https://bugs.winehq.org/show_bug.cgi?id=46402
Bug ID: 46402
Summary: DnsQuery_W fails for DNS_TYPE_ANY
Product: Wine
Version: 4.0-rc3
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: dnsapi
Assignee: wine-bugs(a)winehq.org
Reporter: dark.shadow4(a)web.de
Distribution: ---
Fluenz calls DnsQuery_W with DNS_TYPE_ANY, and this fails - then it assumes
there is no internet.
The underlying problem is that res_query fails for T_ANY - not sure why, but
it's like that.
Forcing res_query to use T_A works around the problem and makes Fluenz work.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=35815
Bug ID: 35815
Summary: Allow remapping of joystick buttons
Product: Wine
Version: 1.7.14
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: directx-dinput
Assignee: wine-bugs(a)winehq.org
Reporter: achurch+wine(a)achurch.org
Some Windows games only accept a limited number of joystick button inputs,
presumably based on the set of joystick devices against which the game was
tested. If the native driver for a device returns different button numbers
than the Windows driver, this can prevent some common controller devices from
being used with such games. For example, the PlayStation 3 controller reports
its face buttons as button numbers 12-15, but apparently the commonly used
Windows driver "MotioninJoy" remaps these to lower button numbers; due to that,
some games (such as Astebreed: http://edelweiss.skr.jp/works/astebreed/) only
accept up to 12 button inputs, preventing PS3 controllers from working
properly.
The attached patch (against Wine 1.7.14) adds a "ButtonMap" configuration value
to the DirectInput registry key, allowing the first 16 joystick button inputs
reported by Wine to be remapped to arbitrary native joystick buttons. The
format of the value is a comma-separated list of numbers, with the first number
giving the (zero-based) physical button index for DirectInput button 0, the
second number giving the physical button index for DirectInput button 1, and so
on for up to 16 buttons.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=11112
Summary: Does the fatal error if the config directory isn't owned
by the user make sense?
Product: Wine
Version: CVS/GIT
Platform: All
OS/Version: All
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bero(a)arklinux.org
Created an attachment (id=10147)
--> (http://bugs.winehq.org/attachment.cgi?id=10147)
Proposed fix
Recent wine versions abort on startup if the config directory isn't owned by
the user running wine.
This breaks setups where several users share a common wine prefix (e.g. to make
applications that make heavy use of the registry available to several users
without installing them several times) and they have the right access to the
configs through group permissions.
Unless I'm overlooking a better way to do this, it would make more sense to
check proper permissions than to check ownership. I'm attaching a patch that
does that.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=25773
Summary: Majesty 2: certain keyboard keys are not recognized
Product: Wine
Version: 1.3.11
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
Created an attachment (id=32841)
--> (http://bugs.winehq.org/attachment.cgi?id=32841)
terminal output
I noticed the problem when trying to start a multiplayer game. Logging in to
Gamespy requires an email address but the period '.' sign used in the address
was not accepted in the input field.
It turned out that several other keys are not recognized by the game, e.g.:
~,[]/;'\=-+.
By default '~' is used to bring up the chat window.
The issue can be tested by creating a new profile in the game: the input field,
containing the name, should accept all of the above mentioned characters but
they're not recognized (only the letters and numbers work and some of the
special characters by using <Shift>: @!$%).
Installing native dinput8.dll (via winetricks) doesn't help in Majesty 2.
Fedora 14 / Gnome 2.32.0 / xorg-x11-server 1.9.3-3.fc14
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=41053
Bug ID: 41053
Summary: RawInput (RegisterRawInputDevices) does not work for
gamepads
Product: Wine
Version: 1.9.15
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: user32
Assignee: wine-bugs(a)winehq.org
Reporter: isage.dna(a)gmail.com
Distribution: ---
Games, that use RawInput for gamepads fail to see and use gamepads.
Basically, that's a majority of Unity based games (for example, "I am Setsuna",
Kerbal Space Program)
fixme:win:RegisterRawInputDevices Unhandled flags 0x100 for device 0.
Basically, it's a duplicate of abandoned/ignored
https://bugs.winehq.org/show_bug.cgi?id=33104
but with (more) proper description.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=20296
Summary: League of Legends: crash after eula
Product: Wine
Version: 1.1.31
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: puciek(a)gmail.com
Created an attachment (id=23993)
--> (http://bugs.winehq.org/attachment.cgi?id=23993)
Crash log
After launching LoL and accepting license + ToS, it will throw wine errors and
hang. Attaching log
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=18905
Summary: Nvda In Wine
Product: Wine
Version: unspecified
Platform: All
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bluescale1976(a)aol.com
This is more of a feature request, I hope I completed the form correctly. I
was wondering if it would be possible to either add the screen reader NVDA in
to a default installation of Wine, or make it so that NVDA can be installed in
to Wine. NVDA would give blind Linux users access to applications in Wine. It
does not use video hooks, so it is probably the best choice for a Wine screen
reader. It is open source and can be found at:
http://www.nvda-project.org/
The installer talks, so if it could be made to work, installing it with out
sighted assistance would be no problem.
