https://bugs.winehq.org/show_bug.cgi?id=45708
Bug ID: 45708
Summary: d2d1.dll requires some export functions to run
"Simple2D" samples.
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: d2d
Assignee: wine-bugs(a)winehq.org
Reporter: svyatpro(a)gmail.com
Distribution: ---
Most of samples in "Simple2D" fails with unresolved exports in d2d1.dll.
Samples download link:
http://files.djkaty.com/software/Simple2D/
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https://bugs.winehq.org/show_bug.cgi?id=45709
Bug ID: 45709
Summary: djkaty.com Simple2D demos v1.13 need support for
IWICImagingFactory2, CLSID
'{317d06e8-5f24-433d-bdf7-79ce68d8abc2}'
Product: Wine
Version: 3.14
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: windowscodecs
Assignee: wine-bugs(a)winehq.org
Reporter: focht(a)gmx.net
Distribution: ---
Hello folks,
split off from bug 45708
--- snip ---
$ pwd
/home/focht/.wine/drive_c/Program Files (x86)/DJKaty.com/Simple2D/examples
$ WINEDEBUG=+seh,+relay,+windowscodecs wine ./BitmapBrushDemo.exe >>log.txt
2>&1
...
002e:Ret dwrite.DWriteCreateFactory() retval=00000000 ret=004057a3
002e:Call ole32.CoCreateInstance(00426c70,00000000,00000001,004262c8,0033fd60)
ret=004057ee
002e:Call ntdll.RtlInitUnicodeString(0033f504,7dd601e0
L"\\Registry\\Machine\\Software\\Classes") ret=7dc93c71
002e:Ret ntdll.RtlInitUnicodeString() retval=0033f504 ret=7dc93c71
---
002e:Call ntdll.RtlInitUnicodeString(0033f5a0,0033f5f2
L"CLSID\\{317D06E8-5F24-433D-BDF7-79CE68D8ABC2}") ret=7dc93f02
002e:Ret ntdll.RtlInitUnicodeString() retval=0033f5a0 ret=7dc93f02
...
002e:Call PE DLL (proc=0x7d510dd1,module=0x7d490000
L"windowscodecs.dll",reason=PROCESS_ATTACH,res=(nil))
...
002e:Ret PE DLL (proc=0x7d510dd1,module=0x7d490000
L"windowscodecs.dll",reason=PROCESS_ATTACH,res=(nil)) retval=1
002e:Ret KERNEL32.LoadLibraryExW() retval=7d490000 ret=7dc9405a
...
002e:Ret windowscodecs.DllGetClassObject() retval=80040111 ret=7dc96205
002e:err:ole:apartment_getclassobject DllGetClassObject returned error
0x80040111 for dll L"C:\\windows\\system32\\windowscodecs.dll"
002e:Call advapi32.RegCloseKey(00000064) ret=7dc995f9
002e:Ret advapi32.RegCloseKey() retval=00000000 ret=7dc995f9
002e:err:ole:CoGetClassObject no class object
{317d06e8-5f24-433d-bdf7-79ce68d8abc2} could be created for context 0x1
002e:Ret ole32.CoCreateInstance() retval=80040111 ret=004057ee
002e:Call user32.MessageBoxA(00000000,004266ac "There was a problem setting up
the WIC Imaging factory",004265a0 "Simple2D Error",00000000) ret=00405808
--- snip ---
App sources:
--- snip ---
$ pwd
/home/focht/.wine/drive_c/Program Files (x86)/DJKaty.com/Simple2D
$ grep -Hrni IWICImagingFactory2
...
src/Simple2DLib.h:1787: IWICImagingFactory2 *ImageFactory;
$ cat src/Simple2D.cpp
...
// Create Direct2D resources
// Device-independent resources last for the lifetime of the application
// Device-dependent resources are associated with a particular rendering device
and will cease to function if that device is removed
HRESULT Simple2D::CreateDeviceIndependentResources()
{
// Create a Direct2D factory
if (!Direct2D)
{
D2D1_FACTORY_OPTIONS options;
ZeroMemory(&options, sizeof(D2D1_FACTORY_OPTIONS));
HRReturnOnFail(
D2D1CreateFactory(D2D1_FACTORY_TYPE_SINGLE_THREADED,
__uuidof(ID2D1Factory1), &options, reinterpret_cast<void **>(&Direct2D)),
"There was a problem setting up the Direct2D factory");
}
// Create a DirectWrite factory
if (!TextFactory)
HRReturnOnFail(
DWriteCreateFactory(DWRITE_FACTORY_TYPE_SHARED,
__uuidof(TextFactory),
reinterpret_cast<IUnknown
**>(&TextFactory)),
"There was a problem setting up the DirectWrite factory");
// Create a Windows Imaging factory
if (!ImageFactory)
HRReturnOnFail(
CoCreateInstance(CLSID_WICImagingFactory, NULL,
CLSCTX_INPROC_SERVER, IID_PPV_ARGS(&ImageFactory)),
"There was a problem setting up the WIC Imaging factory");
...
