https://bugs.winehq.org/show_bug.cgi?id=39347
Bug ID: 39347
Summary: World of Warships 0.4.x/0.5.x: incorrect water surface
height calculated for unknown reasons, causing ships
to appear floating in the air
Product: Wine
Version: 1.7.51
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: focht(a)gmx.net
Distribution: ---
Created attachment 52441
--> https://bugs.winehq.org/attachment.cgi?id=52441
focht's nagato "floating" in port after return from game (water surface level
too low)
Hello folks,
that game got me hooked up at bit (= less time on bugs *g*).
Unfortunately I frequently encounter a nasty in-game bug that surfaces after a
certain amount of time/actions.
I created a support ticket at wargaming.net with screenshots along with some
information.
The ticket hang in pending queue for ~1 week only to be answered by a generic
form "please update your graphics drivers". Oh well.
I mentioned this issue during talks with WineD3D folks at WineConf 2015.
It seems this issue was already known to CodeWeavers (Stefan Doesinger, Matteo
Bruni, Caron Wills).
It's not known yet if this is a Wine bug, a bug with the wargaming engine or
graphics drivers.
There was a hint from Caron to try "low" water rendering setting but I figured
out the bug is present there too but much less noticeable (smaller water
surface "drop" value).
It seems I could force the in-game water surface level drop multiple times by
moving the ship near an island/land mass and then zoom in/zoom out with island
in view (couldn't reproduce consistently though).
If the water drop happened once - it stayed forever - even the ships in port
floated in the air.
Exiting and restarting the client solved the issue.
I encountered the bug with WoWS 0.4.0 upgrade for the first time.
Previous 0.3.x version didn't show it but also crashed more frequently hence
there never was a time when the client ran for consecutive (hour long) game
sessions.
I briefly looked at the game engine and found some game engine locations
related to water rending properties along with their float representations.
Since I didn't want to mess up my account by live-debugging/dumping game engine
data (which could be considered hacking) I refrained from doing further
investigation.
A builtin offline simulation mode would have been nice ... but well.
Tested with recent Wine 1.7.5x version.
Graphics used for testing (all exhibit the same problem):
Intel Haswell HD4600 with FOSS Intel/Mesa:
---- snip ---
OpenGL vendor string: Intel Open Source Technology Center
OpenGL renderer string: Mesa DRI Intel(R) Haswell Mobile
OpenGL core profile version string: 3.3 (Core Profile) Mesa 10.6.3
(git-ccef890)
OpenGL core profile shading language version string: 3.30
OpenGL core profile context flags: (none)
OpenGL core profile profile mask: core profile
OpenGL core profile extensions:
OpenGL version string: 3.0 Mesa 10.6.3 (git-ccef890)
OpenGL shading language version string: 1.30
OpenGL context flags: (none)
OpenGL extensions:
OpenGL ES profile version string: OpenGL ES 3.0 Mesa 10.6.3 (git-ccef890)
OpenGL ES profile shading language version string: OpenGL ES GLSL ES 3.00
OpenGL ES profile extensions:
---- snip ---
NVIDIA GeForce GTX 850M, NVIDIA binary drivers (via optimus):
---- snip ---
OpenGL vendor string: NVIDIA Corporation
OpenGL renderer string: GeForce GTX 850M/PCIe/SSE2
OpenGL core profile version string: 4.4.0 NVIDIA 352.21
OpenGL core profile shading language version string: 4.40 NVIDIA via Cg
compiler
OpenGL core profile context flags: (none)
OpenGL core profile profile mask: core profile
OpenGL core profile extensions:
OpenGL version string: 4.5.0 NVIDIA 352.21
OpenGL shading language version string: 4.50 NVIDIA
OpenGL context flags: (none)
OpenGL profile mask: (none)
OpenGL extensions:
---- snip ---
NVIDIA GeForce GT 425M with FOSS Nouveau/Mesa:
--- snip ---
$ glxinfo | grep -i opengl
OpenGL vendor string: nouveau
OpenGL renderer string: Gallium 0.4 on NVC1
OpenGL core profile version string: 3.3 (Core Profile) Mesa 10.6.3
(git-ccef890)
OpenGL core profile shading language version string: 3.30
OpenGL core profile context flags: (none)
OpenGL core profile profile mask: core profile
OpenGL core profile extensions:
OpenGL version string: 3.0 Mesa 10.6.3 (git-ccef890)
OpenGL shading language version string: 1.30
OpenGL context flags: (none)
OpenGL extensions:
OpenGL ES profile version string: OpenGL ES 3.0 Mesa 10.6.3 (git-ccef890)
OpenGL ES profile shading language version string: OpenGL ES GLSL ES 3.00
OpenGL ES profile extensions:
--- snip ---
Attached are some screenshots.