Thanks
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=19757
Summary: Nota Bene: Crashes upon installation
Product: Wine
Version: 1.1.27
Platform: PC
URL: https://www.notabene.com/download/demos/nbdemo80.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jekwas(a)gmail.com
Created an attachment (id=23127)
--> (http://bugs.winehq.org/attachment.cgi?id=23127)
Crash log in 1.1.27
I discovered this while trying to reproduce 5255.
During installation, the Nota Bene Demo reports that AUTOEXE.NT and CONFIG.NT
have been removed from the system, and won't continue unless you allow it to
restore them. If you agree, the installation starts. However, when the
installation bar reaches 100%, the installer crashes.
The files appear to have been installed. But on running nblaunch.exe, the
program crashes immediately.
I have attached a log.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=38210
Bug ID: 38210
Summary: WshScriptExec's StdIn StdOut and StdErr are missing.
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wshom.ocx
Assignee: wine-bugs(a)winehq.org
Reporter: ptubbytaylor(a)gmail.com
Distribution: ---
Created attachment 51003
--> https://bugs.winehq.org/attachment.cgi?id=51003
Example.ahk
Here's the documentation for the WshScriptExec object:
https://msdn.microsoft.com/en-us/library/2f38xsxe(v=vs.84).aspx
The Std properties appear to have the same interface as TextStream objects,
which are documented here:
https://msdn.microsoft.com/en-us/library/312a5kbt(v=vs.84).aspx
Attached is an AutoHotkey v1.1.20.00 script that demonstrates using the StdIn
property. Note that this problem isn't limited to just AutoHotkey scripts, I'm
just using this property primarily from AutoHotkey.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=44635
Bug ID: 44635
Summary: Gray Matter: Crash on new game start
Product: Wine
Version: 3.2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: sa(a)whiz.se
Distribution: ---
Created attachment 60627
--> https://bugs.winehq.org/attachment.cgi?id=60627
crash log
The game Gray Matter (the version from GOG) crashes when a new game is started.
The last message from Wine is
03b:fixme:d3dx:ID3DXEffectImpl_CloneEffect (0x47f5360)->(0x17be28, 0x5f74420):
stub
This is a regression of some sort. The game runs with staging 2.21 (in fact I
completed the entire game with this version).
The game does not start with vanilla Wine 2.21. If Appdb is to be believed the
game was playable back in 1.9.14, but building older Wine releases is
troublesome so I haven't been able to bisect:
Error: Cannot open face courier.ttf
Makefile:172: recipe for target 'coue1255.fon' failed
make[1]: *** [coue1255.fon] Error 1
The game requires the following winetricks: mdx xact d3dcompiler_43.
Bug filed against 3.2 but tried against wine-3.2-256-g7b62a970e9.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=41386
Bug ID: 41386
Summary: Motocross Madness 2 Unhandled page fault on read
access to 0x00000000 at address 0x44c468
Product: Wine
Version: 1.9.19
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: haakobja(a)gmail.com
Created attachment 55737
--> https://bugs.winehq.org/attachment.cgi?id=55737
PlayOnMac-log
Motocross Madness 2 crashes due to "Unhandled page fault on read access to
0x00000000 at address 0x44c468"
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=36887
Bug ID: 36887
Summary: Installing Trusteer Rapport software failed. See
trace.
Product: Wine
Version: 1.7.21
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mnoock(a)gmail.com
Created attachment 48980
--> http://bugs.winehq.org/attachment.cgi?id=48980
Installing Trusteer Rapport software failed. See trace.
Installing Trusteer Rapport software failed. See trace.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=30244
Bug #: 30244
Summary: Might & Magic Clash of Heroes: fails to start
Product: Wine
Version: 1.5.0
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: spoon0042(a)hotmail.com
Classification: Unclassified
Trying to run Steam version of Might & Magic Clash of Heroes. The first
fraction of a second of an intro video plays, then the screen goes black for
about ten seconds and then seems to exit, but usually leaves a process running
in the background.
gameoverlayrenderer is disabled. Using debian fglrx 12-1-1.
A demo is available at least on Steam.
This is the entire console output from when it is started, no WINEDEBUG is set:
Setting breakpad minidump AppID = 61700
Steam_SetMinidumpSteamID: Caching Steam ID: 76561198009351313 [API loaded no]
fixme:win:EnumDisplayDevicesW ((null),0,0x33f814,0x00000000), stub!
fixme:d3d:swapchain_init The application requested more than one back buffer,
this is not properly supported.
