http://bugs.winehq.org/show_bug.cgi?id=35126
Bug ID: 35126
Summary: AirBuccaneers hangs on exit
Product: Wine
Version: 1.7.8
Hardware: x86
URL: http://s3-eu-west-1.amazonaws.com/airbuccaneers1/AirBu
ccaneers_1.1_demo.zip
OS: Linux
Status: NEW
Keywords: download
Severity: trivial
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
Classification: Unclassified
Created attachment 46856
--> http://bugs.winehq.org/attachment.cgi?id=46856
terminal output
The game loads fine and it is playable, the only problem I observed so far is
that the game hangs indefinitely when I choose to quit the game. CPU usage is
minimal (1-2%), animation and music stop playing and the abu.exe process is
just sitting there.
Steps to reproduce the problem with the demo version:
1. unpack AirBuccaneers_1.1_demo.zip and start the game with abu.exe
2. select language and choose a new account
3. choose <Quit> in the main menu
I tried the game in Virtualbox (Windows XP guest) and the problem doesn't exist
there.
wine-1.7.8-88-gfb75292
AirBuccaneers_1.1_demo.zip
md5sum: 92d2a669743b0c9bb6645c8d2d01ff7e
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https://bugs.winehq.org/show_bug.cgi?id=46924
Bug ID: 46924
Summary: Sword of the Stars crashes with black screen
Product: Wine
Version: 4.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: luis.panadero(a)gmail.com
Distribution: ---
Created attachment 64027
--> https://bugs.winehq.org/attachment.cgi?id=64027
wine log output with WINEDEBUG=+wgl
Sword of the Stars Complete collection (or Argos Naval Yard) crashes with a
black screen and a dump.
Tested on:
Ubuntu 18.10 with kernel 5.0.5 + Mesa 19.1.0 , however fails with ubuntu
default kernel and mesa versions.
GPU : AMD RX580 -> amdgpu opensource driver
Wine versiones that I try :
- Wine 4.0 with Gallium Nine patch
- default version on Ubuntu 18.10 (Wine 3.0.3)
- Steam Proton 3.16 beta
- Wine staging
On every case fails with the same messages.
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https://bugs.winehq.org/show_bug.cgi?id=41411
Bug ID: 41411
Summary: 7za (part of 7-zip) handles some non-latin file names
incorrectly under wine
Product: Wine
Version: 1.6.2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: unxed(a)mail.ru
Distribution: ---
app: http://www.7-zip.org/a/7z1603-extra.7z
sample archive to test:
http://pnboy.pinguix.com/gapan/23-10-2012-b-fasi-eaep.zip
1. list sample archive using 7za: "7za.exe l 23-10-2012-b-fasi-eaep.zip"
2. compare to it's output on windows (or with listing using "unzip -l
23-10-2012-b-fasi-eaep.zip")
you will see incorrect filename encoding in 7za's output
p7zip, 7za's native linux port, behaves correctly with this archive
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https://bugs.winehq.org/show_bug.cgi?id=42412
Bug ID: 42412
Summary: WinUAE 3.4.0: Networking over Slirp in AmigaOS 4.1
works bad.
Product: Wine
Version: 2.0
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winsock
Assignee: wine-bugs(a)winehq.org
Reporter: bobben(a)wigilius.se
When using WinUAE (both version 3.3.0 and 3.4.0) with slirp networking (only
way when running AmigaOS 4.1), network transfers gets damaged (md5 and file
size doesn't match) whether it's downloaded from internet or from local file
server.
This happens both on 32bit and 64bit Wine and WinUAE.
Changing the MTU value on the AmigaOS side doesn't help either.
I suspect this has something to do with the issue:
fixme:winsock:set_dont_fragment IP_DONTFRAGMENT for IPv4 not supported in this
platform.
The author of WinUAE also suspects this is the problem:
"IP_DONTFRAG (or IP_MTU_DISCOVER and friends) are not defined in some platform
specific file"
Currently using Wine 2.0-staging and macOS 10.11.6
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https://bugs.winehq.org/show_bug.cgi?id=36542
Bug ID: 36542
Summary: Outpost 2: Ingame videos don't play
Product: Wine
Version: 1.7.19
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jopac76(a)mail.com
Created attachment 48633
--> https://bugs.winehq.org/attachment.cgi?id=48633
Log with 1.7.19
Outpost 2 ingame videos don't play. I have both the videos in the game folder
and in the CD.
Videos are in the Indeo codec, does this make this bug a duplicate of the other
Indeo-related bugs?
https://appdb.winehq.org/objectManager.php?sClass=version&iId=16926&iTestin…
claims the videos worked back on 1.1.35, making this a regression. The oldest I
could compile was 1.1.40, and it didn't work.
