http://bugs.winehq.org/show_bug.cgi?id=21312
Summary: Sony Vegas Movie Studio Platinum 9.0b: Serious issues
making video production impossible
Product: Wine
Version: 1.1.35
Platform: x86-64
URL: http://www.softpedia.com/get/Multimedia/Video/Video-Ed
itors/Sony-Vegas-Movie-Studio-Platinum.shtml
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gaming4jc2(a)yahoo.com
Created an attachment (id=25649)
--> (http://bugs.winehq.org/attachment.cgi?id=25649)
Numerous FixMes and some Errs...
Well, I finally got it installed using winetrick's dontnet20 and wmp9 as
suggested on my previous bug report for not being able to install it.
It only works on Windows Vista and above compatibility modes, so the log
attached was using Windows 7 which seems best.
I'm not sure where to start on this bug report.
Sony Vegas Movie Studio 9.0b Platinum has several serious issues, all of which
we should be able to be determined from the short log attached.
I'll list them below:
* No plug-ins were found. (This includes the Media Generator, Transitions, and
Video FX tabs making them totally unusable) This effects the majority of the
application and the "Video Event FX..." window, making the program somewhat
useless.
* The Audio "Track FX..." and "Apply Non-Real Time Event FX..." windows are
both totally unusable since nothing can be clicked in them. The audio plugins
there are at least detected, just borked.
* Video Preview Window doesn't show anything, and occasionally flickers a
different color only when rendering. Terminal cycles a never ending
"fixme:msvideo:DrawDibDraw" bug when attempting to play the movie. This also
effects the "Video Event Pan/Crop..." window, making it nearly impossible to do
animation effects since determining your current location in the window is
simply a black screen.
* All icons have a black rectangle around them (trivial and probably just a
simple alpha transparency bug)
Note: Keyword download can be added since Sony Vegas Movie Studio has a free
trial. I made this log using the retail version, but it's using the same exe as
the one on the softpedia link provided.
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https://bugs.winehq.org/show_bug.cgi?id=42316
Bug ID: 42316
Summary: Cannot play multiplayer in Gwent
Product: Wine-staging
Version: 2.0-rc6
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: stas5978(a)gmail.com
CC: erich.e.hoover(a)wine-staging.com, michael(a)fds-team.de,
sebastian(a)fds-team.de
Distribution: ---
When tried to start Multiplayer's "Casual Math" and wait about 5 sec you will
get wine fixme:
fixme:bcrypt:BCryptOpenAlgorithmProvider algorithm L"ECDSA_P384" not supported
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https://bugs.winehq.org/show_bug.cgi?id=47850
Bug ID: 47850
Summary: Automatically restart the TestBot Engine if it crashes
Product: Wine-Testbot
Version: unspecified
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: unknown
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
Distribution: ---
The CheckWineTestBot.pl script is supposed to automatically restart the TestBot
Engine if it crashes (such as because of a Perl error that only happens in
specific code paths).
However it does not work in the current usage scenario.
I think what happens is that the script is run in a non-root account for
security reasons so the call to 'service winetestbot restart' fails with a
permission denied error.
So a different approach is needed, probably one where there are two scripts:
* One which communicates with the Engine and returns whether it runs. This
script would be run through su.
* And a second script that uses the first script's exit code to decide when to
restart the Engine. It may even be possible to have systemd handle the task of
this second script (to be investigated).
Another totally different approach would be to parse the Engine log and check
the presence of messages logged by SafetyNet() which runs every 10 minutes. But
that would not really guarantee that the Engine is reachable through its
socket.
Yet a third option would be to have systemd start the Engine automatically when
its socket is accessed. That may allow for systemd to automatically restart the
Engine when it crashes (to be investigated).
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https://bugs.winehq.org/show_bug.cgi?id=47827
Bug ID: 47827
Summary: Nostale - New Launcher doesn't work
Product: Wine
Version: 4.17
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jonadev1993(a)gmail.com
Distribution: ---
Created attachment 65332
--> https://bugs.winehq.org/attachment.cgi?id=65332
Screenshot (Launcher)
Error message:
Error: Insufficient free space.
Logs:
00d8:err:winediag:SECUR32_initNTLMSP ntlm_auth was not found or is outdated.
Make sure that ntlm_auth >= 3.0.25 is in your path. Usually, you can find it in
the winbind package of your distribution.
00d8:fixme:ntdll:NtQueryInformationToken QueryInformationToken( ...,
TokenElevation, ...) semi-stub
00d9:fixme:ver:GetCurrentPackageId (0xa5fefc (nil)): stub
00d9:fixme:toolhelp:CreateToolhelp32Snapshot Unimplemented: heap list snapshot
00d9:fixme:toolhelp:Heap32ListFirst : stub
00d8:fixme:ntdll:NtQueryInformationToken QueryInformationToken( ...,
TokenElevation, ...) semi-stub
okok00e1:err:winediag:SECUR32_initNTLMSP ntlm_auth was not found or is
outdated. Make sure that ntlm_auth >= 3.0.25 is in your path. Usually, you can
find it in the winbind package of your distribution.
00e1:err:winediag:wined3d_dll_init Setting multithreaded command stream to 0.
00e1:fixme:toolhelp:CreateToolhelp32Snapshot Unimplemented: heap list snapshot
00e1:fixme:toolhelp:Heap32ListFirst : stub
00e1:fixme:ole:CoInitializeSecurity
(00000000,-1,00000000,00000000,0,3,00000000,0,00000000) - stub!
00e1:fixme:wbemprox:client_security_SetBlanket 6795E758, 096785F0, 10, 0,
(null), 3, 3, 00000000, 0x00000000
00e1:fixme:wbemprox:client_security_Release 6795E758
00e1:fixme:shell:propertystore_SetValue (0x9617898)->(0x68cfe0 0x32f724): stub
00e1:fixme:shell:propertystore_Commit (0x9617898): stub
0054:fixme:process:ProcessIdToSessionId Unsupported for other processes.