Please configure the application to use double buffering (1 back buffer) if
possible.
fixme:thread:SetThreadIdealProcessor (0x188): stub
fixme:thread:SetThreadIdealProcessor (0x18c): stub
fixme:d3d:debug_d3dformat Unrecognized 0x434f5441 (as fourcc: ATOC)
WINED3DFORMAT!
fixme:d3d:wined3d_get_format Can't find format unrecognized (0x434f5441) in the
format lookup table
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:avrt:AvSetMmThreadCharacteristicsW (L"Audio",0x7e3ea1c): stub
fixme:avrt:AvSetMmThreadCharacteristicsW (L"Audio",0x813ea1c): stub
fixme:d3d9:Direct3DShaderValidatorCreate9 stub
fixme:thread:SetThreadIdealProcessor (0x24c): stub
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:thread:SetThreadIdealProcessor (0x210): stub
err:wgl:internal_SetPixelFormat Invalid operation on root_window
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=47791
Bug ID: 47791
Summary: Inconsistent %ERRORLEVEL% after setting env var value
in cmd.exe
Product: Wine
Version: 4.16
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: cmd
Assignee: wine-bugs(a)winehq.org
Reporter: lois.diqual(a)gmail.com
Distribution: ---
Deleting an environment variable on cmd.exe seems to return %ERRORLEVEL% 1,
while on windows' cmd.exe it returns 0.
This matters because some core visual studio scripts like vsdevcmd.bat rely on
this behavior to set the environment properly. Note that using windows' cmd on
wine (using winetricks cmd) yields the same incorrect results.
On wine's cmd.exe
-----------------
wineuser@b081d9035bff:/$ wine cmd
Microsoft Windows 10.0.10240
Z:\>set DOES_NOT_EXIST=
Z:\>echo %ERRORLEVEL%
1
On windows 10's cmd.exe
-----------------------
Microsoft Windows [Version 10.0.17763.379]
(c) 2018 Microsoft Corporation. All rights reserved.
C:\Users\IEUser>set DOES_NOT_EXIST=
C:\Users\IEUser>echo %ERRORLEVEL%
0
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=47505
Bug ID: 47505
Summary: Levelhead: Can't download levels
Product: Wine
Version: 4.12.1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: elainamartineau(a)gmail.com
Distribution: ---
Created attachment 64890
--> https://bugs.winehq.org/attachment.cgi?id=64890
Error output
When attempting to download a level, a GameMaker error occurs with the attached
output.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=37592
Bug ID: 37592
Summary: Filenames in themed file dialog change size
Product: Wine
Version: 1.6.1
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: uxtheme
Assignee: wine-bugs(a)winehq.org
Reporter: stu.axon(a)gmail.com
Distribution: ---
Created attachment 50027
--> https://bugs.winehq.org/attachment.cgi?id=50027
Video showing the bug
Open a file dialogue, increase the height to see the size better.
Bug affects Luna + Other freely available themes.
Choose a directory with lots of files.
Click into the file list, move through the file list with the keyboard - new
files are drawn smaller than the existing files, which makes things look
glitchy.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=41292
Bug ID: 41292
Summary: Game freezes to infinite DSOUND_PerformMix loop
Product: Wine
Version: 1.9.17
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dsound
Assignee: wine-bugs(a)winehq.org
Reporter: wyrex(a)openmailbox.org
Distribution: ---
Nexton LC-ScriptEngine is an engine for visual novels. Games using it
(lcsebody.exe) freeze in various places under wine. They don't crash and wine
doesn't give output but using +dsound I discovered there is infinite loop that
happens after freeze.
trace:dsound:DSOUND_PerformMix (0x1381f8)
trace:dsound:DSOUND_MixToPrimary (23808,4160)
trace:dsound:DSOUND_MixToPrimary MixToPrimary for 0x13ebb0, state=0
trace:dsound:DSOUND_MixToPrimary MixToPrimary for 0x1422a0, state=0
If I run "winetricks dsound" these games work and don't crash.
My sound setup is pulseaudio with alsa sink and wine is set to use pulseaudio
in winecfg.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=31603
Bug #: 31603
Summary: App manifests that specify processorArchitecture="*"
fail to find assemblies
Product: Wine
Version: 1.5.12
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: ntdll
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Classification: Unclassified
Doing
unset WINEPREFIX
rm -rf ~/.wine
sh winetricks -q vcrun2008
cd ~/wine-git/dlls/msvcr90/tests
WINEDLLOVERRIDES=msvcr90=n ~/wine-git/wine msvcr90_test.exe.so
says
msvcr90.c:243: Tests skipped: msvcr90.dll not installed (got 126)
This seems wrong; that dll is in fact installed. The app in question
is built with the manifest
http://source.winehq.org/source/dlls/msvcr90/tests/msvcr90.manifest
which contains the line
processorArchitecture="*"
Tracing through the code, lookup_manifest_file in ntdll/actctx.c seems to
incorrectly parse the native DLL's manifest as having build 0 rather
than 30729.