Game without videos is here: http://www.outpostuniverse.net/gamedownload.php
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http://bugs.winehq.org/show_bug.cgi?id=34696
Bug #: 34696
Summary: Magic & Mayhem 2: The Art of Magic: the in-game logo
not rendering correctly
Product: Wine
Version: 1.7.3
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: winebugs140(a)gmail.com
Classification: Unclassified
Created attachment 46256
--> http://bugs.winehq.org/attachment.cgi?id=46256
MM Log
The in-game logo that is in the main menu or which shows up when the game is
loading has black holes.
The problem can be reproduced in the demo (check out the link).
Tested with:
Windows Vista (without Wine), GeForce 9600M GS--the program works fine here
Ubuntu 13.04, GeForce 9600M GS (NVIDIA driver 313)
Mac OS X 10.7.5, ATI HD 2600 Pro, Mac Driver/X11
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http://bugs.winehq.org/show_bug.cgi?id=29714
Bug #: 29714
Summary: mmdevapi/capture test often fails on debian testing
Product: Wine
Version: 1.3.37
Platform: x86
OS/Version: Linux
Status: NEW
Keywords: download, regression
Severity: normal
Priority: P2
Component: mmdevapi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
CC: hoehle(a)users.sourceforge.net
Classification: Unclassified
Regression SHA1: f24b31fcf2047e8b4d0d8b910c54c0815c54d1cf
Created attachment 38565
--> http://bugs.winehq.org/attachment.cgi?id=38565
+tid,+mmdevapi,+winmm,+driver,+midi,+dsound,+dmusic,+mci,+oss,+alsa,+coreaudio
trace
austin@debian-buildbot:~/wine-git$ git bisect bad
f24b31fcf2047e8b4d0d8b910c54c0815c54d1cf is the first bad commit
commit f24b31fcf2047e8b4d0d8b910c54c0815c54d1cf
Author: J��rg H��hle <hoehle(a)users.sourceforge.net>
Date: Thu Jan 12 22:36:31 2012 +0100
mmdevapi/tests: Perform capture protocol tests in shared mode.
:040000 040000 8251887bab3583e1327626d8e7492e61fa5e0285
255d9de316fae3fc6fc5b26a87b771593858e8c6 M dlls
+tid,+mmdevapi,+winmm,+driver,+midi,+dsound,+dmusic,+mci,+oss,+alsa,+coreaudio
trace attached.
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http://bugs.winehq.org/show_bug.cgi?id=12209
Summary: Microsoft FileFormatConverter.exe installs but does not
work
Product: Wine
Version: 0.9.58.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dimesio(a)earthlink.net
Created an attachment (id=11631)
--> (http://bugs.winehq.org/attachment.cgi?id=11631)
console output when trying to open a docx file in Word 2003
Microsoft's FileFormatConverter.exe gives Office 2003 the ability to open
Office 2007 files. I tried installing it to my working Office 2003 wine
installation. The installer ran fine, ending with a message that installation
was complete. However, when I tried to open a docx file in Word 2003, it
aborted with the message "There was an error opening the file." I've attached
the console output. Getting this program to work would be very useful to those
of us who have to deal with documents from people using Office 2007.
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https://bugs.winehq.org/show_bug.cgi?id=45142
Bug ID: 45142
Summary: (DX11) Unigine Heaven 4.0 shows black screen while
benchmarking on Windows
Product: Wine
Version: 3.7
Hardware: x86
OS: Windows
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: svyatpro(a)gmail.com
Created attachment 61328
--> https://bugs.winehq.org/attachment.cgi?id=61328
screenshot
This issue seems to be related to Windows OS only.
When you run Unigine Heaven 4.0 benchmark at DX11 on Windows platforms with
WineD3D you only see a black screen and playing sound. No matter what WineD3D
build I use and no matter what Windows version.
