15" (critical)
004b:trace:chain:dump_key_usage CERT_KEY_CERT_SIGN_KEY_USAGE
004b:trace:chain:dump_key_usage CERT_CRL_SIGN_KEY_USAGE
004b:trace:chain:dump_extension "2.5.29.14" (not critical)
004b:fixme:bcrypt:BCryptOpenAlgorithmProvider algorithm
L"\377f\9eec\d340\4879\1a44\ad71\0dc0\aca8\4b4f\c055\19df\8cba\d67c\e6b2\03b0\6212\2dc5\e797\46d4\f60e\c322\68b2\3b93\475e\4db3\d630\592d\8d33\caf6\3f30\2210\5ee6"
not supported
004b:trace:chain:CRYPT_CheckRootCert Last certificate's signature is invalid
004b:trace:chain:CertGetCertificateChain error status: 00000028
--
004b:trace:chain:CertGetCertificateChain error status: 00000020
004b:trace:chain:dump_chain_para 32
004b:trace:chain:CRYPT_CheckSimpleChain checking chain with 1 elements for time
(null)
004b:trace:chain:dump_element 0xfeca8: version 2
004b:trace:chain:dump_element issued by L"VeriSign Class 3 Public Primary
Certification Authority - G4"
004b:trace:chain:dump_element issued to L"VeriSign Class 3 Public Primary
Certification Authority - G4"
004b:trace:chain:dump_element valid from 11/5/2007 to 1/18/2038
004b:trace:chain:dump_element 4 extensions
004b:trace:chain:dump_extension "2.5.29.19" (critical)
004b:trace:chain:dump_basic_constraints2 basic constraints:
004b:trace:chain:dump_basic_constraints2 can be a CA
004b:trace:chain:dump_basic_constraints2 doesn't have path length constraint
004b:trace:chain:dump_basic_constraints2 path length=0
004b:trace:chain:dump_extension "2.5.29.15" (critical)
004b:trace:chain:dump_key_usage CERT_KEY_CERT_SIGN_KEY_USAGE
004b:trace:chain:dump_key_usage CERT_CRL_SIGN_KEY_USAGE
004b:trace:chain:dump_extension "1.3.6.1.5.5.7.1.12" (not critical)
004b:trace:chain:dump_extension "2.5.29.14" (not critical)
004b:fixme:bcrypt:BCryptOpenAlgorithmProvider algorithm
L"\377f\9eec\d340\4879\1a44\ad71\0dc0\aca8\4b4f\c055\19df\8cba\d67c\e6b2\03b0\6212\2dc5\e797\46d4\f60e\c322\68b2\3b93\475e\4db3\d630\592d\8d33\caf6\3f30\2210\5ee6"
not supported
004b:trace:chain:CRYPT_CheckRootCert Last certificate's signature is invalid
004b:trace:chain:CertGetCertificateChain error status: 00000028
--
004b:trace:chain:dump_basic_constraints2 path length=0
004b:trace:chain:CertGetCertificateChain error status: 00000020
004b:trace:chain:dump_chain_para 32
004b:trace:chain:CRYPT_CheckSimpleChain checking chain with 1 elements for time
(null)
004b:trace:chain:dump_element 0xfb668: version 2
004b:trace:chain:dump_element issued by L"USERTrust ECC Certification
Authority"
004b:trace:chain:dump_element issued to L"USERTrust ECC Certification
Authority"
004b:trace:chain:dump_element valid from 2/1/2010 to 1/18/2038
004b:trace:chain:dump_element 3 extensions
004b:trace:chain:dump_extension "2.5.29.14" (not critical)
004b:trace:chain:dump_extension "2.5.29.15" (critical)
004b:trace:chain:dump_key_usage CERT_KEY_CERT_SIGN_KEY_USAGE
004b:trace:chain:dump_key_usage CERT_CRL_SIGN_KEY_USAGE
004b:trace:chain:dump_extension "2.5.29.19" (critical)
004b:trace:chain:dump_basic_constraints2 basic constraints:
004b:trace:chain:dump_basic_constraints2 can be a CA
004b:trace:chain:dump_basic_constraints2 doesn't have path length constraint
004b:trace:chain:dump_basic_constraints2 path length=0
004b:fixme:bcrypt:BCryptOpenAlgorithmProvider algorithm
L"\377f\9eec\d340\4879\1a44\ad71\0dc0\aca8\4b4f\c055\19df\8cba\d67c\e6b2\03b0\6212\2dc5\e797\46d4\f60e\c322\68b2\3b93\475e\4db3\d630\592d\8d33\caf6\3f30\2210\5ee6"
not supported
004b:trace:chain:CRYPT_CheckRootCert Last certificate's signature is invalid
004b:trace:chain:CertGetCertificateChain error status: 00000028
--
004b:trace:chain:dump_chain_para 32
004b:trace:chain:CRYPT_CheckSimpleChain checking chain with 1 elements for time
(null)
004b:trace:chain:dump_element 0xc9478: version 2
004b:trace:chain:dump_element issued by L"SSL.com Root Certification Authority
ECC"
004b:trace:chain:dump_element issued to L"SSL.com Root Certification Authority
ECC"
004b:trace:chain:dump_element valid from 2/12/2016 to 2/12/2041
004b:trace:chain:dump_element 4 extensions
004b:trace:chain:dump_extension "2.5.29.14" (not critical)
004b:trace:chain:dump_extension "2.5.29.19" (critical)
004b:trace:chain:dump_basic_constraints2 basic constraints:
004b:trace:chain:dump_basic_constraints2 can be a CA
004b:trace:chain:dump_basic_constraints2 doesn't have path length constraint
004b:trace:chain:dump_basic_constraints2 path length=0
004b:trace:chain:dump_extension "2.5.29.35" (not critical)
004b:trace:chain:dump_extension "2.5.29.15" (critical)
004b:trace:chain:dump_key_usage CERT_DIGITAL_SIGNATURE_KEY_USAGE
004b:trace:chain:dump_key_usage CERT_KEY_CERT_SIGN_KEY_USAGE
004b:trace:chain:dump_key_usage CERT_CRL_SIGN_KEY_USAGE
004b:fixme:bcrypt:BCryptOpenAlgorithmProvider algorithm
L"\377f\9eec\d340\4879\1a44\ad71\0dc0\aca8\4b4f\c055\19df\8cba\d67c\e6b2\03b0\6212\2dc5\e797\46d4\f60e\c322\68b2\3b93\475e\4db3\d630\592d\8d33\caf6\3f30\2210\5ee6\6850\091d"
not supported
004b:trace:chain:CRYPT_CheckRootCert Last certificate's signature is invalid
004b:trace:chain:CertGetCertificateChain error status: 00000028
--
004b:trace:chain:dump_chain_para 32
004b:trace:chain:CRYPT_CheckSimpleChain checking chain with 1 elements for time
(null)
004b:trace:chain:dump_element 0xd8798: version 2
004b:trace:chain:dump_element issued by L"SSL.com EV Root Certification
Authority ECC"
004b:trace:chain:dump_element issued to L"SSL.com EV Root Certification
Authority ECC"
004b:trace:chain:dump_element valid from 2/12/2016 to 2/12/2041
004b:trace:chain:dump_element 4 extensions
004b:trace:chain:dump_extension "2.5.29.14" (not critical)
004b:trace:chain:dump_extension "2.5.29.19" (critical)
004b:trace:chain:dump_basic_constraints2 basic constraints:
004b:trace:chain:dump_basic_constraints2 can be a CA
004b:trace:chain:dump_basic_constraints2 doesn't have path length constraint
004b:trace:chain:dump_basic_constraints2 path length=0
004b:trace:chain:dump_extension "2.5.29.35" (not critical)
004b:trace:chain:dump_extension "2.5.29.15" (critical)
004b:trace:chain:dump_key_usage CERT_DIGITAL_SIGNATURE_KEY_USAGE
004b:trace:chain:dump_key_usage CERT_KEY_CERT_SIGN_KEY_USAGE
004b:trace:chain:dump_key_usage CERT_CRL_SIGN_KEY_USAGE
004b:fixme:bcrypt:BCryptOpenAlgorithmProvider algorithm
L"\377f\9eec\d340\4879\1a44\ad71\0dc0\aca8\4b4f\c055\19df\8cba\d67c\e6b2\03b0\6212\2dc5\e797\46d4\f60e\c322\68b2\3b93\475e\4db3\d630\592d\8d33\caf6\3f30\2210\5ee6\80d0\091d"
not supported
004b:trace:chain:CRYPT_CheckRootCert Last certificate's signature is invalid
004b:trace:chain:CertGetCertificateChain error status: 00000028
--
004b:trace:chain:CertGetCertificateChain error status: 00000020
004b:trace:chain:dump_chain_para 32
004b:trace:chain:CRYPT_CheckSimpleChain checking chain with 1 elements for time
(null)
004b:trace:chain:dump_element 0xc29a8: version 2
004b:trace:chain:dump_element issued by L"OISTE WISeKey Global Root GC CA"
004b:trace:chain:dump_element issued to L"OISTE WISeKey Global Root GC CA"
004b:trace:chain:dump_element valid from 5/9/2017 to 5/9/2042
004b:trace:chain:dump_element 4 extensions
004b:trace:chain:dump_extension "2.5.29.15" (critical)
004b:trace:chain:dump_key_usage CERT_KEY_CERT_SIGN_KEY_USAGE
004b:trace:chain:dump_key_usage CERT_CRL_SIGN_KEY_USAGE
004b:trace:chain:dump_extension "2.5.29.19" (critical)
004b:trace:chain:dump_basic_constraints2 basic constraints:
004b:trace:chain:dump_basic_constraints2 can be a CA
004b:trace:chain:dump_basic_constraints2 doesn't have path length constraint
004b:trace:chain:dump_basic_constraints2 path length=0
004b:trace:chain:dump_extension "2.5.29.14" (not critical)
004b:trace:chain:dump_extension "1.3.6.1.4.1.311.21.1" (not critical)
004b:fixme:bcrypt:BCryptOpenAlgorithmProvider algorithm
L"\377f\9eec\d340\4879\1a44\ad71\0dc0\aca8\4b4f\c055\19df\8cba\d67c\e6b2\03b0\6212\2dc5\e797\46d4\f60e\c322\68b2\3b93\475e\4db3\d630\592d\8d33\caf6\3f30\2210\5ee6"
not supported
004b:trace:chain:CRYPT_CheckRootCert Last certificate's signature is invalid
004b:trace:chain:CertGetCertificateChain error status: 00000028
--
004b:trace:chain:dump_name_constraints 0 excluded subtrees:
004b:trace:chain:CertGetCertificateChain error status: 00000020
004b:trace:chain:dump_chain_para 32
004b:trace:chain:CRYPT_CheckSimpleChain checking chain with 1 elements for time
(null)
004b:trace:chain:dump_element 0xb0fc8: version 2
004b:trace:chain:dump_element issued by L"Hellenic Academic and Research
Institutions ECC RootCA 2015"
004b:trace:chain:dump_element issued to L"Hellenic Academic and Research
Institutions ECC RootCA 2015"
004b:trace:chain:dump_element valid from 7/7/2015 to 6/30/2040
004b:trace:chain:dump_element 3 extensions
004b:trace:chain:dump_extension "2.5.29.19" (critical)
004b:trace:chain:dump_basic_constraints2 basic constraints:
004b:trace:chain:dump_basic_constraints2 can be a CA
004b:trace:chain:dump_basic_constraints2 doesn't have path length constraint
004b:trace:chain:dump_basic_constraints2 path length=0
004b:trace:chain:dump_extension "2.5.29.15" (critical)
004b:trace:chain:dump_key_usage CERT_KEY_CERT_SIGN_KEY_USAGE
004b:trace:chain:dump_key_usage CERT_CRL_SIGN_KEY_USAGE
004b:trace:chain:dump_extension "2.5.29.14" (not critical)
004b:fixme:bcrypt:BCryptOpenAlgorithmProvider algorithm
L"\377f\9eec\d340\4879\1a44\ad71\0dc0\aca8\4b4f\c055\19df\8cba\d67c\e6b2\03b0\6212\2dc5\e797\46d4\f60e\c322\68b2\3b93\475e\4db3\d630\592d\8d33\caf6\3f30\2210\5ee6"
not supported
004b:trace:chain:CRYPT_CheckRootCert Last certificate's signature is invalid
004b:trace:chain:CertGetCertificateChain error status: 00000028
--
004b:trace:chain:dump_extension "2.5.29.14" (not critical)
004b:trace:chain:CertGetCertificateChain error status: 00000020
004b:trace:chain:dump_chain_para 32
004b:trace:chain:CRYPT_CheckSimpleChain checking chain with 1 elements for time
(null)
004b:trace:chain:dump_element 0xae008: version 2
004b:trace:chain:dump_element issued by L"GlobalSign"
004b:trace:chain:dump_element issued to L"GlobalSign"
004b:trace:chain:dump_element valid from 11/13/2012 to 1/19/2038
004b:trace:chain:dump_element 3 extensions
004b:trace:chain:dump_extension "2.5.29.15" (critical)
004b:trace:chain:dump_key_usage CERT_KEY_CERT_SIGN_KEY_USAGE
004b:trace:chain:dump_key_usage CERT_CRL_SIGN_KEY_USAGE
004b:trace:chain:dump_extension "2.5.29.19" (critical)
004b:trace:chain:dump_basic_constraints2 basic constraints:
004b:trace:chain:dump_basic_constraints2 can be a CA
004b:trace:chain:dump_basic_constraints2 doesn't have path length constraint
004b:trace:chain:dump_basic_constraints2 path length=0
004b:trace:chain:dump_extension "2.5.29.14" (not critical)
004b:fixme:bcrypt:BCryptOpenAlgorithmProvider algorithm
L"\377f\9eec\d340\4879\1a44\ad71\0dc0\aca8\4b4f\c055\19df\8cba\d67c\e6b2\03b0\6212\2dc5\e797\46d4\f60e\c322\68b2\3b93\475e\4db3\d630\592d\8d33\caf6\3f30\2210\5ee6"
not supported
004b:trace:chain:CRYPT_CheckRootCert Last certificate's signature is invalid
004b:trace:chain:CertGetCertificateChain error status: 00000028
004b:trace:chain:dump_chain_para 32
004b:trace:chain:CRYPT_CheckSimpleChain checking chain with 1 elements for time
(null)
004b:trace:chain:dump_element 0xa7888: version 2
004b:trace:chain:dump_element issued by L"GlobalSign"
004b:trace:chain:dump_element issued to L"GlobalSign"
004b:trace:chain:dump_element valid from 11/13/2012 to 1/19/2038
004b:trace:chain:dump_element 3 extensions
004b:trace:chain:dump_extension "2.5.29.15" (critical)
004b:trace:chain:dump_key_usage CERT_KEY_CERT_SIGN_KEY_USAGE
004b:trace:chain:dump_key_usage CERT_CRL_SIGN_KEY_USAGE
004b:trace:chain:dump_extension "2.5.29.19" (critical)
004b:trace:chain:dump_basic_constraints2 basic constraints:
004b:trace:chain:dump_basic_constraints2 can be a CA
004b:trace:chain:dump_basic_constraints2 doesn't have path length constraint
004b:trace:chain:dump_basic_constraints2 path length=0
004b:trace:chain:dump_extension "2.5.29.14" (not critical)
004b:fixme:bcrypt:BCryptOpenAlgorithmProvider algorithm
L"\bdf7\c5f5\e4be\cd43\718a\1bf0\ab31\8a06\95ee\75ef\e619\6c12\d6db\c9bb\6aee\e300\377f\9eec\d340\4879\1a44\ad71\0dc0\aca8\4b4f\c055\19df\8cba\d67c\e6b2\03b0\6212\2dc5\e797\46d4\f60e\c322\68b2\3b93\475e\4db3\d630\592d\8d33\caf6\3f30\2210\5ee6"
not supported
004b:trace:chain:CRYPT_CheckRootCert Last certificate's signature is invalid
004b:trace:chain:CertGetCertificateChain error status: 00000028
--
004b:trace:chain:dump_extension "2.5.29.14" (not critical)
004b:trace:chain:CertGetCertificateChain error status: 00000020
004b:trace:chain:dump_chain_para 32
004b:trace:chain:CRYPT_CheckSimpleChain checking chain with 1 elements for time
(null)
004b:trace:chain:dump_element 0xac358: version 2
004b:trace:chain:dump_element issued by L"GeoTrust Primary Certification
Authority - G2"
004b:trace:chain:dump_element issued to L"GeoTrust Primary Certification
Authority - G2"
004b:trace:chain:dump_element valid from 11/5/2007 to 1/18/2038
004b:trace:chain:dump_element 3 extensions
004b:trace:chain:dump_extension "2.5.29.19" (critical)
004b:trace:chain:dump_basic_constraints2 basic constraints:
004b:trace:chain:dump_basic_constraints2 can be a CA
004b:trace:chain:dump_basic_constraints2 doesn't have path length constraint
004b:trace:chain:dump_basic_constraints2 path length=0
004b:trace:chain:dump_extension "2.5.29.15" (critical)
004b:trace:chain:dump_key_usage CERT_KEY_CERT_SIGN_KEY_USAGE
004b:trace:chain:dump_key_usage CERT_CRL_SIGN_KEY_USAGE
004b:trace:chain:dump_extension "2.5.29.14" (not critical)
004b:fixme:bcrypt:BCryptOpenAlgorithmProvider algorithm
L"\377f\9eec\d340\4879\1a44\ad71\0dc0\aca8\4b4f\c055\19df\8cba\d67c\e6b2\03b0\6212\2dc5\e797\46d4\f60e\c322\68b2\3b93\475e\4db3\d630\592d\8d33\caf6\3f30\2210\5ee6"
not supported
004b:trace:chain:CRYPT_CheckRootCert Last certificate's signature is invalid
004b:trace:chain:CertGetCertificateChain error status: 00000028
--
004b:trace:chain:dump_extension "2.5.29.14" (not critical)
004b:trace:chain:CertGetCertificateChain error status: 00000020
004b:trace:chain:dump_chain_para 32
004b:trace:chain:CRYPT_CheckSimpleChain checking chain with 1 elements for time
(null)
004b:trace:chain:dump_element 0xa3f78: version 2
004b:trace:chain:dump_element issued by L"Entrust Root Certification Authority
- EC1"
004b:trace:chain:dump_element issued to L"Entrust Root Certification Authority
- EC1"
004b:trace:chain:dump_element valid from 12/18/2012 to 12/18/2037
004b:trace:chain:dump_element 3 extensions
004b:trace:chain:dump_extension "2.5.29.15" (critical)
004b:trace:chain:dump_key_usage CERT_KEY_CERT_SIGN_KEY_USAGE
004b:trace:chain:dump_key_usage CERT_CRL_SIGN_KEY_USAGE
004b:trace:chain:dump_extension "2.5.29.19" (critical)
004b:trace:chain:dump_basic_constraints2 basic constraints:
004b:trace:chain:dump_basic_constraints2 can be a CA
004b:trace:chain:dump_basic_constraints2 doesn't have path length constraint
004b:trace:chain:dump_basic_constraints2 path length=0
004b:trace:chain:dump_extension "2.5.29.14" (not critical)
004b:fixme:bcrypt:BCryptOpenAlgorithmProvider algorithm
L"\377f\9eec\d340\4879\1a44\ad71\0dc0\aca8\4b4f\c055\19df\8cba\d67c\e6b2\03b0\6212\2dc5\e797\46d4\f60e\c322\68b2\3b93\475e\4db3\d630\592d\8d33\caf6\3f30\2210\5ee6"
not supported
004b:trace:chain:CRYPT_CheckRootCert Last certificate's signature is invalid
004b:trace:chain:CertGetCertificateChain error status: 00000028
--
004b:trace:chain:CertGetCertificateChain error status: 00000020
004b:trace:chain:dump_chain_para 32
004b:trace:chain:CRYPT_CheckSimpleChain checking chain with 1 elements for time
(null)
004b:trace:chain:dump_element 0xa68b8: version 2
004b:trace:chain:dump_element issued by L"DigiCert Global Root G3"
004b:trace:chain:dump_element issued to L"DigiCert Global Root G3"
004b:trace:chain:dump_element valid from 8/1/2013 to 1/15/2038
004b:trace:chain:dump_element 3 extensions
004b:trace:chain:dump_extension "2.5.29.19" (critical)
004b:trace:chain:dump_basic_constraints2 basic constraints:
004b:trace:chain:dump_basic_constraints2 can be a CA
004b:trace:chain:dump_basic_constraints2 doesn't have path length constraint
004b:trace:chain:dump_basic_constraints2 path length=0
004b:trace:chain:dump_extension "2.5.29.15" (critical)
004b:trace:chain:dump_key_usage CERT_DIGITAL_SIGNATURE_KEY_USAGE
004b:trace:chain:dump_key_usage CERT_KEY_CERT_SIGN_KEY_USAGE
004b:trace:chain:dump_key_usage CERT_CRL_SIGN_KEY_USAGE
004b:trace:chain:dump_extension "2.5.29.14" (not critical)
004b:fixme:bcrypt:BCryptOpenAlgorithmProvider algorithm
L"\377f\9eec\d340\4879\1a44\ad71\0dc0\aca8\4b4f\c055\19df\8cba\d67c\e6b2\03b0\6212\2dc5\e797\46d4\f60e\c322\68b2\3b93\475e\4db3\d630\592d\8d33\caf6\3f30\2210\5ee6"
not supported
004b:trace:chain:CRYPT_CheckRootCert Last certificate's signature is invalid
004b:trace:chain:CertGetCertificateChain error status: 00000028
--
004b:trace:chain:CertGetCertificateChain error status: 00000020
004b:trace:chain:dump_chain_para 32
004b:trace:chain:CRYPT_CheckSimpleChain checking chain with 1 elements for time
(null)
004b:trace:chain:dump_element 0x937b8: version 2
004b:trace:chain:dump_element issued by L"DigiCert Assured ID Root G3"
004b:trace:chain:dump_element issued to L"DigiCert Assured ID Root G3"
004b:trace:chain:dump_element valid from 8/1/2013 to 1/15/2038
004b:trace:chain:dump_element 3 extensions
004b:trace:chain:dump_extension "2.5.29.19" (critical)
004b:trace:chain:dump_basic_constraints2 basic constraints:
004b:trace:chain:dump_basic_constraints2 can be a CA
004b:trace:chain:dump_basic_constraints2 doesn't have path length constraint
004b:trace:chain:dump_basic_constraints2 path length=0
004b:trace:chain:dump_extension "2.5.29.15" (critical)
004b:trace:chain:dump_key_usage CERT_DIGITAL_SIGNATURE_KEY_USAGE
004b:trace:chain:dump_key_usage CERT_KEY_CERT_SIGN_KEY_USAGE
004b:trace:chain:dump_key_usage CERT_CRL_SIGN_KEY_USAGE
004b:trace:chain:dump_extension "2.5.29.14" (not critical)
004b:fixme:bcrypt:BCryptOpenAlgorithmProvider algorithm
L"\377f\9eec\d340\4879\1a44\ad71\0dc0\aca8\4b4f\c055\19df\8cba\d67c\e6b2\03b0\6212\2dc5\e797\46d4\f60e\c322\68b2\3b93\475e\4db3\d630\592d\8d33\caf6\3f30\2210\5ee6"
not supported
004b:trace:chain:CRYPT_CheckRootCert Last certificate's signature is invalid
004b:trace:chain:CertGetCertificateChain error status: 00000028
--
004b:trace:chain:dump_basic_constraints2 path length=0
004b:trace:chain:CertGetCertificateChain error status: 00000020
004b:trace:chain:dump_chain_para 32
004b:trace:chain:CRYPT_CheckSimpleChain checking chain with 1 elements for time
(null)
004b:trace:chain:dump_element 0x942a8: version 2
004b:trace:chain:dump_element issued by L"COMODO ECC Certification Authority"
004b:trace:chain:dump_element issued to L"COMODO ECC Certification Authority"
004b:trace:chain:dump_element valid from 3/6/2008 to 1/18/2038
004b:trace:chain:dump_element 3 extensions
004b:trace:chain:dump_extension "2.5.29.14" (not critical)
004b:trace:chain:dump_extension "2.5.29.15" (critical)
004b:trace:chain:dump_key_usage CERT_KEY_CERT_SIGN_KEY_USAGE
004b:trace:chain:dump_key_usage CERT_CRL_SIGN_KEY_USAGE
004b:trace:chain:dump_extension "2.5.29.19" (critical)
004b:trace:chain:dump_basic_constraints2 basic constraints:
004b:trace:chain:dump_basic_constraints2 can be a CA
004b:trace:chain:dump_basic_constraints2 doesn't have path length constraint
004b:trace:chain:dump_basic_constraints2 path length=0
004b:fixme:bcrypt:BCryptOpenAlgorithmProvider algorithm
L"\377f\9eec\d340\4879\1a44\ad71\0dc0\aca8\4b4f\c055\19df\8cba\d67c\e6b2\03b0\6212\2dc5\e797\46d4\f60e\c322\68b2\3b93\475e\4db3\d630\592d\8d33\caf6\3f30\2210\5ee6"
not supported
004b:trace:chain:CRYPT_CheckRootCert Last certificate's signature is invalid
004b:trace:chain:CertGetCertificateChain error status: 00000028
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https://bugs.winehq.org/show_bug.cgi?id=47023
Bug ID: 47023
Summary: Warframe in-game screenshot fails if screenshot
directory already exists
Product: Wine
Version: 4.6
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: shell32
Assignee: wine-bugs(a)winehq.org
Reporter: wine.bugzilla(a)johnthomson.fastmail.com.au
Distribution: ---
Created attachment 64181
--> https://bugs.winehq.org/attachment.cgi?id=64181
SHCreateDirectoryExW already exists demo application source
The Warframe in-game screenshot (F6) utility fails to save a screenshot if the
directory it tries to use already exists.