The problem appears to be that line 1872 assumes that the string
lookup contains no *'s other than the ones in lookup_fmtW, and so
doesn't skip to where it expected to when it does the strchrW:
1826 static const WCHAR wine_trailerW[] =
{'d','e','a','d','b','e','e','f','.','m','a','n','i','f','e','s','t'};
1842 sprintfW( lookup, lookup_fmtW, ai->arch, ai->name, ai->public_key,
1843 ai->version.major, ai->version.minor, lang );
1872 tmp = dir_info->FileName + (strchrW(lookup, '*') - lookup);
1873 build = atoiW(tmp);
1874 if (build < min_build) continue;
If ai->arch contains a '*', as it does in tests/msvcr90.manifest,
this assumption is violated. Changing the manifest to say
processorArchitecture="x86"
lets the test run and find the native DLL, at least on x86.
So, is the manifest wrong, or is lookup_manifest_file() wrong?
(This came up while I was trying to write tests for vcomp.dll. It was
frustrating to find that the example I'd borrowed the manifest from was
broken.)
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=21739
Summary: Mouse in Nostale not working
Product: Wine
Version: 1.1.38
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: skoruppa(a)gmail.com
Mouse generally works, but not everywhere. All elements of the gui, the login
screen and selection screen works, but not during the control of character.
I do not post logs because they are not showing. Perhaps some special
WINEDEBUG?
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=42148
Bug ID: 42148
Summary: Redrawing issues in Capitalism 2
Product: Wine
Version: 2.0-rc1
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: maiktapwagner(a)aol.com
Distribution: ---
Created attachment 56717
--> https://bugs.winehq.org/attachment.cgi?id=56717
Screenshot illustrating the redrawing issues.
Hello everyone,
I am the AppDB maintainer of "Capitalism 2" a business strategy game which has
some issues I would like to point out.
The initial issue during tests some releases ago was that mouse control wasn't
working but a staged patch could be applied which fixed the issue and got
integrated into main wine.
https://github.com/wine-compholio/wine-staging/tree/master/patches/dinput
Unfortunately a new issue has sprung up in the game which is that when I move
the mouse it has some redrawing issues and paints the background.
To illustrate this I uploaded a screenshot into the AppDB at:
https://appdb.winehq.org/screenshots.php?iAppId=2098&iVersionId=2895
Fortunately there is a demo version available which can be downloaded.
https://appdb.winehq.org/objectManager.php?sClass=version&iId=30640
Could you have a look into this if possible?
Kind regards,
Maik
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=46871
Bug ID: 46871
Summary: err:rpc:rpcrt4_protseq_np_wait_for_new_connection wait
failed with error 87
Product: Wine
Version: 4.4
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: rpc
Assignee: wine-bugs(a)winehq.org
Reporter: susancragin(a)earthlink.net
Distribution: ---
Created attachment 63932
--> https://bugs.winehq.org/attachment.cgi?id=63932
NaturallySpeaking 13 setup log
When installing Dragon NaturallySpeaking 13, the installation hangs up right at
the last instruction.
A prior bug 46160 was filed about NatSpeak 13 hanging up at the end of
installation, and I think that bug might have been fixed in the most recent
wine version, and this other bug uncovered.
bug 46160
Anyway, the installation stops as of this:
err:rpc:rpcrt4_protseq_np_wait_for_new_connection wait failed with error 87
I have posted the installation log.
If I kill the installation and then try to start the program, the program works
up to a point. It waves hello, and then asks if I want to register the program
immediately or run it up to 5 times without registering.
When I hit either of these options, the program crashes.
I have included the crash log also.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=43827
Bug ID: 43827
Summary: The program thududf.sys has encountered a serious
problem and needs to close
Product: Wine
Version: 1.6
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: version
Assignee: wine-bugs(a)winehq.org
Reporter: accessd(a)shaw.ca
Distribution: ---
Created attachment 59377
--> https://bugs.winehq.org/attachment.cgi?id=59377
Resultant dump when starting application via desktop link
Select icon on the desktop "Roxio Easy VHStoDVD 3" This followed by an
immediate error: The program thududf.sys has encountered a serious problem and
needs to close
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=34835
Bug #: 34835
Summary: Civilization II Crash after extended play.
Product: Wine
Version: 1.6
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: rmg_(a)hotmail.com
Classification: Unclassified
Created attachment 46436
--> http://bugs.winehq.org/attachment.cgi?id=46436
Backtrace #1
After several hours of playtime with "Civilization II Multiplayer Gold", a
crash occurs with an error box and upon exiting the error box, the game closes.
It's a clean Wine 1.6 install with no proprietary DLLs etc. installed that I am
aware of.
Game was launched in Windowed mode at 1280x720 with Civ2 in Win98 mode. Only
"Allow Window manager to control the windows" under Graphics is selected with
the Virtual desktop at 1280x720. Other than the crash during extended play, the
game works perfectly. I haven't used Windows since XP but know this game did
not work under XP without hacks so I am unable to give a report about if it
works on Windows.
This is my first Bug Report and I apologize if I have missed anything. I ran
through the other reports and I can't find anything like my issue. I've played
it for 7+ hours before the crash. I ran it a second time as I wrote this
report, with the terminal, and I will include the output of that as it crashed
again around 400 B.C. Game Year.