00e1:fixme:ntdll:server_ioctl_file Unsupported ioctl 110004 (device=11 access=0
func=1 method=0)
00db:fixme:ntdll:NtQueryInformationToken QueryInformationToken( ...,
TokenElevation, ...) semi-stub
00e1:fixme:ntdll:server_ioctl_file Unsupported ioctl 110004 (device=11 access=0
func=1 method=0)
00e1:err:ole:CoUninitialize Mismatched CoUninitialize
ok00d8:fixme:ntdll:NtQueryInformationToken QueryInformationToken( ...,
TokenElevation, ...) semi-stub
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http://bugs.winehq.org/show_bug.cgi?id=10130
Summary: Wine does not compile on x86_64
Product: Wine
Version: CVS/GIT
Platform: PC-x86-64
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-ole
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: garry.hurley.jr(a)gmail.com
CC: posta10100(a)yahoo.it, garry.hurley.jr(a)gmail.com
+++ This bug was initially created as a clone of Bug #4594 +++
gcc -c -I. -I. -I../include -I../include -Wall -pipe -fno-strict-aliasing
-gstabs+ -Wdeclaration-after-statement -Wpointer-arith -g -O2 -o preloader.o
preloader.c
preloader.c: In function ‘wld_mmap’:
preloader.c:259: warning: cast to pointer from integer of different size
preloader.c: In function ‘map_so_lib’:
preloader.c:680: warning: cast to pointer from integer of different size
preloader.c: In function ‘wld_start’:
preloader.c:910: warning: cast from pointer to integer of different size
preloader.c:910: warning: cast to pointer from integer of different size
{standard input}: Assembler messages:
{standard input}:434: Error: suffix or operands invalid for `push'
{standard input}:435: Error: suffix or operands invalid for `push'
{standard input}:437: Error: suffix or operands invalid for `pop'
{standard input}:438: Error: suffix or operands invalid for `pop'
{standard input}:439: Error: suffix or operands invalid for `push'
{standard input}:524: Error: suffix or operands invalid for `push'
{standard input}:524: Error: suffix or operands invalid for `mov'
{standard input}:524: Error: suffix or operands invalid for `pop'
{standard input}:927: Error: suffix or operands invalid for `push'
{standard input}:927: Error: suffix or operands invalid for `pop'
{standard input}:1016: Error: suffix or operands invalid for `push'
{standard input}:1016: Error: suffix or operands invalid for `pop'
{standard input}:1030: Error: suffix or operands invalid for `push'
{standard input}:1030: Error: suffix or operands invalid for `pop'
{standard input}:1130: Error: suffix or operands invalid for `push'
{standard input}:1130: Error: suffix or operands invalid for `mov'
{standard input}:1130: Error: suffix or operands invalid for `pop'
{standard input}:1153: Error: suffix or operands invalid for `push'
{standard input}:1153: Error: suffix or operands invalid for `pop'
{standard input}:1356: Error: suffix or operands invalid for `push'
{standard input}:1356: Error: suffix or operands invalid for `pop'
{standard input}:1550: Error: suffix or operands invalid for `push'
{standard input}:1550: Error: suffix or operands invalid for `mov'
{standard input}:1550: Error: suffix or operands invalid for `pop'
{standard input}:1585: Error: suffix or operands invalid for `push'
{standard input}:1585: Error: suffix or operands invalid for `mov'
{standard input}:1585: Error: suffix or operands invalid for `pop'
{standard input}:1668: Error: suffix or operands invalid for `push'
{standard input}:1668: Error: suffix or operands invalid for `mov'
{standard input}:1668: Error: suffix or operands invalid for `pop'
make[1]: *** [preloader.o] Error 1
make[1]: Leaving directory `/files/awjb/BUILD/wine-0.9.8-fe/loader'
make: *** [loader] Error 2
Additional information:
As I stated in bug 4594, which was ignored, the current git tree refused to
build WITHOUT using the --enable-win64 option. configure --with-x fails. Bug
is valid regardless of the --enable-win64 switch. Actual output is similar to
the following:
/usr/lib64/gcc/x86_64-slamd64-linux/4.1.2/../../../../x86_64-slamd64-linux/bin/ld:
i386:x86-64 architecture of input file `c_28606.o' is incompatible with i386
output
make[2]: *** [libwine.so.1.0] Error 1
make[2]: Leaving directory `/wine-current/wine/libs/wine'
make[1]: *** [wine] Error 2
make[1]: Leaving directory `/wine-current/wine/libs'
make: *** [libs] Error 2
This is only the last of such messages. This also occurs when doing
./configure with no options, make depend, and then make.
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http://bugs.winehq.org/show_bug.cgi?id=19297
Summary: MS Office Access Runtime 2007 don't work
Product: Wine
Version: 1.1.25
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: js-box(a)nm.ru
CC: js-box(a)nm.ru
MS Office Access Runtime 2007 don't work
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https://bugs.winehq.org/show_bug.cgi?id=47840
Bug ID: 47840
Summary: Run the TestBot's WineTest executables
Product: Wine-Testbot
Version: unspecified
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: unknown
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
Distribution: ---
Currently the TestBot monitors the WineTest executables on test.winehq.org and
schedules a full WineTest run when they change.
But the TestBot build VMs produce WineTest executables too and thus the TestBot
could use those to for the full test suite. Combined with bug 47839 this would
remove the dependency on test.winehq.org.
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https://bugs.winehq.org/show_bug.cgi?id=47839
Bug ID: 47839
Summary: Trigger VM updates whenever there are Wine commits
Product: Wine-Testbot
Version: unspecified
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: unknown
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
Distribution: ---
Currently the TestBot monitors the WineTest executables on test.winehq.org and
triggers an unpdate of the build and Wine VMs when they change.
This means that if these executables are not updated (for instance if there is
a build on that machine), then the TestBot's build and Wine VMs are not updated
so that on the next day patches are likely to fail to apply.
So the TestBot Engine should have its own Wine repository and monitor Wine
commits and trigger VM updates accordingly.
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https://bugs.winehq.org/show_bug.cgi?id=43270
Bug ID: 43270
Summary: Exact Audio Copy does not detect plugins
Product: Wine
Version: 2.11
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: redstone(a)gmail.com
Distribution: ---
With a clean wine 2.11 (inited with "WINEARCH=win32 wine wineboot"), on Ubuntu
17.04 Zesty:
After installing Exact Audio Copy 1.3
(http://www.exactaudiocopy.de/en/index.php/resources/download/),
EAC does not detect the plugins that it comes bundled with. Specifically, it
does not detect CUE Tools DB Plugin, or the AcoustID Plugin.
It looks like this problem existed on older versions of wine/EAC, see comments
in https://appdb.winehq.org/objectManager.php?sClass=version&iId=24705.