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https://bugs.winehq.org/show_bug.cgi?id=45411
Bug ID: 45411
Summary: Direct Access to USB Drive Fails
Product: Wine
Version: 3.11
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: fredthejonester(a)gmail.com
Distribution: ---
Here is the output:
$ WINEARCH=win32 WINEPREFIX=/home/kirk/.wineprefix32 wine RESPONSA.exe
0009:fixme:nls:GetThreadPreferredUILanguages 00000034, 0x32e6a0, 0x32e710
0x32e6a8
0009:fixme:nls:get_dummy_preferred_ui_language (0x34 0x32e6a0 0x32e710
0x32e6a8) returning a dummy value (current locale)
0009:fixme:nls:GetThreadPreferredUILanguages 00000034, 0x32e680, 0x32e6f0
0x32e688
0009:fixme:nls:get_dummy_preferred_ui_language (0x34 0x32e680 0x32e6f0
0x32e688) returning a dummy value (current locale)
0017:fixme:mountmgr:harddisk_ioctl Unsupported ioctl 41018 (device=4 access=0
func=406 method=0)
0017:fixme:mountmgr:harddisk_ioctl Unsupported ioctl 4d014 (device=4 access=3
func=405 method=0)
0009:fixme:msvcrt:__clean_type_info_names_internal (0x4c22b684) stub
0009:fixme:msvcrt:__clean_type_info_names_internal (0x4e0892fc) stub
0009:fixme:msvcrt:__clean_type_info_names_internal (0x101827d4) stub
0009:fixme:msvcrt:__clean_type_info_names_internal (0x788b0e54) stub
and the app is not able to recognize the USB drive that is in the PC and
required for execution. More details are available here:
https://forum.winehq.org/viewtopic.php?f=2&t=30825
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https://bugs.winehq.org/show_bug.cgi?id=47635
Bug ID: 47635
Summary: Micro-Cap 12 fails to save any files
Product: Wine
Version: 4.14
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: comdlg32
Assignee: wine-bugs(a)winehq.org
Reporter: alexander-winehq(a)xmine128.tk
Distribution: ---
Created attachment 65068
--> https://bugs.winehq.org/attachment.cgi?id=65068
commdlg trace of Micro-Cap 12 starting and saving file
Micro-Cap 12 was recently released as Freeware and provides a pretty
comprehensive analog/digital circuit simulation environment. While every tested
aspect of the software works brilliantly, saving created circuit diagrams for
some reason fails silently and the file will simply not be considered “saved”
after clicking “Save” in the file dialog.
Steps to reproduce:
0. Download Micro-Cap 12 Full-CD version from:
http://www.spectrum-soft.com/download/download.shtm
1. Extract the file's contents and run “mc12.exe” or “mc12_64.exe”
2. Wait for the program to start up
3. Click the “Save” button in the toolbar or “File” menu
4. Confirm saving by clicking on “Save” in the opened “Save As” dialog
Expected behaviour:
A file with the name and path selected in the “Save As” dialog should have been
created.
Actual behaviour:
Nothing happens, except that the program will show the path of the chosen save
path in its titlebar.
I've attached a trace of Wine 4.14 and enabled WINEDEBUG=commdlg, please take a
look if there is anything out of the ordinary there.
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https://bugs.winehq.org/show_bug.cgi?id=46087
Bug ID: 46087
Summary: Directx9 games are very slow (unusable)
Product: Wine-staging
Version: 3.19
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mochobb(a)clix.pt
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Created attachment 62718
--> https://bugs.winehq.org/attachment.cgi?id=62718
Hardware specs and terminal output
I noticed that suddenly games were very slow (it takes seconds just to
highlight a menu item). I tested Shadow Warrior 2 and XCOM: Enemy Unknown. The
first game I had never tried, but I know the performance of the second one.
I downgraded wine-staging until I got a working version: 3.15. The other
versions tried were 3.17, 3.18 and 3.19. The terminal output is attached. The
output refers to XCOM, launching the game up to the menu and exiting.
Also attached are my hardware specifications.
Thank you very much for reading this.
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http://bugs.winehq.org/show_bug.cgi?id=13470
Summary: Warhammer : Battle March (Loading)
Product: Wine
Version: 1.0-rc2
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dl.zerocool(a)gmail.com
Created an attachment (id=13387)
--> (http://bugs.winehq.org/attachment.cgi?id=13387)
Console logs
Actually, warhammer is playable at decent speed.
The troubleshooting is starting the game, or charging a map (mission, campaign,
etc.)
It requires arround 10min to have the first game menu...
And it requires other 10minutes if you want to play.
The game is unplayble since it requires 20minutes to start gaming.
But the game itself even with highest options work very well.
The problem is the same with older wine versions.
And apparently the Warhammer mark of chaos (whitout battle march addon
installed)
Have the same loading problem.
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https://bugs.winehq.org/show_bug.cgi?id=44997
Bug ID: 44997
Summary: Installation support is broken for ElsterFormular
19.3.