These are:
$user\My Pictures\\Warframe
$warframe_install_location\\Downloaded\\Public\\Captures
$warframe_install_location\\Downloaded\\Public
$user\\Local Settings\\Application Data\\Warframe\\Captures
If one of these folders does not exist, it is created, and one screenshot can
be saved.
I believe the issue stems from SHCreateDirectoryExW returning ERROR_CANCELLED,
but have not had time to compile Wine with a fix yet.
0037:Call shell32.SHCreateDirectoryExW(00020060,09df9270 L"C:\\users\\john\\My
Pictures\\Warframe",00000000) ret=1401353f4
...
0037:fixme:shell:SHCreateDirectoryExW Show system error message, creating path
L"C:\\users\\john\\My Pictures\\Warframe", failed with error 183
0037:Ret shell32.SHCreateDirectoryExW() retval=000004c7 ret=1401353f4
When the folder exists, SHCreateDirectoryExW returns with ERROR_CANCELLED 1223
(0x4C7)
https://github.com/wine-mirror/wine/blob/fabde842ede40fc53cf6f5743d5b477841…
My simple test program with a non-null Hwnd returned error ERROR_ALREADY_EXISTS
183 on Windows 7, and ERROR_CANCELLED 1223 in Wine, but I am not confident in
my quick testing.
The MSDN docs do not mention this
https://docs.microsoft.com/en-us/windows/desktop/api/shlobj_core/nf-shlobj_…
I would like for someone to test the return value of SHCreateDirectoryExW with
a Hwnd for an exiting directory on Windows.
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https://bugs.winehq.org/show_bug.cgi?id=46655
Bug ID: 46655
Summary: Adobe Photoshop CC 2015.5: Tabs show completely black
Product: Wine
Version: 4.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdi32
Assignee: wine-bugs(a)winehq.org
Reporter: winepala(a)tradermail.info
Distribution: ---
Created attachment 63587
--> https://bugs.winehq.org/attachment.cgi?id=63587
screenshot
This is a regression since wine-3.0 where I last saw it working. Photoshop
panels render to pitch black but can still be interacted with.
Confirmed broken in wine/stable (4.0) and wine/master (currently tag:wine-4.2)
I did a git bisect from wine-3.0 (good) to wine-3.10 (bad) and landed on these
two commits. The last one I could not tag as it causes Photoshop to crash.
commit 99b64f74320ba11b282a33aad2edc28551501875 (refs/bisect/bad)
Date: Wed Apr 4 15:12:55 2018 +0200
gdi32: Build the region object directly instead of making a copy in
CreatePolyPolygonRgn.
commit 97f996744eafc4ad640ca3b9d97016625443c8cd (HEAD) (crashes)
Date: Wed Apr 4 12:38:29 2018 +0200
gdi32: Pre-allocate the points array in CreatePolyPolygonRgn.
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https://bugs.winehq.org/show_bug.cgi?id=47437
Bug ID: 47437
Summary: Final Fantasy XIV 5.0 crashes on startup when using
xaudio2_8.dll
Product: Wine
Version: 4.11
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: xaudio2
Assignee: wine-bugs(a)winehq.org
Reporter: achurch+wine(a)achurch.org
Distribution: ---
When starting Final Fantasy XIV 5.0 (Shadowbringers), after logging in through
the launcher, the game program (ffxiv_dx11.exe) immediately aborts with an
"unexpected error" dialog when the Windows version is set to Windows 10 in
winecfg. The error results from a crash in FAudio, called via xaudio2_8.dll,
trying to read through a clobbered pointer value.
FFXIV apparently chooses an XAudio2 API version based on the reported Windows
version; setting Windows 10 causes the game to load xaudio2_8.dll, while
setting Windows 7 causes it to load xaudio2_7.dll. The game starts normally
(and audio works properly) in the latter case.
For more information/analysis, see:
https://github.com/ValveSoftware/Proton/issues/580#issuecomment-507001866 (and
surrounding comments)
https://github.com/FNA-XNA/FAudio/issues/152
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http://bugs.winehq.org/show_bug.cgi?id=22909
Summary: Drawn text overlapps after the second character.
Product: Wine
Version: 1.1.43
Platform: x86
URL: http://www.subsystems.com/tecfe.zip
OS/Version: Linux
Status: NEW
Keywords: download, regression
Severity: normal
Priority: P2
Component: gdi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: leslie_alistair(a)hotmail.com
CC: aric(a)codeweavers.com
Created an attachment (id=28340)
--> (http://bugs.winehq.org/attachment.cgi?id=28340)
Screenshot
Open the TECF Demo app and open the demo.rtf file.
See screenshot of results.
Good: 1.1.42
Bad: 1.1.43
The issue appears to be caused by the change in the gdi32/bidi.c or changes in
usp10 between the above versions.
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http://bugs.winehq.org/show_bug.cgi?id=19289
Summary: Gimp: License text is missing new lines (appinstall)
Product: Wine
Version: 1.1.25
Platform: PC
URL: http://gimp-win.sourceforge.net/stable.html
OS/Version: Linux
Status: NEW
Keywords: download, source
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
See screenshot. Native riched20 doesn't help.
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http://bugs.winehq.org/show_bug.cgi?id=19249
Summary: Notepad++ default save dialog is 'Save', not 'Save as'
(appinstall)
Product: Wine
Version: 1.1.25
Platform: PC
URL: http://sourceforge.net/project/showfiles.php?group_id=
95717&package_id=102072
OS/Version: Linux
Status: NEW
Keywords: download, source
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Created an attachment (id=22288)
--> (http://bugs.winehq.org/attachment.cgi?id=22288)
screenshot
This one is pretty tricky, and had me pulling my hair out.
Open notepad++ with no document, so it creates an empty one.
Type something 'Wine is awesome!'
Go to save 'CTRL+S'
You'll get the default save dialog.
However!
On windows:
Title = 'Save As'
On wine:
Title = 'Save'
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https://bugs.winehq.org/show_bug.cgi?id=41570
Bug ID: 41570
Summary: Xenia emulator needs unimplemented function
api-ms-win-core-rtlsupport-l1-1.RtlLookupFunctionEntry
called in 64-bit code
Product: Wine
Version: 1.9.21
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: winetest(a)luukku.com
Distribution: ---
Continue of bug 41380.
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https://bugs.winehq.org/show_bug.cgi?id=43550
Bug ID: 43550
Summary: Photoshop Elements 15 spams console with
fixme:file:MoveFileWithProgressW
MOVEFILE_WRITE_THROUGH unimplemented
Product: Wine
Version: 2.14
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: maiktapwagner(a)aol.com
Distribution: ---
Created attachment 58954
--> https://bugs.winehq.org/attachment.cgi?id=58954
Console Output wine 2.14 (Non-staging)
Hello everyone,
I have been trying to get the installer of "Photoshop Elements 15" to work and
it keeps spamming the console with the error indicated in the subject.
The installer eventually became so slow that I had to kill the process.
Please let me know should you require further information.
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http://bugs.winehq.org/show_bug.cgi?id=27279
Summary: LEGO Pirates of the Caribbean DEMO requires XACT /
XAPOFX1_3.dll
Product: Wine
Version: 1.3.20
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: web(a)raydenuni.com
This demo, and presumably the full game, fails to import XAPOFX1_3.dll and
won't start unless xact has been installed.
err:module:import_dll Library XAPOFX1_3.dll (which is needed by L"C:\\Program
Files\\Disney Interactive Studios\\LEGO Pirates DEMO\\LEGOPiratesDEMO.exe") not
found
Workaround:
$ winetricks xact
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http://bugs.winehq.org/show_bug.cgi?id=26808
Summary: Blue Toad Murder Files crashes on startup: "No Audio
Device Detected!" (needs XactEngine3_7.dll et al.)
Product: Wine
Version: 1.3.18
Platform: x86
URL: http://demos.gamersgate.com/21741
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
Created an attachment (id=34160)
--> (http://bugs.winehq.org/attachment.cgi?id=34160)
terminal output
The demo installs fine but won't run even after the following native components
are installed via winetricks: d3dx9_36 vcrun2008 xact.
The game throws an error dialogue, saying that no audio device can be found.
To reproduce the issue in the demo:
1) Install the demo by wine msiexec /i InstallBlueToadSeasonOneDemo.msi
2) winetricks vcrun2008 d3dx9_36 xact
3) Launch the demo by wine BT01Application.win32.exe >> an error dialogue is
shown and the game crashes.
---excerpt from the log---
...
err:ole:CoGetClassObject class {5a508685-a254-4fba-9b82-9a24b00306af} not
registered
...
---
That refers to a newer version of the Xaudio libraries which come bundled in
the June 2010 DirectX redistributable.
However, the current winetricks script installs directx libs from the February
2010 package, in which they're not included. The required files:
XAudio2_7.dll
XactEngine3_7.dll
XAPOFX1_5.dll
You have to hunt them down from a Windows machine (with up-to-date directx),
place them in /system32 and register them with regsvr32.exe.
The game will start correctly afterwards.
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https://bugs.winehq.org/show_bug.cgi?id=42813
Bug ID: 42813
Summary: Sixa crashes
Product: Wine
Version: 2.4
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jey.and.key(a)gmail.com
Distribution: ---
Sixa the streaming thin client for gaming crashes.
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https://bugs.winehq.org/show_bug.cgi?id=43004
Bug ID: 43004
Summary: qedit/tests/mediadet.c intermittent crash
Product: Wine
Version: 2.7
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winegstreamer
Assignee: wine-bugs(a)winehq.org
Reporter: z.figura12(a)gmail.com
Distribution: ---
Created attachment 58144
--> https://bugs.winehq.org/attachment.cgi?id=58144
backtrace/log from crash
Intermittently crashes trying to execute IMediaDet_put_Filename (line 294).
Also sometimes shows a third behaviour in which the program will gracefully
crash, showing a message box saying "Internal errors - invalid parameters
received". Attaching logs for each case.
The crash itself is in push_data() in winegstreamer.
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http://bugs.winehq.org/show_bug.cgi?id=16978
Summary: Corel Paint Shop Pro Photo X2: Fails to start with an
"illegally modified" message.
Product: Wine
Version: 1.1.12
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: npiguet(a)romandie.com
Created an attachment (id=18764)
--> (http://bugs.winehq.org/attachment.cgi?id=18764)
Command line output
Corel Paint Shop Pro Photo X2 fails to start correctly and displays the
following error message:
"This copy of Paint Shop Pro has been damaged or illegally modified. Please
reinstall from your original source."
I had to install msxml3 with winetricks to get the application to start without
crashing.
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http://bugs.winehq.org/show_bug.cgi?id=26991
Summary: Movie Outline 3's delete and backspace functions don't
work.
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bluemonsterstail(a)gmail.com
Text in Movie Outline 3 Screenwriting software can not be erased. Backspacing
or deleting text results in a hard return.
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https://bugs.winehq.org/show_bug.cgi?id=44357
Bug ID: 44357
Summary: Support for emulated 8bit/256 color index mode
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: cork(a)reconmail.com
Distribution: ---
Currently wine relies xserver color depth setting to handle color depth
requirements that games have. The problem is modern nvidia drivers don't
provide 256 color depth as an option.
Nor does any of the workaround the wiki[1] lists work as most of these games
requires directx and gpu acceleration isn't available in Xephyr or Xnest.
I would there for be nice if there was support in wine for emulating the 8bit
index graphic mode in the virtual desktop so these games could still be played
on modern linux hardware.
[1] https://wiki.winehq.org/256_Color_Mode
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https://bugs.winehq.org/show_bug.cgi?id=40284
Bug ID: 40284
Summary: Unable to change resolution for LVDS panels
Product: Wine
Version: 1.9.5
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winex11.drv
Assignee: wine-bugs(a)winehq.org
Reporter: gang65(a)poczta.onet.pl
Distribution: ---
If Wine want to change the resolution on laptop screen, there is only one
supported mode. For example xrandr -q shows:
LVDS-0 connected primary 1680x1050+0+0 (normal left inverted right x axis y
axis) 331mm x 207mm
1680x1050 59.88*+
This is because the native resolution is the only one that your internal panel
supports, while your HDMI monitor supports a variety of different modes. Note
that unlike other modesetting interfaces, RandR 1.2 provides control over the
actual physical mode timings being sent to the monitor, so only supported
timings are listed.
More information about issue:
https://devtalk.nvidia.com/default/topic/922395/340-96-xrandr-1-5-0-and-nat…
This is causing error during run like for Commandos 2:
wine Comm2.exe
fixme:win:EnumDisplayDevicesW ((null),0,0x32f1a4,0x00000000), stub!
err:x11settings:X11DRV_ChangeDisplaySettingsEx No matching mode found
640x480x16 @0! (NoRes)
To resolve missing resolution for laptops, the scale should be used.
With randr it could be set as:
xrandr --output LVDS-0 --scale-from 640x480
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http://bugs.winehq.org/show_bug.cgi?id=19353
Summary: The Talking Moose: No audio, no animation, always
crashes
Product: Wine
Version: 1.1.23
Platform: PC
URL: http://www.halls.md/moose/index.htm
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: neuroshock(a)hotmail.com
Created an attachment (id=22416)
--> (http://bugs.winehq.org/attachment.cgi?id=22416)
Console error output for Talking Moose program
When it functions properly on a Windows machine, the Talking Moose application
is a desktop toy (based on an app for the old Macintosh Plus from the 80's) in
which an animated talking moose avatar periodically pops up in the upper-right
corner of the screen to offer witty remarks, puns, or mild insults. (The phrase
database can be modified and augmented.) The moose also comments on various
system activities, like the opening and closing of programs. There's also a
system tray icon, and right-clicking offers a host of other options, as well as
a control panel to control the moose's behavior.
I can't get the application to work in wine. (
I can successfully install the application, and it starts up and creates a
system tray icon without crashing.
But there's no animation or sound or talking, the moose avatar displays the
text "Voice Error: I'm Sick", and clicking on the moose avatar itself or
right-clicking on the system tray icon and trying to open the control panel
causes an immediate crash of the program, generally with an error box saying
"Run-time error '-2147200966 (8004503a)': Automation error."
Solving this problem might be helpful more generally, because it might shed
some more light on the Microsoft text-to-speech system in the process.
I've tested the program on clean wineprefix, with/without vbrun, with/without
native ole. I also tried installing Microsoft Text-to-Speech (see, for example,
http://www.bytecool.com/voices.htm), but none of this changed the application's
behavior in any way.
Please see the attached console error output.
Thanks!
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http://bugs.winehq.org/show_bug.cgi?id=22053
Summary: Steam games crash on startup if in-game community is
not disabled
Product: Wine
Version: 1.1.40
Platform: x86
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
(I looked, but couldn't find a bug for this, so here goes.)
Launching any game (say, Braid Demo) hangs quickly.
To work around this, go to Settings > Friends > "Notifications and Sounds",
uncheck all checkboxes, and select "Never" for "Flash Window".
Then go to Settings > In-Game and uncheck the "Enable Steam Community In-Game"
checkbox. The game should launch ok now.
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https://bugs.winehq.org/show_bug.cgi?id=45811
Bug ID: 45811
Summary: The CorelDRAW Graphics Suite 2018 don't want to
install
Product: Wine
Version: 3.15
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mikhail.v.gavrilov(a)gmail.com
Distribution: ---
Created attachment 62273
--> https://bugs.winehq.org/attachment.cgi?id=62273
screenshot
When I launch installer it display message at center of screen "JavaScript is
disabled.
The installation cannot continue because your security settings of Internet
Explorer do not allow scripts. To install the product, you must first adjust
the security settings of Internet Explorer. For information about how to change
your security settings, click here. "
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http://bugs.winehq.org/show_bug.cgi?id=16964
Summary: NavyFIELD cannot read its .data files
Product: Wine
Version: 1.1.13
Platform: PC
URL: http://www.navyfield.com/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: flamehawk96(a)yahoo.com
after placing msvcp60.dll in to wine's system32 folder and setting quartz to
native, Wine is able to get passed the EULA and into the log in screen. The
problem starts when attempting to log in. The game console just says that the
data files are corrupt (unless you try to log in with something wit htoo many
or too little characters). In a normal situation this would be remedied by
deleting all of the .data files (in the NF folder) and letting the game patcher
replace them. I've noticed that the patcher keeps downloading something every
time I run it. I'm guessing that it is replacing the .data files when it does
this. but again, it doesn't solve the problem.
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http://bugs.winehq.org/show_bug.cgi?id=34227
Bug #: 34227
Summary: AVR Studio 4.19 (build 730) fails to communicate with
programmer
Product: Wine
Version: 1.6
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ghieber(a)fastmail.net
Classification: Unclassified
Created attachment 45542
--> http://bugs.winehq.org/attachment.cgi?id=45542
screen shots and log file
AVR Studio can control a variety of programmers and in-circuit-emulators. While
the programming part could be worked around by using AVRDude or comparable
applications, emulation can't.
I have two of the oldest supported devices, an Atmel STK500 evaluation board,
and a (not original) JTAGICE programmer / emulator. Basic communication with
both devices works. The JTAGICE can not be further testet due to lack of a
suitable target. The STK500 behaves as follows:
connecting to the board (Tools > Program AVR > Connect, then click Connect)
opens the STK500 dialog, Tab 1. screen shot 1. The lower panel indicates that
communication is established. trying to transfer any data, for example by
clicking the "read Signature" button results in the error message, screen shot
2. The same when clicking the "Fuses" tab, screen shot 3.
the attached log contains a session consisting of starting up AVR Studio,
connecting to the STK500 and trying the described read operations. All the
output came during startup, except the last 4 lines, 2 of them are written when
the error message pops up
The bug appears under Wine 1.6, Wine 1.7 and Crossover 12.2.1. Operating system
is Fedora19 / 64.
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http://bugs.winehq.org/show_bug.cgi?id=34201
Bug #: 34201
Summary: Mp3Tag: Displayed list contents not automatically
updated on certain changes
Product: Wine
Version: 1.7.0
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: tastky(a)gmail.com
Classification: Unclassified
Created attachment 45505
--> http://bugs.winehq.org/attachment.cgi?id=45505
Track ordering only switched back partially from inverse one
Two kinds of issues that cause the displayed list content not being updated
properly — unless I actively select a line or drag the window part containing
the list outside of the X-Servers displayed space.
With manual line selection, only that line is updated. With dragging, if I do
that so that only certain lines / a part of a line is outside that space, the
visible content on dragging it back into full view is only updated to that
extent. Sometimes only the manual selection works.
Issue 1: On Mp3Tag's main list, use the mouse to change column dimensions
and/or drag a column header to switch the column ordering.
Issue 2: Switching ordering by pressing on a column header on Mp3Tag's main
list works fine, but switching it eg. in the "List of search results…" and
"Adjust tag information" and windows leads to similar improperly updated
display.
To reproduce Issue 2:
1. Have at least one file in the main list, select any.
2. Press "Tag Sources" and select any source & any search result with more
than one line.
3. Change ordering by pressing a column header either on that window or the one
called by pressing "Next >".
Mp3Tag 2.57, Wine 1.7.0 (consistent throughout each versions since I started
using both together, some 2-3 years ago)
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http://bugs.winehq.org/show_bug.cgi?id=16873
Summary: Capella 2008 hangs when clicking on virtual keyboard
Product: Wine
Version: 1.1.12
Platform: Other
URL: http://www.capella.de/download_capella.htm
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: josh(a)stack.nl
While checking bug 1567 (see there for startup issues), I noticed the
following:
Download the 2008 capella demo from the website and install it. When you get
beyond the splash screen and click on one of the keys of the virtual keyboard,
the application appears to enter an infinite loop. The mouse cursor inside the
keyboard window flashes between the hourglass and normal cursor and the
application does not respond any more.
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http://bugs.winehq.org/show_bug.cgi?id=19062
Summary: Wine link in favorites
Product: Wine
Version: 1.1.24
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Eldmannen+wine(a)gmail.com
Windows comes with some pre-set favorites in C:\users\Alice\Favorites\ to the
Microsoft website, and related such.
Wine can have a link to the Wine website in /users/Alice/Favorites/
It should be .url files.