To reproduce:
1. Install EAC 1.3
2. Start EAC
3. Go to menu -> EAC -> EAC Options -> Audio Plugins
The list there is empty. It should have CUETools and AcoustID listed (which is
what I see when I install EAC 1.3 on my Windows 7 machine)
I tried getting some debug info:
WINEDEBUG=+relay wine ~/.wine/drive_c/Program\ Files/Exact\ Audio\
Copy/EAC.exe > /tmp/foo 2>&1
but it didn't have anything helpful. Specifically, the DLLs for the plugins
don't appear (e.g., CUETools*.dll), nor does PluginHandler.dll appear, so it's
like it's not even trying to access them.
Any suggestions on how to debug?
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https://bugs.winehq.org/show_bug.cgi?id=47174
Bug ID: 47174
Summary: Sibelius complains about missing
AvidRemoteObjects364.dll
Product: Wine
Version: 4.3
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dark.shadow4(a)web.de
Distribution: ---
Created attachment 64426
--> https://bugs.winehq.org/attachment.cgi?id=64426
Log
I used "winetricks -q msxml3 dotnet472" before installation. When running the
program it failes to start.
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https://bugs.winehq.org/show_bug.cgi?id=47826
Bug ID: 47826
Summary: Nostale Gameshop doesn't work with d9vk (child window)
Product: Wine
Version: 4.17
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jonadev1993(a)gmail.com
Distribution: ---
Patch used: childwindow.patch
The issue is here:
https://github.com/Joshua-Ashton/d9vk/issues/186
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http://bugs.winehq.org/show_bug.cgi?id=14801
Summary: Random freeze of Grand Prix Legends 1.2.0.1
Product: Wine
Version: 1.1.2
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: peter.hoogkamer(a)gmail.com
Created an attachment (id=15349)
--> (http://bugs.winehq.org/attachment.cgi?id=15349)
Error lines from GPL freeze
When running Grand Prix Legends 1.2.0.1 I randomly get a freeze of the game.
Most of the times this happens when I wait for the last seconds to run out
after a qualifying session of when I let the Options screen open. As for the
error I am getting, they are always the same
err:ntdll:RtlpWaitForCriticalSection errors within section 0x94d100 and
0x94d1e0 (see attachement for the full error log).
I am trying to reproduce this error consitently, but I did manage to get that
write yet.
Tux
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https://bugs.winehq.org/show_bug.cgi?id=39026
Bug ID: 39026
Summary: Wrong key mapping in virtualdub
Product: Wine
Version: 1.7.44
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: j-p-t(a)gmx.net
Distribution: Ubuntu
I am using German keyboard layout qwertz.
Virtualdub uses the us keys + and - (the keys left to backspace) to jump to
start (-) and end (+) of the selection.
Since + and - on German keyboard are at odd positions, Virtualdub seems to use
the scan codes of these keys and thus uses the same keys regardless of the
keyboard layout. On Windows and German keyboard it's "ß" and "'" left of
backspace.
In wine this doesn't work at all. It uses the + and ö keys. (not -, strange)
VirtualDub 1.10.4
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https://bugs.winehq.org/show_bug.cgi?id=36313
Bug ID: 36313
Summary: valgrind shows a possible leak in
propsys/tests/propstore.c
Product: Wine
Version: 1.7.18
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
==31754== 40 bytes in 1 blocks are possibly lost in loss record 232 of 560
==31754== at 0x7BC4C735: notify_alloc (heap.c:255)
==31754== by 0x7BC50F79: RtlAllocateHeap (heap.c:1716)
==31754== by 0x499C848: PropertyStore_CreateInstance (propstore.c:464)
==31754== by 0x499CFD2: InMemoryPropertyStoreFactory_CreateInstance
(propsys_main.c:113)
==31754== by 0x4B4AE26: CoCreateInstance (unknwn.h:226)
==31754== by 0x49561C0: test_persistserialized (propstore.c:207)
==31754== by 0x4956646: func_propstore (propstore.c:256)
==31754== by 0x495C13C: run_test (test.h:584)
==31754== by 0x495C52B: main (test.h:654)
==31754==
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https://bugs.winehq.org/show_bug.cgi?id=47752
Alexandre Julliard <julliard(a)winehq.org> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #4 from Alexandre Julliard <julliard(a)winehq.org> ---
Closing bugs fixed in 4.17.
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https://bugs.winehq.org/show_bug.cgi?id=39934
Bug ID: 39934
Summary: AppCAD graphics corruption
Product: Wine
Version: 1.8
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jhansonxi(a)gmail.com
Distribution: Ubuntu
Created attachment 53345
--> https://bugs.winehq.org/attachment.cgi?id=53345
Correct rendering on WinXP
AppCAD is a freeware RF circuit design tool. In the Balun calculator (Circuit
Design>Balun) the schematic drawing for solution 2 is replaced by large dark
areas. Wine message:
fixme:enhmetafile:PlayEnhMetaFileRecord EMR_EXTCREATEPEN: Need to copy brush
bitmap
This affects version 4.0.0 only. It is a VB6 application.
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https://bugs.winehq.org/show_bug.cgi?id=43842
Bug ID: 43842
Summary: Cached Authorization cause wrong username/password to
be used
Product: Wine
Version: 2.18
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: wininet
Assignee: wine-bugs(a)winehq.org
Reporter: leslie_alistair(a)hotmail.com
Distribution: ---
When a connection is made to a server, the username/password is stored for
later use. However, if a another connection is made to the same server, using
a different username/password then the 1st username/passowrd is used instead.
Example of the code.
Connecting to the same server, using Basic Authentication.
function GetData(username, pass)
{
internet = new CInternetSession;
CHttpConnection http = internet->GetHttpConnection(..., username, pass,...)
http->OpenRequest( "GET", "/", ..., _T("HTTP/1.1"),
INTERNET_FLAG_EXISTING_CONNECT | INTERNET_FLAG_RELOAD |
INTERNET_FLAG_DONT_CACHE | INTERNET_FLAG_SECURE; );
http.Close()
internet.Close();
delete internet;
}
GetData("user", "pass");
GetData("admin", "word");
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http://bugs.winehq.org/show_bug.cgi?id=24701
Summary: Vampire the Masquerade bloodlines
Product: Wine
Version: 1.3.4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: i30817(a)gmail.com
err:d3d:resource_init Out of adapter memory
Seems to be the first error. I have fglrx drivers but removed them from a while
and tested, and it continued.
using winetricks videomemorysize=512 for my graphics card (Ati mobility radeon
4570 512 mb) didn't have a effect (there is a difference in the offsets
reported). I'm using installed the last unofficial patch. Without it a addional
error relating to the refresh rate would manifest (it has to do with a dll file
in the bin folder shaderapidx9.dll
http://forumplanet.gamespy.com/bloodlines_tech_support/b50391/20211232/p1/
)
and a nocd.