Regards
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https://bugs.winehq.org/show_bug.cgi?id=43785
Bug ID: 43785
Summary: New Critical Error World of Warships 0.6.11
Product: Wine
Version: 2.12
Hardware: Other
OS: Mac OS X
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: kernel32
Assignee: wine-bugs(a)winehq.org
Reporter: captmatt95(a)yahoo.ca
Created attachment 59298
--> https://bugs.winehq.org/attachment.cgi?id=59298
Screen shot of error message.
Game crashes on launch. Recently updated the game to 0.6.11. I have also done
several software updates to see if that was the issue.
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https://bugs.winehq.org/show_bug.cgi?id=42519
Bug ID: 42519
Summary: WorldofWarschips crashes at start
Product: Wine
Version: 1.8.6
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: Wh1sper(a)zockertown.de
Distribution: ---
Created attachment 57410
--> https://bugs.winehq.org/attachment.cgi?id=57410
backtrace of wine
wine-1.8.6 (Debian 1.8.6-5)
WorldofWarships 0.6.1.1
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https://bugs.winehq.org/show_bug.cgi?id=45973
Bug ID: 45973
Summary: World of Warships Crashes upon start
Product: Wine
Version: 3.17
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: chrisspen(a)gmail.com
Distribution: ---
Created attachment 62530
--> https://bugs.winehq.org/attachment.cgi?id=62530
.crash file
Installation of World of Warships using 32-bit Wine 3.17 happens smoothly, but
upon launching the installed game, it spends a couple minutes "loading" and
then crashes.
The generated .crash and .dmp files are attached.
Also attached is the PlayOnLinux bash script used to setup the Wine
environment.
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https://bugs.winehq.org/show_bug.cgi?id=43515
Bug ID: 43515
Summary: World of Warships 0.6.9 crashes with Critical Error
Occurred
Product: Wine
Version: 2.14
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ankouslash(a)yahoo.co.jp
Distribution: ---
Created attachment 58905
--> https://bugs.winehq.org/attachment.cgi?id=58905
Error dialog
World of Warships (WoWs) 0.6.9 crashes with Critical Error Occurred.
This seems to be same error as #4314 but the workaround (changing Windows
version on winecfg) doesn't effect.
Wargaming releases update of MacWrapper (wine Wargaming's custom for MacOS) to
fix this problem:
https://na.wargaming.net/support/kb/articles/813
Steps to reproduce:
1) Choose Application menu > wine > Programs > World of Warships > World of
Warships (Launched WoWSLauncher.exe)
2) Click "Play" (Launched worldofwarships)
3) Click "Connect!"
Repeatability:
Always
Version:
wine 2.14
wine-mono 4.7.1
wine-gecko 2.47
on ArchLinux(x86_64)
WINEARCH=win32
Windows version on winecfg: Windows10, 7 and XP I confirmed
Thx
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https://bugs.winehq.org/show_bug.cgi?id=43609
Bug ID: 43609
Summary: World of Warships Crash
Product: Wine
Version: 2.0.2
Hardware: Other
OS: Mac OS X
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: captmatt95(a)yahoo.ca
Created attachment 59025
--> https://bugs.winehq.org/attachment.cgi?id=59025
This is the screen shot of the error message
Updated to the most recent wrapper for World of Warships, and the most recent
game update. The game now crashes when you start the game. (Pressing PLAY) I
submited a ticket with wargaming but they advised to contact you. Attach is
the screen shot of the error message. I was unable to run the debugger.