--- snip ---
https://docs.microsoft.com/en-us/windows/desktop/api/wincodec/nn-wincodec-i…
$ sha1sum Simple2DSetup-1.13.exe
269c002fb9ea11c2abd8958fc3cc4294af1b45d9 Simple2DSetup-1.13.exe
$ du -sh Simple2DSetup-1.13.exe
11M Simple2DSetup-1.13.exe
$ wine --version
wine-3.14-161-g70fbfa2cb8
Regards
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https://bugs.winehq.org/show_bug.cgi?id=44052
Bug ID: 44052
Summary: Temple+ does not run due to missing D2D device and
device context and multiple API stubs
Product: Wine
Version: 2.20
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: lucianposton(a)gmail.com
Distribution: ---
Temple+ requires:
- ID2D1Factory1
- ID2D1Device
- ID2D1DeviceContext
- ID2D1Bitmap1
- GetRedirectionCapabilities https://bugs.winehq.org/show_bug.cgi?id=42307
- SetIncrementalTabStop stub that returns success HRESULT
- IDWriteFontCollection font fallback logic when requested font is not in
collection
- (P|V)SGetShader returns invalid output values causing segfault
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https://bugs.winehq.org/show_bug.cgi?id=39469
Bug ID: 39469
Summary: PreSonus Studio One 3 says it requires Windows 7 SP1
Product: Wine
Version: 1.7.52
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: conversy(a)gmail.com
I downloaded the 32 bit version of PresSonus Studio One 3.1 and the installer
ran perfectly. When I launch the program though, a pop-up window says it
requires Windows 7 SP1 with Platform Update or later. I configured wine to
pretend it's Windows 7 then Window 10 to no avail.
The free version of the application is available here:
https://shop.presonus.com/products/studio-one-prods/Studio-One-3-Prime
Cheers!
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http://bugs.winehq.org/show_bug.cgi?id=33142
Bug #: 33142
Summary: Right shift key not working with winemac.drv
Product: Wine
Version: 1.5.25
Platform: x86
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: betaguy(a)gmail.com
Classification: Unclassified
Created attachment 43845
--> http://bugs.winehq.org/attachment.cgi?id=43845
WINEDEBUG=+key
When using winemac.drv, the right shift key has no effect on input. The
keyboard I'm using is a Logitech Elite Keyboard (with Logitech Control Center
installed); I don't happen to have an actual Apple keyboard handy to test,
unfortunately. The left shift key works as expected. Attached is
WINEDEBUG=+keyboard and WINEDEBUG=+key when pressing the right shift key and
then releasing it.
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https://bugs.winehq.org/show_bug.cgi?id=37108
Bug ID: 37108
Summary: TCGR.EXE crashed
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: kiddtek(a)gmail.com
wine running a freshly installed "The Complete Genealogy reporter" prg
importing a gedcom 10.1megs in size also very large file crashes and has to
close.
Using a smaller gedcom file process completes
This happens exactly the same way on the stable 1.6 and the new version.
TCGR.EXE crashes
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https://bugs.winehq.org/show_bug.cgi?id=45444
Bug ID: 45444
Summary: win office pro plus install 2016 Unhandled exception:
page fault on write access to 0x00000000
Product: Wine
Version: 3.10
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: api-ms-win-*
Assignee: wine-bugs(a)winehq.org
Reporter: stevedonato(a)gmail.com
Distribution: ---
Created attachment 61777
--> https://bugs.winehq.org/attachment.cgi?id=61777
backtrace of Unhandled exception: page fault
windows office pro plus 2016 v16 install Unhandled exception: page fault on
write access to 0x00000000 in 64-bit code (0x00000000009c8db9)
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https://bugs.winehq.org/show_bug.cgi?id=39053
Bug ID: 39053
Summary: The Forest: Starting a game needs often a long time
Product: Wine
Version: 1.7.44
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: sworddragon2(a)aol.com
Distribution: ---
Loading a game instance needs sometimes only some seconds but sometimes it also
needs some minutes. For example on creating a new game in single player this
needs mostly some minutes while on joining a multiplayer game it is vice versa.
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https://bugs.winehq.org/show_bug.cgi?id=40513
Bug ID: 40513
Summary: Resize Mission map issue
Product: Wine
Version: 1.9.8
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: bxter0(a)gmail.com
Distribution: ---
I am newbie user of Arch Linux and I luckily installed Guild Wars via Wine.
Everything looks good, also sound, but when I tape 'U' (Mission map) I see this
on full screen and I can't minimize it. I have latest version of Wine. help
s10.ifotos.pl/img/gwpng_sseqsqs.png
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http://bugs.winehq.org/show_bug.cgi?id=32152
Bug #: 32152
Summary: Guild Wars 2: Missing sound and game crashes on time
adjusting
Product: Wine
Version: 1.5.16
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sworddragon2(a)aol.com
Classification: Unclassified
I have noticed a lot of crashes the last weeks with Guild Wars 2. Now I figured
out that this happens at every full hour. At this time ntp is adjusting my
clock so this is my first hint.
I have adjusted manually the time and if the time is set to an earlier state
then the game currently has the sound will be disabled. It will be enabled
again if the time is equal or higher then the "normal" time. The missing sound
is independent of the value of the option "In-Game Clock". The In-Game Clock is
using in every case the system clock so this could be the reason.
This way I couldn't reproduce the crashes but I will now disable ntp and report
back if something changes.
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