This seems to me a regression, because i played it before in this computer. But
since i changed release, X, fglrx, wine, unofficial patch compilation and other
things, i have no idea if that is certain.
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https://bugs.winehq.org/show_bug.cgi?id=47736
Bug ID: 47736
Summary: __ASM_CFI not working on mac
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Mac OS X
Status: NEW
Keywords: regression
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: piotr.caban(a)gmail.com
Regression SHA1: f2503a3e0d10bb563bc7ab62c6ff5093e6ad3f15
The problem is reproducible in 64-bit wine build on Mac (built with clang).
The simplest way of reproducing the problem is to write application with
following code:
try {
RaiseException(0, 1, 0, NULL);
} catch(...) {
}
It will crash when relay debug channel is enabled. It's caused by wine not
being able to unwind relay_call function.
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http://bugs.winehq.org/show_bug.cgi?id=22239
Summary: BabelMap's display is corrupted in several dialog
boxes
Product: Wine
Version: 1.1.41
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: rebecca.menessec(a)ironhavoc.org
BabelMap is a well-regarded utility for managing and tracking Unicode fonts.
http://www.babelstone.co.uk/Software/BabelMap.html
Unfortunately, this is everything I have-- these errors are generated on
appinit (main window creation, I think), and not when opening dialog boxes, and
not on app close:
user@host ~ $ wine BabelMap.exe
fixme:appbar:handle_appbarmessage SHAppBarMessage(ABM_GETAUTOHIDEBAR,
hwnd=(nil), edge=3): stub
fixme:appbar:handle_appbarmessage SHAppBarMessage(ABM_GETAUTOHIDEBAR,
hwnd=(nil), edge=1): stub
fixme:appbar:handle_appbarmessage SHAppBarMessage(ABM_GETAUTOHIDEBAR,
hwnd=(nil), edge=0): stub
fixme:appbar:handle_appbarmessage SHAppBarMessage(ABM_GETAUTOHIDEBAR,
hwnd=(nil), edge=2): stub
I can attach a screenshot, if needed, but this display corruption should be
easy to reproduce. For instance, open the app and click Configure... next to
"Composite Font".
I'm using simple autogen settings, with Windows XP set as the OS. If I can
provide other useful info, I'll be happy to.
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https://bugs.winehq.org/show_bug.cgi?id=47816
Bug ID: 47816
Summary: Half Life 2 doesn't download custom/missing files from
HTTP server
Product: Wine
Version: 4.16
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winsock
Assignee: wine-bugs(a)winehq.org
Reporter: greob(a)yahoo.com.sg
Distribution: ---
Created attachment 65306
--> https://bugs.winehq.org/attachment.cgi?id=65306
log generated by Steam's Proton
This issue is related to Half Life 2 mod Neotokyo (and possibly all other mods,
even Half Life 2 and its derivatives as well).
Multiplayer HL2 servers often serve custom maps and other assets through a
separate http server called "fast download" in order to reduce bandwidth burden
on the game server itself.
When missing a map, or any other asset, the game client (hl2.exe) connects to
that "fast download" server through http and fetches the missing content.
This works on Windows, but not under Wine. I see absolutely no connection
attempt coming from my Linux client. Nothing in Wireshark, so I assume it's not
even getting past the socket level.
Example from nginx http server log of a Windows client Get request:
26/Sep/2019:19:32:31 +0200] "GET /test_fastdl//maps/nt_ballistrade_ctg.bsp.bz2
HTTP/1.1" 200 2768027 "hl2://123.123.123.123:26300" "Half-Life 2"
I suspect this error is related to the problem (see log attached):
warn:winsock:WS2_recv_base -> ERROR 10035
Ran inside Proton (Valve's redistribution of Wine, version 4.16) with
WINEDEBUG=warn+all %command%.
I'm available for any further information. I would love to help figure this out
but I'm not sure where to start digging myself.
Love you all!
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http://bugs.winehq.org/show_bug.cgi?id=31855
Bug #: 31855
Summary: Unable to start the sims 1 deluxe and unsleshed
Product: Wine
Version: 1.5.14
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fantonifabio(a)tiscali.it
Classification: Unclassified
Created attachment 41919
--> http://bugs.winehq.org/attachment.cgi?id=41919
Log of the sims start on wine 1.5.14
I have install the sims deluxe and the expansion unslashed without error but
the game not start.
Tried on Ubuntu 12.04 with wine 1.5.14.
Clean install with also:
winetricks corefonts vcrun6 vcrun2003 vcrun2005sp1 vcrun2008 vcrun2010 d3dx9
Log of start in attachment
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https://bugs.winehq.org/show_bug.cgi?id=47465
Bug ID: 47465
Summary: Issues with KnoxManageRemoteSupportClient.exe
Product: Wine-staging
Version: 4.11
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ToddAndMargo(a)zoho.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Created attachment 64839
--> https://bugs.winehq.org/attachment.cgi?id=64839
blur ball
Dear Wine Staging,
Samsung’s Knox Manage Remote Support Client is very similar to Go To Assist
Customer for Android and Windows. It allows your to do remote support on an
Android machine from a Windows machine.
Samsung Knox support has given you permission to use their software to
troubleshoot Wine Staging:
https://partnerhub.samsung.com/s/case/5000K00001oezH7QAI/permission-to-shar…
“Our backend team expressed no qualms over this app being made available to
your support contacts at the WINE project. They do not have permission to
modify the app but they can utilize the .exe to test it in their environment.
They can and are expected to modify their environment to fascilitate the
execution of this application. If you require additional support with this
ticket, please give our office a call (1-855-567-5669) and request me by name.
Best Regards,
Jimmy B.”
Two problems with KnoxManageRemoteSupportClient.exe (the consultant side)
running under Wine Staging.
1) KnoxManageRemoteSupportClient.exe installs perfect the first time. Under
Windows 7, the second install does an uninstall. You have to a third install
to get the software back on. Under Wine Staging, the second install runs to a
point and dies. Nothing gets accomplished. If you use Wine’s Uninstaller, the
install again works fine. Would you please fix the second install problem?