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https://bugs.winehq.org/show_bug.cgi?id=43412
Bug ID: 43412
Summary: World of Warships: CEF screens cannot be displayed
Product: Wine
Version: 2.13
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: Andreas.Schallenberg(a)Eurobild.com
Distribution: ---
This bug is very similar to #42707.
When in WoWS port screen there are several management screens that use CEF.
Those cannot be opened. When trying, an additional half-transparent layer is
created on top the graphics, three dots are written on top (this should be
replaced by the screen title if working) and in the middle of the screen
there's an anchor symbol with an animation. On the top right corner a hint is
displayed to press ESC to leave. Nothing else is being displayed. Pressing ESC
brings you back to the original screen and the transparent layer is removed.
This happens at least with:
- Inventory screen
- News screen
- Clan screen
- "Invite a friend"
Environment:
- Wine version is 2.13, downloaded from build.opensuse.org/Emulators
- Host is (uname -a): Linux jordan 4.4.74-18.20-default #1 SMP Fri Jun 30
19:01:19 UTC 2017 (b5079b8) x86_64 x86_64 x86_64 GNU/Linux
- Game version is 0.6.8.1
Tahoma font package installed, no wrapper like PlayOnLinux is used, Windows
version set to 10 (same behavior as setting to 7).
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https://bugs.winehq.org/show_bug.cgi?id=43423
Bug ID: 43423
Summary: Wine does not create a PROGRAMDATA environment
variable by default
Product: Wine
Version: 2.12
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: toadking(a)toadking.com
Distribution: ---
PROGRAMDATA can be used by programs to store data that should be accessible by
any users on the system. Normally this is C:\ProgramData. Wine by default does
not have this environment variable or folder.
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http://bugs.winehq.org/show_bug.cgi?id=19492
Summary: SketchUp and OpenGL with ATI Video Cards
Product: Wine
Version: 1.1.26
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P4
Component: opengl
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: tuttocacca(a)gmail.com
After several attempts, I suppose there is a big bug with Google SketchUp 6 and
7 and the use of ATI Video Cards driver in Ubuntu 9.04
As ATI drivers (not proprietary) are already installed in Ubuntu 9.04 and is
not possible to use the proprietary driver such as ATI Catalyst and fglrx, it
is impossible to use Google SketchUp 7.
Installation is not a problem, then menus and tools bar are visible and usable
but the working screen is black and nothing appears. The black zone is the 3d
environment which requires the proper drivers and settings.
It's known it is possible to use SketchUp 7 with Invida graphics card but seems
impossible to use with ATI's.
Any ideas how to fix this bug?
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https://bugs.winehq.org/show_bug.cgi?id=37389
Bug ID: 37389
Summary: The program Raptor98u3f5_w64.exe crashes on launch
Product: Wine
Version: 1.6.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: wemember(a)live.co.uk
Created attachment 49721
--> https://bugs.winehq.org/attachment.cgi?id=49721
Programme error report
Raptor-chess.exe crashes on launch with an error message. The program Raptor
.exe has encountered a serious problem and needs to close
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http://bugs.winehq.org/show_bug.cgi?id=27951
Summary: sketchup8 SELinux error with usr/bin/wine-preloader
mmap_zero
Product: Wine
Version: 1.3.2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: loader
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dennisgdaniels(a)gmail.com
Created an attachment (id=35755)
--> (http://bugs.winehq.org/attachment.cgi?id=35755)
screengrabs of SElinux and S8 error
After install of Sketchup8 I tried to start S8
usr/bin/wine-preloader
mmap_zero error
SElinux error with four options
Here's the video of the bug
http://www.youtube.com/watch?v=wd-8DHOJS5A
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https://bugs.winehq.org/show_bug.cgi?id=37842
Bug ID: 37842
Summary: Mathcad Prime 3.0 crashes when trying to calculate a
result
Product: Wine
Version: 1.7.33
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: karl(a)engelbogen.net
Distribution: Mint
Created attachment 50400
--> https://bugs.winehq.org/attachment.cgi?id=50400
log
I have tried to run Mathcad Prime 3.0 with WINE 1.7.33.