I've attached a Wine.url file, that could be placed in
/users/Alice/Favorites/Wine.url
We could also have a link to the bugzilla, wiki, appdb, forums, etc.
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http://bugs.winehq.org/show_bug.cgi?id=20438
Summary: CallWave: Fails to start if in Window XP mode.
Product: Wine
Version: 1.1.31
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gaming4jc2(a)yahoo.com
Created an attachment (id=24270)
--> (http://bugs.winehq.org/attachment.cgi?id=24270)
Wine Bugs and Error Prompts from IAM.exe
This is just a more or less minor issue I have. CallWave works perfectly (with
the exception of not being able to play back recordings inside the program) on
Windows 98 mode. Yet when I use the normal Windows XP mode it fails to even
start and produces numerous errors. Attached is the wine bugs, and two prompts
given by IAM.exe. Keep in mind it's not a CallWave issue since it works
perfectly on a real Windows XP out of the box.
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http://bugs.winehq.org/show_bug.cgi?id=34434
Bug #: 34434
Summary: D&C Scheme Editor 5: Black menu
Product: Wine
Version: 1.7.0
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukasz.wojnilowicz(a)gmail.com
Classification: Unclassified
Created attachment 45842
--> http://bugs.winehq.org/attachment.cgi?id=45842
Image shownig black rectangle
Steps to reproduce:
1) remove ~/.wine
2) winetricks dotnet40 corefonts
3) install D&C Scheme Editor 5
4) start D&C Scheme Editor 5
5) unfold help menu
Behaviour:
Black rectangle.
Expected behaviour:
No black rectangle.
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http://bugs.winehq.org/show_bug.cgi?id=30587
Bug #: 30587
Summary: Office 2007 apps (Word, Powerpoint) cannot be
maximized after being unmaximized by window manager
Product: Wine
Version: 1.5.3
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: adman.com(a)gmail.com
Classification: Unclassified
Tested with Wine 1.5.3, Ubuntu 12.04 LTS x64 from Wine PPA Package version
1.5.3-0ubuntu1~ppa1~precise4+pulse17.
To reproduce:
1. Open Word 2007 or Powerpoint 2007
2. Maximize the window using the Word/Powerpoint maximize button in the
upper-right corner.
3. Unmaximize using the same button
4. Maximize the window again using the same button
5. Unmaximize the window using the window manager (e.g. in the unity global
menu use the unmaximize button, or in Gnome's window list, right click and
choose unmaximize)
6. Window cannot be maximized anymore with the maximize button.
Also, doing the same but swapping the office button with the wm button in all
steps results in a window that can't be unmaximized.
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http://bugs.winehq.org/show_bug.cgi?id=34723
Bug #: 34723
Summary: Resident Evil 3: changing settings during the game
results in a crash
Product: Wine
Version: 1.7.4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: winebugs140(a)gmail.com
Classification: Unclassified
Created attachment 46297
--> http://bugs.winehq.org/attachment.cgi?id=46297
RE3 log+error
If you press F5 during the game to change some settings and then you confirm or
cancel your choice, the program crashes.
The problem can be reproduced in the demo (check out the link).
Tested with:
Windows Vista (without Wine), GeForce 9600M GS--the program works fine here
Ubuntu 13.04, GeForce 9600M GS (NVIDIA driver 313)
Mac OS X 10.7.5, ATI HD 2600 Pro, Mac Driver/X11
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http://bugs.winehq.org/show_bug.cgi?id=35925
Bug ID: 35925
Summary: fbo bailing out on context_set_gl_context
Product: Wine
Version: 1.7.1
Hardware: x86-64
URL: http://appdb.winehq.org/objectManager.php?sClass=versi
on&iId=30117
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: royceremer(a)gmail.com
This has the exact same symptom as bugid#24067, which uses the same engine, but
I do not believe this is a regression. I believe bugid#26802 may be a
duplicate, although it's triggered by a different engine, and there isn't
enough detail in that bug for me to be certain.
Using orm=fbo, all model textures are invisible in Age of Wonders 3. Objects in
the screenshots attached are only visible due to ambient occlusion and
reflective effects on the surfaces.
Using orm=backbuffer makes models appear solid, but loses many effects and is
slow. (picture attached)
Basically, no matter what winetricks or wine version I use, this engine will
bail out here:
https://github.com/mirrors/wine/blob/master/dlls/wined3d/context.c#L769
... for completeness, I have duplicated the bug under the following additional
conditions with a fresh wine prefix for each trial:
---wine1.7.1---
- d3dx9_43, d3dcompiler_43
- d3dx9_43, d3dcompiler_43, WINEARCH=win32
- d3dx9_43, d3dcompiler_43, WINEARCH=win32, force_s3tc_enable=true
- d3dx9_43, d3dcompiler_43, WINEARCH=win32, force_s3tc_enable=true,
glsl=disabled
- d3dx11_43, d3dcompiler_43
- d3dx11_43, d3dcompiler_43, glsl=disabled
- d3dx11_43, d3dcompiler_43, force_s3tc_enable=true
- d3dx11_43, d3dcompiler_43, gdiplus, ddr=gdi
- d3dx11_43, d3dcompiler_43, multisampling=disabled
- d3dx11_43, d3dcompiler_43, multisampling=enabled
- d3dx11_43, d3dcompiler_43, psm=disabled
- d3dx11_43, d3dcompiler_43, psm=enabled
- d3dx11_43, d3dcompiler_43, rtlm=disabled
- d3dx11_43, d3dcompiler_43, rtlm=readdraw
- d3dx11_43, d3dcompiler_43, strictdrawordering=enabled
- d3dx11_43, d3dcompiler_43, videomemorysize=2048, vsm=hardware
- d3dx11_43, d3dcompiler_43, vsm=hardware, psm=enabled
- d3dx11_43, d3dcompiler_43, vsm=hardware
- d3dx11_43, d3dcompiler_43, ao=enabled
---wine1.6.1---
- d3dx11_43, d3dcompiler_43
- d3dx9_43, d3dcompiler_43
- d3dx9_43, d3dcompiler_43, WINEARCH=win32
- d3dx9_43, d3dcompiler_43, WINEARCH=win32, glsl=disabled
- d3dx9_43, d3dcompiler_43, glsl=disabled
- d3dx9_43, d3dcompiler_43, force_s3tc_enable=true
- d3dx9_43, d3dcompiler_43, gdiplus, ddr=gdi
---wine1.4.1---
- d3dx9_43, d3dcompiler_43 <--- this configuration didn't launch at all for
different reasons
Setting `MESA_DEBUG=1 force_s3tc_enable=true` did not log any additional
messages, even after upgrading to
libtxc-dxtn-dev_1.0.1-0.3ubuntu0sarvatt+quantal from ppa:xorg-edgers... so
maybe that does what I think it does?
Logs will be attached in gzip format since they have
`WINEDEBUG=warn+all,trace+d3d,relay+d3d` and are over a gig (<100MB under gzip
-9 though).
Additional info about my system:
- libtxc-dxtn-s2tc0_0~git20110809-3
- xserver-xorg_1:7.7+1ubuntu4
- attached glxinfo for my Nvidia 550 TI (vbios 70.26.3a.00.52)
- ubuntu 12.10 quantal, x86_64
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http://bugs.winehq.org/show_bug.cgi?id=19667
Summary: Demo for Total Annihilation: mouse scrolling of screen
unworkable.
Product: Wine
Version: 1.1.27
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hughperkins(a)gmail.com
Demo for Total Annihilation: mouse scrolling of screen unworkable.
On screens that cannot run at 640x480 resolution, the demo of Total
Annihilation has to run in a virtual desktop in order to run at all, otherwise
it crashes. This is not I feel the bug.
The issue targeted by this bug report is that it is unworkably hard to scroll
around the game world by moving the mouse pointer to the edges of the window,
since the mouse pointer has to be positioned *exactly* on the edge of the
window, which is possible, but detracts from the gameplay experience to the
point as to be unplayable.
A possible solution to this issue (which is not really a bug, so much as a lack
of a feature I feel), could be to make it possible to enforce in wincfg that
the mouse is locked to a particular region of the window or screen, by default
to the window itself.
wincfg could provide the possibility to specify a keyboard shortcut to unlock
the mouse when necessary, or simply, by alt-tabbing out of the window, the
mouse could be unlocked.
For an example of another environment that implements this, you could look for
example at dosbox. If you run for example populous in dosbox in a window, it
works perfectly I feel, by locking the mouse pointer to the window, and one can
use ctrl-f10 to free it, which I feel is totally unintuitive, but I feel works
fine.
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https://bugs.winehq.org/show_bug.cgi?id=47349
Bug ID: 47349
Summary: TesModManager require SetFileInformationByHandle with
FileBasicInfo to properly set file timestamps
Product: Wine
Version: 4.9
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: kernel32
Assignee: wine-bugs(a)winehq.org
Reporter: lorenzofer(a)live.it
Distribution: ---
Hi.
The Application TesModManager 1.6.50(a .NET Mod Manager for Bethesda Games)
require SetFileInformationByHandle with FileBasicInfo to be able to sucessfully
set file timestamp. Setting the timestamp is required for mods load order on
some bethesda games as Tes4 Oblivion.
on the log:
0009:fixme:file:SetFileInformationByHandle 0xd0, 0, 0x34f358, 40
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https://bugs.winehq.org/show_bug.cgi?id=47305
Bug ID: 47305
Summary: Notepad doesn't adjust caret and scroll position
properly
Product: Wine
Version: 4.9
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: user32
Assignee: wine-bugs(a)winehq.org
Reporter: dark.shadow4(a)web.de
Distribution: ---
This is just to track the issue here, I'll send in a patch soon. Found on
https://jira.reactos.org/browse/CORE-15780.
Issue description from ReactOS JIRA:
How to reproduce:
Open Notepad
Make sure you disabled word wrapping (it usually disabled by default)
Type in very long string to activate horizontal scroll bar
Make a new string (hit Enter)
Now your caret position would be somewhere at the beginning of line 2, but the
whole text box is not scrolled to the first character position, and horizontal
scroll bar position is not changed (see attached screenshot).
If you move your caret back to line 1 ending, and move with arrow keys to line
2, the bug will appear again (it does not matter whether right or down arrow
key will be used).
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https://bugs.winehq.org/show_bug.cgi?id=40442
Bug ID: 40442
Summary: Unexplained new random comctl32:header failure
(cross-compiler issue?)
Product: Wine
Version: 1.9.6
Hardware: x86
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: comctl32
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
comctl32:header started having regular failures on newtb-wxppro right after the
WineHQ upgrade (2016/03/17).
https://test.winehq.org/data/tests/comctl32:header.html
The failure:
header.c:1148: Test failed: expected 0, got 1
Things that point to a cross-compiling issue:
* Since 2016/03/18 comctl32:header has had an almost systematic failure on
newtb-wxppro (68.7%) and more rarely on newtb-w2003std (12.5%).
* In the 27 runs from 2016/02/09 to 2016/03/17 it had no failure (neither on
these two platforms nor on any other).
* There has been no change to comctl32:header before it started failing.
* The tests that run before comctl32:header don't seem to have undergone
changes that could cause the following tests to fail (see 'git log
62277fb7779f..6bc0ce26a853 dlls/[abc]*/tests').
Unexplained mysteries:
* Cross-compiling the test with i686-w64-mingw32-gcc (GCC) 5.3.1 20160205, the
standard '-g -O2' options and uploading it to the TestBot does not yield the
expected failure (changing that to '-g -O0' does not make a difference either).
* None of the other platforms is affected.
* And even more strange, newtb-xppro is the only Windows XP to be affected by
the new failure.
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https://bugs.winehq.org/show_bug.cgi?id=46683
Bug ID: 46683
Summary: TopoEdit crashes with unimplemented function
mf.dll.MFCreateVideoRendererActivate
Product: Wine
Version: 4.2
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: mfplat
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
Depends on: 46105
Distribution: ---
Topology -> Add EVR
wine: Call from 0x7b43d59b to unimplemented function
mf.dll.MFCreateVideoRendererActivate
wine-4.2-26-g5e86cc0a8f
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https://bugs.winehq.org/show_bug.cgi?id=41106
Bug ID: 41106
Summary: Lethe - Episode One crashes without native dotnet4.0
Product: Wine
Version: 1.9.16
Hardware: x86-64
OS: Linux
Status: NEW
Severity: minor
Priority: P2
Component: mscoree
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
Distribution: ---
Created attachment 55312
--> https://bugs.winehq.org/attachment.cgi?id=55312
log
Stacktrace:
at <unknown> <0xffffffff>
at <Module>.?A0x6845bc90.??__EGPickColorStruct@@YMXXZ () <0x00027>
at <Module>._initterm_m (*()*,*()*) <0x00029>
at <Module>.<CrtImplementationDetails>.LanguageSupport.InitializePerProcess
(<CrtImplementationDetails>.LanguageSupport*) <0x00063>
at <Module>.<CrtImplementationDetails>.LanguageSupport._Initialize
(<CrtImplementationDetails>.LanguageSupport*) <0x00207>
at <Module>.<CrtImplementationDetails>.LanguageSupport.Initialize
(<CrtImplementationDetails>.LanguageSupport*) <0x0006f>
at <Module>..cctor () <0x0002f>
at (wrapper runtime-invoke) object.runtime_invoke_void
(object,intptr,intptr,intptr) <0xffffffff>
=================================================================
Got a SIGSEGV while executing native code. This usually indicates
a fatal error in the mono runtime or one of the native libraries
used by your application.
=================================================================
wine-1.9.16-38-g84b3218
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https://bugs.winehq.org/show_bug.cgi?id=41119
Bug ID: 41119
Summary: vbscript fails to parse
'createobject("wscript.shell").run' statement
Product: Wine
Version: 1.9.16
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: vbscript
Assignee: wine-bugs(a)winehq.org
Reporter: aihujianfei(a)qq.com
Distribution: ---
The vbscript file for test is :
createobject("wscript.shell").run "calc.exe"
I see the vbs bison parse file in
https://github.com/alexhenrie/wine/blob/master/dlls/vbscript/parser.y ,
the parse failed at the pos [.run] in this file.
I think the fail reason is there has one confilct .
for more information , I run command [bison -v -d -pparser_ parser.y], then it
generate file parser.output .
In the file parser.output , part of the file show this confilct which mentioned
above .
"
state 160
77 ArgumentList: Expression .
78 | Expression . ',' ArgumentList
85 Expression: Expression . tIMP EqvExpression
138 PrimaryExpression: '(' Expression . ')'
tIMP shift, and go to state 123
',' shift, and go to state 162
')' shift, and go to state 156
')' [reduce using rule 77 (ArgumentList)]
"
As we can see above , there has one shift/reduce conflict . to parse this file
success , we need a reduce to ArgumentList , instead of shift to
PrimaryExpression .
I will appreciate your fix.
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http://bugs.winehq.org/show_bug.cgi?id=13499
Summary: The Odyssey: Winds Of Athena: access violation when
trying to run
Product: Wine
Version: 1.0-rc2
Platform: PC
URL: http://gamecenter.oberon-media.com/game.htm?code=111299413&RefId=&origin=pcat_gm_
u
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: msclrhd(a)gmail.com
Steps to reproduce:
1. Install The Odyssey: Winds Of Athena
2. Run directly from its install directory
When it is trying to start up, the application will crash with an access
violation.
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http://bugs.winehq.org/show_bug.cgi?id=10728
Summary: LEGO Island character models are textureless
Product: Wine
Version: 0.9.50.
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: wine-directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: echidnaman(a)gmail.com
Created an attachment (id=9570)
--> (http://bugs.winehq.org/attachment.cgi?id=9570)
Console log
The character models in Lego Island (the original) are textureless. The
attached log contains the console output.
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http://bugs.winehq.org/show_bug.cgi?id=16644
Summary: SimGolf v1.03 does not render terrain
Product: Wine
Version: 1.1.11
Platform: PC-x86-64
URL: http://www.simgolf.ea.com/
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: tom78999(a)gmail.com
Simgolf, with the latest patch, does not render any terrain and instead simply
renders a black background. The attached screenshot illustrates this.
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https://bugs.winehq.org/show_bug.cgi?id=36431
Bug ID: 36431
Summary: valgrind shows a possible leak in
shell32/tests/ebrowser.c
Product: Wine
Version: 1.7.18
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase
Severity: normal
Priority: P2
Component: shell32
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
==28261== 28 bytes in 1 blocks are possibly lost in loss record 279 of 995
==28261== at 0x7BC50A9B: RtlAllocateHeap (heap.c:255)
==28261== by 0x5C44BB8: apartment_getclassobject (compobj.c:526)
==28261== by 0x5C47FC6: get_inproc_class_object (compobj.c:2894)
==28261== by 0x5C4AD2F: CoGetClassObject (compobj.c:3032)
==28261== by 0x5C4B4B7: CoCreateInstance (compobj.c:3197)
==28261== by 0x4D82686: func_ebrowser (ebrowser.c:94)
==28261== by 0x4DC8888: run_test (test.h:584)
==28261== by 0x4DC8C77: main (test.h:654)
==28261==
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http://bugs.winehq.org/show_bug.cgi?id=13273
Summary: Wine does not remember disk labels set through winecfg
Product: Wine
Version: 1.0-rc1
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ccf2egd02(a)sneakemail.com
Wine does not seem to remember disk labels or serial numbers when set via
winecfg.
Steps to reproduce:
1) create a disk entry in ~/.wine/dosdevices
ln -s /someplace_with_CD_image ~/.wine/dosdevices/q\:
2) run winecfg, select disk tab.
3) Select q:
4) Show advanced
5) Set to manual setup, disk label to "SOMETHING", disk ID to "FEEDBE"
6) APPLY
7) verify data by selecting some other drive, then re-selecting q:
8) quit winecfg
9) Restart winecfg and reselect the disk tab. Reselect q:
Expected results
Disk label should be "SOMETHING", id should be "FEEDBE"
Actual results
Disk label unset, disk ID 0
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https://bugs.winehq.org/show_bug.cgi?id=38933
Bug ID: 38933
Summary: In LiveCode 5.0.2, modal dialog prompts are created
behind all windows, hanging Wine.
Product: Wine
Version: 1.7.47
Hardware: x86-64
OS: Mac OS X
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: alexchandel(a)gmail.com
In LiveCode 5.0.2, whenever a dialog prompt is created, wine creates the modal
window behind the main window. Since the application is blocked until the modal
window is acknowledged, there is no way to continue, and LiveCode is
effectively hung.
Note this does not apply to system prompts, such as the file chooser; only
popups containing custom text, often created with a LiveCode script such as
`ask "foo bar"`, which when run immediately hangs Wine, since a dialog window
is created behind a much larger primary window (assuming one exists).
This error actually effects all LiveCode windows, but it is only critical for
dialogue windows, since those halt the program.
This *may* be related to 16346, although that was documented on X11, not Aqua.
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http://bugs.winehq.org/show_bug.cgi?id=16346
Summary: App hangs creating modal dialog from WM_ACTIVATEAPP
Product: Wine
Version: 1.1.10
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: user32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jmiller-wine(a)tanner.com
CC: jmiller-wine(a)tanner.com
Created an attachment (id=17660)
--> (http://bugs.winehq.org/attachment.cgi?id=17660)
Simple windows app with source that brings up a message box every time the
window is activated.
I have an app which opens a modal dialog under some circumstances when the
window is activated. Under Windows this works perfectly, but under wine it
causes the app to hang. I have attached a trivial sample app showing this
behavior.
I poked around a bit, and the app is no longer receiving any messages (mouse
moves, keyboard, paint, etc), but I'm not sure where to go from here.
Also under Windows, since the app checks for the wParam (bActive) on
WM_ACTIVATEAPP, it only brings up one copy of the dialog box even after
multiple window activations. Under wine it will bring up another copy of the
dialog if there is already a modal dialog on that app.
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https://bugs.winehq.org/show_bug.cgi?id=46001
Bug ID: 46001
Summary: MANY com.apple.xbs/Sources/AppleFSCompression errors
from every wine process
Product: Wine
Version: 3.18
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: alexchandel(a)gmail.com
Distribution: ---
Every wine process I run prints the following error message at some point:
/BuildRoot/Library/Caches/com.apple.xbs/Sources/AppleFSCompression/AppleFSCompression-96.200.3/Common/ChunkCompression.cpp:49:
Error: unsupported compressor 8
/BuildRoot/Library/Caches/com.apple.xbs/Sources/AppleFSCompression/AppleFSCompression-96.200.3/Libraries/CompressData/CompressData.c:353:
Error: Unknown compression scheme encountered for file
'/System/Library/CoreServices/CoreTypes.bundle/Contents/Resources/Exceptions.plist'
/BuildRoot/Library/Caches/com.apple.xbs/Sources/AppleFSCompression/AppleFSCompression-96.200.3/Common/ChunkCompression.cpp:49:
Error: unsupported compressor 8
/BuildRoot/Library/Caches/com.apple.xbs/Sources/AppleFSCompression/AppleFSCompression-96.200.3/Libraries/CompressData/CompressData.c:353:
Error: Unknown compression scheme encountered for file
'/System/Library/CoreServices/CoreTypes.bundle/Contents/Library/AppExceptions.bundle/Exceptions.plist'
The simplest replication is just running `winecfg` with a new wine prefix. I'm
using macOS 10.14, but this has happened since at least 10.13. I've never seen
it from any non-wine program ever.
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https://bugs.winehq.org/show_bug.cgi?id=46002
Bug ID: 46002
Summary: "0011:err:display:macdrv_ChangeDisplaySettingsEx No
matching mode found 1680x1050x32 @60!" every time wine
starts
Product: Wine
Version: 3.18
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: alexchandel(a)gmail.com
Distribution: ---
Every single time wine starts, it displays the error message
0011:err:display:macdrv_ChangeDisplaySettingsEx No matching mode found
1680x1050x32 @60!
at some point. 1680x1050 is indeed the effective resolution of the display,
though the actual resolution is 2560x1600. What error is happening?
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http://bugs.winehq.org/show_bug.cgi?id=24945
Summary: font is not drawn in synth1 instrument selection
window
Product: Wine
Version: 1.3.4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: fonts
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: armandsl(a)gmail.com
Created an attachment (id=31583)
--> (http://bugs.winehq.org/attachment.cgi?id=31583)
synth1 on wine 1.3.4
Starting with wine version 1.2.0 font is not drawn in synth1 instrument
selection window anymore. Synth1 is free VST software synthesizer
(http://www.geocities.jp/daichi1969/softsynth/).
OS used: Linux (Fedora 14)
Dll is loaded by LMMS (Linux Multi Media System) version 0.4.8
It worked with wine 1.1.38 (with old font subsystem).
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https://bugs.winehq.org/show_bug.cgi?id=46517
Bug ID: 46517
Summary: Warcraft III: Installation fails (trouble launching
Battle.net Update Agent)
Product: Wine
Version: 4.0-rc7
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: winehq(a)iooioio.hadar.uberspace.de
Distribution: Ubuntu
Created attachment 63372
--> https://bugs.winehq.org/attachment.cgi?id=63372
Console output
I am currently unable to install Warcraft III via the installer provided by
Blizzard. It's a web installer (used to work in the past) so the problem might
be related to wine network code.