The following forum post contains a lot of troubleshooting information this
issue:
https://forum.winehq.org/viewtopic.php?f=2&t=32584&p=123288
2) once it is up and working, the stinker is blurry! And it is not the fonts
or font size that is the issue. I will post a screen shot.
The following forum post contains a lot of troubleshooting information this
issue:
https://forum.winehq.org/viewtopic.php?f=8&t=32554&p=123182
Would you please fix the blur?
I can send you my copy of KnoxManageRemoteSupportClient.exe and you can run it
through Virus Total to make sure I am not pulling anything on you. It is 47
MB in size. Just tell me how you want it delivered.
Or you can create an account at samsungknox.com then sign up for the Knox
Manage free trial. It is a pain to figure out where the download is, but I can
guide you through it, if that is the route you want to take.
Many thanks,
-T
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https://bugs.winehq.org/show_bug.cgi?id=47811
Bug ID: 47811
Summary: Pro/Desktop Panels : cannot resize bigger, artifacts
appear instead
Product: Wine
Version: 4.16
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: n296869(a)rtrtr.com
Distribution: ---
Created attachment 65299
--> https://bugs.winehq.org/attachment.cgi?id=65299
terminal-console output
Pro/Desktop Panel windows, does not resize to→bigger correctly,
edge becomes bigger without making the actual inner part bigger,
redraw artifacts appear at the gap.
all the affected dialogs in question are optionally collapsable when loosing
mouse focus, the bug affects the program regardless of the setting.
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https://bugs.winehq.org/show_bug.cgi?id=47804
Bug ID: 47804
Summary: Make adding Windows locales more scalable
Product: Wine-Testbot
Version: unspecified
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: unknown
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
Distribution: ---
Currently adding a new Windows locale available for testing requires:
1. Manually installing the language on Windows, either through the Windows
Update mechanism for Windows < 10, or through the new (cumbersome) Windows 10
interface.
2. Manually creating a new VM object through the web interface.
3. Manually creating a live snapshot. (*)
It also has consequences:
4. On the VM selection page of the submit job procedure this creates a new line
for the VM. So if all 30+ Windows languages for each of the 3 VMs where that's
possible we would be looking at 90+ lines.
5. On the Activity page there is one column per VM. That page would get way to
big to be usable.
(*) LibvirtTool is no able to automatically change the Windows VM locale and
create the appropriate live snapshot. So issue 3 is solved. Four more to go!
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https://bugs.winehq.org/show_bug.cgi?id=47802
Bug ID: 47802
Summary: Monitor the VMs disk usage
Product: Wine-Testbot
Version: unspecified
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: unknown
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
Distribution: ---
We have a Munin plugin that monitors various TestBot metrics like the VM revert
times. This can be pretty useful to diagnose issues.
However this does not monitor the VM's disk usage, i.e. the size of their qcow2
files. Yet for some VMs the disk usage can increase quite a bit with time.
Tests could also fill a VM's disk (accidentally or not), causing an increase in
the qcow2's file size.
Libvirt provides a way to query a VM's disk usage remotely. However I expect
this to not be super fast so I don't think this should be done directly in the
Munin.pl script. Also these typically do not change all that often so querying
them every 5 minutes may be overkill. So the way to go would probably be to run
a script from cron to update a TestBot table with that data (likely the Records
table), and then have Munin.pl return the latest data from that table.
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https://bugs.winehq.org/show_bug.cgi?id=43880
Bug ID: 43880
Summary: Testbot will not submit results (too many errors)
Product: Wine-Testbot
Version: unspecified
Hardware: x86-64
OS: Windows
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: unknown
Assignee: wine-bugs(a)winehq.org
Reporter: parkerjbarker(a)yahoo.com
"59 tests failed, there's probably something broken with your setup.
You need to address this before submitting results."
52 errors for the 64 bit test, and 59 errors for the 32 bit test.
I'm running this on real hardware, Vista, as administrator. Please update the
testing software so that I can submit the results, even with a high number of
errors.
And while you're at it, I would change the comma after "failed" to a colon.
I looked for similar bug reports but found nothing expressly dealing with this.
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https://bugs.winehq.org/show_bug.cgi?id=47796
Bug ID: 47796
Summary: mysql-workbench: Error para iniciar la aplicación
Product: Wine
Version: 4.0.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: fitopy(a)gmail.com
Distribution: ---
Created attachment 65288
--> https://bugs.winehq.org/attachment.cgi?id=65288
mysql-workbench: Error para iniciar la aplicación
mysql-workbench: Error para iniciar la aplicación, no se puede iniciar, se
instala tranquilamente si tiene toda las dependencias satisfechas pero no
inicia despues de instalar
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https://bugs.winehq.org/show_bug.cgi?id=44338
Bug ID: 44338
Summary: cmd: Brackets are no deliminiter in the condition part
of the if command.
Product: Wine
Version: 3.0-rc5
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: cmd
Assignee: wine-bugs(a)winehq.org
Reporter: bernhardu(a)mailbox.org
Distribution: ---
Created attachment 60213
--> https://bugs.winehq.org/attachment.cgi?id=60213
cmd: Change parsing of the if command to avoid parsing the operators.
Found while trying to look into #44236.
There a batch script is executed that contains lines as this:
---
if (%1)==(p) start /W " " "%SFDIR%WSFplot" wr2300.t35 3
---
This returns an error like this:
---
Syntax error
Can't recognize 'p' as an internal or external command, or batch script.
---
It looks like native does handle the brackets differently when contained
inside the condition part of the if command.
Attached is a patch that tries to skip the parsing in WCMD_ReadAndParseLine
of that part. Therefore it moves most of the content of WCMD_if into a
helper and calls that to estimate how long the condition part is.
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https://bugs.winehq.org/show_bug.cgi?id=47757
--- Comment #1 from Nikolay Sivov <bunglehead(a)gmail.com> ---
I suggest removing this from staging patches.
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https://bugs.winehq.org/show_bug.cgi?id=47793
Bug ID: 47793
Summary: Avast cannot be installed
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: thekingstream(a)gmail.com
Distribution: ---
When trying to install avast the installer stop and a message error is
displayed, the error is:
HTMLayout.dll cannot be loaded to properly start GUI. Therefore process cannot
continue.
I try to copy dll in system, system32 and syswow64 directory of wine but
problem still persist
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https://bugs.winehq.org/show_bug.cgi?id=47787
Bug ID: 47787
Summary: Path maniplation bug in cpython 3.5/3.6 but not 3.7
Product: Wine
Version: 4.16
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: zzhang(a)codeweavers.com
Distribution: ---
Bug reported by Sebastian M. Ernst on wine-devel mail list.