Xubuntu 12.04
AMD 6670
AMD FX4100
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=47783
Bug ID: 47783
Summary: Rockstar Games Launcher installer crashes
Product: Wine
Version: 4.16
Hardware: x86
URL: https://gamedownloads.rockstargames.com/public/install
er/Rockstar-Games-Launcher.exe
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: bshanks(a)codeweavers.com
Distribution: ---
The Rockstar Games Launcher installer (downloadable from
https://gamedownloads.rockstargames.com/public/installer/Rockstar-Games-Lau…)
displays a window and then crashes quickly after launching.
Running the installer with "warn+all" generates constant heap corruption errors
( i.e. "err:heap:HEAP_ValidateInUseArena Heap 0x110000: block 0x198350 tail
overwritten at 0x198388 (byte 0/8 == 0x52)"), but the installer does not crash
and successfully installs.
The installer is built with NSIS v3.04, and essentially does the following:
WINDOWINFO *wi = GlobalAlloc(GMEM_ZEROINIT, 56);
wi->cbSize = 56;
GetWindowInfo(hWnd, wi);
GlobalFree(wi);
The problem is that sizeof(WINDOWINFO) is actually 60. For some reason Windows
has always ignored cbSize and writes 60 bytes into the buffer, Wine does the
same.
The hard-coded 56 has been in NSIS example code
(https://nsis.sourceforge.io/GetWindowInfo) for years, it's very possible there
are other installers having this problem.
Based on this article
(https://blogs.msdn.microsoft.com/jiangyue/2010/03/15/windows-heap-overrun-m…)
and some testing I did in a debugger, it appears that Windows heap allocations
leave healthy padding/unused bytes at the end, and this must be why the
installer doesn't crash on Windows.
Running Wine with "warn+heap" adds padding to the end of heap allocations,
which is why the installer doesn't crash there.
I think the fix for this is to increase/add padding to the end of heap
allocations.
Also a WARN should be added to GetWindowInfo() if cbSize is incorrect.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=43866
Bug ID: 43866
Summary: Crash while opening [彼女は天使で妹で] trial version
Product: Wine
Version: 2.18
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: howard.no1(a)163.com
Created attachment 59452
--> https://bugs.winehq.org/attachment.cgi?id=59452
Bug Report
Crash while opening [彼女は天使で妹で] trial version
Free downloading site: http://www.h-comb.biz/new_title/16/download_trial.html
MD5 (imoten_trial.exe) = 080a95479692cd197e29b9ef0a4c66d7
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=26649
Summary: painting in dialog: wrong aspect ratio
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Mac OS X 10.6
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: tom98765x(a)yahoo.com
Created an attachment (id=33921)
--> (http://bugs.winehq.org/attachment.cgi?id=33921)
executable program demonstrating the bug
Drawing things inside a modeless dialog box: wrong aspect ratio, and does not
show up directly (dialog box has to be moved before). Source was from Petzold
sample (colors2), but modified a little.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=44434
Bug ID: 44434
Summary: Error: unsupported compressor 8
Product: Wine
Version: 3.0
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: wine_bz(a)ul-lange.de
Created attachment 60376
--> https://bugs.winehq.org/attachment.cgi?id=60376
Error messages after typing command winecfg
After a competed installation of Wine 3.0 on macOS 10.13.3, Kernel-Version:
Darwin 17.4.0 and entering command of "winecfg" together with some other
messages
"Error: unsupported compressor 8" have been indicated (see attached file).
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=47448
Bug ID: 47448
Summary: Homeworld Remastered Collection: Fullscreen broken
Product: Wine-staging
Version: 4.11
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: linards.liepins(a)gmail.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Created attachment 64805
--> https://bugs.winehq.org/attachment.cgi?id=64805
Game log file 1
As of wine-4.11, the game is not launching anymore properly and is giving
following behavior:
- Sound starts from the intro video(s)
- Intro video ( gearbox ) ends and I hear the game is opened in the Main menu
level
- No video is being shown ('nothing happens') and the desktop is still showing
I have tried with no success the following:
- using official latest versions of Fedora 30 x64 packages and also Mesa 19.1.1
- using Wayland session
- changing all configs in winecfg ( resolution, decoration, staging settings)
- using Steam command launch options ( '-fakeFullscreen -window[ed] -w 1920 -h
1080' ) in different combinations
- running game from Nautilus by directly running the executable
I expect that game runs properly in full-screen same way it was working in
wine-4.9.