Attached you will find the console output and a screenshot of the error message
in the application.
--
Some additional info about my system (just in case):
Distro: elementary OS Juno
Kernel: 4.15.0-43-generic
Graphics: Proprietary NVIDIA 410.78
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https://bugs.winehq.org/show_bug.cgi?id=38521
Bug ID: 38521
Summary: Unhandled exception: page fault on read access to
0x00000000 in 32-bit code (0x7
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: ettl.martin78(a)gmail.com
Distribution: ---
Created attachment 51390
--> https://bugs.winehq.org/attachment.cgi?id=51390
backtrace from wine
Steps to reproduce:
1) Install SourceNavigator from
(http://sourceforge.net/projects/sourcenav/?source=typ_redirect) on Ubuntu
Linux 15.04 (32-Bit) with wine.
2) Execute SourceNaviator
3) Close SourceNaviator
4) The exception message is shown. Please refer to the backtrace.
If you have questions, please feel free to ask.
Many thanks for working so hard on wine.
Best regards
Martin Ettl
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https://bugs.winehq.org/show_bug.cgi?id=39709
Bug ID: 39709
Summary: winmm:mci makes a buzzing sound
Product: Wine
Version: 1.8-rc2
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: winmm&mci
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
Distribution: ---
Running winmm:mci makes a buzzing sound. The first line (of many) where this
happens is the line below from test_playWAVE():
/* A second play caused Wine<1.1.33 to hang */
err = mciSendStringA("play mysound from 500 to 220:5:0 wait", NULL, 0,
NULL);
This is because the test records sound to tempfile.wav before playing it back.
So if the recording levels are set a bit high tempfile.wav can record
electrical noise, the buzzing sound, and thus makes noise when playing it back.
This is confirmed by changing the recording level in the KDE mixer prior to
running the test:
* Setting it all the way down avoids the buzzing sound.
* Setting it even moderately high causes the buzzing sound.
Conformance tests are supposed to not make noises when not run in interactive
mode so this should be fixed. I see two ways for this:
* Set and restore the recording level in test_recordWAVE().
* Create tempfile.wav by hand instead of relying on the output of
test_recordWAVE().
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http://bugs.winehq.org/show_bug.cgi?id=21692
Summary: Zombie Bowl-O-Rama won't start:
RtplWaitForCriticalSection
Product: Wine
Version: 1.1.38
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: tonglebeak(a)gmail.com
Created an attachment (id=26215)
--> (http://bugs.winehq.org/attachment.cgi?id=26215)
konsole output
Using wine-1.1.38, I am unable to run Zombie Bowl-O-Rama in Steam (other steam
games run fine). Attached is konsole output. Have tried numerous winversions to
no avail, as well as a clean wineprefix. If any additional information is
needed from me, kindly let me know. Thanks.
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https://bugs.winehq.org/show_bug.cgi?id=47199
Bug ID: 47199
Summary: Audio Channel switching doesn't work properly in DC
Universe Online
Product: Wine
Version: 4.7
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: directx-dsound
Assignee: wine-bugs(a)winehq.org
Reporter: apcullen(a)yahoo.com
Distribution: ---
With older versions of Wine (3.7 is the one I have easiest access to) I could
configure DC Universe Online to play sound through my main sound card, but
route all voice chat to my USB headphones.
Since about WINE 4.3, this isn't possible anymore. My headset is detected, and
the microphone functions, but all sound is always played back through my main
sound card.
Wine-staging behaves the same way as wine.
I am testing on Opensuse Leap 15, running KDE, in case that makes a difference.
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https://bugs.winehq.org/show_bug.cgi?id=47541
Bug ID: 47541
Summary: route.exe is missing
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: cmd
Assignee: wine-bugs(a)winehq.org
Reporter: mvdan(a)mvdan.cc
Distribution: ---
Apologies if I have filed this in the wrong place; I couldn't find an existing
issue.
I'd like to get info on the routing tables under Wine, and it seems like the
Windows command to do this is "route": https://ss64.com/nt/route.html
Other commands listed on that site like netsh and netstat exist (even if
they're not fully implemented), so I wonder if route is missing.
If this is by design or on purpose, please close this issue, and others can
hopefully find it in the future.
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http://bugs.winehq.org/show_bug.cgi?id=23634
Summary: duplex (dual-sided) print doesn't work
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: psygnosis(a)mail.ru
Printing from any wine app (even from notepad) to printer, which supports
dual-sided printing, fails (all pages are printing on separate pages). If I
change printing settings in CUPS to dual-sided print, everything goes
dual-sided. Wine settings doesn't have any effect. This bug already have been
described & fixed in russian commercial wine release WINE@Etersoft
(http://etersoft.ru/wine/updates). There everything works fine.
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http://bugs.winehq.org/show_bug.cgi?id=17479
Summary: ConvertXToDVD 3.4.7.121 Do not load templates.
Product: Wine
Version: 1.1.14
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P4
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jaysonsantos2003(a)yahoo.com.br
Hello people, I'm trying to use ConvertXToDVD in my linux box and all works
fine, however the program cannot load template.
I tried to convert with a default template and the conversion finished
sucessful however without a menu (which are selected by templates).
When I try to open a template from menu I receive: "List index out of
bounds(1)".
Best Regards
Jayson
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https://bugs.winehq.org/show_bug.cgi?id=38566
Bug ID: 38566
Summary: LB_SETSEL message should set caret as well
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: comctl32
Assignee: wine-bugs(a)winehq.org
Reporter: q.winehq(a)rsn-tech.co.uk
Distribution: ---
When you send the LB_SETSEL message to a multi-selection list box in Windows,
it also sets the focus to the appropriate item and scrolls it into view if
necessary. In Wine, this secondary function appears not to happen and an
additional LB_SETCARETINDEX message is needed to duplicate the full Windows
functionality.
I don't know if this happens in all circumstances, but it fixed a long-standing
problem in a complex application where a list box would not automatically
scroll as it did in Windows.
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http://bugs.winehq.org/show_bug.cgi?id=14303
Summary: Listview: select all is incredibly slow.
Product: Wine
Version: 1.1.0
Platform: All
OS/Version: All
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: comctl32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: winehq.10.drkshadow(a)spamgourmet.com
Created an attachment (id=14587)
--> (http://bugs.winehq.org/attachment.cgi?id=14587)
quickly select all items in a listview
When you hit Ctrl-A in a listview control, the control loops through every
single item in the list selecting them and setting focus on the item. With tens
of thousands of items, this takes a _long_time_.
I've created a patch that sets the range of selected items. This select all
happens much more instantaneously. As an added bugfix, the selected item will
not be changed when all items are selected.
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http://bugs.winehq.org/show_bug.cgi?id=35896
Bug ID: 35896
Summary: Switching to Chinese input method after typing some
English will fail.
Product: Wine
Version: 1.7.15
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: hwei.sy(a)gmail.com
== Steps to reproduce ==
1. Open notepad in wine.
2. Make sure input method is English.
3. Type something (e.g. H, A, SPACE), then the notepad will display it (e.g.
"ha ").
4. Switch to Chinese input method.
5. Type something (e.g. H, A, SPACE), then the notepad dose not receive
anything (e.g. should display "哈").
This bug will only appear when input something in English before Chinese. But
if you input Chinese before any English character (i.e. remove step 2, 3),
every thing is going well.
== How to fix it ==
In the source file "dlls/imm32/imm.c", function "ImmProcessKey",
after "if (imc) data = imc; else return FALSE;",
insert one line "data->immKbd = IMM_GetImmHkl(hKl);".
Then it seems fixed. But I don't know will this cause other problems.
----
I am not sure this bug is same to Bug 34056.
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http://bugs.winehq.org/show_bug.cgi?id=31434
Bug #: 31434
Summary: Menu is activated by alt key while mouse button is
down
Product: Wine
Version: 1.5.10
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: user32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kaetemi(a)gmail.com
Classification: Unclassified
Created attachment 41320
--> http://bugs.winehq.org/attachment.cgi?id=41320
user32: Menu should not be activated by menu key while mouse buttons are down.
When using and Alt+MouseButton combination, the application menu becomes
selected after releasing Alt.
More specifically, in 3ds Max 9, when using the Alt+MiddleMouse in a viewport
to rotate, after releasing Alt the File menu will be selected, and the viewport
will appear as if frozen to the user, not accepting any input until Alt is
pressed again to release the menu.
Patch with fix attached.
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http://bugs.winehq.org/show_bug.cgi?id=10358
Summary: wine 0.9.48 takes 5 minutes to start an application
Product: Wine
Version: 0.9.48.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-winelib
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jean-jaques(a)women-at-work.org
Created an attachment (id=9029)
--> (http://bugs.winehq.org/attachment.cgi?id=9029)
wine debug output where wine freezes for a while
I've wiped my .wine directory and had winecfg rebuild it. Then I installed
iTunes 7.3 and now it takes more than 5 minutes until wine launches _any_
windows application.
When I enter "wine app.exe" nothing happens for a really long time. After
waiting for 5 or sometimes up to 10 minutes (no CPU load) the application
launches. This even applies to winecfg!
When I run wine in debug mode (WINEDEBUG=+relay winecfg) it stops producing
output at a certain point and then continues (again after a few minutes).
I have attached some debug output (the place where wine seems to freeze and
stops producing output). I can't attach the entire file, because it is 40MB :(
wine 0.9.48, compiled from sources, Gentoo 2007.0
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http://bugs.winehq.org/show_bug.cgi?id=18790
Summary: Default search does not include resolved bugs
Product: WineHQ Bugzilla
Version: unspecified
Platform: PC
OS/Version: Linux
Status: NEW
Keywords: download, source
Severity: enhancement
Priority: P3
Component: bugzilla-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
The default search (the search box at the top of this page) does not include
closed bugs (rightly so), but it also does not include resolved bugs. This
leads to duplicates that could be avoided.
See Bug 18601 - a recent regression that is fixed by the next release, but
anyone searching for an open bug for Google Sketchup will not see it unless
they choose to run an advanced search, which some users clearly don't.
I'm sure this is a simple change to the code.
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https://bugs.winehq.org/show_bug.cgi?id=38269
Bug ID: 38269
Summary: Project64k regression in Wine 1.5.20 and later
Product: Wine
Version: 1.5.20
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: leodexe(a)gmail.com
Distribution: ---
Created attachment 51097
--> https://bugs.winehq.org/attachment.cgi?id=51097
Output from the terminal when the program is being executed
Well, it is quite simple. When you execute Project64k (READ CAREFULLY),
Project64k, NOT the standard Project 64 emulator, but the one that has netplay
capabilities within any version of Wine older than 1.5.20 it won't recognize
controller plugins, no matter what controller plugin you actually use it won't
work so basically you will not be able to play online due to the controller
inputs being disabled. If you run Project64k with Wine 1.5.19 or older it will
just run fine without any problems, though. I have added an attachment which
shows the output from the terminal when you run the program via terminal, if it
happens to be something useful there so the regression can be fixed. Note that
this regression both affects x86 and x64 versions of Wine.
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https://bugs.winehq.org/show_bug.cgi?id=42437
Bug ID: 42437
Summary: Wine Wiki: Building Wine - Compiler Optimizations &
Call-Stacks
Product: WineHQ.org
Version: unspecified
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: www-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: wylda(a)volny.cz
Distribution: ---
Wiki link:
https://wiki.winehq.org/Building_Wine#Compiler_Optimizations_.26_Call-Stacks
Says:
../wine-source/configure CFLAGS="-g -O1 -fno-optimize-sibling-calls
-fno-omit-frame-pointer -fno-inline"
IMHO these two are superfluous as:
* "optimize-sibling-calls" is disabled in -O1 and enabled since -O2
* "omit-frame-pointer" is disabled in -O0, -O1 and -O2
at least by comparing output of following two commands:
gcc -g -O1 -Q --help=common
gcc -g -O1 -fno-optimize-sibling-calls -fno-omit-frame-pointer -fno-inline -Q
--help=common
I tried that on Debian Stretch. Gcc (Debian 6.3.0-6) 6.3.0 20170205
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https://bugs.winehq.org/show_bug.cgi?id=46593
Bug ID: 46593
Summary: LXR: Incorrect display width of author names
containing utf-8 characters
Product: WineHQ.org
Version: unspecified
Hardware: Other
OS: other
Status: NEW
Severity: normal
Priority: P2
Component: www-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: o.dierick(a)piezo-forte.be
Follow up from bug 25453:
> > Is there something else to fix?
> Well, at least in my browser, there's an indentation or rather an I18N
> issue: Every line whose author's name contains umlauts is misindented:
>
> >4aa5f5bc Jörg *0023 #include "windows.h"
> >6698e9e0 Jan Ze*0024 #include "mmsystem.h"
>
> Perhaps the string length function that LXR uses to calculate the display
> width produces incorrect values for "Jörg", e.g. 5 instead of 4. That would
> explain what I see. But that would warrant another bug entry.
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https://bugs.winehq.org/show_bug.cgi?id=45314
Bug ID: 45314
Summary: https://bugs.winehq.org landing page and task lists
bar mention wine 2.0
Product: WineHQ.org
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: www-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dav75uk(a)yahoo.co.uk
Distribution: ---
Either show be removed, or detail tasks for wine 4.0 - makes the website look
abandoned
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https://bugs.winehq.org/show_bug.cgi?id=40395
Bug ID: 40395
Summary: Winehq.org website improvements not added to the forms
site.
Product: WineHQ.org
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: www-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: asdfghrbljzmkd(a)outlook.com
Distribution: ---
There have been many Winehq.org website improvements lately, such as a nicer
search bar and more modern navigation buttons, that have not been added to the
forms site.
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http://bugs.winehq.org/show_bug.cgi?id=18344
Summary: Icons disappear with mouse over them at
http://winehq.org/
Product: WineHQ.org
Version: unspecified
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: www-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dar32ster(a)gmail.com
When standing over the icons at http://winehq.org/ with the mouse the icons
take time to download and it seems like they are disappearing. You should
download the icons on loading to make this problem disappear.
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http://bugs.winehq.org/show_bug.cgi?id=12091
Summary: out of place text on bugzilla component description page
Product: WineHQ Bugzilla
Version: unspecified
Platform: Other
OS/Version: other
Status: NEW
Severity: trivial
Priority: P2
Component: bugzilla-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: thestig(a)google.com
I can't seem to find the change for this in bugzilla.git...
On http://bugs.winehq.org/enter_bug.cgi, someone added the text:
<-- You probably want to use that link there!
Wine bugs. Submit bugs related to Wine here.
<-- Use this if in doubt!
but it also appears on this page:
http://bugs.winehq.org/describecomponents.cgi?product=Wine
which doesn't make any sense.
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http://bugs.winehq.org/show_bug.cgi?id=24566
Summary: bugzilla adds mr.bugs to cc list?
Product: WineHQ Bugzilla
Version: unspecified
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: bugzilla-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Bugs start out with Mr. Bugs as the default assignee, which is evidently
intended so the mailing list gets copied on all bug changes. That's fine.
But under some situations, bugzilla seems to also automatically add
mr. bugs to the cc list.
For instance, here:
http://www.winehq.org/pipermail/wine-bugs/2010-September/251648.html
Whereupon Dmitry promptly removed it from the cc:
http://www.winehq.org/pipermail/wine-bugs/2010-September/251690.html
Austin verified that this had been done automatically by repeating his
component change:
http://www.winehq.org/pipermail/wine-bugs/2010-September/251728.html
and then removed the extra cc manually in the next change.
What's going on here? Should that cc be added automatically or not?
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https://bugs.winehq.org/show_bug.cgi?id=38575
Bug ID: 38575
Summary: https://bugs.winehq.org/enter_bug.cgi should list
Distribution package bugtrackers, for example, for
Fedora.
Product: WineHQ.org
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: www-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: linards.liepins(a)gmail.com
Distribution: ---
Recently I have found very ****ing great surprise from Fedora repository called
wine-staging packages.
After explanation from other users, this is 'vanilla' wine + hundreds of
patches.
So, generally, it means each and every user using Fedora, are not eligible to
submit bugs to winehq bugzilla. Same as if you use PlayOnLinux or anything else
similar.
So, to avoid spam of such bugs into winehq.org bugzilla instance, I suggest to
add link or even section 'Distribution specific', that then would list external
bugzilla trackers, for example, this:
https://bugs.wine-staging.com/
Original thread:
https://bugs.winehq.org/show_bug.cgi?id=30608
Note of this bug:
Originally it was reported on 'vanilla' wine. Retesting, obviously, was done on
Staging.
Note of the page itself:
There are some typo erros in this string: 'Submit broken links and other web
related isssues.'
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https://bugs.winehq.org/show_bug.cgi?id=40394
Bug ID: 40394
Summary: Winehq.org website improvements not added to AppDB.
Product: WineHQ Apps Database
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: appdb-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: asdfghrbljzmkd(a)outlook.com
Distribution: ---
There have been many Winehq.org website improvements lately, such as a nicer
search bar and more modern navigation buttons, that have not been added to
AppDB.
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https://bugs.winehq.org/show_bug.cgi?id=46540
Bug ID: 46540
Summary: SPAM?
Product: WineHQ Bugzilla
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: bugzilla-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: aros(a)gmx.com
CC: austinenglish(a)gmail.com
Distribution: ---
See for yourself:
https://bugs.winehq.org/show_bug.cgi?id=36547#c9https://bugs.winehq.org/show_bug.cgi?id=36547#c10
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https://bugs.winehq.org/show_bug.cgi?id=39923
Bug ID: 39923
Summary: Add architecture field
Product: WineHQ Apps Database
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: appdb-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jhansonxi(a)gmail.com
Distribution: ---
https://en.wikipedia.org/wiki/Windows_API#Versions
Makes it easier to identify which architecture an app uses. Would make it
obvious which architecture a test report applies to when an app is available in
multiple architectures. Might provide useful statistical info also.
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https://bugs.winehq.org/show_bug.cgi?id=42333
Bug ID: 42333
Summary: "Top garbage" list on AppDB
Product: WineHQ Apps Database
Version: unspecified
Hardware: Other
OS: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: appdb-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: roothorick(a)gmail.com
Just a simple top 10 or top 25 list of the most active apps with a garbage
rating. It would be an easy at-a-glance forecast of what apps (and therefore,
indirectly, what bugs) are the greatest concern for Wine users.
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https://bugs.winehq.org/show_bug.cgi?id=43320
Bug ID: 43320
Summary: Support a Recent added page
Product: WineHQ Apps Database
Version: unspecified
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: appdb-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: leslie_alistair(a)hotmail.com
Distribution: ---
It would be nice to have a page which listed the recently added Applications.
Broken down by Games/Application
With a possible time frame of Week/Month, anything longer might produce a large
list.
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https://bugs.winehq.org/show_bug.cgi?id=44333
Bug ID: 44333
Summary: Alphabetical order for monitored Applications
Product: WineHQ Apps Database
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: appdb-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mywine(a)schiermeier-it.de
Distribution: ---
Created attachment 60207
--> https://bugs.winehq.org/attachment.cgi?id=60207
Actual view of AppDBs side bar at the end of this bar
Two points about the side bar in AppDB:
1.) Would like to have either a possibility to choose the order or this list
should be in alphabetical order
2.) The "Maintainer box" should be before the list of monitored applications.
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https://bugs.winehq.org/show_bug.cgi?id=45160
Bug ID: 45160
Summary: Eliminate JavaScript and CDN usage from AppDB for
better privacy and security of the visitors.
Product: WineHQ Apps Database
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: appdb-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: kolan_n(a)mail.ru
Distribution: ---
There are some security and privacy issues in appdb.
0 It uses files from CDNs. You should store them locally and load them from own
server. If you can't do that, please enforce their integrity with
https://developer.mozilla.org/en-US/docs/Web/Security/Subresource_Integrity .
1 It is non-functional without JavaScript even though the same functionality is
achieved without using any JavaScript. For example drop-down panels are
implemented in browsers as a pair of HTML tags. Drop-down menus can be
implemented as css. There are lot of things that don't require any JS lines.
You should really consider throwing JS part of Bootstrap into garbage and using
pure HTML+CSS solution.
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https://bugs.winehq.org/show_bug.cgi?id=46461
Bug ID: 46461
Summary: Game Version is on the wrong game page
Product: WineHQ Apps Database
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: appdb-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: gero45(a)mr-gero.de
Distribution: ---
I think that Version "3.1415926" on the Page for Civilization IV:Colonization
(https://appdb.winehq.org/objectManager.php?sClass=version&iId=953) doesn't
belong to this Game.
Instead it probably belongs to the original "Sid Meier's Colonization"
(https://www.mobygames.com/game/windows/sid-meiers-colonization) instead.
Reasons:
-there is no such Version for Civilization IV:Colonization
-the last test mentions a patch for Win95 and a Win16 installer version, this
would fit with the Game from 1995.
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https://bugs.winehq.org/show_bug.cgi?id=47509
Bug ID: 47509
Summary: Touhou 15.5:Antinomy of Common Flowers stopped running
after upgrading the Wine version from 4.10 to 4.12.2
Product: Wine
Version: 4.12.1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: alexsandr.2002.m(a)gmail.com
Distribution: ---
Created attachment 64896
--> https://bugs.winehq.org/attachment.cgi?id=64896
Console output
After launch via shortcut or console with the command "wine ./th155.exe", the
process "./th155.exe" works for a couple of seconds, and then the process
"th155.exe -1" starts up, which just hangs in the task manager.
It didn't start even after manual cleaning of Wine Prefix.
After rolling back to the Stable branch, everything worked as it was.
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http://bugs.winehq.org/show_bug.cgi?id=35801
Bug ID: 35801
Summary: Tweet Attacks hang when entering invalid login details
Product: Wine
Version: 1.7.14
Hardware: x86-64
URL: http://www.tweetattackspro.com/tweetattackspro.zip
OS: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: mscoree
Assignee: wine-bugs(a)winehq.org
Reporter: imwellcushtymelike(a)gmail.com
Created attachment 47796
--> http://bugs.winehq.org/attachment.cgi?id=47796
Wine 1.7.14 console output
1. Run Tweet Attacks Pro where you are faced with the log-in/registration
window.
2. Enter no details and hit log in.
3. Hang.
System.NullReferenceException: Object reference not set to an instance of an
object
Workaround is dotnet20.
I don't have an account to check if it does this with valid details, but with
dotnet20 installed it simply tells you to enter the correct information.
$ sha1sum tweetattackspro.zip
22b10a75d233882b1ccfbd36ffea2eb2282858d2 tweetattackspro.zip
$ sha1sum tap/TweetAttacksProII.exe
b7eb4ce3bf9fd7d7d1033b8db45fb927bd3ba78a tap/TweetAttacksProII.exe
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https://bugs.winehq.org/show_bug.cgi?id=41741
Bug ID: 41741
Summary: The Adventures of Lomax demo crash on startup.