Found one more odd thing and it might be closely related (if not the
same bug). I tested different versions of CPython for Windows on Wine
4.14 and noticed that pytest (a Python test library) was somehow broken
on CPython 3.5 and 3.6 but not on CPython 3.7. It can also be traced
back to path manipulation:
# CPython 3.5.4
user@comp:/path/to/target> wine python.exe -c "from pathlib import Path;
print(Path('.').resolve())"
Traceback (most recent call last):
File "<string>", line 1, in <module>
File "pathlib.py", line 1109, in resolve
File "pathlib.py", line 186, in resolve
FileNotFoundError: [WinError 2] Datei nicht gefunden: '.'
# CPython 3.6.3
user@comp:/path/to/target> wine python.exe -c "from pathlib import Path;
print(Path('.').resolve())"
.
# CPython 3.7.4
user@comp:/path/to/target> wine python.exe -c "from pathlib import Path;
print(Path('.').resolve())"
Z:\path\to\target
CPython 3.7 is correctly resolving the path '.' while CPython 3.5 and
3.6 fail in different ways. All three examples work correctly on Windows
10. "Datei nicht gefunden" translates to "file not found".
If any one wants to take this bug. Please assign it. Thanks.
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https://bugs.winehq.org/show_bug.cgi?id=46192
Bug ID: 46192
Summary: Beat Hazard 2: Open Mic can't capture desktop audio
Product: Wine
Version: 3.21
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: devilj(a)outlook.pt
Distribution: ArchLinux
Created attachment 62852
--> https://bugs.winehq.org/attachment.cgi?id=62852
Wine debug output
The game fails to use WASAPI's software loopback mode to capture audio being
played by the computer. It uses a middleware library called basswasapi.dll for
this effect.
This has been reproduced in Wine 3.18 through 3.21, including Staging versions.
Attached log captured with:
+tid,+seh,+mmdevapi,+winmm,+driver,+msacm,+midi,+dsound,+dsound3d,+xaudio2,+xapofx,+dmusic,+mci,+pulse,+oss,+alsa,+coreaudio,+timestamp,+debugstr
Since there's a relatively clean and simple workaround with PulseAudio and
pavucontrol, I'm setting the severity to minor, but this is still functionality
loss.
BASS Audio library: https://www.un4seen.com/bass.html
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https://bugs.winehq.org/show_bug.cgi?id=47781
Bug ID: 47781
Summary: Occurs after opening vovoid
Product: Wine
Version: 4.0.2
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: emilyschulteslifkin(a)gmail.com
Created attachment 65270
--> https://bugs.winehq.org/attachment.cgi?id=65270
Error message after opening vovoid
Open Vovoid, loads as normal, shows starting screen, then says a serious error
happened it is a 64 application and I have 64 optional downloaded
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https://bugs.winehq.org/show_bug.cgi?id=40850
Bug ID: 40850
Summary: MS Money 2000: text is cut off when entering an
operation
Product: Wine
Version: 1.8.2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: andrea.vai(a)unipv.it
Distribution: ---
Created attachment 54839
--> https://bugs.winehq.org/attachment.cgi?id=54839
Screenshot of cut off text
While I am entering a transaction, the text that I try to enter is cut off at
the bottom. After the enter is done, the text appears correctly.
In the attached screenshot you can see, from top to bottom:
- the first transaction, previously entered, which shows the text ("Car: Fuel")
correctly;
- a second transaction, during its insertion, showing the same text ("Car" /
"Fuel") cut off
The text cut off is somewhat unreadable, so this bug is quite annoying.
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https://bugs.winehq.org/show_bug.cgi?id=47785
Bug ID: 47785
Summary: CERT_CHAIN_POLICY_IGNORE_NOT_TIME_VALID_FLAG not taken
into account
Product: Wine
Version: 4.16
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: crypt32
Assignee: wine-bugs(a)winehq.org
Reporter: lois.diqual(a)gmail.com
Distribution: ---
Created attachment 65274
--> https://bugs.winehq.org/attachment.cgi?id=65274
c# program that verifies an expired certificate using IgnoreNotTimeValid
I am debugging a C# program that validates a certificate chain using
X509VerificationFlags.IgnoreNotTimeValid. The provided certificate is expired,
but it shouldn't matter because of this flag.
The chain validates properly on MacOS with Mono.
However on Wine with dotnet472, the policy fails with error NotTimeValid.
I believe there is a bug in `chain.c verify_base_policy`:
https://github.com/wine-mirror/wine/blob/e6138a52a907fe4b9b03abe0b6cf6cfb9f….
In this if statement, the policy verification routine determines that the
certificate has expired, but it should ignore the error if `checks` contains
`CERT_CHAIN_POLICY_IGNORE_NOT_TIME_VALID_FLAG`, and this logic is missing.
To reproduce:
- Create a wine prefix with dotnet472 using winetricks
- Go to drive_c/windows/Microsoft.NET/Framework/v4.0.30319 and copy verify.cs
in there
- Compile verify.cs: wine csc.exe
/reference:"C:\windows/Microsoft.NET/Framework/v4.0.30319/WPF/WindowsBase.dll"
verify.cs
- Run: wine verify.exe
- It should print "Valid cert" but instead prints "Invalid cert" with
NotTimeValid.
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https://bugs.winehq.org/show_bug.cgi?id=47784
Bug ID: 47784
Summary: Subtitle Edit in Wine fails when attempting to use OCR
utility
Product: Wine
Version: 4.16
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: shagooserver(a)gmail.com
Distribution: ---
Created attachment 65273
--> https://bugs.winehq.org/attachment.cgi?id=65273
backtrace
This is Wine 32 bit, windows 7.
When opening a .sup file (bitmaps) with SE's OCR utility the file is loaded and
then the program terminates with an error file/backtrace which is attached.
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https://bugs.winehq.org/show_bug.cgi?id=47752
Matteo Bruni <matteo.mystral(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Fixed by SHA1| |cb703739e5c138e3beffab321b8
| |4edb129156000
Resolution|--- |FIXED
Status|UNCONFIRMED |RESOLVED
--- Comment #3 from Matteo Bruni <matteo.mystral(a)gmail.com> ---
I think it's better to resolve this bug for the time being instead. Feel free
to reopen if things change.
Thank you for the various bug reports!