It starts with many logs.
When I try to carry out a simple calculation (for example: 455/44) it crashes
(see attached log).
I have installed the following software using winetricks:
* dotnet40
* corefonts.
Thanks for your help.
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https://bugs.winehq.org/show_bug.cgi?id=43840
Bug ID: 43840
Summary: Sketchup 2017 does not print
Product: Wine
Version: 2.17
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: Reinhard.Scheck(a)team-scheck.de
Distribution: ---
Created attachment 59396
--> https://bugs.winehq.org/attachment.cgi?id=59396
wine log output for selected print option
Sketchup 2017 runs quite well.
But neither "Print Preview" nor "Print" does work.
When clicking "OK" on the print popup screen, nothing happens.
When clicking "Properties" - same thing.
"Use high accuracy HLR" checkbox doesn't change things.
Running on Linux <hostname> 4.12.11-200.fc25.x86_64 #1 SMP
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http://bugs.winehq.org/show_bug.cgi?id=29709
Bug #: 29709
Summary: Atomic Mail Sender 4.25 crashes in Wine every time
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jomahali(a)freenet.de
Classification: Unclassified
Atomic Mail Sender 4.25
Installation was OK without problems
When I open it from wine I get
"Program Error" The program AtomicMailSender.exe has encountered a serious
problem and needs to close. We are sorry....
"Application Error"
Exception EExternalException in module ntdll.dll at 0002E3F8
External Exception C0000025
This happens every time I try to open the application.
It runs without any problems in windows XP for years now
website www.massmailsoftware.com
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https://bugs.winehq.org/show_bug.cgi?id=46234
Bug ID: 46234
Summary: explorer /desktop leaks global atoms when creating
desktop window
Product: Wine
Version: 3.21
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: explorerframe
Assignee: wine-bugs(a)winehq.org
Reporter: daniel.wendt(a)linux.com
CC: ralf.habacker(a)freenet.de
Distribution: ---
When creating the desktop window with CreateWindowEx a UUID is
passed(https://github.com/wine-mirror/wine/blob/400dd1596ab7946e68278b3f8dc….
With this information an atom is created in the global atom table. The atom is
not released when the explorer is closed.
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http://bugs.winehq.org/show_bug.cgi?id=22439
Summary: Paint.NET's EULA is garbled with Mono
Product: Wine
Version: 1.1.43
Platform: x86-64
URL: http://www.getpaint.net/download.html
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: RandomAccountName(a)mail.com
Created an attachment (id=27478)
--> (http://bugs.winehq.org/attachment.cgi?id=27478)
Text corruptions in the Paint.NET 2.5 EULA
The EULA for Paint.NET is garbled and partially unreadable when using it with
mono26. It looks like the text is jumbled together and running off the screen.
Seen in Paint.NET versions 3.5.4, 3.31, and 2.5. This doesn't occur in the
latter two if dotnet20 is used instead.
Terminal output varies by version, but 2.5 produces none up to this point, and
the others don't produce any new output at this point.
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https://bugs.winehq.org/show_bug.cgi?id=37510
Bug ID: 37510
Summary: Foxit 7.0.3.916 - Copy and past impossible
Product: Wine
Version: 1.7.3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: richardremlap(a)gmail.com
Distribution: ---
Running Foxit 7.0.3.916 in Wine on Xubuntu or Mint; When adding annotations to
a pdf document I cannot copy and paste single or multiple annotations, neither
can I copy and past annotations with additional text. Both actions succeed when
using Foxit running in Windows (XP). Both actions succeed when running an old
version of Foxit - FoxitReader431_enu_Setup.exe - in Wine.