Product: Wine
Version: 1.9.23
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: marc-alexandre.espiaut(a)etu.u-bordeaux.fr
Distribution: ---
Created attachment 56181
--> https://bugs.winehq.org/attachment.cgi?id=56181
Demo of The Adventures of Lomax
I've tried to launch a demo of The Adventures of Lomax on la clean win32
prefix, windows version is set to Windows 95 and it crashes at launch.
The demo works nicely on genuine windows.
Attached here is the demo and the output log with the WINEDEBUG flags ddraw and
d3d activated.
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https://bugs.winehq.org/show_bug.cgi?id=38795
Bug ID: 38795
Summary: Netgear Powerline 3.1 update check fails on second run
Product: Wine
Version: 1.7.45
Hardware: x86-64
URL: http://www.downloads.netgear.com/files/GDC/XAVN2001/NE
TGEAR_Powerline_Setup_V3.1.0.4_230-10802-06.zip
OS: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: imwellcushtymelike(a)gmail.com
Distribution: Ubuntu
Created attachment 51722
--> https://bugs.winehq.org/attachment.cgi?id=51722
wine-1.7.45-146-gaf55ae1 console output (first run)
When the Netgear Powerline 3.1 utility is first run (automatically following
the installation) it is able to check for updates. However, after closing and
reopening the application it fails with the error message "Could not connect to
the NETGEAR servers".
The second log adds this:
vfnRecordDevices open file error
$ sha1sum NETGEAR_Powerline_Setup_V3.1.0.4_230-10802-06.*
5a7506b35fb1e2b70f300b9cfc8df417e9d5f651
NETGEAR_Powerline_Setup_V3.1.0.4_230-10802-06.exe
f6934705fec39c02a938473d6d55065dd0550e72
NETGEAR_Powerline_Setup_V3.1.0.4_230-10802-06.zip
http://www.downloads.netgear.com/files/GDC/XAVN2001/NETGEAR_Powerline_Setup…
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http://bugs.winehq.org/show_bug.cgi?id=23934
Summary: Stronghold Kingdoms: loops after update
Product: Wine
Version: 1.3.0
Platform: x86
URL: http://appdb.winehq.org/objectManager.php?sClass=versi
on&iId=21009
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: pavelvonlostice(a)seznam.cz
Update process is written in C# and with some .NET components, so the dotnet20
must be installed with winetricks. First time when application downloads data
from server all seems well - everythning is downloaded correctly. But when it
checks again the game is getting into infinite loop. See the attachment.
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http://bugs.winehq.org/show_bug.cgi?id=35901
Bug ID: 35901
Summary: install crashes
Product: Wine
Version: 1.7.15
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: brossob(a)yahoo.com
Created attachment 47940
--> http://bugs.winehq.org/attachment.cgi?id=47940
backtrace of the crash
installing income tax software (impot rapide) crash at installation
Unhandled exception: page fault on read access to 0x00000000 in 32-bit code
(0x0279f3d2).
i got the backtrace,
Please Advise
Brossob
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https://bugs.winehq.org/show_bug.cgi?id=44231
Bug ID: 44231
Summary: External links in Slingplayer's help file open
iexplore multiple times
Product: Wine
Version: 3.0-rc3
Hardware: x86
URL: http://download.slingmedia.com/player/pc/SlingPlayer-S
etup-EU-1.5.1.343.exe
OS: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: imwellcushtymelike(a)gmail.com
Distribution: Ubuntu
Created attachment 60027
--> https://bugs.winehq.org/attachment.cgi?id=60027
Wine 3.0-rc3 console output
Clicking on an external link in Slingplayer's help file opens iexplore six
times.
To recreate:
1. Install Slingplayer 1.5.
2. wine hh ~/.wine/drive_c/Program\ Files/Sling\
Media/SlingPlayer/Language/English\(UK\).chm\:\:\/errormessages.html
3. Click on one of the external links.
The attached log shows the following six times:
0009:fixme:ieframe:NewWindowManager_EvaluateNewWindow
(0x1aaf04)->(L"http://www.slingmedia.com/support/search.php?articlePage=1&articleID=153580"
L"_blank"
L"mk:@MSITStore:C:\\Program%20Files\\Sling%20Media\\SlingPlayer\\Language\\English(UK).chm::/errormessages.html"
(null) 0 4 0)
I tried a native ieframe but that exits immediately. Tried ie6 but then
clicking the link doesn't do anything.
Workaround unknown.
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https://bugs.winehq.org/show_bug.cgi?id=45310
Bug ID: 45310
Summary: Unimplemented function
KERNEL32.dll.MoveFileTransactedW
Product: Wine
Version: 3.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: kernel32
Assignee: wine-bugs(a)winehq.org
Reporter: vicenzi.alexandre(a)gmail.com
Distribution: ---
After closing Ableton Live 9 Lite (without activating it) the application
crashes.
The error is because KERNEL32.dll.MoveFileTransactedW function is not
implemented.
I think this happens because without activating it, Ableton runs in Demo mode,
and after closing it, it will delete the current project.
Ableton can be found here: https://www.ableton.com/en/products/live-lite/
To get it running, it needs VS C++ Redistributable, I installed with
winetricks.
I'm using Ubuntu 18 and the stable wine version that is available.
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https://bugs.winehq.org/show_bug.cgi?id=37861
Bug ID: 37861
Summary: BOINC detects incomplete GPU details
Product: Wine
Version: 1.6.2
Hardware: x86-64
URL: http://boinc.berkeley.edu/dl/boinc_7.4.36_windows_inte
lx86.exe
OS: Linux
Status: NEW
Keywords: download, hardware, source
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: imwellcushtymelike(a)gmail.com
Distribution: Ubuntu
Created attachment 50427
--> https://bugs.winehq.org/attachment.cgi?id=50427
WINE 1.7.33 / BOINC 7.4.36 console output
Under Wine, BOINC does detect the GPU, but the details are incomplete. The
servers do not appear to recognise the string returned to them so no jobs are
sent to the client.
Windows/Linux:
AMD AMD Radeon HD 7400/7500/8300/8400 series (Scrapper) (768MB) driver:
1.4.1848 OpenCL: 1.2
Wine (Linux):
AMD Scrapper (1427MB) OpenCL: 1.2
$ lspci
00:00.0 Host bridge: Advanced Micro Devices, Inc. [AMD] Family 15h (Models
10h-1fh) Processor Root Complex
00:00.2 IOMMU: Advanced Micro Devices, Inc. [AMD] Family 15h (Models 10h-1fh)
I/O Memory Management Unit
00:01.0 VGA compatible controller: Advanced Micro Devices, Inc. [AMD/ATI]
Trinity [Radeon HD 7480D]
00:01.1 Audio device: Advanced Micro Devices, Inc. [AMD/ATI] Trinity HDMI Audio
Controller
00:04.0 PCI bridge: Advanced Micro Devices, Inc. [AMD] Family 15h (Models
10h-1fh) Processor Root Port
</snip>
To get BOINC GPU detection working in Ubuntu:
https://forum.winehq.org/viewtopic.php?f=8&t=24037https://bugs.launchpad.net/ubuntu/+source/boinc/+bug/1407452http://askubuntu.com/questions/563870/amd-a4-5300-and-gpu-computing-on-boinc
stderrgpudetect.txt and stdoutgpudetect.txt are effectively empty.
Upgraded to Wine 1.7.33 and the result is the same.
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http://bugs.winehq.org/show_bug.cgi?id=32147
Bug #: 32147
Summary: Notepad .Net toolbar does not draw
Product: Wine
Version: 1.5.16
Platform: x86-64
URL: http://sourceforge.net/projects/notepaddotnet/files/Notepad%20.NET/Notepad%20.NET%200.2/notepaddotnetsetup02
.exe/download
OS/Version: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
Classification: Unclassified
Created attachment 42420
--> http://bugs.winehq.org/attachment.cgi?id=42420
wine-1.5.16-232-g4255772 console output
Notepad .Net toolbar does not draw, although you can make it "refresh" by
clicking around on it (a black box at the top of the window).
Native gdiplus makes no difference.
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https://bugs.winehq.org/show_bug.cgi?id=46995
Bug ID: 46995
Summary: Rekordbox 5.3.0 installer (32-bit process under WoW64)
fails to load 32-bit code dlls with WoW64 filesystem
redirection disabled
Product: Wine
Version: 4.5
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: focht(a)gmx.net
Distribution: ---
Hello folks,
encountered this while investigating bug 45543 (different issue).
The 32-bit installer (for 64-bit app) does a somewhat questionable thing:
--- snip ---
$ WINEDEBUG=+seh,+relay,+loaddll,+module wine ./Install_rekordbox_x64_5_3_0.exe
>>log.txt 2>&1
...
0059:Call KERNEL32.LoadLibraryExW(0040f0d0
L"C:\\users\\focht\\Temp\\nsqb4a0.tmp\\System.dll",00000000,00000008)
ret=00402433
...
0059:trace:module:process_attach (L"System.dll",(nil)) - START
0059:Call PE DLL (proc=0x10002728,module=0x10000000
L"System.dll",reason=PROCESS_ATTACH,res=(nil))
0059:Call KERNEL32.VirtualProtect(10004020,00000004,00000040,10004028)
ret=1000274c
0059:Ret KERNEL32.VirtualProtect() retval=00000001 ret=1000274c
0059:Ret PE DLL (proc=0x10002728,module=0x10000000
L"System.dll",reason=PROCESS_ATTACH,res=(nil)) retval=1
0059:trace:module:process_attach (L"System.dll",(nil)) - END
0059:Ret KERNEL32.LoadLibraryExW() retval=10000000 ret=00402433
...
0059:Call KERNEL32.GetProcAddress(10000000,0016fc70 "Call") ret=004064fc
0059:Ret KERNEL32.GetProcAddress() retval=10002a4f ret=004064fc
...
0059:Call KERNEL32.lstrcpyW(00177c90,0016bc24
L"kernel32::Wow64EnableWow64FsRedirection(i0)") ret=100015c7
0059:Ret KERNEL32.lstrcpyW() retval=00177c90 ret=100015c7
...
0059:Call KERNEL32.Wow64EnableWow64FsRedirection(00000000) ret=1000130d
0059:Ret KERNEL32.Wow64EnableWow64FsRedirection() retval=00000001 ret=1000130d
...
0059:Call KERNEL32.IsWow64Process(ffffffff,0015c9d0) ret=1000130d
0059:Ret KERNEL32.IsWow64Process() retval=00000001 ret=1000130d
...
0059:Call KERNEL32.LoadLibraryW(0040941c L"RichEd20") ret=00405d04
0059:trace:module:load_dll looking for L"RichEd20" in
L"Z:\\home\\focht\\Downloads;C:\\windows\\system32;C:\\windows\\system;C:\\windows;.;C:\\windows\\system32;C:\\windows;C:\\windows\\system32\\wbem"
0059:trace:module:map_image mapped PE file at 0x390000-0x3a3000
0059:trace:module:map_image mapping section .text at 0x391000 off 200 size 5
virt 1000 flags 60000020
...
0059:trace:module:open_dll_file L"\\??\\C:\\windows\\system32\\RichEd20.dll" is
for arch 8664, continuing search
0059:trace:module:map_image mapped PE file at 0x390000-0x3a3000
0059:trace:module:map_image mapping section .text at 0x391000 off 200 size 5
virt 1000 flags 60000020
...
0059:trace:module:open_dll_file L"\\??\\C:\\windows\\system32\\RichEd20.dll" is
for arch 8664, continuing search
0059:warn:module:load_dll Failed to load module L"RichEd20"; status=c000007b
0059:Ret KERNEL32.LoadLibraryW() retval=00000000 ret=00405d04
0059:Call KERNEL32.LoadLibraryW(00409408 L"RichEd32") ret=00405d0f
0059:trace:module:load_dll looking for L"RichEd32" in
L"Z:\\home\\focht\\Downloads;C:\\windows\\system32;C:\\windows\\system;C:\\windows;.;C:\\windows\\system32;C:\\windows;C:\\windows\\system32\\wbem"
0059:trace:module:map_image mapped PE file at 0x370000-0x374000
0059:trace:module:map_image mapping section .text at 0x371000 off 200 size 5
virt 1000 flags 60000020
...
0059:trace:module:open_dll_file L"\\??\\C:\\windows\\system32\\RichEd32.dll" is
for arch 8664, continuing search
0059:trace:module:map_image mapped PE file at 0x370000-0x374000
0059:trace:module:map_image mapping section .text at 0x371000 off 200 size 5
virt 1000 flags 60000020
...
0059:trace:module:open_dll_file L"\\??\\C:\\windows\\system32\\RichEd32.dll" is
for arch 8664, continuing search
0059:warn:module:load_dll Failed to load module L"RichEd32"; status=c000007b
0059:Ret KERNEL32.LoadLibraryW() retval=00000000 ret=00405d0f
..
0059:Call KERNEL32.LoadLibraryExW(0040f0d0
L"C:\\users\\focht\\Temp\\nsqb4a0.tmp\\InstallOptions.dll",00000000,00000008)
ret=00402433
...
0059:trace:module:load_native_dll Trying native dll
L"\\??\\C:\\users\\focht\\Temp\\nsqb4a0.tmp\\InstallOptions.dll"
0059:trace:module:perform_relocations relocating from 0x10000000-0x1000b000 to
0x3b0000-0x3bb000
...
0059:trace:module:map_image mapped PE file at 0x1d90000-0x1e38000
0059:trace:module:map_image mapping section .text at 0x1d91000 off 200 size 5
virt 1000 flags 60000020
...
0059:trace:module:open_dll_file L"\\??\\C:\\windows\\system32\\COMDLG32.dll" is
for arch 8664, continuing search
0059:trace:module:map_image mapped PE file at 0x1d90000-0x1e38000
0059:trace:module:map_image mapping section .text at 0x1d91000 off 200 size 5
virt 1000 flags 60000020
...
0059:trace:module:open_dll_file L"\\??\\C:\\windows\\system32\\COMDLG32.dll" is
for arch 8664, continuing search
0059:warn:module:load_dll Failed to load module L"COMDLG32.dll";
status=c000007b
0059:err:module:import_dll Loading library COMDLG32.dll (which is needed by
L"C:\\users\\focht\\Temp\\nsqb4a0.tmp\\InstallOptions.dll") failed (error
c000007b).
0059:trace:module:load_dll looking for L"ole32.dll" in
L"C:\\users\\focht\\Temp\\nsqb4a0.tmp;C:\\windows\\system32;C:\\windows\\system;C:\\windows;.;C:\\windows\\system32;C:\\windows;C:\\windows\\system32\\wbem"
0059:trace:module:load_dll Found L"C:\\windows\\system32\\ole32.dll" for
L"ole32.dll" at 0x7da20000, count=-1
0059:warn:module:load_dll Failed to load module
L"C:\\users\\focht\\Temp\\nsqb4a0.tmp\\InstallOptions.dll"; status=c0000135
0059:Ret KERNEL32.LoadLibraryExW() retval=00000000 ret=00402433
...
0059:Call user32.SetWindowTextW(000200a6,0043b238 L"Could not load:
C:\\users\\focht\\Temp\\nsqb4a0.tmp\\InstallOptions.dll") ret=00405145
...
--- snip ---
The 32-bit installer explicitly disables WoW64 file system redirection in main
thread -> 'Wow64EnableWow64FsRedirection(FALSE)' and tries to load 32-bit
dependencies dynamically which obviously fails. I double checked everything,
there is no restore in between.
NOTE: On other threads it correctly disables and restores redirection which
works fine (not shown here).
The failure is not critical for overall installer run but I assume this somehow
works in 64-bit Windows (32-bit process under WoW64). Unfortunately I couldn't
find any reasonable explanation/documentation for this behaviour. Maybe some
Microsoft workaround for broken apps/installers?
$ sha1sum Install_rekordbox_x64_5_3_0.exe
f5e5dfbbef3997d8cb2cca9e1412765bf91398b2 Install_rekordbox_x64_5_3_0.exe
$ du -sh Install_rekordbox_x64_5_3_0.exe
228M Install_rekordbox_x64_5_3_0.exe
$ wine --version
wine-4.5-369-g9e80dc925e
Regards
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https://bugs.winehq.org/show_bug.cgi?id=40140
Bug ID: 40140
Summary: 4K YouTube to MP3 crashes while downloading videos for
some time
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: juniorelson4(a)outlook.com
Distribution: ---
Created attachment 53639
--> https://bugs.winehq.org/attachment.cgi?id=53639
Details of the bug
It crashes while downloading videos. Simply crashes after loading a playlist or
channel for download.
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https://bugs.winehq.org/show_bug.cgi?id=38821
Bug ID: 38821
Summary: MQL5 Reference window doesn't load in MetaEditor5
Product: Wine
Version: 1.7.44
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: evertonbg(a)gmail.com
Distribution: ---
F1 key press on the MetaEditor5 open a blank MQL5 reference window. Desired
behavior is described in
"http://www.metatrader5.com/en/metaeditor/help/mql5_help".
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https://bugs.winehq.org/show_bug.cgi?id=40360
Bug ID: 40360
Summary: Jack Keane 2 shadow corruption
Product: Wine
Version: 1.9.6
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: abolte(a)systemsaviour.com
Distribution: ---
Created attachment 54046
--> https://bugs.winehq.org/attachment.cgi?id=54046
Console output from 1.9.6.
Jack Keane 2: The Fire Within (a point and click adventure game) shows what
appears to be corrupted shadows everywhere, including the title screen which is
often completely black because of this.
This can be reproduced using version 1.0.3 (via the GOG 2.0.0.5 installer), as
well as the 1.0.0 demo (unfortunately only available in German). These are the
only versions I have to test.
Menus and other text are completely unaffected, but the game is unplayable as
is because you cannot see what is going on in-game. Adjusting the video
resolution or graphics detail quality in-game has no effect. There is a warning
"The application requested more than one back buffer, this is not properly
supported. Please configure the application to use double buffering (1 back
buffer) if possible." (and adjusting this in the application does not appear
possible) but it is not clear that this warning is related.
Tested on 1.9.6 and 1.9.6-staging in 32-bit wine prefixes on x86-64 hardware on
Debian stretch. Tested various Wine registry settings (adjusting GDI, video
RAM, etc.) without success. Overriding d3dx9 and/or physx using winetricks
doesn't help. This problem has been around for a long time so is not a
regression, but it looks like I never got around to filing a bug report
earlier.
There are warnings like:
[WAR] (18:25:21) pkg\data_bin.zip - Unable to open file orb_health.bin, error
was 'Unknown error.'
which suggest a problem extracting a file from one of the included zip files. I
can confirm those files don't exist, and that it this is normal. For
comparison, I installed the game under Windows 8.1 and ran a recursive diff
against what was installed there (under the Program Files folder) and in my
wineprefix, and they were identical (aside from things related to the
installation path), suggesting that there was in fact no issue with
installation and it's normal for some files to be missing from those zip files.
Note that a file called settings.txt is created in My Documents/Jack Keane und
das Auge des Schicksals - Demo the first time the game is ran. Setting the
display_splash_screens variable to false saves a lot of time while testing, as
the splash screens work fine and don't need testing.
I believe the game would work perfectly if not for this shadow corruption
issue. Jack Keane 1 does not have this problem.
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http://bugs.winehq.org/show_bug.cgi?id=30911
Bug #: 30911
Summary: Trivial Pursuit Unhinged fails to load
Product: Wine
Version: 1.5.6
Platform: x86-64
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
Classification: Unclassified
Created attachment 40545
--> http://bugs.winehq.org/attachment.cgi?id=40545
wine-1.5.6-105-gb5511bd console output
When trying to run Trivial Pursuit Unhinged an error dialog opens reporting a
DataPak problem. Clicking okay continues bringing various DataPak errors up
until it finally causes and unhandled exception. No known workaround.
Don't know if this is related:
err:aspi:SCSI_OpenDevice Failed to open device /dev/sg0: Permission denied
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http://bugs.winehq.org/show_bug.cgi?id=34460
Bug #: 34460
Summary: Tabbing between editboxes does not work in Tweet
Attacks Pro
Product: Wine
Version: 1.7.1
Platform: x86-64
URL: http://www.tweetattackspro.com/tweetattackspro.zip
OS/Version: Linux
Status: NEW
Keywords: download
Severity: trivial
Priority: P2
Component: mscoree
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
Classification: Unclassified
Created attachment 45877
--> http://bugs.winehq.org/attachment.cgi?id=45877
wine-1.7.1-96-g050a46f console output
A number of fields need to be filled in to access Tweet Attacks Pro. Hitting
the tab key should jump between the editboxes but this fails to do anything.
Nothing of relevance in the console.
Workaround is dotnet20.
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https://bugs.winehq.org/show_bug.cgi?id=37878
Bug ID: 37878
Summary: boincmgr: No text in cancel dialog in NT 6.0-6.2 modes
Product: Wine
Version: 1.6.2
Hardware: x86-64
URL: http://boinc.berkeley.edu/dl/boinc_7.4.36_windows_inte
lx86.exe
OS: Linux
Status: NEW
Keywords: download, source
Severity: trivial
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: imwellcushtymelike(a)gmail.com
Distribution: Ubuntu
Created attachment 50445
--> https://bugs.winehq.org/attachment.cgi?id=50445
Screenshot
Cancelling the "Add project" window in BOINC Manager 7.4.36 pops up a dialog to
confirm. In Windows NT 6.0-6.2 modes this dialog contains no text. Windows XP
(and earlier) and Windows 8.1 modes do.
To recreate:
1. Set winecfg to Windows Vista, 7 or 8 (or related server versions).
2. Install BOINC 7.4.36 normally (default options).
3. Launch boincmgr. (Wait ~60 seconds: Bug 37859)
4. Once connected, the "Add project" windows should appear.
5. Hit cancel.
The confirmation dialog appears without any text. Screenshot attached.
Workaround: choose another mode.
$ sha1sum boinc_7.4.36_windows_intelx86.exe
2919cc9b6163019fc014a7fa4190bee8ead4b544 boinc_7.4.36_windows_intelx86.exe
Tested in Wine 1.6.2 and Wine 1.7.34.
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http://bugs.winehq.org/show_bug.cgi?id=32151
Bug #: 32151
Summary: Notepad .Net continually runs at ~70% CPU
Product: Wine
Version: 1.5.16
Platform: x86-64
URL: http://sourceforge.net/projects/notepaddotnet/files/Notepad%20.NET/Notepad%20.NET%200.2/notepaddotnetsetup02
.exe/download
OS/Version: Linux
Status: NEW
Keywords: dotnet, download, source
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
Classification: Unclassified
Working around Bug 32150 with native gdiplus, Notepad .Net will continually
consume ~70% CPU time on an Athlon II X2.