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https://bugs.winehq.org/show_bug.cgi?id=47711
Bug ID: 47711
Summary: Crash DbgBreakPoint
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: sppmacd(a)gmail.com
Distribution: ---
Created attachment 65182
--> https://bugs.winehq.org/attachment.cgi?id=65182
backtrace
Program crashes while running. It's working fine on Windows.
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https://bugs.winehq.org/show_bug.cgi?id=47619
Bug ID: 47619
Summary: No Sound on all Games [WINE + PROTON]
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winepulse.drv
Assignee: wine-bugs(a)winehq.org
Reporter: florian.richer(a)protonmail.com
Distribution: ---
When i run a game with Proton or With wine only. I don't have any sound.
I use Kubuntu 18.04.3.
I don't have any console error for sound problem and on winecfg it detect
pulseaudio device with proton and all device with wine
Steam system information:
Computer Information:
Manufacturer: Unknown
Model: Unknown
Form Factor: Desktop
No Touch Input Detected
Processor Information:
CPU Vendor: AuthenticAMD
CPU Brand: AMD Ryzen Threadripper 2990WX 32-Core Processor
CPU Family: 0x17
CPU Model: 0x8
CPU Stepping: 0x2
CPU Type: 0x0
Speed: 3000 Mhz
64 logical processors
8 physical processors
HyperThreading: Supported
FCMOV: Supported
SSE2: Supported
SSE3: Supported
SSSE3: Supported
SSE4a: Supported
SSE41: Supported
SSE42: Supported
AES: Supported
AVX: Supported
CMPXCHG16B: Supported
LAHF/SAHF: Supported
PrefetchW: Unsupported
Operating System Version:
Ubuntu 18.04.3 LTS (64 bit)
Kernel Name: Linux
Kernel Version: 5.0.0-25-generic
X Server Vendor: The X.Org Foundation
X Server Release: 12004000
X Window Manager: KWin
Steam Runtime Version: steam-runtime_0.20190711.3
Video Card:
Driver: NVIDIA Corporation GeForce RTX 2080 Ti/PCIe/SSE2
Driver Version: 4.6.0 NVIDIA 430.26
OpenGL Version: 4.6
Desktop Color Depth: 24 bits per pixel
Monitor Refresh Rate: 60 Hz
VendorID: 0x10de
DeviceID: 0x1e07
Revision Not Detected
Number of Monitors: 3
Number of Logical Video Cards: 1
Primary Display Resolution: 1920 x 1080
Desktop Resolution: 5200 x 1080
Primary Display Size: 20.08" x 11.42" (23.07" diag)
51.0cm x 29.0cm (58.6cm diag)
Primary Bus: PCI Express 16x
Primary VRAM: 11264 MB
Supported MSAA Modes: 2x 4x 8x 16x
Sound card:
Audio device: %s1
Memory:
RAM: 32094 Mb
Miscellaneous:
UI Language: English
LANG: fr_FR.UTF-8
Total Hard Disk Space Available: 223813 Mb
Largest Free Hard Disk Block: 195227 Mb
VR Headset: None detected
Recent Failure Reports:
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https://bugs.winehq.org/show_bug.cgi?id=47725
Bug ID: 47725
Summary: DirectX End-User Runtimes (June 2010) install fail
Product: Wine
Version: 4.15
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: seganfl2k(a)gmail.com
Distribution: ---
Created attachment 65201
--> https://bugs.winehq.org/attachment.cgi?id=65201
LOG FAIL
Wine 4.15 DirectX End-User Runtimes (June 2010) install fail
VIDEO BELOW
https://youtu.be/pziw0eQrOws
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https://bugs.winehq.org/show_bug.cgi?id=47636
Bug ID: 47636
Summary: Wizard101 text is upside down
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: NEW
Keywords: regression
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: dimesio(a)earthlink.net
CC: hverbeet(a)gmail.com
Regression SHA1: e795ddb3d80d7b94d29cf97a24a01bb157b0138d
Distribution: SUSE
Created attachment 65069
--> https://bugs.winehq.org/attachment.cgi?id=65069
Wizard101 with upside down text
I'm attaching a screenshot that shows the problem. The launcher is not
affected; the problems starts at the KingsIsle splash screen. Also note that
besides the text being upside down, the text boxes are also in the wrong
positions; the row of controls should be at the bottom of the screen, the
avatar name at the top.
Regression test results:
e795ddb3d80d7b94d29cf97a24a01bb157b0138d is the first bad commit
commit e795ddb3d80d7b94d29cf97a24a01bb157b0138d
Author: Henri Verbeet <hverbeet(a)codeweavers.com>
Date: Tue Aug 6 01:23:16 2019 +0430
wined3d: Store clip control support in struct wined3d_d3d_info.
Signed-off-by: Henri Verbeet <hverbeet(a)codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard(a)winehq.org>
:040000 040000 e30ce5a41e66389a4d47eb51a074eea3448c24e5
c758d10d382595dec61f6883b55a0df603269477 M dlls
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https://bugs.winehq.org/show_bug.cgi?id=47654
Bug ID: 47654
Summary: NFSU2 crashes in menu
Product: Wine
Version: 4.14
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: rehutsi(a)gmail.com
Distribution: ---
Created attachment 65097
--> https://bugs.winehq.org/attachment.cgi?id=65097
Backtrace file
I experienced crashes during gameplay after playing for several minutes in the
recent development versions (4.11 and 4.12), but now it happens already while
being still in the menu after starting the application.
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https://bugs.winehq.org/show_bug.cgi?id=47590
Bug ID: 47590
Summary: Bug when playing BFME 2 ROTWK
Product: Wine
Version: 4.12.1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: prometheuswithbutter(a)gmail.com
Distribution: ---
Created attachment 64997
--> https://bugs.winehq.org/attachment.cgi?id=64997
The terminal log file.
In the application base its written the game would work fine. It usually does,
but when I play the war of the ring mode I have a problem. Every time a battle
occurs, and I click on the land where the battle is located, a square yellow
window opens and a few seconds nothing happens. Then a new window opens which
says Wine C++ runtime library error. When I start wine debugger he tells about
Critical error in GameEngine::update(). The game crashes. I tried every
faction. I tried Windows XP, 7, 10.
My terminal log is attached. I am using 32bit Wineprefix but tried 64 as well.