Product: Wine
Version: 3.6
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: Markus.Elfring(a)web.de
Distribution: ---
It would be nice if I could install the application “ElsterFormular 19.3
(2018-04-12)”.
https://www.elster.de/eportal/infoseite/elsterformularhttps://appdb.winehq.org/objectManager.php?sClass=application&iId=1925
It can happen that the first dialogue looks completely fine while I get a
questionable display by the software “Wine 3.6-797.1” for further start tries.
elfring@Sonne:~/geladen/Freeware> wine start ElsterFormularPrivat.msi
005d:fixme:exec:SHELL_execute flags ignored: 0x00000100
elfring@Sonne:~/geladen/Freeware> 005f:fixme:ntdll:NtLockFile I/O completion on
lock not implemented yet
0060:fixme:msi:AutomationObject_GetIDsOfNames Unknown member L"actionData",
clsid {000c109e-0000-0000-c000-000000000046}
0060:fixme:msi:AutomationObject_GetIDsOfNames Unknown member L"objFSO", clsid
{000c109e-0000-0000-c000-000000000046}
005f:err:msi:ITERATE_Actions Execution halted, action L"WelcomeDlg" returned
1602
The software support is incomplete for this area.
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http://bugs.winehq.org/show_bug.cgi?id=35169
Bug ID: 35169
Summary: SetWorldTransform turning with Ellipse does not run
correctly
Product: Wine
Version: 1.7.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdi32
Assignee: wine-bugs(a)winehq.org
Reporter: martin(a)hemag.ch
Classification: Unclassified
Created attachment 46916
--> http://bugs.winehq.org/attachment.cgi?id=46916
source of sample
When using SetWorldTransform with a Ellipse then turning is faulty / Rectangle
is correct
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https://bugs.winehq.org/show_bug.cgi?id=43367
Bug ID: 43367
Summary: Fruit of Grisaia crashes after meeting Yumiko
Product: Wine
Version: 2.12
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: xanthsjunk(a)gmail.com
Distribution: ---
Created attachment 58731
--> https://bugs.winehq.org/attachment.cgi?id=58731
Backtrace
The Fruit of Grisaia (steam release) crashes after meeting Yumi. The screen
turns white and then black. Then the program crashes entirely.
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http://bugs.winehq.org/show_bug.cgi?id=31517
Bug #: 31517
Summary: Gomez Peer blanks screen and does not redraw correctly
Product: Wine
Version: 1.5.10
Platform: x86-64
URL: http://lastmile.gomez.com/PEERInstall.exe
OS/Version: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
Classification: Unclassified
Created attachment 41452
--> http://bugs.winehq.org/attachment.cgi?id=41452
Wine 1.5.10 console output
+++ This bug was initially created as a clone of Bug #13879 +++
When Gomez Peer is started or opened, the screen goes black and does not
refresh automatically.
+++
Yes, I have cloned this because it is exactly the same problem!
Ubuntu 12.04 AMD64 with Unity 2D and fglrx 8.96 (AFAICT)
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https://bugs.winehq.org/show_bug.cgi?id=46538
Bug ID: 46538
Summary: Unreal Tournament (UT99): mouse clicks in main menu
work only once (regression)
Product: Wine
Version: 4.0
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: nowic(a)wenner.ch
Distribution: ---
Created attachment 63395
--> https://bugs.winehq.org/attachment.cgi?id=63395
Commandline output
The main menu drop downs only works the first time using the mouse. After the
first click only navigation using the keyboard works which is quite annoying.
I remember that this worked without issues in a previous version of wine.
Probably wine < 3.0.
GPU: GeForce 940MX
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https://bugs.winehq.org/show_bug.cgi?id=42797
Bug ID: 42797
Summary: ICU64 for VICE: No highlighted read/write-colors in
Memory-window.
Product: Wine
Version: 2.4
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: enkorv(a)yahoo.com
Distribution: ---
Created attachment 57824
--> https://bugs.winehq.org/attachment.cgi?id=57824
terminal output when running ICU64.exe
VICE is a Commodore 64 (and siblings) emulator. "ICU64 for VICE" is a hacking
tool that piggybacks onto the emulator and shows memory maps in useful ways.
When starting ICU64.exe it opens a small toolbar and starts the VICE emulator
as well. When selecting Memory in the toolbar a window opens which shows the
memory map of the Commodore 64. It should also highlight the memory read and
writes as well as where the CPU is currently running, using color highlighting.
This part doesn't work so the window just has a black background. You can still
zoom in and out in the memory map (using mouse scroll-wheel) and see the values
of the memory locations changing live.