Source available.
http://sourceforge.net/projects/notepaddotnet/
Console output:
fixme:win:EnumDisplayDevicesW ((null),0,0x33de38,0x00000000), stub!
fixme:dciman:DCICreatePrimary 0x80084 0x163d2ac
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https://bugs.winehq.org/show_bug.cgi?id=44221
Bug ID: 44221
Summary: Netgear Powerline: *** stack smashing detected ***:
explorer.exe terminated
Product: Wine
Version: 3.0-rc3
Hardware: x86
URL: http://www.downloads.netgear.com/files/GDC/XAV1004/Win
dows%20Powerline%20Utility%20Version%202.0.0.14.zip
OS: Linux
Status: NEW
Keywords: download, Installer
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: imwellcushtymelike(a)gmail.com
Distribution: Ubuntu
Created attachment 60013
--> https://bugs.winehq.org/attachment.cgi?id=60013
Wine 3.0-rc3 console output
Install --> Uninstall of Netgear Powerline Utility 2.x causes a "stack
smashing" (stack buffer overflow) warning.
Apparently "stack smashing" is a concern...
*** stack smashing detected ***: explorer.exe terminated
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http://bugs.winehq.org/show_bug.cgi?id=35506
Bug ID: 35506
Summary: Space Hack: The mouse pointer is hard to control
Product: Wine
Version: 1.7.11
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: studiosg(a)giustetti.net
Classification: Unclassified
The mouse pointer lags less than a second when moving the mouse, then gets
super fast and difficult to control. The issue manifest itself both while
playing the game and in game menus. Configuring the "MouseWarpOverride" option
provides no evident benefit.
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http://bugs.winehq.org/show_bug.cgi?id=35479
Bug ID: 35479
Summary: Metatrader 5 hangs when scanning for Tester agents
Product: Wine
Version: 1.7.11
Hardware: x86-64
URL: http://files.metaquotes.net/metaquotes.software.corp/m
t5/mt5setup.exe
OS: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: imwellcushtymelike(a)gmail.com
Classification: Unclassified
Created attachment 47361
--> http://bugs.winehq.org/attachment.cgi?id=47361
wine-1.7.11-206-g82b3813 console output
Metatrader 5 hangs when scanning for Tester agents. Adding them manually seems
to work, but that could be a pain if you have a large cluster (which I doubt
anyone does).
1. Install with WINEARCH=win32 (Bug 30518)
2. Open MT5
3. Log in (a free demo account can be created at the login page)
4. CTRL+R to bring up the strategy tester
5. Select Agents tab
6. Right-click on local and select Add
7. Select scan network and enter details
8. Hit next
The scan picks up the local agents but towards the end of the scan the whole
app hangs and has to be killed.
$ sha1sum /mnt/wine/mt5setup.exe
e0cdf12adfadb31a96ac9354404b17ba5aae5990 /mnt/wine/mt5setup.exe
(But it auto-updates)
Tested with wine-1.7.11-206-g82b3813 (82b38139eb21a6898e4621eb7405e99189c09b18)
but has been a problem for a long time.
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http://bugs.winehq.org/show_bug.cgi?id=35380
Bug ID: 35380
Summary: Trivial Pursuit Unhinged: reports an audio error and
exits
Product: Wine
Version: 1.7.10
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: imwellcushtymelike(a)gmail.com
Classification: Unclassified
Created attachment 47186
--> http://bugs.winehq.org/attachment.cgi?id=47186
wine-1.7.10-191-g8953c74 console output
Working around Bug 30911 with "winetricks directx9", Trivial Pursuit Unhinged
shows a single audio error dialog and exits:
**MAIN - Audio device didn't initialize
>From the log:
err:ole:COMPOBJ_DllList_Add couldn't load in-process dll
L"C:\\windows\\system32\\dmloader.dll"
err:ole:CoGetClassObject no class object {d2ac2892-b39b-11d1-8704-00600893b1bd}
could be created for context 0x3
Changed dmloader back to builtin and this gives the slightly different:
err:dmloader:IDirectMusicLoaderImpl_SetObject : could not attach stream to file
err:ole:COMPOBJ_DllList_Add couldn't load in-process dll
L"C:\\windows\\system32\\dmime.dll"
err:ole:CoGetClassObject no class object {d2ac2881-b39b-11d1-8704-00600893b1bd}
could be created for context 0x3
I cannot find a workaround.
Note that this looks similar to Bug 17733 but the nature of that bug is
different.
I cannot find a demo to download.
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http://bugs.winehq.org/show_bug.cgi?id=26552
Summary: Wine sets the resolution incorrectly on widescreen
monitors
Product: Wine
Version: 1.3.16
Platform: x86-64
URL: http://downloads.popcap.com/www/popcap_downloads/Bejew
eledSetup.exe
OS/Version: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
Quite a simple problem really.
(Some) games should use a square image when being displayed on a widescreen
monitor, as indeed they are under Windows, but under Wine they are stretched
across the whole screen. Workaround is to use a virtual desktop.
I'm surprised this hasn't been opened already but I cannot find the bug if it
has been, so I apologise if this is a duplicate.
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https://bugs.winehq.org/show_bug.cgi?id=38930
Bug ID: 38930
Summary: Betfair Poker log-in window is blank
Product: Wine
Version: 1.7.47
Hardware: x86-64
URL: https://banner.poker1.betfair.com/cgi-bin/SetupPoker.e
xe
OS: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: shdocvw
Assignee: wine-bugs(a)winehq.org
Reporter: imwellcushtymelike(a)gmail.com
Distribution: Ubuntu
Created attachment 51863
--> https://bugs.winehq.org/attachment.cgi?id=51863
wine-1.7.47-84-g2294d3b console output
The log-in window for Betfair Poker is blank.
Process:
1. "winetricks -q ie6"
2. Set all but mshtml to builtin (for testing), (Bug 38929)
Workaround is setting shdocvw back to native.
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http://bugs.winehq.org/show_bug.cgi?id=33866
Bug #: 33866
Summary: Wine programs must be RTL in Arabic session
Product: Wine
Version: 1.6-rc2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: programs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: moceap(a)hotmail.com
CC: aric(a)codeweavers.com
Classification: Unclassified
Created attachment 44923
--> http://bugs.winehq.org/attachment.cgi?id=44923
Bug screenshot
We in Arab Eyes <arabeyes.org> and Linux Arab Community <linuxac.org> now
translating wine into Arabic . We hope to finish quickly .
The bug is :
When run wine programs on Arabic session , It must be RTL not LTR .
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http://bugs.winehq.org/show_bug.cgi?id=25049
Summary: Mathcad 12: failed to create Compute Engine
Product: Wine
Version: 1.3.6
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: mscoree
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ilyakon(a)gmail.com
Created an attachment (id=31750)
--> (http://bugs.winehq.org/attachment.cgi?id=31750)
wine output (run mathcad 12)
When I run mcad.exe I get windows with errors description:
"unable to create 12.0 engine factory", "failed to create Compute Engine",
"unknown error 0x80004005".
Then mathcad shows main program window but I can't compute anything - mathcad's
engine don't loaded.
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https://bugs.winehq.org/show_bug.cgi?id=37335
Bug ID: 37335
Summary: DirectPlay error and crash when trying to use
Multiplayer.
Product: Wine
Version: 1.7.27
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: directx-dplay
Assignee: wine-bugs(a)winehq.org
Reporter: tv.payday(a)gmail.com
Created attachment 49648
--> https://bugs.winehq.org/attachment.cgi?id=49648
Warnings and errors when entering multiplayer.
Many games that use directplay for multiplayer get this error when trying to
join or set up an lobby. For example Homeworld 2 and Chris Sawyer's Locomotion.
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http://bugs.winehq.org/show_bug.cgi?id=19589
Summary: Symantec LiveUpdate 1.5.2 hangs
Product: Wine
Version: 1.1.25
Platform: PC
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
Created an attachment (id=22843)
--> (http://bugs.winehq.org/attachment.cgi?id=22843)
Screenshot of affected stage
Symantec LiveUpdate 1.5.2 hangs after the second stage (retrieving available
update information), consuming 100% CPU and has to be killed, after the first
run.
On second run it hangs during the second stage.
This is the entire console output in both cases:
fixme:tapi:lineInitialize (0xa939e4, 0x330000, 0x354c26, "LiveUpdate",
0xa939e0): stub.
fixme:tapi:lineShutdown ((nil)): stub.
Same in latest git.
Unfortunately I can not find a download of this version, it is on a NAV 2000
CD.
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https://bugs.winehq.org/show_bug.cgi?id=41553
Bug ID: 41553
Summary: IETester 0.4.2 crashes with unimplemented function
msls31.dll.LsdnQueryPenNode
Product: Wine
Version: 1.9.21
Hardware: x86-64
URL: http://www.my-debugbar.com/ietester/install-ietester-v
0.4.2.exe
OS: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
Distribution: ---
Crashes with IE6 and IE8 modes.
wine: Call from 0x7b43b53c to unimplemented function
msls31.dll.LsdnQueryPenNode, aborting
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http://bugs.winehq.org/show_bug.cgi?id=33600
Bug #: 33600
Summary: Klik and Play crash on modify / create game option
Product: Wine
Version: 1.5.30
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: thunderstormpolska(a)o2.pl
Classification: Unclassified
Created attachment 44476
--> http://bugs.winehq.org/attachment.cgi?id=44476
KNPLog
Hello
K&P for School crash when you try create or modify games
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https://bugs.winehq.org/show_bug.cgi?id=46239
Bug ID: 46239
Summary: Champions of regnum regressions
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Mac OS X
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: hbdev(a)protonmail.com
Hello,
This game was working fine but every new Wine version bring always more
problem.
I'm now stuck with version 2 like 2.0.4.
Version 3 of Wine have many problems:
- Huge framedrop every x second. The fps count go to or near 0 and go back to
normal, this in a loop. Vsync is active if it can help debug.
- Changing character like enter the game, go back to character selection, enter
the game, go back to charcter... do this 4 or 5 times and the game crash. It
crash with 'xp' for windows version. It crash less with win7 or above but
higher the windows version is setup, higher is the framedrop.
- With Wine 3, if you play in windowed mode, click something else like finder
or firefox, go back in game... randomly the mouse and keyboard no more work and
i must restart the game.
I don't open a ticket for each (maybe i should) but the problem is maybe that
nobody has take a look on it since a moment. It would be nice to get some fix
for this old but very cool game that a lot of people still play.
Thanks for your work !
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http://bugs.winehq.org/show_bug.cgi?id=32591
Bug #: 32591
Summary: From Dust: graphical glitches
Product: Wine
Version: 1.5.20
Platform: x86
OS/Version: Linux
Status: NEW
Severity: minor
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
Classification: Unclassified
Created attachment 43001
--> http://bugs.winehq.org/attachment.cgi?id=43001
terminal output
I haven't played this game under Windows so can't tell how it should look, but
there are some glitches in rendering that are remarkable at first sight when
playing the game under Wine.
Watching some videos about the game revealed that small, white particles are
flying in the air above the sand in the game.
In Wine they appear as pixelated, black/dark-brown blocks.
When I grab some sand, strange artefact appears above the ball of sand. That
should be some visual effect, I guess.
Both glitches can be observed in the upcoming screenshot.
Installing native d3dx libraries doesn't make it better.
Nvidia 250 / driver 304.64
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http://bugs.winehq.org/show_bug.cgi?id=34855
Bug #: 34855
Summary: Pressing 'Enter' in 'Command line arguments' moves to
previous page
Product: Wine-Testbot
Version: unspecified
Platform: x86
OS/Version: Linux
Status: NEW
Severity: trivial
Priority: P2
Component: unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bunglehead(a)gmail.com
Classification: Unclassified
After selecting VM set it gets you to a page where you can specify command line
arguments. Type something in and press 'Enter' - it will move to previous page
of selecting VMs which is already done. Expected behaviour will be to move
forward.
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http://bugs.winehq.org/show_bug.cgi?id=34044
Bug #: 34044
Summary: Symantec LiveUpdate 3.4 main window text slightly off
Product: Wine
Version: 1.6-rc5
Platform: x86-64
URL: ftp://ftp.symantec.com/public/english_us_canada/liveup
date/3.4/lusetup.exe
OS/Version: Linux
Status: NEW
Keywords: download
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
Classification: Unclassified
Created attachment 45244
--> http://bugs.winehq.org/attachment.cgi?id=45244
Screenshot
The main window for Symantec LiveUpdate 3.4 has text towards the bottom which
is slightly off (see screenshot). The horizontal lines should not run through
the text.
Tried riched20 and gdiplus but they make no difference.
ftp://ftp.symantec.com/public/english_us_canada/liveupdate/3.4/lusetup.exe
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https://bugs.winehq.org/show_bug.cgi?id=40023
Bug ID: 40023
Summary: Geometry dash bug
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: majora320(a)gmail.com
Distribution: ---
When I run the game 'geometry dash' from steam (installed by playonlinux) on my
ubuntu 15.10 system, the game loads properly but most of the textures are
black/missing. Lights, text, background etc. are still there but the majority
of objects are black/missing.
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https://bugs.winehq.org/show_bug.cgi?id=43751
Bug ID: 43751
Summary: Wolcen: Lords of Mayhem, misaligned main window
Product: Wine
Version: 2.17
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: fincer89(a)hotmail.com
Distribution: ---
Created attachment 59245
--> https://bugs.winehq.org/attachment.cgi?id=59245
Wolcen: Misaligned graphics
Wolcen: Lords of Mayhem main window is misaligned, depending on the in-game
resulution. I have 1920x1080 screen, and with the corresponding resolution
setting, fullscreen game window looks like in the attached screenshot.
The screenshot consist of the whole screen area so black right/bottom parts are
not mistakenly there but instead they describe nature of the problem very well.
The problem makes it more difficult to navigate in-game menus and using GUI
because the cursor seem misaligned as well. If I move cursor on the bottom part
of the game window, UI elements like buttons are highlighted above in
corresponding locations, not where the cursor actually is (so either cursor or
the whole graphics have some weird offset coordinates?).
And, well, playing the game is another matter as well while having this screen
offset...
-------------------------
Wine 2.17 Stating, 64-bit (clean prefix, no DLL overrides, no CSMT, GLSL
enabled)
Nvidia GTX 760M (drivers: 384.59)
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https://bugs.winehq.org/show_bug.cgi?id=41616
Bug ID: 41616
Summary: Graphical screen flickering for Operation Flashpoint:
Dragon Rising
Product: Wine
Version: 1.9.21
Hardware: x86-64
OS: Mac OS X
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: acalycine(a)gmail.com
Created attachment 55969
--> https://bugs.winehq.org/attachment.cgi?id=55969
Terminal output
I start Operation Flashpoint: Dragon Rising, and the screen starts to flicker.
Turning on V-sync helps with the flickering, but it gradually gets worse the
longer you open the program.
macOS Sierra 10.12 (16A322)
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https://bugs.winehq.org/show_bug.cgi?id=39882
Bug ID: 39882
Summary: Severe graphics glitch in Sibelius 6
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: sebastianhatt(a)gmail.com
Distribution: ---
Created attachment 53250
--> https://bugs.winehq.org/attachment.cgi?id=53250
Screenshot 1
Every time Sibelius starts (version 6 as well as 6.2), some areas on the screen
are "frozen" making it virtually impossible to use the program, especially the
drop down menus (see the attached screenshot 1). The areas are still frozen,
when I switch to other programs or minimize Sibelius, so it affects the whole
system (see screenshot 2). They go away again, when Sibelius is closed.
Some of the areas keep showing the same image, others blend what is currently
behind them together with with what was previously there, leaving a trail eg.
when I move a window around. None of the areas prevent me from clicking
whatever they are obscuring, although obviously it is not possible to see, what
I'm clicking on.
The areas appear in exactly the same spot every time the program is run. Their
location is absolute and is unaffected by moving the main window or anything
else. However, they change position the first time the score is played
back/stopped.
The log shows four calls to LockWindowUpdate, two using the same handle, two
using nil. These calls may or may not be related to the frozen/locked areas on
the screen.
>From the log:
fixme:win:LockWindowUpdate (0x20632), partial stub!
and
fixme:win:LockWindowUpdate ((nil)), partial stub!
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https://bugs.winehq.org/show_bug.cgi?id=44319
Bug ID: 44319
Summary: Page fault at end of QuickTime 1.1.1 win16 install
Product: Wine
Version: 2.21
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jhansonxi(a)gmail.com
Distribution: Ubuntu
Created attachment 60170
--> https://bugs.winehq.org/attachment.cgi?id=60170
Backtrace from setup error
At the end of the QuickTime v1.1.1 16-bit install a page fault occurs (both
wine-staging 2.21 and wine-devel 3.0 rc5). Note that the install involves two
floppy images which requires remapping dosdevice a: to simulate a disk change.
Download link and instructions are in the AppDB entry.
Xubuntu 16.04.3 x86_64, AMD Phenom 9550, GeForce GTX 750Ti with Nvidia 384.90
driver.
wine-staging 2.21.0~zesty from dl.winehq.org
wine-devel 3.0~rc5~xenial from dl.winehq.org
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http://bugs.winehq.org/show_bug.cgi?id=34043
Bug #: 34043
Summary: Symantec LiveUpdate 3.5 uninstall fails
Product: Wine
Version: 1.6-rc5
Platform: x86-64
URL: ftp://ftp.symantec.com/public/english_us_canada/liveup
date/3.5/lusetup.exe
OS/Version: Linux
Status: NEW
Keywords: download, Installer
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
Classification: Unclassified
Created attachment 45243
--> http://bugs.winehq.org/attachment.cgi?id=45243
wine-1.6-rc5 +msi +msidb +msiexec
The uninstall for Symantec LiveUpdate 3.5 fails.
ftp://ftp.symantec.com/public/english_us_canada/liveupdate/3.5/lusetup.exe
fixme:storage:create_storagefile Storage share mode not implemented.
err:msi:custom_get_thread_return Invalid Return Code 28010
err:msi:ITERATE_Actions Execution halted, action L"LuPreCheck" returned 1603
Accessed through "wine uninstaller" as I don't know if/where the application
has its own application.
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https://bugs.winehq.org/show_bug.cgi?id=47493
Bug ID: 47493
Summary: Flyff module nuez.exe fails dxvk::DxvkError using Wine
4.12.1
Product: vkd3d
Version: 1.1
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: vkd3d
Assignee: wine-bugs(a)winehq.org
Reporter: nanook(a)eskimo.com
Distribution: ---
Created attachment 64877
--> https://bugs.winehq.org/attachment.cgi?id=64877
I ran wine from the command line and these are what would appear to be the
relevant errors.
I'm trying to get my last remaining dependency on Windows working under Wine, a
game called Flyff (Flying for Fun). Flyff has a component, nuez.exe, which is
exploding wine. It appears to be a Vulkan error. Forgive me but I am not very
knowledgeable about Windows, I've been a Unix/Linux geek for all of my adult
life.
I've captured the error messages and attached them per instructions.
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https://bugs.winehq.org/show_bug.cgi?id=47343
Bug ID: 47343
Summary: Adobe Photoshop 7.0 has become unusable in Wine 4.10
Product: Wine
Version: 4.10
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: aros(a)gmx.com
Distribution: ---
Once you run it, it tries to stay above all applications and you cannot do
anything while top reports:
PID USER PR NI VIRT RES SHR S %CPU %MEM TIME+ COMMAND
10619 root 20 310.9m 138.4m 98.9m S 48.5 0.9 4:39.96 Xorg
24707 birdie 20 3610.5m 72.8m 35.6m S 39.6 0.5 0:31.03
Photoshop.exe
24710 birdie 20 8.9m 6.6m 1.7m R 26.7 0.0 0:20.57 wineserver
10795 birdie 20 268.2m 35.3m 28.7m S 25.7 0.2 0:29.94
xfce4-panel
10799 birdie 20 343.2m 61.9m 44.5m S 23.8 0.4 0:22.50 xfdesktop
10912 birdie 20 198.4m 36.8m 26.2m S 23.8 0.2 0:22.60
panel-18-xkb
10791 birdie 20 195.9m 36.7m 27.3m S 18.8 0.2 0:19.45 xfwm4
24737 birdie 20 2608.7m 19.6m 10.2m S 15.8 0.1 0:10.90
explorer.exe
I.e. everything is refreshing like crazy.
It's a regression but I cannot pinpoint to which commit. It must be recent
enough since some previous 4.x Wine releases ran PS7 just fine.
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http://bugs.winehq.org/show_bug.cgi?id=37006
Bug ID: 37006
Summary: APB Reloaded freezes when in-game gecko browser tries
to load armas marketplace.
Product: Wine
Version: 1.7.23
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: o.dierick(a)piezo-forte.be
APB Reloaded uses its own gecko browser to show its marketplace in-game.
The issue is that APB waits indefinitely for the marketplace to show, which
never happens, and has to be killed.
Clicking any marketplace button in-game makes the game freeze, but the
marketplace can be accessed from an external browser so clicking those buttons
is not required but, a new feature makes the marketplace open on each login
unless opted-out (for 24 hours).
The checkbox for opting-out is only displayed on the in-game marketplace page.
Since APB freezes when loading the marketplace there's no way to opt-out and no
way to play.
Opt-out can be done from a Windows machine.
When opted-out APB doesn't try to open the marketplace on login and playing is
possible.
I tried to get a +relay output but it grows so big that I ran out of free space
(8Gb) before even reaching the intro movies.
Important note:
APB Reloaded does not launch with plain Wine.
The patch from bug http://bugs.winehq.org/show_bug.cgi?id=24125 has to be
applied.
Additionnal info:
APB Reloaded 1.17 non-steam version.
No dll overrides.
wine-gecko 2.24.
wine-mono 4.5.2.
Patched Wine 1.7.23 32bit on Debian 7.6 64bit.
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https://bugs.winehq.org/show_bug.cgi?id=47520
Bug ID: 47520
Summary: Amazon Workspaces - ALT-TAB is switching windows out
of remote desktop
Product: Wine
Version: 4.0.1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ivensbecker(a)gmail.com
Distribution: ---
Amazon Workspaces -
When I press ALT-TAB the system is switching windows of local SO instead of the
remote desktop
I am using:
Distributor ID: Ubuntu
Description: Ubuntu 19.04
Release: 19.04
Codename: disco
In wrkspace I am using Windows 10
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https://bugs.winehq.org/show_bug.cgi?id=47307
Bug ID: 47307
Summary: vkd3d-1.1: Building using parallel jobs with fails
with: libs/vkd3d_version.c: No such file or directory
Product: vkd3d
Version: 1.1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: vkd3d
Assignee: wine-bugs(a)winehq.org
Reporter: plevine457(a)gmail.com
Distribution: ---
Building vkd3d-1.1 in Gentoo Linux with gnumake-4.2.1 using "-j9 -l4" as
MAKEOPTS fails with:
> make -j9 -l4
> make all-am
> make[1]: Entering directory '/var/tmp/portage/app-emulation/vkd3d-1.1/work/vkd3d-1.1-> abi_x86_32.x86'
> /bin/sh: libs/vkd3d_version.c: No such file or directory
> make[1]: *** [Makefile:1823: libs/vkd3d_version.c] Error 1
> make[1]: Leaving directory '/var/tmp/portage/app-emulation/vkd3d-1.1/work/vkd3d-1.1-> > abi_x86_32.x86'
> make: *** [Makefile:781: all] Error 2
Building with one job, i.e., MAKEOPTS="-j1" succeeds.