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https://bugs.winehq.org/show_bug.cgi?id=46531
Bug ID: 46531
Summary: Regression in Spellforce 2: textures flickering to
darker/lighter ones
Product: Wine
Version: 4.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: idarktemplar(a)mail.ru
Distribution: ---
Created attachment 63385
--> https://bugs.winehq.org/attachment.cgi?id=63385
screenshots-collage.jpeg
When playing first mission of Spellforce 2 Shadow Wars, I've noticed screen
flickering. On further inspection I noticed that when you move screen to
different locations on map using mouse at screen border or arrow keys,
sometimes objects on screen go darker, sometimes they go back to original
colours or something close to them, and on some other locations it switches
between dark and usual colours few times a second. This colour switching during
move of screen camera looks like some annoying screen flickering. Effect is
especially noticeable if there are a lot of trees on screen.
Due to bug #34323 I was using a prefix with directx9, directplay and
d3dcompiler_43 installed via winetricks.
I've tried a clean prefix with wine 3.0.3 with and without winetricks stuff,
and it worked fine. After that I've switched to wine 4.0, and both with and
without winetricks stuff issue appears.
After that I've tried bisecting and testing using prefix with winetricks stuff,
and I've found first commit which causes issue to me. I wasn't able to revert
it for wine 4.0 and test without that change.
3d6eb8cf1dc1e509a74f85fd2356c6946372ecc5 is the first bad commit
commit 3d6eb8cf1dc1e509a74f85fd2356c6946372ecc5
Author: Matteo Bruni <mbruni(a)codeweavers.com>
Date: Tue Feb 13 01:00:42 2018 +0100
d3d9: Handle D3DUSAGE_AUTOGENMIPMAP textures entirely in d3d9.
Signed-off-by: Matteo Bruni <mbruni(a)codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet(a)codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard(a)winehq.org>
:040000 040000 85b2524db3e32e37bf00a4cc87c0c1b63b68a6be
0fc10fb629b23703e3aa087b45b3b3960e6b5956 M dlls
Screenshots collage is in attachment. It contains two locations from first map
of campaign, taken with wine 3.0.3, wine 4.0 and wine 4.0 at a bit different
location (causing objects to be coloured darker). It demonstrates difference
between usual screen and darker screen, and when camera is moving the change
between two of them causes effect similar to flickering.
OS: Gentoo Linux x86_64 (amd64)
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https://bugs.winehq.org/show_bug.cgi?id=47772
Bug ID: 47772
Summary: Origin: Legacy installer client won't open on
winvista+ environment
Product: Wine-staging
Version: 4.16
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: werifGX(a)gmail.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Created attachment 65253
--> https://bugs.winehq.org/attachment.cgi?id=65253
wine_output.txt
Legacy installer of Origin (Digital Distribution Platform) from
https://origin-a.akamaihd.net/Origin-Client-Download/origin/legacy/OriginTh…
won't open on winvista+ environment.
# To reproduce
- Download
https://origin-a.akamaihd.net/Origin-Client-Download/origin/legacy/OriginTh…
- Execute with wine <4.16 in winvista+ environment
- Expect failure like 'wine_output.txt'
# Workaround
Workaround is to use winxp environment for the installation and then switch to
default environment with overwrites alike:
```bash
# Set environment on winxp for required apps
## Using winvista is mandatory
https://github.com/Winetricks/winetricks/pull/1318#issuecomment-531562386
if [ "$(uname)" = 'FreeBSD' ]; then w_set_app_winver 'Origin.exe' 'winxp';
else w_set_app_winver 'Origin.exe' 'winvista' ; fi
w_set_app_winver 'OriginClientService.exe' 'winxp'
w_set_app_winver 'Setup.exe' 'winvista'
w_set_app_winver 'UpdateTool.exe' 'winvista'
w_set_app_winver 'OriginUninstall.exe' 'winvista'
w_set_app_winver 'OriginCrashReporter.exe' 'winvista'
w_set_app_winver 'OriginClient.exe' 'winvista'
w_set_app_winver 'IGOProxy.exe' 'winvista'
w_set_app_winver 'IGOProxy64.exe' 'winvista'
w_set_app_winver 'OriginFR.exe' 'winvista'
w_set_app_winver 'GetGameToken32.exe' 'winvista'
w_set_app_winver 'GetGameToken64.exe' 'winvista'
w_set_app_winver 'EAProxyInstaller.exe' 'winvista'
# winxp is required for the installation
w_set_winver 'winxp'
w_warn "You should *uncheck* sharing hardware info"
# Installer
w_try "$WINE" "${W_CACHE}/origin/OriginThinSetup.exe"
# Switch back to default environment
w_unset_winver
```
Referencing winetricks merge request:
https://github.com/Winetricks/winetricks/pull/1318
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https://bugs.winehq.org/show_bug.cgi?id=42298
Bug ID: 42298
Summary: err:clipboard:convert_selection Timed out waiting for
SelectionNotify event
Product: Wine
Version: 2.0-rc6
Hardware: x86-64
OS: Linux
Status: NEW
Severity: trivial
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: 00cpxxx(a)gmail.com
Distribution: Debian
Although I'm a fan of the "console messages are not bugs" this is a little
annoying, it can repeat several times. Happens under heavy CPU/IO usage and
will repeat until CPU/IO goes back to "normal", this is the impression I have,
it could be something else.
It is sort of easy to reproduce and it is NOT present since the patch that
moved stuff ( http://source.winehq.org/git/wine.git/commitdiff/7d0ddff2 ), it
was something that was changed later I believe started less than 2 months ago.
I can try bisecting but it will take some time so if anybody (Julliard) has a
hint it will be better.
Am I the only affected?
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https://bugs.winehq.org/show_bug.cgi?id=47774
Bug ID: 47774
Summary: OST PST Viewer fails to launch in Wine
Product: Wine
Version: 4.0.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: sendtojimmy(a)yahoo.com
Distribution: ---
Created attachment 65259
--> https://bugs.winehq.org/attachment.cgi?id=65259
error and backtraces
OST PST Viewer v. 1.01.104
(http://try.ostpstviewer.com/free-ost-pst-files-viewer/) installs in Wine 4.0.2
on Linux Mint 19 Tara but fails to launch.
OST PST Viewer (free version) works OK in Windows 8.
ZIP attachments:
Program error from Wine when trying to launch OST PST Viewer:
OSTPSTViewer-Wine_Program_Error.png
Wine backtrace with app settings for Windows 8: OSTPSTViewer-backtrace-Win8.txt
Wine backtrace with app settings for Windows 10:
OSTPSTViewer-backtrace-Win10.txt
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