My config:
$ wine --version
wine-4.11 (Staging)
$ inxi -Gxxx
Graphics:
Device-1: AMD Ellesmere [Radeon RX 470/480/570/570X/580/580X/590]
vendor: XFX Pine driver: amdgpu v: kernel bus ID: 01:00.0
chip ID: 1002:67df
Display: x11 server: Fedora Project X.org 1.20.5 driver: amdgpu
compositor: gnome-shell v: 3.32.2 tty: N/A
OpenGL: renderer: Radeon RX 580 Series (POLARIS10 DRM 3.30.0
5.1.15-300.fc30.x86_64 LLVM 8.0.0)
v: 4.5 Mesa 19.1.1 direct render: Yes
P.S. Similar issue has been noticed for StepMania 5 and Age of Mythology:
Extended, but these games have ways to enforce windowed mode both from Steam
Launch Options or from configuring config files.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=46247
Bug ID: 46247
Summary: BF2 Complete Collection 1.50 Crashes when using
Anti-Aliasing 8x
Product: Wine-staging
Version: 3.20
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: linards.liepins(a)gmail.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
All settings are Maxed Out; I tried with 2x and 4x and no crashes/issues noted.
Wine details:
sh winetricks list-installed
------------------------------------------------------
You are using a 64-bit WINEPREFIX. Note that many verbs only install 32-bit
versions of packages. If you encounter problems, please retest in a clean
32-bit WINEPREFIX before reporting a bug.
------------------------------------------------------
Using winetricks 20181203-next - sha256sum:
90643712034ccea3dad530e2e33761d872fd532c3f6018919b21ae006ecba680 with wine-3.20
(Staging) and WINEARCH=win64
binkw32
d3dx9_42
gmdls
l3codecx
lucida
mfc40
mfc42
physx
tahoma
w_workaround_wine_bug-30713
vcrun2008
w_workaround_wine_bug-30713
vcrun2012
w_workaround_wine_bug-37781
w_workaround_wine_bug-30713
vcrun2015
w_workaround_wine_bug-22053
steam
w_workaround_wine_bug-30713
vcrun2010
d3dx9_36
win7
setupapi
w_workaround_wine_bug-30713
vcrun2005
corefonts
msls31
w_workaround_wine_bug-25648
ie8
vulkanrt
msscript
vulkansdk
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=34326
Bug #: 34326
Summary: uplive.exe from TypeEasy crashes
Product: Wine
Version: 1.7.0
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wininet
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jactry92(a)gmail.com
Classification: Unclassified
Created attachment 45694
--> http://bugs.winehq.org/attachment.cgi?id=45694
backtrace.txt
reproduce it follow this:
0. download and install TypeEasy. Sorry for there is not a english version, you
can install by click the button which with those word:
"下一步(N)" -> "我接受(N)" -> "下一步(N)" -> "安装(I)" -> "完成(F)";
1. TypeEasy will starup after the installation, the exit it. And uplive.exe
will crash as soon as you exit TypeEasy.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=47463
Bug ID: 47463
Summary: QQ crash on start
Product: Wine
Version: 4.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: amie1972(a)163.com
Distribution: ---
QQ installation finished with a crash and run an installed QQ,an error occured
and exit.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=40827
Bug ID: 40827
Summary: NtLockFile I/O completion on lock breaks VMWare
VSphere client
Product: Wine
Version: 1.9.12
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: alexchandel(a)gmail.com
Distribution: ---
VMWare's VSphere clients (4.x, 5.x, and 6.x) all fail to install on Wine,
printing no error messages whatsoever until they hang at the line:
fixme:ntdll:NtLockFile I/O completion on lock not implemented yet
This lack of I/O completion for locks breaks various other programs (e.g.
40744).
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=36566
Bug ID: 36566
Summary: Half-Life CD's Menu refuses to work after a while.
Product: Wine
Version: 1.7.19
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: xylem2020(a)gmail.com
Created attachment 48658
--> http://bugs.winehq.org/attachment.cgi?id=48658
Log related to Half-Life's menu mishap.
The menu for the CD version of Half-Life stops being responsive after a certian
amount of time. For this bug report, I left the game running for an hour while
it changed to serveral different levels.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=38809
Bug ID: 38809
Summary: Cresh at "fixme:dbghelp:elf_search_auxv can't find
symbol in module" in Tencent QQ7.3Light
Product: Wine
Version: 1.7.44
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: dbghelp
Assignee: wine-bugs(a)winehq.org
Reporter: huanghaorui301(a)gmail.com
Distribution: ---
Created attachment 51752
--> https://bugs.winehq.org/attachment.cgi?id=51752
part of the console log
Tencent QQLight7.3 :
http://dldir1.qq.com/qqfile/qq/QQ7.3Light/14258/QQ7.3Light.exe
When running, it usually crashes randomly at "fixme:dbghelp:elf_search_auxv
can't find symbol in module".
Here my winetricks prefix.