An example of how the color highlighting typically looks is here (could not
find a clip of ICU64 for VICE, so this clip shows ICU64 for Frodo, which is
another Commodore 64 emulator): https://www.youtube.com/watch?v=tjcvR5McmSg
Testing and wine-environment:
Ubuntu 16.10 - 4.8.0-46-generic
wine-2.4
ICU64 needs Microsoft .NET Framework 2.0 (see
http://icu64.blogspot.se/p/download.html )
WINEPREFIX=~/.winetest2017 WINEARCH=win32 wineboot
WINEPREFIX=~/.winetest2017 winetricks dotnet2
ICU64 - https://sites.google.com/site/mathfigure/icu64vice23-v0.1.2.zip
c89d54ea7d64834694c3590660dee69e0738a418
WinVICE 2.3 -
https://sourceforge.net/projects/vice-emu/files/releases/binaries/windows/W…
b2a7ffafbcef1ab159681002616d9cf819c1ef84
Download both, unzip into same folder and run ICU64.exe.
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http://bugs.winehq.org/show_bug.cgi?id=31927
Bug #: 31927
Summary: ws2_32: sock.c fails intermittently - 'Test succeeded
inside todo block: GetQueuedCompletionStatus returned
0'
Product: Wine
Version: 1.5.14
Platform: x86
OS/Version: Linux
Status: NEW
Keywords: download, testcase
Severity: minor
Priority: P2
Component: winsock
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Classification: Unclassified
Running in a loop for about 15 minutes, I got:
sock.c:5385: Test succeeded inside todo block: GetQueuedCompletionStatus
returned 0
sock.c:5386: Test succeeded inside todo block: Last error was 64
make: *** [sock.ok] Error 2
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https://bugs.winehq.org/show_bug.cgi?id=46500
Bug ID: 46500
Summary: Cogpack - Exercises can't be run - Error 380 - Invalid
property value
Product: Wine
Version: 4.0-rc6
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: maiktapwagner(a)aol.com
Distribution: ---
Created attachment 63348
--> https://bugs.winehq.org/attachment.cgi?id=63348
Console output on wine 4.0-rc6
Hello everyone,
the application in question can be downloaded from and also has a demo version
available which has the same "symptoms" as the full version:
http://www.markersoftware.com/USA/demoinfo.htm#Download
It returns an error message "invalid property value" with an error code of 380.
Console output is attached and an entry for the AppDB has been submitted as
well.
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https://bugs.winehq.org/show_bug.cgi?id=40250
Bug ID: 40250
Summary: Stunt GP too fast timer for stunts, waterfall/screen
animation and starting screens
Product: Wine
Version: 1.9.4
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: 10mkudela(a)gmail.com
Distribution: ---
In the game time frame required to press Shift key to make stunt is much
smaller then in Windows. Also waterfall animation and loading screens are much
faster then in Windows. Everything else is at the same speed.
One additional animation is faster as well: speed of the text on screen in
Germany location is faster as well, but it's speed is changing from what I have
noticed.
There is probably a timer somewhere that is ticking faster then it should be,
and that is used by all those elements.
This bug was tested on 1.9.4 version of Wine, but it is also present on older
versions.
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https://bugs.winehq.org/show_bug.cgi?id=42384
Bug ID: 42384
Summary: WinOmega 10.00.24 attempts to use certmgr.msc
Product: Wine
Version: 2.1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: crypt32
Assignee: wine-bugs(a)winehq.org
Reporter: info(a)winomega.com
Distribution: ---
Created attachment 57179
--> https://bugs.winehq.org/attachment.cgi?id=57179
certmgr.msc error
WinOmega 10.00.24
(https://appdb.winehq.org/objectManager.php?sClass=version&iId=33538) is yields
an error (see screenshot) when attempting to manage certificates through:
Facturación -> Clientes -> Firmar -> Factura-e
The program relies on certmgr.msc (MMC snap-in) for certificate management. A
possible workaround could be to use certmgr.exe (Certificate Manager Tool) in
its stead. However certmgr.exe isn't usable due to bug 42383
(https://bugs.winehq.org/show_bug.cgi?id=42383).
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http://bugs.winehq.org/show_bug.cgi?id=12159
Summary: Alt-click moves the windows instead of giving access to
alternate functionalities in Photoshop Cs2
Product: Wine
Version: 0.9.58.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P1
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mariejoaile(a)gmail.com
Steps to reproduce:
1- Open Photoshop
2- Create a new document or open one
3- Pick a selection tool or clone or any of the tool making use of an alternate
function using alt
4- Try to use this alt-click option and instead of for instance for the select
tool, deselecting, it will move the window.
This action is very important because there is no other way to use certain of
Photoshop's tool, making tools like clone and healing useless.
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