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http://bugs.winehq.org/show_bug.cgi?id=36792
Bug ID: 36792
Summary: Foxit Reader 6.2.0.0429: wrong response on double
clicking the titlebar to max/restore
Product: Wine
Version: 1.7.20
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: penghao(a)linuxdeepin.com
Foxit Reader failed to Maximize at times, when you click the Maximize button on
the right of the title bar, or double click the title bar, in order to maximize
the whole window of the Foxit Reader, the window still keep the original size
before you click the Maximize button (or double click the title bar).
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http://bugs.winehq.org/show_bug.cgi?id=36791
Bug ID: 36791
Summary: Foxit Reader 6.2.0.0429: Failed to open file in
"recent files" on start page
Product: Wine
Version: 1.7.20
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: penghao(a)linuxdeepin.com
Created attachment 48867
--> http://bugs.winehq.org/attachment.cgi?id=48867
Foxit Reader said that file is not found
wine version:
wine-1.7.20-102-g889cce4
download from:
http://cdn01.foxitsoftware.com/pub/foxit/reader/desktop/win/6.x/6.2/enu/Fox…
after install, start foxit from:
~/.wine/drive_c/Program Files/Foxit Software/Foxit Reader/
with:
wine Foxit\ Reader.exe
Programs start fine. I opened a pdf file in following path:
~/Desktop/Deepin 2014.pdf
which real path is:
/home/phcole/Desktop/Deepin 2014.pdf
and then I close this file, and switch to the "Start" page.
click the "Deepin 2014.pdf" in "recent documents", there jumps a error message
box showing in the attachment jpg.
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https://bugs.winehq.org/show_bug.cgi?id=44826
Bug ID: 44826
Summary: RTL text issue in MS Word 2013
Product: Wine
Version: 3.1
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: a.shahbazi91(a)gmail.com
Distribution: ---
MS Word 2010 needs native usp10.dll to show RTL text correctly(no separated
characters), but using native usp10.dll no more fixes the issue in MS Word
2013.
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https://bugs.winehq.org/show_bug.cgi?id=40571
Bug ID: 40571
Summary: Google SketchUp 13 crashes every other time when
printing
Product: Wine
Version: 1.7.18
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ivan.t7ko(a)gmail.com
Distribution: ---
Google SketchUp 2013 (13.0.4812).
Wine 1.7.18
Ubuntu 14.04
Open a model, send it to printer (physical over CUPS or PDF over CUPS).
In most of the cases, first attempt succeeds.
But in most of the cases, second attempt crashes the app.
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https://bugs.winehq.org/show_bug.cgi?id=40008
Bug ID: 40008
Summary: OllyDbg hangs when trying to pause debuggee
Product: Wine
Version: 1.9.1
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: kernel32
Assignee: wine-bugs(a)winehq.org
Reporter: b7.10110111(a)gmail.com
Distribution: ---
To reproduce:
1. Launch OllyDbg
2. Press F3, choose some exe file, e.g. Test.exe in OllyDbg distribution
3. Press Ctrl+E
4. In the newly-opened dialog enter in HEX+00 field: EBFE
5. Press F9
6. Choose in menu Debug->Pause
7. See OllyDbg freeze.
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http://bugs.winehq.org/show_bug.cgi?id=22242
Summary: Paint.NET 3.5.4 installer fails with mono
Product: Wine
Version: 1.1.41
Platform: x86
URL: http://www.getpaint.net/download.html
OS/Version: Linux
Status: NEW
Keywords: dotnet, download, Installer
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: madewokherd(a)gmail.com
The Paint.NET installer fails with mono installed (via winetricks mono26).
The current blocking issue is the lack of ngen.exe. I sent a patch for that:
http://www.winehq.org/pipermail/wine-patches/2010-April/086832.html
After that, it apparently fails due to a FileNotFound error, which I suspect is
caused by a program's inability to detect its own path. We should switch
mscoree.dll to using the mono embedding api rather than calling mono.exe, so
that the GetCommandLine and GetModuleFileName(0) point to the program being
executed.
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