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https://bugs.winehq.org/show_bug.cgi?id=47210
Bug ID: 47210
Summary: Unable to install Jre 7/8
Product: Wine-staging
Version: 4.8
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: Darkclaw204(a)gmail.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Created attachment 64477
--> https://bugs.winehq.org/attachment.cgi?id=64477
Endless jre7 installation
Unable to install java 7/8, after an upgrade to wine 4.8 staging.
While jre 8 installation just crashes with unspecified error upon launching
jre 7 is having endless installation
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https://bugs.winehq.org/show_bug.cgi?id=47527
Bug ID: 47527
Summary: wine-4.12.1 Battle.net black screen
Product: Wine-staging
Version: 4.12.1
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: b1779506(a)trbvn.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Created attachment 64918
--> https://bugs.winehq.org/attachment.cgi?id=64918battle.net black screen 4.12.1
Black screen when launching battle.net client. See screenshot.
Maybe similar to this:
https://bugs.winehq.org/show_bug.cgi?id=47524
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https://bugs.winehq.org/show_bug.cgi?id=37840
Bug ID: 37840
Summary: Graphical glitch in tombraider 2013
Product: Wine
Version: 1.7.33
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: jamesmstone(a)gmail.com
Distribution: ---
I have noticed a graphical flickering glitch which affects the title screen
text and all in-game graphics in Tombraider 2013. It appears to be a random
very blocky overlay. The blocky glitch flickers and moves. I have taken 2
screenshots to demonstrate it. Interestingly, the screenshot only reproduces
the graphical error if I capture the whole screen rather than the TombRaider
window.
title screen: http://i.imgur.com/1VgvXYl.jpg
in-game: http://i.imgur.com/PubByKf.jpg
I have noticed this since installing a new Asus GeForce 750 TI. I have tried
several available Nvidia drivers for this card (346.22, 343.36, 340.65, 331.113
and 334.21), and all display the same symptoms.
I am running Ubuntu 14.04.
If I enable StrictDrawOrdering in the registry, the graphical glitches
disappear.


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https://bugs.winehq.org/show_bug.cgi?id=44832
Bug ID: 44832
Summary: DirMaster 3.1.1: crashes when doing drag and drop
operation
Product: Wine
Version: 3.4
Hardware: x86-64
URL: http://style64.org/file/DirMaster_v3.1.1_Win32-STYLE.z
ip
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ole32
Assignee: wine-bugs(a)winehq.org
Reporter: frakswe(a)gmail.com
Distribution: Mint
Created attachment 60873
--> https://bugs.winehq.org/attachment.cgi?id=60873
terminal output
Drag and Drop operation between listers crashes program.Appears to be related
to DoDragDrop() in ole32.dll.
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https://bugs.winehq.org/show_bug.cgi?id=47390
Bug ID: 47390
Summary: WoW crashes with graphical glitches + RADV error
Product: vkd3d
Version: 1.1
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: vkd3d
Assignee: wine-bugs(a)winehq.org
Reporter: berillions(a)gmail.com
Distribution: Gentoo
Created attachment 64734
--> https://bugs.winehq.org/attachment.cgi?id=64734
WoW graphical glitches screenshot
WoW graphical glitches + crash with vkd3d-git + Mesa-git + LLVM-9
amdgpu spam message in the output log :
amdgpu: radv_amdgpu_cs_query_fence_status failed. ---> Appears once
amdgpu: amdgpu_cs_wait_fences failed.
amdgpu: amdgpu_cs_wait_fences failed.
These glitches appears only when i'm in the "world" after to choose the
character to play. No issue on the screen where you choose your character. It's
only when you're really in-game.
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https://bugs.winehq.org/show_bug.cgi?id=47663
Bug ID: 47663
Summary: .Net Framework 2.0/3.5 Error installing ASPNET.msp
Product: Wine
Version: 4.13
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: kevin01010(a)gmail.com
Distribution: ---
Created attachment 65106
--> https://bugs.winehq.org/attachment.cgi?id=65106
Log of terminal installing .Net 2.0
Hi,
I'm having an error at installing .Net 2.0 or 3.5 (In 32 or 64 wineprefix)
using Archlinux and Wine 4.13 and Wine-staging Git
It says
002c:err:msi:msi_apply_patch_package failed to open patch collection
L"c:\\f3341a4533a38f467fd718b6\\wcu\\dotnetframework\\dotnetfx20\\ASPNET_64.msp"
(Or ASPNET.msp if 32bit wineprefix)
I attach all log since clean wineprefix 64bit
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https://bugs.winehq.org/show_bug.cgi?id=47528
Bug ID: 47528
Summary: wine-4.12.1 Battle.net black screen
Product: Wine-staging
Version: 4.12.1
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: b1779506(a)trbvn.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Created attachment 64919
--> https://bugs.winehq.org/attachment.cgi?id=64919battle.net black screen 4.12.1
Black screen when launching battle.net client. See screenshot.
Maybe similar to this:
https://bugs.winehq.org/show_bug.cgi?id=47524
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https://bugs.winehq.org/show_bug.cgi?id=38918
Bug ID: 38918
Summary: Canon Digital Professional 4.2.32 crash
Product: Wine
Version: 1.7.44
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: 8200(a)gmx.at
Distribution: ---
Created attachment 51848
--> https://bugs.winehq.org/attachment.cgi?id=51848
Program Error Details
Installing latest Canon Digital Professional doesn't work with latest Wine.
Canon DPP 4.7.2 can be downloaded here:
http://www.usa.canon.com/cusa/support/professional/professional_cameras/eos…
But for downloading the serial number of the camera is needed, therefore here
is the direct download-link:
http://gdlp01.c-wss.com/gds/7/0200004467/01/dppw4.2.32-installer.zip
What have I done... fresh install of latest wine:
sudo apt-get install wine1.7-amd64 winetricks wine-mono4.5.6 wine-gecko2.36
winecfg --> set to Windows 7
wine C:\dppw4.2.32-installer.exe
Any further information needed?
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http://bugs.winehq.org/show_bug.cgi?id=31184
Bug #: 31184
Summary: Alien Shooter Demo installer crashes before showing a
window without native ie7
Product: Wine
Version: 1.5.8
Platform: x86
URL: http://www.gamershell.com/download_2714.shtml
OS/Version: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: mshtml
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
CC: jacek(a)codeweavers.com
Blocks: 29103
Classification: Unclassified
Noticed while looking at bug 29103:
austin@debian-work:~$ sha1sum alienshooter-setup.zip
293c4a7e220dfe30f629e8a8fc5360c13ef49d9e alienshooter-setup.zip
austin@debian-work:~$ du -h alienshooter-setup.zip
22M alienshooter-setup.zip
fixme:mshtml:HlinkTarget_SetBrowseContext (0x1817a8)->((nil))
fixme:win:EnumDisplayDevicesW ((null),0,0x32d908,0x00000000), stub!
fixme:mshtml:nsChannel_Cancel (0x1ad7b30)->(804b0002)
wine: Unhandled page fault on read access to 0xffffffff at address 0x17d8d2
(thread 0009), starting debugger...
err:seh:raise_exception Unhandled exception code c0000005 flags 0 addr
0x7bc49f84
I'll attach logs.
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https://bugs.winehq.org/show_bug.cgi?id=38916
Bug ID: 38916
Summary: Hearthstone : GLOBAL_ERROR_ASSET_LOAD_FAILED
Product: Wine
Version: 1.7.44
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: tichun(a)inbox.com
Distribution: ---
Created attachment 51847
--> https://bugs.winehq.org/attachment.cgi?id=51847
Error screenshot
Hearthstone gives an error at start that let me only to close the game.
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http://bugs.winehq.org/show_bug.cgi?id=29103
Bug #: 29103
Summary: Alien Shooter Demo doesn't start
Product: Wine
Version: 1.2.2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: maikwagner(a)yahoo.com
Classification: Unclassified
Hello Wine-Team,
I am having problems getting the demo version of "Alien Shooter" to run.
AppDB entry is at:
http://appdb.winehq.org/objectManager.php?sClass=version&iId=4884
I tried running it from the command-line but I don't get any output at all.
(see below)
mwagner@dago:~/.wine/drive_c/Programme/Alien Shooter Demo$ wine
AlienShooterDemo.exe
mwagner@dago:~/.wine/drive_c/Programme/Alien Shooter Demo$ wine --version
wine-1.2.2
Are there any other libraries I need to install? I am using GNU/Linux Trisquel
5.0 with Linux libre Kernel and "nouveau" driver to run my Nvidia-card. I tried
running the demo both in WindowsXp-Mode and Windows95-Mode.
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https://bugs.winehq.org/show_bug.cgi?id=46621
Bug ID: 46621
Summary: Using alt + tab freezes some games
Product: Wine
Version: 4.1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ahmed.com(a)protonmail.com
Distribution: ---
Some games like Thronebreaker, and Gwent freezes after pressing alt + tab, and
I have to force close them, and open them again.
Both games are from CD Projekt, and use the same engine (Unity).
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https://bugs.winehq.org/show_bug.cgi?id=47545
Bug ID: 47545
Summary: Tree of Savior: Freezes when Esync is enabled.
Product: Wine
Version: 4.12.1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: zeioth(a)hotmail.com
Distribution: ---
The game "Tree of savior" freezes when you zone to a different map. Also when
you exit the game.
Disabling Esync fixes the issue.
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https://bugs.winehq.org/show_bug.cgi?id=46440
Bug ID: 46440
Summary: error when installs Scratch 3 for PC
Product: Wine-staging
Version: 3.6
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: paulo_fg(a)hotmail.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
software link:
https://scratch.mit.edu/download/
error:
015e:err:menubuilder:convert_to_native_icon error 0x80004005 getting frame 0
015e:err:menubuilder:convert_to_native_icon error 0x88982F04 committing encoder
015e:err:menubuilder:convert_to_native_icon error 0x80004005 getting frame 1
015e:err:menubuilder:convert_to_native_icon error 0x88982F04 committing encoder
0166:err:ole:CoGetClassObject class {b8da6310-e19b-11d0-933c-00a0c90dcaa9} not
registered
0166:err:ole:CoGetClassObject no class object
{b8da6310-e19b-11d0-933c-00a0c90dcaa9} could be created for context 0x80000001
0166:err:ole:proxy_manager_create_ifproxy Could not get IPSFactoryBuffer for
interface {6d5140c1-7436-11ce-8034-00aa006009fa}, error 0x80040154
0166:err:ole:CoUnmarshalInterface IMarshal::UnmarshalInterface failed,
0x80040154
wine: Unhandled page fault on read access to 0x00000000 at address 0x7f3a0f81
(thread 0166), starting debugger...
0166:err:seh:start_debugger Couldn't start debugger ("winedbg --auto 340 132")
(2)
Read the Wine Developers Guide on how to set up winedbg or another debugger
0165:err:menubuilder:convert_to_native_icon error 0x80004005 getting frame 0
0165:err:menubuilder:convert_to_native_icon error 0x88982F04 committing encoder
0165:err:menubuilder:convert_to_native_icon error 0x80004005 getting frame 1
0165:err:menubuilder:convert_to_native_icon error 0x88982F04 committing encoder
winecfg: Windows 10
Tested on Linux Mint Tessa
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https://bugs.winehq.org/show_bug.cgi?id=47665
Bug ID: 47665
Summary: (add option to) always show taskbar for the virtual
desktop
Product: Wine
Version: 4.11
Hardware: Other
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: explorerframe
Assignee: wine-bugs(a)winehq.org
Reporter: kolAflash(a)kolahilft.de
Distribution: ---
Please always show the virtual desktop taskbar. (or add an option to do so)
Currently the taskbar only seems to show up if it's needed to display tray
icons.
Workaround: Run a program which shows a tray icon. E.g. VLC.
Beside some people might like the startmenu in the taskbar, the taskbar is
useful for switching windows inside the virtual desktop.
(as far as I know there's no ALT-TAB for windows inside the virtual desktop)
And the taskbar is especially useful if minimized windows disappear completely.
Because some windows doesn't minimize to "MS Windows 3.1" style minimized
windows, like most "standard windows" do. I observed windows completely
disappearing on minimize with some games. Mostly fullscreen game windows and
launchers without normal window borders. E.g. Elite Dangerous and it's
launcher.
https://appdb.winehq.org/objectManager.php?sClass=application&iId=16405
(I'm sure the game is actually minimized and not crashed, because I can hear
ingame music, see the process in "ps" and restore the game window if there's a
taskbar)
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https://bugs.winehq.org/show_bug.cgi?id=47381
Bug ID: 47381
Summary: After update regression
Product: vkd3d
Version: 1.1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: vkd3d
Assignee: wine-bugs(a)winehq.org
Reporter: janarvottin(a)gmail.com
Distribution: ---
Created attachment 64717
--> https://bugs.winehq.org/attachment.cgi?id=64717
vkd3d trace log
After updating from wine-git and to more recent VKD3D World of Warcraft no
longer starts rendering when executing executable. Trace log shows that it
fails to detect the Nvidia GPU even when vulkan libraries are detected
normally. When in integrated GPU mode, GPU info gets printed, but rendering
doesn't work even then.
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https://bugs.winehq.org/show_bug.cgi?id=39252
Bug ID: 39252
Summary: Heart of Darkness: Crashes on start
Product: Wine
Version: 1.7.50
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: groovy354(a)gmail.com
Distribution: ---
I've installed Heart of Darkness with no problem, but when I try to run the
game (the `HODWin32.exe`file from Program Files), it crashes with no error
message or anything. If I run the `HeartOfDarkness_En.EXE`, a welcome popup
show up, and if I press "Start Game", the game crashes just the same.
The free demo available on the Internet (`hod_demo-weben1_2.exe`) works fine,
but the full version just crashes on start.
*The terminal output is empty*, and so is debug info (called with
`WINEDEBUG=+relay,+seh,+tid wine HODWin32.exe >> ~/temp/hod_output.txt 2>&1`
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https://bugs.winehq.org/show_bug.cgi?id=47540
Bug ID: 47540
Summary: Official Windows Build
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: lorendias(a)gmail.com
Distribution: ---
I think WINE could really benefit from doing an Official Windows Version.
In many cases, WINE delivers a superior experience to that of Windows in
running Legacy Apps, for example older versions of StarCraft on Windows have
color problems and don't play right. On WINE this is not a problem.
>From a technical perspective, WINE could have a Official WSL2 installer or this
could be achieved in various ways.
>From a financial perspective, I think consumers and businesses would be
interested even in purchasing a official CrossOver version in cases where their
business software doesn't function right on Windows natively.
>From a developer perspective, Xenia is a Xbox Emulator built on Windows and
integrating directly with Direct X. I think such a version could easily attract
Windows developer talent to improve WINE and also could provide benefits
developing and debugging WINE on a Windows OS.
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https://bugs.winehq.org/show_bug.cgi?id=47282
Bug ID: 47282
Summary: Gaea missing dll
Product: Wine
Version: 4.8
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: mscoree
Assignee: wine-bugs(a)winehq.org
Reporter: bronsonmathews(a)gmail.com
Distribution: ---
Free download here:
https://quadspinner.com/Gaea/Download
Does not run on wine. I get the mscoree.dll not found issue bellow....
$ ./Gaea.exe
002c:err:module:fixup_imports_ilonly mscoree.dll not found, IL-only binary
L"Gaea.exe" cannot be loaded
002c:err:module:LdrInitializeThunk Importing dlls for L"C:\\Gaea\\Gaea.exe"
failed, status c0000135
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https://bugs.winehq.org/show_bug.cgi?id=47539
Bug ID: 47539
Summary: Consider switching from Bugzilla to Gitlab
Product: WineHQ Bugzilla
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: bugzilla-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: lorendias(a)gmail.com
CC: austinenglish(a)gmail.com
Distribution: ---
Other open source projects such-as Gnome, GIMP, etc... have benefited from
switching to Gitlab -- a more modernized collaborative self hosted tool.
I searched a bit and was surprised that I couldn't find a similar discussion
for WineHQ.
I suggest doing some research and considering the benefits of switching --
easier identification of bugs via screenshots or screen-casts can be included
on inline posts. Communications have better Text Markup and can be upvoted or
have reactions. Version control and patches are really straight forward.
I feel that Gnome is a good example of a project benefited as it really it made
it easier for the larger community to coordinate, communicate, and participate.
I think that Gitlab's style is average of what current day developers
expectation as it mirrors tooling already commonly in use -- GitHub in many
ways.
https://gitlab.gnome.org/explore/projects/starred
And now that GitHub is owned by Microsoft and built into VS Code and Microsoft
Coding tooling I think it would be easier to encourage developers to
participate by having familiar tools.
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https://bugs.winehq.org/show_bug.cgi?id=47643
Bug ID: 47643
Summary: Windows Registry no longer supporting Path Key
Product: Wine
Version: 4.14
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: shagooserver(a)gmail.com
Distribution: ---
Certainly, 1 year ago modifying HKEY_CURRENT_USER>Environment by adding a Path
key caused Wine to follow that path when looking for a exe file. It appears
this is no longer the case as the exact same modification to the Windows
registry results in a file not found message.
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https://bugs.winehq.org/show_bug.cgi?id=47461
Bug ID: 47461
Summary: XInput: XBox 360 gamepads no longer detected (since
wine 4.7)
Product: Wine
Version: 4.11
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: xinput
Assignee: wine-bugs(a)winehq.org
Reporter: felixhaedicke(a)web.de
Distribution: ---
Since Wine 4.7, all my applications which use the XInput API for accessing
gamepads cannot find my Xbox 360 Wireless Controllers any more.
Checked with the following applications:
* Blur
* Cemu - http://cemu.info/
* XInputTest - https://github.com/chrizonix/XInputTest
Messages in wine-4.7 with XInputTest (very similar with other applications):
WINEDEBUG=+xinput wine XInputTest_1000_Samples.exe
001f:fixme:setupapi:SetupDiBuildDriverInfoList : stub 0x113b18, 0xc7f4c8, 2
001f:err:plugplay:install_device_driver Failed to build compatible driver list,
error 0x78.
0009:trace:xinput:XInputGetState (index 0, state 00641A08)!
0009:trace:xinput:XInputGetState (index 0, state 00641A08)!
Error! Player 1 - XBOX 360 Controller Not Found!
And in wine-4.11:
WINEDEBUG=+xinput,+setuapi wine XInputTest_1000_Samples.exe
001e:err:setupapi:open_driver_key Failed to open driver key, error 2.
001e:err:setupapi:open_driver_key Failed to open driver key, error 2.
001f:err:setupapi:SetupDiSelectBestCompatDrv No compatible drivers were
enumerated for device
L"SDLJOY\\VID_045E&PID_02A1&IG_0\\256&030000005E040000A102000000010000&0&0".
001f:err:plugplay:install_device_driver Install function 0x17 failed, error
0xe0000228.
0009:trace:xinput:XInputGetState (index 0, state 00641A08)!
0009:trace:xinput:XInputGetState (index 0, state 00641A08)!
Error! Player 1 - XBOX 360 Controller Not Found!
Press Enter Key To Exit
And in wine-4.6 (which works fine):
WINEDEBUG=+xinput,+setuapi wine XInputTest_1000_Samples.exe
0009:trace:xinput:XInputGetState (index 0, state 0x531a08)!
0009:trace:xinput:HID_find_gamepads Found gamepad 0
L"\\\\?\\HID#VID_045E&PID_02A1&IG_1#256&030000005E040000A102000000010000&0#{4D1E55B2-F16F-11CF-88CB-001111000030}"
Ready! Waiting for 0009:fixme:msvcp:_Locinfo__Locinfo_ctor_cat_cstr (0032FC8C 1
C) semi-stub
0009:fixme:msvcp:_Locinfo__Locinfo_ctor_cat_cstr (0032FA7C 1 C) semi-stub
1000 Samples (Move Left Stick)0009:fixme:msvcp:_Locinfo__Locinfo_ctor_cat_cstr
(0032FC6C 1 C) semi-stub
0009:trace:xinput:XInputGetState (index 0, state 0x531a08)!
0009:trace:xinput:XInputGetState (index 0, state 0x531a08)!
0009:trace:xinput:XInputGetState (index 0, state 0x531a08)!
0009:trace:xinput:XInputGetState (index 0, state 0x531a08)!
0009:trace:xinput:XInputGetState (index 0, state 0x531a08)!
0009:trace:xinput:XInputGetState (index 0, state 0x531a08)!
0009:trace:xinput:XInputGetState (index 0, state 0x531a08)!
...
Tested with unmodified Wine builds.
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https://bugs.winehq.org/show_bug.cgi?id=47695
Bug ID: 47695
Summary: Colony prospector (Steam) need unimplemented function
msvcrt.dll._ftol2_sse
Product: Wine
Version: 4.14
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msvcrt
Assignee: wine-bugs(a)winehq.org
Reporter: mc2374(a)mclink.it
Distribution: Other
PC System with Rosa Linux Fresh 2016.1 x86_64, wine 32bit 4.14 (+ Staging &
latest dxvk), mesa 19.1.4
The game Colony prospector, available on Steam, won't run; it starts and near
immediately closes, while in the error output the two lines reported below
appear a few times:
*************
wine: Call from 0x7bc8f9f9 to unimplemented function msvcrt.dll._ftol2_sse,
aborting
************
I cannot say for sure that this is the only reason for the game starting
failure, but it is involved...
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https://bugs.winehq.org/show_bug.cgi?id=47388
Bug ID: 47388
Summary: “Page fault on read access to 0x00000000 in 32-bit
code” in multiple games
Product: Wine
Version: 4.0
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: BabylonAS(a)yandex.ru
Distribution: ---
Created attachment 64723
--> https://bugs.winehq.org/attachment.cgi?id=64723
Wing Commander: Prophecy crash backtrace
Hello everyone.
I’ve attempted to install some Windows-only games on my ThinkPad X31 (32-bit)
running Debian 10 (while technically it is not released yet, I’ve switched to
use the “testing” repositories, which are used to prepare the tenth version’s
release) using Wine 4.0. So far I tried the first Galactic Civilizations (with
the expansion, Altarian Prophecy), Civilization III (with both expansions, Play
the World and Conquests), Sid Meier’s Alpha Centauri (with the expansion, Alien
Crossfire) and Wing Commander: Prophecy. All games (except Alpha Centauri,
which has been bought digitally on GOG.com which only provides a Windows
version) have been installed from compact discs, and might not be the latest
versions.
All of them succumbed to a “Page fault on read access to 0x00000000 in 32-bit
code” or similar error upon launching. GalCiv’s map editor (introduced with
Altarian Prophecy) also did crash, and Alpha Centauri’s GOG installer did
trigger the error as well (but it didn’t led to fatal consequences). Wherever I
took a look at the backtrace, I saw a failure of the assembler instruction
“movl 0x0(%eax),%ecx” (the registers and the 0x0 part can vary). By this point
I’ve only saved backtraces for two of the crashes, specifically of Wing
Commander: Prophecy and Alpha Centauri (with Alien Crossfire).