---
*atl100 (原装先于内建)
*atl80 (原装先于内建)
*atl90 (原装先于内建)
*cmd.exe (原装先于内建)
*gdiplus (原装)
*msctf (原装先于内建)
*msvcm80 (原装先于内建)
*msvcm90 (原装先于内建)
*msvcp100 (原装先于内建)
*msvcp80 (原装先于内建)
*msvcp90 (原装先于内建)
*msvcr100 (原装先于内建)
*msvcr80 (原装先于内建)
*msvcr90 (原装先于内建)
*msxml4 (原装先于内建)
*riched20 (原装先于内建)
*vcomp (原装先于内建)
*vcomp100 (原装先于内建)
*vcomp90 (原装先于内建)
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=37609
Bug ID: 37609
Summary: Macromedia Freehand 9 demo hangs during startup
Product: Wine
Version: 1.7.30
Hardware: x86
URL: http://macromedia-freehand.software.informer.com/downl
oad/
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: bugs.drew(a)yahoo.com
CC: focht(a)gmx.net
Distribution: ---
This bug is a continuation of bug 11582. The application now displays one of
its tool windows but then hangs right after.
Here's hoping that AF can provide another insightful analysis.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=33086
Bug #: 33086
Summary: QQ 2013 Beta2: text in input box can't display
normally
Product: Wine
Version: 1.5.24
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: richedit
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jactry92(a)gmail.com
Classification: Unclassified
Created attachment 43740
--> http://bugs.winehq.org/attachment.cgi?id=43740
Text in input box can't display normally
reproduce:
1. download and install it;
2. ~/.wine/drive_c/Program Files/Tencent/QQ/Bin$ wine QQ.exe
when you try to input account in the input box you will find the both the
cursor and the number can't be displayed normally.(as picture 1 in attachment)
I found 'winetricks -q riched20' make it happier.
The picture 2 in attachment is what it should look like(with native riched20)
There was a QQ account for testing provided by Qian Hong:
accout: 1469264807
Password: winedebug
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=46284
Bug ID: 46284
Summary: Call of Juarez crashes with unimplemented function
d3dx9_29.dll.D3DXSHProjectCubeMap
Product: Wine
Version: 4.0-rc1
Hardware: x86-64
OS: Linux
Status: NEW
Severity: minor
Priority: P2
Component: directx-d3dx9
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
Distribution: ---
Crash after intro 'wine: Call from 0x7b43d2fb to unimplemented function
d3dx9_29.dll.D3DXSHProjectCubeMap'
wine-4.0-rc1-21-g0e33105abb
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=29782
Bug #: 29782
Summary: ZEMAX lens data editor is not treated as a popup of
the main window on Mac OS X
Product: Wine
Version: 1.4-rc1
Platform: x86
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: user32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ehoover(a)mines.edu
Classification: Unclassified
I don't have a Mac, but I have installed Wine and ZEMAX on several Macs for
people and the lens data editor does not properly work as a popup that stays on
top of the main window. This used to be a problem on Linux (Bug #21380), but
the issue was resolved some time ago. I have had these people install several
different versions of XQuartz and none of them change the behavior of the
window.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=30709
Bug #: 30709
Summary: MAKING HISTORY II: The War of the World - Fonts not
rendered in game.
Product: Wine
Version: 1.5.4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: baditaflorin(a)gmail.com
Classification: Unclassified
It`s not playeble, and i don`t understand and on the site is not clear enough
what command to use to give feedback, so that you know what setting i have on
and what not. So we will have to speak some more.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=40277
Bug ID: 40277
Summary: Half-Life - Team Fortress Classic: Intro video renders
with artifacts (RLE decompressed using gdi32 differs
from msrle32)
Product: Wine
Version: 1.9.5
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: 00cpxxx(a)gmail.com
CC: xylem2020(a)gmail.com
Distribution: ---
This bug describes a third problem from bug 22533. The game has an intro video
compressed in RLE but the biCompression is not set to "mrle", it is "RLE " so
comctl32 skips trying to find a codec and uses built-in capabilities of gdi32
to decompress the frames.
Unfortunately the gdi32 decompressed frames have artifacts in the shape of
lines as if the RLE is not being decompressed correctly. A workaround is to
force comctl32 to use msrle32, but I think there could be a problem in gdi32.
This bug is a mental note to myself and I'll try to handcraft a frame that
displays the issue and add to tests when I have more time.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=40276
Bug ID: 40276
Summary: Half-Life: Transparency problem when displaying the
logo video
Product: Wine
Version: 1.9.5
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: 00cpxxx(a)gmail.com
CC: xylem2020(a)gmail.com
Distribution: ---
This is a split from bug 22533. It seems to be related to the way comctl32
determines the transparent color or maybe in how it applies the color. I'l add
more info and workarounds later.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=23415
Summary: ManyCam: Crash at choosing ManyCam.xml
Product: Wine
Version: 1.2-rc4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukasz.wojnilowicz(a)gmail.com
Created an attachment (id=29195)
--> (http://bugs.winehq.org/attachment.cgi?id=29195)
How to make application quit silently
Steps to reproduce:
1) remove ~/.wine
2) winetricks vcrun2005
2) install ManyCam
3) wine ManyCam.exe
4) get an error
5) see attachment to know where to click
Behaviour:
Application quits silently
Expected behaviour:
Application should shouldn't quit
In terminal there is only
fixme:win:RegisterDeviceNotificationW (hwnd=0x40026,
filter=0xdaf494,flags=0x00000004) returns a fake device notification handle!
err:shell:SHGetFileInfoW pidl is null!
err:shell:SHGetFileInfoW pidl is null!
err:shell:SHGetFileInfoW pidl is null!
err:shell:SHGetFileInfoW pidl is null!
X Error of failed request: BadColor (invalid Colormap parameter)
Major opcode of failed request: 89 (X_StoreColors)
Resource id in failed request: 0x1
Serial number of failed request: 4605
Current serial number in output stream: 4605
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=33078
Bug #: 33078
Summary: Lync Attendee fails to start
Product: Wine
Version: 1.5.18
Platform: x86
URL: http://www.microsoft.com/en-us/download/details.aspx?i
d=15755
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: madewokherd(a)gmail.com
Classification: Unclassified
Created attachment 43730
--> http://bugs.winehq.org/attachment.cgi?id=43730
console output
Lync 2010 Attendee installs successfully, but silently exits when I try to
start it.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=14456
Summary: Diablo 2 stuck on switch
Product: Wine
Version: 1.1.0
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ak(a)axet.ru
When i switch from windowed diablo to another X window diablo fail to render
screen. I still can blind-exit from game but unable to refresh screen anymore.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=20362
Summary: Diablo II: X11 mouse pointer shows over fullscreen
window
Product: Wine
Version: 1.1.31
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P4
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: thijs.vandenboogaard(a)gmail.com
When Diablo II is started and the mouse pointer is left alone, it stays
somewhere in the upper right of the fullscreen window. While playing it gets
pretty annoying. A temporary solution is to move the mouse pointer to the very
right of the screen when starting. Has probably something to do with D2D.
Running Wine 1.1.31 on Ubuntu Karmic X86_64. Intel Core 2 Quad Q6600 @ 3200MHz,
Nvidia Geforce GTX 260 (propretiary drivers 185.18.36).
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=46674
Bug ID: 46674
Summary: No music in Sims 1 Deluxe
Product: Wine
Version: 4.1
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: quartz
Assignee: wine-bugs(a)winehq.org
Reporter: sashok.olen(a)gmail.com
Distribution: ---
Created attachment 63623
--> https://bugs.winehq.org/attachment.cgi?id=63623
Terminal output
I got the game working using dgvoodoo2 and DXVK, but there's no music in-game
(sound effects work however).
Attached terminal log with some quartz and winegstreamer errors.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=43240
Bug ID: 43240
Summary: Java 8 believes the filesystem is read-only
Product: Wine
Version: 2.10
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: kernel32
Assignee: wine-bugs(a)winehq.org
Reporter: taho(a)dnsdeer.com
Distribution: ---
Created attachment 58546
--> https://bugs.winehq.org/attachment.cgi?id=58546
A Java sample program
Symptom:
Calls to java.nio.file.Files.isWritable() always return false, even though the
specified file is very definitely writable – the same Java program running
under Linux correctly returns true for the same file.
Software versions:
Arch Linux (x86-64)
Wine 2.10
Java 1.8.0_131-b11
Cause:
Files.isWritable ends up calling
sun.nio.fs.WindowsFileSystemProvider.checkAccess, which via
WindowsFileStore.create calls the WindowsFileStore constructor. In those
WindowsFileStore methods, the Win32 API function GetVolumePathName is called
and its result passed to GetVolumeInformation – which is where the bug is.
In my case, I'm passing in the filename "Z:\tmp\winebugtest\winebugtest.java",
where Z: is the Linux root directory. Because /tmp is a separate filesystem,
the call to GetVolumePathName returns "Z:\tmp\". So far so good. But when this
is passed to GetVolumeInformation, it figures there are too many backslashes
and returns an error. This results in a Java IOException which ends up causing
isWritable to return false.
If I create a T: drive pointing to /tmp (through winecfg) everything works
correctly – GetVolumePathName resolves "T:\winebugtest\winebugtest.java" to
"T:\", GetVolumeInformation is happy and Java gets the correct result.
The Wine implementation of GetVolumeInformation in kernel32/volume.c has the
comment "there must be exactly one backslash in the name, at the end".
Microsoft's documentation, I think, disagrees:
https://msdn.microsoft.com/en-us/library/windows/desktop/aa364993(v=vs.85).…
I have attached the relevant portions of the logs (from WINEDEBUG='+relay') and
a sample program.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=32112
Bug #: 32112
Summary: Justice Caculator reporting "Eror dreading
RichEdit1->Lines.Strings: RichEdit line insertion
error
Product: Wine
Version: 1.5.16
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: richedit
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fracting(a)gmail.com
Classification: Unclassified
The orignial website is http://www.filehand.net, now it is unavailable.
Anyone would like to test and debug the software please contact to me.
Reproduce:
Wine 司法速算器.exe
A popup window reporting:
"Error reading RichEdit1->Lines.Strings: RichEdit line insertion error.
after clicking "OK"/"确定", the app quit without any useful log.
Will attach a +richedit trace.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.