I’ve seen a bunch of other bug reports involving “movl 0x0(%eax),%ecx” or
similar cases, but they appear to refer to old versions of Wine and not be
updated in a long time. Only https://bugs.winehq.org/show_bug.cgi?id=40334 with
a similar “page fault on read access to 0x00000000” seems to be recent, but it
is a crash of 64-bit code and doesn’t disclose the exact failing instruction.
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https://bugs.winehq.org/show_bug.cgi?id=47348
Bug ID: 47348
Summary: Winecfg doesn't work after update from 4.9 to 4.10
Product: Wine-staging
Version: 4.10
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: chillabis(a)gmail.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Created attachment 64683
--> https://bugs.winehq.org/attachment.cgi?id=64683
Winecfg_paste_from_terminal
I'm using Ubuntu 18.04 LTS and just updated from wine 4.9 to 4.10 and now
winecfg doesn't work..
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https://bugs.winehq.org/show_bug.cgi?id=47504
Bug ID: 47504
Summary: vkd3d-git + vulkan-headers >= 1.1.113
Product: vkd3d
Version: 1.1
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: vkd3d
Assignee: wine-bugs(a)winehq.org
Reporter: berillions(a)gmail.com
Distribution: ---
Hello Josef,
I updated vulkan-loaders on Gentoo to vulkan 1.1.114 and vkd3d-git still
crashes during compilation because headers is too old.
----
checking whether VK_HEADER_VERSION >= 113... no
configure: error: Vulkan headers are too old, 1.1.113 is required.
----
when i check headers version on my system :
----
odelpasso@gentoo-desktop ~/Bureau $ ls /usr/share/doc/vulkan*
/usr/share/doc/vulkan-headers-1.1.114:
README.md.bz2
/usr/share/doc/vulkan-loader-1.1.114:
README.md.bz2
----
How vulkan headers version is checked ?
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https://bugs.winehq.org/show_bug.cgi?id=46628
Bug ID: 46628
Summary: Resident Evil 2 crash at loading
Product: Wine-staging
Version: 4.1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ahmed.com(a)protonmail.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Created attachment 63527
--> https://bugs.winehq.org/attachment.cgi?id=63527
Resident Evil 2.log
Resident Evil 2 crashes at loading. This problem is not related to mfplat.dll,
because mfplat issue happens after starting the game, and I already fixed the
same issue with Resident Evil 7 Biohazard, and it runs well.
System info:
Manjaro Linux 18.02
Kernel 4.19.20-1
Mesa-git 19.1
Wine-staging 4.1.1
DXVK 0.96
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https://bugs.winehq.org/show_bug.cgi?id=47449
Bug ID: 47449
Summary: Nin Online: Black Textures
Product: Wine
Version: 4.11
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: dx8vb
Assignee: wine-bugs(a)winehq.org
Reporter: hellator(a)gmail.com
Distribution: ---
This bug happens in multiple distributions and versions of Wine.
1. Install GDIPlus (Windows 7+)
2. Install Dx8vb DirectX8.1
3. Install DotNet40
4. Install CoreFonts
https://www.ninonline.org/index.php
This game has black texture bugs. It also does not transfer DirectX8 API calls
to DirectX9 the same way it does in Windows.
https://github.com/crosire/d3d8to9/https://i.imgur.com/QXcMtzv.png
The texture bugs are black and do not use transparency (opacity) in some
sprites and tiles on game map. It does not affect the GUI I think.
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https://bugs.winehq.org/show_bug.cgi?id=47443
Bug ID: 47443
Summary: compile error: undefined reference to `clock_gettime'
Product: Wine
Version: 4.10
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: kernel32
Assignee: wine-bugs(a)winehq.org
Reporter: version2013(a)protonmail.com
Distribution: ---
compiling error in wine-4.10
undefined reference to `clock_gettime'
---------
distro 1:
kernel release 2.6.30.5
# uname --kernel-release
compiler version 4.2.2
# gcc --version
glibc 2.6.1
# ldd --version
---------
distro 2:
kernel release 3.0.66
# uname --kernel-release
compiler version 4.3.4
# gcc --version
glibc 2.10.1
# ldd --version
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http://bugs.winehq.org/show_bug.cgi?id=36696
Bug ID: 36696
Summary: Grandia 2 - "err:ddraw:d3d_device3_GetRenderState
Unexpected texture stage state setup, returning
D3DTBLEND_MODULATE - likely erroneous."
Product: Wine
Version: 1.7.19
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: kyle.devir(a)gmx.com
Created attachment 48738
--> http://bugs.winehq.org/attachment.cgi?id=48738
Error output
After loading a save game, the textures are strangely rendered.
Immediately after loading, the output to terminal is
"err:ddraw:d3d_device3_GetRenderState Unexpected texture stage state setup,
returning D3DTBLEND_MODULATE - likely erroneous."
repeated thousands of times per second (or something to that effect).
My hardware is:
CPU - Intel Core i7-3537 Quad-core
My GPU specs are attached.
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https://bugs.winehq.org/show_bug.cgi?id=45053
Bug ID: 45053
Summary: Gradual corruption of textures in Black and White 1
Product: Wine
Version: 3.6
Hardware: x86-64
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: linus(a)folkdatorn.se
Created attachment 61182
--> https://bugs.winehq.org/attachment.cgi?id=61182
Before and after restarting the game
While playing Black and White 1.20, the textures are gradually becoming either
black or in some cases, wrong/corrupted. Restarting the game makes everything
look good again, but slowly the textures will become corrupted again.
This makes it quite hard to play the game without constantly restarting.
The game uses DirectX 7.0a.
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http://bugs.winehq.org/show_bug.cgi?id=31431
Bug #: 31431
Summary: Anno 1701: Crash on startup
Product: Wine
Version: 1.5.10
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: K1773R(a)darkgamex.ch
Classification: Unclassified
Anno1701 crashes at startup, unclear why (i tested 12 different wine versions,
all affected), bt attached.
linux: Linux 2.6.32-41-generic SMP Fri Jul 6 18:00:34 UTC 2012 x86_64 GNU/Linux
nvidia: 295
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http://bugs.winehq.org/show_bug.cgi?id=25189
Summary: Visual C++ 2010 Express Installer Fails
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ariel.byd(a)gmail.com
Wine Git:
Visual C++ 2010 Express Installer (vc_web.exe, SHA256
9CF657B2A8E4A3DEEC1AA820DD60540D000BF1E6A5AE84920E93D698C293B2FC, downloaded
from http://www.microsoft.com/express/Downloads/), fails with the following
message a few seconds after I run it:
^ Setup has encountered a problem while trying to copy:
/!\ C:/{128-bit hex}/$shtdwn$.req
----- Press Retry to attempt the copy again. Press Cancel to cancel setup.
Log attached.
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https://bugs.winehq.org/show_bug.cgi?id=37252
Bug ID: 37252
Summary: EstimateS 9.10 crashes on startup via wine 1.7.25
Product: Wine
Version: 1.7.25
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jason(a)joines.org
Created attachment 49542
--> https://bugs.winehq.org/attachment.cgi?id=49542
backtrace for EstimateS 9.10 crashes on startup via wine 1.7.25
I'm running wine 1.7.25 on 64 bit Kubuntu 14.0.4.1 with a fresh .wine
directory. When I try to run EstimateS version 9.1.0 via "wine
drive_c/EstimateS\ 9\ Windows/EstimateSWin910/EstimateSWin910.exe" it crashes
with "wine: Unhandled page fault on read access to 0x00000024 at address
0xdf9149 (thread 0009), starting debugger..."
I have these wine packages installed via the Ubuntu PPA:
wine-gecko2.24:amd64 - 2.24-0ubuntu1~ppa1
wine-gecko2.24:i386 - 2.24-0ubuntu1~ppa1
wine-mono4.5.2 - 4.5.2-0ubuntu1~ppa1
wine1.7 - 1:1.7.25-0ubuntu1~ppa4
wine1.7-amd64 - 1:1.7.25-0ubuntu1~ppa4
wine1.7-i386 - 1:1.7.25-0ubuntu1~ppa4
winetricks - 0.0+20140302-0ubuntu2
The backtrace is attached.
The application is freeware and can be downloaded from
http://viceroy.eeb.uconn.edu/estimates/EstimateSDownload/EstimateS_910_Wind….
There does not seem to be an installer, just unzip and run the executable.
sha1sums:
f899630eed59aa03827748d358a85ee71c039ca1
/home/jason/tmp/EstimateS_910_Windows.zip
2055e834072f72c3f35c91a1fe0861a79506c859 drive_c/EstimateS 9
Windows/EstimateSWin910/EstimateSWin910.exe
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https://bugs.winehq.org/show_bug.cgi?id=35967
Bug ID: 35967
Summary: postgresql 9.3.4-3 fails to install (needs to be a
non-administrator)
Product: Wine
Version: 1.7.16
Hardware: x86
URL: http://www.postgresql.org/download/windows/
OS: Linux
Status: NEW
Keywords: download, Installer
Severity: minor
Priority: P2
Component: vbscript
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
Depends on: 35966
Created attachment 48074
--> https://bugs.winehq.org/attachment.cgi?id=48074
report non-admin privileges
Background: a user asked about how to get wine to report not running as admin
in #winehackers, for postgresql
After winetricks wsh57 to work around bug 35966, the installer mostly works. At
the end the install, it tells you there was a problem starting the database.
Looking at its log, I see:
creating template1 database in C:/Program Files/PostgreSQL/9.3/data/base/1 ...
Execution of PostgreSQL by a user with administrative permissions is not
permitted.
The server must be started under an unprivileged user ID to prevent
possible system security compromises. See the documentation for
more information on how to properly start the server.
child process exited with exit code 1
initdb: removing contents of data directory "C:/Program
Files/PostgreSQL/9.3/data"
Called Die(Failed to initialise the database cluster with initdb)...
Failed to initialise the database cluster with initdb
Vincent offered the user a suggestion on how to avoid it, I'll attach that
patch. With that patch, the non-admin error goes away, and I get a cmd problem.
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http://bugs.winehq.org/show_bug.cgi?id=30672
Bug #: 30672
Summary: QIP Infium: incorrect blending at the edges
Product: Wine
Version: 1.5.4
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wylda(a)volny.cz
Classification: Unclassified
This is continuation of bug 22902, which was about icon transparency problem.
Icons in connection setting have black shadows as shown on the following link:
http://bugs.winehq.org/attachment.cgi?id=38155
Problem is still present in wine-1.5.4 & QiP Infium build9032.
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http://bugs.winehq.org/show_bug.cgi?id=29604
Bug #: 29604
Summary: Hanacaraka v.1.0: Crashes when open the application .
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: th31syn(a)gmail.com
Classification: Unclassified
Created attachment 38353
--> http://bugs.winehq.org/attachment.cgi?id=38353
this is the picture when i open the Hanacaraka .
Hanacaraka crashes when i open it .
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http://bugs.winehq.org/show_bug.cgi?id=25681
Summary: wine iexplore.exe cannot open png files directly
Product: Wine
Version: 1.3.10
Platform: x86
OS/Version: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
I noticed this while looking at bug 4122. If I put a jpeg and a png in
~/.wine/drive_c, then do:
austin@aw21 ~/.wine/drive_c $ wine iexplore.exe "C:\\test.jpeg"
it works fine. Doing the same with a png file, however, fails:
austin@aw21 ~/.wine/drive_c $ wine iexplore.exe "C:\\test.png"
fixme:ole:CoResumeClassObjects stub
fixme:storage:create_storagefile Storage share mode not implemented.
fixme:urlmon:URLMoniker_BindToObject use running object table
fixme:shdocvw:BindStatusCallback_OnProgress status code 11
fixme:shdocvw:BindStatusCallback_OnProgress status code 14
fixme:urlmon:create_object Could not find object for MIME L"image/png"
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https://bugs.winehq.org/show_bug.cgi?id=38201
Bug ID: 38201
Summary: Newly displayed dialogs have inactive-looking
decorations although are actually active
Product: Wine
Version: 1.7.38
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: user32
Assignee: wine-bugs(a)winehq.org
Reporter: b7.10110111(a)gmail.com
Distribution: ---
Created attachment 50980
--> https://bugs.winehq.org/attachment.cgi?id=50980
Screenshot of Windows (left) and Wine (right) MessageBox
If I uncheck "Allow the window manager to decorate the windows" in Graphics tab
of winecfg, or just set wine to show all its windows in a virtual desktop or
launch the apps like `wine explorer /desktop=a,1152x864 appname.exe`, their
windows often look as inactive (gray title bar) while they are actually active.
This is visible in particular in winecfg dialog, Mono/Gecko downloaders dialogs
on wine prefix update, as well as with a simple program like this:
#include <windows.h>
int main() { MessageBox(0,"Hello","Message",MB_OK); }
I've tested the code above in Wine and Windows XP, and in Windows it has
correct active title (blue-lightBlue gradient), while in wine it has inactive
title (gray-lightGray gradient).
If I make any other window active, then switch back to this one, it'll then
show the correct title colors.
The attachment compares Windows' MessageBox with that of Wine, both untouched
at the moment of screenshooting.
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https://bugs.winehq.org/show_bug.cgi?id=41215
Bug ID: 41215
Summary: Necromancer's Dos Navigator (NDN) fails to run
Product: Wine
Version: 1.9.17
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ddascalescu+wine(a)gmail.com
Distribution: ---
I'm trying to run the W32 version of NDN from http://ndn.muxe.com/download/
because the GNU version fails pretty miserably on current *nixes. The W32
version works great on Windows 7 in XP compatibility mode, but when I run it in
Wine, I get the exact error I get in Windows 7 without XP compatibility turned
on:
$ wine ndn.exe
fixme:process:SetProcessShutdownParameters (00000280, 00000001): partial stub.
Not enough memory available for Necromancer's Dos Navigator .
Please check if at least 400kb memory is available...
$ wineconsole ndn.exe
fixme:process:SetProcessShutdownParameters (00000280, 00000001): partial stub.
dosbbox doesn't work because the program must be run in Win32.
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https://bugs.winehq.org/show_bug.cgi?id=47380
Bug ID: 47380
Summary: GT Legends: Slow graphics and 100% CPU usage
Product: Wine
Version: 4.10
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: timschumi(a)gmx.de
Distribution: ---
GT Legends does have a significant graphics slowdown when running in wine,
while a single CPU thread is locked at 100%.
When looking at the process in a profiler, most of the time is spent in the
function wined3d_cs_mt_finish() (and I guess the wined3d_pause() function
within, which doesn't show up in a profiler due to being inline).
This seems to be a regression as well, since there are videos (for Wine 1.9.10,
[1]) and AppDB entries (latest entry for Wine 1.7.0, [2]) that claim that the
game was running fine on earlier releases of Wine, but I wasn't able to find
the exact commit that introduced the regression so far.
Patches from wine-staging don't help either. Please let me know what type of
logs would be the most suitable ones to debug this, since a normal +d3d log
seems impractical with over 13MB in size.
[1] https://www.youtube.com/watch?v=L80NsdNcVgI
[2] https://appdb.winehq.org/objectManager.php?sClass=version&iId=28706
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http://bugs.winehq.org/show_bug.cgi?id=35420
Bug ID: 35420
Summary: Stronghold Kingdoms crashes due to ID3DXFont
PreloadCharacters being a stub.
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: directx-d3dx9
Assignee: wine-bugs(a)winehq.org
Reporter: leslie_alistair(a)hotmail.com
CC: wine-bugs(a)winehq.org
Classification: Unclassified
Use patch from http://bugs.winehq.org/show_bug.cgi?id=23934 to work around
update issue.
winetricks dotnet2
Install Stronghold Kingdoms
Uncheck "Installed DirectX runtime"
Run Stronghold Kingdoms
Now a exception dialogs appears, which is caused by the following stub
fixme:d3dx:ID3DXFontImpl_PreloadCharacters iface 0x6132088, first 0, last 255
stub
workaround.
winetricks d3dx9_36
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https://bugs.winehq.org/show_bug.cgi?id=46225
Bug ID: 46225
Summary: Act Cadenza Strife (A Fighter Maker 2knd game): Uses
60%+ of the CPU
Product: Wine
Version: 3.21
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdi32
Assignee: wine-bugs(a)winehq.org
Reporter: Zero3K(a)teknik.io
Distribution: ---
Created attachment 62912
--> https://bugs.winehq.org/attachment.cgi?id=62912
Stack Trace of ACS.exe
I've noticed the issue occurring in ReactOS (which uses the code that WINE has
for the drawing of graphics when it comes to DirectDraw). I am using the latest
stable version of VirtualBox with 32 MB of Video Memory set and running WINE
via Slax 9.5.0. An image of the terminal output, stack trace made using a MSVC
build of ReactOS with the PDBs made when compiling it, and an image of the
reported CPU usage when its running are all attached.
Download URL:
https://mega.nz/#!JoJ0RaTY!cwVHOQbDDyrkpQlPNbDvkPwNsa3H0fYksx4ApNb9jQI
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https://bugs.winehq.org/show_bug.cgi?id=42812
Bug ID: 42812
Summary: LiquidSky crash
Product: Wine
Version: 2.4
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jey.and.key(a)gmail.com
Distribution: ---
Created attachment 57871
--> https://bugs.winehq.org/attachment.cgi?id=57871
all deffered but the 3 exported
My settings are suppose to be good, although apparently I'm unique with these
crashes.
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https://bugs.winehq.org/show_bug.cgi?id=47295
Bug ID: 47295
Summary: Halo 2: Game freezes during startup
Product: Wine
Version: 4.9
Hardware: x86-64
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: danielbr(a)live.no
When starting the game after installing it from
https://www.cartographer.online/ it freezes on the Halo screen. This does not
happen in Wine 4.7, and 4.8.
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https://bugs.winehq.org/show_bug.cgi?id=38940
Bug ID: 38940
Summary: Rebelbetting crash on exit
Product: Wine
Version: 1.7.47
Hardware: x86-64
URL: http://rebelbetting.com/files/RebelBettingSetup.exe
OS: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: imwellcushtymelike(a)gmail.com
Distribution: Ubuntu
Created attachment 51881
--> https://bugs.winehq.org/attachment.cgi?id=51881
wine-1.7.47-118-ga90592c console output
When exiting Rebelbetting, Wine reports a crash. Unfortunately the debugger is
not more specific than that.
1. "winetricks -q dotnet40" (Bug 37883)
2. Install, run, log-in.
3. Right-click system-try icon and select exit.
4. Crash.
I believe a log-in is required to get this far.
$ sha1sum RebelBettingSetup.exe
b832243be689059a6b6f00dd772be861865d3f08 RebelBettingSetup.exe
http://rebelbetting.com/files/RebelBettingSetup.exe
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https://bugs.winehq.org/show_bug.cgi?id=37883
Bug ID: 37883
Summary: RebelBetting fails to load
Product: Wine
Version: 1.7.33
Hardware: x86-64
URL: http://rebelbetting.com/files/RebelBettingSetup.exe
OS: Linux
Status: NEW
Keywords: dotnet, download
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: imwellcushtymelike(a)gmail.com
Distribution: Ubuntu
Created attachment 50453
--> https://bugs.winehq.org/attachment.cgi?id=50453
Wine 1.7.33 console output
After a successful install, RebelBetting runs at 100% CPU for around 20
seconds, the memory balloons, and then it fails with a dotnet-related error
message. Screenshot attached. Same in both a 32-bit and 64-bit WINEPREFIX.
$ sha1sum RebelBettingSetup.exe
d5a5f8677e321acf3cae728232cad598ed84f093 RebelBettingSetup.exe
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https://bugs.winehq.org/show_bug.cgi?id=42979
Bug ID: 42979
Summary: Age of Empires hangs for several seconds between
screens when CSMT is enabled
Product: Wine
Version: 2.7
Hardware: x86-64
URL: https://web.archive.org/web/20011206135758/http://mssj
us.www.conxion.com:80/download/aoe/trial/1.0/win98/en-
us/msaoe.exe
OS: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: 00cpxxx(a)gmail.com
Distribution: Debian
Created attachment 58110
--> https://bugs.winehq.org/attachment.cgi?id=58110
good log
To reproduce create a new Windows 98 prefix and install and run the game. There
are 2 company logo screens and then there is the menu, when CSMT=1 each logo
screen takes seconds and before the menu is clickable there are several seconds
too.
I'm attaching 2 logs for the same operations (skip the company logos, click
single player and random map). The good log is 8Mb uncompressed, the bad log is
around 250mb. The logs were collected with
+d3d7,+d3d8,+d3d9,+d3d,+timestamp,+tid, if such logs are pointless I can take
any other by request.
Tested on Intel HD graphics 520 with mesa 13.0.5.
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https://bugs.winehq.org/show_bug.cgi?id=43497
Bug ID: 43497
Summary: Grandia II Anniversary Edition - Black screen
Product: Wine
Version: 2.14
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: betaversiondot(a)gmail.com
Distribution: Debian
Created attachment 58877
--> https://bugs.winehq.org/attachment.cgi?id=58877
terminal output
Intro movies are not played and when i press Enter to skip them, game shows
only black screen, though i can hear menu sounds.
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http://bugs.winehq.org/show_bug.cgi?id=32174
Bug #: 32174
Summary: Applicaton crashes after paste of the clipboard
Product: Wine
Version: unspecified
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: development+wine(a)decotrain.homedns.org
Classification: Unclassified
Created attachment 42448
--> http://bugs.winehq.org/attachment.cgi?id=42448
Backtrace of the crash.
This seems to be a special problem with a special content in the clipboard.
The crash can be invoked with this steps:
1. Look at an jpg with Irfanview 4.33 that has EXIF-Data.
2. Type I for Info of the picture.
3. Then click on Exif-Data.
4. Now click on "copy to clipboard" - that's working.
5. Go into the text of a new mail in Thunderbird in Linux.
6. Press CTRL-V for paste and Irfanview crashes!
When you are doing this with the Kate Text-Editor it will not crash but has no
content, but with another Text-Editor like geany it also crashes.
Interesting is to paste in Free-Office, then it takes some time and then you
get after the crash the message that the wanted format for the clipboard is not
available.
There are really strange things with the clipboard ...
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https://bugs.winehq.org/show_bug.cgi?id=47395
Bug ID: 47395
Summary: bug 44255 revisited: app fall into critical section
lock upon quiting
Product: Wine
Version: 4.10
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: galtgendo(a)o2.pl
Distribution: ---
I'm not quite sure when it happened, but I think it was between 4.8 and 4.10.
The symptoms are pretty much the same as in bug 44255: start the app, try to
quit the app, get a perma-lock.
Yet, this time it doesn't seem to be quartz, as native override doesn't help.
Also, while I've tried to follow Focht's procedure from the former bug, I
couldn't get a thread calling to RtlpWaitForCriticalSection...
Though that might be just a shortcoming of winedbg - not supporting separate
compressed debug sections.
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